@operato/scene-visualizer 9.2.2 → 10.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (249) hide show
  1. package/dist/carrier.d.ts +263 -0
  2. package/dist/carrier.js +272 -0
  3. package/dist/carrier.js.map +1 -0
  4. package/dist/desk.d.ts +238 -3
  5. package/dist/desk.js +1 -2
  6. package/dist/desk.js.map +1 -1
  7. package/dist/editors/index.d.ts +3 -0
  8. package/dist/editors/index.js +15 -0
  9. package/dist/editors/index.js.map +1 -1
  10. package/dist/editors/property-editor-gltf-fill-targets.d.ts +20 -0
  11. package/dist/editors/property-editor-gltf-fill-targets.js +313 -0
  12. package/dist/editors/property-editor-gltf-fill-targets.js.map +1 -0
  13. package/dist/editors/property-editor-gltf-info.d.ts +25 -3
  14. package/dist/editors/property-editor-gltf-info.js +333 -73
  15. package/dist/editors/property-editor-gltf-info.js.map +1 -1
  16. package/dist/editors/property-editor-gltf-play-targets.d.ts +25 -0
  17. package/dist/editors/property-editor-gltf-play-targets.js +388 -0
  18. package/dist/editors/property-editor-gltf-play-targets.js.map +1 -0
  19. package/dist/editors/property-editor-location-increase-pattern.js +87 -95
  20. package/dist/editors/property-editor-location-increase-pattern.js.map +1 -1
  21. package/dist/editors/property-editor-stocker-location.d.ts +13 -0
  22. package/dist/editors/property-editor-stocker-location.js +151 -0
  23. package/dist/editors/property-editor-stocker-location.js.map +1 -0
  24. package/dist/editors/property-editor-stocker-ports.d.ts +8 -0
  25. package/dist/editors/property-editor-stocker-ports.js +112 -0
  26. package/dist/editors/property-editor-stocker-ports.js.map +1 -0
  27. package/dist/effects/outline.js +1 -1
  28. package/dist/effects/outline.js.map +1 -1
  29. package/dist/index.d.ts +8 -17
  30. package/dist/index.js +10 -17
  31. package/dist/index.js.map +1 -1
  32. package/dist/rack-table-3d.d.ts +16 -0
  33. package/dist/rack-table-3d.js +95 -0
  34. package/dist/rack-table-3d.js.map +1 -0
  35. package/dist/rack-table-cell.d.ts +238 -3
  36. package/dist/rack-table-cell.js +44 -51
  37. package/dist/rack-table-cell.js.map +1 -1
  38. package/dist/rack-table-location.d.ts +37 -0
  39. package/dist/rack-table-location.js +227 -0
  40. package/dist/rack-table-location.js.map +1 -0
  41. package/dist/rack-table.d.ts +13 -29
  42. package/dist/rack-table.js +121 -380
  43. package/dist/rack-table.js.map +1 -1
  44. package/dist/rack.d.ts +16 -5
  45. package/dist/rack.js +106 -19
  46. package/dist/rack.js.map +1 -1
  47. package/dist/signal-tower.d.ts +492 -0
  48. package/dist/signal-tower.js +275 -0
  49. package/dist/signal-tower.js.map +1 -0
  50. package/dist/stock-hub.d.ts +25 -0
  51. package/dist/stock-hub.js +147 -0
  52. package/dist/stock-hub.js.map +1 -0
  53. package/dist/stock.d.ts +52 -8
  54. package/dist/stock.js +223 -120
  55. package/dist/stock.js.map +1 -1
  56. package/dist/stocker-3d.d.ts +23 -0
  57. package/dist/stocker-3d.js +352 -0
  58. package/dist/stocker-3d.js.map +1 -0
  59. package/dist/stocker-port-3d.d.ts +14 -0
  60. package/dist/stocker-port-3d.js +80 -0
  61. package/dist/stocker-port-3d.js.map +1 -0
  62. package/dist/stocker-port.d.ts +254 -0
  63. package/dist/stocker-port.js +123 -0
  64. package/dist/stocker-port.js.map +1 -0
  65. package/dist/stocker.d.ts +340 -0
  66. package/dist/stocker.js +370 -0
  67. package/dist/stocker.js.map +1 -0
  68. package/dist/tank.d.ts +492 -0
  69. package/dist/tank.js +312 -0
  70. package/dist/tank.js.map +1 -0
  71. package/dist/templates/carrier.d.ts +19 -0
  72. package/dist/templates/carrier.js +20 -0
  73. package/dist/templates/carrier.js.map +1 -0
  74. package/dist/templates/cube.js +1 -1
  75. package/dist/templates/cube.js.map +1 -1
  76. package/dist/templates/cylinder.js +3 -3
  77. package/dist/templates/cylinder.js.map +1 -1
  78. package/dist/templates/index.d.ts +38 -38
  79. package/dist/templates/index.js +15 -1
  80. package/dist/templates/index.js.map +1 -1
  81. package/dist/templates/rack-table.d.ts +2 -0
  82. package/dist/templates/rack-table.js +4 -2
  83. package/dist/templates/rack-table.js.map +1 -1
  84. package/dist/templates/signal-tower.d.ts +21 -0
  85. package/dist/templates/signal-tower.js +22 -0
  86. package/dist/templates/signal-tower.js.map +1 -0
  87. package/dist/templates/sphere.d.ts +1 -0
  88. package/dist/templates/sphere.js +5 -4
  89. package/dist/templates/sphere.js.map +1 -1
  90. package/dist/templates/stock-hub.d.ts +14 -0
  91. package/dist/templates/stock-hub.js +15 -0
  92. package/dist/templates/stock-hub.js.map +1 -0
  93. package/dist/templates/stocker-port.d.ts +17 -0
  94. package/dist/templates/stocker-port.js +17 -0
  95. package/dist/templates/stocker-port.js.map +1 -0
  96. package/dist/templates/stocker.d.ts +27 -0
  97. package/dist/templates/stocker.js +38 -0
  98. package/dist/templates/stocker.js.map +1 -0
  99. package/dist/templates/tank.d.ts +21 -0
  100. package/dist/templates/tank.js +22 -0
  101. package/dist/templates/tank.js.map +1 -0
  102. package/dist/templates/vehicle.d.ts +19 -0
  103. package/dist/templates/vehicle.js +20 -0
  104. package/dist/templates/vehicle.js.map +1 -0
  105. package/dist/templates/visualizer.js +1 -1
  106. package/dist/templates/visualizer.js.map +1 -1
  107. package/dist/vehicle.d.ts +248 -0
  108. package/dist/vehicle.js +133 -0
  109. package/dist/vehicle.js.map +1 -0
  110. package/dist/visualizer.d.ts +5 -5
  111. package/dist/visualizer.js +72 -68
  112. package/dist/visualizer.js.map +1 -1
  113. package/icons/carrier.png +0 -0
  114. package/icons/signal-tower.png +0 -0
  115. package/icons/stock-hub.png +0 -0
  116. package/icons/tank.png +0 -0
  117. package/icons/vehicle.png +0 -0
  118. package/package.json +16 -18
  119. package/translations/en.json +6 -0
  120. package/translations/ja.json +5 -0
  121. package/translations/ko.json +6 -1
  122. package/translations/ms.json +5 -0
  123. package/translations/zh.json +5 -0
  124. package/dist/banner.d.ts +0 -15
  125. package/dist/banner.js +0 -76
  126. package/dist/banner.js.map +0 -1
  127. package/dist/camera.d.ts +0 -20
  128. package/dist/camera.js +0 -108
  129. package/dist/camera.js.map +0 -1
  130. package/dist/cube.d.ts +0 -13
  131. package/dist/cube.js +0 -38
  132. package/dist/cube.js.map +0 -1
  133. package/dist/cylinder.d.ts +0 -11
  134. package/dist/cylinder.js +0 -38
  135. package/dist/cylinder.js.map +0 -1
  136. package/dist/ellipse.d.ts +0 -5
  137. package/dist/ellipse.js +0 -22
  138. package/dist/ellipse.js.map +0 -1
  139. package/dist/gltf-object.d.ts +0 -20
  140. package/dist/gltf-object.js +0 -104
  141. package/dist/gltf-object.js.map +0 -1
  142. package/dist/html-overlay-element.d.ts +0 -1
  143. package/dist/html-overlay-element.js +0 -12
  144. package/dist/html-overlay-element.js.map +0 -1
  145. package/dist/light.d.ts +0 -15
  146. package/dist/light.js +0 -135
  147. package/dist/light.js.map +0 -1
  148. package/dist/polygon.d.ts +0 -17
  149. package/dist/polygon.js +0 -64
  150. package/dist/polygon.js.map +0 -1
  151. package/dist/rect.d.ts +0 -5
  152. package/dist/rect.js +0 -36
  153. package/dist/rect.js.map +0 -1
  154. package/dist/scene/component.d.ts +0 -1
  155. package/dist/scene/component.js +0 -29
  156. package/dist/scene/component.js.map +0 -1
  157. package/dist/sphere.d.ts +0 -11
  158. package/dist/sphere.js +0 -38
  159. package/dist/sphere.js.map +0 -1
  160. package/dist/sprite.d.ts +0 -9
  161. package/dist/sprite.js +0 -28
  162. package/dist/sprite.js.map +0 -1
  163. package/dist/text.d.ts +0 -1
  164. package/dist/text.js +0 -9
  165. package/dist/text.js.map +0 -1
  166. package/dist/three-container-editor.d.ts +0 -22
  167. package/dist/three-container-editor.js +0 -132
  168. package/dist/three-container-editor.js.map +0 -1
  169. package/dist/three-container.d.ts +0 -85
  170. package/dist/three-container.js +0 -565
  171. package/dist/three-container.js.map +0 -1
  172. package/dist/three-controls.d.ts +0 -11
  173. package/dist/three-controls.js +0 -616
  174. package/dist/three-controls.js.map +0 -1
  175. package/dist/three-layout.d.ts +0 -8
  176. package/dist/three-layout.js +0 -20
  177. package/dist/three-layout.js.map +0 -1
  178. package/dist/three-space.d.ts +0 -85
  179. package/dist/three-space.js +0 -570
  180. package/dist/three-space.js.map +0 -1
  181. package/dist/threed/common.d.ts +0 -22
  182. package/dist/threed/common.js +0 -19
  183. package/dist/threed/common.js.map +0 -1
  184. package/dist/threed/floor/floor.d.ts +0 -3
  185. package/dist/threed/floor/floor.js +0 -51
  186. package/dist/threed/floor/floor.js.map +0 -1
  187. package/dist/threed/html/elements.d.ts +0 -2
  188. package/dist/threed/html/elements.js +0 -21
  189. package/dist/threed/html/elements.js.map +0 -1
  190. package/dist/threed/index.d.ts +0 -15
  191. package/dist/threed/index.js +0 -16
  192. package/dist/threed/index.js.map +0 -1
  193. package/dist/threed/real-object-camera-meshed.d.ts +0 -12
  194. package/dist/threed/real-object-camera-meshed.js +0 -49
  195. package/dist/threed/real-object-camera-meshed.js.map +0 -1
  196. package/dist/threed/real-object-camera.d.ts +0 -9
  197. package/dist/threed/real-object-camera.js +0 -31
  198. package/dist/threed/real-object-camera.js.map +0 -1
  199. package/dist/threed/real-object-dom-element.d.ts +0 -9
  200. package/dist/threed/real-object-dom-element.js +0 -40
  201. package/dist/threed/real-object-dom-element.js.map +0 -1
  202. package/dist/threed/real-object-dummy.d.ts +0 -6
  203. package/dist/threed/real-object-dummy.js +0 -11
  204. package/dist/threed/real-object-dummy.js.map +0 -1
  205. package/dist/threed/real-object-extrude.d.ts +0 -21
  206. package/dist/threed/real-object-extrude.js +0 -173
  207. package/dist/threed/real-object-extrude.js.map +0 -1
  208. package/dist/threed/real-object-gltf.d.ts +0 -16
  209. package/dist/threed/real-object-gltf.js +0 -101
  210. package/dist/threed/real-object-gltf.js.map +0 -1
  211. package/dist/threed/real-object-group.d.ts +0 -5
  212. package/dist/threed/real-object-group.js +0 -11
  213. package/dist/threed/real-object-group.js.map +0 -1
  214. package/dist/threed/real-object-mesh.d.ts +0 -13
  215. package/dist/threed/real-object-mesh.js +0 -75
  216. package/dist/threed/real-object-mesh.js.map +0 -1
  217. package/dist/threed/real-object-plane.d.ts +0 -5
  218. package/dist/threed/real-object-plane.js +0 -22
  219. package/dist/threed/real-object-plane.js.map +0 -1
  220. package/dist/threed/real-object-scene.d.ts +0 -21
  221. package/dist/threed/real-object-scene.js +0 -67
  222. package/dist/threed/real-object-scene.js.map +0 -1
  223. package/dist/threed/real-object-sprite-2d.d.ts +0 -14
  224. package/dist/threed/real-object-sprite-2d.js +0 -45
  225. package/dist/threed/real-object-sprite-2d.js.map +0 -1
  226. package/dist/threed/real-object-sprite.d.ts +0 -11
  227. package/dist/threed/real-object-sprite.js +0 -50
  228. package/dist/threed/real-object-sprite.js.map +0 -1
  229. package/dist/threed/real-object-text.d.ts +0 -15
  230. package/dist/threed/real-object-text.js +0 -64
  231. package/dist/threed/real-object-text.js.map +0 -1
  232. package/dist/threed/real-object.d.ts +0 -64
  233. package/dist/threed/real-object.js +0 -260
  234. package/dist/threed/real-object.js.map +0 -1
  235. package/dist/threed/texture/canvas-texture.d.ts +0 -4
  236. package/dist/threed/texture/canvas-texture.js +0 -49
  237. package/dist/threed/texture/canvas-texture.js.map +0 -1
  238. package/dist/threed/texture/text-texture.d.ts +0 -8
  239. package/dist/threed/texture/text-texture.js +0 -79
  240. package/dist/threed/texture/text-texture.js.map +0 -1
  241. package/dist/threed/three-dimensional-container.d.ts +0 -8
  242. package/dist/threed/three-dimensional-container.js +0 -2
  243. package/dist/threed/three-dimensional-container.js.map +0 -1
  244. package/dist/threed/utils/bound-uv-generator.d.ts +0 -16
  245. package/dist/threed/utils/bound-uv-generator.js +0 -42
  246. package/dist/threed/utils/bound-uv-generator.js.map +0 -1
  247. package/dist/wall.d.ts +0 -13
  248. package/dist/wall.js +0 -45
  249. package/dist/wall.js.map +0 -1
@@ -1,101 +0,0 @@
1
- /*
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- * Copyright © HatioLab Inc. All rights reserved.
3
- */
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- import * as THREE from 'three';
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- import { error } from '@hatiolab/things-scene';
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- import { RealObject } from './real-object.js';
7
- import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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- import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
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- import { KTX2Loader } from 'three/examples/jsm/loaders/KTX2Loader.js';
10
- // @ts-ignore
11
- import { MeshoptDecoder } from 'three/examples/jsm/libs/meshopt_decoder.module.js';
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- export class RealObjectGLTF extends RealObject {
13
- constructor() {
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- super(...arguments);
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- this.objectSize = new THREE.Vector3();
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- }
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- static get GLTFLoader() {
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- return RealObjectGLTF._GLTFLoader;
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- }
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- build() {
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- super.build();
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- var { src: source } = this.component.state;
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- if (!source) {
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- this.clear();
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- return;
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- }
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- let gltfLoader = new GLTFLoader();
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- // Optional: Provide a DRACOLoader instance to decode compressed mesh data
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- const dracoLoader = new DRACOLoader();
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- dracoLoader.setDecoderPath('/node_modules/three/examples/jsm/libs/draco/');
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- gltfLoader.setDRACOLoader(dracoLoader);
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- const ktx2Loader = new KTX2Loader();
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- ktx2Loader.setTranscoderPath(`/node_modules/three/examples/jsm/libs/basis/`);
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- ktx2Loader.detectSupport(this.threeContainer.renderer3d);
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- gltfLoader.setKTX2Loader(ktx2Loader);
36
- gltfLoader.setMeshoptDecoder(MeshoptDecoder);
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- var fullsource = this.component.app.url(source);
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- gltfLoader.setCrossOrigin('use-credentials');
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- gltfLoader.load(fullsource, gltf => {
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- this.gltfLoaded(gltf);
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- }, xhr => {
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- console.log(Math.round((xhr.loaded / xhr.total) * 100) + '% loaded');
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- }, err => {
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- error('GLTFLoader.load', err);
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- this.clear();
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- });
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- }
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- gltfLoaded(gltf) {
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- let scene = gltf.scene;
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- var animations = gltf.animations;
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- var object = scene.clone();
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- object.userData.context = this;
53
- object.traverse((child) => {
54
- if (child.isMesh) {
55
- child.castShadow = true;
56
- }
57
- });
58
- var boundingBox = new THREE.Box3().setFromObject(object);
59
- var center = boundingBox.getCenter(object.position);
60
- this.objectSize = boundingBox.getSize(this.objectSize);
61
- center.multiplyScalar(-1);
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- // 오브젝트 공백을 최소로 하기위해서 clear() 를 최대한 pending함.
63
- this.clear();
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- this.pivot = new THREE.Object3D();
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- this.object3d.add(this.pivot);
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- this.pivot.add(object);
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- this.updateDimension();
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- if (animations && animations.length) {
69
- for (var i = 0; i < animations.length; i++) {
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- var animation = animations[i];
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- var action = this.threeContainer.mixer.clipAction(animation);
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- action.play();
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- }
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- }
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- else {
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- console.log('no animations..');
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- }
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- }
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- clear() {
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- // TODO gltf object 리소스 해제가 필요하면, 여기에 추가.
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- // 반복적으로 로딩하면 WebGL 리소스 부족으로 오류 발생.
82
- return super.clear();
83
- }
84
- updateDimension() {
85
- var { width = 1, height = 1, depth = 1 } = this.component.state;
86
- var { x = 1, y = 1, z = 1 } = this.objectSize || {};
87
- this.pivot && this.pivot.scale.set(width / x, depth / y, height / z);
88
- this.component.invalidate();
89
- }
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- updateSource() {
91
- this.build();
92
- }
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- onchange(after, before) {
94
- super.onchange(after, before);
95
- if ('src' in after) {
96
- this.updateSource();
97
- }
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- }
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- }
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- RealObjectGLTF._GLTFLoader = new GLTFLoader();
101
- //# sourceMappingURL=real-object-gltf.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-gltf.js","sourceRoot":"","sources":["../../src/threed/real-object-gltf.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAA;AAE9C,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAE7C,OAAO,EAAQ,UAAU,EAAE,MAAM,0CAA0C,CAAA;AAC3E,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAA;AACvE,OAAO,EAAE,UAAU,EAAE,MAAM,0CAA0C,CAAA;AACrE,aAAa;AACb,OAAO,EAAE,cAAc,EAAE,MAAM,mDAAmD,CAAA;AAGlF,MAAM,OAAO,cAAe,SAAQ,UAAU;IAA9C;;QAIU,eAAU,GAAmB,IAAI,KAAK,CAAC,OAAO,EAAE,CAAA;IAmH1D,CAAC;IAjHC,MAAM,KAAK,UAAU;QACnB,OAAO,cAAc,CAAC,WAAW,CAAA;IACnC,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE1C,IAAI,CAAC,MAAM,EAAE,CAAC;YACZ,IAAI,CAAC,KAAK,EAAE,CAAA;YACZ,OAAM;QACR,CAAC;QAED,IAAI,UAAU,GAAG,IAAI,UAAU,EAAE,CAAA;QAEjC,0EAA0E;QAC1E,MAAM,WAAW,GAAG,IAAI,WAAW,EAAE,CAAA;QACrC,WAAW,CAAC,cAAc,CAAC,8CAA8C,CAAC,CAAA;QAC1E,UAAU,CAAC,cAAc,CAAC,WAAW,CAAC,CAAA;QAEtC,MAAM,UAAU,GAAG,IAAI,UAAU,EAAE,CAAA;QACnC,UAAU,CAAC,iBAAiB,CAAC,8CAA8C,CAAC,CAAA;QAC5E,UAAU,CAAC,aAAa,CAAC,IAAI,CAAC,cAAe,CAAC,UAAW,CAAC,CAAA;QAC1D,UAAU,CAAC,aAAa,CAAC,UAAU,CAAC,CAAA;QAEpC,UAAU,CAAC,iBAAiB,CAAC,cAAc,CAAC,CAAA;QAE5C,IAAI,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,CAAA;QAC/C,UAAU,CAAC,cAAc,CAAC,iBAAiB,CAAC,CAAA;QAE5C,UAAU,CAAC,IAAI,CACb,UAAU,EACV,IAAI,CAAC,EAAE;YACL,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAA;QACvB,CAAC,EACD,GAAG,CAAC,EAAE;YACJ,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,MAAM,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,GAAG,UAAU,CAAC,CAAA;QACtE,CAAC,EACD,GAAG,CAAC,EAAE;YACJ,KAAK,CAAC,iBAAiB,EAAE,GAAG,CAAC,CAAA;YAC7B,IAAI,CAAC,KAAK,EAAE,CAAA;QACd,CAAC,CACF,CAAA;IACH,CAAC;IAEO,UAAU,CAAC,IAAU;QAC3B,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAA;QAEtB,IAAI,UAAU,GAAG,IAAI,CAAC,UAAU,CAAA;QAChC,IAAI,MAAM,GAAG,KAAK,CAAC,KAAK,EAAE,CAAA;QAC1B,MAAM,CAAC,QAAQ,CAAC,OAAO,GAAG,IAAI,CAAA;QAE9B,MAAM,CAAC,QAAQ,CAAC,CAAC,KAAqB,EAAE,EAAE;YACxC,IAAK,KAAa,CAAC,MAAM,EAAE,CAAC;gBAC1B,KAAK,CAAC,UAAU,GAAG,IAAI,CAAA;YACzB,CAAC;QACH,CAAC,CAAC,CAAA;QAEF,IAAI,WAAW,GAAG,IAAI,KAAK,CAAC,IAAI,EAAE,CAAC,aAAa,CAAC,MAAM,CAAC,CAAA;QACxD,IAAI,MAAM,GAAG,WAAW,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAA;QACnD,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,UAAW,CAAC,CAAA;QAEvD,MAAM,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAA;QAEzB,6CAA6C;QAC7C,IAAI,CAAC,KAAK,EAAE,CAAA;QAEZ,IAAI,CAAC,KAAK,GAAG,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAA;QACjC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;QAC7B,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,CAAA;QAEtB,IAAI,CAAC,eAAe,EAAE,CAAA;QAEtB,IAAI,UAAU,IAAI,UAAU,CAAC,MAAM,EAAE,CAAC;YACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3C,IAAI,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC,CAAA;gBAC7B,IAAI,MAAM,GAAG,IAAI,CAAC,cAAe,CAAC,KAAM,CAAC,UAAU,CAAC,SAAS,CAAC,CAAA;gBAC9D,MAAM,CAAC,IAAI,EAAE,CAAA;YACf,CAAC;QACH,CAAC;aAAM,CAAC;YACN,OAAO,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAA;QAChC,CAAC;IACH,CAAC;IAED,KAAK;QACH,yCAAyC;QACzC,mCAAmC;QAEnC,OAAO,KAAK,CAAC,KAAK,EAAE,CAAA;IACtB,CAAC;IAED,eAAe;QACb,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE/D,IAAI,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,IAAI,EAAE,CAAA;QAEnD,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAA;QAEpE,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAA;IAC7B,CAAC;IAED,YAAY;QACV,IAAI,CAAC,KAAK,EAAE,CAAA;IACd,CAAC;IAED,QAAQ,CAAC,KAAiB,EAAE,MAAkB;QAC5C,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;QAE7B,IAAI,KAAK,IAAI,KAAK,EAAE,CAAC;YACnB,IAAI,CAAC,YAAY,EAAE,CAAA;QACrB,CAAC;IACH,CAAC;;AArHc,0BAAW,GAAG,IAAI,UAAU,EAAE,AAAnB,CAAmB","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { error } from '@hatiolab/things-scene'\n\nimport { RealObject } from './real-object.js'\n\nimport { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js'\nimport { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js'\nimport { KTX2Loader } from 'three/examples/jsm/loaders/KTX2Loader.js'\n// @ts-ignore\nimport { MeshoptDecoder } from 'three/examples/jsm/libs/meshopt_decoder.module.js'\nimport { Properties } from '@hatiolab/things-scene'\n\nexport class RealObjectGLTF extends RealObject {\n private static _GLTFLoader = new GLTFLoader()\n\n private pivot?: THREE.Object3D\n private objectSize?: THREE.Vector3 = new THREE.Vector3()\n\n static get GLTFLoader() {\n return RealObjectGLTF._GLTFLoader\n }\n\n build() {\n super.build()\n\n var { src: source } = this.component.state\n\n if (!source) {\n this.clear()\n return\n }\n\n let gltfLoader = new GLTFLoader()\n\n // Optional: Provide a DRACOLoader instance to decode compressed mesh data\n const dracoLoader = new DRACOLoader()\n dracoLoader.setDecoderPath('/node_modules/three/examples/jsm/libs/draco/')\n gltfLoader.setDRACOLoader(dracoLoader)\n\n const ktx2Loader = new KTX2Loader()\n ktx2Loader.setTranscoderPath(`/node_modules/three/examples/jsm/libs/basis/`)\n ktx2Loader.detectSupport(this.threeContainer!.renderer3d!)\n gltfLoader.setKTX2Loader(ktx2Loader)\n\n gltfLoader.setMeshoptDecoder(MeshoptDecoder)\n\n var fullsource = this.component.app.url(source)\n gltfLoader.setCrossOrigin('use-credentials')\n\n gltfLoader.load(\n fullsource,\n gltf => {\n this.gltfLoaded(gltf)\n },\n xhr => {\n console.log(Math.round((xhr.loaded / xhr.total) * 100) + '% loaded')\n },\n err => {\n error('GLTFLoader.load', err)\n this.clear()\n }\n )\n }\n\n private gltfLoaded(gltf: GLTF) {\n let scene = gltf.scene\n\n var animations = gltf.animations\n var object = scene.clone()\n object.userData.context = this\n\n object.traverse((child: THREE.Object3D) => {\n if ((child as any).isMesh) {\n child.castShadow = true\n }\n })\n\n var boundingBox = new THREE.Box3().setFromObject(object)\n var center = boundingBox.getCenter(object.position)\n this.objectSize = boundingBox.getSize(this.objectSize!)\n\n center.multiplyScalar(-1)\n\n // 오브젝트 공백을 최소로 하기위해서 clear() 를 최대한 pending함.\n this.clear()\n\n this.pivot = new THREE.Object3D()\n this.object3d.add(this.pivot)\n this.pivot.add(object)\n\n this.updateDimension()\n\n if (animations && animations.length) {\n for (var i = 0; i < animations.length; i++) {\n var animation = animations[i]\n var action = this.threeContainer!.mixer!.clipAction(animation)\n action.play()\n }\n } else {\n console.log('no animations..')\n }\n }\n\n clear() {\n // TODO gltf object 리소스 해제가 필요하면, 여기에 추가.\n // 반복적으로 로딩하면 WebGL 리소스 부족으로 오류 발생.\n\n return super.clear()\n }\n\n updateDimension() {\n var { width = 1, height = 1, depth = 1 } = this.component.state\n\n var { x = 1, y = 1, z = 1 } = this.objectSize || {}\n\n this.pivot && this.pivot.scale.set(width / x, depth / y, height / z)\n\n this.component.invalidate()\n }\n\n updateSource() {\n this.build()\n }\n\n onchange(after: Properties, before: Properties) {\n super.onchange(after, before)\n\n if ('src' in after) {\n this.updateSource()\n }\n }\n}\n"]}
@@ -1,5 +0,0 @@
1
- import * as THREE from 'three';
2
- import { RealObject } from './real-object.js';
3
- export declare class RealObjectGroup extends RealObject<THREE.Group> {
4
- protected getObject3dInstance(): THREE.Group<THREE.Object3DEventMap>;
5
- }
@@ -1,11 +0,0 @@
1
- /*
2
- * Copyright © HatioLab Inc. All rights reserved.
3
- */
4
- import * as THREE from 'three';
5
- import { RealObject } from './real-object.js';
6
- export class RealObjectGroup extends RealObject {
7
- getObject3dInstance() {
8
- return new THREE.Group();
9
- }
10
- }
11
- //# sourceMappingURL=real-object-group.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-group.js","sourceRoot":"","sources":["../../src/threed/real-object-group.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAE7C,MAAM,OAAO,eAAgB,SAAQ,UAAuB;IAChD,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,KAAK,EAAE,CAAA;IAC1B,CAAC;CAyBF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\nimport * as THREE from 'three'\nimport { RealObject } from './real-object.js'\n\nexport class RealObjectGroup extends RealObject<THREE.Group> {\n protected getObject3dInstance() {\n return new THREE.Group()\n }\n\n // build() {\n // super.build()\n\n // var { left = 0, top = 0, width = 0, height = 0 } = this.component.bounds\n\n // let cx = left + width / 2 - canvasSize.width / 2\n // let cy = top + height / 2 - canvasSize.height / 2\n // // let cz = this.state.rx\n\n // this.object3d.position.x = cx\n // this.object3d.position.z = cy\n // }\n\n // createChildrenObject() {\n // var { components } = this._model\n\n // components.forEach((component: Model) => {\n // var item = component.getRealObject()\n // if (item) {\n // this.object3d.add(item.object3d)\n // }\n // })\n // }\n}\n"]}
@@ -1,13 +0,0 @@
1
- import * as THREE from 'three';
2
- import { RealObject } from './real-object.js';
3
- export declare abstract class RealObjectMesh extends RealObject<THREE.Mesh> {
4
- protected getObject3dInstance(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
5
- build(): void;
6
- updateAlpha(): void;
7
- updateHidden(): void;
8
- updateFillStyle(): void;
9
- updateDimension(): void;
10
- protected abstract buildGeometry(): void;
11
- buildMaterial(): void;
12
- clear(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
13
- }
@@ -1,75 +0,0 @@
1
- /*
2
- * Copyright © HatioLab Inc. All rights reserved.
3
- */
4
- import * as THREE from 'three';
5
- import { applyAlpha } from './common.js';
6
- import { RealObject } from './real-object.js';
7
- export class RealObjectMesh extends RealObject {
8
- getObject3dInstance() {
9
- return new THREE.Mesh();
10
- }
11
- build() {
12
- super.build();
13
- this.buildGeometry();
14
- this.buildMaterial();
15
- }
16
- /* overide */
17
- updateAlpha() {
18
- var { alpha = 1, fillStyle } = this.component.state;
19
- applyAlpha(this.object3d.material, alpha, fillStyle);
20
- }
21
- updateHidden() {
22
- this.object3d.visible = !this.component.state.hidden;
23
- }
24
- updateFillStyle() {
25
- var { fillStyle } = this.component.state;
26
- var material = this.object3d.material;
27
- if (!material) {
28
- return;
29
- }
30
- const texture = RealObject.buildFillStyleTexture(this.component);
31
- if (texture) {
32
- texture.needsUpdate = true;
33
- material.map = texture;
34
- }
35
- else if (typeof fillStyle == 'string') {
36
- if (fillStyle !== 'transparent') {
37
- material.color.set(fillStyle);
38
- }
39
- else {
40
- material.opacity = 0;
41
- }
42
- }
43
- }
44
- updateDimension() {
45
- var { width, height } = this.component.bounds;
46
- var { depth = 1 } = this.component.state;
47
- if (!this.object3d) {
48
- return;
49
- }
50
- this.object3d.geometry.computeBoundingBox();
51
- let bbox = this.object3d.geometry.boundingBox;
52
- if (bbox) {
53
- let originalWidth = bbox.max.x - bbox.min.x;
54
- let originalDepth = bbox.max.y - bbox.min.y;
55
- let originalHeight = bbox.max.z - bbox.min.z;
56
- this.object3d.scale.set(width / originalWidth, depth / originalDepth, height / originalHeight);
57
- }
58
- }
59
- buildMaterial() {
60
- this.object3d.material = new THREE.MeshStandardMaterial({
61
- transparent: true,
62
- side: THREE.DoubleSide
63
- });
64
- }
65
- clear() {
66
- this.object3d.traverse((mesh) => {
67
- if (mesh.isMesh) {
68
- mesh.geometry.dispose();
69
- (mesh.material.length ? mesh.material : [mesh.material]).forEach((m) => m.dispose && m.dispose());
70
- }
71
- });
72
- return super.clear();
73
- }
74
- }
75
- //# sourceMappingURL=real-object-mesh.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-mesh.js","sourceRoot":"","sources":["../../src/threed/real-object-mesh.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAA;AACxC,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAE7C,MAAM,OAAgB,cAAe,SAAQ,UAAsB;IACvD,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,IAAI,EAAE,CAAA;IACzB,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,CAAC,aAAa,EAAE,CAAA;QACpB,IAAI,CAAC,aAAa,EAAE,CAAA;IACtB,CAAC;IAED,aAAa;IAEb,WAAW;QACT,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAEnD,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,EAAE,SAAS,CAAC,CAAA;IACtD,CAAC;IAED,YAAY;QACV,IAAI,CAAC,QAAQ,CAAC,OAAO,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,MAAM,CAAA;IACtD,CAAC;IAED,eAAe;QACb,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QACxC,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAsC,CAAA;QACnE,IAAI,CAAC,QAAQ,EAAE,CAAC;YACd,OAAM;QACR,CAAC;QAED,MAAM,OAAO,GAAG,UAAU,CAAC,qBAAqB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;QAEhE,IAAI,OAAO,EAAE,CAAC;YACZ,OAAO,CAAC,WAAW,GAAG,IAAI,CAAA;YAC1B,QAAQ,CAAC,GAAG,GAAG,OAAO,CAAA;QACxB,CAAC;aAAM,IAAI,OAAO,SAAS,IAAI,QAAQ,EAAE,CAAC;YACxC,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YAC/B,CAAC;iBAAM,CAAC;gBACN,QAAQ,CAAC,OAAO,GAAG,CAAC,CAAA;YACtB,CAAC;QACH,CAAC;IACH,CAAC;IAED,eAAe;QACb,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAA;QAC7C,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAExC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnB,OAAM;QACR,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,kBAAkB,EAAE,CAAA;QAE3C,IAAI,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAA;QAE7C,IAAI,IAAI,EAAE,CAAC;YACT,IAAI,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAA;YAC3C,IAAI,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAA;YAC3C,IAAI,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAA;YAE5C,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,GAAG,aAAa,EAAE,KAAK,GAAG,aAAa,EAAE,MAAM,GAAG,cAAc,CAAC,CAAA;QAChG,CAAC;IACH,CAAC;IAID,aAAa;QACX,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;YACtD,WAAW,EAAE,IAAI;YACjB,IAAI,EAAE,KAAK,CAAC,UAAU;SACvB,CAAC,CAAA;IACJ,CAAC;IAED,KAAK;QACH,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,IAAS,EAAE,EAAE;YACnC,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;gBAChB,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CACtB;gBAAA,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAM,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,IAAI,CAAC,CAAC,OAAO,EAAE,CAAC,CAAA;YACzG,CAAC;QACH,CAAC,CAAC,CAAA;QAEF,OAAO,KAAK,CAAC,KAAK,EAAE,CAAA;IACtB,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\n\nimport { applyAlpha } from './common.js'\nimport { RealObject } from './real-object.js'\n\nexport abstract class RealObjectMesh extends RealObject<THREE.Mesh> {\n protected getObject3dInstance() {\n return new THREE.Mesh()\n }\n\n build() {\n super.build()\n\n this.buildGeometry()\n this.buildMaterial()\n }\n\n /* overide */\n\n updateAlpha() {\n var { alpha = 1, fillStyle } = this.component.state\n\n applyAlpha(this.object3d.material, alpha, fillStyle)\n }\n\n updateHidden() {\n this.object3d.visible = !this.component.state.hidden\n }\n\n updateFillStyle() {\n var { fillStyle } = this.component.state\n var material = this.object3d.material as THREE.MeshStandardMaterial\n if (!material) {\n return\n }\n\n const texture = RealObject.buildFillStyleTexture(this.component)\n\n if (texture) {\n texture.needsUpdate = true\n material.map = texture\n } else if (typeof fillStyle == 'string') {\n if (fillStyle !== 'transparent') {\n material.color.set(fillStyle)\n } else {\n material.opacity = 0\n }\n }\n }\n\n updateDimension(): void {\n var { width, height } = this.component.bounds\n var { depth = 1 } = this.component.state\n\n if (!this.object3d) {\n return\n }\n\n this.object3d.geometry.computeBoundingBox()\n\n let bbox = this.object3d.geometry.boundingBox\n\n if (bbox) {\n let originalWidth = bbox.max.x - bbox.min.x\n let originalDepth = bbox.max.y - bbox.min.y\n let originalHeight = bbox.max.z - bbox.min.z\n\n this.object3d.scale.set(width / originalWidth, depth / originalDepth, height / originalHeight)\n }\n }\n\n protected abstract buildGeometry(): void\n\n buildMaterial(): void {\n this.object3d.material = new THREE.MeshStandardMaterial({\n transparent: true,\n side: THREE.DoubleSide\n })\n }\n\n clear() {\n this.object3d.traverse((mesh: any) => {\n if (mesh.isMesh) {\n mesh.geometry.dispose()\n ;(mesh.material.length ? mesh.material : [mesh.material]).forEach((m: any) => m.dispose && m.dispose())\n }\n })\n\n return super.clear()\n }\n}\n"]}
@@ -1,5 +0,0 @@
1
- import { RealObjectMesh } from './real-object-mesh.js';
2
- export declare class RealObjectPlane extends RealObjectMesh {
3
- buildGeometry(): void;
4
- buildMaterial(): void;
5
- }
@@ -1,22 +0,0 @@
1
- /*
2
- * Copyright © HatioLab Inc. All rights reserved.
3
- */
4
- /*
5
- Inspired by http://learningthreejs.com/blog/2013/04/30/closing-the-gap-between-html-and-webgl/
6
- */
7
- import * as THREE from 'three';
8
- import { RealObjectMesh } from './real-object-mesh.js';
9
- export class RealObjectPlane extends RealObjectMesh {
10
- buildGeometry() {
11
- var { width, height } = this.component.state.dimension;
12
- this.object3d.geometry = new THREE.PlaneGeometry(width, height);
13
- }
14
- buildMaterial() {
15
- this.object3d.material = new THREE.MeshStandardMaterial({
16
- opacity: 0,
17
- side: THREE.DoubleSide,
18
- blending: THREE.NoBlending
19
- });
20
- }
21
- }
22
- //# sourceMappingURL=real-object-plane.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-plane.js","sourceRoot":"","sources":["../../src/threed/real-object-plane.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH;;EAEE;AAEF,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,EAAE,cAAc,EAAE,MAAM,uBAAuB,CAAA;AAEtD,MAAM,OAAO,eAAgB,SAAQ,cAAc;IACjD,aAAa;QACX,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,SAAS,CAAA;QAEtD,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACjE,CAAC;IAED,aAAa;QACX,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;YACtD,OAAO,EAAE,CAAC;YACV,IAAI,EAAE,KAAK,CAAC,UAAU;YACtB,QAAQ,EAAE,KAAK,CAAC,UAAU;SAC3B,CAAC,CAAA;IACJ,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\n/* \n Inspired by http://learningthreejs.com/blog/2013/04/30/closing-the-gap-between-html-and-webgl/\n*/\n\nimport * as THREE from 'three'\n\nimport { RealObjectMesh } from './real-object-mesh.js'\n\nexport class RealObjectPlane extends RealObjectMesh {\n buildGeometry() {\n var { width, height } = this.component.state.dimension\n\n this.object3d.geometry = new THREE.PlaneGeometry(width, height)\n }\n\n buildMaterial() /* : THREE.MeshMaterialType | THREE.MeshMaterialType[] */ {\n this.object3d.material = new THREE.MeshStandardMaterial({\n opacity: 0,\n side: THREE.DoubleSide,\n blending: THREE.NoBlending\n })\n }\n}\n"]}
@@ -1,21 +0,0 @@
1
- import * as THREE from 'three';
2
- import { RealObject } from './real-object.js';
3
- export declare class RealObjectScene extends RealObject<THREE.Scene> {
4
- private _floor?;
5
- private _animationMixer?;
6
- protected getObject3dInstance(): THREE.Scene;
7
- dispose(): void;
8
- clear(): THREE.Scene;
9
- get floor(): THREE.Mesh;
10
- set floor(floor: THREE.Mesh | undefined);
11
- build(): void;
12
- updateTransform(): void;
13
- updateTransformReverse(): void;
14
- updateDimension(): void;
15
- updatePosition(): void;
16
- updateRotate(): void;
17
- updateScale(): void;
18
- updateAlpha(): void;
19
- updateHidden(): void;
20
- get animationMixer(): THREE.AnimationMixer;
21
- }
@@ -1,67 +0,0 @@
1
- /*
2
- * Copyright © HatioLab Inc. All rights reserved.
3
- */
4
- import * as THREE from 'three';
5
- import { RealObject } from './real-object.js';
6
- import { createFloor } from './floor/floor.js';
7
- export class RealObjectScene extends RealObject {
8
- getObject3dInstance() {
9
- return new THREE.Scene();
10
- }
11
- dispose() {
12
- this.object3d.children.forEach(child => {
13
- ;
14
- child['dispose'] && child['dispose']();
15
- this.object3d.remove(child);
16
- });
17
- }
18
- clear() {
19
- if (this._floor) {
20
- this.object3d.remove(this._floor);
21
- if (this._floor.material instanceof Array) {
22
- ;
23
- this._floor.material.forEach(material => material.dispose());
24
- }
25
- else {
26
- this._floor.material.dispose();
27
- }
28
- this._floor.geometry.dispose();
29
- delete this._floor;
30
- }
31
- return super.clear();
32
- }
33
- get floor() {
34
- return this._floor;
35
- }
36
- set floor(floor) {
37
- if (this._floor) {
38
- this.object3d.remove(this._floor);
39
- this._floor.clear();
40
- delete this._floor;
41
- }
42
- if (floor) {
43
- this._floor = floor;
44
- this.object3d.add(floor);
45
- }
46
- this.component.invalidate();
47
- }
48
- build() {
49
- super.build();
50
- this.floor = createFloor(this.component);
51
- }
52
- updateTransform() { }
53
- updateTransformReverse() { }
54
- updateDimension() { }
55
- updatePosition() { }
56
- updateRotate() { }
57
- updateScale() { }
58
- updateAlpha() { }
59
- updateHidden() { }
60
- get animationMixer() {
61
- if (!this._animationMixer) {
62
- this._animationMixer = new THREE.AnimationMixer(this.object3d);
63
- }
64
- return this._animationMixer;
65
- }
66
- }
67
- //# sourceMappingURL=real-object-scene.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-scene.js","sourceRoot":"","sources":["../../src/threed/real-object-scene.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAE9C,MAAM,OAAO,eAAgB,SAAQ,UAAuB;IAIhD,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,KAAK,EAAE,CAAA;IAC1B,CAAC;IAED,OAAO;QACL,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YACrC,CAAC;YAAC,KAAa,CAAC,SAAS,CAAC,IAAK,KAAa,CAAC,SAAS,CAAC,EAAE,CAAA;YAEzD,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAA;QAC7B,CAAC,CAAC,CAAA;IACJ,CAAC;IAED,KAAK;QACH,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;YAEjC,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,YAAY,KAAK,EAAE,CAAC;gBAC1C,CAAC;gBAAC,IAAI,CAAC,MAAM,CAAC,QAA6B,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAA;YACrF,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;YAChC,CAAC;YACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;YAE9B,OAAO,IAAI,CAAC,MAAM,CAAA;QACpB,CAAC;QAED,OAAO,KAAK,CAAC,KAAK,EAAE,CAAA;IACtB,CAAC;IAED,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,MAAO,CAAA;IACrB,CAAC;IAED,IAAI,KAAK,CAAC,KAA6B;QACrC,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;YACjC,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAA;YACnB,OAAO,IAAI,CAAC,MAAM,CAAA;QACpB,CAAC;QAED,IAAI,KAAK,EAAE,CAAC;YACV,IAAI,CAAC,MAAM,GAAG,KAAK,CAAA;YACnB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,CAAA;QAC1B,CAAC;QAED,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAA;IAC7B,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;IAC1C,CAAC;IAED,eAAe,KAAI,CAAC;IACpB,sBAAsB,KAAI,CAAC;IAC3B,eAAe,KAAI,CAAC;IACpB,cAAc,KAAI,CAAC;IACnB,YAAY,KAAI,CAAC;IACjB,WAAW,KAAI,CAAC;IAChB,WAAW,KAAI,CAAC;IAChB,YAAY,KAAI,CAAC;IAEjB,IAAI,cAAc;QAChB,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE,CAAC;YAC1B,IAAI,CAAC,eAAe,GAAG,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;QAChE,CAAC;QAED,OAAO,IAAI,CAAC,eAAe,CAAA;IAC7B,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\n\nimport { RealObject } from './real-object.js'\nimport { createFloor } from './floor/floor.js'\n\nexport class RealObjectScene extends RealObject<THREE.Scene> {\n private _floor?: THREE.Mesh\n private _animationMixer?: THREE.AnimationMixer\n\n protected getObject3dInstance() {\n return new THREE.Scene()\n }\n\n dispose() {\n this.object3d.children.forEach(child => {\n ;(child as any)['dispose'] && (child as any)['dispose']()\n\n this.object3d.remove(child)\n })\n }\n\n clear() {\n if (this._floor) {\n this.object3d.remove(this._floor)\n\n if (this._floor.material instanceof Array) {\n ;(this._floor.material as THREE.Material[]).forEach(material => material.dispose())\n } else {\n this._floor.material.dispose()\n }\n this._floor.geometry.dispose()\n\n delete this._floor\n }\n\n return super.clear()\n }\n\n get floor(): THREE.Mesh {\n return this._floor!\n }\n\n set floor(floor: THREE.Mesh | undefined) {\n if (this._floor) {\n this.object3d.remove(this._floor)\n this._floor.clear()\n delete this._floor\n }\n\n if (floor) {\n this._floor = floor\n this.object3d.add(floor)\n }\n\n this.component.invalidate()\n }\n\n build() {\n super.build()\n\n this.floor = createFloor(this.component)\n }\n\n updateTransform() {}\n updateTransformReverse() {}\n updateDimension() {}\n updatePosition() {}\n updateRotate() {}\n updateScale() {}\n updateAlpha() {}\n updateHidden() {}\n\n get animationMixer(): THREE.AnimationMixer {\n if (!this._animationMixer) {\n this._animationMixer = new THREE.AnimationMixer(this.object3d)\n }\n\n return this._animationMixer\n }\n}\n"]}
@@ -1,14 +0,0 @@
1
- import { RealObjectSprite } from './real-object-sprite.js';
2
- export declare class RealObjectSprite2D extends RealObjectSprite {
3
- buildMaterial(): void;
4
- get scale(): {
5
- x: number;
6
- y: number;
7
- z: any;
8
- };
9
- update(): void;
10
- updateFillStyle(): void;
11
- updateStrokeStyle(): void;
12
- updateAlpha(): void;
13
- updateText(): void;
14
- }
@@ -1,45 +0,0 @@
1
- /*
2
- * Copyright © HatioLab Inc. All rights reserved.
3
- */
4
- import * as THREE from 'three';
5
- import { RealObjectSprite } from './real-object-sprite.js';
6
- import { createCanvasTexture } from './texture/canvas-texture.js';
7
- export class RealObjectSprite2D extends RealObjectSprite {
8
- buildMaterial() {
9
- var material = this.object3d.material;
10
- if (material) {
11
- material.dispose();
12
- }
13
- this.object3d.material = new THREE.SpriteMaterial({
14
- map: createCanvasTexture(this.component),
15
- alphaTest: 0.01,
16
- sizeAttenuation: false
17
- });
18
- }
19
- get scale() {
20
- const { width, height } = this.component.bounds;
21
- const { width: parentWidth, height: parentHeight } = this.threeContainer.bounds;
22
- const { scale = 1 } = this.component.state;
23
- return {
24
- x: (scale * width) / parentWidth,
25
- y: (scale * height) / parentHeight,
26
- z: scale
27
- };
28
- }
29
- update() {
30
- this.build();
31
- }
32
- updateFillStyle() {
33
- this.update();
34
- }
35
- updateStrokeStyle() {
36
- this.update();
37
- }
38
- updateAlpha() {
39
- this.update();
40
- }
41
- updateText() {
42
- this.update();
43
- }
44
- }
45
- //# sourceMappingURL=real-object-sprite-2d.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-sprite-2d.js","sourceRoot":"","sources":["../../src/threed/real-object-sprite-2d.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAA;AAC1D,OAAO,EAAE,mBAAmB,EAAE,MAAM,6BAA6B,CAAA;AAEjE,MAAM,OAAO,kBAAmB,SAAQ,gBAAgB;IACtD,aAAa;QACX,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAgC,CAAA;QAC7D,IAAI,QAAQ,EAAE,CAAC;YACb,QAAQ,CAAC,OAAO,EAAE,CAAA;QACpB,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,cAAc,CAAC;YAChD,GAAG,EAAE,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC;YACxC,SAAS,EAAE,IAAI;YACf,eAAe,EAAE,KAAK;SACvB,CAAC,CAAA;IACJ,CAAC;IAED,IAAI,KAAK;QACP,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAA;QAC/C,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,IAAI,CAAC,cAAe,CAAC,MAAM,CAAA;QAChF,MAAM,EAAE,KAAK,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE1C,OAAO;YACL,CAAC,EAAE,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,WAAW;YAChC,CAAC,EAAE,CAAC,KAAK,GAAG,MAAM,CAAC,GAAG,YAAY;YAClC,CAAC,EAAE,KAAK;SACT,CAAA;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,KAAK,EAAE,CAAA;IACd,CAAC;IAED,eAAe;QACb,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;IAED,WAAW;QACT,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;IAED,UAAU;QACR,IAAI,CAAC,MAAM,EAAE,CAAA;IACf,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { RealObjectSprite } from './real-object-sprite.js'\nimport { createCanvasTexture } from './texture/canvas-texture.js'\n\nexport class RealObjectSprite2D extends RealObjectSprite {\n buildMaterial() {\n var material = this.object3d.material as THREE.SpriteMaterial\n if (material) {\n material.dispose()\n }\n\n this.object3d.material = new THREE.SpriteMaterial({\n map: createCanvasTexture(this.component),\n alphaTest: 0.01,\n sizeAttenuation: false\n })\n }\n\n get scale() {\n const { width, height } = this.component.bounds\n const { width: parentWidth, height: parentHeight } = this.threeContainer!.bounds\n const { scale = 1 } = this.component.state\n\n return {\n x: (scale * width) / parentWidth,\n y: (scale * height) / parentHeight,\n z: scale\n }\n }\n\n update() {\n this.build()\n }\n\n updateFillStyle() {\n this.update()\n }\n\n updateStrokeStyle() {\n this.update()\n }\n\n updateAlpha() {\n this.update()\n }\n\n updateText() {\n this.update()\n }\n}\n"]}
@@ -1,11 +0,0 @@
1
- import * as THREE from 'three';
2
- import { RealObject } from './real-object.js';
3
- export declare abstract class RealObjectSprite extends RealObject<THREE.Sprite> {
4
- protected getObject3dInstance(): THREE.Sprite;
5
- build(): void;
6
- abstract buildMaterial(): void;
7
- get cz(): any;
8
- updateAlpha(): void;
9
- updateHidden(): void;
10
- updateFillStyle(): void;
11
- }
@@ -1,50 +0,0 @@
1
- /*
2
- * Copyright © HatioLab Inc. All rights reserved.
3
- */
4
- import * as THREE from 'three';
5
- import { applyAlpha } from './common.js';
6
- import { RealObject } from './real-object.js';
7
- export class RealObjectSprite extends RealObject {
8
- getObject3dInstance() {
9
- return new THREE.Sprite();
10
- }
11
- build() {
12
- super.build();
13
- this.buildMaterial();
14
- }
15
- /* overide */
16
- get cz() {
17
- var { zPos = 0 } = this.component.state;
18
- var { height } = this.component.bounds;
19
- var { tz = 0 } = this.component.delta();
20
- return zPos + tz + height / 2;
21
- }
22
- updateAlpha() {
23
- var { alpha = 1, fillStyle } = this.component.state;
24
- applyAlpha(this.object3d.material, alpha, fillStyle);
25
- }
26
- updateHidden() {
27
- this.object3d.visible = !this.component.state.hidden;
28
- }
29
- updateFillStyle() {
30
- var { fillStyle } = this.component.state;
31
- var material = this.object3d.material;
32
- if (!material) {
33
- return;
34
- }
35
- const texture = RealObject.buildFillStyleTexture(this.component);
36
- if (texture) {
37
- texture.needsUpdate = true;
38
- material.map = texture;
39
- }
40
- else if (typeof fillStyle == 'string') {
41
- if (fillStyle !== 'transparent') {
42
- material.color.set(fillStyle);
43
- }
44
- else {
45
- material.opacity = 0;
46
- }
47
- }
48
- }
49
- }
50
- //# sourceMappingURL=real-object-sprite.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-sprite.js","sourceRoot":"","sources":["../../src/threed/real-object-sprite.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAA;AAGxC,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAE7C,MAAM,OAAgB,gBAAiB,SAAQ,UAAwB;IAC3D,mBAAmB;QAC3B,OAAO,IAAI,KAAK,CAAC,MAAM,EAAE,CAAA;IAC3B,CAAC;IAED,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,CAAC,aAAa,EAAE,CAAA;IACtB,CAAC;IAID,aAAa;IAEb,IAAI,EAAE;QACJ,IAAI,EAAE,IAAI,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QACvC,IAAI,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAA;QACtC,IAAI,EAAE,EAAE,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,EAAW,CAAA;QAEhD,OAAO,IAAI,GAAG,EAAE,GAAG,MAAM,GAAG,CAAC,CAAA;IAC/B,CAAC;IAED,WAAW;QACT,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAEnD,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,EAAE,SAAS,CAAC,CAAA;IACtD,CAAC;IAED,YAAY;QACV,IAAI,CAAC,QAAQ,CAAC,OAAO,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,MAAM,CAAA;IACtD,CAAC;IAED,eAAe;QACb,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QACxC,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAgC,CAAA;QAC7D,IAAI,CAAC,QAAQ,EAAE,CAAC;YACd,OAAM;QACR,CAAC;QAED,MAAM,OAAO,GAAG,UAAU,CAAC,qBAAqB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;QAEhE,IAAI,OAAO,EAAE,CAAC;YACZ,OAAO,CAAC,WAAW,GAAG,IAAI,CAAA;YAC1B,QAAQ,CAAC,GAAG,GAAG,OAAO,CAAA;QACxB,CAAC;aAAM,IAAI,OAAO,SAAS,IAAI,QAAQ,EAAE,CAAC;YACxC,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YAC/B,CAAC;iBAAM,CAAC;gBACN,QAAQ,CAAC,OAAO,GAAG,CAAC,CAAA;YACtB,CAAC;QACH,CAAC;IACH,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { applyAlpha } from './common.js'\nimport { DELTA } from '@hatiolab/things-scene'\n\nimport { RealObject } from './real-object.js'\n\nexport abstract class RealObjectSprite extends RealObject<THREE.Sprite> {\n protected getObject3dInstance() {\n return new THREE.Sprite()\n }\n\n build() {\n super.build()\n\n this.buildMaterial()\n }\n\n abstract buildMaterial(): void\n\n /* overide */\n\n get cz() {\n var { zPos = 0 } = this.component.state\n var { height } = this.component.bounds\n var { tz = 0 } = this.component.delta() as DELTA\n\n return zPos + tz + height / 2\n }\n\n updateAlpha() {\n var { alpha = 1, fillStyle } = this.component.state\n\n applyAlpha(this.object3d.material, alpha, fillStyle)\n }\n\n updateHidden() {\n this.object3d.visible = !this.component.state.hidden\n }\n\n updateFillStyle() {\n var { fillStyle } = this.component.state\n var material = this.object3d.material as THREE.SpriteMaterial\n if (!material) {\n return\n }\n\n const texture = RealObject.buildFillStyleTexture(this.component)\n\n if (texture) {\n texture.needsUpdate = true\n material.map = texture\n } else if (typeof fillStyle == 'string') {\n if (fillStyle !== 'transparent') {\n material.color.set(fillStyle)\n } else {\n material.opacity = 0\n }\n }\n }\n}\n"]}
@@ -1,15 +0,0 @@
1
- import { RealObjectMesh } from './real-object-mesh.js';
2
- /**
3
- * RealObjectText
4
- */
5
- export declare class RealObjectText extends RealObjectMesh {
6
- buildGeometry(): void;
7
- get rotation(): {
8
- x: number;
9
- y: any;
10
- z: number;
11
- };
12
- updateDimension(): void;
13
- updateText(): void;
14
- updateAlpha(): void;
15
- }
@@ -1,64 +0,0 @@
1
- /*
2
- * Copyright © HatioLab Inc. All rights reserved.
3
- */
4
- import * as THREE from 'three';
5
- import { applyAlpha } from './common.js';
6
- import { RealObjectMesh } from './real-object-mesh.js';
7
- import { textTexture } from './texture/text-texture.js';
8
- /**
9
- * RealObjectText
10
- */
11
- export class RealObjectText extends RealObjectMesh {
12
- buildGeometry() { }
13
- /* overide */
14
- get rotation() {
15
- const { rotationX = 0, rotationY = 0, rotation = 0 } = this.component.state;
16
- return {
17
- x: rotationX - Math.PI / 2,
18
- y: rotationY,
19
- z: -rotation
20
- };
21
- }
22
- updateDimension() {
23
- var { width, height } = this.component.state;
24
- if (this.object3d.geometry) {
25
- this.object3d.geometry.dispose();
26
- }
27
- /* scaling으로 해결되지 않기때문에, 새로 geometry를 만드는 방법을 사용한다 */
28
- this.object3d.geometry = new THREE.PlaneGeometry(width, height);
29
- }
30
- updateText() {
31
- var material = this.object3d.material;
32
- if (!material) {
33
- return;
34
- }
35
- var { width, height, bold = false, italic = false, fontFamily = 'Serif', fontSize = 10, fontColor = 'black', fillStyle } = this.component.state;
36
- var text = this.component.text;
37
- const texture = textTexture(text, width, height, {
38
- bold,
39
- italic,
40
- fontFamily,
41
- fontSize,
42
- fontColor
43
- });
44
- if (texture) {
45
- material.map = texture;
46
- texture.needsUpdate = true;
47
- }
48
- else if (typeof fillStyle == 'string') {
49
- if (fillStyle !== 'transparent') {
50
- material.color.set(fillStyle);
51
- }
52
- else {
53
- material.opacity = 0;
54
- }
55
- }
56
- }
57
- updateAlpha() {
58
- // material의 transparency는 항상 true으로 유지되어야 한다.
59
- var { alpha = 1, fontColor } = this.component.state;
60
- applyAlpha(this.object3d.material, alpha, fontColor);
61
- this.object3d.material.transparent = true;
62
- }
63
- }
64
- //# sourceMappingURL=real-object-text.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"real-object-text.js","sourceRoot":"","sources":["../../src/threed/real-object-text.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAA;AAExC,OAAO,EAAE,cAAc,EAAE,MAAM,uBAAuB,CAAA;AACtD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAA;AAEvD;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,cAAc;IAChD,aAAa,KAAI,CAAC;IAElB,aAAa;IAEb,IAAI,QAAQ;QACV,MAAM,EAAE,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,CAAC,EAAE,QAAQ,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE3E,OAAO;YACL,CAAC,EAAE,SAAS,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC;YAC1B,CAAC,EAAE,SAAS;YACZ,CAAC,EAAE,CAAC,QAAQ;SACb,CAAA;IACH,CAAC;IAED,eAAe;QACb,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE5C,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YAC3B,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;QAClC,CAAC;QAED,qDAAqD;QACrD,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACjE,CAAC;IAED,UAAU;QACR,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAsC,CAAA;QACnE,IAAI,CAAC,QAAQ,EAAE,CAAC;YACd,OAAM;QACR,CAAC;QAED,IAAI,EACF,KAAK,EACL,MAAM,EACN,IAAI,GAAG,KAAK,EACZ,MAAM,GAAG,KAAK,EACd,UAAU,GAAG,OAAO,EACpB,QAAQ,GAAG,EAAE,EACb,SAAS,GAAG,OAAO,EACnB,SAAS,EACV,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAExB,IAAI,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAA;QAE9B,MAAM,OAAO,GAAG,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE;YAC/C,IAAI;YACJ,MAAM;YACN,UAAU;YACV,QAAQ;YACR,SAAS;SACV,CAAC,CAAA;QAEF,IAAI,OAAO,EAAE,CAAC;YACZ,QAAQ,CAAC,GAAG,GAAG,OAAO,CAAA;YACtB,OAAO,CAAC,WAAW,GAAG,IAAI,CAAA;QAC5B,CAAC;aAAM,IAAI,OAAO,SAAS,IAAI,QAAQ,EAAE,CAAC;YACxC,IAAI,SAAS,KAAK,aAAa,EAAE,CAAC;gBAChC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YAC/B,CAAC;iBAAM,CAAC;gBACN,QAAQ,CAAC,OAAO,GAAG,CAAC,CAAA;YACtB,CAAC;QACH,CAAC;IACH,CAAC;IAED,WAAW;QACT,8CAA8C;QAC9C,IAAI,EAAE,KAAK,GAAG,CAAC,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAEnD,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,EAAE,SAAS,CAAC,CACnD;QAAC,IAAI,CAAC,QAAQ,CAAC,QAAgB,CAAC,WAAW,GAAG,IAAI,CAAA;IACrD,CAAC;CACF","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport * as THREE from 'three'\nimport { applyAlpha } from './common.js'\n\nimport { RealObjectMesh } from './real-object-mesh.js'\nimport { textTexture } from './texture/text-texture.js'\n\n/**\n * RealObjectText\n */\nexport class RealObjectText extends RealObjectMesh {\n buildGeometry() {}\n\n /* overide */\n\n get rotation() {\n const { rotationX = 0, rotationY = 0, rotation = 0 } = this.component.state\n\n return {\n x: rotationX - Math.PI / 2,\n y: rotationY,\n z: -rotation\n }\n }\n\n updateDimension() {\n var { width, height } = this.component.state\n\n if (this.object3d.geometry) {\n this.object3d.geometry.dispose()\n }\n\n /* scaling으로 해결되지 않기때문에, 새로 geometry를 만드는 방법을 사용한다 */\n this.object3d.geometry = new THREE.PlaneGeometry(width, height)\n }\n\n updateText() {\n var material = this.object3d.material as THREE.MeshStandardMaterial\n if (!material) {\n return\n }\n\n var {\n width,\n height,\n bold = false,\n italic = false,\n fontFamily = 'Serif',\n fontSize = 10,\n fontColor = 'black',\n fillStyle\n } = this.component.state\n\n var text = this.component.text\n\n const texture = textTexture(text, width, height, {\n bold,\n italic,\n fontFamily,\n fontSize,\n fontColor\n })\n\n if (texture) {\n material.map = texture\n texture.needsUpdate = true\n } else if (typeof fillStyle == 'string') {\n if (fillStyle !== 'transparent') {\n material.color.set(fillStyle)\n } else {\n material.opacity = 0\n }\n }\n }\n\n updateAlpha() {\n // material의 transparency는 항상 true으로 유지되어야 한다.\n var { alpha = 1, fontColor } = this.component.state\n\n applyAlpha(this.object3d.material, alpha, fontColor)\n ;(this.object3d.material as any).transparent = true\n }\n}\n"]}