@operato/scene-visualizer 9.2.2 → 10.0.0-beta.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/carrier.d.ts +263 -0
- package/dist/carrier.js +272 -0
- package/dist/carrier.js.map +1 -0
- package/dist/desk.d.ts +238 -3
- package/dist/desk.js +1 -2
- package/dist/desk.js.map +1 -1
- package/dist/editors/index.d.ts +3 -0
- package/dist/editors/index.js +15 -0
- package/dist/editors/index.js.map +1 -1
- package/dist/editors/property-editor-gltf-fill-targets.d.ts +20 -0
- package/dist/editors/property-editor-gltf-fill-targets.js +313 -0
- package/dist/editors/property-editor-gltf-fill-targets.js.map +1 -0
- package/dist/editors/property-editor-gltf-info.d.ts +25 -3
- package/dist/editors/property-editor-gltf-info.js +333 -73
- package/dist/editors/property-editor-gltf-info.js.map +1 -1
- package/dist/editors/property-editor-gltf-play-targets.d.ts +25 -0
- package/dist/editors/property-editor-gltf-play-targets.js +388 -0
- package/dist/editors/property-editor-gltf-play-targets.js.map +1 -0
- package/dist/editors/property-editor-location-increase-pattern.js +87 -95
- package/dist/editors/property-editor-location-increase-pattern.js.map +1 -1
- package/dist/editors/property-editor-stocker-location.d.ts +13 -0
- package/dist/editors/property-editor-stocker-location.js +151 -0
- package/dist/editors/property-editor-stocker-location.js.map +1 -0
- package/dist/editors/property-editor-stocker-ports.d.ts +8 -0
- package/dist/editors/property-editor-stocker-ports.js +112 -0
- package/dist/editors/property-editor-stocker-ports.js.map +1 -0
- package/dist/effects/outline.js +1 -1
- package/dist/effects/outline.js.map +1 -1
- package/dist/index.d.ts +8 -17
- package/dist/index.js +10 -17
- package/dist/index.js.map +1 -1
- package/dist/rack-table-3d.d.ts +16 -0
- package/dist/rack-table-3d.js +95 -0
- package/dist/rack-table-3d.js.map +1 -0
- package/dist/rack-table-cell.d.ts +238 -3
- package/dist/rack-table-cell.js +44 -51
- package/dist/rack-table-cell.js.map +1 -1
- package/dist/rack-table-location.d.ts +37 -0
- package/dist/rack-table-location.js +227 -0
- package/dist/rack-table-location.js.map +1 -0
- package/dist/rack-table.d.ts +13 -29
- package/dist/rack-table.js +121 -380
- package/dist/rack-table.js.map +1 -1
- package/dist/rack.d.ts +16 -5
- package/dist/rack.js +106 -19
- package/dist/rack.js.map +1 -1
- package/dist/signal-tower.d.ts +492 -0
- package/dist/signal-tower.js +275 -0
- package/dist/signal-tower.js.map +1 -0
- package/dist/stock-hub.d.ts +25 -0
- package/dist/stock-hub.js +147 -0
- package/dist/stock-hub.js.map +1 -0
- package/dist/stock.d.ts +52 -8
- package/dist/stock.js +223 -120
- package/dist/stock.js.map +1 -1
- package/dist/stocker-3d.d.ts +23 -0
- package/dist/stocker-3d.js +352 -0
- package/dist/stocker-3d.js.map +1 -0
- package/dist/stocker-port-3d.d.ts +14 -0
- package/dist/stocker-port-3d.js +80 -0
- package/dist/stocker-port-3d.js.map +1 -0
- package/dist/stocker-port.d.ts +254 -0
- package/dist/stocker-port.js +123 -0
- package/dist/stocker-port.js.map +1 -0
- package/dist/stocker.d.ts +340 -0
- package/dist/stocker.js +370 -0
- package/dist/stocker.js.map +1 -0
- package/dist/tank.d.ts +492 -0
- package/dist/tank.js +312 -0
- package/dist/tank.js.map +1 -0
- package/dist/templates/carrier.d.ts +19 -0
- package/dist/templates/carrier.js +20 -0
- package/dist/templates/carrier.js.map +1 -0
- package/dist/templates/cube.js +1 -1
- package/dist/templates/cube.js.map +1 -1
- package/dist/templates/cylinder.js +3 -3
- package/dist/templates/cylinder.js.map +1 -1
- package/dist/templates/index.d.ts +38 -38
- package/dist/templates/index.js +15 -1
- package/dist/templates/index.js.map +1 -1
- package/dist/templates/rack-table.d.ts +2 -0
- package/dist/templates/rack-table.js +4 -2
- package/dist/templates/rack-table.js.map +1 -1
- package/dist/templates/signal-tower.d.ts +21 -0
- package/dist/templates/signal-tower.js +22 -0
- package/dist/templates/signal-tower.js.map +1 -0
- package/dist/templates/sphere.d.ts +1 -0
- package/dist/templates/sphere.js +5 -4
- package/dist/templates/sphere.js.map +1 -1
- package/dist/templates/stock-hub.d.ts +14 -0
- package/dist/templates/stock-hub.js +15 -0
- package/dist/templates/stock-hub.js.map +1 -0
- package/dist/templates/stocker-port.d.ts +17 -0
- package/dist/templates/stocker-port.js +17 -0
- package/dist/templates/stocker-port.js.map +1 -0
- package/dist/templates/stocker.d.ts +27 -0
- package/dist/templates/stocker.js +38 -0
- package/dist/templates/stocker.js.map +1 -0
- package/dist/templates/tank.d.ts +21 -0
- package/dist/templates/tank.js +22 -0
- package/dist/templates/tank.js.map +1 -0
- package/dist/templates/vehicle.d.ts +19 -0
- package/dist/templates/vehicle.js +20 -0
- package/dist/templates/vehicle.js.map +1 -0
- package/dist/templates/visualizer.js +1 -1
- package/dist/templates/visualizer.js.map +1 -1
- package/dist/vehicle.d.ts +248 -0
- package/dist/vehicle.js +133 -0
- package/dist/vehicle.js.map +1 -0
- package/dist/visualizer.d.ts +5 -5
- package/dist/visualizer.js +72 -68
- package/dist/visualizer.js.map +1 -1
- package/icons/carrier.png +0 -0
- package/icons/signal-tower.png +0 -0
- package/icons/stock-hub.png +0 -0
- package/icons/tank.png +0 -0
- package/icons/vehicle.png +0 -0
- package/package.json +16 -18
- package/translations/en.json +6 -0
- package/translations/ja.json +5 -0
- package/translations/ko.json +6 -1
- package/translations/ms.json +5 -0
- package/translations/zh.json +5 -0
- package/dist/banner.d.ts +0 -15
- package/dist/banner.js +0 -76
- package/dist/banner.js.map +0 -1
- package/dist/camera.d.ts +0 -20
- package/dist/camera.js +0 -108
- package/dist/camera.js.map +0 -1
- package/dist/cube.d.ts +0 -13
- package/dist/cube.js +0 -38
- package/dist/cube.js.map +0 -1
- package/dist/cylinder.d.ts +0 -11
- package/dist/cylinder.js +0 -38
- package/dist/cylinder.js.map +0 -1
- package/dist/ellipse.d.ts +0 -5
- package/dist/ellipse.js +0 -22
- package/dist/ellipse.js.map +0 -1
- package/dist/gltf-object.d.ts +0 -20
- package/dist/gltf-object.js +0 -104
- package/dist/gltf-object.js.map +0 -1
- package/dist/html-overlay-element.d.ts +0 -1
- package/dist/html-overlay-element.js +0 -12
- package/dist/html-overlay-element.js.map +0 -1
- package/dist/light.d.ts +0 -15
- package/dist/light.js +0 -135
- package/dist/light.js.map +0 -1
- package/dist/polygon.d.ts +0 -17
- package/dist/polygon.js +0 -64
- package/dist/polygon.js.map +0 -1
- package/dist/rect.d.ts +0 -5
- package/dist/rect.js +0 -36
- package/dist/rect.js.map +0 -1
- package/dist/scene/component.d.ts +0 -1
- package/dist/scene/component.js +0 -29
- package/dist/scene/component.js.map +0 -1
- package/dist/sphere.d.ts +0 -11
- package/dist/sphere.js +0 -38
- package/dist/sphere.js.map +0 -1
- package/dist/sprite.d.ts +0 -9
- package/dist/sprite.js +0 -28
- package/dist/sprite.js.map +0 -1
- package/dist/text.d.ts +0 -1
- package/dist/text.js +0 -9
- package/dist/text.js.map +0 -1
- package/dist/three-container-editor.d.ts +0 -22
- package/dist/three-container-editor.js +0 -132
- package/dist/three-container-editor.js.map +0 -1
- package/dist/three-container.d.ts +0 -85
- package/dist/three-container.js +0 -565
- package/dist/three-container.js.map +0 -1
- package/dist/three-controls.d.ts +0 -11
- package/dist/three-controls.js +0 -616
- package/dist/three-controls.js.map +0 -1
- package/dist/three-layout.d.ts +0 -8
- package/dist/three-layout.js +0 -20
- package/dist/three-layout.js.map +0 -1
- package/dist/three-space.d.ts +0 -85
- package/dist/three-space.js +0 -570
- package/dist/three-space.js.map +0 -1
- package/dist/threed/common.d.ts +0 -22
- package/dist/threed/common.js +0 -19
- package/dist/threed/common.js.map +0 -1
- package/dist/threed/floor/floor.d.ts +0 -3
- package/dist/threed/floor/floor.js +0 -51
- package/dist/threed/floor/floor.js.map +0 -1
- package/dist/threed/html/elements.d.ts +0 -2
- package/dist/threed/html/elements.js +0 -21
- package/dist/threed/html/elements.js.map +0 -1
- package/dist/threed/index.d.ts +0 -15
- package/dist/threed/index.js +0 -16
- package/dist/threed/index.js.map +0 -1
- package/dist/threed/real-object-camera-meshed.d.ts +0 -12
- package/dist/threed/real-object-camera-meshed.js +0 -49
- package/dist/threed/real-object-camera-meshed.js.map +0 -1
- package/dist/threed/real-object-camera.d.ts +0 -9
- package/dist/threed/real-object-camera.js +0 -31
- package/dist/threed/real-object-camera.js.map +0 -1
- package/dist/threed/real-object-dom-element.d.ts +0 -9
- package/dist/threed/real-object-dom-element.js +0 -40
- package/dist/threed/real-object-dom-element.js.map +0 -1
- package/dist/threed/real-object-dummy.d.ts +0 -6
- package/dist/threed/real-object-dummy.js +0 -11
- package/dist/threed/real-object-dummy.js.map +0 -1
- package/dist/threed/real-object-extrude.d.ts +0 -21
- package/dist/threed/real-object-extrude.js +0 -173
- package/dist/threed/real-object-extrude.js.map +0 -1
- package/dist/threed/real-object-gltf.d.ts +0 -16
- package/dist/threed/real-object-gltf.js +0 -101
- package/dist/threed/real-object-gltf.js.map +0 -1
- package/dist/threed/real-object-group.d.ts +0 -5
- package/dist/threed/real-object-group.js +0 -11
- package/dist/threed/real-object-group.js.map +0 -1
- package/dist/threed/real-object-mesh.d.ts +0 -13
- package/dist/threed/real-object-mesh.js +0 -75
- package/dist/threed/real-object-mesh.js.map +0 -1
- package/dist/threed/real-object-plane.d.ts +0 -5
- package/dist/threed/real-object-plane.js +0 -22
- package/dist/threed/real-object-plane.js.map +0 -1
- package/dist/threed/real-object-scene.d.ts +0 -21
- package/dist/threed/real-object-scene.js +0 -67
- package/dist/threed/real-object-scene.js.map +0 -1
- package/dist/threed/real-object-sprite-2d.d.ts +0 -14
- package/dist/threed/real-object-sprite-2d.js +0 -45
- package/dist/threed/real-object-sprite-2d.js.map +0 -1
- package/dist/threed/real-object-sprite.d.ts +0 -11
- package/dist/threed/real-object-sprite.js +0 -50
- package/dist/threed/real-object-sprite.js.map +0 -1
- package/dist/threed/real-object-text.d.ts +0 -15
- package/dist/threed/real-object-text.js +0 -64
- package/dist/threed/real-object-text.js.map +0 -1
- package/dist/threed/real-object.d.ts +0 -64
- package/dist/threed/real-object.js +0 -260
- package/dist/threed/real-object.js.map +0 -1
- package/dist/threed/texture/canvas-texture.d.ts +0 -4
- package/dist/threed/texture/canvas-texture.js +0 -49
- package/dist/threed/texture/canvas-texture.js.map +0 -1
- package/dist/threed/texture/text-texture.d.ts +0 -8
- package/dist/threed/texture/text-texture.js +0 -79
- package/dist/threed/texture/text-texture.js.map +0 -1
- package/dist/threed/three-dimensional-container.d.ts +0 -8
- package/dist/threed/three-dimensional-container.js +0 -2
- package/dist/threed/three-dimensional-container.js.map +0 -1
- package/dist/threed/utils/bound-uv-generator.d.ts +0 -16
- package/dist/threed/utils/bound-uv-generator.js +0 -42
- package/dist/threed/utils/bound-uv-generator.js.map +0 -1
- package/dist/wall.d.ts +0 -13
- package/dist/wall.js +0 -45
- package/dist/wall.js.map +0 -1
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import { Component, ComponentNature, Container, Properties } from '@hatiolab/things-scene';
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import * as THREE from 'three';
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import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer.js';
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import './three-layout.js';
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import { RealObject } from './threed/real-object.js';
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import { ThreeDimensionalContainer } from './threed/three-dimensional-container.js';
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import { CSS3DRenderer } from 'three/examples/jsm/renderers/CSS3DRenderer.js';
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export declare class ThreeContainer extends Container implements ThreeDimensionalContainer {
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_scene3d?: THREE.Scene;
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_initalizeComplete?: Promise<void>;
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_mixer?: THREE.AnimationMixer;
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_camera?: THREE.PerspectiveCamera;
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_renderer3d?: THREE.WebGLRenderer;
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_mouse?: THREE.Vector2;
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_clock?: THREE.Clock;
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_controls?: any;
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_onFocus?: (e: FocusEvent) => void;
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_onResize?: (e: Event) => void;
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_noSupportWebgl: boolean;
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_raycaster: THREE.Raycaster;
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_lastFocused?: RealObject;
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_lastHovered?: RealObject;
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private _css3DScene?;
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private _css3DRenderer?;
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composer?: EffectComposer;
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containable(component: Component): boolean;
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is3dContainer(): boolean;
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createObjects(components: Component[]): void;
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destroy_scene3d(): void;
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update(): void;
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resize(): void;
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init_scene3d(): void;
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threed_animate(): void;
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stop(): void;
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get scene3d(): THREE.Scene | undefined;
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get renderer3d(): THREE.WebGLRenderer | undefined;
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get mixer(): THREE.AnimationMixer | undefined;
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get zoom(): number | undefined;
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/**
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* CSS3DRenderer용 THREE.Scene을 제공
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*/
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get css3DScene(): THREE.Scene;
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protected buildCSS3DScene(): THREE.Scene;
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protected disposeCSS3DScene(): void;
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/**
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* css3d-renderer getter
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*/
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get css3DRenderer(): CSS3DRenderer;
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protected createCSS3DRenderer(): CSS3DRenderer;
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protected disposeCSS3DRenderer(): void;
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/**
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* ViewRenderer에서는 CSS3DRenderer와 GLRendering을 위한 canvas를 오버레이로 만든다.
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* Warn: this.element는 아직 만들어지지 않은 상태에 buildOverlays가 호출됨.
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* @param into
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*/
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buildOverlays(): void;
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render_threed(): void;
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render(ctx: CanvasRenderingContext2D): void;
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postrender(ctx: CanvasRenderingContext2D): void;
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dispose(): void;
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get layout(): import("@hatiolab/things-scene").LAYOUT;
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get nature(): ComponentNature;
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getObjectByRaycast(): THREE.Object3D | undefined;
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getObjectsByRaycast(): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>>[] | undefined;
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_showWebglNoSupportText(context: CanvasRenderingContext2D): void;
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onchange(after: Properties, before: Properties): void;
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onmousedown(e: MouseEvent): void;
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onmouseup(e: MouseEvent): void;
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onmousemove(e: MouseEvent): void;
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onmouseleave(e: MouseEvent): void;
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onwheel(e: WheelEvent): void;
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ondblclick(e: MouseEvent): void;
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onpan(e: TouchEvent): void;
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ontouchend(e: TouchEvent): void;
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onpinch(e: TouchEvent): void;
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}
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*/
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import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer.js';
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import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass.js';
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import { CSS3DRenderer } from 'three/examples/jsm/renderers/CSS3DRenderer.js';
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import { createFloor } from './threed/floor/floor.js';
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const NATURE = {
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mutable: false,
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resizable: true,
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properties: [
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{
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type: 'select',
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label: 'precision',
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name: 'precision',
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property: {
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options: [
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{
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value: 'highp'
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{
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value: 'mediump'
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{
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display: 'Low',
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]
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},
|
|
39
|
-
{
|
|
40
|
-
type: 'checkbox',
|
|
41
|
-
label: 'anti-alias',
|
|
42
|
-
name: 'antialias',
|
|
43
|
-
property: 'antialias'
|
|
44
|
-
},
|
|
45
|
-
{
|
|
46
|
-
type: 'checkbox',
|
|
47
|
-
label: '3dmode',
|
|
48
|
-
name: 'threed',
|
|
49
|
-
property: 'threed'
|
|
50
|
-
},
|
|
51
|
-
{
|
|
52
|
-
type: 'checkbox',
|
|
53
|
-
label: 'auto-rotate',
|
|
54
|
-
name: 'autoRotate',
|
|
55
|
-
property: 'autoRotate'
|
|
56
|
-
},
|
|
57
|
-
{
|
|
58
|
-
type: 'checkbox',
|
|
59
|
-
label: 'debug',
|
|
60
|
-
name: 'debug',
|
|
61
|
-
property: 'debug'
|
|
62
|
-
}
|
|
63
|
-
],
|
|
64
|
-
help: 'scene/component/three-container'
|
|
65
|
-
};
|
|
66
|
-
const WEBGL_NO_SUPPORT_TEXT = 'WebGL no support';
|
|
67
|
-
let ThreeContainer = class ThreeContainer extends Container {
|
|
68
|
-
constructor() {
|
|
69
|
-
super(...arguments);
|
|
70
|
-
this._noSupportWebgl = false;
|
|
71
|
-
this._raycaster = new THREE.Raycaster();
|
|
72
|
-
}
|
|
73
|
-
containable(component) {
|
|
74
|
-
return component.is3dish();
|
|
75
|
-
}
|
|
76
|
-
is3dContainer() {
|
|
77
|
-
return true;
|
|
78
|
-
}
|
|
79
|
-
/* THREE Object related .. */
|
|
80
|
-
createObjects(components) {
|
|
81
|
-
for (let component of components) {
|
|
82
|
-
try {
|
|
83
|
-
var item = component.realObject;
|
|
84
|
-
if (item) {
|
|
85
|
-
if (component.isHTMLElement()) {
|
|
86
|
-
this.css3DScene.add(item.object3d);
|
|
87
|
-
}
|
|
88
|
-
else {
|
|
89
|
-
this._scene3d.add(item.object3d);
|
|
90
|
-
}
|
|
91
|
-
}
|
|
92
|
-
}
|
|
93
|
-
catch (err) {
|
|
94
|
-
error(err);
|
|
95
|
-
}
|
|
96
|
-
}
|
|
97
|
-
}
|
|
98
|
-
destroy_scene3d() {
|
|
99
|
-
var _a;
|
|
100
|
-
this.stop();
|
|
101
|
-
window.removeEventListener('focus', this._onFocus);
|
|
102
|
-
window.removeEventListener('resize', this._onResize);
|
|
103
|
-
if (this._renderer3d)
|
|
104
|
-
this._renderer3d.clear();
|
|
105
|
-
if ((_a = this._controls) === null || _a === void 0 ? void 0 : _a.autoRotate) {
|
|
106
|
-
this._controls.doAutoRotate(false);
|
|
107
|
-
}
|
|
108
|
-
delete this._renderer3d;
|
|
109
|
-
delete this._camera;
|
|
110
|
-
delete this._controls;
|
|
111
|
-
if (this._scene3d) {
|
|
112
|
-
let children = this._scene3d.children.slice();
|
|
113
|
-
for (let i in children) {
|
|
114
|
-
let child = children[i];
|
|
115
|
-
if (child.dispose)
|
|
116
|
-
child.dispose();
|
|
117
|
-
if (child.geometry && child.geometry.dispose)
|
|
118
|
-
child.geometry.dispose();
|
|
119
|
-
if (child.material && child.material.dispose)
|
|
120
|
-
child.material.dispose();
|
|
121
|
-
if (child.texture && child.texture.dispose)
|
|
122
|
-
child.texture.dispose();
|
|
123
|
-
this._scene3d.remove(child);
|
|
124
|
-
}
|
|
125
|
-
}
|
|
126
|
-
delete this._scene3d;
|
|
127
|
-
}
|
|
128
|
-
update() {
|
|
129
|
-
var { width, height } = this.bounds;
|
|
130
|
-
var { fov = 45, near = 0.1, far = 20000, antialias = true, precision = 'highp', cameraX, cameraY, cameraZ, exposure = 2.5 } = this.state;
|
|
131
|
-
var components = this.components || [];
|
|
132
|
-
// SCENE
|
|
133
|
-
this._scene3d = new THREE.Scene();
|
|
134
|
-
// CAMERA
|
|
135
|
-
var aspect = width / height;
|
|
136
|
-
this._camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
|
|
137
|
-
var cameraXPos = height * 0.8, cameraYPos = width * 0.8, cameraZPos = Math.min(500, Math.floor(Math.min(width, height)));
|
|
138
|
-
// cameraZPos = Math.floor(Math.min(width, height))
|
|
139
|
-
if (cameraX != undefined)
|
|
140
|
-
cameraXPos = cameraX * width;
|
|
141
|
-
if (cameraY != undefined)
|
|
142
|
-
cameraYPos = cameraY * height;
|
|
143
|
-
if (cameraZ != undefined)
|
|
144
|
-
cameraZPos = cameraZ * Math.floor(Math.min(width, height));
|
|
145
|
-
this._camera.position.set(cameraXPos, cameraZPos, cameraYPos);
|
|
146
|
-
this._scene3d.add(this._camera);
|
|
147
|
-
this._camera.lookAt(this._scene3d.position);
|
|
148
|
-
this._camera.zoom = this.getState('zoom') * 0.01;
|
|
149
|
-
try {
|
|
150
|
-
const canvas = document.createElement('canvas');
|
|
151
|
-
let context = canvas.getContext('webgl2');
|
|
152
|
-
var renderer3d = new THREE.WebGLRenderer({
|
|
153
|
-
canvas,
|
|
154
|
-
context,
|
|
155
|
-
precision,
|
|
156
|
-
alpha: true,
|
|
157
|
-
antialias
|
|
158
|
-
});
|
|
159
|
-
}
|
|
160
|
-
catch (e) {
|
|
161
|
-
this._noSupportWebgl = true;
|
|
162
|
-
return;
|
|
163
|
-
}
|
|
164
|
-
this._renderer3d = renderer3d;
|
|
165
|
-
renderer3d.autoClear = true;
|
|
166
|
-
// @ts-ignore for three@0.150.1
|
|
167
|
-
renderer3d.outputColorSpace = THREE.SRGBColorSpace;
|
|
168
|
-
renderer3d.useLegacyLights = false;
|
|
169
|
-
renderer3d.toneMappingExposure = Math.pow(exposure, 5.0);
|
|
170
|
-
renderer3d.toneMapping = THREE.LinearToneMapping;
|
|
171
|
-
renderer3d.shadowMap.enabled = true;
|
|
172
|
-
renderer3d.setClearColor(0xffffff, 0); // transparent
|
|
173
|
-
renderer3d.setSize(width, height);
|
|
174
|
-
// CONTROLS
|
|
175
|
-
this._controls = new ThreeControls(this._camera, this);
|
|
176
|
-
this._controls.cameraChanged = true;
|
|
177
|
-
// Lights
|
|
178
|
-
var _hemiLight = new THREE.HemisphereLight(0xdddddd, 0x333333, 0.035);
|
|
179
|
-
this.scene3d.add(_hemiLight);
|
|
180
|
-
this._mouse = new THREE.Vector2();
|
|
181
|
-
this._clock = new THREE.Clock(true);
|
|
182
|
-
this._mixer = new THREE.AnimationMixer(this.scene3d);
|
|
183
|
-
this.createObjects(components);
|
|
184
|
-
this._camera.updateProjectionMatrix();
|
|
185
|
-
const floor = createFloor(this);
|
|
186
|
-
if (floor) {
|
|
187
|
-
this._scene3d.add(floor);
|
|
188
|
-
}
|
|
189
|
-
// postprocessing
|
|
190
|
-
var composer = (this.composer = new EffectComposer(renderer3d));
|
|
191
|
-
composer.setSize(width, height);
|
|
192
|
-
const renderPass = new RenderPass(this._scene3d, this._camera);
|
|
193
|
-
composer.addPass(renderPass);
|
|
194
|
-
this._onFocus = (e) => {
|
|
195
|
-
this.render_threed();
|
|
196
|
-
};
|
|
197
|
-
this._onResize = (e) => {
|
|
198
|
-
this.resize();
|
|
199
|
-
};
|
|
200
|
-
window.addEventListener('resize', this._onResize);
|
|
201
|
-
window.addEventListener('focus', this._onFocus);
|
|
202
|
-
this.buildOverlays();
|
|
203
|
-
this.resize();
|
|
204
|
-
}
|
|
205
|
-
resize() {
|
|
206
|
-
var _a;
|
|
207
|
-
const { width, height } = this.bounds;
|
|
208
|
-
this._camera.aspect = width / height;
|
|
209
|
-
this.renderer3d.setSize(width, height);
|
|
210
|
-
this.css3DRenderer.setSize(width, height);
|
|
211
|
-
(_a = this.composer) === null || _a === void 0 ? void 0 : _a.setSize(width, height);
|
|
212
|
-
this._camera.updateProjectionMatrix();
|
|
213
|
-
}
|
|
214
|
-
init_scene3d() {
|
|
215
|
-
this.root.on('redraw', this.onredraw, this);
|
|
216
|
-
if (this._scene3d) {
|
|
217
|
-
this.destroy_scene3d();
|
|
218
|
-
}
|
|
219
|
-
this.update();
|
|
220
|
-
this.onchangeData && this.onchangeData(this.data, this.data);
|
|
221
|
-
}
|
|
222
|
-
threed_animate() {
|
|
223
|
-
if (!this._controls) {
|
|
224
|
-
return;
|
|
225
|
-
}
|
|
226
|
-
if (this._mixer) {
|
|
227
|
-
this._mixer.update(this._clock.getDelta());
|
|
228
|
-
}
|
|
229
|
-
this._controls.update();
|
|
230
|
-
if (this.state.autoRotate) {
|
|
231
|
-
this.invalidate();
|
|
232
|
-
}
|
|
233
|
-
this.render_threed();
|
|
234
|
-
}
|
|
235
|
-
stop() { }
|
|
236
|
-
get scene3d() {
|
|
237
|
-
if (!this._scene3d) {
|
|
238
|
-
this.init_scene3d();
|
|
239
|
-
}
|
|
240
|
-
return this._scene3d;
|
|
241
|
-
}
|
|
242
|
-
get renderer3d() {
|
|
243
|
-
return this._renderer3d;
|
|
244
|
-
}
|
|
245
|
-
get mixer() {
|
|
246
|
-
return this._mixer;
|
|
247
|
-
}
|
|
248
|
-
get zoom() {
|
|
249
|
-
var _a;
|
|
250
|
-
return (_a = this._camera) === null || _a === void 0 ? void 0 : _a.zoom;
|
|
251
|
-
}
|
|
252
|
-
/**
|
|
253
|
-
* CSS3DRenderer용 THREE.Scene을 제공
|
|
254
|
-
*/
|
|
255
|
-
get css3DScene() {
|
|
256
|
-
if (!this._css3DScene) {
|
|
257
|
-
this._css3DScene = this.buildCSS3DScene();
|
|
258
|
-
}
|
|
259
|
-
return this._css3DScene;
|
|
260
|
-
}
|
|
261
|
-
buildCSS3DScene() {
|
|
262
|
-
return new THREE.Scene();
|
|
263
|
-
}
|
|
264
|
-
disposeCSS3DScene() {
|
|
265
|
-
var children = [...this.css3DScene.children];
|
|
266
|
-
children.forEach(child => this.css3DScene.remove(child));
|
|
267
|
-
}
|
|
268
|
-
/* css3d-renderer */
|
|
269
|
-
/**
|
|
270
|
-
* css3d-renderer getter
|
|
271
|
-
*/
|
|
272
|
-
get css3DRenderer() {
|
|
273
|
-
if (!this._css3DRenderer) {
|
|
274
|
-
this._css3DRenderer = this.createCSS3DRenderer();
|
|
275
|
-
}
|
|
276
|
-
return this._css3DRenderer;
|
|
277
|
-
}
|
|
278
|
-
createCSS3DRenderer() {
|
|
279
|
-
var renderer = new CSS3DRenderer();
|
|
280
|
-
var div = renderer.domElement;
|
|
281
|
-
div.style.position = 'absolute';
|
|
282
|
-
div.style.top = '0';
|
|
283
|
-
div.style.pointerEvents = 'none';
|
|
284
|
-
div.setAttribute('scene', 'three-container:css3d-renderer');
|
|
285
|
-
if (this.app.isViewMode) {
|
|
286
|
-
// disableAllUserEvents(div)
|
|
287
|
-
}
|
|
288
|
-
else {
|
|
289
|
-
div.style.pointerEvents = 'none';
|
|
290
|
-
}
|
|
291
|
-
return renderer;
|
|
292
|
-
}
|
|
293
|
-
disposeCSS3DRenderer() {
|
|
294
|
-
// Nothing to do
|
|
295
|
-
}
|
|
296
|
-
/**
|
|
297
|
-
* element내부에 필요한 overlay들을 생성
|
|
298
|
-
* ViewRenderer에서는 CSS3DRenderer와 GLRendering을 위한 canvas를 오버레이로 만든다.
|
|
299
|
-
* Warn: this.element는 아직 만들어지지 않은 상태에 buildOverlays가 호출됨.
|
|
300
|
-
* @param into
|
|
301
|
-
*/
|
|
302
|
-
buildOverlays() {
|
|
303
|
-
this.element.appendChild(this.css3DRenderer.domElement);
|
|
304
|
-
}
|
|
305
|
-
render_threed() {
|
|
306
|
-
if (this.composer) {
|
|
307
|
-
this.composer.render();
|
|
308
|
-
}
|
|
309
|
-
}
|
|
310
|
-
/* Container Overides .. */
|
|
311
|
-
render(ctx) {
|
|
312
|
-
if (this.app.isViewMode) {
|
|
313
|
-
this.setState('threed', true);
|
|
314
|
-
}
|
|
315
|
-
if (this.state.threed && !this._noSupportWebgl && this._camera) {
|
|
316
|
-
this.css3DRenderer.render(this.css3DScene, this._camera);
|
|
317
|
-
return;
|
|
318
|
-
}
|
|
319
|
-
super.render(ctx);
|
|
320
|
-
}
|
|
321
|
-
postrender(ctx) {
|
|
322
|
-
var { left, top, debug, threed } = this.state;
|
|
323
|
-
var { width, height } = this.bounds;
|
|
324
|
-
// ios에서 width, height에 소수점이 있으면 3d를 표현하지 못하는 문제가 있어 정수화
|
|
325
|
-
width = Math.floor(width);
|
|
326
|
-
height = Math.floor(height);
|
|
327
|
-
if (threed) {
|
|
328
|
-
if (!this._scene3d) {
|
|
329
|
-
this.init_scene3d();
|
|
330
|
-
this.render_threed();
|
|
331
|
-
}
|
|
332
|
-
if (this._noSupportWebgl) {
|
|
333
|
-
this._showWebglNoSupportText(ctx);
|
|
334
|
-
return;
|
|
335
|
-
}
|
|
336
|
-
if (!this._renderer3d) {
|
|
337
|
-
return;
|
|
338
|
-
}
|
|
339
|
-
var { width: rendererWidth, height: rendererHeight } = this._renderer3d.getSize(new THREE.Vector2());
|
|
340
|
-
ctx.drawImage(this._renderer3d.domElement, 0, 0, rendererWidth, rendererHeight, left, top, width, height);
|
|
341
|
-
if (debug) {
|
|
342
|
-
ctx.font = 100 + 'px Arial';
|
|
343
|
-
ctx.textAlign = 'center';
|
|
344
|
-
ctx.fillStyle = 'black';
|
|
345
|
-
ctx.globalAlpha = 0.5;
|
|
346
|
-
ctx.fillText(String(FPS()), 100, 100);
|
|
347
|
-
}
|
|
348
|
-
}
|
|
349
|
-
else {
|
|
350
|
-
super.postrender(ctx);
|
|
351
|
-
}
|
|
352
|
-
}
|
|
353
|
-
dispose() {
|
|
354
|
-
var _a;
|
|
355
|
-
this.root.off('redraw', this.onredraw, this);
|
|
356
|
-
this.disposeCSS3DScene();
|
|
357
|
-
(_a = this.composer) === null || _a === void 0 ? void 0 : _a.dispose();
|
|
358
|
-
this.destroy_scene3d();
|
|
359
|
-
super.dispose();
|
|
360
|
-
}
|
|
361
|
-
get layout() {
|
|
362
|
-
return Layout.get('three');
|
|
363
|
-
}
|
|
364
|
-
get nature() {
|
|
365
|
-
return NATURE;
|
|
366
|
-
}
|
|
367
|
-
getObjectByRaycast() {
|
|
368
|
-
var intersects = this.getObjectsByRaycast();
|
|
369
|
-
if (intersects && intersects.length > 0) {
|
|
370
|
-
var object = intersects[0].object;
|
|
371
|
-
while (object) {
|
|
372
|
-
if (object.userData.context) {
|
|
373
|
-
return object;
|
|
374
|
-
}
|
|
375
|
-
object = object.parent;
|
|
376
|
-
}
|
|
377
|
-
}
|
|
378
|
-
}
|
|
379
|
-
getObjectsByRaycast() {
|
|
380
|
-
var vector = this._mouse;
|
|
381
|
-
if (!this._camera) {
|
|
382
|
-
return;
|
|
383
|
-
}
|
|
384
|
-
this._raycaster.setFromCamera(vector, this._camera);
|
|
385
|
-
var intersects = this._raycaster.intersectObjects(this._scene3d.children, true);
|
|
386
|
-
return intersects;
|
|
387
|
-
}
|
|
388
|
-
_showWebglNoSupportText(context) {
|
|
389
|
-
context.save();
|
|
390
|
-
var { width, height } = this.state;
|
|
391
|
-
context.font = width / 20 + 'px Arial';
|
|
392
|
-
context.textAlign = 'center';
|
|
393
|
-
context.fillText(WEBGL_NO_SUPPORT_TEXT, width / 2 - width / 40, height / 2);
|
|
394
|
-
context.restore();
|
|
395
|
-
}
|
|
396
|
-
/* Event Handlers */
|
|
397
|
-
onchange(after, before) {
|
|
398
|
-
if (after.hasOwnProperty('width') || after.hasOwnProperty('height') || after.hasOwnProperty('threed'))
|
|
399
|
-
this.destroy_scene3d();
|
|
400
|
-
if (after.hasOwnProperty('autoRotate')) {
|
|
401
|
-
if (this._controls) {
|
|
402
|
-
this._controls.doAutoRotate(after.autoRotate);
|
|
403
|
-
}
|
|
404
|
-
}
|
|
405
|
-
if (after.hasOwnProperty('fov') ||
|
|
406
|
-
after.hasOwnProperty('near') ||
|
|
407
|
-
after.hasOwnProperty('far') ||
|
|
408
|
-
after.hasOwnProperty('zoom')) {
|
|
409
|
-
if (this._camera) {
|
|
410
|
-
const { near, far, zoom, fov } = this.state;
|
|
411
|
-
this._camera.near = near;
|
|
412
|
-
this._camera.far = far;
|
|
413
|
-
this._camera.zoom = zoom * 0.01;
|
|
414
|
-
this._camera.fov = fov;
|
|
415
|
-
this._camera.updateProjectionMatrix();
|
|
416
|
-
this._controls.cameraChanged = true;
|
|
417
|
-
}
|
|
418
|
-
}
|
|
419
|
-
}
|
|
420
|
-
onmousedown(e) {
|
|
421
|
-
if (this._controls) {
|
|
422
|
-
this._controls.onMouseDown(e);
|
|
423
|
-
}
|
|
424
|
-
}
|
|
425
|
-
onmouseup(e) {
|
|
426
|
-
var _a;
|
|
427
|
-
if (this._controls) {
|
|
428
|
-
if (this._lastFocused) {
|
|
429
|
-
;
|
|
430
|
-
this._lastFocused._focused = false;
|
|
431
|
-
}
|
|
432
|
-
const { left, top, width, height } = this.state;
|
|
433
|
-
var pointer = this.transcoordC2S(e.offsetX, e.offsetY);
|
|
434
|
-
this._mouse.x = ((pointer.x - left) / width) * 2 - 1;
|
|
435
|
-
this._mouse.y = -((pointer.y - top) / height) * 2 + 1;
|
|
436
|
-
var object = this.getObjectByRaycast();
|
|
437
|
-
var realObject = object === null || object === void 0 ? void 0 : object.userData.context;
|
|
438
|
-
if (realObject) {
|
|
439
|
-
;
|
|
440
|
-
realObject._focused = true;
|
|
441
|
-
realObject._focusedAt = performance.now();
|
|
442
|
-
this._lastFocused = realObject;
|
|
443
|
-
(_a = realObject.component) === null || _a === void 0 ? void 0 : _a.trigger('click', e);
|
|
444
|
-
}
|
|
445
|
-
e.stopPropagation();
|
|
446
|
-
}
|
|
447
|
-
}
|
|
448
|
-
onmousemove(e) {
|
|
449
|
-
var _a, _b;
|
|
450
|
-
if (this._controls) {
|
|
451
|
-
const { left, top, width, height } = this.state;
|
|
452
|
-
var pointer = this.transcoordC2S(e.offsetX, e.offsetY);
|
|
453
|
-
this._mouse.x = ((pointer.x - left) / width) * 2 - 1;
|
|
454
|
-
this._mouse.y = -((pointer.y - top) / height) * 2 + 1;
|
|
455
|
-
var object = this.getObjectByRaycast();
|
|
456
|
-
var realObject = object === null || object === void 0 ? void 0 : object.userData.context;
|
|
457
|
-
if (realObject !== this._lastHovered) {
|
|
458
|
-
if (this._lastHovered) {
|
|
459
|
-
(_a = this._lastHovered.component) === null || _a === void 0 ? void 0 : _a.trigger('mouseleave', e);
|
|
460
|
-
delete this._lastHovered;
|
|
461
|
-
}
|
|
462
|
-
if (realObject) {
|
|
463
|
-
this._lastHovered = realObject;
|
|
464
|
-
(_b = this._lastHovered.component) === null || _b === void 0 ? void 0 : _b.trigger('mouseenter', e);
|
|
465
|
-
}
|
|
466
|
-
}
|
|
467
|
-
this._controls.onMouseMove(e);
|
|
468
|
-
e.stopPropagation();
|
|
469
|
-
}
|
|
470
|
-
}
|
|
471
|
-
onmouseleave(e) { }
|
|
472
|
-
onwheel(e) {
|
|
473
|
-
if (this._controls) {
|
|
474
|
-
this.handleMouseWheel(e);
|
|
475
|
-
e.stopPropagation();
|
|
476
|
-
}
|
|
477
|
-
}
|
|
478
|
-
ondblclick(e) {
|
|
479
|
-
if (this._controls) {
|
|
480
|
-
this.setState('zoom', this.getState('zoom'));
|
|
481
|
-
this._controls.reset();
|
|
482
|
-
e.stopPropagation();
|
|
483
|
-
}
|
|
484
|
-
}
|
|
485
|
-
ondragstart(e) {
|
|
486
|
-
if (this._controls) {
|
|
487
|
-
var pointer = this.transcoordC2S(e.offsetX, e.offsetY);
|
|
488
|
-
var { left, top, width, height } = this.bounds;
|
|
489
|
-
this._mouse.x = ((pointer.x - left) / width) * 2 - 1;
|
|
490
|
-
this._mouse.y = -((pointer.y - top) / height) * 2 + 1;
|
|
491
|
-
this._controls.onDragStart(e);
|
|
492
|
-
e.stopPropagation();
|
|
493
|
-
}
|
|
494
|
-
}
|
|
495
|
-
ondragmove(e) {
|
|
496
|
-
if (this._controls) {
|
|
497
|
-
this._controls.cameraChanged = true;
|
|
498
|
-
this._controls.onDragMove(e);
|
|
499
|
-
e.stopPropagation();
|
|
500
|
-
}
|
|
501
|
-
}
|
|
502
|
-
ondragend(e) {
|
|
503
|
-
if (this._controls) {
|
|
504
|
-
this._controls.cameraChanged = true;
|
|
505
|
-
this._controls.onDragEnd(e);
|
|
506
|
-
e.stopPropagation();
|
|
507
|
-
}
|
|
508
|
-
}
|
|
509
|
-
ontouchstart(e) {
|
|
510
|
-
if (this._controls) {
|
|
511
|
-
this._controls.onTouchStart(e);
|
|
512
|
-
e.stopPropagation();
|
|
513
|
-
}
|
|
514
|
-
}
|
|
515
|
-
onpan(e) {
|
|
516
|
-
if (this._controls) {
|
|
517
|
-
this._controls.cameraChanged = true;
|
|
518
|
-
this._controls.onTouchMove(e);
|
|
519
|
-
e.stopPropagation();
|
|
520
|
-
}
|
|
521
|
-
}
|
|
522
|
-
ontouchend(e) {
|
|
523
|
-
if (this._controls) {
|
|
524
|
-
this._controls.onTouchEnd(e);
|
|
525
|
-
e.stopPropagation();
|
|
526
|
-
}
|
|
527
|
-
}
|
|
528
|
-
onkeydown(e) {
|
|
529
|
-
if (this._controls) {
|
|
530
|
-
this._controls.onKeyDown(e);
|
|
531
|
-
e.stopPropagation();
|
|
532
|
-
}
|
|
533
|
-
}
|
|
534
|
-
onpinch(e) {
|
|
535
|
-
if (this._controls) {
|
|
536
|
-
var zoom = this.getState('zoom');
|
|
537
|
-
//@ts-ignore
|
|
538
|
-
zoom *= e.scale;
|
|
539
|
-
if (zoom < 100)
|
|
540
|
-
zoom = 100;
|
|
541
|
-
this.setState('zoom', zoom);
|
|
542
|
-
e.stopPropagation();
|
|
543
|
-
}
|
|
544
|
-
}
|
|
545
|
-
ondoubletap() {
|
|
546
|
-
this._controls.reset();
|
|
547
|
-
}
|
|
548
|
-
handleMouseWheel(event) {
|
|
549
|
-
var delta = 0;
|
|
550
|
-
var zoom = this.getState('zoom');
|
|
551
|
-
delta = -event.deltaY;
|
|
552
|
-
zoom += delta * 0.1;
|
|
553
|
-
if (zoom < 100)
|
|
554
|
-
zoom = 100;
|
|
555
|
-
this.setState('zoom', zoom);
|
|
556
|
-
}
|
|
557
|
-
onredraw() {
|
|
558
|
-
this.threed_animate();
|
|
559
|
-
}
|
|
560
|
-
};
|
|
561
|
-
ThreeContainer = __decorate([
|
|
562
|
-
sceneComponent('3d-container')
|
|
563
|
-
], ThreeContainer);
|
|
564
|
-
export { ThreeContainer };
|
|
565
|
-
//# sourceMappingURL=three-container.js.map
|