@pirireis/webglobeplugins 0.17.1 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (272) hide show
  1. package/Math/{angle-calculation.js → angle-calculation.ts} +18 -14
  2. package/Math/{arc-cdf-points.js → arc-cdf-points.ts} +329 -272
  3. package/Math/{arc-generate-points-exponantial.js → arc-generate-points-exponantial.ts} +299 -254
  4. package/Math/{arc.js → arc.ts} +421 -292
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/{circle-cdf-points.js → circle-cdf-points.ts} +143 -78
  7. package/Math/{circle.js → circle.ts} +49 -33
  8. package/Math/{constants.js → constants.ts} +12 -4
  9. package/Math/contour/{quadtreecontours.js → quadtreecontours.ts} +371 -300
  10. package/Math/contour/quadtreecontours1.js +336 -298
  11. package/Math/{finite-line-2d.js → finite-line-2d.ts} +68 -58
  12. package/Math/haversine.ts +33 -0
  13. package/Math/index.js +0 -1
  14. package/Math/juction/{arc-plane.js → arc-plane.ts} +203 -143
  15. package/Math/juction/{line-sphere.js → line-sphere.ts} +32 -22
  16. package/Math/juction/{plane-plane.js → plane-plane.ts} +62 -53
  17. package/Math/{line.js → line.ts} +84 -52
  18. package/Math/matrix4.ts +0 -0
  19. package/Math/mesh/mapbox-delaunay.d.ts +74 -0
  20. package/Math/{methods.js → methods.ts} +182 -113
  21. package/Math/{plane.js → plane.ts} +92 -56
  22. package/Math/{quaternion.js → quaternion.ts} +128 -106
  23. package/Math/roadmap.md +10 -0
  24. package/Math/templete-shapes/{grid-visually-equal.js → grid-visually-equal.ts} +118 -65
  25. package/Math/tessellation/constants.ts +1 -0
  26. package/Math/tessellation/methods.ts +79 -0
  27. package/Math/tessellation/nearest-value-padding.ts +147 -0
  28. package/Math/tessellation/roadmap.md +48 -0
  29. package/Math/tessellation/spherical-triangle-area.ts +127 -0
  30. package/Math/tessellation/tile-merger.ts +578 -0
  31. package/Math/tessellation/triangle-tessellation.ts +533 -0
  32. package/Math/tessellation/types.ts +1 -0
  33. package/Math/types.ts +68 -0
  34. package/Math/utils.js +3 -2
  35. package/Math/{vec3.js → vec3.ts} +227 -151
  36. package/Math/xyz-tile.ts +26 -0
  37. package/algorithms/search-binary.js +14 -16
  38. package/altitude-locator/adaptors.js +0 -1
  39. package/altitude-locator/keymethod.js +0 -1
  40. package/altitude-locator/plugin.js +445 -345
  41. package/altitude-locator/types.js +26 -21
  42. package/compass-rose/compass-rose-padding-flat.js +274 -230
  43. package/compass-rose/{compass-text-writer.js → compass-text-writer.ts} +210 -155
  44. package/compass-rose/index.js +3 -3
  45. package/{constants.js → constants.ts} +8 -6
  46. package/heatwave/datamanager.js +168 -149
  47. package/heatwave/heatwave.js +261 -206
  48. package/heatwave/index.js +5 -5
  49. package/heatwave/isobar.js +340 -303
  50. package/heatwave/{texture-point-sampler.js → texture-point-sampler.ts} +220 -187
  51. package/investigation-tools/draw/tiles/adapters.ts +133 -0
  52. package/investigation-tools/draw/tiles/{tiles.js → tiles.ts} +162 -128
  53. package/jest.config.js +6 -7
  54. package/package.json +1 -1
  55. package/pin/pin-object-array1.js +381 -300
  56. package/pin/pin-point-totem1.js +77 -60
  57. package/programs/arrowfield/arrow-field.js +89 -60
  58. package/programs/arrowfield/logic.js +173 -141
  59. package/programs/data2legend/density-to-legend.js +86 -68
  60. package/programs/data2legend/point-to-density-texture.js +84 -67
  61. package/programs/float2legendwithratio/index.js +3 -2
  62. package/programs/float2legendwithratio/logic.js +144 -118
  63. package/programs/float2legendwithratio/object.js +141 -104
  64. package/programs/helpers/blender.js +73 -58
  65. package/programs/helpers/{fadeaway.js → fadeaway.ts} +73 -55
  66. package/programs/index.js +19 -20
  67. package/programs/line-on-globe/circle-accurate-3d.js +112 -85
  68. package/programs/line-on-globe/circle-accurate-flat.js +200 -148
  69. package/programs/line-on-globe/degree-padding-around-circle-3d.js +134 -102
  70. package/programs/line-on-globe/index.js +0 -1
  71. package/programs/line-on-globe/lines-color-instanced-flat.js +99 -80
  72. package/programs/line-on-globe/linestrip/data.ts +29 -0
  73. package/programs/line-on-globe/linestrip/{linestrip.js → linestrip.ts} +152 -93
  74. package/programs/line-on-globe/{naive-accurate-flexible.js → naive-accurate-flexible.ts} +175 -126
  75. package/programs/line-on-globe/util.js +8 -5
  76. package/programs/picking/pickable-polygon-renderer.js +129 -98
  77. package/programs/picking/pickable-renderer.js +130 -98
  78. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  79. package/programs/point-on-globe/element-point-glow.js +114 -80
  80. package/programs/point-on-globe/square-pixel-point.js +139 -120
  81. package/programs/polygon-on-globe/roadmap.md +8 -0
  82. package/programs/polygon-on-globe/texture-dem-triangles.ts +290 -0
  83. package/programs/{programcache.js → programcache.ts} +134 -126
  84. package/programs/rings/index.js +1 -1
  85. package/programs/rings/partial-ring/{piece-of-pie.js → piece-of-pie.ts} +222 -152
  86. package/programs/totems/camera-totem-attactment-interface.ts +4 -0
  87. package/programs/totems/{camerauniformblock.js → camerauniformblock.ts} +326 -230
  88. package/programs/totems/{canvas-webglobe-info.js → canvas-webglobe-info.ts} +147 -132
  89. package/programs/totems/dem-textures-manager.ts +368 -0
  90. package/programs/totems/{globe-changes.js → globe-changes.ts} +79 -59
  91. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  92. package/programs/totems/{index.js → index.ts} +2 -2
  93. package/programs/two-d/pixel-padding-for-compass.js +101 -87
  94. package/programs/util.js +19 -14
  95. package/programs/vectorfields/logics/{constants.js → constants.ts} +5 -4
  96. package/programs/vectorfields/logics/drawrectangleparticles.ts +182 -0
  97. package/programs/vectorfields/logics/index.js +4 -2
  98. package/programs/vectorfields/logics/particle-ubo.ts +23 -0
  99. package/programs/vectorfields/logics/{pixelbased.js → pixelbased.ts} +119 -84
  100. package/programs/vectorfields/logics/ubo.js +57 -51
  101. package/programs/vectorfields/{pingpongbuffermanager.js → pingpongbuffermanager.ts} +113 -73
  102. package/publish.bat +62 -0
  103. package/range-tools-on-terrain/bearing-line/{adapters.js → adapters.ts} +154 -114
  104. package/range-tools-on-terrain/bearing-line/{plugin.js → plugin.ts} +569 -457
  105. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  106. package/range-tools-on-terrain/circle-line-chain/{adapters.js → adapters.ts} +104 -85
  107. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.js → chain-list-map.ts} +446 -382
  108. package/range-tools-on-terrain/circle-line-chain/{plugin.js → plugin.ts} +607 -464
  109. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  110. package/range-tools-on-terrain/range-ring/{adapters.js → adapters.ts} +114 -93
  111. package/range-tools-on-terrain/range-ring/{enum.js → enum.ts} +2 -2
  112. package/range-tools-on-terrain/range-ring/{plugin.js → plugin.ts} +444 -377
  113. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  114. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  115. package/semiplugins/interface.ts +14 -0
  116. package/semiplugins/lightweight/{line-plugin.js → line-plugin.ts} +342 -221
  117. package/semiplugins/lightweight/{piece-of-pie-plugin.js → piece-of-pie-plugin.ts} +275 -200
  118. package/semiplugins/shape-on-terrain/{arc-plugin.js → arc-plugin.ts} +616 -481
  119. package/semiplugins/shape-on-terrain/{circle-plugin.js → circle-plugin.ts} +588 -444
  120. package/semiplugins/shape-on-terrain/goal.md +12 -0
  121. package/semiplugins/shape-on-terrain/{padding-1-degree.js → padding-1-degree.ts} +713 -539
  122. package/semiplugins/shape-on-terrain/terrain-polygon/adapters.ts +69 -0
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +20 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache.ts +149 -0
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.ts +58 -0
  126. package/semiplugins/shape-on-terrain/terrain-polygon/data/manager.ts +4 -0
  127. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +196 -0
  128. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +209 -0
  129. package/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.ts +144 -0
  130. package/semiplugins/shape-on-terrain/terrain-polygon/data/random.ts +165 -0
  131. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +5 -0
  132. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +37 -0
  133. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.ts +81 -0
  134. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +146 -0
  135. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +90 -0
  136. package/semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.ts +265 -0
  137. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +69 -0
  138. package/semiplugins/shell/bbox-renderer/index.ts +2 -0
  139. package/semiplugins/shell/bbox-renderer/{logic.js → logic.ts} +273 -249
  140. package/semiplugins/shell/bbox-renderer/object.ts +129 -0
  141. package/semiplugins/type.ts +8 -0
  142. package/semiplugins/utility/{container-plugin.js → container-plugin.ts} +126 -94
  143. package/semiplugins/utility/{object-pass-container-plugin.js → object-pass-container-plugin.ts} +101 -80
  144. package/shaders/fragment-toy/firework.js +1 -1
  145. package/shaders/fragment-toy/singularity.js +5 -2
  146. package/terrain-plugin.mmd +83 -0
  147. package/tests/Math/arc-sampling-test.js +367 -0
  148. package/tests/Math/arc-sampling-test.ts +429 -0
  149. package/tests/Math/arc.test.ts +77 -0
  150. package/tests/Math/junction/arc-limit.test.ts +7 -0
  151. package/tests/Math/junction/arc-plane-points.test.ts +196 -0
  152. package/tests/Math/junction/arc-plane.test.ts +172 -0
  153. package/tests/Math/junction/line-sphere.test.ts +127 -0
  154. package/tests/Math/junction/plane-plane.test.ts +91 -0
  155. package/tests/Math/plane-test.ts +17 -0
  156. package/tests/Math/plane.test.ts +43 -0
  157. package/tests/Math/vec3.test.ts +33 -0
  158. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  159. package/tracks/point-heat-map/index.js +0 -1
  160. package/tracks/point-heat-map/plugin-webworker.js +148 -121
  161. package/tracks/point-heat-map/point-to-heat-map-flow.js +150 -121
  162. package/tracks/point-heat-map/readme.md +15 -0
  163. package/tracks/point-tracks/key-methods.js +3 -2
  164. package/tracks/point-tracks/plugin.js +487 -394
  165. package/tracks/timetracks/adaptors-line-strip.js +79 -65
  166. package/tracks/timetracks/plugin-line-strip.js +295 -240
  167. package/tracks/timetracks/program-line-strip.js +495 -411
  168. package/tracks/timetracks/programpoint-line-strip.js +137 -109
  169. package/tracks/timetracks/readme.md +1 -0
  170. package/tsconfig.json +22 -0
  171. package/types/@pirireis/webglobe.d.ts +102 -0
  172. package/types/delaunator.d.ts +40 -0
  173. package/types/earcut.d.ts +11 -0
  174. package/types/rbush.d.ts +57 -0
  175. package/types.ts +319 -0
  176. package/util/account/bufferoffsetmanager.js +209 -176
  177. package/util/account/create-buffermap-orchastration.ts +85 -0
  178. package/util/account/index.js +6 -3
  179. package/util/account/single-attribute-buffer-management/{buffer-manager.js → buffer-manager.ts} +151 -117
  180. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.js → buffer-orchestrator.ts} +238 -212
  181. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.js → buffer-orchestrator1.ts} +184 -159
  182. package/util/account/single-attribute-buffer-management/{index.js → index.ts} +11 -4
  183. package/util/account/single-attribute-buffer-management/{object-store.js → object-store.ts} +76 -55
  184. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  185. package/util/account/util.js +22 -18
  186. package/util/algorithms/index.js +0 -1
  187. package/util/algorithms/search-binary.js +26 -25
  188. package/util/build-strategy/{static-dynamic.js → static-dynamic.ts} +50 -41
  189. package/util/check/index.js +0 -1
  190. package/util/check/typecheck.ts +74 -0
  191. package/util/{frame-counter-trigger.js → frame-counter-trigger.ts} +99 -84
  192. package/util/geometry/{index.js → index.ts} +155 -121
  193. package/util/gl-util/buffer/{attribute-loader.js → attribute-loader.ts} +84 -62
  194. package/util/gl-util/buffer/{index.js → index.ts} +6 -3
  195. package/util/gl-util/draw-options/{methods.js → methods.ts} +47 -32
  196. package/util/gl-util/uniform-block/{manager.js → manager.ts} +232 -190
  197. package/util/{webglobe/gldefaultstates.js → globe-default-gl-states.ts} +5 -4
  198. package/util/helper-methods.ts +9 -0
  199. package/util/index.js +9 -10
  200. package/util/interpolation/index.js +0 -1
  201. package/util/interpolation/timetrack/index.js +9 -2
  202. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  203. package/util/interpolation/timetrack/web-worker.js +51 -46
  204. package/util/picking/{fence.js → fence.ts} +47 -41
  205. package/util/picking/picker-displayer.ts +226 -0
  206. package/util/programs/draw-from-pixel-coords.js +201 -164
  207. package/util/programs/{draw-texture-on-canvas.js → draw-texture-on-canvas.ts} +92 -67
  208. package/util/programs/supersampletotextures.js +130 -97
  209. package/util/programs/texturetoglobe.js +153 -128
  210. package/util/shaderfunctions/{geometrytransformations.js → geometrytransformations.ts} +169 -41
  211. package/util/shaderfunctions/index.js +2 -2
  212. package/util/shaderfunctions/nodata.js +4 -2
  213. package/util/shaderfunctions/noisefunctions.js +10 -7
  214. package/util/{webglobjectbuilders.js → webglobjectbuilders.ts} +446 -358
  215. package/vectorfield/arrowfield/adaptor.js +11 -11
  216. package/vectorfield/arrowfield/index.js +3 -3
  217. package/vectorfield/arrowfield/plugin.js +128 -83
  218. package/vectorfield/waveparticles/adaptor.js +16 -15
  219. package/vectorfield/waveparticles/index.js +3 -3
  220. package/vectorfield/waveparticles/plugin.ts +506 -0
  221. package/vectorfield/wind/adapters/image-to-fields.ts +74 -0
  222. package/vectorfield/wind/adapters/types.ts +12 -0
  223. package/vectorfield/wind/{imagetovectorfieldandmagnitude.js → imagetovectorfieldandmagnitude.ts} +78 -56
  224. package/vectorfield/wind/index.js +5 -5
  225. package/vectorfield/wind/plugin-persistant copy.ts +461 -0
  226. package/vectorfield/wind/plugin-persistant.ts +483 -0
  227. package/vectorfield/wind/plugin.js +883 -685
  228. package/vectorfield/wind/vectorfieldimage.js +27 -23
  229. package/write-text/{context-text-bulk.js → context-text-bulk.ts} +285 -200
  230. package/write-text/context-text3.ts +252 -0
  231. package/write-text/{context-text4.js → context-text4.ts} +231 -146
  232. package/write-text/context-textDELETE.js +125 -94
  233. package/write-text/objectarraylabels/{index.js → index.ts} +2 -2
  234. package/write-text/objectarraylabels/objectarraylabels.d.ts +72 -0
  235. package/write-text/objectarraylabels/objectarraylabels.js +247 -200
  236. package/Math/matrix4.js +0 -1
  237. package/Math/tessellation/earcut/adapters.js +0 -37
  238. package/Math/tessellation/hybrid-triangle-tessellation-meta.js +0 -123
  239. package/Math/tessellation/methods.js +0 -46
  240. package/Math/tessellation/shred-input.js +0 -18
  241. package/Math/tessellation/tile-merger.js +0 -298
  242. package/Math/tessellation/tiler.js +0 -50
  243. package/Math/tessellation/triangle-tessellation-meta.js +0 -523
  244. package/Math/tessellation/triangle-tessellation.js +0 -14
  245. package/Math/tessellation/types.js +0 -1
  246. package/Math/tessellation/zoom-catch.js +0 -1
  247. package/Math/types.js +0 -1
  248. package/investigation-tools/draw/tiles/adapters.js +0 -67
  249. package/programs/line-on-globe/linestrip/data.js +0 -4
  250. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin-triangle.js +0 -328
  251. package/programs/polygon-on-globe/texture-dem-triangles.js +0 -268
  252. package/programs/vectorfields/logics/drawrectangleparticles.js +0 -114
  253. package/programs/vectorfields/logics/drawrectangleparticles1.js +0 -112
  254. package/programs/vectorfields/logics/ubo-new.js +0 -25
  255. package/range-tools-on-terrain/bearing-line/types.js +0 -1
  256. package/range-tools-on-terrain/circle-line-chain/types.js +0 -1
  257. package/range-tools-on-terrain/range-ring/rangeringangletext.js +0 -331
  258. package/range-tools-on-terrain/range-ring/types.js +0 -9
  259. package/semiplugins/interface.js +0 -1
  260. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +0 -1
  261. package/semiplugins/shell/bbox-renderer/index.js +0 -2
  262. package/semiplugins/shell/bbox-renderer/object.js +0 -65
  263. package/semiplugins/type.js +0 -1
  264. package/types.js +0 -19
  265. package/util/account/create-buffermap-orchastration.js +0 -39
  266. package/util/account/single-attribute-buffer-management/types.js +0 -1
  267. package/util/check/typecheck.js +0 -66
  268. package/util/gl-util/uniform-block/types.js +0 -1
  269. package/util/picking/picker-displayer.js +0 -134
  270. package/util/webglobe/index.js +0 -2
  271. package/vectorfield/waveparticles/plugin.js +0 -290
  272. package/write-text/context-text3.js +0 -167
@@ -1,10 +1,40 @@
1
- import { createProgram } from '../../../util/webglobjectbuilders';
2
- import { noRegisterGlobeProgramCache } from '../../../programs/programcache';
3
- import { CameraUniformBlockString, CameraUniformBlockTotemCache, CameraUniformBlockTotem } from "../../../programs/totems/camerauniformblock";
4
- const UniformBlockBindingPoints = {
5
- ShellBlock: 0,
6
- CameraBlock: 1,
7
- };
1
+ import { createProgram } from '../../../util/webglobjectbuilders';
2
+ import { noRegisterGlobeProgramCache } from '../../../programs/programcache';
3
+ import {
4
+ CameraUniformBlockString,
5
+ CameraUniformBlockTotemCache,
6
+ CameraUniformBlockTotem
7
+ } from "../../../programs/totems/camerauniformblock";
8
+ import { Globe } from '../../../types';
9
+
10
+
11
+ interface ProgramWrapper {
12
+ program: WebGLProgram;
13
+ u_texture: WebGLUniformLocation | null;
14
+ u_mesh_resolution: WebGLUniformLocation | null;
15
+ u_time: WebGLUniformLocation | null;
16
+ }
17
+
18
+ interface MeshConfig {
19
+ xRes: number;
20
+ yRes: number;
21
+ eastWestTied: boolean;
22
+ }
23
+
24
+ interface ShellBlockUpdateParams {
25
+ gridSizeRad?: [number, number] | null;
26
+ gridOffsetRad?: [number, number] | null;
27
+ height?: number | null;
28
+ wiggleInKM?: number | null;
29
+ innerTime?: number | null;
30
+ opacity?: number | null;
31
+ }
32
+
33
+ const UniformBlockBindingPoints = {
34
+ ShellBlock: 0,
35
+ CameraBlock: 1,
36
+ } as const;
37
+
8
38
  const vertexShader = `#version 300 es
9
39
  #define R 6378.137
10
40
  #define PI 3.1415926535897932384626433832795
@@ -86,7 +116,8 @@ const vertexShader = `#version 300 es
86
116
  v_texture_coordinate = texCoord;
87
117
  v_opacity = u_opacity;
88
118
  }
89
- `;
119
+ `;
120
+
90
121
  const fragmentShader = `#version 300 es
91
122
  precision lowp float;
92
123
  in vec2 v_texture_coordinate;
@@ -98,244 +129,237 @@ const fragmentShader = `#version 300 es
98
129
  void main() {
99
130
  outColor = texture(u_texture, v_texture_coordinate);
100
131
  outColor.a *= v_opacity;
101
- }`;
102
- class BBOXGlobeShellProgram {
103
- constructor(globe) {
104
- this.id = "BBOXGlobeShellProgram";
105
- this.description = "This program implements flyweight pattern for globe." +
106
- "At globes draw3D call stack, this program should be prior to any program that uses it." +
107
- "draw3D method of this object only sets Projetion, ModelView and Translate matrices and if the mode is 2D mapWH .";
108
- this.gl = globe.gl;
109
- this.globe = globe;
110
- this.programWrapper = this._createProgramWrapper();
111
- this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
112
- this.cameraBlockTotem.assignBindingPoint(this.programWrapper.program, UniformBlockBindingPoints.CameraBlock);
113
- this._transformArray = new Float32Array(3);
114
- // this.setGeometry();
115
- // this.resize();
116
- this.updateTime(0);
117
- this.setMesh({ xRes: 64, yRes: 64, eastWestTied: false });
118
- }
119
- _createProgramWrapper() {
120
- const gl = this.gl;
121
- const program = createProgram(gl, vertexShader, fragmentShader);
122
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
123
- gl.useProgram(program);
124
- const shellBlockIndex = gl.getUniformBlockIndex(program, "ShellBlock");
125
- gl.uniformBlockBinding(program, shellBlockIndex, UniformBlockBindingPoints.ShellBlock);
126
- gl.useProgram(currentProgram);
127
- return {
128
- program,
129
- u_texture: gl.getUniformLocation(program, "u_texture"),
130
- u_mesh_resolution: gl.getUniformLocation(program, "u_mesh_resolution"),
131
- };
132
- }
133
- // this method implements data part of flyweight pattern
134
- getShellBlockBufferManager() {
135
- return new ShellBlockManager(this.gl);
136
- }
137
- updateTime(time) {
138
- const { gl, programWrapper } = this;
139
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
140
- gl.useProgram(programWrapper.program);
141
- gl.uniform1f(this.programWrapper.u_time, time);
142
- gl.useProgram(currentProgram);
143
- }
144
- // setRotationAndTranslation(uProjectionMatrix, uModelViewMatrix, uTranslate, resetCurrentProgram = false) {
145
- // const gl = this.gl;
146
- // let currentProgram = null;
147
- // if (resetCurrentProgram) { currentProgram = gl.getParameter(gl.CURRENT_PROGRAM) };
148
- // gl.useProgram(this.programWrapper.program);
149
- // gl.uniformMatrix4fv(this.programWrapper.projection, false, uProjectionMatrix);
150
- // gl.uniformMatrix4fv(this.programWrapper.view, false, uModelViewMatrix);
151
- // this._transformArray.set([uTranslate.x, uTranslate.y, uTranslate.z], 0);
152
- // gl.uniform3fv(this.programWrapper.translate, this._transformArray);
153
- // if (resetCurrentProgram) gl.useProgram(currentProgram);
154
- // }
155
- // setGeometry() {
156
- // const { globe, gl } = this;
157
- // const { is3D, screenWH, program } = this.programWrapper;
158
- // const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
159
- // const is3D = this.globe.api_GetCurrentGeometry() === 0;
160
- // gl.useProgram(program);
161
- // if (globe.api_GetCurrentGeometry() === globe.api_GeometryTypes().FLAT) {
162
- // gl.uniform2f(screenWH, globe.api_ScrW(), globe.api_ScrH());
163
- // }
164
- // gl.uniform1i(is3D, is3D);
165
- // gl.useProgram(currentProgram);
166
- // }
167
- // resize() {
168
- // const { gl, globe } = this;
169
- // if (!globe) return;
170
- // const { program, screenWH } = this.programWrapper;
171
- // const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
172
- // gl.useProgram(program);
173
- // if (globe.api_GetCurrentGeometry() === globe.api_GeometryTypes().FLAT) {
174
- // gl.uniform2f(screenWH, globe.api_ScrW(), globe.api_ScrH());
175
- // }
176
- // gl.useProgram(currentProgram);
177
- // }
178
- // only sets
179
- // data does not draw
180
- // draw3D(csRenderPass) {
181
- // const { gl, globe } = this;
182
- // const { program } = this.programWrapper; //view, projection, translate
183
- // gl.disable(gl.DEPTH_TEST);
184
- // gl.useProgram(program);
185
- // // gl.uniformMatrix4fv(projection, false, uProjectionMatrix);
186
- // // gl.uniformMatrix4fv(view, false, uModelViewMatrix);
187
- // // // this._transformArray.set([], 0);
188
- // // gl.uniform3f(translate, uTranslate.x, uTranslate.y, uTranslate.z);
189
- // if (globe.api_GetCurrentGeometry() === 1) {
190
- // const { width, height } = globe.api_GetCurrentWorldWH();
191
- // gl.uniform2fv(this.programWrapper.mapWH, [width, height]);
192
- // }
193
- // gl.enable(gl.DEPTH_TEST);
194
- // }
195
- draw(texture, shellBlockDataManager, drawLines = false, csRenderPass) {
196
- const { gl, programWrapper, _vao, _drawCount } = this;
197
- const { program, u_texture } = programWrapper;
198
- gl.useProgram(program);
199
- gl.bindVertexArray(_vao);
200
- gl.activeTexture(gl.TEXTURE0);
201
- gl.bindTexture(gl.TEXTURE_2D, texture);
202
- gl.uniform1i(u_texture, 0);
203
- shellBlockDataManager.bind();
204
- this.cameraBlockTotem.bind(UniformBlockBindingPoints.CameraBlock);
205
- if (drawLines)
206
- gl.drawElements(gl.LINES, _drawCount, gl.UNSIGNED_SHORT, 0);
207
- gl.clearColor(0, 0, 0, 0);
208
- gl.drawElements(gl.TRIANGLES, _drawCount, gl.UNSIGNED_SHORT, 0);
209
- shellBlockDataManager.unbind();
210
- this.cameraBlockTotem.unbind(UniformBlockBindingPoints.CameraBlock);
211
- gl.bindVertexArray(null);
212
- }
213
- free() {
214
- const { gl, programWrapper, _vao, _indexBuffer } = this;
215
- CameraUniformBlockTotemCache.release(this.globe);
216
- gl.deleteBuffer(_indexBuffer);
217
- gl.deleteVertexArray(_vao);
218
- gl.deleteProgram(programWrapper.program);
219
- }
220
- setMesh({ xRes, yRes, eastWestTied }) {
221
- this._xRes = xRes;
222
- this._yRes = yRes;
223
- const { _vao } = this._meshUP(xRes, yRes, eastWestTied);
224
- this._vao = _vao;
225
- this._setUMeshResolution(xRes, yRes);
226
- }
227
- _setUMeshResolution(xRes, yRes) {
228
- const { gl, programWrapper } = this;
229
- const { u_mesh_resolution } = programWrapper;
230
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
231
- gl.useProgram(programWrapper.program);
232
- gl.uniform2f(u_mesh_resolution, xRes, yRes);
233
- gl.useProgram(currentProgram);
234
- this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
235
- }
236
- _meshUP(xRes, yRes, eastWestTied) {
237
- this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
238
- const indices = new Uint16Array(this._drawCount);
239
- {
240
- let indicesIndex = 0;
241
- let index = 0;
242
- for (let j = 0; j < yRes - 1; j++) {
243
- for (let i = 0; i < xRes - 1; i++) {
244
- const ind = index + i;
245
- indices[indicesIndex++] = ind + xRes;
246
- indices[indicesIndex++] = ind + 1;
247
- indices[indicesIndex++] = ind;
248
- indices[indicesIndex++] = ind + xRes + 1;
249
- indices[indicesIndex++] = ind + 1;
250
- indices[indicesIndex++] = ind + xRes;
251
- }
252
- index += xRes;
253
- }
254
- if (eastWestTied) {
255
- let left = (yRes - 1);
256
- let right = 0;
257
- for (let i = 0; i < xRes - 1; i++) {
258
- indices[indicesIndex++] = left + xRes;
259
- indices[indicesIndex++] = right;
260
- indices[indicesIndex++] = left;
261
- indices[indicesIndex++] = right + xRes;
262
- indices[indicesIndex++] = right;
263
- indices[indicesIndex++] = left + xRes;
264
- left += xRes;
265
- right += xRes;
266
- }
267
- }
268
- }
269
- const gl = this.gl;
270
- const _vao = gl.createVertexArray();
271
- gl.bindVertexArray(_vao);
272
- const indexBuffer = gl.createBuffer();
273
- this._indexBuffer = indexBuffer;
274
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
275
- gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
276
- gl.bindVertexArray(null);
277
- return { _vao };
278
- }
279
- }
280
- class ShellBlockManager {
281
- constructor(gl) {
282
- this.gl = gl;
283
- this.buffer = gl.createBuffer();
284
- gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
285
- gl.bufferData(gl.UNIFORM_BUFFER, 32, gl.DYNAMIC_DRAW);
286
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
287
- }
288
- update({ gridSizeRad = null, gridOffsetRad = null, height = null, wiggleInKM = null, innerTime = null, opacity = null } = {}) {
289
- const { gl, buffer } = this;
290
- gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
291
- if (gridOffsetRad !== null) {
292
- const offset = new Float32Array(gridOffsetRad);
293
- gl.bufferSubData(gl.UNIFORM_BUFFER, 0, offset);
294
- }
295
- if (gridSizeRad !== null) {
296
- const size = new Float32Array(gridSizeRad);
297
- gl.bufferSubData(gl.UNIFORM_BUFFER, 8, size);
298
- }
299
- if (height !== null) {
300
- const heightArray = new Float32Array([height]);
301
- gl.bufferSubData(gl.UNIFORM_BUFFER, 16, heightArray);
302
- }
303
- if (wiggleInKM !== null) {
304
- const wiggleArray = new Float32Array([wiggleInKM]);
305
- gl.bufferSubData(gl.UNIFORM_BUFFER, 20, wiggleArray);
306
- }
307
- if (innerTime !== null) {
308
- const innerTimeArray = new Float32Array([innerTime]);
309
- gl.bufferSubData(gl.UNIFORM_BUFFER, 24, innerTimeArray);
310
- }
311
- if (opacity !== null) {
312
- if (opacity < 0 || opacity > 1) {
313
- console.warn('Invalid opacity value');
314
- return;
315
- }
316
- const op = new Float32Array([opacity]);
317
- gl.bufferSubData(gl.UNIFORM_BUFFER, 28, op);
318
- }
319
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
320
- }
321
- bind() {
322
- const { gl, buffer } = this;
323
- gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, buffer);
324
- }
325
- free() {
326
- const { gl, buffer } = this;
327
- gl.deleteBuffer(buffer);
328
- }
329
- unbind() {
330
- const { gl } = this;
331
- gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, null);
332
- }
333
- }
334
- export const BBOXGlobeShellProgramCache = Object.freeze({
335
- get: function (globe) {
336
- return noRegisterGlobeProgramCache.getProgram(globe, BBOXGlobeShellProgram);
337
- },
338
- release: function (globe) {
339
- noRegisterGlobeProgramCache.releaseProgram(globe, BBOXGlobeShellProgram);
340
- }
341
- });
132
+ }`;
133
+
134
+ export class BBOXGlobeShellProgram {
135
+ public readonly id: string = "BBOXGlobeShellProgram";
136
+ public readonly description: string;
137
+ public readonly gl: WebGL2RenderingContext;
138
+ public readonly globe: Globe;
139
+ public readonly programWrapper: ProgramWrapper;
140
+ public readonly cameraBlockTotem: CameraUniformBlockTotem;
141
+
142
+ private readonly _transformArray: Float32Array;
143
+ private _xRes!: number;
144
+ private _yRes!: number;
145
+ private _vao!: WebGLVertexArrayObject;
146
+ private _indexBuffer!: WebGLBuffer;
147
+ private _drawCount!: number;
148
+
149
+ constructor(globe: Globe) {
150
+ this.description = "This program implements flyweight pattern for globe." +
151
+ "At globes draw3D call stack, this program should be prior to any program that uses it." +
152
+ "draw3D method of this object only sets Projetion, ModelView and Translate matrices and if the mode is 2D mapWH .";
153
+
154
+ this.gl = globe.gl;
155
+ this.globe = globe;
156
+ this.programWrapper = this._createProgramWrapper();
157
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
158
+ this.cameraBlockTotem.assignBindingPoint(this.programWrapper.program, UniformBlockBindingPoints.CameraBlock);
159
+
160
+ this._transformArray = new Float32Array(3);
161
+ this.updateTime(0);
162
+ this.setMesh({ xRes: 64, yRes: 64, eastWestTied: false });
163
+ }
164
+
165
+ private _createProgramWrapper(): ProgramWrapper {
166
+ const gl = this.gl;
167
+ const program = createProgram(gl, vertexShader, fragmentShader);
168
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
169
+ gl.useProgram(program);
170
+ const shellBlockIndex = gl.getUniformBlockIndex(program, "ShellBlock");
171
+ gl.uniformBlockBinding(program, shellBlockIndex, UniformBlockBindingPoints.ShellBlock);
172
+ gl.useProgram(currentProgram);
173
+
174
+ return {
175
+ program,
176
+ u_texture: gl.getUniformLocation(program, "u_texture"),
177
+ u_mesh_resolution: gl.getUniformLocation(program, "u_mesh_resolution"),
178
+ u_time: gl.getUniformLocation(program, "u_time")
179
+ };
180
+ }
181
+
182
+ public getShellBlockBufferManager(): ShellBlockManager {
183
+ return new ShellBlockManager(this.gl);
184
+ }
185
+
186
+ public updateTime(time: number): void {
187
+ const { gl, programWrapper } = this;
188
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
189
+ gl.useProgram(programWrapper.program);
190
+ gl.uniform1f(this.programWrapper.u_time, time);
191
+ gl.useProgram(currentProgram);
192
+ }
193
+
194
+ public draw(
195
+ texture: WebGLTexture,
196
+ shellBlockDataManager: ShellBlockManager,
197
+ drawLines: boolean = false,
198
+ csRenderPass?: any
199
+ ): void {
200
+ const { gl, programWrapper, _vao, _drawCount } = this;
201
+ const { program, u_texture } = programWrapper;
202
+ gl.useProgram(program);
203
+ gl.bindVertexArray(_vao);
204
+ gl.activeTexture(gl.TEXTURE0);
205
+ gl.bindTexture(gl.TEXTURE_2D, texture);
206
+ gl.uniform1i(u_texture, 0);
207
+ shellBlockDataManager.bind();
208
+ this.cameraBlockTotem.bind(UniformBlockBindingPoints.CameraBlock);
209
+ if (drawLines) gl.drawElements(gl.LINES, _drawCount, gl.UNSIGNED_SHORT, 0);
210
+ gl.clearColor(0, 0, 0, 0);
211
+ gl.drawElements(gl.TRIANGLES, _drawCount, gl.UNSIGNED_SHORT, 0);
212
+ shellBlockDataManager.unbind();
213
+ this.cameraBlockTotem.unbind(UniformBlockBindingPoints.CameraBlock);
214
+ gl.bindVertexArray(null);
215
+ }
216
+
217
+ public free(): void {
218
+ const { gl, programWrapper, _vao, _indexBuffer } = this;
219
+ CameraUniformBlockTotemCache.release(this.globe);
220
+ gl.deleteBuffer(_indexBuffer);
221
+ gl.deleteVertexArray(_vao);
222
+ gl.deleteProgram(programWrapper.program);
223
+ }
224
+
225
+ public setMesh({ xRes, yRes, eastWestTied }: MeshConfig): void {
226
+ this._xRes = xRes;
227
+ this._yRes = yRes;
228
+ const { _vao } = this._meshUP(xRes, yRes, eastWestTied);
229
+ this._vao = _vao;
230
+ this._setUMeshResolution(xRes, yRes);
231
+ }
232
+
233
+ private _setUMeshResolution(xRes: number, yRes: number): void {
234
+ const { gl, programWrapper } = this;
235
+ const { u_mesh_resolution } = programWrapper;
236
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
237
+ gl.useProgram(programWrapper.program);
238
+ gl.uniform2f(u_mesh_resolution, xRes, yRes);
239
+ gl.useProgram(currentProgram);
240
+ this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
241
+ }
242
+
243
+ private _meshUP(xRes: number, yRes: number, eastWestTied: boolean): { _vao: WebGLVertexArrayObject } {
244
+ this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
245
+ const indices = new Uint16Array(this._drawCount);
246
+ {
247
+ let indicesIndex = 0;
248
+ let index = 0;
249
+ for (let j = 0; j < yRes - 1; j++) {
250
+ for (let i = 0; i < xRes - 1; i++) {
251
+ const ind = index + i;
252
+ indices[indicesIndex++] = ind + xRes;
253
+ indices[indicesIndex++] = ind + 1;
254
+ indices[indicesIndex++] = ind;
255
+ indices[indicesIndex++] = ind + xRes + 1;
256
+ indices[indicesIndex++] = ind + 1;
257
+ indices[indicesIndex++] = ind + xRes;
258
+ }
259
+ index += xRes;
260
+ }
261
+ if (eastWestTied) {
262
+ let left = (yRes - 1);
263
+ let right = 0;
264
+ for (let i = 0; i < xRes - 1; i++) {
265
+ indices[indicesIndex++] = left + xRes;
266
+ indices[indicesIndex++] = right;
267
+ indices[indicesIndex++] = left;
268
+ indices[indicesIndex++] = right + xRes;
269
+ indices[indicesIndex++] = right;
270
+ indices[indicesIndex++] = left + xRes;
271
+ left += xRes;
272
+ right += xRes;
273
+ }
274
+ }
275
+ }
276
+ const gl = this.gl;
277
+ const _vao = gl.createVertexArray()!;
278
+ gl.bindVertexArray(_vao);
279
+ const indexBuffer = gl.createBuffer()!;
280
+ this._indexBuffer = indexBuffer;
281
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
282
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
283
+ gl.bindVertexArray(null);
284
+ return { _vao };
285
+ }
286
+ }
287
+
288
+ export class ShellBlockManager {
289
+ public readonly gl: WebGL2RenderingContext;
290
+ public readonly buffer: WebGLBuffer;
291
+
292
+ constructor(gl: WebGL2RenderingContext) {
293
+ this.gl = gl;
294
+ this.buffer = gl.createBuffer()!;
295
+ gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
296
+ gl.bufferData(gl.UNIFORM_BUFFER, 32, gl.DYNAMIC_DRAW);
297
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
298
+ }
299
+
300
+ public update({
301
+ gridSizeRad = null,
302
+ gridOffsetRad = null,
303
+ height = null,
304
+ wiggleInKM = null,
305
+ innerTime = null,
306
+ opacity = null
307
+ }: ShellBlockUpdateParams = {}): void {
308
+ const { gl, buffer } = this;
309
+ gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
310
+
311
+ if (gridOffsetRad !== null) {
312
+ const offset = new Float32Array(gridOffsetRad);
313
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 0, offset);
314
+ }
315
+ if (gridSizeRad !== null) {
316
+ const size = new Float32Array(gridSizeRad);
317
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 8, size);
318
+ }
319
+ if (height !== null) {
320
+ const heightArray = new Float32Array([height]);
321
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 16, heightArray);
322
+ }
323
+ if (wiggleInKM !== null) {
324
+ const wiggleArray = new Float32Array([wiggleInKM]);
325
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 20, wiggleArray);
326
+ }
327
+ if (innerTime !== null) {
328
+ const innerTimeArray = new Float32Array([innerTime]);
329
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 24, innerTimeArray);
330
+ }
331
+ if (opacity !== null) {
332
+ if (opacity < 0 || opacity > 1) {
333
+ console.warn('Invalid opacity value');
334
+ return;
335
+ }
336
+ const op = new Float32Array([opacity]);
337
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 28, op);
338
+ }
339
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
340
+ }
341
+
342
+ public bind(): void {
343
+ const { gl, buffer } = this;
344
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, buffer);
345
+ }
346
+
347
+ public free(): void {
348
+ const { gl, buffer } = this;
349
+ gl.deleteBuffer(buffer);
350
+ }
351
+
352
+ public unbind(): void {
353
+ const { gl } = this;
354
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, null);
355
+ }
356
+ }
357
+
358
+ export const BBOXGlobeShellProgramCache = Object.freeze({
359
+ get: function (globe: Globe): BBOXGlobeShellProgram {
360
+ return noRegisterGlobeProgramCache.getProgram(globe, BBOXGlobeShellProgram);
361
+ },
362
+ release: function (globe: Globe): void {
363
+ noRegisterGlobeProgramCache.releaseProgram(globe, BBOXGlobeShellProgram);
364
+ }
365
+ });