@needle-tools/engine 4.5.0-alpha.7 → 4.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1066) hide show
  1. package/CHANGELOG.md +3729 -3729
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/{needle-engine.bundle-e4d45a4b.light.umd.cjs → needle-engine.bundle-2d3f9594.light.umd.cjs} +5 -5
  6. package/dist/{needle-engine.bundle-b3f8f528.umd.cjs → needle-engine.bundle-4dbc6bd8.umd.cjs} +5 -5
  7. package/dist/{needle-engine.bundle-b0b656a0.js → needle-engine.bundle-55f7e76b.js} +9 -10
  8. package/dist/{needle-engine.bundle-794a5cc4.light.min.js → needle-engine.bundle-7a7b6e91.light.min.js} +3 -3
  9. package/dist/{needle-engine.bundle-ac188401.min.js → needle-engine.bundle-c7347339.min.js} +3 -3
  10. package/dist/{needle-engine.bundle-61f52fd3.light.js → needle-engine.bundle-f56361b5.light.js} +689 -690
  11. package/dist/needle-engine.d.ts +129 -130
  12. package/dist/needle-engine.js +2 -2
  13. package/dist/needle-engine.light.d.ts +129 -130
  14. package/dist/needle-engine.light.js +2 -2
  15. package/dist/needle-engine.light.min.js +1 -1
  16. package/dist/needle-engine.light.umd.cjs +1 -1
  17. package/dist/needle-engine.min.js +1 -1
  18. package/dist/needle-engine.umd.cjs +1 -1
  19. package/lib/asap/needle-asap.d.ts +1 -1
  20. package/lib/asap/needle-asap.js +95 -95
  21. package/lib/asap/sessiongranted.d.ts +3 -3
  22. package/lib/asap/sessiongranted.js +65 -65
  23. package/lib/asap/utils.d.ts +1 -1
  24. package/lib/asap/utils.js +3 -3
  25. package/lib/engine/analytics/index.d.ts +6 -6
  26. package/lib/engine/analytics/index.js +12 -12
  27. package/lib/engine/analytics/lcp.d.ts +3 -3
  28. package/lib/engine/analytics/lcp.js +34 -34
  29. package/lib/engine/api.d.ts +82 -82
  30. package/lib/engine/api.js +81 -81
  31. package/lib/engine/api.js.map +1 -1
  32. package/lib/engine/assets/index.d.ts +11 -11
  33. package/lib/engine/assets/index.js +47 -47
  34. package/lib/engine/assets/static.d.ts +1 -1
  35. package/lib/engine/assets/static.js +4 -4
  36. package/lib/engine/codegen/register_types.d.ts +1 -1
  37. package/lib/engine/codegen/register_types.js +300 -300
  38. package/lib/engine/debug/debug.d.ts +15 -15
  39. package/lib/engine/debug/debug.js +44 -44
  40. package/lib/engine/debug/debug_console.d.ts +2 -2
  41. package/lib/engine/debug/debug_console.js +307 -307
  42. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  43. package/lib/engine/debug/debug_overlay.js +316 -316
  44. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  45. package/lib/engine/debug/debug_spatial_console.js +390 -390
  46. package/lib/engine/debug/index.d.ts +2 -2
  47. package/lib/engine/debug/index.js +2 -2
  48. package/lib/engine/engine_addressables.d.ts +166 -166
  49. package/lib/engine/engine_addressables.js +608 -608
  50. package/lib/engine/engine_animation.d.ts +43 -43
  51. package/lib/engine/engine_animation.js +133 -133
  52. package/lib/engine/engine_application.d.ts +45 -45
  53. package/lib/engine/engine_application.js +104 -104
  54. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  55. package/lib/engine/engine_assetdatabase.js +344 -344
  56. package/lib/engine/engine_audio.d.ts +4 -4
  57. package/lib/engine/engine_audio.js +23 -23
  58. package/lib/engine/engine_camera.d.ts +13 -13
  59. package/lib/engine/engine_camera.js +30 -30
  60. package/lib/engine/engine_components.d.ts +110 -110
  61. package/lib/engine/engine_components.js +374 -374
  62. package/lib/engine/engine_components_internal.d.ts +9 -9
  63. package/lib/engine/engine_components_internal.js +36 -36
  64. package/lib/engine/engine_constants.d.ts +10 -10
  65. package/lib/engine/engine_constants.js +41 -41
  66. package/lib/engine/engine_context.d.ts +472 -472
  67. package/lib/engine/engine_context.js +1664 -1664
  68. package/lib/engine/engine_context_registry.d.ts +71 -71
  69. package/lib/engine/engine_context_registry.js +117 -117
  70. package/lib/engine/engine_coroutine.d.ts +35 -35
  71. package/lib/engine/engine_coroutine.js +52 -52
  72. package/lib/engine/engine_create_objects.d.ts +118 -118
  73. package/lib/engine/engine_create_objects.js +308 -308
  74. package/lib/engine/engine_default_parameters.d.ts +2 -2
  75. package/lib/engine/engine_default_parameters.js +3 -3
  76. package/lib/engine/engine_editor-sync.d.ts +21 -21
  77. package/lib/engine/engine_editor-sync.js +4 -4
  78. package/lib/engine/engine_fileloader.d.ts +2 -2
  79. package/lib/engine/engine_fileloader.js +8 -8
  80. package/lib/engine/engine_gameobject.d.ts +68 -68
  81. package/lib/engine/engine_gameobject.js +596 -596
  82. package/lib/engine/engine_generic_utils.d.ts +1 -1
  83. package/lib/engine/engine_generic_utils.js +13 -13
  84. package/lib/engine/engine_gizmos.d.ts +149 -149
  85. package/lib/engine/engine_gizmos.js +530 -530
  86. package/lib/engine/engine_gltf.d.ts +12 -12
  87. package/lib/engine/engine_gltf.js +15 -15
  88. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  89. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  90. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  91. package/lib/engine/engine_hot_reload.d.ts +8 -8
  92. package/lib/engine/engine_hot_reload.js +197 -197
  93. package/lib/engine/engine_input.d.ts +362 -362
  94. package/lib/engine/engine_input.js +1294 -1294
  95. package/lib/engine/engine_input_utils.d.ts +2 -2
  96. package/lib/engine/engine_input_utils.js +22 -22
  97. package/lib/engine/engine_instancing.d.ts +19 -19
  98. package/lib/engine/engine_instancing.js +39 -39
  99. package/lib/engine/engine_license.d.ts +11 -11
  100. package/lib/engine/engine_license.js +361 -361
  101. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  102. package/lib/engine/engine_lifecycle_api.js +106 -106
  103. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  104. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  105. package/lib/engine/engine_lightdata.d.ts +23 -23
  106. package/lib/engine/engine_lightdata.js +91 -91
  107. package/lib/engine/engine_loaders.callbacks.d.ts +96 -96
  108. package/lib/engine/engine_loaders.callbacks.js +85 -85
  109. package/lib/engine/engine_loaders.callbacks.js.map +1 -1
  110. package/lib/engine/engine_loaders.d.ts +48 -48
  111. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  112. package/lib/engine/engine_loaders.gltf.js +62 -62
  113. package/lib/engine/engine_loaders.js +335 -335
  114. package/lib/engine/engine_loaders.js.map +1 -1
  115. package/lib/engine/engine_lods.d.ts +31 -31
  116. package/lib/engine/engine_lods.js +146 -146
  117. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  118. package/lib/engine/engine_mainloop_utils.js +466 -466
  119. package/lib/engine/engine_math.d.ts +114 -114
  120. package/lib/engine/engine_math.js +247 -247
  121. package/lib/engine/engine_modules.d.ts +36 -36
  122. package/lib/engine/engine_modules.js +85 -85
  123. package/lib/engine/engine_networking.d.ts +260 -260
  124. package/lib/engine/engine_networking.js +764 -764
  125. package/lib/engine/engine_networking_auto.d.ts +24 -24
  126. package/lib/engine/engine_networking_auto.js +310 -310
  127. package/lib/engine/engine_networking_blob.d.ts +48 -48
  128. package/lib/engine/engine_networking_blob.js +228 -228
  129. package/lib/engine/engine_networking_files.d.ts +35 -35
  130. package/lib/engine/engine_networking_files.js +172 -172
  131. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  132. package/lib/engine/engine_networking_files_default_components.js +42 -42
  133. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  134. package/lib/engine/engine_networking_instantiate.js +345 -345
  135. package/lib/engine/engine_networking_peer.d.ts +15 -15
  136. package/lib/engine/engine_networking_peer.js +132 -132
  137. package/lib/engine/engine_networking_streams.d.ts +123 -123
  138. package/lib/engine/engine_networking_streams.js +645 -645
  139. package/lib/engine/engine_networking_types.d.ts +22 -22
  140. package/lib/engine/engine_networking_types.js +7 -7
  141. package/lib/engine/engine_networking_utils.d.ts +2 -2
  142. package/lib/engine/engine_networking_utils.js +20 -20
  143. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  144. package/lib/engine/engine_networking_websocket.js +2 -2
  145. package/lib/engine/engine_patcher.d.ts +10 -10
  146. package/lib/engine/engine_patcher.js +142 -142
  147. package/lib/engine/engine_physics.d.ts +152 -152
  148. package/lib/engine/engine_physics.js +645 -645
  149. package/lib/engine/engine_physics.types.d.ts +40 -40
  150. package/lib/engine/engine_physics.types.js +33 -33
  151. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  152. package/lib/engine/engine_physics_rapier.js +1433 -1433
  153. package/lib/engine/engine_playerview.d.ts +26 -26
  154. package/lib/engine/engine_playerview.js +64 -64
  155. package/lib/engine/engine_scenelighting.d.ts +71 -71
  156. package/lib/engine/engine_scenelighting.js +226 -226
  157. package/lib/engine/engine_serialization.d.ts +3 -3
  158. package/lib/engine/engine_serialization.js +3 -3
  159. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  160. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  161. package/lib/engine/engine_serialization_core.d.ts +85 -85
  162. package/lib/engine/engine_serialization_core.js +606 -606
  163. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  164. package/lib/engine/engine_serialization_decorator.js +66 -66
  165. package/lib/engine/engine_setup.d.ts +1 -1
  166. package/lib/engine/engine_setup.js +2 -2
  167. package/lib/engine/engine_shaders.d.ts +53 -53
  168. package/lib/engine/engine_shaders.js +252 -252
  169. package/lib/engine/engine_shims.d.ts +4 -4
  170. package/lib/engine/engine_shims.js +24 -24
  171. package/lib/engine/engine_test_utils.d.ts +39 -39
  172. package/lib/engine/engine_test_utils.js +83 -83
  173. package/lib/engine/engine_texture.d.ts +28 -28
  174. package/lib/engine/engine_texture.js +64 -64
  175. package/lib/engine/engine_three_utils.d.ts +201 -201
  176. package/lib/engine/engine_three_utils.js +731 -731
  177. package/lib/engine/engine_time.d.ts +51 -51
  178. package/lib/engine/engine_time.js +82 -82
  179. package/lib/engine/engine_time_utils.d.ts +88 -88
  180. package/lib/engine/engine_time_utils.js +215 -215
  181. package/lib/engine/engine_tonemapping.d.ts +2 -2
  182. package/lib/engine/engine_tonemapping.js +194 -194
  183. package/lib/engine/engine_types.d.ts +578 -578
  184. package/lib/engine/engine_types.js +95 -95
  185. package/lib/engine/engine_typestore.d.ts +28 -28
  186. package/lib/engine/engine_typestore.js +55 -55
  187. package/lib/engine/engine_util_decorator.d.ts +13 -13
  188. package/lib/engine/engine_util_decorator.js +116 -116
  189. package/lib/engine/engine_utils.d.ts +266 -266
  190. package/lib/engine/engine_utils.js +878 -878
  191. package/lib/engine/engine_utils_format.d.ts +23 -23
  192. package/lib/engine/engine_utils_format.js +212 -212
  193. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  194. package/lib/engine/engine_utils_screenshot.js +513 -513
  195. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  196. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  197. package/lib/engine/engine_xr.d.ts +1 -1
  198. package/lib/engine/engine_xr.js +1 -1
  199. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  200. package/lib/engine/export/gltf/Writers.js +24 -24
  201. package/lib/engine/export/gltf/index.d.ts +11 -11
  202. package/lib/engine/export/gltf/index.js +123 -123
  203. package/lib/engine/export/index.d.ts +2 -2
  204. package/lib/engine/export/index.js +2 -2
  205. package/lib/engine/export/state.d.ts +7 -7
  206. package/lib/engine/export/state.js +17 -17
  207. package/lib/engine/export/utils.d.ts +2 -2
  208. package/lib/engine/export/utils.js +7 -7
  209. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  210. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  211. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  212. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  213. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  214. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  215. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  216. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  217. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  218. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  219. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  220. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  221. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  222. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  223. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  224. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  225. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  226. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  227. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  228. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  229. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  230. package/lib/engine/extensions/extension_resolver.js +1 -1
  231. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  232. package/lib/engine/extensions/extension_utils.js +152 -152
  233. package/lib/engine/extensions/extensions.d.ts +32 -32
  234. package/lib/engine/extensions/extensions.js +107 -107
  235. package/lib/engine/extensions/index.d.ts +6 -6
  236. package/lib/engine/extensions/index.js +6 -6
  237. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  238. package/lib/engine/extensions/usage_tracker.js +65 -65
  239. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  240. package/lib/engine/js-extensions/Camera.js +39 -39
  241. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  242. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  243. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  244. package/lib/engine/js-extensions/Layers.js +22 -22
  245. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  246. package/lib/engine/js-extensions/Object3D.js +136 -136
  247. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  248. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  249. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  250. package/lib/engine/js-extensions/Vector.js +13 -13
  251. package/lib/engine/js-extensions/index.d.ts +5 -5
  252. package/lib/engine/js-extensions/index.js +5 -5
  253. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  254. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  255. package/lib/engine/shaders/shaderData.d.ts +55 -55
  256. package/lib/engine/shaders/shaderData.js +58 -58
  257. package/lib/engine/tests/test_utils.d.ts +2 -2
  258. package/lib/engine/tests/test_utils.js +53 -53
  259. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  260. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  261. package/lib/engine/webcomponents/api.d.ts +5 -5
  262. package/lib/engine/webcomponents/api.js +4 -4
  263. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  264. package/lib/engine/webcomponents/buttons.js +263 -263
  265. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  266. package/lib/engine/webcomponents/fonts.js +32 -32
  267. package/lib/engine/webcomponents/icons.d.ts +9 -9
  268. package/lib/engine/webcomponents/icons.js +52 -52
  269. package/lib/engine/webcomponents/index.d.ts +1 -1
  270. package/lib/engine/webcomponents/index.js +1 -1
  271. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  272. package/lib/engine/webcomponents/logo-element.js +67 -67
  273. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  274. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  275. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  276. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  277. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  278. package/lib/engine/webcomponents/needle-button.js +161 -161
  279. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  280. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  281. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  282. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  283. package/lib/engine/webcomponents/needle-engine.d.ts +113 -113
  284. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  285. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  286. package/lib/engine/webcomponents/needle-engine.js +831 -831
  287. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  288. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  289. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  290. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  291. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  292. package/lib/engine/xr/NeedleXRSession.js +1448 -1448
  293. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  294. package/lib/engine/xr/NeedleXRSync.js +188 -188
  295. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  296. package/lib/engine/xr/SceneTransition.js +69 -69
  297. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  298. package/lib/engine/xr/TempXRContext.js +187 -187
  299. package/lib/engine/xr/XRRig.d.ts +7 -7
  300. package/lib/engine/xr/XRRig.js +1 -1
  301. package/lib/engine/xr/api.d.ts +6 -6
  302. package/lib/engine/xr/api.js +6 -6
  303. package/lib/engine/xr/events.d.ts +66 -66
  304. package/lib/engine/xr/events.js +93 -93
  305. package/lib/engine/xr/internal.d.ts +12 -12
  306. package/lib/engine/xr/internal.js +25 -25
  307. package/lib/engine/xr/usdz.d.ts +12 -12
  308. package/lib/engine/xr/usdz.js +29 -29
  309. package/lib/engine/xr/utils.d.ts +11 -11
  310. package/lib/engine/xr/utils.js +34 -34
  311. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  312. package/lib/engine-components/AlignmentConstraint.js +39 -39
  313. package/lib/engine-components/Animation.d.ts +156 -156
  314. package/lib/engine-components/Animation.js +508 -508
  315. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  316. package/lib/engine-components/AnimationCurve.js +159 -159
  317. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  318. package/lib/engine-components/AnimationUtils.js +27 -27
  319. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  320. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  321. package/lib/engine-components/Animator.d.ts +217 -217
  322. package/lib/engine-components/Animator.js +354 -354
  323. package/lib/engine-components/AnimatorController.d.ts +227 -227
  324. package/lib/engine-components/AnimatorController.js +1152 -1152
  325. package/lib/engine-components/AudioListener.d.ts +33 -33
  326. package/lib/engine-components/AudioListener.js +86 -86
  327. package/lib/engine-components/AudioSource.d.ts +217 -217
  328. package/lib/engine-components/AudioSource.js +634 -634
  329. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  330. package/lib/engine-components/AvatarLoader.js +231 -231
  331. package/lib/engine-components/AxesHelper.d.ts +32 -32
  332. package/lib/engine-components/AxesHelper.js +67 -67
  333. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  334. package/lib/engine-components/BasicIKConstraint.js +43 -43
  335. package/lib/engine-components/BoxCollider.d.ts +2 -2
  336. package/lib/engine-components/BoxCollider.js +2 -2
  337. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
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  1010. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1011. package/src/engine-schemes/README.md +1 -1
  1012. package/src/engine-schemes/api.ts +12 -12
  1013. package/src/engine-schemes/dist/api.js +17 -0
  1014. package/src/engine-schemes/dist/api.js.meta +7 -0
  1015. package/src/engine-schemes/dist/schemes.js +25 -0
  1016. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1017. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1018. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1019. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1020. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1021. package/src/engine-schemes/dist/transform.js +46 -0
  1022. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1023. package/src/engine-schemes/dist/vec2.js +32 -0
  1024. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1025. package/src/engine-schemes/dist/vec3.js +36 -0
  1026. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1027. package/src/engine-schemes/dist/vec4.js +40 -0
  1028. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1029. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1030. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1031. package/src/engine-schemes/schemes.ts +28 -28
  1032. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1033. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1034. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1035. package/src/engine-schemes/transform.ts +50 -50
  1036. package/src/engine-schemes/transforms.fbs +25 -25
  1037. package/src/engine-schemes/vec.fbs +19 -19
  1038. package/src/engine-schemes/vec2.ts +33 -33
  1039. package/src/engine-schemes/vec3.ts +38 -38
  1040. package/src/engine-schemes/vec4.ts +43 -43
  1041. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1042. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1043. package/src/include/draco/draco_decoder.js +34 -34
  1044. package/src/include/ktx2/basis_transcoder.js +21 -21
  1045. package/src/include/needle/arial-msdf.json +1471 -1471
  1046. package/src/include/three/DragControls.js +231 -231
  1047. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1048. package/src/needle-engine.ts +70 -70
  1049. package/lib/engine/engine_element.d.ts +0 -113
  1050. package/lib/engine/engine_element.js +0 -833
  1051. package/lib/engine/engine_element.js.map +0 -1
  1052. package/lib/engine/engine_element_attributes.d.ts +0 -72
  1053. package/lib/engine/engine_element_attributes.js +0 -2
  1054. package/lib/engine/engine_element_attributes.js.map +0 -1
  1055. package/lib/engine/engine_element_extras.d.ts +0 -6
  1056. package/lib/engine/engine_element_extras.js +0 -14
  1057. package/lib/engine/engine_element_extras.js.map +0 -1
  1058. package/lib/engine/engine_element_loading.d.ts +0 -44
  1059. package/lib/engine/engine_element_loading.js +0 -350
  1060. package/lib/engine/engine_element_loading.js.map +0 -1
  1061. package/lib/engine/engine_element_overlay.d.ts +0 -21
  1062. package/lib/engine/engine_element_overlay.js +0 -167
  1063. package/lib/engine/engine_element_overlay.js.map +0 -1
  1064. package/lib/engine/engine_scenetools.d.ts +0 -62
  1065. package/lib/engine/engine_scenetools.js +0 -337
  1066. package/lib/engine/engine_scenetools.js.map +0 -1
@@ -1,132 +1,131 @@
1
1
  export { }
2
2
 
3
-
4
- declare module 'three' {
5
- interface SkinnedMesh {
6
- staticGenerator?: StaticGeometryGenerator;
7
- staticGeometry?: BufferGeometry;
8
- staticGeometryLastUpdate?: number;
9
- }
10
- interface Mesh {
11
- acceleratedRaycast?: any;
12
- }
13
- interface SkinnedMesh {
14
- autoUpdateMeshBVH?: boolean;
15
- bvhNeedsUpdate?: boolean;
16
- }
17
- }
18
-
19
-
20
- declare module 'three' {
21
- interface Object3D {
22
- get guid(): string | undefined;
23
- set guid(value: string | undefined);
24
- /**
25
- * Allows to control e.g. if an object should be exported
26
- */
27
- hideFlags: HideFlags;
28
- /**
29
- * Add a Needle Engine component to the {@link Object3D}.
30
- * @param comp The component instance or constructor to add.
31
- * @param init Optional initialization data for the component.
32
- * @returns The added component instance.
33
- * @example Directly pass in constructor and properties:
34
- * ```ts
35
- * const obj = new Object3D();
36
- * obj.addComponent(MyComponent, { myProperty: 42 });
37
- * ```
38
- * @example Create a component instance, assign properties and then add it:
39
- * ```ts
40
- * const obj = new Object3D();
41
- * const comp = new MyComponent();
42
- * comp.myProperty = 42;
43
- * obj.addComponent(comp);
44
- * ```
45
- */
46
- addComponent<T extends IComponent>(comp: T | ConstructorConcrete<T>, init?: ComponentInit<T>): T;
47
- /**
48
- * Remove a Needle Engine component from the {@link Object3D}.
49
- */
50
- removeComponent(inst: IComponent): IComponent;
51
- /**
52
- * Get or add a Needle Engine component to the Object3D.
53
- * If the component already exists, it will be returned. Otherwise, a new component will be added.
54
- * @param typeName The component constructor to get or add.
55
- * @param init Optional initialization data for the component.
56
- * @returns The component instance.
57
- */
58
- getOrAddComponent<T extends IComponent>(typeName: ConstructorConcrete<T>, init?: ComponentInit<T>): T;
59
- /**
60
- * Get a Needle Engine component from the {@link Object3D}.
61
- * @returns The component instance or null if not found.
62
- */
63
- getComponent<T extends IComponent>(type: Constructor<T>): T | null;
64
- /**
65
- * Get all components of a specific type from the {@link Object3D}.
66
- * @param arr Optional array to fill with the found components.
67
- * @returns An array of components.
68
- */
69
- getComponents<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
70
- /**
71
- * Get a Needle Engine component from the {@link Object3D} or its children. This will search on the current Object and all its children.
72
- * @returns The component instance or null if not found.
73
- */
74
- getComponentInChildren<T extends IComponent>(type: Constructor<T>): T | null;
75
- /**
76
- * Get all components of a specific type from the {@link Object3D} or its children. This will search on the current Object and all its children.
77
- * @param arr Optional array to fill with the found components.
78
- * @returns An array of components.
79
- */
80
- getComponentsInChildren<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
81
- /**
82
- * Get a Needle Engine component from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
83
- * @returns The component instance or null if not found.
84
- */
85
- getComponentInParent<T extends IComponent>(type: Constructor<T>): T | null;
86
- /**
87
- * Get all Needle Engine components of a specific type from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
88
- * @param arr Optional array to fill with the found components.
89
- * @returns An array of components.
90
- */
91
- getComponentsInParent<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
92
- /**
93
- * Destroys the {@link Object3D} and all its Needle Engine components.
94
- */
95
- destroy(): void;
96
- /**
97
- * Get or set the world position of the {@link Object3D}.
98
- * Added by Needle Engine.
99
- */
100
- worldPosition: Vector3;
101
- /**
102
- * Get or set the world quaternion of the {@link Object3D}.
103
- * Added by Needle Engine.
104
- */
105
- worldQuaternion: Quaternion;
106
- /**
107
- * Get or set the world rotation of the {@link Object3D}.
108
- * Added by Needle Engine.
109
- */
110
- worldRotation: Vector3;
111
- /**
112
- * Get or set the world scale of the {@link Object3D}.
113
- * Added by Needle Engine.
114
- */
115
- worldScale: Vector3;
116
- /**
117
- * Get the world forward vector of the {@link Object3D}.
118
- * Added by Needle Engine.
119
- */
120
- get worldForward(): Vector3;
121
- /**
122
- * Get the world right vector of the {@link Object3D}.
123
- * Added by Needle Engine.
124
- */
125
- get worldRight(): Vector3;
126
- /**
127
- * Get the world up vector of the {@link Object3D}.
128
- * Added by Needle Engine.
129
- */
130
- get worldUp(): Vector3;
131
- }
132
- }
3
+
4
+ declare module 'three' {
5
+ interface SkinnedMesh {
6
+ staticGenerator?: StaticGeometryGenerator;
7
+ staticGeometry?: BufferGeometry;
8
+ staticGeometryLastUpdate?: number;
9
+ }
10
+ interface Mesh {
11
+ acceleratedRaycast?: any;
12
+ }
13
+ interface SkinnedMesh {
14
+ autoUpdateMeshBVH?: boolean;
15
+ bvhNeedsUpdate?: boolean;
16
+ }
17
+ }
18
+
19
+ declare module 'three' {
20
+ interface Object3D {
21
+ get guid(): string | undefined;
22
+ set guid(value: string | undefined);
23
+ /**
24
+ * Allows to control e.g. if an object should be exported
25
+ */
26
+ hideFlags: HideFlags;
27
+ /**
28
+ * Add a Needle Engine component to the {@link Object3D}.
29
+ * @param comp The component instance or constructor to add.
30
+ * @param init Optional initialization data for the component.
31
+ * @returns The added component instance.
32
+ * @example Directly pass in constructor and properties:
33
+ * ```ts
34
+ * const obj = new Object3D();
35
+ * obj.addComponent(MyComponent, { myProperty: 42 });
36
+ * ```
37
+ * @example Create a component instance, assign properties and then add it:
38
+ * ```ts
39
+ * const obj = new Object3D();
40
+ * const comp = new MyComponent();
41
+ * comp.myProperty = 42;
42
+ * obj.addComponent(comp);
43
+ * ```
44
+ */
45
+ addComponent<T extends IComponent>(comp: T | ConstructorConcrete<T>, init?: ComponentInit<T>): T;
46
+ /**
47
+ * Remove a Needle Engine component from the {@link Object3D}.
48
+ */
49
+ removeComponent(inst: IComponent): IComponent;
50
+ /**
51
+ * Get or add a Needle Engine component to the Object3D.
52
+ * If the component already exists, it will be returned. Otherwise, a new component will be added.
53
+ * @param typeName The component constructor to get or add.
54
+ * @param init Optional initialization data for the component.
55
+ * @returns The component instance.
56
+ */
57
+ getOrAddComponent<T extends IComponent>(typeName: ConstructorConcrete<T>, init?: ComponentInit<T>): T;
58
+ /**
59
+ * Get a Needle Engine component from the {@link Object3D}.
60
+ * @returns The component instance or null if not found.
61
+ */
62
+ getComponent<T extends IComponent>(type: Constructor<T>): T | null;
63
+ /**
64
+ * Get all components of a specific type from the {@link Object3D}.
65
+ * @param arr Optional array to fill with the found components.
66
+ * @returns An array of components.
67
+ */
68
+ getComponents<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
69
+ /**
70
+ * Get a Needle Engine component from the {@link Object3D} or its children. This will search on the current Object and all its children.
71
+ * @returns The component instance or null if not found.
72
+ */
73
+ getComponentInChildren<T extends IComponent>(type: Constructor<T>): T | null;
74
+ /**
75
+ * Get all components of a specific type from the {@link Object3D} or its children. This will search on the current Object and all its children.
76
+ * @param arr Optional array to fill with the found components.
77
+ * @returns An array of components.
78
+ */
79
+ getComponentsInChildren<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
80
+ /**
81
+ * Get a Needle Engine component from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
82
+ * @returns The component instance or null if not found.
83
+ */
84
+ getComponentInParent<T extends IComponent>(type: Constructor<T>): T | null;
85
+ /**
86
+ * Get all Needle Engine components of a specific type from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
87
+ * @param arr Optional array to fill with the found components.
88
+ * @returns An array of components.
89
+ */
90
+ getComponentsInParent<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
91
+ /**
92
+ * Destroys the {@link Object3D} and all its Needle Engine components.
93
+ */
94
+ destroy(): void;
95
+ /**
96
+ * Get or set the world position of the {@link Object3D}.
97
+ * Added by Needle Engine.
98
+ */
99
+ worldPosition: Vector3;
100
+ /**
101
+ * Get or set the world quaternion of the {@link Object3D}.
102
+ * Added by Needle Engine.
103
+ */
104
+ worldQuaternion: Quaternion;
105
+ /**
106
+ * Get or set the world rotation of the {@link Object3D}.
107
+ * Added by Needle Engine.
108
+ */
109
+ worldRotation: Vector3;
110
+ /**
111
+ * Get or set the world scale of the {@link Object3D}.
112
+ * Added by Needle Engine.
113
+ */
114
+ worldScale: Vector3;
115
+ /**
116
+ * Get the world forward vector of the {@link Object3D}.
117
+ * Added by Needle Engine.
118
+ */
119
+ get worldForward(): Vector3;
120
+ /**
121
+ * Get the world right vector of the {@link Object3D}.
122
+ * Added by Needle Engine.
123
+ */
124
+ get worldRight(): Vector3;
125
+ /**
126
+ * Get the world up vector of the {@link Object3D}.
127
+ * Added by Needle Engine.
128
+ */
129
+ get worldUp(): Vector3;
130
+ }
131
+ }
@@ -1,5 +1,5 @@
1
- import { GameObject as r, VERSION as a, Context as s, NeedleXRSession as l, loadAsset as d, onStart as c, onUpdate as m, onBeforeRender as p, onAfterRender as g, onInitialized as u, onDestroy as S, onClear as C, Component as y, Components as E } from "./needle-engine.bundle-b0b656a0.js";
2
- import { $physicsKey as M, ActionBuilder as I, ActionCollection as D, ActionModel as O, Addressables as x, AlignmentConstraint as k, AmbientMode as L, Animation as N, AnimationCurve as B, AnimationExtension as F, AnimationTrackHandler as U, AnimationUtils as w, Animator as G, AnimatorConditionMode as W, AnimatorController as H, AnimatorControllerParameterType as X, AnimatorStateInfo as z, Antialiasing as V, Application as _, AssetDatabase as j, AssetReference as K, AudioExtension as Z, AudioListener as Q, AudioSource as Y, AudioTrackHandler as $, Avatar as J, AvatarBlink_Simple as q, AvatarEyeLook_Rotation as ee, AvatarLoader as te, AvatarMarker as oe, AvatarModel as re, Avatar_Brain_LookAt as ne, Avatar_MouthShapes as ie, Avatar_MustacheShake as ae, Avatar_POI as se, Axes as le, AxesHelper as de, BUILD_TIME as ce, BaseUIComponent as me, BasicIKConstraint as pe, BehaviorExtension as ge, BehaviorModel as ue, Component$1 as Se, BlobStorage as Ce, BloomEffect as ye, BoxCollider as Ee, BoxGizmo as Re, BoxHelperComponent as he, Button as fe, ButtonsFactory as ve, CallDirection as Pe, CallInfo as Ae, Camera as Te, CameraTargetReachedEvent as be, Canvas as Me, CanvasGroup as Ie, CapsuleCollider as De, ChangeMaterialOnClick as Oe, ChangeTransformOnClick as xe, CharacterController as ke, CharacterControllerInput as Le, ChromaticAberration as Ne, CircularBuffer as Be, ClearFlags as Fe, ClipExtrapolation as Ue, Collider as we, Collision as Ge, CollisionDetectionMode as We, ColorAdjustments as He, ColorBySpeedModule as Xe, ColorOverLifetimeModule as ze, Component$1 as Ve, ComponentLifecycleEvents as _e, ConnectionEvents as je, ContactPoint as Ke, ContactShadows as Ze, ContextArgs as Qe, ContextEvent as Ye, ContextRegistry as $e, ControlTrackHandler as Je, CustomBranding as qe, CustomShader as et, DefaultReflectionMode as tt, Deletable as ot, DeleteBox as rt, DepthOfField as nt, DeviceFlag as it, DeviceUtilities as at, DocumentExtension as st, DragControls as lt, DragMode as dt, DropListener as ct, Duplicatable as mt, EffectWrapper as pt, EmissionModule as gt, EmphasizeOnClick as ut, EngineLoadingView as St, EnvironmentScene as Ct, EventList as yt, EventListEvent as Et, EventSystem as Rt, EventTrigger as ht, FieldWithDefault as ft, FileReference as vt, FileReferenceSerializer as Pt, FileSpawnModel as At, File_Event as Tt, FixedJoint as bt, Fog as Mt, FrameEvent as It, GENERATOR as Dt, Gizmos as Ot, GltfExport as xt, GltfExportBox as kt, Gradient as Lt, Graphic as Nt, GraphicRaycaster as Bt, Graphics as Ft, GridHelper as Ut, GridLayoutGroup as wt, GroundProjectedEnv as Gt, GroupActionModel as Wt, HideFlags as Ht, HideOnStart as Xt, HingeJoint as zt, HorizontalLayoutGroup as Vt, HostData as _t, Image as jt, ImageReference as Kt, ImageReferenceSerializer as Zt, InheritVelocityModule as Qt, Input as Yt, InputEventQueue as $t, InputEvents as Jt, InputField as qt, InstanceHandle as eo, InstancingHandler as to, InstancingUtil as oo, InstantiateEvent as ro, InstantiateIdProvider as no, InstantiateOptions as io, Interactable as ao, InternalScreenshotUtils as so, JoinedRoomResponse as lo, KeyEventArgs as co, Keyframe as mo, LODGroup as po, LODModel as go, LeftRoomResponse as uo, Light as So, LightData as Co, LimitVelocityOverLifetimeModule as yo, LoadingElementOptions as Eo, LogStats as Ro, LogType as ho, LookAt as fo, LookAtConstraint as vo, MainModule as Po, MarkerType as Ao, MaskableGraphic as To, Mathf as bo, MeshCollider as Mo, MeshRenderer as Io, MinMaxCurve as Do, MinMaxGradient as Oo, MODULES as xo, NEKeyboardEvent as ko, NEPointerEvent as Lo, NeedleButtonElement as No, ContextRegistry as Bo, NeedleEngineHTMLElement as Fo, NeedleEngineModelLoader as Uo, NeedleMenu as wo, NeedlePatchesKey as Go, USDZExporter$1 as Wo, NeedleXRController as Ho, NeedleXRSync as Xo, NeedleXRUtils as zo, NestedGltf as Vo, NetworkConnection as _o, NetworkedStreamEvents as jo, NetworkedStreams as Ko, Networking as Zo, NewInstanceModel as Qo, NoiseModule as Yo, ObjectRaycaster as $o, ObjectUtils as Jo, OffsetConstraint as qo, OneEuroFilter as er, OneEuroFilterXYZ as tr, OpenURL as or, OrbitControls as rr, Outline as nr, OwnershipEvent as ir, OwnershipModel as ar, PUBLIC_KEY as sr, Padding as lr, ParticleBurst as dr, ParticleSubEmitter as cr, ParticleSystem as mr, ParticleSystemBaseBehaviour as pr, ParticleSystemRenderer as gr, ParticleSystemShapeType as ur, PeerHandle as Sr, PeerNetworking as Cr, Physics as yr, PhysicsExtension as Er, PhysicsMaterialCombine as Rr, PixelationEffect as hr, PlayAnimationOnClick as fr, PlayAudioOnClick as vr, PlayableDirector as Pr, PlayerColor as Ar, PlayerState as Tr, PlayerStateEvent as br, PlayerSync as Mr, PlayerView as Ir, PlayerViewManager as Dr, PointerEventData as Or, PointerType as xr, PostProcessingEffect as kr, PostProcessingHandler as Lr, Volume as Nr, PreliminaryAction as Br, PreliminaryTrigger as Fr, PreviewHelper as Ur, PrimitiveType as wr, Progress as Gr, PromiseAllWithErrors as Wr, PromiseErrorResult as Hr, RGBAColor as Xr, RapierPhysics as zr, RawImage as Vr, RaycastOptions as _r, Rect as jr, RectTransform as Kr, ReflectionProbe as Zr, RegisteredAnimationInfo as Qr, RemoteSkybox as Yr, RenderTexture as $r, RenderTextureSerializer as Jr, Renderer as qr, RendererData as en, RendererLightmap as tn, Rigidbody as on, RigidbodyConstraints as rn, RoomEvents as nn, RotationBySpeedModule as an, RotationOverLifetimeModule as sn, SceneLightSettings as ln, SceneSwitcher as dn, ScreenCapture as cn, ScreenSpaceAmbientOcclusion as mn, ScreenSpaceAmbientOcclusionN8 as pn, SendQueue as gn, SerializationContext as un, SetActiveOnClick as Sn, ShadowCatcher as Cn, ShapeModule as yn, SharpeningEffect as En, SignalAsset as Rn, SignalReceiver as hn, SignalReceiverEvent as fn, SignalTrackHandler as vn, Size as Pn, SizeBySpeedModule as An, SizeOverLifetimeModule as Tn, SkinnedMeshRenderer as bn, SmoothFollow as Mn, SpatialGrabRaycaster as In, SpatialHtml as Dn, SpatialTrigger as On, SpatialTriggerReceiver as xn, SpectatorCamera as kn, SphereCollider as Ln, SphereIntersection as Nn, SphereOverlapResult as Bn, Sprite as Fn, SpriteData as Un, SpriteRenderer as wn, SpriteSheet as Gn, StateMachineBehaviour as Wn, StreamEndedEvent as Hn, StreamReceivedEvent as Xn, SubEmitterSystem as zn, SyncedCamera as Vn, SyncedRoom as _n, SyncedTransform as jn, TapGestureTrigger as Kn, TeleportTarget as Zn, TestRunner as Qn, TestSceneUtils as Yn, TestSimulateUserData as $n, Text as Jn, TextBuilder as qn, TextExtension as ei, TextureSheetAnimationModule as ti, TiltShiftEffect as oi, Time as ri, ToneMappingEffect as ni, TrackHandler as ii, TrackType as ai, TrailModule as si, TransformData as li, TransformGizmo as di, TriggerBuilder as ci, TriggerModel as mi, TypeStore as pi, UIRaycastUtils as gi, UIRootComponent as ui, USDDocument as Si, USDObject as Ci, USDWriter as yi, USDZExporter as Ei, USDZText as Ri, USDZUIExtension as hi, UriSerializer as fi, UsageMarker as vi, UserJoinedOrLeftRoomModel as Pi, VariantAction as Ai, VelocityOverLifetimeModule as Ti, VerticalLayoutGroup as bi, VideoPlayer as Mi, ViewDevice as Ii, Vignette as Di, VisibilityAction as Oi, Voip as xi, Volume as ki, VolumeParameter as Li, VolumeProfile as Ni, WaitForFrames as Bi, WaitForPromise as Fi, WaitForSeconds as Ui, Watch as wi, WebARCameraBackground as Gi, WebARSessionRoot as Wi, WebXR as Hi, WebXRButtonFactory as Xi, WebXRImageTracking as zi, WebXRImageTrackingModel as Vi, WebXRPlaneTracking as _i, WebXRTrackedImage as ji, XRControllerFollow as Ki, XRControllerModel as Zi, XRControllerMovement as Qi, XRFlag as Yi, XRRig as $i, XRState as Ji, XRStateFlag as qi, __Ignore as ea, __internalNotifyObjectDestroyed as ta, activeInHierarchyFieldName as oa, addAttributeChangeCallback as ra, addComponent as na, addCustomExtensionPlugin as ia, addNewComponent as aa, addPatch as sa, apply as la, applyHMRChanges as da, applyPrototypeExtensions as ca, beginListenDestroy as ma, beginListenInstantiate as pa, binaryIdentifierCasts as ga, build_scene_functions as ua, builtinComponentKeyName as Sa, calculateProgress01 as Ca, clearMessages as ya, clearMessages as Ea, colorSerializer as Ra, compareAssociation as ha, componentSerializer as fa, copyTexture as va, createMotion as Pa, debugNet as Aa, debugOwner as Ta, decompressGpuTexture as ba, deepClone as Ma, delay as Ia, delayForFrames as Da, deserializeObject as Oa, destroy as xa, destroyComponentInstance as ka, disposeObjectResources as La, disposeStream as Na, editorGuidKeyName as Ba, enableSpatialConsole as Fa, euler as Ua, eventListSerializer as wa, exportAsGLTF as Ga, findByGuid as Wa, findObjectOfType as Ha, findObjectsOfType as Xa, findResourceUsers as za, fitObjectIntoVolume as Va, foreachComponent as _a, foreachComponentEnumerator as ja, forward as Ka, generateQRCode as Za, generateSeed as Qa, getBoundingBox as Ya, getCameraController as $a, getComponent as Ja, getComponentInChildren as qa, getComponentInParent as es, getComponents as ts, getComponentsInChildren as os, getComponentsInParent as rs, getFormattedDate as ns, getIconElement as is, getIconTexture as as, getIp as ss, getIpAndLocation as ls, getIpCloudflare as ds, getLoader as cs, getOrAddComponent as ms, getParam as ps, getParentHierarchyPath as gs, getPath as us, getPeerOptions as Ss, getPeerjsInstance as Cs, getResourceUserCount as ys, getTempColor as Es, getTempQuaternion as Rs, getTempVector as hs, getUrlParams as fs, getVisibleInCustomShadowRendering as vs, getWorldDirection as Ps, getWorldEuler as As, getWorldPosition as Ts, getWorldQuaternion as bs, getWorldRotation as Ms, getWorldScale as Is, hasCommercialLicense as Ds, hasIndieLicense as Os, hasPointerEventComponent as xs, hasProLicense as ks, hideDebugConsole as Ls, imageToCanvas as Ns, instantiate as Bs, invokeLoadedImportPluginHooks as Fs, invokeXRSessionEnd as Us, invokeXRSessionStart as ws, isActiveInHierarchy as Gs, isActiveSelf as Ws, isAndroidDevice as Hs, isAnimationAction as Xs, isComponent as zs, isDebugMode as Vs, isDesktop as _s, isDestroyed as js, isDevEnvironment as Ks, isDisposed as Zs, isExporting as Qs, isGLTFModel as Ys, isHostedOnGlitch as $s, isHotReloadEnabled as Js, isHotReloading as qs, isIPad as el, isIconElement as tl, isLocalNetwork as ol, isMacOS as rl, isMobileDevice as nl, isMozillaXR as il, isQuest as al, isResourceTrackingEnabled as sl, isSafari as ll, isUsingInstancing as dl, isiOS as cl, isiPad as ml, loadSync as pl, logHierarchy as gl, lookAtInverse as ul, lookAtObject as Sl, lookAtScreenPoint as Cl, makeId as yl, makeIdFromRandomWords as El, makeNameSafe as Rl, markAsInstancedRendered as hl, microphonePermissionsGranted as fl, nameof as vl, nameofFactory as Pl, objectSerializer as Al, offXRSessionEnd as Tl, offXRSessionStart as bl, onXRSessionEnd as Ml, onXRSessionStart as Il, parseSync as Dl, placeOnSurface as Ol, postprocessFBXMaterials as xl, prefix as kl, pushState as Ll, randomNumber as Nl, registerBinaryType as Bl, registerComponent as Fl, registerComponentExtension as Ul, registerCustomEffectType as wl, registerExportExtensions as Gl, registerExtensions as Wl, registerHotReloadType as Hl, registerLoader as Xl, registerPrefabProvider as zl, registerPrototypeExtensions as Vl, registerType as _l, relativePathPrefix as jl, removeAttributeChangeCallback as Kl, removeComponent as Zl, removeCustomImportExtensionType as Ql, removePatch as Yl, resolveUrl as $l, sanitizeString as Jl, saveImage as ql, screenshot as ed, screenshot2 as td, sendDestroyed as od, serializable as rd, serializeObject as nd, serializeable as id, setActive as ad, setAllowBalloonMessages as sd, setAllowOverlayMessages as ld, setAutoFitEnabled as dd, setCameraController as cd, setDestroyed as md, setDevEnvironment as pd, setDisposable as gd, setDontDestroy as ud, setOrAddParamsToUrl as Sd, setParam as Cd, setParamWithoutReload as yd, setPeerOptions as Ed, setResourceTrackingEnabled as Rd, setState as hd, setVisibleInCustomShadowRendering as fd, setWorldEuler as vd, setWorldPosition as Pd, setWorldPositionXYZ as Ad, setWorldQuaternion as Td, setWorldQuaternionXYZW as bd, setWorldRotation as Md, setWorldRotationXYZ as Id, setWorldScale as Dd, showBalloonError as Od, showBalloonMessage as xd, showBalloonWarning as kd, showDebugConsole as Ld, slerp as Nd, syncDestroy as Bd, syncField as Fd, syncInstantiate as Ud, textureToCanvas as wd, tryCastBinary as Gd, tryDetermineMimetypeFromBinary as Wd, tryDetermineMimetypeFromURL as Hd, tryFindObject as Xd, tryGetGuid as zd, unregisterHotReloadType as Vd, unwatchWrite as _d, useForAutoFit as jd, validate as Kd, watchWrite as Zd } from "./needle-engine.bundle-b0b656a0.js";
1
+ import { GameObject as r, VERSION as a, Context as s, NeedleXRSession as l, loadAsset as d, onStart as c, onUpdate as m, onBeforeRender as p, onAfterRender as g, onInitialized as u, onDestroy as S, onClear as C, Component as y, Components as E } from "./needle-engine.bundle-55f7e76b.js";
2
+ import { $physicsKey as M, ActionBuilder as I, ActionCollection as D, ActionModel as O, Addressables as x, AlignmentConstraint as k, AmbientMode as L, Animation as N, AnimationCurve as B, AnimationExtension as F, AnimationTrackHandler as U, AnimationUtils as w, Animator as G, AnimatorConditionMode as W, AnimatorController as H, AnimatorControllerParameterType as X, AnimatorStateInfo as z, Antialiasing as V, Application as _, AssetDatabase as j, AssetReference as K, AudioExtension as Z, AudioListener as Q, AudioSource as Y, AudioTrackHandler as $, Avatar as J, AvatarBlink_Simple as q, AvatarEyeLook_Rotation as ee, AvatarLoader as te, AvatarMarker as oe, AvatarModel as re, Avatar_Brain_LookAt as ne, Avatar_MouthShapes as ie, Avatar_MustacheShake as ae, Avatar_POI as se, Axes as le, AxesHelper as de, BUILD_TIME as ce, BaseUIComponent as me, BasicIKConstraint as pe, BehaviorExtension as ge, BehaviorModel as ue, Component$1 as Se, BlobStorage as Ce, BloomEffect as ye, BoxCollider as Ee, BoxGizmo as Re, BoxHelperComponent as he, Button as fe, ButtonsFactory as ve, CallDirection as Pe, CallInfo as Ae, Camera as Te, CameraTargetReachedEvent as be, Canvas as Me, CanvasGroup as Ie, CapsuleCollider as De, ChangeMaterialOnClick as Oe, ChangeTransformOnClick as xe, CharacterController as ke, CharacterControllerInput as Le, ChromaticAberration as Ne, CircularBuffer as Be, ClearFlags as Fe, ClipExtrapolation as Ue, Collider as we, Collision as Ge, CollisionDetectionMode as We, ColorAdjustments as He, ColorBySpeedModule as Xe, ColorOverLifetimeModule as ze, Component$1 as Ve, ComponentLifecycleEvents as _e, ConnectionEvents as je, ContactPoint as Ke, ContactShadows as Ze, ContextArgs as Qe, ContextEvent as Ye, ContextRegistry as $e, ControlTrackHandler as Je, CustomBranding as qe, CustomShader as et, DefaultReflectionMode as tt, Deletable as ot, DeleteBox as rt, DepthOfField as nt, DeviceFlag as it, DeviceUtilities as at, DocumentExtension as st, DragControls as lt, DragMode as dt, DropListener as ct, Duplicatable as mt, EffectWrapper as pt, EmissionModule as gt, EmphasizeOnClick as ut, EngineLoadingView as St, EnvironmentScene as Ct, EventList as yt, EventListEvent as Et, EventSystem as Rt, EventTrigger as ht, FieldWithDefault as ft, FileReference as vt, FileReferenceSerializer as Pt, FileSpawnModel as At, File_Event as Tt, FixedJoint as bt, Fog as Mt, FrameEvent as It, GENERATOR as Dt, Gizmos as Ot, GltfExport as xt, GltfExportBox as kt, Gradient as Lt, Graphic as Nt, GraphicRaycaster as Bt, Graphics as Ft, GridHelper as Ut, GridLayoutGroup as wt, GroundProjectedEnv as Gt, GroupActionModel as Wt, HideFlags as Ht, HideOnStart as Xt, HingeJoint as zt, HorizontalLayoutGroup as Vt, HostData as _t, Image as jt, ImageReference as Kt, ImageReferenceSerializer as Zt, InheritVelocityModule as Qt, Input as Yt, InputEventQueue as $t, InputEvents as Jt, InputField as qt, InstanceHandle as eo, InstancingHandler as to, InstancingUtil as oo, InstantiateEvent as ro, InstantiateIdProvider as no, InstantiateOptions as io, Interactable as ao, InternalScreenshotUtils as so, JoinedRoomResponse as lo, KeyEventArgs as co, Keyframe as mo, LODGroup as po, LODModel as go, LeftRoomResponse as uo, Light as So, LightData as Co, LimitVelocityOverLifetimeModule as yo, LoadingElementOptions as Eo, LogStats as Ro, LogType as ho, LookAt as fo, LookAtConstraint as vo, MainModule as Po, MarkerType as Ao, MaskableGraphic as To, Mathf as bo, MeshCollider as Mo, MeshRenderer as Io, MinMaxCurve as Do, MinMaxGradient as Oo, MODULES as xo, NEKeyboardEvent as ko, NEPointerEvent as Lo, NeedleButtonElement as No, ContextRegistry as Bo, NeedleEngineHTMLElement as Fo, NeedleEngineModelLoader as Uo, NeedleMenu as wo, NeedlePatchesKey as Go, USDZExporter$1 as Wo, NeedleXRController as Ho, NeedleXRSync as Xo, NeedleXRUtils as zo, NestedGltf as Vo, NetworkConnection as _o, NetworkedStreamEvents as jo, NetworkedStreams as Ko, Networking as Zo, NewInstanceModel as Qo, NoiseModule as Yo, ObjectRaycaster as $o, ObjectUtils as Jo, OffsetConstraint as qo, OneEuroFilter as er, OneEuroFilterXYZ as tr, OpenURL as or, OrbitControls as rr, Outline as nr, OwnershipEvent as ir, OwnershipModel as ar, PUBLIC_KEY as sr, Padding as lr, ParticleBurst as dr, ParticleSubEmitter as cr, ParticleSystem as mr, ParticleSystemBaseBehaviour as pr, ParticleSystemRenderer as gr, ParticleSystemShapeType as ur, PeerHandle as Sr, PeerNetworking as Cr, Physics as yr, PhysicsExtension as Er, PhysicsMaterialCombine as Rr, PixelationEffect as hr, PlayAnimationOnClick as fr, PlayAudioOnClick as vr, PlayableDirector as Pr, PlayerColor as Ar, PlayerState as Tr, PlayerStateEvent as br, PlayerSync as Mr, PlayerView as Ir, PlayerViewManager as Dr, PointerEventData as Or, PointerType as xr, PostProcessingEffect as kr, PostProcessingHandler as Lr, Volume as Nr, PreliminaryAction as Br, PreliminaryTrigger as Fr, PreviewHelper as Ur, PrimitiveType as wr, Progress as Gr, PromiseAllWithErrors as Wr, PromiseErrorResult as Hr, RGBAColor as Xr, RapierPhysics as zr, RawImage as Vr, RaycastOptions as _r, Rect as jr, RectTransform as Kr, ReflectionProbe as Zr, RegisteredAnimationInfo as Qr, RemoteSkybox as Yr, RenderTexture as $r, RenderTextureSerializer as Jr, Renderer as qr, RendererData as en, RendererLightmap as tn, Rigidbody as on, RigidbodyConstraints as rn, RoomEvents as nn, RotationBySpeedModule as an, RotationOverLifetimeModule as sn, SceneLightSettings as ln, SceneSwitcher as dn, ScreenCapture as cn, ScreenSpaceAmbientOcclusion as mn, ScreenSpaceAmbientOcclusionN8 as pn, SendQueue as gn, SerializationContext as un, SetActiveOnClick as Sn, ShadowCatcher as Cn, ShapeModule as yn, SharpeningEffect as En, SignalAsset as Rn, SignalReceiver as hn, SignalReceiverEvent as fn, SignalTrackHandler as vn, Size as Pn, SizeBySpeedModule as An, SizeOverLifetimeModule as Tn, SkinnedMeshRenderer as bn, SmoothFollow as Mn, SpatialGrabRaycaster as In, SpatialHtml as Dn, SpatialTrigger as On, SpatialTriggerReceiver as xn, SpectatorCamera as kn, SphereCollider as Ln, SphereIntersection as Nn, SphereOverlapResult as Bn, Sprite as Fn, SpriteData as Un, SpriteRenderer as wn, SpriteSheet as Gn, StateMachineBehaviour as Wn, StreamEndedEvent as Hn, StreamReceivedEvent as Xn, SubEmitterSystem as zn, SyncedCamera as Vn, SyncedRoom as _n, SyncedTransform as jn, TapGestureTrigger as Kn, TeleportTarget as Zn, TestRunner as Qn, TestSceneUtils as Yn, TestSimulateUserData as $n, Text as Jn, TextBuilder as qn, TextExtension as ei, TextureSheetAnimationModule as ti, TiltShiftEffect as oi, Time as ri, ToneMappingEffect as ni, TrackHandler as ii, TrackType as ai, TrailModule as si, TransformData as li, TransformGizmo as di, TriggerBuilder as ci, TriggerModel as mi, TypeStore as pi, UIRaycastUtils as gi, UIRootComponent as ui, USDDocument as Si, USDObject as Ci, USDWriter as yi, USDZExporter as Ei, USDZText as Ri, USDZUIExtension as hi, UriSerializer as fi, UsageMarker as vi, UserJoinedOrLeftRoomModel as Pi, VariantAction as Ai, VelocityOverLifetimeModule as Ti, VerticalLayoutGroup as bi, VideoPlayer as Mi, ViewDevice as Ii, Vignette as Di, VisibilityAction as Oi, Voip as xi, Volume as ki, VolumeParameter as Li, VolumeProfile as Ni, WaitForFrames as Bi, WaitForPromise as Fi, WaitForSeconds as Ui, Watch as wi, WebARCameraBackground as Gi, WebARSessionRoot as Wi, WebXR as Hi, WebXRButtonFactory as Xi, WebXRImageTracking as zi, WebXRImageTrackingModel as Vi, WebXRPlaneTracking as _i, WebXRTrackedImage as ji, XRControllerFollow as Ki, XRControllerModel as Zi, XRControllerMovement as Qi, XRFlag as Yi, XRRig as $i, XRState as Ji, XRStateFlag as qi, __Ignore as ea, __internalNotifyObjectDestroyed as ta, activeInHierarchyFieldName as oa, addAttributeChangeCallback as ra, addComponent as na, addCustomExtensionPlugin as ia, addNewComponent as aa, addPatch as sa, apply as la, applyHMRChanges as da, applyPrototypeExtensions as ca, beginListenDestroy as ma, beginListenInstantiate as pa, binaryIdentifierCasts as ga, build_scene_functions as ua, builtinComponentKeyName as Sa, calculateProgress01 as Ca, clearMessages as ya, clearMessages as Ea, colorSerializer as Ra, compareAssociation as ha, componentSerializer as fa, copyTexture as va, createMotion as Pa, debugNet as Aa, debugOwner as Ta, decompressGpuTexture as ba, deepClone as Ma, delay as Ia, delayForFrames as Da, deserializeObject as Oa, destroy as xa, destroyComponentInstance as ka, disposeObjectResources as La, disposeStream as Na, editorGuidKeyName as Ba, enableSpatialConsole as Fa, euler as Ua, eventListSerializer as wa, exportAsGLTF as Ga, findByGuid as Wa, findObjectOfType as Ha, findObjectsOfType as Xa, findResourceUsers as za, fitObjectIntoVolume as Va, foreachComponent as _a, foreachComponentEnumerator as ja, forward as Ka, generateQRCode as Za, generateSeed as Qa, getBoundingBox as Ya, getCameraController as $a, getComponent as Ja, getComponentInChildren as qa, getComponentInParent as es, getComponents as ts, getComponentsInChildren as os, getComponentsInParent as rs, getFormattedDate as ns, getIconElement as is, getIconTexture as as, getIp as ss, getIpAndLocation as ls, getIpCloudflare as ds, getLoader as cs, getOrAddComponent as ms, getParam as ps, getParentHierarchyPath as gs, getPath as us, getPeerOptions as Ss, getPeerjsInstance as Cs, getResourceUserCount as ys, getTempColor as Es, getTempQuaternion as Rs, getTempVector as hs, getUrlParams as fs, getVisibleInCustomShadowRendering as vs, getWorldDirection as Ps, getWorldEuler as As, getWorldPosition as Ts, getWorldQuaternion as bs, getWorldRotation as Ms, getWorldScale as Is, hasCommercialLicense as Ds, hasIndieLicense as Os, hasPointerEventComponent as xs, hasProLicense as ks, hideDebugConsole as Ls, imageToCanvas as Ns, instantiate as Bs, invokeLoadedImportPluginHooks as Fs, invokeXRSessionEnd as Us, invokeXRSessionStart as ws, isActiveInHierarchy as Gs, isActiveSelf as Ws, isAndroidDevice as Hs, isAnimationAction as Xs, isComponent as zs, isDebugMode as Vs, isDesktop as _s, isDestroyed as js, isDevEnvironment as Ks, isDisposed as Zs, isExporting as Qs, isGLTFModel as Ys, isHostedOnGlitch as $s, isHotReloadEnabled as Js, isHotReloading as qs, isIPad as el, isIconElement as tl, isLocalNetwork as ol, isMacOS as rl, isMobileDevice as nl, isMozillaXR as il, isQuest as al, isResourceTrackingEnabled as sl, isSafari as ll, isUsingInstancing as dl, isiOS as cl, isiPad as ml, loadSync as pl, logHierarchy as gl, lookAtInverse as ul, lookAtObject as Sl, lookAtScreenPoint as Cl, makeId as yl, makeIdFromRandomWords as El, makeNameSafe as Rl, markAsInstancedRendered as hl, microphonePermissionsGranted as fl, nameof as vl, nameofFactory as Pl, objectSerializer as Al, offXRSessionEnd as Tl, offXRSessionStart as bl, onXRSessionEnd as Ml, onXRSessionStart as Il, parseSync as Dl, placeOnSurface as Ol, postprocessFBXMaterials as xl, prefix as kl, pushState as Ll, randomNumber as Nl, registerBinaryType as Bl, registerComponent as Fl, registerComponentExtension as Ul, registerCustomEffectType as wl, registerExportExtensions as Gl, registerExtensions as Wl, registerHotReloadType as Hl, registerLoader as Xl, registerPrefabProvider as zl, registerPrototypeExtensions as Vl, registerType as _l, relativePathPrefix as jl, removeAttributeChangeCallback as Kl, removeComponent as Zl, removeCustomImportExtensionType as Ql, removePatch as Yl, resolveUrl as $l, sanitizeString as Jl, saveImage as ql, screenshot as ed, screenshot2 as td, sendDestroyed as od, serializable as rd, serializeObject as nd, serializeable as id, setActive as ad, setAllowBalloonMessages as sd, setAllowOverlayMessages as ld, setAutoFitEnabled as dd, setCameraController as cd, setDestroyed as md, setDevEnvironment as pd, setDisposable as gd, setDontDestroy as ud, setOrAddParamsToUrl as Sd, setParam as Cd, setParamWithoutReload as yd, setPeerOptions as Ed, setResourceTrackingEnabled as Rd, setState as hd, setVisibleInCustomShadowRendering as fd, setWorldEuler as vd, setWorldPosition as Pd, setWorldPositionXYZ as Ad, setWorldQuaternion as Td, setWorldQuaternionXYZW as bd, setWorldRotation as Md, setWorldRotationXYZ as Id, setWorldScale as Dd, showBalloonError as Od, showBalloonMessage as xd, showBalloonWarning as kd, showDebugConsole as Ld, slerp as Nd, syncDestroy as Bd, syncField as Fd, syncInstantiate as Ud, textureToCanvas as wd, tryCastBinary as Gd, tryDetermineMimetypeFromBinary as Wd, tryDetermineMimetypeFromURL as Hd, tryFindObject as Xd, tryGetGuid as zd, unregisterHotReloadType as Vd, unwatchWrite as _d, useForAutoFit as jd, validate as Kd, watchWrite as Zd } from "./needle-engine.bundle-55f7e76b.js";
3
3
  import { NEEDLE_progressive as Yd } from "./gltf-progressive-1e91190e.js";
4
4
  import { THREE as R } from "./three-3fd45ef1.js";
5
5
  import "./three-examples-9070776e.js";
@@ -1,132 +1,131 @@
1
1
  export { }
2
2
 
3
-
4
- declare module 'three' {
5
- interface SkinnedMesh {
6
- staticGenerator?: StaticGeometryGenerator;
7
- staticGeometry?: BufferGeometry;
8
- staticGeometryLastUpdate?: number;
9
- }
10
- interface Mesh {
11
- acceleratedRaycast?: any;
12
- }
13
- interface SkinnedMesh {
14
- autoUpdateMeshBVH?: boolean;
15
- bvhNeedsUpdate?: boolean;
16
- }
17
- }
18
-
19
-
20
- declare module 'three' {
21
- interface Object3D {
22
- get guid(): string | undefined;
23
- set guid(value: string | undefined);
24
- /**
25
- * Allows to control e.g. if an object should be exported
26
- */
27
- hideFlags: HideFlags;
28
- /**
29
- * Add a Needle Engine component to the {@link Object3D}.
30
- * @param comp The component instance or constructor to add.
31
- * @param init Optional initialization data for the component.
32
- * @returns The added component instance.
33
- * @example Directly pass in constructor and properties:
34
- * ```ts
35
- * const obj = new Object3D();
36
- * obj.addComponent(MyComponent, { myProperty: 42 });
37
- * ```
38
- * @example Create a component instance, assign properties and then add it:
39
- * ```ts
40
- * const obj = new Object3D();
41
- * const comp = new MyComponent();
42
- * comp.myProperty = 42;
43
- * obj.addComponent(comp);
44
- * ```
45
- */
46
- addComponent<T extends IComponent>(comp: T | ConstructorConcrete<T>, init?: ComponentInit<T>): T;
47
- /**
48
- * Remove a Needle Engine component from the {@link Object3D}.
49
- */
50
- removeComponent(inst: IComponent): IComponent;
51
- /**
52
- * Get or add a Needle Engine component to the Object3D.
53
- * If the component already exists, it will be returned. Otherwise, a new component will be added.
54
- * @param typeName The component constructor to get or add.
55
- * @param init Optional initialization data for the component.
56
- * @returns The component instance.
57
- */
58
- getOrAddComponent<T extends IComponent>(typeName: ConstructorConcrete<T>, init?: ComponentInit<T>): T;
59
- /**
60
- * Get a Needle Engine component from the {@link Object3D}.
61
- * @returns The component instance or null if not found.
62
- */
63
- getComponent<T extends IComponent>(type: Constructor<T>): T | null;
64
- /**
65
- * Get all components of a specific type from the {@link Object3D}.
66
- * @param arr Optional array to fill with the found components.
67
- * @returns An array of components.
68
- */
69
- getComponents<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
70
- /**
71
- * Get a Needle Engine component from the {@link Object3D} or its children. This will search on the current Object and all its children.
72
- * @returns The component instance or null if not found.
73
- */
74
- getComponentInChildren<T extends IComponent>(type: Constructor<T>): T | null;
75
- /**
76
- * Get all components of a specific type from the {@link Object3D} or its children. This will search on the current Object and all its children.
77
- * @param arr Optional array to fill with the found components.
78
- * @returns An array of components.
79
- */
80
- getComponentsInChildren<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
81
- /**
82
- * Get a Needle Engine component from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
83
- * @returns The component instance or null if not found.
84
- */
85
- getComponentInParent<T extends IComponent>(type: Constructor<T>): T | null;
86
- /**
87
- * Get all Needle Engine components of a specific type from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
88
- * @param arr Optional array to fill with the found components.
89
- * @returns An array of components.
90
- */
91
- getComponentsInParent<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
92
- /**
93
- * Destroys the {@link Object3D} and all its Needle Engine components.
94
- */
95
- destroy(): void;
96
- /**
97
- * Get or set the world position of the {@link Object3D}.
98
- * Added by Needle Engine.
99
- */
100
- worldPosition: Vector3;
101
- /**
102
- * Get or set the world quaternion of the {@link Object3D}.
103
- * Added by Needle Engine.
104
- */
105
- worldQuaternion: Quaternion;
106
- /**
107
- * Get or set the world rotation of the {@link Object3D}.
108
- * Added by Needle Engine.
109
- */
110
- worldRotation: Vector3;
111
- /**
112
- * Get or set the world scale of the {@link Object3D}.
113
- * Added by Needle Engine.
114
- */
115
- worldScale: Vector3;
116
- /**
117
- * Get the world forward vector of the {@link Object3D}.
118
- * Added by Needle Engine.
119
- */
120
- get worldForward(): Vector3;
121
- /**
122
- * Get the world right vector of the {@link Object3D}.
123
- * Added by Needle Engine.
124
- */
125
- get worldRight(): Vector3;
126
- /**
127
- * Get the world up vector of the {@link Object3D}.
128
- * Added by Needle Engine.
129
- */
130
- get worldUp(): Vector3;
131
- }
132
- }
3
+
4
+ declare module 'three' {
5
+ interface SkinnedMesh {
6
+ staticGenerator?: StaticGeometryGenerator;
7
+ staticGeometry?: BufferGeometry;
8
+ staticGeometryLastUpdate?: number;
9
+ }
10
+ interface Mesh {
11
+ acceleratedRaycast?: any;
12
+ }
13
+ interface SkinnedMesh {
14
+ autoUpdateMeshBVH?: boolean;
15
+ bvhNeedsUpdate?: boolean;
16
+ }
17
+ }
18
+
19
+ declare module 'three' {
20
+ interface Object3D {
21
+ get guid(): string | undefined;
22
+ set guid(value: string | undefined);
23
+ /**
24
+ * Allows to control e.g. if an object should be exported
25
+ */
26
+ hideFlags: HideFlags;
27
+ /**
28
+ * Add a Needle Engine component to the {@link Object3D}.
29
+ * @param comp The component instance or constructor to add.
30
+ * @param init Optional initialization data for the component.
31
+ * @returns The added component instance.
32
+ * @example Directly pass in constructor and properties:
33
+ * ```ts
34
+ * const obj = new Object3D();
35
+ * obj.addComponent(MyComponent, { myProperty: 42 });
36
+ * ```
37
+ * @example Create a component instance, assign properties and then add it:
38
+ * ```ts
39
+ * const obj = new Object3D();
40
+ * const comp = new MyComponent();
41
+ * comp.myProperty = 42;
42
+ * obj.addComponent(comp);
43
+ * ```
44
+ */
45
+ addComponent<T extends IComponent>(comp: T | ConstructorConcrete<T>, init?: ComponentInit<T>): T;
46
+ /**
47
+ * Remove a Needle Engine component from the {@link Object3D}.
48
+ */
49
+ removeComponent(inst: IComponent): IComponent;
50
+ /**
51
+ * Get or add a Needle Engine component to the Object3D.
52
+ * If the component already exists, it will be returned. Otherwise, a new component will be added.
53
+ * @param typeName The component constructor to get or add.
54
+ * @param init Optional initialization data for the component.
55
+ * @returns The component instance.
56
+ */
57
+ getOrAddComponent<T extends IComponent>(typeName: ConstructorConcrete<T>, init?: ComponentInit<T>): T;
58
+ /**
59
+ * Get a Needle Engine component from the {@link Object3D}.
60
+ * @returns The component instance or null if not found.
61
+ */
62
+ getComponent<T extends IComponent>(type: Constructor<T>): T | null;
63
+ /**
64
+ * Get all components of a specific type from the {@link Object3D}.
65
+ * @param arr Optional array to fill with the found components.
66
+ * @returns An array of components.
67
+ */
68
+ getComponents<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
69
+ /**
70
+ * Get a Needle Engine component from the {@link Object3D} or its children. This will search on the current Object and all its children.
71
+ * @returns The component instance or null if not found.
72
+ */
73
+ getComponentInChildren<T extends IComponent>(type: Constructor<T>): T | null;
74
+ /**
75
+ * Get all components of a specific type from the {@link Object3D} or its children. This will search on the current Object and all its children.
76
+ * @param arr Optional array to fill with the found components.
77
+ * @returns An array of components.
78
+ */
79
+ getComponentsInChildren<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
80
+ /**
81
+ * Get a Needle Engine component from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
82
+ * @returns The component instance or null if not found.
83
+ */
84
+ getComponentInParent<T extends IComponent>(type: Constructor<T>): T | null;
85
+ /**
86
+ * Get all Needle Engine components of a specific type from the {@link Object3D} or its parents. This will search on the current Object and all its parents.
87
+ * @param arr Optional array to fill with the found components.
88
+ * @returns An array of components.
89
+ */
90
+ getComponentsInParent<T extends IComponent>(type: Constructor<T>, arr?: []): T[];
91
+ /**
92
+ * Destroys the {@link Object3D} and all its Needle Engine components.
93
+ */
94
+ destroy(): void;
95
+ /**
96
+ * Get or set the world position of the {@link Object3D}.
97
+ * Added by Needle Engine.
98
+ */
99
+ worldPosition: Vector3;
100
+ /**
101
+ * Get or set the world quaternion of the {@link Object3D}.
102
+ * Added by Needle Engine.
103
+ */
104
+ worldQuaternion: Quaternion;
105
+ /**
106
+ * Get or set the world rotation of the {@link Object3D}.
107
+ * Added by Needle Engine.
108
+ */
109
+ worldRotation: Vector3;
110
+ /**
111
+ * Get or set the world scale of the {@link Object3D}.
112
+ * Added by Needle Engine.
113
+ */
114
+ worldScale: Vector3;
115
+ /**
116
+ * Get the world forward vector of the {@link Object3D}.
117
+ * Added by Needle Engine.
118
+ */
119
+ get worldForward(): Vector3;
120
+ /**
121
+ * Get the world right vector of the {@link Object3D}.
122
+ * Added by Needle Engine.
123
+ */
124
+ get worldRight(): Vector3;
125
+ /**
126
+ * Get the world up vector of the {@link Object3D}.
127
+ * Added by Needle Engine.
128
+ */
129
+ get worldUp(): Vector3;
130
+ }
131
+ }