@oh-story/dsh 0.1.15 → 0.1.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -10
- package/lib/drama/manifest.json +284 -364
- package/lib/drama/skills/short-drama/SKILL.md +13 -14
- package/lib/drama/skills/short-drama/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama/references/audience-reveal.md +4 -4
- package/lib/drama/skills/short-drama/references/contract-and-ownership.md +2 -2
- package/lib/drama/skills/short-drama/references/creator-documents.md +12 -10
- package/lib/drama/skills/short-drama/references/creator-workflow.md +6 -5
- package/lib/drama/skills/short-drama/references/form-cards/Q/347/211/210/350/241/250/350/276/276.md +8 -8
- package/lib/drama/skills/short-drama/references/form-cards//344/272/214/347/273/264/345/212/250/346/200/201/346/274/253.md +5 -5
- package/lib/drama/skills/short-drama/references/form-cards//345/233/275/346/274/253/344/272/214/346/254/241/345/205/203.md +5 -6
- package/lib/drama/skills/short-drama/references/form-cards//345/256/236/346/213/215.md +6 -7
- package/lib/drama/skills/short-drama/references/form-cards//346/260/264/345/242/250/347/254/224/350/247/246.md +2 -3
- package/lib/drama/skills/short-drama/references/form-cards//351/243/216/346/240/274/345/214/226/344/270/211/347/273/264.md +6 -7
- package/lib/drama/skills/short-drama/references/knowhow-index.md +6 -7
- package/lib/drama/skills/short-drama/references/look-development.md +5 -7
- package/lib/drama/skills/short-drama/references/pickup-and-alternate.md +6 -3
- package/lib/drama/skills/short-drama/references/production-form-profiles.md +14 -16
- package/lib/drama/skills/short-drama/references/reference-roles.md +5 -3
- package/lib/drama/skills/short-drama/references/runtime-preflight.md +2 -1
- package/lib/drama/skills/short-drama-assets/SKILL.md +8 -8
- package/lib/drama/skills/short-drama-assets/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-assets/references/asset-review-checklist.md +26 -27
- package/lib/drama/skills/short-drama-assets/references/character-and-look.md +22 -22
- package/lib/drama/skills/short-drama-assets/references/continuity-delta.md +4 -4
- package/lib/drama/skills/short-drama-assets/references/continuity-lock.md +4 -4
- package/lib/drama/skills/short-drama-assets/references/era-anchors.md +3 -3
- package/lib/drama/skills/short-drama-assets/references/identity-vs-variant.md +5 -5
- package/lib/drama/skills/short-drama-assets/references/location-and-view.md +6 -7
- package/lib/drama/skills/short-drama-assets/references/occurrence-extraction.md +8 -9
- package/lib/drama/skills/short-drama-assets/references/prop-and-state.md +8 -11
- package/lib/drama/skills/short-drama-assets/references/voice-direction.md +22 -22
- package/lib/drama/skills/short-drama-develop/SKILL.md +6 -6
- package/lib/drama/skills/short-drama-develop/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-develop/assets/creative-brief.md +2 -2
- package/lib/drama/skills/short-drama-develop/assets/story-engine.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/adaptation-craft.md +13 -12
- package/lib/drama/skills/short-drama-develop/references/creative-reference-intake.md +7 -7
- package/lib/drama/skills/short-drama-develop/references/director-brief-craft.md +7 -8
- package/lib/drama/skills/short-drama-develop/references/episode-design.md +20 -24
- package/lib/drama/skills/short-drama-develop/references/genre-and-hook-playbook.md +7 -7
- package/lib/drama/skills/short-drama-develop/references/genre-cards//344/272/262/345/255/220/351/232/220/347/247/230.md +4 -5
- package/lib/drama/skills/short-drama-develop/references/genre-cards//344/273/231/344/276/240/344/277/256/347/234/237.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/212/250/344/275/234/344/273/273/345/212/241.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/217/244/350/243/205/346/235/203/350/260/213.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/244/215/344/273/207/346/211/223/350/204/270.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/256/266/345/272/255/345/205/263/347/263/273.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//346/202/254/347/226/221/350/247/204/345/210/231.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//347/224/237/346/264/273/346/265/201.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//347/240/264/351/225/234/351/207/215/345/234/206.md +4 -5
- package/lib/drama/skills/short-drama-develop/references/genre-cards//350/261/252/351/227/250/345/251/232/346/201/213.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//350/272/253/344/273/275/351/224/231/344/275/215.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//351/200/206/350/242/255.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//351/207/215/347/224/237/347/251/277/350/266/212.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/genre-cards.md +4 -4
- package/lib/drama/skills/short-drama-develop/references/mechanism-loop.md +6 -7
- package/lib/drama/skills/short-drama-develop/references/multi-episode-intake.md +19 -17
- package/lib/drama/skills/short-drama-develop/references/premise-devices.md +5 -5
- package/lib/drama/skills/short-drama-develop/references/reveal-reversal-payoff.md +6 -5
- package/lib/drama/skills/short-drama-develop/references/serial-character-and-memory.md +3 -4
- package/lib/drama/skills/short-drama-develop/references/stage-contract.md +7 -9
- package/lib/drama/skills/short-drama-develop/references/story-craft.md +8 -10
- package/lib/drama/skills/short-drama-edit/SKILL.md +11 -14
- package/lib/drama/skills/short-drama-edit/assets/remotion/README.md +12 -19
- package/lib/drama/skills/short-drama-edit/assets//345/211/252/350/276/221/345/215/225.md +2 -2
- package/lib/drama/skills/short-drama-edit/references/cut-craft.md +5 -4
- package/lib/drama/skills/short-drama-edit/references/generated-footage.md +1 -1
- package/lib/drama/skills/short-drama-edit/references/sound-and-subtitles.md +6 -4
- package/lib/drama/skills/short-drama-edit/references/stage-contract.md +5 -5
- package/lib/drama/skills/short-drama-edit/references/still-cuts.md +1 -1
- package/lib/drama/skills/short-drama-image-prompts/SKILL.md +7 -2
- package/lib/drama/skills/short-drama-image-prompts/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-image-prompts/references/character-and-look.md +4 -5
- package/lib/drama/skills/short-drama-image-prompts/references/common-recipe.md +17 -17
- package/lib/drama/skills/short-drama-image-prompts/references/edit-and-revision.md +10 -9
- package/lib/drama/skills/short-drama-image-prompts/references/location-plate.md +11 -12
- package/lib/drama/skills/short-drama-image-prompts/references/look-and-state-variant.md +6 -5
- package/lib/drama/skills/short-drama-image-prompts/references/lookdev-frame.md +2 -2
- package/lib/drama/skills/short-drama-image-prompts/references/production-sheet-recipes.md +6 -6
- package/lib/drama/skills/short-drama-image-prompts/references/prop-plate.md +8 -8
- package/lib/drama/skills/short-drama-image-prompts/references/review-and-fixtures.md +5 -4
- package/lib/drama/skills/short-drama-novel-analyze/SKILL.md +17 -24
- package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-triage.md +3 -4
- package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-value.md +5 -10
- package/lib/drama/skills/short-drama-novel-analyze/references/aggregation-and-entities.md +4 -6
- package/lib/drama/skills/short-drama-novel-analyze/references/chapter-extraction.md +9 -13
- package/lib/drama/skills/short-drama-novel-analyze/references/stage-contract.md +3 -7
- package/lib/drama/skills/short-drama-produce/SKILL.md +43 -42
- package/lib/drama/skills/short-drama-produce/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-produce/references/adapter-contract.md +31 -18
- package/lib/drama/skills/short-drama-produce/references/providers/gpt-image-2.md +1 -1
- package/lib/drama/skills/short-drama-produce/references/providers/minimax-h3-video.md +11 -6
- package/lib/drama/skills/short-drama-produce/references/providers/minimax-music.md +2 -2
- package/lib/drama/skills/short-drama-produce/references/providers/minimax-speech.md +7 -5
- package/lib/drama/skills/short-drama-produce/references/providers/seedance.md +14 -8
- package/lib/drama/skills/short-drama-review/SKILL.md +9 -9
- package/lib/drama/skills/short-drama-review/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-review/references/anti-template-repair.md +10 -11
- package/lib/drama/skills/short-drama-review/references/production-quality-gates.md +24 -23
- package/lib/drama/skills/short-drama-review/references/project-calibration.md +17 -16
- package/lib/drama/skills/short-drama-review/references/review-method.md +8 -6
- package/lib/drama/skills/short-drama-review/references/rubric-assets-prompts.md +7 -6
- package/lib/drama/skills/short-drama-review/references/rubric-source-analysis.md +17 -10
- package/lib/drama/skills/short-drama-review/references/rubric-story-script.md +29 -25
- package/lib/drama/skills/short-drama-review/references/rubric-visual-motion.md +11 -11
- package/lib/drama/skills/short-drama-review/references/stage-contract.md +3 -2
- package/lib/drama/skills/short-drama-storyboard/SKILL.md +8 -10
- package/lib/drama/skills/short-drama-storyboard/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-storyboard/references/blocking-playbooks.md +8 -11
- package/lib/drama/skills/short-drama-storyboard/references/comic-keyframe-lexicon.md +11 -12
- package/lib/drama/skills/short-drama-storyboard/references/coverage-audition.md +4 -5
- package/lib/drama/skills/short-drama-storyboard/references/keyframe-craft.md +19 -24
- package/lib/drama/skills/short-drama-storyboard/references/lighting-craft.md +1 -1
- package/lib/drama/skills/short-drama-storyboard/references/production-shot-grammar.md +26 -29
- package/lib/drama/skills/short-drama-storyboard/references/review-and-fixtures.md +6 -5
- package/lib/drama/skills/short-drama-storyboard/references/scene-visual-plan.md +2 -2
- package/lib/drama/skills/short-drama-storyboard/references/screenplay-to-keyframe-example.md +4 -4
- package/lib/drama/skills/short-drama-storyboard/references/shot-craft.md +8 -8
- package/lib/drama/skills/short-drama-storyboard/references/shot-revision-identity.md +3 -3
- package/lib/drama/skills/short-drama-video-prompts/SKILL.md +10 -7
- package/lib/drama/skills/short-drama-video-prompts/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-video-prompts/references/camera-audio-continuity.md +63 -61
- package/lib/drama/skills/short-drama-video-prompts/references/delivery-profile.md +20 -18
- package/lib/drama/skills/short-drama-video-prompts/references/generability.md +12 -12
- package/lib/drama/skills/short-drama-video-prompts/references/minimax-h3.md +4 -3
- package/lib/drama/skills/short-drama-video-prompts/references/motion-recipe.md +38 -40
- package/lib/drama/skills/short-drama-video-prompts/references/performance-action-timing.md +36 -36
- package/lib/drama/skills/short-drama-video-prompts/references/production-prompt-grammar.md +17 -21
- package/lib/drama/skills/short-drama-video-prompts/references/review-and-fixtures.md +10 -11
- package/lib/drama/skills/short-drama-video-prompts/references/seedance-2.0.md +1 -1
- package/lib/drama/skills/short-drama-video-prompts/references/seedance-2.5.md +2 -2
- package/lib/drama/skills/short-drama-video-prompts/references/target-model-profile.md +6 -12
- package/lib/drama/skills/short-drama-video-prompts/references/wan-3.0.md +2 -1
- package/lib/drama/skills/short-drama-write/SKILL.md +15 -15
- package/lib/drama/skills/short-drama-write/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-write/assets/screenplay.md +3 -4
- package/lib/drama/skills/short-drama-write/references/dialogue-craft.md +20 -22
- package/lib/drama/skills/short-drama-write/references/production-format-dialect.md +20 -22
- package/lib/drama/skills/short-drama-write/references/scene-handoff-capsule.md +10 -10
- package/lib/drama/skills/short-drama-write/references/scene-sound-dramaturgy.md +11 -9
- package/lib/drama/skills/short-drama-write/references/screenplay-format.md +11 -10
- package/lib/drama/skills/short-drama-write/references/script-craft.md +41 -47
- package/lib/drama/skills/short-drama-write/references/stage-contract.md +7 -5
- package/lib/drama/skills/short-drama-write/references/substitutable-realization.md +19 -25
- package/lib/index.js +80 -17
- package/lib/index.js.map +3 -3
- package/lib/novel-to-game/README.md +8 -9
- package/lib/novel-to-game/README_ZH.md +12 -13
- package/lib/novel-to-game/manifest.json +19 -19
- package/lib/novel-to-game/skills/game-art-direction/SKILL.md +2 -2
- package/lib/novel-to-game/skills/game-build/SKILL.md +2 -0
- package/lib/novel-to-game/skills/game-concept/SKILL.md +1 -1
- package/lib/novel-to-game/skills/game-qa/references/test-design-method.md +1 -1
- package/lib/novel-to-game/skills/game-world-design/SKILL.md +1 -1
- package/lib/novel-to-game/skills/game-world-design/agents/openai.yaml +1 -1
- package/lib/novel-to-game/skills/novel-to-game/references/intake-method.md +4 -4
- package/lib/oh-story/manifest.json +662 -662
- package/lib/oh-story/roles/chapter-extractor.md +10 -10
- package/lib/oh-story/roles/character-designer.md +8 -24
- package/lib/oh-story/roles/consistency-checker.md +3 -5
- package/lib/oh-story/roles/narrative-writer.md +16 -16
- package/lib/oh-story/roles/story-architect.md +8 -11
- package/lib/oh-story/roles/story-explorer.md +7 -9
- package/lib/oh-story/roles/story-researcher.md +8 -8
- package/lib/oh-story/skills/browser-cdp/SKILL.md +19 -18
- package/lib/oh-story/skills/story/SKILL.md +14 -19
- package/lib/oh-story/skills/story/VERSION +1 -1
- package/lib/oh-story/skills/story-cover/SKILL.md +17 -26
- package/lib/oh-story/skills/story-cover/references/cover-styles.md +12 -10
- package/lib/oh-story/skills/story-deslop/SKILL.md +69 -211
- package/lib/oh-story/skills/story-deslop/references/agent-calls.md +17 -3
- package/lib/oh-story/skills/story-deslop/references/banned-words.md +63 -151
- package/lib/oh-story/skills/story-deslop/references/deslop-gates.md +23 -160
- package/lib/oh-story/skills/story-deslop/references/expression.md +76 -0
- package/lib/oh-story/skills/story-deslop/references/narrative-focus.md +63 -0
- package/lib/oh-story/skills/story-deslop/references/story-logic.md +65 -0
- package/lib/oh-story/skills/story-deslop/references/style-resolution.md +5 -5
- package/lib/oh-story/skills/story-import/SKILL.md +8 -13
- package/lib/oh-story/skills/story-import/references/character-state-reverse.md +9 -8
- package/lib/oh-story/skills/story-import/references/deep-analysis.md +5 -5
- package/lib/oh-story/skills/story-import/references/format-and-structure.md +11 -11
- package/lib/oh-story/skills/story-import/references/import-report.md +5 -5
- package/lib/oh-story/skills/story-import/references/import-special-cases.md +4 -4
- package/lib/oh-story/skills/story-import/references/import-tracking.md +5 -5
- package/lib/oh-story/skills/story-import/references/length-routing.md +12 -20
- package/lib/oh-story/skills/story-import/references/outline-reverse-rules.md +3 -3
- package/lib/oh-story/skills/story-import/references/outline-reverse.md +2 -2
- package/lib/oh-story/skills/story-import/references/state-tracking.md +5 -3
- package/lib/oh-story/skills/story-import/references/structure-mapping-long.md +13 -13
- package/lib/oh-story/skills/story-import/references/structure-mapping-short.md +10 -14
- package/lib/oh-story/skills/story-import/references/tracking-initialization.md +2 -2
- package/lib/oh-story/skills/story-import/references/tracking-transaction.md +2 -2
- package/lib/oh-story/skills/story-long-analyze/SKILL.md +8 -8
- package/lib/oh-story/skills/story-long-analyze/references/author-facing.md +9 -9
- package/lib/oh-story/skills/story-long-analyze/references/deconstruction-notes.md +22 -22
- package/lib/oh-story/skills/story-long-analyze/references/final-checks.md +5 -4
- package/lib/oh-story/skills/story-long-analyze/references/index-rebuild.md +9 -3
- package/lib/oh-story/skills/story-long-analyze/references/inspiration-library.md +7 -7
- package/lib/oh-story/skills/story-long-analyze/references/pipeline-ops.md +8 -9
- package/lib/oh-story/skills/story-long-analyze/references/semantic-acceptance-fixtures.md +2 -2
- package/lib/oh-story/skills/story-long-analyze/references/stage1-golden-chapters.md +8 -8
- package/lib/oh-story/skills/story-long-analyze/references/stage2-extraction.md +9 -9
- package/lib/oh-story/skills/story-long-analyze/references/stage3-plot-rhythm.md +15 -15
- package/lib/oh-story/skills/story-long-analyze/references/stage4-characters-settings.md +17 -15
- package/lib/oh-story/skills/story-long-analyze/references/stage5-report.md +8 -6
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-generator.md +19 -16
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-protocol.md +8 -8
- package/lib/oh-story/skills/story-long-analyze/references/synthesis-inputs.md +6 -6
- package/lib/oh-story/skills/story-long-scan/SKILL.md +22 -27
- package/lib/oh-story/skills/story-long-scan/references/genre-trends.md +30 -44
- package/lib/oh-story/skills/story-long-scan/references/platform-ciweimao.md +6 -4
- package/lib/oh-story/skills/story-long-scan/references/platform-fanqie.md +5 -5
- package/lib/oh-story/skills/story-long-scan/references/platform-jjwxc.md +7 -7
- package/lib/oh-story/skills/story-long-scan/references/platform-qidian.md +9 -9
- package/lib/oh-story/skills/story-long-scan/references/platform-qimao.md +6 -4
- package/lib/oh-story/skills/story-long-scan/references/publishing-guide.md +16 -29
- package/lib/oh-story/skills/story-long-scan/references/reader-profiling.md +26 -39
- package/lib/oh-story/skills/story-long-scan/references/topic-decision.md +10 -11
- package/lib/oh-story/skills/story-long-write/SKILL.md +9 -10
- package/lib/oh-story/skills/story-long-write/references/agent-calls.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/artifact-protocols.md +3 -3
- package/lib/oh-story/skills/story-long-write/references/author-memory-maintenance.md +9 -7
- package/lib/oh-story/skills/story-long-write/references/author-memory.md +6 -6
- package/lib/oh-story/skills/story-long-write/references/banned-words.md +63 -151
- package/lib/oh-story/skills/story-long-write/references/benchmark-recall.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/character-basics.md +3 -3
- package/lib/oh-story/skills/story-long-write/references/character-design-methods.md +4 -4
- package/lib/oh-story/skills/story-long-write/references/character-relations.md +4 -4
- package/lib/oh-story/skills/story-long-write/references/commercial-core-methods.md +7 -6
- package/lib/oh-story/skills/story-long-write/references/cross-book-recall.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/deslop-gates.md +23 -160
- package/lib/oh-story/skills/story-long-write/references/dialogue-mastery.md +19 -22
- package/lib/oh-story/skills/story-long-write/references/emotion-on-page.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/emotional-arc-design.md +3 -3
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- package/lib/oh-story/skills/story-short-scan/SKILL.md +22 -29
- package/lib/oh-story/skills/story-short-scan/references/manual-rank-input.md +3 -3
- package/lib/oh-story/skills/story-short-scan/references/platform-dianzhong.md +2 -2
- package/lib/oh-story/skills/story-short-scan/references/platform-heiyan.md +2 -2
- package/lib/oh-story/skills/story-short-scan/references/real-market-data.md +24 -25
- package/lib/oh-story/skills/story-short-scan/references/topic-match.md +3 -3
- package/lib/oh-story/skills/story-short-write/SKILL.md +20 -23
- package/lib/oh-story/skills/story-short-write/references/agent-calls.md +3 -3
- package/lib/oh-story/skills/story-short-write/references/author-memory-maintenance.md +9 -7
- package/lib/oh-story/skills/story-short-write/references/author-memory.md +6 -6
- package/lib/oh-story/skills/story-short-write/references/banned-words.md +63 -151
- package/lib/oh-story/skills/story-short-write/references/benchmark-recall.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/cross-book-recall.md +11 -11
- package/lib/oh-story/skills/story-short-write/references/deslop-gates.md +34 -0
- package/lib/oh-story/skills/story-short-write/references/dialogue-mastery.md +19 -22
- package/lib/oh-story/skills/story-short-write/references/emotional-methods.md +7 -9
- package/lib/oh-story/skills/story-short-write/references/expression.md +76 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//344/270/226/346/203/205/346/211/223/350/204/270.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/217/214/347/224/267/344/270/273.md +15 -15
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/244/215/344/273/207/346/211/223/350/204/270.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/256/205/346/226/227/345/256/253/346/226/227.md +14 -14
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/200/273/350/243/201/350/261/252/351/227/250.md +11 -11
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/202/254/347/226/221.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/260/221/344/277/227/346/200/252/350/260/210.md +14 -13
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/262/231/351/233/225/350/204/221/346/264/236.md +12 -12
- package/lib/oh-story/skills/story-short-write/references/genre-styles//347/224/234/345/256/240.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/genre-styles//350/277/275/345/246/273/347/201/253/350/221/254/345/234/272.md +12 -12
- package/lib/oh-story/skills/story-short-write/references/genre-writing-formulas.md +8 -10
- package/lib/oh-story/skills/story-short-write/references/hooks-chapter.md +14 -34
- package/lib/oh-story/skills/story-short-write/references/hooks-paragraph.md +11 -12
- package/lib/oh-story/skills/story-short-write/references/narrative-focus.md +63 -0
- package/lib/oh-story/skills/story-short-write/references/output-contract.md +13 -24
- package/lib/oh-story/skills/story-short-write/references/reference-index.md +3 -4
- package/lib/oh-story/skills/story-short-write/references/scene-craft.md +8 -7
- package/lib/oh-story/skills/story-short-write/references/short-craft.md +16 -18
- package/lib/oh-story/skills/story-short-write/references/short-deslop.md +12 -125
- package/lib/oh-story/skills/story-short-write/references/short-format.md +9 -13
- package/lib/oh-story/skills/story-short-write/references/short-prose-quality.md +18 -35
- package/lib/oh-story/skills/story-short-write/references/short-reversal.md +11 -11
- package/lib/oh-story/skills/story-short-write/references/story-logic.md +65 -0
- package/lib/oh-story/skills/story-short-write/references/style-resolution.md +5 -5
- package/lib/oh-story/skills/story-short-write/references/submission-craft.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/villain-and-reveal.md +11 -13
- package/lib/oh-story/skills/story-short-write/references/workflow-design.md +11 -9
- package/lib/oh-story/skills/story-short-write/references/workflow-draft.md +10 -10
- package/lib/oh-story/skills/story-short-write/references/workflow-revision.md +10 -9
- package/lib/oh-story/skills/story-short-write/references/writing-workflow.md +4 -4
- package/lib/types/role-tool.d.ts +42 -2
- package/lib/types/role-tool.d.ts.map +1 -1
- package/lib/types/skill-provider.d.ts.map +1 -1
- package/lib/video-recap/CHANGELOG.md +8 -0
- package/lib/video-recap/README.en.md +8 -10
- package/lib/video-recap/README.md +8 -8
- package/lib/video-recap/manifest.json +48 -48
- package/lib/video-recap/skills/video-assemble/SKILL.md +5 -8
- package/lib/video-recap/skills/video-assemble/references/audio-modes.md +3 -3
- package/lib/video-recap/skills/video-assemble/references/jianying/SOURCE.md +1 -2
- package/lib/video-recap/skills/video-assemble/references/packaging.md +1 -2
- package/lib/video-recap/skills/video-assemble/references/source-score.md +5 -6
- package/lib/video-recap/skills/video-cut/SKILL.md +3 -7
- package/lib/video-recap/skills/video-cut/references/shot-review.md +1 -1
- package/lib/video-recap/skills/video-recap/SKILL.md +7 -11
- package/lib/video-recap/skills/video-recap/references/audio-routing.md +1 -2
- package/lib/video-recap/skills/video-recap/references/config-playbook.md +5 -7
- package/lib/video-recap/skills/video-recap/references/data-schema.md +8 -8
- package/lib/video-recap/skills/video-recap/references/resource-library.md +2 -2
- package/lib/video-recap/skills/video-reference/SKILL.md +4 -8
- package/lib/video-recap/skills/video-reference/references/reference-schema.md +1 -1
- package/lib/video-recap/skills/video-script/SKILL.md +4 -13
- package/lib/video-recap/skills/video-script/references/creative-editing-playbook.md +2 -2
- package/lib/video-recap/skills/video-understanding/SKILL.md +10 -6
- package/lib/video-recap/skills/video-understanding/references/data-schema.md +2 -2
- package/lib/video-recap/skills/video-voiceover/SKILL.md +3 -11
- package/lib/video-recap/skills/video-voiceover/references/index-tts.md +1 -2
- package/package.json +25 -24
- package/lib/drama/skills/short-drama-image-prompts/assets/image-prompt-spec.jsonl.md +0 -187
- package/lib/drama/skills/short-drama-image-prompts/assets/image-prompts.md +0 -42
- package/lib/drama/skills/short-drama-image-prompts/assets/lookdev-frame-spec.jsonl.md +0 -128
- package/lib/drama/skills/short-drama-image-prompts/assets/lookdev-prompts.md +0 -34
- package/lib/drama/skills/short-drama-storyboard/assets/coverage-template.json +0 -49
- package/lib/drama/skills/short-drama-storyboard/assets/keyframe-prompts.md +0 -36
- package/lib/drama/skills/short-drama-storyboard/assets/keyframe-template.jsonl +0 -2
- package/lib/drama/skills/short-drama-storyboard/assets/shot-template.jsonl +0 -2
- package/lib/drama/skills/short-drama-video-prompts/assets/delivery-container.jsonl.md +0 -101
- package/lib/drama/skills/short-drama-video-prompts/assets/motion-spec.jsonl.md +0 -217
- package/lib/drama/skills/short-drama-video-prompts/assets/music-spec.jsonl.md +0 -31
- package/lib/drama/skills/short-drama-video-prompts/assets/video-prompts.md +0 -67
- package/lib/drama/skills/short-drama-write/assets/beats.jsonl +0 -2
- package/lib/drama/skills/short-drama-write/assets/episode-card-standalone.json +0 -120
- package/lib/drama/skills/short-drama-write/assets/episode-card.json +0 -55
- package/lib/drama/skills/short-drama-write/assets/voice-record-sheet.jsonl.md +0 -89
- package/lib/oh-story/skills/story/references/author-memory-maintenance.md +0 -75
- package/lib/oh-story/skills/story/references/author-memory.md +0 -117
- package/lib/oh-story/skills/story/scripts/author_memory_commit.py +0 -1638
- package/lib/oh-story/skills/story-deslop/references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-deslop/references/author-memory-maintenance.md +0 -75
- package/lib/oh-story/skills/story-deslop/references/author-memory.md +0 -117
- package/lib/oh-story/skills/story-deslop/scripts/author_memory_commit.py +0 -1638
- package/lib/oh-story/skills/story-long-write/references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-review/references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-review/references/author-memory-maintenance.md +0 -75
- package/lib/oh-story/skills/story-review/references/author-memory.md +0 -117
- package/lib/oh-story/skills/story-review/scripts/author_memory_commit.py +0 -1638
- package/lib/oh-story/skills/story-setup/references/agent-references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-setup/references/agent-references/short-suspense.md +0 -352
- package/lib/oh-story/skills/story-short-write/references/genre-writing-techniques.md +0 -490
- package/lib/oh-story/skills/story-short-write/references/short-suspense.md +0 -352
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# 叙事用笔:让篇幅落在值得经历的地方
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本文件检查场景与段落组的详略。表达修法见 [expression.md](expression.md),需要改变事件或人物选择时见 [story-logic.md](story-logic.md)。取舍服从 [style-resolution.md](style-resolution.md) 的文风裁决。
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## 从场景作用找到重心
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通读一场连续的戏,用一句话说明它要让读者经历什么:一次选择、交涉转向、关系变冷、发现误会,也可以是生活处境、松弛、氛围或余韵。只作为本次判断依据,不强制生成逐段标签或新附件。
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沿正文找最需要被经历的地方:人物何时改变判断,哪句话使交涉转向,犹疑怎样走到决定,某个日常细节怎样拉近或拉开关系。对照实际篇幅,指出具体的过详或过略。场景重心没有展开时,先检查原文、前后文或已定设计是否已有过程,不能用一批感官细节顶替。
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| 问题 | 看什么 | 怎么处理 |
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| 次要过程占住篇幅 | 开门、倒水、赶路、逐件清点被连续展开,却不改变人物处境或读者感受 | 压成必要承接,留能建立空间、声口、关系或氛围的细节 |
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| 关键过程被概述吞掉 | “商量妥了”“三言两语解释清楚”“她终于想通了”替代选择或交锋 | 展开已有条件、试探、判断和反馈;依据缺失时转故事诊断,不编造说服理由 |
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| 同类对象平均用力 | 三个人、四件物品各给同样篇幅,读者找不到重心 | 围绕此场作用分配;重要对象展开,其他对象概括或略过,不规定递减次数 |
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| 状态原地打转 | 反复写害怕、愤怒、沉默,人物的理解和行动始终相同 | 合并复述,保留会改变下一步或积累体验的过程 |
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| 只见结果、不见过渡 | 上句拒绝、下句答应;情绪突然抵达 | 找回已有承接;若成立条件从未设计,提出故事修法 |
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“平”可能来自重心写薄,也可能来自故事没有足够的变化。先判断是哪一种,避免把所有慢场景都压短。
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## 删除、压缩、展开各有检验
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**删除测试**:删去后,是否损失事实、伏笔、因果、空间方向、人物声口、关系、情绪持续时间或审美体验?没有损失可以删除,包括整段;有损失则保留有效部分或压缩表达。无须给每个细节编出后续情节用途。
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**压缩测试**:用一句概述替代后,读者是否只知道结果,却无法体会人物怎样走到这里?如果丢掉必要的犹疑、交锋或情绪抵达,就保留展开。事实未丢只是一项检查,不能据此抹平生活质感。
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**展开测试**:新增的每一轮有没有使信息、处境、判断、关系或感受发生变化?同一情绪可以持续,停顿也有时间感;只换措辞强调强度的反应链应收拢。原文已有的分阶段变化可以分段演出,不因相邻出现动作、感知、反应就判重复。
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重排后通读整场:读者还能知道谁在哪里、为什么停下、下一步为何发生吗?删过头导致电报体时,恢复必要的主体、连接和承接,不恢复模板解释。遵守作者字数范围;若有效内容不足以满足下限,报告缺口,不用微动作或新事件补齐。删改比例只描述实际变化,不决定哪些废话必须保留。
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## 细节要服务这场戏
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- **动作**:保留带来阻碍、失败、选择、关系或人物习惯的动作。没有必要逐次记录伸手、拿起、放下、转身;打斗、追逐、操作步骤若承担真实空间和因果信息,可以细写。
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- **心理**:保留新判断、误判、回忆、权衡与自我欺骗。准确直写能承担过渡;反复翻译刚发生的事、总结同一情绪则压缩。不能把内心活动一律改成身体反应。
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- **对话**:看双方各自争取什么、什么不愿说、哪次回应改变了局面。关键处展开,其余可用叙述带过,不把原文每个“他说/她说”都改成一行台词。对白、叙述和心理共同承接这场戏,不用整齐的一问一答代替场景。不要求每句答非所问,也不靠加粗话提高烈度。
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- **环境和物件**:观察应贴人物此时的注意力。可以建立生活质感、时间感、审美和关系;不要求每件东西都成为线索。逐件同精度陈列、通用天气和无功能装饰应压缩。
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- **群像反应**:人物因立场不同改变行动,值得分开;全体轮流手抖、后退、吃惊只是在重复标价。判断和分量可以由有立场的人给出,不强行给所有人台词。
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## 信息交付与收尾
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新人物、新物件或新设定出现时,让读者知道当前行动所需的身份、作用或限制。已有场内载体和简明叙述都可使用,不强迫改成手机、账单或办事卡点。必要解释可以直说;读者暂时不知道答案时,至少要知道自己正在等哪个问题。
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分清角色已知、读者已知与仍待揭露的信息。故意留下的悬念不补答案,必要承接不删成生词清单。事实依据与揭露时机的核查见 [story-logic.md](story-logic.md)。
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结尾检查最后一拍带来了什么:行动未完、关系变化、一次兑现、尚未解决的问题或情绪余韵都可以。动作、对话、心理和带立场的叙述均可收尾;清理重复复述、空泛哲理与没有具体对象的预告。短篇的主观审判、心死判词和火葬场预告按本书卖点取舍,保留并不等于放过重复。
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## 同一事实怎样换用笔
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以下为合成示例。已定事实:余舟要送信过溪,先试石墩,第二块松动后退回;他改从上游的倒树过,把信袋挂在颈前,终于到了对岸。
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**用笔失衡**:溪边有三棵树,两棵树皮灰白,一棵长了苔。树下散着石子,近处圆一些,远处扁一些。余舟想了几个办法,费了一番工夫,终于把信带过溪。
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改的是已定尝试和调整的呈现,没有新加救援者、工具或意外。如果资料只说“费了一番工夫”,连尝试和办法都没有,就不能照本例编石墩和倒树。
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**会改坏的方向**:只写“他从倒树过了溪”,会把已有的试探和改变办法压没;逐一罗列抬脚、落脚、换手,又会让无差别的动作抢走注意力。
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**该保留的慢处**:老人收起亡妻的茶具,先按她原来的位置放好,再取下来包纸。多停留的这一会儿可以让读者经历习惯与失落。可以修机械句式,不能仅以“事件推进少”删掉。
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+-- 轻喜剧 → 用"吐槽式反应+认知错位"
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> 路由与下方模板提供开头候选。按本书主角、卖点、对标另定切口和信息释放顺序,同题材连续开书不复用同一套路骨架。
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> 先从骨架中确定本书开头要解决的冲突、身份反差或悬念,再自行安排句序与场景。
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主线故事 = 解决冲突。将大冲突拆分为多个小冲突形成故事线。每个阶段须保留一个尚未解决、能推动后续行动的核心冲突。
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2. **拆出戏剧机制**:回查爽点由什么矛盾、选择和结果产生,再换成本书人物与事件。
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- [ ] 每个阶段是否有尚未解决的核心冲突驱动读者继续看
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按下表检查 8 类故事线,实际采用的每条标注预埋时机;同一条线可兼属多类,不必另建八条:
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- 检查相邻剧情的选择与后果如何相接,避免只靠同一时间、地点串联(如“拿到线索→决定调查”,而非仅“第二天换个地方”)
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- 写清目的、效果与可执行情节点,不提前写成正文
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**升级次数控制**:一个剧情单元内重点展示的升级最好不超过3次,突出质变;全书升级随体系展开。
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**即时反馈与延迟反馈**:
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**1. 现实高潮**(社会热点):路怒症、出轨、霸凌等。不照搬,要把情绪极限化。一般放在开头或上架节点。
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**2. 作品高潮**(
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**2. 作品高潮**(7类):
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## 小纲四步法
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**1:2.5 ~ 1:3** 是细纲详略参考,实际仍须满足 workflow-outline.md 的必填模板。
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2. **标注目的和效果** —
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2. **标注目的和效果** — 每段写清要发生什么、带来什么变化
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细纲写清目的、效果与可执行情节点,不提前扩写成正文。
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### 核心冲突的节奏保护规则
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1. 非大结局章节通常不解决全书核心冲突;若阶段核心冲突收束,要同步开启下一期待
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2. 章末围绕最后一个具体落点保留悬念、决定、发现、余韵或阶段目标;低压章节不强求硬悬念
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3. 局部胜利可伴随新的代价、风险或下一任务;纯奖励/低压回收章可只提供明确收益和后续期待
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### 事件后的冷却章节数
|
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@@ -500,7 +500,7 @@
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### 节奏与期待
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- [ ] 三层期待(短/中/长)是否同时在线
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- [ ]
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- [ ] 章末是否保留悬念、决定、发现、余韵或阶段目标
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- [ ] 信息密度是否有高低交替(不能一直高或一直低)
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- [ ] 冷却期规则是否遵守
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@@ -1,6 +1,6 @@
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#
|
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# 短篇钩子:节首/节尾与全文悬念
|
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2
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|
|
|
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|
-
>
|
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> 设计短篇节首、节尾或全文悬念时加载,按当前问题选手法。
|
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---
|
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@@ -25,15 +25,13 @@
|
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| 制造好奇 | 悬念对话 / 闪前碎片 / 神秘独白 | 信息差驱动 |
|
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|
| 对比冲击 | 反差场景 / 意象预示 | 反差吸引 |
|
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|
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|
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###
|
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### 短篇悬念的承接与收束
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| 高潮前 | 危机升级 / 悬念预知 | 强 |
|
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| 大结局 | 时间跳跃 / 情感转折 | 收束 |
|
|
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|
+
先确定全文最终要回答的核心问题。副悬念为它提供证据、误导或情绪代价,不另开独立支线。
|
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+
|
|
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|
+
局部问题揭晓后,让答案改变下一步行动、关系立场或读者对核心问题的判断。延迟揭晓时,也要交付新证据、误判修正或局部反击,避免一直抬问题。
|
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+
|
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舒缓的小节可用局部兑现和明确行动承接。进入终局时回答核心问题,不用无关的新谜题延长故事。
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---
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@@ -182,7 +180,7 @@
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### 爽点核心公式
|
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-
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|
+
爽点来自读者预期与主角表现的落差:
|
|
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|
- **大众逻辑**:对手不可战胜 → 恐惧/绝望
|
|
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|
- **主角逻辑**:正好手痒/轻描淡写
|
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|
- 落差越大 → 爽点越爽
|
|
@@ -191,35 +189,17 @@
|
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| 角色 | 操作 |
|
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|
|------|------|
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|
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|
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+
| 围观者 | 用判断展示对手优势,受结果影响后改变立场 |
|
|
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|
| 对手 | 嚣张到让读者恨 → 被打脸时才爽 |
|
|
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|
| 主角 | 铺垫时低调 → 释放时干脆 |
|
|
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|
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|
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-
### 装逼打脸节奏
|
|
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|
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|
|
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|
-
| 阶段 | 公众期(5 章循环) | VIP 期 |
|
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|------|-------------------|--------|
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|
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| 人设 | 1 章 | 1-2 章 |
|
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| 铺垫 | 2 章 | 5 章 |
|
|
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| 打脸 | 1 章 | 1-2 章 |
|
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|
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| 善后 | 1 章 | 1 章 |
|
|
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|
-
|
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**关键**:
|
|
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|
-
- 前置小无敌:打脸前必须把道具/人物/实力准备好,没有则读者担惊受怕,嘲讽变虐主
|
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|
-
- 铺垫比打脸重要:铺垫到位后主角站着不说话都能装逼
|
|
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- 打脸对象层级决定爽感层级:路人甲震惊不叫爽,有分量的人震惊才叫爽
|
|
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- 章末钩子约 100 字即可显著提升完读率
|
|
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|
-
|
|
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|
-
---
|
|
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|
+
先让读者期待一个具体结果,再用主角行动及其后果兑现;围观反应只能放大效果。
|
|
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|
|
|
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|
## 质量检查
|
|
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|
|
|
219
200
|
写完章首/章尾后对照:
|
|
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|
|
|
221
202
|
- [ ] 章首前 100 字有钩子(不是风景/天气开头)
|
|
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|
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- [ ]
|
|
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|
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- [ ]
|
|
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|
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- [ ]
|
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|
-
- [ ] 钩子约 100 字,点到即止,不拖沓
|
|
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|
+
- [ ] 非终局节尾有未完成动作、新信息、关系变化、局部兑现或明确下一步,读者知道为何继续
|
|
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|
+
- [ ] 延迟的答案已有阶段收益,副悬念服务全文核心问题
|
|
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|
+
- [ ] 终局兑现此前承诺,不靠新增无关困境延长故事
|
package/lib/oh-story/skills/story-setup/references/agent-references/short-emotional-methods.md
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# 情感设计方法:三板斧 + 拉扯节奏 + 失败模式
|
|
2
2
|
|
|
3
|
-
>
|
|
3
|
+
> 设计情感桥段时加载,按当前关系与目标情绪选择方法。
|
|
4
4
|
|
|
5
5
|
---
|
|
6
6
|
|
|
@@ -81,7 +81,7 @@
|
|
|
81
81
|
温暖 → 残忍 → 善意 → 真相 → 原谅 → 来不及 → 释然 → 细节暴击
|
|
82
82
|
```
|
|
83
83
|
|
|
84
|
-
|
|
84
|
+
按题材选用曲线中需要的转折:
|
|
85
85
|
|
|
86
86
|
| 题材 | 典型节奏 | 核心拉扯 |
|
|
87
87
|
|------|----------|----------|
|
|
@@ -93,7 +93,7 @@
|
|
|
93
93
|
|
|
94
94
|
### 拉扯原则
|
|
95
95
|
|
|
96
|
-
1.
|
|
96
|
+
1. **情绪、期待或压力要持续变化**;连续多个小节不变时检查停滞。甜宠可沿甜度递进,报应型可沿反制升级,不强行插入负向回落
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2. **每次转向都要有触发事件**(不能无理由地改变情绪)
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3. **最后一次转向决定结尾余韵的基调**
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4. **爽文允许快速反弹,虐文需要更长铺垫**
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| 失败模式 | 识别方法 | 修正方向 |
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| **太平** | 连续多个小节没有情绪、期待或压力变化 | 检查原定事件是否带来新信息、选择或后果 |
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| **太赶** | 重大转折缺乏足以支撑它的铺垫 | 补清关系积累与转折的触发事件 |
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| **假虐** | 读者不心疼,只是看着难受 | 检查羁绊铺设是否具体 |
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| **割裂** | 前半部分和后半部分像两篇不同的故事 | 用伏笔/物件/主题贯穿 |
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| **烂尾** | 反转后还在补交代、新开事件 | 篇幅按小节大纲分配;反转后只写兑现与余韵 |
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## 快速自查
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## 三板斧与五段结构映射
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| 三板斧 | 对应写作五段 | 说明 |
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| 第一斧:羁绊铺设(前 1/3) | 铺垫段(第二段,占 30-40%) | 用物件/数字/习惯建立关系质感 |
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| 第二斧:情感撕裂(中后段) | 升级段(第三段)+ 反转段(第四段) | 反差/错位/延迟真相制造撕裂 |
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# 短篇题材写作公式
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> **用途**:按题材选择结构、情绪节拍、场景与写法;章数表示短篇小节编排。
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> **配合**:优先使用当前 skill 内的通用技法 reference;story-setup 部署后使用项目本地 agent reference bundle 中的写作技法、结构格式、题材风格模块副本。
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> **适用范围**:本文件的节奏参数只适用于短篇和短篇小节;长篇任务转交 `story-long-write`,本文件不提供长篇开局公式。
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## 决策路由:按题材选公式
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> 核心 10 题材优先用 genre-styles 风格包;冷门题材从下表选择对应公式。
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| 题材/类型 | 对应公式 | 篇幅 |
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**情绪**:愤怒→爽→紧张→更爽→极爽→余韵+震撼
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**必选场景**:当众羞辱开场、冷静到可怕的反击、标志性动作、逐层揭露证据、反派自曝、隐藏伏笔回收
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**规则**:主角以冷静反击为主;情绪克制直写,不堆体感;用对方失控与主角选择形成反差,先让反派得意再翻转
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**情绪**:压抑×3→释放→释放→短暂再压→终极释放
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**必选场景**:回归羞辱、被冤枉被打、信物展示、身份揭露名场面、妹妹恶毒递进、父母偏心加码
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**规则**:分步揭露身份,随身份与反击推进释放情绪;父母用"偏心"写不用"坏"写;妹妹恶从阴阳怪气→陷害→要杀
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```
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**情绪**:愤怒→解气→甜→紧张→极爽→余韵
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新男主承接温柔与身份揭露线,渣男承接后悔收尾。
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**必选场景**:前世付出导语交代清;双重生博弈;年代细节(的确良、大团结、赤脚医生);男主看似缺陷实则完美;渣男崩溃写足;结尾用渣男视角写后悔
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**规则**:年代感靠真实历史细节;"替罪羊"比"被出轨"更有冲击力;双重生=双重信息战;渣男绝望反衬女主洒脱
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**情绪比例**:虐30%→觉醒15%→爽35%→治愈20%
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**虐三层**:言语伤害→行为伤害→身体伤害
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**必选场景**:开篇信息炸弹;白月光以台词羞辱女主;临界事件(监控/母亲去世丈夫带秘书旅行);渣男追悔被拒。死遁/消失、新恋情暗示按本篇设计选用
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**简介6步**:情境设定→冲突引爆→对话金句→女主转折→悬念钩子→身份预告
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**规则**:本式默认第一人称;伤害性对话针对人物处境,避免只剩谩骂;用临界事件触发觉醒,再依次兑现反击与治愈
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| 指标 | 女频 | 男频 |
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| 情绪触发密度 | 3.23次/千字 | 2.50次/千字 |
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| 反转密度 | 1.77次/千字 | 1.21次/千字 |
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| 反转类型 | 信息差型(心声/真相) | 力量型(身份/实力) |
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| 反派类型 | 渣男+绿茶+偏心父母 | 兄弟+老板+势利眼 |
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| 复仇方式 | 信息差式(真相揭露) | 力量式(实力碾压) |
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| "与狗,不得入内" | 逐出公司 |
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| "从今天起,她连这栋大楼的大门都不能再踏进半步" | 永久驱逐 |
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动作与台词按人物、筹码和现场压力另写,库中示例只演示「冷静反差 + 权力宣告」,禁止照搬。
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---
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package/lib/oh-story/skills/story-setup/references/agent-references/short-paragraph-hooks.md
CHANGED
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# 段落级钩子技法
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用信息差、代价或关系变化在段落中引起期待,并安排后续兑现。
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---
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| 11 | 冷发现 | 发现异常后第一反应保持极度冷静,冷静本身制造悬念 | "钥匙扣上印着'悦安月子中心VIP'。我们明明没有孩子。我笑着点头。当天就去月子中心记下了预约单。" | ★5 |
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### 使用要点
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-
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- 信息差悬置期间持续交付新证据、局部答案或行动后果
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- 倒计时一旦设定,必须到期兑现,不能烂尾
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- 反转必须有铺垫,无铺垫的反转是作弊
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- 暗牌在能改变局势时兑现,等待期间用局部反击维持期待
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- 打脸要干脆利落,一句话打脸比一段话打脸爽
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- 代价风险必须影响选择;最终避免损失时,写清为此付出的行动与条件
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- 弱者要有影响主线的行动或选择,避免只作受害道具
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- 灵魂视角的限制(只能看不能动)必须严格遵守
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@@ -53,10 +53,8 @@
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| 阶梯背叛 + 冷发现 | 层层加码 + 全程冷静 |
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### 组合使用原则
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1.
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2.
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3. 技巧可杂糅使用,没用就丢弃
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4. 不要通过单个技巧推导剧情,技巧是工具不是束缚
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1. 先按目标情绪与剧情需要选技巧,再考虑组合
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2. 组合中的每种技巧都须带来信息、选择或情绪变化;无作用的去掉
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---
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| 机械降神 | 章尾抛出危机,下章开头用巧合解决 |
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| 过度留白 | 连续多章不揭示任何信息,读者失去耐心 |
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| 低风险钩 | 用无关紧要的事制造悬念 |
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| 机械复用 | 连续用同一种手法重复相同问题,没有新信息或局部兑现 |
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| 损失转嫁型 | 反派将受惩罚嫁祸给主角 | 威逼利诱、做局、逼迫顶罪 | 隐蔽、阴险 |
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| 针锋相对型 | 反派所处秩序被主角打破 | 陷害、算计、伤害 | 不留活路 |
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-
###
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### 爽文中安排主角受压
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1. 尽量不压——用"他人否定,主角打脸"替代"主角真受委屈"
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2. 否定间接化——当面嘲讽改为内心活动或背后议论
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3. 否定理由合情合理——基于现有信息的合理判断
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4. 否定人物多元化——不同立场否定方式不同
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5.
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5. 重大失利须推动后续选择或反击,避免延长同一种压抑
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## 反转与证据链
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+
有反转或取证情节时检查:
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- [ ] 每层反转前至少有可回溯线索,误导信息本身真实,只是解释方向错误。
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-
- [ ]
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- [ ] 采用两层反转时,第一层给出可信阶段答案,第二层解释旧线索并改变情绪判断。
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- [ ] 证据分批释放,最后一批改变全局认知;具体批次数由全文长度和题材决定。
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- [ ] 揭示后仍有行动、关系或代价结算,不用大段独白解释全部机关。
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- [ ] 若后半程出现更深冲突或第二议题,开篇问题与它之间至少已有两处因果或证据绑定;否则不是升级,而是换主线。
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- [ ] 对话承担取证、权力变化、关系撕裂或信息差,密度服从题材和源文基线,不套统一 45–65%。
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- [ ] 主角冷静、失控或强势必须来自人设和处境,不要求标志性端杯、转笔等模板动作。
|
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26
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- [ ] 反派/操盘者有独立动机,不能只为最后一翻突然改设定。
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-
- [ ]
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- [ ] 决定性证据转折交代谁取得、谁验证、谁选择公开;主角至少拥有一次决定性发现和最终不可逆选择,不能一路被配角喂答案。
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## 审查输出合同
|
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30
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-
-
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+
- 阻断项和高风险项须给出可定位证据、影响与最小修法;有不同方向时再给可选替代。
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- 最小修法要说明改哪一节、补哪条因果或移走哪笔结算,不能只写“加强铺垫”“提升主动性”。
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-
-
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- 同类症状合并为根因,不重复计数。
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## 结尾
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@@ -1,6 +1,6 @@
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# 短篇反转设计
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-
>
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3
|
-
>
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> 按决策路由选择反转,依次设计铺垫、揭示与后果,再用清单验收。
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+
> 反转类型与拆文 `_meta.json.structure_counts.reversal_type` 一致:视角/身份/动机/时间线/信息/认知/无反转。
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## 决策路由
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@@ -138,13 +138,13 @@
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| 朋友说看到他出轨 | 朋友在撒谎 | 朋友的「安慰」其实是操控 |
|
|
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|
| 老板说提拔我 | 岗位已取消 | 老板画饼为让我多干活 |
|
|
140
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|
|
|
141
|
-
|
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+
**核心区别**:信息反转纠正一条关键假信息,并让此前基于它的行动获得新解释。
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|
### 6. 认知反转
|
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**触发条件**:读者对某个角色/关系的整体理解被颠覆;重点在整段感情色彩翻转,而非单条信息纠错。
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**与信息反转的区别**:信息反转纠正遗嘱归属、亲子关系真伪等事实;认知反转改变对整个角色或关系的感情判断,如一直被恨的母亲原来在保护主角。
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**设置步骤**:
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1. 全程让读者积累一种感情色彩(这个妈狠心/这个丈夫凉薄/这个对手纯坏)
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**触发条件**:甜宠、喜剧、反差萌、报应型复仇/重生——这类故事本就没有传统反转,硬塞反转反而毁节奏。
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**爽感来源(替代反转)**:
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- **报应兑现型**(复仇/重生爽文):在伏笔回查清单记下施害场景、台词或物件,兑现时可攻守对调;对得准比还得多重要,不要求逐条返还。
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- **甜度递进型**(甜宠/青春):爽点在关系一步步升温,反差萌反复"装失败"。全程正向情绪阶梯上升,不经历反转的负向回落。
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**写法要点**:
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1. 不为"显得有设计感"硬加反转
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2. 报应型:让读者等过、铺过,兑现才解气
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3. 甜宠型:升温节拍保持连续变化;若多个叙事单元都没有心动、试探、选择或关系后果,再检查是否停滞,不为逐节达标硬塞甜点
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> 拆文时遇到此类,`reversal_type` 填「无反转」,`setup_clues`(反转铺垫)一项跳过阈值(见 analyze output-contract 的「structure_counts 数值校验」)。
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**执行要求**:
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- 第一层反转必须足够有说服力,让读者接受B就是真相
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- 第一层后用1-2段写角色如何按阶段答案行动,再引出第二层
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- 第二层要能同时解释A和B,比第一层更震撼
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示例:
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**使用条件**:只有篇幅、线索容量和情绪结算空间都足够时才用;多数短篇优先把一至两层做透。
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**执行要求**:
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- 间隔可逐渐缩短,按小节功能及尚待兑现的行动、关系后果定位
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- 第三层必须最短最狠——一句话就够
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- 最后一层必须回答前面所有疑问
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- 每层都要有情感冲击,不只是信息冲击
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### 两大底层路径
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- **加法路径(分层法)**:将真实线索与人物相信的假信息放在一起,使同一线索既能支持错误解释,也能在回看时指向真相;引导误判时同步埋下真相依据。
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- **减法路径(信息残缺法)**:只展示关键信息的一部分。例如主角先得知计划成功,遗漏的代价由配角在传递消息时遭遇的意外带出。
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### 五种技巧速查
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### 逐节落表
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设计完成后,对照小节大纲检查每节的 `功能 / 新证据或误判 / 主动者 / 节尾钩子 / 是否主付费点`。没有改变证据归属、嫌疑判断、关系立场或风险等级的节,应在设计阶段合并或改写;正文阶段须先回到大纲调整。强钩子只标改变读者预期的节点。
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---
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