@needle-tools/three 0.169.12 → 0.169.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -2
- package/types/build/three.d.cts +1 -0
- package/types/build/three.module.d.ts +1 -0
- package/types/build/three.module.min.d.ts +1 -0
- package/types/build/three.webgpu.d.ts +1 -0
- package/types/build/three.webgpu.min.d.ts +1 -0
- package/types/build/three.webgpu.nodes.d.ts +1 -0
- package/types/build/three.webgpu.nodes.min.d.ts +1 -0
- package/types/examples/jsm/Addons.d.ts +292 -0
- package/types/examples/jsm/animation/AnimationClipCreator.d.ts +12 -0
- package/types/examples/jsm/animation/CCDIKSolver.d.ts +43 -0
- package/types/examples/jsm/animation/MMDAnimationHelper.d.ts +95 -0
- package/types/examples/jsm/animation/MMDPhysics.d.ts +124 -0
- package/types/examples/jsm/cameras/CinematicCamera.d.ts +34 -0
- package/types/examples/jsm/capabilities/WebGL.d.ts +17 -0
- package/types/examples/jsm/capabilities/WebGPU.d.ts +7 -0
- package/types/examples/jsm/controls/ArcballControls.d.ts +203 -0
- package/types/examples/jsm/controls/DragControls.d.ts +111 -0
- package/types/examples/jsm/controls/FirstPersonControls.d.ts +101 -0
- package/types/examples/jsm/controls/FlyControls.d.ts +44 -0
- package/types/examples/jsm/controls/MapControls.d.ts +21 -0
- package/types/examples/jsm/controls/OrbitControls.d.ts +251 -0
- package/types/examples/jsm/controls/PointerLockControls.d.ts +86 -0
- package/types/examples/jsm/controls/TrackballControls.d.ts +142 -0
- package/types/examples/jsm/controls/TransformControls.d.ts +249 -0
- package/types/examples/jsm/csm/CSM.d.ts +55 -0
- package/types/examples/jsm/csm/CSMFrustum.d.ts +19 -0
- package/types/examples/jsm/csm/CSMHelper.d.ts +27 -0
- package/types/examples/jsm/csm/CSMShader.d.ts +4 -0
- package/types/examples/jsm/curves/CurveExtras.d.ts +68 -0
- package/types/examples/jsm/curves/NURBSCurve.d.ts +17 -0
- package/types/examples/jsm/curves/NURBSSurface.d.ts +13 -0
- package/types/examples/jsm/curves/NURBSUtils.d.ts +146 -0
- package/types/examples/jsm/curves/NURBSVolume.d.ts +23 -0
- package/types/examples/jsm/effects/AnaglyphEffect.d.ts +17 -0
- package/types/examples/jsm/effects/AsciiEffect.d.ts +18 -0
- package/types/examples/jsm/effects/OutlineEffect.d.ts +28 -0
- package/types/examples/jsm/effects/ParallaxBarrierEffect.d.ts +11 -0
- package/types/examples/jsm/effects/PeppersGhostEffect.d.ts +10 -0
- package/types/examples/jsm/effects/StereoEffect.d.ts +9 -0
- package/types/examples/jsm/environments/DebugEnvironment.d.ts +5 -0
- package/types/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
- package/types/examples/jsm/exporters/DRACOExporter.d.ts +17 -0
- package/types/examples/jsm/exporters/EXRExporter.d.ts +27 -0
- package/types/examples/jsm/exporters/GLTFExporter.d.ts +123 -0
- package/types/examples/jsm/exporters/KTX2Exporter.d.ts +7 -0
- package/types/examples/jsm/exporters/MMDExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/OBJExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/PLYExporter.d.ts +30 -0
- package/types/examples/jsm/exporters/STLExporter.d.ts +21 -0
- package/types/examples/jsm/exporters/USDZExporter.d.ts +21 -0
- package/types/examples/jsm/geometries/BoxLineGeometry.d.ts +12 -0
- package/types/examples/jsm/geometries/ConvexGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/DecalGeometry.d.ts +10 -0
- package/types/examples/jsm/geometries/ParametricGeometries.d.ts +32 -0
- package/types/examples/jsm/geometries/ParametricGeometry.d.ts +18 -0
- package/types/examples/jsm/geometries/RoundedBoxGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/TeapotGeometry.d.ts +37 -0
- package/types/examples/jsm/geometries/TextGeometry.d.ts +123 -0
- package/types/examples/jsm/helpers/LightProbeHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/LightProbeHelperGPU.d.ts +12 -0
- package/types/examples/jsm/helpers/OctreeHelper.d.ts +17 -0
- package/types/examples/jsm/helpers/PositionalAudioHelper.d.ts +13 -0
- package/types/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/TextureHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/VertexNormalsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/VertexTangentsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/ViewHelper.d.ts +17 -0
- package/types/examples/jsm/interactive/HTMLMesh.d.ts +6 -0
- package/types/examples/jsm/interactive/InteractiveGroup.d.ts +20 -0
- package/types/examples/jsm/interactive/SelectionBox.d.ts +16 -0
- package/types/examples/jsm/interactive/SelectionHelper.d.ts +17 -0
- package/types/examples/jsm/libs/fflate.module.d.ts +1 -0
- package/types/examples/jsm/libs/lil-gui.module.min.d.ts +608 -0
- package/types/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
- package/types/examples/jsm/libs/stats.module.d.ts +3 -0
- package/types/examples/jsm/libs/tween.module.d.ts +2 -0
- package/types/examples/jsm/lights/LightProbeGenerator.d.ts +10 -0
- package/types/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
- package/types/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +5 -0
- package/types/examples/jsm/lines/Line2.d.ts +25 -0
- package/types/examples/jsm/lines/LineGeometry.d.ts +27 -0
- package/types/examples/jsm/lines/LineMaterial.d.ts +82 -0
- package/types/examples/jsm/lines/LineSegments2.d.ts +37 -0
- package/types/examples/jsm/lines/LineSegmentsGeometry.d.ts +53 -0
- package/types/examples/jsm/lines/Wireframe.d.ts +11 -0
- package/types/examples/jsm/lines/WireframeGeometry2.d.ts +8 -0
- package/types/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
- package/types/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
- package/types/examples/jsm/loaders/3DMLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/3MFLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/AMFLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/BVHLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/ColladaLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/DDSLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/DRACOLoader.d.ts +25 -0
- package/types/examples/jsm/loaders/EXRLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/FBXLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/FontLoader.d.ts +41 -0
- package/types/examples/jsm/loaders/GCodeLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/GLTFLoader.d.ts +153 -0
- package/types/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/IESLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/KMZLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/KTX2Loader.d.ts +54 -0
- package/types/examples/jsm/loaders/KTXLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LUT3dlLoader.d.ts +39 -0
- package/types/examples/jsm/loaders/LUTCubeLoader.d.ts +42 -0
- package/types/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/LWOLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LottieLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/MD2Loader.d.ts +7 -0
- package/types/examples/jsm/loaders/MDDLoader.d.ts +12 -0
- package/types/examples/jsm/loaders/MMDLoader.d.ts +56 -0
- package/types/examples/jsm/loaders/MTLLoader.d.ts +94 -0
- package/types/examples/jsm/loaders/MaterialXLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/NRRDLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/OBJLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/PCDLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/PDBLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/PLYLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/PVRLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/RGBELoader.d.ts +19 -0
- package/types/examples/jsm/loaders/RGBMLoader.d.ts +37 -0
- package/types/examples/jsm/loaders/STLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/SVGLoader.d.ts +64 -0
- package/types/examples/jsm/loaders/TDSLoader.d.ts +35 -0
- package/types/examples/jsm/loaders/TGALoader.d.ts +7 -0
- package/types/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/TTFLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/USDZLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VOXLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VRMLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/VTKLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/XYZLoader.d.ts +7 -0
- package/types/examples/jsm/materials/MeshGouraudMaterial.d.ts +16 -0
- package/types/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
- package/types/examples/jsm/math/Capsule.d.ts +26 -0
- package/types/examples/jsm/math/ColorConverter.d.ts +19 -0
- package/types/examples/jsm/math/ConvexHull.d.ts +89 -0
- package/types/examples/jsm/math/ImprovedNoise.d.ts +4 -0
- package/types/examples/jsm/math/Lut.d.ts +27 -0
- package/types/examples/jsm/math/MeshSurfaceSampler.d.ts +21 -0
- package/types/examples/jsm/math/OBB.d.ts +24 -0
- package/types/examples/jsm/math/Octree.d.ts +29 -0
- package/types/examples/jsm/math/SimplexNoise.d.ts +9 -0
- package/types/examples/jsm/misc/ConvexObjectBreaker.d.ts +25 -0
- package/types/examples/jsm/misc/GPUComputationRenderer.d.ts +55 -0
- package/types/examples/jsm/misc/Gyroscope.d.ts +5 -0
- package/types/examples/jsm/misc/MD2Character.d.ts +33 -0
- package/types/examples/jsm/misc/MD2CharacterComplex.d.ts +55 -0
- package/types/examples/jsm/misc/MorphAnimMesh.d.ts +13 -0
- package/types/examples/jsm/misc/MorphBlendMesh.d.ts +21 -0
- package/types/examples/jsm/misc/ProgressiveLightMap.d.ts +60 -0
- package/types/examples/jsm/misc/RollerCoaster.d.ts +26 -0
- package/types/examples/jsm/misc/Timer.d.ts +80 -0
- package/types/examples/jsm/misc/TubePainter.d.ts +10 -0
- package/types/examples/jsm/misc/Volume.d.ts +37 -0
- package/types/examples/jsm/misc/VolumeSlice.d.ts +28 -0
- package/types/examples/jsm/modifiers/CurveModifier.d.ts +41 -0
- package/types/examples/jsm/modifiers/CurveModifierGPU.d.ts +31 -0
- package/types/examples/jsm/modifiers/EdgeSplitModifier.d.ts +26 -0
- package/types/examples/jsm/modifiers/SimplifyModifier.d.ts +6 -0
- package/types/examples/jsm/modifiers/TessellateModifier.d.ts +9 -0
- package/types/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
- package/types/examples/jsm/objects/Lensflare.d.ts +21 -0
- package/types/examples/jsm/objects/LensflareMesh.d.ts +21 -0
- package/types/examples/jsm/objects/MarchingCubes.d.ts +76 -0
- package/types/examples/jsm/objects/Reflector.d.ts +21 -0
- package/types/examples/jsm/objects/ReflectorForSSRPass.d.ts +62 -0
- package/types/examples/jsm/objects/Refractor.d.ts +21 -0
- package/types/examples/jsm/objects/ShadowMesh.d.ts +10 -0
- package/types/examples/jsm/objects/Sky.d.ts +28 -0
- package/types/examples/jsm/objects/SkyMesh.d.ts +17 -0
- package/types/examples/jsm/objects/Water.d.ts +22 -0
- package/types/examples/jsm/objects/Water2.d.ts +21 -0
- package/types/examples/jsm/objects/Water2Mesh.d.ts +42 -0
- package/types/examples/jsm/objects/WaterMesh.d.ts +31 -0
- package/types/examples/jsm/physics/AmmoPhysics.d.ts +9 -0
- package/types/examples/jsm/physics/JoltPhysics.d.ts +10 -0
- package/types/examples/jsm/physics/RapierPhysics.d.ts +12 -0
- package/types/examples/jsm/postprocessing/AfterimagePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BloomPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BokehPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/ClearPass.d.ts +9 -0
- package/types/examples/jsm/postprocessing/CubeTexturePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/DotScreenPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
- package/types/examples/jsm/postprocessing/FilmPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/GTAOPass.d.ts +121 -0
- package/types/examples/jsm/postprocessing/GlitchPass.d.ts +16 -0
- package/types/examples/jsm/postprocessing/HalftonePass.d.ts +37 -0
- package/types/examples/jsm/postprocessing/LUTPass.d.ts +13 -0
- package/types/examples/jsm/postprocessing/MaskPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/OutlinePass.d.ts +64 -0
- package/types/examples/jsm/postprocessing/OutputPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/Pass.d.ts +31 -0
- package/types/examples/jsm/postprocessing/RenderPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +30 -0
- package/types/examples/jsm/postprocessing/RenderTransitionPass.d.ts +33 -0
- package/types/examples/jsm/postprocessing/SAOPass.d.ts +70 -0
- package/types/examples/jsm/postprocessing/SMAAPass.d.ts +21 -0
- package/types/examples/jsm/postprocessing/SSAARenderPass.d.ts +26 -0
- package/types/examples/jsm/postprocessing/SSAOPass.d.ts +68 -0
- package/types/examples/jsm/postprocessing/SSRPass.d.ts +122 -0
- package/types/examples/jsm/postprocessing/SavePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
- package/types/examples/jsm/postprocessing/TAARenderPass.d.ts +8 -0
- package/types/examples/jsm/postprocessing/TexturePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/UnrealBloomPass.d.ts +31 -0
- package/types/examples/jsm/renderers/CSS2DRenderer.d.ts +23 -0
- package/types/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
- package/types/examples/jsm/renderers/Projector.d.ts +60 -0
- package/types/examples/jsm/renderers/SVGRenderer.d.ts +26 -0
- package/types/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
- package/types/examples/jsm/shaders/AfterimageShader.d.ts +12 -0
- package/types/examples/jsm/shaders/BasicShader.d.ts +6 -0
- package/types/examples/jsm/shaders/BleachBypassShader.d.ts +10 -0
- package/types/examples/jsm/shaders/BlendShader.d.ts +13 -0
- package/types/examples/jsm/shaders/BokehShader.d.ts +21 -0
- package/types/examples/jsm/shaders/BokehShader2.d.ts +44 -0
- package/types/examples/jsm/shaders/BrightnessContrastShader.d.ts +12 -0
- package/types/examples/jsm/shaders/ColorCorrectionShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ColorifyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ConvolutionShader.d.ts +17 -0
- package/types/examples/jsm/shaders/CopyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/DOFMipMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +28 -0
- package/types/examples/jsm/shaders/DigitalGlitch.d.ts +19 -0
- package/types/examples/jsm/shaders/DotScreenShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ExposureShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FXAAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FilmShader.d.ts +12 -0
- package/types/examples/jsm/shaders/FocusShader.d.ts +14 -0
- package/types/examples/jsm/shaders/FreiChenShader.d.ts +11 -0
- package/types/examples/jsm/shaders/GTAOShader.d.ts +59 -0
- package/types/examples/jsm/shaders/GammaCorrectionShader.d.ts +9 -0
- package/types/examples/jsm/shaders/GodRaysShader.d.ts +44 -0
- package/types/examples/jsm/shaders/HalftoneShader.d.ts +22 -0
- package/types/examples/jsm/shaders/HorizontalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/HueSaturationShader.d.ts +12 -0
- package/types/examples/jsm/shaders/KaleidoShader.d.ts +12 -0
- package/types/examples/jsm/shaders/LuminosityHighPassShader.d.ts +15 -0
- package/types/examples/jsm/shaders/LuminosityShader.d.ts +10 -0
- package/types/examples/jsm/shaders/MMDToonShader.d.ts +15 -0
- package/types/examples/jsm/shaders/MirrorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/NormalMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/OutputShader.d.ts +11 -0
- package/types/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
- package/types/examples/jsm/shaders/RGBShiftShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SAOShader.d.ts +29 -0
- package/types/examples/jsm/shaders/SMAAShader.d.ts +43 -0
- package/types/examples/jsm/shaders/SSAOShader.d.ts +49 -0
- package/types/examples/jsm/shaders/SSRShader.d.ts +62 -0
- package/types/examples/jsm/shaders/SepiaShader.d.ts +10 -0
- package/types/examples/jsm/shaders/SobelOperatorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +38 -0
- package/types/examples/jsm/shaders/TechnicolorShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ToonShader.d.ts +54 -0
- package/types/examples/jsm/shaders/TriangleBlurShader.d.ts +11 -0
- package/types/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VelocityShader.d.ts +16 -0
- package/types/examples/jsm/shaders/VerticalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/VignetteShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VolumeShader.d.ts +14 -0
- package/types/examples/jsm/shaders/WaterRefractionShader.d.ts +14 -0
- package/types/examples/jsm/textures/FlakesTexture.d.ts +3 -0
- package/types/examples/jsm/transpiler/AST.d.ts +7 -0
- package/types/examples/jsm/transpiler/GLSLDecoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/ShaderToyDecoder.d.ts +3 -0
- package/types/examples/jsm/transpiler/TSLEncoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/Transpiler.d.ts +5 -0
- package/types/examples/jsm/utils/BufferGeometryUtils.d.ts +37 -0
- package/types/examples/jsm/utils/CameraUtils.d.ts +9 -0
- package/types/examples/jsm/utils/GeometryCompressionUtils.d.ts +21 -0
- package/types/examples/jsm/utils/GeometryUtils.d.ts +25 -0
- package/types/examples/jsm/utils/LDrawUtils.d.ts +5 -0
- package/types/examples/jsm/utils/SceneUtils.d.ts +57 -0
- package/types/examples/jsm/utils/ShadowMapViewer.d.ts +26 -0
- package/types/examples/jsm/utils/ShadowMapViewerGPU.d.ts +26 -0
- package/types/examples/jsm/utils/SkeletonUtils.d.ts +32 -0
- package/types/examples/jsm/utils/SortUtils.d.ts +7 -0
- package/types/examples/jsm/utils/TextureUtils.d.ts +3 -0
- package/types/examples/jsm/utils/TextureUtilsGPU.d.ts +3 -0
- package/types/examples/jsm/utils/UVsDebug.d.ts +3 -0
- package/types/examples/jsm/utils/WorkerPool.d.ts +26 -0
- package/types/examples/jsm/webxr/ARButton.d.ts +9 -0
- package/types/examples/jsm/webxr/OculusHandModel.d.ts +23 -0
- package/types/examples/jsm/webxr/OculusHandPointerModel.d.ts +67 -0
- package/types/examples/jsm/webxr/Text2D.d.ts +3 -0
- package/types/examples/jsm/webxr/VRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRControllerModelFactory.d.ts +23 -0
- package/types/examples/jsm/webxr/XREstimatedLight.d.ts +69 -0
- package/types/examples/jsm/webxr/XRHandMeshModel.d.ts +19 -0
- package/types/examples/jsm/webxr/XRHandModelFactory.d.ts +32 -0
- package/types/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +24 -0
- package/types/examples/jsm/webxr/XRPlanes.d.ts +5 -0
- package/types/globals.d.ts +9 -0
- package/types/index.d.ts +6 -0
- package/types/src/Three.Legacy.d.ts +20 -0
- package/types/src/Three.WebGPU.Nodes.d.ts +201 -0
- package/types/src/Three.WebGPU.d.ts +202 -0
- package/types/src/Three.d.ts +221 -0
- package/types/src/animation/AnimationAction.d.ts +86 -0
- package/types/src/animation/AnimationClip.d.ts +59 -0
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- package/types/src/renderers/common/RenderLists.d.ts +11 -0
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- package/types/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
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- package/types/src/renderers/common/UniformBuffer.d.ts +6 -0
- package/types/src/renderers/common/UniformsGroup.d.ts +32 -0
- package/types/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
- package/types/src/renderers/common/nodes/NodeBuilderState.d.ts +31 -0
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- package/types/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
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- package/types/src/renderers/webgl/WebGLCapabilities.d.ts +48 -0
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- package/types/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +15 -0
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- package/types/src/renderers/webgl/WebGLLights.d.ts +49 -0
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- package/types/src/renderers/webgl/WebGLPrograms.d.ts +240 -0
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- package/types/src/utils.d.ts +3 -0
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* Inverts this vector.
|
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157
|
+
*/
|
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158
|
+
negate(): this;
|
|
159
|
+
|
|
160
|
+
/**
|
|
161
|
+
* Computes dot product of this vector and v.
|
|
162
|
+
*/
|
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163
|
+
dot(v: Vector4Like): number;
|
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164
|
+
|
|
165
|
+
/**
|
|
166
|
+
* Computes squared length of this vector.
|
|
167
|
+
*/
|
|
168
|
+
lengthSq(): number;
|
|
169
|
+
|
|
170
|
+
/**
|
|
171
|
+
* Computes length of this vector.
|
|
172
|
+
*/
|
|
173
|
+
length(): number;
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
* Computes the Manhattan length of this vector.
|
|
177
|
+
*
|
|
178
|
+
* see {@link http://en.wikipedia.org/wiki/Taxicab_geometry|Wikipedia: Taxicab Geometry}
|
|
179
|
+
*/
|
|
180
|
+
manhattanLength(): number;
|
|
181
|
+
|
|
182
|
+
/**
|
|
183
|
+
* Normalizes this vector.
|
|
184
|
+
*/
|
|
185
|
+
normalize(): this;
|
|
186
|
+
|
|
187
|
+
/**
|
|
188
|
+
* Normalizes this vector and multiplies it by l.
|
|
189
|
+
*/
|
|
190
|
+
setLength(length: number): this;
|
|
191
|
+
|
|
192
|
+
/**
|
|
193
|
+
* Linearly interpolate between this vector and v with alpha factor.
|
|
194
|
+
*/
|
|
195
|
+
lerp(v: Vector4Like, alpha: number): this;
|
|
196
|
+
|
|
197
|
+
lerpVectors(v1: Vector4Like, v2: Vector4Like, alpha: number): this;
|
|
198
|
+
|
|
199
|
+
/**
|
|
200
|
+
* Checks for strict equality of this vector and v.
|
|
201
|
+
*/
|
|
202
|
+
equals(v: Vector4Like): boolean;
|
|
203
|
+
|
|
204
|
+
/**
|
|
205
|
+
* Sets this vector's x, y, z and w value from the provided array or array-like.
|
|
206
|
+
* @param array the source array or array-like.
|
|
207
|
+
* @param offset (optional) offset into the array. Default is 0.
|
|
208
|
+
*/
|
|
209
|
+
fromArray(array: number[] | ArrayLike<number>, offset?: number): this;
|
|
210
|
+
|
|
211
|
+
/**
|
|
212
|
+
* Returns an array [x, y, z, w], or copies x, y, z and w into the provided array.
|
|
213
|
+
* @param array (optional) array to store the vector to. If this is not provided, a new array will be created.
|
|
214
|
+
* @param offset (optional) optional offset into the array.
|
|
215
|
+
* @return The created or provided array.
|
|
216
|
+
*/
|
|
217
|
+
toArray(array?: number[], offset?: number): number[];
|
|
218
|
+
toArray(array?: Vector4Tuple, offset?: 0): Vector4Tuple;
|
|
219
|
+
|
|
220
|
+
/**
|
|
221
|
+
* Copies x, y, z and w into the provided array-like.
|
|
222
|
+
* @param array array-like to store the vector to.
|
|
223
|
+
* @param offset (optional) optional offset into the array-like.
|
|
224
|
+
* @return The provided array-like.
|
|
225
|
+
*/
|
|
226
|
+
toArray(array: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
227
|
+
|
|
228
|
+
fromBufferAttribute(attribute: BufferAttribute, index: number): this;
|
|
229
|
+
|
|
230
|
+
/**
|
|
231
|
+
* Sets this vector's x, y, z and w from Math.random
|
|
232
|
+
*/
|
|
233
|
+
random(): this;
|
|
234
|
+
|
|
235
|
+
/**
|
|
236
|
+
* Iterating through a Vector4 instance will yield its components (x, y, z, w) in the corresponding order.
|
|
237
|
+
*/
|
|
238
|
+
[Symbol.iterator](): Iterator<number>;
|
|
239
|
+
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { Interpolant } from "../Interpolant.js";
|
|
2
|
+
|
|
3
|
+
export class CubicInterpolant extends Interpolant {
|
|
4
|
+
constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
|
|
5
|
+
|
|
6
|
+
interpolate_(i1: number, t0: number, t: number, t1: number): any;
|
|
7
|
+
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { Interpolant } from "../Interpolant.js";
|
|
2
|
+
|
|
3
|
+
export class DiscreteInterpolant extends Interpolant {
|
|
4
|
+
constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
|
|
5
|
+
|
|
6
|
+
interpolate_(i1: number, t0: number, t: number, t1: number): any;
|
|
7
|
+
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { Interpolant } from "../Interpolant.js";
|
|
2
|
+
|
|
3
|
+
export class LinearInterpolant extends Interpolant {
|
|
4
|
+
constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
|
|
5
|
+
|
|
6
|
+
interpolate_(i1: number, t0: number, t: number, t1: number): any;
|
|
7
|
+
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { Interpolant } from "../Interpolant.js";
|
|
2
|
+
|
|
3
|
+
export class QuaternionLinearInterpolant extends Interpolant {
|
|
4
|
+
constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
|
|
5
|
+
|
|
6
|
+
interpolate_(i1: number, t0: number, t: number, t1: number): any;
|
|
7
|
+
}
|
|
@@ -0,0 +1,176 @@
|
|
|
1
|
+
// constants
|
|
2
|
+
export * from "./core/constants.js";
|
|
3
|
+
|
|
4
|
+
// core
|
|
5
|
+
export { default as AssignNode } from "./core/AssignNode.js";
|
|
6
|
+
export { default as AttributeNode } from "./core/AttributeNode.js";
|
|
7
|
+
export { default as BypassNode } from "./core/BypassNode.js";
|
|
8
|
+
export { default as CacheNode } from "./core/CacheNode.js";
|
|
9
|
+
export { default as ConstNode } from "./core/ConstNode.js";
|
|
10
|
+
export { default as ContextNode } from "./core/ContextNode.js";
|
|
11
|
+
export { default as IndexNode, IndexNodeScope } from "./core/IndexNode.js";
|
|
12
|
+
export {
|
|
13
|
+
default as LightingModel,
|
|
14
|
+
LightingModelDirectInput,
|
|
15
|
+
LightingModelDirectRectAreaInput,
|
|
16
|
+
LightingModelIndirectInput,
|
|
17
|
+
LightingModelReflectedLight,
|
|
18
|
+
} from "./core/LightingModel.js";
|
|
19
|
+
export { default as MRTNode } from "./core/MRTNode.js";
|
|
20
|
+
export { default as Node, NodeJSONInputData, NodeJSONIntermediateOutputData } from "./core/Node.js";
|
|
21
|
+
export { default as NodeAttribute } from "./core/NodeAttribute.js";
|
|
22
|
+
export {
|
|
23
|
+
BuildStageOption,
|
|
24
|
+
default as NodeBuilder,
|
|
25
|
+
FlowData,
|
|
26
|
+
NodeBuilderContext,
|
|
27
|
+
NodeData,
|
|
28
|
+
} from "./core/NodeBuilder.js";
|
|
29
|
+
export { default as NodeCache, ShaderStageNodeData } from "./core/NodeCache.js";
|
|
30
|
+
export { default as NodeCode } from "./core/NodeCode.js";
|
|
31
|
+
export { default as NodeFrame } from "./core/NodeFrame.js";
|
|
32
|
+
export { default as NodeFunctionInput } from "./core/NodeFunctionInput.js";
|
|
33
|
+
export { default as NodeUniform } from "./core/NodeUniform.js";
|
|
34
|
+
export { default as NodeVar } from "./core/NodeVar.js";
|
|
35
|
+
export { default as NodeVarying } from "./core/NodeVarying.js";
|
|
36
|
+
export { default as OutputStructNode } from "./core/OutputStructNode.js";
|
|
37
|
+
export { default as ParameterNode } from "./core/ParameterNode.js";
|
|
38
|
+
export { default as PropertyNode } from "./core/PropertyNode.js";
|
|
39
|
+
export { default as StackNode } from "./core/StackNode.js";
|
|
40
|
+
export { default as TempNode } from "./core/TempNode.js";
|
|
41
|
+
export { default as UniformGroupNode } from "./core/UniformGroupNode.js";
|
|
42
|
+
export { default as UniformNode } from "./core/UniformNode.js";
|
|
43
|
+
export { default as VarNode } from "./core/VarNode.js";
|
|
44
|
+
export { default as VaryingNode } from "./core/VaryingNode.js";
|
|
45
|
+
|
|
46
|
+
import * as NodeUtils from "./core/NodeUtils.js";
|
|
47
|
+
export { NodeUtils };
|
|
48
|
+
|
|
49
|
+
// utils
|
|
50
|
+
export { default as ArrayElementNode } from "./utils/ArrayElementNode.js";
|
|
51
|
+
export { default as ConvertNode } from "./utils/ConvertNode.js";
|
|
52
|
+
export { default as EquirectUVNode } from "./utils/EquirectUVNode.js";
|
|
53
|
+
export { default as FunctionOverloadingNode } from "./utils/FunctionOverloadingNode.js";
|
|
54
|
+
export { default as JoinNode } from "./utils/JoinNode.js";
|
|
55
|
+
export { default as LoopNode } from "./utils/LoopNode.js";
|
|
56
|
+
export { default as MatcapUVNode } from "./utils/MatcapUVNode.js";
|
|
57
|
+
export { default as MaxMipLevelNode } from "./utils/MaxMipLevelNode.js";
|
|
58
|
+
export { default as OscNode, OscNodeMethod } from "./utils/OscNode.js";
|
|
59
|
+
export { default as ReflectorNode, ReflectorNodeParameters } from "./utils/ReflectorNode.js";
|
|
60
|
+
export { default as RemapNode } from "./utils/RemapNode.js";
|
|
61
|
+
export { default as RotateNode } from "./utils/RotateNode.js";
|
|
62
|
+
export { default as RTTNode, RTTNodeOptions } from "./utils/RTTNode.js";
|
|
63
|
+
export { default as SetNode } from "./utils/SetNode.js";
|
|
64
|
+
export { default as SplitNode } from "./utils/SplitNode.js";
|
|
65
|
+
export { default as SpriteSheetUVNode } from "./utils/SpriteSheetUVNode.js";
|
|
66
|
+
export { default as StorageArrayElementNode } from "./utils/StorageArrayElementNode.js";
|
|
67
|
+
export { default as TimerNode, TimerNodeScope } from "./utils/TimerNode.js";
|
|
68
|
+
export { default as TriplanarTexturesNode } from "./utils/TriplanarTexturesNode.js";
|
|
69
|
+
|
|
70
|
+
// accessors
|
|
71
|
+
export { default as BatchNode } from "./accessors/BatchNode.js";
|
|
72
|
+
export { default as BufferAttributeNode } from "./accessors/BufferAttributeNode.js";
|
|
73
|
+
export { default as BufferNode } from "./accessors/BufferNode.js";
|
|
74
|
+
export { default as CubeTextureNode } from "./accessors/CubeTextureNode.js";
|
|
75
|
+
export { default as InstanceNode } from "./accessors/InstanceNode.js";
|
|
76
|
+
export { default as MaterialNode, MaterialNodeScope } from "./accessors/MaterialNode.js";
|
|
77
|
+
export { default as MaterialReferenceNode } from "./accessors/MaterialReferenceNode.js";
|
|
78
|
+
export { default as ModelNode } from "./accessors/ModelNode.js";
|
|
79
|
+
export { default as ModelViewProjectionNode } from "./accessors/ModelViewProjectionNode.js";
|
|
80
|
+
export { default as MorphNode } from "./accessors/MorphNode.js";
|
|
81
|
+
export { default as Object3DNode } from "./accessors/Object3DNode.js";
|
|
82
|
+
export { default as PointUVNode } from "./accessors/PointUVNode.js";
|
|
83
|
+
export { default as ReferenceNode } from "./accessors/ReferenceNode.js";
|
|
84
|
+
export { default as RendererReferenceNode } from "./accessors/RendererReferenceNode.js";
|
|
85
|
+
export { default as SceneNode, SceneNodeScope } from "./accessors/SceneNode.js";
|
|
86
|
+
export { default as SkinningNode } from "./accessors/SkinningNode.js";
|
|
87
|
+
export { default as StorageBufferNode } from "./accessors/StorageBufferNode.js";
|
|
88
|
+
export { default as StorageTextureNode } from "./accessors/StorageTextureNode.js";
|
|
89
|
+
export { default as Texture3DNode } from "./accessors/Texture3DNode.js";
|
|
90
|
+
export { default as TextureNode } from "./accessors/TextureNode.js";
|
|
91
|
+
export { default as TextureSizeNode } from "./accessors/TextureSizeNode.js";
|
|
92
|
+
export { default as UniformArrayNode } from "./accessors/UniformArrayNode.js";
|
|
93
|
+
export { default as UserDataNode, NodeUserData } from "./accessors/UserDataNode.js";
|
|
94
|
+
export { default as VertexColorNode } from "./accessors/VertexColorNode.js";
|
|
95
|
+
|
|
96
|
+
// display
|
|
97
|
+
export { default as AfterImageNode } from "./display/AfterImageNode.js";
|
|
98
|
+
export { default as AnaglyphPassNode } from "./display/AnaglyphPassNode.js";
|
|
99
|
+
export { default as AnamorphicNode } from "./display/AnamorphicNode.js";
|
|
100
|
+
export { default as BloomNode } from "./display/BloomNode.js";
|
|
101
|
+
export { default as BumpMapNode } from "./display/BumpMapNode.js";
|
|
102
|
+
export { default as ColorSpaceNode } from "./display/ColorSpaceNode.js";
|
|
103
|
+
export { default as DenoiseNode } from "./display/DenoiseNode.js";
|
|
104
|
+
export { default as DepthOfFieldNode } from "./display/DepthOfFieldNode.js";
|
|
105
|
+
export { default as DotScreenNode } from "./display/DotScreenNode.js";
|
|
106
|
+
export { default as FilmNode } from "./display/FilmNode.js";
|
|
107
|
+
export { default as FrontFacingNode } from "./display/FrontFacingNode.js";
|
|
108
|
+
export { default as FXAANode } from "./display/FXAANode.js";
|
|
109
|
+
export { default as GaussianBlurNode } from "./display/GaussianBlurNode.js";
|
|
110
|
+
export { default as GTAONode } from "./display/GTAONode.js";
|
|
111
|
+
export { default as Lut3DNode } from "./display/Lut3DNode.js";
|
|
112
|
+
export { default as NormalMapNode } from "./display/NormalMapNode.js";
|
|
113
|
+
export { default as ParallaxBarrierPassNode } from "./display/ParallaxBarrierPassNode.js";
|
|
114
|
+
export { default as PassNode, PassNodeScope } from "./display/PassNode.js";
|
|
115
|
+
export { default as PixelationPassNode } from "./display/PixelationPassNode.js";
|
|
116
|
+
export { default as PosterizeNode } from "./display/PosterizeNode.js";
|
|
117
|
+
export { default as RenderOutputNode } from "./display/RenderOutputNode.js";
|
|
118
|
+
export { default as RGBShiftNode } from "./display/RGBShiftNode.js";
|
|
119
|
+
export { default as ScreenNode, ScreenNodeScope } from "./display/ScreenNode.js";
|
|
120
|
+
export { default as SobelOperatorNode } from "./display/SobelOperatorNode.js";
|
|
121
|
+
export { default as SSAAPassNode } from "./display/SSAAPassNode.js";
|
|
122
|
+
export { default as StereoPassNode } from "./display/StereoPassNode.js";
|
|
123
|
+
export { default as ToneMappingNode } from "./display/ToneMappingNode.js";
|
|
124
|
+
export { default as TransitionNode } from "./display/TransitionNode.js";
|
|
125
|
+
export { default as ViewportDepthNode, ViewportDepthNodeScope } from "./display/ViewportDepthNode.js";
|
|
126
|
+
export { default as ViewportDepthTextureNode } from "./display/ViewportDepthTextureNode.js";
|
|
127
|
+
export { default as ViewportSharedTextureNode } from "./display/ViewportSharedTextureNode.js";
|
|
128
|
+
export { default as ViewportTextureNode } from "./display/ViewportTextureNode.js";
|
|
129
|
+
|
|
130
|
+
// code
|
|
131
|
+
export { CodeNodeInclude, default as CodeNode } from "./code/CodeNode.js";
|
|
132
|
+
export { default as ExpressionNode } from "./code/ExpressionNode.js";
|
|
133
|
+
export { default as FunctionCallNode } from "./code/FunctionCallNode.js";
|
|
134
|
+
export { default as FunctionNode } from "./code/FunctionNode.js";
|
|
135
|
+
export { default as ScriptableNode } from "./code/ScriptableNode.js";
|
|
136
|
+
export { default as ScriptableValueNode } from "./code/ScriptableValueNode.js";
|
|
137
|
+
|
|
138
|
+
// fog
|
|
139
|
+
export { default as FogExp2Node } from "./fog/FogExp2Node.js";
|
|
140
|
+
export { default as FogNode } from "./fog/FogNode.js";
|
|
141
|
+
export { default as FogRangeNode } from "./fog/FogRangeNode.js";
|
|
142
|
+
|
|
143
|
+
// geometry
|
|
144
|
+
export { default as RangeNode, RangeModeBound } from "./geometry/RangeNode.js";
|
|
145
|
+
|
|
146
|
+
// gpgpu
|
|
147
|
+
export { default as ComputeNode } from "./gpgpu/ComputeNode.js";
|
|
148
|
+
|
|
149
|
+
// lighting
|
|
150
|
+
export { default as AmbientLightNode } from "./lighting/AmbientLightNode.js";
|
|
151
|
+
export { default as AnalyticLightNode } from "./lighting/AnalyticLightNode.js";
|
|
152
|
+
export { default as AONode } from "./lighting/AONode.js";
|
|
153
|
+
export { default as BasicEnvironmentNode } from "./lighting/BasicEnvironmentNode.js";
|
|
154
|
+
export { default as DirectionalLightNode } from "./lighting/DirectionalLightNode.js";
|
|
155
|
+
export { default as EnvironmentNode } from "./lighting/EnvironmentNode.js";
|
|
156
|
+
export { default as HemisphereLightNode } from "./lighting/HemisphereLightNode.js";
|
|
157
|
+
export { default as IESSpotLightNode } from "./lighting/IESSpotLightNode.js";
|
|
158
|
+
export { default as IrradianceNode } from "./lighting/IrradianceNode.js";
|
|
159
|
+
export { default as LightingContextNode } from "./lighting/LightingContextNode.js";
|
|
160
|
+
export { default as LightingNode } from "./lighting/LightingNode.js";
|
|
161
|
+
export { default as LightNode, LightNodeScope } from "./lighting/LightNode.js";
|
|
162
|
+
export { default as LightProbeNode } from "./lighting/LightProbeNode.js";
|
|
163
|
+
export { default as LightsNode } from "./lighting/LightsNode.js";
|
|
164
|
+
export { default as PointLightNode } from "./lighting/PointLightNode.js";
|
|
165
|
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export { default as RectAreaLightNode, RectAreaLightTexturesLib } from "./lighting/RectAreaLightNode.js";
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export { default as SpotLightNode } from "./lighting/SpotLightNode.js";
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// pmrem
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export { default as PMREMNode } from "./pmrem/PMREMNode.js";
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// parsers
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export { default as GLSLNodeParser } from "./parsers/GLSLNodeParser.js";
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// lighting models
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export { default as PhongLightingModel } from "./functions/PhongLightingModel.js";
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export { default as PhysicalLightingModel } from "./functions/PhysicalLightingModel.js";
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// constants
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export * from "./core/constants.js";
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3
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4
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// core
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5
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export * from "./core/AssignNode.js";
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6
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export * from "./core/AttributeNode.js";
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7
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+
export * from "./core/BypassNode.js";
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8
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+
export * from "./core/CacheNode.js";
|
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9
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+
export * from "./core/ContextNode.js";
|
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10
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+
export * from "./core/IndexNode.js";
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11
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+
export * from "./core/MRTNode.js";
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+
export * from "./core/OutputStructNode.js";
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+
export * from "./core/ParameterNode.js";
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14
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export * from "./core/PropertyNode.js";
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15
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+
export * from "./core/StackNode.js";
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16
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export * from "./core/UniformGroupNode.js";
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17
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+
export * from "./core/UniformNode.js";
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18
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+
export * from "./core/VaryingNode.js";
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19
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+
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20
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+
// math
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21
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export * from "./math/Hash.js";
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22
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export * from "./math/MathUtils.js";
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23
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+
export * from "./math/TriNoise3D.js";
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24
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+
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25
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+
// utils
|
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26
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export * from "./utils/EquirectUVNode.js";
|
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27
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+
export * from "./utils/FunctionOverloadingNode.js";
|
|
28
|
+
export * from "./utils/LoopNode.js";
|
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29
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+
export * from "./utils/MatcapUVNode.js";
|
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30
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+
export * from "./utils/MaxMipLevelNode.js";
|
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31
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+
export * from "./utils/OscNode.js";
|
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32
|
+
export * from "./utils/Packing.js";
|
|
33
|
+
export * from "./utils/ReflectorNode.js";
|
|
34
|
+
export * from "./utils/RemapNode.js";
|
|
35
|
+
export * from "./utils/RotateNode.js";
|
|
36
|
+
export * from "./utils/RTTNode.js";
|
|
37
|
+
export * from "./utils/SpriteSheetUVNode.js";
|
|
38
|
+
export * from "./utils/SpriteUtils.js";
|
|
39
|
+
export * from "./utils/TimerNode.js";
|
|
40
|
+
export * from "./utils/TriplanarTexturesNode.js";
|
|
41
|
+
export * from "./utils/UVUtils.js";
|
|
42
|
+
export * from "./utils/ViewportUtils.js";
|
|
43
|
+
|
|
44
|
+
// three.js shading language
|
|
45
|
+
export * from "./tsl/TSLBase.js";
|
|
46
|
+
|
|
47
|
+
// accessors
|
|
48
|
+
export * from "./accessors/AccessorsUtils.js";
|
|
49
|
+
export * from "./accessors/BatchNode.js";
|
|
50
|
+
export * from "./accessors/Bitangent.js";
|
|
51
|
+
export * from "./accessors/BufferAttributeNode.js";
|
|
52
|
+
export * from "./accessors/BufferNode.js";
|
|
53
|
+
export * from "./accessors/Camera.js";
|
|
54
|
+
export * from "./accessors/CubeTextureNode.js";
|
|
55
|
+
export * from "./accessors/InstanceNode.js";
|
|
56
|
+
export * from "./accessors/MaterialNode.js";
|
|
57
|
+
export * from "./accessors/MaterialProperties.js";
|
|
58
|
+
export * from "./accessors/MaterialReferenceNode.js";
|
|
59
|
+
export * from "./accessors/ModelNode.js";
|
|
60
|
+
export * from "./accessors/ModelViewProjectionNode.js";
|
|
61
|
+
export * from "./accessors/MorphNode.js";
|
|
62
|
+
export * from "./accessors/Normal.js";
|
|
63
|
+
export * from "./accessors/Object3DNode.js";
|
|
64
|
+
export * from "./accessors/PointUVNode.js";
|
|
65
|
+
export * from "./accessors/Position.js";
|
|
66
|
+
export * from "./accessors/ReferenceNode.js";
|
|
67
|
+
export * from "./accessors/ReflectVector.js";
|
|
68
|
+
export * from "./accessors/RendererReferenceNode.js";
|
|
69
|
+
export * from "./accessors/SceneNode.js";
|
|
70
|
+
export * from "./accessors/SkinningNode.js";
|
|
71
|
+
export * from "./accessors/StorageBufferNode.js";
|
|
72
|
+
export * from "./accessors/StorageTextureNode.js";
|
|
73
|
+
export * from "./accessors/Tangent.js";
|
|
74
|
+
export * from "./accessors/Texture3DNode.js";
|
|
75
|
+
export * from "./accessors/TextureBicubic.js";
|
|
76
|
+
export * from "./accessors/TextureNode.js";
|
|
77
|
+
export * from "./accessors/TextureSizeNode.js";
|
|
78
|
+
export * from "./accessors/UniformArrayNode.js";
|
|
79
|
+
export * from "./accessors/UserDataNode.js";
|
|
80
|
+
export * from "./accessors/UV.js";
|
|
81
|
+
export * from "./accessors/VelocityNode.js";
|
|
82
|
+
export * from "./accessors/VertexColorNode.js";
|
|
83
|
+
|
|
84
|
+
// display
|
|
85
|
+
export * from "./display/AfterImageNode.js";
|
|
86
|
+
export * from "./display/AnaglyphPassNode.js";
|
|
87
|
+
export * from "./display/AnamorphicNode.js";
|
|
88
|
+
export * from "./display/BleachBypass.js";
|
|
89
|
+
export * from "./display/BlendMode.js";
|
|
90
|
+
export * from "./display/BloomNode.js";
|
|
91
|
+
export * from "./display/BumpMapNode.js";
|
|
92
|
+
export * from "./display/ColorAdjustment.js";
|
|
93
|
+
export * from "./display/ColorSpaceNode.js";
|
|
94
|
+
export * from "./display/DenoiseNode.js";
|
|
95
|
+
export * from "./display/DepthOfFieldNode.js";
|
|
96
|
+
export * from "./display/DotScreenNode.js";
|
|
97
|
+
export * from "./display/FilmNode.js";
|
|
98
|
+
export * from "./display/FrontFacingNode.js";
|
|
99
|
+
export * from "./display/FXAANode.js";
|
|
100
|
+
export * from "./display/GaussianBlurNode.js";
|
|
101
|
+
export * from "./display/GTAONode.js";
|
|
102
|
+
export * from "./display/Lut3DNode.js";
|
|
103
|
+
export * from "./display/MotionBlur.js";
|
|
104
|
+
export * from "./display/NormalMapNode.js";
|
|
105
|
+
export * from "./display/ParallaxBarrierPassNode.js";
|
|
106
|
+
export * from "./display/PixelationPassNode.js";
|
|
107
|
+
export * from "./display/PosterizeNode.js";
|
|
108
|
+
export * from "./display/RenderOutputNode.js";
|
|
109
|
+
export * from "./display/RGBShiftNode.js";
|
|
110
|
+
export * from "./display/ScreenNode.js";
|
|
111
|
+
export * from "./display/Sepia.js";
|
|
112
|
+
export * from "./display/SobelOperatorNode.js";
|
|
113
|
+
export * from "./display/SSAAPassNode.js";
|
|
114
|
+
export * from "./display/StereoPassNode.js";
|
|
115
|
+
export * from "./display/ToneMappingNode.js";
|
|
116
|
+
export * from "./display/ToonOutlinePassNode.js";
|
|
117
|
+
export * from "./display/TransitionNode.js";
|
|
118
|
+
export * from "./display/ViewportDepthNode.js";
|
|
119
|
+
export * from "./display/ViewportDepthTextureNode.js";
|
|
120
|
+
export * from "./display/ViewportSharedTextureNode.js";
|
|
121
|
+
export * from "./display/ViewportTextureNode.js";
|
|
122
|
+
|
|
123
|
+
export * from "./display/PassNode.js";
|
|
124
|
+
|
|
125
|
+
export * from "./display/ColorSpaceFunctions.js";
|
|
126
|
+
export * from "./display/ToneMappingFunctions.js";
|
|
127
|
+
|
|
128
|
+
// code
|
|
129
|
+
export * from "./code/CodeNode.js";
|
|
130
|
+
export * from "./code/ExpressionNode.js";
|
|
131
|
+
export * from "./code/FunctionCallNode.js";
|
|
132
|
+
export * from "./code/FunctionNode.js";
|
|
133
|
+
export * from "./code/ScriptableNode.js";
|
|
134
|
+
export * from "./code/ScriptableValueNode.js";
|
|
135
|
+
|
|
136
|
+
// fog
|
|
137
|
+
export * from "./fog/FogExp2Node.js";
|
|
138
|
+
export * from "./fog/FogNode.js";
|
|
139
|
+
export * from "./fog/FogRangeNode.js";
|
|
140
|
+
|
|
141
|
+
// geometry
|
|
142
|
+
export * from "./geometry/RangeNode.js";
|
|
143
|
+
|
|
144
|
+
// gpgpu
|
|
145
|
+
export * from "./gpgpu/ComputeNode.js";
|
|
146
|
+
|
|
147
|
+
// lighting
|
|
148
|
+
export * from "./lighting/LightingContextNode.js";
|
|
149
|
+
export * from "./lighting/LightNode.js";
|
|
150
|
+
export * from "./lighting/LightsNode.js";
|
|
151
|
+
|
|
152
|
+
// pmrem
|
|
153
|
+
export * from "./pmrem/PMREMNode.js";
|
|
154
|
+
export * from "./pmrem/PMREMUtils.js";
|
|
155
|
+
|
|
156
|
+
// procedural
|
|
157
|
+
export * from "./procedural/Checker.js";
|
|
158
|
+
|
|
159
|
+
// materialX
|
|
160
|
+
export * from "./materialx/MaterialXNodes.js";
|
|
161
|
+
|
|
162
|
+
// functions
|
|
163
|
+
export { default as BRDF_GGX } from "./functions/BSDF/BRDF_GGX.js";
|
|
164
|
+
export { default as BRDF_Lambert } from "./functions/BSDF/BRDF_Lambert.js";
|
|
165
|
+
export { default as D_GGX } from "./functions/BSDF/D_GGX.js";
|
|
166
|
+
export { default as DFGApprox } from "./functions/BSDF/DFGApprox.js";
|
|
167
|
+
export { default as F_Schlick } from "./functions/BSDF/F_Schlick.js";
|
|
168
|
+
export { default as Schlick_to_F0 } from "./functions/BSDF/Schlick_to_F0.js";
|
|
169
|
+
export { default as V_GGX_SmithCorrelated } from "./functions/BSDF/V_GGX_SmithCorrelated.js";
|
|
170
|
+
|
|
171
|
+
export * from "./lighting/LightUtils.js";
|
|
172
|
+
|
|
173
|
+
export { default as getGeometryRoughness } from "./functions/material/getGeometryRoughness.js";
|
|
174
|
+
export { default as getRoughness } from "./functions/material/getRoughness.js";
|
|
175
|
+
export { default as getShIrradianceAt } from "./functions/material/getShIrradianceAt.js";
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import Node from "../core/Node.js";
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
3
|
+
|
|
4
|
+
export const TBNViewMatrix: ShaderNodeObject<Node>;
|
|
5
|
+
|
|
6
|
+
export const parallaxDirection: ShaderNodeObject<Node>;
|
|
7
|
+
export const parallaxUV: (uv: ShaderNodeObject<Node>, scale: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
8
|
+
|
|
9
|
+
export const transformedBentNormalView: ShaderNodeObject<Node>;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { BatchedMesh } from "../../objects/BatchedMesh.js";
|
|
2
|
+
import Node from "../core/Node.js";
|
|
3
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
4
|
+
|
|
5
|
+
export default class BatchNode extends Node {
|
|
6
|
+
batchMesh: BatchedMesh;
|
|
7
|
+
|
|
8
|
+
batchingIdNode: Node | null;
|
|
9
|
+
|
|
10
|
+
constructor(batchMesh: BatchedMesh);
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export const batch: (batchMesh: BatchedMesh) => ShaderNodeObject<BatchNode>;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import MathNode from "../math/MathNode.js";
|
|
2
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
3
|
+
|
|
4
|
+
export const bitangentGeometry: ShaderNodeObject<MathNode>;
|
|
5
|
+
export const bitangentLocal: ShaderNodeObject<MathNode>;
|
|
6
|
+
export const bitangentView: ShaderNodeObject<MathNode>;
|
|
7
|
+
export const bitangentWorld: ShaderNodeObject<MathNode>;
|
|
8
|
+
export const transformedBitangentView: ShaderNodeObject<MathNode>;
|
|
9
|
+
export const transformedBitangentWorld: ShaderNodeObject<MathNode>;
|