@needle-tools/three 0.169.12 → 0.169.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -2
- package/types/build/three.d.cts +1 -0
- package/types/build/three.module.d.ts +1 -0
- package/types/build/three.module.min.d.ts +1 -0
- package/types/build/three.webgpu.d.ts +1 -0
- package/types/build/three.webgpu.min.d.ts +1 -0
- package/types/build/three.webgpu.nodes.d.ts +1 -0
- package/types/build/three.webgpu.nodes.min.d.ts +1 -0
- package/types/examples/jsm/Addons.d.ts +292 -0
- package/types/examples/jsm/animation/AnimationClipCreator.d.ts +12 -0
- package/types/examples/jsm/animation/CCDIKSolver.d.ts +43 -0
- package/types/examples/jsm/animation/MMDAnimationHelper.d.ts +95 -0
- package/types/examples/jsm/animation/MMDPhysics.d.ts +124 -0
- package/types/examples/jsm/cameras/CinematicCamera.d.ts +34 -0
- package/types/examples/jsm/capabilities/WebGL.d.ts +17 -0
- package/types/examples/jsm/capabilities/WebGPU.d.ts +7 -0
- package/types/examples/jsm/controls/ArcballControls.d.ts +203 -0
- package/types/examples/jsm/controls/DragControls.d.ts +111 -0
- package/types/examples/jsm/controls/FirstPersonControls.d.ts +101 -0
- package/types/examples/jsm/controls/FlyControls.d.ts +44 -0
- package/types/examples/jsm/controls/MapControls.d.ts +21 -0
- package/types/examples/jsm/controls/OrbitControls.d.ts +251 -0
- package/types/examples/jsm/controls/PointerLockControls.d.ts +86 -0
- package/types/examples/jsm/controls/TrackballControls.d.ts +142 -0
- package/types/examples/jsm/controls/TransformControls.d.ts +249 -0
- package/types/examples/jsm/csm/CSM.d.ts +55 -0
- package/types/examples/jsm/csm/CSMFrustum.d.ts +19 -0
- package/types/examples/jsm/csm/CSMHelper.d.ts +27 -0
- package/types/examples/jsm/csm/CSMShader.d.ts +4 -0
- package/types/examples/jsm/curves/CurveExtras.d.ts +68 -0
- package/types/examples/jsm/curves/NURBSCurve.d.ts +17 -0
- package/types/examples/jsm/curves/NURBSSurface.d.ts +13 -0
- package/types/examples/jsm/curves/NURBSUtils.d.ts +146 -0
- package/types/examples/jsm/curves/NURBSVolume.d.ts +23 -0
- package/types/examples/jsm/effects/AnaglyphEffect.d.ts +17 -0
- package/types/examples/jsm/effects/AsciiEffect.d.ts +18 -0
- package/types/examples/jsm/effects/OutlineEffect.d.ts +28 -0
- package/types/examples/jsm/effects/ParallaxBarrierEffect.d.ts +11 -0
- package/types/examples/jsm/effects/PeppersGhostEffect.d.ts +10 -0
- package/types/examples/jsm/effects/StereoEffect.d.ts +9 -0
- package/types/examples/jsm/environments/DebugEnvironment.d.ts +5 -0
- package/types/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
- package/types/examples/jsm/exporters/DRACOExporter.d.ts +17 -0
- package/types/examples/jsm/exporters/EXRExporter.d.ts +27 -0
- package/types/examples/jsm/exporters/GLTFExporter.d.ts +123 -0
- package/types/examples/jsm/exporters/KTX2Exporter.d.ts +7 -0
- package/types/examples/jsm/exporters/MMDExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/OBJExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/PLYExporter.d.ts +30 -0
- package/types/examples/jsm/exporters/STLExporter.d.ts +21 -0
- package/types/examples/jsm/exporters/USDZExporter.d.ts +21 -0
- package/types/examples/jsm/geometries/BoxLineGeometry.d.ts +12 -0
- package/types/examples/jsm/geometries/ConvexGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/DecalGeometry.d.ts +10 -0
- package/types/examples/jsm/geometries/ParametricGeometries.d.ts +32 -0
- package/types/examples/jsm/geometries/ParametricGeometry.d.ts +18 -0
- package/types/examples/jsm/geometries/RoundedBoxGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/TeapotGeometry.d.ts +37 -0
- package/types/examples/jsm/geometries/TextGeometry.d.ts +123 -0
- package/types/examples/jsm/helpers/LightProbeHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/LightProbeHelperGPU.d.ts +12 -0
- package/types/examples/jsm/helpers/OctreeHelper.d.ts +17 -0
- package/types/examples/jsm/helpers/PositionalAudioHelper.d.ts +13 -0
- package/types/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/TextureHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/VertexNormalsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/VertexTangentsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/ViewHelper.d.ts +17 -0
- package/types/examples/jsm/interactive/HTMLMesh.d.ts +6 -0
- package/types/examples/jsm/interactive/InteractiveGroup.d.ts +20 -0
- package/types/examples/jsm/interactive/SelectionBox.d.ts +16 -0
- package/types/examples/jsm/interactive/SelectionHelper.d.ts +17 -0
- package/types/examples/jsm/libs/fflate.module.d.ts +1 -0
- package/types/examples/jsm/libs/lil-gui.module.min.d.ts +608 -0
- package/types/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
- package/types/examples/jsm/libs/stats.module.d.ts +3 -0
- package/types/examples/jsm/libs/tween.module.d.ts +2 -0
- package/types/examples/jsm/lights/LightProbeGenerator.d.ts +10 -0
- package/types/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
- package/types/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +5 -0
- package/types/examples/jsm/lines/Line2.d.ts +25 -0
- package/types/examples/jsm/lines/LineGeometry.d.ts +27 -0
- package/types/examples/jsm/lines/LineMaterial.d.ts +82 -0
- package/types/examples/jsm/lines/LineSegments2.d.ts +37 -0
- package/types/examples/jsm/lines/LineSegmentsGeometry.d.ts +53 -0
- package/types/examples/jsm/lines/Wireframe.d.ts +11 -0
- package/types/examples/jsm/lines/WireframeGeometry2.d.ts +8 -0
- package/types/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
- package/types/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
- package/types/examples/jsm/loaders/3DMLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/3MFLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/AMFLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/BVHLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/ColladaLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/DDSLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/DRACOLoader.d.ts +25 -0
- package/types/examples/jsm/loaders/EXRLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/FBXLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/FontLoader.d.ts +41 -0
- package/types/examples/jsm/loaders/GCodeLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/GLTFLoader.d.ts +153 -0
- package/types/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/IESLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/KMZLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/KTX2Loader.d.ts +54 -0
- package/types/examples/jsm/loaders/KTXLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LUT3dlLoader.d.ts +39 -0
- package/types/examples/jsm/loaders/LUTCubeLoader.d.ts +42 -0
- package/types/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/LWOLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LottieLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/MD2Loader.d.ts +7 -0
- package/types/examples/jsm/loaders/MDDLoader.d.ts +12 -0
- package/types/examples/jsm/loaders/MMDLoader.d.ts +56 -0
- package/types/examples/jsm/loaders/MTLLoader.d.ts +94 -0
- package/types/examples/jsm/loaders/MaterialXLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/NRRDLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/OBJLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/PCDLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/PDBLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/PLYLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/PVRLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/RGBELoader.d.ts +19 -0
- package/types/examples/jsm/loaders/RGBMLoader.d.ts +37 -0
- package/types/examples/jsm/loaders/STLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/SVGLoader.d.ts +64 -0
- package/types/examples/jsm/loaders/TDSLoader.d.ts +35 -0
- package/types/examples/jsm/loaders/TGALoader.d.ts +7 -0
- package/types/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/TTFLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/USDZLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VOXLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VRMLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/VTKLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/XYZLoader.d.ts +7 -0
- package/types/examples/jsm/materials/MeshGouraudMaterial.d.ts +16 -0
- package/types/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
- package/types/examples/jsm/math/Capsule.d.ts +26 -0
- package/types/examples/jsm/math/ColorConverter.d.ts +19 -0
- package/types/examples/jsm/math/ConvexHull.d.ts +89 -0
- package/types/examples/jsm/math/ImprovedNoise.d.ts +4 -0
- package/types/examples/jsm/math/Lut.d.ts +27 -0
- package/types/examples/jsm/math/MeshSurfaceSampler.d.ts +21 -0
- package/types/examples/jsm/math/OBB.d.ts +24 -0
- package/types/examples/jsm/math/Octree.d.ts +29 -0
- package/types/examples/jsm/math/SimplexNoise.d.ts +9 -0
- package/types/examples/jsm/misc/ConvexObjectBreaker.d.ts +25 -0
- package/types/examples/jsm/misc/GPUComputationRenderer.d.ts +55 -0
- package/types/examples/jsm/misc/Gyroscope.d.ts +5 -0
- package/types/examples/jsm/misc/MD2Character.d.ts +33 -0
- package/types/examples/jsm/misc/MD2CharacterComplex.d.ts +55 -0
- package/types/examples/jsm/misc/MorphAnimMesh.d.ts +13 -0
- package/types/examples/jsm/misc/MorphBlendMesh.d.ts +21 -0
- package/types/examples/jsm/misc/ProgressiveLightMap.d.ts +60 -0
- package/types/examples/jsm/misc/RollerCoaster.d.ts +26 -0
- package/types/examples/jsm/misc/Timer.d.ts +80 -0
- package/types/examples/jsm/misc/TubePainter.d.ts +10 -0
- package/types/examples/jsm/misc/Volume.d.ts +37 -0
- package/types/examples/jsm/misc/VolumeSlice.d.ts +28 -0
- package/types/examples/jsm/modifiers/CurveModifier.d.ts +41 -0
- package/types/examples/jsm/modifiers/CurveModifierGPU.d.ts +31 -0
- package/types/examples/jsm/modifiers/EdgeSplitModifier.d.ts +26 -0
- package/types/examples/jsm/modifiers/SimplifyModifier.d.ts +6 -0
- package/types/examples/jsm/modifiers/TessellateModifier.d.ts +9 -0
- package/types/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
- package/types/examples/jsm/objects/Lensflare.d.ts +21 -0
- package/types/examples/jsm/objects/LensflareMesh.d.ts +21 -0
- package/types/examples/jsm/objects/MarchingCubes.d.ts +76 -0
- package/types/examples/jsm/objects/Reflector.d.ts +21 -0
- package/types/examples/jsm/objects/ReflectorForSSRPass.d.ts +62 -0
- package/types/examples/jsm/objects/Refractor.d.ts +21 -0
- package/types/examples/jsm/objects/ShadowMesh.d.ts +10 -0
- package/types/examples/jsm/objects/Sky.d.ts +28 -0
- package/types/examples/jsm/objects/SkyMesh.d.ts +17 -0
- package/types/examples/jsm/objects/Water.d.ts +22 -0
- package/types/examples/jsm/objects/Water2.d.ts +21 -0
- package/types/examples/jsm/objects/Water2Mesh.d.ts +42 -0
- package/types/examples/jsm/objects/WaterMesh.d.ts +31 -0
- package/types/examples/jsm/physics/AmmoPhysics.d.ts +9 -0
- package/types/examples/jsm/physics/JoltPhysics.d.ts +10 -0
- package/types/examples/jsm/physics/RapierPhysics.d.ts +12 -0
- package/types/examples/jsm/postprocessing/AfterimagePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BloomPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BokehPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/ClearPass.d.ts +9 -0
- package/types/examples/jsm/postprocessing/CubeTexturePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/DotScreenPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
- package/types/examples/jsm/postprocessing/FilmPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/GTAOPass.d.ts +121 -0
- package/types/examples/jsm/postprocessing/GlitchPass.d.ts +16 -0
- package/types/examples/jsm/postprocessing/HalftonePass.d.ts +37 -0
- package/types/examples/jsm/postprocessing/LUTPass.d.ts +13 -0
- package/types/examples/jsm/postprocessing/MaskPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/OutlinePass.d.ts +64 -0
- package/types/examples/jsm/postprocessing/OutputPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/Pass.d.ts +31 -0
- package/types/examples/jsm/postprocessing/RenderPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +30 -0
- package/types/examples/jsm/postprocessing/RenderTransitionPass.d.ts +33 -0
- package/types/examples/jsm/postprocessing/SAOPass.d.ts +70 -0
- package/types/examples/jsm/postprocessing/SMAAPass.d.ts +21 -0
- package/types/examples/jsm/postprocessing/SSAARenderPass.d.ts +26 -0
- package/types/examples/jsm/postprocessing/SSAOPass.d.ts +68 -0
- package/types/examples/jsm/postprocessing/SSRPass.d.ts +122 -0
- package/types/examples/jsm/postprocessing/SavePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
- package/types/examples/jsm/postprocessing/TAARenderPass.d.ts +8 -0
- package/types/examples/jsm/postprocessing/TexturePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/UnrealBloomPass.d.ts +31 -0
- package/types/examples/jsm/renderers/CSS2DRenderer.d.ts +23 -0
- package/types/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
- package/types/examples/jsm/renderers/Projector.d.ts +60 -0
- package/types/examples/jsm/renderers/SVGRenderer.d.ts +26 -0
- package/types/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
- package/types/examples/jsm/shaders/AfterimageShader.d.ts +12 -0
- package/types/examples/jsm/shaders/BasicShader.d.ts +6 -0
- package/types/examples/jsm/shaders/BleachBypassShader.d.ts +10 -0
- package/types/examples/jsm/shaders/BlendShader.d.ts +13 -0
- package/types/examples/jsm/shaders/BokehShader.d.ts +21 -0
- package/types/examples/jsm/shaders/BokehShader2.d.ts +44 -0
- package/types/examples/jsm/shaders/BrightnessContrastShader.d.ts +12 -0
- package/types/examples/jsm/shaders/ColorCorrectionShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ColorifyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ConvolutionShader.d.ts +17 -0
- package/types/examples/jsm/shaders/CopyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/DOFMipMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +28 -0
- package/types/examples/jsm/shaders/DigitalGlitch.d.ts +19 -0
- package/types/examples/jsm/shaders/DotScreenShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ExposureShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FXAAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FilmShader.d.ts +12 -0
- package/types/examples/jsm/shaders/FocusShader.d.ts +14 -0
- package/types/examples/jsm/shaders/FreiChenShader.d.ts +11 -0
- package/types/examples/jsm/shaders/GTAOShader.d.ts +59 -0
- package/types/examples/jsm/shaders/GammaCorrectionShader.d.ts +9 -0
- package/types/examples/jsm/shaders/GodRaysShader.d.ts +44 -0
- package/types/examples/jsm/shaders/HalftoneShader.d.ts +22 -0
- package/types/examples/jsm/shaders/HorizontalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/HueSaturationShader.d.ts +12 -0
- package/types/examples/jsm/shaders/KaleidoShader.d.ts +12 -0
- package/types/examples/jsm/shaders/LuminosityHighPassShader.d.ts +15 -0
- package/types/examples/jsm/shaders/LuminosityShader.d.ts +10 -0
- package/types/examples/jsm/shaders/MMDToonShader.d.ts +15 -0
- package/types/examples/jsm/shaders/MirrorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/NormalMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/OutputShader.d.ts +11 -0
- package/types/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
- package/types/examples/jsm/shaders/RGBShiftShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SAOShader.d.ts +29 -0
- package/types/examples/jsm/shaders/SMAAShader.d.ts +43 -0
- package/types/examples/jsm/shaders/SSAOShader.d.ts +49 -0
- package/types/examples/jsm/shaders/SSRShader.d.ts +62 -0
- package/types/examples/jsm/shaders/SepiaShader.d.ts +10 -0
- package/types/examples/jsm/shaders/SobelOperatorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +38 -0
- package/types/examples/jsm/shaders/TechnicolorShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ToonShader.d.ts +54 -0
- package/types/examples/jsm/shaders/TriangleBlurShader.d.ts +11 -0
- package/types/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VelocityShader.d.ts +16 -0
- package/types/examples/jsm/shaders/VerticalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/VignetteShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VolumeShader.d.ts +14 -0
- package/types/examples/jsm/shaders/WaterRefractionShader.d.ts +14 -0
- package/types/examples/jsm/textures/FlakesTexture.d.ts +3 -0
- package/types/examples/jsm/transpiler/AST.d.ts +7 -0
- package/types/examples/jsm/transpiler/GLSLDecoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/ShaderToyDecoder.d.ts +3 -0
- package/types/examples/jsm/transpiler/TSLEncoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/Transpiler.d.ts +5 -0
- package/types/examples/jsm/utils/BufferGeometryUtils.d.ts +37 -0
- package/types/examples/jsm/utils/CameraUtils.d.ts +9 -0
- package/types/examples/jsm/utils/GeometryCompressionUtils.d.ts +21 -0
- package/types/examples/jsm/utils/GeometryUtils.d.ts +25 -0
- package/types/examples/jsm/utils/LDrawUtils.d.ts +5 -0
- package/types/examples/jsm/utils/SceneUtils.d.ts +57 -0
- package/types/examples/jsm/utils/ShadowMapViewer.d.ts +26 -0
- package/types/examples/jsm/utils/ShadowMapViewerGPU.d.ts +26 -0
- package/types/examples/jsm/utils/SkeletonUtils.d.ts +32 -0
- package/types/examples/jsm/utils/SortUtils.d.ts +7 -0
- package/types/examples/jsm/utils/TextureUtils.d.ts +3 -0
- package/types/examples/jsm/utils/TextureUtilsGPU.d.ts +3 -0
- package/types/examples/jsm/utils/UVsDebug.d.ts +3 -0
- package/types/examples/jsm/utils/WorkerPool.d.ts +26 -0
- package/types/examples/jsm/webxr/ARButton.d.ts +9 -0
- package/types/examples/jsm/webxr/OculusHandModel.d.ts +23 -0
- package/types/examples/jsm/webxr/OculusHandPointerModel.d.ts +67 -0
- package/types/examples/jsm/webxr/Text2D.d.ts +3 -0
- package/types/examples/jsm/webxr/VRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRControllerModelFactory.d.ts +23 -0
- package/types/examples/jsm/webxr/XREstimatedLight.d.ts +69 -0
- package/types/examples/jsm/webxr/XRHandMeshModel.d.ts +19 -0
- package/types/examples/jsm/webxr/XRHandModelFactory.d.ts +32 -0
- package/types/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +24 -0
- package/types/examples/jsm/webxr/XRPlanes.d.ts +5 -0
- package/types/globals.d.ts +9 -0
- package/types/index.d.ts +6 -0
- package/types/src/Three.Legacy.d.ts +20 -0
- package/types/src/Three.WebGPU.Nodes.d.ts +201 -0
- package/types/src/Three.WebGPU.d.ts +202 -0
- package/types/src/Three.d.ts +221 -0
- package/types/src/animation/AnimationAction.d.ts +86 -0
- package/types/src/animation/AnimationClip.d.ts +59 -0
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- package/types/src/nodes/lighting/AONode.d.ts +8 -0
- package/types/src/nodes/lighting/AmbientLightNode.d.ts +8 -0
- package/types/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
- package/types/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
- package/types/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
- package/types/src/nodes/lighting/DirectionalLightNode.d.ts +8 -0
- package/types/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
- package/types/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
- package/types/src/nodes/lighting/IESSpotLightNode.d.ts +5 -0
- package/types/src/nodes/lighting/IrradianceNode.d.ts +8 -0
- package/types/src/nodes/lighting/LightNode.d.ts +18 -0
- package/types/src/nodes/lighting/LightProbeNode.d.ts +11 -0
- package/types/src/nodes/lighting/LightUtils.d.ts +9 -0
- package/types/src/nodes/lighting/LightingContextNode.d.ts +21 -0
- package/types/src/nodes/lighting/LightingNode.d.ts +7 -0
- package/types/src/nodes/lighting/LightsNode.d.ts +18 -0
- package/types/src/nodes/lighting/PointLightNode.d.ts +10 -0
- package/types/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
- package/types/src/nodes/lighting/SpotLightNode.d.ts +15 -0
- package/types/src/nodes/materialx/MaterialXNodes.d.ts +107 -0
- package/types/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
- package/types/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
- package/types/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
- package/types/src/nodes/math/ConditionalNode.d.ts +39 -0
- package/types/src/nodes/math/Hash.d.ts +4 -0
- package/types/src/nodes/math/MathNode.d.ts +273 -0
- package/types/src/nodes/math/MathUtils.d.ts +6 -0
- package/types/src/nodes/math/OperatorNode.d.ts +97 -0
- package/types/src/nodes/math/TriNoise3D.d.ts +12 -0
- package/types/src/nodes/parsers/GLSLNodeFunction.d.ts +9 -0
- package/types/src/nodes/parsers/GLSLNodeParser.d.ts +8 -0
- package/types/src/nodes/pmrem/PMREMNode.d.ts +22 -0
- package/types/src/nodes/pmrem/PMREMUtils.d.ts +28 -0
- package/types/src/nodes/procedural/Checker.d.ts +4 -0
- package/types/src/nodes/tsl/TSLBase.d.ts +21 -0
- package/types/src/nodes/tsl/TSLCore.d.ts +273 -0
- package/types/src/nodes/utils/ArrayElementNode.d.ts +9 -0
- package/types/src/nodes/utils/ConvertNode.d.ts +7 -0
- package/types/src/nodes/utils/CubeMapNode.d.ts +13 -0
- package/types/src/nodes/utils/Discard.d.ts +11 -0
- package/types/src/nodes/utils/EquirectUVNode.d.ts +8 -0
- package/types/src/nodes/utils/FunctionOverloadingNode.d.ts +13 -0
- package/types/src/nodes/utils/JoinNode.d.ts +10 -0
- package/types/src/nodes/utils/LoopNode.d.ts +22 -0
- package/types/src/nodes/utils/MatcapUVNode.d.ts +8 -0
- package/types/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
- package/types/src/nodes/utils/OscNode.d.ts +25 -0
- package/types/src/nodes/utils/Packing.d.ts +5 -0
- package/types/src/nodes/utils/RTTNode.d.ts +45 -0
- package/types/src/nodes/utils/ReflectorNode.d.ts +32 -0
- package/types/src/nodes/utils/RemapNode.d.ts +36 -0
- package/types/src/nodes/utils/RotateNode.d.ts +15 -0
- package/types/src/nodes/utils/SetNode.d.ts +11 -0
- package/types/src/nodes/utils/SplitNode.d.ts +15 -0
- package/types/src/nodes/utils/SpriteSheetUVNode.d.ts +16 -0
- package/types/src/nodes/utils/SpriteUtils.d.ts +6 -0
- package/types/src/nodes/utils/StorageArrayElementNode.d.ts +19 -0
- package/types/src/nodes/utils/TimerNode.d.ts +25 -0
- package/types/src/nodes/utils/TriplanarTexturesNode.d.ts +36 -0
- package/types/src/nodes/utils/UVUtils.d.ts +14 -0
- package/types/src/nodes/utils/ViewportUtils.d.ts +4 -0
- package/types/src/objects/BatchedMesh.d.ts +230 -0
- package/types/src/objects/Bone.d.ts +36 -0
- package/types/src/objects/Group.d.ts +37 -0
- package/types/src/objects/InstancedMesh.d.ts +179 -0
- package/types/src/objects/LOD.d.ts +111 -0
- package/types/src/objects/Line.d.ts +87 -0
- package/types/src/objects/LineLoop.d.ts +40 -0
- package/types/src/objects/LineSegments.d.ts +41 -0
- package/types/src/objects/Mesh.d.ts +94 -0
- package/types/src/objects/Points.d.ts +66 -0
- package/types/src/objects/Skeleton.d.ts +120 -0
- package/types/src/objects/SkinnedMesh.d.ts +160 -0
- package/types/src/objects/Sprite.d.ts +65 -0
- package/types/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
- package/types/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
- package/types/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
- package/types/src/renderers/WebGLRenderTarget.d.ts +8 -0
- package/types/src/renderers/WebGLRenderer.d.ts +552 -0
- package/types/src/renderers/common/Animation.d.ts +13 -0
- package/types/src/renderers/common/Attributes.d.ts +22 -0
- package/types/src/renderers/common/Backend.d.ts +19 -0
- package/types/src/renderers/common/Background.d.ts +23 -0
- package/types/src/renderers/common/BindGroup.d.ts +16 -0
- package/types/src/renderers/common/Binding.d.ts +8 -0
- package/types/src/renderers/common/Bindings.d.ts +42 -0
- package/types/src/renderers/common/Buffer.d.ts +11 -0
- package/types/src/renderers/common/BufferUtils.d.ts +4 -0
- package/types/src/renderers/common/BundleGroup.d.ts +10 -0
- package/types/src/renderers/common/ChainMap.d.ts +9 -0
- package/types/src/renderers/common/ClippingContext.d.ts +24 -0
- package/types/src/renderers/common/Color4.d.ts +10 -0
- package/types/src/renderers/common/ComputePipeline.d.ts +8 -0
- package/types/src/renderers/common/Constants.d.ts +9 -0
- package/types/src/renderers/common/CubeRenderTarget.d.ts +10 -0
- package/types/src/renderers/common/DataMap.d.ts +20 -0
- package/types/src/renderers/common/Geometries.d.ts +31 -0
- package/types/src/renderers/common/Info.d.ts +34 -0
- package/types/src/renderers/common/Pipeline.d.ts +6 -0
- package/types/src/renderers/common/Pipelines.d.ts +68 -0
- package/types/src/renderers/common/PostProcessing.d.ts +21 -0
- package/types/src/renderers/common/ProgrammableStage.d.ts +15 -0
- package/types/src/renderers/common/QuadMesh.d.ts +16 -0
- package/types/src/renderers/common/RenderBundle.d.ts +9 -0
- package/types/src/renderers/common/RenderBundles.d.ts +11 -0
- package/types/src/renderers/common/RenderContext.d.ts +43 -0
- package/types/src/renderers/common/RenderContexts.d.ts +17 -0
- package/types/src/renderers/common/RenderList.d.ts +67 -0
- package/types/src/renderers/common/RenderLists.d.ts +11 -0
- package/types/src/renderers/common/RenderObject.d.ts +94 -0
- package/types/src/renderers/common/RenderObjects.d.ts +62 -0
- package/types/src/renderers/common/RenderPipeline.d.ts +8 -0
- package/types/src/renderers/common/Renderer.d.ts +296 -0
- package/types/src/renderers/common/SampledTexture.d.ts +33 -0
- package/types/src/renderers/common/Sampler.d.ts +11 -0
- package/types/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
- package/types/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
- package/types/src/renderers/common/StorageTexture.d.ts +5 -0
- package/types/src/renderers/common/Textures.d.ts +68 -0
- package/types/src/renderers/common/Uniform.d.ts +45 -0
- package/types/src/renderers/common/UniformBuffer.d.ts +6 -0
- package/types/src/renderers/common/UniformsGroup.d.ts +32 -0
- package/types/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
- package/types/src/renderers/common/nodes/NodeBuilderState.d.ts +31 -0
- package/types/src/renderers/common/nodes/NodeLibrary.d.ts +56 -0
- package/types/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
- package/types/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
- package/types/src/renderers/common/nodes/NodeUniform.d.ts +68 -0
- package/types/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
- package/types/src/renderers/common/nodes/Nodes.d.ts +114 -0
- package/types/src/renderers/common/nodes/StandardNodeLibrary.d.ts +5 -0
- package/types/src/renderers/shaders/ShaderChunk.d.ts +143 -0
- package/types/src/renderers/shaders/ShaderLib.d.ts +29 -0
- package/types/src/renderers/shaders/UniformsLib.d.ts +189 -0
- package/types/src/renderers/shaders/UniformsUtils.d.ts +14 -0
- package/types/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
- package/types/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
- package/types/src/renderers/webgl/WebGLBufferRenderer.d.ts +21 -0
- package/types/src/renderers/webgl/WebGLCapabilities.d.ts +48 -0
- package/types/src/renderers/webgl/WebGLClipping.d.ts +26 -0
- package/types/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
- package/types/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
- package/types/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
- package/types/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
- package/types/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +15 -0
- package/types/src/renderers/webgl/WebGLInfo.d.ts +39 -0
- package/types/src/renderers/webgl/WebGLLights.d.ts +49 -0
- package/types/src/renderers/webgl/WebGLObjects.d.ts +6 -0
- package/types/src/renderers/webgl/WebGLProgram.d.ts +30 -0
- package/types/src/renderers/webgl/WebGLPrograms.d.ts +240 -0
- package/types/src/renderers/webgl/WebGLProperties.d.ts +9 -0
- package/types/src/renderers/webgl/WebGLRenderLists.d.ts +66 -0
- package/types/src/renderers/webgl/WebGLShader.d.ts +1 -0
- package/types/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
- package/types/src/renderers/webgl/WebGLState.d.ts +116 -0
- package/types/src/renderers/webgl/WebGLTextures.d.ts +30 -0
- package/types/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
- package/types/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
- package/types/src/renderers/webgl/WebGLUtils.d.ts +11 -0
- package/types/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
- package/types/src/renderers/webgpu/WebGPUBackend.d.ts +25 -0
- package/types/src/renderers/webgpu/WebGPURenderer.Nodes.d.ts +12 -0
- package/types/src/renderers/webgpu/WebGPURenderer.d.ts +14 -0
- package/types/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +5 -0
- package/types/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +5 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
- package/types/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
- package/types/src/renderers/webxr/WebXRController.d.ts +63 -0
- package/types/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
- package/types/src/renderers/webxr/WebXRManager.d.ts +85 -0
- package/types/src/scenes/Fog.d.ts +77 -0
- package/types/src/scenes/FogExp2.d.ts +66 -0
- package/types/src/scenes/Scene.d.ts +118 -0
- package/types/src/textures/CanvasTexture.d.ts +51 -0
- package/types/src/textures/CompressedArrayTexture.d.ts +68 -0
- package/types/src/textures/CompressedCubeTexture.d.ts +13 -0
- package/types/src/textures/CompressedTexture.d.ts +95 -0
- package/types/src/textures/CubeTexture.d.ts +90 -0
- package/types/src/textures/Data3DTexture.d.ts +96 -0
- package/types/src/textures/DataArrayTexture.d.ts +123 -0
- package/types/src/textures/DataTexture.d.ts +113 -0
- package/types/src/textures/DepthTexture.d.ts +104 -0
- package/types/src/textures/FramebufferTexture.d.ts +62 -0
- package/types/src/textures/Source.d.ts +75 -0
- package/types/src/textures/Texture.d.ts +477 -0
- package/types/src/textures/VideoTexture.d.ts +90 -0
- package/types/src/textures/types.d.ts +9 -0
- package/types/src/utils.d.ts +3 -0
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attribute: BufferAttribute | InterleavedBufferAttribute | null;
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constructor(
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getNodeType(builder: NodeBuilder): string | null;
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export const cameraProjectionMatrix: ShaderNodeObject<UniformNode<Matrix4>>;
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constructor(scope?: ClippingNodeScope);
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static ALPHA_TO_COVERAGE: "alphaToCoverage";
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}
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declare class CubeTextureNode extends TextureNode {
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isCubeTextureNode: boolean;
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uvNode: ShaderNodeObject<Node> | null;
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levelNode: ShaderNodeObject<Node> | null;
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constructor(
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value: CubeTexture,
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uvNode?: ShaderNodeObject<Node> | null,
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levelNode?: ShaderNodeObject<Node> | null,
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biasNode?: ShaderNodeObject<Node> | null,
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);
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getDefaultUV(): Node;
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}
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export default CubeTextureNode;
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export const cubeTexture: (
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value: CubeTexture,
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uvNode?: NodeRepresentation,
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levelNode?: NodeRepresentation,
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biasNode?: NodeRepresentation,
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) => ShaderNodeObject<CubeTextureNode>;
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@@ -0,0 +1,13 @@
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import { InstancedMesh } from "../../objects/InstancedMesh.js";
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import Node from "../core/Node.js";
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import { ShaderNodeObject } from "../tsl/TSLCore.js";
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export default class InstanceNode extends Node {
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instanceMesh: InstancedMesh;
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instanceMatrixNode: Node | null;
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instanceColorNode: Node | null;
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constructor(instanceMesh: InstancedMesh);
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}
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export const instance: (instanceMesh: InstancedMesh) => ShaderNodeObject<InstanceNode>;
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import { Vector2 } from "../../math/Vector2.js";
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import Node from "../core/Node.js";
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import UniformNode from "../core/UniformNode.js";
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import { ShaderNodeObject } from "../tsl/TSLCore.js";
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export type MaterialNodeScope =
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| typeof MaterialNode.ALPHA_TEST
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| typeof MaterialNode.COLOR
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| typeof MaterialNode.OPACITY
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| typeof MaterialNode.SHININESS
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| typeof MaterialNode.SPECULAR
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| typeof MaterialNode.SPECULAR_STRENGTH
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| typeof MaterialNode.SPECULAR_INTENSITY
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| typeof MaterialNode.SPECULAR_COLOR
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| typeof MaterialNode.REFLECTIVITY
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| typeof MaterialNode.ROUGHNESS
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| typeof MaterialNode.METALNESS
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| typeof MaterialNode.NORMAL
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| typeof MaterialNode.CLEARCOAT
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| typeof MaterialNode.CLEARCOAT_ROUGHNESS
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| typeof MaterialNode.CLEARCOAT_NORMAL
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| typeof MaterialNode.EMISSIVE
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| typeof MaterialNode.ROTATION
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| typeof MaterialNode.SHEEN
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| typeof MaterialNode.SHEEN_ROUGHNESS
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| typeof MaterialNode.ANISOTROPY
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| typeof MaterialNode.IRIDESCENCE
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| typeof MaterialNode.IRIDESCENCE_IOR
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| typeof MaterialNode.IRIDESCENCE_THICKNESS
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| typeof MaterialNode.IOR
|
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| typeof MaterialNode.TRANSMISSION
|
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| typeof MaterialNode.THICKNESS
|
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| typeof MaterialNode.ATTENUATION_DISTANCE
|
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| typeof MaterialNode.ATTENUATION_COLOR
|
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| typeof MaterialNode.LINE_SCALE
|
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| typeof MaterialNode.LINE_DASH_SIZE
|
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| typeof MaterialNode.LINE_GAP_SIZE
|
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| typeof MaterialNode.LINE_WIDTH
|
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| typeof MaterialNode.LINE_DASH_OFFSET
|
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| typeof MaterialNode.POINT_WIDTH
|
|
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| typeof MaterialNode.DISPERSION
|
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| typeof MaterialNode.LIGHT_MAP
|
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| typeof MaterialNode.AO_MAP
|
|
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| typeof MaterialNode.REFRACTION_RATIO;
|
|
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|
+
|
|
46
|
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export default class MaterialNode extends Node {
|
|
47
|
+
static ALPHA_TEST: "alphaTest";
|
|
48
|
+
static COLOR: "color";
|
|
49
|
+
static OPACITY: "opacity";
|
|
50
|
+
static SHININESS: "shininess";
|
|
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|
+
static SPECULAR: "specular";
|
|
52
|
+
static SPECULAR_STRENGTH: "specularStrength";
|
|
53
|
+
static SPECULAR_INTENSITY: "specularIntensity";
|
|
54
|
+
static SPECULAR_COLOR: "specularColor";
|
|
55
|
+
static REFLECTIVITY: "reflectivity";
|
|
56
|
+
static ROUGHNESS: "roughness";
|
|
57
|
+
static METALNESS: "metalness";
|
|
58
|
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static NORMAL: "normal";
|
|
59
|
+
static CLEARCOAT: "clearcoat";
|
|
60
|
+
static CLEARCOAT_ROUGHNESS: "clearcoatRoughness";
|
|
61
|
+
static CLEARCOAT_NORMAL: "clearcoatNormal";
|
|
62
|
+
static EMISSIVE: "emissive";
|
|
63
|
+
static ROTATION: "rotation";
|
|
64
|
+
static SHEEN: "sheen";
|
|
65
|
+
static SHEEN_ROUGHNESS: "sheenRoughness";
|
|
66
|
+
static ANISOTROPY: "anisotropy";
|
|
67
|
+
static IRIDESCENCE: "iridescence";
|
|
68
|
+
static IRIDESCENCE_IOR: "iridescenceIOR";
|
|
69
|
+
static IRIDESCENCE_THICKNESS: "iridescenceThickness";
|
|
70
|
+
static IOR: "ior";
|
|
71
|
+
static TRANSMISSION: "transmission";
|
|
72
|
+
static THICKNESS: "thickness";
|
|
73
|
+
static ATTENUATION_DISTANCE: "attenuationDistance";
|
|
74
|
+
static ATTENUATION_COLOR: "attenuationColor";
|
|
75
|
+
static LINE_SCALE: "scale";
|
|
76
|
+
static LINE_DASH_SIZE: "dashSize";
|
|
77
|
+
static LINE_GAP_SIZE: "gapSize";
|
|
78
|
+
static LINE_WIDTH: "linewidth";
|
|
79
|
+
static LINE_DASH_OFFSET: "dashOffset";
|
|
80
|
+
static POINT_WIDTH: "pointWidth";
|
|
81
|
+
static DISPERSION: "dispersion";
|
|
82
|
+
static LIGHT_MAP: "light";
|
|
83
|
+
static AO_MAP: "ao";
|
|
84
|
+
static REFRACTION_RATIO: "refractionRatio";
|
|
85
|
+
|
|
86
|
+
scope: MaterialNodeScope;
|
|
87
|
+
constructor(scope?: MaterialNodeScope);
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
export const materialAlphaTest: ShaderNodeObject<MaterialNode>;
|
|
91
|
+
export const materialColor: ShaderNodeObject<MaterialNode>;
|
|
92
|
+
export const materialShininess: ShaderNodeObject<MaterialNode>;
|
|
93
|
+
export const materialEmissive: ShaderNodeObject<MaterialNode>;
|
|
94
|
+
export const materialOpacity: ShaderNodeObject<MaterialNode>;
|
|
95
|
+
export const materialSpecular: ShaderNodeObject<MaterialNode>;
|
|
96
|
+
|
|
97
|
+
export const materialSpecularIntensity: ShaderNodeObject<MaterialNode>;
|
|
98
|
+
export const materialSpecularColor: ShaderNodeObject<MaterialNode>;
|
|
99
|
+
|
|
100
|
+
export const materialSpecularStrength: ShaderNodeObject<MaterialNode>;
|
|
101
|
+
export const materialReflectivity: ShaderNodeObject<MaterialNode>;
|
|
102
|
+
export const materialRoughness: ShaderNodeObject<MaterialNode>;
|
|
103
|
+
export const materialMetalness: ShaderNodeObject<MaterialNode>;
|
|
104
|
+
export const materialNormal: ShaderNodeObject<Node>;
|
|
105
|
+
export const materialClearcoat: ShaderNodeObject<MaterialNode>;
|
|
106
|
+
export const materialClearcoatRoughness: ShaderNodeObject<MaterialNode>;
|
|
107
|
+
export const materialClearcoatNormal: ShaderNodeObject<Node>;
|
|
108
|
+
export const materialRotation: ShaderNodeObject<MaterialNode>;
|
|
109
|
+
export const materialSheen: ShaderNodeObject<MaterialNode>;
|
|
110
|
+
export const materialSheenRoughness: ShaderNodeObject<MaterialNode>;
|
|
111
|
+
export const materialAnisotropy: ShaderNodeObject<MaterialNode>;
|
|
112
|
+
export const materialIridescence: ShaderNodeObject<MaterialNode>;
|
|
113
|
+
export const materialIridescenceIOR: ShaderNodeObject<MaterialNode>;
|
|
114
|
+
export const materialIridescenceThickness: ShaderNodeObject<MaterialNode>;
|
|
115
|
+
export const materialTransmission: ShaderNodeObject<MaterialNode>;
|
|
116
|
+
export const materialThickness: ShaderNodeObject<MaterialNode>;
|
|
117
|
+
export const materialIOR: ShaderNodeObject<MaterialNode>;
|
|
118
|
+
export const materialAttenuationDistance: ShaderNodeObject<MaterialNode>;
|
|
119
|
+
export const materialAttenuationColor: ShaderNodeObject<MaterialNode>;
|
|
120
|
+
export const materialLineScale: ShaderNodeObject<MaterialNode>;
|
|
121
|
+
export const materialLineDashSize: ShaderNodeObject<MaterialNode>;
|
|
122
|
+
export const materialLineGapSize: ShaderNodeObject<MaterialNode>;
|
|
123
|
+
export const materialLineWidth: ShaderNodeObject<MaterialNode>;
|
|
124
|
+
export const materialLineDashOffset: ShaderNodeObject<MaterialNode>;
|
|
125
|
+
export const materialPointWidth: ShaderNodeObject<MaterialNode>;
|
|
126
|
+
export const materialDispersion: ShaderNodeObject<MaterialNode>;
|
|
127
|
+
export const materialLightMap: ShaderNodeObject<MaterialNode>;
|
|
128
|
+
export const materialAOMap: ShaderNodeObject<MaterialNode>;
|
|
129
|
+
export const materialAnisotropyVector: ShaderNodeObject<UniformNode<Vector2>>;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { Material } from "../../materials/Material.js";
|
|
2
|
+
import { NodeOrType, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
3
|
+
import ReferenceNode from "./ReferenceNode.js";
|
|
4
|
+
|
|
5
|
+
export default class MaterialReferenceNode extends ReferenceNode<Material | null> {
|
|
6
|
+
readonly isMaterialReferenceNode: true;
|
|
7
|
+
|
|
8
|
+
constructor(property: string, inputType: string, material?: Material | null);
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export const materialReference: (
|
|
12
|
+
name: string,
|
|
13
|
+
nodeOrType: NodeOrType,
|
|
14
|
+
material?: Material | null,
|
|
15
|
+
) => ShaderNodeObject<MaterialReferenceNode>;
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { Matrix4 } from "../../math/Matrix4.js";
|
|
2
|
+
import Node from "../core/Node.js";
|
|
3
|
+
import { UniformNode } from "../Nodes.js";
|
|
4
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
5
|
+
import Object3DNode from "./Object3DNode.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Similar to {@link Object3DNode} but the object comes from {@link NodeFrame}
|
|
9
|
+
*/
|
|
10
|
+
export default class ModelNode extends Object3DNode {
|
|
11
|
+
constructor(scope: string);
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
export const modelDirection: ShaderNodeObject<ModelNode>;
|
|
15
|
+
export const modelWorldMatrix: ShaderNodeObject<ModelNode>;
|
|
16
|
+
export const modelPosition: ShaderNodeObject<ModelNode>;
|
|
17
|
+
export const modelScale: ShaderNodeObject<ModelNode>;
|
|
18
|
+
export const modelViewPosition: ShaderNodeObject<ModelNode>;
|
|
19
|
+
export const modelNormalMatrix: ShaderNodeObject<Node>;
|
|
20
|
+
export const modelWorldMatrixInverse: ShaderNodeObject<UniformNode<Matrix4>>;
|
|
21
|
+
export const modelViewMatrix: ShaderNodeObject<ModelNode>;
|
|
22
|
+
|
|
23
|
+
export const highPrecisionModelViewMatrix: ShaderNodeObject<Node>;
|
|
24
|
+
export const highPrecisionModelNormalViewMatrix: ShaderNodeObject<Node>;
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import Node from "../core/Node.js";
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
3
|
+
|
|
4
|
+
export default class ModelViewProjectionNode extends Node {
|
|
5
|
+
constructor(positionNode?: Node);
|
|
6
|
+
}
|
|
7
|
+
|
|
8
|
+
export const modelViewProjection: (position?: NodeRepresentation) => ShaderNodeObject<ModelViewProjectionNode>;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { Mesh } from "../../objects/Mesh.js";
|
|
2
|
+
import Node from "../core/Node.js";
|
|
3
|
+
import UniformNode from "../core/UniformNode.js";
|
|
4
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
5
|
+
|
|
6
|
+
declare class MorphNode extends Node {
|
|
7
|
+
mesh: Mesh;
|
|
8
|
+
morphBaseInfluence: UniformNode<number>;
|
|
9
|
+
|
|
10
|
+
constructor(mesh: Mesh);
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export default MorphNode;
|
|
14
|
+
|
|
15
|
+
export const morphReference: (mesh: Mesh) => ShaderNodeObject<MorphNode>;
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { Matrix4 } from "../../math/Matrix4.js";
|
|
2
|
+
import AttributeNode from "../core/AttributeNode.js";
|
|
3
|
+
import Node from "../core/Node.js";
|
|
4
|
+
import VarNode from "../core/VarNode.js";
|
|
5
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
6
|
+
|
|
7
|
+
export const normalGeometry: ShaderNodeObject<AttributeNode>;
|
|
8
|
+
|
|
9
|
+
export const normalLocal: ShaderNodeObject<VarNode>;
|
|
10
|
+
|
|
11
|
+
export const normalFlat: ShaderNodeObject<VarNode>;
|
|
12
|
+
|
|
13
|
+
export const normalView: ShaderNodeObject<VarNode>;
|
|
14
|
+
|
|
15
|
+
export const normalWorld: ShaderNodeObject<VarNode>;
|
|
16
|
+
|
|
17
|
+
export const transformedNormalView: ShaderNodeObject<VarNode>;
|
|
18
|
+
|
|
19
|
+
export const transformedNormalWorld: ShaderNodeObject<VarNode>;
|
|
20
|
+
|
|
21
|
+
export const transformedClearcoatNormalView: ShaderNodeObject<VarNode>;
|
|
22
|
+
|
|
23
|
+
export const transformNormal: (normal: Node, matrix?: Node) => ShaderNodeObject<Node>;
|
|
24
|
+
|
|
25
|
+
export const transformNormalToView: (normal: Node) => ShaderNodeObject<Node>;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { Object3D } from "../../core/Object3D.js";
|
|
2
|
+
import Node from "../core/Node.js";
|
|
3
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
4
|
+
|
|
5
|
+
export default class Object3DNode extends Node {
|
|
6
|
+
scope: string;
|
|
7
|
+
object3d: Object3D | null;
|
|
8
|
+
|
|
9
|
+
constructor(scope: string, object3d?: Object3D | null);
|
|
10
|
+
|
|
11
|
+
static WORLD_MATRIX: "worldMatrix";
|
|
12
|
+
static POSITION: "position";
|
|
13
|
+
static SCALE: "scale";
|
|
14
|
+
static VIEW_POSITION: "viewPosition";
|
|
15
|
+
static DIRECTION: "direction";
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export const objectDirection: (object3d: Object3D) => ShaderNodeObject<Object3DNode>;
|
|
19
|
+
export const objectWorldMatrix: (object3d: Object3D) => ShaderNodeObject<Object3DNode>;
|
|
20
|
+
export const objectPosition: (object3d: Object3D) => ShaderNodeObject<Object3DNode>;
|
|
21
|
+
export const objectScale: (object3d: Object3D) => ShaderNodeObject<Object3DNode>;
|
|
22
|
+
export const objectViewPosition: (object3d: Object3D) => ShaderNodeObject<Object3DNode>;
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import Node from "../core/Node.js";
|
|
2
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
3
|
+
|
|
4
|
+
export const positionGeometry: ShaderNodeObject<Node>;
|
|
5
|
+
export const positionLocal: ShaderNodeObject<Node>;
|
|
6
|
+
export const positionPrevious: ShaderNodeObject<Node>;
|
|
7
|
+
export const positionWorld: ShaderNodeObject<Node>;
|
|
8
|
+
export const positionWorldDirection: ShaderNodeObject<Node>;
|
|
9
|
+
export const positionView: ShaderNodeObject<Node>;
|
|
10
|
+
export const positionViewDirection: ShaderNodeObject<Node>;
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import Node from "../core/Node.js";
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
3
|
+
|
|
4
|
+
declare class ReferenceBaseNode<T> extends Node {
|
|
5
|
+
property: string;
|
|
6
|
+
uniformType: string;
|
|
7
|
+
object: T;
|
|
8
|
+
count: number | null;
|
|
9
|
+
|
|
10
|
+
properties: string[];
|
|
11
|
+
reference: T | null;
|
|
12
|
+
node: Node | null;
|
|
13
|
+
|
|
14
|
+
constructor(property: string, uniformType: string, object?: T | null, count?: number | null);
|
|
15
|
+
|
|
16
|
+
setNodeType(uniformType: string): void;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export default ReferenceBaseNode;
|
|
20
|
+
|
|
21
|
+
export const reference: <T>(name: string, type: string, object: T) => ShaderNodeObject<ReferenceBaseNode<T>>;
|
|
22
|
+
export const referenceBuffer: <T>(
|
|
23
|
+
name: string,
|
|
24
|
+
type: string,
|
|
25
|
+
count: number,
|
|
26
|
+
object: T,
|
|
27
|
+
) => ShaderNodeObject<ReferenceBaseNode<T>>;
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import Node from "../core/Node.js";
|
|
2
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
3
|
+
|
|
4
|
+
declare class ReferenceNode<T> extends Node {
|
|
5
|
+
property: string;
|
|
6
|
+
|
|
7
|
+
uniformType: string;
|
|
8
|
+
|
|
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object: T;
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+
count: number | null;
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+
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+
properties: string[];
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+
reference: T | null;
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node: Node | null;
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+
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+
constructor(property: string, uniformType: string, object?: T | null, count?: number | null);
|
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+
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18
|
+
setNodeType(uniformType: string): void;
|
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+
}
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+
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export default ReferenceNode;
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+
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23
|
+
export const reference: <T>(name: string, type: string, object: T) => ShaderNodeObject<ReferenceNode<T>>;
|
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24
|
+
export const referenceBuffer: <T>(
|
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name: string,
|
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+
type: string,
|
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+
count: number,
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object: T,
|
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) => ShaderNodeObject<ReferenceNode<T>>;
|
|
@@ -0,0 +1,9 @@
|
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1
|
+
import Node from "../core/Node.js";
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2
|
+
import VarNode from "../core/VarNode.js";
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3
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
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4
|
+
|
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5
|
+
export const reflectView: ShaderNodeObject<Node>;
|
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6
|
+
export const refractView: ShaderNodeObject<Node>;
|
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7
|
+
|
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8
|
+
export const reflectVector: ShaderNodeObject<VarNode>;
|
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|
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export const refractVector: ShaderNodeObject<VarNode>;
|
|
@@ -0,0 +1,15 @@
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1
|
+
import Renderer from "../../renderers/common/Renderer.js";
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2
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
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3
|
+
import ReferenceNode from "./ReferenceNode.js";
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4
|
+
|
|
5
|
+
export default class RendererReferenceNode extends ReferenceNode<Renderer> {
|
|
6
|
+
renderer: Renderer | null;
|
|
7
|
+
|
|
8
|
+
constructor(property: string, inputType: string, renderer?: Renderer | null);
|
|
9
|
+
}
|
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10
|
+
|
|
11
|
+
export const rendererReference: (
|
|
12
|
+
name: string,
|
|
13
|
+
type: string,
|
|
14
|
+
renderer?: Renderer | null,
|
|
15
|
+
) => ShaderNodeObject<RendererReferenceNode>;
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { Scene } from "../../scenes/Scene.js";
|
|
2
|
+
import Node from "../core/Node.js";
|
|
3
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
4
|
+
|
|
5
|
+
export type SceneNodeScope = typeof SceneNode.BACKGROUND_BLURRINESS | typeof SceneNode.BACKGROUND_INTENSITY;
|
|
6
|
+
|
|
7
|
+
declare class SceneNode extends Node {
|
|
8
|
+
scope: SceneNodeScope;
|
|
9
|
+
scene: Scene | null;
|
|
10
|
+
|
|
11
|
+
constructor(scope?: SceneNodeScope, scene?: Scene | null);
|
|
12
|
+
|
|
13
|
+
static BACKGROUND_BLURRINESS: "backgroundBlurriness";
|
|
14
|
+
static BACKGROUND_INTENSITY: "backgroundIntensity";
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export default SceneNode;
|
|
18
|
+
|
|
19
|
+
export const backgroundBlurriness: ShaderNodeObject<SceneNode>;
|
|
20
|
+
export const backgroundIntensity: ShaderNodeObject<SceneNode>;
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { SkinnedMesh } from "../../objects/SkinnedMesh.js";
|
|
2
|
+
import Node from "../core/Node.js";
|
|
3
|
+
import NodeBuilder from "../core/NodeBuilder.js";
|
|
4
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
5
|
+
|
|
6
|
+
export default class SkinningNode extends Node {
|
|
7
|
+
skinnedMesh: SkinnedMesh;
|
|
8
|
+
useReference: boolean;
|
|
9
|
+
|
|
10
|
+
skinIndexNode: Node;
|
|
11
|
+
skinWeightNode: Node;
|
|
12
|
+
|
|
13
|
+
bindMatrixNode: Node;
|
|
14
|
+
bindMatrixInverseNode: Node;
|
|
15
|
+
boneMatricesNode: Node;
|
|
16
|
+
previousBoneMatricesNode: Node | null;
|
|
17
|
+
|
|
18
|
+
constructor(skinnedMesh: SkinnedMesh, useReference?: boolean);
|
|
19
|
+
|
|
20
|
+
getSkinnedPosition(boneMatrices?: Node, position?: Node): ShaderNodeObject<Node>;
|
|
21
|
+
|
|
22
|
+
getSkinnedNormal(boneMatrices?: Node, normal?: Node): ShaderNodeObject<Node>;
|
|
23
|
+
|
|
24
|
+
getPreviousSkinnedPosition(builder: NodeBuilder): ShaderNodeObject<Node>;
|
|
25
|
+
|
|
26
|
+
needsPreviousBoneMatrices(builder: NodeBuilder): boolean;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
export const skinning: (skinnedMesh: SkinnedMesh) => ShaderNodeObject<SkinningNode>;
|
|
30
|
+
export const skinningReference: (skinnedMesh: SkinnedMesh) => ShaderNodeObject<SkinningNode>;
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import StorageBufferAttribute from "../../renderers/common/StorageBufferAttribute.js";
|
|
2
|
+
import StorageInstancedBufferAttribute from "../../renderers/common/StorageInstancedBufferAttribute.js";
|
|
3
|
+
import { GPUBufferBindingType } from "../../renderers/webgpu/utils/WebGPUConstants.js";
|
|
4
|
+
import { NodeOrType, NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
5
|
+
import StorageArrayElementNode from "../utils/StorageArrayElementNode.js";
|
|
6
|
+
import BufferNode from "./BufferNode.js";
|
|
7
|
+
|
|
8
|
+
export default class StorageBufferNode extends BufferNode {
|
|
9
|
+
readonly isStorageBufferNode: true;
|
|
10
|
+
bufferObject: boolean;
|
|
11
|
+
|
|
12
|
+
access: GPUBufferBindingType;
|
|
13
|
+
|
|
14
|
+
constructor(
|
|
15
|
+
value: StorageBufferAttribute | StorageInstancedBufferAttribute,
|
|
16
|
+
bufferType: string,
|
|
17
|
+
bufferCount?: number,
|
|
18
|
+
);
|
|
19
|
+
|
|
20
|
+
element(indexNode: NodeRepresentation): ShaderNodeObject<StorageArrayElementNode>;
|
|
21
|
+
|
|
22
|
+
setBufferObject(value: boolean): this;
|
|
23
|
+
|
|
24
|
+
setAccess(value: GPUBufferBindingType): this;
|
|
25
|
+
|
|
26
|
+
toReadOnly(): this;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
export const storage: (
|
|
30
|
+
value: StorageBufferAttribute | StorageInstancedBufferAttribute,
|
|
31
|
+
nodeOrType: NodeOrType,
|
|
32
|
+
count: number,
|
|
33
|
+
) => ShaderNodeObject<StorageBufferNode>;
|
|
34
|
+
export const storageObject: (
|
|
35
|
+
value: StorageBufferAttribute | StorageInstancedBufferAttribute,
|
|
36
|
+
nodeOrType: NodeOrType,
|
|
37
|
+
count: number,
|
|
38
|
+
) => ShaderNodeObject<StorageBufferNode>;
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
import { GPUStorageTextureAccess } from "../../renderers/webgpu/utils/WebGPUConstants.js";
|
|
2
|
+
import { Texture } from "../../textures/Texture.js";
|
|
3
|
+
import Node from "../core/Node.js";
|
|
4
|
+
import NodeBuilder from "../core/NodeBuilder.js";
|
|
5
|
+
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
6
|
+
import TextureNode from "./TextureNode.js";
|
|
7
|
+
|
|
8
|
+
export default class StorageTextureNode extends TextureNode {
|
|
9
|
+
storeNode: Node | null;
|
|
10
|
+
|
|
11
|
+
readonly isStorageTextureNode: true;
|
|
12
|
+
|
|
13
|
+
access: GPUStorageTextureAccess;
|
|
14
|
+
|
|
15
|
+
constructor(
|
|
16
|
+
value: Texture,
|
|
17
|
+
uvNode?: ShaderNodeObject<Node> | null,
|
|
18
|
+
storeNode?: Node | null,
|
|
19
|
+
);
|
|
20
|
+
|
|
21
|
+
setAccess(value: GPUStorageTextureAccess): this;
|
|
22
|
+
|
|
23
|
+
toReadOnly(): this;
|
|
24
|
+
|
|
25
|
+
toWriteOnly(): this;
|
|
26
|
+
|
|
27
|
+
generateStore(builder: NodeBuilder): void;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
export const storageTexture: (
|
|
31
|
+
value: Texture,
|
|
32
|
+
uvNode?: NodeRepresentation,
|
|
33
|
+
storeNode?: NodeRepresentation,
|
|
34
|
+
) => ShaderNodeObject<StorageTextureNode>;
|
|
35
|
+
|
|
36
|
+
export const textureStore: (
|
|
37
|
+
value: Texture,
|
|
38
|
+
uvNode?: NodeRepresentation,
|
|
39
|
+
storeNode?: NodeRepresentation,
|
|
40
|
+
) => ShaderNodeObject<StorageTextureNode>;
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import AttributeNode from "../core/AttributeNode.js";
|
|
2
|
+
import VarNode from "../core/VarNode.js";
|
|
3
|
+
import VaryingNode from "../core/VaryingNode.js";
|
|
4
|
+
import MathNode from "../math/MathNode.js";
|
|
5
|
+
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
6
|
+
|
|
7
|
+
export const tangentGeometry: ShaderNodeObject<AttributeNode>;
|
|
8
|
+
export const tangentLocal: ShaderNodeObject<VaryingNode>;
|
|
9
|
+
export const tangentView: ShaderNodeObject<MathNode>;
|
|
10
|
+
export const tangentWorld: ShaderNodeObject<MathNode>;
|
|
11
|
+
export const transformedTangentView: ShaderNodeObject<VarNode>;
|
|
12
|
+
export const transformedTangentWorld: ShaderNodeObject<MathNode>;
|