@needle-tools/three 0.169.12 → 0.169.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -2
- package/types/build/three.d.cts +1 -0
- package/types/build/three.module.d.ts +1 -0
- package/types/build/three.module.min.d.ts +1 -0
- package/types/build/three.webgpu.d.ts +1 -0
- package/types/build/three.webgpu.min.d.ts +1 -0
- package/types/build/three.webgpu.nodes.d.ts +1 -0
- package/types/build/three.webgpu.nodes.min.d.ts +1 -0
- package/types/examples/jsm/Addons.d.ts +292 -0
- package/types/examples/jsm/animation/AnimationClipCreator.d.ts +12 -0
- package/types/examples/jsm/animation/CCDIKSolver.d.ts +43 -0
- package/types/examples/jsm/animation/MMDAnimationHelper.d.ts +95 -0
- package/types/examples/jsm/animation/MMDPhysics.d.ts +124 -0
- package/types/examples/jsm/cameras/CinematicCamera.d.ts +34 -0
- package/types/examples/jsm/capabilities/WebGL.d.ts +17 -0
- package/types/examples/jsm/capabilities/WebGPU.d.ts +7 -0
- package/types/examples/jsm/controls/ArcballControls.d.ts +203 -0
- package/types/examples/jsm/controls/DragControls.d.ts +111 -0
- package/types/examples/jsm/controls/FirstPersonControls.d.ts +101 -0
- package/types/examples/jsm/controls/FlyControls.d.ts +44 -0
- package/types/examples/jsm/controls/MapControls.d.ts +21 -0
- package/types/examples/jsm/controls/OrbitControls.d.ts +251 -0
- package/types/examples/jsm/controls/PointerLockControls.d.ts +86 -0
- package/types/examples/jsm/controls/TrackballControls.d.ts +142 -0
- package/types/examples/jsm/controls/TransformControls.d.ts +249 -0
- package/types/examples/jsm/csm/CSM.d.ts +55 -0
- package/types/examples/jsm/csm/CSMFrustum.d.ts +19 -0
- package/types/examples/jsm/csm/CSMHelper.d.ts +27 -0
- package/types/examples/jsm/csm/CSMShader.d.ts +4 -0
- package/types/examples/jsm/curves/CurveExtras.d.ts +68 -0
- package/types/examples/jsm/curves/NURBSCurve.d.ts +17 -0
- package/types/examples/jsm/curves/NURBSSurface.d.ts +13 -0
- package/types/examples/jsm/curves/NURBSUtils.d.ts +146 -0
- package/types/examples/jsm/curves/NURBSVolume.d.ts +23 -0
- package/types/examples/jsm/effects/AnaglyphEffect.d.ts +17 -0
- package/types/examples/jsm/effects/AsciiEffect.d.ts +18 -0
- package/types/examples/jsm/effects/OutlineEffect.d.ts +28 -0
- package/types/examples/jsm/effects/ParallaxBarrierEffect.d.ts +11 -0
- package/types/examples/jsm/effects/PeppersGhostEffect.d.ts +10 -0
- package/types/examples/jsm/effects/StereoEffect.d.ts +9 -0
- package/types/examples/jsm/environments/DebugEnvironment.d.ts +5 -0
- package/types/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
- package/types/examples/jsm/exporters/DRACOExporter.d.ts +17 -0
- package/types/examples/jsm/exporters/EXRExporter.d.ts +27 -0
- package/types/examples/jsm/exporters/GLTFExporter.d.ts +123 -0
- package/types/examples/jsm/exporters/KTX2Exporter.d.ts +7 -0
- package/types/examples/jsm/exporters/MMDExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/OBJExporter.d.ts +7 -0
- package/types/examples/jsm/exporters/PLYExporter.d.ts +30 -0
- package/types/examples/jsm/exporters/STLExporter.d.ts +21 -0
- package/types/examples/jsm/exporters/USDZExporter.d.ts +21 -0
- package/types/examples/jsm/geometries/BoxLineGeometry.d.ts +12 -0
- package/types/examples/jsm/geometries/ConvexGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/DecalGeometry.d.ts +10 -0
- package/types/examples/jsm/geometries/ParametricGeometries.d.ts +32 -0
- package/types/examples/jsm/geometries/ParametricGeometry.d.ts +18 -0
- package/types/examples/jsm/geometries/RoundedBoxGeometry.d.ts +5 -0
- package/types/examples/jsm/geometries/TeapotGeometry.d.ts +37 -0
- package/types/examples/jsm/geometries/TextGeometry.d.ts +123 -0
- package/types/examples/jsm/helpers/LightProbeHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/LightProbeHelperGPU.d.ts +12 -0
- package/types/examples/jsm/helpers/OctreeHelper.d.ts +17 -0
- package/types/examples/jsm/helpers/PositionalAudioHelper.d.ts +13 -0
- package/types/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/TextureHelper.d.ts +10 -0
- package/types/examples/jsm/helpers/VertexNormalsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/VertexTangentsHelper.d.ts +12 -0
- package/types/examples/jsm/helpers/ViewHelper.d.ts +17 -0
- package/types/examples/jsm/interactive/HTMLMesh.d.ts +6 -0
- package/types/examples/jsm/interactive/InteractiveGroup.d.ts +20 -0
- package/types/examples/jsm/interactive/SelectionBox.d.ts +16 -0
- package/types/examples/jsm/interactive/SelectionHelper.d.ts +17 -0
- package/types/examples/jsm/libs/fflate.module.d.ts +1 -0
- package/types/examples/jsm/libs/lil-gui.module.min.d.ts +608 -0
- package/types/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
- package/types/examples/jsm/libs/stats.module.d.ts +3 -0
- package/types/examples/jsm/libs/tween.module.d.ts +2 -0
- package/types/examples/jsm/lights/LightProbeGenerator.d.ts +10 -0
- package/types/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
- package/types/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +5 -0
- package/types/examples/jsm/lines/Line2.d.ts +25 -0
- package/types/examples/jsm/lines/LineGeometry.d.ts +27 -0
- package/types/examples/jsm/lines/LineMaterial.d.ts +82 -0
- package/types/examples/jsm/lines/LineSegments2.d.ts +37 -0
- package/types/examples/jsm/lines/LineSegmentsGeometry.d.ts +53 -0
- package/types/examples/jsm/lines/Wireframe.d.ts +11 -0
- package/types/examples/jsm/lines/WireframeGeometry2.d.ts +8 -0
- package/types/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
- package/types/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
- package/types/examples/jsm/loaders/3DMLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/3MFLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/AMFLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/BVHLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/ColladaLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/DDSLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/DRACOLoader.d.ts +25 -0
- package/types/examples/jsm/loaders/EXRLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/FBXLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/FontLoader.d.ts +41 -0
- package/types/examples/jsm/loaders/GCodeLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/GLTFLoader.d.ts +153 -0
- package/types/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/IESLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/KMZLoader.d.ts +9 -0
- package/types/examples/jsm/loaders/KTX2Loader.d.ts +54 -0
- package/types/examples/jsm/loaders/KTXLoader.d.ts +22 -0
- package/types/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LUT3dlLoader.d.ts +39 -0
- package/types/examples/jsm/loaders/LUTCubeLoader.d.ts +42 -0
- package/types/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
- package/types/examples/jsm/loaders/LWOLoader.d.ts +19 -0
- package/types/examples/jsm/loaders/LottieLoader.d.ts +14 -0
- package/types/examples/jsm/loaders/MD2Loader.d.ts +7 -0
- package/types/examples/jsm/loaders/MDDLoader.d.ts +12 -0
- package/types/examples/jsm/loaders/MMDLoader.d.ts +56 -0
- package/types/examples/jsm/loaders/MTLLoader.d.ts +94 -0
- package/types/examples/jsm/loaders/MaterialXLoader.d.ts +5 -0
- package/types/examples/jsm/loaders/NRRDLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/OBJLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/PCDLoader.d.ts +8 -0
- package/types/examples/jsm/loaders/PDBLoader.d.ts +15 -0
- package/types/examples/jsm/loaders/PLYLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/PVRLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/RGBELoader.d.ts +19 -0
- package/types/examples/jsm/loaders/RGBMLoader.d.ts +37 -0
- package/types/examples/jsm/loaders/STLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/SVGLoader.d.ts +64 -0
- package/types/examples/jsm/loaders/TDSLoader.d.ts +35 -0
- package/types/examples/jsm/loaders/TGALoader.d.ts +7 -0
- package/types/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
- package/types/examples/jsm/loaders/TTFLoader.d.ts +10 -0
- package/types/examples/jsm/loaders/USDZLoader.d.ts +11 -0
- package/types/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VOXLoader.d.ts +21 -0
- package/types/examples/jsm/loaders/VRMLLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/VTKLoader.d.ts +7 -0
- package/types/examples/jsm/loaders/XYZLoader.d.ts +7 -0
- package/types/examples/jsm/materials/MeshGouraudMaterial.d.ts +16 -0
- package/types/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
- package/types/examples/jsm/math/Capsule.d.ts +26 -0
- package/types/examples/jsm/math/ColorConverter.d.ts +19 -0
- package/types/examples/jsm/math/ConvexHull.d.ts +89 -0
- package/types/examples/jsm/math/ImprovedNoise.d.ts +4 -0
- package/types/examples/jsm/math/Lut.d.ts +27 -0
- package/types/examples/jsm/math/MeshSurfaceSampler.d.ts +21 -0
- package/types/examples/jsm/math/OBB.d.ts +24 -0
- package/types/examples/jsm/math/Octree.d.ts +29 -0
- package/types/examples/jsm/math/SimplexNoise.d.ts +9 -0
- package/types/examples/jsm/misc/ConvexObjectBreaker.d.ts +25 -0
- package/types/examples/jsm/misc/GPUComputationRenderer.d.ts +55 -0
- package/types/examples/jsm/misc/Gyroscope.d.ts +5 -0
- package/types/examples/jsm/misc/MD2Character.d.ts +33 -0
- package/types/examples/jsm/misc/MD2CharacterComplex.d.ts +55 -0
- package/types/examples/jsm/misc/MorphAnimMesh.d.ts +13 -0
- package/types/examples/jsm/misc/MorphBlendMesh.d.ts +21 -0
- package/types/examples/jsm/misc/ProgressiveLightMap.d.ts +60 -0
- package/types/examples/jsm/misc/RollerCoaster.d.ts +26 -0
- package/types/examples/jsm/misc/Timer.d.ts +80 -0
- package/types/examples/jsm/misc/TubePainter.d.ts +10 -0
- package/types/examples/jsm/misc/Volume.d.ts +37 -0
- package/types/examples/jsm/misc/VolumeSlice.d.ts +28 -0
- package/types/examples/jsm/modifiers/CurveModifier.d.ts +41 -0
- package/types/examples/jsm/modifiers/CurveModifierGPU.d.ts +31 -0
- package/types/examples/jsm/modifiers/EdgeSplitModifier.d.ts +26 -0
- package/types/examples/jsm/modifiers/SimplifyModifier.d.ts +6 -0
- package/types/examples/jsm/modifiers/TessellateModifier.d.ts +9 -0
- package/types/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
- package/types/examples/jsm/objects/Lensflare.d.ts +21 -0
- package/types/examples/jsm/objects/LensflareMesh.d.ts +21 -0
- package/types/examples/jsm/objects/MarchingCubes.d.ts +76 -0
- package/types/examples/jsm/objects/Reflector.d.ts +21 -0
- package/types/examples/jsm/objects/ReflectorForSSRPass.d.ts +62 -0
- package/types/examples/jsm/objects/Refractor.d.ts +21 -0
- package/types/examples/jsm/objects/ShadowMesh.d.ts +10 -0
- package/types/examples/jsm/objects/Sky.d.ts +28 -0
- package/types/examples/jsm/objects/SkyMesh.d.ts +17 -0
- package/types/examples/jsm/objects/Water.d.ts +22 -0
- package/types/examples/jsm/objects/Water2.d.ts +21 -0
- package/types/examples/jsm/objects/Water2Mesh.d.ts +42 -0
- package/types/examples/jsm/objects/WaterMesh.d.ts +31 -0
- package/types/examples/jsm/physics/AmmoPhysics.d.ts +9 -0
- package/types/examples/jsm/physics/JoltPhysics.d.ts +10 -0
- package/types/examples/jsm/physics/RapierPhysics.d.ts +12 -0
- package/types/examples/jsm/postprocessing/AfterimagePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BloomPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/BokehPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/ClearPass.d.ts +9 -0
- package/types/examples/jsm/postprocessing/CubeTexturePass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/DotScreenPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
- package/types/examples/jsm/postprocessing/FilmPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/GTAOPass.d.ts +121 -0
- package/types/examples/jsm/postprocessing/GlitchPass.d.ts +16 -0
- package/types/examples/jsm/postprocessing/HalftonePass.d.ts +37 -0
- package/types/examples/jsm/postprocessing/LUTPass.d.ts +13 -0
- package/types/examples/jsm/postprocessing/MaskPass.d.ts +14 -0
- package/types/examples/jsm/postprocessing/OutlinePass.d.ts +64 -0
- package/types/examples/jsm/postprocessing/OutputPass.d.ts +10 -0
- package/types/examples/jsm/postprocessing/Pass.d.ts +31 -0
- package/types/examples/jsm/postprocessing/RenderPass.d.ts +23 -0
- package/types/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +30 -0
- package/types/examples/jsm/postprocessing/RenderTransitionPass.d.ts +33 -0
- package/types/examples/jsm/postprocessing/SAOPass.d.ts +70 -0
- package/types/examples/jsm/postprocessing/SMAAPass.d.ts +21 -0
- package/types/examples/jsm/postprocessing/SSAARenderPass.d.ts +26 -0
- package/types/examples/jsm/postprocessing/SSAOPass.d.ts +68 -0
- package/types/examples/jsm/postprocessing/SSRPass.d.ts +122 -0
- package/types/examples/jsm/postprocessing/SavePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
- package/types/examples/jsm/postprocessing/TAARenderPass.d.ts +8 -0
- package/types/examples/jsm/postprocessing/TexturePass.d.ts +12 -0
- package/types/examples/jsm/postprocessing/UnrealBloomPass.d.ts +31 -0
- package/types/examples/jsm/renderers/CSS2DRenderer.d.ts +23 -0
- package/types/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
- package/types/examples/jsm/renderers/Projector.d.ts +60 -0
- package/types/examples/jsm/renderers/SVGRenderer.d.ts +26 -0
- package/types/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
- package/types/examples/jsm/shaders/AfterimageShader.d.ts +12 -0
- package/types/examples/jsm/shaders/BasicShader.d.ts +6 -0
- package/types/examples/jsm/shaders/BleachBypassShader.d.ts +10 -0
- package/types/examples/jsm/shaders/BlendShader.d.ts +13 -0
- package/types/examples/jsm/shaders/BokehShader.d.ts +21 -0
- package/types/examples/jsm/shaders/BokehShader2.d.ts +44 -0
- package/types/examples/jsm/shaders/BrightnessContrastShader.d.ts +12 -0
- package/types/examples/jsm/shaders/ColorCorrectionShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ColorifyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ConvolutionShader.d.ts +17 -0
- package/types/examples/jsm/shaders/CopyShader.d.ts +10 -0
- package/types/examples/jsm/shaders/DOFMipMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +28 -0
- package/types/examples/jsm/shaders/DigitalGlitch.d.ts +19 -0
- package/types/examples/jsm/shaders/DotScreenShader.d.ts +13 -0
- package/types/examples/jsm/shaders/ExposureShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FXAAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/FilmShader.d.ts +12 -0
- package/types/examples/jsm/shaders/FocusShader.d.ts +14 -0
- package/types/examples/jsm/shaders/FreiChenShader.d.ts +11 -0
- package/types/examples/jsm/shaders/GTAOShader.d.ts +59 -0
- package/types/examples/jsm/shaders/GammaCorrectionShader.d.ts +9 -0
- package/types/examples/jsm/shaders/GodRaysShader.d.ts +44 -0
- package/types/examples/jsm/shaders/HalftoneShader.d.ts +22 -0
- package/types/examples/jsm/shaders/HorizontalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/HueSaturationShader.d.ts +12 -0
- package/types/examples/jsm/shaders/KaleidoShader.d.ts +12 -0
- package/types/examples/jsm/shaders/LuminosityHighPassShader.d.ts +15 -0
- package/types/examples/jsm/shaders/LuminosityShader.d.ts +10 -0
- package/types/examples/jsm/shaders/MMDToonShader.d.ts +15 -0
- package/types/examples/jsm/shaders/MirrorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/NormalMapShader.d.ts +13 -0
- package/types/examples/jsm/shaders/OutputShader.d.ts +11 -0
- package/types/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
- package/types/examples/jsm/shaders/RGBShiftShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SAOShader.d.ts +29 -0
- package/types/examples/jsm/shaders/SMAAShader.d.ts +43 -0
- package/types/examples/jsm/shaders/SSAOShader.d.ts +49 -0
- package/types/examples/jsm/shaders/SSRShader.d.ts +62 -0
- package/types/examples/jsm/shaders/SepiaShader.d.ts +10 -0
- package/types/examples/jsm/shaders/SobelOperatorShader.d.ts +11 -0
- package/types/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +38 -0
- package/types/examples/jsm/shaders/TechnicolorShader.d.ts +10 -0
- package/types/examples/jsm/shaders/ToonShader.d.ts +54 -0
- package/types/examples/jsm/shaders/TriangleBlurShader.d.ts +11 -0
- package/types/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VelocityShader.d.ts +16 -0
- package/types/examples/jsm/shaders/VerticalBlurShader.d.ts +10 -0
- package/types/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +12 -0
- package/types/examples/jsm/shaders/VignetteShader.d.ts +11 -0
- package/types/examples/jsm/shaders/VolumeShader.d.ts +14 -0
- package/types/examples/jsm/shaders/WaterRefractionShader.d.ts +14 -0
- package/types/examples/jsm/textures/FlakesTexture.d.ts +3 -0
- package/types/examples/jsm/transpiler/AST.d.ts +7 -0
- package/types/examples/jsm/transpiler/GLSLDecoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/ShaderToyDecoder.d.ts +3 -0
- package/types/examples/jsm/transpiler/TSLEncoder.d.ts +7 -0
- package/types/examples/jsm/transpiler/Transpiler.d.ts +5 -0
- package/types/examples/jsm/utils/BufferGeometryUtils.d.ts +37 -0
- package/types/examples/jsm/utils/CameraUtils.d.ts +9 -0
- package/types/examples/jsm/utils/GeometryCompressionUtils.d.ts +21 -0
- package/types/examples/jsm/utils/GeometryUtils.d.ts +25 -0
- package/types/examples/jsm/utils/LDrawUtils.d.ts +5 -0
- package/types/examples/jsm/utils/SceneUtils.d.ts +57 -0
- package/types/examples/jsm/utils/ShadowMapViewer.d.ts +26 -0
- package/types/examples/jsm/utils/ShadowMapViewerGPU.d.ts +26 -0
- package/types/examples/jsm/utils/SkeletonUtils.d.ts +32 -0
- package/types/examples/jsm/utils/SortUtils.d.ts +7 -0
- package/types/examples/jsm/utils/TextureUtils.d.ts +3 -0
- package/types/examples/jsm/utils/TextureUtilsGPU.d.ts +3 -0
- package/types/examples/jsm/utils/UVsDebug.d.ts +3 -0
- package/types/examples/jsm/utils/WorkerPool.d.ts +26 -0
- package/types/examples/jsm/webxr/ARButton.d.ts +9 -0
- package/types/examples/jsm/webxr/OculusHandModel.d.ts +23 -0
- package/types/examples/jsm/webxr/OculusHandPointerModel.d.ts +67 -0
- package/types/examples/jsm/webxr/Text2D.d.ts +3 -0
- package/types/examples/jsm/webxr/VRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRButton.d.ts +5 -0
- package/types/examples/jsm/webxr/XRControllerModelFactory.d.ts +23 -0
- package/types/examples/jsm/webxr/XREstimatedLight.d.ts +69 -0
- package/types/examples/jsm/webxr/XRHandMeshModel.d.ts +19 -0
- package/types/examples/jsm/webxr/XRHandModelFactory.d.ts +32 -0
- package/types/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +24 -0
- package/types/examples/jsm/webxr/XRPlanes.d.ts +5 -0
- package/types/globals.d.ts +9 -0
- package/types/index.d.ts +6 -0
- package/types/src/Three.Legacy.d.ts +20 -0
- package/types/src/Three.WebGPU.Nodes.d.ts +201 -0
- package/types/src/Three.WebGPU.d.ts +202 -0
- package/types/src/Three.d.ts +221 -0
- package/types/src/animation/AnimationAction.d.ts +86 -0
- package/types/src/animation/AnimationClip.d.ts +59 -0
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- package/types/src/nodes/lighting/AONode.d.ts +8 -0
- package/types/src/nodes/lighting/AmbientLightNode.d.ts +8 -0
- package/types/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
- package/types/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
- package/types/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
- package/types/src/nodes/lighting/DirectionalLightNode.d.ts +8 -0
- package/types/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
- package/types/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
- package/types/src/nodes/lighting/IESSpotLightNode.d.ts +5 -0
- package/types/src/nodes/lighting/IrradianceNode.d.ts +8 -0
- package/types/src/nodes/lighting/LightNode.d.ts +18 -0
- package/types/src/nodes/lighting/LightProbeNode.d.ts +11 -0
- package/types/src/nodes/lighting/LightUtils.d.ts +9 -0
- package/types/src/nodes/lighting/LightingContextNode.d.ts +21 -0
- package/types/src/nodes/lighting/LightingNode.d.ts +7 -0
- package/types/src/nodes/lighting/LightsNode.d.ts +18 -0
- package/types/src/nodes/lighting/PointLightNode.d.ts +10 -0
- package/types/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
- package/types/src/nodes/lighting/SpotLightNode.d.ts +15 -0
- package/types/src/nodes/materialx/MaterialXNodes.d.ts +107 -0
- package/types/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
- package/types/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
- package/types/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
- package/types/src/nodes/math/ConditionalNode.d.ts +39 -0
- package/types/src/nodes/math/Hash.d.ts +4 -0
- package/types/src/nodes/math/MathNode.d.ts +273 -0
- package/types/src/nodes/math/MathUtils.d.ts +6 -0
- package/types/src/nodes/math/OperatorNode.d.ts +97 -0
- package/types/src/nodes/math/TriNoise3D.d.ts +12 -0
- package/types/src/nodes/parsers/GLSLNodeFunction.d.ts +9 -0
- package/types/src/nodes/parsers/GLSLNodeParser.d.ts +8 -0
- package/types/src/nodes/pmrem/PMREMNode.d.ts +22 -0
- package/types/src/nodes/pmrem/PMREMUtils.d.ts +28 -0
- package/types/src/nodes/procedural/Checker.d.ts +4 -0
- package/types/src/nodes/tsl/TSLBase.d.ts +21 -0
- package/types/src/nodes/tsl/TSLCore.d.ts +273 -0
- package/types/src/nodes/utils/ArrayElementNode.d.ts +9 -0
- package/types/src/nodes/utils/ConvertNode.d.ts +7 -0
- package/types/src/nodes/utils/CubeMapNode.d.ts +13 -0
- package/types/src/nodes/utils/Discard.d.ts +11 -0
- package/types/src/nodes/utils/EquirectUVNode.d.ts +8 -0
- package/types/src/nodes/utils/FunctionOverloadingNode.d.ts +13 -0
- package/types/src/nodes/utils/JoinNode.d.ts +10 -0
- package/types/src/nodes/utils/LoopNode.d.ts +22 -0
- package/types/src/nodes/utils/MatcapUVNode.d.ts +8 -0
- package/types/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
- package/types/src/nodes/utils/OscNode.d.ts +25 -0
- package/types/src/nodes/utils/Packing.d.ts +5 -0
- package/types/src/nodes/utils/RTTNode.d.ts +45 -0
- package/types/src/nodes/utils/ReflectorNode.d.ts +32 -0
- package/types/src/nodes/utils/RemapNode.d.ts +36 -0
- package/types/src/nodes/utils/RotateNode.d.ts +15 -0
- package/types/src/nodes/utils/SetNode.d.ts +11 -0
- package/types/src/nodes/utils/SplitNode.d.ts +15 -0
- package/types/src/nodes/utils/SpriteSheetUVNode.d.ts +16 -0
- package/types/src/nodes/utils/SpriteUtils.d.ts +6 -0
- package/types/src/nodes/utils/StorageArrayElementNode.d.ts +19 -0
- package/types/src/nodes/utils/TimerNode.d.ts +25 -0
- package/types/src/nodes/utils/TriplanarTexturesNode.d.ts +36 -0
- package/types/src/nodes/utils/UVUtils.d.ts +14 -0
- package/types/src/nodes/utils/ViewportUtils.d.ts +4 -0
- package/types/src/objects/BatchedMesh.d.ts +230 -0
- package/types/src/objects/Bone.d.ts +36 -0
- package/types/src/objects/Group.d.ts +37 -0
- package/types/src/objects/InstancedMesh.d.ts +179 -0
- package/types/src/objects/LOD.d.ts +111 -0
- package/types/src/objects/Line.d.ts +87 -0
- package/types/src/objects/LineLoop.d.ts +40 -0
- package/types/src/objects/LineSegments.d.ts +41 -0
- package/types/src/objects/Mesh.d.ts +94 -0
- package/types/src/objects/Points.d.ts +66 -0
- package/types/src/objects/Skeleton.d.ts +120 -0
- package/types/src/objects/SkinnedMesh.d.ts +160 -0
- package/types/src/objects/Sprite.d.ts +65 -0
- package/types/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
- package/types/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
- package/types/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
- package/types/src/renderers/WebGLRenderTarget.d.ts +8 -0
- package/types/src/renderers/WebGLRenderer.d.ts +552 -0
- package/types/src/renderers/common/Animation.d.ts +13 -0
- package/types/src/renderers/common/Attributes.d.ts +22 -0
- package/types/src/renderers/common/Backend.d.ts +19 -0
- package/types/src/renderers/common/Background.d.ts +23 -0
- package/types/src/renderers/common/BindGroup.d.ts +16 -0
- package/types/src/renderers/common/Binding.d.ts +8 -0
- package/types/src/renderers/common/Bindings.d.ts +42 -0
- package/types/src/renderers/common/Buffer.d.ts +11 -0
- package/types/src/renderers/common/BufferUtils.d.ts +4 -0
- package/types/src/renderers/common/BundleGroup.d.ts +10 -0
- package/types/src/renderers/common/ChainMap.d.ts +9 -0
- package/types/src/renderers/common/ClippingContext.d.ts +24 -0
- package/types/src/renderers/common/Color4.d.ts +10 -0
- package/types/src/renderers/common/ComputePipeline.d.ts +8 -0
- package/types/src/renderers/common/Constants.d.ts +9 -0
- package/types/src/renderers/common/CubeRenderTarget.d.ts +10 -0
- package/types/src/renderers/common/DataMap.d.ts +20 -0
- package/types/src/renderers/common/Geometries.d.ts +31 -0
- package/types/src/renderers/common/Info.d.ts +34 -0
- package/types/src/renderers/common/Pipeline.d.ts +6 -0
- package/types/src/renderers/common/Pipelines.d.ts +68 -0
- package/types/src/renderers/common/PostProcessing.d.ts +21 -0
- package/types/src/renderers/common/ProgrammableStage.d.ts +15 -0
- package/types/src/renderers/common/QuadMesh.d.ts +16 -0
- package/types/src/renderers/common/RenderBundle.d.ts +9 -0
- package/types/src/renderers/common/RenderBundles.d.ts +11 -0
- package/types/src/renderers/common/RenderContext.d.ts +43 -0
- package/types/src/renderers/common/RenderContexts.d.ts +17 -0
- package/types/src/renderers/common/RenderList.d.ts +67 -0
- package/types/src/renderers/common/RenderLists.d.ts +11 -0
- package/types/src/renderers/common/RenderObject.d.ts +94 -0
- package/types/src/renderers/common/RenderObjects.d.ts +62 -0
- package/types/src/renderers/common/RenderPipeline.d.ts +8 -0
- package/types/src/renderers/common/Renderer.d.ts +296 -0
- package/types/src/renderers/common/SampledTexture.d.ts +33 -0
- package/types/src/renderers/common/Sampler.d.ts +11 -0
- package/types/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
- package/types/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
- package/types/src/renderers/common/StorageTexture.d.ts +5 -0
- package/types/src/renderers/common/Textures.d.ts +68 -0
- package/types/src/renderers/common/Uniform.d.ts +45 -0
- package/types/src/renderers/common/UniformBuffer.d.ts +6 -0
- package/types/src/renderers/common/UniformsGroup.d.ts +32 -0
- package/types/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
- package/types/src/renderers/common/nodes/NodeBuilderState.d.ts +31 -0
- package/types/src/renderers/common/nodes/NodeLibrary.d.ts +56 -0
- package/types/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
- package/types/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
- package/types/src/renderers/common/nodes/NodeUniform.d.ts +68 -0
- package/types/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
- package/types/src/renderers/common/nodes/Nodes.d.ts +114 -0
- package/types/src/renderers/common/nodes/StandardNodeLibrary.d.ts +5 -0
- package/types/src/renderers/shaders/ShaderChunk.d.ts +143 -0
- package/types/src/renderers/shaders/ShaderLib.d.ts +29 -0
- package/types/src/renderers/shaders/UniformsLib.d.ts +189 -0
- package/types/src/renderers/shaders/UniformsUtils.d.ts +14 -0
- package/types/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
- package/types/src/renderers/webgl/WebGLBindingStates.d.ts +26 -0
- package/types/src/renderers/webgl/WebGLBufferRenderer.d.ts +21 -0
- package/types/src/renderers/webgl/WebGLCapabilities.d.ts +48 -0
- package/types/src/renderers/webgl/WebGLClipping.d.ts +26 -0
- package/types/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
- package/types/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
- package/types/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
- package/types/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
- package/types/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +15 -0
- package/types/src/renderers/webgl/WebGLInfo.d.ts +39 -0
- package/types/src/renderers/webgl/WebGLLights.d.ts +49 -0
- package/types/src/renderers/webgl/WebGLObjects.d.ts +6 -0
- package/types/src/renderers/webgl/WebGLProgram.d.ts +30 -0
- package/types/src/renderers/webgl/WebGLPrograms.d.ts +240 -0
- package/types/src/renderers/webgl/WebGLProperties.d.ts +9 -0
- package/types/src/renderers/webgl/WebGLRenderLists.d.ts +66 -0
- package/types/src/renderers/webgl/WebGLShader.d.ts +1 -0
- package/types/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
- package/types/src/renderers/webgl/WebGLState.d.ts +116 -0
- package/types/src/renderers/webgl/WebGLTextures.d.ts +30 -0
- package/types/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
- package/types/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
- package/types/src/renderers/webgl/WebGLUtils.d.ts +11 -0
- package/types/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
- package/types/src/renderers/webgpu/WebGPUBackend.d.ts +25 -0
- package/types/src/renderers/webgpu/WebGPURenderer.Nodes.d.ts +12 -0
- package/types/src/renderers/webgpu/WebGPURenderer.d.ts +14 -0
- package/types/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +5 -0
- package/types/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +5 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
- package/types/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
- package/types/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
- package/types/src/renderers/webxr/WebXRController.d.ts +63 -0
- package/types/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
- package/types/src/renderers/webxr/WebXRManager.d.ts +85 -0
- package/types/src/scenes/Fog.d.ts +77 -0
- package/types/src/scenes/FogExp2.d.ts +66 -0
- package/types/src/scenes/Scene.d.ts +118 -0
- package/types/src/textures/CanvasTexture.d.ts +51 -0
- package/types/src/textures/CompressedArrayTexture.d.ts +68 -0
- package/types/src/textures/CompressedCubeTexture.d.ts +13 -0
- package/types/src/textures/CompressedTexture.d.ts +95 -0
- package/types/src/textures/CubeTexture.d.ts +90 -0
- package/types/src/textures/Data3DTexture.d.ts +96 -0
- package/types/src/textures/DataArrayTexture.d.ts +123 -0
- package/types/src/textures/DataTexture.d.ts +113 -0
- package/types/src/textures/DepthTexture.d.ts +104 -0
- package/types/src/textures/FramebufferTexture.d.ts +62 -0
- package/types/src/textures/Source.d.ts +75 -0
- package/types/src/textures/Texture.d.ts +477 -0
- package/types/src/textures/VideoTexture.d.ts +90 -0
- package/types/src/textures/types.d.ts +9 -0
- package/types/src/utils.d.ts +3 -0
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import { WebGLRenderTarget } from "./WebGLRenderTarget.js";
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export interface Renderer {
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domElement: HTMLCanvasElement;
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render(scene: Object3D, camera: Camera): void;
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export interface WebGLRendererParameters extends WebGLCapabilitiesParameters {
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/**
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* A Canvas where the renderer draws its output.
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*/
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canvas?: HTMLCanvasElement | OffscreenCanvas | undefined;
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/**
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* A WebGL Rendering Context.
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* (https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext)
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* Default is null
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*/
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context?: WebGLRenderingContext | undefined;
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/**
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* default is false.
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*/
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alpha?: boolean | undefined;
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/**
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* default is true.
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*/
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premultipliedAlpha?: boolean | undefined;
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/**
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* default is false.
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*/
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antialias?: boolean | undefined;
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/**
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* default is false.
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*/
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stencil?: boolean | undefined;
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/**
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* default is false.
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*/
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preserveDrawingBuffer?: boolean | undefined;
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/**
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* Can be "high-performance", "low-power" or "default"
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*/
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powerPreference?: string | undefined;
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/**
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* default is true.
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*/
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depth?: boolean | undefined;
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/**
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* default is false.
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*/
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failIfMajorPerformanceCaveat?: boolean | undefined;
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}
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export interface WebGLDebug {
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/**
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* Enables error checking and reporting when shader programs are being compiled.
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*/
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checkShaderErrors: boolean;
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/**
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* A callback function that can be used for custom error reporting. The callback receives the WebGL context, an
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* instance of WebGLProgram as well two instances of WebGLShader representing the vertex and fragment shader.
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* Assigning a custom function disables the default error reporting.
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* @default `null`
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*/
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onShaderError:
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| ((
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gl: WebGLRenderingContext,
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program: WebGLProgram,
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glVertexShader: WebGLShader,
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glFragmentShader: WebGLShader,
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) => void)
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| null;
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}
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/**
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* The WebGL renderer displays your beautifully crafted scenes using WebGL, if your device supports it.
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* This renderer has way better performance than CanvasRenderer.
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*
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* see {@link https://github.com/mrdoob/three.js/blob/master/src/renderers/WebGLRenderer.js|src/renderers/WebGLRenderer.js}
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*/
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export class WebGLRenderer implements Renderer {
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/**
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* parameters is an optional object with properties defining the renderer's behavior.
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* The constructor also accepts no parameters at all.
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* In all cases, it will assume sane defaults when parameters are missing.
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*/
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constructor(parameters?: WebGLRendererParameters);
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/**
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* A Canvas where the renderer draws its output.
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* This is automatically created by the renderer in the constructor (if not provided already); you just need to add it to your page.
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* @default document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' )
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*/
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domElement: HTMLCanvasElement;
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/**
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* Defines whether the renderer should automatically clear its output before rendering.
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* @default true
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*/
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autoClear: boolean;
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/**
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* If autoClear is true, defines whether the renderer should clear the color buffer. Default is true.
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* @default true
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*/
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autoClearColor: boolean;
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|
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/**
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* If autoClear is true, defines whether the renderer should clear the depth buffer. Default is true.
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* @default true
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*/
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autoClearDepth: boolean;
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/**
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* If autoClear is true, defines whether the renderer should clear the stencil buffer. Default is true.
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* @default true
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*/
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autoClearStencil: boolean;
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|
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/**
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* Debug configurations.
|
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* @default { checkShaderErrors: true }
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|
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*/
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|
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debug: WebGLDebug;
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|
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|
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/**
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* Defines whether the renderer should sort objects. Default is true.
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* @default true
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*/
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|
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sortObjects: boolean;
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+
|
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/**
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* @default []
|
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*/
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|
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clippingPlanes: Plane[];
|
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|
+
|
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|
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/**
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* @default false
|
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*/
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|
+
localClippingEnabled: boolean;
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|
+
|
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|
+
extensions: WebGLExtensions;
|
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|
+
|
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|
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/**
|
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|
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* Color space used for output to HTMLCanvasElement. Supported values are
|
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|
+
* {@link SRGBColorSpace} and {@link LinearSRGBColorSpace}.
|
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|
+
* @default THREE.SRGBColorSpace.
|
|
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|
+
*/
|
|
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|
+
get outputColorSpace(): ColorSpace;
|
|
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|
+
set outputColorSpace(colorSpace: ColorSpace);
|
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|
+
|
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|
+
get coordinateSystem(): typeof WebGLCoordinateSystem;
|
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|
+
|
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|
+
/**
|
|
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|
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* @default THREE.NoToneMapping
|
|
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|
+
*/
|
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|
+
toneMapping: ToneMapping;
|
|
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|
+
|
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|
+
/**
|
|
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|
+
* @default 1
|
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|
+
*/
|
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|
+
toneMappingExposure: number;
|
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|
+
|
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|
+
info: WebGLInfo;
|
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|
+
|
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|
+
shadowMap: WebGLShadowMap;
|
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|
+
|
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|
+
pixelRatio: number;
|
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|
+
|
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|
+
capabilities: WebGLCapabilities;
|
|
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|
+
properties: WebGLProperties;
|
|
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|
+
renderLists: WebGLRenderLists;
|
|
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|
+
state: WebGLState;
|
|
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|
+
|
|
212
|
+
xr: WebXRManager;
|
|
213
|
+
|
|
214
|
+
/**
|
|
215
|
+
* Return the WebGL context.
|
|
216
|
+
*/
|
|
217
|
+
getContext(): WebGLRenderingContext | WebGL2RenderingContext;
|
|
218
|
+
getContextAttributes(): any;
|
|
219
|
+
forceContextLoss(): void;
|
|
220
|
+
forceContextRestore(): void;
|
|
221
|
+
|
|
222
|
+
/**
|
|
223
|
+
* @deprecated Use {@link WebGLCapabilities#getMaxAnisotropy .capabilities.getMaxAnisotropy()} instead.
|
|
224
|
+
*/
|
|
225
|
+
getMaxAnisotropy(): number;
|
|
226
|
+
|
|
227
|
+
/**
|
|
228
|
+
* @deprecated Use {@link WebGLCapabilities#precision .capabilities.precision} instead.
|
|
229
|
+
*/
|
|
230
|
+
getPrecision(): string;
|
|
231
|
+
|
|
232
|
+
getPixelRatio(): number;
|
|
233
|
+
setPixelRatio(value: number): void;
|
|
234
|
+
|
|
235
|
+
getDrawingBufferSize(target: Vector2): Vector2;
|
|
236
|
+
setDrawingBufferSize(width: number, height: number, pixelRatio: number): void;
|
|
237
|
+
|
|
238
|
+
getSize(target: Vector2): Vector2;
|
|
239
|
+
|
|
240
|
+
/**
|
|
241
|
+
* Resizes the output canvas to (width, height), and also sets the viewport to fit that size, starting in (0, 0).
|
|
242
|
+
*/
|
|
243
|
+
setSize(width: number, height: number, updateStyle?: boolean): void;
|
|
244
|
+
|
|
245
|
+
getCurrentViewport(target: Vector4): Vector4;
|
|
246
|
+
|
|
247
|
+
/**
|
|
248
|
+
* Copies the viewport into target.
|
|
249
|
+
*/
|
|
250
|
+
getViewport(target: Vector4): Vector4;
|
|
251
|
+
|
|
252
|
+
/**
|
|
253
|
+
* Sets the viewport to render from (x, y) to (x + width, y + height).
|
|
254
|
+
* (x, y) is the lower-left corner of the region.
|
|
255
|
+
*/
|
|
256
|
+
setViewport(x: Vector4 | number, y?: number, width?: number, height?: number): void;
|
|
257
|
+
|
|
258
|
+
/**
|
|
259
|
+
* Copies the scissor area into target.
|
|
260
|
+
*/
|
|
261
|
+
getScissor(target: Vector4): Vector4;
|
|
262
|
+
|
|
263
|
+
/**
|
|
264
|
+
* Sets the scissor area from (x, y) to (x + width, y + height).
|
|
265
|
+
*/
|
|
266
|
+
setScissor(x: Vector4 | number, y?: number, width?: number, height?: number): void;
|
|
267
|
+
|
|
268
|
+
/**
|
|
269
|
+
* Returns true if scissor test is enabled; returns false otherwise.
|
|
270
|
+
*/
|
|
271
|
+
getScissorTest(): boolean;
|
|
272
|
+
|
|
273
|
+
/**
|
|
274
|
+
* Enable the scissor test. When this is enabled, only the pixels within the defined scissor area will be affected by further renderer actions.
|
|
275
|
+
*/
|
|
276
|
+
setScissorTest(enable: boolean): void;
|
|
277
|
+
|
|
278
|
+
/**
|
|
279
|
+
* Sets the custom opaque sort function for the WebGLRenderLists. Pass null to use the default painterSortStable function.
|
|
280
|
+
*/
|
|
281
|
+
setOpaqueSort(method: (a: any, b: any) => number): void;
|
|
282
|
+
|
|
283
|
+
/**
|
|
284
|
+
* Sets the custom transparent sort function for the WebGLRenderLists. Pass null to use the default reversePainterSortStable function.
|
|
285
|
+
*/
|
|
286
|
+
setTransparentSort(method: (a: any, b: any) => number): void;
|
|
287
|
+
|
|
288
|
+
/**
|
|
289
|
+
* Returns a THREE.Color instance with the current clear color.
|
|
290
|
+
*/
|
|
291
|
+
getClearColor(target: Color): Color;
|
|
292
|
+
|
|
293
|
+
/**
|
|
294
|
+
* Sets the clear color, using color for the color and alpha for the opacity.
|
|
295
|
+
*/
|
|
296
|
+
setClearColor(color: ColorRepresentation, alpha?: number): void;
|
|
297
|
+
|
|
298
|
+
/**
|
|
299
|
+
* Returns a float with the current clear alpha. Ranges from 0 to 1.
|
|
300
|
+
*/
|
|
301
|
+
getClearAlpha(): number;
|
|
302
|
+
|
|
303
|
+
setClearAlpha(alpha: number): void;
|
|
304
|
+
|
|
305
|
+
/**
|
|
306
|
+
* Tells the renderer to clear its color, depth or stencil drawing buffer(s).
|
|
307
|
+
* Arguments default to true
|
|
308
|
+
*/
|
|
309
|
+
clear(color?: boolean, depth?: boolean, stencil?: boolean): void;
|
|
310
|
+
|
|
311
|
+
clearColor(): void;
|
|
312
|
+
clearDepth(): void;
|
|
313
|
+
clearStencil(): void;
|
|
314
|
+
clearTarget(renderTarget: WebGLRenderTarget, color: boolean, depth: boolean, stencil: boolean): void;
|
|
315
|
+
|
|
316
|
+
/**
|
|
317
|
+
* @deprecated Use {@link WebGLState#reset .state.reset()} instead.
|
|
318
|
+
*/
|
|
319
|
+
resetGLState(): void;
|
|
320
|
+
dispose(): void;
|
|
321
|
+
|
|
322
|
+
renderBufferDirect(
|
|
323
|
+
camera: Camera,
|
|
324
|
+
scene: Scene,
|
|
325
|
+
geometry: BufferGeometry,
|
|
326
|
+
material: Material,
|
|
327
|
+
object: Object3D,
|
|
328
|
+
geometryGroup: any,
|
|
329
|
+
): void;
|
|
330
|
+
|
|
331
|
+
/**
|
|
332
|
+
* A build in function that can be used instead of requestAnimationFrame. For WebXR projects this function must be used.
|
|
333
|
+
* @param callback The function will be called every available frame. If `null` is passed it will stop any already ongoing animation.
|
|
334
|
+
*/
|
|
335
|
+
setAnimationLoop(callback: XRFrameRequestCallback | null): void;
|
|
336
|
+
|
|
337
|
+
/**
|
|
338
|
+
* @deprecated Use {@link WebGLRenderer#setAnimationLoop .setAnimationLoop()} instead.
|
|
339
|
+
*/
|
|
340
|
+
animate(callback: () => void): void;
|
|
341
|
+
|
|
342
|
+
/**
|
|
343
|
+
* Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first
|
|
344
|
+
* rendering. If you want to add a 3D object to an existing scene, use the third optional parameter for applying the
|
|
345
|
+
* target scene.
|
|
346
|
+
* Note that the (target) scene's lighting should be configured before calling this method.
|
|
347
|
+
*/
|
|
348
|
+
compile: (scene: Object3D, camera: Camera, targetScene?: Scene | null) => Set<Material>;
|
|
349
|
+
|
|
350
|
+
/**
|
|
351
|
+
* Asynchronous version of {@link compile}(). The method returns a Promise that resolves when the given scene can be
|
|
352
|
+
* rendered without unnecessary stalling due to shader compilation.
|
|
353
|
+
* This method makes use of the KHR_parallel_shader_compile WebGL extension.
|
|
354
|
+
*/
|
|
355
|
+
compileAsync: (scene: Object3D, camera: Camera, targetScene?: Scene | null) => Promise<Object3D>;
|
|
356
|
+
|
|
357
|
+
/**
|
|
358
|
+
* Render a scene or an object using a camera.
|
|
359
|
+
* The render is done to a previously specified {@link WebGLRenderTarget#renderTarget .renderTarget} set by calling
|
|
360
|
+
* {@link WebGLRenderer#setRenderTarget .setRenderTarget} or to the canvas as usual.
|
|
361
|
+
*
|
|
362
|
+
* By default render buffers are cleared before rendering but you can prevent this by setting the property
|
|
363
|
+
* {@link WebGLRenderer#autoClear autoClear} to false. If you want to prevent only certain buffers being cleared
|
|
364
|
+
* you can set either the {@link WebGLRenderer#autoClearColor autoClearColor},
|
|
365
|
+
* {@link WebGLRenderer#autoClearStencil autoClearStencil} or {@link WebGLRenderer#autoClearDepth autoClearDepth}
|
|
366
|
+
* properties to false. To forcibly clear one ore more buffers call {@link WebGLRenderer#clear .clear}.
|
|
367
|
+
*/
|
|
368
|
+
render(scene: Object3D, camera: Camera): void;
|
|
369
|
+
|
|
370
|
+
/**
|
|
371
|
+
* Returns the current active cube face.
|
|
372
|
+
*/
|
|
373
|
+
getActiveCubeFace(): number;
|
|
374
|
+
|
|
375
|
+
/**
|
|
376
|
+
* Returns the current active mipmap level.
|
|
377
|
+
*/
|
|
378
|
+
getActiveMipmapLevel(): number;
|
|
379
|
+
|
|
380
|
+
/**
|
|
381
|
+
* Returns the current render target. If no render target is set, null is returned.
|
|
382
|
+
*/
|
|
383
|
+
getRenderTarget(): WebGLRenderTarget | null;
|
|
384
|
+
|
|
385
|
+
/**
|
|
386
|
+
* @deprecated Use {@link WebGLRenderer#getRenderTarget .getRenderTarget()} instead.
|
|
387
|
+
*/
|
|
388
|
+
getCurrentRenderTarget(): WebGLRenderTarget | null;
|
|
389
|
+
|
|
390
|
+
/**
|
|
391
|
+
* Sets the active render target.
|
|
392
|
+
*
|
|
393
|
+
* @param renderTarget The {@link WebGLRenderTarget renderTarget} that needs to be activated. When `null` is given, the canvas is set as the active render target instead.
|
|
394
|
+
* @param activeCubeFace Specifies the active cube side (PX 0, NX 1, PY 2, NY 3, PZ 4, NZ 5) of {@link WebGLCubeRenderTarget}.
|
|
395
|
+
* @param activeMipmapLevel Specifies the active mipmap level.
|
|
396
|
+
*/
|
|
397
|
+
setRenderTarget(
|
|
398
|
+
renderTarget: WebGLRenderTarget | WebGLRenderTarget<Texture[]> | null,
|
|
399
|
+
activeCubeFace?: number,
|
|
400
|
+
activeMipmapLevel?: number,
|
|
401
|
+
): void;
|
|
402
|
+
|
|
403
|
+
readRenderTargetPixels(
|
|
404
|
+
renderTarget: WebGLRenderTarget | WebGLRenderTarget<Texture[]>,
|
|
405
|
+
x: number,
|
|
406
|
+
y: number,
|
|
407
|
+
width: number,
|
|
408
|
+
height: number,
|
|
409
|
+
buffer: TypedArray,
|
|
410
|
+
activeCubeFaceIndex?: number,
|
|
411
|
+
): void;
|
|
412
|
+
|
|
413
|
+
readRenderTargetPixelsAsync(
|
|
414
|
+
renderTarget: WebGLRenderTarget | WebGLRenderTarget<Texture[]>,
|
|
415
|
+
x: number,
|
|
416
|
+
y: number,
|
|
417
|
+
width: number,
|
|
418
|
+
height: number,
|
|
419
|
+
buffer: TypedArray,
|
|
420
|
+
activeCubeFaceIndex?: number,
|
|
421
|
+
): Promise<TypedArray>;
|
|
422
|
+
|
|
423
|
+
/**
|
|
424
|
+
* Copies a region of the currently bound framebuffer into the selected mipmap level of the selected texture.
|
|
425
|
+
* This region is defined by the size of the destination texture's mip level, offset by the input position.
|
|
426
|
+
*
|
|
427
|
+
* @param texture Specifies the destination texture.
|
|
428
|
+
* @param position Specifies the pixel offset from which to copy out of the framebuffer.
|
|
429
|
+
* @param level Specifies the destination mipmap level of the texture.
|
|
430
|
+
*/
|
|
431
|
+
copyFramebufferToTexture(texture: Texture, position?: Vector2 | null, level?: number): void;
|
|
432
|
+
|
|
433
|
+
/**
|
|
434
|
+
* Copies the pixels of a texture in the bounds `srcRegion` in the destination texture starting from the given
|
|
435
|
+
* position.
|
|
436
|
+
*
|
|
437
|
+
* @param srcTexture Specifies the source texture.
|
|
438
|
+
* @param dstTexture Specifies the destination texture.
|
|
439
|
+
* @param srcRegion Specifies the bounds
|
|
440
|
+
* @param dstPosition Specifies the pixel offset into the dstTexture where the copy will occur.
|
|
441
|
+
* @param level Specifies the destination mipmap level of the texture.
|
|
442
|
+
*/
|
|
443
|
+
copyTextureToTexture(
|
|
444
|
+
srcTexture: Texture,
|
|
445
|
+
dstTexture: Texture,
|
|
446
|
+
srcRegion?: Box2 | null,
|
|
447
|
+
dstPosition?: Vector2 | null,
|
|
448
|
+
level?: number,
|
|
449
|
+
): void;
|
|
450
|
+
|
|
451
|
+
/**
|
|
452
|
+
* Copies the pixels of a texture in the bounds `srcRegion` in the destination texture starting from the given
|
|
453
|
+
* position.
|
|
454
|
+
*
|
|
455
|
+
* @param srcTexture Specifies the source texture.
|
|
456
|
+
* @param dstTexture Specifies the destination texture.
|
|
457
|
+
* @param srcRegion Specifies the bounds
|
|
458
|
+
* @param dstPosition Specifies the pixel offset into the dstTexture where the copy will occur.
|
|
459
|
+
* @param level Specifies the destination mipmap level of the texture.
|
|
460
|
+
*/
|
|
461
|
+
copyTextureToTexture3D(
|
|
462
|
+
srcTexture: Texture,
|
|
463
|
+
dstTexture: Data3DTexture | DataArrayTexture,
|
|
464
|
+
srcRegion?: Box3 | null,
|
|
465
|
+
dstPosition?: Vector3 | null,
|
|
466
|
+
level?: number,
|
|
467
|
+
): void;
|
|
468
|
+
|
|
469
|
+
/**
|
|
470
|
+
* Initializes the given WebGLRenderTarget memory. Useful for initializing a render target so data can be copied
|
|
471
|
+
* into it using {@link WebGLRenderer.copyTextureToTexture} before it has been rendered to.
|
|
472
|
+
* @param target
|
|
473
|
+
*/
|
|
474
|
+
initRenderTarget(target: WebGLRenderTarget): void;
|
|
475
|
+
|
|
476
|
+
/**
|
|
477
|
+
* Initializes the given texture. Can be used to preload a texture rather than waiting until first render (which can cause noticeable lags due to decode and GPU upload overhead).
|
|
478
|
+
*
|
|
479
|
+
* @param texture The texture to Initialize.
|
|
480
|
+
*/
|
|
481
|
+
initTexture(texture: Texture): void;
|
|
482
|
+
|
|
483
|
+
/**
|
|
484
|
+
* Can be used to reset the internal WebGL state.
|
|
485
|
+
*/
|
|
486
|
+
resetState(): void;
|
|
487
|
+
|
|
488
|
+
/**
|
|
489
|
+
* @deprecated Use {@link WebGLRenderer#xr .xr} instead.
|
|
490
|
+
*/
|
|
491
|
+
vr: boolean;
|
|
492
|
+
|
|
493
|
+
/**
|
|
494
|
+
* @deprecated Use {@link WebGLShadowMap#enabled .shadowMap.enabled} instead.
|
|
495
|
+
*/
|
|
496
|
+
shadowMapEnabled: boolean;
|
|
497
|
+
|
|
498
|
+
/**
|
|
499
|
+
* @deprecated Use {@link WebGLShadowMap#type .shadowMap.type} instead.
|
|
500
|
+
*/
|
|
501
|
+
shadowMapType: ShadowMapType;
|
|
502
|
+
|
|
503
|
+
/**
|
|
504
|
+
* @deprecated Use {@link WebGLShadowMap#cullFace .shadowMap.cullFace} instead.
|
|
505
|
+
*/
|
|
506
|
+
shadowMapCullFace: CullFace;
|
|
507
|
+
|
|
508
|
+
/**
|
|
509
|
+
* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'OES_texture_float' )} instead.
|
|
510
|
+
*/
|
|
511
|
+
supportsFloatTextures(): any;
|
|
512
|
+
|
|
513
|
+
/**
|
|
514
|
+
* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'OES_texture_half_float' )} instead.
|
|
515
|
+
*/
|
|
516
|
+
supportsHalfFloatTextures(): any;
|
|
517
|
+
|
|
518
|
+
/**
|
|
519
|
+
* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'OES_standard_derivatives' )} instead.
|
|
520
|
+
*/
|
|
521
|
+
supportsStandardDerivatives(): any;
|
|
522
|
+
|
|
523
|
+
/**
|
|
524
|
+
* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'WEBGL_compressed_texture_s3tc' )} instead.
|
|
525
|
+
*/
|
|
526
|
+
supportsCompressedTextureS3TC(): any;
|
|
527
|
+
|
|
528
|
+
/**
|
|
529
|
+
* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'WEBGL_compressed_texture_pvrtc' )} instead.
|
|
530
|
+
*/
|
|
531
|
+
supportsCompressedTexturePVRTC(): any;
|
|
532
|
+
|
|
533
|
+
/**
|
|
534
|
+
* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'EXT_blend_minmax' )} instead.
|
|
535
|
+
*/
|
|
536
|
+
supportsBlendMinMax(): any;
|
|
537
|
+
|
|
538
|
+
/**
|
|
539
|
+
* @deprecated Use {@link WebGLCapabilities#vertexTextures .capabilities.vertexTextures} instead.
|
|
540
|
+
*/
|
|
541
|
+
supportsVertexTextures(): any;
|
|
542
|
+
|
|
543
|
+
/**
|
|
544
|
+
* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'ANGLE_instanced_arrays' )} instead.
|
|
545
|
+
*/
|
|
546
|
+
supportsInstancedArrays(): any;
|
|
547
|
+
|
|
548
|
+
/**
|
|
549
|
+
* @deprecated Use {@link WebGLRenderer#setScissorTest .setScissorTest()} instead.
|
|
550
|
+
*/
|
|
551
|
+
enableScissorTest(boolean: any): any;
|
|
552
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import Info from "./Info.js";
|
|
2
|
+
import Nodes from "./nodes/Nodes.js";
|
|
3
|
+
declare class Animation {
|
|
4
|
+
nodes: Nodes;
|
|
5
|
+
info: Info;
|
|
6
|
+
animationLoop: ((time: DOMHighResTimeStamp, frame?: XRFrame) => void) | null;
|
|
7
|
+
requestId: number | null;
|
|
8
|
+
constructor(nodes: Nodes, info: Info);
|
|
9
|
+
_init(): void;
|
|
10
|
+
dispose(): void;
|
|
11
|
+
setAnimationLoop(callback: ((time: DOMHighResTimeStamp, frame?: XRFrame) => void) | null): void;
|
|
12
|
+
}
|
|
13
|
+
export default Animation;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { BufferAttribute } from "../../core/BufferAttribute.js";
|
|
2
|
+
import { InterleavedBuffer } from "../../core/InterleavedBuffer.js";
|
|
3
|
+
import { InterleavedBufferAttribute } from "../../core/InterleavedBufferAttribute.js";
|
|
4
|
+
import Backend from "./Backend.js";
|
|
5
|
+
import { AttributeType } from "./Constants.js";
|
|
6
|
+
import DataMap from "./DataMap.js";
|
|
7
|
+
interface Data {
|
|
8
|
+
version?: number | undefined;
|
|
9
|
+
}
|
|
10
|
+
declare class Attributes extends DataMap<{
|
|
11
|
+
attribute: {
|
|
12
|
+
key: BufferAttribute | InterleavedBufferAttribute;
|
|
13
|
+
value: Data;
|
|
14
|
+
};
|
|
15
|
+
}> {
|
|
16
|
+
backend: Backend;
|
|
17
|
+
constructor(backend: Backend);
|
|
18
|
+
delete(attribute: BufferAttribute | InterleavedBufferAttribute): Data;
|
|
19
|
+
update(attribute: BufferAttribute | InterleavedBufferAttribute, type: AttributeType): void;
|
|
20
|
+
_getBufferAttribute(attribute: BufferAttribute | InterleavedBufferAttribute): BufferAttribute | InterleavedBuffer;
|
|
21
|
+
}
|
|
22
|
+
export default Attributes;
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { CoordinateSystem } from "../../constants.js";
|
|
2
|
+
import Renderer from "./Renderer.js";
|
|
3
|
+
|
|
4
|
+
export interface BackendParameters {
|
|
5
|
+
canvas?: HTMLCanvasElement | undefined;
|
|
6
|
+
}
|
|
7
|
+
|
|
8
|
+
export default abstract class Backend {
|
|
9
|
+
renderer: Renderer | null;
|
|
10
|
+
domElement: HTMLCanvasElement | null;
|
|
11
|
+
|
|
12
|
+
constructor(parameters?: BackendParameters);
|
|
13
|
+
|
|
14
|
+
init(renderer: Renderer): void;
|
|
15
|
+
|
|
16
|
+
abstract get coordinateSystem(): CoordinateSystem;
|
|
17
|
+
|
|
18
|
+
getDomElement(): HTMLCanvasElement;
|
|
19
|
+
}
|