@patleeman/pi-boy 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1361) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +189 -0
  3. package/index.ts +1 -0
  4. package/mgba-bridge/build.sh +31 -0
  5. package/mgba-bridge/src/main.c +740 -0
  6. package/mgba-bridge/vendor/mgba/.clang-format +34 -0
  7. package/mgba-bridge/vendor/mgba/.gitlab-ci.yml +267 -0
  8. package/mgba-bridge/vendor/mgba/CHANGES +2094 -0
  9. package/mgba-bridge/vendor/mgba/CMakeLists.txt +1373 -0
  10. package/mgba-bridge/vendor/mgba/CMakePresets.json +21 -0
  11. package/mgba-bridge/vendor/mgba/CONTRIBUTING.md +196 -0
  12. package/mgba-bridge/vendor/mgba/LICENSE +373 -0
  13. package/mgba-bridge/vendor/mgba/Makefile +1 -0
  14. package/mgba-bridge/vendor/mgba/Makefile.libretro +490 -0
  15. package/mgba-bridge/vendor/mgba/PORTING.md +21 -0
  16. package/mgba-bridge/vendor/mgba/README.md +270 -0
  17. package/mgba-bridge/vendor/mgba/README_DE.md +255 -0
  18. package/mgba-bridge/vendor/mgba/README_ES.md +255 -0
  19. package/mgba-bridge/vendor/mgba/README_JP.md +268 -0
  20. package/mgba-bridge/vendor/mgba/README_ZH_CN.md +268 -0
  21. package/mgba-bridge/vendor/mgba/Tupfile +3 -0
  22. package/mgba-bridge/vendor/mgba/include/mgba/core/bitmap-cache.h +64 -0
  23. package/mgba-bridge/vendor/mgba/include/mgba/core/cache-set.h +38 -0
  24. package/mgba-bridge/vendor/mgba/include/mgba/core/cheats.h +130 -0
  25. package/mgba-bridge/vendor/mgba/include/mgba/core/config.h +118 -0
  26. package/mgba-bridge/vendor/mgba/include/mgba/core/core.h +232 -0
  27. package/mgba-bridge/vendor/mgba/include/mgba/core/cpu.h +40 -0
  28. package/mgba-bridge/vendor/mgba/include/mgba/core/directories.h +42 -0
  29. package/mgba-bridge/vendor/mgba/include/mgba/core/input.h +91 -0
  30. package/mgba-bridge/vendor/mgba/include/mgba/core/interface.h +199 -0
  31. package/mgba-bridge/vendor/mgba/include/mgba/core/library.h +62 -0
  32. package/mgba-bridge/vendor/mgba/include/mgba/core/lockstep.h +77 -0
  33. package/mgba-bridge/vendor/mgba/include/mgba/core/log.h +88 -0
  34. package/mgba-bridge/vendor/mgba/include/mgba/core/map-cache.h +82 -0
  35. package/mgba-bridge/vendor/mgba/include/mgba/core/mem-search.h +62 -0
  36. package/mgba-bridge/vendor/mgba/include/mgba/core/rewind.h +47 -0
  37. package/mgba-bridge/vendor/mgba/include/mgba/core/scripting.h +65 -0
  38. package/mgba-bridge/vendor/mgba/include/mgba/core/serialize.h +61 -0
  39. package/mgba-bridge/vendor/mgba/include/mgba/core/sync.h +44 -0
  40. package/mgba-bridge/vendor/mgba/include/mgba/core/thread.h +135 -0
  41. package/mgba-bridge/vendor/mgba/include/mgba/core/tile-cache.h +63 -0
  42. package/mgba-bridge/vendor/mgba/include/mgba/core/timing.h +55 -0
  43. package/mgba-bridge/vendor/mgba/include/mgba/core/version.h +27 -0
  44. package/mgba-bridge/vendor/mgba/include/mgba/debugger/debugger.h +267 -0
  45. package/mgba-bridge/vendor/mgba/include/mgba/feature/commandline.h +71 -0
  46. package/mgba-bridge/vendor/mgba/include/mgba/feature/proxy-backend.h +83 -0
  47. package/mgba-bridge/vendor/mgba/include/mgba/feature/thread-proxy.h +41 -0
  48. package/mgba-bridge/vendor/mgba/include/mgba/feature/updater.h +51 -0
  49. package/mgba-bridge/vendor/mgba/include/mgba/feature/video-backend.h +81 -0
  50. package/mgba-bridge/vendor/mgba/include/mgba/feature/video-logger.h +145 -0
  51. package/mgba-bridge/vendor/mgba/include/mgba/gb/core.h +21 -0
  52. package/mgba-bridge/vendor/mgba/include/mgba/gb/interface.h +112 -0
  53. package/mgba-bridge/vendor/mgba/include/mgba/gba/core.h +21 -0
  54. package/mgba-bridge/vendor/mgba/include/mgba/gba/interface.h +168 -0
  55. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/arm.h +217 -0
  56. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/debugger/cli-debugger.h +18 -0
  57. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/debugger/debugger.h +52 -0
  58. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/debugger/memory-debugger.h +20 -0
  59. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/decoder-inlines.h +37 -0
  60. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/decoder.h +231 -0
  61. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/emitter-arm.h +336 -0
  62. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/emitter-inlines.h +32 -0
  63. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/emitter-thumb.h +113 -0
  64. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/isa-arm.h +22 -0
  65. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/isa-inlines.h +186 -0
  66. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/isa-thumb.h +20 -0
  67. package/mgba-bridge/vendor/mgba/include/mgba/internal/arm/macros.h +18 -0
  68. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/access-logger.h +57 -0
  69. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/cli-debugger.h +108 -0
  70. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/cli-el-backend.h +21 -0
  71. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/gdb-stub.h +62 -0
  72. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/parser.h +81 -0
  73. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/stack-trace.h +32 -0
  74. package/mgba-bridge/vendor/mgba/include/mgba/internal/debugger/symbols.h +29 -0
  75. package/mgba-bridge/vendor/mgba/include/mgba/internal/defines.h +31 -0
  76. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/audio.h +257 -0
  77. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/cheats.h +26 -0
  78. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/debugger/cli.h +28 -0
  79. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/debugger/debugger.h +20 -0
  80. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/debugger/symbols.h +19 -0
  81. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/gb.h +202 -0
  82. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/input.h +31 -0
  83. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/io.h +127 -0
  84. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/mbc.h +72 -0
  85. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/memory.h +385 -0
  86. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/overrides.h +21 -0
  87. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/renderers/cache-set.h +23 -0
  88. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/renderers/proxy.h +29 -0
  89. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/renderers/software.h +72 -0
  90. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/serialize.h +536 -0
  91. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/sio/lockstep.h +49 -0
  92. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/sio/printer.h +74 -0
  93. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/sio.h +52 -0
  94. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/timer.h +45 -0
  95. package/mgba-bridge/vendor/mgba/include/mgba/internal/gb/video.h +201 -0
  96. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/audio.h +291 -0
  97. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/bios.h +73 -0
  98. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/ereader.h +127 -0
  99. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/gpio.h +110 -0
  100. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/matrix.h +35 -0
  101. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cart/unlicensed.h +77 -0
  102. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/cheats.h +175 -0
  103. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/debugger/cli.h +30 -0
  104. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/dma.h +73 -0
  105. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/gba.h +194 -0
  106. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/input.h +34 -0
  107. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/io.h +190 -0
  108. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/memory.h +184 -0
  109. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/overrides.h +21 -0
  110. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/cache-set.h +22 -0
  111. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/common.h +27 -0
  112. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/gl.h +218 -0
  113. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/proxy.h +29 -0
  114. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/renderers/video-software.h +160 -0
  115. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/savedata.h +130 -0
  116. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/serialize.h +496 -0
  117. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sharkport.h +27 -0
  118. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio/dolphin.h +41 -0
  119. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio/gbp.h +38 -0
  120. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio/lockstep.h +95 -0
  121. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/sio.h +98 -0
  122. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/timer.h +36 -0
  123. package/mgba-bridge/vendor/mgba/include/mgba/internal/gba/video.h +251 -0
  124. package/mgba-bridge/vendor/mgba/include/mgba/internal/script/lua.h +12 -0
  125. package/mgba-bridge/vendor/mgba/include/mgba/internal/script/socket.h +31 -0
  126. package/mgba-bridge/vendor/mgba/include/mgba/internal/script/types.h +20 -0
  127. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/debugger/cli-debugger.h +18 -0
  128. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/debugger/debugger.h +43 -0
  129. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/debugger/memory-debugger.h +20 -0
  130. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/decoder.h +113 -0
  131. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/emitter-sm83.h +528 -0
  132. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/isa-sm83.h +20 -0
  133. package/mgba-bridge/vendor/mgba/include/mgba/internal/sm83/sm83.h +174 -0
  134. package/mgba-bridge/vendor/mgba/include/mgba/script/base.h +28 -0
  135. package/mgba-bridge/vendor/mgba/include/mgba/script/canvas.h +24 -0
  136. package/mgba-bridge/vendor/mgba/include/mgba/script/console.h +51 -0
  137. package/mgba-bridge/vendor/mgba/include/mgba/script/context.h +126 -0
  138. package/mgba-bridge/vendor/mgba/include/mgba/script/input.h +272 -0
  139. package/mgba-bridge/vendor/mgba/include/mgba/script/macros.h +680 -0
  140. package/mgba-bridge/vendor/mgba/include/mgba/script/storage.h +28 -0
  141. package/mgba-bridge/vendor/mgba/include/mgba/script/types.h +400 -0
  142. package/mgba-bridge/vendor/mgba/include/mgba/script.h +18 -0
  143. package/mgba-bridge/vendor/mgba/include/mgba-util/audio-buffer.h +34 -0
  144. package/mgba-bridge/vendor/mgba/include/mgba-util/audio-resampler.h +42 -0
  145. package/mgba-bridge/vendor/mgba/include/mgba-util/circle-buffer.h +39 -0
  146. package/mgba-bridge/vendor/mgba/include/mgba-util/common.h +352 -0
  147. package/mgba-bridge/vendor/mgba/include/mgba-util/configuration.h +50 -0
  148. package/mgba-bridge/vendor/mgba/include/mgba-util/convolve.h +33 -0
  149. package/mgba-bridge/vendor/mgba/include/mgba-util/crc32.h +26 -0
  150. package/mgba-bridge/vendor/mgba/include/mgba-util/dllexports.h +19 -0
  151. package/mgba-bridge/vendor/mgba/include/mgba-util/elf-read.h +45 -0
  152. package/mgba-bridge/vendor/mgba/include/mgba-util/formatting.h +36 -0
  153. package/mgba-bridge/vendor/mgba/include/mgba-util/geometry.h +31 -0
  154. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/file-select.h +21 -0
  155. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/font-metrics.h +15 -0
  156. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/font.h +149 -0
  157. package/mgba-bridge/vendor/mgba/include/mgba-util/gui/menu.h +126 -0
  158. package/mgba-bridge/vendor/mgba/include/mgba-util/gui.h +136 -0
  159. package/mgba-bridge/vendor/mgba/include/mgba-util/hash.h +17 -0
  160. package/mgba-bridge/vendor/mgba/include/mgba-util/image/export.h +20 -0
  161. package/mgba-bridge/vendor/mgba/include/mgba-util/image/png-io.h +54 -0
  162. package/mgba-bridge/vendor/mgba/include/mgba-util/image.h +442 -0
  163. package/mgba-bridge/vendor/mgba/include/mgba-util/interpolator.h +51 -0
  164. package/mgba-bridge/vendor/mgba/include/mgba-util/macros.h +92 -0
  165. package/mgba-bridge/vendor/mgba/include/mgba-util/math.h +145 -0
  166. package/mgba-bridge/vendor/mgba/include/mgba-util/md5.h +34 -0
  167. package/mgba-bridge/vendor/mgba/include/mgba-util/memory.h +18 -0
  168. package/mgba-bridge/vendor/mgba/include/mgba-util/patch/fast.h +38 -0
  169. package/mgba-bridge/vendor/mgba/include/mgba-util/patch/ips.h +19 -0
  170. package/mgba-bridge/vendor/mgba/include/mgba-util/patch/ups.h +19 -0
  171. package/mgba-bridge/vendor/mgba/include/mgba-util/patch.h +26 -0
  172. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/3ds/3ds-vfs.h +17 -0
  173. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/3ds/threading.h +88 -0
  174. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/posix/threading.h +125 -0
  175. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/psp2/sce-vfs.h +18 -0
  176. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/psp2/threading.h +161 -0
  177. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/switch/threading.h +88 -0
  178. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/windows/getopt.h +609 -0
  179. package/mgba-bridge/vendor/mgba/include/mgba-util/platform/windows/threading.h +106 -0
  180. package/mgba-bridge/vendor/mgba/include/mgba-util/ring-fifo.h +30 -0
  181. package/mgba-bridge/vendor/mgba/include/mgba-util/sfo.h +30 -0
  182. package/mgba-bridge/vendor/mgba/include/mgba-util/sha1.h +33 -0
  183. package/mgba-bridge/vendor/mgba/include/mgba-util/socket.h +542 -0
  184. package/mgba-bridge/vendor/mgba/include/mgba-util/string.h +55 -0
  185. package/mgba-bridge/vendor/mgba/include/mgba-util/table.h +93 -0
  186. package/mgba-bridge/vendor/mgba/include/mgba-util/text-codec.h +36 -0
  187. package/mgba-bridge/vendor/mgba/include/mgba-util/threading.h +123 -0
  188. package/mgba-bridge/vendor/mgba/include/mgba-util/vector.h +128 -0
  189. package/mgba-bridge/vendor/mgba/include/mgba-util/vfs.h +125 -0
  190. package/mgba-bridge/vendor/mgba/intl/activate.py +70 -0
  191. package/mgba-bridge/vendor/mgba/intl/core_option_regex.py +95 -0
  192. package/mgba-bridge/vendor/mgba/intl/core_option_translation.py +633 -0
  193. package/mgba-bridge/vendor/mgba/intl/crowdin.yaml +13 -0
  194. package/mgba-bridge/vendor/mgba/intl/crowdin_prep.py +30 -0
  195. package/mgba-bridge/vendor/mgba/intl/crowdin_source_upload.py +93 -0
  196. package/mgba-bridge/vendor/mgba/intl/crowdin_translate.py +39 -0
  197. package/mgba-bridge/vendor/mgba/intl/crowdin_translation_download.py +93 -0
  198. package/mgba-bridge/vendor/mgba/intl/download_workflow.py +16 -0
  199. package/mgba-bridge/vendor/mgba/intl/initial_sync.py +125 -0
  200. package/mgba-bridge/vendor/mgba/intl/remove_initial_cycle.py +30 -0
  201. package/mgba-bridge/vendor/mgba/intl/upload_workflow.py +15 -0
  202. package/mgba-bridge/vendor/mgba/intl/v1_to_v2_converter.py +483 -0
  203. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_arm64-v8a +96 -0
  204. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_armeabi +96 -0
  205. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_armeabi-v7a +96 -0
  206. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_mips +96 -0
  207. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_mips64 +96 -0
  208. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_x86 +96 -0
  209. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.android_x86_64 +96 -0
  210. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.common +156 -0
  211. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.linux-portable_x86 +96 -0
  212. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.linux-portable_x86_64 +96 -0
  213. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.linux_x86 +96 -0
  214. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.linux_x86_64 +96 -0
  215. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.mingw_x86 +96 -0
  216. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.mingw_x86_64 +96 -0
  217. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.osx_x86 +96 -0
  218. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.osx_x86_64 +96 -0
  219. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.rules +45 -0
  220. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.vita_arm +96 -0
  221. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.wii_ppc +96 -0
  222. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.windows_x86 +96 -0
  223. package/mgba-bridge/vendor/mgba/libretro-build/Makefile.windows_x86_64 +96 -0
  224. package/mgba-bridge/vendor/mgba/libretro-build/include/libz/zconf.h +511 -0
  225. package/mgba-bridge/vendor/mgba/libretro-build/jni/Android.mk +23 -0
  226. package/mgba-bridge/vendor/mgba/libretro-build/jni/Application.mk +2 -0
  227. package/mgba-bridge/vendor/mgba/libretro-build/link.T +5 -0
  228. package/mgba-bridge/vendor/mgba/link.T +4 -0
  229. package/mgba-bridge/vendor/mgba/opt/libgba/mgba.c +94 -0
  230. package/mgba-bridge/vendor/mgba/opt/libgba/mgba.h +46 -0
  231. package/mgba-bridge/vendor/mgba/src/arm/CMakeLists.txt +19 -0
  232. package/mgba-bridge/vendor/mgba/src/arm/arm.c +264 -0
  233. package/mgba-bridge/vendor/mgba/src/arm/debugger/cli-debugger.c +187 -0
  234. package/mgba-bridge/vendor/mgba/src/arm/debugger/debugger.c +588 -0
  235. package/mgba-bridge/vendor/mgba/src/arm/debugger/memory-debugger.c +158 -0
  236. package/mgba-bridge/vendor/mgba/src/arm/decoder-arm.c +466 -0
  237. package/mgba-bridge/vendor/mgba/src/arm/decoder-thumb.c +344 -0
  238. package/mgba-bridge/vendor/mgba/src/arm/decoder.c +601 -0
  239. package/mgba-bridge/vendor/mgba/src/arm/isa-arm.c +784 -0
  240. package/mgba-bridge/vendor/mgba/src/arm/isa-thumb.c +417 -0
  241. package/mgba-bridge/vendor/mgba/src/core/CMakeLists.txt +47 -0
  242. package/mgba-bridge/vendor/mgba/src/core/bitmap-cache.c +187 -0
  243. package/mgba-bridge/vendor/mgba/src/core/cache-set.c +83 -0
  244. package/mgba-bridge/vendor/mgba/src/core/cheats.c +807 -0
  245. package/mgba-bridge/vendor/mgba/src/core/config.c +548 -0
  246. package/mgba-bridge/vendor/mgba/src/core/core-serialize.c +585 -0
  247. package/mgba-bridge/vendor/mgba/src/core/core.c +539 -0
  248. package/mgba-bridge/vendor/mgba/src/core/directories.c +196 -0
  249. package/mgba-bridge/vendor/mgba/src/core/flags.h.in +204 -0
  250. package/mgba-bridge/vendor/mgba/src/core/input.c +677 -0
  251. package/mgba-bridge/vendor/mgba/src/core/interface.c +154 -0
  252. package/mgba-bridge/vendor/mgba/src/core/library.c +584 -0
  253. package/mgba-bridge/vendor/mgba/src/core/lockstep.c +43 -0
  254. package/mgba-bridge/vendor/mgba/src/core/log.c +294 -0
  255. package/mgba-bridge/vendor/mgba/src/core/map-cache.c +219 -0
  256. package/mgba-bridge/vendor/mgba/src/core/mem-search.c +342 -0
  257. package/mgba-bridge/vendor/mgba/src/core/rewind.c +186 -0
  258. package/mgba-bridge/vendor/mgba/src/core/scripting.c +1481 -0
  259. package/mgba-bridge/vendor/mgba/src/core/sync.c +121 -0
  260. package/mgba-bridge/vendor/mgba/src/core/thread.c +726 -0
  261. package/mgba-bridge/vendor/mgba/src/core/tile-cache.c +283 -0
  262. package/mgba-bridge/vendor/mgba/src/core/timing.c +137 -0
  263. package/mgba-bridge/vendor/mgba/src/core/version.c.in +14 -0
  264. package/mgba-bridge/vendor/mgba/src/debugger/CMakeLists.txt +30 -0
  265. package/mgba-bridge/vendor/mgba/src/debugger/access-logger.c +592 -0
  266. package/mgba-bridge/vendor/mgba/src/debugger/cli-debugger-scripting.c +137 -0
  267. package/mgba-bridge/vendor/mgba/src/debugger/cli-debugger.c +1482 -0
  268. package/mgba-bridge/vendor/mgba/src/debugger/cli-el-backend.c +248 -0
  269. package/mgba-bridge/vendor/mgba/src/debugger/debugger.c +327 -0
  270. package/mgba-bridge/vendor/mgba/src/debugger/gdb-stub.c +918 -0
  271. package/mgba-bridge/vendor/mgba/src/debugger/parser.c +902 -0
  272. package/mgba-bridge/vendor/mgba/src/debugger/stack-trace.c +133 -0
  273. package/mgba-bridge/vendor/mgba/src/debugger/symbols.c +109 -0
  274. package/mgba-bridge/vendor/mgba/src/feature/CMakeLists.txt +24 -0
  275. package/mgba-bridge/vendor/mgba/src/feature/commandline.c +404 -0
  276. package/mgba-bridge/vendor/mgba/src/feature/ffmpeg/ffmpeg-common.h +95 -0
  277. package/mgba-bridge/vendor/mgba/src/feature/ffmpeg/ffmpeg-decoder.c +204 -0
  278. package/mgba-bridge/vendor/mgba/src/feature/ffmpeg/ffmpeg-decoder.h +45 -0
  279. package/mgba-bridge/vendor/mgba/src/feature/ffmpeg/ffmpeg-encoder.c +960 -0
  280. package/mgba-bridge/vendor/mgba/src/feature/ffmpeg/ffmpeg-encoder.h +91 -0
  281. package/mgba-bridge/vendor/mgba/src/feature/ffmpeg/ffmpeg-scale.c +36 -0
  282. package/mgba-bridge/vendor/mgba/src/feature/ffmpeg/ffmpeg-scale.h +21 -0
  283. package/mgba-bridge/vendor/mgba/src/feature/gui/cheats.c +195 -0
  284. package/mgba-bridge/vendor/mgba/src/feature/gui/cheats.h +18 -0
  285. package/mgba-bridge/vendor/mgba/src/feature/gui/gui-config.c +438 -0
  286. package/mgba-bridge/vendor/mgba/src/feature/gui/gui-config.h +19 -0
  287. package/mgba-bridge/vendor/mgba/src/feature/gui/gui-runner.c +853 -0
  288. package/mgba-bridge/vendor/mgba/src/feature/gui/gui-runner.h +114 -0
  289. package/mgba-bridge/vendor/mgba/src/feature/gui/remap.c +88 -0
  290. package/mgba-bridge/vendor/mgba/src/feature/gui/remap.h +27 -0
  291. package/mgba-bridge/vendor/mgba/src/feature/proxy-backend.c +286 -0
  292. package/mgba-bridge/vendor/mgba/src/feature/thread-proxy.c +213 -0
  293. package/mgba-bridge/vendor/mgba/src/feature/updater.c +227 -0
  294. package/mgba-bridge/vendor/mgba/src/feature/video-backend.c +45 -0
  295. package/mgba-bridge/vendor/mgba/src/feature/video-logger.c +1092 -0
  296. package/mgba-bridge/vendor/mgba/src/gb/CMakeLists.txt +53 -0
  297. package/mgba-bridge/vendor/mgba/src/gb/audio.c +1149 -0
  298. package/mgba-bridge/vendor/mgba/src/gb/cheats.c +190 -0
  299. package/mgba-bridge/vendor/mgba/src/gb/core.c +1539 -0
  300. package/mgba-bridge/vendor/mgba/src/gb/debugger/cli.c +115 -0
  301. package/mgba-bridge/vendor/mgba/src/gb/debugger/debugger.c +46 -0
  302. package/mgba-bridge/vendor/mgba/src/gb/debugger/symbols.c +61 -0
  303. package/mgba-bridge/vendor/mgba/src/gb/extra/proxy.c +328 -0
  304. package/mgba-bridge/vendor/mgba/src/gb/gb.c +1261 -0
  305. package/mgba-bridge/vendor/mgba/src/gb/input.c +29 -0
  306. package/mgba-bridge/vendor/mgba/src/gb/io.c +735 -0
  307. package/mgba-bridge/vendor/mgba/src/gb/mbc/huc-3.c +218 -0
  308. package/mgba-bridge/vendor/mgba/src/gb/mbc/licensed.c +84 -0
  309. package/mgba-bridge/vendor/mgba/src/gb/mbc/mbc-private.h +66 -0
  310. package/mgba-bridge/vendor/mgba/src/gb/mbc/mbc.c +583 -0
  311. package/mgba-bridge/vendor/mgba/src/gb/mbc/pocket-cam.c +142 -0
  312. package/mgba-bridge/vendor/mgba/src/gb/mbc/tama5.c +433 -0
  313. package/mgba-bridge/vendor/mgba/src/gb/mbc/unlicensed.c +601 -0
  314. package/mgba-bridge/vendor/mgba/src/gb/mbc.c +650 -0
  315. package/mgba-bridge/vendor/mgba/src/gb/memory.c +1079 -0
  316. package/mgba-bridge/vendor/mgba/src/gb/overrides.c +939 -0
  317. package/mgba-bridge/vendor/mgba/src/gb/renderers/cache-set.c +129 -0
  318. package/mgba-bridge/vendor/mgba/src/gb/renderers/software.c +1169 -0
  319. package/mgba-bridge/vendor/mgba/src/gb/serialize.c +310 -0
  320. package/mgba-bridge/vendor/mgba/src/gb/sio/lockstep.c +284 -0
  321. package/mgba-bridge/vendor/mgba/src/gb/sio/printer.c +237 -0
  322. package/mgba-bridge/vendor/mgba/src/gb/sio.c +106 -0
  323. package/mgba-bridge/vendor/mgba/src/gb/timer.c +150 -0
  324. package/mgba-bridge/vendor/mgba/src/gb/video.c +1216 -0
  325. package/mgba-bridge/vendor/mgba/src/gba/CMakeLists.txt +62 -0
  326. package/mgba-bridge/vendor/mgba/src/gba/audio.c +555 -0
  327. package/mgba-bridge/vendor/mgba/src/gba/bios.c +981 -0
  328. package/mgba-bridge/vendor/mgba/src/gba/cart/ereader.c +1639 -0
  329. package/mgba-bridge/vendor/mgba/src/gba/cart/gpio.c +584 -0
  330. package/mgba-bridge/vendor/mgba/src/gba/cart/matrix.c +134 -0
  331. package/mgba-bridge/vendor/mgba/src/gba/cart/unlicensed.c +255 -0
  332. package/mgba-bridge/vendor/mgba/src/gba/cart/vfame.c +320 -0
  333. package/mgba-bridge/vendor/mgba/src/gba/cheats/codebreaker.c +323 -0
  334. package/mgba-bridge/vendor/mgba/src/gba/cheats/gameshark.c +318 -0
  335. package/mgba-bridge/vendor/mgba/src/gba/cheats/gameshark.h +32 -0
  336. package/mgba-bridge/vendor/mgba/src/gba/cheats/parv3.c +442 -0
  337. package/mgba-bridge/vendor/mgba/src/gba/cheats/parv3.h +21 -0
  338. package/mgba-bridge/vendor/mgba/src/gba/cheats.c +386 -0
  339. package/mgba-bridge/vendor/mgba/src/gba/core.c +1822 -0
  340. package/mgba-bridge/vendor/mgba/src/gba/debugger/cli.c +116 -0
  341. package/mgba-bridge/vendor/mgba/src/gba/dma.c +363 -0
  342. package/mgba-bridge/vendor/mgba/src/gba/extra/battlechip.c +171 -0
  343. package/mgba-bridge/vendor/mgba/src/gba/extra/proxy.c +408 -0
  344. package/mgba-bridge/vendor/mgba/src/gba/gba.c +1095 -0
  345. package/mgba-bridge/vendor/mgba/src/gba/hle-bios-src.s +400 -0
  346. package/mgba-bridge/vendor/mgba/src/gba/hle-bios.c +103 -0
  347. package/mgba-bridge/vendor/mgba/src/gba/hle-bios.h +17 -0
  348. package/mgba-bridge/vendor/mgba/src/gba/hle-bios.make +18 -0
  349. package/mgba-bridge/vendor/mgba/src/gba/input.c +31 -0
  350. package/mgba-bridge/vendor/mgba/src/gba/io.c +1085 -0
  351. package/mgba-bridge/vendor/mgba/src/gba/memory.c +1974 -0
  352. package/mgba-bridge/vendor/mgba/src/gba/overrides.c +435 -0
  353. package/mgba-bridge/vendor/mgba/src/gba/renderers/cache-set.c +219 -0
  354. package/mgba-bridge/vendor/mgba/src/gba/renderers/common.c +59 -0
  355. package/mgba-bridge/vendor/mgba/src/gba/renderers/gl.c +2137 -0
  356. package/mgba-bridge/vendor/mgba/src/gba/renderers/software-bg.c +228 -0
  357. package/mgba-bridge/vendor/mgba/src/gba/renderers/software-mode0.c +576 -0
  358. package/mgba-bridge/vendor/mgba/src/gba/renderers/software-obj.c +431 -0
  359. package/mgba-bridge/vendor/mgba/src/gba/renderers/software-private.h +283 -0
  360. package/mgba-bridge/vendor/mgba/src/gba/renderers/video-software.c +1117 -0
  361. package/mgba-bridge/vendor/mgba/src/gba/savedata.c +792 -0
  362. package/mgba-bridge/vendor/mgba/src/gba/serialize.c +242 -0
  363. package/mgba-bridge/vendor/mgba/src/gba/sharkport.c +389 -0
  364. package/mgba-bridge/vendor/mgba/src/gba/sio/dolphin.c +217 -0
  365. package/mgba-bridge/vendor/mgba/src/gba/sio/gbp.c +150 -0
  366. package/mgba-bridge/vendor/mgba/src/gba/sio/lockstep.c +1063 -0
  367. package/mgba-bridge/vendor/mgba/src/gba/sio.c +493 -0
  368. package/mgba-bridge/vendor/mgba/src/gba/timer.c +153 -0
  369. package/mgba-bridge/vendor/mgba/src/gba/video.c +470 -0
  370. package/mgba-bridge/vendor/mgba/src/platform/cmake/DMGOverrides.cmake.in +6 -0
  371. package/mgba-bridge/vendor/mgba/src/platform/cmake/DebugStrip.cmake +12 -0
  372. package/mgba-bridge/vendor/mgba/src/platform/cmake/ExportDirectory.cmake +7 -0
  373. package/mgba-bridge/vendor/mgba/src/platform/cmake/FindFeature.cmake +88 -0
  374. package/mgba-bridge/vendor/mgba/src/platform/cmake/FindFunction.cmake +14 -0
  375. package/mgba-bridge/vendor/mgba/src/platform/cmake/FindSDL2.cmake +164 -0
  376. package/mgba-bridge/vendor/mgba/src/platform/cmake/Findepoxy.cmake +10 -0
  377. package/mgba-bridge/vendor/mgba/src/platform/cmake/devkitPro.cmake +44 -0
  378. package/mgba-bridge/vendor/mgba/src/platform/example/client-server/client.c +160 -0
  379. package/mgba-bridge/vendor/mgba/src/platform/example/client-server/server.c +168 -0
  380. package/mgba-bridge/vendor/mgba/src/platform/headless-main.c +379 -0
  381. package/mgba-bridge/vendor/mgba/src/platform/libretro/libretro.c +2611 -0
  382. package/mgba-bridge/vendor/mgba/src/platform/libretro/libretro.h +7846 -0
  383. package/mgba-bridge/vendor/mgba/src/platform/libretro/libretro_core_options.h +721 -0
  384. package/mgba-bridge/vendor/mgba/src/platform/libretro/libretro_core_options_intl.h +17798 -0
  385. package/mgba-bridge/vendor/mgba/src/platform/libretro/memory.c +22 -0
  386. package/mgba-bridge/vendor/mgba/src/platform/libretro/retro_inline.h +39 -0
  387. package/mgba-bridge/vendor/mgba/src/platform/opengl/gl.c +304 -0
  388. package/mgba-bridge/vendor/mgba/src/platform/opengl/gl.h +40 -0
  389. package/mgba-bridge/vendor/mgba/src/platform/opengl/gles2.c +1230 -0
  390. package/mgba-bridge/vendor/mgba/src/platform/opengl/gles2.h +117 -0
  391. package/mgba-bridge/vendor/mgba/src/platform/posix/memory.c +37 -0
  392. package/mgba-bridge/vendor/mgba/src/script/CMakeLists.txt +38 -0
  393. package/mgba-bridge/vendor/mgba/src/script/canvas.c +292 -0
  394. package/mgba-bridge/vendor/mgba/src/script/console.c +141 -0
  395. package/mgba-bridge/vendor/mgba/src/script/context.c +492 -0
  396. package/mgba-bridge/vendor/mgba/src/script/engines/lua.c +1617 -0
  397. package/mgba-bridge/vendor/mgba/src/script/image.c +338 -0
  398. package/mgba-bridge/vendor/mgba/src/script/input.c +612 -0
  399. package/mgba-bridge/vendor/mgba/src/script/socket.c +284 -0
  400. package/mgba-bridge/vendor/mgba/src/script/stdlib.c +306 -0
  401. package/mgba-bridge/vendor/mgba/src/script/storage.c +557 -0
  402. package/mgba-bridge/vendor/mgba/src/script/test.h +29 -0
  403. package/mgba-bridge/vendor/mgba/src/script/types.c +1886 -0
  404. package/mgba-bridge/vendor/mgba/src/sm83/CMakeLists.txt +16 -0
  405. package/mgba-bridge/vendor/mgba/src/sm83/debugger/cli-debugger.c +110 -0
  406. package/mgba-bridge/vendor/mgba/src/sm83/debugger/debugger.c +266 -0
  407. package/mgba-bridge/vendor/mgba/src/sm83/debugger/memory-debugger.c +84 -0
  408. package/mgba-bridge/vendor/mgba/src/sm83/decoder.c +608 -0
  409. package/mgba-bridge/vendor/mgba/src/sm83/isa-sm83.c +817 -0
  410. package/mgba-bridge/vendor/mgba/src/sm83/sm83.c +199 -0
  411. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/.clang-format +92 -0
  412. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/CMakeLists.txt +18 -0
  413. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/LICENSE +19 -0
  414. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/README.md +152 -0
  415. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/discord_register.h +26 -0
  416. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/discord_rpc.h +87 -0
  417. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/mingw-std-threads/LICENSE +24 -0
  418. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/mingw-std-threads/README.md +41 -0
  419. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/mingw-std-threads/condition_variable +549 -0
  420. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/mingw-std-threads/mutex +474 -0
  421. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/mingw-std-threads/shared_mutex +497 -0
  422. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/mingw-std-threads/thread +410 -0
  423. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/allocators.h +271 -0
  424. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/document.h +2573 -0
  425. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/encodedstream.h +299 -0
  426. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/encodings.h +716 -0
  427. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/error/en.h +74 -0
  428. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/error/error.h +155 -0
  429. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/filereadstream.h +99 -0
  430. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/filewritestream.h +104 -0
  431. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/fwd.h +151 -0
  432. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/biginteger.h +290 -0
  433. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/diyfp.h +258 -0
  434. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/dtoa.h +245 -0
  435. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/ieee754.h +78 -0
  436. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/itoa.h +304 -0
  437. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/meta.h +181 -0
  438. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/pow10.h +55 -0
  439. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/regex.h +701 -0
  440. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/stack.h +230 -0
  441. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/strfunc.h +55 -0
  442. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/strtod.h +269 -0
  443. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/internal/swap.h +46 -0
  444. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/istreamwrapper.h +115 -0
  445. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/license.txt +57 -0
  446. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/memorybuffer.h +70 -0
  447. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/memorystream.h +71 -0
  448. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/msinttypes/inttypes.h +316 -0
  449. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/msinttypes/stdint.h +300 -0
  450. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/ostreamwrapper.h +81 -0
  451. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/pointer.h +1358 -0
  452. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/prettywriter.h +255 -0
  453. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/rapidjson.h +615 -0
  454. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/reader.h +1879 -0
  455. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/schema.h +2006 -0
  456. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/stream.h +179 -0
  457. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/stringbuffer.h +117 -0
  458. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/include/rapidjson/writer.h +610 -0
  459. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/CMakeLists.txt +90 -0
  460. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/backoff.h +40 -0
  461. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/connection.h +19 -0
  462. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/connection_unix.cpp +125 -0
  463. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/connection_win.cpp +128 -0
  464. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/discord_register_linux.cpp +102 -0
  465. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/discord_register_osx.m +80 -0
  466. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/discord_register_win.cpp +185 -0
  467. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/discord_rpc.cpp +504 -0
  468. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/dllmain.cpp +8 -0
  469. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/msg_queue.h +36 -0
  470. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/rpc_connection.cpp +137 -0
  471. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/rpc_connection.h +59 -0
  472. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/serialization.cpp +245 -0
  473. package/mgba-bridge/vendor/mgba/src/third-party/discord-rpc/src/serialization.h +215 -0
  474. package/mgba-bridge/vendor/mgba/src/third-party/inih/LICENSE.txt +27 -0
  475. package/mgba-bridge/vendor/mgba/src/third-party/inih/README.md +157 -0
  476. package/mgba-bridge/vendor/mgba/src/third-party/inih/ini.c +288 -0
  477. package/mgba-bridge/vendor/mgba/src/third-party/inih/ini.h +148 -0
  478. package/mgba-bridge/vendor/mgba/src/third-party/libpng/ANNOUNCE +47 -0
  479. package/mgba-bridge/vendor/mgba/src/third-party/libpng/AUTHORS +45 -0
  480. package/mgba-bridge/vendor/mgba/src/third-party/libpng/CHANGES +6109 -0
  481. package/mgba-bridge/vendor/mgba/src/third-party/libpng/CMakeLists.txt +931 -0
  482. package/mgba-bridge/vendor/mgba/src/third-party/libpng/INSTALL +465 -0
  483. package/mgba-bridge/vendor/mgba/src/third-party/libpng/LICENSE +134 -0
  484. package/mgba-bridge/vendor/mgba/src/third-party/libpng/Makefile.am +393 -0
  485. package/mgba-bridge/vendor/mgba/src/third-party/libpng/Makefile.in +2428 -0
  486. package/mgba-bridge/vendor/mgba/src/third-party/libpng/README +183 -0
  487. package/mgba-bridge/vendor/mgba/src/third-party/libpng/TODO +23 -0
  488. package/mgba-bridge/vendor/mgba/src/third-party/libpng/TRADEMARK +8 -0
  489. package/mgba-bridge/vendor/mgba/src/third-party/libpng/aclocal.m4 +1196 -0
  490. package/mgba-bridge/vendor/mgba/src/third-party/libpng/arm/arm_init.c +136 -0
  491. package/mgba-bridge/vendor/mgba/src/third-party/libpng/arm/filter_neon.S +253 -0
  492. package/mgba-bridge/vendor/mgba/src/third-party/libpng/arm/filter_neon_intrinsics.c +402 -0
  493. package/mgba-bridge/vendor/mgba/src/third-party/libpng/arm/palette_neon_intrinsics.c +149 -0
  494. package/mgba-bridge/vendor/mgba/src/third-party/libpng/autogen.sh +225 -0
  495. package/mgba-bridge/vendor/mgba/src/third-party/libpng/compile +348 -0
  496. package/mgba-bridge/vendor/mgba/src/third-party/libpng/config.guess +1476 -0
  497. package/mgba-bridge/vendor/mgba/src/third-party/libpng/config.h.in +126 -0
  498. package/mgba-bridge/vendor/mgba/src/third-party/libpng/config.sub +1801 -0
  499. package/mgba-bridge/vendor/mgba/src/third-party/libpng/configure +16116 -0
  500. package/mgba-bridge/vendor/mgba/src/third-party/libpng/configure.ac +532 -0
  501. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/README.txt +5 -0
  502. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/arm-neon/README +83 -0
  503. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/arm-neon/android-ndk.c +39 -0
  504. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/arm-neon/linux-auxv.c +120 -0
  505. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/arm-neon/linux.c +161 -0
  506. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/conftest/README +49 -0
  507. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/conftest/pngcp.dfa +57 -0
  508. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/conftest/read.dfa +58 -0
  509. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/conftest/s_read.dfa +35 -0
  510. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/conftest/s_write.dfa +33 -0
  511. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/conftest/simple.dfa +36 -0
  512. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/conftest/write.dfa +45 -0
  513. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/examples/README.txt +24 -0
  514. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/examples/iccfrompng.c +185 -0
  515. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/examples/pngpixel.c +371 -0
  516. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/examples/pngtopng.c +98 -0
  517. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/examples/simpleover.c +648 -0
  518. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/COPYING +340 -0
  519. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/LICENSE +50 -0
  520. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/Makefile.mingw32 +131 -0
  521. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/Makefile.sgi +105 -0
  522. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/Makefile.unx +134 -0
  523. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/Makefile.w32 +114 -0
  524. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/README +186 -0
  525. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/makevms.com +132 -0
  526. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/readpng.c +323 -0
  527. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/readpng.h +88 -0
  528. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/readpng2.c +521 -0
  529. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/readpng2.h +116 -0
  530. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/readppm.c +188 -0
  531. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/rpng-win.c +735 -0
  532. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/rpng-x.c +911 -0
  533. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/rpng2-win.c +1261 -0
  534. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/rpng2-x.c +2143 -0
  535. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/toucan.png +0 -0
  536. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/wpng.c +865 -0
  537. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/writepng.c +401 -0
  538. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/gregbook/writepng.h +133 -0
  539. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/fakepng.c +65 -0
  540. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/gentests.sh +102 -0
  541. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/makepng.c +1941 -0
  542. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/pngimage.c +1712 -0
  543. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/pngstest-errors.h +165 -0
  544. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/pngstest.c +3828 -0
  545. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/pngunknown.c +1294 -0
  546. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/pngvalid.c +12230 -0
  547. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/readpng.c +115 -0
  548. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/tarith.c +999 -0
  549. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/libtests/timepng.c +608 -0
  550. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/mips-msa/README +83 -0
  551. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/mips-msa/linux.c +64 -0
  552. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/oss-fuzz/Dockerfile +25 -0
  553. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/oss-fuzz/README.txt +37 -0
  554. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/oss-fuzz/build.sh +51 -0
  555. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/oss-fuzz/libpng_read_fuzzer.cc +190 -0
  556. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/oss-fuzz/libpng_read_fuzzer.options +2 -0
  557. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/oss-fuzz/png.dict +39 -0
  558. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/README +5 -0
  559. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/decoder/README +10 -0
  560. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/decoder/makefile +151 -0
  561. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/decoder/pngusr.dfa +40 -0
  562. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/decoder/pngusr.h +23 -0
  563. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/encoder/README +10 -0
  564. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/encoder/makefile +150 -0
  565. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/encoder/pngusr.dfa +39 -0
  566. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/encoder/pngusr.h +23 -0
  567. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/preader/README +15 -0
  568. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/preader/makefile +166 -0
  569. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/preader/pngusr.dfa +40 -0
  570. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminim/preader/pngusr.h +23 -0
  571. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/CHANGES.txt +13 -0
  572. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/CMakeLists.txt +24 -0
  573. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/LICENSE.txt +22 -0
  574. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/Makefile +62 -0
  575. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/README.txt +120 -0
  576. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/makevms.com +92 -0
  577. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/png2pnm.bat +41 -0
  578. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/png2pnm.c +427 -0
  579. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/png2pnm.sh +42 -0
  580. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/pngminus.bat +4 -0
  581. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/pngminus.sh +5 -0
  582. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/pnm2png.bat +41 -0
  583. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/pnm2png.c +620 -0
  584. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngminus/pnm2png.sh +42 -0
  585. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/README +107 -0
  586. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/bad_interlace_conversions.txt +9 -0
  587. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn0g01.png +0 -0
  588. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn0g02.png +0 -0
  589. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn0g04.png +0 -0
  590. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn0g08.png +0 -0
  591. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn0g16.png +0 -0
  592. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn2c08.png +0 -0
  593. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn2c16.png +0 -0
  594. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn3p01.png +0 -0
  595. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn3p02.png +0 -0
  596. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn3p04.png +0 -0
  597. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn3p08.png +0 -0
  598. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn4a08.png +0 -0
  599. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn4a16.png +0 -0
  600. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn6a08.png +0 -0
  601. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/basn6a16.png +0 -0
  602. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbbn0g01.png +0 -0
  603. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbbn0g02.png +0 -0
  604. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbbn0g04.png +0 -0
  605. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbbn2c16.png +0 -0
  606. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbbn3p08.png +0 -0
  607. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbgn2c16.png +0 -0
  608. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbgn3p08.png +0 -0
  609. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbrn2c08.png +0 -0
  610. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbwn0g16.png +0 -0
  611. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbwn3p08.png +0 -0
  612. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftbyn3p08.png +0 -0
  613. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftp0n0g08.png +0 -0
  614. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftp0n2c08.png +0 -0
  615. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftp0n3p08.png +0 -0
  616. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ftp1n3p08.png +0 -0
  617. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn0g08.png +0 -0
  618. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn0g16.png +0 -0
  619. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn2c08.png +0 -0
  620. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn2c16.png +0 -0
  621. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn3p08.png +0 -0
  622. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn4a08.png +0 -0
  623. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn4a16.png +0 -0
  624. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn6a08.png +0 -0
  625. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/ibasn6a16.png +0 -0
  626. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbbn2c16.png +0 -0
  627. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbbn3p08.png +0 -0
  628. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbgn2c16.png +0 -0
  629. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbgn3p08.png +0 -0
  630. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbrn2c08.png +0 -0
  631. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbwn0g16.png +0 -0
  632. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbwn3p08.png +0 -0
  633. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftbyn3p08.png +0 -0
  634. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftp0n0g08.png +0 -0
  635. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftp0n2c08.png +0 -0
  636. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftp0n3p08.png +0 -0
  637. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/iftp1n3p08.png +0 -0
  638. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/README +2 -0
  639. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/ibasn0g01.png +0 -0
  640. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/ibasn0g02.png +0 -0
  641. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/ibasn0g04.png +0 -0
  642. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/ibasn3p01.png +0 -0
  643. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/ibasn3p02.png +0 -0
  644. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/ibasn3p04.png +0 -0
  645. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/iftbbn0g01.png +0 -0
  646. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/iftbbn0g02.png +0 -0
  647. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/pngsuite/interlaced/iftbbn0g04.png +0 -0
  648. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/powerpc-vsx/README +81 -0
  649. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/powerpc-vsx/linux.c +57 -0
  650. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/powerpc-vsx/linux_aux.c +34 -0
  651. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/bad_iCCP.png +0 -0
  652. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/badadler.png +0 -0
  653. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/badcrc.png +0 -0
  654. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/empty_ancillary_chunks.png +0 -0
  655. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_IDAT.png +0 -0
  656. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_bKGD_chunk.png +0 -0
  657. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_cHRM_chunk.png +0 -0
  658. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_eXIf_chunk.png +0 -0
  659. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_gAMA_chunk.png +0 -0
  660. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_hIST_chunk.png +0 -0
  661. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_iCCP_chunk.png +0 -0
  662. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_iTXt_chunk.png +0 -0
  663. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_juNK_unsafe_to_copy.png +0 -0
  664. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_juNk_safe_to_copy.png +0 -0
  665. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_pCAL_chunk.png +0 -0
  666. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_pHYs_chunk.png +0 -0
  667. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_sCAL_chunk.png +0 -0
  668. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_sPLT_chunk.png +0 -0
  669. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_sRGB_chunk.png +0 -0
  670. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_sTER_chunk.png +0 -0
  671. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_tEXt_chunk.png +0 -0
  672. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_tIME_chunk.png +0 -0
  673. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/crashers/huge_zTXt_chunk.png +0 -0
  674. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1-1.8-tRNS.png +0 -0
  675. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1-1.8.png +0 -0
  676. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1-linear-tRNS.png +0 -0
  677. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1-linear.png +0 -0
  678. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1-sRGB-tRNS.png +0 -0
  679. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1-sRGB.png +0 -0
  680. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1-tRNS.png +0 -0
  681. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-1.png +0 -0
  682. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16-1.8-tRNS.png +0 -0
  683. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16-1.8.png +0 -0
  684. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16-linear-tRNS.png +0 -0
  685. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16-linear.png +0 -0
  686. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16-sRGB-tRNS.png +0 -0
  687. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16-sRGB.png +0 -0
  688. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16-tRNS.png +0 -0
  689. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-16.png +0 -0
  690. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2-1.8-tRNS.png +0 -0
  691. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2-1.8.png +0 -0
  692. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2-linear-tRNS.png +0 -0
  693. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2-linear.png +0 -0
  694. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2-sRGB-tRNS.png +0 -0
  695. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2-sRGB.png +0 -0
  696. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2-tRNS.png +0 -0
  697. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-2.png +0 -0
  698. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4-1.8-tRNS.png +0 -0
  699. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4-1.8.png +0 -0
  700. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4-linear-tRNS.png +0 -0
  701. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4-linear.png +0 -0
  702. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4-sRGB-tRNS.png +0 -0
  703. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4-sRGB.png +0 -0
  704. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4-tRNS.png +0 -0
  705. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-4.png +0 -0
  706. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8-1.8-tRNS.png +0 -0
  707. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8-1.8.png +0 -0
  708. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8-linear-tRNS.png +0 -0
  709. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8-linear.png +0 -0
  710. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8-sRGB-tRNS.png +0 -0
  711. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8-sRGB.png +0 -0
  712. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8-tRNS.png +0 -0
  713. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-8.png +0 -0
  714. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-16-1.8.png +0 -0
  715. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-16-linear.png +0 -0
  716. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-16-sRGB.png +0 -0
  717. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-16.png +0 -0
  718. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-8-1.8.png +0 -0
  719. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-8-linear.png +0 -0
  720. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-8-sRGB.png +0 -0
  721. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/gray-alpha-8.png +0 -0
  722. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/makepngs.sh +94 -0
  723. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1-1.8-tRNS.png +0 -0
  724. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1-1.8.png +0 -0
  725. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1-linear-tRNS.png +0 -0
  726. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1-linear.png +0 -0
  727. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1-sRGB-tRNS.png +0 -0
  728. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1-sRGB.png +0 -0
  729. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1-tRNS.png +0 -0
  730. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-1.png +0 -0
  731. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2-1.8-tRNS.png +0 -0
  732. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2-1.8.png +0 -0
  733. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2-linear-tRNS.png +0 -0
  734. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2-linear.png +0 -0
  735. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2-sRGB-tRNS.png +0 -0
  736. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2-sRGB.png +0 -0
  737. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2-tRNS.png +0 -0
  738. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-2.png +0 -0
  739. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4-1.8-tRNS.png +0 -0
  740. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4-1.8.png +0 -0
  741. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4-linear-tRNS.png +0 -0
  742. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4-linear.png +0 -0
  743. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4-sRGB-tRNS.png +0 -0
  744. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4-sRGB.png +0 -0
  745. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4-tRNS.png +0 -0
  746. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-4.png +0 -0
  747. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8-1.8-tRNS.png +0 -0
  748. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8-1.8.png +0 -0
  749. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8-linear-tRNS.png +0 -0
  750. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8-linear.png +0 -0
  751. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8-sRGB-tRNS.png +0 -0
  752. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8-sRGB.png +0 -0
  753. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8-tRNS.png +0 -0
  754. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/palette-8.png +0 -0
  755. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16-1.8-tRNS.png +0 -0
  756. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16-1.8.png +0 -0
  757. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16-linear-tRNS.png +0 -0
  758. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16-linear.png +0 -0
  759. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16-sRGB-tRNS.png +0 -0
  760. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16-sRGB.png +0 -0
  761. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16-tRNS.png +0 -0
  762. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-16.png +0 -0
  763. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8-1.8-tRNS.png +0 -0
  764. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8-1.8.png +0 -0
  765. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8-linear-tRNS.png +0 -0
  766. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8-linear.png +0 -0
  767. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8-sRGB-tRNS.png +0 -0
  768. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8-sRGB.png +0 -0
  769. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8-tRNS.png +0 -0
  770. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-8.png +0 -0
  771. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-16-1.8.png +0 -0
  772. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-16-linear.png +0 -0
  773. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-16-sRGB.png +0 -0
  774. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-16.png +0 -0
  775. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-8-1.8.png +0 -0
  776. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-8-linear.png +0 -0
  777. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-8-sRGB.png +0 -0
  778. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/testpngs/rgb-alpha-8.png +0 -0
  779. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/README.txt +27 -0
  780. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/checksum-icc.c +102 -0
  781. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/chkfmt +144 -0
  782. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/cvtcolor.c +188 -0
  783. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/genpng.c +881 -0
  784. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/intgamma.sh +110 -0
  785. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/makesRGB.c +430 -0
  786. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/png-fix-itxt.c +164 -0
  787. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/pngcp.c +2453 -0
  788. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/pngfix.c +4049 -0
  789. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/reindent +25 -0
  790. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/tools/sRGB.h +48 -0
  791. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/PngFile.c +454 -0
  792. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/PngFile.h +30 -0
  793. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/README.txt +61 -0
  794. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/VisualPng.c +978 -0
  795. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/VisualPng.dsp +147 -0
  796. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/VisualPng.dsw +29 -0
  797. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/VisualPng.ico +0 -0
  798. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/VisualPng.png +0 -0
  799. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/VisualPng.rc +152 -0
  800. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/cexcept.h +248 -0
  801. package/mgba-bridge/vendor/mgba/src/third-party/libpng/contrib/visupng/resource.h +23 -0
  802. package/mgba-bridge/vendor/mgba/src/third-party/libpng/depcomp +791 -0
  803. package/mgba-bridge/vendor/mgba/src/third-party/libpng/example.c +1040 -0
  804. package/mgba-bridge/vendor/mgba/src/third-party/libpng/install-sh +518 -0
  805. package/mgba-bridge/vendor/mgba/src/third-party/libpng/intel/filter_sse2_intrinsics.c +391 -0
  806. package/mgba-bridge/vendor/mgba/src/third-party/libpng/intel/intel_init.c +52 -0
  807. package/mgba-bridge/vendor/mgba/src/third-party/libpng/libpng-config.in +127 -0
  808. package/mgba-bridge/vendor/mgba/src/third-party/libpng/libpng-manual.txt +5409 -0
  809. package/mgba-bridge/vendor/mgba/src/third-party/libpng/libpng.3 +6052 -0
  810. package/mgba-bridge/vendor/mgba/src/third-party/libpng/libpng.pc.in +12 -0
  811. package/mgba-bridge/vendor/mgba/src/third-party/libpng/libpngpf.3 +24 -0
  812. package/mgba-bridge/vendor/mgba/src/third-party/libpng/ltmain.sh +11147 -0
  813. package/mgba-bridge/vendor/mgba/src/third-party/libpng/mips/filter_msa_intrinsics.c +808 -0
  814. package/mgba-bridge/vendor/mgba/src/third-party/libpng/mips/mips_init.c +130 -0
  815. package/mgba-bridge/vendor/mgba/src/third-party/libpng/missing +215 -0
  816. package/mgba-bridge/vendor/mgba/src/third-party/libpng/png.5 +84 -0
  817. package/mgba-bridge/vendor/mgba/src/third-party/libpng/png.c +4607 -0
  818. package/mgba-bridge/vendor/mgba/src/third-party/libpng/png.h +3247 -0
  819. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngbar.jpg +0 -0
  820. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngbar.png +0 -0
  821. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngconf.h +623 -0
  822. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngdebug.h +153 -0
  823. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngerror.c +963 -0
  824. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngget.c +1249 -0
  825. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pnginfo.h +267 -0
  826. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngmem.c +284 -0
  827. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngnow.png +0 -0
  828. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngpread.c +1096 -0
  829. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngpriv.h +2152 -0
  830. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngread.c +4225 -0
  831. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngrio.c +120 -0
  832. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngrtran.c +5044 -0
  833. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngrutil.c +4681 -0
  834. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngset.c +1802 -0
  835. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngstruct.h +489 -0
  836. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngtest.c +2158 -0
  837. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngtest.png +0 -0
  838. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngtrans.c +864 -0
  839. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngusr.dfa +14 -0
  840. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngwio.c +168 -0
  841. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngwrite.c +2395 -0
  842. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngwtran.c +575 -0
  843. package/mgba-bridge/vendor/mgba/src/third-party/libpng/pngwutil.c +2781 -0
  844. package/mgba-bridge/vendor/mgba/src/third-party/libpng/powerpc/filter_vsx_intrinsics.c +768 -0
  845. package/mgba-bridge/vendor/mgba/src/third-party/libpng/powerpc/powerpc_init.c +126 -0
  846. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/owatcom/libpng.tgt +383 -0
  847. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/owatcom/libpng.wpj +112 -0
  848. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/owatcom/pngconfig.mak +160 -0
  849. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/owatcom/pngstest.tgt +219 -0
  850. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/owatcom/pngtest.tgt +179 -0
  851. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/owatcom/pngvalid.tgt +210 -0
  852. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/visualc71/PRJ0041.mak +21 -0
  853. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/visualc71/README.txt +58 -0
  854. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/visualc71/README_zlib.txt +44 -0
  855. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/visualc71/libpng.sln +60 -0
  856. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/visualc71/libpng.vcproj +419 -0
  857. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/visualc71/pngtest.vcproj +267 -0
  858. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/visualc71/zlib.vcproj +391 -0
  859. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/libpng/libpng.vcxproj +234 -0
  860. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/pnglibconf/pnglibconf.vcxproj +61 -0
  861. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/pngstest/pngstest.vcxproj +219 -0
  862. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/pngtest/pngtest.vcxproj +220 -0
  863. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/pngunknown/pngunknown.vcxproj +219 -0
  864. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/pngvalid/pngvalid.vcxproj +219 -0
  865. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/vstudio.sln +109 -0
  866. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/zlib/zlib.vcxproj +175 -0
  867. package/mgba-bridge/vendor/mgba/src/third-party/libpng/projects/vstudio/zlib.props +57 -0
  868. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/README.txt +79 -0
  869. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/SCOPTIONS.ppc +7 -0
  870. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/checksym.awk +173 -0
  871. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/descrip.mms +52 -0
  872. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/dfn.awk +203 -0
  873. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/genchk.cmake.in +37 -0
  874. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/genout.cmake.in +93 -0
  875. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/gensrc.cmake.in +138 -0
  876. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/intprefix.c +22 -0
  877. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/libpng-config-body.in +96 -0
  878. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/libpng-config-head.in +24 -0
  879. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/libpng.pc.in +10 -0
  880. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/libtool.m4 +8369 -0
  881. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/ltoptions.m4 +437 -0
  882. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/ltsugar.m4 +124 -0
  883. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/ltversion.m4 +23 -0
  884. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/lt~obsolete.m4 +99 -0
  885. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/macro.lst +3 -0
  886. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.32sunu +244 -0
  887. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.64sunu +244 -0
  888. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.acorn +57 -0
  889. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.aix +116 -0
  890. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.amiga +58 -0
  891. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.atari +71 -0
  892. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.bc32 +158 -0
  893. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.beos +222 -0
  894. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.cegcc +116 -0
  895. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.clang +87 -0
  896. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.clang-asan +87 -0
  897. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.darwin +225 -0
  898. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.dec +210 -0
  899. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.dj2 +72 -0
  900. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.freebsd +69 -0
  901. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.gcc +87 -0
  902. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.gcc-asan +87 -0
  903. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.hp64 +231 -0
  904. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.hpgcc +234 -0
  905. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.hpux +229 -0
  906. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.ibmc +90 -0
  907. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.intel +115 -0
  908. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.linux +246 -0
  909. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.linux-opt +265 -0
  910. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.mips +103 -0
  911. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.msys +202 -0
  912. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.netbsd +55 -0
  913. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.openbsd +86 -0
  914. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.sco +226 -0
  915. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.sggcc +236 -0
  916. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.sgi +237 -0
  917. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.so9 +247 -0
  918. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.solaris +243 -0
  919. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.std +134 -0
  920. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.sunos +115 -0
  921. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makefile.vcwin32 +113 -0
  922. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/makevms.com +142 -0
  923. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/options.awk +898 -0
  924. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/pnglibconf.dfa +920 -0
  925. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/pnglibconf.h.prebuilt +219 -0
  926. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/pnglibconf.mak +55 -0
  927. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/pngwin.rc +112 -0
  928. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/prefix.c +24 -0
  929. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/smakefile.ppc +34 -0
  930. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/sym.c +15 -0
  931. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/symbols.c +58 -0
  932. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/symbols.def +255 -0
  933. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/test.cmake.in +31 -0
  934. package/mgba-bridge/vendor/mgba/src/third-party/libpng/scripts/vers.c +19 -0
  935. package/mgba-bridge/vendor/mgba/src/third-party/libpng/test-driver +148 -0
  936. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7z.h +202 -0
  937. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zAlloc.c +80 -0
  938. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zAlloc.h +19 -0
  939. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zArcIn.c +1771 -0
  940. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zBuf.c +36 -0
  941. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zBuf.h +35 -0
  942. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zBuf2.c +52 -0
  943. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zCrc.c +128 -0
  944. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zCrc.h +25 -0
  945. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zCrcOpt.c +115 -0
  946. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zDec.c +591 -0
  947. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zFile.c +286 -0
  948. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zFile.h +83 -0
  949. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zStream.c +176 -0
  950. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zTypes.h +375 -0
  951. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zVersion.h +27 -0
  952. package/mgba-bridge/vendor/mgba/src/third-party/lzma/7zVersion.rc +55 -0
  953. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Aes.c +306 -0
  954. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Aes.h +38 -0
  955. package/mgba-bridge/vendor/mgba/src/third-party/lzma/AesOpt.c +184 -0
  956. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Alloc.c +455 -0
  957. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Alloc.h +51 -0
  958. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Bcj2.c +257 -0
  959. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Bcj2.h +146 -0
  960. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Bcj2Enc.c +311 -0
  961. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Bra.c +230 -0
  962. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Bra.h +64 -0
  963. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Bra86.c +82 -0
  964. package/mgba-bridge/vendor/mgba/src/third-party/lzma/BraIA64.c +53 -0
  965. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Compiler.h +33 -0
  966. package/mgba-bridge/vendor/mgba/src/third-party/lzma/CpuArch.c +218 -0
  967. package/mgba-bridge/vendor/mgba/src/third-party/lzma/CpuArch.h +336 -0
  968. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Delta.c +64 -0
  969. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Delta.h +19 -0
  970. package/mgba-bridge/vendor/mgba/src/third-party/lzma/DllSecur.c +108 -0
  971. package/mgba-bridge/vendor/mgba/src/third-party/lzma/DllSecur.h +20 -0
  972. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzFind.c +1127 -0
  973. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzFind.h +121 -0
  974. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzFindMt.c +853 -0
  975. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzFindMt.h +101 -0
  976. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzHash.h +57 -0
  977. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma2Dec.c +488 -0
  978. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma2Dec.h +120 -0
  979. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma2DecMt.c +1082 -0
  980. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma2DecMt.h +79 -0
  981. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma2Enc.c +803 -0
  982. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma2Enc.h +55 -0
  983. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma86.h +111 -0
  984. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma86Dec.c +54 -0
  985. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Lzma86Enc.c +106 -0
  986. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzmaDec.c +1185 -0
  987. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzmaDec.h +234 -0
  988. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzmaEnc.c +2976 -0
  989. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzmaEnc.h +76 -0
  990. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzmaLib.c +40 -0
  991. package/mgba-bridge/vendor/mgba/src/third-party/lzma/LzmaLib.h +131 -0
  992. package/mgba-bridge/vendor/mgba/src/third-party/lzma/MtCoder.c +601 -0
  993. package/mgba-bridge/vendor/mgba/src/third-party/lzma/MtCoder.h +141 -0
  994. package/mgba-bridge/vendor/mgba/src/third-party/lzma/MtDec.c +1138 -0
  995. package/mgba-bridge/vendor/mgba/src/third-party/lzma/MtDec.h +201 -0
  996. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Ppmd.h +85 -0
  997. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Ppmd7.c +712 -0
  998. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Ppmd7.h +142 -0
  999. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Ppmd7Dec.c +191 -0
  1000. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Ppmd7Enc.c +187 -0
  1001. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Precomp.h +10 -0
  1002. package/mgba-bridge/vendor/mgba/src/third-party/lzma/RotateDefs.h +30 -0
  1003. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Sha256.c +248 -0
  1004. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Sha256.h +26 -0
  1005. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Sort.c +141 -0
  1006. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Sort.h +18 -0
  1007. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Threads.c +95 -0
  1008. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Threads.h +68 -0
  1009. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/7z/7z.dsp +241 -0
  1010. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/7z/7z.dsw +29 -0
  1011. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/7z/7zMain.c +686 -0
  1012. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/7z/Precomp.c +4 -0
  1013. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/7z/Precomp.h +10 -0
  1014. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/7z/makefile +40 -0
  1015. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/7z/makefile.gcc +75 -0
  1016. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/Lzma/LzmaUtil.c +258 -0
  1017. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/Lzma/LzmaUtil.dsp +168 -0
  1018. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/Lzma/LzmaUtil.dsw +29 -0
  1019. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/Lzma/makefile +28 -0
  1020. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/Lzma/makefile.gcc +44 -0
  1021. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/LzmaLib/LzmaLib.def +4 -0
  1022. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/LzmaLib/LzmaLib.dsp +178 -0
  1023. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/LzmaLib/LzmaLib.dsw +29 -0
  1024. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/LzmaLib/LzmaLibExports.c +14 -0
  1025. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/LzmaLib/makefile +34 -0
  1026. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/LzmaLib/resource.rc +3 -0
  1027. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/Precomp.c +4 -0
  1028. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/Precomp.h +10 -0
  1029. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/SfxSetup.c +640 -0
  1030. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/SfxSetup.dsp +231 -0
  1031. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/SfxSetup.dsw +29 -0
  1032. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/makefile +37 -0
  1033. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/makefile_con +38 -0
  1034. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/resource.rc +5 -0
  1035. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Util/SfxSetup/setup.ico +0 -0
  1036. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Xz.c +90 -0
  1037. package/mgba-bridge/vendor/mgba/src/third-party/lzma/Xz.h +460 -0
  1038. package/mgba-bridge/vendor/mgba/src/third-party/lzma/XzCrc64.c +86 -0
  1039. package/mgba-bridge/vendor/mgba/src/third-party/lzma/XzCrc64.h +26 -0
  1040. package/mgba-bridge/vendor/mgba/src/third-party/lzma/XzCrc64Opt.c +69 -0
  1041. package/mgba-bridge/vendor/mgba/src/third-party/lzma/XzDec.c +2766 -0
  1042. package/mgba-bridge/vendor/mgba/src/third-party/lzma/XzEnc.c +1329 -0
  1043. package/mgba-bridge/vendor/mgba/src/third-party/lzma/XzEnc.h +60 -0
  1044. package/mgba-bridge/vendor/mgba/src/third-party/lzma/XzIn.c +319 -0
  1045. package/mgba-bridge/vendor/mgba/src/third-party/zlib/CMakeLists.txt +249 -0
  1046. package/mgba-bridge/vendor/mgba/src/third-party/zlib/ChangeLog +1578 -0
  1047. package/mgba-bridge/vendor/mgba/src/third-party/zlib/FAQ +368 -0
  1048. package/mgba-bridge/vendor/mgba/src/third-party/zlib/INDEX +68 -0
  1049. package/mgba-bridge/vendor/mgba/src/third-party/zlib/Makefile +5 -0
  1050. package/mgba-bridge/vendor/mgba/src/third-party/zlib/Makefile.in +408 -0
  1051. package/mgba-bridge/vendor/mgba/src/third-party/zlib/README +118 -0
  1052. package/mgba-bridge/vendor/mgba/src/third-party/zlib/adler32.c +186 -0
  1053. package/mgba-bridge/vendor/mgba/src/third-party/zlib/amiga/Makefile.pup +69 -0
  1054. package/mgba-bridge/vendor/mgba/src/third-party/zlib/amiga/Makefile.sas +68 -0
  1055. package/mgba-bridge/vendor/mgba/src/third-party/zlib/compress.c +86 -0
  1056. package/mgba-bridge/vendor/mgba/src/third-party/zlib/configure +927 -0
  1057. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/README.contrib +57 -0
  1058. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/buffer_demo.adb +106 -0
  1059. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/mtest.adb +156 -0
  1060. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/read.adb +156 -0
  1061. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/readme.txt +65 -0
  1062. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/test.adb +463 -0
  1063. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/zlib-streams.adb +225 -0
  1064. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/zlib-streams.ads +114 -0
  1065. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/zlib-thin.adb +141 -0
  1066. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/zlib-thin.ads +450 -0
  1067. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/zlib.adb +701 -0
  1068. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/zlib.ads +328 -0
  1069. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/ada/zlib.gpr +20 -0
  1070. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/blast/Makefile +8 -0
  1071. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/blast/README +4 -0
  1072. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/blast/blast.c +466 -0
  1073. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/blast/blast.h +83 -0
  1074. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/blast/test.pk +0 -0
  1075. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/blast/test.txt +1 -0
  1076. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/delphi/ZLib.pas +557 -0
  1077. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/delphi/ZLibConst.pas +11 -0
  1078. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/delphi/readme.txt +76 -0
  1079. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/delphi/zlibd32.mak +99 -0
  1080. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs +58 -0
  1081. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs +202 -0
  1082. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs +83 -0
  1083. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/CodecBase.cs +198 -0
  1084. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/Deflater.cs +106 -0
  1085. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/DotZLib.cs +288 -0
  1086. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/DotZLib.csproj +141 -0
  1087. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/GZipStream.cs +301 -0
  1088. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/Inflater.cs +105 -0
  1089. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib/UnitTests.cs +274 -0
  1090. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib.build +33 -0
  1091. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib.chm +0 -0
  1092. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/DotZLib.sln +21 -0
  1093. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/LICENSE_1_0.txt +23 -0
  1094. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/dotzlib/readme.txt +58 -0
  1095. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/gcc_gvmat64/gvmat64.S +574 -0
  1096. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/infback9/README +1 -0
  1097. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/infback9/infback9.c +615 -0
  1098. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/infback9/infback9.h +37 -0
  1099. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/infback9/inffix9.h +107 -0
  1100. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/infback9/inflate9.h +47 -0
  1101. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/infback9/inftree9.c +324 -0
  1102. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/infback9/inftree9.h +61 -0
  1103. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream/test.cpp +24 -0
  1104. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream/zfstream.cpp +329 -0
  1105. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream/zfstream.h +128 -0
  1106. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream2/zstream.h +307 -0
  1107. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream2/zstream_test.cpp +25 -0
  1108. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream3/README +35 -0
  1109. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream3/TODO +17 -0
  1110. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream3/test.cc +50 -0
  1111. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream3/zfstream.cc +479 -0
  1112. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/iostream3/zfstream.h +466 -0
  1113. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/Makefile +29 -0
  1114. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/Makefile.am +45 -0
  1115. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/MiniZip64_Changes.txt +6 -0
  1116. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/MiniZip64_info.txt +74 -0
  1117. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/configure.ac +32 -0
  1118. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/crypt.h +132 -0
  1119. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/ioapi.c +257 -0
  1120. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/ioapi.h +210 -0
  1121. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/iowin32.c +462 -0
  1122. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/iowin32.h +28 -0
  1123. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/make_vms.com +25 -0
  1124. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/miniunz.c +659 -0
  1125. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/miniunzip.1 +63 -0
  1126. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/minizip.1 +46 -0
  1127. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/minizip.c +521 -0
  1128. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/minizip.pc.in +12 -0
  1129. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/mztools.c +291 -0
  1130. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/mztools.h +37 -0
  1131. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/unzip.c +2128 -0
  1132. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/unzip.h +437 -0
  1133. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/zip.c +2007 -0
  1134. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/minizip/zip.h +367 -0
  1135. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/pascal/example.pas +599 -0
  1136. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/pascal/readme.txt +76 -0
  1137. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/pascal/zlibd32.mak +99 -0
  1138. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/pascal/zlibpas.pas +276 -0
  1139. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/puff/Makefile +42 -0
  1140. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/puff/README +63 -0
  1141. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/puff/puff.c +840 -0
  1142. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/puff/puff.h +35 -0
  1143. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/puff/pufftest.c +165 -0
  1144. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/puff/zeros.raw +0 -0
  1145. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/testzlib/testzlib.c +275 -0
  1146. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/testzlib/testzlib.txt +10 -0
  1147. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/untgz/Makefile +14 -0
  1148. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/untgz/Makefile.msc +17 -0
  1149. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/untgz/untgz.c +674 -0
  1150. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/readme.txt +78 -0
  1151. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/miniunz.vcxproj +310 -0
  1152. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/miniunz.vcxproj.filters +22 -0
  1153. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/minizip.vcxproj +307 -0
  1154. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/minizip.vcxproj.filters +22 -0
  1155. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/testzlib.vcxproj +420 -0
  1156. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/testzlib.vcxproj.filters +58 -0
  1157. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj +310 -0
  1158. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj.filters +22 -0
  1159. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/zlib.rc +32 -0
  1160. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/zlibstat.vcxproj +473 -0
  1161. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/zlibstat.vcxproj.filters +77 -0
  1162. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/zlibvc.def +158 -0
  1163. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/zlibvc.sln +135 -0
  1164. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/zlibvc.vcxproj +657 -0
  1165. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc10/zlibvc.vcxproj.filters +118 -0
  1166. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/miniunz.vcxproj +314 -0
  1167. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/minizip.vcxproj +311 -0
  1168. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/testzlib.vcxproj +426 -0
  1169. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/testzlibdll.vcxproj +314 -0
  1170. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/zlib.rc +32 -0
  1171. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/zlibstat.vcxproj +464 -0
  1172. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/zlibvc.def +158 -0
  1173. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/zlibvc.sln +117 -0
  1174. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc11/zlibvc.vcxproj +688 -0
  1175. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/miniunz.vcxproj +316 -0
  1176. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/minizip.vcxproj +313 -0
  1177. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/testzlib.vcxproj +430 -0
  1178. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/testzlibdll.vcxproj +316 -0
  1179. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/zlib.rc +32 -0
  1180. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/zlibstat.vcxproj +467 -0
  1181. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/zlibvc.def +158 -0
  1182. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/zlibvc.sln +119 -0
  1183. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc12/zlibvc.vcxproj +692 -0
  1184. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/miniunz.vcxproj +316 -0
  1185. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/minizip.vcxproj +313 -0
  1186. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/testzlib.vcxproj +430 -0
  1187. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/testzlibdll.vcxproj +316 -0
  1188. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/zlib.rc +32 -0
  1189. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/zlibstat.vcxproj +467 -0
  1190. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/zlibvc.def +158 -0
  1191. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/zlibvc.sln +119 -0
  1192. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc14/zlibvc.vcxproj +692 -0
  1193. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/miniunz.vcproj +565 -0
  1194. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/minizip.vcproj +562 -0
  1195. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/testzlib.vcproj +852 -0
  1196. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/testzlibdll.vcproj +565 -0
  1197. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/zlib.rc +32 -0
  1198. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/zlibstat.vcproj +835 -0
  1199. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/zlibvc.def +158 -0
  1200. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/zlibvc.sln +144 -0
  1201. package/mgba-bridge/vendor/mgba/src/third-party/zlib/contrib/vstudio/vc9/zlibvc.vcproj +1156 -0
  1202. package/mgba-bridge/vendor/mgba/src/third-party/zlib/crc32.c +1116 -0
  1203. package/mgba-bridge/vendor/mgba/src/third-party/zlib/crc32.h +9446 -0
  1204. package/mgba-bridge/vendor/mgba/src/third-party/zlib/deflate.c +2211 -0
  1205. package/mgba-bridge/vendor/mgba/src/third-party/zlib/deflate.h +346 -0
  1206. package/mgba-bridge/vendor/mgba/src/third-party/zlib/doc/algorithm.txt +209 -0
  1207. package/mgba-bridge/vendor/mgba/src/third-party/zlib/doc/crc-doc.1.0.pdf +0 -0
  1208. package/mgba-bridge/vendor/mgba/src/third-party/zlib/doc/rfc1950.txt +619 -0
  1209. package/mgba-bridge/vendor/mgba/src/third-party/zlib/doc/rfc1951.txt +955 -0
  1210. package/mgba-bridge/vendor/mgba/src/third-party/zlib/doc/rfc1952.txt +675 -0
  1211. package/mgba-bridge/vendor/mgba/src/third-party/zlib/doc/txtvsbin.txt +107 -0
  1212. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/README.examples +54 -0
  1213. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/enough.c +597 -0
  1214. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/fitblk.c +233 -0
  1215. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/gun.c +702 -0
  1216. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/gzappend.c +504 -0
  1217. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/gzjoin.c +449 -0
  1218. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/gzlog.c +1061 -0
  1219. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/gzlog.h +91 -0
  1220. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/gznorm.c +470 -0
  1221. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/zlib_how.html +545 -0
  1222. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/zpipe.c +205 -0
  1223. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/zran.c +479 -0
  1224. package/mgba-bridge/vendor/mgba/src/third-party/zlib/examples/zran.h +40 -0
  1225. package/mgba-bridge/vendor/mgba/src/third-party/zlib/gzclose.c +25 -0
  1226. package/mgba-bridge/vendor/mgba/src/third-party/zlib/gzguts.h +219 -0
  1227. package/mgba-bridge/vendor/mgba/src/third-party/zlib/gzlib.c +639 -0
  1228. package/mgba-bridge/vendor/mgba/src/third-party/zlib/gzread.c +652 -0
  1229. package/mgba-bridge/vendor/mgba/src/third-party/zlib/gzwrite.c +677 -0
  1230. package/mgba-bridge/vendor/mgba/src/third-party/zlib/infback.c +641 -0
  1231. package/mgba-bridge/vendor/mgba/src/third-party/zlib/inffast.c +323 -0
  1232. package/mgba-bridge/vendor/mgba/src/third-party/zlib/inffast.h +11 -0
  1233. package/mgba-bridge/vendor/mgba/src/third-party/zlib/inffixed.h +94 -0
  1234. package/mgba-bridge/vendor/mgba/src/third-party/zlib/inflate.c +1592 -0
  1235. package/mgba-bridge/vendor/mgba/src/third-party/zlib/inflate.h +126 -0
  1236. package/mgba-bridge/vendor/mgba/src/third-party/zlib/inftrees.c +304 -0
  1237. package/mgba-bridge/vendor/mgba/src/third-party/zlib/inftrees.h +62 -0
  1238. package/mgba-bridge/vendor/mgba/src/third-party/zlib/make_vms.com +867 -0
  1239. package/mgba-bridge/vendor/mgba/src/third-party/zlib/msdos/Makefile.bor +115 -0
  1240. package/mgba-bridge/vendor/mgba/src/third-party/zlib/msdos/Makefile.dj2 +104 -0
  1241. package/mgba-bridge/vendor/mgba/src/third-party/zlib/msdos/Makefile.emx +69 -0
  1242. package/mgba-bridge/vendor/mgba/src/third-party/zlib/msdos/Makefile.msc +112 -0
  1243. package/mgba-bridge/vendor/mgba/src/third-party/zlib/msdos/Makefile.tc +100 -0
  1244. package/mgba-bridge/vendor/mgba/src/third-party/zlib/nintendods/Makefile +126 -0
  1245. package/mgba-bridge/vendor/mgba/src/third-party/zlib/nintendods/README +5 -0
  1246. package/mgba-bridge/vendor/mgba/src/third-party/zlib/old/Makefile.emx +69 -0
  1247. package/mgba-bridge/vendor/mgba/src/third-party/zlib/old/Makefile.riscos +151 -0
  1248. package/mgba-bridge/vendor/mgba/src/third-party/zlib/old/README +3 -0
  1249. package/mgba-bridge/vendor/mgba/src/third-party/zlib/old/descrip.mms +48 -0
  1250. package/mgba-bridge/vendor/mgba/src/third-party/zlib/old/os2/Makefile.os2 +136 -0
  1251. package/mgba-bridge/vendor/mgba/src/third-party/zlib/old/os2/zlib.def +51 -0
  1252. package/mgba-bridge/vendor/mgba/src/third-party/zlib/old/visual-basic.txt +160 -0
  1253. package/mgba-bridge/vendor/mgba/src/third-party/zlib/os400/README400 +48 -0
  1254. package/mgba-bridge/vendor/mgba/src/third-party/zlib/os400/bndsrc +119 -0
  1255. package/mgba-bridge/vendor/mgba/src/third-party/zlib/os400/make.sh +366 -0
  1256. package/mgba-bridge/vendor/mgba/src/third-party/zlib/os400/zlib.inc +527 -0
  1257. package/mgba-bridge/vendor/mgba/src/third-party/zlib/qnx/package.qpg +141 -0
  1258. package/mgba-bridge/vendor/mgba/src/third-party/zlib/treebuild.xml +116 -0
  1259. package/mgba-bridge/vendor/mgba/src/third-party/zlib/trees.c +1182 -0
  1260. package/mgba-bridge/vendor/mgba/src/third-party/zlib/trees.h +128 -0
  1261. package/mgba-bridge/vendor/mgba/src/third-party/zlib/uncompr.c +93 -0
  1262. package/mgba-bridge/vendor/mgba/src/third-party/zlib/watcom/watcom_f.mak +43 -0
  1263. package/mgba-bridge/vendor/mgba/src/third-party/zlib/watcom/watcom_l.mak +43 -0
  1264. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/DLL_FAQ.txt +397 -0
  1265. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/Makefile.bor +109 -0
  1266. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/Makefile.gcc +177 -0
  1267. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/Makefile.msc +159 -0
  1268. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/README-WIN32.txt +103 -0
  1269. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/VisualC.txt +3 -0
  1270. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/zlib.def +97 -0
  1271. package/mgba-bridge/vendor/mgba/src/third-party/zlib/win32/zlib1.rc +40 -0
  1272. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zconf.h +534 -0
  1273. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zconf.h.cmakein +536 -0
  1274. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zconf.h.in +534 -0
  1275. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zlib.3 +149 -0
  1276. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zlib.3.pdf +0 -0
  1277. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zlib.h +1935 -0
  1278. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zlib.map +100 -0
  1279. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zlib.pc.cmakein +13 -0
  1280. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zlib.pc.in +13 -0
  1281. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zlib2ansi +152 -0
  1282. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zutil.c +325 -0
  1283. package/mgba-bridge/vendor/mgba/src/third-party/zlib/zutil.h +274 -0
  1284. package/mgba-bridge/vendor/mgba/src/tools/docgen.c +541 -0
  1285. package/mgba-bridge/vendor/mgba/src/tools/font-sdf.c +136 -0
  1286. package/mgba-bridge/vendor/mgba/src/tools/updater-main.c +377 -0
  1287. package/mgba-bridge/vendor/mgba/src/util/CMakeLists.txt +68 -0
  1288. package/mgba-bridge/vendor/mgba/src/util/audio-buffer.c +62 -0
  1289. package/mgba-bridge/vendor/mgba/src/util/audio-resampler.c +109 -0
  1290. package/mgba-bridge/vendor/mgba/src/util/circle-buffer.c +274 -0
  1291. package/mgba-bridge/vendor/mgba/src/util/configuration.c +233 -0
  1292. package/mgba-bridge/vendor/mgba/src/util/convolve.c +182 -0
  1293. package/mgba-bridge/vendor/mgba/src/util/crc32.c +138 -0
  1294. package/mgba-bridge/vendor/mgba/src/util/elf-read.c +128 -0
  1295. package/mgba-bridge/vendor/mgba/src/util/formatting.c +87 -0
  1296. package/mgba-bridge/vendor/mgba/src/util/gbk-table.c +129 -0
  1297. package/mgba-bridge/vendor/mgba/src/util/geometry.c +94 -0
  1298. package/mgba-bridge/vendor/mgba/src/util/gui/file-select.c +236 -0
  1299. package/mgba-bridge/vendor/mgba/src/util/gui/font-metrics.c +199 -0
  1300. package/mgba-bridge/vendor/mgba/src/util/gui/font.c +169 -0
  1301. package/mgba-bridge/vendor/mgba/src/util/gui/menu.c +412 -0
  1302. package/mgba-bridge/vendor/mgba/src/util/gui.c +81 -0
  1303. package/mgba-bridge/vendor/mgba/src/util/hash.c +108 -0
  1304. package/mgba-bridge/vendor/mgba/src/util/image/export.c +81 -0
  1305. package/mgba-bridge/vendor/mgba/src/util/image/font.c +274 -0
  1306. package/mgba-bridge/vendor/mgba/src/util/image/png-io.c +730 -0
  1307. package/mgba-bridge/vendor/mgba/src/util/image.c +1109 -0
  1308. package/mgba-bridge/vendor/mgba/src/util/interpolator.c +116 -0
  1309. package/mgba-bridge/vendor/mgba/src/util/md5.c +228 -0
  1310. package/mgba-bridge/vendor/mgba/src/util/memory.c +15 -0
  1311. package/mgba-bridge/vendor/mgba/src/util/patch-fast.c +130 -0
  1312. package/mgba-bridge/vendor/mgba/src/util/patch-ips.c +93 -0
  1313. package/mgba-bridge/vendor/mgba/src/util/patch-ups.c +254 -0
  1314. package/mgba-bridge/vendor/mgba/src/util/patch.c +25 -0
  1315. package/mgba-bridge/vendor/mgba/src/util/ring-fifo.c +104 -0
  1316. package/mgba-bridge/vendor/mgba/src/util/sfo.c +229 -0
  1317. package/mgba-bridge/vendor/mgba/src/util/sha1.c +258 -0
  1318. package/mgba-bridge/vendor/mgba/src/util/string.c +652 -0
  1319. package/mgba-bridge/vendor/mgba/src/util/table.c +682 -0
  1320. package/mgba-bridge/vendor/mgba/src/util/text-codec.c +197 -0
  1321. package/mgba-bridge/vendor/mgba/src/util/vector.c +18 -0
  1322. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-devlist.c +104 -0
  1323. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-dirent.c +173 -0
  1324. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-fd.c +282 -0
  1325. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-fifo.c +102 -0
  1326. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-file.c +159 -0
  1327. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-lzma.c +404 -0
  1328. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-mem.c +331 -0
  1329. package/mgba-bridge/vendor/mgba/src/util/vfs/vfs-zip.c +804 -0
  1330. package/mgba-bridge/vendor/mgba/src/util/vfs.c +320 -0
  1331. package/mgba-bridge/vendor/mgba/tools/deploy-mac.py +178 -0
  1332. package/mgba-bridge/vendor/mgba/tools/deploy-win.sh +27 -0
  1333. package/mgba-bridge/vendor/mgba/tools/dlls.gdb +3 -0
  1334. package/mgba-bridge/vendor/mgba/tools/make-dotcode.py +154 -0
  1335. package/mgba-bridge/vendor/mgba/tools/perf.py +230 -0
  1336. package/mgba-bridge/vendor/mgba/tools/sanitize-deb.sh +74 -0
  1337. package/mgba-bridge/vendor/mgba/tools/snes-tile.py +94 -0
  1338. package/mgba-bridge/vendor/mgba/version.cmake +62 -0
  1339. package/package.json +47 -0
  1340. package/src/audio-output.ts +387 -0
  1341. package/src/config.ts +114 -0
  1342. package/src/constants.ts +37 -0
  1343. package/src/extension.ts +570 -0
  1344. package/src/gameboy-mgba.ts +133 -0
  1345. package/src/gameboy-types.ts +24 -0
  1346. package/src/gameboy.ts +33 -0
  1347. package/src/index.ts +1 -0
  1348. package/src/mgba/bridge-bin.ts +66 -0
  1349. package/src/mgba/bridge.ts +145 -0
  1350. package/src/mgba/protocol.ts +30 -0
  1351. package/src/mgba/stdio.ts +74 -0
  1352. package/src/notify.ts +12 -0
  1353. package/src/pi-boy-component.ts +372 -0
  1354. package/src/render/ansi.ts +239 -0
  1355. package/src/render/kitty.ts +154 -0
  1356. package/src/roms.ts +163 -0
  1357. package/src/runtime.ts +36 -0
  1358. package/src/save-state.ts +94 -0
  1359. package/src/terminal.ts +18 -0
  1360. package/tsconfig.json +11 -0
  1361. package/types/shims.d.ts +121 -0
@@ -0,0 +1,2137 @@
1
+ /* Copyright (c) 2013-2019 Jeffrey Pfau
2
+ *
3
+ * This Source Code Form is subject to the terms of the Mozilla Public
4
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
5
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6
+ #include <mgba/internal/gba/renderers/gl.h>
7
+
8
+ #ifdef BUILD_GLES3
9
+
10
+ #include <mgba/core/cache-set.h>
11
+ #include <mgba/internal/arm/macros.h>
12
+ #include <mgba/internal/gba/io.h>
13
+ #include <mgba/internal/gba/renderers/cache-set.h>
14
+ #include <mgba-util/memory.h>
15
+
16
+ #define OPENGL_MAGIC 0x6E726C67
17
+
18
+ static void GBAVideoGLRendererInit(struct GBAVideoRenderer* renderer);
19
+ static void GBAVideoGLRendererDeinit(struct GBAVideoRenderer* renderer);
20
+ static void GBAVideoGLRendererReset(struct GBAVideoRenderer* renderer);
21
+ static uint32_t GBAVideoGLRendererId(const struct GBAVideoRenderer* renderer);
22
+ static bool GBAVideoGLRendererLoadState(struct GBAVideoRenderer* renderer, const void* state, size_t size);
23
+ static void GBAVideoGLRendererSaveState(struct GBAVideoRenderer* renderer, void** state, size_t* size);
24
+ static void GBAVideoGLRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
25
+ static void GBAVideoGLRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
26
+ static void GBAVideoGLRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
27
+ static uint16_t GBAVideoGLRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
28
+ static void GBAVideoGLRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
29
+ static void GBAVideoGLRendererFinishFrame(struct GBAVideoRenderer* renderer);
30
+ static void GBAVideoGLRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
31
+ static void GBAVideoGLRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
32
+
33
+ static void GBAVideoGLRendererUpdateDISPCNT(struct GBAVideoGLRenderer* renderer);
34
+ static void GBAVideoGLRendererWriteBGCNT(struct GBAVideoGLBackground* bg, uint16_t value);
35
+ static void GBAVideoGLRendererWriteBGX_LO(struct GBAVideoGLBackground* bg, uint16_t value);
36
+ static void GBAVideoGLRendererWriteBGX_HI(struct GBAVideoGLBackground* bg, uint16_t value);
37
+ static void GBAVideoGLRendererWriteBGY_LO(struct GBAVideoGLBackground* bg, uint16_t value);
38
+ static void GBAVideoGLRendererWriteBGY_HI(struct GBAVideoGLBackground* bg, uint16_t value);
39
+ static void GBAVideoGLRendererWriteBLDCNT(struct GBAVideoGLRenderer* renderer, uint16_t value);
40
+
41
+ static void GBAVideoGLRendererDrawSprite(struct GBAVideoGLRenderer* renderer, struct GBAObj* sprite, int y, int spriteY);
42
+ static void GBAVideoGLRendererDrawBackgroundMode0(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y);
43
+ static void GBAVideoGLRendererDrawBackgroundMode2(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y);
44
+ static void GBAVideoGLRendererDrawBackgroundMode3(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y);
45
+ static void GBAVideoGLRendererDrawBackgroundMode4(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y);
46
+ static void GBAVideoGLRendererDrawBackgroundMode5(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y);
47
+ static void GBAVideoGLRendererDrawWindow(struct GBAVideoGLRenderer* renderer, int y);
48
+
49
+ static void _cleanRegister(struct GBAVideoGLRenderer* renderer, int address, uint16_t value);
50
+ static void _drawScanlines(struct GBAVideoGLRenderer* renderer, int lastY);
51
+ static void _finalizeLayers(struct GBAVideoGLRenderer* renderer);
52
+
53
+ #define TEST_LAYER_ENABLED(X) !glRenderer->d.disableBG[X] && glRenderer->bg[X].enabled == 4
54
+
55
+ struct GBAVideoGLUniform {
56
+ const char* name;
57
+ int type;
58
+ };
59
+
60
+ #define PALETTE_ENTRY "#define PALETTE_ENTRY(x) (vec3((ivec3(0x1F, 0x3E0, 0x7C00) & (x)) >> ivec3(0, 5, 10)) / 31.)\n"
61
+ #define MOSAIC \
62
+ "#define MOSAIC(LHS, RHS) (((int(LHS) * mosaicTable[RHS]) >> 12) * RHS)\n" \
63
+ "const int mosaicTable[17] = int[17](0, 4096, 2048, 1366, 1024, 820, 683, 586, 512, 456, 410, 373, 342, 316, 293, 274, 256);\n"
64
+
65
+ static const GLchar* const _gles3Header =
66
+ "#version 300 es\n"
67
+ "#define OUT(n) layout(location = n)\n"
68
+ PALETTE_ENTRY
69
+ "precision highp float;\n"
70
+ "precision highp int;\n"
71
+ "precision highp sampler2D;\n"
72
+ "precision highp isampler2D;\n";
73
+
74
+ static const GLchar* const _gl3Header =
75
+ "#version 330 core\n"
76
+ "#define OUT(n) layout(location = n)\n"
77
+ PALETTE_ENTRY
78
+ "precision highp float;\n";
79
+
80
+ static const char* const _vertexShader =
81
+ "in vec2 position;\n"
82
+ "uniform ivec2 loc;\n"
83
+ "uniform ivec2 maxPos;\n"
84
+ "out vec2 texCoord;\n"
85
+
86
+ "void main() {\n"
87
+ " vec2 local = vec2(position.x, float(position.y * float(loc.x) + float(loc.y)) / float(maxPos.y));\n"
88
+ " gl_Position = vec4((local * 2. - 1.) * vec2(sign(maxPos)), 0., 1.);\n"
89
+ " texCoord = local * vec2(abs(maxPos));\n"
90
+ "}";
91
+
92
+ static const char* const _renderTile16 =
93
+ "#ifndef VRAM_MASK\n"
94
+ "#define VRAM_MASK\n"
95
+ "#endif\n"
96
+ "int renderTile(int tile, int paletteId, ivec2 localCoord) {\n"
97
+ " int address = charBase + tile * 16 + (localCoord.x >> 2) + (localCoord.y << 1);\n"
98
+ " int halfrow = texelFetch(vram, ivec2(address & 255, (address >> 8) VRAM_MASK), 0).r;\n"
99
+ " int entry = (halfrow >> (4 * (localCoord.x & 3))) & 15;\n"
100
+ " if (entry == 0) {\n"
101
+ " discard;\n"
102
+ " }\n"
103
+ " return paletteId * 16 + entry;\n"
104
+ "}\n"
105
+ "int mask(int tile) {\n"
106
+ " return tile & 31;\n"
107
+ "}";
108
+
109
+ static const char* const _renderTile256 =
110
+ "#ifndef VRAM_MASK\n"
111
+ "#define VRAM_MASK\n"
112
+ "#endif\n"
113
+ "int renderTile(int tile, int paletteId, ivec2 localCoord) {\n"
114
+ " int address = charBase + tile * 32 + (localCoord.x >> 1) + (localCoord.y << 2);\n"
115
+ " int halfrow = texelFetch(vram, ivec2(address & 255, (address >> 8) VRAM_MASK), 0).r;\n"
116
+ " int entry = (halfrow >> (8 * (localCoord.x & 1))) & 255;\n"
117
+ " if (entry == 0) {\n"
118
+ " discard;\n"
119
+ " }\n"
120
+ " return entry;\n"
121
+ "}"
122
+ "int mask(int tile) {\n"
123
+ " return tile & 15;\n"
124
+ "}";
125
+
126
+ static const struct GBAVideoGLUniform _uniformsMode0[] = {
127
+ { "loc", GBA_GL_VS_LOC, },
128
+ { "maxPos", GBA_GL_VS_MAXPOS, },
129
+ { "vram", GBA_GL_BG_VRAM, },
130
+ { "palette", GBA_GL_BG_PALETTE, },
131
+ { "screenBase", GBA_GL_BG_SCREENBASE, },
132
+ { "charBase", GBA_GL_BG_CHARBASE, },
133
+ { "size", GBA_GL_BG_SIZE, },
134
+ { "offset", GBA_GL_BG_OFFSET, },
135
+ { "mosaic", GBA_GL_BG_MOSAIC, },
136
+ { 0 }
137
+ };
138
+
139
+ static const char* const _renderMode0 =
140
+ MOSAIC
141
+ "in vec2 texCoord;\n"
142
+ "uniform isampler2D vram;\n"
143
+ "uniform sampler2D palette;\n"
144
+ "uniform int screenBase;\n"
145
+ "uniform int charBase;\n"
146
+ "uniform int size;\n"
147
+ "uniform int offset[160];\n"
148
+ "uniform ivec2 mosaic;\n"
149
+ "OUT(0) out vec4 color;\n"
150
+
151
+ "int renderTile(int tile, int paletteId, ivec2 localCoord);\n"
152
+
153
+ "void main() {\n"
154
+ " ivec2 coord = ivec2(texCoord);\n"
155
+ " if (mosaic.x > 1) {\n"
156
+ " coord.x = MOSAIC(coord.x, mosaic.x);\n"
157
+ " }\n"
158
+ " if (mosaic.y > 1) {\n"
159
+ " coord.y = MOSAIC(coord.y, mosaic.y);\n"
160
+ " }\n"
161
+ " coord += (ivec2(0x1FF, 0x1FF000) & offset[int(texCoord.y)]) >> ivec2(0, 12);\n"
162
+ " ivec2 wrap = ivec2(255, 255);\n"
163
+ " int doty = 0;\n"
164
+ " if ((size & 1) == 1) {\n"
165
+ " wrap.x = 511;\n"
166
+ " ++doty;\n"
167
+ " }\n"
168
+ " if ((size & 2) == 2) {\n"
169
+ " wrap.y = 511;\n"
170
+ " ++doty;\n"
171
+ " }\n"
172
+ " coord &= wrap;\n"
173
+ " wrap = coord & 256;\n"
174
+ " coord &= 255;\n"
175
+ " coord.y += wrap.x + wrap.y * doty;\n"
176
+ " int mapAddress = screenBase + (coord.x >> 3) + (coord.y >> 3) * 32;\n"
177
+ " int map = texelFetch(vram, ivec2(mapAddress & 255, mapAddress >> 8), 0).r;\n"
178
+ " if ((map & 1024) == 1024) {\n"
179
+ " coord.x ^= 7;\n"
180
+ " }\n"
181
+ " if ((map & 2048) == 2048) {\n"
182
+ " coord.y ^= 7;\n"
183
+ " }\n"
184
+ " int tile = map & 1023;\n"
185
+ " int paletteEntry = renderTile(tile, (map >> 12) & 15, coord & 7);\n"
186
+ " color = texelFetch(palette, ivec2(paletteEntry, int(texCoord.y)), 0);\n"
187
+ "}\n";
188
+
189
+ static const char* const _fetchTileOverflow =
190
+ "int fetchTile(ivec2 coord) {\n"
191
+ " int sizeAdjusted = (0x8000 << size) - 1;\n"
192
+ " coord &= sizeAdjusted;\n"
193
+ " return renderTile(coord);\n"
194
+ "}";
195
+
196
+ static const char* const _fetchTileNoOverflow =
197
+ "int fetchTile(ivec2 coord) {\n"
198
+ " int sizeAdjusted = (0x8000 << size) - 1;\n"
199
+ " ivec2 outerCoord = coord & ~sizeAdjusted;\n"
200
+ " if ((outerCoord.x | outerCoord.y) != 0) {\n"
201
+ " discard;\n"
202
+ " }\n"
203
+ " return renderTile(coord);\n"
204
+ "}";
205
+
206
+ static const struct GBAVideoGLUniform _uniformsMode2[] = {
207
+ { "loc", GBA_GL_VS_LOC, },
208
+ { "maxPos", GBA_GL_VS_MAXPOS, },
209
+ { "vram", GBA_GL_BG_VRAM, },
210
+ { "palette", GBA_GL_BG_PALETTE, },
211
+ { "screenBase", GBA_GL_BG_SCREENBASE, },
212
+ { "oldCharBase", GBA_GL_BG_OLDCHARBASE, },
213
+ { "charBase", GBA_GL_BG_CHARBASE, },
214
+ { "size", GBA_GL_BG_SIZE, },
215
+ { "offset", GBA_GL_BG_OFFSET, },
216
+ { "transform", GBA_GL_BG_TRANSFORM, },
217
+ { "range", GBA_GL_BG_RANGE, },
218
+ { "mosaic", GBA_GL_BG_MOSAIC, },
219
+ { 0 }
220
+ };
221
+
222
+ static const char* const _interpolate =
223
+ "vec2 interpolate(ivec2 arr[4], float x) {\n"
224
+ " float x1m = 1. - x;\n"
225
+ " return x1m * x1m * x1m * vec2(arr[0]) +"
226
+ " 3. * x1m * x1m * x * vec2(arr[1]) +"
227
+ " 3. * x1m * x * x * vec2(arr[2]) +"
228
+ " x * x * x * vec2(arr[3]);\n"
229
+ "}\n"
230
+
231
+ "void loadAffine(int y, out ivec2 mat[4], out ivec2 aff[4]) {\n"
232
+ " int start = max(range.x, y - 3);\n"
233
+ " mat[0] = transform[start + 0].xy;\n"
234
+ " aff[0] = transform[start + 0].zw;\n"
235
+ " mat[1] = transform[start + 1].xy;\n"
236
+ " aff[1] = transform[start + 1].zw;\n"
237
+ " mat[2] = transform[start + 2].xy;\n"
238
+ " aff[2] = transform[start + 2].zw;\n"
239
+ " mat[3] = transform[start + 3].xy;\n"
240
+ " aff[3] = transform[start + 3].zw;\n"
241
+ "}\n"
242
+
243
+ "ivec2 affineInterpolate() {\n"
244
+ " ivec2 mat[4];\n"
245
+ " ivec2 offset[4];\n"
246
+ " vec2 incoord = texCoord;\n"
247
+ " if (mosaic.x > 1) {\n"
248
+ " incoord.x = float(MOSAIC(incoord.x, mosaic.x));\n"
249
+ " }\n"
250
+ " if (mosaic.y > 1) {\n"
251
+ " incoord.y = float(MOSAIC(incoord.y, mosaic.y));\n"
252
+ " }\n"
253
+ " loadAffine(int(incoord.y), mat, offset);\n"
254
+ " float y = fract(incoord.y);\n"
255
+ " float start = 2. / 3.;\n"
256
+ " if (int(incoord.y) - range.x < 4) {\n"
257
+ " y = incoord.y - float(range.x);\n"
258
+ " start -= 1.;\n"
259
+ " }\n"
260
+ " float lin = start + y / 3.;\n"
261
+ " vec2 mixedTransform = interpolate(mat, lin);\n"
262
+ " vec2 mixedOffset = interpolate(offset, lin);\n"
263
+ " return ivec2(mixedTransform * incoord.x + mixedOffset);\n"
264
+ "}\n";
265
+
266
+ static const char* const _renderMode2 =
267
+ MOSAIC
268
+ "in vec2 texCoord;\n"
269
+ "uniform isampler2D vram;\n"
270
+ "uniform sampler2D palette;\n"
271
+ "uniform int screenBase;\n"
272
+ "uniform ivec2 oldCharBase;\n"
273
+ "uniform int charBase;\n"
274
+ "uniform int size;\n"
275
+ "uniform ivec4 transform[160];\n"
276
+ "uniform ivec2 range;\n"
277
+ "uniform ivec2 mosaic;\n"
278
+ "OUT(0) out vec4 color;\n"
279
+
280
+ "int fetchTile(ivec2 coord);\n"
281
+ "ivec2 affineInterpolate();\n"
282
+
283
+ "int renderTile(ivec2 coord) {\n"
284
+ " int map = (coord.x >> 11) + (((coord.y >> 7) & 0x7F0) << size);\n"
285
+ " int mapAddress = screenBase + (map >> 1);\n"
286
+ " int twomaps = texelFetch(vram, ivec2(mapAddress & 255, mapAddress >> 8), 0).r;\n"
287
+ " int tile = (twomaps >> (8 * (map & 1))) & 255;\n"
288
+ " int newCharBase = charBase;\n"
289
+ " if (newCharBase != oldCharBase.x) {\n"
290
+ " int y = int(texCoord.y);\n"
291
+ // If the charbase has changed (and the scale is greater than 1), we might still be drawing
292
+ // the tile associated with the pixel above us. If we're still on that tile, we want to use
293
+ // the charbase associated with it instead of the new one. Cf. https://mgba.io/i/1631
294
+ " if (y == oldCharBase.y && transform[y - 1].w >> 11 == coord.y >> 11) {\n"
295
+ " newCharBase = oldCharBase.x;\n"
296
+ " }\n"
297
+ " }\n"
298
+ " int address = newCharBase + tile * 32 + ((coord.x >> 9) & 3) + ((coord.y >> 6) & 0x1C);\n"
299
+ " int halfrow = texelFetch(vram, ivec2(address & 255, address >> 8), 0).r;\n"
300
+ " int entry = (halfrow >> (8 * ((coord.x >> 8) & 1))) & 255;\n"
301
+ " if (entry == 0) {\n"
302
+ " discard;\n"
303
+ " }\n"
304
+ " return entry;\n"
305
+ "}\n"
306
+
307
+ "void main() {\n"
308
+ " int paletteEntry = fetchTile(affineInterpolate());\n"
309
+ " color = texelFetch(palette, ivec2(paletteEntry, int(texCoord.y)), 0);\n"
310
+ "}";
311
+
312
+ static const struct GBAVideoGLUniform _uniformsMode35[] = {
313
+ { "loc", GBA_GL_VS_LOC, },
314
+ { "maxPos", GBA_GL_VS_MAXPOS, },
315
+ { "vram", GBA_GL_BG_VRAM, },
316
+ { "charBase", GBA_GL_BG_CHARBASE, },
317
+ { "size", GBA_GL_BG_SIZE, },
318
+ { "offset", GBA_GL_BG_OFFSET, },
319
+ { "transform", GBA_GL_BG_TRANSFORM, },
320
+ { "range", GBA_GL_BG_RANGE, },
321
+ { "mosaic", GBA_GL_BG_MOSAIC, },
322
+ { 0 }
323
+ };
324
+
325
+ static const char* const _renderMode35 =
326
+ MOSAIC
327
+ "in vec2 texCoord;\n"
328
+ "uniform isampler2D vram;\n"
329
+ "uniform int charBase;\n"
330
+ "uniform ivec2 size;\n"
331
+ "uniform ivec4 transform[160];\n"
332
+ "uniform ivec2 range;\n"
333
+ "uniform ivec2 mosaic;\n"
334
+ "OUT(0) out vec4 color;\n"
335
+
336
+ "ivec2 affineInterpolate();\n"
337
+
338
+ "void main() {\n"
339
+ " ivec2 coord = affineInterpolate();\n"
340
+ " if (coord.x < 0 || coord.x >= (size.x << 8)) {\n"
341
+ " discard;\n"
342
+ " }\n"
343
+ " if (coord.y < 0 || coord.y >= (size.y << 8)) {\n"
344
+ " discard;\n"
345
+ " }\n"
346
+ " int address = charBase + (coord.x >> 8) + (coord.y >> 8) * size.x;\n"
347
+ " int entry = texelFetch(vram, ivec2(address & 255, address >> 8), 0).r;\n"
348
+ " color = vec4(float(entry & 0x1F) / 31., float((entry >> 5) & 0x1F) / 31., float((entry >> 10) & 0x1F) / 31., 1.);\n"
349
+ "}";
350
+
351
+ static const struct GBAVideoGLUniform _uniformsMode4[] = {
352
+ { "loc", GBA_GL_VS_LOC, },
353
+ { "maxPos", GBA_GL_VS_MAXPOS, },
354
+ { "vram", GBA_GL_BG_VRAM, },
355
+ { "palette", GBA_GL_BG_PALETTE, },
356
+ { "charBase", GBA_GL_BG_CHARBASE, },
357
+ { "size", GBA_GL_BG_SIZE, },
358
+ { "offset", GBA_GL_BG_OFFSET, },
359
+ { "transform", GBA_GL_BG_TRANSFORM, },
360
+ { "range", GBA_GL_BG_RANGE, },
361
+ { "mosaic", GBA_GL_BG_MOSAIC, },
362
+ { 0 }
363
+ };
364
+
365
+ static const char* const _renderMode4 =
366
+ MOSAIC
367
+ "in vec2 texCoord;\n"
368
+ "uniform isampler2D vram;\n"
369
+ "uniform sampler2D palette;\n"
370
+ "uniform int charBase;\n"
371
+ "uniform ivec2 size;\n"
372
+ "uniform ivec4 transform[160];\n"
373
+ "uniform ivec2 range;\n"
374
+ "uniform ivec2 mosaic;\n"
375
+ "OUT(0) out vec4 color;\n"
376
+
377
+ "ivec2 affineInterpolate();\n"
378
+
379
+ "void main() {\n"
380
+ " ivec2 coord = affineInterpolate();\n"
381
+ " if (coord.x < 0 || coord.x >= (size.x << 8)) {\n"
382
+ " discard;\n"
383
+ " }\n"
384
+ " if (coord.y < 0 || coord.y >= (size.y << 8)) {\n"
385
+ " discard;\n"
386
+ " }\n"
387
+ " int address = charBase + (coord.x >> 8) + (coord.y >> 8) * size.x;\n"
388
+ " int twoEntries = texelFetch(vram, ivec2((address >> 1) & 255, address >> 9), 0).r;\n"
389
+ " int entry = (twoEntries >> (8 * (address & 1))) & 255;\n"
390
+ " if (entry == 0) {\n"
391
+ " discard;\n"
392
+ " }\n"
393
+ " color = texelFetch(palette, ivec2(entry, int(texCoord.y)), 0);\n"
394
+ "}";
395
+
396
+ static const struct GBAVideoGLUniform _uniformsObj[] = {
397
+ { "loc", GBA_GL_VS_LOC, },
398
+ { "maxPos", GBA_GL_VS_MAXPOS, },
399
+ { "vram", GBA_GL_OBJ_VRAM, },
400
+ { "palette", GBA_GL_OBJ_PALETTE, },
401
+ { "charBase", GBA_GL_OBJ_CHARBASE, },
402
+ { "stride", GBA_GL_OBJ_STRIDE, },
403
+ { "localPalette", GBA_GL_OBJ_LOCALPALETTE, },
404
+ { "inflags", GBA_GL_OBJ_INFLAGS, },
405
+ { "transform", GBA_GL_OBJ_TRANSFORM, },
406
+ { "dims", GBA_GL_OBJ_DIMS, },
407
+ { "objwin", GBA_GL_OBJ_OBJWIN, },
408
+ { "mosaic", GBA_GL_OBJ_MOSAIC, },
409
+ { "cyclesRemaining", GBA_GL_OBJ_CYCLES, },
410
+ { "tile", GBA_GL_OBJ_TILE, },
411
+ { 0 }
412
+ };
413
+
414
+ static const char* const _renderObj =
415
+ MOSAIC
416
+ "in vec2 texCoord;\n"
417
+ "uniform isampler2D vram;\n"
418
+ "uniform sampler2D palette;\n"
419
+ "uniform int charBase;\n"
420
+ "uniform int tile;\n"
421
+ "uniform int stride;\n"
422
+ "uniform int localPalette;\n"
423
+ "uniform ivec4 inflags;\n"
424
+ "uniform mat2x2 transform;\n"
425
+ "uniform ivec4 dims;\n"
426
+ "uniform ivec3 objwin;\n"
427
+ "uniform ivec4 mosaic;\n"
428
+ "uniform int cyclesRemaining[160];\n"
429
+ "OUT(0) out vec4 color;\n"
430
+ "OUT(1) out ivec4 flags;\n"
431
+ "OUT(2) out ivec4 window;\n"
432
+
433
+ "int renderTile(int tile, int paletteId, ivec2 localCoord);\n"
434
+ "int mask(int);\n"
435
+ "#define VRAM_MASK & 191\n"
436
+
437
+ "void main() {\n"
438
+ " vec2 incoord = texCoord;\n"
439
+ " if (mosaic.x > 1) {\n"
440
+ " int x = int(incoord.x);\n"
441
+ " x = MOSAIC(mosaic.z + x, mosaic.x) - mosaic.z;\n"
442
+ " incoord.x = float(clamp(x, 0, dims.z - 1));\n"
443
+ " } else if (mosaic.x < -1) {\n"
444
+ " int x = dims.z - int(incoord.x) - 1;\n"
445
+ " x = dims.z - MOSAIC(mosaic.z + x, -mosaic.x) + mosaic.z - 1;\n"
446
+ " incoord.x = float(clamp(x, 0, dims.z - 1));\n"
447
+ " }\n"
448
+ " if (cyclesRemaining[int(incoord.y) + mosaic.w] <= 0) {\n"
449
+ " discard;\n"
450
+ " }\n"
451
+ " if (mosaic.y > 1) {\n"
452
+ " int y = int(incoord.y);\n"
453
+ " y = MOSAIC(mosaic.w + y, mosaic.y) - mosaic.w;"
454
+ " incoord.y = float(clamp(y, 0, dims.w - 1));\n"
455
+ " }\n"
456
+ " ivec2 coord = ivec2(transform * (incoord - vec2(dims.zw) / 2.) + vec2(dims.xy) / 2.);\n"
457
+ " if ((coord & ~(dims.xy - 1)) != ivec2(0, 0)) {\n"
458
+ " discard;\n"
459
+ " }\n"
460
+ " int paletteEntry = renderTile(mask((coord.x >> 3) + tile) + (coord.y >> 3) * stride, localPalette, coord & 7);\n"
461
+ " color = texelFetch(palette, ivec2(paletteEntry + 256, int(texCoord.y) + mosaic.w), 0);\n"
462
+ " flags = inflags;\n"
463
+ " gl_FragDepth = float(flags.x) / 16.;\n"
464
+ " window = ivec4(objwin, 0);\n"
465
+ "}\n";
466
+
467
+ static const struct GBAVideoGLUniform _uniformsObjPriority[] = {
468
+ { "loc", GBA_GL_VS_LOC, },
469
+ { "maxPos", GBA_GL_VS_MAXPOS, },
470
+ { "inflags", GBA_GL_OBJ_INFLAGS, },
471
+ { 0 }
472
+ };
473
+
474
+ static const char* const _renderObjPriority =
475
+ "in vec2 texCoord;\n"
476
+ "uniform ivec4 inflags;\n"
477
+ "OUT(0) out vec4 color;\n"
478
+ "OUT(1) out ivec4 flags;\n"
479
+
480
+ "void main() {\n"
481
+ " flags = inflags;\n"
482
+ " gl_FragDepth = float(flags.x) / 16.;\n"
483
+ " color = vec4(0., 0., 0., 0.);"
484
+ "}";
485
+
486
+ static const struct GBAVideoGLUniform _uniformsWindow[] = {
487
+ { "loc", GBA_GL_VS_LOC, },
488
+ { "maxPos", GBA_GL_VS_MAXPOS, },
489
+ { "dispcnt", GBA_GL_WIN_DISPCNT, },
490
+ { "blend", GBA_GL_WIN_BLEND, },
491
+ { "flags", GBA_GL_WIN_FLAGS, },
492
+ { "win0", GBA_GL_WIN_WIN0, },
493
+ { "win1", GBA_GL_WIN_WIN1, },
494
+ { "circle0", GBA_GL_WIN_CIRCLE0, },
495
+ { "circle1", GBA_GL_WIN_CIRCLE1, },
496
+ { "disableInterp", GBA_GL_WIN_DISABLE_INTERP, },
497
+ { 0 }
498
+ };
499
+
500
+ static const char* const _renderWindow =
501
+ "in vec2 texCoord;\n"
502
+ "uniform int dispcnt;\n"
503
+ "uniform ivec2 blend;\n"
504
+ "uniform ivec3 flags;\n"
505
+ "uniform ivec4 win0[160];\n"
506
+ "uniform ivec4 win1[160];\n"
507
+ "uniform vec3 circle0;\n"
508
+ "uniform vec3 circle1;\n"
509
+ "uniform bool disableInterp;\n"
510
+ "OUT(0) out ivec4 window;\n"
511
+
512
+ "bool crop(vec4 windowParams) {\n"
513
+ " bvec4 compare = lessThan(texCoord.xxyy, windowParams);\n"
514
+ " compare = equal(compare, bvec4(true, false, true, false));\n"
515
+ " if (any(compare)) {\n"
516
+ " vec2 h = windowParams.xy;\n"
517
+ " vec2 v = windowParams.zw;\n"
518
+ " if (v.x > v.y) {\n"
519
+ " if (compare.z && compare.w) {\n"
520
+ " return false;\n"
521
+ " }\n"
522
+ " } else if (compare.z || compare.w) {\n"
523
+ " return false;\n"
524
+ " }\n"
525
+ " if (h.x > h.y) {\n"
526
+ " if (compare.x && compare.y) {\n"
527
+ " return false;\n"
528
+ " }\n"
529
+ " } else if (compare.x || compare.y) {\n"
530
+ " return false;\n"
531
+ " }\n"
532
+ " }\n"
533
+ " return true;\n"
534
+ "}\n"
535
+
536
+ "vec4 interpolate(vec4 top, vec4 bottom) {\n"
537
+ " if (disableInterp || distance(top, bottom) > 40.) {\n"
538
+ " return top;\n"
539
+ " }\n"
540
+ " return vec4(mix(bottom.xy, top.xy, fract(texCoord.y)), top.zw);\n"
541
+ "}\n"
542
+
543
+ "bool test(vec3 circle, vec4 top, vec4 bottom) {\n"
544
+ " if (circle.z > 0.) {\n"
545
+ " return distance(circle.xy, texCoord.xy) <= circle.z;\n"
546
+ " }\n"
547
+ " return crop(interpolate(top, bottom));\n"
548
+ "}\n"
549
+
550
+ "void main() {\n"
551
+ " ivec4 windowFlags = ivec4(flags.z, blend, 0);\n"
552
+ " int top = int(texCoord.y);\n"
553
+ " int bottom = max(top - 1, 0);\n"
554
+ " if ((dispcnt & 0x20) != 0 && test(circle0, vec4(win0[top]), vec4(win0[bottom]))) {\n"
555
+ " windowFlags.x = flags.x;\n"
556
+ " } else if ((dispcnt & 0x40) != 0 && test(circle1, vec4(win1[top]), vec4(win1[bottom]))) {\n"
557
+ " windowFlags.x = flags.y;\n"
558
+ " }\n"
559
+ " window = windowFlags;\n"
560
+ "}\n";
561
+
562
+ static const struct GBAVideoGLUniform _uniformsFinalize[] = {
563
+ { "loc", GBA_GL_VS_LOC, },
564
+ { "maxPos", GBA_GL_VS_MAXPOS, },
565
+ { "scale", GBA_GL_FINALIZE_SCALE, },
566
+ { "layers", GBA_GL_FINALIZE_LAYERS, },
567
+ { "objFlags", GBA_GL_FINALIZE_FLAGS, },
568
+ { "window", GBA_GL_FINALIZE_WINDOW, },
569
+ { "palette", GBA_GL_FINALIZE_PALETTE, },
570
+ { "backdropFlags", GBA_GL_FINALIZE_BACKDROP, },
571
+ { 0 }
572
+ };
573
+
574
+ static const char* const _finalize =
575
+ "in vec2 texCoord;\n"
576
+ "uniform int scale;\n"
577
+ "uniform sampler2D layers[5];\n"
578
+ "uniform isampler2D objFlags;\n"
579
+ "uniform isampler2D window;\n"
580
+ "uniform sampler2D palette;\n"
581
+ "uniform isampler2D backdropFlags;\n"
582
+ "out vec4 color;\n"
583
+
584
+ "void composite(vec4 pixel, ivec4 flags, inout vec4 topPixel, inout ivec4 topFlags, inout vec4 bottomPixel, inout ivec4 bottomFlags) {\n"
585
+ " if (flags.x >= topFlags.x) {\n"
586
+ " if (flags.x >= bottomFlags.x) {\n"
587
+ " return;\n"
588
+ " }\n"
589
+ " bottomFlags = flags;\n"
590
+ " bottomPixel = pixel;\n"
591
+ " } else {\n"
592
+ " bottomFlags = topFlags;\n"
593
+ " topFlags = flags;\n"
594
+ " bottomPixel = topPixel;\n"
595
+ " topPixel = pixel;\n"
596
+ " }\n"
597
+ "}\n"
598
+
599
+ "void main() {\n"
600
+ " vec4 topPixel = texelFetch(palette, ivec2(0, texCoord.y), 0);\n"
601
+ " vec4 bottomPixel = topPixel;\n"
602
+ " ivec4 topFlags = ivec4(texelFetch(backdropFlags, ivec2(0, texCoord.y), 0));\n"
603
+ " ivec4 bottomFlags = topFlags;\n"
604
+ " ivec2 coord = ivec2(texCoord * float(scale));\n"
605
+ " ivec4 windowFlags = texelFetch(window, coord, 0);\n"
606
+ " int layerWindow = windowFlags.x;\n"
607
+ " if ((layerWindow & 16) != 0) {\n"
608
+ " vec4 pix = texelFetch(layers[4], coord, 0);\n"
609
+ " if (pix.a != 0.) {\n"
610
+ " ivec4 inflags = ivec4(texelFetch(objFlags, coord, 0));\n"
611
+ " composite(pix, inflags, topPixel, topFlags, bottomPixel, bottomFlags);\n"
612
+ " }\n"
613
+ " }\n"
614
+ " if ((layerWindow & 1) != 0) {\n"
615
+ " vec4 pix = texelFetch(layers[0], coord, 0);\n"
616
+ " if (pix.a != 0.) {\n"
617
+ " ivec4 inflags = ivec4(texelFetch(backdropFlags, ivec2(1, texCoord.y), 0));\n"
618
+ " composite(pix, inflags, topPixel, topFlags, bottomPixel, bottomFlags);\n"
619
+ " }\n"
620
+ " }\n"
621
+ " if ((layerWindow & 2) != 0) {\n"
622
+ " vec4 pix = texelFetch(layers[1], coord, 0);\n"
623
+ " if (pix.a != 0.) {\n"
624
+ " ivec4 inflags = ivec4(texelFetch(backdropFlags, ivec2(2, texCoord.y), 0));\n"
625
+ " composite(pix, inflags, topPixel, topFlags, bottomPixel, bottomFlags);\n"
626
+ " }\n"
627
+ " }\n"
628
+ " if ((layerWindow & 4) != 0) {\n"
629
+ " vec4 pix = texelFetch(layers[2], coord, 0);\n"
630
+ " if (pix.a != 0.) {\n"
631
+ " ivec4 inflags = ivec4(texelFetch(backdropFlags, ivec2(3, texCoord.y), 0));\n"
632
+ " composite(pix, inflags, topPixel, topFlags, bottomPixel, bottomFlags);\n"
633
+ " }\n"
634
+ " }\n"
635
+ " if ((layerWindow & 8) != 0) {\n"
636
+ " vec4 pix = texelFetch(layers[3], coord, 0);\n"
637
+ " if (pix.a != 0.) {\n"
638
+ " ivec4 inflags = ivec4(texelFetch(backdropFlags, ivec2(4, texCoord.y), 0));\n"
639
+ " composite(pix, inflags, topPixel, topFlags, bottomPixel, bottomFlags);\n"
640
+ " }\n"
641
+ " }\n"
642
+ " if ((layerWindow & 32) == 0) {\n"
643
+ " topFlags.y &= ~1;\n"
644
+ " }\n"
645
+ " if (((topFlags.y & 13) == 5 || topFlags.w > 0) && (bottomFlags.y & 2) == 2) {\n"
646
+ " topPixel.rgb *= float(topFlags.z) / 16.;\n"
647
+ " topPixel.rgb += bottomPixel.rgb * float(windowFlags.y) / 16.;\n"
648
+ " } else if (topFlags.w == 0) { \n"
649
+ " if ((topFlags.y & 13) == 9) {\n"
650
+ " topPixel.rgb += (1. - topPixel.rgb) * float(windowFlags.z) / 16.;\n"
651
+ " } else if ((topFlags.y & 13) == 13) {\n"
652
+ " topPixel.rgb -= topPixel.rgb * float(windowFlags.z) / 16.;\n"
653
+ " }\n"
654
+ " }\n"
655
+ " color = topPixel;\n"
656
+ "}";
657
+
658
+ static const GLint _vertices[] = {
659
+ 0, 0,
660
+ 0, 1,
661
+ 1, 1,
662
+ 1, 0,
663
+ };
664
+
665
+ void GBAVideoGLRendererCreate(struct GBAVideoGLRenderer* renderer) {
666
+ memset(renderer, 0, sizeof(*renderer));
667
+ renderer->d.init = GBAVideoGLRendererInit;
668
+ renderer->d.reset = GBAVideoGLRendererReset;
669
+ renderer->d.deinit = GBAVideoGLRendererDeinit;
670
+ renderer->d.rendererId = GBAVideoGLRendererId;
671
+ renderer->d.loadState = GBAVideoGLRendererLoadState;
672
+ renderer->d.saveState = GBAVideoGLRendererSaveState;
673
+ renderer->d.writeVideoRegister = GBAVideoGLRendererWriteVideoRegister;
674
+ renderer->d.writeVRAM = GBAVideoGLRendererWriteVRAM;
675
+ renderer->d.writeOAM = GBAVideoGLRendererWriteOAM;
676
+ renderer->d.writePalette = GBAVideoGLRendererWritePalette;
677
+ renderer->d.drawScanline = GBAVideoGLRendererDrawScanline;
678
+ renderer->d.finishFrame = GBAVideoGLRendererFinishFrame;
679
+ renderer->d.getPixels = GBAVideoGLRendererGetPixels;
680
+ renderer->d.putPixels = GBAVideoGLRendererPutPixels;
681
+
682
+ renderer->d.disableBG[0] = false;
683
+ renderer->d.disableBG[1] = false;
684
+ renderer->d.disableBG[2] = false;
685
+ renderer->d.disableBG[3] = false;
686
+ renderer->d.disableOBJ = false;
687
+
688
+ renderer->d.highlightBG[0] = false;
689
+ renderer->d.highlightBG[1] = false;
690
+ renderer->d.highlightBG[2] = false;
691
+ renderer->d.highlightBG[3] = false;
692
+ int i;
693
+ for (i = 0; i < 128; ++i) {
694
+ renderer->d.highlightOBJ[i] = false;
695
+ }
696
+ renderer->d.highlightColor = M_COLOR_WHITE;
697
+ renderer->d.highlightAmount = 0;
698
+
699
+ renderer->scale = 1;
700
+ }
701
+
702
+ static void _compileShader(struct GBAVideoGLRenderer* glRenderer, struct GBAVideoGLShader* shader, const char** shaderBuffer, int shaderBufferLines, GLuint vs, const struct GBAVideoGLUniform* uniforms, char* log) {
703
+ GLuint program = glCreateProgram();
704
+ shader->program = program;
705
+
706
+ GLuint fs = glCreateShader(GL_FRAGMENT_SHADER);
707
+ glAttachShader(program, vs);
708
+ glAttachShader(program, fs);
709
+ glShaderSource(fs, shaderBufferLines, shaderBuffer, 0);
710
+ glCompileShader(fs);
711
+ glGetShaderInfoLog(fs, 2048, 0, log);
712
+ if (log[0]) {
713
+ mLOG(GBA_VIDEO, ERROR, "Fragment shader compilation failure: %s", log);
714
+ }
715
+ glLinkProgram(program);
716
+ glGetProgramInfoLog(program, 2048, 0, log);
717
+ if (log[0]) {
718
+ mLOG(GBA_VIDEO, ERROR, "Program link failure: %s", log);
719
+ }
720
+ glDeleteShader(fs);
721
+
722
+ glGenVertexArrays(1, &shader->vao);
723
+ glBindVertexArray(shader->vao);
724
+ glBindBuffer(GL_ARRAY_BUFFER, glRenderer->vbo);
725
+ GLuint positionLocation = glGetAttribLocation(program, "position");
726
+ glEnableVertexAttribArray(positionLocation);
727
+ glVertexAttribPointer(positionLocation, 2, GL_INT, GL_FALSE, 0, NULL);
728
+
729
+ size_t i;
730
+ for (i = 0; uniforms[i].name; ++i) {
731
+ shader->uniforms[uniforms[i].type] = glGetUniformLocation(program, uniforms[i].name);
732
+ }
733
+ }
734
+
735
+ static void _deleteShader(struct GBAVideoGLShader* shader) {
736
+ glDeleteProgram(shader->program);
737
+ glDeleteVertexArrays(1, &shader->vao);
738
+ }
739
+
740
+ static void _initFramebufferTextureEx(GLuint tex, GLenum internalFormat, GLenum format, GLenum type, GLenum attachment, int scale) {
741
+ glBindTexture(GL_TEXTURE_2D, tex);
742
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
743
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
744
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
745
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
746
+ glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, scale > 0 ? GBA_VIDEO_HORIZONTAL_PIXELS * scale : 8, GBA_VIDEO_VERTICAL_PIXELS * (scale > 0 ? scale : 1), 0, format, type, 0);
747
+ glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, tex, 0);
748
+ }
749
+
750
+ static void _initFramebufferTexture(GLuint tex, GLenum format, GLenum attachment, int scale) {
751
+ _initFramebufferTextureEx(tex, format, format, GL_UNSIGNED_BYTE, attachment, scale);
752
+ }
753
+
754
+ static void _initFramebuffers(struct GBAVideoGLRenderer* glRenderer) {
755
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->fbo[GBA_GL_FBO_OBJ]);
756
+ _initFramebufferTexture(glRenderer->layers[GBA_GL_TEX_OBJ_COLOR], GL_RGBA, GL_COLOR_ATTACHMENT0, glRenderer->scale);
757
+ _initFramebufferTextureEx(glRenderer->layers[GBA_GL_TEX_OBJ_FLAGS], GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, GL_COLOR_ATTACHMENT1, glRenderer->scale);
758
+ _initFramebufferTextureEx(glRenderer->layers[GBA_GL_TEX_WINDOW], GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, GL_COLOR_ATTACHMENT2, glRenderer->scale);
759
+ _initFramebufferTextureEx(glRenderer->layers[GBA_GL_TEX_OBJ_DEPTH], GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH_STENCIL_ATTACHMENT, glRenderer->scale);
760
+
761
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->fbo[GBA_GL_FBO_BACKDROP]);
762
+ _initFramebufferTextureEx(glRenderer->layers[GBA_GL_TEX_BACKDROP], GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, GL_COLOR_ATTACHMENT0, 0);
763
+
764
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->fbo[GBA_GL_FBO_WINDOW]);
765
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, glRenderer->layers[GBA_GL_TEX_WINDOW], 0);
766
+
767
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->fbo[GBA_GL_FBO_OUTPUT]);
768
+ _initFramebufferTexture(glRenderer->outputTex, GL_RGB, GL_COLOR_ATTACHMENT0, glRenderer->scale);
769
+ glRenderer->outputTexDirty = false;
770
+
771
+ int i;
772
+ for (i = 0; i < 4; ++i) {
773
+ struct GBAVideoGLBackground* bg = &glRenderer->bg[i];
774
+ glBindFramebuffer(GL_FRAMEBUFFER, bg->fbo);
775
+ _initFramebufferTexture(bg->tex, GL_RGBA, GL_COLOR_ATTACHMENT0, glRenderer->scale);
776
+ }
777
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
778
+ }
779
+
780
+ void GBAVideoGLRendererInit(struct GBAVideoRenderer* renderer) {
781
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
782
+ glRenderer->temporaryBuffer = NULL;
783
+
784
+ glGenFramebuffers(GBA_GL_FBO_MAX, glRenderer->fbo);
785
+ glGenTextures(GBA_GL_TEX_MAX, glRenderer->layers);
786
+
787
+ glGenTextures(1, &glRenderer->vramTex);
788
+ glBindTexture(GL_TEXTURE_2D, glRenderer->vramTex);
789
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
790
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
791
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_R16UI, 256, 192, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, 0);
792
+
793
+ glGenTextures(1, &glRenderer->paletteTex);
794
+ glBindTexture(GL_TEXTURE_2D, glRenderer->paletteTex);
795
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
796
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
797
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, GBA_VIDEO_VERTICAL_PIXELS, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0);
798
+
799
+ glGenBuffers(1, &glRenderer->vbo);
800
+ glBindBuffer(GL_ARRAY_BUFFER, glRenderer->vbo);
801
+ glBufferData(GL_ARRAY_BUFFER, sizeof(_vertices), _vertices, GL_STATIC_DRAW);
802
+
803
+ int i;
804
+ for (i = 0; i < 4; ++i) {
805
+ struct GBAVideoGLBackground* bg = &glRenderer->bg[i];
806
+ bg->index = i;
807
+ glGenFramebuffers(1, &bg->fbo);
808
+ glGenTextures(1, &bg->tex);
809
+ }
810
+
811
+ _initFramebuffers(glRenderer);
812
+
813
+ char log[2048];
814
+ const GLchar* shaderBuffer[4];
815
+ const GLubyte* version = glGetString(GL_VERSION);
816
+ if (strncmp((const char*) version, "OpenGL ES ", strlen("OpenGL ES ")) != 0) {
817
+ shaderBuffer[0] = _gl3Header;
818
+ } else {
819
+ shaderBuffer[0] = _gles3Header;
820
+ }
821
+
822
+ GLuint vs = glCreateShader(GL_VERTEX_SHADER);
823
+ shaderBuffer[1] = _vertexShader;
824
+ glShaderSource(vs, 2, shaderBuffer, 0);
825
+ glCompileShader(vs);
826
+ glGetShaderInfoLog(vs, 2048, 0, log);
827
+ if (log[0]) {
828
+ mLOG(GBA_VIDEO, ERROR, "Vertex shader compilation failure: %s", log);
829
+ }
830
+ shaderBuffer[1] = _renderMode0;
831
+
832
+ shaderBuffer[2] = _renderTile16;
833
+ _compileShader(glRenderer, &glRenderer->bgShader[0], shaderBuffer, 3, vs, _uniformsMode0, log);
834
+
835
+ shaderBuffer[2] = _renderTile256;
836
+ _compileShader(glRenderer, &glRenderer->bgShader[1], shaderBuffer, 3, vs, _uniformsMode0, log);
837
+
838
+ shaderBuffer[1] = _renderMode2;
839
+ shaderBuffer[2] = _interpolate;
840
+
841
+ shaderBuffer[3] = _fetchTileOverflow;
842
+ _compileShader(glRenderer, &glRenderer->bgShader[2], shaderBuffer, 4, vs, _uniformsMode2, log);
843
+
844
+ shaderBuffer[3] = _fetchTileNoOverflow;
845
+ _compileShader(glRenderer, &glRenderer->bgShader[3], shaderBuffer, 4, vs, _uniformsMode2, log);
846
+
847
+ shaderBuffer[1] = _renderMode4;
848
+ shaderBuffer[2] = _interpolate;
849
+ _compileShader(glRenderer, &glRenderer->bgShader[4], shaderBuffer, 3, vs, _uniformsMode4, log);
850
+
851
+ shaderBuffer[1] = _renderMode35;
852
+ shaderBuffer[2] = _interpolate;
853
+ _compileShader(glRenderer, &glRenderer->bgShader[5], shaderBuffer, 3, vs, _uniformsMode35, log);
854
+
855
+ shaderBuffer[1] = _renderObj;
856
+
857
+ shaderBuffer[2] = _renderTile16;
858
+ _compileShader(glRenderer, &glRenderer->objShader[0], shaderBuffer, 3, vs, _uniformsObj, log);
859
+
860
+ shaderBuffer[2] = _renderTile256;
861
+ _compileShader(glRenderer, &glRenderer->objShader[1], shaderBuffer, 3, vs, _uniformsObj, log);
862
+
863
+ shaderBuffer[1] = _renderObjPriority;
864
+ _compileShader(glRenderer, &glRenderer->objShader[2], shaderBuffer, 2, vs, _uniformsObjPriority, log);
865
+
866
+ shaderBuffer[1] = _renderWindow;
867
+ _compileShader(glRenderer, &glRenderer->windowShader, shaderBuffer, 2, vs, _uniformsWindow, log);
868
+
869
+ shaderBuffer[1] = _finalize;
870
+ _compileShader(glRenderer, &glRenderer->finalizeShader, shaderBuffer, 2, vs, _uniformsFinalize, log);
871
+
872
+ glBindVertexArray(0);
873
+ glDeleteShader(vs);
874
+
875
+ GBAVideoGLRendererReset(renderer);
876
+ }
877
+
878
+ void GBAVideoGLRendererDeinit(struct GBAVideoRenderer* renderer) {
879
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
880
+ if (glRenderer->temporaryBuffer) {
881
+ mappedMemoryFree(glRenderer->temporaryBuffer, GBA_VIDEO_HORIZONTAL_PIXELS * GBA_VIDEO_VERTICAL_PIXELS * glRenderer->scale * glRenderer->scale);
882
+ }
883
+ glDeleteFramebuffers(GBA_GL_FBO_MAX, glRenderer->fbo);
884
+ glDeleteTextures(GBA_GL_TEX_MAX, glRenderer->layers);
885
+ glDeleteTextures(1, &glRenderer->vramTex);
886
+ glDeleteTextures(1, &glRenderer->paletteTex);
887
+ glDeleteBuffers(1, &glRenderer->vbo);
888
+
889
+ _deleteShader(&glRenderer->bgShader[0]);
890
+ _deleteShader(&glRenderer->bgShader[1]);
891
+ _deleteShader(&glRenderer->bgShader[2]);
892
+ _deleteShader(&glRenderer->bgShader[3]);
893
+ _deleteShader(&glRenderer->objShader[0]);
894
+ _deleteShader(&glRenderer->objShader[1]);
895
+ _deleteShader(&glRenderer->objShader[2]);
896
+ _deleteShader(&glRenderer->finalizeShader);
897
+
898
+ int i;
899
+ for (i = 0; i < 4; ++i) {
900
+ struct GBAVideoGLBackground* bg = &glRenderer->bg[i];
901
+ glDeleteFramebuffers(1, &bg->fbo);
902
+ glDeleteTextures(1, &bg->tex);
903
+ }
904
+ }
905
+
906
+ void GBAVideoGLRendererReset(struct GBAVideoRenderer* renderer) {
907
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
908
+
909
+ glRenderer->oamDirty = true;
910
+ glRenderer->paletteDirty = true;
911
+ glRenderer->vramDirty = 0xFFFFFF;
912
+ glRenderer->firstAffine = -1;
913
+ glRenderer->firstY = -1;
914
+ glRenderer->dispcnt = 0x0080;
915
+ glRenderer->mosaic = 0;
916
+ glRenderer->nextPalette = 0;
917
+ glRenderer->paletteDirtyScanlines = GBA_VIDEO_VERTICAL_PIXELS;
918
+ memset(glRenderer->shadowRegs, 0, sizeof(glRenderer->shadowRegs));
919
+ glRenderer->shadowRegs[GBA_REG(DISPCNT)] = glRenderer->dispcnt;
920
+ glRenderer->regsDirty = 0xFFFFFFFFFFFEULL;
921
+
922
+ glRenderer->objOffsetX = 0;
923
+ glRenderer->objOffsetY = 0;
924
+
925
+ int i;
926
+ for (i = 0; i < 4; ++i) {
927
+ struct GBAVideoGLBackground* bg = &glRenderer->bg[i];
928
+ bg->index = i;
929
+ bg->enabled = 0;
930
+ bg->priority = 0;
931
+ bg->charBase = 0;
932
+ bg->mosaic = 0;
933
+ bg->multipalette = 0;
934
+ bg->screenBase = 0;
935
+ bg->overflow = 0;
936
+ bg->size = 0;
937
+ bg->target1 = 0;
938
+ bg->target2 = 0;
939
+ bg->x = 0;
940
+ bg->y = 0;
941
+ bg->refx = 0;
942
+ bg->refy = 0;
943
+ bg->affine.dx = 256;
944
+ bg->affine.dmx = 0;
945
+ bg->affine.dy = 0;
946
+ bg->affine.dmy = 256;
947
+ bg->affine.sx = 0;
948
+ bg->affine.sy = 0;
949
+ bg->offsetX = 0;
950
+ bg->offsetY = 0;
951
+ }
952
+
953
+ glRenderer->winN[0].offsetX = 0;
954
+ glRenderer->winN[0].offsetY = 0;
955
+ glRenderer->winN[1].offsetX = 0;
956
+ glRenderer->winN[1].offsetY = 0;
957
+
958
+ for (i = 0; i < 512; ++i) {
959
+ int r = M_R5(glRenderer->d.palette[i]);
960
+ int g = M_G5(glRenderer->d.palette[i]) << 1;
961
+ g |= g >> 5;
962
+ int b = M_B5(glRenderer->d.palette[i]);
963
+ glRenderer->shadowPalette[0][i] = (r << 11) | (g << 5) | b;
964
+ }
965
+ }
966
+
967
+ static uint32_t GBAVideoGLRendererId(const struct GBAVideoRenderer* renderer) {
968
+ UNUSED(renderer);
969
+ return OPENGL_MAGIC;
970
+ }
971
+
972
+ static bool GBAVideoGLRendererLoadState(struct GBAVideoRenderer* renderer, const void* state, size_t size) {
973
+ UNUSED(renderer);
974
+ UNUSED(state);
975
+ UNUSED(size);
976
+ // TODO
977
+ return false;
978
+ }
979
+
980
+ static void GBAVideoGLRendererSaveState(struct GBAVideoRenderer* renderer, void** state, size_t* size) {
981
+ UNUSED(renderer);
982
+ *state = NULL;
983
+ *size = 0;
984
+ // TODO
985
+ }
986
+
987
+ void GBAVideoGLRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
988
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
989
+ if (renderer->cache) {
990
+ mCacheSetWriteVRAM(renderer->cache, address);
991
+ }
992
+ glRenderer->vramDirty |= 1 << (address >> 12);
993
+ }
994
+
995
+ void GBAVideoGLRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
996
+ UNUSED(oam);
997
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
998
+ glRenderer->oamDirty = true;
999
+ }
1000
+
1001
+ void GBAVideoGLRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
1002
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
1003
+ if (renderer->cache) {
1004
+ mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
1005
+ }
1006
+ glRenderer->paletteDirty = true;
1007
+ int r = M_R5(value);
1008
+ int g = M_G5(value) << 1;
1009
+ g |= g >> 5;
1010
+ int b = M_B5(value);
1011
+ glRenderer->paletteDirtyScanlines = GBA_VIDEO_VERTICAL_PIXELS;
1012
+ glRenderer->shadowPalette[glRenderer->nextPalette][address >> 1] = (r << 11) | (g << 5) | b;
1013
+ }
1014
+
1015
+ uint16_t GBAVideoGLRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
1016
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
1017
+ if (renderer->cache) {
1018
+ GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
1019
+ }
1020
+
1021
+ bool dirty = false;
1022
+ switch (address) {
1023
+ case GBA_REG_DISPCNT:
1024
+ value &= 0xFFF7;
1025
+ dirty = true;
1026
+ break;
1027
+ case GBA_REG_BG0CNT:
1028
+ case GBA_REG_BG1CNT:
1029
+ value &= 0xDFFF;
1030
+ dirty = true;
1031
+ break;
1032
+ case GBA_REG_BG0HOFS:
1033
+ value &= 0x01FF;
1034
+ glRenderer->bg[0].x = value;
1035
+ break;
1036
+ case GBA_REG_BG0VOFS:
1037
+ value &= 0x01FF;
1038
+ glRenderer->bg[0].y = value;
1039
+ break;
1040
+ case GBA_REG_BG1HOFS:
1041
+ value &= 0x01FF;
1042
+ glRenderer->bg[1].x = value;
1043
+ break;
1044
+ case GBA_REG_BG1VOFS:
1045
+ value &= 0x01FF;
1046
+ glRenderer->bg[1].y = value;
1047
+ break;
1048
+ case GBA_REG_BG2HOFS:
1049
+ value &= 0x01FF;
1050
+ glRenderer->bg[2].x = value;
1051
+ break;
1052
+ case GBA_REG_BG2VOFS:
1053
+ value &= 0x01FF;
1054
+ glRenderer->bg[2].y = value;
1055
+ break;
1056
+ case GBA_REG_BG3HOFS:
1057
+ value &= 0x01FF;
1058
+ glRenderer->bg[3].x = value;
1059
+ break;
1060
+ case GBA_REG_BG3VOFS:
1061
+ value &= 0x01FF;
1062
+ glRenderer->bg[3].y = value;
1063
+ break;
1064
+ case GBA_REG_BG2PA:
1065
+ glRenderer->bg[2].affine.dx = value;
1066
+ break;
1067
+ case GBA_REG_BG2PB:
1068
+ glRenderer->bg[2].affine.dmx = value;
1069
+ break;
1070
+ case GBA_REG_BG2PC:
1071
+ glRenderer->bg[2].affine.dy = value;
1072
+ break;
1073
+ case GBA_REG_BG2PD:
1074
+ glRenderer->bg[2].affine.dmy = value;
1075
+ break;
1076
+ case GBA_REG_BG2X_LO:
1077
+ GBAVideoGLRendererWriteBGX_LO(&glRenderer->bg[2], value);
1078
+ break;
1079
+ case GBA_REG_BG2X_HI:
1080
+ GBAVideoGLRendererWriteBGX_HI(&glRenderer->bg[2], value);
1081
+ break;
1082
+ case GBA_REG_BG2Y_LO:
1083
+ GBAVideoGLRendererWriteBGY_LO(&glRenderer->bg[2], value);
1084
+ break;
1085
+ case GBA_REG_BG2Y_HI:
1086
+ GBAVideoGLRendererWriteBGY_HI(&glRenderer->bg[2], value);
1087
+ break;
1088
+ case GBA_REG_BG3PA:
1089
+ glRenderer->bg[3].affine.dx = value;
1090
+ break;
1091
+ case GBA_REG_BG3PB:
1092
+ glRenderer->bg[3].affine.dmx = value;
1093
+ break;
1094
+ case GBA_REG_BG3PC:
1095
+ glRenderer->bg[3].affine.dy = value;
1096
+ break;
1097
+ case GBA_REG_BG3PD:
1098
+ glRenderer->bg[3].affine.dmy = value;
1099
+ break;
1100
+ case GBA_REG_BG3X_LO:
1101
+ GBAVideoGLRendererWriteBGX_LO(&glRenderer->bg[3], value);
1102
+ break;
1103
+ case GBA_REG_BG3X_HI:
1104
+ GBAVideoGLRendererWriteBGX_HI(&glRenderer->bg[3], value);
1105
+ break;
1106
+ case GBA_REG_BG3Y_LO:
1107
+ GBAVideoGLRendererWriteBGY_LO(&glRenderer->bg[3], value);
1108
+ break;
1109
+ case GBA_REG_BG3Y_HI:
1110
+ GBAVideoGLRendererWriteBGY_HI(&glRenderer->bg[3], value);
1111
+ break;
1112
+ case GBA_REG_BLDALPHA:
1113
+ value &= 0x1F1F;
1114
+ dirty = true;
1115
+ break;
1116
+ case GBA_REG_BLDY:
1117
+ value &= 0x1F;
1118
+ if (value > 0x10) {
1119
+ value = 0x10;
1120
+ }
1121
+ dirty = true;
1122
+ break;
1123
+ case GBA_REG_WIN0H:
1124
+ glRenderer->winN[0].h.end = value;
1125
+ glRenderer->winN[0].h.start = value >> 8;
1126
+ if (glRenderer->winN[0].h.start > GBA_VIDEO_HORIZONTAL_PIXELS && glRenderer->winN[0].h.start > glRenderer->winN[0].h.end) {
1127
+ glRenderer->winN[0].h.start = 0;
1128
+ }
1129
+ if (glRenderer->winN[0].h.end > GBA_VIDEO_HORIZONTAL_PIXELS) {
1130
+ glRenderer->winN[0].h.end = GBA_VIDEO_HORIZONTAL_PIXELS;
1131
+ if (glRenderer->winN[0].h.start > GBA_VIDEO_HORIZONTAL_PIXELS) {
1132
+ glRenderer->winN[0].h.start = GBA_VIDEO_HORIZONTAL_PIXELS;
1133
+ }
1134
+ }
1135
+ break;
1136
+ case GBA_REG_WIN1H:
1137
+ glRenderer->winN[1].h.end = value;
1138
+ glRenderer->winN[1].h.start = value >> 8;
1139
+ if (glRenderer->winN[1].h.start > GBA_VIDEO_HORIZONTAL_PIXELS && glRenderer->winN[1].h.start > glRenderer->winN[1].h.end) {
1140
+ glRenderer->winN[1].h.start = 0;
1141
+ }
1142
+ if (glRenderer->winN[1].h.end > GBA_VIDEO_HORIZONTAL_PIXELS) {
1143
+ glRenderer->winN[1].h.end = GBA_VIDEO_HORIZONTAL_PIXELS;
1144
+ if (glRenderer->winN[1].h.start > GBA_VIDEO_HORIZONTAL_PIXELS) {
1145
+ glRenderer->winN[1].h.start = GBA_VIDEO_HORIZONTAL_PIXELS;
1146
+ }
1147
+ }
1148
+ break;
1149
+ case GBA_REG_WIN0V:
1150
+ glRenderer->winN[0].v.end = value;
1151
+ glRenderer->winN[0].v.start = value >> 8;
1152
+ if (glRenderer->winN[0].v.start > GBA_VIDEO_VERTICAL_PIXELS && glRenderer->winN[0].v.start > glRenderer->winN[0].v.end) {
1153
+ glRenderer->winN[0].v.start = 0;
1154
+ }
1155
+ if (glRenderer->winN[0].v.end > GBA_VIDEO_VERTICAL_PIXELS) {
1156
+ glRenderer->winN[0].v.end = GBA_VIDEO_VERTICAL_PIXELS;
1157
+ if (glRenderer->winN[0].v.start > GBA_VIDEO_VERTICAL_PIXELS) {
1158
+ glRenderer->winN[0].v.start = GBA_VIDEO_VERTICAL_PIXELS;
1159
+ }
1160
+ }
1161
+ break;
1162
+ case GBA_REG_WIN1V:
1163
+ glRenderer->winN[1].v.end = value;
1164
+ glRenderer->winN[1].v.start = value >> 8;
1165
+ if (glRenderer->winN[1].v.start > GBA_VIDEO_VERTICAL_PIXELS && glRenderer->winN[1].v.start > glRenderer->winN[1].v.end) {
1166
+ glRenderer->winN[1].v.start = 0;
1167
+ }
1168
+ if (glRenderer->winN[1].v.end > GBA_VIDEO_VERTICAL_PIXELS) {
1169
+ glRenderer->winN[1].v.end = GBA_VIDEO_VERTICAL_PIXELS;
1170
+ if (glRenderer->winN[1].v.start > GBA_VIDEO_VERTICAL_PIXELS) {
1171
+ glRenderer->winN[1].v.start = GBA_VIDEO_VERTICAL_PIXELS;
1172
+ }
1173
+ }
1174
+ break;
1175
+ case GBA_REG_WININ:
1176
+ case GBA_REG_WINOUT:
1177
+ value &= 0x3F3F;
1178
+ dirty = true;
1179
+ break;
1180
+ default:
1181
+ dirty = true;
1182
+ break;
1183
+ }
1184
+ if (glRenderer->shadowRegs[address >> 1] == value) {
1185
+ dirty = false;
1186
+ } else {
1187
+ glRenderer->shadowRegs[address >> 1] = value;
1188
+ }
1189
+ if (dirty) {
1190
+ glRenderer->regsDirty |= 1ULL << (address >> 1);
1191
+ }
1192
+ return value;
1193
+ }
1194
+
1195
+ void _cleanRegister(struct GBAVideoGLRenderer* glRenderer, int address, uint16_t value) {
1196
+ switch (address) {
1197
+ case GBA_REG_DISPCNT:
1198
+ glRenderer->dispcnt = value;
1199
+ GBAVideoGLRendererUpdateDISPCNT(glRenderer);
1200
+ break;
1201
+ case GBA_REG_BG0CNT:
1202
+ GBAVideoGLRendererWriteBGCNT(&glRenderer->bg[0], value);
1203
+ break;
1204
+ case GBA_REG_BG1CNT:
1205
+ GBAVideoGLRendererWriteBGCNT(&glRenderer->bg[1], value);
1206
+ break;
1207
+ case GBA_REG_BG2CNT:
1208
+ GBAVideoGLRendererWriteBGCNT(&glRenderer->bg[2], value);
1209
+ break;
1210
+ case GBA_REG_BG3CNT:
1211
+ GBAVideoGLRendererWriteBGCNT(&glRenderer->bg[3], value);
1212
+ break;
1213
+ case GBA_REG_BLDCNT:
1214
+ GBAVideoGLRendererWriteBLDCNT(glRenderer, value);
1215
+ break;
1216
+ case GBA_REG_BLDALPHA:
1217
+ glRenderer->blda = value & 0x1F;
1218
+ if (glRenderer->blda > 0x10) {
1219
+ glRenderer->blda = 0x10;
1220
+ }
1221
+ glRenderer->bldb = (value >> 8) & 0x1F;
1222
+ if (glRenderer->bldb > 0x10) {
1223
+ glRenderer->bldb = 0x10;
1224
+ }
1225
+ break;
1226
+ case GBA_REG_BLDY:
1227
+ glRenderer->bldy = value;
1228
+ break;
1229
+ case GBA_REG_WININ:
1230
+ glRenderer->winN[0].control = value;
1231
+ glRenderer->winN[1].control = value >> 8;
1232
+ break;
1233
+ case GBA_REG_WINOUT:
1234
+ glRenderer->winout = value;
1235
+ glRenderer->objwin = value >> 8;
1236
+ break;
1237
+ case GBA_REG_MOSAIC:
1238
+ glRenderer->mosaic = value;
1239
+ break;
1240
+ default:
1241
+ break;
1242
+ }
1243
+ }
1244
+
1245
+ static bool _dirtyMode0(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1246
+ UNUSED(y);
1247
+ if (!background->enabled) {
1248
+ return false;
1249
+ }
1250
+ unsigned screenBase = background->screenBase >> 11; // Lops off one extra bit
1251
+ unsigned screenMask = (7 << screenBase) & 0xFFFF; // Technically overzealous
1252
+ if (renderer->vramDirty & screenMask) {
1253
+ return true;
1254
+ }
1255
+ unsigned charBase = background->charBase >> 11;
1256
+ unsigned charMask = (0xFFFF << charBase) & 0xFFFF;
1257
+ if (renderer->vramDirty & charMask) {
1258
+ return true;
1259
+ }
1260
+ return false;
1261
+ }
1262
+
1263
+ static bool _dirtyMode2(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1264
+ UNUSED(y);
1265
+ if (!background->enabled) {
1266
+ return false;
1267
+ }
1268
+ unsigned screenBase = background->screenBase >> 11; // Lops off one extra bit
1269
+ unsigned screenMask = (0xF << screenBase) & 0xFFFF;
1270
+ if (renderer->vramDirty & screenMask) {
1271
+ return true;
1272
+ }
1273
+ unsigned charBase = background->charBase >> 11;
1274
+ unsigned charMask = (0x3FFF << charBase) & 0xFFFF;
1275
+ if (renderer->vramDirty & charMask) {
1276
+ return true;
1277
+ }
1278
+ return false;
1279
+ }
1280
+
1281
+ static bool _dirtyMode3(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1282
+ UNUSED(y);
1283
+ if (!background->enabled) {
1284
+ return false;
1285
+ }
1286
+ if (renderer->vramDirty & 0xFFFFF) {
1287
+ return true;
1288
+ }
1289
+ return false;
1290
+ }
1291
+
1292
+ static bool _dirtyMode45(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1293
+ UNUSED(y);
1294
+ if (!background->enabled) {
1295
+ return false;
1296
+ }
1297
+ int start = GBARegisterDISPCNTIsFrameSelect(renderer->dispcnt) ? 5 : 0;
1298
+ int mask = 0x3FF << start;
1299
+ if (renderer->vramDirty & mask) {
1300
+ return true;
1301
+ }
1302
+ return false;
1303
+ }
1304
+
1305
+ static bool _needsVramUpload(struct GBAVideoGLRenderer* renderer, int y) {
1306
+ if (!renderer->vramDirty) {
1307
+ return false;
1308
+ }
1309
+ if (y == 0) {
1310
+ return true;
1311
+ }
1312
+
1313
+ if (GBARegisterDISPCNTIsObjEnable(renderer->dispcnt) && renderer->vramDirty & 0xFF0000) {
1314
+ return true;
1315
+ }
1316
+
1317
+ bool dirty = false;
1318
+ switch (GBARegisterDISPCNTGetMode(renderer->dispcnt)) {
1319
+ case 0:
1320
+ dirty = dirty || _dirtyMode0(renderer, &renderer->bg[0], y);
1321
+ dirty = dirty || _dirtyMode0(renderer, &renderer->bg[1], y);
1322
+ dirty = dirty || _dirtyMode0(renderer, &renderer->bg[2], y);
1323
+ dirty = dirty || _dirtyMode0(renderer, &renderer->bg[3], y);
1324
+ break;
1325
+ case 1:
1326
+ dirty = dirty || _dirtyMode0(renderer, &renderer->bg[0], y);
1327
+ dirty = dirty || _dirtyMode0(renderer, &renderer->bg[1], y);
1328
+ dirty = dirty || _dirtyMode2(renderer, &renderer->bg[2], y);
1329
+ break;
1330
+ case 2:
1331
+ dirty = dirty || _dirtyMode2(renderer, &renderer->bg[2], y);
1332
+ dirty = dirty || _dirtyMode2(renderer, &renderer->bg[3], y);
1333
+ break;
1334
+ case 3:
1335
+ dirty = _dirtyMode3(renderer, &renderer->bg[2], y);
1336
+ break;
1337
+ case 4:
1338
+ dirty = _dirtyMode45(renderer, &renderer->bg[2], y);
1339
+ break;
1340
+ case 5:
1341
+ dirty = _dirtyMode45(renderer, &renderer->bg[2], y);
1342
+ break;
1343
+ }
1344
+ return dirty;
1345
+ }
1346
+
1347
+ void GBAVideoGLRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
1348
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
1349
+
1350
+ if (GBARegisterDISPCNTGetMode(glRenderer->dispcnt) != 0) {
1351
+ if (glRenderer->firstAffine < 0) {
1352
+ glRenderer->firstAffine = y;
1353
+ }
1354
+ } else {
1355
+ glRenderer->firstAffine = -1;
1356
+ }
1357
+
1358
+ if (_needsVramUpload(glRenderer, y) || glRenderer->oamDirty || glRenderer->regsDirty) {
1359
+ if (glRenderer->firstY >= 0) {
1360
+ _drawScanlines(glRenderer, y - 1);
1361
+ glRenderer->firstY = y;
1362
+ glBindVertexArray(0);
1363
+ }
1364
+ }
1365
+ if (glRenderer->firstY < 0) {
1366
+ glRenderer->firstY = y;
1367
+ }
1368
+
1369
+ int i;
1370
+ for (i = 0; i < 0x30; ++i) {
1371
+ if (!(glRenderer->regsDirty & (1ULL << i))) {
1372
+ continue;
1373
+ }
1374
+ _cleanRegister(glRenderer, i << 1, glRenderer->shadowRegs[i]);
1375
+ }
1376
+ glRenderer->regsDirty = 0;
1377
+
1378
+ glRenderer->winNHistory[0][y * 4 + 0] = glRenderer->winN[0].h.start + glRenderer->winN[0].offsetX;
1379
+ glRenderer->winNHistory[0][y * 4 + 1] = glRenderer->winN[0].h.end + glRenderer->winN[0].offsetX;
1380
+ glRenderer->winNHistory[0][y * 4 + 2] = glRenderer->winN[0].v.start + glRenderer->winN[0].offsetY;
1381
+ glRenderer->winNHistory[0][y * 4 + 3] = glRenderer->winN[0].v.end + glRenderer->winN[0].offsetY;
1382
+ glRenderer->winNHistory[1][y * 4 + 0] = glRenderer->winN[1].h.start + glRenderer->winN[1].offsetX;
1383
+ glRenderer->winNHistory[1][y * 4 + 1] = glRenderer->winN[1].h.end + glRenderer->winN[1].offsetX;
1384
+ glRenderer->winNHistory[1][y * 4 + 2] = glRenderer->winN[1].v.start + glRenderer->winN[1].offsetY;
1385
+ glRenderer->winNHistory[1][y * 4 + 3] = glRenderer->winN[1].v.end + glRenderer->winN[1].offsetY;
1386
+
1387
+ glRenderer->bg[0].scanlineOffset[y] = (glRenderer->bg[0].x - glRenderer->bg[0].offsetX) & 0x1FF;
1388
+ glRenderer->bg[0].scanlineOffset[y] |= ((glRenderer->bg[0].y - glRenderer->bg[0].offsetY) & 0x1FF) << 12;
1389
+ glRenderer->bg[1].scanlineOffset[y] = (glRenderer->bg[1].x - glRenderer->bg[1].offsetX) & 0x1FF;
1390
+ glRenderer->bg[1].scanlineOffset[y] |= ((glRenderer->bg[1].y - glRenderer->bg[1].offsetY) & 0x1FF) << 12;
1391
+ glRenderer->bg[2].scanlineOffset[y] = (glRenderer->bg[2].x - glRenderer->bg[2].offsetX) & 0x1FF;
1392
+ glRenderer->bg[2].scanlineOffset[y] |= ((glRenderer->bg[2].y - glRenderer->bg[2].offsetY) & 0x1FF) << 12;
1393
+ glRenderer->bg[2].scanlineAffine[y * 4] = glRenderer->bg[2].affine.dx;
1394
+ glRenderer->bg[2].scanlineAffine[y * 4 + 1] = glRenderer->bg[2].affine.dy;
1395
+ glRenderer->bg[2].scanlineAffine[y * 4 + 2] = glRenderer->bg[2].affine.sx;
1396
+ glRenderer->bg[2].scanlineAffine[y * 4 + 3] = glRenderer->bg[2].affine.sy;
1397
+ glRenderer->bg[3].scanlineOffset[y] = (glRenderer->bg[3].x - glRenderer->bg[3].offsetX) & 0x1FF;
1398
+ glRenderer->bg[3].scanlineOffset[y] |= ((glRenderer->bg[3].y - glRenderer->bg[3].offsetY) & 0x1FF) << 12;
1399
+ glRenderer->bg[3].scanlineAffine[y * 4] = glRenderer->bg[3].affine.dx;
1400
+ glRenderer->bg[3].scanlineAffine[y * 4 + 1] = glRenderer->bg[3].affine.dy;
1401
+ glRenderer->bg[3].scanlineAffine[y * 4 + 2] = glRenderer->bg[3].affine.sx;
1402
+ glRenderer->bg[3].scanlineAffine[y * 4 + 3] = glRenderer->bg[3].affine.sy;
1403
+
1404
+ int oldPalette = glRenderer->nextPalette;
1405
+ glRenderer->nextPalette = y + 1;
1406
+ if (glRenderer->nextPalette >= GBA_VIDEO_VERTICAL_PIXELS) {
1407
+ glRenderer->nextPalette = 0;
1408
+ }
1409
+ if (glRenderer->paletteDirty) {
1410
+ memcpy(glRenderer->shadowPalette[glRenderer->nextPalette], glRenderer->shadowPalette[oldPalette], sizeof(glRenderer->shadowPalette[0]));
1411
+ if (glRenderer->paletteDirtyScanlines > 0) {
1412
+ --glRenderer->paletteDirtyScanlines;
1413
+ }
1414
+ if (!glRenderer->paletteDirtyScanlines) {
1415
+ glRenderer->paletteDirty = false;
1416
+ glActiveTexture(GL_TEXTURE0);
1417
+ glBindTexture(GL_TEXTURE_2D, glRenderer->paletteTex);
1418
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, GBA_VIDEO_VERTICAL_PIXELS, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, glRenderer->shadowPalette);
1419
+ }
1420
+ }
1421
+
1422
+ if (_needsVramUpload(glRenderer, y)) {
1423
+ int first = -1;
1424
+ glBindTexture(GL_TEXTURE_2D, glRenderer->vramTex);
1425
+ for (i = 0; i < 25; ++i) {
1426
+ if (!(glRenderer->vramDirty & (1 << i))) {
1427
+ if (first >= 0) {
1428
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 8 * first, 256, 8 * (i - first), GL_RED_INTEGER, GL_UNSIGNED_SHORT, &glRenderer->d.vram[2048 * first]);
1429
+ first = -1;
1430
+ }
1431
+ } else if (first < 0) {
1432
+ first = i;
1433
+ }
1434
+ }
1435
+ glRenderer->vramDirty = 0;
1436
+ }
1437
+
1438
+ if (glRenderer->oamDirty) {
1439
+ glRenderer->oamMax = GBAVideoRendererCleanOAM(glRenderer->d.oam->obj, glRenderer->sprites, 0);
1440
+ glRenderer->oamDirty = false;
1441
+ }
1442
+
1443
+ if (y == 0) {
1444
+ glDisable(GL_SCISSOR_TEST);
1445
+ glClearColor(0, 0, 0, 0);
1446
+ #ifdef GL_GLES_PROTOTYPES
1447
+ glClearDepthf(1.f);
1448
+ #else
1449
+ glClearDepth(1);
1450
+ #endif
1451
+ glClearStencil(0);
1452
+ glDepthMask(GL_TRUE);
1453
+ glStencilMask(1);
1454
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->fbo[GBA_GL_FBO_OBJ]);
1455
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1456
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
1457
+
1458
+ for (i = 0; i < 4; ++i) {
1459
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->bg[i].fbo);
1460
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1461
+ glClear(GL_COLOR_BUFFER_BIT);
1462
+ }
1463
+
1464
+ int spriteCyclesRemaining = GBARegisterDISPCNTIsHblankIntervalFree(glRenderer->dispcnt) ? OBJ_HBLANK_FREE_LENGTH : OBJ_LENGTH;
1465
+ for (i = 0; i < GBA_VIDEO_VERTICAL_PIXELS; ++i) {
1466
+ glRenderer->spriteCycles[i] = spriteCyclesRemaining;
1467
+ }
1468
+ }
1469
+
1470
+ if (GBARegisterDISPCNTGetMode(glRenderer->dispcnt) != 0) {
1471
+ if (glRenderer->bg[2].enabled == 4) {
1472
+ glRenderer->bg[2].affine.sx += glRenderer->bg[2].affine.dmx;
1473
+ glRenderer->bg[2].affine.sy += glRenderer->bg[2].affine.dmy;
1474
+ }
1475
+ if (glRenderer->bg[3].enabled == 4) {
1476
+ glRenderer->bg[3].affine.sx += glRenderer->bg[3].affine.dmx;
1477
+ glRenderer->bg[3].affine.sy += glRenderer->bg[3].affine.dmy;
1478
+ }
1479
+ }
1480
+ }
1481
+
1482
+ void _drawScanlines(struct GBAVideoGLRenderer* glRenderer, int y) {
1483
+ glEnable(GL_SCISSOR_TEST);
1484
+
1485
+ glViewport(0, 0, 1, GBA_VIDEO_VERTICAL_PIXELS);
1486
+ glScissor(0, glRenderer->firstY, 1, y - glRenderer->firstY + 1);
1487
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->fbo[GBA_GL_FBO_BACKDROP]);
1488
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1489
+ glClearBufferiv(GL_COLOR, 0, (GLint[]) { 32, glRenderer->target1Bd | (glRenderer->target2Bd * 2) | (glRenderer->blendEffect * 4), glRenderer->blda, 0 });
1490
+ int i;
1491
+ for (i = 0; i < 4; ++i) {
1492
+ glScissor(i + 1, glRenderer->firstY, 1, y - glRenderer->firstY + 1);
1493
+ glClearBufferiv(GL_COLOR, 0, (GLint[]) { glRenderer->bg[i].priority,
1494
+ glRenderer->bg[i].target1 | (glRenderer->bg[i].target2 << 1) | (glRenderer->blendEffect << 2),
1495
+ glRenderer->blda, 0 });
1496
+ }
1497
+
1498
+ if (glRenderer->paletteDirty) {
1499
+ glActiveTexture(GL_TEXTURE0);
1500
+ glBindTexture(GL_TEXTURE_2D, glRenderer->paletteTex);
1501
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, GBA_VIDEO_VERTICAL_PIXELS, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, glRenderer->shadowPalette);
1502
+ }
1503
+
1504
+ GBAVideoGLRendererDrawWindow(glRenderer, y);
1505
+ if (GBARegisterDISPCNTIsObjEnable(glRenderer->dispcnt) && !glRenderer->d.disableOBJ) {
1506
+ glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
1507
+ glDepthFunc(GL_LESS);
1508
+ for (i = 0; i < glRenderer->oamMax; ++i) {
1509
+ struct GBAVideoRendererSprite* sprite = &glRenderer->sprites[i];
1510
+ if ((y < sprite->y && (sprite->endY - 256 < 0 || glRenderer->firstY >= sprite->endY - 256)) || glRenderer->firstY >= sprite->endY) {
1511
+ continue;
1512
+ }
1513
+
1514
+ GBAVideoGLRendererDrawSprite(glRenderer, &sprite->obj, y, sprite->y);
1515
+
1516
+ int startY = sprite->y;
1517
+ int endY = sprite->endY;
1518
+
1519
+ if (endY >= 256) {
1520
+ startY -= 256;
1521
+ endY -= 256;
1522
+ }
1523
+ if (startY < glRenderer->firstY) {
1524
+ startY = glRenderer->firstY;
1525
+ }
1526
+ if (endY > y) {
1527
+ endY = y;
1528
+ }
1529
+ int j;
1530
+ for (j = startY; j <= endY; ++j) {
1531
+ glRenderer->spriteCycles[j] -= sprite->cycles;
1532
+ }
1533
+ }
1534
+ glDisable(GL_DEPTH_TEST);
1535
+ glDisable(GL_STENCIL_TEST);
1536
+ }
1537
+
1538
+ if (TEST_LAYER_ENABLED(0) && GBARegisterDISPCNTGetMode(glRenderer->dispcnt) < 2) {
1539
+ GBAVideoGLRendererDrawBackgroundMode0(glRenderer, &glRenderer->bg[0], y);
1540
+ }
1541
+ if (TEST_LAYER_ENABLED(1) && GBARegisterDISPCNTGetMode(glRenderer->dispcnt) < 2) {
1542
+ GBAVideoGLRendererDrawBackgroundMode0(glRenderer, &glRenderer->bg[1], y);
1543
+ }
1544
+ if (TEST_LAYER_ENABLED(2)) {
1545
+ switch (GBARegisterDISPCNTGetMode(glRenderer->dispcnt)) {
1546
+ case 0:
1547
+ GBAVideoGLRendererDrawBackgroundMode0(glRenderer, &glRenderer->bg[2], y);
1548
+ break;
1549
+ case 1:
1550
+ case 2:
1551
+ GBAVideoGLRendererDrawBackgroundMode2(glRenderer, &glRenderer->bg[2], y);
1552
+ break;
1553
+ case 3:
1554
+ GBAVideoGLRendererDrawBackgroundMode3(glRenderer, &glRenderer->bg[2], y);
1555
+ break;
1556
+ case 4:
1557
+ GBAVideoGLRendererDrawBackgroundMode4(glRenderer, &glRenderer->bg[2], y);
1558
+ break;
1559
+ case 5:
1560
+ GBAVideoGLRendererDrawBackgroundMode5(glRenderer, &glRenderer->bg[2], y);
1561
+ break;
1562
+ }
1563
+ }
1564
+ if (TEST_LAYER_ENABLED(3)) {
1565
+ switch (GBARegisterDISPCNTGetMode(glRenderer->dispcnt)) {
1566
+ case 0:
1567
+ GBAVideoGLRendererDrawBackgroundMode0(glRenderer, &glRenderer->bg[3], y);
1568
+ break;
1569
+ case 2:
1570
+ GBAVideoGLRendererDrawBackgroundMode2(glRenderer, &glRenderer->bg[3], y);
1571
+ break;
1572
+ }
1573
+ }
1574
+ glRenderer->firstY = -1;
1575
+ }
1576
+
1577
+ void GBAVideoGLRendererFinishFrame(struct GBAVideoRenderer* renderer) {
1578
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
1579
+ _drawScanlines(glRenderer, GBA_VIDEO_VERTICAL_PIXELS - 1);
1580
+ _finalizeLayers(glRenderer);
1581
+ glDisable(GL_SCISSOR_TEST);
1582
+ glBindVertexArray(0);
1583
+ glRenderer->firstAffine = -1;
1584
+ glRenderer->firstY = -1;
1585
+ glRenderer->bg[2].affine.sx = glRenderer->bg[2].refx;
1586
+ glRenderer->bg[2].affine.sy = glRenderer->bg[2].refy;
1587
+ glRenderer->bg[3].affine.sx = glRenderer->bg[3].refx;
1588
+ glRenderer->bg[3].affine.sy = glRenderer->bg[3].refy;
1589
+ }
1590
+
1591
+ void GBAVideoGLRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
1592
+ struct GBAVideoGLRenderer* glRenderer = (struct GBAVideoGLRenderer*) renderer;
1593
+ *stride = GBA_VIDEO_HORIZONTAL_PIXELS * glRenderer->scale;
1594
+ if (!glRenderer->temporaryBuffer) {
1595
+ glRenderer->temporaryBuffer = anonymousMemoryMap(GBA_VIDEO_HORIZONTAL_PIXELS * GBA_VIDEO_VERTICAL_PIXELS * glRenderer->scale * glRenderer->scale * BYTES_PER_PIXEL);
1596
+ }
1597
+ glFinish();
1598
+ glBindFramebuffer(GL_FRAMEBUFFER, glRenderer->fbo[GBA_GL_FBO_OUTPUT]);
1599
+ glPixelStorei(GL_PACK_ROW_LENGTH, GBA_VIDEO_HORIZONTAL_PIXELS * glRenderer->scale);
1600
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
1601
+ glReadPixels(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * glRenderer->scale, GBA_VIDEO_VERTICAL_PIXELS * glRenderer->scale, GL_RGBA, GL_UNSIGNED_BYTE, (void*) glRenderer->temporaryBuffer);
1602
+ *pixels = glRenderer->temporaryBuffer;
1603
+ }
1604
+
1605
+ void GBAVideoGLRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
1606
+ // TODO
1607
+ UNUSED(renderer);
1608
+ UNUSED(stride);
1609
+ UNUSED(pixels);
1610
+ }
1611
+
1612
+ static void _enableBg(struct GBAVideoGLRenderer* renderer, int bg, bool active) {
1613
+ int wasActive = renderer->bg[bg].enabled;
1614
+ if (!active) {
1615
+ renderer->bg[bg].enabled = 0;
1616
+ } else if (!wasActive && active) {
1617
+ /*if (renderer->nextY == 0 || GBARegisterDISPCNTGetMode(renderer->dispcnt) > 2) {
1618
+ // TODO: Investigate in more depth how switching background works in different modes
1619
+ renderer->bg[bg].enabled = 4;
1620
+ } else {
1621
+ renderer->bg[bg].enabled = 1;
1622
+ }*/
1623
+ renderer->bg[bg].enabled = 4;
1624
+ }
1625
+ }
1626
+
1627
+ static void GBAVideoGLRendererUpdateDISPCNT(struct GBAVideoGLRenderer* renderer) {
1628
+ _enableBg(renderer, 0, GBARegisterDISPCNTGetBg0Enable(renderer->dispcnt));
1629
+ _enableBg(renderer, 1, GBARegisterDISPCNTGetBg1Enable(renderer->dispcnt));
1630
+ _enableBg(renderer, 2, GBARegisterDISPCNTGetBg2Enable(renderer->dispcnt));
1631
+ _enableBg(renderer, 3, GBARegisterDISPCNTGetBg3Enable(renderer->dispcnt));
1632
+ }
1633
+
1634
+ static void GBAVideoGLRendererWriteBGCNT(struct GBAVideoGLBackground* bg, uint16_t value) {
1635
+ bg->priority = GBARegisterBGCNTGetPriority(value);
1636
+ bg->oldCharBase = bg->charBase;
1637
+ bg->charBase = GBARegisterBGCNTGetCharBase(value) << 13;
1638
+ bg->mosaic = GBARegisterBGCNTGetMosaic(value);
1639
+ bg->multipalette = GBARegisterBGCNTGet256Color(value);
1640
+ bg->screenBase = GBARegisterBGCNTGetScreenBase(value) << 10;
1641
+ bg->overflow = GBARegisterBGCNTGetOverflow(value);
1642
+ bg->size = GBARegisterBGCNTGetSize(value);
1643
+ }
1644
+
1645
+ static void GBAVideoGLRendererWriteBGX_LO(struct GBAVideoGLBackground* bg, uint16_t value) {
1646
+ bg->refx = (bg->refx & 0xFFFF0000) | value;
1647
+ bg->affine.sx = bg->refx;
1648
+ }
1649
+
1650
+ static void GBAVideoGLRendererWriteBGX_HI(struct GBAVideoGLBackground* bg, uint16_t value) {
1651
+ bg->refx = (bg->refx & 0x0000FFFF) | (value << 16);
1652
+ bg->refx <<= 4;
1653
+ bg->refx >>= 4;
1654
+ bg->affine.sx = bg->refx;
1655
+ }
1656
+
1657
+ static void GBAVideoGLRendererWriteBGY_LO(struct GBAVideoGLBackground* bg, uint16_t value) {
1658
+ bg->refy = (bg->refy & 0xFFFF0000) | value;
1659
+ bg->affine.sy = bg->refy;
1660
+ }
1661
+
1662
+ static void GBAVideoGLRendererWriteBGY_HI(struct GBAVideoGLBackground* bg, uint16_t value) {
1663
+ bg->refy = (bg->refy & 0x0000FFFF) | (value << 16);
1664
+ bg->refy <<= 4;
1665
+ bg->refy >>= 4;
1666
+ bg->affine.sy = bg->refy;
1667
+ }
1668
+
1669
+ static void GBAVideoGLRendererWriteBLDCNT(struct GBAVideoGLRenderer* renderer, uint16_t value) {
1670
+ renderer->bg[0].target1 = GBARegisterBLDCNTGetTarget1Bg0(value);
1671
+ renderer->bg[1].target1 = GBARegisterBLDCNTGetTarget1Bg1(value);
1672
+ renderer->bg[2].target1 = GBARegisterBLDCNTGetTarget1Bg2(value);
1673
+ renderer->bg[3].target1 = GBARegisterBLDCNTGetTarget1Bg3(value);
1674
+ renderer->bg[0].target2 = GBARegisterBLDCNTGetTarget2Bg0(value);
1675
+ renderer->bg[1].target2 = GBARegisterBLDCNTGetTarget2Bg1(value);
1676
+ renderer->bg[2].target2 = GBARegisterBLDCNTGetTarget2Bg2(value);
1677
+ renderer->bg[3].target2 = GBARegisterBLDCNTGetTarget2Bg3(value);
1678
+
1679
+ renderer->blendEffect = GBARegisterBLDCNTGetEffect(value);
1680
+ renderer->target1Obj = GBARegisterBLDCNTGetTarget1Obj(value);
1681
+ renderer->target1Bd = GBARegisterBLDCNTGetTarget1Bd(value);
1682
+ renderer->target2Obj = GBARegisterBLDCNTGetTarget2Obj(value);
1683
+ renderer->target2Bd = GBARegisterBLDCNTGetTarget2Bd(value);
1684
+ }
1685
+
1686
+ void _finalizeLayers(struct GBAVideoGLRenderer* renderer) {
1687
+ const GLuint* uniforms = renderer->finalizeShader.uniforms;
1688
+ glBindFramebuffer(GL_FRAMEBUFFER, renderer->fbo[GBA_GL_FBO_OUTPUT]);
1689
+ if (renderer->outputTexDirty) {
1690
+ _initFramebufferTexture(renderer->outputTex, GL_RGB, GL_COLOR_ATTACHMENT0, renderer->scale);
1691
+ renderer->outputTexDirty = false;
1692
+ }
1693
+ glViewport(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, GBA_VIDEO_VERTICAL_PIXELS * renderer->scale);
1694
+ glScissor(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, GBA_VIDEO_VERTICAL_PIXELS * renderer->scale);
1695
+ if (GBARegisterDISPCNTIsForcedBlank(renderer->dispcnt)) {
1696
+ glClearColor(1.f, 1.f, 1.f, 1.f);
1697
+ glClear(GL_COLOR_BUFFER_BIT);
1698
+ } else {
1699
+ glUseProgram(renderer->finalizeShader.program);
1700
+ glBindVertexArray(renderer->finalizeShader.vao);
1701
+ glActiveTexture(GL_TEXTURE0);
1702
+ glBindTexture(GL_TEXTURE_2D, renderer->layers[GBA_GL_TEX_WINDOW]);
1703
+ glActiveTexture(GL_TEXTURE0 + 1);
1704
+ glBindTexture(GL_TEXTURE_2D, renderer->layers[GBA_GL_TEX_OBJ_COLOR]);
1705
+ glActiveTexture(GL_TEXTURE0 + 2);
1706
+ glBindTexture(GL_TEXTURE_2D, renderer->layers[GBA_GL_TEX_OBJ_FLAGS]);
1707
+ glActiveTexture(GL_TEXTURE0 + 3);
1708
+ glBindTexture(GL_TEXTURE_2D, renderer->bg[0].tex);
1709
+ glActiveTexture(GL_TEXTURE0 + 4);
1710
+ glBindTexture(GL_TEXTURE_2D, renderer->bg[1].tex);
1711
+ glActiveTexture(GL_TEXTURE0 + 5);
1712
+ glBindTexture(GL_TEXTURE_2D, renderer->bg[2].tex);
1713
+ glActiveTexture(GL_TEXTURE0 + 6);
1714
+ glBindTexture(GL_TEXTURE_2D, renderer->bg[3].tex);
1715
+ glActiveTexture(GL_TEXTURE0 + 7);
1716
+ glBindTexture(GL_TEXTURE_2D, renderer->paletteTex);
1717
+ glActiveTexture(GL_TEXTURE0 + 8);
1718
+ glBindTexture(GL_TEXTURE_2D, renderer->layers[GBA_GL_TEX_BACKDROP]);
1719
+
1720
+ glUniform2i(uniforms[GBA_GL_VS_LOC], GBA_VIDEO_VERTICAL_PIXELS, 0);
1721
+ glUniform2i(uniforms[GBA_GL_VS_MAXPOS], GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
1722
+ glUniform1i(uniforms[GBA_GL_FINALIZE_SCALE], renderer->scale);
1723
+ glUniform1iv(uniforms[GBA_GL_FINALIZE_LAYERS], 5, (GLint[]) { 3, 4, 5, 6, 1 });
1724
+ glUniform1i(uniforms[GBA_GL_FINALIZE_FLAGS], 2);
1725
+ glUniform1i(uniforms[GBA_GL_FINALIZE_WINDOW], 0);
1726
+ glUniform1i(uniforms[GBA_GL_FINALIZE_PALETTE], 7);
1727
+ glUniform1i(uniforms[GBA_GL_FINALIZE_BACKDROP], 8);
1728
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1729
+ }
1730
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
1731
+ }
1732
+
1733
+ void GBAVideoGLRendererDrawSprite(struct GBAVideoGLRenderer* renderer, struct GBAObj* sprite, int y, int spriteY) {
1734
+ int width = GBAVideoObjSizes[GBAObjAttributesAGetShape(sprite->a) * 4 + GBAObjAttributesBGetSize(sprite->b)][0];
1735
+ int height = GBAVideoObjSizes[GBAObjAttributesAGetShape(sprite->a) * 4 + GBAObjAttributesBGetSize(sprite->b)][1];
1736
+ int32_t x = (uint32_t) GBAObjAttributesBGetX(sprite->b) << 23;
1737
+ x >>= 23;
1738
+ x += renderer->objOffsetX;
1739
+
1740
+ if (GBARegisterDISPCNTGetMode(renderer->dispcnt) >= 3 && GBAObjAttributesCGetTile(sprite->c) < 512) {
1741
+ return;
1742
+ }
1743
+
1744
+ int align = GBAObjAttributesAIs256Color(sprite->a) && !GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt);
1745
+ unsigned charBase = (BASE_TILE >> 1) + (GBAObjAttributesCGetTile(sprite->c) & ~align) * 0x10;
1746
+ unsigned tile = 0;
1747
+ if (!GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt)) {
1748
+ if (GBAObjAttributesAIs256Color(sprite->a)) {
1749
+ tile = (charBase >> 5) & 0xF;
1750
+ } else {
1751
+ tile = (charBase >> 4) & 0x1F;
1752
+ }
1753
+ charBase &= ~0x1FF;
1754
+ }
1755
+ int stride = GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt) ? (width >> 3) : (0x20 >> GBAObjAttributesAGet256Color(sprite->a));
1756
+
1757
+ int totalWidth = width;
1758
+ int totalHeight = height;
1759
+ if (GBAObjAttributesAIsTransformed(sprite->a) && GBAObjAttributesAIsDoubleSize(sprite->a)) {
1760
+ totalWidth <<= 1;
1761
+ totalHeight <<= 1;
1762
+ }
1763
+
1764
+ spriteY += renderer->objOffsetY;
1765
+ if (spriteY + totalHeight >= 256) {
1766
+ spriteY -= 256;
1767
+ }
1768
+
1769
+ if (x + totalWidth <= 0 || x >= GBA_VIDEO_HORIZONTAL_PIXELS) {
1770
+ // These sprites aren't displayed but affect cycle counting
1771
+ return;
1772
+ }
1773
+
1774
+ const struct GBAVideoGLShader* shader = &renderer->objShader[GBAObjAttributesAGet256Color(sprite->a)];
1775
+ const GLuint* uniforms = shader->uniforms;
1776
+ glBindFramebuffer(GL_FRAMEBUFFER, renderer->fbo[GBA_GL_FBO_OBJ]);
1777
+ glViewport(x * renderer->scale, spriteY * renderer->scale, totalWidth * renderer->scale, totalHeight * renderer->scale);
1778
+ glScissor(x * renderer->scale, renderer->firstY * renderer->scale, totalWidth * renderer->scale, (y - renderer->firstY + 1) * renderer->scale);
1779
+ glUseProgram(shader->program);
1780
+ glBindVertexArray(shader->vao);
1781
+ glActiveTexture(GL_TEXTURE0);
1782
+ glBindTexture(GL_TEXTURE_2D, renderer->vramTex);
1783
+ glActiveTexture(GL_TEXTURE1);
1784
+ glBindTexture(GL_TEXTURE_2D, renderer->paletteTex);
1785
+ glUniform2i(uniforms[GBA_GL_VS_LOC], totalHeight, 0);
1786
+ glUniform2i(uniforms[GBA_GL_VS_MAXPOS], totalWidth, totalHeight);
1787
+ glUniform1i(uniforms[GBA_GL_OBJ_VRAM], 0);
1788
+ glUniform1i(uniforms[GBA_GL_OBJ_PALETTE], 1);
1789
+ glUniform1i(uniforms[GBA_GL_OBJ_CHARBASE], charBase);
1790
+ glUniform1i(uniforms[GBA_GL_OBJ_TILE], tile);
1791
+ glUniform1i(uniforms[GBA_GL_OBJ_STRIDE], stride);
1792
+ glUniform1i(uniforms[GBA_GL_OBJ_LOCALPALETTE], GBAObjAttributesCGetPalette(sprite->c));
1793
+ glUniform4i(uniforms[GBA_GL_OBJ_INFLAGS], GBAObjAttributesCGetPriority(sprite->c),
1794
+ (renderer->target1Obj || GBAObjAttributesAGetMode(sprite->a) == OBJ_MODE_SEMITRANSPARENT) | (renderer->target2Obj * 2) | (renderer->blendEffect * 4),
1795
+ renderer->blda, GBAObjAttributesAGetMode(sprite->a) == OBJ_MODE_SEMITRANSPARENT);
1796
+ glUniform1iv(uniforms[GBA_GL_OBJ_CYCLES], GBA_VIDEO_VERTICAL_PIXELS, renderer->spriteCycles);
1797
+ if (GBAObjAttributesAIsTransformed(sprite->a)) {
1798
+ struct GBAOAMMatrix mat;
1799
+ LOAD_16(mat.a, 0, &renderer->d.oam->mat[GBAObjAttributesBGetMatIndex(sprite->b)].a);
1800
+ LOAD_16(mat.b, 0, &renderer->d.oam->mat[GBAObjAttributesBGetMatIndex(sprite->b)].b);
1801
+ LOAD_16(mat.c, 0, &renderer->d.oam->mat[GBAObjAttributesBGetMatIndex(sprite->b)].c);
1802
+ LOAD_16(mat.d, 0, &renderer->d.oam->mat[GBAObjAttributesBGetMatIndex(sprite->b)].d);
1803
+
1804
+ glUniformMatrix2fv(uniforms[GBA_GL_OBJ_TRANSFORM], 1, GL_FALSE, (GLfloat[]) { mat.a / 256.f, mat.c / 256.f, mat.b / 256.f, mat.d / 256.f });
1805
+ } else {
1806
+ int flipX = 1;
1807
+ int flipY = 1;
1808
+ if (GBAObjAttributesBIsHFlip(sprite->b)) {
1809
+ flipX = -1;
1810
+ }
1811
+ if (GBAObjAttributesBIsVFlip(sprite->b)) {
1812
+ flipY = -1;
1813
+ }
1814
+ glUniformMatrix2fv(uniforms[GBA_GL_OBJ_TRANSFORM], 1, GL_FALSE, (GLfloat[]) { flipX, 0, 0, flipY });
1815
+ }
1816
+ glUniform4i(uniforms[GBA_GL_OBJ_DIMS], width, height, totalWidth, totalHeight);
1817
+ if (GBAObjAttributesAGetMode(sprite->a) == OBJ_MODE_OBJWIN) {
1818
+ // OBJWIN writes do not affect pixel priority
1819
+ glDisable(GL_STENCIL_TEST);
1820
+ glDisable(GL_DEPTH_TEST);
1821
+ glDepthMask(GL_FALSE);
1822
+ glStencilMask(0);
1823
+ int window = renderer->objwin & 0x3F;
1824
+ glUniform3i(uniforms[GBA_GL_OBJ_OBJWIN], window, renderer->bldb, renderer->bldy);
1825
+ glDrawBuffers(3, (GLenum[]) { GL_NONE, GL_NONE, GL_COLOR_ATTACHMENT2 });
1826
+ } else {
1827
+ glEnable(GL_STENCIL_TEST);
1828
+ glEnable(GL_DEPTH_TEST);
1829
+ glDepthMask(GL_TRUE);
1830
+ glStencilMask(1);
1831
+ glStencilFunc(GL_ALWAYS, 1, 1);
1832
+ glUniform3i(uniforms[GBA_GL_OBJ_OBJWIN], 0, 0, 0);
1833
+ glDrawBuffers(2, (GLenum[]) { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 });
1834
+ }
1835
+ if (GBAObjAttributesAIsMosaic(sprite->a) && GBAObjAttributesAGetMode(sprite->a) != OBJ_MODE_OBJWIN) {
1836
+ int mosaicH = GBAMosaicControlGetObjH(renderer->mosaic) + 1;
1837
+ if (GBAObjAttributesBIsHFlip(sprite->b)) {
1838
+ mosaicH = -mosaicH;
1839
+ }
1840
+ glUniform4i(uniforms[GBA_GL_OBJ_MOSAIC], mosaicH, GBAMosaicControlGetObjV(renderer->mosaic) + 1, x, spriteY);
1841
+ } else {
1842
+ glUniform4i(uniforms[GBA_GL_OBJ_MOSAIC], 0, 0, x, spriteY);
1843
+ }
1844
+ if (GBAObjAttributesAGetMode(sprite->a) != OBJ_MODE_OBJWIN || GBARegisterDISPCNTIsObjwinEnable(renderer->dispcnt)) {
1845
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1846
+ }
1847
+
1848
+ if (GBAObjAttributesAGetMode(sprite->a) != OBJ_MODE_OBJWIN) {
1849
+ // Update the pixel priority for already-written pixels
1850
+ shader = &renderer->objShader[2];
1851
+ uniforms = shader->uniforms;
1852
+ glStencilFunc(GL_EQUAL, 1, 1);
1853
+ glUseProgram(shader->program);
1854
+ glDrawBuffers(2, (GLenum[]) { GL_NONE, GL_COLOR_ATTACHMENT1 });
1855
+ glBindVertexArray(shader->vao);
1856
+ glUniform2i(uniforms[GBA_GL_VS_LOC], totalHeight, 0);
1857
+ glUniform2i(uniforms[GBA_GL_VS_MAXPOS], totalWidth, totalHeight);
1858
+ glUniform4i(uniforms[GBA_GL_OBJ_INFLAGS], GBAObjAttributesCGetPriority(sprite->c),
1859
+ (renderer->target1Obj || GBAObjAttributesAGetMode(sprite->a) == OBJ_MODE_SEMITRANSPARENT) | (renderer->target2Obj * 2) | (renderer->blendEffect * 4),
1860
+ renderer->blda, GBAObjAttributesAGetMode(sprite->a) == OBJ_MODE_SEMITRANSPARENT);
1861
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1862
+ }
1863
+
1864
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1865
+ }
1866
+
1867
+ void _prepareBackground(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, const GLuint* uniforms) {
1868
+ glBindFramebuffer(GL_FRAMEBUFFER, background->fbo);
1869
+ glViewport(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, GBA_VIDEO_VERTICAL_PIXELS * renderer->scale);
1870
+ glActiveTexture(GL_TEXTURE0);
1871
+ glBindTexture(GL_TEXTURE_2D, renderer->vramTex);
1872
+ glActiveTexture(GL_TEXTURE1);
1873
+ glBindTexture(GL_TEXTURE_2D, renderer->paletteTex);
1874
+ glUniform2i(uniforms[GBA_GL_VS_MAXPOS], GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
1875
+ glUniform1i(uniforms[GBA_GL_BG_VRAM], 0);
1876
+ glUniform1i(uniforms[GBA_GL_OBJ_PALETTE], 1);
1877
+ if (background->mosaic) {
1878
+ glUniform2i(uniforms[GBA_GL_BG_MOSAIC], GBAMosaicControlGetBgH(renderer->mosaic) + 1, GBAMosaicControlGetBgV(renderer->mosaic) + 1);
1879
+ } else {
1880
+ glUniform2i(uniforms[GBA_GL_BG_MOSAIC], 0, 0);
1881
+ }
1882
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1883
+ }
1884
+
1885
+ void GBAVideoGLRendererDrawBackgroundMode0(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1886
+ const struct GBAVideoGLShader* shader = &renderer->bgShader[background->multipalette ? 1 : 0];
1887
+ const GLuint* uniforms = shader->uniforms;
1888
+ glUseProgram(shader->program);
1889
+ glBindVertexArray(shader->vao);
1890
+ _prepareBackground(renderer, background, uniforms);
1891
+ glUniform1i(uniforms[GBA_GL_BG_SCREENBASE], background->screenBase);
1892
+ glUniform1i(uniforms[GBA_GL_BG_CHARBASE], background->charBase);
1893
+ glUniform1i(uniforms[GBA_GL_BG_SIZE], background->size);
1894
+ glUniform1iv(uniforms[GBA_GL_BG_OFFSET], GBA_VIDEO_VERTICAL_PIXELS, background->scanlineOffset);
1895
+
1896
+ glScissor(0, renderer->firstY * renderer->scale, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, (y - renderer->firstY + 1) * renderer->scale);
1897
+ glUniform2i(uniforms[GBA_GL_VS_LOC], y - renderer->firstY + 1, renderer->firstY);
1898
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1899
+
1900
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1901
+ }
1902
+
1903
+ void _prepareTransform(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, const GLuint* uniforms, int y) {
1904
+ glScissor(0, renderer->firstY * renderer->scale, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, renderer->scale * (y - renderer->firstY + 1));
1905
+ glUniform2i(uniforms[GBA_GL_VS_LOC], y - renderer->firstY + 1, renderer->firstY);
1906
+ glUniform2i(uniforms[GBA_GL_BG_RANGE], renderer->firstAffine, y);
1907
+
1908
+ glUniform4iv(uniforms[GBA_GL_BG_TRANSFORM], GBA_VIDEO_VERTICAL_PIXELS, background->scanlineAffine);
1909
+ _prepareBackground(renderer, background, uniforms);
1910
+ }
1911
+
1912
+ void GBAVideoGLRendererDrawBackgroundMode2(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1913
+ const struct GBAVideoGLShader* shader = &renderer->bgShader[background->overflow ? 2 : 3];
1914
+ const GLuint* uniforms = shader->uniforms;
1915
+ glUseProgram(shader->program);
1916
+ glBindVertexArray(shader->vao);
1917
+ _prepareTransform(renderer, background, uniforms, y);
1918
+ glUniform1i(uniforms[GBA_GL_BG_SCREENBASE], background->screenBase);
1919
+ glUniform2i(uniforms[GBA_GL_BG_OLDCHARBASE], background->oldCharBase, renderer->firstY);
1920
+ glUniform1i(uniforms[GBA_GL_BG_CHARBASE], background->charBase);
1921
+ glUniform1i(uniforms[GBA_GL_BG_SIZE], background->size);
1922
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1923
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1924
+ background->oldCharBase = background->charBase;
1925
+ }
1926
+
1927
+ void GBAVideoGLRendererDrawBackgroundMode3(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1928
+ const struct GBAVideoGLShader* shader = &renderer->bgShader[5];
1929
+ const GLuint* uniforms = shader->uniforms;
1930
+ glBindFramebuffer(GL_FRAMEBUFFER, background->fbo);
1931
+ glViewport(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, GBA_VIDEO_VERTICAL_PIXELS * renderer->scale);
1932
+ glUseProgram(shader->program);
1933
+ glBindVertexArray(shader->vao);
1934
+ _prepareTransform(renderer, background, uniforms, y);
1935
+ glUniform1i(uniforms[GBA_GL_BG_CHARBASE], 0);
1936
+ glUniform2i(uniforms[GBA_GL_BG_SIZE], GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
1937
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1938
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1939
+ }
1940
+
1941
+ void GBAVideoGLRendererDrawBackgroundMode4(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1942
+ const struct GBAVideoGLShader* shader = &renderer->bgShader[4];
1943
+ const GLuint* uniforms = shader->uniforms;
1944
+ glBindFramebuffer(GL_FRAMEBUFFER, background->fbo);
1945
+ glViewport(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, GBA_VIDEO_VERTICAL_PIXELS * renderer->scale);
1946
+ glUseProgram(shader->program);
1947
+ glBindVertexArray(shader->vao);
1948
+ _prepareTransform(renderer, background, uniforms, y);
1949
+ glUniform1i(uniforms[GBA_GL_BG_CHARBASE], GBARegisterDISPCNTIsFrameSelect(renderer->dispcnt) ? 0xA000 : 0);
1950
+ glUniform2i(uniforms[GBA_GL_BG_SIZE], GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
1951
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1952
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1953
+ }
1954
+
1955
+ void GBAVideoGLRendererDrawBackgroundMode5(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background, int y) {
1956
+ const struct GBAVideoGLShader* shader = &renderer->bgShader[5];
1957
+ const GLuint* uniforms = shader->uniforms;
1958
+ glBindFramebuffer(GL_FRAMEBUFFER, background->fbo);
1959
+ glViewport(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, GBA_VIDEO_VERTICAL_PIXELS * renderer->scale);
1960
+ glUseProgram(shader->program);
1961
+ glBindVertexArray(shader->vao);
1962
+ _prepareTransform(renderer, background, uniforms, y);
1963
+ glUniform1i(uniforms[GBA_GL_BG_CHARBASE], GBARegisterDISPCNTIsFrameSelect(renderer->dispcnt) ? 0x5000 : 0);
1964
+ glUniform2i(uniforms[GBA_GL_BG_SIZE], 160, 128);
1965
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
1966
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
1967
+ }
1968
+
1969
+ static void _detectCircle(struct GBAVideoGLRenderer* renderer, int y, int window) {
1970
+ int lastStart = 0;
1971
+ int lastEnd = 0;
1972
+
1973
+ int startX = 0;
1974
+ int endX = 0;
1975
+
1976
+ int firstY = -1;
1977
+ float centerX;
1978
+ float centerY = -1;
1979
+ float radius = 0;
1980
+ bool invalid = false;
1981
+
1982
+ int i;
1983
+ for (i = renderer->firstY; i <= y; ++i) {
1984
+ lastStart = startX;
1985
+ lastEnd = endX;
1986
+ startX = renderer->winNHistory[window][i * 4];
1987
+ endX = renderer->winNHistory[window][i * 4 + 1];
1988
+ int startY = renderer->winNHistory[window][i * 4 + 2];
1989
+ int endY = renderer->winNHistory[window][i * 4 + 3];
1990
+
1991
+ if (startX == endX || i < startY || i >= endY) {
1992
+ if (firstY >= 0) {
1993
+ // The bottom edge of the circle
1994
+ centerY = (firstY + i) / 2.f;
1995
+ firstY = -1;
1996
+ }
1997
+ continue;
1998
+ }
1999
+ if (lastEnd - lastStart <= 0) {
2000
+ continue;
2001
+ }
2002
+
2003
+ // The previous segment was non-zero
2004
+ if (startX >= GBA_VIDEO_HORIZONTAL_PIXELS) {
2005
+ invalid = true;
2006
+ break;
2007
+ }
2008
+
2009
+ int startDiff = lastStart - startX;
2010
+ int endDiff = endX - lastEnd;
2011
+ // Make sure the slopes match, otherwise this isn't a circle
2012
+ if (startDiff - endDiff < -1 || startDiff - endDiff > 1) {
2013
+ invalid = true;
2014
+ break;
2015
+ }
2016
+
2017
+ if (startX < lastStart) {
2018
+ centerX = (startX + endX) / 2.f;
2019
+ if (radius > 0) {
2020
+ // We found two separate shapes, which the interpolation can't handle
2021
+ invalid = true;
2022
+ break;
2023
+ }
2024
+ } else if (startX > lastStart && radius <= 0) {
2025
+ radius = (lastEnd - lastStart) / 2.f;
2026
+ }
2027
+
2028
+ if (firstY < 0 && i - 1 >= startY && i - 1 < endY) {
2029
+ firstY = i - 1;
2030
+ }
2031
+ }
2032
+
2033
+ if (radius <= 0) {
2034
+ invalid = true;
2035
+ }
2036
+ if (centerY < 0) {
2037
+ invalid = true;
2038
+ }
2039
+
2040
+ // Check validity
2041
+ for (i = renderer->firstY; i <= y && !invalid; ++i) {
2042
+ int startX = renderer->winNHistory[window][i * 4];
2043
+ int endX = renderer->winNHistory[window][i * 4 + 1];
2044
+ int startY = renderer->winNHistory[window][i * 4 + 2];
2045
+ int endY = renderer->winNHistory[window][i * 4 + 3];
2046
+
2047
+ bool xActive = startX < endX;
2048
+ bool yActive = i >= startY && i < endY;
2049
+
2050
+ if (xActive && yActive) {
2051
+ // Real window would be active, make sure simulated window would too
2052
+ if (centerY - i > radius) {
2053
+ // y is above the radius
2054
+ invalid = true;
2055
+ break;
2056
+ }
2057
+ if (i - centerY > radius) {
2058
+ // y is below the radius
2059
+ invalid = true;
2060
+ break;
2061
+ }
2062
+
2063
+ float cosine = fabsf(i - centerY);
2064
+ float sine = sqrtf(radius * radius - cosine * cosine);
2065
+ if (fabsf(centerX - sine - startX) <= 1 && fabsf(centerX + sine - endX) <= 1) {
2066
+ continue;
2067
+ }
2068
+
2069
+ if (radius >= cosine + 1) {
2070
+ sine = sqrtf(radius * radius - (cosine + 1) * (cosine + 1));
2071
+ if (fabsf(centerX - sine - startX) <= 1 && fabsf(centerX + sine - endX) <= 1) {
2072
+ continue;
2073
+ }
2074
+ }
2075
+ // y is active on the wrong parts of the scanline
2076
+ invalid = true;
2077
+ } else if (centerY - i < radius && i - centerY < radius) {
2078
+ // Real window would be inactive, make sure simulated window would too
2079
+ invalid = true;
2080
+ }
2081
+ }
2082
+
2083
+ if (invalid) {
2084
+ glUniform3f(renderer->windowShader.uniforms[GBA_GL_WIN_CIRCLE0 + window], 0, 0, 0);
2085
+ } else {
2086
+ glUniform3f(renderer->windowShader.uniforms[GBA_GL_WIN_CIRCLE0 + window], centerX, centerY, radius - 0.499);
2087
+ }
2088
+ }
2089
+
2090
+ void GBAVideoGLRendererDrawWindow(struct GBAVideoGLRenderer* renderer, int y) {
2091
+ const struct GBAVideoGLShader* shader = &renderer->windowShader;
2092
+ const GLuint* uniforms = shader->uniforms;
2093
+ glBindFramebuffer(GL_FRAMEBUFFER, renderer->fbo[GBA_GL_FBO_WINDOW]);
2094
+ glViewport(0, 0, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, GBA_VIDEO_VERTICAL_PIXELS * renderer->scale);
2095
+ glScissor(0, renderer->firstY * renderer->scale, GBA_VIDEO_HORIZONTAL_PIXELS * renderer->scale, renderer->scale * (y - renderer->firstY + 1));
2096
+ glDrawBuffers(1, (GLenum[]) { GL_COLOR_ATTACHMENT0 });
2097
+ switch (renderer->dispcnt & 0xE000) {
2098
+ case 0x0000:
2099
+ // No windows are enabled
2100
+ glClearBufferiv(GL_COLOR, 0, (GLint[]) { ((renderer->dispcnt >> 8) & 0x1F) | 0x20, renderer->bldb, renderer->bldy, 0 });
2101
+ break;
2102
+ case 0x8000:
2103
+ // Only OBJWIN is enabled
2104
+ glClearBufferiv(GL_COLOR, 0, (GLint[]) { renderer->winout, renderer->bldb, renderer->bldy, 0 });
2105
+ break;
2106
+ default:
2107
+ glUseProgram(shader->program);
2108
+ glBindVertexArray(shader->vao);
2109
+ glUniform2i(uniforms[GBA_GL_VS_LOC], y - renderer->firstY + 1, renderer->firstY);
2110
+ glUniform2i(uniforms[GBA_GL_VS_MAXPOS], GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
2111
+ glUniform1i(uniforms[GBA_GL_WIN_DISPCNT], renderer->dispcnt >> 8);
2112
+ glUniform2i(uniforms[GBA_GL_WIN_BLEND], renderer->bldb, renderer->bldy);
2113
+ glUniform3i(uniforms[GBA_GL_WIN_FLAGS], renderer->winN[0].control, renderer->winN[1].control, renderer->winout);
2114
+ glUniform4iv(uniforms[GBA_GL_WIN_WIN0], GBA_VIDEO_VERTICAL_PIXELS, renderer->winNHistory[0]);
2115
+ glUniform4iv(uniforms[GBA_GL_WIN_WIN1], GBA_VIDEO_VERTICAL_PIXELS, renderer->winNHistory[1]);
2116
+ glUniform1i(uniforms[GBA_GL_WIN_DISABLE_INTERP], renderer->scale < 2);
2117
+ _detectCircle(renderer, y, 0);
2118
+ _detectCircle(renderer, y, 1);
2119
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
2120
+ break;
2121
+ }
2122
+ }
2123
+
2124
+ void GBAVideoGLRendererSetScale(struct GBAVideoGLRenderer* renderer, int scale) {
2125
+ if (scale == renderer->scale) {
2126
+ return;
2127
+ }
2128
+ if (renderer->temporaryBuffer) {
2129
+ mappedMemoryFree(renderer->temporaryBuffer, GBA_VIDEO_HORIZONTAL_PIXELS * GBA_VIDEO_VERTICAL_PIXELS * renderer->scale * renderer->scale * BYTES_PER_PIXEL);
2130
+ renderer->temporaryBuffer = NULL;
2131
+ }
2132
+ renderer->scale = scale;
2133
+ _initFramebuffers(renderer);
2134
+ renderer->paletteDirty = true;
2135
+ }
2136
+
2137
+ #endif