@operato/scene-visualizer 9.2.2 → 10.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (249) hide show
  1. package/dist/carrier.d.ts +263 -0
  2. package/dist/carrier.js +272 -0
  3. package/dist/carrier.js.map +1 -0
  4. package/dist/desk.d.ts +238 -3
  5. package/dist/desk.js +1 -2
  6. package/dist/desk.js.map +1 -1
  7. package/dist/editors/index.d.ts +3 -0
  8. package/dist/editors/index.js +15 -0
  9. package/dist/editors/index.js.map +1 -1
  10. package/dist/editors/property-editor-gltf-fill-targets.d.ts +20 -0
  11. package/dist/editors/property-editor-gltf-fill-targets.js +313 -0
  12. package/dist/editors/property-editor-gltf-fill-targets.js.map +1 -0
  13. package/dist/editors/property-editor-gltf-info.d.ts +25 -3
  14. package/dist/editors/property-editor-gltf-info.js +333 -73
  15. package/dist/editors/property-editor-gltf-info.js.map +1 -1
  16. package/dist/editors/property-editor-gltf-play-targets.d.ts +25 -0
  17. package/dist/editors/property-editor-gltf-play-targets.js +388 -0
  18. package/dist/editors/property-editor-gltf-play-targets.js.map +1 -0
  19. package/dist/editors/property-editor-location-increase-pattern.js +87 -95
  20. package/dist/editors/property-editor-location-increase-pattern.js.map +1 -1
  21. package/dist/editors/property-editor-stocker-location.d.ts +13 -0
  22. package/dist/editors/property-editor-stocker-location.js +151 -0
  23. package/dist/editors/property-editor-stocker-location.js.map +1 -0
  24. package/dist/editors/property-editor-stocker-ports.d.ts +8 -0
  25. package/dist/editors/property-editor-stocker-ports.js +112 -0
  26. package/dist/editors/property-editor-stocker-ports.js.map +1 -0
  27. package/dist/effects/outline.js +1 -1
  28. package/dist/effects/outline.js.map +1 -1
  29. package/dist/index.d.ts +8 -17
  30. package/dist/index.js +10 -17
  31. package/dist/index.js.map +1 -1
  32. package/dist/rack-table-3d.d.ts +16 -0
  33. package/dist/rack-table-3d.js +95 -0
  34. package/dist/rack-table-3d.js.map +1 -0
  35. package/dist/rack-table-cell.d.ts +238 -3
  36. package/dist/rack-table-cell.js +44 -51
  37. package/dist/rack-table-cell.js.map +1 -1
  38. package/dist/rack-table-location.d.ts +37 -0
  39. package/dist/rack-table-location.js +227 -0
  40. package/dist/rack-table-location.js.map +1 -0
  41. package/dist/rack-table.d.ts +13 -29
  42. package/dist/rack-table.js +121 -380
  43. package/dist/rack-table.js.map +1 -1
  44. package/dist/rack.d.ts +16 -5
  45. package/dist/rack.js +106 -19
  46. package/dist/rack.js.map +1 -1
  47. package/dist/signal-tower.d.ts +492 -0
  48. package/dist/signal-tower.js +275 -0
  49. package/dist/signal-tower.js.map +1 -0
  50. package/dist/stock-hub.d.ts +25 -0
  51. package/dist/stock-hub.js +147 -0
  52. package/dist/stock-hub.js.map +1 -0
  53. package/dist/stock.d.ts +52 -8
  54. package/dist/stock.js +223 -120
  55. package/dist/stock.js.map +1 -1
  56. package/dist/stocker-3d.d.ts +23 -0
  57. package/dist/stocker-3d.js +352 -0
  58. package/dist/stocker-3d.js.map +1 -0
  59. package/dist/stocker-port-3d.d.ts +14 -0
  60. package/dist/stocker-port-3d.js +80 -0
  61. package/dist/stocker-port-3d.js.map +1 -0
  62. package/dist/stocker-port.d.ts +254 -0
  63. package/dist/stocker-port.js +123 -0
  64. package/dist/stocker-port.js.map +1 -0
  65. package/dist/stocker.d.ts +340 -0
  66. package/dist/stocker.js +370 -0
  67. package/dist/stocker.js.map +1 -0
  68. package/dist/tank.d.ts +492 -0
  69. package/dist/tank.js +312 -0
  70. package/dist/tank.js.map +1 -0
  71. package/dist/templates/carrier.d.ts +19 -0
  72. package/dist/templates/carrier.js +20 -0
  73. package/dist/templates/carrier.js.map +1 -0
  74. package/dist/templates/cube.js +1 -1
  75. package/dist/templates/cube.js.map +1 -1
  76. package/dist/templates/cylinder.js +3 -3
  77. package/dist/templates/cylinder.js.map +1 -1
  78. package/dist/templates/index.d.ts +38 -38
  79. package/dist/templates/index.js +15 -1
  80. package/dist/templates/index.js.map +1 -1
  81. package/dist/templates/rack-table.d.ts +2 -0
  82. package/dist/templates/rack-table.js +4 -2
  83. package/dist/templates/rack-table.js.map +1 -1
  84. package/dist/templates/signal-tower.d.ts +21 -0
  85. package/dist/templates/signal-tower.js +22 -0
  86. package/dist/templates/signal-tower.js.map +1 -0
  87. package/dist/templates/sphere.d.ts +1 -0
  88. package/dist/templates/sphere.js +5 -4
  89. package/dist/templates/sphere.js.map +1 -1
  90. package/dist/templates/stock-hub.d.ts +14 -0
  91. package/dist/templates/stock-hub.js +15 -0
  92. package/dist/templates/stock-hub.js.map +1 -0
  93. package/dist/templates/stocker-port.d.ts +17 -0
  94. package/dist/templates/stocker-port.js +17 -0
  95. package/dist/templates/stocker-port.js.map +1 -0
  96. package/dist/templates/stocker.d.ts +27 -0
  97. package/dist/templates/stocker.js +38 -0
  98. package/dist/templates/stocker.js.map +1 -0
  99. package/dist/templates/tank.d.ts +21 -0
  100. package/dist/templates/tank.js +22 -0
  101. package/dist/templates/tank.js.map +1 -0
  102. package/dist/templates/vehicle.d.ts +19 -0
  103. package/dist/templates/vehicle.js +20 -0
  104. package/dist/templates/vehicle.js.map +1 -0
  105. package/dist/templates/visualizer.js +1 -1
  106. package/dist/templates/visualizer.js.map +1 -1
  107. package/dist/vehicle.d.ts +248 -0
  108. package/dist/vehicle.js +133 -0
  109. package/dist/vehicle.js.map +1 -0
  110. package/dist/visualizer.d.ts +5 -5
  111. package/dist/visualizer.js +72 -68
  112. package/dist/visualizer.js.map +1 -1
  113. package/icons/carrier.png +0 -0
  114. package/icons/signal-tower.png +0 -0
  115. package/icons/stock-hub.png +0 -0
  116. package/icons/tank.png +0 -0
  117. package/icons/vehicle.png +0 -0
  118. package/package.json +16 -18
  119. package/translations/en.json +6 -0
  120. package/translations/ja.json +5 -0
  121. package/translations/ko.json +6 -1
  122. package/translations/ms.json +5 -0
  123. package/translations/zh.json +5 -0
  124. package/dist/banner.d.ts +0 -15
  125. package/dist/banner.js +0 -76
  126. package/dist/banner.js.map +0 -1
  127. package/dist/camera.d.ts +0 -20
  128. package/dist/camera.js +0 -108
  129. package/dist/camera.js.map +0 -1
  130. package/dist/cube.d.ts +0 -13
  131. package/dist/cube.js +0 -38
  132. package/dist/cube.js.map +0 -1
  133. package/dist/cylinder.d.ts +0 -11
  134. package/dist/cylinder.js +0 -38
  135. package/dist/cylinder.js.map +0 -1
  136. package/dist/ellipse.d.ts +0 -5
  137. package/dist/ellipse.js +0 -22
  138. package/dist/ellipse.js.map +0 -1
  139. package/dist/gltf-object.d.ts +0 -20
  140. package/dist/gltf-object.js +0 -104
  141. package/dist/gltf-object.js.map +0 -1
  142. package/dist/html-overlay-element.d.ts +0 -1
  143. package/dist/html-overlay-element.js +0 -12
  144. package/dist/html-overlay-element.js.map +0 -1
  145. package/dist/light.d.ts +0 -15
  146. package/dist/light.js +0 -135
  147. package/dist/light.js.map +0 -1
  148. package/dist/polygon.d.ts +0 -17
  149. package/dist/polygon.js +0 -64
  150. package/dist/polygon.js.map +0 -1
  151. package/dist/rect.d.ts +0 -5
  152. package/dist/rect.js +0 -36
  153. package/dist/rect.js.map +0 -1
  154. package/dist/scene/component.d.ts +0 -1
  155. package/dist/scene/component.js +0 -29
  156. package/dist/scene/component.js.map +0 -1
  157. package/dist/sphere.d.ts +0 -11
  158. package/dist/sphere.js +0 -38
  159. package/dist/sphere.js.map +0 -1
  160. package/dist/sprite.d.ts +0 -9
  161. package/dist/sprite.js +0 -28
  162. package/dist/sprite.js.map +0 -1
  163. package/dist/text.d.ts +0 -1
  164. package/dist/text.js +0 -9
  165. package/dist/text.js.map +0 -1
  166. package/dist/three-container-editor.d.ts +0 -22
  167. package/dist/three-container-editor.js +0 -132
  168. package/dist/three-container-editor.js.map +0 -1
  169. package/dist/three-container.d.ts +0 -85
  170. package/dist/three-container.js +0 -565
  171. package/dist/three-container.js.map +0 -1
  172. package/dist/three-controls.d.ts +0 -11
  173. package/dist/three-controls.js +0 -616
  174. package/dist/three-controls.js.map +0 -1
  175. package/dist/three-layout.d.ts +0 -8
  176. package/dist/three-layout.js +0 -20
  177. package/dist/three-layout.js.map +0 -1
  178. package/dist/three-space.d.ts +0 -85
  179. package/dist/three-space.js +0 -570
  180. package/dist/three-space.js.map +0 -1
  181. package/dist/threed/common.d.ts +0 -22
  182. package/dist/threed/common.js +0 -19
  183. package/dist/threed/common.js.map +0 -1
  184. package/dist/threed/floor/floor.d.ts +0 -3
  185. package/dist/threed/floor/floor.js +0 -51
  186. package/dist/threed/floor/floor.js.map +0 -1
  187. package/dist/threed/html/elements.d.ts +0 -2
  188. package/dist/threed/html/elements.js +0 -21
  189. package/dist/threed/html/elements.js.map +0 -1
  190. package/dist/threed/index.d.ts +0 -15
  191. package/dist/threed/index.js +0 -16
  192. package/dist/threed/index.js.map +0 -1
  193. package/dist/threed/real-object-camera-meshed.d.ts +0 -12
  194. package/dist/threed/real-object-camera-meshed.js +0 -49
  195. package/dist/threed/real-object-camera-meshed.js.map +0 -1
  196. package/dist/threed/real-object-camera.d.ts +0 -9
  197. package/dist/threed/real-object-camera.js +0 -31
  198. package/dist/threed/real-object-camera.js.map +0 -1
  199. package/dist/threed/real-object-dom-element.d.ts +0 -9
  200. package/dist/threed/real-object-dom-element.js +0 -40
  201. package/dist/threed/real-object-dom-element.js.map +0 -1
  202. package/dist/threed/real-object-dummy.d.ts +0 -6
  203. package/dist/threed/real-object-dummy.js +0 -11
  204. package/dist/threed/real-object-dummy.js.map +0 -1
  205. package/dist/threed/real-object-extrude.d.ts +0 -21
  206. package/dist/threed/real-object-extrude.js +0 -173
  207. package/dist/threed/real-object-extrude.js.map +0 -1
  208. package/dist/threed/real-object-gltf.d.ts +0 -16
  209. package/dist/threed/real-object-gltf.js +0 -101
  210. package/dist/threed/real-object-gltf.js.map +0 -1
  211. package/dist/threed/real-object-group.d.ts +0 -5
  212. package/dist/threed/real-object-group.js +0 -11
  213. package/dist/threed/real-object-group.js.map +0 -1
  214. package/dist/threed/real-object-mesh.d.ts +0 -13
  215. package/dist/threed/real-object-mesh.js +0 -75
  216. package/dist/threed/real-object-mesh.js.map +0 -1
  217. package/dist/threed/real-object-plane.d.ts +0 -5
  218. package/dist/threed/real-object-plane.js +0 -22
  219. package/dist/threed/real-object-plane.js.map +0 -1
  220. package/dist/threed/real-object-scene.d.ts +0 -21
  221. package/dist/threed/real-object-scene.js +0 -67
  222. package/dist/threed/real-object-scene.js.map +0 -1
  223. package/dist/threed/real-object-sprite-2d.d.ts +0 -14
  224. package/dist/threed/real-object-sprite-2d.js +0 -45
  225. package/dist/threed/real-object-sprite-2d.js.map +0 -1
  226. package/dist/threed/real-object-sprite.d.ts +0 -11
  227. package/dist/threed/real-object-sprite.js +0 -50
  228. package/dist/threed/real-object-sprite.js.map +0 -1
  229. package/dist/threed/real-object-text.d.ts +0 -15
  230. package/dist/threed/real-object-text.js +0 -64
  231. package/dist/threed/real-object-text.js.map +0 -1
  232. package/dist/threed/real-object.d.ts +0 -64
  233. package/dist/threed/real-object.js +0 -260
  234. package/dist/threed/real-object.js.map +0 -1
  235. package/dist/threed/texture/canvas-texture.d.ts +0 -4
  236. package/dist/threed/texture/canvas-texture.js +0 -49
  237. package/dist/threed/texture/canvas-texture.js.map +0 -1
  238. package/dist/threed/texture/text-texture.d.ts +0 -8
  239. package/dist/threed/texture/text-texture.js +0 -79
  240. package/dist/threed/texture/text-texture.js.map +0 -1
  241. package/dist/threed/three-dimensional-container.d.ts +0 -8
  242. package/dist/threed/three-dimensional-container.js +0 -2
  243. package/dist/threed/three-dimensional-container.js.map +0 -1
  244. package/dist/threed/utils/bound-uv-generator.d.ts +0 -16
  245. package/dist/threed/utils/bound-uv-generator.js +0 -42
  246. package/dist/threed/utils/bound-uv-generator.js.map +0 -1
  247. package/dist/wall.d.ts +0 -13
  248. package/dist/wall.js +0 -45
  249. package/dist/wall.js.map +0 -1
@@ -0,0 +1,133 @@
1
+ import { __decorate } from "tslib";
2
+ /*
3
+ * Copyright © HatioLab Inc. All rights reserved.
4
+ */
5
+ import { RectPath, Shape, sceneComponent, RealObject } from '@hatiolab/things-scene';
6
+ import * as THREE from 'three';
7
+ import { RoundedBoxGeometry } from 'three/examples/jsm/geometries/RoundedBoxGeometry.js';
8
+ const NATURE = {
9
+ mutable: false,
10
+ resizable: true,
11
+ rotatable: true,
12
+ properties: [
13
+ {
14
+ type: 'color',
15
+ label: 'platform-color',
16
+ name: 'platformColor',
17
+ property: 'platformColor'
18
+ }
19
+ ],
20
+ help: 'scene/component/vehicle'
21
+ };
22
+ const DEFAULT_PLATFORM_COLOR = '#333333';
23
+ const DEFAULT_BODY_COLOR = '#f0f0f0';
24
+ const BUMPER_COLOR = '#222222';
25
+ export class Vehicle3D extends RealObject {
26
+ build() {
27
+ super.build();
28
+ var { width, height, depth, fillStyle, platformColor } = this.component.state;
29
+ var w = width;
30
+ var h = height;
31
+ var d = depth || 50;
32
+ // 비율: 하단 범퍼 10%, 본체 58%, 간격 4%, 플랫폼 28%
33
+ var bumperH = d * 0.10;
34
+ var bodyH = d * 0.58;
35
+ var gapH = d * 0.04;
36
+ var platH = d * 0.28;
37
+ var totalH = bumperH + bodyH + gapH + platH;
38
+ var cornerR = Math.min(w, h, bodyH) * 0.12;
39
+ // ── 하단 범퍼 밴드 (본체보다 약간 넓게 돌출) ──
40
+ var bumperPad = Math.min(w, h) * 0.03;
41
+ var bumperCornerR = Math.min(w + bumperPad * 2, h + bumperPad * 2, bumperH) * 0.2;
42
+ var bumperGeo = new RoundedBoxGeometry(w + bumperPad * 2, bumperH, h + bumperPad * 2, 4, bumperCornerR);
43
+ var bumperMat = new THREE.MeshStandardMaterial({
44
+ color: BUMPER_COLOR,
45
+ roughness: 0.8,
46
+ metalness: 0.1
47
+ });
48
+ var bumper = new THREE.Mesh(bumperGeo, bumperMat);
49
+ bumper.position.y = bumperH / 2;
50
+ bumper.castShadow = true;
51
+ this.object3d.add(bumper);
52
+ // ── 본체 (둥근 모서리, 밝은색) ──
53
+ var bodyGeo = new RoundedBoxGeometry(w, bodyH, h, 4, cornerR);
54
+ var bodyMat = new THREE.MeshStandardMaterial({
55
+ color: fillStyle || DEFAULT_BODY_COLOR,
56
+ roughness: 0.3,
57
+ metalness: 0.05
58
+ });
59
+ var body = new THREE.Mesh(bodyGeo, bodyMat);
60
+ body.position.y = bumperH + bodyH / 2;
61
+ body.castShadow = true;
62
+ this.object3d.add(body);
63
+ // ── 상단 플랫폼 (본체보다 약간 안쪽, 어두운색) ──
64
+ var platInset = Math.min(w, h) * 0.04;
65
+ var platCornerR = Math.min(w - platInset * 2, h - platInset * 2, platH) * 0.15;
66
+ var platGeo = new RoundedBoxGeometry(w - platInset * 2, platH, h - platInset * 2, 4, platCornerR);
67
+ var platMat = new THREE.MeshStandardMaterial({
68
+ color: platformColor || DEFAULT_PLATFORM_COLOR,
69
+ roughness: 0.5,
70
+ metalness: 0.15
71
+ });
72
+ var plat = new THREE.Mesh(platGeo, platMat);
73
+ plat.position.y = bumperH + bodyH + gapH + platH / 2;
74
+ plat.castShadow = true;
75
+ this.object3d.add(plat);
76
+ // 수직 중앙 정렬
77
+ this.object3d.children.forEach(child => {
78
+ child.position.y -= totalH / 2;
79
+ });
80
+ }
81
+ }
82
+ /* ── 2D 렌더 ── */
83
+ function renderVehicle(ctx, x, y, w, h, fillStyle, platformColor) {
84
+ var r = Math.min(w, h) * 0.1;
85
+ var bumperH = Math.max(3, h * 0.10);
86
+ var platH = Math.max(4, h * 0.25);
87
+ var platInset = Math.min(w, h) * 0.04;
88
+ // 하단 범퍼 밴드 (본체보다 약간 넓게)
89
+ var bumperPad = Math.min(w, h) * 0.02;
90
+ ctx.fillStyle = BUMPER_COLOR;
91
+ ctx.beginPath();
92
+ ctx.roundRect(x - bumperPad, y + h - bumperH, w + bumperPad * 2, bumperH, [0, 0, r, r]);
93
+ ctx.fill();
94
+ // 본체 (둥근 사각형)
95
+ ctx.fillStyle = fillStyle || DEFAULT_BODY_COLOR;
96
+ ctx.beginPath();
97
+ ctx.roundRect(x, y + platH + 2, w, h - platH - bumperH - 2, r * 0.5);
98
+ ctx.fill();
99
+ ctx.strokeStyle = '#dddddd';
100
+ ctx.lineWidth = 0.5;
101
+ ctx.beginPath();
102
+ ctx.roundRect(x, y + platH + 2, w, h - platH - bumperH - 2, r * 0.5);
103
+ ctx.stroke();
104
+ // 상단 플랫폼 (약간 안쪽)
105
+ ctx.fillStyle = platformColor || DEFAULT_PLATFORM_COLOR;
106
+ ctx.beginPath();
107
+ ctx.roundRect(x + platInset, y, w - platInset * 2, platH, [r, r, 0, 0]);
108
+ ctx.fill();
109
+ }
110
+ let Vehicle = class Vehicle extends RectPath(Shape) {
111
+ is3dish() {
112
+ return true;
113
+ }
114
+ buildRealObject() {
115
+ return new Vehicle3D(this);
116
+ }
117
+ get nature() {
118
+ return NATURE;
119
+ }
120
+ render(ctx) {
121
+ var { left, top, width, height } = this.bounds;
122
+ var fillStyle = this.getState('fillStyle');
123
+ var platformColor = this.getState('platformColor');
124
+ renderVehicle(ctx, left, top, width, height, fillStyle, platformColor);
125
+ ctx.beginPath();
126
+ ctx.rect(left, top, width, height);
127
+ }
128
+ };
129
+ Vehicle = __decorate([
130
+ sceneComponent('vehicle')
131
+ ], Vehicle);
132
+ export { Vehicle };
133
+ //# sourceMappingURL=vehicle.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vehicle.js","sourceRoot":"","sources":["../src/vehicle.ts"],"names":[],"mappings":";AAAA;;GAEG;AACH,OAAO,EAAmB,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAA;AACrG,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,kBAAkB,EAAE,MAAM,qDAAqD,CAAA;AAExF,MAAM,MAAM,GAAoB;IAC9B,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,IAAI;IACf,SAAS,EAAE,IAAI;IACf,UAAU,EAAE;QACV;YACE,IAAI,EAAE,OAAO;YACb,KAAK,EAAE,gBAAgB;YACvB,IAAI,EAAE,eAAe;YACrB,QAAQ,EAAE,eAAe;SAC1B;KACF;IACD,IAAI,EAAE,yBAAyB;CAChC,CAAA;AAED,MAAM,sBAAsB,GAAG,SAAS,CAAA;AACxC,MAAM,kBAAkB,GAAG,SAAS,CAAA;AACpC,MAAM,YAAY,GAAG,SAAS,CAAA;AAE9B,MAAM,OAAO,SAAU,SAAQ,UAAU;IACvC,KAAK;QACH,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,aAAa,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAA;QAE7E,IAAI,CAAC,GAAG,KAAK,CAAA;QACb,IAAI,CAAC,GAAG,MAAM,CAAA;QACd,IAAI,CAAC,GAAG,KAAK,IAAI,EAAE,CAAA;QAEnB,wCAAwC;QACxC,IAAI,OAAO,GAAG,CAAC,GAAG,IAAI,CAAA;QACtB,IAAI,KAAK,GAAG,CAAC,GAAG,IAAI,CAAA;QACpB,IAAI,IAAI,GAAG,CAAC,GAAG,IAAI,CAAA;QACnB,IAAI,KAAK,GAAG,CAAC,GAAG,IAAI,CAAA;QACpB,IAAI,MAAM,GAAG,OAAO,GAAG,KAAK,GAAG,IAAI,GAAG,KAAK,CAAA;QAE3C,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,GAAG,IAAI,CAAA;QAE1C,iCAAiC;QACjC,IAAI,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAA;QACrC,IAAI,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,OAAO,CAAC,GAAG,GAAG,CAAA;QACjF,IAAI,SAAS,GAAG,IAAI,kBAAkB,CAAC,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,OAAO,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAA;QACvG,IAAI,SAAS,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;YAC7C,KAAK,EAAE,YAAY;YACnB,SAAS,EAAE,GAAG;YACd,SAAS,EAAE,GAAG;SACf,CAAC,CAAA;QACF,IAAI,MAAM,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,SAAS,EAAE,SAAS,CAAC,CAAA;QACjD,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,CAAA;QAC/B,MAAM,CAAC,UAAU,GAAG,IAAI,CAAA;QACxB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,CAAC,CAAA;QAEzB,yBAAyB;QACzB,IAAI,OAAO,GAAG,IAAI,kBAAkB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAA;QAC7D,IAAI,OAAO,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;YAC3C,KAAK,EAAE,SAAS,IAAI,kBAAkB;YACtC,SAAS,EAAE,GAAG;YACd,SAAS,EAAE,IAAI;SAChB,CAAC,CAAA;QACF,IAAI,IAAI,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,OAAO,EAAE,OAAO,CAAC,CAAA;QAC3C,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,OAAO,GAAG,KAAK,GAAG,CAAC,CAAA;QACrC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAA;QACtB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;QAEvB,kCAAkC;QAClC,IAAI,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAA;QACrC,IAAI,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,KAAK,CAAC,GAAG,IAAI,CAAA;QAC9E,IAAI,OAAO,GAAG,IAAI,kBAAkB,CAAC,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,CAAC,EAAE,WAAW,CAAC,CAAA;QACjG,IAAI,OAAO,GAAG,IAAI,KAAK,CAAC,oBAAoB,CAAC;YAC3C,KAAK,EAAE,aAAa,IAAI,sBAAsB;YAC9C,SAAS,EAAE,GAAG;YACd,SAAS,EAAE,IAAI;SAChB,CAAC,CAAA;QACF,IAAI,IAAI,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,OAAO,EAAE,OAAO,CAAC,CAAA;QAC3C,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,OAAO,GAAG,KAAK,GAAG,IAAI,GAAG,KAAK,GAAG,CAAC,CAAA;QACpD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAA;QACtB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;QAEvB,WAAW;QACX,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YACrC,KAAK,CAAC,QAAQ,CAAC,CAAC,IAAI,MAAM,GAAG,CAAC,CAAA;QAChC,CAAC,CAAC,CAAA;IACJ,CAAC;CACF;AAED,iBAAiB;AAEjB,SAAS,aAAa,CACpB,GAA6B,EAC7B,CAAS,EACT,CAAS,EACT,CAAS,EACT,CAAS,EACT,SAAiB,EACjB,aAAqB;IAErB,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAA;IAC5B,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,CAAA;IACnC,IAAI,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,CAAA;IACjC,IAAI,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAA;IAErC,wBAAwB;IACxB,IAAI,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAA;IACrC,GAAG,CAAC,SAAS,GAAG,YAAY,CAAA;IAC5B,GAAG,CAAC,SAAS,EAAE,CAAA;IACf,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,GAAG,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,OAAO,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAA;IACvF,GAAG,CAAC,IAAI,EAAE,CAAA;IAEV,cAAc;IACd,GAAG,CAAC,SAAS,GAAG,SAAS,IAAI,kBAAkB,CAAA;IAC/C,GAAG,CAAC,SAAS,EAAE,CAAA;IACf,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,KAAK,GAAG,OAAO,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,CAAA;IACpE,GAAG,CAAC,IAAI,EAAE,CAAA;IAEV,GAAG,CAAC,WAAW,GAAG,SAAS,CAAA;IAC3B,GAAG,CAAC,SAAS,GAAG,GAAG,CAAA;IACnB,GAAG,CAAC,SAAS,EAAE,CAAA;IACf,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,KAAK,GAAG,OAAO,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,CAAA;IACpE,GAAG,CAAC,MAAM,EAAE,CAAA;IAEZ,iBAAiB;IACjB,GAAG,CAAC,SAAS,GAAG,aAAa,IAAI,sBAAsB,CAAA;IACvD,GAAG,CAAC,SAAS,EAAE,CAAA;IACf,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAA;IACvE,GAAG,CAAC,IAAI,EAAE,CAAA;AACZ,CAAC;AAGM,IAAM,OAAO,GAAb,MAAM,OAAQ,SAAQ,QAAQ,CAAC,KAAK,CAAC;IAC1C,OAAO;QACL,OAAO,IAAI,CAAA;IACb,CAAC;IAED,eAAe;QACb,OAAO,IAAI,SAAS,CAAC,IAAW,CAAC,CAAA;IACnC,CAAC;IAED,IAAI,MAAM;QACR,OAAO,MAAM,CAAA;IACf,CAAC;IAED,MAAM,CAAC,GAA6B;QAClC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QAC9C,IAAI,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAA;QAC1C,IAAI,aAAa,GAAG,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,CAAA;QAElD,aAAa,CAAC,GAAG,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,CAAC,CAAA;QAEtE,GAAG,CAAC,SAAS,EAAE,CAAA;QACf,GAAG,CAAC,IAAI,CAAC,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,CAAC,CAAA;IACpC,CAAC;CACF,CAAA;AAvBY,OAAO;IADnB,cAAc,CAAC,SAAS,CAAC;GACb,OAAO,CAuBnB","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\nimport { ComponentNature, RectPath, Shape, sceneComponent, RealObject } from '@hatiolab/things-scene'\nimport * as THREE from 'three'\nimport { RoundedBoxGeometry } from 'three/examples/jsm/geometries/RoundedBoxGeometry.js'\n\nconst NATURE: ComponentNature = {\n mutable: false,\n resizable: true,\n rotatable: true,\n properties: [\n {\n type: 'color',\n label: 'platform-color',\n name: 'platformColor',\n property: 'platformColor'\n }\n ],\n help: 'scene/component/vehicle'\n}\n\nconst DEFAULT_PLATFORM_COLOR = '#333333'\nconst DEFAULT_BODY_COLOR = '#f0f0f0'\nconst BUMPER_COLOR = '#222222'\n\nexport class Vehicle3D extends RealObject {\n build() {\n super.build()\n\n var { width, height, depth, fillStyle, platformColor } = this.component.state\n\n var w = width\n var h = height\n var d = depth || 50\n\n // 비율: 하단 범퍼 10%, 본체 58%, 간격 4%, 플랫폼 28%\n var bumperH = d * 0.10\n var bodyH = d * 0.58\n var gapH = d * 0.04\n var platH = d * 0.28\n var totalH = bumperH + bodyH + gapH + platH\n\n var cornerR = Math.min(w, h, bodyH) * 0.12\n\n // ── 하단 범퍼 밴드 (본체보다 약간 넓게 돌출) ──\n var bumperPad = Math.min(w, h) * 0.03\n var bumperCornerR = Math.min(w + bumperPad * 2, h + bumperPad * 2, bumperH) * 0.2\n var bumperGeo = new RoundedBoxGeometry(w + bumperPad * 2, bumperH, h + bumperPad * 2, 4, bumperCornerR)\n var bumperMat = new THREE.MeshStandardMaterial({\n color: BUMPER_COLOR,\n roughness: 0.8,\n metalness: 0.1\n })\n var bumper = new THREE.Mesh(bumperGeo, bumperMat)\n bumper.position.y = bumperH / 2\n bumper.castShadow = true\n this.object3d.add(bumper)\n\n // ── 본체 (둥근 모서리, 밝은색) ──\n var bodyGeo = new RoundedBoxGeometry(w, bodyH, h, 4, cornerR)\n var bodyMat = new THREE.MeshStandardMaterial({\n color: fillStyle || DEFAULT_BODY_COLOR,\n roughness: 0.3,\n metalness: 0.05\n })\n var body = new THREE.Mesh(bodyGeo, bodyMat)\n body.position.y = bumperH + bodyH / 2\n body.castShadow = true\n this.object3d.add(body)\n\n // ── 상단 플랫폼 (본체보다 약간 안쪽, 어두운색) ──\n var platInset = Math.min(w, h) * 0.04\n var platCornerR = Math.min(w - platInset * 2, h - platInset * 2, platH) * 0.15\n var platGeo = new RoundedBoxGeometry(w - platInset * 2, platH, h - platInset * 2, 4, platCornerR)\n var platMat = new THREE.MeshStandardMaterial({\n color: platformColor || DEFAULT_PLATFORM_COLOR,\n roughness: 0.5,\n metalness: 0.15\n })\n var plat = new THREE.Mesh(platGeo, platMat)\n plat.position.y = bumperH + bodyH + gapH + platH / 2\n plat.castShadow = true\n this.object3d.add(plat)\n\n // 수직 중앙 정렬\n this.object3d.children.forEach(child => {\n child.position.y -= totalH / 2\n })\n }\n}\n\n/* ── 2D 렌더 ── */\n\nfunction renderVehicle(\n ctx: CanvasRenderingContext2D,\n x: number,\n y: number,\n w: number,\n h: number,\n fillStyle: string,\n platformColor: string\n) {\n var r = Math.min(w, h) * 0.1\n var bumperH = Math.max(3, h * 0.10)\n var platH = Math.max(4, h * 0.25)\n var platInset = Math.min(w, h) * 0.04\n\n // 하단 범퍼 밴드 (본체보다 약간 넓게)\n var bumperPad = Math.min(w, h) * 0.02\n ctx.fillStyle = BUMPER_COLOR\n ctx.beginPath()\n ctx.roundRect(x - bumperPad, y + h - bumperH, w + bumperPad * 2, bumperH, [0, 0, r, r])\n ctx.fill()\n\n // 본체 (둥근 사각형)\n ctx.fillStyle = fillStyle || DEFAULT_BODY_COLOR\n ctx.beginPath()\n ctx.roundRect(x, y + platH + 2, w, h - platH - bumperH - 2, r * 0.5)\n ctx.fill()\n\n ctx.strokeStyle = '#dddddd'\n ctx.lineWidth = 0.5\n ctx.beginPath()\n ctx.roundRect(x, y + platH + 2, w, h - platH - bumperH - 2, r * 0.5)\n ctx.stroke()\n\n // 상단 플랫폼 (약간 안쪽)\n ctx.fillStyle = platformColor || DEFAULT_PLATFORM_COLOR\n ctx.beginPath()\n ctx.roundRect(x + platInset, y, w - platInset * 2, platH, [r, r, 0, 0])\n ctx.fill()\n}\n\n@sceneComponent('vehicle')\nexport class Vehicle extends RectPath(Shape) {\n is3dish() {\n return true\n }\n\n buildRealObject(): RealObject | undefined {\n return new Vehicle3D(this as any)\n }\n\n get nature() {\n return NATURE\n }\n\n render(ctx: CanvasRenderingContext2D) {\n var { left, top, width, height } = this.bounds\n var fillStyle = this.getState('fillStyle')\n var platformColor = this.getState('platformColor')\n\n renderVehicle(ctx, left, top, width, height, fillStyle, platformColor)\n\n ctx.beginPath()\n ctx.rect(left, top, width, height)\n }\n}\n"]}
@@ -1,16 +1,16 @@
1
- import { Component, Properties, ComponentNature } from '@hatiolab/things-scene';
1
+ import { Component, Properties, ComponentNature, RealObject, ThreeContainer } from '@hatiolab/things-scene';
2
2
  import * as THREE from 'three';
3
- import { RealObject } from './threed/real-object.js';
4
- import './three-layout.js';
5
- import { ThreeContainer } from './three-container.js';
6
- export declare class Visualizer extends ThreeContainer {
3
+ import { Stock, type StockMaterialProvider } from './stock.js';
4
+ export declare class Visualizer extends ThreeContainer implements StockMaterialProvider {
7
5
  _legendTarget?: Component;
6
+ _focused_stock?: Stock;
8
7
  _objects: {
9
8
  [id: string]: RealObject;
10
9
  };
11
10
  _stock_materials: THREE.Material[];
12
11
  _default_material?: THREE.Material;
13
12
  _empty_material?: THREE.Material;
13
+ get hideEmptyStock(): boolean;
14
14
  get legendTarget(): Component | undefined;
15
15
  putObject(id: string, object: RealObject): void;
16
16
  getObject(id: string): RealObject;
@@ -2,9 +2,7 @@
2
2
  * Copyright © HatioLab Inc. All rights reserved.
3
3
  */
4
4
  import { __decorate } from "tslib";
5
- import { ScenePopup, sceneComponent } from '@hatiolab/things-scene';
6
- import './three-layout.js';
7
- import { ThreeContainer } from './three-container.js';
5
+ import { ScenePopup, sceneComponent, ThreeContainer } from '@hatiolab/things-scene';
8
6
  import { Stock } from './stock.js';
9
7
  const NATURE = {
10
8
  mutable: false,
@@ -144,15 +142,19 @@ const NATURE = {
144
142
  };
145
143
  const WEBGL_NO_SUPPORT_TEXT = 'WebGL no support';
146
144
  let Visualizer = class Visualizer extends ThreeContainer {
147
- constructor() {
148
- super(...arguments);
149
- this._objects = {};
150
- this._stock_materials = [];
145
+ _legendTarget;
146
+ _focused_stock;
147
+ _objects = {};
148
+ _stock_materials = [];
149
+ _default_material;
150
+ _empty_material;
151
+ get hideEmptyStock() {
152
+ return !!this.getState('hideEmptyStock');
151
153
  }
152
154
  get legendTarget() {
153
- var { legendTarget } = this.state;
155
+ const { legendTarget } = this.state;
154
156
  if (!this._legendTarget && legendTarget) {
155
- this._legendTarget = this.root.findById(legendTarget);
157
+ this._legendTarget = this.root.findById?.(legendTarget);
156
158
  this._legendTarget && this._legendTarget.on('change', this.onLegendTargetChanged, this);
157
159
  }
158
160
  return this._legendTarget;
@@ -192,25 +194,14 @@ let Visualizer = class Visualizer extends ThreeContainer {
192
194
  if (typeof this.data !== 'object') {
193
195
  return;
194
196
  }
195
- var data = this.data;
196
- var locationField = this.getState('locationField') || 'location';
197
+ let data = this.data;
198
+ const locationField = this.getState('locationField') || 'location';
197
199
  if (data instanceof Array) {
198
- /**
199
- * Array type data
200
- * (e.g. data: [{
201
- * 'location' : 'A0101-01',
202
- * 'description': 'description1',
203
- * ...
204
- * }, {
205
- * ...
206
- * }])
207
- */
208
200
  data = data.reduce((acc, value, i, arr) => {
209
- var location = value[locationField];
201
+ const location = value[locationField];
210
202
  if (!location) {
211
203
  return acc;
212
204
  }
213
- // 하나의 로케이션에 여러 레코드 정보가 올 수 있으므로, 하나이 로케이션의 스탁정보를 items 배열에 담는다.
214
205
  if (acc[location]) {
215
206
  acc[location]['items'].push(value);
216
207
  }
@@ -220,18 +211,10 @@ let Visualizer = class Visualizer extends ThreeContainer {
220
211
  return acc;
221
212
  }, {});
222
213
  }
223
- /**
224
- * Object type data
225
- * (e.g. data: {
226
- * 'A0101-01': { items: [{ location: 'A0101-01', qty: 10, description: 'description', ... }, {...}] },
227
- * ...
228
- * })
229
- */
230
- for (var key in data) {
231
- let id = key;
232
- if (data.hasOwnProperty(id)) {
233
- let d = data[id];
234
- let object = this.getObject(id);
214
+ for (const key in data) {
215
+ if (data.hasOwnProperty(key)) {
216
+ const d = data[key];
217
+ const object = this.getObject(key);
235
218
  if (object) {
236
219
  ;
237
220
  object.onchangeStockData(d);
@@ -244,43 +227,64 @@ let Visualizer = class Visualizer extends ThreeContainer {
244
227
  this.resetMaterials();
245
228
  }
246
229
  onmouseup(e) {
247
- var _a;
248
- if (this._controls) {
249
- if (this._lastFocused) {
250
- ;
251
- this._lastFocused._focused = false;
252
- }
253
- const { popupScene, left, top, width, height } = this.state;
254
- var ref = popupScene;
255
- var pointer = this.transcoordC2S(e.offsetX, e.offsetY);
256
- this._mouse.x = ((pointer.x - left) / width) * 2 - 1;
257
- this._mouse.y = -((pointer.y - top) / height) * 2 + 1;
258
- var object = this.getObjectByRaycast();
259
- var realObject = object === null || object === void 0 ? void 0 : object.userData.context;
260
- if (realObject) {
261
- if (ref && realObject instanceof Stock) {
262
- ;
263
- realObject.onmouseup(e, this, (data) => {
264
- ScenePopup.show(this, ref, {
265
- data,
266
- modal: false,
267
- closable: true,
268
- output: false,
269
- location: this.state.popupPosition || 'right-top'
270
- });
271
- });
230
+ if (!this.controlsManager.isActive)
231
+ return;
232
+ // v10: ThreeContainer 기본 mouseup 처리 (기즈모, 선택 등)
233
+ super.onmouseup(e);
234
+ // Visualizer 고유: Stock 클릭 시 팝업 표시
235
+ const { popupScene } = this.state;
236
+ if (!popupScene)
237
+ return;
238
+ const camera = this.cameraManager.activeCamera;
239
+ const scene3d = this.sceneManager.scene;
240
+ if (!camera || !scene3d)
241
+ return;
242
+ // InstancedMesh 대응: raycasting 결과에서 instanceId로 Stock 찾기
243
+ const intersects = this.eventManager.getObjectsByRaycast(camera, scene3d);
244
+ let clickedStock;
245
+ for (const hit of intersects) {
246
+ if (hit.object.isInstancedMesh && hit.instanceId != null) {
247
+ // InstancedMesh의 부모 Rack에서 Stock 찾기
248
+ const rackObj3d = hit.object.parent;
249
+ const rackRealObject = rackObj3d?.userData?.context;
250
+ if (rackRealObject && 'stocks' in rackRealObject) {
251
+ clickedStock = rackRealObject.stocks[hit.instanceId];
272
252
  }
273
- ;
274
- realObject._focused = true;
275
- realObject._focusedAt = performance.now();
276
- this._lastFocused = realObject;
277
- (_a = realObject.component) === null || _a === void 0 ? void 0 : _a.trigger('click', e);
253
+ break;
254
+ }
255
+ // 개별 mesh 모드 (하위 호환)
256
+ const realObject = hit.object?.userData?.context;
257
+ if (realObject && realObject instanceof Stock) {
258
+ clickedStock = realObject;
259
+ break;
278
260
  }
279
- else {
280
- ScenePopup.hide(this.root);
261
+ }
262
+ if (clickedStock) {
263
+ // 이전 focused 해제
264
+ if (this._focused_stock && this._focused_stock !== clickedStock) {
265
+ this._focused_stock._focused = false;
281
266
  }
267
+ clickedStock._focused = true;
268
+ clickedStock._focusedAt = performance.now();
269
+ this._focused_stock = clickedStock;
282
270
  this.invalidate();
283
- e.stopPropagation();
271
+ clickedStock.onmouseup(e, this, (data) => {
272
+ ScenePopup.show(this, popupScene, {
273
+ data,
274
+ modal: false,
275
+ closable: true,
276
+ output: false,
277
+ location: this.state.popupPosition || 'right-top'
278
+ });
279
+ });
280
+ }
281
+ else {
282
+ // 빈 공간 클릭 시 focused 해제
283
+ if (this._focused_stock) {
284
+ this._focused_stock._focused = false;
285
+ delete this._focused_stock;
286
+ }
287
+ ScenePopup.hide(this.root);
284
288
  }
285
289
  }
286
290
  };
@@ -1 +1 @@
1
- {"version":3,"file":"visualizer.js","sourceRoot":"","sources":["../src/visualizer.ts"],"names":[],"mappings":"AAAA;;GAEG;;AAEH,OAAO,EAAa,UAAU,EAA+B,cAAc,EAAE,MAAM,wBAAwB,CAAA;AAI3G,OAAO,mBAAmB,CAAA;AAC1B,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AACrD,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAA;AAElC,MAAM,MAAM,GAAoB;IAC9B,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,IAAI;IACf,SAAS,EAAE,IAAI;IACf,UAAU,EAAE;QACV;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,KAAK;YACZ,IAAI,EAAE,KAAK;YACX,QAAQ,EAAE,KAAK;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,MAAM;YACb,IAAI,EAAE,MAAM;YACZ,QAAQ,EAAE,MAAM;SACjB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,KAAK;YACZ,IAAI,EAAE,KAAK;YACX,QAAQ,EAAE,KAAK;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,MAAM;YACb,IAAI,EAAE,MAAM;YACZ,QAAQ,EAAE,MAAM;SACjB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,UAAU;YACjB,IAAI,EAAE,SAAS;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,UAAU;YACjB,IAAI,EAAE,SAAS;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,UAAU;YACjB,IAAI,EAAE,SAAS;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,WAAW;YAClB,IAAI,EAAE,WAAW;YACjB,QAAQ,EAAE;gBACR,OAAO,EAAE;oBACP;wBACE,OAAO,EAAE,MAAM;wBACf,KAAK,EAAE,OAAO;qBACf;oBACD;wBACE,OAAO,EAAE,QAAQ;wBACjB,KAAK,EAAE,SAAS;qBACjB;oBACD;wBACE,OAAO,EAAE,KAAK;wBACd,KAAK,EAAE,MAAM;qBACd;iBACF;aACF;SACF;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,YAAY;YACnB,IAAI,EAAE,WAAW;YACjB,QAAQ,EAAE,WAAW;SACtB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,aAAa;YACpB,IAAI,EAAE,YAAY;YAClB,QAAQ,EAAE,YAAY;SACvB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,QAAQ;YACf,IAAI,EAAE,QAAQ;YACd,QAAQ,EAAE,QAAQ;SACnB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,OAAO;YACd,IAAI,EAAE,OAAO;YACb,QAAQ,EAAE,OAAO;SAClB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,gBAAgB;YACvB,IAAI,EAAE,eAAe;YACrB,WAAW,EAAE,UAAU;SACxB;QACD;YACE,IAAI,EAAE,gBAAgB;YACtB,KAAK,EAAE,aAAa;YACpB,IAAI,EAAE,YAAY;SACnB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,eAAe;YACtB,IAAI,EAAE,cAAc;YACpB,QAAQ,EAAE;gBACR,SAAS,EAAE,QAAQ;aACpB;SACF;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,gBAAgB;YACvB,IAAI,EAAE,eAAe;SACtB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,kBAAkB;YACzB,IAAI,EAAE,gBAAgB;SACvB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,gBAAgB;YACvB,IAAI,EAAE,eAAe;YACrB,QAAQ,EAAE;gBACR,OAAO,EAAE;oBACP,EAAE,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE;oBAC1B,EAAE,OAAO,EAAE,QAAQ,EAAE,KAAK,EAAE,QAAQ,EAAE;oBACtC,EAAE,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,EAAE;oBACzC,EAAE,OAAO,EAAE,UAAU,EAAE,KAAK,EAAE,WAAW,EAAE;oBAC3C,EAAE,OAAO,EAAE,YAAY,EAAE,KAAK,EAAE,aAAa,EAAE;oBAC/C,EAAE,OAAO,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,EAAE;iBAClD;aACF;SACF;KACF;IACD,IAAI,EAAE,4BAA4B;CACnC,CAAA;AAED,MAAM,qBAAqB,GAAG,kBAAkB,CAAA;AAGzC,IAAM,UAAU,GAAhB,MAAM,UAAW,SAAQ,cAAc;IAAvC;;QAGL,aAAQ,GAAiC,EAAE,CAAA;QAE3C,qBAAgB,GAAqB,EAAE,CAAA;IAgKzC,CAAC;IA5JC,IAAI,YAAY;QACd,IAAI,EAAE,YAAY,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAEjC,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,YAAY,EAAE,CAAC;YACxC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAA;YACrD,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAA;QACzF,CAAC;QAED,OAAO,IAAI,CAAC,aAAa,CAAA;IAC3B,CAAC;IAED,SAAS,CAAC,EAAU,EAAE,MAAkB;QACtC,EAAE,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAA;IACpC,CAAC;IAED,SAAS,CAAC,EAAU;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAA;IAC1B,CAAC;IAED,2BAA2B;IAE3B,OAAO;QACL,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAA;QACxF,OAAO,IAAI,CAAC,aAAa,CAAA;QAEzB,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAED,IAAI,MAAM;QACR,OAAO,MAAM,CAAA;IACf,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YAChC,IAAI,CAAC,CAAC,OAAO;gBAAE,CAAC,CAAC,OAAO,EAAE,CAAA;QAC5B,CAAC,CAAC,CAAA;QAEF,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAA;IAC5B,CAAC;IAED,oBAAoB;IAEpB,QAAQ,CAAC,KAAiB,EAAE,MAAkB;QAC5C,IAAI,MAAM,CAAC,cAAc,CAAC,cAAc,CAAC,IAAI,KAAK,CAAC,cAAc,CAAC,cAAc,CAAC,EAAE,CAAC;YAClF,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAA;YACxF,OAAO,IAAI,CAAC,aAAa,CAAA;YACzB,IAAI,CAAC,cAAc,EAAE,CAAA;QACvB,CAAC;QAED,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IAC/B,CAAC;IAED,YAAY;QACV,IAAI,OAAO,IAAI,CAAC,IAAI,KAAK,QAAQ,EAAE,CAAC;YAClC,OAAM;QACR,CAAC;QAED,IAAI,IAAI,GAAG,IAAI,CAAC,IAAI,CAAA;QACpB,IAAI,aAAa,GAAG,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,IAAI,UAAU,CAAA;QAEhE,IAAI,IAAI,YAAY,KAAK,EAAE,CAAC;YAC1B;;;;;;;;;eASG;YAEH,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE;gBACxC,IAAI,QAAQ,GAAG,KAAK,CAAC,aAAa,CAAC,CAAA;gBAEnC,IAAI,CAAC,QAAQ,EAAE,CAAC;oBACd,OAAO,GAAG,CAAA;gBACZ,CAAC;gBAED,gEAAgE;gBAChE,IAAI,GAAG,CAAC,QAAQ,CAAC,EAAE,CAAC;oBAClB,GAAG,CAAC,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;gBACpC,CAAC;qBAAM,CAAC;oBACN,GAAG,CAAC,QAAQ,CAAC,GAAG,EAAE,KAAK,EAAE,CAAC,KAAK,CAAC,EAAE,CAAA;gBACpC,CAAC;gBAED,OAAO,GAAG,CAAA;YACZ,CAAC,EAAE,EAAE,CAAC,CAAA;QACR,CAAC;QAED;;;;;;WAMG;QACH,KAAK,IAAI,GAAG,IAAI,IAAI,EAAE,CAAC;YACrB,IAAI,EAAE,GAAG,GAAG,CAAA;YACZ,IAAI,IAAI,CAAC,cAAc,CAAC,EAAE,CAAC,EAAE,CAAC;gBAC5B,IAAI,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAA;gBAChB,IAAI,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,CAAA;gBAC/B,IAAI,MAAM,EAAE,CAAC;oBACX,CAAC;oBAAC,MAAgB,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAA;gBACzC,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED,qBAAqB,CAAC,KAA6B,EAAE,MAA8B;QACjF,IAAI,KAAK,CAAC,cAAc,CAAC,QAAQ,CAAC,IAAI,MAAM,CAAC,cAAc,CAAC,QAAQ,CAAC;YAAE,IAAI,CAAC,cAAc,EAAE,CAAA;IAC9F,CAAC;IAED,SAAS,CAAC,CAAa;;QACrB,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACnB,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;gBACtB,CAAC;gBAAC,IAAI,CAAC,YAAoB,CAAC,QAAQ,GAAG,KAAK,CAAA;YAC9C,CAAC;YAED,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;YAE3D,IAAI,GAAG,GAAG,UAAU,CAAA;YACpB,IAAI,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,OAAO,CAAC,CAAA;YAEtD,IAAI,CAAC,MAAO,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAA;YACrD,IAAI,CAAC,MAAO,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAA;YAEtD,IAAI,MAAM,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAA;YACtC,IAAI,UAAU,GAAG,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,QAAQ,CAAC,OAAO,CAAA;YAEzC,IAAI,UAAU,EAAE,CAAC;gBACf,IAAI,GAAG,IAAI,UAAU,YAAY,KAAK,EAAE,CAAC;oBACvC,CAAC;oBAAC,UAAkB,CAAC,SAAS,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,IAAS,EAAE,EAAE;wBACpD,UAAU,CAAC,IAAI,CAAC,IAAI,EAAE,GAAG,EAAE;4BACzB,IAAI;4BACJ,KAAK,EAAE,KAAK;4BACZ,QAAQ,EAAE,IAAI;4BACd,MAAM,EAAE,KAAK;4BACb,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,IAAI,WAAW;yBAClD,CAAC,CAAA;oBACJ,CAAC,CAAC,CAAA;gBACJ,CAAC;gBAED,CAAC;gBAAC,UAAkB,CAAC,QAAQ,GAAG,IAAI,CACnC;gBAAC,UAAkB,CAAC,UAAU,GAAG,WAAW,CAAC,GAAG,EAAE,CAAA;gBACnD,IAAI,CAAC,YAAY,GAAG,UAAU,CAAA;gBAC9B,MAAA,UAAU,CAAC,SAAS,0CAAE,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC,CAAA;YAC3C,CAAC;iBAAM,CAAC;gBACN,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;YAC5B,CAAC;YAED,IAAI,CAAC,UAAU,EAAE,CAAA;YAEjB,CAAC,CAAC,eAAe,EAAE,CAAA;QACrB,CAAC;IACH,CAAC;CACF,CAAA;AArKY,UAAU;IADtB,cAAc,CAAC,YAAY,CAAC;GAChB,UAAU,CAqKtB","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport { Component, ScenePopup, Properties, ComponentNature, sceneComponent } from '@hatiolab/things-scene'\nimport * as THREE from 'three'\n\nimport { RealObject } from './threed/real-object.js'\nimport './three-layout.js'\nimport { ThreeContainer } from './three-container.js'\nimport { Stock } from './stock.js'\n\nconst NATURE: ComponentNature = {\n mutable: false,\n resizable: true,\n rotatable: true,\n properties: [\n {\n type: 'number',\n label: 'fov',\n name: 'fov',\n property: 'fov'\n },\n {\n type: 'number',\n label: 'near',\n name: 'near',\n property: 'near'\n },\n {\n type: 'number',\n label: 'far',\n name: 'far',\n property: 'far'\n },\n {\n type: 'number',\n label: 'zoom',\n name: 'zoom',\n property: 'zoom'\n },\n {\n type: 'number',\n label: 'camera-x',\n name: 'cameraX'\n },\n {\n type: 'number',\n label: 'camera-y',\n name: 'cameraY'\n },\n {\n type: 'number',\n label: 'camera-z',\n name: 'cameraZ'\n },\n {\n type: 'select',\n label: 'precision',\n name: 'precision',\n property: {\n options: [\n {\n display: 'High',\n value: 'highp'\n },\n {\n display: 'Medium',\n value: 'mediump'\n },\n {\n display: 'Low',\n value: 'lowp'\n }\n ]\n }\n },\n {\n type: 'checkbox',\n label: 'anti-alias',\n name: 'antialias',\n property: 'antialias'\n },\n {\n type: 'checkbox',\n label: 'auto-rotate',\n name: 'autoRotate',\n property: 'autoRotate'\n },\n {\n type: 'checkbox',\n label: '3dmode',\n name: 'threed',\n property: 'threed'\n },\n {\n type: 'checkbox',\n label: 'debug',\n name: 'debug',\n property: 'debug'\n },\n {\n type: 'string',\n label: 'location-field',\n name: 'locationField',\n placeholder: 'location'\n },\n {\n type: 'board-selector',\n label: 'popup-scene',\n name: 'popupScene'\n },\n {\n type: 'id-input',\n label: 'legend-target',\n name: 'legendTarget',\n property: {\n component: 'legend'\n }\n },\n {\n type: 'number',\n label: 'rotation-speed',\n name: 'rotationSpeed'\n },\n {\n type: 'checkbox',\n label: 'hide-empty-stock',\n name: 'hideEmptyStock'\n },\n {\n type: 'select',\n label: 'popup-position',\n name: 'popupPosition',\n property: {\n options: [\n { display: '', value: '' },\n { display: 'CENTER', value: 'center' },\n { display: 'LEFTTOP', value: 'left-top' },\n { display: 'RIGHTTOP', value: 'right-top' },\n { display: 'LEFTBOTTOM', value: 'left-bottom' },\n { display: 'RIGHTBOTTOM', value: 'right-bottom' }\n ]\n }\n }\n ],\n help: 'scene/component/visualizer'\n}\n\nconst WEBGL_NO_SUPPORT_TEXT = 'WebGL no support'\n\n@sceneComponent('visualizer')\nexport class Visualizer extends ThreeContainer {\n _legendTarget?: Component\n\n _objects: { [id: string]: RealObject } = {}\n\n _stock_materials: THREE.Material[] = []\n _default_material?: THREE.Material /* only for Stock */\n _empty_material?: THREE.Material /* only for Stock */\n\n get legendTarget() {\n var { legendTarget } = this.state\n\n if (!this._legendTarget && legendTarget) {\n this._legendTarget = this.root.findById(legendTarget)\n this._legendTarget && this._legendTarget.on('change', this.onLegendTargetChanged, this)\n }\n\n return this._legendTarget\n }\n\n putObject(id: string, object: RealObject) {\n id && (this._objects[id] = object)\n }\n\n getObject(id: string): RealObject {\n return this._objects[id]\n }\n\n /* Container Overides .. */\n\n dispose() {\n this._legendTarget && this._legendTarget.off('change', this.onLegendTargetChanged, this)\n delete this._legendTarget\n\n super.dispose()\n }\n\n get nature(): ComponentNature {\n return NATURE\n }\n\n resetMaterials() {\n this._stock_materials.forEach(m => {\n if (m.dispose) m.dispose()\n })\n\n this._stock_materials = []\n }\n\n /* Event Handlers */\n\n onchange(after: Properties, before: Properties) {\n if (before.hasOwnProperty('legendTarget') || after.hasOwnProperty('legendTarget')) {\n this._legendTarget && this._legendTarget.off('change', this.onLegendTargetChanged, this)\n delete this._legendTarget\n this.resetMaterials()\n }\n\n super.onchange(after, before)\n }\n\n onchangeData(): void {\n if (typeof this.data !== 'object') {\n return\n }\n\n var data = this.data\n var locationField = this.getState('locationField') || 'location'\n\n if (data instanceof Array) {\n /**\n * Array type data\n * (e.g. data: [{\n * 'location' : 'A0101-01',\n * 'description': 'description1',\n * ...\n * }, {\n * ...\n * }])\n */\n\n data = data.reduce((acc, value, i, arr) => {\n var location = value[locationField]\n\n if (!location) {\n return acc\n }\n\n // 하나의 로케이션에 여러 레코드 정보가 올 수 있으므로, 하나이 로케이션의 스탁정보를 items 배열에 담는다.\n if (acc[location]) {\n acc[location]['items'].push(value)\n } else {\n acc[location] = { items: [value] }\n }\n\n return acc\n }, {})\n }\n\n /**\n * Object type data\n * (e.g. data: {\n * 'A0101-01': { items: [{ location: 'A0101-01', qty: 10, description: 'description', ... }, {...}] },\n * ...\n * })\n */\n for (var key in data) {\n let id = key\n if (data.hasOwnProperty(id)) {\n let d = data[id]\n let object = this.getObject(id)\n if (object) {\n ;(object as Stock).onchangeStockData(d)\n }\n }\n }\n }\n\n onLegendTargetChanged(after: { [key: string]: any }, before: { [key: string]: any }) {\n if (after.hasOwnProperty('status') && before.hasOwnProperty('status')) this.resetMaterials()\n }\n\n onmouseup(e: MouseEvent) {\n if (this._controls) {\n if (this._lastFocused) {\n ;(this._lastFocused as any)._focused = false\n }\n\n const { popupScene, left, top, width, height } = this.state\n\n var ref = popupScene\n var pointer = this.transcoordC2S(e.offsetX, e.offsetY)\n\n this._mouse!.x = ((pointer.x - left) / width) * 2 - 1\n this._mouse!.y = -((pointer.y - top) / height) * 2 + 1\n\n var object = this.getObjectByRaycast()\n var realObject = object?.userData.context\n\n if (realObject) {\n if (ref && realObject instanceof Stock) {\n ;(realObject as any).onmouseup(e, this, (data: any) => {\n ScenePopup.show(this, ref, {\n data,\n modal: false,\n closable: true,\n output: false,\n location: this.state.popupPosition || 'right-top'\n })\n })\n }\n\n ;(realObject as any)._focused = true\n ;(realObject as any)._focusedAt = performance.now()\n this._lastFocused = realObject\n realObject.component?.trigger('click', e)\n } else {\n ScenePopup.hide(this.root)\n }\n\n this.invalidate()\n\n e.stopPropagation()\n }\n }\n}\n"]}
1
+ {"version":3,"file":"visualizer.js","sourceRoot":"","sources":["../src/visualizer.ts"],"names":[],"mappings":"AAAA;;GAEG;;AAEH,OAAO,EAAa,UAAU,EAA+B,cAAc,EAAc,cAAc,EAAE,MAAM,wBAAwB,CAAA;AAEvI,OAAO,EAAE,KAAK,EAA8B,MAAM,YAAY,CAAA;AAE9D,MAAM,MAAM,GAAoB;IAC9B,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,IAAI;IACf,SAAS,EAAE,IAAI;IACf,UAAU,EAAE;QACV;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,KAAK;YACZ,IAAI,EAAE,KAAK;YACX,QAAQ,EAAE,KAAK;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,MAAM;YACb,IAAI,EAAE,MAAM;YACZ,QAAQ,EAAE,MAAM;SACjB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,KAAK;YACZ,IAAI,EAAE,KAAK;YACX,QAAQ,EAAE,KAAK;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,MAAM;YACb,IAAI,EAAE,MAAM;YACZ,QAAQ,EAAE,MAAM;SACjB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,UAAU;YACjB,IAAI,EAAE,SAAS;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,UAAU;YACjB,IAAI,EAAE,SAAS;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,UAAU;YACjB,IAAI,EAAE,SAAS;SAChB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,WAAW;YAClB,IAAI,EAAE,WAAW;YACjB,QAAQ,EAAE;gBACR,OAAO,EAAE;oBACP;wBACE,OAAO,EAAE,MAAM;wBACf,KAAK,EAAE,OAAO;qBACf;oBACD;wBACE,OAAO,EAAE,QAAQ;wBACjB,KAAK,EAAE,SAAS;qBACjB;oBACD;wBACE,OAAO,EAAE,KAAK;wBACd,KAAK,EAAE,MAAM;qBACd;iBACF;aACF;SACF;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,YAAY;YACnB,IAAI,EAAE,WAAW;YACjB,QAAQ,EAAE,WAAW;SACtB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,aAAa;YACpB,IAAI,EAAE,YAAY;YAClB,QAAQ,EAAE,YAAY;SACvB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,QAAQ;YACf,IAAI,EAAE,QAAQ;YACd,QAAQ,EAAE,QAAQ;SACnB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,OAAO;YACd,IAAI,EAAE,OAAO;YACb,QAAQ,EAAE,OAAO;SAClB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,gBAAgB;YACvB,IAAI,EAAE,eAAe;YACrB,WAAW,EAAE,UAAU;SACxB;QACD;YACE,IAAI,EAAE,gBAAgB;YACtB,KAAK,EAAE,aAAa;YACpB,IAAI,EAAE,YAAY;SACnB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,eAAe;YACtB,IAAI,EAAE,cAAc;YACpB,QAAQ,EAAE;gBACR,SAAS,EAAE,QAAQ;aACpB;SACF;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,gBAAgB;YACvB,IAAI,EAAE,eAAe;SACtB;QACD;YACE,IAAI,EAAE,UAAU;YAChB,KAAK,EAAE,kBAAkB;YACzB,IAAI,EAAE,gBAAgB;SACvB;QACD;YACE,IAAI,EAAE,QAAQ;YACd,KAAK,EAAE,gBAAgB;YACvB,IAAI,EAAE,eAAe;YACrB,QAAQ,EAAE;gBACR,OAAO,EAAE;oBACP,EAAE,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE;oBAC1B,EAAE,OAAO,EAAE,QAAQ,EAAE,KAAK,EAAE,QAAQ,EAAE;oBACtC,EAAE,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,EAAE;oBACzC,EAAE,OAAO,EAAE,UAAU,EAAE,KAAK,EAAE,WAAW,EAAE;oBAC3C,EAAE,OAAO,EAAE,YAAY,EAAE,KAAK,EAAE,aAAa,EAAE;oBAC/C,EAAE,OAAO,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,EAAE;iBAClD;aACF;SACF;KACF;IACD,IAAI,EAAE,4BAA4B;CACnC,CAAA;AAED,MAAM,qBAAqB,GAAG,kBAAkB,CAAA;AAGzC,IAAM,UAAU,GAAhB,MAAM,UAAW,SAAQ,cAAc;IAC5C,aAAa,CAAY;IACzB,cAAc,CAAQ;IAEtB,QAAQ,GAAiC,EAAE,CAAA;IAE3C,gBAAgB,GAAqB,EAAE,CAAA;IACvC,iBAAiB,CAAiB;IAClC,eAAe,CAAiB;IAEhC,IAAI,cAAc;QAChB,OAAO,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC,CAAA;IAC1C,CAAC;IAED,IAAI,YAAY;QACd,MAAM,EAAE,YAAY,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAEnC,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,YAAY,EAAE,CAAC;YACxC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,YAAY,CAAC,CAAA;YACvD,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAA;QACzF,CAAC;QAED,OAAO,IAAI,CAAC,aAAa,CAAA;IAC3B,CAAC;IAED,SAAS,CAAC,EAAU,EAAE,MAAkB;QACtC,EAAE,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAA;IACpC,CAAC;IAED,SAAS,CAAC,EAAU;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAA;IAC1B,CAAC;IAED,2BAA2B;IAE3B,OAAO;QACL,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAA;QACxF,OAAO,IAAI,CAAC,aAAa,CAAA;QAEzB,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAED,IAAI,MAAM;QACR,OAAO,MAAM,CAAA;IACf,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YAChC,IAAI,CAAC,CAAC,OAAO;gBAAE,CAAC,CAAC,OAAO,EAAE,CAAA;QAC5B,CAAC,CAAC,CAAA;QAEF,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAA;IAC5B,CAAC;IAED,oBAAoB;IAEpB,QAAQ,CAAC,KAAiB,EAAE,MAAkB;QAC5C,IAAI,MAAM,CAAC,cAAc,CAAC,cAAc,CAAC,IAAI,KAAK,CAAC,cAAc,CAAC,cAAc,CAAC,EAAE,CAAC;YAClF,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,CAAA;YACxF,OAAO,IAAI,CAAC,aAAa,CAAA;YACzB,IAAI,CAAC,cAAc,EAAE,CAAA;QACvB,CAAC;QAED,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IAC/B,CAAC;IAED,YAAY;QACV,IAAI,OAAO,IAAI,CAAC,IAAI,KAAK,QAAQ,EAAE,CAAC;YAClC,OAAM;QACR,CAAC;QAED,IAAI,IAAI,GAAG,IAAI,CAAC,IAAW,CAAA;QAC3B,MAAM,aAAa,GAAG,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,IAAI,UAAU,CAAA;QAElE,IAAI,IAAI,YAAY,KAAK,EAAE,CAAC;YAC1B,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE;gBACxC,MAAM,QAAQ,GAAG,KAAK,CAAC,aAAa,CAAC,CAAA;gBAErC,IAAI,CAAC,QAAQ,EAAE,CAAC;oBACd,OAAO,GAAG,CAAA;gBACZ,CAAC;gBAED,IAAI,GAAG,CAAC,QAAQ,CAAC,EAAE,CAAC;oBAClB,GAAG,CAAC,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;gBACpC,CAAC;qBAAM,CAAC;oBACN,GAAG,CAAC,QAAQ,CAAC,GAAG,EAAE,KAAK,EAAE,CAAC,KAAK,CAAC,EAAE,CAAA;gBACpC,CAAC;gBAED,OAAO,GAAG,CAAA;YACZ,CAAC,EAAE,EAAE,CAAC,CAAA;QACR,CAAC;QAED,KAAK,MAAM,GAAG,IAAI,IAAI,EAAE,CAAC;YACvB,IAAI,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC;gBAC7B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAA;gBACnB,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAA;gBAClC,IAAI,MAAM,EAAE,CAAC;oBACX,CAAC;oBAAC,MAAgB,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAA;gBACzC,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED,qBAAqB,CAAC,KAA6B,EAAE,MAA8B;QACjF,IAAI,KAAK,CAAC,cAAc,CAAC,QAAQ,CAAC,IAAI,MAAM,CAAC,cAAc,CAAC,QAAQ,CAAC;YAAE,IAAI,CAAC,cAAc,EAAE,CAAA;IAC9F,CAAC;IAED,SAAS,CAAC,CAAa;QACrB,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,QAAQ;YAAE,OAAM;QAE1C,gDAAgD;QAChD,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC,CAAA;QAElB,kCAAkC;QAClC,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QACjC,IAAI,CAAC,UAAU;YAAE,OAAM;QAEvB,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,YAAY,CAAA;QAC9C,MAAM,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAA;QACvC,IAAI,CAAC,MAAM,IAAI,CAAC,OAAO;YAAE,OAAM;QAE/B,yDAAyD;QACzD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,mBAAmB,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;QACzE,IAAI,YAA+B,CAAA;QAEnC,KAAK,MAAM,GAAG,IAAI,UAAU,EAAE,CAAC;YAC7B,IAAK,GAAG,CAAC,MAAc,CAAC,eAAe,IAAI,GAAG,CAAC,UAAU,IAAI,IAAI,EAAE,CAAC;gBAClE,oCAAoC;gBACpC,MAAM,SAAS,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,CAAA;gBACnC,MAAM,cAAc,GAAG,SAAS,EAAE,QAAQ,EAAE,OAAO,CAAA;gBACnD,IAAI,cAAc,IAAI,QAAQ,IAAI,cAAc,EAAE,CAAC;oBACjD,YAAY,GAAI,cAAsB,CAAC,MAAM,CAAC,GAAG,CAAC,UAAU,CAAC,CAAA;gBAC/D,CAAC;gBACD,MAAK;YACP,CAAC;YACD,qBAAqB;YACrB,MAAM,UAAU,GAAG,GAAG,CAAC,MAAM,EAAE,QAAQ,EAAE,OAAO,CAAA;YAChD,IAAI,UAAU,IAAI,UAAU,YAAY,KAAK,EAAE,CAAC;gBAC9C,YAAY,GAAG,UAAU,CAAA;gBACzB,MAAK;YACP,CAAC;QACH,CAAC;QAED,IAAI,YAAY,EAAE,CAAC;YACjB,gBAAgB;YAChB,IAAI,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,cAAc,KAAK,YAAY,EAAE,CAAC;gBAChE,IAAI,CAAC,cAAc,CAAC,QAAQ,GAAG,KAAK,CAAA;YACtC,CAAC;YACD,YAAY,CAAC,QAAQ,GAAG,IAAI,CAAA;YAC5B,YAAY,CAAC,UAAU,GAAG,WAAW,CAAC,GAAG,EAAE,CAAA;YAC3C,IAAI,CAAC,cAAc,GAAG,YAAY,CAAA;YAClC,IAAI,CAAC,UAAU,EAAE,CAAA;YAEjB,YAAY,CAAC,SAAS,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,IAAS,EAAE,EAAE;gBAC5C,UAAU,CAAC,IAAI,CAAC,IAAW,EAAE,UAAU,EAAE;oBACvC,IAAI;oBACJ,KAAK,EAAE,KAAK;oBACZ,QAAQ,EAAE,IAAI;oBACd,MAAM,EAAE,KAAK;oBACb,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,IAAI,WAAW;iBAC3C,CAAC,CAAA;YACX,CAAC,CAAC,CAAA;QACJ,CAAC;aAAM,CAAC;YACN,uBAAuB;YACvB,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;gBACxB,IAAI,CAAC,cAAc,CAAC,QAAQ,GAAG,KAAK,CAAA;gBACpC,OAAO,IAAI,CAAC,cAAc,CAAA;YAC5B,CAAC;YACD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAW,CAAC,CAAA;QACnC,CAAC;IACH,CAAC;CACF,CAAA;AA3KY,UAAU;IADtB,cAAc,CAAC,YAAY,CAAC;GAChB,UAAU,CA2KtB","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport { Component, ScenePopup, Properties, ComponentNature, sceneComponent, RealObject, ThreeContainer } from '@hatiolab/things-scene'\nimport * as THREE from 'three'\nimport { Stock, type StockMaterialProvider } from './stock.js'\n\nconst NATURE: ComponentNature = {\n mutable: false,\n resizable: true,\n rotatable: true,\n properties: [\n {\n type: 'number',\n label: 'fov',\n name: 'fov',\n property: 'fov'\n },\n {\n type: 'number',\n label: 'near',\n name: 'near',\n property: 'near'\n },\n {\n type: 'number',\n label: 'far',\n name: 'far',\n property: 'far'\n },\n {\n type: 'number',\n label: 'zoom',\n name: 'zoom',\n property: 'zoom'\n },\n {\n type: 'number',\n label: 'camera-x',\n name: 'cameraX'\n },\n {\n type: 'number',\n label: 'camera-y',\n name: 'cameraY'\n },\n {\n type: 'number',\n label: 'camera-z',\n name: 'cameraZ'\n },\n {\n type: 'select',\n label: 'precision',\n name: 'precision',\n property: {\n options: [\n {\n display: 'High',\n value: 'highp'\n },\n {\n display: 'Medium',\n value: 'mediump'\n },\n {\n display: 'Low',\n value: 'lowp'\n }\n ]\n }\n },\n {\n type: 'checkbox',\n label: 'anti-alias',\n name: 'antialias',\n property: 'antialias'\n },\n {\n type: 'checkbox',\n label: 'auto-rotate',\n name: 'autoRotate',\n property: 'autoRotate'\n },\n {\n type: 'checkbox',\n label: '3dmode',\n name: 'threed',\n property: 'threed'\n },\n {\n type: 'checkbox',\n label: 'debug',\n name: 'debug',\n property: 'debug'\n },\n {\n type: 'string',\n label: 'location-field',\n name: 'locationField',\n placeholder: 'location'\n },\n {\n type: 'board-selector',\n label: 'popup-scene',\n name: 'popupScene'\n },\n {\n type: 'id-input',\n label: 'legend-target',\n name: 'legendTarget',\n property: {\n component: 'legend'\n }\n },\n {\n type: 'number',\n label: 'rotation-speed',\n name: 'rotationSpeed'\n },\n {\n type: 'checkbox',\n label: 'hide-empty-stock',\n name: 'hideEmptyStock'\n },\n {\n type: 'select',\n label: 'popup-position',\n name: 'popupPosition',\n property: {\n options: [\n { display: '', value: '' },\n { display: 'CENTER', value: 'center' },\n { display: 'LEFTTOP', value: 'left-top' },\n { display: 'RIGHTTOP', value: 'right-top' },\n { display: 'LEFTBOTTOM', value: 'left-bottom' },\n { display: 'RIGHTBOTTOM', value: 'right-bottom' }\n ]\n }\n }\n ],\n help: 'scene/component/visualizer'\n}\n\nconst WEBGL_NO_SUPPORT_TEXT = 'WebGL no support'\n\n@sceneComponent('visualizer')\nexport class Visualizer extends ThreeContainer implements StockMaterialProvider {\n _legendTarget?: Component\n _focused_stock?: Stock\n\n _objects: { [id: string]: RealObject } = {}\n\n _stock_materials: THREE.Material[] = []\n _default_material?: THREE.Material\n _empty_material?: THREE.Material\n\n get hideEmptyStock(): boolean {\n return !!this.getState('hideEmptyStock')\n }\n\n get legendTarget() {\n const { legendTarget } = this.state\n\n if (!this._legendTarget && legendTarget) {\n this._legendTarget = this.root.findById?.(legendTarget)\n this._legendTarget && this._legendTarget.on('change', this.onLegendTargetChanged, this)\n }\n\n return this._legendTarget\n }\n\n putObject(id: string, object: RealObject) {\n id && (this._objects[id] = object)\n }\n\n getObject(id: string): RealObject {\n return this._objects[id]\n }\n\n /* Container Overides .. */\n\n dispose() {\n this._legendTarget && this._legendTarget.off('change', this.onLegendTargetChanged, this)\n delete this._legendTarget\n\n super.dispose()\n }\n\n get nature(): ComponentNature {\n return NATURE\n }\n\n resetMaterials() {\n this._stock_materials.forEach(m => {\n if (m.dispose) m.dispose()\n })\n\n this._stock_materials = []\n }\n\n /* Event Handlers */\n\n onchange(after: Properties, before: Properties) {\n if (before.hasOwnProperty('legendTarget') || after.hasOwnProperty('legendTarget')) {\n this._legendTarget && this._legendTarget.off('change', this.onLegendTargetChanged, this)\n delete this._legendTarget\n this.resetMaterials()\n }\n\n super.onchange(after, before)\n }\n\n onchangeData(): void {\n if (typeof this.data !== 'object') {\n return\n }\n\n let data = this.data as any\n const locationField = this.getState('locationField') || 'location'\n\n if (data instanceof Array) {\n data = data.reduce((acc, value, i, arr) => {\n const location = value[locationField]\n\n if (!location) {\n return acc\n }\n\n if (acc[location]) {\n acc[location]['items'].push(value)\n } else {\n acc[location] = { items: [value] }\n }\n\n return acc\n }, {})\n }\n\n for (const key in data) {\n if (data.hasOwnProperty(key)) {\n const d = data[key]\n const object = this.getObject(key)\n if (object) {\n ;(object as Stock).onchangeStockData(d)\n }\n }\n }\n }\n\n onLegendTargetChanged(after: { [key: string]: any }, before: { [key: string]: any }) {\n if (after.hasOwnProperty('status') && before.hasOwnProperty('status')) this.resetMaterials()\n }\n\n onmouseup(e: MouseEvent) {\n if (!this.controlsManager.isActive) return\n\n // v10: ThreeContainer 기본 mouseup 처리 (기즈모, 선택 등)\n super.onmouseup(e)\n\n // Visualizer 고유: Stock 클릭 시 팝업 표시\n const { popupScene } = this.state\n if (!popupScene) return\n\n const camera = this.cameraManager.activeCamera\n const scene3d = this.sceneManager.scene\n if (!camera || !scene3d) return\n\n // InstancedMesh 대응: raycasting 결과에서 instanceId로 Stock 찾기\n const intersects = this.eventManager.getObjectsByRaycast(camera, scene3d)\n let clickedStock: Stock | undefined\n\n for (const hit of intersects) {\n if ((hit.object as any).isInstancedMesh && hit.instanceId != null) {\n // InstancedMesh의 부모 Rack에서 Stock 찾기\n const rackObj3d = hit.object.parent\n const rackRealObject = rackObj3d?.userData?.context\n if (rackRealObject && 'stocks' in rackRealObject) {\n clickedStock = (rackRealObject as any).stocks[hit.instanceId]\n }\n break\n }\n // 개별 mesh 모드 (하위 호환)\n const realObject = hit.object?.userData?.context\n if (realObject && realObject instanceof Stock) {\n clickedStock = realObject\n break\n }\n }\n\n if (clickedStock) {\n // 이전 focused 해제\n if (this._focused_stock && this._focused_stock !== clickedStock) {\n this._focused_stock._focused = false\n }\n clickedStock._focused = true\n clickedStock._focusedAt = performance.now()\n this._focused_stock = clickedStock\n this.invalidate()\n\n clickedStock.onmouseup(e, this, (data: any) => {\n ScenePopup.show(this as any, popupScene, {\n data,\n modal: false,\n closable: true,\n output: false,\n location: this.state.popupPosition || 'right-top'\n } as any)\n })\n } else {\n // 빈 공간 클릭 시 focused 해제\n if (this._focused_stock) {\n this._focused_stock._focused = false\n delete this._focused_stock\n }\n ScenePopup.hide(this.root as any)\n }\n }\n}\n"]}
Binary file
Binary file
Binary file
package/icons/tank.png ADDED
Binary file
Binary file
package/package.json CHANGED
@@ -2,7 +2,7 @@
2
2
  "name": "@operato/scene-visualizer",
3
3
  "description": "visualizer component for operato-scene",
4
4
  "author": "heartyoh",
5
- "version": "9.2.2",
5
+ "version": "10.0.0-beta.10",
6
6
  "type": "module",
7
7
  "main": "dist/index.js",
8
8
  "module": "dist/index.js",
@@ -10,7 +10,7 @@
10
10
  "things-scene": true,
11
11
  "publishConfig": {
12
12
  "access": "public",
13
- "@oprato:registry": "https://registry.npmjs.org"
13
+ "@operato:registry": "https://registry.npmjs.org"
14
14
  },
15
15
  "repository": {
16
16
  "type": "git",
@@ -22,34 +22,32 @@
22
22
  "serve:dev": "npm run serve",
23
23
  "start": "tsc && concurrently -k -r \"tsc --watch --preserveWatchOutput\" \"wds\"",
24
24
  "build": "tsc",
25
- "prepublish": "tsc",
26
- "lint": "eslint --ext .ts,.html . --ignore-path .gitignore && prettier \"**/*.ts\" --check --ignore-path .gitignore",
27
- "format": "eslint --ext .ts,.html . --fix --ignore-path .gitignore && prettier \"**/*.ts\" --write --ignore-path .gitignore",
25
+ "prepublishOnly": "tsc",
26
+ "lint": "eslint src/ && prettier \"src/**/*.ts\" --check",
27
+ "format": "eslint src/ --fix && prettier \"src/**/*.ts\" --write",
28
28
  "migration": "things-factory-migration"
29
29
  },
30
30
  "dependencies": {
31
- "@hatiolab/things-scene": "^9.0.0",
32
- "@operato/i18n": "^9.0.0",
31
+ "@hatiolab/things-scene": "^10.0.0-beta.1",
32
+ "@operato/i18n": "^10.0.0-beta.1",
33
33
  "lit": "^3.1.2",
34
- "three": "^0.172.0",
35
- "tinycolor2": "^1.6.0"
34
+ "three": "^0.183.0"
36
35
  },
37
36
  "devDependencies": {
38
37
  "@hatiolab/prettier-config": "^1.0.0",
39
38
  "@material/web": "^2.0.0",
40
- "@things-factory/builder": "^9.0.0",
41
- "@things-factory/operato-board": "^9.0.0",
42
- "@types/three": "^0.159.0",
43
- "@types/tinycolor2": "^1.4.3",
44
- "@typescript-eslint/eslint-plugin": "^4.33.0",
45
- "@typescript-eslint/parser": "^4.33.0",
39
+ "@things-factory/builder": "^10.0.0-beta.1",
40
+ "@things-factory/operato-board": "^10.0.0-beta.1",
41
+ "@types/three": "^0.183.0",
42
+ "@typescript-eslint/eslint-plugin": "^8.0.0",
43
+ "@typescript-eslint/parser": "^8.0.0",
46
44
  "@web/dev-server": "^0.1.28",
47
45
  "concurrently": "^8.0.1",
48
46
  "eslint": "^9.18.0",
49
47
  "eslint-config-prettier": "^10.0.1",
50
48
  "husky": "^8.0.3",
51
- "lint-staged": "^13.2.2",
52
- "prettier": "^2.4.1",
49
+ "lint-staged": "^15.2.2",
50
+ "prettier": "^3.2.5",
53
51
  "tslib": "^2.3.1",
54
52
  "typescript": "^5.0.4"
55
53
  },
@@ -65,5 +63,5 @@
65
63
  "prettier --write"
66
64
  ]
67
65
  },
68
- "gitHead": "ec08ba2c7c2cfa6c72cc2dc368e5e5927dec4750"
66
+ "gitHead": "c082970c7de1c9bb9f7a447d2723c0b06dfa8b37"
69
67
  }
@@ -16,7 +16,13 @@
16
16
  "label.camera-x": "camera X",
17
17
  "label.camera-y": "camera Y",
18
18
  "label.camera-z": "camera Z",
19
+ "label.gltf-info": "GLTF Info",
19
20
  "label.gltf-file-info": "file info.",
21
+ "label.fill-targets": "Fill Targets",
22
+ "label.no-gltf-meshes": "No meshes available",
23
+ "label.original-ratio": "Original Ratio",
24
+ "label.fit-ratio": "Fit Ratio",
25
+ "label.play-targets": "Play Targets",
20
26
  "label.gamma-factor": "gamma factor",
21
27
  "label.section-digits": "section digits",
22
28
  "label.shelf-locations": "shelf locations",
@@ -16,7 +16,12 @@
16
16
  "label.camera-x": "カメラX",
17
17
  "label.camera-y": "カメラY",
18
18
  "label.camera-z": "カメラZ",
19
+ "label.gltf-info": "GLTF情報",
19
20
  "label.gltf-file-info": "ファイル情報",
21
+ "label.fill-targets": "カラー適用対象",
22
+ "label.no-gltf-meshes": "メッシュがありません",
23
+ "label.original-ratio": "元の比率",
24
+ "label.fit-ratio": "比率調整",
20
25
  "label.gamma-factor": "ガンマ係数",
21
26
  "label.section-digits": "セクションの桁数",
22
27
  "label.shelf-locations": "棚の位置",
@@ -16,7 +16,12 @@
16
16
  "label.camera-x": "카메라 X",
17
17
  "label.camera-y": "카메라 Y",
18
18
  "label.camera-z": "카메라 Z",
19
- "label.gltf-info": "파일정보",
19
+ "label.gltf-info": "GLTF 정보",
20
+ "label.fill-targets": "색상 적용 대상",
21
+ "label.no-gltf-meshes": "메시가 없습니다",
22
+ "label.original-ratio": "원본 비율",
23
+ "label.fit-ratio": "비율 맞춤",
24
+ "label.play-targets": "재생 대상",
20
25
  "label.gamma-factor": "감마 인자",
21
26
  "label.section-digits": "섹션 넘버링",
22
27
  "label.shelf-locations": "선반 로케이션",
@@ -16,7 +16,12 @@
16
16
  "label.camera-x": "camera X",
17
17
  "label.camera-y": "camera Y",
18
18
  "label.camera-z": "camera Z",
19
+ "label.gltf-info": "GLTF Info",
19
20
  "label.gltf-file-info": "file info.",
21
+ "label.fill-targets": "Fill Targets",
22
+ "label.no-gltf-meshes": "No meshes available",
23
+ "label.original-ratio": "Original Ratio",
24
+ "label.fit-ratio": "Fit Ratio",
20
25
  "label.gamma-factor": "gamma factor",
21
26
  "label.section-digits": "section digits",
22
27
  "label.shelf-locations": "shelf locations",
@@ -16,7 +16,12 @@
16
16
  "label.camera-x": "摄像机X",
17
17
  "label.camera-y": "摄像机Y",
18
18
  "label.camera-z": "摄像机Z",
19
+ "label.gltf-info": "GLTF信息",
19
20
  "label.gltf-file-info": "文件信息",
21
+ "label.fill-targets": "颜色目标",
22
+ "label.no-gltf-meshes": "没有可用的网格",
23
+ "label.original-ratio": "原始比例",
24
+ "label.fit-ratio": "比例适配",
20
25
  "label.gamma-factor": "伽马因子",
21
26
  "label.section-digits": "部门数字",
22
27
  "label.shelf-locations": "货架位置",
package/dist/banner.d.ts DELETED
@@ -1,15 +0,0 @@
1
- import * as THREE from 'three';
2
- import { ComponentNature, Shape } from '@hatiolab/things-scene';
3
- import { RealObject } from './threed/real-object.js';
4
- export declare class Banner3D extends RealObject {
5
- build(): void;
6
- createCube(w: number, h: number, d: number): THREE.Mesh<THREE.BoxGeometry, THREE.MeshStandardMaterial, THREE.Object3DEventMap>;
7
- createTextureBoard(w: number, h: number): THREE.Mesh<THREE.PlaneGeometry, THREE.MeshStandardMaterial, THREE.Object3DEventMap>;
8
- }
9
- declare const Banner_base: typeof Shape;
10
- export declare class Banner extends Banner_base {
11
- is3dish(): boolean;
12
- get nature(): ComponentNature;
13
- buildRealObject(): RealObject | undefined;
14
- }
15
- export {};