@oh-story/dsh 0.1.15 → 0.1.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (530) hide show
  1. package/README.md +12 -10
  2. package/lib/drama/manifest.json +284 -364
  3. package/lib/drama/skills/short-drama/SKILL.md +13 -14
  4. package/lib/drama/skills/short-drama/agents/openai.yaml +1 -1
  5. package/lib/drama/skills/short-drama/references/audience-reveal.md +4 -4
  6. package/lib/drama/skills/short-drama/references/contract-and-ownership.md +2 -2
  7. package/lib/drama/skills/short-drama/references/creator-documents.md +12 -10
  8. package/lib/drama/skills/short-drama/references/creator-workflow.md +6 -5
  9. package/lib/drama/skills/short-drama/references/form-cards/Q/347/211/210/350/241/250/350/276/276.md +8 -8
  10. package/lib/drama/skills/short-drama/references/form-cards//344/272/214/347/273/264/345/212/250/346/200/201/346/274/253.md +5 -5
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  15. package/lib/drama/skills/short-drama/references/knowhow-index.md +6 -7
  16. package/lib/drama/skills/short-drama/references/look-development.md +5 -7
  17. package/lib/drama/skills/short-drama/references/pickup-and-alternate.md +6 -3
  18. package/lib/drama/skills/short-drama/references/production-form-profiles.md +14 -16
  19. package/lib/drama/skills/short-drama/references/reference-roles.md +5 -3
  20. package/lib/drama/skills/short-drama/references/runtime-preflight.md +2 -1
  21. package/lib/drama/skills/short-drama-assets/SKILL.md +8 -8
  22. package/lib/drama/skills/short-drama-assets/agents/openai.yaml +1 -1
  23. package/lib/drama/skills/short-drama-assets/references/asset-review-checklist.md +26 -27
  24. package/lib/drama/skills/short-drama-assets/references/character-and-look.md +22 -22
  25. package/lib/drama/skills/short-drama-assets/references/continuity-delta.md +4 -4
  26. package/lib/drama/skills/short-drama-assets/references/continuity-lock.md +4 -4
  27. package/lib/drama/skills/short-drama-assets/references/era-anchors.md +3 -3
  28. package/lib/drama/skills/short-drama-assets/references/identity-vs-variant.md +5 -5
  29. package/lib/drama/skills/short-drama-assets/references/location-and-view.md +6 -7
  30. package/lib/drama/skills/short-drama-assets/references/occurrence-extraction.md +8 -9
  31. package/lib/drama/skills/short-drama-assets/references/prop-and-state.md +8 -11
  32. package/lib/drama/skills/short-drama-assets/references/voice-direction.md +22 -22
  33. package/lib/drama/skills/short-drama-develop/SKILL.md +6 -6
  34. package/lib/drama/skills/short-drama-develop/agents/openai.yaml +1 -1
  35. package/lib/drama/skills/short-drama-develop/assets/creative-brief.md +2 -2
  36. package/lib/drama/skills/short-drama-develop/assets/story-engine.md +2 -2
  37. package/lib/drama/skills/short-drama-develop/references/adaptation-craft.md +13 -12
  38. package/lib/drama/skills/short-drama-develop/references/creative-reference-intake.md +7 -7
  39. package/lib/drama/skills/short-drama-develop/references/director-brief-craft.md +7 -8
  40. package/lib/drama/skills/short-drama-develop/references/episode-design.md +20 -24
  41. package/lib/drama/skills/short-drama-develop/references/genre-and-hook-playbook.md +7 -7
  42. package/lib/drama/skills/short-drama-develop/references/genre-cards//344/272/262/345/255/220/351/232/220/347/247/230.md +4 -5
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  49. package/lib/drama/skills/short-drama-develop/references/genre-cards//347/224/237/346/264/273/346/265/201.md +1 -1
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  56. package/lib/drama/skills/short-drama-develop/references/mechanism-loop.md +6 -7
  57. package/lib/drama/skills/short-drama-develop/references/multi-episode-intake.md +19 -17
  58. package/lib/drama/skills/short-drama-develop/references/premise-devices.md +5 -5
  59. package/lib/drama/skills/short-drama-develop/references/reveal-reversal-payoff.md +6 -5
  60. package/lib/drama/skills/short-drama-develop/references/serial-character-and-memory.md +3 -4
  61. package/lib/drama/skills/short-drama-develop/references/stage-contract.md +7 -9
  62. package/lib/drama/skills/short-drama-develop/references/story-craft.md +8 -10
  63. package/lib/drama/skills/short-drama-edit/SKILL.md +11 -14
  64. package/lib/drama/skills/short-drama-edit/assets/remotion/README.md +12 -19
  65. package/lib/drama/skills/short-drama-edit/assets//345/211/252/350/276/221/345/215/225.md +2 -2
  66. package/lib/drama/skills/short-drama-edit/references/cut-craft.md +5 -4
  67. package/lib/drama/skills/short-drama-edit/references/generated-footage.md +1 -1
  68. package/lib/drama/skills/short-drama-edit/references/sound-and-subtitles.md +6 -4
  69. package/lib/drama/skills/short-drama-edit/references/stage-contract.md +5 -5
  70. package/lib/drama/skills/short-drama-edit/references/still-cuts.md +1 -1
  71. package/lib/drama/skills/short-drama-image-prompts/SKILL.md +7 -2
  72. package/lib/drama/skills/short-drama-image-prompts/agents/openai.yaml +1 -1
  73. package/lib/drama/skills/short-drama-image-prompts/references/character-and-look.md +4 -5
  74. package/lib/drama/skills/short-drama-image-prompts/references/common-recipe.md +17 -17
  75. package/lib/drama/skills/short-drama-image-prompts/references/edit-and-revision.md +10 -9
  76. package/lib/drama/skills/short-drama-image-prompts/references/location-plate.md +11 -12
  77. package/lib/drama/skills/short-drama-image-prompts/references/look-and-state-variant.md +6 -5
  78. package/lib/drama/skills/short-drama-image-prompts/references/lookdev-frame.md +2 -2
  79. package/lib/drama/skills/short-drama-image-prompts/references/production-sheet-recipes.md +6 -6
  80. package/lib/drama/skills/short-drama-image-prompts/references/prop-plate.md +8 -8
  81. package/lib/drama/skills/short-drama-image-prompts/references/review-and-fixtures.md +5 -4
  82. package/lib/drama/skills/short-drama-novel-analyze/SKILL.md +17 -24
  83. package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-triage.md +3 -4
  84. package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-value.md +5 -10
  85. package/lib/drama/skills/short-drama-novel-analyze/references/aggregation-and-entities.md +4 -6
  86. package/lib/drama/skills/short-drama-novel-analyze/references/chapter-extraction.md +9 -13
  87. package/lib/drama/skills/short-drama-novel-analyze/references/stage-contract.md +3 -7
  88. package/lib/drama/skills/short-drama-produce/SKILL.md +43 -42
  89. package/lib/drama/skills/short-drama-produce/agents/openai.yaml +1 -1
  90. package/lib/drama/skills/short-drama-produce/references/adapter-contract.md +31 -18
  91. package/lib/drama/skills/short-drama-produce/references/providers/gpt-image-2.md +1 -1
  92. package/lib/drama/skills/short-drama-produce/references/providers/minimax-h3-video.md +11 -6
  93. package/lib/drama/skills/short-drama-produce/references/providers/minimax-music.md +2 -2
  94. package/lib/drama/skills/short-drama-produce/references/providers/minimax-speech.md +7 -5
  95. package/lib/drama/skills/short-drama-produce/references/providers/seedance.md +14 -8
  96. package/lib/drama/skills/short-drama-review/SKILL.md +9 -9
  97. package/lib/drama/skills/short-drama-review/agents/openai.yaml +1 -1
  98. package/lib/drama/skills/short-drama-review/references/anti-template-repair.md +10 -11
  99. package/lib/drama/skills/short-drama-review/references/production-quality-gates.md +24 -23
  100. package/lib/drama/skills/short-drama-review/references/project-calibration.md +17 -16
  101. package/lib/drama/skills/short-drama-review/references/review-method.md +8 -6
  102. package/lib/drama/skills/short-drama-review/references/rubric-assets-prompts.md +7 -6
  103. package/lib/drama/skills/short-drama-review/references/rubric-source-analysis.md +17 -10
  104. package/lib/drama/skills/short-drama-review/references/rubric-story-script.md +29 -25
  105. package/lib/drama/skills/short-drama-review/references/rubric-visual-motion.md +11 -11
  106. package/lib/drama/skills/short-drama-review/references/stage-contract.md +3 -2
  107. package/lib/drama/skills/short-drama-storyboard/SKILL.md +8 -10
  108. package/lib/drama/skills/short-drama-storyboard/agents/openai.yaml +1 -1
  109. package/lib/drama/skills/short-drama-storyboard/references/blocking-playbooks.md +8 -11
  110. package/lib/drama/skills/short-drama-storyboard/references/comic-keyframe-lexicon.md +11 -12
  111. package/lib/drama/skills/short-drama-storyboard/references/coverage-audition.md +4 -5
  112. package/lib/drama/skills/short-drama-storyboard/references/keyframe-craft.md +19 -24
  113. package/lib/drama/skills/short-drama-storyboard/references/lighting-craft.md +1 -1
  114. package/lib/drama/skills/short-drama-storyboard/references/production-shot-grammar.md +26 -29
  115. package/lib/drama/skills/short-drama-storyboard/references/review-and-fixtures.md +6 -5
  116. package/lib/drama/skills/short-drama-storyboard/references/scene-visual-plan.md +2 -2
  117. package/lib/drama/skills/short-drama-storyboard/references/screenplay-to-keyframe-example.md +4 -4
  118. package/lib/drama/skills/short-drama-storyboard/references/shot-craft.md +8 -8
  119. package/lib/drama/skills/short-drama-storyboard/references/shot-revision-identity.md +3 -3
  120. package/lib/drama/skills/short-drama-video-prompts/SKILL.md +10 -7
  121. package/lib/drama/skills/short-drama-video-prompts/agents/openai.yaml +1 -1
  122. package/lib/drama/skills/short-drama-video-prompts/references/camera-audio-continuity.md +63 -61
  123. package/lib/drama/skills/short-drama-video-prompts/references/delivery-profile.md +20 -18
  124. package/lib/drama/skills/short-drama-video-prompts/references/generability.md +12 -12
  125. package/lib/drama/skills/short-drama-video-prompts/references/minimax-h3.md +4 -3
  126. package/lib/drama/skills/short-drama-video-prompts/references/motion-recipe.md +38 -40
  127. package/lib/drama/skills/short-drama-video-prompts/references/performance-action-timing.md +36 -36
  128. package/lib/drama/skills/short-drama-video-prompts/references/production-prompt-grammar.md +17 -21
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  130. package/lib/drama/skills/short-drama-video-prompts/references/seedance-2.0.md +1 -1
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  133. package/lib/drama/skills/short-drama-video-prompts/references/wan-3.0.md +2 -1
  134. package/lib/drama/skills/short-drama-write/SKILL.md +15 -15
  135. package/lib/drama/skills/short-drama-write/agents/openai.yaml +1 -1
  136. package/lib/drama/skills/short-drama-write/assets/screenplay.md +3 -4
  137. package/lib/drama/skills/short-drama-write/references/dialogue-craft.md +20 -22
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  145. package/lib/index.js +80 -17
  146. package/lib/index.js.map +3 -3
  147. package/lib/novel-to-game/README.md +8 -9
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  149. package/lib/novel-to-game/manifest.json +19 -19
  150. package/lib/novel-to-game/skills/game-art-direction/SKILL.md +2 -2
  151. package/lib/novel-to-game/skills/game-build/SKILL.md +2 -0
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  154. package/lib/novel-to-game/skills/game-world-design/SKILL.md +1 -1
  155. package/lib/novel-to-game/skills/game-world-design/agents/openai.yaml +1 -1
  156. package/lib/novel-to-game/skills/novel-to-game/references/intake-method.md +4 -4
  157. package/lib/oh-story/manifest.json +662 -662
  158. package/lib/oh-story/roles/chapter-extractor.md +10 -10
  159. package/lib/oh-story/roles/character-designer.md +8 -24
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  165. package/lib/oh-story/skills/browser-cdp/SKILL.md +19 -18
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@@ -8,11 +8,11 @@ metadata: {"openclaw":{"source":"https://github.com/zenstory-ai/oh-story-claudec
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  你是网络小说结构分析师。
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- **核心原则:机械边界只解析一次;原文按连续章节块读取一次;同次读取产生逐章事实和跨章观察;聚合阶段复用落盘结果,不重新阅读全文。**
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+ **核心原则:机械索引建立后复用;正常提取时每个原文块只读一次,同次产生逐章事实和跨章观察;失败重试按计划回看,聚合阶段复用落盘结果。**
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  > Agent 兼容性:只检查当前运行时 canonical 目录。运行时不支持项目 agent 或找不到文件时降级 solo/direct,并报告 `Fallback: project custom agents unavailable -> solo`。ZCode 3.3.4 不提供项目 custom agents,直接按此规则降级,不扫描其他 CLI 的 agent 目录。
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  >
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- > Spawn 版本提示(不阻断 spawn):先读取项目根 `.story-deployed` 的 `agents_version`。与本版 `agents_version: 34` 不一致时(标记缺失、字段缺失/非整数、小于或大于 34)照常按文件存在性检查并 spawn,同时报告 `Notice: agents bundle 版本不匹配(项目 {N},本版 34)` 并提示重新运行 `/story-setup` 后新开会话;大于 34 时额外提示先更新 oh-story-claudecode,不要用本地旧版 setup 降级覆盖。只有 agent 文件缺失、或运行时不暴露 custom agent 时才降级 solo/direct。
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+ > Spawn 版本提示(不阻断 spawn):先读取项目根 `.story-deployed` 的 `agents_version`。与本版 `agents_version: 35` 不一致时(标记缺失、字段缺失/非整数、小于或大于 35)照常按文件存在性检查并 spawn,同时报告 `Notice: agents bundle 版本不匹配(项目 {N},本版 35)` 并提示重新运行 `/story-setup` 后新开会话;大于 35 时额外提示先更新 oh-story-claudecode,不要用本地旧版 setup 降级覆盖。只有 agent 文件缺失、或运行时不暴露 custom agent 时才降级 solo/direct。
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  ## 分析边界
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  ## 对作者说话
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- 作者读到的一切——停下来提问、进度、拆完汇报、出错说明,以及 `快速预览.md`、`拆文报告.md`、人物关系图——按 [references/author-facing.md](references/author-facing.md) 写:大白话讲书、讲章、讲读者和作者能怎么用;不出现脚本名、命令、字段名、状态值、批次编号、内部文件名、质量指标名和证据分级字母;编号只和名称一起出现;需要作者拿主意时给一个问题、推荐选项和默认值;工程细节默认不写,确需时只在末尾留一行技术备注。脚本输出带 `author_message` 时转述它,不贴 JSON 或错误码。
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+ 对话回复、`快速预览.md`、`拆文报告.md` 和人物关系图按 [references/author-facing.md](references/author-facing.md) 写,讲清书中情节、阅读感受和可借鉴写法。内部字段、命令与质量指标留在运行资料中;编号带名称。脚本返回 `author_message` 时转述说明与选项。
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  ## 按时刻读
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+ 进入各阶段时只加载下表对应的说明,续跑或新会话通过落盘产物和 `_progress.md` 的阶段状态衔接。[references/author-facing.md](references/author-facing.md) 每个时刻都按需用。
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- | 部分完成 | 已完成章只读旧拆文;黄金三章可补缺失摘要;仅缺摘要的章进入原文块 |
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- | 已完整拆完 | 默认直接使用;增强只写 `_analysis_cache/` 和 `_progress.md` 状态 |
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+ | 部分完成 | 已完成章只读旧拆文;黄金三章可补缺失摘要;缺失语义成果的章进入原文块;已有语义但缺摘要时从旧成果补投影 |
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+ | 已完整拆完 | 默认直接使用;增强复用旧成果,只补所请求的缺失产物、批次缓存与状态,保留既有成果 |
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  | 全新小说 | 建索引、完成黄金三章,再把其余正文放入不重叠连续章块 |
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  | 阶段 | 输入 | 主要输出 | 完成判断 |
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  | 0 机械索引 | 原文 | `chapter_index.csv`、`概要.md` 初稿(Stage 5 覆盖) | 章界、逐章 hash 和全源 hash 有效 |
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- | 1 黄金三章 | 前三章原文 | 深度拆解、快速预览、可选 `_style-sample.txt` | 老接口完整;同次阅读保存可用样本 |
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+ | 1 黄金三章 | 前三章原文 | 深度拆解、快速预览、可选 `_style-sample.txt` | 深度拆解与快速预览完整;同次阅读可保存文风样本 |
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  | 2 连续块提取 | 只读计划列出的旧成果或原文块 | 批次缓存;缺失逐章摘要投影 | 缓存完整、摘要存在、状态范围 hash 有效 |
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  | 3 剧情与机制 | 批次缓存和可信旧成果 | 剧情单元、故事线、节奏、情绪模块 | 文件存在、阶段状态完成 |
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  | 4 角色与设定 | 批次涉及人物、状态变化、关系观察 | 角色、设定、关系图 | 文件存在、阶段状态完成 |
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- 加载 [references/style-profile-generator.md](references/style-profile-generator.md)。优先使用已有 `文风.md` 和有效 `_style-sample.txt`;样本不足时允许依据索引选择 4–6 章、定点读取原文行段。只缺文风时直接运行 Stage 6,不重跑 Stage 1–5。没有有效样本、索引或原文时明确失败,不生成锚点全空的可用档案。
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+ 加载 [references/style-profile-generator.md](references/style-profile-generator.md)。优先使用已有 `文风.md` 和有效 `_style-sample.txt`;样本不足时允许依据索引选择 4–6 章、定点读取原文行段。只缺文风时直接运行 Stage 6,不重跑 Stage 1–5。没有有效样本,且无法通过索引取得原文片段时明确失败,不生成锚点全空的可用档案。
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2
 
3
- 拆文的读者是网文作者,不是工程师。作者会看到的东西有两类:对话里的回复(进度、停下来问、拆完汇报、出错说明),和落盘给人读的文件(`快速预览.md`、`拆文报告.md`、`人物关系图/人物关系图.md`)。这两类都按本文件写;本文件代码块里的内容就是作者会看到的原样,守卫脚本会检查代码块里有没有工程词。
3
+ 对话回复(进度、确认、汇报、出错说明)与落盘文件(`快速预览.md`、`拆文报告.md`、`人物关系图/人物关系图.md`)均按本文件写。代码块给出可直接采用的话术。
4
4
 
5
5
  ## 总规则
6
6
 
@@ -8,7 +8,7 @@
8
8
  2. **不出现工程痕迹**:脚本名和命令、JSON 字段名(如检查器和计划器输出里的分类、推荐路径、阶段修复、最终状态)、状态值、批次编号、内部文件(运行进度、缓存、机械章节表)、hash、质量指标名(置信度、覆盖率、重叠率)、证据分级字母、「三维」这类内部口径。这些只在你自己的判断里用。
9
9
  3. **编号必须带人话名**:情绪模块卡、关系、事件的编号单独出现作者看不懂。要么只写名称,要么写成「退婚当众打脸」(情绪模块卡 EM-003);关系写成「林远 → 苏晴:由信任到反目(第9章宗门大比)」,不写关系编号。
10
10
  4. **证据强弱说人话**:原文直接写了的直接陈述;由几处细节推出来的写「从第3、5章的细节看,大概率……」;证据不够的写「推测,待回原文核实:……」。
11
- 5. **需要作者拿主意时**:问一个具体问题,给出推荐选项和理由,并说明不回答时按哪个默认继续。一次只问一件事。
11
+ 5. **需要作者拿主意时**:一次只问一个具体问题,给出推荐选项和理由。推荐不等于授权;需要确认的选择等作者回答,已授权范围内的常规工作按默认做法继续。
12
12
  6. **工程细节默认不写**:作者追问或排障确实需要时,放在回复最后单独一行「(技术备注:……)」,不超过一行。
13
13
  7. 脚本输出里带 `author_message` 的,按它的意思转述给作者(可润色,不改事实、不删选项),不要贴 JSON、错误码或 `detail`。
14
14
 
@@ -23,9 +23,9 @@
23
23
  最值得学的一点:{最有借鉴价值的写法,一句}。
24
24
 
25
25
  要继续把后面 {剩余章数} 章也拆完吗?我建议{继续 / 只拆第 X–Y 章这一段 / 到此为止},因为{理由}。
26
- 继续的话我每次同时拆三段,比一段段按顺序拆快两三倍,段和段之间的人物称呼、没收尾的剧情在最后汇总时对齐。
26
+ 继续的话我每次同时拆三段,减少等待时间;段和段之间的人物称呼、没收尾的剧情在最后汇总时对齐。
27
27
 
28
- 不回复的话我按「{推荐选项}」处理。
28
+ 如果继续,我会按「{推荐拆法}」执行;是否继续拆,等你决定。
29
29
  ```
30
30
 
31
31
  ### 作者问起怎么拆
@@ -34,9 +34,9 @@
34
34
 
35
35
  ```text
36
36
  有三种拆法:
37
- 1. 一段接一段按顺序拆:前后章的人物称呼、没收尾的剧情都接得最稳;最慢。
38
- 2. 每次同时拆三段(现在用的):快两三倍;段和段之间偶尔要等全部拆完汇总时再对齐人物和剧情。
39
- 3. 能同时拆多少就拆多少:最快;前后接续全靠最后汇总时对齐,汇总会多花些工夫。电脑或账号扛不住时我会自动放慢。
37
+ 1. 一段接一段按顺序拆:前后章的人物称呼、没收尾的剧情能逐段接上;等待较长。
38
+ 2. 每次同时拆三段(现在用的):可减少等待;段和段之间偶尔要等全部拆完汇总时再对齐人物和剧情。
39
+ 3. 尽量同时拆更多段:等待更少;前后接续全靠最后汇总时对齐,汇总会多花些工夫。电脑或账号扛不住时我会自动放慢。
40
40
  ```
41
41
 
42
42
  ### 拆的过程中报进度
@@ -180,7 +180,7 @@
180
180
 
181
181
  ## 黄金三章评分
182
182
 
183
- 与 快速预览.md 同一张五项表;「为什么这么打」一栏写一句人话理由。
183
+ 沿用 快速预览.md 的五项评分表;「为什么这么打」一栏写一句人话理由。
184
184
 
185
185
  ## 读者在追什么
186
186
 
@@ -241,7 +241,7 @@
241
241
 
242
242
  ## 文风一句话
243
243
 
244
- {句子长短、对话习惯、情绪起伏的特点};详细见 文风.md。
244
+ {句子长短、对话习惯、情绪起伏的特点};详细见 文风.md;若文风尚未生成,写明待补,不先推测。
245
245
 
246
246
  ## 还不确定的地方
247
247
 
@@ -1,5 +1,5 @@
1
1
  # 长篇拆文参考
2
- 拆书方法论、结构设计、卖点循环、题材实战要点的速查手册。配合 SKILL.md 与各 Stage 的规则文件使用。
2
+ 结构、卖点循环与题材写法的观察标尺:只识别原文已采用的机制,不要求源文符合某套写法,也不据此补写剧情。Stage 3 按需查「桥段词表」。
3
3
 
4
4
  ## 管道阶段映射
5
5
 
@@ -34,17 +34,17 @@
34
34
  | 问题 | 教训 |
35
35
  |------|------|
36
36
  | 主角独断万古身边人死绝 | 读者代入后"天下无敌啥也得不到",憋屈 |
37
- | 换地图杀光所有配角 | 留存/追读风险显著升高,读者难以接受代入资产清零 |
37
+ | 换地图杀光所有配角 | 读者已投入的关系失去后续作用,检查是否影响追读期待 |
38
38
  | 所有人牺牲成工具人 | 高开低走,核心情绪崩坏 |
39
39
 
40
- 修正:悲情通过创造挫折体现,非杀死重要角色;换地图可让原有人遇险给主角行动理由。
40
+ 可借鉴的处理:用挫折制造悲情;换地图时让旧角色的处境继续影响主角行动,维持读者对关系的投入。
41
41
 
42
- ### 刀人原则
42
+ ### 角色牺牲的观察条件
43
43
 
44
- - 刀人是手段非目的,对笔力要求极高
45
- - 必须刀人时,埋伏笔留弥补空间
46
- - 项目没有足够铺垫、补偿机制和后续情绪回收方案时,不要刀重要角色
47
- - 悲情强度必须由目标平台近期样本校准;默认不让悲情覆盖核心爽感或安全感
44
+ - 角色牺牲改变了什么,是否只为制造悲伤
45
+ - 之前是否有铺垫,之后是否有补偿或情绪回收
46
+ - 重要角色消失后,已建立的关系与读者期待怎样延续
47
+ - 悲情是否符合本书的阅读承诺;判断平台倾向时另核近期样本
48
48
 
49
49
  ### 强情绪样本校验
50
50
 
@@ -54,13 +54,13 @@
54
54
 
55
55
  ## 题材边界与核心梗
56
56
 
57
- ### 核心梗 = 读者需求,偏离 = 抛弃读者
57
+ ### 核心梗与读者需求
58
58
 
59
59
  | 偏离类型 | 后果 |
60
60
  |----------|------|
61
- | 核心对比消失(都市高武→普通) | 在读直降 |
61
+ | 核心对比消失(都市高武→普通) | 原有期待难以继续兑现 |
62
62
  | 核心机制不升级(网游困在新手村) | 限制上限 |
63
- | 题材串味(玄幻混诡异/悬疑跑偏到玄幻) | 两边读者都不讨好 |
63
+ | 题材串味(玄幻混诡异/悬疑跑偏到玄幻) | 检查两类期待能否同时兑现 |
64
64
  | 后期三观偏离 | 受众筛选过严重 |
65
65
 
66
66
  ### 核心梗延伸四维度
@@ -69,7 +69,7 @@
69
69
 
70
70
  ### 核心梗密度参考
71
71
 
72
- 《美食赋我词条》11章内核心梗应用5次,密度极高。
72
+ 密度按核心梗实际应用次数 / 已拆章节数记录,并列出对应章节;频繁使用是否有效,要结合每次变化与兑现判断。
73
73
 
74
74
  ---
75
75
 
@@ -77,7 +77,7 @@
77
77
 
78
78
  ### 六原则
79
79
 
80
- 有目的 / 有方法 / 拆出理论 / 摒弃好恶 / 扬长避短 / 拆自己喜欢的书
80
+ 明确拆解目的,选用对应方法,归纳可复用规律;区分个人好恶与写法效果,分析作品长短处,并优先选择自己愿意细读的书。
81
81
 
82
82
  ### 流程
83
83
 
@@ -116,9 +116,9 @@
116
116
 
117
117
  每二三十万字一卷,有明确核心与目标;卷内多线头纠缠打破线性"起承转合";"起"必须抛钩子;每卷结尾为下卷埋线。
118
118
 
119
- ### 时代适应
119
+ ### 开篇写法观察
120
120
 
121
- 从强冲突开场→人情冷暖+基础需求展开;文风更细腻;画面剪辑感极强;套路熟悉但两三章速战速决。
121
+ 可比较两种开篇:用强冲突迅速入局,或从人情冷暖与基础需求展开。拆解时记录细腻描写、画面剪辑感和两三章内完成熟悉套路各自起什么作用,是否适合本书。
122
122
 
123
123
  ---
124
124
 
@@ -130,7 +130,7 @@
130
130
 
131
131
  ### 信息密集型循环(苟在初圣宗)
132
132
 
133
- 按"轮回"拆分,每轮回=完整故事。力量体系不崩即可无限拉长。
133
+ 按"轮回"拆分,每轮回=完整故事。循环还需要更新目标、冲突或关系,避免只重复力量升级。
134
134
 
135
135
  ### 直播流循环
136
136
 
@@ -171,11 +171,11 @@
171
171
 
172
172
  | 错误 | 原因 |
173
173
  |------|------|
174
- | 只拆一本对标书 | 至少5本同网站同题材同类型参考 |
174
+ | 用单书概括市场 | 跨作品判断需另取同平台、同题材与同类型样本;单书结论只对本书负责 |
175
175
  | 只拆唯一头部爆款 | 头部作品可能依赖不可复制的作者品牌或历史流量,优先选择同平台同题材、数据稳定、非唯一头部的可复制样本 |
176
176
  | 跨网站对标 | 不同网站读者群体不同,写法差异大 |
177
177
 
178
- 流程:广泛收集同题材样本→定方向→定参考书5-10本→定对标书
178
+ 做跨作品比较时,可先收集同题材样本再定对标书;单书拆解不要求凑足参考书。
179
179
 
180
180
  ---
181
181
 
@@ -194,7 +194,7 @@
194
194
  - 人物态度转变=最能体现情绪
195
195
  - 打斗间穿插反应但控制字数,否则截断节奏
196
196
  - 用情绪展示境况(感叹/震惊/窃喜)表现优劣
197
- - 每个动作段落要带出情绪变化
197
+ - 观察动作段落是否带出情绪变化,以及未变化的段落承担什么作用
198
198
 
199
199
  ---
200
200
 
@@ -208,7 +208,7 @@
208
208
 
209
209
  ### 循环层次感
210
210
 
211
- 同一框架循环时每次内容必须不同(地图/角色/冲突/情感细节更新)。力量体系不崩可无限拉长。
211
+ 同一框架循环时每次内容必须不同(地图/角色/冲突/情感细节更新)。力量体系保持一致,同时检查每轮是否新增目标、冲突或关系变化。
212
212
 
213
213
  ---
214
214
 
@@ -217,11 +217,11 @@
217
217
  | 题材 | 核心要点 |
218
218
  |------|----------|
219
219
  | 历史文 | 本质=类同人写法;书名"朝代+开局事件";核心梗=先知先觉震惊名人+改变历史 |
220
- | 军事文 | 卖点=煽情+身临系境;核心矛盾=国与国/信仰/意识形态 |
220
+ | 军事文 | 卖点=煽情+身临其境;核心矛盾=国与国/信仰/意识形态 |
221
221
  | 种田/脑洞 | 密集小爽点(收藏/能力/面板/震惊);面板设定要细致 |
222
222
  | 直播流 | 目标(确定性预期)+对抗(短平快)+阶段性+爽点写法:先告诉读者打算怎么装逼,再装个更大的 |
223
223
  | 两界穿梭 | 书名即卖点;核心梗=在A世界低调用B世界资源;长生凡人流:时间尺度大+配角代际更替 |
224
- | 重生流 | 天然期待感;前世被辜负→这一世报复;爽点可重复使用每次形式不同;番茄标准=简单直给打标签 |
224
+ | 重生流 | 天然期待感;前世被辜负→这一世报复;爽点可重复使用每次形式不同;若目标样本采用简单直给的标签写法,记录它怎样帮助读者识别卖点,不扩展为整个平台的固定标准 |
225
225
 
226
226
  ---
227
227
 
@@ -1,14 +1,15 @@
1
1
  # 收尾检查与维护者回归
2
2
 
3
- 全部拆完(或本次要拆的一段拆完)的时刻读本文件的「收尾检查」;「维护者回归」只在改动本 skill 时用。
3
+ 全书或本次指定范围拆完后,执行「收尾检查」;「维护者回归」只在改动本 skill 时用。
4
4
 
5
5
  ## 收尾检查
6
6
 
7
7
  检查全部通过后,按 [author-facing.md](author-facing.md)「全部拆完」给作者汇报;下面这些检查结果不写进汇报。
8
8
 
9
- - 再运行检查器和计划器;完整项目应 `direct_use`,继续意图应无待处理批次;
10
- - 对比受保护路径 hash:旧 `章节/`、`剧情/`、`角色/`、`设定/`、`文风.md`、`拆文报告.md` 不得被增强或恢复流程改写;
11
- - 允许变化的旧项目文件只有 `_progress.md` 受管状态区和 `_analysis_cache/` 新证据;
9
+ - 再运行检查器和计划器;完整项目应 `direct_use`;`continue` 应在本次指定范围内无待处理批次;
10
+ - 完整管道及其续跑确认「文风一句话」已根据 `文风.md` 补齐;单独补旧项目文风时保留已有报告;
11
+ - 对比受保护路径 hash:旧 `章节/`、`剧情/`、`角色/`、`设定/`、`文风.md` 不得被常规增强或恢复流程改写;明确请求重建文风或主报告时,分别按文风协议或 Stage 5 备份规则处理;
12
+ - 常规增强与恢复只补缺失产物、新证据和 `_progress.md` 受管状态区;已有产物的明确重建按各阶段约定处理;
12
13
  - 检查旧 `schema_version` 原值;
13
14
  - 检查新投影的情节点序列、主题、基调、类型和“涉及”字段能被导入与写作流程读取。
14
15
 
@@ -2,10 +2,16 @@
2
2
 
3
3
  `build_chapter_index.py` 因原文变化非零退出,或返回 `chapter_mapping_ambiguous`、`index_would_shrink` 时读本文件;把脚本的 `author_message` 按 [author-facing.md](author-facing.md)「停下来或出错时」转告作者。
4
4
 
5
- 同源索引直接复用且不重写。原文变化时先非零退出;人工确认后加 `--rebuild`。重建沿用已有索引的章号口径:已有索引第 1 章是正式章节、而原文开头有楔子/序章/第0章(即上次用了 `--fold-prologue`),自动照样并入,无需再加参数;重建出的前面各章与已有索引对不上(`chapter_mapping_ambiguous:position=N` 或 `index_would_shrink`)时不写索引,返回 `author_message`。追加新章时旧章 hash 保持稳定,输出仅列出新增或内容变化的 `pending_chapters`。改动已拆章节的原文只会让覆盖它的批次缓存失效、下次计划重读该批;已有摘要不刷新——要刷新哪章就删掉哪章的 `章节/第N章_摘要.md` 和覆盖它的 `_analysis_cache/批次-*.md` 再续跑(只删摘要会从缓存原样补回)。旧成果按旧章号命名,写新索引前逐一核对:旧摘要一律参与;黄金三章在 `_progress.md` 来自旧版(有「章节边界」表,或没有运行状态受管区)时参与,本次 Stage 1 按索引写的不参与。有旧版「章节边界」表时逐章定位:起始行正好是某章标题行就直接认定;否则按标题找(统一全半角,去掉章号前缀和「(求收藏)」「【二合一】」这类尾注,允许包含关系;标题只有章号时比章号),多个候选取离旧起始行最近的;全部对上才放行;没有表时,原文首章不是第 1 章就无法确认。对不上时不写索引,返回 `chapter_mapping_ambiguous` 和 `author_message`;`plan` 遇到已建好的错位索引同样拒绝。作者的三个选择:
5
+ 原文未变时直接复用索引。原文变化后脚本先非零退出,作者确认继续后再加 `--rebuild`。重建沿用已有索引的章号口径:已有索引第 1 章是正式章节、而原文开头有楔子/序章/第0章(即上次用了 `--fold-prologue`),自动照样并入,无需再加参数;重建出的前面各章与已有索引对不上(`chapter_mapping_ambiguous:position=N` 或 `index_would_shrink`)时不写索引,返回 `author_message`。追加新章时旧章 hash 保持稳定,输出仅列出新增或内容变化的 `pending_chapters`。
6
6
 
7
- 1. **按旧章号继续(推荐)**:`build_chapter_index.py ... --fold-prologue`,开头的楔子/序章/引子/前言/第0章并进第一个正式章节,编号回到旧版口径,旧成果原样复用;输出里的 `folded_into_first_chapter` 列出被并入的章节标签(如「楔子」「第0章」)。楔子内容不会单独拆,要在报告「还不确定的地方」说明。
8
- 2. **楔子单独成章**:把除 `原文/` 外所有按旧章号写的产物——`章节/`、`剧情/`、`角色/`、`设定/`、`人物关系图/`、`快速预览.md`、`概要.md`、`拆文报告.md`、`文风.md`、`_analysis_cache/批次-*.md` 和 `_progress.md`——挪进 `_analysis_cache/legacy/旧章号/`(挪走,不删除),再从 Stage 0 按新章号重拆。旧库只拆到黄金三章时代价最小。
7
+ 改动已拆章节的原文只会让覆盖它的批次缓存失效、下次计划重读该批;已有摘要不刷新——要刷新哪章就删掉哪章的 `章节/第N章_摘要.md` 和覆盖它的 `_analysis_cache/批次-*.md` 再续跑(只删摘要会从缓存原样补回)。
8
+
9
+ 旧成果按旧章号命名,写新索引前逐一核对:旧摘要一律参与;黄金三章在 `_progress.md` 来自旧版(有「章节边界」表,或没有运行状态受管区)时参与,本次 Stage 1 按索引写的不参与。有旧版「章节边界」表时逐章定位:起始行正好是某章标题行就直接认定;否则按标题找(统一全半角,去掉章号前缀和「(求收藏)」「【二合一】」这类尾注,允许包含关系;标题只有章号时比章号),多个候选取离旧起始行最近的;全部对上才放行;没有表时,原文首章不是第 1 章就无法确认。对不上时不写索引,返回 `chapter_mapping_ambiguous` 和 `author_message`;`plan` 遇到已建好的错位索引同样拒绝。
10
+
11
+ 原文有楔子且旧章号无法对齐时,给作者三个选择;没有楔子时只提供后两项:
12
+
13
+ 1. **按旧章号继续(推荐)**:`build_chapter_index.py ... --fold-prologue`,开头的楔子/序章/引子/前言/第0章并进第一个正式章节,编号回到旧版口径,旧成果原样复用;输出里的 `folded_into_first_chapter` 列出被并入的章节标签(如「楔子」「第0章」)。楔子内容随第一章读取,不单独生成深拆文件;在报告「还不确定的地方」说明章号处理方式。
14
+ 2. **按新章号重拆(有楔子时单独成章)**:把除 `原文/` 外所有按旧章号写的产物——`章节/`、`剧情/`、`角色/`、`设定/`、`人物关系图/`、`快速预览.md`、`概要.md`、`拆文报告.md`、`文风.md`、`_analysis_cache/批次-*.md` 和 `_progress.md`——挪进 `_analysis_cache/legacy/旧章号/`(挪走,不删除),再从 Stage 0 按新章号重拆。旧库只拆到黄金三章时代价最小。
9
15
  3. **换一个新目录整本重拆**。
10
16
 
11
17
  `chapter_index.csv` 已按错误口径建好时,先删掉它(纯机械章节表,可随时重建),再按选择重建;`--rebuild` 只沿用已有索引的口径,不能用来改口径。
@@ -1,16 +1,16 @@
1
1
  # 三层灵感库管道
2
2
 
3
- story-long-analyze 的可选后置管道:把 Stage 3 已抽象好的 EM 机制卡组织成可跨书检索的机制资产。不重新拆文,不写新故事;**单书拆文不自动入库**——只在用户提出「灵感库 / 提炼灵感 / 跨书灵感聚合 / 更新灵感库」时运行。
3
+ story-long-analyze 的可选后置管道:把 Stage 3 已抽象好的 EM 机制卡组织成可跨书检索的资料。不重新拆文,不写新故事;**单书拆文不自动入库**——只在用户提出「灵感库 / 提炼灵感 / 跨书灵感聚合 / 更新灵感库」时运行。
4
4
 
5
5
  ## 复用优先(第一原则)
6
6
 
7
- 机制与案例分析在拆文主管道已完成一次:`剧情/情绪模块.md` 的 EM 卡是机制全文的**唯一维护点**,剧情单元是案例的唯一维护点。本管道只做登记(IA)、单书归并(NM)、跨书聚合与打标(CBA),任何一层都**不复制** EM 卡正文;卡内引用一律用 `书名/EM-xxx` 式裸 ID,需要读原文时按 ID 经 `灵感索引.csv` 回查(或用 `resolve` 子命令),禁止在卡里堆路径链接——`validate` 会机械拒绝。
7
+ 机制与案例分析在拆文主管道已完成一次:`剧情/情绪模块.md` 的 EM 卡是机制全文的**唯一维护位置**,剧情单元是案例的唯一维护位置。本管道只做登记(IA)、单书归并(NM)、跨书聚合与打标(CBA),任何一层都**不复制** EM 卡正文;卡内来源引用使用裸 ID;跨书引用带书名前缀,如 `书名/EM-xxx`,需要读原文时按 ID 经 `灵感索引.csv` 回查(或用 `resolve` 子命令),禁止在卡里堆路径链接——`validate` 会机械拒绝。
8
8
 
9
9
  ## 输入边界
10
10
 
11
11
  只读:各书 `剧情/情绪模块.md`(EM 完整卡+其他机制索引)、按 EM 卡「关联节奏/证据来源」定点查证的 `剧情/节奏.md` 与剧情单元、现有 `灵感库/灵感索引.csv` 与 NM/CBA 卡。
12
12
 
13
- **禁止读取 `原文/`、`chapter_index.csv` 与逐章摘要正文。** 一本书没有 `剧情/情绪模块.md` 或完整卡字段不全时,停止并返回 `repair_action`:先用 `--intent enhance` 补跑 Stage 3+(从既有摘要聚合,原文读取可为 0),不得在灵感层代写机制卡。原文追加或局部变化后,主管道 rebuild 并更新 EM 卡,再重跑登记即可(幂等);`validate` 的 `ia_em_set_mismatch` 会指出未重登记的书。
13
+ **禁止读取 `原文/`、`chapter_index.csv` 与逐章摘要正文。** 一本书没有 `剧情/情绪模块.md` 或完整卡字段不全时,停止并返回 `repair_action`:先用 `--intent enhance` 补跑 Stage 3+(从既有摘要聚合,原文读取可为 0),不得在灵感层代写机制卡。原文追加或局部变化后,先由主管道重建索引、补齐分析,并按请求更新 EM 卡,再重跑登记;`validate` 的 `ia_em_set_mismatch` 会指出未重登记的书。
14
14
 
15
15
  ## 公共目录
16
16
 
@@ -37,13 +37,13 @@ story-long-analyze 的可选后置管道:把 Stage 3 已抽象好的 EM 机制
37
37
 
38
38
  - 完整卡(读者想看什么/情绪链/戏剧单元/可替换项/不可照搬 五字段齐)登记为 `grade=full`;「其他机制索引」条目登记为 `grade=index`。
39
39
  - 五字段缺失报 `em_fields_missing`,字段在而值空报 `em_field_value_empty`(多行值合法:值可写在字段名行之后、下一个字段/标题之前的列表或段落里)。机制字段(标题/读者想看什么/情绪链/戏剧单元/可替换项)的专名检查分两级:本卡「不可照搬」已点名该词却仍在抽象字段使用、或 `可替换项` 写成「专名→任意X」(报 `replaceable_antipattern`),都是高置信真引用,报 `source_specific_name_in_mechanism` error;仅角色卡文件名子串命中而无佐证的降为 `leak_suspect` warning 并列出命中字段,人工复核。都指回 Stage 3 修复;「不可照搬」字段本身例外——点名原书专名正是它的职责。
40
- - 泄漏门的角色名单取自工作区 `拆文库/{书}/角色/`。工作区从 `--root` 向上探测含 `拆文库/` 的目录,探测不到报 `workspace_not_located`(可加 `--workspace` 显式指定),不得回退空名单静默通过;输出恒带 `character_roster` 数,书目录在而 `角色/` 缺失报 `character_roster_missing` warning,提示人工确认无专名。
40
+ - 专名检查使用的角色名单取自工作区 `拆文库/{书}/角色/`。工作区从 `--root` 向上探测含 `拆文库/` 的目录,探测不到报 `workspace_not_located`(可加 `--workspace` 显式指定),不得回退空名单静默通过;输出恒带 `character_roster` 数,书目录在而 `角色/` 缺失报 `character_roster_missing` warning,提示人工确认无专名。
41
41
  - 所有卡的所有问题一次收集报全(`errors` 数组),有任一 error 即整体不写盘。落盘 `剧情/情绪模块.md` 后先用只读的 `check-atoms`(与 register-atoms 同参数)自检:输出卡数、索引数、名单规模与全部问题,不写任何文件。
42
42
  - 一次原子写入、重跑逐字节幂等;多本书逐本串行登记,不要并行跑 `register-atoms`。`--module` 必须是 `拆文库/{--book}/` 下的文件(`module_book_mismatch`);卡头须为 `### EM-xxx 名称`,缺名称报 `em_title_missing`,认不出的 EM 标题行报 `em_header_unrecognized`,同卡重复字段报 `em_field_duplicate`——三者都意味着卡被截断或并进了上一张。本步不得调用模型重新概括机制。
43
43
 
44
44
  ### 2. 单小说灵感合并
45
45
 
46
- 只在一本书内确有 ≥2 张 EM 卡同构时创建 NM;孤立机制不建 NM。卡内容是**合并增量**,机制链不抄写:
46
+ 只在一本书内确有 ≥2 张 EM 卡同构时创建 NM;同构须满足触发、情绪链与兑现机制相同,孤立机制不建 NM。卡内容是**合并增量**,机制链不抄写:
47
47
 
48
48
  ```markdown
49
49
  # NM-001:{簇名}
@@ -57,7 +57,7 @@ story-long-analyze 的可选后置管道:把 Stage 3 已抽象好的 EM 机制
57
57
 
58
58
  ### 3. 跨书灵感聚合
59
59
 
60
- 把各书 IA/NM 与现有 CBA 轻量索引比较,只读可能匹配的 active CBA。已建库后的增量先跑只读的 `coverage`:它列出尚未进入任何 active CBA 闭包的原子与现存单书假设卡——聚合比较只对 uncovered 原子做,顺带复核单书假设卡是否因新证据升级为「跨书重复验证」;uncovered 为空即无事可做,不重读已覆盖的 EM 卡。CBA 是**唯一供写作反复读取的卡**,必须自包含跨书归纳的抽象(聚合新产出,不是 EM 原文复制):
60
+ 把各书 IA/NM 与现有 CBA 索引摘要比较,只读可能匹配的 active CBA。已建库后的增量先跑只读的 `coverage`:它列出尚未进入任何 active CBA 闭包的原子与现存单书假设卡——聚合比较只对 uncovered 原子做,顺带复核单书假设卡是否因新证据升级为「跨书重复验证」;uncovered 为空时不再比较已覆盖的 EM 卡;仍复核已有单书假设卡的验证状态。CBA 是**唯一供写作反复读取的卡**,必须自包含跨书归纳的抽象(聚合新产出,不是 EM 原文复制):
61
61
 
62
62
  ```markdown
63
63
  # CBA-001:{机制名}
@@ -91,7 +91,7 @@ item_id,layer,title,source_book,path,source_ids,novel_count,atom_count,grade,tag
91
91
  - IA 行 `path` 为空、`grade` 取 `full/index`;NM/CBA 行 `grade` 留空;IA/NM 的 `tags` 留空,避免写作绕过聚合层。
92
92
  - `source_ids` 来源图:IA 行=单个 `EM-xxx`;NM 行=同书 ≥2 个 `EM-xxx`(`|` 分隔);CBA 行=`书名/EM-xxx` 与 `书名/NM-xxx` 混合列表(必须带书名前缀)。引用 NM 时其成员 EM 自动并入闭包,**不需要也不应该再展开列出**;`novel_count`=闭包内不同小说数,`atom_count`=闭包内不同 EM 数。
93
93
  - 标签序列化为 `轴=值1|值2;轴=值`。CBA 必填轴:题材、读者需求、情绪、剧情功能、适用阶段、风险;可选轴:关系动作、节奏位置。同义值先归一;不用「好看/有趣/高级」等不可执行词。
94
- - **标签值受控于库内 `灵感库/标签词表.md`**(每轴一节 `## 轴`、一行一值 `- 值`):建库首轮聚合把用到的值落盘成首版,此后打标先读词表。扩表走同义判定——候选新值逐一与该轴现有值语义比对,重合或从属就用现有值,确属新维度才追加一行;词表膨胀就是查询失效的前兆。query 命中靠值的精确匹配,写入侧与查询侧共用这一张表。
94
+ - **标签值受控于库内 `灵感库/标签词表.md`**(每轴一节 `## 轴`、一行一值 `- 值`):建库首轮聚合把用到的值落盘成首版,此后打标先读词表。扩表走同义判定——候选新值逐一与该轴现有值语义比对,重合或从属就用现有值,确属新维度才追加一行;query 命中靠值的精确匹配,写入侧与查询侧共用这一张表。
95
95
  - `validate` 校验:表头、ID 前缀、EM↔IA 集合一致、NM/CBA 闭包与计数、必填标签轴、单书 active CBA ≤3、验证状态标记、**卡内无路径引用**;词表存在时另拒表外值(`tag_value_not_in_vocabulary`)与缺必填轴的词表(`vocabulary_axis_missing`)——词表缺失时这两项不查(旧库兼容),应尽快补建;同义值靠扩表时的人工比对,不做机械子串判定。列数不对的索引行报 `column_count_mismatch`。
96
96
  - `query --tag 轴=值 …` 只筛 `layer=跨书灵感聚合` 且 `status=active`,核心轴(题材/读者需求/情绪/剧情功能/适用阶段)2 分、其余 1 分,无核心轴命中不返回,按分数/来源数/ID 稳定排序取 Top 3–8。返回值另带 `unmatched_tags`(请求值在全库该轴零出现)与 `axis_inventory`(所查各轴现存值):零命中先按它们纠词重查一次,仍零命中才算「库里没有」。
97
97
  - `resolve --ref 书名/EM-xxx --ref CBA-001` 把裸 ID 解析为可读位置——需要时才查,不预先展开进任何卡。
@@ -2,7 +2,7 @@
2
2
 
3
3
  ## 唯一状态与三个脚本
4
4
 
5
- 生产运行只使用:
5
+ 拆文运行使用三个脚本:
6
6
 
7
7
  1. `build_chapter_index.py`:建立机械章界和逐章原文 hash;
8
8
  2. `inspect_existing_assets.py`:只读识别旧成果、当前成果、缺章和修复阶段;
@@ -12,7 +12,7 @@ Stage 4 另用 `render_relation_chart.py` 从 `角色/角色关系.md` 生成人
12
12
 
13
13
  脚本输出只给你看。失败或需要作者决定时,脚本会带 `author_message`(大白话说明和选项),按 [author-facing.md](author-facing.md) 转述给作者;不要把 JSON、错误码或下文的分类、路径名原样贴给作者。
14
14
 
15
- `chapter_index.csv` 是机械章节边界唯一真源。批次和阶段状态只写在 `_progress.md` 的
15
+ `chapter_index.csv` 是机械章节边界的唯一依据。批次和阶段状态只写在 `_progress.md` 的
16
16
  `story-long-analyze:runtime-state` 受管区。`_analysis_cache/` 保存完整结果和恢复证据,不承担状态库功能。
17
17
 
18
18
  既有项目中的 `schema_version: 2` 沿用且不修改;该值只供报告,不用于否定旧成果。`_progress.md` 不再保存机械章节边界镜像。
@@ -36,12 +36,11 @@ Stage 4 另用 `render_relation_chart.py` 从 `角色/角色关系.md` 生成人
36
36
  - 完整旧项目:`direct_use`,不建索引、不读原文。
37
37
  - 部分项目:精确报告 `missing_semantic_chapters` 与 `missing_summary_chapters`。
38
38
  - 新旧投影混存:`mixed_sources: true` 并列明逐章来源,仍可直接使用完整项目。
39
- - `schema_version` 只报告,不参与否定旧项目,也不在检查或复用时改写。
40
39
  - `stage_repairs` 中的情绪、节奏和文风修复与 Stage 2 缺章分开处理。
41
40
 
42
41
  ## 2. 需要原文时建立或校验索引
43
42
 
44
- 完整旧成果默认直接使用和纯旧成果增强无需索引。全新或部分完成才运行:
43
+ 完整旧成果默认直接使用和纯旧成果增强无需索引。全新或部分完成且仍需读取原文时运行;只补文风时按文风协议单独建索引:
45
44
 
46
45
  ```text
47
46
  "{PYTHON}" "{story-long-analyze skill 根}/scripts/build_chapter_index.py" \
@@ -69,11 +68,11 @@ Stage 4 另用 `render_relation_chart.py` 从 `角色/角色关系.md` 生成人
69
68
 
70
69
  没有“整本重拆”意图:已有摘要永不覆盖。整本重拆就换一个新目录重新拆。
71
70
 
72
- 逐批派发时加 `--next 1` 只取下一批,确认进度用 `--next 0` 只看 `remaining_batches` 与压缩成区间的 `summary_gaps`;全量计划每批约五百字符,整本书反复全量输出会白占主会话上下文。不带 `--next` 时输出全部批次。
71
+ 逐批派发时加 `--next 1` 只取下一批,确认进度用 `--next 0` 只看 `remaining_batches` 与压缩成区间的 `summary_gaps`;全量计划每批约五百字符,整本书反复全量输出会占用主会话上下文。不带 `--next` 时输出全部批次。
73
72
 
74
73
  作者只要拆某一段时加 `--chapters 起-止`(可与 `--next` 同用):只规划这段里的批次,`remaining_batches` 只数这段,`summary_gaps` 仍是全书。这段拆完即停,不标 `stage2`;按 author-facing「全部拆完」只汇报这一段,再问作者是否接着拆其余章节。
75
74
 
76
- 计划只存在内存和标准输出,`state_written` 必须为 `false`。每块最多 3 章、25,000 字符,同一章不能出现在两个原文块;计划原文读取数为 0 时不得派发原文任务;批次 ID 直接使用章节范围。`RAW` 只覆盖缺失章和缓存失效批次,`REUSE` 只读取计划列出的旧成果。黄金三章深拆属于已有语义成果,可以生成缺失摘要,无需再次读取前三章原文。
75
+ 计划只存在内存和标准输出,`state_written` 必须为 `false`。每块最多 3 章、25,000 字符,单个超长章允许独占;同一章不能出现在两个原文块;计划原文读取数为 0 时不得派发原文任务;批次 ID 直接使用章节范围。`RAW` 只覆盖缺失章和缓存失效批次,`REUSE` 只读取计划列出的旧成果。黄金三章深拆属于已有语义成果,可以生成缺失摘要,无需再次读取前三章原文。
77
76
 
78
77
  ## 4. 执行与提交一个批次
79
78
 
@@ -81,7 +80,7 @@ Stage 4 另用 `render_relation_chart.py` 从 `角色/角色关系.md` 生成人
81
80
 
82
81
  - `batch_id`、`input_kind`;
83
82
  - `source_files`(原文块是逐章 `source_locator`,子代理自己按行号读原文)、`chapter_chars`(每章字数)和 `min_plot_points`(每章情节点下限,按字数算好);
84
- - `input_file`:输出文件 `_analysis_cache/输入-{批次ID}.md`(不写系统 `/tmp`:Windows 没有,多本书同批号会互相覆盖);
83
+ - `input_file`:子代理的输出路径 `_analysis_cache/输入-{批次ID}.md`,每本书保存在各自拆文目录中;
85
84
  - `handoff_cache`:交接缓存,计划算好的「本批起章之前最近的已提交批次」,为空就不给;子代理只读其中 `### 跨批状态`。
86
85
 
87
86
  子代理把完整输出写进输出文件,只回一行 `BATCH_WRITTEN` 回执。主会话**不 Read 这份输入文件**,直接提交;提交被拒时重新派发同一批:上面的字段原样再给一遍(子代理补内容要按 `source_locator` 回看原文、按 `min_plot_points` 补情节点),再附错误码,让它用 Edit 只改出错处后再提交(结构整体错乱才整份重写)。提交成功后删掉这份输入。不论哪种派发方式,`commit` 都由主会话逐个执行,不并发跑。
@@ -89,8 +88,8 @@ Stage 4 另用 `render_relation_chart.py` 从 `角色/角色关系.md` 生成人
89
88
  **派发方式**:默认第 2 档有限并行,不请作者在三档里选。作者问起能不能更快或更稳、或明确要求时,才按 author-facing「作者问起怎么拆」用白话解释并切换。三档都用计划给的 `handoff_cache`,它随提交进度自动落到对应的批次上。
90
89
 
91
90
  1. **串行**:上一批提交成功再派下一批,交接缓存就是紧邻的前一批。优点:剧情点、未决悬念和已确认别名逐批完整接续,Stage 3 合并最省事。缺点:最慢,墙钟时间随批数线性增长。
92
- 2. **有限并行**:每轮同时派 3 批,同轮的交接缓存都是本轮开始前最近一个已提交批次;整轮提交完再派下一轮。优点:约快两到三倍,接续最多滞后一轮。缺点:同轮批次互相看不到对方新建的剧情点与别名,边界处可能重复建 ID,靠 Stage 3 跨块合并收拢。
93
- 3. **不限批次顺序**:不等前批,同时在跑的子代理最多 12 个(宿主或账号上限更低时以环境为准);在跑的少于上限一半时,补派到上限。补派用 `plan --next {在跑数+补派数}`,跳过已在跑的批次号(计划只认已提交)。遇到限流、超时或子代理报错,把上限减半后再补派。优点:最快。缺点:接续最弱,剧情点与别名最依赖 Stage 3 跨块合并和 Stage 4 归并;并发越高,被限流、整批重跑的风险越大。
91
+ 2. **有限并行**:每轮同时派 3 批,同轮的交接缓存都是本轮开始前最近一个已提交批次;整轮提交完再派下一轮。优点:并发执行可减少等待,接续最多滞后一轮。缺点:同轮批次互相看不到对方新建的剧情点与别名,边界处可能重复建 ID,靠 Stage 3 跨块合并。
92
+ 3. **不限批次顺序**:不等前批,同时在跑的子代理最多 12 个(宿主或账号上限更低时以环境为准);在跑的少于上限一半时,补派到上限。补派用 `plan --next {在跑数+补派数}`,跳过已在跑的批次号(计划只认已提交)。遇到限流、超时或子代理报错,把上限减半后再补派。优点:可同时处理更多批次。缺点:接续最弱,剧情点与别名最依赖 Stage 3 跨块合并和 Stage 4 归并;并发越高,被限流、整批重跑的风险越大。
94
93
 
95
94
  作者没提、要求一次拆完 / 全量拆、多本书一起拆,或由 story-import 自动续跑时,都按第 2 档;第 1、3 档只在作者明确选择时使用。多本书同拆时按书轮流派,第 3 档的总并发也不超过同一上限。第 1、2 档用 `plan --next 1` / `--next 3` 取批。子代理不可用时主会话自己写批次:先读 [stage2-extraction.md](stage2-extraction.md),提取规则与包裹标记照其中「批次提交格式」:
96
95
 
@@ -1,6 +1,6 @@
1
1
  # 长篇拆文语义验收样例
2
2
 
3
- 这些短文本为本项目自有合成样例,用于 review 和联合测试。每章只有一两句,过不了原文块每章 10 个情节点的提交下限,所以只用于 Stage 3+ 与模型语义评估:测试时让对应 Stage 处理原文,再按“应识别的关系”评估;不得仅以关键词或栏目存在判通过。
3
+ 这些短文本为本项目自有合成样例,用于审查和联合测试。这些样例只用于语义评估,不走生产批次提交:直接向待评估模型提供样例文本及分析要求,再按“应识别的关系”评分;不得仅以关键词或栏目存在判通过。
4
4
 
5
5
  ## 样例一:事件与多次披露
6
6
 
@@ -51,7 +51,7 @@
51
51
 
52
52
  ### 应识别的关系
53
53
 
54
- - 原机制不是抽象的“先压后扬”,而是公开质疑 → 可独立验证的旧证据 → 权威受先前承诺约束 → 公开纠错。
54
+ - 原机制为公开质疑 → 可独立验证的旧证据 → 权威受先前承诺约束 → 公开纠错;“先压后扬”不足以说明成立条件。
55
55
  - 成立条件包括核账惯例、多人独立封存、师徒关系仍承认程序、见证者有表达空间。
56
56
  - 可替换的是行业、证据载体和具体诬陷;不可随意删掉独立验证与权威自我约束。
57
57
  - 变体失效源于证据控制和关系权力不同,不应硬套同一兑现。
@@ -2,9 +2,9 @@
2
2
 
3
3
  开头时刻(Phase 1 到 Stage 1 停下来问)读本文件。作者读到的 `快速预览.md` 与停下来问的话术见 [author-facing.md](author-facing.md)。
4
4
 
5
- ## Stage 0 概要(thin first-pass)
5
+ ## Stage 0 概要(概要初稿)
6
6
 
7
- > **范围说明**:Stage 0 只能基于章节标题 + 卷段结构 + 抽样开头/结尾产出 thin first-pass(~200 字)。**禁止**在此阶段写出 500-1000 字 plot-aware 概要——读取范围不足以支撑那个密度。完整版在 Stage 5 落盘覆盖(见 [stage5-report.md](stage5-report.md)「完整概要」)。
7
+ Stage 0 只能基于章节标题 + 卷段结构 + 抽样开头/结尾产出 概要初稿(~200 字)。**禁止**在此阶段写出 500-1000 字 包含主要剧情与因果的 概要——读取范围不足以支撑那个密度。完整版在 Stage 5 落盘覆盖(见 [stage5-report.md](stage5-report.md)「完整概要」)。
8
8
 
9
9
  输出 `概要.md`:总字数{X}万 | 总章数{N} | 题材{类型}
10
10
 
@@ -12,16 +12,16 @@
12
12
  |-------|----------|------|----------|
13
13
  | {卷名} | 第1-X章 | {N} | {W}万 |
14
14
 
15
- 首版概要(~200字,thin first-pass):{从章节标题 + 第1章+末章抽样归纳出的核心驱动 + 主角名 + 大致设定,不要硬凑剧情转折}
15
+ 首版概要(~200字,概要初稿):{从章节标题 + 第1章+末章抽样归纳出的核心驱动 + 主角名 + 大致设定,不要硬凑剧情转折}
16
16
  章节索引:| 章节 | 标题 | 字数 |
17
17
 
18
- > Stage 5 完成后会就地覆盖此文件的「首版概要」段为「全书概要(500-1000字 plot-aware)」。章节索引和卷段表保留不变。
18
+ > Stage 5 完成后会就地覆盖此文件的「首版概要」段为「全书概要(500-1000字 包含主要剧情与因果的)」。章节索引和卷段表保留不变。
19
19
 
20
20
  ## Stage 1 黄金三章
21
21
 
22
22
  黄金三章拆为三个单章文件,每章一个:`章节/第1章_深度拆解.md`、`章节/第2章_深度拆解.md`、`章节/第3章_深度拆解.md`。每个文件按以下模板输出。
23
23
 
24
- 字数约{X}字 | 核心事件:{一句话}
24
+ 字数约{X}字 | 核心事件:{一句话};原文不足三章时只拆已有章节,不补造缺章。
25
25
 
26
26
  **开篇钩子**(第1章看前500字):类型{悬念/冲突/反差/信息差/代入感} | 手法{描述} | 效果{强/中/弱}—{原因}
27
27
 
@@ -42,7 +42,7 @@
42
42
  | 强者重评 | | | |
43
43
  | 扩散传播 | | | |
44
44
 
45
- 反应篇幅比{N:1} — 低于1.5 = 爽感不足
45
+ 反应篇幅比{N:1},分母为实力展示篇幅;低于1.5时检查反应是否充分承接爽感
46
46
 
47
47
  **释放后追证**(如有):爽点释放后反派真实态度?{行为+原文引用}
48
48
 
@@ -101,11 +101,11 @@ Stage 1 停靠点交付物 `拆文库/{书名}/快速预览.md`,模板见 [aut
101
101
 
102
102
  三层微观循环:
103
103
  - **铺垫层(蓄势)**:压抑/困境/信息差制造情绪缺口
104
- - **释放层(爽感)**:展露实力/打脸/碾压,强度由反应层数和篇幅决定
104
+ - **释放层(爽感)**:展露实力/打脸/碾压,强度结合兑现结果、反应层递进与篇幅判断
105
105
  - **衔接层(承转)**:旧循环结束埋新钩子
106
106
 
107
107
  反应层递进:质疑/轻视 → 震惊/打脸 → 强者重新评价 → 扩散效应
108
- 反应篇幅比 = 反应总字数 / 装逼字数。低于1.5 = 爽感没接住。
108
+ 反应篇幅比 = 反应总字数 / 实力展示字数。1.5 是复核反应层的经验参照,最终结合具体反应与题材判断。
109
109
 
110
110
  ### 衔接过渡模式
111
111
 
@@ -53,7 +53,7 @@
53
53
 
54
54
  ### D. 兼容逐章资料
55
55
 
56
- 逐章投影只保留现有导入、写作与查询实际使用的内容:概要、关键事件、因果、局面结果、涉及、信息变化、状态变化、三维节奏、章尾钩子、证据和情节点序列(逐点带基调)。取消逐章重复的长篇写法公式、角色复述和扩写技法长表。写法机制、信息差、关系与节奏集中在剧情点及 Stage 3 权威产物中。
56
+ 逐章投影只保留现有导入、写作与查询实际使用的内容:概要、关键事件、因果、局面结果、涉及、信息变化、状态变化、三维节奏、章尾钩子、证据和情节点序列(逐点带基调)。逐章不重复写长篇写法公式、人物小传和扩写技法长表。写法机制、信息差、关系与节奏集中在剧情点及 Stage 3 权威产物中。
57
57
 
58
58
  ### E. 跨章观察
59
59
 
@@ -86,10 +86,10 @@
86
86
 
87
87
  ## 分块与主会话串行
88
88
 
89
- Stage 2 按运行计划分别建立旧成果批次和缺章原文块,每批调用一次 chapter-extractor;原文块同次返回逐章事实和跨章观察,旧成果批次只返回跨章观察。其他阶段只消费这些结果和可复用旧资料。
89
+ Stage 2 按运行计划分别建立旧成果批次和缺章原文块,每批调用一次 chapter-extractor;原文块返回逐章事实和跨章观察,旧成果批次返回跨章观察,缺摘要时另补紧凑章块。其他阶段消费这些结果和可复用旧资料。
90
90
 
91
- > **先分清两个互不相干的轴**(混在一个「块」字里会让 >500 章出现差 30-100 倍的两套规格):
92
- > - **语义分块**=*在哪里切*。按叙事弧切,产出「块元数据」用于组织分析结果,块可以很大(一个 914 章的书通常 5-10 个弧)。它不决定一次读多少。
91
+ > **区分语义分块与处理批次**:
92
+ > - **语义分块**=*在哪里切*。按叙事弧切,产出「块元数据」用于组织分析结果,块可以很大。它不决定一次读多少。
93
93
  > - **处理批次**=*一次读多少*。受上下文容量约束,原文块按索引字数切分,旧成果批次按资料体积切分。下表指的是**处理批次**。
94
94
 
95
95
  | 单章与上下文情况 | 读取批次策略 | 常见章数 |
@@ -113,7 +113,7 @@ Stage 2 按运行计划分别建立旧成果批次和缺章原文块,每批调
113
113
 
114
114
  ## 输出模板
115
115
 
116
- Stage 2 有两种互斥输入。`raw-original` 只处理运行计划列出的未拆章节块;`existing-results` 只读取旧成果做二次提取。两种结果都形成批次剧情点,只有 `raw-original` 生成新的逐章兼容投影。
116
+ Stage 2 有两种互斥输入。`raw-original` 只处理计划列出的未拆章节块;`existing-results` 只从旧成果二次提取。两者都形成批次剧情点,并按缺口补摘要:前者提取原文,后者投影旧成果。
117
117
 
118
118
  ### 未拆章节的紧凑语义结果
119
119
 
@@ -157,7 +157,7 @@ P{序号+1} ……
157
157
  **情节点**是逐章事件序列,下游对标挑章、结构关键点定位和导入反推情绪弧线都按它读:
158
158
 
159
159
  - 原文块每章一般 10–20 个,按字数调节,最多 30;下限是计划给的 `min_plot_points`(字数÷200 四舍五入,至少 1、至多 10);旧成果补摘要下限 1 个,按旧资料写到的事件拆,不凑数;编号从 P1 连续。太粗(整段打架)丢细节,太细(举起右手)碎片化,恰当粒度是一个完整戏剧事件。
160
- - 严格按原文事件时间顺序,不重排、不归纳。标题 ≤15 字,不与白描同句。
160
+ - 按文本披露顺序排列,不把倒叙或回忆移到故事内发生时间的位置;客观发生顺序另记在跨章观察中。标题 ≤15 字,不与白描同句。
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  - 白描只写可见事实:不替角色补原文没写的情感、意图,不写“精彩”“气氛紧张”这类评价,不用“通过对话得知”这类叙事框架词;原文明说的起因和内心活动照写。
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  - 字段名后不加冒号;`主题标签` 只填一个值;每个情节点紧跟自己的 `主题标签X | 基调:Y` 行,`基调:` 用全角冒号。
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  - 引用只给关键转折、关键台词、写法样本,每章至多 8 条,其余情节点不写引用行。
@@ -222,8 +222,8 @@ P{序号+1} ……
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  ### 已有成果二次提取
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- `existing-results` 的证据只指向只读计划列出的旧成果文件。完整旧项目增强时用 `<!-- REUSED_CHAPTERS:{起章}-{止章} -->` 声明覆盖,只写批次剧情点及关联观察。计划列出的摘要缺口落在本批时,必须为本批每章从黄金三章生成同一紧凑章块(情节点至少 1 个),否则摘要永远补不上;提交脚本只补缺失文件。旧资料没有的字段写“旧资料未提供”。
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+ `existing-results` 的证据只指向只读计划列出的旧成果文件。完整旧项目增强时用 `<!-- REUSED_CHAPTERS:{起章}-{止章} -->` 声明覆盖,只写批次剧情点及关联观察。计划列出的摘要缺口落在本批时,必须为本批每章从计划列出的摘要或黄金三章生成同一紧凑章块(情节点至少 1 个),否则摘要永远补不上;提交脚本只补缺失文件。旧资料没有的字段写“旧资料未提供”。
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- 每个成功批次由 `manage_analysis_run.py commit` 先写完整缓存、再补缺失摘要、最后写 `_progress.md` 状态行。没有逐文件收据、checkpoint 账本或 Stage receipt。
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+ 每个成功批次由 `manage_analysis_run.py commit` 先写完整缓存、再补缺失摘要、最后写 `_progress.md` 状态行。
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- **Stage 2 输出自检**:输入模式与 `manage_analysis_run.py plan` 的内存计划一致|原文章节块连续、不重叠且不超过3章/25,000字符|已有成果模式没有读取原文|每章紧凑字段完整|情节点不少于 `min_plot_points`、最多 30、按时序、白描客观|剧情点包含因果与得失|只保留关键事件/披露候选|三维节奏分别解释|跨批状态可继续。
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+ **Stage 2 输出自检**:输入模式与 `manage_analysis_run.py plan` 的内存计划一致|原文章节块连续、不重叠且不超过3章/25,000字符(单个超长章可独占)|已有成果模式没有读取原文|每章紧凑字段完整|情节点不少于 `min_plot_points`、最多 30、按文本披露顺序、白描客观|剧情点包含因果与得失|只保留关键事件/披露候选|三维节奏分别解释|跨批状态可继续。