@needle-tools/three 0.169.12 → 0.169.13

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Files changed (842) hide show
  1. package/package.json +3 -2
  2. package/types/build/three.d.cts +1 -0
  3. package/types/build/three.module.d.ts +1 -0
  4. package/types/build/three.module.min.d.ts +1 -0
  5. package/types/build/three.webgpu.d.ts +1 -0
  6. package/types/build/three.webgpu.min.d.ts +1 -0
  7. package/types/build/three.webgpu.nodes.d.ts +1 -0
  8. package/types/build/three.webgpu.nodes.min.d.ts +1 -0
  9. package/types/examples/jsm/Addons.d.ts +292 -0
  10. package/types/examples/jsm/animation/AnimationClipCreator.d.ts +12 -0
  11. package/types/examples/jsm/animation/CCDIKSolver.d.ts +43 -0
  12. package/types/examples/jsm/animation/MMDAnimationHelper.d.ts +95 -0
  13. package/types/examples/jsm/animation/MMDPhysics.d.ts +124 -0
  14. package/types/examples/jsm/cameras/CinematicCamera.d.ts +34 -0
  15. package/types/examples/jsm/capabilities/WebGL.d.ts +17 -0
  16. package/types/examples/jsm/capabilities/WebGPU.d.ts +7 -0
  17. package/types/examples/jsm/controls/ArcballControls.d.ts +203 -0
  18. package/types/examples/jsm/controls/DragControls.d.ts +111 -0
  19. package/types/examples/jsm/controls/FirstPersonControls.d.ts +101 -0
  20. package/types/examples/jsm/controls/FlyControls.d.ts +44 -0
  21. package/types/examples/jsm/controls/MapControls.d.ts +21 -0
  22. package/types/examples/jsm/controls/OrbitControls.d.ts +251 -0
  23. package/types/examples/jsm/controls/PointerLockControls.d.ts +86 -0
  24. package/types/examples/jsm/controls/TrackballControls.d.ts +142 -0
  25. package/types/examples/jsm/controls/TransformControls.d.ts +249 -0
  26. package/types/examples/jsm/csm/CSM.d.ts +55 -0
  27. package/types/examples/jsm/csm/CSMFrustum.d.ts +19 -0
  28. package/types/examples/jsm/csm/CSMHelper.d.ts +27 -0
  29. package/types/examples/jsm/csm/CSMShader.d.ts +4 -0
  30. package/types/examples/jsm/curves/CurveExtras.d.ts +68 -0
  31. package/types/examples/jsm/curves/NURBSCurve.d.ts +17 -0
  32. package/types/examples/jsm/curves/NURBSSurface.d.ts +13 -0
  33. package/types/examples/jsm/curves/NURBSUtils.d.ts +146 -0
  34. package/types/examples/jsm/curves/NURBSVolume.d.ts +23 -0
  35. package/types/examples/jsm/effects/AnaglyphEffect.d.ts +17 -0
  36. package/types/examples/jsm/effects/AsciiEffect.d.ts +18 -0
  37. package/types/examples/jsm/effects/OutlineEffect.d.ts +28 -0
  38. package/types/examples/jsm/effects/ParallaxBarrierEffect.d.ts +11 -0
  39. package/types/examples/jsm/effects/PeppersGhostEffect.d.ts +10 -0
  40. package/types/examples/jsm/effects/StereoEffect.d.ts +9 -0
  41. package/types/examples/jsm/environments/DebugEnvironment.d.ts +5 -0
  42. package/types/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
  43. package/types/examples/jsm/exporters/DRACOExporter.d.ts +17 -0
  44. package/types/examples/jsm/exporters/EXRExporter.d.ts +27 -0
  45. package/types/examples/jsm/exporters/GLTFExporter.d.ts +123 -0
  46. package/types/examples/jsm/exporters/KTX2Exporter.d.ts +7 -0
  47. package/types/examples/jsm/exporters/MMDExporter.d.ts +7 -0
  48. package/types/examples/jsm/exporters/OBJExporter.d.ts +7 -0
  49. package/types/examples/jsm/exporters/PLYExporter.d.ts +30 -0
  50. package/types/examples/jsm/exporters/STLExporter.d.ts +21 -0
  51. package/types/examples/jsm/exporters/USDZExporter.d.ts +21 -0
  52. package/types/examples/jsm/geometries/BoxLineGeometry.d.ts +12 -0
  53. package/types/examples/jsm/geometries/ConvexGeometry.d.ts +5 -0
  54. package/types/examples/jsm/geometries/DecalGeometry.d.ts +10 -0
  55. package/types/examples/jsm/geometries/ParametricGeometries.d.ts +32 -0
  56. package/types/examples/jsm/geometries/ParametricGeometry.d.ts +18 -0
  57. package/types/examples/jsm/geometries/RoundedBoxGeometry.d.ts +5 -0
  58. package/types/examples/jsm/geometries/TeapotGeometry.d.ts +37 -0
  59. package/types/examples/jsm/geometries/TextGeometry.d.ts +123 -0
  60. package/types/examples/jsm/helpers/LightProbeHelper.d.ts +12 -0
  61. package/types/examples/jsm/helpers/LightProbeHelperGPU.d.ts +12 -0
  62. package/types/examples/jsm/helpers/OctreeHelper.d.ts +17 -0
  63. package/types/examples/jsm/helpers/PositionalAudioHelper.d.ts +13 -0
  64. package/types/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
  65. package/types/examples/jsm/helpers/TextureHelper.d.ts +10 -0
  66. package/types/examples/jsm/helpers/VertexNormalsHelper.d.ts +12 -0
  67. package/types/examples/jsm/helpers/VertexTangentsHelper.d.ts +12 -0
  68. package/types/examples/jsm/helpers/ViewHelper.d.ts +17 -0
  69. package/types/examples/jsm/interactive/HTMLMesh.d.ts +6 -0
  70. package/types/examples/jsm/interactive/InteractiveGroup.d.ts +20 -0
  71. package/types/examples/jsm/interactive/SelectionBox.d.ts +16 -0
  72. package/types/examples/jsm/interactive/SelectionHelper.d.ts +17 -0
  73. package/types/examples/jsm/libs/fflate.module.d.ts +1 -0
  74. package/types/examples/jsm/libs/lil-gui.module.min.d.ts +608 -0
  75. package/types/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
  76. package/types/examples/jsm/libs/stats.module.d.ts +3 -0
  77. package/types/examples/jsm/libs/tween.module.d.ts +2 -0
  78. package/types/examples/jsm/lights/LightProbeGenerator.d.ts +10 -0
  79. package/types/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
  80. package/types/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +5 -0
  81. package/types/examples/jsm/lines/Line2.d.ts +25 -0
  82. package/types/examples/jsm/lines/LineGeometry.d.ts +27 -0
  83. package/types/examples/jsm/lines/LineMaterial.d.ts +82 -0
  84. package/types/examples/jsm/lines/LineSegments2.d.ts +37 -0
  85. package/types/examples/jsm/lines/LineSegmentsGeometry.d.ts +53 -0
  86. package/types/examples/jsm/lines/Wireframe.d.ts +11 -0
  87. package/types/examples/jsm/lines/WireframeGeometry2.d.ts +8 -0
  88. package/types/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
  89. package/types/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
  90. package/types/examples/jsm/loaders/3DMLoader.d.ts +10 -0
  91. package/types/examples/jsm/loaders/3MFLoader.d.ts +9 -0
  92. package/types/examples/jsm/loaders/AMFLoader.d.ts +7 -0
  93. package/types/examples/jsm/loaders/BVHLoader.d.ts +14 -0
  94. package/types/examples/jsm/loaders/ColladaLoader.d.ts +11 -0
  95. package/types/examples/jsm/loaders/DDSLoader.d.ts +22 -0
  96. package/types/examples/jsm/loaders/DRACOLoader.d.ts +25 -0
  97. package/types/examples/jsm/loaders/EXRLoader.d.ts +19 -0
  98. package/types/examples/jsm/loaders/FBXLoader.d.ts +7 -0
  99. package/types/examples/jsm/loaders/FontLoader.d.ts +41 -0
  100. package/types/examples/jsm/loaders/GCodeLoader.d.ts +8 -0
  101. package/types/examples/jsm/loaders/GLTFLoader.d.ts +153 -0
  102. package/types/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +18 -0
  103. package/types/examples/jsm/loaders/IESLoader.d.ts +5 -0
  104. package/types/examples/jsm/loaders/KMZLoader.d.ts +9 -0
  105. package/types/examples/jsm/loaders/KTX2Loader.d.ts +54 -0
  106. package/types/examples/jsm/loaders/KTXLoader.d.ts +22 -0
  107. package/types/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
  108. package/types/examples/jsm/loaders/LUT3dlLoader.d.ts +39 -0
  109. package/types/examples/jsm/loaders/LUTCubeLoader.d.ts +42 -0
  110. package/types/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
  111. package/types/examples/jsm/loaders/LWOLoader.d.ts +19 -0
  112. package/types/examples/jsm/loaders/LottieLoader.d.ts +14 -0
  113. package/types/examples/jsm/loaders/MD2Loader.d.ts +7 -0
  114. package/types/examples/jsm/loaders/MDDLoader.d.ts +12 -0
  115. package/types/examples/jsm/loaders/MMDLoader.d.ts +56 -0
  116. package/types/examples/jsm/loaders/MTLLoader.d.ts +94 -0
  117. package/types/examples/jsm/loaders/MaterialXLoader.d.ts +5 -0
  118. package/types/examples/jsm/loaders/NRRDLoader.d.ts +15 -0
  119. package/types/examples/jsm/loaders/OBJLoader.d.ts +10 -0
  120. package/types/examples/jsm/loaders/PCDLoader.d.ts +8 -0
  121. package/types/examples/jsm/loaders/PDBLoader.d.ts +15 -0
  122. package/types/examples/jsm/loaders/PLYLoader.d.ts +11 -0
  123. package/types/examples/jsm/loaders/PVRLoader.d.ts +16 -0
  124. package/types/examples/jsm/loaders/RGBELoader.d.ts +19 -0
  125. package/types/examples/jsm/loaders/RGBMLoader.d.ts +37 -0
  126. package/types/examples/jsm/loaders/STLLoader.d.ts +7 -0
  127. package/types/examples/jsm/loaders/SVGLoader.d.ts +64 -0
  128. package/types/examples/jsm/loaders/TDSLoader.d.ts +35 -0
  129. package/types/examples/jsm/loaders/TGALoader.d.ts +7 -0
  130. package/types/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
  131. package/types/examples/jsm/loaders/TTFLoader.d.ts +10 -0
  132. package/types/examples/jsm/loaders/USDZLoader.d.ts +11 -0
  133. package/types/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
  134. package/types/examples/jsm/loaders/VOXLoader.d.ts +21 -0
  135. package/types/examples/jsm/loaders/VRMLLoader.d.ts +7 -0
  136. package/types/examples/jsm/loaders/VTKLoader.d.ts +7 -0
  137. package/types/examples/jsm/loaders/XYZLoader.d.ts +7 -0
  138. package/types/examples/jsm/materials/MeshGouraudMaterial.d.ts +16 -0
  139. package/types/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
  140. package/types/examples/jsm/math/Capsule.d.ts +26 -0
  141. package/types/examples/jsm/math/ColorConverter.d.ts +19 -0
  142. package/types/examples/jsm/math/ConvexHull.d.ts +89 -0
  143. package/types/examples/jsm/math/ImprovedNoise.d.ts +4 -0
  144. package/types/examples/jsm/math/Lut.d.ts +27 -0
  145. package/types/examples/jsm/math/MeshSurfaceSampler.d.ts +21 -0
  146. package/types/examples/jsm/math/OBB.d.ts +24 -0
  147. package/types/examples/jsm/math/Octree.d.ts +29 -0
  148. package/types/examples/jsm/math/SimplexNoise.d.ts +9 -0
  149. package/types/examples/jsm/misc/ConvexObjectBreaker.d.ts +25 -0
  150. package/types/examples/jsm/misc/GPUComputationRenderer.d.ts +55 -0
  151. package/types/examples/jsm/misc/Gyroscope.d.ts +5 -0
  152. package/types/examples/jsm/misc/MD2Character.d.ts +33 -0
  153. package/types/examples/jsm/misc/MD2CharacterComplex.d.ts +55 -0
  154. package/types/examples/jsm/misc/MorphAnimMesh.d.ts +13 -0
  155. package/types/examples/jsm/misc/MorphBlendMesh.d.ts +21 -0
  156. package/types/examples/jsm/misc/ProgressiveLightMap.d.ts +60 -0
  157. package/types/examples/jsm/misc/RollerCoaster.d.ts +26 -0
  158. package/types/examples/jsm/misc/Timer.d.ts +80 -0
  159. package/types/examples/jsm/misc/TubePainter.d.ts +10 -0
  160. package/types/examples/jsm/misc/Volume.d.ts +37 -0
  161. package/types/examples/jsm/misc/VolumeSlice.d.ts +28 -0
  162. package/types/examples/jsm/modifiers/CurveModifier.d.ts +41 -0
  163. package/types/examples/jsm/modifiers/CurveModifierGPU.d.ts +31 -0
  164. package/types/examples/jsm/modifiers/EdgeSplitModifier.d.ts +26 -0
  165. package/types/examples/jsm/modifiers/SimplifyModifier.d.ts +6 -0
  166. package/types/examples/jsm/modifiers/TessellateModifier.d.ts +9 -0
  167. package/types/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
  168. package/types/examples/jsm/objects/Lensflare.d.ts +21 -0
  169. package/types/examples/jsm/objects/LensflareMesh.d.ts +21 -0
  170. package/types/examples/jsm/objects/MarchingCubes.d.ts +76 -0
  171. package/types/examples/jsm/objects/Reflector.d.ts +21 -0
  172. package/types/examples/jsm/objects/ReflectorForSSRPass.d.ts +62 -0
  173. package/types/examples/jsm/objects/Refractor.d.ts +21 -0
  174. package/types/examples/jsm/objects/ShadowMesh.d.ts +10 -0
  175. package/types/examples/jsm/objects/Sky.d.ts +28 -0
  176. package/types/examples/jsm/objects/SkyMesh.d.ts +17 -0
  177. package/types/examples/jsm/objects/Water.d.ts +22 -0
  178. package/types/examples/jsm/objects/Water2.d.ts +21 -0
  179. package/types/examples/jsm/objects/Water2Mesh.d.ts +42 -0
  180. package/types/examples/jsm/objects/WaterMesh.d.ts +31 -0
  181. package/types/examples/jsm/physics/AmmoPhysics.d.ts +9 -0
  182. package/types/examples/jsm/physics/JoltPhysics.d.ts +10 -0
  183. package/types/examples/jsm/physics/RapierPhysics.d.ts +12 -0
  184. package/types/examples/jsm/postprocessing/AfterimagePass.d.ts +14 -0
  185. package/types/examples/jsm/postprocessing/BloomPass.d.ts +14 -0
  186. package/types/examples/jsm/postprocessing/BokehPass.d.ts +23 -0
  187. package/types/examples/jsm/postprocessing/ClearPass.d.ts +9 -0
  188. package/types/examples/jsm/postprocessing/CubeTexturePass.d.ts +14 -0
  189. package/types/examples/jsm/postprocessing/DotScreenPass.d.ts +10 -0
  190. package/types/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
  191. package/types/examples/jsm/postprocessing/FilmPass.d.ts +10 -0
  192. package/types/examples/jsm/postprocessing/GTAOPass.d.ts +121 -0
  193. package/types/examples/jsm/postprocessing/GlitchPass.d.ts +16 -0
  194. package/types/examples/jsm/postprocessing/HalftonePass.d.ts +37 -0
  195. package/types/examples/jsm/postprocessing/LUTPass.d.ts +13 -0
  196. package/types/examples/jsm/postprocessing/MaskPass.d.ts +14 -0
  197. package/types/examples/jsm/postprocessing/OutlinePass.d.ts +64 -0
  198. package/types/examples/jsm/postprocessing/OutputPass.d.ts +10 -0
  199. package/types/examples/jsm/postprocessing/Pass.d.ts +31 -0
  200. package/types/examples/jsm/postprocessing/RenderPass.d.ts +23 -0
  201. package/types/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +30 -0
  202. package/types/examples/jsm/postprocessing/RenderTransitionPass.d.ts +33 -0
  203. package/types/examples/jsm/postprocessing/SAOPass.d.ts +70 -0
  204. package/types/examples/jsm/postprocessing/SMAAPass.d.ts +21 -0
  205. package/types/examples/jsm/postprocessing/SSAARenderPass.d.ts +26 -0
  206. package/types/examples/jsm/postprocessing/SSAOPass.d.ts +68 -0
  207. package/types/examples/jsm/postprocessing/SSRPass.d.ts +122 -0
  208. package/types/examples/jsm/postprocessing/SavePass.d.ts +12 -0
  209. package/types/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
  210. package/types/examples/jsm/postprocessing/TAARenderPass.d.ts +8 -0
  211. package/types/examples/jsm/postprocessing/TexturePass.d.ts +12 -0
  212. package/types/examples/jsm/postprocessing/UnrealBloomPass.d.ts +31 -0
  213. package/types/examples/jsm/renderers/CSS2DRenderer.d.ts +23 -0
  214. package/types/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
  215. package/types/examples/jsm/renderers/Projector.d.ts +60 -0
  216. package/types/examples/jsm/renderers/SVGRenderer.d.ts +26 -0
  217. package/types/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
  218. package/types/examples/jsm/shaders/AfterimageShader.d.ts +12 -0
  219. package/types/examples/jsm/shaders/BasicShader.d.ts +6 -0
  220. package/types/examples/jsm/shaders/BleachBypassShader.d.ts +10 -0
  221. package/types/examples/jsm/shaders/BlendShader.d.ts +13 -0
  222. package/types/examples/jsm/shaders/BokehShader.d.ts +21 -0
  223. package/types/examples/jsm/shaders/BokehShader2.d.ts +44 -0
  224. package/types/examples/jsm/shaders/BrightnessContrastShader.d.ts +12 -0
  225. package/types/examples/jsm/shaders/ColorCorrectionShader.d.ts +13 -0
  226. package/types/examples/jsm/shaders/ColorifyShader.d.ts +10 -0
  227. package/types/examples/jsm/shaders/ConvolutionShader.d.ts +17 -0
  228. package/types/examples/jsm/shaders/CopyShader.d.ts +10 -0
  229. package/types/examples/jsm/shaders/DOFMipMapShader.d.ts +13 -0
  230. package/types/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +28 -0
  231. package/types/examples/jsm/shaders/DigitalGlitch.d.ts +19 -0
  232. package/types/examples/jsm/shaders/DotScreenShader.d.ts +13 -0
  233. package/types/examples/jsm/shaders/ExposureShader.d.ts +11 -0
  234. package/types/examples/jsm/shaders/FXAAShader.d.ts +11 -0
  235. package/types/examples/jsm/shaders/FilmShader.d.ts +12 -0
  236. package/types/examples/jsm/shaders/FocusShader.d.ts +14 -0
  237. package/types/examples/jsm/shaders/FreiChenShader.d.ts +11 -0
  238. package/types/examples/jsm/shaders/GTAOShader.d.ts +59 -0
  239. package/types/examples/jsm/shaders/GammaCorrectionShader.d.ts +9 -0
  240. package/types/examples/jsm/shaders/GodRaysShader.d.ts +44 -0
  241. package/types/examples/jsm/shaders/HalftoneShader.d.ts +22 -0
  242. package/types/examples/jsm/shaders/HorizontalBlurShader.d.ts +10 -0
  243. package/types/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +12 -0
  244. package/types/examples/jsm/shaders/HueSaturationShader.d.ts +12 -0
  245. package/types/examples/jsm/shaders/KaleidoShader.d.ts +12 -0
  246. package/types/examples/jsm/shaders/LuminosityHighPassShader.d.ts +15 -0
  247. package/types/examples/jsm/shaders/LuminosityShader.d.ts +10 -0
  248. package/types/examples/jsm/shaders/MMDToonShader.d.ts +15 -0
  249. package/types/examples/jsm/shaders/MirrorShader.d.ts +11 -0
  250. package/types/examples/jsm/shaders/NormalMapShader.d.ts +13 -0
  251. package/types/examples/jsm/shaders/OutputShader.d.ts +11 -0
  252. package/types/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
  253. package/types/examples/jsm/shaders/RGBShiftShader.d.ts +11 -0
  254. package/types/examples/jsm/shaders/SAOShader.d.ts +29 -0
  255. package/types/examples/jsm/shaders/SMAAShader.d.ts +43 -0
  256. package/types/examples/jsm/shaders/SSAOShader.d.ts +49 -0
  257. package/types/examples/jsm/shaders/SSRShader.d.ts +62 -0
  258. package/types/examples/jsm/shaders/SepiaShader.d.ts +10 -0
  259. package/types/examples/jsm/shaders/SobelOperatorShader.d.ts +11 -0
  260. package/types/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +38 -0
  261. package/types/examples/jsm/shaders/TechnicolorShader.d.ts +10 -0
  262. package/types/examples/jsm/shaders/ToonShader.d.ts +54 -0
  263. package/types/examples/jsm/shaders/TriangleBlurShader.d.ts +11 -0
  264. package/types/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +11 -0
  265. package/types/examples/jsm/shaders/VelocityShader.d.ts +16 -0
  266. package/types/examples/jsm/shaders/VerticalBlurShader.d.ts +10 -0
  267. package/types/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +12 -0
  268. package/types/examples/jsm/shaders/VignetteShader.d.ts +11 -0
  269. package/types/examples/jsm/shaders/VolumeShader.d.ts +14 -0
  270. package/types/examples/jsm/shaders/WaterRefractionShader.d.ts +14 -0
  271. package/types/examples/jsm/textures/FlakesTexture.d.ts +3 -0
  272. package/types/examples/jsm/transpiler/AST.d.ts +7 -0
  273. package/types/examples/jsm/transpiler/GLSLDecoder.d.ts +7 -0
  274. package/types/examples/jsm/transpiler/ShaderToyDecoder.d.ts +3 -0
  275. package/types/examples/jsm/transpiler/TSLEncoder.d.ts +7 -0
  276. package/types/examples/jsm/transpiler/Transpiler.d.ts +5 -0
  277. package/types/examples/jsm/utils/BufferGeometryUtils.d.ts +37 -0
  278. package/types/examples/jsm/utils/CameraUtils.d.ts +9 -0
  279. package/types/examples/jsm/utils/GeometryCompressionUtils.d.ts +21 -0
  280. package/types/examples/jsm/utils/GeometryUtils.d.ts +25 -0
  281. package/types/examples/jsm/utils/LDrawUtils.d.ts +5 -0
  282. package/types/examples/jsm/utils/SceneUtils.d.ts +57 -0
  283. package/types/examples/jsm/utils/ShadowMapViewer.d.ts +26 -0
  284. package/types/examples/jsm/utils/ShadowMapViewerGPU.d.ts +26 -0
  285. package/types/examples/jsm/utils/SkeletonUtils.d.ts +32 -0
  286. package/types/examples/jsm/utils/SortUtils.d.ts +7 -0
  287. package/types/examples/jsm/utils/TextureUtils.d.ts +3 -0
  288. package/types/examples/jsm/utils/TextureUtilsGPU.d.ts +3 -0
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  842. package/types/src/utils.d.ts +3 -0
@@ -0,0 +1,926 @@
1
+ export const REVISION: string;
2
+
3
+ // https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent.button
4
+ export enum MOUSE {
5
+ LEFT = 0,
6
+ MIDDLE = 1,
7
+ RIGHT = 2,
8
+ ROTATE = 0,
9
+ DOLLY = 1,
10
+ PAN = 2,
11
+ }
12
+
13
+ export enum TOUCH {
14
+ ROTATE = 0,
15
+ PAN = 1,
16
+ DOLLY_PAN = 2,
17
+ DOLLY_ROTATE = 3,
18
+ }
19
+
20
+ // GL STATE CONSTANTS
21
+ export const CullFaceNone: 0;
22
+ export const CullFaceBack: 1;
23
+ export const CullFaceFront: 2;
24
+ export const CullFaceFrontBack: 3;
25
+ export type CullFace = typeof CullFaceNone | typeof CullFaceBack | typeof CullFaceFront | typeof CullFaceFrontBack;
26
+
27
+ // Shadowing Type
28
+ export const BasicShadowMap: 0;
29
+ export const PCFShadowMap: 1;
30
+ export const PCFSoftShadowMap: 2;
31
+ export const VSMShadowMap: 3;
32
+ export type ShadowMapType = typeof BasicShadowMap | typeof PCFShadowMap | typeof PCFSoftShadowMap | typeof VSMShadowMap;
33
+
34
+ // MATERIAL CONSTANTS
35
+
36
+ // side
37
+ export const FrontSide: 0;
38
+ export const BackSide: 1;
39
+ export const DoubleSide: 2;
40
+ /**
41
+ * Defines which side of faces will be rendered - front, back or both.
42
+ * Default is {@link FrontSide}.
43
+ */
44
+ export type Side = typeof FrontSide | typeof BackSide | typeof DoubleSide;
45
+
46
+ // blending modes
47
+ export const NoBlending: 0;
48
+ export const NormalBlending: 1;
49
+ export const AdditiveBlending: 2;
50
+ export const SubtractiveBlending: 3;
51
+ export const MultiplyBlending: 4;
52
+ export const CustomBlending: 5;
53
+ export type Blending =
54
+ | typeof NoBlending
55
+ | typeof NormalBlending
56
+ | typeof AdditiveBlending
57
+ | typeof SubtractiveBlending
58
+ | typeof MultiplyBlending
59
+ | typeof CustomBlending;
60
+
61
+ // custom blending equations
62
+ // (numbers start from 100 not to clash with other
63
+ // mappings to OpenGL constants defined in Texture.js)
64
+ export const AddEquation: 100;
65
+ export const SubtractEquation: 101;
66
+ export const ReverseSubtractEquation: 102;
67
+ export const MinEquation: 103;
68
+ export const MaxEquation: 104;
69
+ export type BlendingEquation =
70
+ | typeof AddEquation
71
+ | typeof SubtractEquation
72
+ | typeof ReverseSubtractEquation
73
+ | typeof MinEquation
74
+ | typeof MaxEquation;
75
+
76
+ // custom blending factors
77
+ export const ZeroFactor: 200;
78
+ export const OneFactor: 201;
79
+ export const SrcColorFactor: 202;
80
+ export const OneMinusSrcColorFactor: 203;
81
+ export const SrcAlphaFactor: 204;
82
+ export const OneMinusSrcAlphaFactor: 205;
83
+ export const DstAlphaFactor: 206;
84
+ export const OneMinusDstAlphaFactor: 207;
85
+ export const DstColorFactor: 208;
86
+ export const OneMinusDstColorFactor: 209;
87
+ export const SrcAlphaSaturateFactor: 210;
88
+ export const ConstantColorFactor: 211;
89
+ export const OneMinusConstantColorFactor: 212;
90
+ export const ConstantAlphaFactor: 213;
91
+ export const OneMinusConstantAlphaFactor: 214;
92
+ export type BlendingDstFactor =
93
+ | typeof ZeroFactor
94
+ | typeof OneFactor
95
+ | typeof SrcColorFactor
96
+ | typeof OneMinusSrcColorFactor
97
+ | typeof SrcAlphaFactor
98
+ | typeof OneMinusSrcAlphaFactor
99
+ | typeof DstAlphaFactor
100
+ | typeof OneMinusDstAlphaFactor
101
+ | typeof DstColorFactor
102
+ | typeof OneMinusDstColorFactor
103
+ | typeof ConstantColorFactor
104
+ | typeof OneMinusConstantColorFactor
105
+ | typeof ConstantAlphaFactor
106
+ | typeof OneMinusConstantAlphaFactor;
107
+ export type BlendingSrcFactor = BlendingDstFactor | typeof SrcAlphaSaturateFactor;
108
+
109
+ // depth modes
110
+ export const NeverDepth: 0;
111
+ export const AlwaysDepth: 1;
112
+ export const LessDepth: 2;
113
+ export const LessEqualDepth: 3;
114
+ export const EqualDepth: 4;
115
+ export const GreaterEqualDepth: 5;
116
+ export const GreaterDepth: 6;
117
+ export const NotEqualDepth: 7;
118
+ export type DepthModes =
119
+ | typeof NeverDepth
120
+ | typeof AlwaysDepth
121
+ | typeof LessDepth
122
+ | typeof LessEqualDepth
123
+ | typeof EqualDepth
124
+ | typeof GreaterEqualDepth
125
+ | typeof GreaterDepth
126
+ | typeof NotEqualDepth;
127
+
128
+ // TEXTURE CONSTANTS
129
+ // Operations
130
+ export const MultiplyOperation: 0;
131
+ export const MixOperation: 1;
132
+ export const AddOperation: 2;
133
+ export type Combine = typeof MultiplyOperation | typeof MixOperation | typeof AddOperation;
134
+
135
+ // Tone Mapping modes
136
+ export const NoToneMapping: 0;
137
+ export const LinearToneMapping: 1;
138
+ export const ReinhardToneMapping: 2;
139
+ export const CineonToneMapping: 3;
140
+ export const ACESFilmicToneMapping: 4;
141
+ export const CustomToneMapping: 5;
142
+ export const AgXToneMapping: 6;
143
+ export const NeutralToneMapping: 7;
144
+ export type ToneMapping =
145
+ | typeof NoToneMapping
146
+ | typeof LinearToneMapping
147
+ | typeof ReinhardToneMapping
148
+ | typeof CineonToneMapping
149
+ | typeof ACESFilmicToneMapping
150
+ | typeof CustomToneMapping
151
+ | typeof AgXToneMapping
152
+ | typeof NeutralToneMapping;
153
+
154
+ // Bind modes
155
+ export const AttachedBindMode: "attached";
156
+ export const DetachedBindMode: "detached";
157
+ export type BindMode = typeof AttachedBindMode | typeof DetachedBindMode;
158
+
159
+ ///////////////////////////////////////////////////////////////////////////////
160
+ ///////////////////////////////////////////////////////////////////////////////
161
+ ///////////////////////////////////////////////////////////////////////////////
162
+ // Mapping modes
163
+
164
+ /**
165
+ * Maps the texture using the mesh's UV coordinates.
166
+ * @remarks This is the _default_ value and behaver for Texture Mapping.
167
+ */
168
+ export const UVMapping: 300;
169
+
170
+ /**
171
+ * @remarks This is the _default_ value and behaver for Cube Texture Mapping.
172
+ */
173
+ export const CubeReflectionMapping: 301;
174
+ export const CubeRefractionMapping: 302;
175
+ export const CubeUVReflectionMapping: 306;
176
+
177
+ export const EquirectangularReflectionMapping: 303;
178
+ export const EquirectangularRefractionMapping: 304;
179
+
180
+ /**
181
+ * Texture Mapping Modes for non-cube Textures
182
+ * @remarks {@link UVMapping} is the _default_ value and behaver for Texture Mapping.
183
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
184
+ */
185
+ export type Mapping =
186
+ | typeof UVMapping
187
+ | typeof EquirectangularReflectionMapping
188
+ | typeof EquirectangularRefractionMapping;
189
+
190
+ /**
191
+ * Texture Mapping Modes for cube Textures
192
+ * @remarks {@link CubeReflectionMapping} is the _default_ value and behaver for Cube Texture Mapping.
193
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
194
+ */
195
+ export type CubeTextureMapping =
196
+ | typeof CubeReflectionMapping
197
+ | typeof CubeRefractionMapping
198
+ | typeof CubeUVReflectionMapping;
199
+
200
+ /**
201
+ * Texture Mapping Modes for any type of Textures
202
+ * @see {@link Mapping} and {@link CubeTextureMapping}
203
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
204
+ */
205
+ export type AnyMapping = Mapping | CubeTextureMapping;
206
+
207
+ ///////////////////////////////////////////////////////////////////////////////
208
+ // Wrapping modes
209
+
210
+ /** With {@link RepeatWrapping} the texture will simply repeat to infinity. */
211
+ export const RepeatWrapping: 1000;
212
+ /**
213
+ * With {@link ClampToEdgeWrapping} the last pixel of the texture stretches to the edge of the mesh.
214
+ * @remarks This is the _default_ value and behaver for Wrapping Mapping.
215
+ */
216
+ export const ClampToEdgeWrapping: 1001;
217
+ /** With {@link MirroredRepeatWrapping} the texture will repeats to infinity, mirroring on each repeat. */
218
+ export const MirroredRepeatWrapping: 1002;
219
+
220
+ /**
221
+ * Texture Wrapping Modes
222
+ * @remarks {@link ClampToEdgeWrapping} is the _default_ value and behaver for Wrapping Mapping.
223
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
224
+ */
225
+ export type Wrapping = typeof RepeatWrapping | typeof ClampToEdgeWrapping | typeof MirroredRepeatWrapping;
226
+
227
+ ///////////////////////////////////////////////////////////////////////////////
228
+ // Filters
229
+
230
+ /** {@link NearestFilter} returns the value of the texture element that is nearest (in Manhattan distance) to the specified texture coordinates. */
231
+ export const NearestFilter: 1003;
232
+
233
+ /**
234
+ * {@link NearestMipmapNearestFilter} chooses the mipmap that most closely matches the size of the pixel being textured
235
+ * and uses the {@link NearestFilter} criterion (the texel nearest to the center of the pixel) to produce a texture value.
236
+ */
237
+ export const NearestMipmapNearestFilter: 1004;
238
+ /**
239
+ * {@link NearestMipmapNearestFilter} chooses the mipmap that most closely matches the size of the pixel being textured
240
+ * and uses the {@link NearestFilter} criterion (the texel nearest to the center of the pixel) to produce a texture value.
241
+ */
242
+ export const NearestMipMapNearestFilter: 1004;
243
+
244
+ /**
245
+ * {@link NearestMipmapLinearFilter} chooses the two mipmaps that most closely match the size of the pixel being textured
246
+ * and uses the {@link NearestFilter} criterion to produce a texture value from each mipmap.
247
+ * The final texture value is a weighted average of those two values.
248
+ */
249
+ export const NearestMipmapLinearFilter: 1005;
250
+ /**
251
+ * {@link NearestMipMapLinearFilter} chooses the two mipmaps that most closely match the size of the pixel being textured
252
+ * and uses the {@link NearestFilter} criterion to produce a texture value from each mipmap.
253
+ * The final texture value is a weighted average of those two values.
254
+ */
255
+ export const NearestMipMapLinearFilter: 1005;
256
+
257
+ /**
258
+ * {@link LinearFilter} returns the weighted average of the four texture elements that are closest to the specified texture coordinates,
259
+ * and can include items wrapped or repeated from other parts of a texture,
260
+ * depending on the values of {@link THREE.Texture.wrapS | wrapS} and {@link THREE.Texture.wrapT | wrapT}, and on the exact mapping.
261
+ */
262
+ export const LinearFilter: 1006;
263
+
264
+ /**
265
+ * {@link LinearMipmapNearestFilter} chooses the mipmap that most closely matches the size of the pixel being textured and
266
+ * uses the {@link LinearFilter} criterion (a weighted average of the four texels that are closest to the center of the pixel) to produce a texture value.
267
+ */
268
+ export const LinearMipmapNearestFilter: 1007;
269
+ /**
270
+ * {@link LinearMipMapNearestFilter} chooses the mipmap that most closely matches the size of the pixel being textured and
271
+ * uses the {@link LinearFilter} criterion (a weighted average of the four texels that are closest to the center of the pixel) to produce a texture value.
272
+ */
273
+ export const LinearMipMapNearestFilter: 1007;
274
+
275
+ /**
276
+ * {@link LinearMipmapLinearFilter} is the default and chooses the two mipmaps that most closely match the size of the pixel being textured and
277
+ * uses the {@link LinearFilter} criterion to produce a texture value from each mipmap.
278
+ * The final texture value is a weighted average of those two values.
279
+ */
280
+ export const LinearMipmapLinearFilter: 1008;
281
+
282
+ /**
283
+ * {@link LinearMipMapLinearFilter} is the default and chooses the two mipmaps that most closely match the size of the pixel being textured and
284
+ * uses the {@link LinearFilter} criterion to produce a texture value from each mipmap.
285
+ * The final texture value is a weighted average of those two values.
286
+ */
287
+ export const LinearMipMapLinearFilter: 1008;
288
+
289
+ /**
290
+ * Texture Magnification Filter Modes.
291
+ * For use with a texture's {@link THREE.Texture.magFilter | magFilter} property,
292
+ * these define the texture magnification function to be used when the pixel being textured maps to an area less than or equal to one texture element (texel).
293
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
294
+ * @see {@link https://sbcode.net/threejs/mipmaps/ | Texture Mipmaps (non-official)}
295
+ */
296
+ export type MagnificationTextureFilter = typeof NearestFilter | typeof LinearFilter;
297
+
298
+ /**
299
+ * Texture Minification Filter Modes.
300
+ * For use with a texture's {@link THREE.Texture.minFilter | minFilter} property,
301
+ * these define the texture minifying function that is used whenever the pixel being textured maps to an area greater than one texture element (texel).
302
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
303
+ * @see {@link https://sbcode.net/threejs/mipmaps/ | Texture Mipmaps (non-official)}
304
+ */
305
+ export type MinificationTextureFilter =
306
+ | typeof NearestFilter
307
+ | typeof NearestMipmapNearestFilter
308
+ | typeof NearestMipMapNearestFilter
309
+ | typeof NearestMipmapLinearFilter
310
+ | typeof NearestMipMapLinearFilter
311
+ | typeof LinearFilter
312
+ | typeof LinearMipmapNearestFilter
313
+ | typeof LinearMipMapNearestFilter
314
+ | typeof LinearMipmapLinearFilter
315
+ | typeof LinearMipMapLinearFilter;
316
+
317
+ /**
318
+ * Texture all Magnification and Minification Filter Modes.
319
+ * @see {@link MagnificationTextureFilter} and {@link MinificationTextureFilter}
320
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
321
+ * @see {@link https://sbcode.net/threejs/mipmaps/ | Texture Mipmaps (non-official)}
322
+ */
323
+ export type TextureFilter = MagnificationTextureFilter | MinificationTextureFilter;
324
+
325
+ ///////////////////////////////////////////////////////////////////////////////
326
+ // Data types
327
+
328
+ export const UnsignedByteType: 1009;
329
+ export const ByteType: 1010;
330
+ export const ShortType: 1011;
331
+ export const UnsignedShortType: 1012;
332
+ export const IntType: 1013;
333
+ export const UnsignedIntType: 1014;
334
+ export const FloatType: 1015;
335
+ export const HalfFloatType: 1016;
336
+ export const UnsignedShort4444Type: 1017;
337
+ export const UnsignedShort5551Type: 1018;
338
+ export const UnsignedInt248Type: 1020;
339
+ export const UnsignedInt5999Type: 35902;
340
+
341
+ export type AttributeGPUType = typeof FloatType | typeof IntType;
342
+
343
+ /**
344
+ * Texture Types.
345
+ * @remarks Must correspond to the correct {@link PixelFormat | format}.
346
+ * @see {@link THREE.Texture.type}
347
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
348
+ */
349
+ export type TextureDataType =
350
+ | typeof UnsignedByteType
351
+ | typeof ByteType
352
+ | typeof ShortType
353
+ | typeof UnsignedShortType
354
+ | typeof IntType
355
+ | typeof UnsignedIntType
356
+ | typeof FloatType
357
+ | typeof HalfFloatType
358
+ | typeof UnsignedShort4444Type
359
+ | typeof UnsignedShort5551Type
360
+ | typeof UnsignedInt248Type
361
+ | typeof UnsignedInt5999Type;
362
+
363
+ ///////////////////////////////////////////////////////////////////////////////
364
+ // Pixel formats
365
+
366
+ /** {@link AlphaFormat} discards the red, green and blue components and reads just the alpha component. */
367
+ export const AlphaFormat: 1021;
368
+
369
+ export const RGBFormat: 1022;
370
+
371
+ /** {@link RGBAFormat} is the default and reads the red, green, blue and alpha components. */
372
+ export const RGBAFormat: 1023;
373
+
374
+ /**
375
+ * {@link LuminanceFormat} reads each element as a single luminance component.
376
+ * This is then converted to a floating point, clamped to the range `[0,1]`, and then assembled into an RGBA element by
377
+ * placing the luminance value in the red, green and blue channels, and attaching `1.0` to the alpha channel.
378
+ */
379
+ export const LuminanceFormat: 1024;
380
+
381
+ /**
382
+ * {@link LuminanceAlphaFormat} reads each element as a luminance/alpha double.
383
+ * The same process occurs as for the {@link LuminanceFormat}, except that the alpha channel may have values other than `1.0`.
384
+ */
385
+ export const LuminanceAlphaFormat: 1025;
386
+
387
+ /**
388
+ * {@link DepthFormat} reads each element as a single depth value, converts it to floating point, and clamps to the range `[0,1]`.
389
+ * @remarks This is the default for {@link THREE.DepthTexture}.
390
+ */
391
+ export const DepthFormat: 1026;
392
+
393
+ /**
394
+ * {@link DepthStencilFormat} reads each element is a pair of depth and stencil values.
395
+ * The depth component of the pair is interpreted as in {@link DepthFormat}.
396
+ * The stencil component is interpreted based on the depth + stencil internal format.
397
+ */
398
+ export const DepthStencilFormat: 1027;
399
+
400
+ /**
401
+ * {@link RedFormat} discards the green and blue components and reads just the red component.
402
+ */
403
+ export const RedFormat: 1028;
404
+
405
+ /**
406
+ * {@link RedIntegerFormat} discards the green and blue components and reads just the red component.
407
+ * The texels are read as integers instead of floating point.
408
+ */
409
+ export const RedIntegerFormat: 1029;
410
+
411
+ /**
412
+ * {@link RGFormat} discards the alpha, and blue components and reads the red, and green components.
413
+ */
414
+ export const RGFormat: 1030;
415
+
416
+ /**
417
+ * {@link RGIntegerFormat} discards the alpha, and blue components and reads the red, and green components.
418
+ * The texels are read as integers instead of floating point.
419
+ */
420
+ export const RGIntegerFormat: 1031;
421
+
422
+ /**
423
+ * {@link RGBIntegerFormat} discrads the alpha components and reads the red, green, and blue components.
424
+ */
425
+ export const RGBIntegerFormat: 1032;
426
+
427
+ /**
428
+ * {@link RGBAIntegerFormat} reads the red, green, blue and alpha component
429
+ * @remarks This is the default for {@link THREE.Texture}.
430
+ */
431
+ export const RGBAIntegerFormat: 1033;
432
+
433
+ /**
434
+ * All Texture Pixel Formats Modes.
435
+ * @remarks Note that the texture must have the correct {@link THREE.Texture.type} set, as described in {@link TextureDataType}.
436
+ * @see {@link WebGLRenderingContext.texImage2D} for details.
437
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
438
+ */
439
+ export type PixelFormat =
440
+ | typeof AlphaFormat
441
+ | typeof RGBFormat
442
+ | typeof RGBAFormat
443
+ | typeof LuminanceFormat
444
+ | typeof LuminanceAlphaFormat
445
+ | typeof DepthFormat
446
+ | typeof DepthStencilFormat
447
+ | typeof RedFormat
448
+ | typeof RedIntegerFormat
449
+ | typeof RGFormat
450
+ | typeof RGIntegerFormat
451
+ | typeof RGBIntegerFormat
452
+ | typeof RGBAIntegerFormat;
453
+
454
+ /**
455
+ * All Texture Pixel Formats Modes for {@link THREE.DepthTexture}.
456
+ * @see {@link WebGLRenderingContext.texImage2D} for details.
457
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
458
+ */
459
+ export type DepthTexturePixelFormat = typeof DepthFormat | typeof DepthStencilFormat;
460
+
461
+ ///////////////////////////////////////////////////////////////////////////////
462
+ // Compressed texture formats
463
+ // DDS / ST3C Compressed texture formats
464
+
465
+ /**
466
+ * A DXT1-compressed image in an RGB image format.
467
+ * @remarks Require support for the _WEBGL_compressed_texture_s3tc_ WebGL extension.
468
+ */
469
+ export const RGB_S3TC_DXT1_Format: 33776;
470
+ /**
471
+ * A DXT1-compressed image in an RGB image format with a simple on/off alpha value.
472
+ * @remarks Require support for the _WEBGL_compressed_texture_s3tc_ WebGL extension.
473
+ */
474
+ export const RGBA_S3TC_DXT1_Format: 33777;
475
+ /**
476
+ * A DXT3-compressed image in an RGBA image format. Compared to a 32-bit RGBA texture, it offers 4:1 compression.
477
+ * @remarks Require support for the _WEBGL_compressed_texture_s3tc_ WebGL extension.
478
+ */
479
+ export const RGBA_S3TC_DXT3_Format: 33778;
480
+ /**
481
+ * A DXT5-compressed image in an RGBA image format. It also provides a 4:1 compression, but differs to the DXT3 compression in how the alpha compression is done.
482
+ * @remarks Require support for the _WEBGL_compressed_texture_s3tc_ WebGL extension.
483
+ */
484
+ export const RGBA_S3TC_DXT5_Format: 33779;
485
+
486
+ // PVRTC compressed './texture formats
487
+
488
+ /**
489
+ * RGB compression in 4-bit mode. One block for each 4×4 pixels.
490
+ * @remarks Require support for the _WEBGL_compressed_texture_pvrtc_ WebGL extension.
491
+ */
492
+ export const RGB_PVRTC_4BPPV1_Format: 35840;
493
+ /**
494
+ * RGB compression in 2-bit mode. One block for each 8×4 pixels.
495
+ * @remarks Require support for the _WEBGL_compressed_texture_pvrtc_ WebGL extension.
496
+ */
497
+ export const RGB_PVRTC_2BPPV1_Format: 35841;
498
+ /**
499
+ * RGBA compression in 4-bit mode. One block for each 4×4 pixels.
500
+ * @remarks Require support for the _WEBGL_compressed_texture_pvrtc_ WebGL extension.
501
+ */
502
+ export const RGBA_PVRTC_4BPPV1_Format: 35842;
503
+ /**
504
+ * RGBA compression in 2-bit mode. One block for each 8×4 pixels.
505
+ * @remarks Require support for the _WEBGL_compressed_texture_pvrtc_ WebGL extension.
506
+ */
507
+ export const RGBA_PVRTC_2BPPV1_Format: 35843;
508
+
509
+ // ETC compressed texture formats
510
+
511
+ /**
512
+ * @remarks Require support for the _WEBGL_compressed_texture_etc1_ (ETC1) or _WEBGL_compressed_texture_etc_ (ETC2) WebGL extension.
513
+ */
514
+ export const RGB_ETC1_Format: 36196;
515
+ /**
516
+ * @remarks Require support for the _WEBGL_compressed_texture_etc1_ (ETC1) or _WEBGL_compressed_texture_etc_ (ETC2) WebGL extension.
517
+ */
518
+ export const RGB_ETC2_Format: 37492;
519
+ /**
520
+ * @remarks Require support for the _WEBGL_compressed_texture_etc1_ (ETC1) or _WEBGL_compressed_texture_etc_ (ETC2) WebGL extension.
521
+ */
522
+ export const RGBA_ETC2_EAC_Format: 37496;
523
+
524
+ // ASTC compressed texture formats
525
+
526
+ /**
527
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
528
+ */
529
+ export const RGBA_ASTC_4x4_Format: 37808;
530
+ /**
531
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
532
+ */
533
+ export const RGBA_ASTC_5x4_Format: 37809;
534
+ /**
535
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
536
+ */
537
+ export const RGBA_ASTC_5x5_Format: 37810;
538
+ /**
539
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
540
+ */
541
+ export const RGBA_ASTC_6x5_Format: 37811;
542
+ /**
543
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
544
+ */
545
+ export const RGBA_ASTC_6x6_Format: 37812;
546
+ /**
547
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
548
+ */
549
+ export const RGBA_ASTC_8x5_Format: 37813;
550
+ /**
551
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
552
+ */
553
+ export const RGBA_ASTC_8x6_Format: 37814;
554
+ /**
555
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
556
+ */
557
+ export const RGBA_ASTC_8x8_Format: 37815;
558
+ /**
559
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
560
+ */
561
+ export const RGBA_ASTC_10x5_Format: 37816;
562
+ /**
563
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
564
+ */
565
+ export const RGBA_ASTC_10x6_Format: 37817;
566
+ /**
567
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
568
+ */
569
+ export const RGBA_ASTC_10x8_Format: 37818;
570
+ /**
571
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
572
+ */
573
+ export const RGBA_ASTC_10x10_Format: 37819;
574
+ /**
575
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
576
+ */
577
+ export const RGBA_ASTC_12x10_Format: 37820;
578
+ /**
579
+ * @remarks Require support for the _WEBGL_compressed_texture_astc_ WebGL extension.
580
+ */
581
+ export const RGBA_ASTC_12x12_Format: 37821;
582
+
583
+ // BPTC compressed texture formats
584
+
585
+ /**
586
+ * @remarks Require support for the _EXT_texture_compression_bptc_ WebGL extension.
587
+ */
588
+ export const RGBA_BPTC_Format: 36492;
589
+ export const RGB_BPTC_SIGNED_Format = 36494;
590
+ export const RGB_BPTC_UNSIGNED_Format = 36495;
591
+
592
+ // RGTC compressed texture formats
593
+ export const RED_RGTC1_Format: 36283;
594
+ export const SIGNED_RED_RGTC1_Format: 36284;
595
+ export const RED_GREEN_RGTC2_Format: 36285;
596
+ export const SIGNED_RED_GREEN_RGTC2_Format: 36286;
597
+
598
+ /**
599
+ * For use with a {@link THREE.CompressedTexture}'s {@link THREE.CompressedTexture.format | .format} property.
600
+ * @remarks Compressed Require support for correct WebGL extension.
601
+ */
602
+ export type CompressedPixelFormat =
603
+ | typeof RGB_S3TC_DXT1_Format
604
+ | typeof RGBA_S3TC_DXT1_Format
605
+ | typeof RGBA_S3TC_DXT3_Format
606
+ | typeof RGBA_S3TC_DXT5_Format
607
+ | typeof RGB_PVRTC_4BPPV1_Format
608
+ | typeof RGB_PVRTC_2BPPV1_Format
609
+ | typeof RGBA_PVRTC_4BPPV1_Format
610
+ | typeof RGBA_PVRTC_2BPPV1_Format
611
+ | typeof RGB_ETC1_Format
612
+ | typeof RGB_ETC2_Format
613
+ | typeof RGBA_ETC2_EAC_Format
614
+ | typeof RGBA_ASTC_4x4_Format
615
+ | typeof RGBA_ASTC_5x4_Format
616
+ | typeof RGBA_ASTC_5x5_Format
617
+ | typeof RGBA_ASTC_6x5_Format
618
+ | typeof RGBA_ASTC_6x6_Format
619
+ | typeof RGBA_ASTC_8x5_Format
620
+ | typeof RGBA_ASTC_8x6_Format
621
+ | typeof RGBA_ASTC_8x8_Format
622
+ | typeof RGBA_ASTC_10x5_Format
623
+ | typeof RGBA_ASTC_10x6_Format
624
+ | typeof RGBA_ASTC_10x8_Format
625
+ | typeof RGBA_ASTC_10x10_Format
626
+ | typeof RGBA_ASTC_12x10_Format
627
+ | typeof RGBA_ASTC_12x12_Format
628
+ | typeof RGBA_BPTC_Format
629
+ | typeof RGB_BPTC_SIGNED_Format
630
+ | typeof RGB_BPTC_UNSIGNED_Format
631
+ | typeof RED_RGTC1_Format
632
+ | typeof SIGNED_RED_RGTC1_Format
633
+ | typeof RED_GREEN_RGTC2_Format
634
+ | typeof SIGNED_RED_GREEN_RGTC2_Format;
635
+
636
+ ///////////////////////////////////////////////////////////////////////////////
637
+
638
+ /**
639
+ * All Possible Texture Pixel Formats Modes. For any Type or SubType of Textures.
640
+ * @remarks Note that the texture must have the correct {@link THREE.Texture.type} set, as described in {@link TextureDataType}.
641
+ * @see {@link WebGLRenderingContext.texImage2D} for details.
642
+ * @see {@link PixelFormat} and {@link DepthTexturePixelFormat} and {@link CompressedPixelFormat}
643
+ * @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
644
+ */
645
+ export type AnyPixelFormat = PixelFormat | DepthTexturePixelFormat | CompressedPixelFormat;
646
+
647
+ ///////////////////////////////////////////////////////////////////////////////
648
+ // Loop styles for AnimationAction
649
+ export const LoopOnce: 2200;
650
+ export const LoopRepeat: 2201;
651
+ export const LoopPingPong: 2202;
652
+ export type AnimationActionLoopStyles = typeof LoopOnce | typeof LoopRepeat | typeof LoopPingPong;
653
+
654
+ // Interpolation
655
+ export const InterpolateDiscrete: 2300;
656
+ export const InterpolateLinear: 2301;
657
+ export const InterpolateSmooth: 2302;
658
+ export type InterpolationModes = typeof InterpolateDiscrete | typeof InterpolateLinear | typeof InterpolateSmooth;
659
+
660
+ // Interpolant ending modes
661
+ export const ZeroCurvatureEnding: 2400;
662
+ export const ZeroSlopeEnding: 2401;
663
+ export const WrapAroundEnding: 2402;
664
+ export type InterpolationEndingModes = typeof ZeroCurvatureEnding | typeof ZeroSlopeEnding | typeof WrapAroundEnding;
665
+
666
+ // Animation blending modes
667
+ export const NormalAnimationBlendMode: 2500;
668
+ export const AdditiveAnimationBlendMode: 2501;
669
+ export type AnimationBlendMode = typeof NormalAnimationBlendMode | typeof AdditiveAnimationBlendMode;
670
+
671
+ // Triangle Draw modes
672
+ export const TrianglesDrawMode: 0;
673
+ export const TriangleStripDrawMode: 1;
674
+ export const TriangleFanDrawMode: 2;
675
+ export type TrianglesDrawModes = typeof TrianglesDrawMode | typeof TriangleStripDrawMode | typeof TriangleFanDrawMode;
676
+
677
+ ///////////////////////////////////////////////////////////////////////////////
678
+ // Depth packing strategies
679
+
680
+ export const BasicDepthPacking: 3200;
681
+ export const RGBADepthPacking: 3201;
682
+ export const RGBDepthPacking: 3202;
683
+ export const RGDepthPacking: 3203;
684
+ export type DepthPackingStrategies =
685
+ | typeof BasicDepthPacking
686
+ | typeof RGBADepthPacking
687
+ | typeof RGBDepthPacking
688
+ | typeof RGDepthPacking;
689
+
690
+ ///////////////////////////////////////////////////////////////////////////////
691
+ // Normal Map types
692
+
693
+ export const TangentSpaceNormalMap: 0;
694
+ export const ObjectSpaceNormalMap: 1;
695
+ export type NormalMapTypes = typeof TangentSpaceNormalMap | typeof ObjectSpaceNormalMap;
696
+
697
+ export const NoColorSpace: "";
698
+ export const SRGBColorSpace: "srgb";
699
+ export const LinearSRGBColorSpace: "srgb-linear";
700
+ export const DisplayP3ColorSpace: "display-p3";
701
+ export const LinearDisplayP3ColorSpace = "display-p3-linear";
702
+ export type ColorSpace =
703
+ | typeof NoColorSpace
704
+ | typeof SRGBColorSpace
705
+ | typeof LinearSRGBColorSpace
706
+ | typeof DisplayP3ColorSpace
707
+ | typeof LinearDisplayP3ColorSpace;
708
+
709
+ export const LinearTransfer: "linear";
710
+ export const SRGBTransfer: "srgb";
711
+ export type ColorSpaceTransfer = typeof LinearTransfer | typeof SRGBTransfer;
712
+
713
+ export const Rec709Primaries: "rec709";
714
+ export const P3Primaries: "p3";
715
+ export type ColorSpacePrimaries = typeof Rec709Primaries | typeof P3Primaries;
716
+
717
+ // Stencil Op types
718
+ export const ZeroStencilOp: 0;
719
+ export const KeepStencilOp: 7680;
720
+ export const ReplaceStencilOp: 7681;
721
+ export const IncrementStencilOp: 7682;
722
+ export const DecrementStencilOp: 7283;
723
+ export const IncrementWrapStencilOp: 34055;
724
+ export const DecrementWrapStencilOp: 34056;
725
+ export const InvertStencilOp: 5386;
726
+ export type StencilOp =
727
+ | typeof ZeroStencilOp
728
+ | typeof KeepStencilOp
729
+ | typeof ReplaceStencilOp
730
+ | typeof IncrementStencilOp
731
+ | typeof DecrementStencilOp
732
+ | typeof IncrementWrapStencilOp
733
+ | typeof DecrementWrapStencilOp
734
+ | typeof InvertStencilOp;
735
+
736
+ // Stencil Func types
737
+ export const NeverStencilFunc: 512;
738
+ export const LessStencilFunc: 513;
739
+ export const EqualStencilFunc: 514;
740
+ export const LessEqualStencilFunc: 515;
741
+ export const GreaterStencilFunc: 516;
742
+ export const NotEqualStencilFunc: 517;
743
+ export const GreaterEqualStencilFunc: 518;
744
+ export const AlwaysStencilFunc: 519;
745
+ export type StencilFunc =
746
+ | typeof NeverStencilFunc
747
+ | typeof LessStencilFunc
748
+ | typeof EqualStencilFunc
749
+ | typeof LessEqualStencilFunc
750
+ | typeof GreaterStencilFunc
751
+ | typeof NotEqualStencilFunc
752
+ | typeof GreaterEqualStencilFunc
753
+ | typeof AlwaysStencilFunc;
754
+
755
+ export const NeverCompare: 512;
756
+ export const LessCompare: 513;
757
+ export const EqualCompare: 514;
758
+ export const LessEqualCompare: 515;
759
+ export const GreaterCompare: 516;
760
+ export const NotEqualCompare: 517;
761
+ export const GreaterEqualCompare: 518;
762
+ export const AlwaysCompare: 519;
763
+ export type TextureComparisonFunction =
764
+ | typeof NeverCompare
765
+ | typeof LessCompare
766
+ | typeof EqualCompare
767
+ | typeof LessEqualCompare
768
+ | typeof GreaterCompare
769
+ | typeof NotEqualCompare
770
+ | typeof GreaterEqualCompare
771
+ | typeof AlwaysCompare;
772
+
773
+ // usage types
774
+ export const StaticDrawUsage: 35044;
775
+ export const DynamicDrawUsage: 35048;
776
+ export const StreamDrawUsage: 35040;
777
+ export const StaticReadUsage: 35045;
778
+ export const DynamicReadUsage: 35049;
779
+ export const StreamReadUsage: 35041;
780
+ export const StaticCopyUsage: 35046;
781
+ export const DynamicCopyUsage: 35050;
782
+ export const StreamCopyUsage: 35042;
783
+ export type Usage =
784
+ | typeof StaticDrawUsage
785
+ | typeof DynamicDrawUsage
786
+ | typeof StreamDrawUsage
787
+ | typeof StaticReadUsage
788
+ | typeof DynamicReadUsage
789
+ | typeof StreamReadUsage
790
+ | typeof StaticCopyUsage
791
+ | typeof DynamicCopyUsage
792
+ | typeof StreamCopyUsage;
793
+
794
+ export const GLSL1: "100";
795
+ export const GLSL3: "300 es";
796
+ export type GLSLVersion = typeof GLSL1 | typeof GLSL3;
797
+
798
+ export const WebGLCoordinateSystem: 2000;
799
+ export const WebGPUCoordinateSystem: 2001;
800
+ export type CoordinateSystem = typeof WebGLCoordinateSystem | typeof WebGPUCoordinateSystem;
801
+
802
+ ///////////////////////////////////////////////////////////////////////////////
803
+ // Texture - Internal Pixel Formats
804
+
805
+ /**
806
+ * For use with a texture's {@link THREE.Texture.internalFormat} property, these define how elements of a {@link THREE.Texture}, or texels, are stored on the GPU.
807
+ * - `R8` stores the red component on 8 bits.
808
+ * - `R8_SNORM` stores the red component on 8 bits. The component is stored as normalized.
809
+ * - `R8I` stores the red component on 8 bits. The component is stored as an integer.
810
+ * - `R8UI` stores the red component on 8 bits. The component is stored as an unsigned integer.
811
+ * - `R16I` stores the red component on 16 bits. The component is stored as an integer.
812
+ * - `R16UI` stores the red component on 16 bits. The component is stored as an unsigned integer.
813
+ * - `R16F` stores the red component on 16 bits. The component is stored as floating point.
814
+ * - `R32I` stores the red component on 32 bits. The component is stored as an integer.
815
+ * - `R32UI` stores the red component on 32 bits. The component is stored as an unsigned integer.
816
+ * - `R32F` stores the red component on 32 bits. The component is stored as floating point.
817
+ * - `RG8` stores the red and green components on 8 bits each.
818
+ * - `RG8_SNORM` stores the red and green components on 8 bits each. Every component is stored as normalized.
819
+ * - `RG8I` stores the red and green components on 8 bits each. Every component is stored as an integer.
820
+ * - `RG8UI` stores the red and green components on 8 bits each. Every component is stored as an unsigned integer.
821
+ * - `RG16I` stores the red and green components on 16 bits each. Every component is stored as an integer.
822
+ * - `RG16UI` stores the red and green components on 16 bits each. Every component is stored as an unsigned integer.
823
+ * - `RG16F` stores the red and green components on 16 bits each. Every component is stored as floating point.
824
+ * - `RG32I` stores the red and green components on 32 bits each. Every component is stored as an integer.
825
+ * - `RG32UI` stores the red and green components on 32 bits. Every component is stored as an unsigned integer.
826
+ * - `RG32F` stores the red and green components on 32 bits. Every component is stored as floating point.
827
+ * - `RGB8` stores the red, green, and blue components on 8 bits each. RGB8_SNORM` stores the red, green, and blue components on 8 bits each. Every component is stored as normalized.
828
+ * - `RGB8I` stores the red, green, and blue components on 8 bits each. Every component is stored as an integer.
829
+ * - `RGB8UI` stores the red, green, and blue components on 8 bits each. Every component is stored as an unsigned integer.
830
+ * - `RGB16I` stores the red, green, and blue components on 16 bits each. Every component is stored as an integer.
831
+ * - `RGB16UI` stores the red, green, and blue components on 16 bits each. Every component is stored as an unsigned integer.
832
+ * - `RGB16F` stores the red, green, and blue components on 16 bits each. Every component is stored as floating point
833
+ * - `RGB32I` stores the red, green, and blue components on 32 bits each. Every component is stored as an integer.
834
+ * - `RGB32UI` stores the red, green, and blue components on 32 bits each. Every component is stored as an unsigned integer.
835
+ * - `RGB32F` stores the red, green, and blue components on 32 bits each. Every component is stored as floating point
836
+ * - `R11F_G11F_B10F` stores the red, green, and blue components respectively on 11 bits, 11 bits, and 10bits. Every component is stored as floating point.
837
+ * - `RGB565` stores the red, green, and blue components respectively on 5 bits, 6 bits, and 5 bits.
838
+ * - `RGB9_E5` stores the red, green, and blue components on 9 bits each.
839
+ * - `RGBA8` stores the red, green, blue, and alpha components on 8 bits each.
840
+ * - `RGBA8_SNORM` stores the red, green, blue, and alpha components on 8 bits. Every component is stored as normalized.
841
+ * - `RGBA8I` stores the red, green, blue, and alpha components on 8 bits each. Every component is stored as an integer.
842
+ * - `RGBA8UI` stores the red, green, blue, and alpha components on 8 bits. Every component is stored as an unsigned integer.
843
+ * - `RGBA16I` stores the red, green, blue, and alpha components on 16 bits. Every component is stored as an integer.
844
+ * - `RGBA16UI` stores the red, green, blue, and alpha components on 16 bits. Every component is stored as an unsigned integer.
845
+ * - `RGBA16F` stores the red, green, blue, and alpha components on 16 bits. Every component is stored as floating point.
846
+ * - `RGBA32I` stores the red, green, blue, and alpha components on 32 bits. Every component is stored as an integer.
847
+ * - `RGBA32UI` stores the red, green, blue, and alpha components on 32 bits. Every component is stored as an unsigned integer.
848
+ * - `RGBA32F` stores the red, green, blue, and alpha components on 32 bits. Every component is stored as floating point.
849
+ * - `RGB5_A1` stores the red, green, blue, and alpha components respectively on 5 bits, 5 bits, 5 bits, and 1 bit.
850
+ * - `RGB10_A2` stores the red, green, blue, and alpha components respectively on 10 bits, 10 bits, 10 bits and 2 bits.
851
+ * - `RGB10_A2UI` stores the red, green, blue, and alpha components respectively on 10 bits, 10 bits, 10 bits and 2 bits. Every component is stored as an unsigned integer.
852
+ * - `SRGB8` stores the red, green, and blue components on 8 bits each.
853
+ * - `SRGB8_ALPHA8` stores the red, green, blue, and alpha components on 8 bits each.
854
+ * - `DEPTH_COMPONENT16` stores the depth component on 16bits.
855
+ * - `DEPTH_COMPONENT24` stores the depth component on 24bits.
856
+ * - `DEPTH_COMPONENT32F` stores the depth component on 32bits. The component is stored as floating point.
857
+ * - `DEPTH24_STENCIL8` stores the depth, and stencil components respectively on 24 bits and 8 bits. The stencil component is stored as an unsigned integer.
858
+ * - `DEPTH32F_STENCIL8` stores the depth, and stencil components respectively on 32 bits and 8 bits. The depth component is stored as floating point, and the stencil component as an unsigned integer.
859
+ * @remark Note that the texture must have the correct {@link THREE.Texture.type} set, as well as the correct {@link THREE.Texture.format}.
860
+ * @see {@link WebGLRenderingContext.texImage2D} and {@link WebGLRenderingContext.texImage3D} for more details regarding the possible combination
861
+ * of {@link THREE.Texture.format}, {@link THREE.Texture.internalFormat}, and {@link THREE.Texture.type}.
862
+ * @see {@link https://registry.khronos.org/webgl/specs/latest/2.0/ | WebGL2 Specification} and
863
+ * {@link https://registry.khronos.org/OpenGL/specs/es/3.0/es_spec_3.0.pdf | OpenGL ES 3.0 Specification} For more in-depth information regarding internal formats.
864
+ */
865
+ export type PixelFormatGPU =
866
+ | "ALPHA"
867
+ | "RGB"
868
+ | "RGBA"
869
+ | "LUMINANCE"
870
+ | "LUMINANCE_ALPHA"
871
+ | "RED_INTEGER"
872
+ | "R8"
873
+ | "R8_SNORM"
874
+ | "R8I"
875
+ | "R8UI"
876
+ | "R16I"
877
+ | "R16UI"
878
+ | "R16F"
879
+ | "R32I"
880
+ | "R32UI"
881
+ | "R32F"
882
+ | "RG8"
883
+ | "RG8_SNORM"
884
+ | "RG8I"
885
+ | "RG8UI"
886
+ | "RG16I"
887
+ | "RG16UI"
888
+ | "RG16F"
889
+ | "RG32I"
890
+ | "RG32UI"
891
+ | "RG32F"
892
+ | "RGB565"
893
+ | "RGB8"
894
+ | "RGB8_SNORM"
895
+ | "RGB8I"
896
+ | "RGB8UI"
897
+ | "RGB16I"
898
+ | "RGB16UI"
899
+ | "RGB16F"
900
+ | "RGB32I"
901
+ | "RGB32UI"
902
+ | "RGB32F"
903
+ | "RGB9_E5"
904
+ | "SRGB8"
905
+ | "R11F_G11F_B10F"
906
+ | "RGBA4"
907
+ | "RGBA8"
908
+ | "RGBA8_SNORM"
909
+ | "RGBA8I"
910
+ | "RGBA8UI"
911
+ | "RGBA16I"
912
+ | "RGBA16UI"
913
+ | "RGBA16F"
914
+ | "RGBA32I"
915
+ | "RGBA32UI"
916
+ | "RGBA32F"
917
+ | "RGB5_A1"
918
+ | "RGB10_A2"
919
+ | "RGB10_A2UI"
920
+ | "SRGB8_ALPHA8"
921
+ | "SRGB8"
922
+ | "DEPTH_COMPONENT16"
923
+ | "DEPTH_COMPONENT24"
924
+ | "DEPTH_COMPONENT32F"
925
+ | "DEPTH24_STENCIL8"
926
+ | "DEPTH32F_STENCIL8";