@needle-tools/three 0.169.12 → 0.169.13

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Files changed (842) hide show
  1. package/package.json +3 -2
  2. package/types/build/three.d.cts +1 -0
  3. package/types/build/three.module.d.ts +1 -0
  4. package/types/build/three.module.min.d.ts +1 -0
  5. package/types/build/three.webgpu.d.ts +1 -0
  6. package/types/build/three.webgpu.min.d.ts +1 -0
  7. package/types/build/three.webgpu.nodes.d.ts +1 -0
  8. package/types/build/three.webgpu.nodes.min.d.ts +1 -0
  9. package/types/examples/jsm/Addons.d.ts +292 -0
  10. package/types/examples/jsm/animation/AnimationClipCreator.d.ts +12 -0
  11. package/types/examples/jsm/animation/CCDIKSolver.d.ts +43 -0
  12. package/types/examples/jsm/animation/MMDAnimationHelper.d.ts +95 -0
  13. package/types/examples/jsm/animation/MMDPhysics.d.ts +124 -0
  14. package/types/examples/jsm/cameras/CinematicCamera.d.ts +34 -0
  15. package/types/examples/jsm/capabilities/WebGL.d.ts +17 -0
  16. package/types/examples/jsm/capabilities/WebGPU.d.ts +7 -0
  17. package/types/examples/jsm/controls/ArcballControls.d.ts +203 -0
  18. package/types/examples/jsm/controls/DragControls.d.ts +111 -0
  19. package/types/examples/jsm/controls/FirstPersonControls.d.ts +101 -0
  20. package/types/examples/jsm/controls/FlyControls.d.ts +44 -0
  21. package/types/examples/jsm/controls/MapControls.d.ts +21 -0
  22. package/types/examples/jsm/controls/OrbitControls.d.ts +251 -0
  23. package/types/examples/jsm/controls/PointerLockControls.d.ts +86 -0
  24. package/types/examples/jsm/controls/TrackballControls.d.ts +142 -0
  25. package/types/examples/jsm/controls/TransformControls.d.ts +249 -0
  26. package/types/examples/jsm/csm/CSM.d.ts +55 -0
  27. package/types/examples/jsm/csm/CSMFrustum.d.ts +19 -0
  28. package/types/examples/jsm/csm/CSMHelper.d.ts +27 -0
  29. package/types/examples/jsm/csm/CSMShader.d.ts +4 -0
  30. package/types/examples/jsm/curves/CurveExtras.d.ts +68 -0
  31. package/types/examples/jsm/curves/NURBSCurve.d.ts +17 -0
  32. package/types/examples/jsm/curves/NURBSSurface.d.ts +13 -0
  33. package/types/examples/jsm/curves/NURBSUtils.d.ts +146 -0
  34. package/types/examples/jsm/curves/NURBSVolume.d.ts +23 -0
  35. package/types/examples/jsm/effects/AnaglyphEffect.d.ts +17 -0
  36. package/types/examples/jsm/effects/AsciiEffect.d.ts +18 -0
  37. package/types/examples/jsm/effects/OutlineEffect.d.ts +28 -0
  38. package/types/examples/jsm/effects/ParallaxBarrierEffect.d.ts +11 -0
  39. package/types/examples/jsm/effects/PeppersGhostEffect.d.ts +10 -0
  40. package/types/examples/jsm/effects/StereoEffect.d.ts +9 -0
  41. package/types/examples/jsm/environments/DebugEnvironment.d.ts +5 -0
  42. package/types/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
  43. package/types/examples/jsm/exporters/DRACOExporter.d.ts +17 -0
  44. package/types/examples/jsm/exporters/EXRExporter.d.ts +27 -0
  45. package/types/examples/jsm/exporters/GLTFExporter.d.ts +123 -0
  46. package/types/examples/jsm/exporters/KTX2Exporter.d.ts +7 -0
  47. package/types/examples/jsm/exporters/MMDExporter.d.ts +7 -0
  48. package/types/examples/jsm/exporters/OBJExporter.d.ts +7 -0
  49. package/types/examples/jsm/exporters/PLYExporter.d.ts +30 -0
  50. package/types/examples/jsm/exporters/STLExporter.d.ts +21 -0
  51. package/types/examples/jsm/exporters/USDZExporter.d.ts +21 -0
  52. package/types/examples/jsm/geometries/BoxLineGeometry.d.ts +12 -0
  53. package/types/examples/jsm/geometries/ConvexGeometry.d.ts +5 -0
  54. package/types/examples/jsm/geometries/DecalGeometry.d.ts +10 -0
  55. package/types/examples/jsm/geometries/ParametricGeometries.d.ts +32 -0
  56. package/types/examples/jsm/geometries/ParametricGeometry.d.ts +18 -0
  57. package/types/examples/jsm/geometries/RoundedBoxGeometry.d.ts +5 -0
  58. package/types/examples/jsm/geometries/TeapotGeometry.d.ts +37 -0
  59. package/types/examples/jsm/geometries/TextGeometry.d.ts +123 -0
  60. package/types/examples/jsm/helpers/LightProbeHelper.d.ts +12 -0
  61. package/types/examples/jsm/helpers/LightProbeHelperGPU.d.ts +12 -0
  62. package/types/examples/jsm/helpers/OctreeHelper.d.ts +17 -0
  63. package/types/examples/jsm/helpers/PositionalAudioHelper.d.ts +13 -0
  64. package/types/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
  65. package/types/examples/jsm/helpers/TextureHelper.d.ts +10 -0
  66. package/types/examples/jsm/helpers/VertexNormalsHelper.d.ts +12 -0
  67. package/types/examples/jsm/helpers/VertexTangentsHelper.d.ts +12 -0
  68. package/types/examples/jsm/helpers/ViewHelper.d.ts +17 -0
  69. package/types/examples/jsm/interactive/HTMLMesh.d.ts +6 -0
  70. package/types/examples/jsm/interactive/InteractiveGroup.d.ts +20 -0
  71. package/types/examples/jsm/interactive/SelectionBox.d.ts +16 -0
  72. package/types/examples/jsm/interactive/SelectionHelper.d.ts +17 -0
  73. package/types/examples/jsm/libs/fflate.module.d.ts +1 -0
  74. package/types/examples/jsm/libs/lil-gui.module.min.d.ts +608 -0
  75. package/types/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
  76. package/types/examples/jsm/libs/stats.module.d.ts +3 -0
  77. package/types/examples/jsm/libs/tween.module.d.ts +2 -0
  78. package/types/examples/jsm/lights/LightProbeGenerator.d.ts +10 -0
  79. package/types/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
  80. package/types/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +5 -0
  81. package/types/examples/jsm/lines/Line2.d.ts +25 -0
  82. package/types/examples/jsm/lines/LineGeometry.d.ts +27 -0
  83. package/types/examples/jsm/lines/LineMaterial.d.ts +82 -0
  84. package/types/examples/jsm/lines/LineSegments2.d.ts +37 -0
  85. package/types/examples/jsm/lines/LineSegmentsGeometry.d.ts +53 -0
  86. package/types/examples/jsm/lines/Wireframe.d.ts +11 -0
  87. package/types/examples/jsm/lines/WireframeGeometry2.d.ts +8 -0
  88. package/types/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
  89. package/types/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
  90. package/types/examples/jsm/loaders/3DMLoader.d.ts +10 -0
  91. package/types/examples/jsm/loaders/3MFLoader.d.ts +9 -0
  92. package/types/examples/jsm/loaders/AMFLoader.d.ts +7 -0
  93. package/types/examples/jsm/loaders/BVHLoader.d.ts +14 -0
  94. package/types/examples/jsm/loaders/ColladaLoader.d.ts +11 -0
  95. package/types/examples/jsm/loaders/DDSLoader.d.ts +22 -0
  96. package/types/examples/jsm/loaders/DRACOLoader.d.ts +25 -0
  97. package/types/examples/jsm/loaders/EXRLoader.d.ts +19 -0
  98. package/types/examples/jsm/loaders/FBXLoader.d.ts +7 -0
  99. package/types/examples/jsm/loaders/FontLoader.d.ts +41 -0
  100. package/types/examples/jsm/loaders/GCodeLoader.d.ts +8 -0
  101. package/types/examples/jsm/loaders/GLTFLoader.d.ts +153 -0
  102. package/types/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +18 -0
  103. package/types/examples/jsm/loaders/IESLoader.d.ts +5 -0
  104. package/types/examples/jsm/loaders/KMZLoader.d.ts +9 -0
  105. package/types/examples/jsm/loaders/KTX2Loader.d.ts +54 -0
  106. package/types/examples/jsm/loaders/KTXLoader.d.ts +22 -0
  107. package/types/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
  108. package/types/examples/jsm/loaders/LUT3dlLoader.d.ts +39 -0
  109. package/types/examples/jsm/loaders/LUTCubeLoader.d.ts +42 -0
  110. package/types/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
  111. package/types/examples/jsm/loaders/LWOLoader.d.ts +19 -0
  112. package/types/examples/jsm/loaders/LottieLoader.d.ts +14 -0
  113. package/types/examples/jsm/loaders/MD2Loader.d.ts +7 -0
  114. package/types/examples/jsm/loaders/MDDLoader.d.ts +12 -0
  115. package/types/examples/jsm/loaders/MMDLoader.d.ts +56 -0
  116. package/types/examples/jsm/loaders/MTLLoader.d.ts +94 -0
  117. package/types/examples/jsm/loaders/MaterialXLoader.d.ts +5 -0
  118. package/types/examples/jsm/loaders/NRRDLoader.d.ts +15 -0
  119. package/types/examples/jsm/loaders/OBJLoader.d.ts +10 -0
  120. package/types/examples/jsm/loaders/PCDLoader.d.ts +8 -0
  121. package/types/examples/jsm/loaders/PDBLoader.d.ts +15 -0
  122. package/types/examples/jsm/loaders/PLYLoader.d.ts +11 -0
  123. package/types/examples/jsm/loaders/PVRLoader.d.ts +16 -0
  124. package/types/examples/jsm/loaders/RGBELoader.d.ts +19 -0
  125. package/types/examples/jsm/loaders/RGBMLoader.d.ts +37 -0
  126. package/types/examples/jsm/loaders/STLLoader.d.ts +7 -0
  127. package/types/examples/jsm/loaders/SVGLoader.d.ts +64 -0
  128. package/types/examples/jsm/loaders/TDSLoader.d.ts +35 -0
  129. package/types/examples/jsm/loaders/TGALoader.d.ts +7 -0
  130. package/types/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
  131. package/types/examples/jsm/loaders/TTFLoader.d.ts +10 -0
  132. package/types/examples/jsm/loaders/USDZLoader.d.ts +11 -0
  133. package/types/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
  134. package/types/examples/jsm/loaders/VOXLoader.d.ts +21 -0
  135. package/types/examples/jsm/loaders/VRMLLoader.d.ts +7 -0
  136. package/types/examples/jsm/loaders/VTKLoader.d.ts +7 -0
  137. package/types/examples/jsm/loaders/XYZLoader.d.ts +7 -0
  138. package/types/examples/jsm/materials/MeshGouraudMaterial.d.ts +16 -0
  139. package/types/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
  140. package/types/examples/jsm/math/Capsule.d.ts +26 -0
  141. package/types/examples/jsm/math/ColorConverter.d.ts +19 -0
  142. package/types/examples/jsm/math/ConvexHull.d.ts +89 -0
  143. package/types/examples/jsm/math/ImprovedNoise.d.ts +4 -0
  144. package/types/examples/jsm/math/Lut.d.ts +27 -0
  145. package/types/examples/jsm/math/MeshSurfaceSampler.d.ts +21 -0
  146. package/types/examples/jsm/math/OBB.d.ts +24 -0
  147. package/types/examples/jsm/math/Octree.d.ts +29 -0
  148. package/types/examples/jsm/math/SimplexNoise.d.ts +9 -0
  149. package/types/examples/jsm/misc/ConvexObjectBreaker.d.ts +25 -0
  150. package/types/examples/jsm/misc/GPUComputationRenderer.d.ts +55 -0
  151. package/types/examples/jsm/misc/Gyroscope.d.ts +5 -0
  152. package/types/examples/jsm/misc/MD2Character.d.ts +33 -0
  153. package/types/examples/jsm/misc/MD2CharacterComplex.d.ts +55 -0
  154. package/types/examples/jsm/misc/MorphAnimMesh.d.ts +13 -0
  155. package/types/examples/jsm/misc/MorphBlendMesh.d.ts +21 -0
  156. package/types/examples/jsm/misc/ProgressiveLightMap.d.ts +60 -0
  157. package/types/examples/jsm/misc/RollerCoaster.d.ts +26 -0
  158. package/types/examples/jsm/misc/Timer.d.ts +80 -0
  159. package/types/examples/jsm/misc/TubePainter.d.ts +10 -0
  160. package/types/examples/jsm/misc/Volume.d.ts +37 -0
  161. package/types/examples/jsm/misc/VolumeSlice.d.ts +28 -0
  162. package/types/examples/jsm/modifiers/CurveModifier.d.ts +41 -0
  163. package/types/examples/jsm/modifiers/CurveModifierGPU.d.ts +31 -0
  164. package/types/examples/jsm/modifiers/EdgeSplitModifier.d.ts +26 -0
  165. package/types/examples/jsm/modifiers/SimplifyModifier.d.ts +6 -0
  166. package/types/examples/jsm/modifiers/TessellateModifier.d.ts +9 -0
  167. package/types/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
  168. package/types/examples/jsm/objects/Lensflare.d.ts +21 -0
  169. package/types/examples/jsm/objects/LensflareMesh.d.ts +21 -0
  170. package/types/examples/jsm/objects/MarchingCubes.d.ts +76 -0
  171. package/types/examples/jsm/objects/Reflector.d.ts +21 -0
  172. package/types/examples/jsm/objects/ReflectorForSSRPass.d.ts +62 -0
  173. package/types/examples/jsm/objects/Refractor.d.ts +21 -0
  174. package/types/examples/jsm/objects/ShadowMesh.d.ts +10 -0
  175. package/types/examples/jsm/objects/Sky.d.ts +28 -0
  176. package/types/examples/jsm/objects/SkyMesh.d.ts +17 -0
  177. package/types/examples/jsm/objects/Water.d.ts +22 -0
  178. package/types/examples/jsm/objects/Water2.d.ts +21 -0
  179. package/types/examples/jsm/objects/Water2Mesh.d.ts +42 -0
  180. package/types/examples/jsm/objects/WaterMesh.d.ts +31 -0
  181. package/types/examples/jsm/physics/AmmoPhysics.d.ts +9 -0
  182. package/types/examples/jsm/physics/JoltPhysics.d.ts +10 -0
  183. package/types/examples/jsm/physics/RapierPhysics.d.ts +12 -0
  184. package/types/examples/jsm/postprocessing/AfterimagePass.d.ts +14 -0
  185. package/types/examples/jsm/postprocessing/BloomPass.d.ts +14 -0
  186. package/types/examples/jsm/postprocessing/BokehPass.d.ts +23 -0
  187. package/types/examples/jsm/postprocessing/ClearPass.d.ts +9 -0
  188. package/types/examples/jsm/postprocessing/CubeTexturePass.d.ts +14 -0
  189. package/types/examples/jsm/postprocessing/DotScreenPass.d.ts +10 -0
  190. package/types/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
  191. package/types/examples/jsm/postprocessing/FilmPass.d.ts +10 -0
  192. package/types/examples/jsm/postprocessing/GTAOPass.d.ts +121 -0
  193. package/types/examples/jsm/postprocessing/GlitchPass.d.ts +16 -0
  194. package/types/examples/jsm/postprocessing/HalftonePass.d.ts +37 -0
  195. package/types/examples/jsm/postprocessing/LUTPass.d.ts +13 -0
  196. package/types/examples/jsm/postprocessing/MaskPass.d.ts +14 -0
  197. package/types/examples/jsm/postprocessing/OutlinePass.d.ts +64 -0
  198. package/types/examples/jsm/postprocessing/OutputPass.d.ts +10 -0
  199. package/types/examples/jsm/postprocessing/Pass.d.ts +31 -0
  200. package/types/examples/jsm/postprocessing/RenderPass.d.ts +23 -0
  201. package/types/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +30 -0
  202. package/types/examples/jsm/postprocessing/RenderTransitionPass.d.ts +33 -0
  203. package/types/examples/jsm/postprocessing/SAOPass.d.ts +70 -0
  204. package/types/examples/jsm/postprocessing/SMAAPass.d.ts +21 -0
  205. package/types/examples/jsm/postprocessing/SSAARenderPass.d.ts +26 -0
  206. package/types/examples/jsm/postprocessing/SSAOPass.d.ts +68 -0
  207. package/types/examples/jsm/postprocessing/SSRPass.d.ts +122 -0
  208. package/types/examples/jsm/postprocessing/SavePass.d.ts +12 -0
  209. package/types/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
  210. package/types/examples/jsm/postprocessing/TAARenderPass.d.ts +8 -0
  211. package/types/examples/jsm/postprocessing/TexturePass.d.ts +12 -0
  212. package/types/examples/jsm/postprocessing/UnrealBloomPass.d.ts +31 -0
  213. package/types/examples/jsm/renderers/CSS2DRenderer.d.ts +23 -0
  214. package/types/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
  215. package/types/examples/jsm/renderers/Projector.d.ts +60 -0
  216. package/types/examples/jsm/renderers/SVGRenderer.d.ts +26 -0
  217. package/types/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
  218. package/types/examples/jsm/shaders/AfterimageShader.d.ts +12 -0
  219. package/types/examples/jsm/shaders/BasicShader.d.ts +6 -0
  220. package/types/examples/jsm/shaders/BleachBypassShader.d.ts +10 -0
  221. package/types/examples/jsm/shaders/BlendShader.d.ts +13 -0
  222. package/types/examples/jsm/shaders/BokehShader.d.ts +21 -0
  223. package/types/examples/jsm/shaders/BokehShader2.d.ts +44 -0
  224. package/types/examples/jsm/shaders/BrightnessContrastShader.d.ts +12 -0
  225. package/types/examples/jsm/shaders/ColorCorrectionShader.d.ts +13 -0
  226. package/types/examples/jsm/shaders/ColorifyShader.d.ts +10 -0
  227. package/types/examples/jsm/shaders/ConvolutionShader.d.ts +17 -0
  228. package/types/examples/jsm/shaders/CopyShader.d.ts +10 -0
  229. package/types/examples/jsm/shaders/DOFMipMapShader.d.ts +13 -0
  230. package/types/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +28 -0
  231. package/types/examples/jsm/shaders/DigitalGlitch.d.ts +19 -0
  232. package/types/examples/jsm/shaders/DotScreenShader.d.ts +13 -0
  233. package/types/examples/jsm/shaders/ExposureShader.d.ts +11 -0
  234. package/types/examples/jsm/shaders/FXAAShader.d.ts +11 -0
  235. package/types/examples/jsm/shaders/FilmShader.d.ts +12 -0
  236. package/types/examples/jsm/shaders/FocusShader.d.ts +14 -0
  237. package/types/examples/jsm/shaders/FreiChenShader.d.ts +11 -0
  238. package/types/examples/jsm/shaders/GTAOShader.d.ts +59 -0
  239. package/types/examples/jsm/shaders/GammaCorrectionShader.d.ts +9 -0
  240. package/types/examples/jsm/shaders/GodRaysShader.d.ts +44 -0
  241. package/types/examples/jsm/shaders/HalftoneShader.d.ts +22 -0
  242. package/types/examples/jsm/shaders/HorizontalBlurShader.d.ts +10 -0
  243. package/types/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +12 -0
  244. package/types/examples/jsm/shaders/HueSaturationShader.d.ts +12 -0
  245. package/types/examples/jsm/shaders/KaleidoShader.d.ts +12 -0
  246. package/types/examples/jsm/shaders/LuminosityHighPassShader.d.ts +15 -0
  247. package/types/examples/jsm/shaders/LuminosityShader.d.ts +10 -0
  248. package/types/examples/jsm/shaders/MMDToonShader.d.ts +15 -0
  249. package/types/examples/jsm/shaders/MirrorShader.d.ts +11 -0
  250. package/types/examples/jsm/shaders/NormalMapShader.d.ts +13 -0
  251. package/types/examples/jsm/shaders/OutputShader.d.ts +11 -0
  252. package/types/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
  253. package/types/examples/jsm/shaders/RGBShiftShader.d.ts +11 -0
  254. package/types/examples/jsm/shaders/SAOShader.d.ts +29 -0
  255. package/types/examples/jsm/shaders/SMAAShader.d.ts +43 -0
  256. package/types/examples/jsm/shaders/SSAOShader.d.ts +49 -0
  257. package/types/examples/jsm/shaders/SSRShader.d.ts +62 -0
  258. package/types/examples/jsm/shaders/SepiaShader.d.ts +10 -0
  259. package/types/examples/jsm/shaders/SobelOperatorShader.d.ts +11 -0
  260. package/types/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +38 -0
  261. package/types/examples/jsm/shaders/TechnicolorShader.d.ts +10 -0
  262. package/types/examples/jsm/shaders/ToonShader.d.ts +54 -0
  263. package/types/examples/jsm/shaders/TriangleBlurShader.d.ts +11 -0
  264. package/types/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +11 -0
  265. package/types/examples/jsm/shaders/VelocityShader.d.ts +16 -0
  266. package/types/examples/jsm/shaders/VerticalBlurShader.d.ts +10 -0
  267. package/types/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +12 -0
  268. package/types/examples/jsm/shaders/VignetteShader.d.ts +11 -0
  269. package/types/examples/jsm/shaders/VolumeShader.d.ts +14 -0
  270. package/types/examples/jsm/shaders/WaterRefractionShader.d.ts +14 -0
  271. package/types/examples/jsm/textures/FlakesTexture.d.ts +3 -0
  272. package/types/examples/jsm/transpiler/AST.d.ts +7 -0
  273. package/types/examples/jsm/transpiler/GLSLDecoder.d.ts +7 -0
  274. package/types/examples/jsm/transpiler/ShaderToyDecoder.d.ts +3 -0
  275. package/types/examples/jsm/transpiler/TSLEncoder.d.ts +7 -0
  276. package/types/examples/jsm/transpiler/Transpiler.d.ts +5 -0
  277. package/types/examples/jsm/utils/BufferGeometryUtils.d.ts +37 -0
  278. package/types/examples/jsm/utils/CameraUtils.d.ts +9 -0
  279. package/types/examples/jsm/utils/GeometryCompressionUtils.d.ts +21 -0
  280. package/types/examples/jsm/utils/GeometryUtils.d.ts +25 -0
  281. package/types/examples/jsm/utils/LDrawUtils.d.ts +5 -0
  282. package/types/examples/jsm/utils/SceneUtils.d.ts +57 -0
  283. package/types/examples/jsm/utils/ShadowMapViewer.d.ts +26 -0
  284. package/types/examples/jsm/utils/ShadowMapViewerGPU.d.ts +26 -0
  285. package/types/examples/jsm/utils/SkeletonUtils.d.ts +32 -0
  286. package/types/examples/jsm/utils/SortUtils.d.ts +7 -0
  287. package/types/examples/jsm/utils/TextureUtils.d.ts +3 -0
  288. package/types/examples/jsm/utils/TextureUtilsGPU.d.ts +3 -0
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@@ -0,0 +1,77 @@
1
+ import { Color, ColorRepresentation } from "../math/Color.js";
2
+
3
+ export interface FogJSON {
4
+ type: string;
5
+ name: string;
6
+ color: number;
7
+ near: number;
8
+ far: number;
9
+ }
10
+
11
+ /**
12
+ * This class contains the parameters that define linear fog, i.e., that grows linearly denser with the distance.
13
+ * @example
14
+ * ```typescript
15
+ * const scene = new THREE.Scene();
16
+ * scene.fog = new THREE.Fog(0xcccccc, 10, 15);
17
+ * ```
18
+ * @see {@link https://threejs.org/docs/index.html#api/en/scenes/Fog | Official Documentation}
19
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/scenes/Fog.js | Source}
20
+ */
21
+ export class Fog {
22
+ /**
23
+ * The color parameter is passed to the {@link THREE.Color | Color} constructor to set the color property
24
+ * @remarks
25
+ * Color can be a hexadecimal integer or a CSS-style string.
26
+ * @param color
27
+ * @param near Expects a `Float`
28
+ * @param far Expects a `Float`
29
+ */
30
+ constructor(color: ColorRepresentation, near?: number, far?: number);
31
+
32
+ /**
33
+ * Read-only flag to check if a given object is of type {@link Fog}.
34
+ * @remarks This is a _constant_ value
35
+ * @defaultValue `true`
36
+ */
37
+ readonly isFog: true;
38
+
39
+ /**
40
+ * Optional name of the object
41
+ * @remarks _(doesn't need to be unique)_.
42
+ * @defaultValue `""`
43
+ */
44
+ name: string;
45
+
46
+ /**
47
+ * Fog color.
48
+ * @remarks If set to black, far away objects will be rendered black.
49
+ */
50
+ color: Color;
51
+
52
+ /**
53
+ * The minimum distance to start applying fog.
54
+ * @remarks Objects that are less than **near** units from the active camera won't be affected by fog.
55
+ * @defaultValue `1`
56
+ * @remarks Expects a `Float`
57
+ */
58
+ near: number;
59
+
60
+ /**
61
+ * The maximum distance at which fog stops being calculated and applied.
62
+ * @remarks Objects that are more than **far** units away from the active camera won't be affected by fog.
63
+ * @defaultValue `1000`
64
+ * @remarks Expects a `Float`
65
+ */
66
+ far: number;
67
+
68
+ /**
69
+ * Returns a new {@link Fog} instance with the same parameters as this one.
70
+ */
71
+ clone(): Fog;
72
+
73
+ /**
74
+ * Return {@link Fog} data in JSON format.
75
+ */
76
+ toJSON(): FogJSON;
77
+ }
@@ -0,0 +1,66 @@
1
+ import { Color, ColorRepresentation } from "../math/Color.js";
2
+
3
+ export interface FogExp2JSON {
4
+ type: string;
5
+ name: string;
6
+ color: number;
7
+ density: number;
8
+ }
9
+
10
+ /**
11
+ * This class contains the parameters that define exponential squared fog, which gives a clear view near the camera and a faster than exponentially densening fog farther from the camera.
12
+ * @example
13
+ * ```typescript
14
+ * const scene = new THREE.Scene();
15
+ * scene.fog = new THREE.FogExp2(0xcccccc, 0.002);
16
+ * ```
17
+ * @see Example: {@link https://threejs.org/examples/#webgl_geometry_terrain | webgl geometry terrain}
18
+ * @see {@link https://threejs.org/docs/index.html#api/en/scenes/FogExp2 | Official Documentation}
19
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/scenes/FogExp2.js | Source}
20
+ */
21
+ export class FogExp2 {
22
+ /**
23
+ * The color parameter is passed to the {@link THREE.Color | Color} constructor to set the color property
24
+ * @remarks Color can be a hexadecimal integer or a CSS-style string.
25
+ * @param color
26
+ * @param density Expects a `Float`
27
+ */
28
+ constructor(color: ColorRepresentation, density?: number);
29
+
30
+ /**
31
+ * Read-only flag to check if a given object is of type {@link FogExp2}.
32
+ * @remarks This is a _constant_ value
33
+ * @defaultValue `true`
34
+ */
35
+ readonly isFogExp2: true;
36
+
37
+ /**
38
+ * Optional name of the object
39
+ * @remarks _(doesn't need to be unique)_.
40
+ * @defaultValue `""`
41
+ */
42
+ name: string;
43
+
44
+ /**
45
+ * Fog color.
46
+ * @remarks If set to black, far away objects will be rendered black.
47
+ */
48
+ color: Color;
49
+
50
+ /**
51
+ * Defines how fast the fog will grow dense.
52
+ * @defaultValue `0.00025`
53
+ * @remarks Expects a `Float`
54
+ */
55
+ density: number;
56
+
57
+ /**
58
+ * Returns a new {@link FogExp2} instance with the same parameters as this one.
59
+ */
60
+ clone(): FogExp2;
61
+
62
+ /**
63
+ * Return {@link FogExp2} data in JSON format.
64
+ */
65
+ toJSON(): FogExp2JSON;
66
+ }
@@ -0,0 +1,118 @@
1
+ import { JSONMeta, Object3D, Object3DJSON, Object3DJSONObject } from "../core/Object3D.js";
2
+ import { Material } from "../materials/Material.js";
3
+ import { Color } from "../math/Color.js";
4
+ import { Euler, EulerTuple } from "../math/Euler.js";
5
+ import { CubeTexture } from "../textures/CubeTexture.js";
6
+ import { Texture } from "../textures/Texture.js";
7
+ import { Fog, FogJSON } from "./Fog.js";
8
+ import { FogExp2, FogExp2JSON } from "./FogExp2.js";
9
+
10
+ export interface SceneJSONObject extends Object3DJSONObject {
11
+ fog?: FogJSON | FogExp2JSON;
12
+
13
+ backgroundBlurriness?: number;
14
+ backgroundIntensity?: number;
15
+ backgroundRotation: EulerTuple;
16
+
17
+ environmentIntensity?: number;
18
+ environmentRotation: EulerTuple;
19
+ }
20
+
21
+ export interface SceneJSON extends Object3DJSON {
22
+ object: SceneJSONObject;
23
+ }
24
+
25
+ /**
26
+ * Scenes allow you to set up what and where is to be rendered by three.js
27
+ * @remarks
28
+ * This is where you place objects, lights and cameras.
29
+ * @see Example: {@link https://threejs.org/examples/#webgl_multiple_scenes_comparison | webgl multiple scenes comparison}
30
+ * @see {@link https://threejs.org/docs/index.html#manual/en/introduction/Creating-a-scene | Manual: Creating a scene}
31
+ * @see {@link https://threejs.org/docs/index.html#api/en/scenes/Scene | Official Documentation}
32
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/scenes/Scene.js | Source}
33
+ */
34
+ export class Scene extends Object3D {
35
+ /**
36
+ * Create a new {@link Scene} object.
37
+ */
38
+ constructor();
39
+
40
+ /**
41
+ * Read-only flag to check if a given object is of type {@link Scene}.
42
+ * @remarks This is a _constant_ value
43
+ * @defaultValue `true`
44
+ */
45
+ readonly isScene: true;
46
+
47
+ /**
48
+ * @defaultValue `Scene`
49
+ */
50
+ type: "Scene";
51
+
52
+ /**
53
+ * A {@link Fog | fog} instance defining the type of fog that affects everything rendered in the scene.
54
+ * @defaultValue `null`
55
+ */
56
+ fog: Fog | FogExp2 | null;
57
+
58
+ /**
59
+ * Sets the blurriness of the background. Only influences environment maps assigned to {@link THREE.Scene.background | Scene.background}.
60
+ * @defaultValue `0`
61
+ * @remarks Expects a `Float` between `0` and `1`.
62
+ */
63
+ backgroundBlurriness: number;
64
+
65
+ /**
66
+ * Attenuates the color of the background. Only applies to background textures.
67
+ * @defaultValue `1`
68
+ * @remarks Expects a `Float`
69
+ */
70
+ backgroundIntensity: number;
71
+
72
+ /**
73
+ * Forces everything in the {@link Scene} to be rendered with the defined material.
74
+ * @defaultValue `null`
75
+ */
76
+ overrideMaterial: Material | null;
77
+
78
+ /**
79
+ * Defines the background of the scene.
80
+ * @remarks Valid inputs are:
81
+ * - A {@link THREE.Color | Color} for defining a uniform colored background.
82
+ * - A {@link THREE.Texture | Texture} for defining a (flat) textured background.
83
+ * - Texture cubes ({@link THREE.CubeTexture | CubeTexture}) or equirectangular textures for defining a skybox.</li>
84
+ * @defaultValue `null`
85
+ */
86
+ background: Color | Texture | CubeTexture | null;
87
+
88
+ /**
89
+ * The rotation of the background in radians. Only influences environment maps assigned to {@link .background}.
90
+ * Default is `(0,0,0)`.
91
+ */
92
+ backgroundRotation: Euler;
93
+
94
+ /**
95
+ * Sets the environment map for all physical materials in the scene.
96
+ * However, it's not possible to overwrite an existing texture assigned to {@link THREE.MeshStandardMaterial.envMap | MeshStandardMaterial.envMap}.
97
+ * @defaultValue `null`
98
+ */
99
+ environment: Texture | null;
100
+
101
+ /**
102
+ * Attenuates the color of the environment. Only influences environment maps assigned to {@link Scene.environment}.
103
+ * @default 1
104
+ */
105
+ environmentIntensity: number;
106
+
107
+ /**
108
+ * The rotation of the environment map in radians. Only influences physical materials in the scene when
109
+ * {@link .environment} is used. Default is `(0,0,0)`.
110
+ */
111
+ environmentRotation: Euler;
112
+
113
+ /**
114
+ * Convert the {@link Scene} to three.js {@link https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 | JSON Object/Scene format}.
115
+ * @param meta Object containing metadata such as textures or images for the scene.
116
+ */
117
+ toJSON(meta?: JSONMeta): SceneJSON;
118
+ }
@@ -0,0 +1,51 @@
1
+ import {
2
+ MagnificationTextureFilter,
3
+ Mapping,
4
+ MinificationTextureFilter,
5
+ PixelFormat,
6
+ TextureDataType,
7
+ Wrapping,
8
+ } from "../constants.js";
9
+ import { OffscreenCanvas, Texture } from "./Texture.js";
10
+
11
+ /**
12
+ * Creates a texture from a {@link https://developer.mozilla.org/en-US/docs/Web/HTML/Element/canvas | canvas element}.
13
+ * @remarks
14
+ * This is almost the same as the base {@link Texture | Texture} class,
15
+ * except that it sets {@link Texture.needsUpdate | needsUpdate} to `true` immediately.
16
+ * @see {@link THREE.Texture | Texture}
17
+ * @see {@link https://threejs.org/docs/index.html#api/en/textures/CanvasTexture | Official Documentation}
18
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/textures/CanvasTexture.js | Source}
19
+ */
20
+ export class CanvasTexture extends Texture {
21
+ /**
22
+ * This creates a new {@link THREE.CanvasTexture | CanvasTexture} object.
23
+ * @param canvas The HTML canvas element from which to load the texture.
24
+ * @param mapping See {@link Texture.mapping | .mapping}. Default {@link THREE.Texture.DEFAULT_MAPPING}
25
+ * @param wrapS See {@link Texture.wrapS | .wrapS}. Default {@link THREE.ClampToEdgeWrapping}
26
+ * @param wrapT See {@link Texture.wrapT | .wrapT}. Default {@link THREE.ClampToEdgeWrapping}
27
+ * @param magFilter See {@link Texture.magFilter | .magFilter}. Default {@link THREE.LinearFilter}
28
+ * @param minFilter See {@link Texture.minFilter | .minFilter}. Default {@link THREE.LinearMipmapLinearFilter}
29
+ * @param format See {@link Texture.format | .format}. Default {@link THREE.RGBAFormat}
30
+ * @param type See {@link Texture.type | .type}. Default {@link THREE.UnsignedByteType}
31
+ * @param anisotropy See {@link Texture.anisotropy | .anisotropy}. Default {@link THREE.Texture.DEFAULT_ANISOTROPY}
32
+ */
33
+ constructor(
34
+ canvas: TexImageSource | OffscreenCanvas,
35
+ mapping?: Mapping,
36
+ wrapS?: Wrapping,
37
+ wrapT?: Wrapping,
38
+ magFilter?: MagnificationTextureFilter,
39
+ minFilter?: MinificationTextureFilter,
40
+ format?: PixelFormat,
41
+ type?: TextureDataType,
42
+ anisotropy?: number,
43
+ );
44
+
45
+ /**
46
+ * Read-only flag to check if a given object is of type {@link CanvasTexture}.
47
+ * @remarks This is a _constant_ value
48
+ * @defaultValue `true`
49
+ */
50
+ readonly isCanvasTexture: true;
51
+ }
@@ -0,0 +1,68 @@
1
+ import { CompressedPixelFormat, TextureDataType, Wrapping } from "../constants.js";
2
+ import { CompressedTexture, CompressedTextureMipmap } from "./CompressedTexture.js";
3
+
4
+ /**
5
+ * Creates an texture 2D array based on data in compressed form, for example from a
6
+ * {@link https://en.wikipedia.org/wiki/DirectDraw_Surface | DDS} file.
7
+ * @remarks For use with the {@link THREE.CompressedTextureLoader | CompressedTextureLoader}.
8
+ * @see {@link https://threejs.org/docs/index.html#api/en/textures/CompressedArrayTexture | Official Documentation}
9
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/textures/CompressedArrayTexture.js | Source}
10
+ */
11
+ export class CompressedArrayTexture extends CompressedTexture {
12
+ /**
13
+ * Read-only flag to check if a given object is of type {@link CompressedArrayTexture}.
14
+ * @remarks This is a _constant_ value
15
+ * @defaultValue `true`
16
+ */
17
+ readonly isCompressedArrayTexture: true;
18
+
19
+ /**
20
+ * Overridden with a object containing width and height.
21
+ * @override
22
+ */
23
+ get image(): { width: number; height: number; depth: number };
24
+ set image(value: { width: number; height: number; depth: number });
25
+
26
+ /**
27
+ * This defines how the texture is wrapped in the depth direction.
28
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
29
+ * @defaultValue {@link THREE.ClampToEdgeWrapping}
30
+ */
31
+ wrapR: Wrapping;
32
+
33
+ /**
34
+ * A set of all layers which need to be updated in the texture. See {@link CompressedArrayTexture.addLayerUpdate}.
35
+ */
36
+ layerUpdates: Set<number>;
37
+
38
+ /**
39
+ * Create a new instance of {@link CompressedArrayTexture}
40
+ * @param mipmaps The mipmaps array should contain objects with data, width and height. The mipmaps should be of the
41
+ * correct format and type.
42
+ * @param width The width of the biggest mipmap.
43
+ * @param height The height of the biggest mipmap.
44
+ * @param depth The number of layers of the 2D array texture
45
+ * @param format The format used in the mipmaps. See {@link THREE.CompressedPixelFormat}.
46
+ * @param type See {@link Texture.type | .type}. Default {@link THREE.UnsignedByteType}
47
+ */
48
+ constructor(
49
+ mipmaps: CompressedTextureMipmap[],
50
+ width: number,
51
+ height: number,
52
+ depth: number,
53
+ format: CompressedPixelFormat,
54
+ type?: TextureDataType,
55
+ );
56
+
57
+ /**
58
+ * Describes that a specific layer of the texture needs to be updated. Normally when {@link Texture.needsUpdate} is
59
+ * set to true, the entire compressed texture array is sent to the GPU. Marking specific layers will only transmit
60
+ * subsets of all mipmaps associated with a specific depth in the array which is often much more performant.
61
+ */
62
+ addLayerUpdate(layerIndex: number): void;
63
+
64
+ /**
65
+ * Resets the layer updates registry. See {@link CompressedArrayTexture.addLayerUpdate}.
66
+ */
67
+ clearLayoutUpdates(): void;
68
+ }
@@ -0,0 +1,13 @@
1
+ import { CompressedPixelFormat, TextureDataType } from "../constants.js";
2
+ import { CompressedTexture } from "./CompressedTexture.js";
3
+
4
+ export class CompressedCubeTexture extends CompressedTexture {
5
+ readonly isCompressedCubeTexture: true;
6
+ readonly isCubeTexture: true;
7
+
8
+ constructor(
9
+ images: Array<{ width: number; height: number }>,
10
+ format?: CompressedPixelFormat,
11
+ type?: TextureDataType,
12
+ );
13
+ }
@@ -0,0 +1,95 @@
1
+ import {
2
+ ColorSpace,
3
+ CompressedPixelFormat,
4
+ MagnificationTextureFilter,
5
+ Mapping,
6
+ MinificationTextureFilter,
7
+ TextureDataType,
8
+ Wrapping,
9
+ } from "../constants.js";
10
+ import { TypedArray } from "../core/BufferAttribute.js";
11
+ import { Texture } from "./Texture.js";
12
+
13
+ export interface CompressedTextureMipmap {
14
+ data: TypedArray;
15
+ width: number;
16
+ height: number;
17
+ }
18
+
19
+ /**
20
+ * Creates a texture based on data in compressed form, for example from a {@link https://en.wikipedia.org/wiki/DirectDraw_Surface | DDS} file.
21
+ * @remarks For use with the {@link THREE.CompressedTextureLoader | CompressedTextureLoader}.
22
+ * @see {@link https://threejs.org/docs/index.html#api/en/textures/CompressedTexture | Official Documentation}
23
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/textures/CompressedTexture.js | Source}
24
+ */
25
+ export class CompressedTexture extends Texture {
26
+ /**
27
+ * This creates a new {@link THREE.CompressedTexture | CompressedTexture} object.
28
+ * @param mipmaps The mipmaps array should contain objects with data, width and height. The mipmaps should be of the
29
+ * correct format and type.
30
+ * @param width The width of the biggest mipmap.
31
+ * @param height The height of the biggest mipmap.
32
+ * @param format The format used in the mipmaps. See {@link THREE.CompressedPixelFormat}.
33
+ * @param type See {@link Texture.type | .type}. Default {@link THREE.UnsignedByteType}
34
+ * @param mapping See {@link Texture.mapping | .mapping}. Default {@link THREE.Texture.DEFAULT_MAPPING}
35
+ * @param wrapS See {@link Texture.wrapS | .wrapS}. Default {@link THREE.ClampToEdgeWrapping}
36
+ * @param wrapT See {@link Texture.wrapT | .wrapT}. Default {@link THREE.ClampToEdgeWrapping}
37
+ * @param magFilter See {@link Texture.magFilter | .magFilter}. Default {@link THREE.LinearFilter}
38
+ * @param minFilter See {@link Texture.minFilter | .minFilter}. Default {@link THREE.LinearMipmapLinearFilter}
39
+ * @param anisotropy See {@link Texture.anisotropy | .anisotropy}. Default {@link THREE.Texture.DEFAULT_ANISOTROPY}
40
+ * @param colorSpace See {@link Texture.colorSpace .colorSpace}. Default {@link NoColorSpace}
41
+ */
42
+ constructor(
43
+ mipmaps?: CompressedTextureMipmap[],
44
+ width?: number,
45
+ height?: number,
46
+ format?: CompressedPixelFormat,
47
+ type?: TextureDataType,
48
+ mapping?: Mapping,
49
+ wrapS?: Wrapping,
50
+ wrapT?: Wrapping,
51
+ magFilter?: MagnificationTextureFilter,
52
+ minFilter?: MinificationTextureFilter,
53
+ anisotropy?: number,
54
+ colorSpace?: ColorSpace,
55
+ );
56
+
57
+ /**
58
+ * Read-only flag to check if a given object is of type {@link CompressedTexture}.
59
+ * @remarks This is a _constant_ value
60
+ * @defaultValue `true`
61
+ */
62
+ readonly isCompressedTexture: true;
63
+
64
+ /**
65
+ * Overridden with a object containing width and height.
66
+ * @override
67
+ */
68
+ get image(): { width: number; height: number };
69
+ set image(value: { width: number; height: number });
70
+
71
+ /**
72
+ * The mipmaps array should contain objects with data, width and height. The mipmaps should be of the correct
73
+ * format and type.
74
+ */
75
+ mipmaps: CompressedTextureMipmap[] | undefined;
76
+
77
+ /**
78
+ * @override
79
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
80
+ * @see {@link THREE.CompressedPixelFormat}
81
+ */
82
+ format: CompressedPixelFormat;
83
+
84
+ /**
85
+ * @override No flipping for cube textures. (also flipping doesn't work for compressed textures)
86
+ * @defaultValue `false`
87
+ */
88
+ flipY: boolean;
89
+
90
+ /**
91
+ * @override Can't generate mipmaps for compressed textures. mips must be embedded in DDS files
92
+ * @defaultValue `false`
93
+ */
94
+ generateMipmaps: boolean;
95
+ }
@@ -0,0 +1,90 @@
1
+ import {
2
+ ColorSpace,
3
+ CubeTextureMapping,
4
+ MagnificationTextureFilter,
5
+ MinificationTextureFilter,
6
+ PixelFormat,
7
+ TextureDataType,
8
+ Wrapping,
9
+ } from "../constants.js";
10
+ import { Texture } from "./Texture.js";
11
+
12
+ /**
13
+ * Creates a cube texture made up of six images.
14
+ * @remarks
15
+ * {@link CubeTexture} is almost equivalent in functionality and usage to {@link Texture}.
16
+ * The only differences are that the images are an array of _6_ images as opposed to a single image,
17
+ * and the mapping options are {@link THREE.CubeReflectionMapping} (default) or {@link THREE.CubeRefractionMapping}
18
+ * @example
19
+ * ```typescript
20
+ * const loader = new THREE.CubeTextureLoader();
21
+ * loader.setPath('textures/cube/pisa/');
22
+ * const textureCube = loader.load(['px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png']);
23
+ * const material = new THREE.MeshBasicMaterial({
24
+ * color: 0xffffff,
25
+ * envMap: textureCube
26
+ * });
27
+ * ```
28
+ * @see {@link https://threejs.org/docs/index.html#api/en/textures/CubeTexture | Official Documentation}
29
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/textures/CubeTexture.js | Source}
30
+ */
31
+ export class CubeTexture extends Texture {
32
+ /**
33
+ * This creates a new {@link THREE.CubeTexture | CubeTexture} object.
34
+ * @param images
35
+ * @param mapping See {@link CubeTexture.mapping | .mapping}. Default {@link THREE.CubeReflectionMapping}
36
+ * @param wrapS See {@link Texture.wrapS | .wrapS}. Default {@link THREE.ClampToEdgeWrapping}
37
+ * @param wrapT See {@link Texture.wrapT | .wrapT}. Default {@link THREE.ClampToEdgeWrapping}
38
+ * @param magFilter See {@link Texture.magFilter | .magFilter}. Default {@link THREE.LinearFilter}
39
+ * @param minFilter See {@link Texture.minFilter | .minFilter}. Default {@link THREE.LinearMipmapLinearFilter}
40
+ * @param format See {@link Texture.format | .format}. Default {@link THREE.RGBAFormat}
41
+ * @param type See {@link Texture.type | .type}. Default {@link THREE.UnsignedByteType}
42
+ * @param anisotropy See {@link Texture.anisotropy | .anisotropy}. Default {@link THREE.Texture.DEFAULT_ANISOTROPY}
43
+ * @param colorSpace See {@link Texture.colorSpace | .colorSpace}. Default {@link NoColorSpace}
44
+ */
45
+ constructor(
46
+ images?: any[], // HTMLImageElement or HTMLCanvasElement
47
+ mapping?: CubeTextureMapping,
48
+ wrapS?: Wrapping,
49
+ wrapT?: Wrapping,
50
+ magFilter?: MagnificationTextureFilter,
51
+ minFilter?: MinificationTextureFilter,
52
+ format?: PixelFormat,
53
+ type?: TextureDataType,
54
+ anisotropy?: number,
55
+ colorSpace?: ColorSpace,
56
+ );
57
+
58
+ /**
59
+ * Read-only flag to check if a given object is of type {@link CubeTexture}.
60
+ * @remarks This is a _constant_ value
61
+ * @defaultValue `true`
62
+ */
63
+ readonly isCubeTexture: true;
64
+
65
+ /**
66
+ * An image object, typically created using the {@link THREE.CubeTextureLoader.load | CubeTextureLoader.load()} method.
67
+ * @see {@link Texture.image}
68
+ */
69
+ get image(): any;
70
+ set image(data: any);
71
+
72
+ /**
73
+ * An image object, typically created using the {@link THREE.CubeTextureLoader.load | CubeTextureLoader.load()} method.
74
+ * @see {@link Texture.image}
75
+ */
76
+ get images(): any;
77
+ set images(data: any);
78
+
79
+ /**
80
+ * @inheritDoc
81
+ * @defaultValue {@link THREE.CubeReflectionMapping}
82
+ */
83
+ mapping: CubeTextureMapping;
84
+
85
+ /**
86
+ * @inheritDoc
87
+ * @defaultValue `false`
88
+ */
89
+ flipY: boolean;
90
+ }
@@ -0,0 +1,96 @@
1
+ import { MagnificationTextureFilter, MinificationTextureFilter, Wrapping } from "../constants.js";
2
+ import { Texture } from "./Texture.js";
3
+ import { Texture3DImageData } from "./types.js";
4
+
5
+ /**
6
+ * Creates a three-dimensional texture from raw data, with parameters to divide it into width, height, and depth
7
+ * @example
8
+ * ```typescript
9
+ * This creates a[name] with repeating data, 0 to 255
10
+ * // create a buffer with some data
11
+ * const sizeX = 64;
12
+ * const sizeY = 64;
13
+ * const sizeZ = 64;
14
+ * const data = new Uint8Array(sizeX * sizeY * sizeZ);
15
+ * let i = 0;
16
+ * for (let z = 0; z & lt; sizeZ; z++) {
17
+ * for (let y = 0; y & lt; sizeY; y++) {
18
+ * for (let x = 0; x & lt; sizeX; x++) {
19
+ * data[i] = i % 256;
20
+ * i++;
21
+ * }
22
+ * }
23
+ * }
24
+ * // use the buffer to create the texture
25
+ * const texture = new THREE.Data3DTexture(data, sizeX, sizeY, sizeZ);
26
+ * texture.needsUpdate = true;
27
+ * ```
28
+ * @see Example: {@link https://threejs.org/examples/#webgl2_materials_texture3d | WebGL2 / materials / texture3d}
29
+ * @see Example: {@link https://threejs.org/examples/#webgl2_materials_texture3d_partialupdate | WebGL2 / materials / texture3d / partialupdate}
30
+ * @see Example: {@link https://threejs.org/examples/#webgl2_volume_cloud | WebGL2 / volume / cloud}
31
+ * @see Example: {@link https://threejs.org/examples/#webgl2_volume_perlin | WebGL2 / volume / perlin}
32
+ * @see {@link https://threejs.org/docs/index.html#api/en/textures/Data3DTexture | Official Documentation}
33
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/textures/Data3DTexture.js | Source}
34
+ */
35
+ export class Data3DTexture extends Texture {
36
+ /**
37
+ * Create a new instance of {@link Data3DTexture}
38
+ * @param data {@link https://developer.mozilla.org/en-US/docs/Web/API/ArrayBufferView | ArrayBufferView} of the texture. Default `null`.
39
+ * @param width Width of the texture. Default `1`.
40
+ * @param height Height of the texture. Default `1`.
41
+ * @param depth Depth of the texture. Default `1`.
42
+ */
43
+ constructor(data?: BufferSource | null, width?: number, height?: number, depth?: number);
44
+
45
+ /**
46
+ * Read-only flag to check if a given object is of type {@link Data3DTexture}.
47
+ * @remarks This is a _constant_ value
48
+ * @defaultValue `true`
49
+ */
50
+ readonly isData3DTexture: true;
51
+
52
+ /**
53
+ * Overridden with a record type holding data, width and height and depth.
54
+ * @override
55
+ */
56
+ get image(): Texture3DImageData;
57
+ set image(data: Texture3DImageData);
58
+
59
+ /**
60
+ * @override
61
+ * @defaultValue {@link THREE.NearestFilter}
62
+ */
63
+ magFilter: MagnificationTextureFilter;
64
+
65
+ /**
66
+ * @override
67
+ * @defaultValue {@link THREE.NearestFilter}
68
+ */
69
+ minFilter: MinificationTextureFilter;
70
+
71
+ /**
72
+ * @override
73
+ * @defaultValue {@link THREE.ClampToEdgeWrapping}
74
+ */
75
+ wrapR: Wrapping;
76
+
77
+ /**
78
+ * @override
79
+ * @defaultValue `false`
80
+ */
81
+ flipY: boolean;
82
+
83
+ /**
84
+ * @override
85
+ * @defaultValue `false`
86
+ */
87
+ generateMipmaps: boolean;
88
+
89
+ /**
90
+ * @override
91
+ * @defaultValue `1`
92
+ */
93
+ unpackAlignment: number;
94
+ }
95
+
96
+ export {};