@operato/scene-visualizer 9.2.2 → 10.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (249) hide show
  1. package/dist/carrier.d.ts +263 -0
  2. package/dist/carrier.js +272 -0
  3. package/dist/carrier.js.map +1 -0
  4. package/dist/desk.d.ts +238 -3
  5. package/dist/desk.js +1 -2
  6. package/dist/desk.js.map +1 -1
  7. package/dist/editors/index.d.ts +3 -0
  8. package/dist/editors/index.js +15 -0
  9. package/dist/editors/index.js.map +1 -1
  10. package/dist/editors/property-editor-gltf-fill-targets.d.ts +20 -0
  11. package/dist/editors/property-editor-gltf-fill-targets.js +313 -0
  12. package/dist/editors/property-editor-gltf-fill-targets.js.map +1 -0
  13. package/dist/editors/property-editor-gltf-info.d.ts +25 -3
  14. package/dist/editors/property-editor-gltf-info.js +333 -73
  15. package/dist/editors/property-editor-gltf-info.js.map +1 -1
  16. package/dist/editors/property-editor-gltf-play-targets.d.ts +25 -0
  17. package/dist/editors/property-editor-gltf-play-targets.js +388 -0
  18. package/dist/editors/property-editor-gltf-play-targets.js.map +1 -0
  19. package/dist/editors/property-editor-location-increase-pattern.js +87 -95
  20. package/dist/editors/property-editor-location-increase-pattern.js.map +1 -1
  21. package/dist/editors/property-editor-stocker-location.d.ts +13 -0
  22. package/dist/editors/property-editor-stocker-location.js +151 -0
  23. package/dist/editors/property-editor-stocker-location.js.map +1 -0
  24. package/dist/editors/property-editor-stocker-ports.d.ts +8 -0
  25. package/dist/editors/property-editor-stocker-ports.js +112 -0
  26. package/dist/editors/property-editor-stocker-ports.js.map +1 -0
  27. package/dist/effects/outline.js +1 -1
  28. package/dist/effects/outline.js.map +1 -1
  29. package/dist/index.d.ts +8 -17
  30. package/dist/index.js +10 -17
  31. package/dist/index.js.map +1 -1
  32. package/dist/rack-table-3d.d.ts +16 -0
  33. package/dist/rack-table-3d.js +95 -0
  34. package/dist/rack-table-3d.js.map +1 -0
  35. package/dist/rack-table-cell.d.ts +238 -3
  36. package/dist/rack-table-cell.js +44 -51
  37. package/dist/rack-table-cell.js.map +1 -1
  38. package/dist/rack-table-location.d.ts +37 -0
  39. package/dist/rack-table-location.js +227 -0
  40. package/dist/rack-table-location.js.map +1 -0
  41. package/dist/rack-table.d.ts +13 -29
  42. package/dist/rack-table.js +121 -380
  43. package/dist/rack-table.js.map +1 -1
  44. package/dist/rack.d.ts +16 -5
  45. package/dist/rack.js +106 -19
  46. package/dist/rack.js.map +1 -1
  47. package/dist/signal-tower.d.ts +492 -0
  48. package/dist/signal-tower.js +275 -0
  49. package/dist/signal-tower.js.map +1 -0
  50. package/dist/stock-hub.d.ts +25 -0
  51. package/dist/stock-hub.js +147 -0
  52. package/dist/stock-hub.js.map +1 -0
  53. package/dist/stock.d.ts +52 -8
  54. package/dist/stock.js +223 -120
  55. package/dist/stock.js.map +1 -1
  56. package/dist/stocker-3d.d.ts +23 -0
  57. package/dist/stocker-3d.js +352 -0
  58. package/dist/stocker-3d.js.map +1 -0
  59. package/dist/stocker-port-3d.d.ts +14 -0
  60. package/dist/stocker-port-3d.js +80 -0
  61. package/dist/stocker-port-3d.js.map +1 -0
  62. package/dist/stocker-port.d.ts +254 -0
  63. package/dist/stocker-port.js +123 -0
  64. package/dist/stocker-port.js.map +1 -0
  65. package/dist/stocker.d.ts +340 -0
  66. package/dist/stocker.js +370 -0
  67. package/dist/stocker.js.map +1 -0
  68. package/dist/tank.d.ts +492 -0
  69. package/dist/tank.js +312 -0
  70. package/dist/tank.js.map +1 -0
  71. package/dist/templates/carrier.d.ts +19 -0
  72. package/dist/templates/carrier.js +20 -0
  73. package/dist/templates/carrier.js.map +1 -0
  74. package/dist/templates/cube.js +1 -1
  75. package/dist/templates/cube.js.map +1 -1
  76. package/dist/templates/cylinder.js +3 -3
  77. package/dist/templates/cylinder.js.map +1 -1
  78. package/dist/templates/index.d.ts +38 -38
  79. package/dist/templates/index.js +15 -1
  80. package/dist/templates/index.js.map +1 -1
  81. package/dist/templates/rack-table.d.ts +2 -0
  82. package/dist/templates/rack-table.js +4 -2
  83. package/dist/templates/rack-table.js.map +1 -1
  84. package/dist/templates/signal-tower.d.ts +21 -0
  85. package/dist/templates/signal-tower.js +22 -0
  86. package/dist/templates/signal-tower.js.map +1 -0
  87. package/dist/templates/sphere.d.ts +1 -0
  88. package/dist/templates/sphere.js +5 -4
  89. package/dist/templates/sphere.js.map +1 -1
  90. package/dist/templates/stock-hub.d.ts +14 -0
  91. package/dist/templates/stock-hub.js +15 -0
  92. package/dist/templates/stock-hub.js.map +1 -0
  93. package/dist/templates/stocker-port.d.ts +17 -0
  94. package/dist/templates/stocker-port.js +17 -0
  95. package/dist/templates/stocker-port.js.map +1 -0
  96. package/dist/templates/stocker.d.ts +27 -0
  97. package/dist/templates/stocker.js +38 -0
  98. package/dist/templates/stocker.js.map +1 -0
  99. package/dist/templates/tank.d.ts +21 -0
  100. package/dist/templates/tank.js +22 -0
  101. package/dist/templates/tank.js.map +1 -0
  102. package/dist/templates/vehicle.d.ts +19 -0
  103. package/dist/templates/vehicle.js +20 -0
  104. package/dist/templates/vehicle.js.map +1 -0
  105. package/dist/templates/visualizer.js +1 -1
  106. package/dist/templates/visualizer.js.map +1 -1
  107. package/dist/vehicle.d.ts +248 -0
  108. package/dist/vehicle.js +133 -0
  109. package/dist/vehicle.js.map +1 -0
  110. package/dist/visualizer.d.ts +5 -5
  111. package/dist/visualizer.js +72 -68
  112. package/dist/visualizer.js.map +1 -1
  113. package/icons/carrier.png +0 -0
  114. package/icons/signal-tower.png +0 -0
  115. package/icons/stock-hub.png +0 -0
  116. package/icons/tank.png +0 -0
  117. package/icons/vehicle.png +0 -0
  118. package/package.json +16 -18
  119. package/translations/en.json +6 -0
  120. package/translations/ja.json +5 -0
  121. package/translations/ko.json +6 -1
  122. package/translations/ms.json +5 -0
  123. package/translations/zh.json +5 -0
  124. package/dist/banner.d.ts +0 -15
  125. package/dist/banner.js +0 -76
  126. package/dist/banner.js.map +0 -1
  127. package/dist/camera.d.ts +0 -20
  128. package/dist/camera.js +0 -108
  129. package/dist/camera.js.map +0 -1
  130. package/dist/cube.d.ts +0 -13
  131. package/dist/cube.js +0 -38
  132. package/dist/cube.js.map +0 -1
  133. package/dist/cylinder.d.ts +0 -11
  134. package/dist/cylinder.js +0 -38
  135. package/dist/cylinder.js.map +0 -1
  136. package/dist/ellipse.d.ts +0 -5
  137. package/dist/ellipse.js +0 -22
  138. package/dist/ellipse.js.map +0 -1
  139. package/dist/gltf-object.d.ts +0 -20
  140. package/dist/gltf-object.js +0 -104
  141. package/dist/gltf-object.js.map +0 -1
  142. package/dist/html-overlay-element.d.ts +0 -1
  143. package/dist/html-overlay-element.js +0 -12
  144. package/dist/html-overlay-element.js.map +0 -1
  145. package/dist/light.d.ts +0 -15
  146. package/dist/light.js +0 -135
  147. package/dist/light.js.map +0 -1
  148. package/dist/polygon.d.ts +0 -17
  149. package/dist/polygon.js +0 -64
  150. package/dist/polygon.js.map +0 -1
  151. package/dist/rect.d.ts +0 -5
  152. package/dist/rect.js +0 -36
  153. package/dist/rect.js.map +0 -1
  154. package/dist/scene/component.d.ts +0 -1
  155. package/dist/scene/component.js +0 -29
  156. package/dist/scene/component.js.map +0 -1
  157. package/dist/sphere.d.ts +0 -11
  158. package/dist/sphere.js +0 -38
  159. package/dist/sphere.js.map +0 -1
  160. package/dist/sprite.d.ts +0 -9
  161. package/dist/sprite.js +0 -28
  162. package/dist/sprite.js.map +0 -1
  163. package/dist/text.d.ts +0 -1
  164. package/dist/text.js +0 -9
  165. package/dist/text.js.map +0 -1
  166. package/dist/three-container-editor.d.ts +0 -22
  167. package/dist/three-container-editor.js +0 -132
  168. package/dist/three-container-editor.js.map +0 -1
  169. package/dist/three-container.d.ts +0 -85
  170. package/dist/three-container.js +0 -565
  171. package/dist/three-container.js.map +0 -1
  172. package/dist/three-controls.d.ts +0 -11
  173. package/dist/three-controls.js +0 -616
  174. package/dist/three-controls.js.map +0 -1
  175. package/dist/three-layout.d.ts +0 -8
  176. package/dist/three-layout.js +0 -20
  177. package/dist/three-layout.js.map +0 -1
  178. package/dist/three-space.d.ts +0 -85
  179. package/dist/three-space.js +0 -570
  180. package/dist/three-space.js.map +0 -1
  181. package/dist/threed/common.d.ts +0 -22
  182. package/dist/threed/common.js +0 -19
  183. package/dist/threed/common.js.map +0 -1
  184. package/dist/threed/floor/floor.d.ts +0 -3
  185. package/dist/threed/floor/floor.js +0 -51
  186. package/dist/threed/floor/floor.js.map +0 -1
  187. package/dist/threed/html/elements.d.ts +0 -2
  188. package/dist/threed/html/elements.js +0 -21
  189. package/dist/threed/html/elements.js.map +0 -1
  190. package/dist/threed/index.d.ts +0 -15
  191. package/dist/threed/index.js +0 -16
  192. package/dist/threed/index.js.map +0 -1
  193. package/dist/threed/real-object-camera-meshed.d.ts +0 -12
  194. package/dist/threed/real-object-camera-meshed.js +0 -49
  195. package/dist/threed/real-object-camera-meshed.js.map +0 -1
  196. package/dist/threed/real-object-camera.d.ts +0 -9
  197. package/dist/threed/real-object-camera.js +0 -31
  198. package/dist/threed/real-object-camera.js.map +0 -1
  199. package/dist/threed/real-object-dom-element.d.ts +0 -9
  200. package/dist/threed/real-object-dom-element.js +0 -40
  201. package/dist/threed/real-object-dom-element.js.map +0 -1
  202. package/dist/threed/real-object-dummy.d.ts +0 -6
  203. package/dist/threed/real-object-dummy.js +0 -11
  204. package/dist/threed/real-object-dummy.js.map +0 -1
  205. package/dist/threed/real-object-extrude.d.ts +0 -21
  206. package/dist/threed/real-object-extrude.js +0 -173
  207. package/dist/threed/real-object-extrude.js.map +0 -1
  208. package/dist/threed/real-object-gltf.d.ts +0 -16
  209. package/dist/threed/real-object-gltf.js +0 -101
  210. package/dist/threed/real-object-gltf.js.map +0 -1
  211. package/dist/threed/real-object-group.d.ts +0 -5
  212. package/dist/threed/real-object-group.js +0 -11
  213. package/dist/threed/real-object-group.js.map +0 -1
  214. package/dist/threed/real-object-mesh.d.ts +0 -13
  215. package/dist/threed/real-object-mesh.js +0 -75
  216. package/dist/threed/real-object-mesh.js.map +0 -1
  217. package/dist/threed/real-object-plane.d.ts +0 -5
  218. package/dist/threed/real-object-plane.js +0 -22
  219. package/dist/threed/real-object-plane.js.map +0 -1
  220. package/dist/threed/real-object-scene.d.ts +0 -21
  221. package/dist/threed/real-object-scene.js +0 -67
  222. package/dist/threed/real-object-scene.js.map +0 -1
  223. package/dist/threed/real-object-sprite-2d.d.ts +0 -14
  224. package/dist/threed/real-object-sprite-2d.js +0 -45
  225. package/dist/threed/real-object-sprite-2d.js.map +0 -1
  226. package/dist/threed/real-object-sprite.d.ts +0 -11
  227. package/dist/threed/real-object-sprite.js +0 -50
  228. package/dist/threed/real-object-sprite.js.map +0 -1
  229. package/dist/threed/real-object-text.d.ts +0 -15
  230. package/dist/threed/real-object-text.js +0 -64
  231. package/dist/threed/real-object-text.js.map +0 -1
  232. package/dist/threed/real-object.d.ts +0 -64
  233. package/dist/threed/real-object.js +0 -260
  234. package/dist/threed/real-object.js.map +0 -1
  235. package/dist/threed/texture/canvas-texture.d.ts +0 -4
  236. package/dist/threed/texture/canvas-texture.js +0 -49
  237. package/dist/threed/texture/canvas-texture.js.map +0 -1
  238. package/dist/threed/texture/text-texture.d.ts +0 -8
  239. package/dist/threed/texture/text-texture.js +0 -79
  240. package/dist/threed/texture/text-texture.js.map +0 -1
  241. package/dist/threed/three-dimensional-container.d.ts +0 -8
  242. package/dist/threed/three-dimensional-container.js +0 -2
  243. package/dist/threed/three-dimensional-container.js.map +0 -1
  244. package/dist/threed/utils/bound-uv-generator.d.ts +0 -16
  245. package/dist/threed/utils/bound-uv-generator.js +0 -42
  246. package/dist/threed/utils/bound-uv-generator.js.map +0 -1
  247. package/dist/wall.d.ts +0 -13
  248. package/dist/wall.js +0 -45
  249. package/dist/wall.js.map +0 -1
@@ -1,616 +0,0 @@
1
- /*
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- * Copyright © HatioLab Inc. All rights reserved.
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- */
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- /**
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- * @author qiao / https://github.com/qiao
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- * @author mrdoob / http://mrdoob.com
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- * @author alteredq / http://alteredqualia.com/
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- * @author WestLangley / http://github.com/WestLangley
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- * @author erich666 / http://erichaines.com
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- */
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- import * as THREE from 'three';
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- var ThreeControls = function (object, component) {
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- this.object = object;
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- this.component = component;
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- // Set to false to disable this control
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- this.enabled = true;
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- // "target" sets the location of focus, where the object orbits around
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- this.target = new THREE.Vector3();
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- // How far you can dolly in and out ( PerspectiveCamera only )
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- this.minDistance = 0;
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- this.maxDistance = Infinity;
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- // How far you can zoom in and out ( OrthographicCamera only )
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- this.minZoom = 0;
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- this.maxZoom = Infinity;
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- // How far you can orbit vertically, upper and lower limits.
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- // Range is 0 to Math.PI radians.
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- this.minPolarAngle = 0; // radians
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- this.maxPolarAngle = Math.PI; // radians
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- // How far you can orbit horizontally, upper and lower limits.
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- // If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ].
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- this.minAzimuthAngle = -Infinity; // radians
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- this.maxAzimuthAngle = Infinity; // radians
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- // Set to true to enable damping (inertia)
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- // If damping is enabled, you must call controls.update() in your animation loop
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- this.enableDamping = false;
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- this.dampingFactor = 0.25;
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- // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
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- // Set to false to disable zooming
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- this.enableZoom = true;
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- this.zoomSpeed = 1.0;
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- // Set to false to disable rotating
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- this.enableRotate = true;
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- this.rotateSpeed = 1.0;
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- // Set to false to disable panning
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- this.enablePan = true;
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- this.keyPanSpeed = 7.0; // pixels moved per arrow key push
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- // Set to true to automatically rotate around the target
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- // If auto-rotate is enabled, you must call controls.update() in your animation loop
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- this.autoRotate = (this.component.app && !this.component.app.isEditMode && this.component.state.autoRotate) || false;
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- this.autoRotateSpeed = this.component.state.rotationSpeed || 2.0; // 30 seconds per round when fps is 60
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- // Set to false to disable use of the keys
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- this.enableKeys = true;
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- // The four arrow keys
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- this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 };
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- // Mouse buttons
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- this.mouseButtons = { ORBIT: THREE.MOUSE.LEFT, ZOOM: THREE.MOUSE.MIDDLE, PAN: THREE.MOUSE.RIGHT };
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- // for reset
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- this.target0 = this.target.clone();
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- this.position0 = this.object.position.clone();
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- this.zoom0 = this.object.zoom;
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- // flags
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- this.cameraChanged = false;
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- //
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- // public methods
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- //
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- this.getPolarAngle = function () {
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- return spherical.phi;
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- };
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- this.getAzimuthalAngle = function () {
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- return spherical.theta;
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- };
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- this.saveState = function () {
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- scope.target0.copy(scope.target);
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- scope.position0.copy(scope.object.position);
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- scope.zoom0 = scope.object.zoom;
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- };
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- this.reset = function () {
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- scope.target.copy(scope.target0);
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- scope.object.position.copy(scope.position0);
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- scope.object.zoom = scope.zoom0;
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- scope.object.updateProjectionMatrix();
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- // scope.dispatchEvent( changeEvent );
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- scope.update();
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- state = STATE.NONE;
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- };
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- // this method is exposed, but perhaps it would be better if we can make it private...
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- this.update = (function () {
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- var offset = new THREE.Vector3();
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- // so camera.up is the orbit axis
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- var quat = new THREE.Quaternion().setFromUnitVectors(object.up, new THREE.Vector3(0, 1, 0));
91
- var quatInverse = quat.clone().invert();
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- var lastPosition = new THREE.Vector3();
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- var lastQuaternion = new THREE.Quaternion();
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- return function update() {
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- // if (!(scope.cameraChanged || scope.autoRotate))
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- // return false;
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- var position = scope.object.position;
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- offset.copy(position).sub(scope.target);
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- // rotate offset to "y-axis-is-up" space
100
- offset.applyQuaternion(quat);
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- // angle from z-axis around y-axis
102
- spherical.setFromVector3(offset);
103
- if (scope.autoRotate && state === STATE.NONE) {
104
- rotateLeft(getAutoRotationAngle());
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- }
106
- spherical.theta += sphericalDelta.theta;
107
- spherical.phi += sphericalDelta.phi;
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- // restrict theta to be between desired limits
109
- spherical.theta = Math.max(scope.minAzimuthAngle, Math.min(scope.maxAzimuthAngle, spherical.theta));
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- // restrict phi to be between desired limits
111
- spherical.phi = Math.max(scope.minPolarAngle, Math.min(scope.maxPolarAngle, spherical.phi));
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- spherical.makeSafe();
113
- spherical.radius *= scale;
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- // restrict radius to be between desired limits
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- spherical.radius = Math.max(scope.minDistance, Math.min(scope.maxDistance, spherical.radius));
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- // move target to panned location
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- scope.target.add(panOffset);
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- offset.setFromSpherical(spherical);
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- // rotate offset back to "camera-up-vector-is-up" space
120
- offset.applyQuaternion(quatInverse);
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- position.copy(scope.target).add(offset);
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- scope.object.lookAt(scope.target);
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- if (scope.enableDamping === true) {
124
- sphericalDelta.theta *= 1 - scope.dampingFactor;
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- sphericalDelta.phi *= 1 - scope.dampingFactor;
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- }
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- else {
128
- sphericalDelta.set(0, 0, 0);
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- }
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- scale = 1;
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- panOffset.set(0, 0, 0);
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- // update condition is:
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- // min(camera displacement, camera rotation in radians)^2 > EPS
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- // using small-angle approximation cos(x/2) = 1 - x^2 / 8
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- // if ((scope.cameraChanged || zoomChanged) && (
136
- // lastPosition.distanceToSquared(scope.object.position) > EPS ||
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- // 8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS)) {
138
- if (zoomChanged ||
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- lastPosition.distanceToSquared(scope.object.position) > EPS ||
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- 8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS) {
141
- lastPosition.copy(scope.object.position);
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- lastQuaternion.copy(scope.object.quaternion);
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- scope.component.invalidate();
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- scope.cameraChanged = false;
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- zoomChanged = false;
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- return true;
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- }
148
- return false;
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- };
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- })();
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- this.dispose = function () { };
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- //
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- // event handlers - FSM: listen for events and reset state
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- //
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- this.onMouseDown = function (event) { };
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- this.onMouseMove = function (event) { };
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- this.onMouseUp = function (event) { };
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- this.onDragStart = function (event) {
159
- if (this.enabled === false || this.enableRotate === false)
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- return;
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- scope.component.stop();
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- this.autoRotate = false;
163
- if (event.altKey === true)
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- state = STATE.PAN;
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- else
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- state = STATE.ROTATE;
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- switch (state) {
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- case STATE.ROTATE:
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- if (this.enableRotate)
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- handleDragStartRotate(event);
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- break;
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- case STATE.DOLLY:
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- if (this.enableZoom)
174
- handleDragStartDolly(event);
175
- break;
176
- case STATE.PAN:
177
- if (this.enablePan)
178
- handleDragStartPan(event);
179
- break;
180
- }
181
- };
182
- this.onDragMove = function (event) {
183
- if (!this.enabled)
184
- return;
185
- if (event.altKey === true)
186
- state = STATE.PAN;
187
- else
188
- state = STATE.ROTATE;
189
- switch (state) {
190
- case STATE.ROTATE:
191
- if (this.enableRotate)
192
- handleDragMoveRotate(event);
193
- break;
194
- case STATE.DOLLY:
195
- if (this.enableZoom)
196
- handleDragMoveDolly(event);
197
- break;
198
- case STATE.PAN:
199
- if (this.enablePan)
200
- handleDragMovePan(event);
201
- break;
202
- }
203
- };
204
- this.onDragEnd = function (event) {
205
- if (this.enabled === false || this.enableRotate === false)
206
- return;
207
- state = STATE.NONE;
208
- START_TIME = null;
209
- this.autoRotate = this.component.state.autoRotate || false;
210
- scope.component.threed_animate();
211
- // scope.update();
212
- };
213
- this.onKeyDown = function (event) {
214
- if (this.enabled === false || this.enableKeys === false || this.enablePan === false)
215
- return;
216
- handleKeyDown(event);
217
- };
218
- this.onTouchStart = function (event) {
219
- if (this.enabled === false)
220
- return;
221
- switch (event.touches.length) {
222
- case 1: // one-fingered touch: rotate
223
- if (this.enableRotate === false)
224
- return;
225
- handleTouchStartRotate(event);
226
- state = STATE.TOUCH_ROTATE;
227
- break;
228
- case 2: // two-fingered touch: pan
229
- this.lastScale = event.scale || 1;
230
- if (this.enablePan === false)
231
- return;
232
- handleTouchStartPan(event);
233
- state = STATE.TOUCH_PAN;
234
- break;
235
- // case 2: // two-fingered touch: dolly
236
- // if ( this.enableZoom === false ) return;
237
- // handleTouchStartDolly( event );
238
- // state = STATE.TOUCH_DOLLY;
239
- // break;
240
- // case 3: // three-fingered touch: pan
241
- // if ( this.enablePan === false ) return;
242
- // handleTouchStartPan( event );
243
- // state = STATE.TOUCH_PAN;
244
- // break;
245
- default:
246
- state = STATE.NONE;
247
- }
248
- };
249
- this.onTouchMove = function (event) {
250
- if (this.enabled === false)
251
- return;
252
- switch (event.touches.length) {
253
- case 1: // one-fingered touch: rotate
254
- if (this.enableRotate === false)
255
- return;
256
- if (state !== STATE.TOUCH_ROTATE)
257
- return; // is this needed?...
258
- handleTouchMoveRotate(event);
259
- break;
260
- case 2: // two-fingered touch: pan
261
- if (Math.abs(this.lastScale - event.scale || 1) > 0.05) {
262
- return;
263
- }
264
- if (this.enablePan === false)
265
- return;
266
- if (state !== STATE.TOUCH_PAN)
267
- return; // is this needed?...
268
- handleTouchMovePan(event);
269
- break;
270
- // case 2: // two-fingered touch: dolly
271
- // if ( this.enableZoom === false ) return;
272
- // if ( state !== STATE.TOUCH_DOLLY ) return; // is this needed?...
273
- // handleTouchMoveDolly( event );
274
- // break;
275
- // case 3: // three-fingered touch: pan
276
- // if ( this.enablePan === false ) return;
277
- // if ( state !== STATE.TOUCH_PAN ) return; // is this needed?...
278
- // handleTouchMovePan( event );
279
- // break;
280
- default:
281
- state = STATE.NONE;
282
- }
283
- };
284
- this.onTouchEnd = function (event) {
285
- if (this.enabled === false)
286
- return;
287
- this.lastScale = 1;
288
- handleTouchEnd(event);
289
- // this.dispatchEvent( endEvent );
290
- state = STATE.NONE;
291
- };
292
- this.doAutoRotate = function (autoRotate) {
293
- START_TIME = null;
294
- this.cameraChanged = true;
295
- this.autoRotate = autoRotate;
296
- this.update();
297
- };
298
- //
299
- // internals
300
- //
301
- var scope = this;
302
- var changeEvent = { type: 'change' };
303
- var startEvent = { type: 'start' };
304
- var endEvent = { type: 'end' };
305
- var STATE = { NONE: -1, ROTATE: 0, DOLLY: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_DOLLY: 4, TOUCH_PAN: 5 };
306
- var state = STATE.NONE;
307
- var EPS = 0.000001;
308
- // current position in spherical coordinates
309
- var spherical = new THREE.Spherical();
310
- var sphericalDelta = new THREE.Spherical();
311
- var scale = 1;
312
- var panOffset = new THREE.Vector3();
313
- var zoomChanged = false;
314
- var rotateStart = new THREE.Vector2();
315
- var rotateEnd = new THREE.Vector2();
316
- var rotateDelta = new THREE.Vector2();
317
- var panStart = new THREE.Vector2();
318
- var panEnd = new THREE.Vector2();
319
- var panDelta = new THREE.Vector2();
320
- var dollyStart = new THREE.Vector2();
321
- var dollyEnd = new THREE.Vector2();
322
- var dollyDelta = new THREE.Vector2();
323
- var START_TIME = null;
324
- var offsetTheta = 0;
325
- function getAutoRotationAngle() {
326
- if (!START_TIME) {
327
- START_TIME = performance.now();
328
- offsetTheta = spherical.theta;
329
- return 0;
330
- }
331
- var lastTime = performance.now() - START_TIME;
332
- var progress = lastTime / (60000 / scope.autoRotateSpeed);
333
- // return - 2 * Math.PI * progress;
334
- return 2 * Math.PI * progress + spherical.theta - offsetTheta;
335
- // return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
336
- }
337
- function getZoomScale() {
338
- return Math.pow(0.95, scope.zoomSpeed);
339
- }
340
- function rotateLeft(angle) {
341
- sphericalDelta.theta -= angle;
342
- }
343
- function rotateUp(angle) {
344
- sphericalDelta.phi -= angle;
345
- }
346
- var panLeft = (function () {
347
- var v = new THREE.Vector3();
348
- return function panLeft(distance, objectMatrix) {
349
- v.setFromMatrixColumn(objectMatrix, 0); // get X column of objectMatrix
350
- v.multiplyScalar(-distance);
351
- panOffset.add(v);
352
- };
353
- })();
354
- var panUp = (function () {
355
- var v = new THREE.Vector3();
356
- return function panUp(distance, objectMatrix) {
357
- v.setFromMatrixColumn(objectMatrix, 1); // get Y column of objectMatrix
358
- v.multiplyScalar(distance);
359
- panOffset.add(v);
360
- };
361
- })();
362
- // deltaX and deltaY are in pixels; right and down are positive
363
- var pan = (function () {
364
- var offset = new THREE.Vector3();
365
- return function pan(deltaX, deltaY) {
366
- // var element = scope.component === document ? scope.component.body : scope.component
367
- const { width, height } = scope.component.bounds;
368
- if (scope.object.isPerspectiveCamera) {
369
- // perspective
370
- var position = scope.object.position;
371
- offset.copy(position).sub(scope.target);
372
- var targetDistance = offset.length();
373
- // half of the fov is center to top of screen
374
- targetDistance *= Math.tan(((scope.object.fov / 2) * Math.PI) / 180.0);
375
- // we actually don't use screenWidth, since perspective camera is fixed to screen height
376
- panLeft((2 * deltaX * targetDistance) / height, scope.object.matrix);
377
- // panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
378
- panUp((2 * deltaY * targetDistance) / height, scope.object.matrix);
379
- // panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
380
- }
381
- else if (scope.object.isOrthographicCamera) {
382
- // orthographic
383
- panLeft((deltaX * (scope.object.right - scope.object.left)) / scope.object.zoom / width, scope.object.matrix);
384
- // panLeft( deltaX * ( scope.object.right - scope.object.left ) / element.clientWidth, scope.object.matrix );
385
- panUp((deltaY * (scope.object.top - scope.object.bottom)) / scope.object.zoom / height, scope.object.matrix);
386
- // panUp( deltaY * ( scope.object.top - scope.object.bottom ) / element.clientHeight, scope.object.matrix );
387
- }
388
- else {
389
- // camera neither orthographic nor perspective
390
- console.warn('WARNING: ThreeControls.js encountered an unknown camera type - pan disabled.');
391
- scope.enablePan = false;
392
- }
393
- };
394
- })();
395
- function dollyIn(dollyScale) {
396
- if (scope.object.isPerspectiveCamera) {
397
- scale /= dollyScale;
398
- }
399
- else if (scope.object.isOrthographicCamera) {
400
- scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom * dollyScale));
401
- scope.object.updateProjectionMatrix();
402
- zoomChanged = true;
403
- }
404
- else {
405
- console.warn('WARNING: ThreeControls.js encountered an unknown camera type - dolly/zoom disabled.');
406
- scope.enableZoom = false;
407
- }
408
- }
409
- function dollyOut(dollyScale) {
410
- if (scope.object.isPerspectiveCamera) {
411
- scale *= dollyScale;
412
- }
413
- else if (scope.object.isOrthographicCamera) {
414
- scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom / dollyScale));
415
- scope.object.updateProjectionMatrix();
416
- zoomChanged = true;
417
- }
418
- else {
419
- console.warn('WARNING: ThreeControls.js encountered an unknown camera type - dolly/zoom disabled.');
420
- scope.enableZoom = false;
421
- }
422
- }
423
- //
424
- // event callbacks - update the object state
425
- //
426
- function handleDragStartRotate(event) {
427
- rotateStart.set(event.offsetX, event.offsetY);
428
- }
429
- function handleDragStartDolly(event) {
430
- dollyStart.set(event.offsetX, event.offsetY);
431
- }
432
- function handleDragStartPan(event) {
433
- panStart.set(event.offsetX, event.offsetY);
434
- }
435
- function handleDragMoveRotate(event) {
436
- rotateEnd.set(event.offsetX, event.offsetY);
437
- rotateDelta.subVectors(rotateEnd, rotateStart);
438
- var element = scope.component;
439
- // rotating across whole screen goes 360 degrees around
440
- rotateLeft(((2 * Math.PI * rotateDelta.x) / element.getState('width')) * scope.rotateSpeed);
441
- // rotating up and down along whole screen attempts to go 360, but limited to 180
442
- rotateUp(((2 * Math.PI * rotateDelta.y) / element.getState('height')) * scope.rotateSpeed);
443
- rotateStart.copy(rotateEnd);
444
- scope.update();
445
- }
446
- function handleDragMoveDolly(event) {
447
- dollyEnd.set(event.offsetX, event.offsetY);
448
- dollyDelta.subVectors(dollyEnd, dollyStart);
449
- if (dollyDelta.y > 0) {
450
- dollyIn(getZoomScale());
451
- }
452
- else if (dollyDelta.y < 0) {
453
- dollyOut(getZoomScale());
454
- }
455
- dollyStart.copy(dollyEnd);
456
- scope.update();
457
- }
458
- function handleDragMovePan(event) {
459
- panEnd.set(event.offsetX, event.offsetY);
460
- panDelta.subVectors(panEnd, panStart);
461
- pan(panDelta.x, panDelta.y);
462
- panStart.copy(panEnd);
463
- scope.update();
464
- }
465
- function handleMouseUp(event) { }
466
- function handleKeyDown(event) {
467
- switch (event.keyCode) {
468
- case scope.keys.UP:
469
- pan(0, scope.keyPanSpeed);
470
- scope.update();
471
- break;
472
- case scope.keys.BOTTOM:
473
- pan(0, -scope.keyPanSpeed);
474
- scope.update();
475
- break;
476
- case scope.keys.LEFT:
477
- pan(scope.keyPanSpeed, 0);
478
- scope.update();
479
- break;
480
- case scope.keys.RIGHT:
481
- pan(-scope.keyPanSpeed, 0);
482
- scope.update();
483
- break;
484
- }
485
- }
486
- function handleTouchStartRotate(event) {
487
- var x = event.touches[0].offsetX || event.touches[0].pageX;
488
- var y = event.touches[0].offsetY || event.touches[0].pageY;
489
- rotateStart.set(x, y);
490
- }
491
- function handleTouchStartDolly(event) {
492
- var dx = event.touches[0].pageX - event.touches[1].pageX;
493
- var dy = event.touches[0].pageY - event.touches[1].pageY;
494
- var distance = Math.sqrt(dx * dx + dy * dy);
495
- dollyStart.set(0, distance);
496
- }
497
- function handleTouchStartPan(event) {
498
- var x = event.touches[0].offsetX || event.touches[0].pageX;
499
- var y = event.touches[0].offsetY || event.touches[0].pageY;
500
- panStart.set(x, y);
501
- }
502
- function handleTouchMoveRotate(event) {
503
- var x = event.touches[0].offsetX || event.touches[0].pageX;
504
- var y = event.touches[0].offsetY || event.touches[0].pageY;
505
- rotateEnd.set(x, y);
506
- rotateDelta.subVectors(rotateEnd, rotateStart);
507
- var element = scope.component === document ? scope.component.body : scope.component;
508
- // rotating across whole screen goes 360 degrees around
509
- rotateLeft(((2 * Math.PI * rotateDelta.x) / element.model.width) * scope.rotateSpeed);
510
- // rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth * scope.rotateSpeed );
511
- // rotating up and down along whole screen attempts to go 360, but limited to 180
512
- rotateUp(((2 * Math.PI * rotateDelta.y) / element.model.height) * scope.rotateSpeed);
513
- // rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight * scope.rotateSpeed );
514
- rotateStart.copy(rotateEnd);
515
- scope.update();
516
- }
517
- function handleTouchMoveDolly(event) {
518
- var dx = event.touches[0].pageX - event.touches[1].pageX;
519
- var dy = event.touches[0].pageY - event.touches[1].pageY;
520
- var distance = Math.sqrt(dx * dx + dy * dy);
521
- dollyEnd.set(0, distance);
522
- dollyDelta.subVectors(dollyEnd, dollyStart);
523
- if (dollyDelta.y > 0) {
524
- dollyOut(getZoomScale());
525
- }
526
- else if (dollyDelta.y < 0) {
527
- dollyIn(getZoomScale());
528
- }
529
- dollyStart.copy(dollyEnd);
530
- scope.update();
531
- }
532
- function handleTouchMovePan(event) {
533
- var x = event.touches[0].offsetX || event.touches[0].pageX;
534
- var y = event.touches[0].offsetY || event.touches[0].pageY;
535
- panEnd.set(x, y);
536
- panDelta.subVectors(panEnd, panStart);
537
- pan(panDelta.x, panDelta.y);
538
- panStart.copy(panEnd);
539
- scope.update();
540
- }
541
- function handleTouchEnd(event) { }
542
- this.update();
543
- };
544
- ThreeControls.prototype = {}; //Object.create( THREE.EventDispatcher.prototype );
545
- ThreeControls.prototype.constructor = ThreeControls;
546
- Object.defineProperties(ThreeControls.prototype, {
547
- center: {
548
- get: function () {
549
- console.warn('THREE.OrbitControls: .center has been renamed to .target');
550
- return this.target;
551
- }
552
- },
553
- // backward compatibility
554
- noZoom: {
555
- get: function () {
556
- console.warn('THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.');
557
- return !this.enableZoom;
558
- },
559
- set: function (value) {
560
- console.warn('THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.');
561
- this.enableZoom = !value;
562
- }
563
- },
564
- noRotate: {
565
- get: function () {
566
- console.warn('THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.');
567
- return !this.enableRotate;
568
- },
569
- set: function (value) {
570
- console.warn('THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.');
571
- this.enableRotate = !value;
572
- }
573
- },
574
- noPan: {
575
- get: function () {
576
- console.warn('THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.');
577
- return !this.enablePan;
578
- },
579
- set: function (value) {
580
- console.warn('THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.');
581
- this.enablePan = !value;
582
- }
583
- },
584
- noKeys: {
585
- get: function () {
586
- console.warn('THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.');
587
- return !this.enableKeys;
588
- },
589
- set: function (value) {
590
- console.warn('THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.');
591
- this.enableKeys = !value;
592
- }
593
- },
594
- staticMoving: {
595
- get: function () {
596
- console.warn('THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.');
597
- return !this.enableDamping;
598
- },
599
- set: function (value) {
600
- console.warn('THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.');
601
- this.enableDamping = !value;
602
- }
603
- },
604
- dynamicDampingFactor: {
605
- get: function () {
606
- console.warn('THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.');
607
- return this.dampingFactor;
608
- },
609
- set: function (value) {
610
- console.warn('THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.');
611
- this.dampingFactor = value;
612
- }
613
- }
614
- });
615
- export default ThreeControls;
616
- //# sourceMappingURL=three-controls.js.map