@needle-tools/engine 4.5.0-alpha.7 → 4.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1066) hide show
  1. package/CHANGELOG.md +3729 -3729
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/{needle-engine.bundle-e4d45a4b.light.umd.cjs → needle-engine.bundle-2d3f9594.light.umd.cjs} +5 -5
  6. package/dist/{needle-engine.bundle-b3f8f528.umd.cjs → needle-engine.bundle-4dbc6bd8.umd.cjs} +5 -5
  7. package/dist/{needle-engine.bundle-b0b656a0.js → needle-engine.bundle-55f7e76b.js} +9 -10
  8. package/dist/{needle-engine.bundle-794a5cc4.light.min.js → needle-engine.bundle-7a7b6e91.light.min.js} +3 -3
  9. package/dist/{needle-engine.bundle-ac188401.min.js → needle-engine.bundle-c7347339.min.js} +3 -3
  10. package/dist/{needle-engine.bundle-61f52fd3.light.js → needle-engine.bundle-f56361b5.light.js} +689 -690
  11. package/dist/needle-engine.d.ts +129 -130
  12. package/dist/needle-engine.js +2 -2
  13. package/dist/needle-engine.light.d.ts +129 -130
  14. package/dist/needle-engine.light.js +2 -2
  15. package/dist/needle-engine.light.min.js +1 -1
  16. package/dist/needle-engine.light.umd.cjs +1 -1
  17. package/dist/needle-engine.min.js +1 -1
  18. package/dist/needle-engine.umd.cjs +1 -1
  19. package/lib/asap/needle-asap.d.ts +1 -1
  20. package/lib/asap/needle-asap.js +95 -95
  21. package/lib/asap/sessiongranted.d.ts +3 -3
  22. package/lib/asap/sessiongranted.js +65 -65
  23. package/lib/asap/utils.d.ts +1 -1
  24. package/lib/asap/utils.js +3 -3
  25. package/lib/engine/analytics/index.d.ts +6 -6
  26. package/lib/engine/analytics/index.js +12 -12
  27. package/lib/engine/analytics/lcp.d.ts +3 -3
  28. package/lib/engine/analytics/lcp.js +34 -34
  29. package/lib/engine/api.d.ts +82 -82
  30. package/lib/engine/api.js +81 -81
  31. package/lib/engine/api.js.map +1 -1
  32. package/lib/engine/assets/index.d.ts +11 -11
  33. package/lib/engine/assets/index.js +47 -47
  34. package/lib/engine/assets/static.d.ts +1 -1
  35. package/lib/engine/assets/static.js +4 -4
  36. package/lib/engine/codegen/register_types.d.ts +1 -1
  37. package/lib/engine/codegen/register_types.js +300 -300
  38. package/lib/engine/debug/debug.d.ts +15 -15
  39. package/lib/engine/debug/debug.js +44 -44
  40. package/lib/engine/debug/debug_console.d.ts +2 -2
  41. package/lib/engine/debug/debug_console.js +307 -307
  42. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  43. package/lib/engine/debug/debug_overlay.js +316 -316
  44. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  45. package/lib/engine/debug/debug_spatial_console.js +390 -390
  46. package/lib/engine/debug/index.d.ts +2 -2
  47. package/lib/engine/debug/index.js +2 -2
  48. package/lib/engine/engine_addressables.d.ts +166 -166
  49. package/lib/engine/engine_addressables.js +608 -608
  50. package/lib/engine/engine_animation.d.ts +43 -43
  51. package/lib/engine/engine_animation.js +133 -133
  52. package/lib/engine/engine_application.d.ts +45 -45
  53. package/lib/engine/engine_application.js +104 -104
  54. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  55. package/lib/engine/engine_assetdatabase.js +344 -344
  56. package/lib/engine/engine_audio.d.ts +4 -4
  57. package/lib/engine/engine_audio.js +23 -23
  58. package/lib/engine/engine_camera.d.ts +13 -13
  59. package/lib/engine/engine_camera.js +30 -30
  60. package/lib/engine/engine_components.d.ts +110 -110
  61. package/lib/engine/engine_components.js +374 -374
  62. package/lib/engine/engine_components_internal.d.ts +9 -9
  63. package/lib/engine/engine_components_internal.js +36 -36
  64. package/lib/engine/engine_constants.d.ts +10 -10
  65. package/lib/engine/engine_constants.js +41 -41
  66. package/lib/engine/engine_context.d.ts +472 -472
  67. package/lib/engine/engine_context.js +1664 -1664
  68. package/lib/engine/engine_context_registry.d.ts +71 -71
  69. package/lib/engine/engine_context_registry.js +117 -117
  70. package/lib/engine/engine_coroutine.d.ts +35 -35
  71. package/lib/engine/engine_coroutine.js +52 -52
  72. package/lib/engine/engine_create_objects.d.ts +118 -118
  73. package/lib/engine/engine_create_objects.js +308 -308
  74. package/lib/engine/engine_default_parameters.d.ts +2 -2
  75. package/lib/engine/engine_default_parameters.js +3 -3
  76. package/lib/engine/engine_editor-sync.d.ts +21 -21
  77. package/lib/engine/engine_editor-sync.js +4 -4
  78. package/lib/engine/engine_fileloader.d.ts +2 -2
  79. package/lib/engine/engine_fileloader.js +8 -8
  80. package/lib/engine/engine_gameobject.d.ts +68 -68
  81. package/lib/engine/engine_gameobject.js +596 -596
  82. package/lib/engine/engine_generic_utils.d.ts +1 -1
  83. package/lib/engine/engine_generic_utils.js +13 -13
  84. package/lib/engine/engine_gizmos.d.ts +149 -149
  85. package/lib/engine/engine_gizmos.js +530 -530
  86. package/lib/engine/engine_gltf.d.ts +12 -12
  87. package/lib/engine/engine_gltf.js +15 -15
  88. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  89. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  90. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  91. package/lib/engine/engine_hot_reload.d.ts +8 -8
  92. package/lib/engine/engine_hot_reload.js +197 -197
  93. package/lib/engine/engine_input.d.ts +362 -362
  94. package/lib/engine/engine_input.js +1294 -1294
  95. package/lib/engine/engine_input_utils.d.ts +2 -2
  96. package/lib/engine/engine_input_utils.js +22 -22
  97. package/lib/engine/engine_instancing.d.ts +19 -19
  98. package/lib/engine/engine_instancing.js +39 -39
  99. package/lib/engine/engine_license.d.ts +11 -11
  100. package/lib/engine/engine_license.js +361 -361
  101. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  102. package/lib/engine/engine_lifecycle_api.js +106 -106
  103. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  104. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  105. package/lib/engine/engine_lightdata.d.ts +23 -23
  106. package/lib/engine/engine_lightdata.js +91 -91
  107. package/lib/engine/engine_loaders.callbacks.d.ts +96 -96
  108. package/lib/engine/engine_loaders.callbacks.js +85 -85
  109. package/lib/engine/engine_loaders.callbacks.js.map +1 -1
  110. package/lib/engine/engine_loaders.d.ts +48 -48
  111. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  112. package/lib/engine/engine_loaders.gltf.js +62 -62
  113. package/lib/engine/engine_loaders.js +335 -335
  114. package/lib/engine/engine_loaders.js.map +1 -1
  115. package/lib/engine/engine_lods.d.ts +31 -31
  116. package/lib/engine/engine_lods.js +146 -146
  117. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  118. package/lib/engine/engine_mainloop_utils.js +466 -466
  119. package/lib/engine/engine_math.d.ts +114 -114
  120. package/lib/engine/engine_math.js +247 -247
  121. package/lib/engine/engine_modules.d.ts +36 -36
  122. package/lib/engine/engine_modules.js +85 -85
  123. package/lib/engine/engine_networking.d.ts +260 -260
  124. package/lib/engine/engine_networking.js +764 -764
  125. package/lib/engine/engine_networking_auto.d.ts +24 -24
  126. package/lib/engine/engine_networking_auto.js +310 -310
  127. package/lib/engine/engine_networking_blob.d.ts +48 -48
  128. package/lib/engine/engine_networking_blob.js +228 -228
  129. package/lib/engine/engine_networking_files.d.ts +35 -35
  130. package/lib/engine/engine_networking_files.js +172 -172
  131. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  132. package/lib/engine/engine_networking_files_default_components.js +42 -42
  133. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  134. package/lib/engine/engine_networking_instantiate.js +345 -345
  135. package/lib/engine/engine_networking_peer.d.ts +15 -15
  136. package/lib/engine/engine_networking_peer.js +132 -132
  137. package/lib/engine/engine_networking_streams.d.ts +123 -123
  138. package/lib/engine/engine_networking_streams.js +645 -645
  139. package/lib/engine/engine_networking_types.d.ts +22 -22
  140. package/lib/engine/engine_networking_types.js +7 -7
  141. package/lib/engine/engine_networking_utils.d.ts +2 -2
  142. package/lib/engine/engine_networking_utils.js +20 -20
  143. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  144. package/lib/engine/engine_networking_websocket.js +2 -2
  145. package/lib/engine/engine_patcher.d.ts +10 -10
  146. package/lib/engine/engine_patcher.js +142 -142
  147. package/lib/engine/engine_physics.d.ts +152 -152
  148. package/lib/engine/engine_physics.js +645 -645
  149. package/lib/engine/engine_physics.types.d.ts +40 -40
  150. package/lib/engine/engine_physics.types.js +33 -33
  151. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  152. package/lib/engine/engine_physics_rapier.js +1433 -1433
  153. package/lib/engine/engine_playerview.d.ts +26 -26
  154. package/lib/engine/engine_playerview.js +64 -64
  155. package/lib/engine/engine_scenelighting.d.ts +71 -71
  156. package/lib/engine/engine_scenelighting.js +226 -226
  157. package/lib/engine/engine_serialization.d.ts +3 -3
  158. package/lib/engine/engine_serialization.js +3 -3
  159. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  160. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  161. package/lib/engine/engine_serialization_core.d.ts +85 -85
  162. package/lib/engine/engine_serialization_core.js +606 -606
  163. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  164. package/lib/engine/engine_serialization_decorator.js +66 -66
  165. package/lib/engine/engine_setup.d.ts +1 -1
  166. package/lib/engine/engine_setup.js +2 -2
  167. package/lib/engine/engine_shaders.d.ts +53 -53
  168. package/lib/engine/engine_shaders.js +252 -252
  169. package/lib/engine/engine_shims.d.ts +4 -4
  170. package/lib/engine/engine_shims.js +24 -24
  171. package/lib/engine/engine_test_utils.d.ts +39 -39
  172. package/lib/engine/engine_test_utils.js +83 -83
  173. package/lib/engine/engine_texture.d.ts +28 -28
  174. package/lib/engine/engine_texture.js +64 -64
  175. package/lib/engine/engine_three_utils.d.ts +201 -201
  176. package/lib/engine/engine_three_utils.js +731 -731
  177. package/lib/engine/engine_time.d.ts +51 -51
  178. package/lib/engine/engine_time.js +82 -82
  179. package/lib/engine/engine_time_utils.d.ts +88 -88
  180. package/lib/engine/engine_time_utils.js +215 -215
  181. package/lib/engine/engine_tonemapping.d.ts +2 -2
  182. package/lib/engine/engine_tonemapping.js +194 -194
  183. package/lib/engine/engine_types.d.ts +578 -578
  184. package/lib/engine/engine_types.js +95 -95
  185. package/lib/engine/engine_typestore.d.ts +28 -28
  186. package/lib/engine/engine_typestore.js +55 -55
  187. package/lib/engine/engine_util_decorator.d.ts +13 -13
  188. package/lib/engine/engine_util_decorator.js +116 -116
  189. package/lib/engine/engine_utils.d.ts +266 -266
  190. package/lib/engine/engine_utils.js +878 -878
  191. package/lib/engine/engine_utils_format.d.ts +23 -23
  192. package/lib/engine/engine_utils_format.js +212 -212
  193. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  194. package/lib/engine/engine_utils_screenshot.js +513 -513
  195. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  196. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  197. package/lib/engine/engine_xr.d.ts +1 -1
  198. package/lib/engine/engine_xr.js +1 -1
  199. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  200. package/lib/engine/export/gltf/Writers.js +24 -24
  201. package/lib/engine/export/gltf/index.d.ts +11 -11
  202. package/lib/engine/export/gltf/index.js +123 -123
  203. package/lib/engine/export/index.d.ts +2 -2
  204. package/lib/engine/export/index.js +2 -2
  205. package/lib/engine/export/state.d.ts +7 -7
  206. package/lib/engine/export/state.js +17 -17
  207. package/lib/engine/export/utils.d.ts +2 -2
  208. package/lib/engine/export/utils.js +7 -7
  209. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  210. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  211. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  212. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  213. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  214. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  215. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  216. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  217. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  218. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  219. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  220. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  221. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  222. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  223. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  224. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  225. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  226. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  227. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  228. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  229. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  230. package/lib/engine/extensions/extension_resolver.js +1 -1
  231. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  232. package/lib/engine/extensions/extension_utils.js +152 -152
  233. package/lib/engine/extensions/extensions.d.ts +32 -32
  234. package/lib/engine/extensions/extensions.js +107 -107
  235. package/lib/engine/extensions/index.d.ts +6 -6
  236. package/lib/engine/extensions/index.js +6 -6
  237. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  238. package/lib/engine/extensions/usage_tracker.js +65 -65
  239. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  240. package/lib/engine/js-extensions/Camera.js +39 -39
  241. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  242. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  243. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  244. package/lib/engine/js-extensions/Layers.js +22 -22
  245. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  246. package/lib/engine/js-extensions/Object3D.js +136 -136
  247. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  248. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  249. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  250. package/lib/engine/js-extensions/Vector.js +13 -13
  251. package/lib/engine/js-extensions/index.d.ts +5 -5
  252. package/lib/engine/js-extensions/index.js +5 -5
  253. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  254. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  255. package/lib/engine/shaders/shaderData.d.ts +55 -55
  256. package/lib/engine/shaders/shaderData.js +58 -58
  257. package/lib/engine/tests/test_utils.d.ts +2 -2
  258. package/lib/engine/tests/test_utils.js +53 -53
  259. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  260. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  261. package/lib/engine/webcomponents/api.d.ts +5 -5
  262. package/lib/engine/webcomponents/api.js +4 -4
  263. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  264. package/lib/engine/webcomponents/buttons.js +263 -263
  265. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  266. package/lib/engine/webcomponents/fonts.js +32 -32
  267. package/lib/engine/webcomponents/icons.d.ts +9 -9
  268. package/lib/engine/webcomponents/icons.js +52 -52
  269. package/lib/engine/webcomponents/index.d.ts +1 -1
  270. package/lib/engine/webcomponents/index.js +1 -1
  271. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  272. package/lib/engine/webcomponents/logo-element.js +67 -67
  273. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  274. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  275. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  276. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  277. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  278. package/lib/engine/webcomponents/needle-button.js +161 -161
  279. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  280. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  281. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  282. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  283. package/lib/engine/webcomponents/needle-engine.d.ts +113 -113
  284. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  285. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  286. package/lib/engine/webcomponents/needle-engine.js +831 -831
  287. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  288. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  289. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  290. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  291. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  292. package/lib/engine/xr/NeedleXRSession.js +1448 -1448
  293. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  294. package/lib/engine/xr/NeedleXRSync.js +188 -188
  295. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  296. package/lib/engine/xr/SceneTransition.js +69 -69
  297. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  298. package/lib/engine/xr/TempXRContext.js +187 -187
  299. package/lib/engine/xr/XRRig.d.ts +7 -7
  300. package/lib/engine/xr/XRRig.js +1 -1
  301. package/lib/engine/xr/api.d.ts +6 -6
  302. package/lib/engine/xr/api.js +6 -6
  303. package/lib/engine/xr/events.d.ts +66 -66
  304. package/lib/engine/xr/events.js +93 -93
  305. package/lib/engine/xr/internal.d.ts +12 -12
  306. package/lib/engine/xr/internal.js +25 -25
  307. package/lib/engine/xr/usdz.d.ts +12 -12
  308. package/lib/engine/xr/usdz.js +29 -29
  309. package/lib/engine/xr/utils.d.ts +11 -11
  310. package/lib/engine/xr/utils.js +34 -34
  311. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  312. package/lib/engine-components/AlignmentConstraint.js +39 -39
  313. package/lib/engine-components/Animation.d.ts +156 -156
  314. package/lib/engine-components/Animation.js +508 -508
  315. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  316. package/lib/engine-components/AnimationCurve.js +159 -159
  317. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  318. package/lib/engine-components/AnimationUtils.js +27 -27
  319. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  320. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  321. package/lib/engine-components/Animator.d.ts +217 -217
  322. package/lib/engine-components/Animator.js +354 -354
  323. package/lib/engine-components/AnimatorController.d.ts +227 -227
  324. package/lib/engine-components/AnimatorController.js +1152 -1152
  325. package/lib/engine-components/AudioListener.d.ts +33 -33
  326. package/lib/engine-components/AudioListener.js +86 -86
  327. package/lib/engine-components/AudioSource.d.ts +217 -217
  328. package/lib/engine-components/AudioSource.js +634 -634
  329. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  330. package/lib/engine-components/AvatarLoader.js +231 -231
  331. package/lib/engine-components/AxesHelper.d.ts +32 -32
  332. package/lib/engine-components/AxesHelper.js +67 -67
  333. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  334. package/lib/engine-components/BasicIKConstraint.js +43 -43
  335. package/lib/engine-components/BoxCollider.d.ts +2 -2
  336. package/lib/engine-components/BoxCollider.js +2 -2
  337. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
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  1010. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1011. package/src/engine-schemes/README.md +1 -1
  1012. package/src/engine-schemes/api.ts +12 -12
  1013. package/src/engine-schemes/dist/api.js +17 -0
  1014. package/src/engine-schemes/dist/api.js.meta +7 -0
  1015. package/src/engine-schemes/dist/schemes.js +25 -0
  1016. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1017. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1018. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1019. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1020. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1021. package/src/engine-schemes/dist/transform.js +46 -0
  1022. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1023. package/src/engine-schemes/dist/vec2.js +32 -0
  1024. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1025. package/src/engine-schemes/dist/vec3.js +36 -0
  1026. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1027. package/src/engine-schemes/dist/vec4.js +40 -0
  1028. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1029. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1030. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1031. package/src/engine-schemes/schemes.ts +28 -28
  1032. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1033. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1034. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1035. package/src/engine-schemes/transform.ts +50 -50
  1036. package/src/engine-schemes/transforms.fbs +25 -25
  1037. package/src/engine-schemes/vec.fbs +19 -19
  1038. package/src/engine-schemes/vec2.ts +33 -33
  1039. package/src/engine-schemes/vec3.ts +38 -38
  1040. package/src/engine-schemes/vec4.ts +43 -43
  1041. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1042. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1043. package/src/include/draco/draco_decoder.js +34 -34
  1044. package/src/include/ktx2/basis_transcoder.js +21 -21
  1045. package/src/include/needle/arial-msdf.json +1471 -1471
  1046. package/src/include/three/DragControls.js +231 -231
  1047. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1048. package/src/needle-engine.ts +70 -70
  1049. package/lib/engine/engine_element.d.ts +0 -113
  1050. package/lib/engine/engine_element.js +0 -833
  1051. package/lib/engine/engine_element.js.map +0 -1
  1052. package/lib/engine/engine_element_attributes.d.ts +0 -72
  1053. package/lib/engine/engine_element_attributes.js +0 -2
  1054. package/lib/engine/engine_element_attributes.js.map +0 -1
  1055. package/lib/engine/engine_element_extras.d.ts +0 -6
  1056. package/lib/engine/engine_element_extras.js +0 -14
  1057. package/lib/engine/engine_element_extras.js.map +0 -1
  1058. package/lib/engine/engine_element_loading.d.ts +0 -44
  1059. package/lib/engine/engine_element_loading.js +0 -350
  1060. package/lib/engine/engine_element_loading.js.map +0 -1
  1061. package/lib/engine/engine_element_overlay.d.ts +0 -21
  1062. package/lib/engine/engine_element_overlay.js +0 -167
  1063. package/lib/engine/engine_element_overlay.js.map +0 -1
  1064. package/lib/engine/engine_scenetools.d.ts +0 -62
  1065. package/lib/engine/engine_scenetools.js +0 -337
  1066. package/lib/engine/engine_scenetools.js.map +0 -1
@@ -1,699 +1,699 @@
1
- import { AxesHelper, Box3, Cache, Object3D, Vector2, Vector3 } from "three";
2
- import type { GLTF } from "three/examples/jsm/loaders/GLTFLoader.js";
3
-
4
- import { isDevEnvironment } from "../engine/debug/index.js";
5
- import { AnimationUtils } from "../engine/engine_animation.js";
6
- import { addComponent } from "../engine/engine_components.js";
7
- import { Context } from "../engine/engine_context.js";
8
- import { destroy } from "../engine/engine_gameobject.js";
9
- import { Gizmos } from "../engine/engine_gizmos.js";
10
- import { getLoader } from "../engine/engine_gltf.js";
11
- import { BlobStorage } from "../engine/engine_networking_blob.js";
12
- import { PreviewHelper } from "../engine/engine_networking_files.js";
13
- import { generateSeed, InstantiateIdProvider } from "../engine/engine_networking_instantiate.js";
14
- import { serializable } from "../engine/engine_serialization_decorator.js";
15
- import { fitObjectIntoVolume, getBoundingBox, placeOnSurface } from "../engine/engine_three_utils.js";
16
- import { IGameObject, Model, Vec3 } from "../engine/engine_types.js";
17
- import { getParam, setParamWithoutReload } from "../engine/engine_utils.js";
18
- import { Animation } from "./Animation.js";
19
- import { Behaviour } from "./Component.js";
20
- import { EventList } from "./EventList.js";
21
-
22
- /**
23
- * Debug mode can be enabled with the URL parameter `?debugdroplistener`, which
24
- * logs additional information during drag and drop events and visualizes hit points.
25
- */
26
- const debug = getParam("debugdroplistener");
27
-
28
- /**
29
- * Events dispatched by the DropListener component
30
- * @enum {string}
31
- */
32
- export enum DropListenerEvents {
33
- /**
34
- * Dispatched when a file is dropped into the scene. The detail of the event is the {@link File} that was dropped.
35
- * The event is called once for each dropped file.
36
- */
37
- FileDropped = "file-dropped",
38
- /**
39
- * Dispatched when a new object is added to the scene. The detail of the event contains {@link DropListenerOnDropArguments} for the content that was added.
40
- */
41
- ObjectAdded = "object-added",
42
- }
43
-
44
- /**
45
- * Context information for a drop operation
46
- */
47
- declare type DropContext = {
48
- /** Position where the file was dropped in screen coordinates */
49
- screenposition: Vector2;
50
- /** URL of the dropped content, if applicable */
51
- url?: string,
52
- /** File object of the dropped content, if applicable */
53
- file?: File;
54
- /** 3D position where the content should be placed */
55
- point?: Vec3;
56
- /** Size dimensions for the content */
57
- size?: Vec3;
58
- }
59
-
60
-
61
- /**
62
- * Network event arguments passed between clients when using the DropListener with networking
63
- */
64
- export declare type DropListenerNetworkEventArguments = {
65
- /** Unique identifier of the sender */
66
- guid: string,
67
- /** Name of the dropped object */
68
- name: string,
69
- /** URL or array of URLs to the dropped content */
70
- url: string | string[],
71
- /** Worldspace point where the object was placed in the scene */
72
- point: Vec3;
73
- /** Bounding box size */
74
- size: Vec3;
75
- /** MD5 hash of the content for verification */
76
- contentMD5: string;
77
- }
78
-
79
- /**
80
- * Arguments provided to handlers when an object is dropped or added to the scene
81
- */
82
- export declare type DropListenerOnDropArguments = {
83
- /** The DropListener component that processed the drop event */
84
- sender: DropListener,
85
- /** The root object added to the scene */
86
- object: Object3D,
87
- /** The complete model with all associated data */
88
- model: Model,
89
- /** MD5 hash of the content for verification */
90
- contentMD5: string;
91
- /** The original dropped URL or File object */
92
- dropped: URL | File | undefined;
93
- }
94
-
95
- /**
96
- * CustomEvent dispatched when an object is added to the scene via the DropListener
97
- */
98
- class DropListenerAddedEvent<T extends DropListenerOnDropArguments> extends CustomEvent<T> {
99
- /**
100
- * Creates a new added event with the provided details
101
- * @param detail Information about the added object
102
- */
103
- constructor(detail: T) {
104
- super(DropListenerEvents.ObjectAdded, { detail });
105
- }
106
- }
107
-
108
- /**
109
- * Key name used for blob storage parameters
110
- */
111
- const blobKeyName = "blob";
112
-
113
- /** The DropListener component is used to listen for drag and drop events in the browser and add the dropped files to the scene
114
- * It can be used to allow users to drag and drop glTF files into the scene to add new objects.
115
- *
116
- * If {@link useNetworking} is enabled, the DropListener will automatically synchronize dropped files to other connected clients.
117
- * Enable {@link fitIntoVolume} to automatically scale dropped objects to fit within the volume defined by {@link fitVolumeSize}.
118
- *
119
- * The following events are dispatched by the DropListener:
120
- * - **object-added** - dispatched when a new object is added to the scene
121
- * - **file-dropped** - dispatched when a file is dropped into the scene
122
- *
123
- * @example
124
- * ```typescript
125
- * import { DropListener, DropListenerEvents } from "@needle-tools/engine";
126
- *
127
- * const dropListener = new DropListener();
128
- *
129
- * gameObject.addComponent(dropListener);
130
- * dropListener.on(DropListenerEvents.FileDropped, (evt) => {
131
- * console.log("File dropped", evt.detail);
132
- * const file = evt.detail as File;
133
- * });
134
- *
135
- * dropListener.on(DropListenerEvents.ObjectAdded, (evt) => {
136
- * console.log("Object added", evt.detail);
137
- * const gltf = evt.detail as GLTF;
138
- * });
139
- * ```
140
- *
141
- * @category Asset Management
142
- * @group Components
143
- */
144
- export class DropListener extends Behaviour {
145
-
146
- /**
147
- * When enabled, the DropListener will automatically synchronize dropped files to other connected clients.
148
- * When a file is dropped locally, it will be uploaded to blob storage and the URL will be shared with other clients.
149
- */
150
- @serializable()
151
- useNetworking: boolean = true;
152
-
153
- /**
154
- * When assigned, the DropListener will only accept files that are dropped on this specific object.
155
- * This allows creating designated drop zones in your scene.
156
- */
157
- @serializable(Object3D)
158
- dropArea?: Object3D;
159
-
160
- /**
161
- * When enabled, dropped objects will be automatically scaled to fit within the volume defined by fitVolumeSize.
162
- * Useful for ensuring dropped models appear at an appropriate scale.
163
- * @default false
164
- */
165
- @serializable()
166
- fitIntoVolume: boolean = false;
167
-
168
- /**
169
- * Defines the dimensions of the volume that dropped objects will be scaled to fit within.
170
- * Only used when fitIntoVolume is enabled.
171
- */
172
- @serializable(Vector3)
173
- fitVolumeSize = new Vector3(1, 1, 1);
174
-
175
- /**
176
- * When enabled, dropped objects will be positioned at the point where the cursor hit the scene.
177
- * When disabled, objects will be placed at the origin of the DropListener.
178
- * @default true
179
- */
180
- @serializable()
181
- placeAtHitPosition: boolean = true;
182
-
183
- /**
184
- * Event list that gets invoked after a file has been successfully added to the scene.
185
- * Receives {@link DropListenerOnDropArguments} containing the added object and related information.
186
- * @event object-added
187
- * @example
188
- * ```typescript
189
- * dropListener.onDropped.addEventListener((evt) => {
190
- * console.log("Object added", evt.model);
191
- * });
192
- */
193
- @serializable(EventList)
194
- onDropped: EventList<DropListenerOnDropArguments> = new EventList();
195
-
196
- /** @internal */
197
- onEnable(): void {
198
- this.context.renderer.domElement.addEventListener("dragover", this.onDrag);
199
- this.context.renderer.domElement.addEventListener("drop", this.onDrop);
200
- window.addEventListener("paste", this.handlePaste);
201
- this.context.connection.beginListen("droplistener", this.onNetworkEvent)
202
- }
203
- /** @internal */
204
- onDisable(): void {
205
- this.context.renderer.domElement.removeEventListener("dragover", this.onDrag);
206
- this.context.renderer.domElement.removeEventListener("drop", this.onDrop);
207
- window.removeEventListener("paste", this.handlePaste);
208
- this.context.connection.stopListen("droplistener", this.onNetworkEvent);
209
- }
210
-
211
- /**
212
- * Loads a file from the given URL and adds it to the scene.
213
- */
214
- loadFromURL(url: string, data?: { point?: Vec3, size?: Vec3 }) {
215
- this.addFromUrl(url, { screenposition: new Vector2(), point: data?.point, size: data?.size, }, true);
216
- }
217
-
218
- /**
219
- * Forgets all previously added objects.
220
- * The droplistener will then not be able to remove previously added objects.
221
- */
222
- forgetObjects() {
223
- this.removePreviouslyAddedObjects(false);
224
- }
225
-
226
- /**
227
- * Handles network events received from other clients containing information about dropped objects
228
- * @param evt Network event data containing object information, position, and content URL
229
- */
230
- private onNetworkEvent = (evt: DropListenerNetworkEventArguments) => {
231
- if (!this.useNetworking) {
232
- if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", evt);
233
- return;
234
- }
235
- if (evt.guid?.startsWith(this.guid)) {
236
- const url = evt.url;
237
- console.debug("[DropListener] Received networked event", evt);
238
- if (url) {
239
- if (Array.isArray(url)) {
240
- for (const _url of url) {
241
- this.addFromUrl(_url, { screenposition: new Vector2(), point: evt.point, size: evt.size, }, true);
242
- }
243
- }
244
- else {
245
- this.addFromUrl(url, { screenposition: new Vector2(), point: evt.point, size: evt.size }, true);
246
- }
247
- }
248
- }
249
- }
250
-
251
- /**
252
- * Handles clipboard paste events and processes them as potential URL drops
253
- * Only URLs are processed by this handler, and only when editing is allowed
254
- * @param evt The paste event
255
- */
256
- private handlePaste = (evt: Event) => {
257
- if (this.context.connection.allowEditing === false) return;
258
- if (evt.defaultPrevented) return;
259
- const clipboard = navigator.clipboard;
260
- clipboard.readText()
261
- .then(value => {
262
- if (value) {
263
- const isUrl = value.startsWith("http") || value.startsWith("https") || value.startsWith("blob");
264
- if (isUrl) {
265
- const ctx = { screenposition: new Vector2(this.context.input.mousePosition.x, this.context.input.mousePosition.y) };
266
- if (this.testIfIsInDropArea(ctx))
267
- this.addFromUrl(value, ctx, false);
268
- }
269
- }
270
- })
271
- .catch(console.warn);
272
- }
273
-
274
- /**
275
- * Handles drag events over the renderer's canvas
276
- * Prevents default behavior to enable drop events
277
- * @param evt The drag event
278
- */
279
- private onDrag = (evt: DragEvent) => {
280
- if (this.context.connection.allowEditing === false) return;
281
- // necessary to get drop event
282
- evt.preventDefault();
283
- }
284
-
285
- /**
286
- * Processes drop events to add files to the scene
287
- * Handles both file drops and text/URL drops
288
- * @param evt The drop event
289
- */
290
- private onDrop = async (evt: DragEvent) => {
291
- if (this.context.connection.allowEditing === false) return;
292
-
293
- if (debug) console.log(evt);
294
- if (!evt?.dataTransfer) return;
295
- // If the event is marked as handled for droplisteners then ignore it
296
- if (evt["droplistener:handled"]) return;
297
- evt.preventDefault();
298
-
299
- const ctx: DropContext = { screenposition: new Vector2(evt.offsetX, evt.offsetY) };
300
-
301
- if (this.dropArea) {
302
- const res = this.testIfIsInDropArea(ctx);
303
- if (res === false) return;
304
- }
305
-
306
- // Don't stop propagation because this will break e.g. the RemoteSkybox drop
307
- // evt.stopImmediatePropagation();
308
- // Mark the event handled for droplisteners
309
- evt["droplistener:handled"] = true;
310
-
311
- const items = evt.dataTransfer.items;
312
- if (!items) return;
313
-
314
- const files: File[] = [];
315
- for (const ite in items) {
316
- const it = items[ite];
317
- if (it.kind === "file") {
318
- const file = it.getAsFile();
319
- if (!file) continue;
320
- files.push(file);
321
- }
322
- else if (it.kind === "string" && it.type == "text/plain") {
323
- it.getAsString(str => {
324
- this.addFromUrl(str, ctx, false);
325
- });
326
- }
327
- }
328
- if (files.length > 0) {
329
- await this.addDroppedFiles(files, ctx);
330
- }
331
- }
332
-
333
- /**
334
- * Processes a dropped or pasted URL and tries to load it as a 3D model
335
- * Handles special cases like GitHub URLs and Polyhaven asset URLs
336
- * @param url The URL to process
337
- * @param ctx Context information about where the drop occurred
338
- * @param isRemote Whether this URL was shared from a remote client
339
- * @returns The added object or null if loading failed
340
- */
341
- private async addFromUrl(url: string, ctx: DropContext, isRemote: boolean) {
342
- if (debug) console.log("dropped url", url);
343
-
344
- try {
345
- if (url.startsWith("https://github.com/")) {
346
- // make raw.githubusercontent.com url
347
- const parts = url.split("/");
348
- const user = parts[3];
349
- const repo = parts[4];
350
- const branch = parts[6];
351
- const path = parts.slice(7).join("/");
352
- url = `https://raw.githubusercontent.com/${user}/${repo}/${branch}/${path}`;
353
- }
354
- else if (url.startsWith("https://polyhaven.com/a")) {
355
- url = tryResolvePolyhavenAssetUrl(url);
356
- }
357
- if (!url) return null;
358
-
359
- // Ignore dropped images
360
- const lowercaseUrl = url.toLowerCase();
361
- if (lowercaseUrl.endsWith(".hdr") || lowercaseUrl.endsWith(".hdri") || lowercaseUrl.endsWith(".exr") || lowercaseUrl.endsWith(".png") || lowercaseUrl.endsWith(".jpg") || lowercaseUrl.endsWith(".jpeg")) {
362
- return null;
363
- }
364
-
365
- // TODO: if the URL is invalid this will become a problem
366
- this.removePreviouslyAddedObjects();
367
- // const binary = await fetch(url).then(res => res.arrayBuffer());
368
- const res = await FileHelper.loadFileFromURL(new URL(url), {
369
- guid: this.guid,
370
- context: this.context,
371
- parent: this.gameObject,
372
- point: ctx.point,
373
- size: ctx.size,
374
- });
375
- if (res && this._addedObjects.length <= 0) {
376
- ctx.url = url;
377
- const obj = this.addObject(res, ctx, isRemote);
378
- return obj;
379
- }
380
- }
381
- catch (_) {
382
- console.warn("String is not a valid URL", url);
383
- }
384
-
385
- return null;
386
- }
387
-
388
- private _abort: AbortController | null = null;
389
-
390
- /**
391
- * Processes dropped files, loads them as 3D models, and handles networking if enabled
392
- * Creates an abort controller to cancel previous uploads if new files are dropped
393
- * @param fileList Array of dropped files
394
- * @param ctx Context information about where the drop occurred
395
- */
396
- private async addDroppedFiles(fileList: Array<File>, ctx: DropContext) {
397
- if (debug) console.log("Add files", fileList)
398
- if (!Array.isArray(fileList)) return;
399
- if (!fileList.length) return;
400
-
401
- this.deleteDropEvent();
402
- this.removePreviouslyAddedObjects();
403
- setParamWithoutReload(blobKeyName, null);
404
-
405
- // Create an abort controller for the current drop operation
406
- this._abort?.abort("New files dropped");
407
- this._abort = new AbortController();
408
-
409
- for (const file of fileList) {
410
- if (!file) continue;
411
- console.debug("Load file " + file.name);
412
- const res = await FileHelper.loadFile(file, this.context, { guid: this.guid });
413
- if (res) {
414
- this.dispatchEvent(new CustomEvent(DropListenerEvents.FileDropped, { detail: file }));
415
- ctx.file = file;
416
- const obj = this.addObject(res, ctx, false);
417
-
418
- // handle uploading the dropped object and networking the event
419
- if (obj && this.context.connection.isConnected && this.useNetworking) {
420
- console.debug("Uploading dropped file to blob storage");
421
- BlobStorage.upload(file, { abort: this._abort?.signal, })
422
- .then(upload => {
423
- // check if the upload was successful and if the object should still be visible
424
- if (upload?.download_url && this._addedObjects.includes(obj)) {
425
- // setParamWithoutReload(blobKeyName, upload.key);
426
- this.sendDropEvent(upload.download_url, obj, res.contentMD5);
427
- }
428
- })
429
- .catch(console.warn);
430
- }
431
-
432
- // we currently only support dropping one file
433
- break;
434
- }
435
- }
436
- }
437
-
438
- /** Previously added objects */
439
- private readonly _addedObjects = new Array<Object3D>();
440
- private readonly _addedModels = new Array<Model>();
441
-
442
- /**
443
- * Removes all previously added objects from the scene
444
- * @param doDestroy When true, destroys the objects; when false, just clears the references
445
- */
446
- private removePreviouslyAddedObjects(doDestroy: boolean = true) {
447
- if (doDestroy) {
448
- for (const prev of this._addedObjects) {
449
- if (prev.parent === this.gameObject) {
450
- destroy(prev, true, true);
451
- }
452
- }
453
- }
454
- this._addedObjects.length = 0;
455
- this._addedModels.length = 0;
456
- }
457
-
458
- /**
459
- * Adds a loaded model to the scene with proper positioning and scaling.
460
- * Handles placement based on component settings and raycasting.
461
- * If {@link fitIntoVolume} is enabled, the object will be scaled to fit within the volume defined by {@link fitVolumeSize}.
462
- * @param data The loaded model data and content hash
463
- * @param ctx Context information about where the drop occurred
464
- * @param isRemote Whether this object was shared from a remote client
465
- * @returns The added object or null if adding failed
466
- */
467
- private addObject(data: { model: Model, contentMD5: string }, ctx: DropContext, isRemote: boolean): Object3D | null {
468
-
469
- const { model, contentMD5 } = data;
470
-
471
- if (debug) console.log(`Dropped ${this.gameObject.name}`, model);
472
- if (!model?.scene) {
473
- console.warn("No object specified to add to scene", model);
474
- return null;
475
- }
476
-
477
- this.removePreviouslyAddedObjects();
478
-
479
- const obj = model.scene;
480
-
481
- // use attach to ignore the DropListener scale (e.g. if the parent object scale is not uniform)
482
- this.gameObject.attach(obj);
483
- obj.position.set(0, 0, 0);
484
- obj.quaternion.identity();
485
-
486
- this._addedObjects.push(obj);
487
- this._addedModels.push(model);
488
-
489
- const volume = new Box3().setFromCenterAndSize(new Vector3(0, this.fitVolumeSize.y * .5, 0).add(this.gameObject.worldPosition), this.fitVolumeSize);
490
- if (debug) Gizmos.DrawWireBox3(volume, 0x0000ff, 5);
491
- if (this.fitIntoVolume) {
492
- fitObjectIntoVolume(obj, volume, {
493
- position: !this.placeAtHitPosition
494
- });
495
- }
496
-
497
- if (this.placeAtHitPosition && ctx && ctx.screenposition) {
498
- obj.visible = false; // < don't raycast on the placed object
499
- const rc = this.context.physics.raycast({ screenPoint: this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone()) });
500
- obj.visible = true;
501
- if (rc && rc.length > 0) {
502
- for (const hit of rc) {
503
- const pos = hit.point.clone();
504
- if (debug) console.log("Place object at hit", hit);
505
- placeOnSurface(obj, pos);
506
- break;
507
- }
508
- }
509
- }
510
-
511
- AnimationUtils.assignAnimationsFromFile(model, {
512
- createAnimationComponent: obj => addComponent(obj, Animation)
513
- });
514
-
515
- const evt = new DropListenerAddedEvent({
516
- sender: this,
517
- gltf: model,
518
- model: model,
519
- object: obj,
520
- contentMD5: contentMD5,
521
- dropped: ctx.file || (ctx.url ? new URL(ctx.url) : undefined),
522
- });
523
- this.dispatchEvent(evt);
524
- this.onDropped?.invoke(evt.detail);
525
-
526
- // send network event
527
- if (!isRemote && ctx.url?.startsWith("http") && this.context.connection.isConnected && obj) {
528
- this.sendDropEvent(ctx.url, obj, contentMD5);
529
- }
530
-
531
- return obj;
532
- }
533
-
534
- /**
535
- * Sends a network event to other clients about a dropped object
536
- * Only triggered when networking is enabled and the connection is established
537
- * @param url The URL to the content that was dropped
538
- * @param obj The object that was added to the scene
539
- * @param contentmd5 The content hash for verification
540
- */
541
- private async sendDropEvent(url: string, obj: Object3D, contentmd5: string) {
542
- if (!this.useNetworking) {
543
- if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", url);
544
- return;
545
- }
546
- if (this.context.connection.isConnected) {
547
- console.debug("Sending drop event \"" + obj.name + "\"", url);
548
- const bounds = getBoundingBox([obj]);
549
- const evt: DropListenerNetworkEventArguments = {
550
- name: obj.name,
551
- guid: this.guid,
552
- url,
553
- point: obj.worldPosition.clone(),
554
- size: bounds.getSize(new Vector3()),
555
- contentMD5: contentmd5,
556
- };
557
- this.context.connection.send("droplistener", evt);
558
- }
559
- }
560
-
561
- /**
562
- * Deletes remote state for this DropListener's objects
563
- * Called when new files are dropped to clean up previous state
564
- */
565
- private deleteDropEvent() {
566
- this.context.connection.sendDeleteRemoteState(this.guid);
567
- }
568
-
569
- /**
570
- * Tests if a drop event occurred within the designated drop area if one is specified
571
- * @param ctx The drop context containing screen position information
572
- * @returns True if the drop is valid (either no drop area is set or the drop occurred inside it)
573
- */
574
- private testIfIsInDropArea(ctx: DropContext): boolean {
575
- if (this.dropArea) {
576
- const screenPoint = this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone());
577
- const hits = this.context.physics.raycast({
578
- targets: [this.dropArea],
579
- screenPoint,
580
- recursive: true,
581
- testObject: obj => {
582
- // Ignore hits on the already added objects, they don't count as part of the dropzone
583
- if (this._addedObjects.includes(obj)) return false;
584
- return true;
585
- }
586
- });
587
- if (!hits.length) {
588
- if (isDevEnvironment()) console.log(`Dropped outside of drop area for DropListener \"${this.name}\".`);
589
- return false;
590
- }
591
- }
592
- return true;
593
- }
594
-
595
- }
596
-
597
- /**
598
- * Attempts to convert a Polyhaven website URL to a direct glTF model download URL
599
- * @param urlStr The original Polyhaven URL
600
- * @returns The direct download URL for the glTF model if it's a valid Polyhaven asset URL, otherwise returns the original URL
601
- */
602
- function tryResolvePolyhavenAssetUrl(urlStr: string) {
603
- if (!urlStr.startsWith("https://polyhaven.com/")) return urlStr;
604
- // Handle dropping polyhaven image url
605
- const baseUrl = "https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/";
606
- const url = new URL(urlStr);
607
- const path = url.pathname;
608
- const name = path.split("/").pop();
609
- const assetUrl = `${baseUrl}${name}/${name}_4k.gltf`;
610
- console.log("Resolved polyhaven asset url", urlStr, "→", assetUrl);
611
- // TODO: need to resolve textures properly
612
- return assetUrl;
613
- }
614
-
615
- /**
616
- * Helper namespace for loading files and models from various sources
617
- */
618
- namespace FileHelper {
619
-
620
- /**
621
- * Loads and processes a File object into a 3D model
622
- * @param file The file to load (supported formats: gltf, glb, fbx, obj, usdz, vrm)
623
- * @param context The application context
624
- * @param args Additional arguments including a unique guid for instantiation
625
- * @returns Promise containing the loaded model and its content hash, or null if loading failed
626
- */
627
- export async function loadFile(file: File, context: Context, args: { guid: string }): Promise<{ model: Model, contentMD5: string } | null> {
628
- const name = file.name.toLowerCase();
629
- if (name.endsWith(".gltf") ||
630
- name.endsWith(".glb") ||
631
- name.endsWith(".fbx") ||
632
- name.endsWith(".obj") ||
633
- name.endsWith(".usdz") ||
634
- name.endsWith(".vrm") ||
635
- file.type === "model/gltf+json" ||
636
- file.type === "model/gltf-binary"
637
- ) {
638
- return new Promise((resolve, _reject) => {
639
- const reader = new FileReader()
640
- reader.readAsArrayBuffer(file);
641
- reader.onloadend = async (_ev: ProgressEvent<FileReader>) => {
642
- const content = reader.result as ArrayBuffer;
643
- // first load it locally
644
- const seed = args.guid;
645
- const prov = new InstantiateIdProvider(seed);
646
- const model = await getLoader().parseSync(context, content, file.name, prov);
647
- if (model) {
648
- const hash = BlobStorage.hashMD5(content);
649
- resolve({ model, contentMD5: hash });
650
- }
651
- };
652
- });
653
- }
654
- else {
655
- console.warn("Unsupported file type: " + name, file.type)
656
- }
657
-
658
- return null;
659
- }
660
-
661
- /**
662
- * Loads a 3D model from a URL with progress visualization
663
- * @param url The URL to load the model from
664
- * @param args Arguments including context, parent object, and optional placement information
665
- * @returns Promise containing the loaded model and its content hash, or null if loading failed
666
- */
667
- export async function loadFileFromURL(url: URL, args: { guid: string, context: Context, parent: Object3D, point?: Vec3, size?: Vec3 }): Promise<{ model: Model, contentMD5: string } | null> {
668
- return new Promise(async (resolve, _reject) => {
669
-
670
- const prov = new InstantiateIdProvider(args.guid);
671
- const urlStr = url.toString();
672
-
673
- if (debug) Gizmos.DrawWireSphere(args.point!, .1, 0xff0000, 3);
674
- const preview = PreviewHelper.addPreview({
675
- guid: args.guid,
676
- parent: args.parent,
677
- position: args?.point,
678
- size: args?.size,
679
- });
680
-
681
- const model = await getLoader().loadSync(args.context, urlStr, urlStr, prov, prog => {
682
- preview.onProgress(prog.loaded / prog.total);
683
- }).catch(console.warn);
684
-
685
- if (model) {
686
- const binary = await fetch(urlStr).then(res => res.arrayBuffer());
687
- const hash = BlobStorage.hashMD5(binary);
688
- if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
689
- else PreviewHelper.removePreview(args.guid);
690
- resolve({ model, contentMD5: hash });
691
- }
692
- else {
693
- if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
694
- else PreviewHelper.removePreview(args.guid);
695
- console.warn("Unsupported file type: " + url.toString());
696
- }
697
- });
698
- }
1
+ import { AxesHelper, Box3, Cache, Object3D, Vector2, Vector3 } from "three";
2
+ import type { GLTF } from "three/examples/jsm/loaders/GLTFLoader.js";
3
+
4
+ import { isDevEnvironment } from "../engine/debug/index.js";
5
+ import { AnimationUtils } from "../engine/engine_animation.js";
6
+ import { addComponent } from "../engine/engine_components.js";
7
+ import { Context } from "../engine/engine_context.js";
8
+ import { destroy } from "../engine/engine_gameobject.js";
9
+ import { Gizmos } from "../engine/engine_gizmos.js";
10
+ import { getLoader } from "../engine/engine_gltf.js";
11
+ import { BlobStorage } from "../engine/engine_networking_blob.js";
12
+ import { PreviewHelper } from "../engine/engine_networking_files.js";
13
+ import { generateSeed, InstantiateIdProvider } from "../engine/engine_networking_instantiate.js";
14
+ import { serializable } from "../engine/engine_serialization_decorator.js";
15
+ import { fitObjectIntoVolume, getBoundingBox, placeOnSurface } from "../engine/engine_three_utils.js";
16
+ import { IGameObject, Model, Vec3 } from "../engine/engine_types.js";
17
+ import { getParam, setParamWithoutReload } from "../engine/engine_utils.js";
18
+ import { Animation } from "./Animation.js";
19
+ import { Behaviour } from "./Component.js";
20
+ import { EventList } from "./EventList.js";
21
+
22
+ /**
23
+ * Debug mode can be enabled with the URL parameter `?debugdroplistener`, which
24
+ * logs additional information during drag and drop events and visualizes hit points.
25
+ */
26
+ const debug = getParam("debugdroplistener");
27
+
28
+ /**
29
+ * Events dispatched by the DropListener component
30
+ * @enum {string}
31
+ */
32
+ export enum DropListenerEvents {
33
+ /**
34
+ * Dispatched when a file is dropped into the scene. The detail of the event is the {@link File} that was dropped.
35
+ * The event is called once for each dropped file.
36
+ */
37
+ FileDropped = "file-dropped",
38
+ /**
39
+ * Dispatched when a new object is added to the scene. The detail of the event contains {@link DropListenerOnDropArguments} for the content that was added.
40
+ */
41
+ ObjectAdded = "object-added",
42
+ }
43
+
44
+ /**
45
+ * Context information for a drop operation
46
+ */
47
+ declare type DropContext = {
48
+ /** Position where the file was dropped in screen coordinates */
49
+ screenposition: Vector2;
50
+ /** URL of the dropped content, if applicable */
51
+ url?: string,
52
+ /** File object of the dropped content, if applicable */
53
+ file?: File;
54
+ /** 3D position where the content should be placed */
55
+ point?: Vec3;
56
+ /** Size dimensions for the content */
57
+ size?: Vec3;
58
+ }
59
+
60
+
61
+ /**
62
+ * Network event arguments passed between clients when using the DropListener with networking
63
+ */
64
+ export declare type DropListenerNetworkEventArguments = {
65
+ /** Unique identifier of the sender */
66
+ guid: string,
67
+ /** Name of the dropped object */
68
+ name: string,
69
+ /** URL or array of URLs to the dropped content */
70
+ url: string | string[],
71
+ /** Worldspace point where the object was placed in the scene */
72
+ point: Vec3;
73
+ /** Bounding box size */
74
+ size: Vec3;
75
+ /** MD5 hash of the content for verification */
76
+ contentMD5: string;
77
+ }
78
+
79
+ /**
80
+ * Arguments provided to handlers when an object is dropped or added to the scene
81
+ */
82
+ export declare type DropListenerOnDropArguments = {
83
+ /** The DropListener component that processed the drop event */
84
+ sender: DropListener,
85
+ /** The root object added to the scene */
86
+ object: Object3D,
87
+ /** The complete model with all associated data */
88
+ model: Model,
89
+ /** MD5 hash of the content for verification */
90
+ contentMD5: string;
91
+ /** The original dropped URL or File object */
92
+ dropped: URL | File | undefined;
93
+ }
94
+
95
+ /**
96
+ * CustomEvent dispatched when an object is added to the scene via the DropListener
97
+ */
98
+ class DropListenerAddedEvent<T extends DropListenerOnDropArguments> extends CustomEvent<T> {
99
+ /**
100
+ * Creates a new added event with the provided details
101
+ * @param detail Information about the added object
102
+ */
103
+ constructor(detail: T) {
104
+ super(DropListenerEvents.ObjectAdded, { detail });
105
+ }
106
+ }
107
+
108
+ /**
109
+ * Key name used for blob storage parameters
110
+ */
111
+ const blobKeyName = "blob";
112
+
113
+ /** The DropListener component is used to listen for drag and drop events in the browser and add the dropped files to the scene
114
+ * It can be used to allow users to drag and drop glTF files into the scene to add new objects.
115
+ *
116
+ * If {@link useNetworking} is enabled, the DropListener will automatically synchronize dropped files to other connected clients.
117
+ * Enable {@link fitIntoVolume} to automatically scale dropped objects to fit within the volume defined by {@link fitVolumeSize}.
118
+ *
119
+ * The following events are dispatched by the DropListener:
120
+ * - **object-added** - dispatched when a new object is added to the scene
121
+ * - **file-dropped** - dispatched when a file is dropped into the scene
122
+ *
123
+ * @example
124
+ * ```typescript
125
+ * import { DropListener, DropListenerEvents } from "@needle-tools/engine";
126
+ *
127
+ * const dropListener = new DropListener();
128
+ *
129
+ * gameObject.addComponent(dropListener);
130
+ * dropListener.on(DropListenerEvents.FileDropped, (evt) => {
131
+ * console.log("File dropped", evt.detail);
132
+ * const file = evt.detail as File;
133
+ * });
134
+ *
135
+ * dropListener.on(DropListenerEvents.ObjectAdded, (evt) => {
136
+ * console.log("Object added", evt.detail);
137
+ * const gltf = evt.detail as GLTF;
138
+ * });
139
+ * ```
140
+ *
141
+ * @category Asset Management
142
+ * @group Components
143
+ */
144
+ export class DropListener extends Behaviour {
145
+
146
+ /**
147
+ * When enabled, the DropListener will automatically synchronize dropped files to other connected clients.
148
+ * When a file is dropped locally, it will be uploaded to blob storage and the URL will be shared with other clients.
149
+ */
150
+ @serializable()
151
+ useNetworking: boolean = true;
152
+
153
+ /**
154
+ * When assigned, the DropListener will only accept files that are dropped on this specific object.
155
+ * This allows creating designated drop zones in your scene.
156
+ */
157
+ @serializable(Object3D)
158
+ dropArea?: Object3D;
159
+
160
+ /**
161
+ * When enabled, dropped objects will be automatically scaled to fit within the volume defined by fitVolumeSize.
162
+ * Useful for ensuring dropped models appear at an appropriate scale.
163
+ * @default false
164
+ */
165
+ @serializable()
166
+ fitIntoVolume: boolean = false;
167
+
168
+ /**
169
+ * Defines the dimensions of the volume that dropped objects will be scaled to fit within.
170
+ * Only used when fitIntoVolume is enabled.
171
+ */
172
+ @serializable(Vector3)
173
+ fitVolumeSize = new Vector3(1, 1, 1);
174
+
175
+ /**
176
+ * When enabled, dropped objects will be positioned at the point where the cursor hit the scene.
177
+ * When disabled, objects will be placed at the origin of the DropListener.
178
+ * @default true
179
+ */
180
+ @serializable()
181
+ placeAtHitPosition: boolean = true;
182
+
183
+ /**
184
+ * Event list that gets invoked after a file has been successfully added to the scene.
185
+ * Receives {@link DropListenerOnDropArguments} containing the added object and related information.
186
+ * @event object-added
187
+ * @example
188
+ * ```typescript
189
+ * dropListener.onDropped.addEventListener((evt) => {
190
+ * console.log("Object added", evt.model);
191
+ * });
192
+ */
193
+ @serializable(EventList)
194
+ onDropped: EventList<DropListenerOnDropArguments> = new EventList();
195
+
196
+ /** @internal */
197
+ onEnable(): void {
198
+ this.context.renderer.domElement.addEventListener("dragover", this.onDrag);
199
+ this.context.renderer.domElement.addEventListener("drop", this.onDrop);
200
+ window.addEventListener("paste", this.handlePaste);
201
+ this.context.connection.beginListen("droplistener", this.onNetworkEvent)
202
+ }
203
+ /** @internal */
204
+ onDisable(): void {
205
+ this.context.renderer.domElement.removeEventListener("dragover", this.onDrag);
206
+ this.context.renderer.domElement.removeEventListener("drop", this.onDrop);
207
+ window.removeEventListener("paste", this.handlePaste);
208
+ this.context.connection.stopListen("droplistener", this.onNetworkEvent);
209
+ }
210
+
211
+ /**
212
+ * Loads a file from the given URL and adds it to the scene.
213
+ */
214
+ loadFromURL(url: string, data?: { point?: Vec3, size?: Vec3 }) {
215
+ this.addFromUrl(url, { screenposition: new Vector2(), point: data?.point, size: data?.size, }, true);
216
+ }
217
+
218
+ /**
219
+ * Forgets all previously added objects.
220
+ * The droplistener will then not be able to remove previously added objects.
221
+ */
222
+ forgetObjects() {
223
+ this.removePreviouslyAddedObjects(false);
224
+ }
225
+
226
+ /**
227
+ * Handles network events received from other clients containing information about dropped objects
228
+ * @param evt Network event data containing object information, position, and content URL
229
+ */
230
+ private onNetworkEvent = (evt: DropListenerNetworkEventArguments) => {
231
+ if (!this.useNetworking) {
232
+ if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", evt);
233
+ return;
234
+ }
235
+ if (evt.guid?.startsWith(this.guid)) {
236
+ const url = evt.url;
237
+ console.debug("[DropListener] Received networked event", evt);
238
+ if (url) {
239
+ if (Array.isArray(url)) {
240
+ for (const _url of url) {
241
+ this.addFromUrl(_url, { screenposition: new Vector2(), point: evt.point, size: evt.size, }, true);
242
+ }
243
+ }
244
+ else {
245
+ this.addFromUrl(url, { screenposition: new Vector2(), point: evt.point, size: evt.size }, true);
246
+ }
247
+ }
248
+ }
249
+ }
250
+
251
+ /**
252
+ * Handles clipboard paste events and processes them as potential URL drops
253
+ * Only URLs are processed by this handler, and only when editing is allowed
254
+ * @param evt The paste event
255
+ */
256
+ private handlePaste = (evt: Event) => {
257
+ if (this.context.connection.allowEditing === false) return;
258
+ if (evt.defaultPrevented) return;
259
+ const clipboard = navigator.clipboard;
260
+ clipboard.readText()
261
+ .then(value => {
262
+ if (value) {
263
+ const isUrl = value.startsWith("http") || value.startsWith("https") || value.startsWith("blob");
264
+ if (isUrl) {
265
+ const ctx = { screenposition: new Vector2(this.context.input.mousePosition.x, this.context.input.mousePosition.y) };
266
+ if (this.testIfIsInDropArea(ctx))
267
+ this.addFromUrl(value, ctx, false);
268
+ }
269
+ }
270
+ })
271
+ .catch(console.warn);
272
+ }
273
+
274
+ /**
275
+ * Handles drag events over the renderer's canvas
276
+ * Prevents default behavior to enable drop events
277
+ * @param evt The drag event
278
+ */
279
+ private onDrag = (evt: DragEvent) => {
280
+ if (this.context.connection.allowEditing === false) return;
281
+ // necessary to get drop event
282
+ evt.preventDefault();
283
+ }
284
+
285
+ /**
286
+ * Processes drop events to add files to the scene
287
+ * Handles both file drops and text/URL drops
288
+ * @param evt The drop event
289
+ */
290
+ private onDrop = async (evt: DragEvent) => {
291
+ if (this.context.connection.allowEditing === false) return;
292
+
293
+ if (debug) console.log(evt);
294
+ if (!evt?.dataTransfer) return;
295
+ // If the event is marked as handled for droplisteners then ignore it
296
+ if (evt["droplistener:handled"]) return;
297
+ evt.preventDefault();
298
+
299
+ const ctx: DropContext = { screenposition: new Vector2(evt.offsetX, evt.offsetY) };
300
+
301
+ if (this.dropArea) {
302
+ const res = this.testIfIsInDropArea(ctx);
303
+ if (res === false) return;
304
+ }
305
+
306
+ // Don't stop propagation because this will break e.g. the RemoteSkybox drop
307
+ // evt.stopImmediatePropagation();
308
+ // Mark the event handled for droplisteners
309
+ evt["droplistener:handled"] = true;
310
+
311
+ const items = evt.dataTransfer.items;
312
+ if (!items) return;
313
+
314
+ const files: File[] = [];
315
+ for (const ite in items) {
316
+ const it = items[ite];
317
+ if (it.kind === "file") {
318
+ const file = it.getAsFile();
319
+ if (!file) continue;
320
+ files.push(file);
321
+ }
322
+ else if (it.kind === "string" && it.type == "text/plain") {
323
+ it.getAsString(str => {
324
+ this.addFromUrl(str, ctx, false);
325
+ });
326
+ }
327
+ }
328
+ if (files.length > 0) {
329
+ await this.addDroppedFiles(files, ctx);
330
+ }
331
+ }
332
+
333
+ /**
334
+ * Processes a dropped or pasted URL and tries to load it as a 3D model
335
+ * Handles special cases like GitHub URLs and Polyhaven asset URLs
336
+ * @param url The URL to process
337
+ * @param ctx Context information about where the drop occurred
338
+ * @param isRemote Whether this URL was shared from a remote client
339
+ * @returns The added object or null if loading failed
340
+ */
341
+ private async addFromUrl(url: string, ctx: DropContext, isRemote: boolean) {
342
+ if (debug) console.log("dropped url", url);
343
+
344
+ try {
345
+ if (url.startsWith("https://github.com/")) {
346
+ // make raw.githubusercontent.com url
347
+ const parts = url.split("/");
348
+ const user = parts[3];
349
+ const repo = parts[4];
350
+ const branch = parts[6];
351
+ const path = parts.slice(7).join("/");
352
+ url = `https://raw.githubusercontent.com/${user}/${repo}/${branch}/${path}`;
353
+ }
354
+ else if (url.startsWith("https://polyhaven.com/a")) {
355
+ url = tryResolvePolyhavenAssetUrl(url);
356
+ }
357
+ if (!url) return null;
358
+
359
+ // Ignore dropped images
360
+ const lowercaseUrl = url.toLowerCase();
361
+ if (lowercaseUrl.endsWith(".hdr") || lowercaseUrl.endsWith(".hdri") || lowercaseUrl.endsWith(".exr") || lowercaseUrl.endsWith(".png") || lowercaseUrl.endsWith(".jpg") || lowercaseUrl.endsWith(".jpeg")) {
362
+ return null;
363
+ }
364
+
365
+ // TODO: if the URL is invalid this will become a problem
366
+ this.removePreviouslyAddedObjects();
367
+ // const binary = await fetch(url).then(res => res.arrayBuffer());
368
+ const res = await FileHelper.loadFileFromURL(new URL(url), {
369
+ guid: this.guid,
370
+ context: this.context,
371
+ parent: this.gameObject,
372
+ point: ctx.point,
373
+ size: ctx.size,
374
+ });
375
+ if (res && this._addedObjects.length <= 0) {
376
+ ctx.url = url;
377
+ const obj = this.addObject(res, ctx, isRemote);
378
+ return obj;
379
+ }
380
+ }
381
+ catch (_) {
382
+ console.warn("String is not a valid URL", url);
383
+ }
384
+
385
+ return null;
386
+ }
387
+
388
+ private _abort: AbortController | null = null;
389
+
390
+ /**
391
+ * Processes dropped files, loads them as 3D models, and handles networking if enabled
392
+ * Creates an abort controller to cancel previous uploads if new files are dropped
393
+ * @param fileList Array of dropped files
394
+ * @param ctx Context information about where the drop occurred
395
+ */
396
+ private async addDroppedFiles(fileList: Array<File>, ctx: DropContext) {
397
+ if (debug) console.log("Add files", fileList)
398
+ if (!Array.isArray(fileList)) return;
399
+ if (!fileList.length) return;
400
+
401
+ this.deleteDropEvent();
402
+ this.removePreviouslyAddedObjects();
403
+ setParamWithoutReload(blobKeyName, null);
404
+
405
+ // Create an abort controller for the current drop operation
406
+ this._abort?.abort("New files dropped");
407
+ this._abort = new AbortController();
408
+
409
+ for (const file of fileList) {
410
+ if (!file) continue;
411
+ console.debug("Load file " + file.name);
412
+ const res = await FileHelper.loadFile(file, this.context, { guid: this.guid });
413
+ if (res) {
414
+ this.dispatchEvent(new CustomEvent(DropListenerEvents.FileDropped, { detail: file }));
415
+ ctx.file = file;
416
+ const obj = this.addObject(res, ctx, false);
417
+
418
+ // handle uploading the dropped object and networking the event
419
+ if (obj && this.context.connection.isConnected && this.useNetworking) {
420
+ console.debug("Uploading dropped file to blob storage");
421
+ BlobStorage.upload(file, { abort: this._abort?.signal, })
422
+ .then(upload => {
423
+ // check if the upload was successful and if the object should still be visible
424
+ if (upload?.download_url && this._addedObjects.includes(obj)) {
425
+ // setParamWithoutReload(blobKeyName, upload.key);
426
+ this.sendDropEvent(upload.download_url, obj, res.contentMD5);
427
+ }
428
+ })
429
+ .catch(console.warn);
430
+ }
431
+
432
+ // we currently only support dropping one file
433
+ break;
434
+ }
435
+ }
436
+ }
437
+
438
+ /** Previously added objects */
439
+ private readonly _addedObjects = new Array<Object3D>();
440
+ private readonly _addedModels = new Array<Model>();
441
+
442
+ /**
443
+ * Removes all previously added objects from the scene
444
+ * @param doDestroy When true, destroys the objects; when false, just clears the references
445
+ */
446
+ private removePreviouslyAddedObjects(doDestroy: boolean = true) {
447
+ if (doDestroy) {
448
+ for (const prev of this._addedObjects) {
449
+ if (prev.parent === this.gameObject) {
450
+ destroy(prev, true, true);
451
+ }
452
+ }
453
+ }
454
+ this._addedObjects.length = 0;
455
+ this._addedModels.length = 0;
456
+ }
457
+
458
+ /**
459
+ * Adds a loaded model to the scene with proper positioning and scaling.
460
+ * Handles placement based on component settings and raycasting.
461
+ * If {@link fitIntoVolume} is enabled, the object will be scaled to fit within the volume defined by {@link fitVolumeSize}.
462
+ * @param data The loaded model data and content hash
463
+ * @param ctx Context information about where the drop occurred
464
+ * @param isRemote Whether this object was shared from a remote client
465
+ * @returns The added object or null if adding failed
466
+ */
467
+ private addObject(data: { model: Model, contentMD5: string }, ctx: DropContext, isRemote: boolean): Object3D | null {
468
+
469
+ const { model, contentMD5 } = data;
470
+
471
+ if (debug) console.log(`Dropped ${this.gameObject.name}`, model);
472
+ if (!model?.scene) {
473
+ console.warn("No object specified to add to scene", model);
474
+ return null;
475
+ }
476
+
477
+ this.removePreviouslyAddedObjects();
478
+
479
+ const obj = model.scene;
480
+
481
+ // use attach to ignore the DropListener scale (e.g. if the parent object scale is not uniform)
482
+ this.gameObject.attach(obj);
483
+ obj.position.set(0, 0, 0);
484
+ obj.quaternion.identity();
485
+
486
+ this._addedObjects.push(obj);
487
+ this._addedModels.push(model);
488
+
489
+ const volume = new Box3().setFromCenterAndSize(new Vector3(0, this.fitVolumeSize.y * .5, 0).add(this.gameObject.worldPosition), this.fitVolumeSize);
490
+ if (debug) Gizmos.DrawWireBox3(volume, 0x0000ff, 5);
491
+ if (this.fitIntoVolume) {
492
+ fitObjectIntoVolume(obj, volume, {
493
+ position: !this.placeAtHitPosition
494
+ });
495
+ }
496
+
497
+ if (this.placeAtHitPosition && ctx && ctx.screenposition) {
498
+ obj.visible = false; // < don't raycast on the placed object
499
+ const rc = this.context.physics.raycast({ screenPoint: this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone()) });
500
+ obj.visible = true;
501
+ if (rc && rc.length > 0) {
502
+ for (const hit of rc) {
503
+ const pos = hit.point.clone();
504
+ if (debug) console.log("Place object at hit", hit);
505
+ placeOnSurface(obj, pos);
506
+ break;
507
+ }
508
+ }
509
+ }
510
+
511
+ AnimationUtils.assignAnimationsFromFile(model, {
512
+ createAnimationComponent: obj => addComponent(obj, Animation)
513
+ });
514
+
515
+ const evt = new DropListenerAddedEvent({
516
+ sender: this,
517
+ gltf: model,
518
+ model: model,
519
+ object: obj,
520
+ contentMD5: contentMD5,
521
+ dropped: ctx.file || (ctx.url ? new URL(ctx.url) : undefined),
522
+ });
523
+ this.dispatchEvent(evt);
524
+ this.onDropped?.invoke(evt.detail);
525
+
526
+ // send network event
527
+ if (!isRemote && ctx.url?.startsWith("http") && this.context.connection.isConnected && obj) {
528
+ this.sendDropEvent(ctx.url, obj, contentMD5);
529
+ }
530
+
531
+ return obj;
532
+ }
533
+
534
+ /**
535
+ * Sends a network event to other clients about a dropped object
536
+ * Only triggered when networking is enabled and the connection is established
537
+ * @param url The URL to the content that was dropped
538
+ * @param obj The object that was added to the scene
539
+ * @param contentmd5 The content hash for verification
540
+ */
541
+ private async sendDropEvent(url: string, obj: Object3D, contentmd5: string) {
542
+ if (!this.useNetworking) {
543
+ if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", url);
544
+ return;
545
+ }
546
+ if (this.context.connection.isConnected) {
547
+ console.debug("Sending drop event \"" + obj.name + "\"", url);
548
+ const bounds = getBoundingBox([obj]);
549
+ const evt: DropListenerNetworkEventArguments = {
550
+ name: obj.name,
551
+ guid: this.guid,
552
+ url,
553
+ point: obj.worldPosition.clone(),
554
+ size: bounds.getSize(new Vector3()),
555
+ contentMD5: contentmd5,
556
+ };
557
+ this.context.connection.send("droplistener", evt);
558
+ }
559
+ }
560
+
561
+ /**
562
+ * Deletes remote state for this DropListener's objects
563
+ * Called when new files are dropped to clean up previous state
564
+ */
565
+ private deleteDropEvent() {
566
+ this.context.connection.sendDeleteRemoteState(this.guid);
567
+ }
568
+
569
+ /**
570
+ * Tests if a drop event occurred within the designated drop area if one is specified
571
+ * @param ctx The drop context containing screen position information
572
+ * @returns True if the drop is valid (either no drop area is set or the drop occurred inside it)
573
+ */
574
+ private testIfIsInDropArea(ctx: DropContext): boolean {
575
+ if (this.dropArea) {
576
+ const screenPoint = this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone());
577
+ const hits = this.context.physics.raycast({
578
+ targets: [this.dropArea],
579
+ screenPoint,
580
+ recursive: true,
581
+ testObject: obj => {
582
+ // Ignore hits on the already added objects, they don't count as part of the dropzone
583
+ if (this._addedObjects.includes(obj)) return false;
584
+ return true;
585
+ }
586
+ });
587
+ if (!hits.length) {
588
+ if (isDevEnvironment()) console.log(`Dropped outside of drop area for DropListener \"${this.name}\".`);
589
+ return false;
590
+ }
591
+ }
592
+ return true;
593
+ }
594
+
595
+ }
596
+
597
+ /**
598
+ * Attempts to convert a Polyhaven website URL to a direct glTF model download URL
599
+ * @param urlStr The original Polyhaven URL
600
+ * @returns The direct download URL for the glTF model if it's a valid Polyhaven asset URL, otherwise returns the original URL
601
+ */
602
+ function tryResolvePolyhavenAssetUrl(urlStr: string) {
603
+ if (!urlStr.startsWith("https://polyhaven.com/")) return urlStr;
604
+ // Handle dropping polyhaven image url
605
+ const baseUrl = "https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/";
606
+ const url = new URL(urlStr);
607
+ const path = url.pathname;
608
+ const name = path.split("/").pop();
609
+ const assetUrl = `${baseUrl}${name}/${name}_4k.gltf`;
610
+ console.log("Resolved polyhaven asset url", urlStr, "→", assetUrl);
611
+ // TODO: need to resolve textures properly
612
+ return assetUrl;
613
+ }
614
+
615
+ /**
616
+ * Helper namespace for loading files and models from various sources
617
+ */
618
+ namespace FileHelper {
619
+
620
+ /**
621
+ * Loads and processes a File object into a 3D model
622
+ * @param file The file to load (supported formats: gltf, glb, fbx, obj, usdz, vrm)
623
+ * @param context The application context
624
+ * @param args Additional arguments including a unique guid for instantiation
625
+ * @returns Promise containing the loaded model and its content hash, or null if loading failed
626
+ */
627
+ export async function loadFile(file: File, context: Context, args: { guid: string }): Promise<{ model: Model, contentMD5: string } | null> {
628
+ const name = file.name.toLowerCase();
629
+ if (name.endsWith(".gltf") ||
630
+ name.endsWith(".glb") ||
631
+ name.endsWith(".fbx") ||
632
+ name.endsWith(".obj") ||
633
+ name.endsWith(".usdz") ||
634
+ name.endsWith(".vrm") ||
635
+ file.type === "model/gltf+json" ||
636
+ file.type === "model/gltf-binary"
637
+ ) {
638
+ return new Promise((resolve, _reject) => {
639
+ const reader = new FileReader()
640
+ reader.readAsArrayBuffer(file);
641
+ reader.onloadend = async (_ev: ProgressEvent<FileReader>) => {
642
+ const content = reader.result as ArrayBuffer;
643
+ // first load it locally
644
+ const seed = args.guid;
645
+ const prov = new InstantiateIdProvider(seed);
646
+ const model = await getLoader().parseSync(context, content, file.name, prov);
647
+ if (model) {
648
+ const hash = BlobStorage.hashMD5(content);
649
+ resolve({ model, contentMD5: hash });
650
+ }
651
+ };
652
+ });
653
+ }
654
+ else {
655
+ console.warn("Unsupported file type: " + name, file.type)
656
+ }
657
+
658
+ return null;
659
+ }
660
+
661
+ /**
662
+ * Loads a 3D model from a URL with progress visualization
663
+ * @param url The URL to load the model from
664
+ * @param args Arguments including context, parent object, and optional placement information
665
+ * @returns Promise containing the loaded model and its content hash, or null if loading failed
666
+ */
667
+ export async function loadFileFromURL(url: URL, args: { guid: string, context: Context, parent: Object3D, point?: Vec3, size?: Vec3 }): Promise<{ model: Model, contentMD5: string } | null> {
668
+ return new Promise(async (resolve, _reject) => {
669
+
670
+ const prov = new InstantiateIdProvider(args.guid);
671
+ const urlStr = url.toString();
672
+
673
+ if (debug) Gizmos.DrawWireSphere(args.point!, .1, 0xff0000, 3);
674
+ const preview = PreviewHelper.addPreview({
675
+ guid: args.guid,
676
+ parent: args.parent,
677
+ position: args?.point,
678
+ size: args?.size,
679
+ });
680
+
681
+ const model = await getLoader().loadSync(args.context, urlStr, urlStr, prov, prog => {
682
+ preview.onProgress(prog.loaded / prog.total);
683
+ }).catch(console.warn);
684
+
685
+ if (model) {
686
+ const binary = await fetch(urlStr).then(res => res.arrayBuffer());
687
+ const hash = BlobStorage.hashMD5(binary);
688
+ if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
689
+ else PreviewHelper.removePreview(args.guid);
690
+ resolve({ model, contentMD5: hash });
691
+ }
692
+ else {
693
+ if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
694
+ else PreviewHelper.removePreview(args.guid);
695
+ console.warn("Unsupported file type: " + url.toString());
696
+ }
697
+ });
698
+ }
699
699
  }