@patleeman/pi-boy 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1361) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +189 -0
  3. package/index.ts +1 -0
  4. package/mgba-bridge/build.sh +31 -0
  5. package/mgba-bridge/src/main.c +740 -0
  6. package/mgba-bridge/vendor/mgba/.clang-format +34 -0
  7. package/mgba-bridge/vendor/mgba/.gitlab-ci.yml +267 -0
  8. package/mgba-bridge/vendor/mgba/CHANGES +2094 -0
  9. package/mgba-bridge/vendor/mgba/CMakeLists.txt +1373 -0
  10. package/mgba-bridge/vendor/mgba/CMakePresets.json +21 -0
  11. package/mgba-bridge/vendor/mgba/CONTRIBUTING.md +196 -0
  12. package/mgba-bridge/vendor/mgba/LICENSE +373 -0
  13. package/mgba-bridge/vendor/mgba/Makefile +1 -0
  14. package/mgba-bridge/vendor/mgba/Makefile.libretro +490 -0
  15. package/mgba-bridge/vendor/mgba/PORTING.md +21 -0
  16. package/mgba-bridge/vendor/mgba/README.md +270 -0
  17. package/mgba-bridge/vendor/mgba/README_DE.md +255 -0
  18. package/mgba-bridge/vendor/mgba/README_ES.md +255 -0
  19. package/mgba-bridge/vendor/mgba/README_JP.md +268 -0
  20. package/mgba-bridge/vendor/mgba/README_ZH_CN.md +268 -0
  21. package/mgba-bridge/vendor/mgba/Tupfile +3 -0
  22. package/mgba-bridge/vendor/mgba/include/mgba/core/bitmap-cache.h +64 -0
  23. package/mgba-bridge/vendor/mgba/include/mgba/core/cache-set.h +38 -0
  24. package/mgba-bridge/vendor/mgba/include/mgba/core/cheats.h +130 -0
  25. package/mgba-bridge/vendor/mgba/include/mgba/core/config.h +118 -0
  26. package/mgba-bridge/vendor/mgba/include/mgba/core/core.h +232 -0
  27. package/mgba-bridge/vendor/mgba/include/mgba/core/cpu.h +40 -0
  28. package/mgba-bridge/vendor/mgba/include/mgba/core/directories.h +42 -0
  29. package/mgba-bridge/vendor/mgba/include/mgba/core/input.h +91 -0
  30. package/mgba-bridge/vendor/mgba/include/mgba/core/interface.h +199 -0
  31. package/mgba-bridge/vendor/mgba/include/mgba/core/library.h +62 -0
  32. package/mgba-bridge/vendor/mgba/include/mgba/core/lockstep.h +77 -0
  33. package/mgba-bridge/vendor/mgba/include/mgba/core/log.h +88 -0
  34. package/mgba-bridge/vendor/mgba/include/mgba/core/map-cache.h +82 -0
  35. package/mgba-bridge/vendor/mgba/include/mgba/core/mem-search.h +62 -0
  36. package/mgba-bridge/vendor/mgba/include/mgba/core/rewind.h +47 -0
  37. package/mgba-bridge/vendor/mgba/include/mgba/core/scripting.h +65 -0
  38. package/mgba-bridge/vendor/mgba/include/mgba/core/serialize.h +61 -0
  39. package/mgba-bridge/vendor/mgba/include/mgba/core/sync.h +44 -0
  40. package/mgba-bridge/vendor/mgba/include/mgba/core/thread.h +135 -0
  41. package/mgba-bridge/vendor/mgba/include/mgba/core/tile-cache.h +63 -0
  42. package/mgba-bridge/vendor/mgba/include/mgba/core/timing.h +55 -0
  43. package/mgba-bridge/vendor/mgba/include/mgba/core/version.h +27 -0
  44. package/mgba-bridge/vendor/mgba/include/mgba/debugger/debugger.h +267 -0
  45. package/mgba-bridge/vendor/mgba/include/mgba/feature/commandline.h +71 -0
  46. package/mgba-bridge/vendor/mgba/include/mgba/feature/proxy-backend.h +83 -0
  47. package/mgba-bridge/vendor/mgba/include/mgba/feature/thread-proxy.h +41 -0
  48. package/mgba-bridge/vendor/mgba/include/mgba/feature/updater.h +51 -0
  49. package/mgba-bridge/vendor/mgba/include/mgba/feature/video-backend.h +81 -0
  50. package/mgba-bridge/vendor/mgba/include/mgba/feature/video-logger.h +145 -0
  51. package/mgba-bridge/vendor/mgba/include/mgba/gb/core.h +21 -0
  52. package/mgba-bridge/vendor/mgba/include/mgba/gb/interface.h +112 -0
  53. package/mgba-bridge/vendor/mgba/include/mgba/gba/core.h +21 -0
  54. package/mgba-bridge/vendor/mgba/include/mgba/gba/interface.h +168 -0
  55. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/arm.h +217 -0
  56. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/debugger/cli-debugger.h +18 -0
  57. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/debugger/debugger.h +52 -0
  58. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/debugger/memory-debugger.h +20 -0
  59. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/decoder-inlines.h +37 -0
  60. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/decoder.h +231 -0
  61. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/emitter-arm.h +336 -0
  62. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/emitter-inlines.h +32 -0
  63. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/emitter-thumb.h +113 -0
  64. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/isa-arm.h +22 -0
  65. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/isa-inlines.h +186 -0
  66. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/isa-thumb.h +20 -0
  67. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/macros.h +18 -0
  68. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/access-logger.h +57 -0
  69. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/cli-debugger.h +108 -0
  70. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/cli-el-backend.h +21 -0
  71. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/gdb-stub.h +62 -0
  72. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/parser.h +81 -0
  73. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/stack-trace.h +32 -0
  74. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/symbols.h +29 -0
  75. package/mgba-bridge/vendor/mgba/include/mgba/internal/defines.h +31 -0
  76. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/audio.h +257 -0
  77. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/cheats.h +26 -0
  78. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/debugger/cli.h +28 -0
  79. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/debugger/debugger.h +20 -0
  80. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/debugger/symbols.h +19 -0
  81. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/gb.h +202 -0
  82. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/input.h +31 -0
  83. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/io.h +127 -0
  84. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/mbc.h +72 -0
  85. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/memory.h +385 -0
  86. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/overrides.h +21 -0
  87. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/renderers/cache-set.h +23 -0
  88. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/renderers/proxy.h +29 -0
  89. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/renderers/software.h +72 -0
  90. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/serialize.h +536 -0
  91. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/sio/lockstep.h +49 -0
  92. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/sio/printer.h +74 -0
  93. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/sio.h +52 -0
  94. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/timer.h +45 -0
  95. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/video.h +201 -0
  96. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/audio.h +291 -0
  97. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/bios.h +73 -0
  98. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/ereader.h +127 -0
  99. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/gpio.h +110 -0
  100. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/matrix.h +35 -0
  101. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/unlicensed.h +77 -0
  102. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cheats.h +175 -0
  103. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/debugger/cli.h +30 -0
  104. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/dma.h +73 -0
  105. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/gba.h +194 -0
  106. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/input.h +34 -0
  107. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/io.h +190 -0
  108. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/memory.h +184 -0
  109. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/overrides.h +21 -0
  110. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/cache-set.h +22 -0
  111. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/common.h +27 -0
  112. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/gl.h +218 -0
  113. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/proxy.h +29 -0
  114. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/video-software.h +160 -0
  115. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/savedata.h +130 -0
  116. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/serialize.h +496 -0
  117. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sharkport.h +27 -0
  118. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio/dolphin.h +41 -0
  119. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio/gbp.h +38 -0
  120. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio/lockstep.h +95 -0
  121. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio.h +98 -0
  122. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/timer.h +36 -0
  123. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/video.h +251 -0
  124. package/mgba-bridge/vendor/mgba/include/mgba/internal/script/lua.h +12 -0
  125. package/mgba-bridge/vendor/mgba/include/mgba/internal/script/socket.h +31 -0
  126. package/mgba-bridge/vendor/mgba/include/mgba/internal/script/types.h +20 -0
  127. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/debugger/cli-debugger.h +18 -0
  128. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/debugger/debugger.h +43 -0
  129. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/debugger/memory-debugger.h +20 -0
  130. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/decoder.h +113 -0
  131. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/emitter-sm83.h +528 -0
  132. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/isa-sm83.h +20 -0
  133. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/sm83.h +174 -0
  134. package/mgba-bridge/vendor/mgba/include/mgba/script/base.h +28 -0
  135. package/mgba-bridge/vendor/mgba/include/mgba/script/canvas.h +24 -0
  136. package/mgba-bridge/vendor/mgba/include/mgba/script/console.h +51 -0
  137. package/mgba-bridge/vendor/mgba/include/mgba/script/context.h +126 -0
  138. package/mgba-bridge/vendor/mgba/include/mgba/script/input.h +272 -0
  139. package/mgba-bridge/vendor/mgba/include/mgba/script/macros.h +680 -0
  140. package/mgba-bridge/vendor/mgba/include/mgba/script/storage.h +28 -0
  141. package/mgba-bridge/vendor/mgba/include/mgba/script/types.h +400 -0
  142. package/mgba-bridge/vendor/mgba/include/mgba/script.h +18 -0
  143. package/mgba-bridge/vendor/mgba/include/mgba-util/audio-buffer.h +34 -0
  144. package/mgba-bridge/vendor/mgba/include/mgba-util/audio-resampler.h +42 -0
  145. package/mgba-bridge/vendor/mgba/include/mgba-util/circle-buffer.h +39 -0
  146. package/mgba-bridge/vendor/mgba/include/mgba-util/common.h +352 -0
  147. package/mgba-bridge/vendor/mgba/include/mgba-util/configuration.h +50 -0
  148. package/mgba-bridge/vendor/mgba/include/mgba-util/convolve.h +33 -0
  149. package/mgba-bridge/vendor/mgba/include/mgba-util/crc32.h +26 -0
  150. package/mgba-bridge/vendor/mgba/include/mgba-util/dllexports.h +19 -0
  151. package/mgba-bridge/vendor/mgba/include/mgba-util/elf-read.h +45 -0
  152. package/mgba-bridge/vendor/mgba/include/mgba-util/formatting.h +36 -0
  153. package/mgba-bridge/vendor/mgba/include/mgba-util/geometry.h +31 -0
  154. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/file-select.h +21 -0
  155. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/font-metrics.h +15 -0
  156. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/font.h +149 -0
  157. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/menu.h +126 -0
  158. package/mgba-bridge/vendor/mgba/include/mgba-util/gui.h +136 -0
  159. package/mgba-bridge/vendor/mgba/include/mgba-util/hash.h +17 -0
  160. package/mgba-bridge/vendor/mgba/include/mgba-util/image/export.h +20 -0
  161. package/mgba-bridge/vendor/mgba/include/mgba-util/image/png-io.h +54 -0
  162. package/mgba-bridge/vendor/mgba/include/mgba-util/image.h +442 -0
  163. package/mgba-bridge/vendor/mgba/include/mgba-util/interpolator.h +51 -0
  164. package/mgba-bridge/vendor/mgba/include/mgba-util/macros.h +92 -0
  165. package/mgba-bridge/vendor/mgba/include/mgba-util/math.h +145 -0
  166. package/mgba-bridge/vendor/mgba/include/mgba-util/md5.h +34 -0
  167. package/mgba-bridge/vendor/mgba/include/mgba-util/memory.h +18 -0
  168. package/mgba-bridge/vendor/mgba/include/mgba-util/patch/fast.h +38 -0
  169. package/mgba-bridge/vendor/mgba/include/mgba-util/patch/ips.h +19 -0
  170. package/mgba-bridge/vendor/mgba/include/mgba-util/patch/ups.h +19 -0
  171. package/mgba-bridge/vendor/mgba/include/mgba-util/patch.h +26 -0
  172. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/3ds/3ds-vfs.h +17 -0
  173. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/3ds/threading.h +88 -0
  174. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/posix/threading.h +125 -0
  175. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/psp2/sce-vfs.h +18 -0
  176. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/psp2/threading.h +161 -0
  177. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/switch/threading.h +88 -0
  178. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/windows/getopt.h +609 -0
  179. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/windows/threading.h +106 -0
  180. package/mgba-bridge/vendor/mgba/include/mgba-util/ring-fifo.h +30 -0
  181. package/mgba-bridge/vendor/mgba/include/mgba-util/sfo.h +30 -0
  182. package/mgba-bridge/vendor/mgba/include/mgba-util/sha1.h +33 -0
  183. package/mgba-bridge/vendor/mgba/include/mgba-util/socket.h +542 -0
  184. package/mgba-bridge/vendor/mgba/include/mgba-util/string.h +55 -0
  185. package/mgba-bridge/vendor/mgba/include/mgba-util/table.h +93 -0
  186. package/mgba-bridge/vendor/mgba/include/mgba-util/text-codec.h +36 -0
  187. package/mgba-bridge/vendor/mgba/include/mgba-util/threading.h +123 -0
  188. package/mgba-bridge/vendor/mgba/include/mgba-util/vector.h +128 -0
  189. package/mgba-bridge/vendor/mgba/include/mgba-util/vfs.h +125 -0
  190. package/mgba-bridge/vendor/mgba/intl/activate.py +70 -0
  191. package/mgba-bridge/vendor/mgba/intl/core_option_regex.py +95 -0
  192. package/mgba-bridge/vendor/mgba/intl/core_option_translation.py +633 -0
  193. package/mgba-bridge/vendor/mgba/intl/crowdin.yaml +13 -0
  194. package/mgba-bridge/vendor/mgba/intl/crowdin_prep.py +30 -0
  195. package/mgba-bridge/vendor/mgba/intl/crowdin_source_upload.py +93 -0
  196. package/mgba-bridge/vendor/mgba/intl/crowdin_translate.py +39 -0
  197. package/mgba-bridge/vendor/mgba/intl/crowdin_translation_download.py +93 -0
  198. package/mgba-bridge/vendor/mgba/intl/download_workflow.py +16 -0
  199. package/mgba-bridge/vendor/mgba/intl/initial_sync.py +125 -0
  200. package/mgba-bridge/vendor/mgba/intl/remove_initial_cycle.py +30 -0
  201. package/mgba-bridge/vendor/mgba/intl/upload_workflow.py +15 -0
  202. package/mgba-bridge/vendor/mgba/intl/v1_to_v2_converter.py +483 -0
  203. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_arm64-v8a +96 -0
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  220. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.vita_arm +96 -0
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  225. package/mgba-bridge/vendor/mgba/libretro-build/jni/Android.mk +23 -0
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  227. package/mgba-bridge/vendor/mgba/libretro-build/link.T +5 -0
  228. package/mgba-bridge/vendor/mgba/link.T +4 -0
  229. package/mgba-bridge/vendor/mgba/opt/libgba/mgba.c +94 -0
  230. package/mgba-bridge/vendor/mgba/opt/libgba/mgba.h +46 -0
  231. package/mgba-bridge/vendor/mgba/src/arm/CMakeLists.txt +19 -0
  232. package/mgba-bridge/vendor/mgba/src/arm/arm.c +264 -0
  233. package/mgba-bridge/vendor/mgba/src/arm/debugger/cli-debugger.c +187 -0
  234. package/mgba-bridge/vendor/mgba/src/arm/debugger/debugger.c +588 -0
  235. package/mgba-bridge/vendor/mgba/src/arm/debugger/memory-debugger.c +158 -0
  236. package/mgba-bridge/vendor/mgba/src/arm/decoder-arm.c +466 -0
  237. package/mgba-bridge/vendor/mgba/src/arm/decoder-thumb.c +344 -0
  238. package/mgba-bridge/vendor/mgba/src/arm/decoder.c +601 -0
  239. package/mgba-bridge/vendor/mgba/src/arm/isa-arm.c +784 -0
  240. package/mgba-bridge/vendor/mgba/src/arm/isa-thumb.c +417 -0
  241. package/mgba-bridge/vendor/mgba/src/core/CMakeLists.txt +47 -0
  242. package/mgba-bridge/vendor/mgba/src/core/bitmap-cache.c +187 -0
  243. package/mgba-bridge/vendor/mgba/src/core/cache-set.c +83 -0
  244. package/mgba-bridge/vendor/mgba/src/core/cheats.c +807 -0
  245. package/mgba-bridge/vendor/mgba/src/core/config.c +548 -0
  246. package/mgba-bridge/vendor/mgba/src/core/core-serialize.c +585 -0
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@@ -0,0 +1,1040 @@
1
+
2
+ #if 0 /* in case someone actually tries to compile this */
3
+
4
+ /* example.c - an example of using libpng
5
+ *
6
+ * Maintained 2018 Cosmin Truta
7
+ * Maintained 1998-2016 Glenn Randers-Pehrson
8
+ * Maintained 1996-1997 Andreas Dilger
9
+ * Written 1995-1996 Guy Eric Schalnat, Group 42, Inc.
10
+ *
11
+ * To the extent possible under law, the authors have waived
12
+ * all copyright and related or neighboring rights to this file.
13
+ * This work is published from: United States, Canada.
14
+ */
15
+
16
+ /* This is an example of how to use libpng to read and write PNG files.
17
+ * The file libpng-manual.txt is much more verbose then this. If you have
18
+ * not read it, do so first. This was designed to be a starting point of an
19
+ * implementation. This is not officially part of libpng, is hereby placed
20
+ * in the public domain, and therefore does not require a copyright notice.
21
+ *
22
+ * This file does not currently compile, because it is missing certain
23
+ * parts, like allocating memory to hold an image. You will have to
24
+ * supply these parts to get it to compile. For an example of a minimal
25
+ * working PNG reader/writer, see pngtest.c, included in this distribution;
26
+ * see also the programs in the contrib directory.
27
+ */
28
+
29
+ /* The simple, but restricted approach to reading a PNG file or data stream
30
+ * requires just two function calls, as in the following complete program.
31
+ * Writing a file needs just one function call, so long as the data has an
32
+ * appropriate layout.
33
+ *
34
+ * The following code reads PNG image data from a file and writes it, in a
35
+ * potentially new format, to a new file. While this code will compile, there
36
+ * is minimal (insufficient) error checking. For a more realistic version,
37
+ * see contrib/examples/pngtopng.c
38
+ */
39
+
40
+ #include <stddef.h>
41
+ #include <stdlib.h>
42
+ #include <string.h>
43
+ #include <stdio.h>
44
+ #include <png.h>
45
+ #include <zlib.h>
46
+
47
+ int main(int argc, const char **argv)
48
+ {
49
+ if (argc == 3)
50
+ {
51
+ png_image image; /* The control structure used by libpng */
52
+
53
+ /* Initialize the 'png_image' structure. */
54
+ memset(&image, 0, (sizeof image));
55
+ image.version = PNG_IMAGE_VERSION;
56
+
57
+ /* The first argument is the file to read: */
58
+ if (png_image_begin_read_from_file(&image, argv[1]) != 0)
59
+ {
60
+ png_bytep buffer;
61
+
62
+ /* Set the format in which to read the PNG file; this code chooses a
63
+ * simple sRGB format with a non-associated alpha channel, adequate to
64
+ * store most images.
65
+ */
66
+ image.format = PNG_FORMAT_RGBA;
67
+
68
+ /* Now allocate enough memory to hold the image in this format; the
69
+ * PNG_IMAGE_SIZE macro uses the information about the image (width,
70
+ * height and format) stored in 'image'.
71
+ */
72
+ buffer = malloc(PNG_IMAGE_SIZE(image));
73
+
74
+ /* If enough memory was available, read the image in the desired
75
+ * format, then write the result out to the new file. 'background' is
76
+ * not necessary when reading the image, because the alpha channel is
77
+ * preserved; if it were to be removed, for example if we requested
78
+ * PNG_FORMAT_RGB, then either a solid background color would have to
79
+ * be supplied, or the output buffer would have to be initialized to
80
+ * the actual background of the image.
81
+ *
82
+ * The fourth argument to png_image_finish_read is the 'row_stride' -
83
+ * this is the number of components allocated for the image in each
84
+ * row. It has to be at least as big as the value returned by
85
+ * PNG_IMAGE_ROW_STRIDE, but if you just allocate space for the
86
+ * default, minimum size, using PNG_IMAGE_SIZE as above, you can pass
87
+ * zero.
88
+ *
89
+ * The final argument is a pointer to a buffer for the colormap;
90
+ * colormaps have exactly the same format as a row of image pixels
91
+ * (so you choose what format to make the colormap by setting
92
+ * image.format). A colormap is only returned if
93
+ * PNG_FORMAT_FLAG_COLORMAP is also set in image.format, so in this
94
+ * case NULL is passed as the final argument. If you do want to force
95
+ * all images into an index/color-mapped format, then you can use:
96
+ *
97
+ * PNG_IMAGE_COLORMAP_SIZE(image)
98
+ *
99
+ * to find the maximum size of the colormap in bytes.
100
+ */
101
+ if (buffer != NULL &&
102
+ png_image_finish_read(&image, NULL/*background*/, buffer,
103
+ 0/*row_stride*/, NULL/*colormap*/) != 0)
104
+ {
105
+ /* Now write the image out to the second argument. In the write
106
+ * call 'convert_to_8bit' allows 16-bit data to be squashed down to
107
+ * 8 bits; this isn't necessary here because the original read was
108
+ * to the 8-bit format.
109
+ */
110
+ if (png_image_write_to_file(&image, argv[2], 0/*convert_to_8bit*/,
111
+ buffer, 0/*row_stride*/, NULL/*colormap*/) != 0)
112
+ {
113
+ /* The image has been written successfully. */
114
+ exit(0);
115
+ }
116
+ }
117
+ else
118
+ {
119
+ /* Calling png_image_free is optional unless the simplified API was
120
+ * not run to completion. In this case, if there wasn't enough
121
+ * memory for 'buffer', we didn't complete the read, so we must
122
+ * free the image:
123
+ */
124
+ if (buffer == NULL)
125
+ png_image_free(&image);
126
+ else
127
+ free(buffer);
128
+ }
129
+
130
+ /* Something went wrong reading or writing the image. libpng stores a
131
+ * textual message in the 'png_image' structure:
132
+ */
133
+ fprintf(stderr, "pngtopng: error: %s\n", image.message);
134
+ exit(1);
135
+ }
136
+
137
+ fprintf(stderr, "pngtopng: usage: pngtopng input-file output-file\n");
138
+ exit(2);
139
+ }
140
+
141
+ /* That's it ;-) Of course you probably want to do more with PNG files than
142
+ * just converting them all to 32-bit RGBA PNG files; you can do that between
143
+ * the call to png_image_finish_read and png_image_write_to_file. You can also
144
+ * ask for the image data to be presented in a number of different formats.
145
+ * You do this by simply changing the 'format' parameter set before allocating
146
+ * the buffer.
147
+ *
148
+ * The format parameter consists of five flags that define various aspects of
149
+ * the image. You can simply add these together to get the format, or you can
150
+ * use one of the predefined macros from png.h (as above):
151
+ *
152
+ * PNG_FORMAT_FLAG_COLOR: if set, the image will have three color components
153
+ * per pixel (red, green and blue); if not set, the image will just have one
154
+ * luminance (grayscale) component.
155
+ *
156
+ * PNG_FORMAT_FLAG_ALPHA: if set, each pixel in the image will have an
157
+ * additional alpha value; a linear value that describes the degree the
158
+ * image pixel covers (overwrites) the contents of the existing pixel on the
159
+ * display.
160
+ *
161
+ * PNG_FORMAT_FLAG_LINEAR: if set, the components of each pixel will be
162
+ * returned as a series of 16-bit linear values; if not set, the components
163
+ * will be returned as a series of 8-bit values encoded according to the
164
+ * sRGB standard. The 8-bit format is the normal format for images intended
165
+ * for direct display, because almost all display devices do the inverse of
166
+ * the sRGB transformation to the data they receive. The 16-bit format is
167
+ * more common for scientific data and image data that must be further
168
+ * processed; because it is linear, simple math can be done on the component
169
+ * values. Regardless of the setting of this flag, the alpha channel is
170
+ * always linear, although it will be 8 bits or 16 bits wide as specified by
171
+ * the flag.
172
+ *
173
+ * PNG_FORMAT_FLAG_BGR: if set, the components of a color pixel will be
174
+ * returned in the order blue, then green, then red. If not set, the pixel
175
+ * components are in the order red, then green, then blue.
176
+ *
177
+ * PNG_FORMAT_FLAG_AFIRST: if set, the alpha channel (if present) precedes the
178
+ * color or grayscale components. If not set, the alpha channel follows the
179
+ * components.
180
+ *
181
+ * You do not have to read directly from a file. You can read from memory or,
182
+ * on systems that support it, from a <stdio.h> FILE*. This is controlled by
183
+ * the particular png_image_read_from_ function you call at the start.
184
+ * Likewise, on write, you can write to a FILE* if your system supports it.
185
+ * Check the macro PNG_STDIO_SUPPORTED to see if stdio support has been
186
+ * included in your libpng build.
187
+ *
188
+ * If you read 16-bit (PNG_FORMAT_FLAG_LINEAR) data, you may need to write it
189
+ * in the 8-bit format for display. You do this by setting the convert_to_8bit
190
+ * flag to 'true'.
191
+ *
192
+ * Don't repeatedly convert between the 8-bit and 16-bit forms. There is
193
+ * significant data loss when 16-bit data is converted to the 8-bit encoding,
194
+ * and the current libpng implementation of conversion to 16-bit is also
195
+ * significantly lossy. The latter will be fixed in the future, but the former
196
+ * is unavoidable - the 8-bit format just doesn't have enough resolution.
197
+ */
198
+
199
+ /* If your program needs more information from the PNG data it reads, or if you
200
+ * need to do more complex transformations, or minimize transformations, on the
201
+ * data you read, then you must use one of the several lower level libpng
202
+ * interfaces.
203
+ *
204
+ * All these interfaces require that you do your own error handling - your
205
+ * program must be able to arrange for control to return to your own code, any
206
+ * time libpng encounters a problem. There are several ways to do this, but
207
+ * the standard way is to use the <setjmp.h> interface to establish a return
208
+ * point within your own code. You must do this if you do not use the
209
+ * simplified interface (above).
210
+ *
211
+ * The first step is to include the header files you need, including the libpng
212
+ * header file. Include any standard headers and feature test macros your
213
+ * program requires before including png.h:
214
+ */
215
+ #include <png.h>
216
+
217
+ /* The png_jmpbuf() macro, used in error handling, became available in
218
+ * libpng version 1.0.6. If you want to be able to run your code with older
219
+ * versions of libpng, you must define the macro yourself (but only if it
220
+ * is not already defined by libpng!)
221
+ */
222
+
223
+ #ifndef png_jmpbuf
224
+ # define png_jmpbuf(png_ptr) ((png_ptr)->png_jmpbuf)
225
+ #endif
226
+
227
+ /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
228
+ * returns zero if the image is a PNG, and nonzero otherwise.
229
+ *
230
+ * The function check_if_png() shown here, but not used, returns nonzero (true)
231
+ * if the file can be opened and is a PNG, and 0 (false) otherwise.
232
+ *
233
+ * If this call is successful, and you are going to keep the file open,
234
+ * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
235
+ * you have created the png_ptr, so that libpng knows your application
236
+ * has read that many bytes from the start of the file. Make sure you
237
+ * don't call png_set_sig_bytes() with more than 8 bytes read or give it
238
+ * an incorrect number of bytes read, or you will either have read too
239
+ * many bytes (your fault), or you are telling libpng to read the wrong
240
+ * number of magic bytes (also your fault).
241
+ *
242
+ * Many applications already read the first 2 or 4 bytes from the start
243
+ * of the image to determine the file type, so it would be easiest just
244
+ * to pass the bytes to png_sig_cmp(), or even skip that if you know
245
+ * you have a PNG file, and call png_set_sig_bytes().
246
+ */
247
+ #define PNG_BYTES_TO_CHECK 4
248
+ int check_if_png(char *file_name, FILE **fp)
249
+ {
250
+ char buf[PNG_BYTES_TO_CHECK];
251
+
252
+ /* Open the prospective PNG file. */
253
+ if ((*fp = fopen(file_name, "rb")) == NULL)
254
+ return 0;
255
+
256
+ /* Read in some of the signature bytes. */
257
+ if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
258
+ return 0;
259
+
260
+ /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
261
+ * Return nonzero (true) if they match.
262
+ */
263
+ return(!png_sig_cmp(buf, 0, PNG_BYTES_TO_CHECK));
264
+ }
265
+
266
+ /* Read a PNG file. You may want to return an error code if the read
267
+ * fails (depending upon the failure). There are two "prototypes" given
268
+ * here - one where we are given the filename, and we need to open the
269
+ * file, and the other where we are given an open file (possibly with
270
+ * some or all of the magic bytes read - see comments above).
271
+ */
272
+ #ifdef open_file /* prototype 1 */
273
+ void read_png(char *file_name) /* We need to open the file */
274
+ {
275
+ png_structp png_ptr;
276
+ png_infop info_ptr;
277
+ int sig_read = 0;
278
+ png_uint_32 width, height;
279
+ int bit_depth, color_type, interlace_type;
280
+ FILE *fp;
281
+
282
+ if ((fp = fopen(file_name, "rb")) == NULL)
283
+ return (ERROR);
284
+
285
+ #else no_open_file /* prototype 2 */
286
+ void read_png(FILE *fp, int sig_read) /* File is already open */
287
+ {
288
+ png_structp png_ptr;
289
+ png_infop info_ptr;
290
+ png_uint_32 width, height;
291
+ int bit_depth, color_type, interlace_type;
292
+ #endif no_open_file /* Only use one prototype! */
293
+
294
+ /* Create and initialize the png_struct with the desired error handler
295
+ * functions. If you want to use the default stderr and longjump method,
296
+ * you can supply NULL for the last three parameters. We also supply the
297
+ * the compiler header file version, so that we know if the application
298
+ * was compiled with a compatible version of the library. REQUIRED.
299
+ */
300
+ png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
301
+ png_voidp user_error_ptr, user_error_fn, user_warning_fn);
302
+
303
+ if (png_ptr == NULL)
304
+ {
305
+ fclose(fp);
306
+ return (ERROR);
307
+ }
308
+
309
+ /* Allocate/initialize the memory for image information. REQUIRED. */
310
+ info_ptr = png_create_info_struct(png_ptr);
311
+ if (info_ptr == NULL)
312
+ {
313
+ fclose(fp);
314
+ png_destroy_read_struct(&png_ptr, NULL, NULL);
315
+ return (ERROR);
316
+ }
317
+
318
+ /* Set error handling if you are using the setjmp/longjmp method (this is
319
+ * the normal method of doing things with libpng). REQUIRED unless you
320
+ * set up your own error handlers in the png_create_read_struct() earlier.
321
+ */
322
+ if (setjmp(png_jmpbuf(png_ptr)))
323
+ {
324
+ /* Free all of the memory associated with the png_ptr and info_ptr. */
325
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
326
+ fclose(fp);
327
+ /* If we get here, we had a problem reading the file. */
328
+ return (ERROR);
329
+ }
330
+
331
+ /* One of the following I/O initialization methods is REQUIRED. */
332
+ #ifdef streams /* PNG file I/O method 1 */
333
+ /* Set up the input control if you are using standard C streams. */
334
+ png_init_io(png_ptr, fp);
335
+
336
+ #else no_streams /* PNG file I/O method 2 */
337
+ /* If you are using replacement read functions, instead of calling
338
+ * png_init_io(), you would call:
339
+ */
340
+ png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
341
+ /* where user_io_ptr is a structure you want available to the callbacks. */
342
+ #endif no_streams /* Use only one I/O method! */
343
+
344
+ /* If we have already read some of the signature */
345
+ png_set_sig_bytes(png_ptr, sig_read);
346
+
347
+ #ifdef hilevel
348
+ /* If you have enough memory to read in the entire image at once,
349
+ * and you need to specify only transforms that can be controlled
350
+ * with one of the PNG_TRANSFORM_* bits (this presently excludes
351
+ * quantizing, filling, setting background, and doing gamma
352
+ * adjustment), then you can read the entire image (including
353
+ * pixels) into the info structure with this call:
354
+ */
355
+ png_read_png(png_ptr, info_ptr, png_transforms, NULL);
356
+
357
+ #else
358
+ /* OK, you're doing it the hard way, with the lower-level functions. */
359
+
360
+ /* The call to png_read_info() gives us all of the information from the
361
+ * PNG file before the first IDAT (image data chunk). REQUIRED.
362
+ */
363
+ png_read_info(png_ptr, info_ptr);
364
+
365
+ png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
366
+ &interlace_type, NULL, NULL);
367
+
368
+ /* Set up the data transformations you want. Note that these are all
369
+ * optional. Only call them if you want/need them. Many of the
370
+ * transformations only work on specific types of images, and many
371
+ * are mutually exclusive.
372
+ */
373
+
374
+ /* Tell libpng to strip 16 bits/color files down to 8 bits/color.
375
+ * Use accurate scaling if it's available, otherwise just chop off the
376
+ * low byte.
377
+ */
378
+ #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
379
+ png_set_scale_16(png_ptr);
380
+ #else
381
+ png_set_strip_16(png_ptr);
382
+ #endif
383
+
384
+ /* Strip alpha bytes from the input data without combining with the
385
+ * background (not recommended).
386
+ */
387
+ png_set_strip_alpha(png_ptr);
388
+
389
+ /* Extract multiple pixels with bit depths of 1, 2 or 4 from a single
390
+ * byte into separate bytes (useful for paletted and grayscale images).
391
+ */
392
+ png_set_packing(png_ptr);
393
+
394
+ /* Change the order of packed pixels to least significant bit first
395
+ * (not useful if you are using png_set_packing).
396
+ */
397
+ png_set_packswap(png_ptr);
398
+
399
+ /* Expand paletted colors into true RGB triplets. */
400
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
401
+ png_set_palette_to_rgb(png_ptr);
402
+
403
+ /* Expand grayscale images to the full 8 bits from 1, 2 or 4 bits/pixel. */
404
+ if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
405
+ png_set_expand_gray_1_2_4_to_8(png_ptr);
406
+
407
+ /* Expand paletted or RGB images with transparency to full alpha channels
408
+ * so the data will be available as RGBA quartets.
409
+ */
410
+ if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) != 0)
411
+ png_set_tRNS_to_alpha(png_ptr);
412
+
413
+ /* Set the background color to draw transparent and alpha images over.
414
+ * It is possible to set the red, green and blue components directly
415
+ * for paletted images, instead of supplying a palette index. Note that,
416
+ * even if the PNG file supplies a background, you are not required to
417
+ * use it - you should use the (solid) application background if it has one.
418
+ */
419
+ png_color_16 my_background, *image_background;
420
+
421
+ if (png_get_bKGD(png_ptr, info_ptr, &image_background) != 0)
422
+ png_set_background(png_ptr, image_background,
423
+ PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
424
+ else
425
+ png_set_background(png_ptr, &my_background,
426
+ PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
427
+
428
+ /* Some suggestions as to how to get a screen gamma value.
429
+ *
430
+ * Note that screen gamma is the display_exponent, which includes
431
+ * the CRT_exponent and any correction for viewing conditions.
432
+ */
433
+ if (/* We have a user-defined screen gamma value */)
434
+ screen_gamma = user-defined screen_gamma;
435
+ /* This is one way that applications share the same screen gamma value. */
436
+ else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
437
+ screen_gamma = atof(gamma_str);
438
+ /* If we don't have another value */
439
+ else
440
+ {
441
+ screen_gamma = PNG_DEFAULT_sRGB; /* A good guess for a PC monitor
442
+ in a dimly lit room */
443
+ screen_gamma = PNG_GAMMA_MAC_18 or 1.0; /* Good guesses for Mac
444
+ systems */
445
+ }
446
+
447
+ /* Tell libpng to handle the gamma conversion for you. The final call
448
+ * is a good guess for PC generated images, but it should be configurable
449
+ * by the user at run time. Gamma correction support in your application
450
+ * is strongly recommended.
451
+ */
452
+
453
+ int intent;
454
+
455
+ if (png_get_sRGB(png_ptr, info_ptr, &intent) != 0)
456
+ png_set_gamma(png_ptr, screen_gamma, PNG_DEFAULT_sRGB);
457
+ else
458
+ {
459
+ double image_gamma;
460
+ if (png_get_gAMA(png_ptr, info_ptr, &image_gamma) != 0)
461
+ png_set_gamma(png_ptr, screen_gamma, image_gamma);
462
+ else
463
+ png_set_gamma(png_ptr, screen_gamma, 0.45455);
464
+ }
465
+
466
+ #ifdef PNG_READ_QUANTIZE_SUPPORTED
467
+ /* Quantize RGB files down to 8-bit palette, or reduce palettes
468
+ * to the number of colors available on your screen.
469
+ */
470
+ if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
471
+ {
472
+ int num_palette;
473
+ png_colorp palette;
474
+
475
+ /* This reduces the image to the application-supplied palette. */
476
+ if (/* We have our own palette */)
477
+ {
478
+ /* An array of colors to which the image should be quantized. */
479
+ png_color std_color_cube[MAX_SCREEN_COLORS];
480
+ png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
481
+ MAX_SCREEN_COLORS, NULL, 0);
482
+ }
483
+ /* This reduces the image to the palette supplied in the file. */
484
+ else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) != 0)
485
+ {
486
+ png_uint_16p histogram = NULL;
487
+ png_get_hIST(png_ptr, info_ptr, &histogram);
488
+ png_set_quantize(png_ptr, palette, num_palette,
489
+ max_screen_colors, histogram, 0);
490
+ }
491
+ }
492
+ #endif /* READ_QUANTIZE */
493
+
494
+ /* Invert monochrome files to have 0 as white and 1 as black. */
495
+ png_set_invert_mono(png_ptr);
496
+
497
+ /* If you want to shift the pixel values from the range [0,255] or
498
+ * [0,65535] to the original [0,7] or [0,31], or whatever range the
499
+ * colors were originally in:
500
+ */
501
+ if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT) != 0)
502
+ {
503
+ png_color_8p sig_bit_p;
504
+ png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
505
+ png_set_shift(png_ptr, sig_bit_p);
506
+ }
507
+
508
+ /* Flip the RGB pixels to BGR (or RGBA to BGRA). */
509
+ if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
510
+ png_set_bgr(png_ptr);
511
+
512
+ /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR). */
513
+ png_set_swap_alpha(png_ptr);
514
+
515
+ /* Swap bytes of 16-bit files to least significant byte first. */
516
+ png_set_swap(png_ptr);
517
+
518
+ /* Add filler (or alpha) byte (before/after each RGB triplet). */
519
+ png_set_filler(png_ptr, 0xffff, PNG_FILLER_AFTER);
520
+
521
+ #ifdef PNG_READ_INTERLACING_SUPPORTED
522
+ /* Turn on interlace handling. REQUIRED if you are not using
523
+ * png_read_image(). To see how to handle interlacing passes,
524
+ * see the png_read_row() method below:
525
+ */
526
+ number_passes = png_set_interlace_handling(png_ptr);
527
+ #else /* !READ_INTERLACING */
528
+ number_passes = 1;
529
+ #endif /* READ_INTERLACING */
530
+
531
+ /* Optional call to gamma correct and add the background to the palette
532
+ * and update info structure. REQUIRED if you are expecting libpng to
533
+ * update the palette for you (i.e. you selected such a transform above).
534
+ */
535
+ png_read_update_info(png_ptr, info_ptr);
536
+
537
+ /* Allocate the memory to hold the image using the fields of info_ptr. */
538
+ png_bytep row_pointers[height];
539
+ for (row = 0; row < height; row++)
540
+ row_pointers[row] = NULL; /* Clear the pointer array */
541
+ for (row = 0; row < height; row++)
542
+ row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
543
+ info_ptr));
544
+
545
+ /* Now it's time to read the image. One of these methods is REQUIRED. */
546
+ #ifdef entire /* Read the entire image in one go */
547
+ png_read_image(png_ptr, row_pointers);
548
+
549
+ #else no_entire /* Read the image one or more scanlines at a time */
550
+ /* The other way to read images - deal with interlacing: */
551
+ for (pass = 0; pass < number_passes; pass++)
552
+ {
553
+ #ifdef single /* Read the image a single row at a time */
554
+ for (y = 0; y < height; y++)
555
+ png_read_rows(png_ptr, &row_pointers[y], NULL, 1);
556
+
557
+ #else no_single /* Read the image several rows at a time */
558
+ for (y = 0; y < height; y += number_of_rows)
559
+ {
560
+ #ifdef sparkle /* Read the image using the "sparkle" effect. */
561
+ png_read_rows(png_ptr, &row_pointers[y], NULL,
562
+ number_of_rows);
563
+ #else no_sparkle /* Read the image using the "rectangle" effect */
564
+ png_read_rows(png_ptr, NULL, &row_pointers[y],
565
+ number_of_rows);
566
+ #endif no_sparkle /* Use only one of these two methods */
567
+ }
568
+
569
+ /* If you want to display the image after every pass, do so here. */
570
+ #endif no_single /* Use only one of these two methods */
571
+ }
572
+ #endif no_entire /* Use only one of these two methods */
573
+
574
+ /* Read rest of file, and get additional chunks in info_ptr. REQUIRED. */
575
+ png_read_end(png_ptr, info_ptr);
576
+ #endif hilevel
577
+
578
+ /* At this point you have read the entire image. */
579
+
580
+ /* Clean up after the read, and free any memory allocated. REQUIRED. */
581
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
582
+
583
+ /* Close the file. */
584
+ fclose(fp);
585
+
586
+ /* That's it! */
587
+ return (OK);
588
+ }
589
+
590
+ /* Progressively read a file */
591
+
592
+ int
593
+ initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
594
+ {
595
+ /* Create and initialize the png_struct with the desired error handler
596
+ * functions. If you want to use the default stderr and longjump method,
597
+ * you can supply NULL for the last three parameters. We also check that
598
+ * the library version is compatible, in case we are using dynamically
599
+ * linked libraries.
600
+ */
601
+ *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
602
+ png_voidp user_error_ptr, user_error_fn, user_warning_fn);
603
+ if (*png_ptr == NULL)
604
+ {
605
+ *info_ptr = NULL;
606
+ return (ERROR);
607
+ }
608
+ *info_ptr = png_create_info_struct(png_ptr);
609
+ if (*info_ptr == NULL)
610
+ {
611
+ png_destroy_read_struct(png_ptr, info_ptr, NULL);
612
+ return (ERROR);
613
+ }
614
+ if (setjmp(png_jmpbuf((*png_ptr))))
615
+ {
616
+ png_destroy_read_struct(png_ptr, info_ptr, NULL);
617
+ return (ERROR);
618
+ }
619
+
620
+ /* You will need to provide all three function callbacks,
621
+ * even if you aren't using all of them.
622
+ * If you aren't using all functions, you can specify NULL
623
+ * parameters. Even when all three functions are NULL,
624
+ * you need to call png_set_progressive_read_fn().
625
+ * These functions shouldn't be dependent on global or
626
+ * static variables if you are decoding several images
627
+ * simultaneously. You should store stream specific data
628
+ * in a separate struct, given as the second parameter,
629
+ * and retrieve the pointer from inside the callbacks using
630
+ * the function png_get_progressive_ptr(png_ptr).
631
+ */
632
+ png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
633
+ info_callback, row_callback, end_callback);
634
+ return (OK);
635
+ }
636
+
637
+ int
638
+ process_data(png_structp *png_ptr, png_infop *info_ptr,
639
+ png_bytep buffer, png_uint_32 length)
640
+ {
641
+ if (setjmp(png_jmpbuf((*png_ptr))))
642
+ {
643
+ /* Free the png_ptr and info_ptr memory on error. */
644
+ png_destroy_read_struct(png_ptr, info_ptr, NULL);
645
+ return (ERROR);
646
+ }
647
+
648
+ /* Give chunks of data as they arrive from the data stream
649
+ * (in order, of course).
650
+ * On segmented machines, don't give it any more than 64K.
651
+ * The library seems to run fine with sizes of 4K, although
652
+ * you can give it much less if necessary. (I assume you can
653
+ * give it chunks of 1 byte, but I haven't tried with less
654
+ * than 256 bytes yet.) When this function returns, you may
655
+ * want to display any rows that were generated in the row
656
+ * callback, if you aren't already displaying them there.
657
+ */
658
+ png_process_data(*png_ptr, *info_ptr, buffer, length);
659
+ return (OK);
660
+ }
661
+
662
+ info_callback(png_structp png_ptr, png_infop info)
663
+ {
664
+ /* Do any setup here, including setting any of the transformations
665
+ * mentioned in the Reading PNG files section. For now, you _must_
666
+ * call either png_start_read_image() or png_read_update_info()
667
+ * after all the transformations are set (even if you don't set
668
+ * any). You may start getting rows before png_process_data()
669
+ * returns, so this is your last chance to prepare for that.
670
+ */
671
+ }
672
+
673
+ row_callback(png_structp png_ptr, png_bytep new_row,
674
+ png_uint_32 row_num, int pass)
675
+ {
676
+ /* This function is called for every row in the image. If the
677
+ * image is interlaced, and you turned on the interlace handler,
678
+ * this function will be called for every row in every pass.
679
+ *
680
+ * In this function you will receive a pointer to new row data from
681
+ * libpng called new_row that is to replace a corresponding row (of
682
+ * the same data format) in a buffer allocated by your application.
683
+ *
684
+ * The new row data pointer "new_row" may be NULL, indicating there is
685
+ * no new data to be replaced (in cases of interlace loading).
686
+ *
687
+ * If new_row is not NULL, then you need to call
688
+ * png_progressive_combine_row(), to replace the corresponding row as
689
+ * shown below:
690
+ */
691
+
692
+ /* Get pointer to corresponding row in our PNG read buffer. */
693
+ png_bytep old_row = ((png_bytep *)our_data)[row_num];
694
+
695
+ #ifdef PNG_READ_INTERLACING_SUPPORTED
696
+ /* If both rows are allocated, then copy the new row
697
+ * data to the corresponding row data.
698
+ */
699
+ if (old_row != NULL && new_row != NULL)
700
+ png_progressive_combine_row(png_ptr, old_row, new_row);
701
+
702
+ /* The rows and passes are called in order, so you don't really
703
+ * need the row_num and pass, but I'm supplying them because it
704
+ * may make your life easier.
705
+ *
706
+ * For the non-NULL rows of interlaced images, you must call
707
+ * png_progressive_combine_row() passing in the new row and the
708
+ * old row, as demonstrated above. You can call this function for
709
+ * NULL rows (it will just return) and for non-interlaced images
710
+ * (it just does the memcpy for you) if it will make the code
711
+ * easier. Thus, you can just do this for all cases:
712
+ */
713
+ png_progressive_combine_row(png_ptr, old_row, new_row);
714
+
715
+ /* where old_row is what was displayed for previous rows. Note
716
+ * that the first pass (pass == 0 really) will completely cover
717
+ * the old row, so the rows do not have to be initialized. After
718
+ * the first pass (and only for interlaced images), you will have
719
+ * to pass the current row as new_row, and the function will combine
720
+ * the old row and the new row.
721
+ */
722
+ #endif /* READ_INTERLACING */
723
+ }
724
+
725
+ end_callback(png_structp png_ptr, png_infop info)
726
+ {
727
+ /* This function is called when the whole image has been read,
728
+ * including any chunks after the image (up to and including
729
+ * the IEND). You will usually have the same info chunk as you
730
+ * had in the header, although some data may have been added
731
+ * to the comments and time fields.
732
+ *
733
+ * Most people won't do much here, perhaps setting a flag that
734
+ * marks the image as finished.
735
+ */
736
+ }
737
+
738
+ /* Write a png file */
739
+ void write_png(char *file_name /* , ... other image information ... */)
740
+ {
741
+ FILE *fp;
742
+ png_structp png_ptr;
743
+ png_infop info_ptr;
744
+ png_colorp palette;
745
+
746
+ /* Open the file */
747
+ fp = fopen(file_name, "wb");
748
+ if (fp == NULL)
749
+ return (ERROR);
750
+
751
+ /* Create and initialize the png_struct with the desired error handler
752
+ * functions. If you want to use the default stderr and longjump method,
753
+ * you can supply NULL for the last three parameters. We also check that
754
+ * the library version is compatible with the one used at compile time,
755
+ * in case we are using dynamically linked libraries. REQUIRED.
756
+ */
757
+ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
758
+ png_voidp user_error_ptr, user_error_fn, user_warning_fn);
759
+ if (png_ptr == NULL)
760
+ {
761
+ fclose(fp);
762
+ return (ERROR);
763
+ }
764
+
765
+ /* Allocate/initialize the image information data. REQUIRED. */
766
+ info_ptr = png_create_info_struct(png_ptr);
767
+ if (info_ptr == NULL)
768
+ {
769
+ fclose(fp);
770
+ png_destroy_write_struct(&png_ptr, NULL);
771
+ return (ERROR);
772
+ }
773
+
774
+ /* Set up error handling. REQUIRED if you aren't supplying your own
775
+ * error handling functions in the png_create_write_struct() call.
776
+ */
777
+ if (setjmp(png_jmpbuf(png_ptr)))
778
+ {
779
+ /* If we get here, we had a problem writing the file. */
780
+ fclose(fp);
781
+ png_destroy_write_struct(&png_ptr, &info_ptr);
782
+ return (ERROR);
783
+ }
784
+
785
+ /* One of the following I/O initialization functions is REQUIRED. */
786
+
787
+ #ifdef streams /* I/O initialization method 1 */
788
+ /* Set up the output control if you are using standard C streams. */
789
+ png_init_io(png_ptr, fp);
790
+
791
+ #else no_streams /* I/O initialization method 2 */
792
+ /* If you are using replacement write functions, instead of calling
793
+ * png_init_io(), you would call:
794
+ */
795
+ png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
796
+ user_IO_flush_function);
797
+ /* where user_io_ptr is a structure you want available to the callbacks. */
798
+ #endif no_streams /* Only use one initialization method */
799
+
800
+ #ifdef hilevel
801
+ /* This is the easy way. Use it if you already have all the
802
+ * image info living in the structure. You could "|" many
803
+ * PNG_TRANSFORM flags into the png_transforms integer here.
804
+ */
805
+ png_write_png(png_ptr, info_ptr, png_transforms, NULL);
806
+
807
+ #else
808
+ /* This is the hard way. */
809
+
810
+ /* Set the image information here. Width and height are up to 2^31,
811
+ * bit_depth is one of 1, 2, 4, 8 or 16, but valid values also depend on
812
+ * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
813
+ * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
814
+ * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
815
+ * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
816
+ * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE.
817
+ * REQUIRED.
818
+ */
819
+ png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth,
820
+ PNG_COLOR_TYPE_???, PNG_INTERLACE_????,
821
+ PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
822
+
823
+ /* Set the palette if there is one. REQUIRED for indexed-color images. */
824
+ palette = (png_colorp)png_malloc(png_ptr,
825
+ PNG_MAX_PALETTE_LENGTH * (sizeof (png_color)));
826
+ /* ... Set palette colors ... */
827
+ png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
828
+ /* You must not free palette here, because png_set_PLTE only makes a link
829
+ * to the palette that you allocated. Wait until you are about to destroy
830
+ * the png structure.
831
+ */
832
+
833
+ /* Optional significant bit (sBIT) chunk. */
834
+ png_color_8 sig_bit;
835
+
836
+ /* If we are dealing with a grayscale image then */
837
+ sig_bit.gray = true_bit_depth;
838
+
839
+ /* Otherwise, if we are dealing with a color image then */
840
+ sig_bit.red = true_red_bit_depth;
841
+ sig_bit.green = true_green_bit_depth;
842
+ sig_bit.blue = true_blue_bit_depth;
843
+
844
+ /* If the image has an alpha channel then */
845
+ sig_bit.alpha = true_alpha_bit_depth;
846
+
847
+ png_set_sBIT(png_ptr, info_ptr, &sig_bit);
848
+
849
+ /* Optional gamma chunk is strongly suggested if you have any guess
850
+ * as to the correct gamma of the image.
851
+ */
852
+ png_set_gAMA(png_ptr, info_ptr, gamma);
853
+
854
+ /* Optionally write comments into the image. */
855
+ {
856
+ png_text text_ptr[3];
857
+
858
+ char key0[] = "Title";
859
+ char text0[] = "Mona Lisa";
860
+ text_ptr[0].key = key0;
861
+ text_ptr[0].text = text0;
862
+ text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
863
+ text_ptr[0].itxt_length = 0;
864
+ text_ptr[0].lang = NULL;
865
+ text_ptr[0].lang_key = NULL;
866
+
867
+ char key1[] = "Author";
868
+ char text1[] = "Leonardo DaVinci";
869
+ text_ptr[1].key = key1;
870
+ text_ptr[1].text = text1;
871
+ text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
872
+ text_ptr[1].itxt_length = 0;
873
+ text_ptr[1].lang = NULL;
874
+ text_ptr[1].lang_key = NULL;
875
+
876
+ char key2[] = "Description";
877
+ char text2[] = "<long text>";
878
+ text_ptr[2].key = key2;
879
+ text_ptr[2].text = text2;
880
+ text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
881
+ text_ptr[2].itxt_length = 0;
882
+ text_ptr[2].lang = NULL;
883
+ text_ptr[2].lang_key = NULL;
884
+
885
+ png_set_text(write_ptr, write_info_ptr, text_ptr, 3);
886
+ }
887
+
888
+ /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs. */
889
+
890
+ /* Note that if sRGB is present, the gAMA and cHRM chunks must be ignored
891
+ * on read and, if your application chooses to write them, they must
892
+ * be written in accordance with the sRGB profile.
893
+ */
894
+
895
+ /* Write the file header information. REQUIRED. */
896
+ png_write_info(png_ptr, info_ptr);
897
+
898
+ /* If you want, you can write the info in two steps, in case you need to
899
+ * write your private chunk ahead of PLTE:
900
+ *
901
+ * png_write_info_before_PLTE(write_ptr, write_info_ptr);
902
+ * write_my_chunk();
903
+ * png_write_info(png_ptr, info_ptr);
904
+ *
905
+ * However, given the level of known- and unknown-chunk support in 1.2.0
906
+ * and up, this should no longer be necessary.
907
+ */
908
+
909
+ /* Once we write out the header, the compression type on the text
910
+ * chunk gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
911
+ * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
912
+ * at the end.
913
+ */
914
+
915
+ /* Set up the transformations you want. Note that these are
916
+ * all optional. Only call them if you want them.
917
+ */
918
+
919
+ /* Invert monochrome pixels. */
920
+ png_set_invert_mono(png_ptr);
921
+
922
+ /* Shift the pixels up to a legal bit depth and fill in
923
+ * as appropriate to correctly scale the image.
924
+ */
925
+ png_set_shift(png_ptr, &sig_bit);
926
+
927
+ /* Pack pixels into bytes. */
928
+ png_set_packing(png_ptr);
929
+
930
+ /* Swap location of alpha bytes from ARGB to RGBA. */
931
+ png_set_swap_alpha(png_ptr);
932
+
933
+ /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
934
+ * RGB (4 channels -> 3 channels). The second parameter is not used.
935
+ */
936
+ png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
937
+
938
+ /* Flip BGR pixels to RGB. */
939
+ png_set_bgr(png_ptr);
940
+
941
+ /* Swap bytes of 16-bit files to most significant byte first. */
942
+ png_set_swap(png_ptr);
943
+
944
+ /* Swap bits of 1-bit, 2-bit, 4-bit packed pixel formats. */
945
+ png_set_packswap(png_ptr);
946
+
947
+ /* Turn on interlace handling if you are not using png_write_image(). */
948
+ if (interlacing != 0)
949
+ number_passes = png_set_interlace_handling(png_ptr);
950
+ else
951
+ number_passes = 1;
952
+
953
+ /* The easiest way to write the image (you may have a different memory
954
+ * layout, however, so choose what fits your needs best). You need to
955
+ * use the first method if you aren't handling interlacing yourself.
956
+ */
957
+ png_uint_32 k, height, width;
958
+
959
+ /* In this example, "image" is a one-dimensional array of bytes. */
960
+
961
+ /* Guard against integer overflow. */
962
+ if (height > PNG_SIZE_MAX / (width * bytes_per_pixel))
963
+ png_error(png_ptr, "Image data buffer would be too large");
964
+
965
+ png_byte image[height * width * bytes_per_pixel];
966
+ png_bytep row_pointers[height];
967
+
968
+ if (height > PNG_UINT_32_MAX / (sizeof (png_bytep)))
969
+ png_error(png_ptr, "Image is too tall to process in memory");
970
+
971
+ /* Set up pointers into your "image" byte array. */
972
+ for (k = 0; k < height; k++)
973
+ row_pointers[k] = image + k * width * bytes_per_pixel;
974
+
975
+ /* One of the following output methods is REQUIRED. */
976
+
977
+ #ifdef entire /* Write out the entire image data in one call */
978
+ png_write_image(png_ptr, row_pointers);
979
+
980
+ /* The other way to write the image - deal with interlacing. */
981
+
982
+ #else no_entire /* Write out the image data by one or more scanlines */
983
+
984
+ /* The number of passes is either 1 for non-interlaced images,
985
+ * or 7 for interlaced images.
986
+ */
987
+ for (pass = 0; pass < number_passes; pass++)
988
+ {
989
+ /* Write a few rows at a time. */
990
+ png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
991
+
992
+ /* If you are only writing one row at a time, this works. */
993
+ for (y = 0; y < height; y++)
994
+ png_write_rows(png_ptr, &row_pointers[y], 1);
995
+ }
996
+ #endif no_entire /* Use only one output method */
997
+
998
+ /* You can write optional chunks like tEXt, zTXt, and tIME at the end
999
+ * as well. Shouldn't be necessary in 1.2.0 and up, as all the public
1000
+ * chunks are supported, and you can use png_set_unknown_chunks() to
1001
+ * register unknown chunks into the info structure to be written out.
1002
+ */
1003
+
1004
+ /* It is REQUIRED to call this to finish writing the rest of the file. */
1005
+ png_write_end(png_ptr, info_ptr);
1006
+ #endif hilevel
1007
+
1008
+ /* If you png_malloced a palette, free it here.
1009
+ * (Don't free info_ptr->palette, as shown in versions 1.0.5m and earlier of
1010
+ * this example; if libpng mallocs info_ptr->palette, libpng will free it).
1011
+ * If you allocated it with malloc() instead of png_malloc(), use free()
1012
+ * instead of png_free().
1013
+ */
1014
+ png_free(png_ptr, palette);
1015
+ palette = NULL;
1016
+
1017
+ /* Similarly, if you png_malloced any data that you passed in with
1018
+ * png_set_something(), such as a hist or trans array, free it here,
1019
+ * when you can be sure that libpng is through with it.
1020
+ */
1021
+ png_free(png_ptr, trans);
1022
+ trans = NULL;
1023
+
1024
+ /* Whenever you use png_free(), it is a good idea to set the pointer to
1025
+ * NULL in case your application inadvertently tries to png_free() it
1026
+ * again. When png_free() sees a NULL it returns without action, avoiding
1027
+ * the double-free problem.
1028
+ */
1029
+
1030
+ /* Clean up after the write, and free any allocated memory. */
1031
+ png_destroy_write_struct(&png_ptr, &info_ptr);
1032
+
1033
+ /* Close the file. */
1034
+ fclose(fp);
1035
+
1036
+ /* That's it! */
1037
+ return (OK);
1038
+ }
1039
+
1040
+ #endif /* if 0 */