@needle-tools/three 0.169.12 → 0.169.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -2
- package/types/build/three.d.cts +1 -0
- package/types/build/three.module.d.ts +1 -0
- package/types/build/three.module.min.d.ts +1 -0
- package/types/build/three.webgpu.d.ts +1 -0
- package/types/build/three.webgpu.min.d.ts +1 -0
- package/types/build/three.webgpu.nodes.d.ts +1 -0
- package/types/build/three.webgpu.nodes.min.d.ts +1 -0
- package/types/examples/jsm/Addons.d.ts +292 -0
- package/types/examples/jsm/animation/AnimationClipCreator.d.ts +12 -0
- package/types/examples/jsm/animation/CCDIKSolver.d.ts +43 -0
- package/types/examples/jsm/animation/MMDAnimationHelper.d.ts +95 -0
- package/types/examples/jsm/animation/MMDPhysics.d.ts +124 -0
- package/types/examples/jsm/cameras/CinematicCamera.d.ts +34 -0
- package/types/examples/jsm/capabilities/WebGL.d.ts +17 -0
- package/types/examples/jsm/capabilities/WebGPU.d.ts +7 -0
- package/types/examples/jsm/controls/ArcballControls.d.ts +203 -0
- package/types/examples/jsm/controls/DragControls.d.ts +111 -0
- package/types/examples/jsm/controls/FirstPersonControls.d.ts +101 -0
- package/types/examples/jsm/controls/FlyControls.d.ts +44 -0
- package/types/examples/jsm/controls/MapControls.d.ts +21 -0
- package/types/examples/jsm/controls/OrbitControls.d.ts +251 -0
- package/types/examples/jsm/controls/PointerLockControls.d.ts +86 -0
- package/types/examples/jsm/controls/TrackballControls.d.ts +142 -0
- package/types/examples/jsm/controls/TransformControls.d.ts +249 -0
- package/types/examples/jsm/csm/CSM.d.ts +55 -0
- package/types/examples/jsm/csm/CSMFrustum.d.ts +19 -0
- package/types/examples/jsm/csm/CSMHelper.d.ts +27 -0
- package/types/examples/jsm/csm/CSMShader.d.ts +4 -0
- package/types/examples/jsm/curves/CurveExtras.d.ts +68 -0
- package/types/examples/jsm/curves/NURBSCurve.d.ts +17 -0
- package/types/examples/jsm/curves/NURBSSurface.d.ts +13 -0
- package/types/examples/jsm/curves/NURBSUtils.d.ts +146 -0
- package/types/examples/jsm/curves/NURBSVolume.d.ts +23 -0
- package/types/examples/jsm/effects/AnaglyphEffect.d.ts +17 -0
- package/types/examples/jsm/effects/AsciiEffect.d.ts +18 -0
- package/types/examples/jsm/effects/OutlineEffect.d.ts +28 -0
- package/types/examples/jsm/effects/ParallaxBarrierEffect.d.ts +11 -0
- package/types/examples/jsm/effects/PeppersGhostEffect.d.ts +10 -0
- package/types/examples/jsm/effects/StereoEffect.d.ts +9 -0
- package/types/examples/jsm/environments/DebugEnvironment.d.ts +5 -0
- package/types/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
- package/types/examples/jsm/exporters/DRACOExporter.d.ts +17 -0
- package/types/examples/jsm/exporters/EXRExporter.d.ts +27 -0
- package/types/examples/jsm/exporters/GLTFExporter.d.ts +123 -0
- package/types/examples/jsm/exporters/KTX2Exporter.d.ts +7 -0
- package/types/examples/jsm/exporters/MMDExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/OBJExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/PLYExporter.d.ts +30 -0
- package/types/examples/jsm/exporters/STLExporter.d.ts +21 -0
- package/types/examples/jsm/exporters/USDZExporter.d.ts +21 -0
- package/types/examples/jsm/geometries/BoxLineGeometry.d.ts +12 -0
- package/types/examples/jsm/geometries/ConvexGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/DecalGeometry.d.ts +10 -0
- package/types/examples/jsm/geometries/ParametricGeometries.d.ts +32 -0
- package/types/examples/jsm/geometries/ParametricGeometry.d.ts +18 -0
- package/types/examples/jsm/geometries/RoundedBoxGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/TeapotGeometry.d.ts +37 -0
- package/types/examples/jsm/geometries/TextGeometry.d.ts +123 -0
- package/types/examples/jsm/helpers/LightProbeHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/LightProbeHelperGPU.d.ts +12 -0
- package/types/examples/jsm/helpers/OctreeHelper.d.ts +17 -0
- package/types/examples/jsm/helpers/PositionalAudioHelper.d.ts +13 -0
- package/types/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/TextureHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/VertexNormalsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/VertexTangentsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/ViewHelper.d.ts +17 -0
- package/types/examples/jsm/interactive/HTMLMesh.d.ts +6 -0
- package/types/examples/jsm/interactive/InteractiveGroup.d.ts +20 -0
- package/types/examples/jsm/interactive/SelectionBox.d.ts +16 -0
- package/types/examples/jsm/interactive/SelectionHelper.d.ts +17 -0
- package/types/examples/jsm/libs/fflate.module.d.ts +1 -0
- package/types/examples/jsm/libs/lil-gui.module.min.d.ts +608 -0
- package/types/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
- package/types/examples/jsm/libs/stats.module.d.ts +3 -0
- package/types/examples/jsm/libs/tween.module.d.ts +2 -0
- package/types/examples/jsm/lights/LightProbeGenerator.d.ts +10 -0
- package/types/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
- package/types/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +5 -0
- package/types/examples/jsm/lines/Line2.d.ts +25 -0
- package/types/examples/jsm/lines/LineGeometry.d.ts +27 -0
- package/types/examples/jsm/lines/LineMaterial.d.ts +82 -0
- package/types/examples/jsm/lines/LineSegments2.d.ts +37 -0
- package/types/examples/jsm/lines/LineSegmentsGeometry.d.ts +53 -0
- package/types/examples/jsm/lines/Wireframe.d.ts +11 -0
- package/types/examples/jsm/lines/WireframeGeometry2.d.ts +8 -0
- package/types/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
- package/types/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
- package/types/examples/jsm/loaders/3DMLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/3MFLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/AMFLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/BVHLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/ColladaLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/DDSLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/DRACOLoader.d.ts +25 -0
- package/types/examples/jsm/loaders/EXRLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/FBXLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/FontLoader.d.ts +41 -0
- package/types/examples/jsm/loaders/GCodeLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/GLTFLoader.d.ts +153 -0
- package/types/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/IESLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/KMZLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/KTX2Loader.d.ts +54 -0
- package/types/examples/jsm/loaders/KTXLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LUT3dlLoader.d.ts +39 -0
- package/types/examples/jsm/loaders/LUTCubeLoader.d.ts +42 -0
- package/types/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/LWOLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LottieLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/MD2Loader.d.ts +7 -0
- package/types/examples/jsm/loaders/MDDLoader.d.ts +12 -0
- package/types/examples/jsm/loaders/MMDLoader.d.ts +56 -0
- package/types/examples/jsm/loaders/MTLLoader.d.ts +94 -0
- package/types/examples/jsm/loaders/MaterialXLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/NRRDLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/OBJLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/PCDLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/PDBLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/PLYLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/PVRLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/RGBELoader.d.ts +19 -0
- package/types/examples/jsm/loaders/RGBMLoader.d.ts +37 -0
- package/types/examples/jsm/loaders/STLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/SVGLoader.d.ts +64 -0
- package/types/examples/jsm/loaders/TDSLoader.d.ts +35 -0
- package/types/examples/jsm/loaders/TGALoader.d.ts +7 -0
- package/types/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/TTFLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/USDZLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VOXLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VRMLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/VTKLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/XYZLoader.d.ts +7 -0
- package/types/examples/jsm/materials/MeshGouraudMaterial.d.ts +16 -0
- package/types/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
- package/types/examples/jsm/math/Capsule.d.ts +26 -0
- package/types/examples/jsm/math/ColorConverter.d.ts +19 -0
- package/types/examples/jsm/math/ConvexHull.d.ts +89 -0
- package/types/examples/jsm/math/ImprovedNoise.d.ts +4 -0
- package/types/examples/jsm/math/Lut.d.ts +27 -0
- package/types/examples/jsm/math/MeshSurfaceSampler.d.ts +21 -0
- package/types/examples/jsm/math/OBB.d.ts +24 -0
- package/types/examples/jsm/math/Octree.d.ts +29 -0
- package/types/examples/jsm/math/SimplexNoise.d.ts +9 -0
- package/types/examples/jsm/misc/ConvexObjectBreaker.d.ts +25 -0
- package/types/examples/jsm/misc/GPUComputationRenderer.d.ts +55 -0
- package/types/examples/jsm/misc/Gyroscope.d.ts +5 -0
- package/types/examples/jsm/misc/MD2Character.d.ts +33 -0
- package/types/examples/jsm/misc/MD2CharacterComplex.d.ts +55 -0
- package/types/examples/jsm/misc/MorphAnimMesh.d.ts +13 -0
- package/types/examples/jsm/misc/MorphBlendMesh.d.ts +21 -0
- package/types/examples/jsm/misc/ProgressiveLightMap.d.ts +60 -0
- package/types/examples/jsm/misc/RollerCoaster.d.ts +26 -0
- package/types/examples/jsm/misc/Timer.d.ts +80 -0
- package/types/examples/jsm/misc/TubePainter.d.ts +10 -0
- package/types/examples/jsm/misc/Volume.d.ts +37 -0
- package/types/examples/jsm/misc/VolumeSlice.d.ts +28 -0
- package/types/examples/jsm/modifiers/CurveModifier.d.ts +41 -0
- package/types/examples/jsm/modifiers/CurveModifierGPU.d.ts +31 -0
- package/types/examples/jsm/modifiers/EdgeSplitModifier.d.ts +26 -0
- package/types/examples/jsm/modifiers/SimplifyModifier.d.ts +6 -0
- package/types/examples/jsm/modifiers/TessellateModifier.d.ts +9 -0
- package/types/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
- package/types/examples/jsm/objects/Lensflare.d.ts +21 -0
- package/types/examples/jsm/objects/LensflareMesh.d.ts +21 -0
- package/types/examples/jsm/objects/MarchingCubes.d.ts +76 -0
- package/types/examples/jsm/objects/Reflector.d.ts +21 -0
- package/types/examples/jsm/objects/ReflectorForSSRPass.d.ts +62 -0
- package/types/examples/jsm/objects/Refractor.d.ts +21 -0
- package/types/examples/jsm/objects/ShadowMesh.d.ts +10 -0
- package/types/examples/jsm/objects/Sky.d.ts +28 -0
- package/types/examples/jsm/objects/SkyMesh.d.ts +17 -0
- package/types/examples/jsm/objects/Water.d.ts +22 -0
- package/types/examples/jsm/objects/Water2.d.ts +21 -0
- package/types/examples/jsm/objects/Water2Mesh.d.ts +42 -0
- package/types/examples/jsm/objects/WaterMesh.d.ts +31 -0
- package/types/examples/jsm/physics/AmmoPhysics.d.ts +9 -0
- package/types/examples/jsm/physics/JoltPhysics.d.ts +10 -0
- package/types/examples/jsm/physics/RapierPhysics.d.ts +12 -0
- package/types/examples/jsm/postprocessing/AfterimagePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BloomPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BokehPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/ClearPass.d.ts +9 -0
- package/types/examples/jsm/postprocessing/CubeTexturePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/DotScreenPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
- package/types/examples/jsm/postprocessing/FilmPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/GTAOPass.d.ts +121 -0
- package/types/examples/jsm/postprocessing/GlitchPass.d.ts +16 -0
- package/types/examples/jsm/postprocessing/HalftonePass.d.ts +37 -0
- package/types/examples/jsm/postprocessing/LUTPass.d.ts +13 -0
- package/types/examples/jsm/postprocessing/MaskPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/OutlinePass.d.ts +64 -0
- package/types/examples/jsm/postprocessing/OutputPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/Pass.d.ts +31 -0
- package/types/examples/jsm/postprocessing/RenderPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +30 -0
- package/types/examples/jsm/postprocessing/RenderTransitionPass.d.ts +33 -0
- package/types/examples/jsm/postprocessing/SAOPass.d.ts +70 -0
- package/types/examples/jsm/postprocessing/SMAAPass.d.ts +21 -0
- package/types/examples/jsm/postprocessing/SSAARenderPass.d.ts +26 -0
- package/types/examples/jsm/postprocessing/SSAOPass.d.ts +68 -0
- package/types/examples/jsm/postprocessing/SSRPass.d.ts +122 -0
- package/types/examples/jsm/postprocessing/SavePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
- package/types/examples/jsm/postprocessing/TAARenderPass.d.ts +8 -0
- package/types/examples/jsm/postprocessing/TexturePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/UnrealBloomPass.d.ts +31 -0
- package/types/examples/jsm/renderers/CSS2DRenderer.d.ts +23 -0
- package/types/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
- package/types/examples/jsm/renderers/Projector.d.ts +60 -0
- package/types/examples/jsm/renderers/SVGRenderer.d.ts +26 -0
- package/types/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
- package/types/examples/jsm/shaders/AfterimageShader.d.ts +12 -0
- package/types/examples/jsm/shaders/BasicShader.d.ts +6 -0
- package/types/examples/jsm/shaders/BleachBypassShader.d.ts +10 -0
- package/types/examples/jsm/shaders/BlendShader.d.ts +13 -0
- package/types/examples/jsm/shaders/BokehShader.d.ts +21 -0
- package/types/examples/jsm/shaders/BokehShader2.d.ts +44 -0
- package/types/examples/jsm/shaders/BrightnessContrastShader.d.ts +12 -0
- package/types/examples/jsm/shaders/ColorCorrectionShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ColorifyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ConvolutionShader.d.ts +17 -0
- package/types/examples/jsm/shaders/CopyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/DOFMipMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +28 -0
- package/types/examples/jsm/shaders/DigitalGlitch.d.ts +19 -0
- package/types/examples/jsm/shaders/DotScreenShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ExposureShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FXAAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FilmShader.d.ts +12 -0
- package/types/examples/jsm/shaders/FocusShader.d.ts +14 -0
- package/types/examples/jsm/shaders/FreiChenShader.d.ts +11 -0
- package/types/examples/jsm/shaders/GTAOShader.d.ts +59 -0
- package/types/examples/jsm/shaders/GammaCorrectionShader.d.ts +9 -0
- package/types/examples/jsm/shaders/GodRaysShader.d.ts +44 -0
- package/types/examples/jsm/shaders/HalftoneShader.d.ts +22 -0
- package/types/examples/jsm/shaders/HorizontalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/HueSaturationShader.d.ts +12 -0
- package/types/examples/jsm/shaders/KaleidoShader.d.ts +12 -0
- package/types/examples/jsm/shaders/LuminosityHighPassShader.d.ts +15 -0
- package/types/examples/jsm/shaders/LuminosityShader.d.ts +10 -0
- package/types/examples/jsm/shaders/MMDToonShader.d.ts +15 -0
- package/types/examples/jsm/shaders/MirrorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/NormalMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/OutputShader.d.ts +11 -0
- package/types/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
- package/types/examples/jsm/shaders/RGBShiftShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SAOShader.d.ts +29 -0
- package/types/examples/jsm/shaders/SMAAShader.d.ts +43 -0
- package/types/examples/jsm/shaders/SSAOShader.d.ts +49 -0
- package/types/examples/jsm/shaders/SSRShader.d.ts +62 -0
- package/types/examples/jsm/shaders/SepiaShader.d.ts +10 -0
- package/types/examples/jsm/shaders/SobelOperatorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +38 -0
- package/types/examples/jsm/shaders/TechnicolorShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ToonShader.d.ts +54 -0
- package/types/examples/jsm/shaders/TriangleBlurShader.d.ts +11 -0
- package/types/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VelocityShader.d.ts +16 -0
- package/types/examples/jsm/shaders/VerticalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/VignetteShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VolumeShader.d.ts +14 -0
- package/types/examples/jsm/shaders/WaterRefractionShader.d.ts +14 -0
- package/types/examples/jsm/textures/FlakesTexture.d.ts +3 -0
- package/types/examples/jsm/transpiler/AST.d.ts +7 -0
- package/types/examples/jsm/transpiler/GLSLDecoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/ShaderToyDecoder.d.ts +3 -0
- package/types/examples/jsm/transpiler/TSLEncoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/Transpiler.d.ts +5 -0
- package/types/examples/jsm/utils/BufferGeometryUtils.d.ts +37 -0
- package/types/examples/jsm/utils/CameraUtils.d.ts +9 -0
- package/types/examples/jsm/utils/GeometryCompressionUtils.d.ts +21 -0
- package/types/examples/jsm/utils/GeometryUtils.d.ts +25 -0
- package/types/examples/jsm/utils/LDrawUtils.d.ts +5 -0
- package/types/examples/jsm/utils/SceneUtils.d.ts +57 -0
- package/types/examples/jsm/utils/ShadowMapViewer.d.ts +26 -0
- package/types/examples/jsm/utils/ShadowMapViewerGPU.d.ts +26 -0
- package/types/examples/jsm/utils/SkeletonUtils.d.ts +32 -0
- package/types/examples/jsm/utils/SortUtils.d.ts +7 -0
- package/types/examples/jsm/utils/TextureUtils.d.ts +3 -0
- package/types/examples/jsm/utils/TextureUtilsGPU.d.ts +3 -0
- package/types/examples/jsm/utils/UVsDebug.d.ts +3 -0
- package/types/examples/jsm/utils/WorkerPool.d.ts +26 -0
- package/types/examples/jsm/webxr/ARButton.d.ts +9 -0
- package/types/examples/jsm/webxr/OculusHandModel.d.ts +23 -0
- package/types/examples/jsm/webxr/OculusHandPointerModel.d.ts +67 -0
- package/types/examples/jsm/webxr/Text2D.d.ts +3 -0
- package/types/examples/jsm/webxr/VRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRControllerModelFactory.d.ts +23 -0
- package/types/examples/jsm/webxr/XREstimatedLight.d.ts +69 -0
- package/types/examples/jsm/webxr/XRHandMeshModel.d.ts +19 -0
- package/types/examples/jsm/webxr/XRHandModelFactory.d.ts +32 -0
- package/types/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +24 -0
- package/types/examples/jsm/webxr/XRPlanes.d.ts +5 -0
- package/types/globals.d.ts +9 -0
- package/types/index.d.ts +6 -0
- package/types/src/Three.Legacy.d.ts +20 -0
- package/types/src/Three.WebGPU.Nodes.d.ts +201 -0
- package/types/src/Three.WebGPU.d.ts +202 -0
- package/types/src/Three.d.ts +221 -0
- package/types/src/animation/AnimationAction.d.ts +86 -0
- package/types/src/animation/AnimationClip.d.ts +59 -0
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- package/types/src/nodes/utils/Discard.d.ts +11 -0
- package/types/src/nodes/utils/EquirectUVNode.d.ts +8 -0
- package/types/src/nodes/utils/FunctionOverloadingNode.d.ts +13 -0
- package/types/src/nodes/utils/JoinNode.d.ts +10 -0
- package/types/src/nodes/utils/LoopNode.d.ts +22 -0
- package/types/src/nodes/utils/MatcapUVNode.d.ts +8 -0
- package/types/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
- package/types/src/nodes/utils/OscNode.d.ts +25 -0
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- package/types/src/nodes/utils/RTTNode.d.ts +45 -0
- package/types/src/nodes/utils/ReflectorNode.d.ts +32 -0
- package/types/src/nodes/utils/RemapNode.d.ts +36 -0
- package/types/src/nodes/utils/RotateNode.d.ts +15 -0
- package/types/src/nodes/utils/SetNode.d.ts +11 -0
- package/types/src/nodes/utils/SplitNode.d.ts +15 -0
- package/types/src/nodes/utils/SpriteSheetUVNode.d.ts +16 -0
- package/types/src/nodes/utils/SpriteUtils.d.ts +6 -0
- package/types/src/nodes/utils/StorageArrayElementNode.d.ts +19 -0
- package/types/src/nodes/utils/TimerNode.d.ts +25 -0
- package/types/src/nodes/utils/TriplanarTexturesNode.d.ts +36 -0
- package/types/src/nodes/utils/UVUtils.d.ts +14 -0
- package/types/src/nodes/utils/ViewportUtils.d.ts +4 -0
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- package/types/src/objects/Bone.d.ts +36 -0
- package/types/src/objects/Group.d.ts +37 -0
- package/types/src/objects/InstancedMesh.d.ts +179 -0
- package/types/src/objects/LOD.d.ts +111 -0
- package/types/src/objects/Line.d.ts +87 -0
- package/types/src/objects/LineLoop.d.ts +40 -0
- package/types/src/objects/LineSegments.d.ts +41 -0
- package/types/src/objects/Mesh.d.ts +94 -0
- package/types/src/objects/Points.d.ts +66 -0
- package/types/src/objects/Skeleton.d.ts +120 -0
- package/types/src/objects/SkinnedMesh.d.ts +160 -0
- package/types/src/objects/Sprite.d.ts +65 -0
- package/types/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
- package/types/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
- package/types/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
- package/types/src/renderers/WebGLRenderTarget.d.ts +8 -0
- package/types/src/renderers/WebGLRenderer.d.ts +552 -0
- package/types/src/renderers/common/Animation.d.ts +13 -0
- package/types/src/renderers/common/Attributes.d.ts +22 -0
- package/types/src/renderers/common/Backend.d.ts +19 -0
- package/types/src/renderers/common/Background.d.ts +23 -0
- package/types/src/renderers/common/BindGroup.d.ts +16 -0
- package/types/src/renderers/common/Binding.d.ts +8 -0
- package/types/src/renderers/common/Bindings.d.ts +42 -0
- package/types/src/renderers/common/Buffer.d.ts +11 -0
- package/types/src/renderers/common/BufferUtils.d.ts +4 -0
- package/types/src/renderers/common/BundleGroup.d.ts +10 -0
- package/types/src/renderers/common/ChainMap.d.ts +9 -0
- package/types/src/renderers/common/ClippingContext.d.ts +24 -0
- package/types/src/renderers/common/Color4.d.ts +10 -0
- package/types/src/renderers/common/ComputePipeline.d.ts +8 -0
- package/types/src/renderers/common/Constants.d.ts +9 -0
- package/types/src/renderers/common/CubeRenderTarget.d.ts +10 -0
- package/types/src/renderers/common/DataMap.d.ts +20 -0
- package/types/src/renderers/common/Geometries.d.ts +31 -0
- package/types/src/renderers/common/Info.d.ts +34 -0
- package/types/src/renderers/common/Pipeline.d.ts +6 -0
- package/types/src/renderers/common/Pipelines.d.ts +68 -0
- package/types/src/renderers/common/PostProcessing.d.ts +21 -0
- package/types/src/renderers/common/ProgrammableStage.d.ts +15 -0
- package/types/src/renderers/common/QuadMesh.d.ts +16 -0
- package/types/src/renderers/common/RenderBundle.d.ts +9 -0
- package/types/src/renderers/common/RenderBundles.d.ts +11 -0
- package/types/src/renderers/common/RenderContext.d.ts +43 -0
- package/types/src/renderers/common/RenderContexts.d.ts +17 -0
- package/types/src/renderers/common/RenderList.d.ts +67 -0
- package/types/src/renderers/common/RenderLists.d.ts +11 -0
- package/types/src/renderers/common/RenderObject.d.ts +94 -0
- package/types/src/renderers/common/RenderObjects.d.ts +62 -0
- package/types/src/renderers/common/RenderPipeline.d.ts +8 -0
- package/types/src/renderers/common/Renderer.d.ts +296 -0
- package/types/src/renderers/common/SampledTexture.d.ts +33 -0
- package/types/src/renderers/common/Sampler.d.ts +11 -0
- package/types/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
- package/types/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
- package/types/src/renderers/common/StorageTexture.d.ts +5 -0
- package/types/src/renderers/common/Textures.d.ts +68 -0
- package/types/src/renderers/common/Uniform.d.ts +45 -0
- package/types/src/renderers/common/UniformBuffer.d.ts +6 -0
- package/types/src/renderers/common/UniformsGroup.d.ts +32 -0
- package/types/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
- package/types/src/renderers/common/nodes/NodeBuilderState.d.ts +31 -0
- package/types/src/renderers/common/nodes/NodeLibrary.d.ts +56 -0
- package/types/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
- package/types/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
- package/types/src/renderers/common/nodes/NodeUniform.d.ts +68 -0
- package/types/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
- package/types/src/renderers/common/nodes/Nodes.d.ts +114 -0
- package/types/src/renderers/common/nodes/StandardNodeLibrary.d.ts +5 -0
- package/types/src/renderers/shaders/ShaderChunk.d.ts +143 -0
- package/types/src/renderers/shaders/ShaderLib.d.ts +29 -0
- package/types/src/renderers/shaders/UniformsLib.d.ts +189 -0
- package/types/src/renderers/shaders/UniformsUtils.d.ts +14 -0
- package/types/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
- package/types/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
- package/types/src/renderers/webgl/WebGLBufferRenderer.d.ts +21 -0
- package/types/src/renderers/webgl/WebGLCapabilities.d.ts +48 -0
- package/types/src/renderers/webgl/WebGLClipping.d.ts +26 -0
- package/types/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
- package/types/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
- package/types/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
- package/types/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
- package/types/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +15 -0
- package/types/src/renderers/webgl/WebGLInfo.d.ts +39 -0
- package/types/src/renderers/webgl/WebGLLights.d.ts +49 -0
- package/types/src/renderers/webgl/WebGLObjects.d.ts +6 -0
- package/types/src/renderers/webgl/WebGLProgram.d.ts +30 -0
- package/types/src/renderers/webgl/WebGLPrograms.d.ts +240 -0
- package/types/src/renderers/webgl/WebGLProperties.d.ts +9 -0
- package/types/src/renderers/webgl/WebGLRenderLists.d.ts +66 -0
- package/types/src/renderers/webgl/WebGLShader.d.ts +1 -0
- package/types/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
- package/types/src/renderers/webgl/WebGLState.d.ts +116 -0
- package/types/src/renderers/webgl/WebGLTextures.d.ts +30 -0
- package/types/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
- package/types/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
- package/types/src/renderers/webgl/WebGLUtils.d.ts +11 -0
- package/types/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
- package/types/src/renderers/webgpu/WebGPUBackend.d.ts +25 -0
- package/types/src/renderers/webgpu/WebGPURenderer.Nodes.d.ts +12 -0
- package/types/src/renderers/webgpu/WebGPURenderer.d.ts +14 -0
- package/types/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +5 -0
- package/types/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +5 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
- package/types/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
- package/types/src/renderers/webxr/WebXRController.d.ts +63 -0
- package/types/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
- package/types/src/renderers/webxr/WebXRManager.d.ts +85 -0
- package/types/src/scenes/Fog.d.ts +77 -0
- package/types/src/scenes/FogExp2.d.ts +66 -0
- package/types/src/scenes/Scene.d.ts +118 -0
- package/types/src/textures/CanvasTexture.d.ts +51 -0
- package/types/src/textures/CompressedArrayTexture.d.ts +68 -0
- package/types/src/textures/CompressedCubeTexture.d.ts +13 -0
- package/types/src/textures/CompressedTexture.d.ts +95 -0
- package/types/src/textures/CubeTexture.d.ts +90 -0
- package/types/src/textures/Data3DTexture.d.ts +96 -0
- package/types/src/textures/DataArrayTexture.d.ts +123 -0
- package/types/src/textures/DataTexture.d.ts +113 -0
- package/types/src/textures/DepthTexture.d.ts +104 -0
- package/types/src/textures/FramebufferTexture.d.ts +62 -0
- package/types/src/textures/Source.d.ts +75 -0
- package/types/src/textures/Texture.d.ts +477 -0
- package/types/src/textures/VideoTexture.d.ts +90 -0
- package/types/src/textures/types.d.ts +9 -0
- package/types/src/utils.d.ts +3 -0
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combine?: Combine;
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+
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+
envMapRotation?: EulerTuple;
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148
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+
envMapIntensity?: number;
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+
reflectivity?: number;
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+
refractionRatio?: number;
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+
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gradientMap?: string;
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+
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transmission?: number;
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transmissionMap?: string;
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thickness?: number;
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+
thicknessMap?: string;
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attenuationDistance?: number;
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attenuationColor?: number;
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+
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size?: number;
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shadowSide?: number;
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sizeAttenuation?: boolean;
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+
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blending?: Blending;
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+
side?: Side;
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+
vertexColors?: boolean;
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+
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+
opacity?: number;
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+
transparent?: boolean;
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+
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+
blendSrc?: BlendingSrcFactor;
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+
blendDst?: BlendingDstFactor;
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+
blendEquation?: BlendingEquation;
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+
blendSrcAlpha?: number | null;
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+
blendDstAlpha?: number | null;
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+
blendEquationAlpha?: number | null;
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blendColor?: number;
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blendAlpha?: number;
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+
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depthFunc?: DepthModes;
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depthTest?: boolean;
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+
depthWrite?: boolean;
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colorWrite?: boolean;
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+
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stencilWriteMask?: number;
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stencilFunc?: StencilFunc;
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+
stencilRef?: number;
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+
stencilFuncMask?: number;
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+
stencilFail?: StencilOp;
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+
stencilZFail?: StencilOp;
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+
stencilZPass?: StencilOp;
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+
stencilWrite?: boolean;
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+
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+
rotation?: number;
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+
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+
polygonOffset?: boolean;
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+
polygonOffsetFactor?: number;
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199
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+
polygonOffsetUnits?: number;
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+
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201
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+
linewidth?: number;
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202
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+
dashSize?: number;
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gapSize?: number;
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+
scale?: number;
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+
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+
dithering?: boolean;
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|
+
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|
+
alphaTest?: number;
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209
|
+
alphaHash?: boolean;
|
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210
|
+
alphaToCoverage?: boolean;
|
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211
|
+
premultipliedAlpha?: boolean;
|
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212
|
+
forceSinglePass?: boolean;
|
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213
|
+
|
|
214
|
+
wireframe?: boolean;
|
|
215
|
+
wireframeLinewidth?: number;
|
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216
|
+
wireframeLinecap?: string;
|
|
217
|
+
wireframeLinejoin?: string;
|
|
218
|
+
|
|
219
|
+
flatShading?: boolean;
|
|
220
|
+
|
|
221
|
+
visible?: boolean;
|
|
222
|
+
|
|
223
|
+
toneMapped?: boolean;
|
|
224
|
+
|
|
225
|
+
fog?: boolean;
|
|
226
|
+
|
|
227
|
+
userData?: Record<string, unknown>;
|
|
228
|
+
|
|
229
|
+
textures?: Array<Omit<TextureJSON, "metadata">>;
|
|
230
|
+
images?: SourceJSON[];
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
/**
|
|
234
|
+
* Materials describe the appearance of objects. They are defined in a (mostly) renderer-independent way, so you don't have to rewrite materials if you decide to use a different renderer.
|
|
235
|
+
*/
|
|
236
|
+
export class Material extends EventDispatcher<{ dispose: {} }> {
|
|
237
|
+
constructor();
|
|
238
|
+
|
|
239
|
+
/**
|
|
240
|
+
* Read-only flag to check if a given object is of type {@link Material}.
|
|
241
|
+
* @remarks This is a _constant_ value
|
|
242
|
+
* @defaultValue `true`
|
|
243
|
+
*/
|
|
244
|
+
readonly isMaterial: true;
|
|
245
|
+
|
|
246
|
+
/**
|
|
247
|
+
* Enables alpha hashed transparency, an alternative to {@link .transparent} or {@link .alphaTest}. The material
|
|
248
|
+
* will not be rendered if opacity is lower than a random threshold. Randomization introduces some grain or noise,
|
|
249
|
+
* but approximates alpha blending without the associated problems of sorting. Using TAARenderPass can reduce the
|
|
250
|
+
* resulting noise.
|
|
251
|
+
*/
|
|
252
|
+
alphaHash: boolean;
|
|
253
|
+
|
|
254
|
+
/**
|
|
255
|
+
* Enables alpha to coverage. Can only be used with MSAA-enabled rendering contexts (meaning when the renderer was
|
|
256
|
+
* created with *antialias* parameter set to `true`). Enabling this will smooth aliasing on clip plane edges and
|
|
257
|
+
* alphaTest-clipped edges.
|
|
258
|
+
* @default false
|
|
259
|
+
*/
|
|
260
|
+
alphaToCoverage: boolean;
|
|
261
|
+
|
|
262
|
+
/**
|
|
263
|
+
* Represents the alpha value of the constant blend color. This property has only an effect when using custom
|
|
264
|
+
* blending with {@link ConstantAlphaFactor} or {@link OneMinusConstantAlphaFactor}.
|
|
265
|
+
* @default 0
|
|
266
|
+
*/
|
|
267
|
+
blendAlpha: number;
|
|
268
|
+
|
|
269
|
+
/**
|
|
270
|
+
* Represent the RGB values of the constant blend color. This property has only an effect when using custom
|
|
271
|
+
* blending with {@link ConstantColorFactor} or {@link OneMinusConstantColorFactor}.
|
|
272
|
+
* @default 0x000000
|
|
273
|
+
*/
|
|
274
|
+
blendColor: Color;
|
|
275
|
+
|
|
276
|
+
/**
|
|
277
|
+
* Blending destination. It's one of the blending mode constants defined in Three.js. Default is {@link OneMinusSrcAlphaFactor}.
|
|
278
|
+
* @default THREE.OneMinusSrcAlphaFactor
|
|
279
|
+
*/
|
|
280
|
+
blendDst: BlendingDstFactor;
|
|
281
|
+
|
|
282
|
+
/**
|
|
283
|
+
* The tranparency of the .blendDst. Default is null.
|
|
284
|
+
* @default null
|
|
285
|
+
*/
|
|
286
|
+
blendDstAlpha: number | null;
|
|
287
|
+
|
|
288
|
+
/**
|
|
289
|
+
* Blending equation to use when applying blending. It's one of the constants defined in Three.js. Default is {@link AddEquation}.
|
|
290
|
+
* @default THREE.AddEquation
|
|
291
|
+
*/
|
|
292
|
+
blendEquation: BlendingEquation;
|
|
293
|
+
|
|
294
|
+
/**
|
|
295
|
+
* The tranparency of the .blendEquation. Default is null.
|
|
296
|
+
* @default null
|
|
297
|
+
*/
|
|
298
|
+
blendEquationAlpha: number | null;
|
|
299
|
+
|
|
300
|
+
/**
|
|
301
|
+
* Which blending to use when displaying objects with this material. Default is {@link NormalBlending}.
|
|
302
|
+
* @default THREE.NormalBlending
|
|
303
|
+
*/
|
|
304
|
+
blending: Blending;
|
|
305
|
+
|
|
306
|
+
/**
|
|
307
|
+
* Blending source. It's one of the blending mode constants defined in Three.js. Default is {@link SrcAlphaFactor}.
|
|
308
|
+
* @default THREE.SrcAlphaFactor
|
|
309
|
+
*/
|
|
310
|
+
blendSrc: BlendingSrcFactor | BlendingDstFactor;
|
|
311
|
+
|
|
312
|
+
/**
|
|
313
|
+
* The tranparency of the .blendSrc. Default is null.
|
|
314
|
+
* @default null
|
|
315
|
+
*/
|
|
316
|
+
blendSrcAlpha: number | null;
|
|
317
|
+
|
|
318
|
+
/**
|
|
319
|
+
* Changes the behavior of clipping planes so that only their intersection is clipped, rather than their union. Default is false.
|
|
320
|
+
* @default false
|
|
321
|
+
*/
|
|
322
|
+
clipIntersection: boolean;
|
|
323
|
+
|
|
324
|
+
/**
|
|
325
|
+
* User-defined clipping planes specified as THREE.Plane objects in world space.
|
|
326
|
+
* These planes apply to the objects this material is attached to.
|
|
327
|
+
* Points in space whose signed distance to the plane is negative are clipped (not rendered).
|
|
328
|
+
* See the WebGL / clipping /intersection example. Default is null.
|
|
329
|
+
* @default null
|
|
330
|
+
*/
|
|
331
|
+
clippingPlanes: Plane[] | null;
|
|
332
|
+
|
|
333
|
+
/**
|
|
334
|
+
* Defines whether to clip shadows according to the clipping planes specified on this material. Default is false.
|
|
335
|
+
* @default false
|
|
336
|
+
*/
|
|
337
|
+
clipShadows: boolean;
|
|
338
|
+
|
|
339
|
+
/**
|
|
340
|
+
* Whether to render the material's color. This can be used in conjunction with a mesh's .renderOrder property to create invisible objects that occlude other objects. Default is true.
|
|
341
|
+
* @default true
|
|
342
|
+
*/
|
|
343
|
+
colorWrite: boolean;
|
|
344
|
+
|
|
345
|
+
/**
|
|
346
|
+
* Custom defines to be injected into the shader. These are passed in form of an object literal, with key/value pairs. { MY_CUSTOM_DEFINE: '' , PI2: Math.PI * 2 }.
|
|
347
|
+
* The pairs are defined in both vertex and fragment shaders. Default is undefined.
|
|
348
|
+
* @default undefined
|
|
349
|
+
*/
|
|
350
|
+
defines: undefined | { [key: string]: any };
|
|
351
|
+
|
|
352
|
+
/**
|
|
353
|
+
* Which depth function to use. Default is {@link LessEqualDepth}. See the depth mode constants for all possible values.
|
|
354
|
+
* @default THREE.LessEqualDepth
|
|
355
|
+
*/
|
|
356
|
+
depthFunc: DepthModes;
|
|
357
|
+
|
|
358
|
+
/**
|
|
359
|
+
* Whether to have depth test enabled when rendering this material. When the depth test is disabled, the depth write
|
|
360
|
+
* will also be implicitly disabled.
|
|
361
|
+
* @default true
|
|
362
|
+
*/
|
|
363
|
+
depthTest: boolean;
|
|
364
|
+
|
|
365
|
+
/**
|
|
366
|
+
* Whether rendering this material has any effect on the depth buffer. Default is true.
|
|
367
|
+
* When drawing 2D overlays it can be useful to disable the depth writing in order to layer several things together without creating z-index artifacts.
|
|
368
|
+
* @default true
|
|
369
|
+
*/
|
|
370
|
+
depthWrite: boolean;
|
|
371
|
+
|
|
372
|
+
/**
|
|
373
|
+
* Unique number of this material instance.
|
|
374
|
+
*/
|
|
375
|
+
id: number;
|
|
376
|
+
|
|
377
|
+
/**
|
|
378
|
+
* Whether rendering this material has any effect on the stencil buffer. Default is *false*.
|
|
379
|
+
* @default false
|
|
380
|
+
*/
|
|
381
|
+
stencilWrite: boolean;
|
|
382
|
+
|
|
383
|
+
/**
|
|
384
|
+
* The stencil comparison function to use. Default is {@link AlwaysStencilFunc}. See stencil operation constants for all possible values.
|
|
385
|
+
* @default THREE.AlwaysStencilFunc
|
|
386
|
+
*/
|
|
387
|
+
stencilFunc: StencilFunc;
|
|
388
|
+
|
|
389
|
+
/**
|
|
390
|
+
* The value to use when performing stencil comparisons or stencil operations. Default is *0*.
|
|
391
|
+
* @default 0
|
|
392
|
+
*/
|
|
393
|
+
stencilRef: number;
|
|
394
|
+
|
|
395
|
+
/**
|
|
396
|
+
* The bit mask to use when writing to the stencil buffer. Default is *0xFF*.
|
|
397
|
+
* @default 0xff
|
|
398
|
+
*/
|
|
399
|
+
stencilWriteMask: number;
|
|
400
|
+
|
|
401
|
+
/**
|
|
402
|
+
* The bit mask to use when comparing against the stencil buffer. Default is *0xFF*.
|
|
403
|
+
* @default 0xff
|
|
404
|
+
*/
|
|
405
|
+
stencilFuncMask: number;
|
|
406
|
+
|
|
407
|
+
/**
|
|
408
|
+
* Which stencil operation to perform when the comparison function returns false. Default is {@link KeepStencilOp}. See the stencil operation constants for all possible values.
|
|
409
|
+
* @default THREE.KeepStencilOp
|
|
410
|
+
*/
|
|
411
|
+
stencilFail: StencilOp;
|
|
412
|
+
|
|
413
|
+
/**
|
|
414
|
+
* Which stencil operation to perform when the comparison function returns true but the depth test fails.
|
|
415
|
+
* Default is {@link KeepStencilOp}.
|
|
416
|
+
* See the stencil operation constants for all possible values.
|
|
417
|
+
* @default THREE.KeepStencilOp
|
|
418
|
+
*/
|
|
419
|
+
stencilZFail: StencilOp;
|
|
420
|
+
|
|
421
|
+
/**
|
|
422
|
+
* Which stencil operation to perform when the comparison function returns true and the depth test passes.
|
|
423
|
+
* Default is {@link KeepStencilOp}.
|
|
424
|
+
* See the stencil operation constants for all possible values.
|
|
425
|
+
* @default THREE.KeepStencilOp
|
|
426
|
+
*/
|
|
427
|
+
stencilZPass: StencilOp;
|
|
428
|
+
|
|
429
|
+
/**
|
|
430
|
+
* Material name. Default is an empty string.
|
|
431
|
+
* @default ''
|
|
432
|
+
*/
|
|
433
|
+
name: string;
|
|
434
|
+
|
|
435
|
+
/**
|
|
436
|
+
* Opacity. Default is 1.
|
|
437
|
+
* @default 1
|
|
438
|
+
*/
|
|
439
|
+
opacity: number;
|
|
440
|
+
|
|
441
|
+
/**
|
|
442
|
+
* Whether to use polygon offset. Default is false. This corresponds to the POLYGON_OFFSET_FILL WebGL feature.
|
|
443
|
+
* @default false
|
|
444
|
+
*/
|
|
445
|
+
polygonOffset: boolean;
|
|
446
|
+
|
|
447
|
+
/**
|
|
448
|
+
* Sets the polygon offset factor. Default is 0.
|
|
449
|
+
* @default 0
|
|
450
|
+
*/
|
|
451
|
+
polygonOffsetFactor: number;
|
|
452
|
+
|
|
453
|
+
/**
|
|
454
|
+
* Sets the polygon offset units. Default is 0.
|
|
455
|
+
* @default 0
|
|
456
|
+
*/
|
|
457
|
+
polygonOffsetUnits: number;
|
|
458
|
+
|
|
459
|
+
/**
|
|
460
|
+
* Override the renderer's default precision for this material. Can be "highp", "mediump" or "lowp". Defaults is null.
|
|
461
|
+
* @default null
|
|
462
|
+
*/
|
|
463
|
+
precision: "highp" | "mediump" | "lowp" | null;
|
|
464
|
+
|
|
465
|
+
/**
|
|
466
|
+
* Whether to premultiply the alpha (transparency) value. See WebGL / Materials / Transparency for an example of the difference. Default is false.
|
|
467
|
+
* @default false
|
|
468
|
+
*/
|
|
469
|
+
premultipliedAlpha: boolean;
|
|
470
|
+
|
|
471
|
+
/**
|
|
472
|
+
* @default false
|
|
473
|
+
*/
|
|
474
|
+
forceSinglePass: boolean;
|
|
475
|
+
|
|
476
|
+
/**
|
|
477
|
+
* Whether to apply dithering to the color to remove the appearance of banding. Default is false.
|
|
478
|
+
* @default false
|
|
479
|
+
*/
|
|
480
|
+
dithering: boolean;
|
|
481
|
+
|
|
482
|
+
/**
|
|
483
|
+
* Defines which of the face sides will be rendered - front, back or both.
|
|
484
|
+
* Default is {@link THREE.FrontSide}. Other options are {@link THREE.BackSide} and {@link THREE.DoubleSide}.
|
|
485
|
+
*
|
|
486
|
+
* @default {@link THREE.FrontSide}
|
|
487
|
+
*/
|
|
488
|
+
side: Side;
|
|
489
|
+
|
|
490
|
+
/**
|
|
491
|
+
* Defines which of the face sides will cast shadows. Default is *null*.
|
|
492
|
+
* If *null*, the value is opposite that of side, above.
|
|
493
|
+
* @default null
|
|
494
|
+
*/
|
|
495
|
+
shadowSide: Side | null;
|
|
496
|
+
|
|
497
|
+
/**
|
|
498
|
+
* Defines whether this material is tone mapped according to the renderer's
|
|
499
|
+
* {@link WebGLRenderer.toneMapping toneMapping} setting. It is ignored when rendering to a render target or using
|
|
500
|
+
* post processing.
|
|
501
|
+
* @default true
|
|
502
|
+
*/
|
|
503
|
+
toneMapped: boolean;
|
|
504
|
+
|
|
505
|
+
/**
|
|
506
|
+
* Defines whether this material is transparent. This has an effect on rendering as transparent objects need special treatment and are rendered after non-transparent objects.
|
|
507
|
+
* When set to true, the extent to which the material is transparent is controlled by setting it's .opacity property.
|
|
508
|
+
* @default false
|
|
509
|
+
*/
|
|
510
|
+
transparent: boolean;
|
|
511
|
+
|
|
512
|
+
/**
|
|
513
|
+
* Value is the string 'Material'. This shouldn't be changed, and can be used to find all objects of this type in a scene.
|
|
514
|
+
* @default 'Material'
|
|
515
|
+
*/
|
|
516
|
+
type: string;
|
|
517
|
+
|
|
518
|
+
/**
|
|
519
|
+
* UUID of this material instance. This gets automatically assigned, so this shouldn't be edited.
|
|
520
|
+
*/
|
|
521
|
+
uuid: string;
|
|
522
|
+
|
|
523
|
+
/**
|
|
524
|
+
* Defines whether vertex coloring is used. Default is false.
|
|
525
|
+
* @default false
|
|
526
|
+
*/
|
|
527
|
+
vertexColors: boolean;
|
|
528
|
+
|
|
529
|
+
/**
|
|
530
|
+
* Defines whether this material is visible. Default is true.
|
|
531
|
+
* @default true
|
|
532
|
+
*/
|
|
533
|
+
visible: boolean;
|
|
534
|
+
|
|
535
|
+
/**
|
|
536
|
+
* An object that can be used to store custom data about the Material. It should not hold references to functions as these will not be cloned.
|
|
537
|
+
* @default {}
|
|
538
|
+
*/
|
|
539
|
+
userData: Record<string, any>;
|
|
540
|
+
|
|
541
|
+
/**
|
|
542
|
+
* This starts at 0 and counts how many times .needsUpdate is set to true.
|
|
543
|
+
* @default 0
|
|
544
|
+
*/
|
|
545
|
+
version: number;
|
|
546
|
+
|
|
547
|
+
/**
|
|
548
|
+
* Gets the alpha value to be used when running an alpha test. Default is 0.
|
|
549
|
+
* @default 0
|
|
550
|
+
*/
|
|
551
|
+
get alphaTest(): number;
|
|
552
|
+
|
|
553
|
+
/**
|
|
554
|
+
* Sets the alpha value to be used when running an alpha test. Default is 0.
|
|
555
|
+
* @default 0
|
|
556
|
+
*/
|
|
557
|
+
set alphaTest(value: number);
|
|
558
|
+
|
|
559
|
+
/**
|
|
560
|
+
* An optional callback that is executed immediately before the material is used to render a 3D object.
|
|
561
|
+
* Unlike properties, the callback is not supported by {@link .clone()}, {@link .copy()} and {@link .toJSON()}.
|
|
562
|
+
* This callback is only supported in `WebGLRenderer` (not `WebGPURenderer`).
|
|
563
|
+
*/
|
|
564
|
+
onBeforeRender(
|
|
565
|
+
renderer: WebGLRenderer,
|
|
566
|
+
scene: Scene,
|
|
567
|
+
camera: Camera,
|
|
568
|
+
geometry: BufferGeometry,
|
|
569
|
+
object: Object3D,
|
|
570
|
+
group: Group,
|
|
571
|
+
): void;
|
|
572
|
+
|
|
573
|
+
/**
|
|
574
|
+
* An optional callback that is executed immediately before the shader program is compiled.
|
|
575
|
+
* This function is called with the shader source code as a parameter.
|
|
576
|
+
* Useful for the modification of built-in materials.
|
|
577
|
+
* Unlike properties, the callback is not supported by {@link .clone()}, {@link .copy()} and {@link .toJSON()}.
|
|
578
|
+
* This callback is only supported in `WebGLRenderer` (not `WebGPURenderer`).
|
|
579
|
+
* @param parameters WebGL program parameters
|
|
580
|
+
* @param renderer WebGLRenderer context that is initializing the material
|
|
581
|
+
*/
|
|
582
|
+
onBeforeCompile(parameters: WebGLProgramParametersWithUniforms, renderer: WebGLRenderer): void;
|
|
583
|
+
|
|
584
|
+
/**
|
|
585
|
+
* In case onBeforeCompile is used, this callback can be used to identify values of settings used in onBeforeCompile, so three.js can reuse a cached shader or recompile the shader as needed.
|
|
586
|
+
*/
|
|
587
|
+
customProgramCacheKey(): string;
|
|
588
|
+
|
|
589
|
+
/**
|
|
590
|
+
* Sets the properties based on the values.
|
|
591
|
+
* @param values A container with parameters.
|
|
592
|
+
*/
|
|
593
|
+
setValues(values: MaterialParameters): void;
|
|
594
|
+
|
|
595
|
+
/**
|
|
596
|
+
* Convert the material to three.js JSON format.
|
|
597
|
+
* @param meta Object containing metadata such as textures or images for the material.
|
|
598
|
+
*/
|
|
599
|
+
toJSON(meta?: JSONMeta): MaterialJSON;
|
|
600
|
+
|
|
601
|
+
/**
|
|
602
|
+
* Return a new material with the same parameters as this material.
|
|
603
|
+
*/
|
|
604
|
+
clone(): this;
|
|
605
|
+
|
|
606
|
+
/**
|
|
607
|
+
* Copy the parameters from the passed material into this material.
|
|
608
|
+
* @param material
|
|
609
|
+
*/
|
|
610
|
+
copy(material: Material): this;
|
|
611
|
+
|
|
612
|
+
/**
|
|
613
|
+
* Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer
|
|
614
|
+
* used in your app.
|
|
615
|
+
*
|
|
616
|
+
* Material textures must be disposed of by the dispose() method of {@link Texture}.
|
|
617
|
+
*/
|
|
618
|
+
dispose(): void;
|
|
619
|
+
|
|
620
|
+
/**
|
|
621
|
+
* Specifies that the material needs to be updated, WebGL wise. Set it to true if you made changes that need to be reflected in WebGL.
|
|
622
|
+
* This property is automatically set to true when instancing a new material.
|
|
623
|
+
* @default false
|
|
624
|
+
*/
|
|
625
|
+
set needsUpdate(value: boolean);
|
|
626
|
+
|
|
627
|
+
/**
|
|
628
|
+
* @deprecated onBuild() has been removed.
|
|
629
|
+
*/
|
|
630
|
+
onBuild(object: Object3D, parameters: WebGLProgramParametersWithUniforms, renderer: WebGLRenderer): void;
|
|
631
|
+
}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
export * from "./LineBasicMaterial.js";
|
|
2
|
+
export * from "./LineDashedMaterial.js";
|
|
3
|
+
export * from "./Material.js";
|
|
4
|
+
export * from "./MeshBasicMaterial.js";
|
|
5
|
+
export * from "./MeshDepthMaterial.js";
|
|
6
|
+
export * from "./MeshDistanceMaterial.js";
|
|
7
|
+
export * from "./MeshLambertMaterial.js";
|
|
8
|
+
export * from "./MeshMatcapMaterial.js";
|
|
9
|
+
export * from "./MeshNormalMaterial.js";
|
|
10
|
+
export * from "./MeshPhongMaterial.js";
|
|
11
|
+
export * from "./MeshPhysicalMaterial.js";
|
|
12
|
+
export * from "./MeshStandardMaterial.js";
|
|
13
|
+
export * from "./MeshToonMaterial.js";
|
|
14
|
+
export * from "./PointsMaterial.js";
|
|
15
|
+
export * from "./RawShaderMaterial.js";
|
|
16
|
+
export * from "./ShaderMaterial.js";
|
|
17
|
+
export * from "./ShadowMaterial.js";
|
|
18
|
+
export * from "./SpriteMaterial.js";
|