@needle-tools/engine 4.5.0-alpha.7 → 4.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1066) hide show
  1. package/CHANGELOG.md +3729 -3729
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/{needle-engine.bundle-e4d45a4b.light.umd.cjs → needle-engine.bundle-2d3f9594.light.umd.cjs} +5 -5
  6. package/dist/{needle-engine.bundle-b3f8f528.umd.cjs → needle-engine.bundle-4dbc6bd8.umd.cjs} +5 -5
  7. package/dist/{needle-engine.bundle-b0b656a0.js → needle-engine.bundle-55f7e76b.js} +9 -10
  8. package/dist/{needle-engine.bundle-794a5cc4.light.min.js → needle-engine.bundle-7a7b6e91.light.min.js} +3 -3
  9. package/dist/{needle-engine.bundle-ac188401.min.js → needle-engine.bundle-c7347339.min.js} +3 -3
  10. package/dist/{needle-engine.bundle-61f52fd3.light.js → needle-engine.bundle-f56361b5.light.js} +689 -690
  11. package/dist/needle-engine.d.ts +129 -130
  12. package/dist/needle-engine.js +2 -2
  13. package/dist/needle-engine.light.d.ts +129 -130
  14. package/dist/needle-engine.light.js +2 -2
  15. package/dist/needle-engine.light.min.js +1 -1
  16. package/dist/needle-engine.light.umd.cjs +1 -1
  17. package/dist/needle-engine.min.js +1 -1
  18. package/dist/needle-engine.umd.cjs +1 -1
  19. package/lib/asap/needle-asap.d.ts +1 -1
  20. package/lib/asap/needle-asap.js +95 -95
  21. package/lib/asap/sessiongranted.d.ts +3 -3
  22. package/lib/asap/sessiongranted.js +65 -65
  23. package/lib/asap/utils.d.ts +1 -1
  24. package/lib/asap/utils.js +3 -3
  25. package/lib/engine/analytics/index.d.ts +6 -6
  26. package/lib/engine/analytics/index.js +12 -12
  27. package/lib/engine/analytics/lcp.d.ts +3 -3
  28. package/lib/engine/analytics/lcp.js +34 -34
  29. package/lib/engine/api.d.ts +82 -82
  30. package/lib/engine/api.js +81 -81
  31. package/lib/engine/api.js.map +1 -1
  32. package/lib/engine/assets/index.d.ts +11 -11
  33. package/lib/engine/assets/index.js +47 -47
  34. package/lib/engine/assets/static.d.ts +1 -1
  35. package/lib/engine/assets/static.js +4 -4
  36. package/lib/engine/codegen/register_types.d.ts +1 -1
  37. package/lib/engine/codegen/register_types.js +300 -300
  38. package/lib/engine/debug/debug.d.ts +15 -15
  39. package/lib/engine/debug/debug.js +44 -44
  40. package/lib/engine/debug/debug_console.d.ts +2 -2
  41. package/lib/engine/debug/debug_console.js +307 -307
  42. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  43. package/lib/engine/debug/debug_overlay.js +316 -316
  44. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  45. package/lib/engine/debug/debug_spatial_console.js +390 -390
  46. package/lib/engine/debug/index.d.ts +2 -2
  47. package/lib/engine/debug/index.js +2 -2
  48. package/lib/engine/engine_addressables.d.ts +166 -166
  49. package/lib/engine/engine_addressables.js +608 -608
  50. package/lib/engine/engine_animation.d.ts +43 -43
  51. package/lib/engine/engine_animation.js +133 -133
  52. package/lib/engine/engine_application.d.ts +45 -45
  53. package/lib/engine/engine_application.js +104 -104
  54. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  55. package/lib/engine/engine_assetdatabase.js +344 -344
  56. package/lib/engine/engine_audio.d.ts +4 -4
  57. package/lib/engine/engine_audio.js +23 -23
  58. package/lib/engine/engine_camera.d.ts +13 -13
  59. package/lib/engine/engine_camera.js +30 -30
  60. package/lib/engine/engine_components.d.ts +110 -110
  61. package/lib/engine/engine_components.js +374 -374
  62. package/lib/engine/engine_components_internal.d.ts +9 -9
  63. package/lib/engine/engine_components_internal.js +36 -36
  64. package/lib/engine/engine_constants.d.ts +10 -10
  65. package/lib/engine/engine_constants.js +41 -41
  66. package/lib/engine/engine_context.d.ts +472 -472
  67. package/lib/engine/engine_context.js +1664 -1664
  68. package/lib/engine/engine_context_registry.d.ts +71 -71
  69. package/lib/engine/engine_context_registry.js +117 -117
  70. package/lib/engine/engine_coroutine.d.ts +35 -35
  71. package/lib/engine/engine_coroutine.js +52 -52
  72. package/lib/engine/engine_create_objects.d.ts +118 -118
  73. package/lib/engine/engine_create_objects.js +308 -308
  74. package/lib/engine/engine_default_parameters.d.ts +2 -2
  75. package/lib/engine/engine_default_parameters.js +3 -3
  76. package/lib/engine/engine_editor-sync.d.ts +21 -21
  77. package/lib/engine/engine_editor-sync.js +4 -4
  78. package/lib/engine/engine_fileloader.d.ts +2 -2
  79. package/lib/engine/engine_fileloader.js +8 -8
  80. package/lib/engine/engine_gameobject.d.ts +68 -68
  81. package/lib/engine/engine_gameobject.js +596 -596
  82. package/lib/engine/engine_generic_utils.d.ts +1 -1
  83. package/lib/engine/engine_generic_utils.js +13 -13
  84. package/lib/engine/engine_gizmos.d.ts +149 -149
  85. package/lib/engine/engine_gizmos.js +530 -530
  86. package/lib/engine/engine_gltf.d.ts +12 -12
  87. package/lib/engine/engine_gltf.js +15 -15
  88. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  89. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  90. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  91. package/lib/engine/engine_hot_reload.d.ts +8 -8
  92. package/lib/engine/engine_hot_reload.js +197 -197
  93. package/lib/engine/engine_input.d.ts +362 -362
  94. package/lib/engine/engine_input.js +1294 -1294
  95. package/lib/engine/engine_input_utils.d.ts +2 -2
  96. package/lib/engine/engine_input_utils.js +22 -22
  97. package/lib/engine/engine_instancing.d.ts +19 -19
  98. package/lib/engine/engine_instancing.js +39 -39
  99. package/lib/engine/engine_license.d.ts +11 -11
  100. package/lib/engine/engine_license.js +361 -361
  101. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  102. package/lib/engine/engine_lifecycle_api.js +106 -106
  103. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  104. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  105. package/lib/engine/engine_lightdata.d.ts +23 -23
  106. package/lib/engine/engine_lightdata.js +91 -91
  107. package/lib/engine/engine_loaders.callbacks.d.ts +96 -96
  108. package/lib/engine/engine_loaders.callbacks.js +85 -85
  109. package/lib/engine/engine_loaders.callbacks.js.map +1 -1
  110. package/lib/engine/engine_loaders.d.ts +48 -48
  111. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  112. package/lib/engine/engine_loaders.gltf.js +62 -62
  113. package/lib/engine/engine_loaders.js +335 -335
  114. package/lib/engine/engine_loaders.js.map +1 -1
  115. package/lib/engine/engine_lods.d.ts +31 -31
  116. package/lib/engine/engine_lods.js +146 -146
  117. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  118. package/lib/engine/engine_mainloop_utils.js +466 -466
  119. package/lib/engine/engine_math.d.ts +114 -114
  120. package/lib/engine/engine_math.js +247 -247
  121. package/lib/engine/engine_modules.d.ts +36 -36
  122. package/lib/engine/engine_modules.js +85 -85
  123. package/lib/engine/engine_networking.d.ts +260 -260
  124. package/lib/engine/engine_networking.js +764 -764
  125. package/lib/engine/engine_networking_auto.d.ts +24 -24
  126. package/lib/engine/engine_networking_auto.js +310 -310
  127. package/lib/engine/engine_networking_blob.d.ts +48 -48
  128. package/lib/engine/engine_networking_blob.js +228 -228
  129. package/lib/engine/engine_networking_files.d.ts +35 -35
  130. package/lib/engine/engine_networking_files.js +172 -172
  131. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  132. package/lib/engine/engine_networking_files_default_components.js +42 -42
  133. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  134. package/lib/engine/engine_networking_instantiate.js +345 -345
  135. package/lib/engine/engine_networking_peer.d.ts +15 -15
  136. package/lib/engine/engine_networking_peer.js +132 -132
  137. package/lib/engine/engine_networking_streams.d.ts +123 -123
  138. package/lib/engine/engine_networking_streams.js +645 -645
  139. package/lib/engine/engine_networking_types.d.ts +22 -22
  140. package/lib/engine/engine_networking_types.js +7 -7
  141. package/lib/engine/engine_networking_utils.d.ts +2 -2
  142. package/lib/engine/engine_networking_utils.js +20 -20
  143. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  144. package/lib/engine/engine_networking_websocket.js +2 -2
  145. package/lib/engine/engine_patcher.d.ts +10 -10
  146. package/lib/engine/engine_patcher.js +142 -142
  147. package/lib/engine/engine_physics.d.ts +152 -152
  148. package/lib/engine/engine_physics.js +645 -645
  149. package/lib/engine/engine_physics.types.d.ts +40 -40
  150. package/lib/engine/engine_physics.types.js +33 -33
  151. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  152. package/lib/engine/engine_physics_rapier.js +1433 -1433
  153. package/lib/engine/engine_playerview.d.ts +26 -26
  154. package/lib/engine/engine_playerview.js +64 -64
  155. package/lib/engine/engine_scenelighting.d.ts +71 -71
  156. package/lib/engine/engine_scenelighting.js +226 -226
  157. package/lib/engine/engine_serialization.d.ts +3 -3
  158. package/lib/engine/engine_serialization.js +3 -3
  159. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  160. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  161. package/lib/engine/engine_serialization_core.d.ts +85 -85
  162. package/lib/engine/engine_serialization_core.js +606 -606
  163. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  164. package/lib/engine/engine_serialization_decorator.js +66 -66
  165. package/lib/engine/engine_setup.d.ts +1 -1
  166. package/lib/engine/engine_setup.js +2 -2
  167. package/lib/engine/engine_shaders.d.ts +53 -53
  168. package/lib/engine/engine_shaders.js +252 -252
  169. package/lib/engine/engine_shims.d.ts +4 -4
  170. package/lib/engine/engine_shims.js +24 -24
  171. package/lib/engine/engine_test_utils.d.ts +39 -39
  172. package/lib/engine/engine_test_utils.js +83 -83
  173. package/lib/engine/engine_texture.d.ts +28 -28
  174. package/lib/engine/engine_texture.js +64 -64
  175. package/lib/engine/engine_three_utils.d.ts +201 -201
  176. package/lib/engine/engine_three_utils.js +731 -731
  177. package/lib/engine/engine_time.d.ts +51 -51
  178. package/lib/engine/engine_time.js +82 -82
  179. package/lib/engine/engine_time_utils.d.ts +88 -88
  180. package/lib/engine/engine_time_utils.js +215 -215
  181. package/lib/engine/engine_tonemapping.d.ts +2 -2
  182. package/lib/engine/engine_tonemapping.js +194 -194
  183. package/lib/engine/engine_types.d.ts +578 -578
  184. package/lib/engine/engine_types.js +95 -95
  185. package/lib/engine/engine_typestore.d.ts +28 -28
  186. package/lib/engine/engine_typestore.js +55 -55
  187. package/lib/engine/engine_util_decorator.d.ts +13 -13
  188. package/lib/engine/engine_util_decorator.js +116 -116
  189. package/lib/engine/engine_utils.d.ts +266 -266
  190. package/lib/engine/engine_utils.js +878 -878
  191. package/lib/engine/engine_utils_format.d.ts +23 -23
  192. package/lib/engine/engine_utils_format.js +212 -212
  193. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  194. package/lib/engine/engine_utils_screenshot.js +513 -513
  195. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  196. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  197. package/lib/engine/engine_xr.d.ts +1 -1
  198. package/lib/engine/engine_xr.js +1 -1
  199. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  200. package/lib/engine/export/gltf/Writers.js +24 -24
  201. package/lib/engine/export/gltf/index.d.ts +11 -11
  202. package/lib/engine/export/gltf/index.js +123 -123
  203. package/lib/engine/export/index.d.ts +2 -2
  204. package/lib/engine/export/index.js +2 -2
  205. package/lib/engine/export/state.d.ts +7 -7
  206. package/lib/engine/export/state.js +17 -17
  207. package/lib/engine/export/utils.d.ts +2 -2
  208. package/lib/engine/export/utils.js +7 -7
  209. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  210. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  211. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  212. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  213. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  214. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  215. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  216. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  217. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  218. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  219. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  220. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  221. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  222. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  223. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  224. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  225. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  226. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  227. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  228. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  229. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  230. package/lib/engine/extensions/extension_resolver.js +1 -1
  231. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  232. package/lib/engine/extensions/extension_utils.js +152 -152
  233. package/lib/engine/extensions/extensions.d.ts +32 -32
  234. package/lib/engine/extensions/extensions.js +107 -107
  235. package/lib/engine/extensions/index.d.ts +6 -6
  236. package/lib/engine/extensions/index.js +6 -6
  237. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  238. package/lib/engine/extensions/usage_tracker.js +65 -65
  239. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  240. package/lib/engine/js-extensions/Camera.js +39 -39
  241. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  242. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  243. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  244. package/lib/engine/js-extensions/Layers.js +22 -22
  245. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  246. package/lib/engine/js-extensions/Object3D.js +136 -136
  247. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  248. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  249. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  250. package/lib/engine/js-extensions/Vector.js +13 -13
  251. package/lib/engine/js-extensions/index.d.ts +5 -5
  252. package/lib/engine/js-extensions/index.js +5 -5
  253. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  254. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  255. package/lib/engine/shaders/shaderData.d.ts +55 -55
  256. package/lib/engine/shaders/shaderData.js +58 -58
  257. package/lib/engine/tests/test_utils.d.ts +2 -2
  258. package/lib/engine/tests/test_utils.js +53 -53
  259. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  260. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  261. package/lib/engine/webcomponents/api.d.ts +5 -5
  262. package/lib/engine/webcomponents/api.js +4 -4
  263. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  264. package/lib/engine/webcomponents/buttons.js +263 -263
  265. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  266. package/lib/engine/webcomponents/fonts.js +32 -32
  267. package/lib/engine/webcomponents/icons.d.ts +9 -9
  268. package/lib/engine/webcomponents/icons.js +52 -52
  269. package/lib/engine/webcomponents/index.d.ts +1 -1
  270. package/lib/engine/webcomponents/index.js +1 -1
  271. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  272. package/lib/engine/webcomponents/logo-element.js +67 -67
  273. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  274. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  275. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  276. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  277. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  278. package/lib/engine/webcomponents/needle-button.js +161 -161
  279. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  280. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  281. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  282. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  283. package/lib/engine/webcomponents/needle-engine.d.ts +113 -113
  284. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  285. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  286. package/lib/engine/webcomponents/needle-engine.js +831 -831
  287. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  288. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  289. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  290. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  291. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  292. package/lib/engine/xr/NeedleXRSession.js +1448 -1448
  293. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  294. package/lib/engine/xr/NeedleXRSync.js +188 -188
  295. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  296. package/lib/engine/xr/SceneTransition.js +69 -69
  297. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  298. package/lib/engine/xr/TempXRContext.js +187 -187
  299. package/lib/engine/xr/XRRig.d.ts +7 -7
  300. package/lib/engine/xr/XRRig.js +1 -1
  301. package/lib/engine/xr/api.d.ts +6 -6
  302. package/lib/engine/xr/api.js +6 -6
  303. package/lib/engine/xr/events.d.ts +66 -66
  304. package/lib/engine/xr/events.js +93 -93
  305. package/lib/engine/xr/internal.d.ts +12 -12
  306. package/lib/engine/xr/internal.js +25 -25
  307. package/lib/engine/xr/usdz.d.ts +12 -12
  308. package/lib/engine/xr/usdz.js +29 -29
  309. package/lib/engine/xr/utils.d.ts +11 -11
  310. package/lib/engine/xr/utils.js +34 -34
  311. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  312. package/lib/engine-components/AlignmentConstraint.js +39 -39
  313. package/lib/engine-components/Animation.d.ts +156 -156
  314. package/lib/engine-components/Animation.js +508 -508
  315. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  316. package/lib/engine-components/AnimationCurve.js +159 -159
  317. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  318. package/lib/engine-components/AnimationUtils.js +27 -27
  319. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  320. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  321. package/lib/engine-components/Animator.d.ts +217 -217
  322. package/lib/engine-components/Animator.js +354 -354
  323. package/lib/engine-components/AnimatorController.d.ts +227 -227
  324. package/lib/engine-components/AnimatorController.js +1152 -1152
  325. package/lib/engine-components/AudioListener.d.ts +33 -33
  326. package/lib/engine-components/AudioListener.js +86 -86
  327. package/lib/engine-components/AudioSource.d.ts +217 -217
  328. package/lib/engine-components/AudioSource.js +634 -634
  329. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  330. package/lib/engine-components/AvatarLoader.js +231 -231
  331. package/lib/engine-components/AxesHelper.d.ts +32 -32
  332. package/lib/engine-components/AxesHelper.js +67 -67
  333. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  334. package/lib/engine-components/BasicIKConstraint.js +43 -43
  335. package/lib/engine-components/BoxCollider.d.ts +2 -2
  336. package/lib/engine-components/BoxCollider.js +2 -2
  337. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
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  1010. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1011. package/src/engine-schemes/README.md +1 -1
  1012. package/src/engine-schemes/api.ts +12 -12
  1013. package/src/engine-schemes/dist/api.js +17 -0
  1014. package/src/engine-schemes/dist/api.js.meta +7 -0
  1015. package/src/engine-schemes/dist/schemes.js +25 -0
  1016. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1017. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1018. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1019. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1020. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1021. package/src/engine-schemes/dist/transform.js +46 -0
  1022. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1023. package/src/engine-schemes/dist/vec2.js +32 -0
  1024. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1025. package/src/engine-schemes/dist/vec3.js +36 -0
  1026. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1027. package/src/engine-schemes/dist/vec4.js +40 -0
  1028. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1029. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1030. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1031. package/src/engine-schemes/schemes.ts +28 -28
  1032. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1033. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1034. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1035. package/src/engine-schemes/transform.ts +50 -50
  1036. package/src/engine-schemes/transforms.fbs +25 -25
  1037. package/src/engine-schemes/vec.fbs +19 -19
  1038. package/src/engine-schemes/vec2.ts +33 -33
  1039. package/src/engine-schemes/vec3.ts +38 -38
  1040. package/src/engine-schemes/vec4.ts +43 -43
  1041. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1042. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1043. package/src/include/draco/draco_decoder.js +34 -34
  1044. package/src/include/ktx2/basis_transcoder.js +21 -21
  1045. package/src/include/needle/arial-msdf.json +1471 -1471
  1046. package/src/include/three/DragControls.js +231 -231
  1047. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1048. package/src/needle-engine.ts +70 -70
  1049. package/lib/engine/engine_element.d.ts +0 -113
  1050. package/lib/engine/engine_element.js +0 -833
  1051. package/lib/engine/engine_element.js.map +0 -1
  1052. package/lib/engine/engine_element_attributes.d.ts +0 -72
  1053. package/lib/engine/engine_element_attributes.js +0 -2
  1054. package/lib/engine/engine_element_attributes.js.map +0 -1
  1055. package/lib/engine/engine_element_extras.d.ts +0 -6
  1056. package/lib/engine/engine_element_extras.js +0 -14
  1057. package/lib/engine/engine_element_extras.js.map +0 -1
  1058. package/lib/engine/engine_element_loading.d.ts +0 -44
  1059. package/lib/engine/engine_element_loading.js +0 -350
  1060. package/lib/engine/engine_element_loading.js.map +0 -1
  1061. package/lib/engine/engine_element_overlay.d.ts +0 -21
  1062. package/lib/engine/engine_element_overlay.js +0 -167
  1063. package/lib/engine/engine_element_overlay.js.map +0 -1
  1064. package/lib/engine/engine_scenetools.d.ts +0 -62
  1065. package/lib/engine/engine_scenetools.js +0 -337
  1066. package/lib/engine/engine_scenetools.js.map +0 -1
@@ -1,607 +1,607 @@
1
- import { AnimationClip, BufferGeometry, Material, Mesh, Texture } from "three";
2
- import { debugExtension } from "../engine/engine_default_parameters.js";
3
- import { addLog, LogType } from "./debug/debug_overlay.js";
4
- import { isLocalNetwork } from "./engine_networking_utils.js";
5
- import { $BuiltInTypeFlag, TypeStore } from "./engine_typestore.js";
6
- import { getParam } from "./engine_utils.js";
7
- import { isPersistentAsset } from "./extensions/NEEDLE_persistent_assets.js";
8
- const debug = getParam("debugserializer");
9
- // internal helper class that we can ask for registered type serializers
10
- // register your own type by deriving from ITypeSerializer and calling helper.register
11
- class SerializationHelper {
12
- register(type, ser) {
13
- if (this.typeMap.has(type)) {
14
- const existing = this.typeMap.get(type);
15
- if (existing === ser)
16
- return;
17
- if (debug)
18
- console.warn("Type: " + type + " is already registered", ser, existing);
19
- }
20
- if (debug)
21
- console.log("Register type serializer", ser.name, ser, type);
22
- this.typeMap.set(type, ser);
23
- }
24
- /** type > serializer map */
25
- typeMap = new Map();
26
- getSerializer(type) {
27
- if (!type)
28
- return undefined;
29
- return this.typeMap.get(type);
30
- }
31
- getSerializerForConstructor(type, level = 0) {
32
- if (level > 20)
33
- return undefined;
34
- if (!type || !type.constructor) {
35
- if (debug)
36
- console.log("invalid type");
37
- return undefined;
38
- }
39
- const name = type.name;
40
- const res = this.getSerializer(type);
41
- if (res !== undefined) {
42
- if (debug)
43
- console.log("FOUND SERIALIZER", res?.name, type.name, type.constructor.name, "for type: " + name, res, type, this.typeMap);
44
- return res;
45
- }
46
- const parent = Object.getPrototypeOf(type);
47
- if (parent && parent !== type) {
48
- const resultFromChildren = this.getSerializerForConstructor(parent, ++level);
49
- if (resultFromChildren) {
50
- const prot = parent.constructor || parent.prototype;
51
- if (debug)
52
- console.log("FOUND SERIALIZER(in constructor) " + prot.constructor.name, prot.name, prot, resultFromChildren);
53
- // register sub type
54
- this.register(prot, resultFromChildren);
55
- }
56
- return resultFromChildren;
57
- }
58
- if (debug)
59
- console.warn("No serializer found for " + name, type, type.name, type.constructor.name);
60
- return undefined;
61
- }
62
- }
63
- export const helper = new SerializationHelper();
64
- /**
65
- * implement and call super(<type string or array>) with the type names this serializer can handle
66
- * for example:
67
- * class ColorSerializer extends TypeSerializer {
68
- * constructor() {
69
- * super("Color")
70
- * }
71
- * }
72
- */
73
- export class TypeSerializer {
74
- name;
75
- // register<T>(c: Constructor<T> | Constructor<T>[])
76
- // {
77
- // if (Array.isArray(c)) {
78
- // for (const t of c) {
79
- // helper.register(t.name, this);
80
- // }
81
- // }
82
- // else {
83
- // helper.register(c.name, this);
84
- // }
85
- // }
86
- constructor(type, name) {
87
- this.name = name;
88
- if (Array.isArray(type)) {
89
- for (const key of type) {
90
- helper.register(key, this);
91
- }
92
- }
93
- else
94
- helper.register(type, this);
95
- }
96
- }
97
- /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
98
- export class ImplementationInformation {
99
- isDevMode = isLocalNetwork();
100
- cache = {};
101
- /** only call when assigning values for the very first time */
102
- registerDefinedKeys(typeName, type) {
103
- if (!this.isDevMode)
104
- return;
105
- if (this.cache[typeName] === undefined) {
106
- this.cache[typeName] = Object.keys(type);
107
- const serializable = type;
108
- // also register all fields that are annotated with @serializable
109
- if (serializable.$serializedTypes) {
110
- const keys = Object.keys(serializable.$serializedTypes);
111
- if (keys)
112
- this.cache[typeName].push(...Object.keys(serializable.$serializedTypes));
113
- }
114
- if (debug)
115
- console.log("registerDefinedKeys for " + typeName, this.cache[typeName], type);
116
- }
117
- }
118
- getDefinedKey(typeName, key) {
119
- if (this.cache[typeName] === undefined)
120
- return false;
121
- const keys = this.cache[typeName];
122
- const res = keys.includes(key);
123
- return res;
124
- }
125
- }
126
- // passed to serializers
127
- export class SerializationContext {
128
- root;
129
- gltf;
130
- /** the url of the glb that is currently being loaded */
131
- gltfId;
132
- object;
133
- target;
134
- nodeId;
135
- nodeToObject;
136
- objectToNode;
137
- context;
138
- path;
139
- type;
140
- /** the serializable attribute for this field (target.path) */
141
- serializable;
142
- /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
143
- implementationInformation;
144
- constructor(root) {
145
- this.root = root;
146
- }
147
- }
148
- ;
149
- export function serializeObject(obj, context) {
150
- const types = obj.$serializedTypes;
151
- if (types === undefined)
152
- return null;
153
- const res = {};
154
- for (const key in types) {
155
- const val = obj[key];
156
- // if the object bein serialized is some type of object check if we have special handling registered for it
157
- if (val !== undefined && val !== null && typeof val === "object") {
158
- // get type name
159
- // get registered serialization handler
160
- const ser = helper.getSerializerForConstructor(val);
161
- if (ser) {
162
- // serialize data using that handler
163
- res[key] = ser.onSerialize(val, context);
164
- continue;
165
- }
166
- }
167
- res[key] = val;
168
- }
169
- // TODO move this to a helper function and do a reverse lookup once
170
- // instead of doing it for each object
171
- function getComponentName(component) {
172
- const typeNames = TypeStore["_types"];
173
- for (const [typeName, typeVal] of typeNames) {
174
- if (typeVal === obj.constructor) {
175
- return typeName;
176
- }
177
- }
178
- return component.__name || component.constructor.name;
179
- }
180
- // name is the component type
181
- res["name"] = getComponentName(obj);
182
- // serialize guid
183
- if (typeof obj["guid"] === "string")
184
- res["guid"] = obj["guid"];
185
- return res;
186
- }
187
- const buffer = [];
188
- function collectSerializedTypesInBaseTypes(obj, typeInfoObject) {
189
- if (!obj)
190
- return typeInfoObject;
191
- if (typeof obj.$serializedTypes === "object") {
192
- if (!typeInfoObject)
193
- typeInfoObject = {};
194
- Object.assign(typeInfoObject, obj.$serializedTypes);
195
- }
196
- const parentTarget = Object.getPrototypeOf(obj);
197
- return collectSerializedTypesInBaseTypes(parentTarget, typeInfoObject);
198
- }
199
- export function deserializeObject(obj, serializedData, context) {
200
- if (!obj)
201
- return false;
202
- context.target = obj;
203
- if (obj.onBeforeDeserialize !== undefined) {
204
- const res = obj.onBeforeDeserialize(serializedData, context);
205
- if (typeof res === "boolean")
206
- return res;
207
- }
208
- // const typeInfo = obj.$serializedTypes;
209
- const typeInfo = collectSerializedTypesInBaseTypes(obj);
210
- if (serializedData) {
211
- // restore guid (see serializeObject)
212
- if (typeof serializedData["guid"] === "string")
213
- obj["guid"] = serializedData["guid"];
214
- if (typeInfo) {
215
- for (const key in typeInfo) {
216
- const serializedEntryInfo = typeInfo[key];
217
- const data = serializedData[key];
218
- if (debug)
219
- console.log(key, data, obj, serializedEntryInfo);
220
- if (obj[key] !== undefined && data === undefined) {
221
- // if a field is marked as serialized and has some default value
222
- // but no data was serialized do not override the default value with undefined
223
- continue;
224
- }
225
- context.type = undefined;
226
- context.path = key;
227
- context.serializable = serializedEntryInfo;
228
- if (obj.onBeforeDeserializeMember !== undefined) {
229
- // callback to the instance, if it returns true assume it's done all the things itself
230
- if (obj.onBeforeDeserializeMember(key, data, context) === true)
231
- continue;
232
- }
233
- if (serializedEntryInfo === null) {
234
- obj[key] = data;
235
- // if(typeof data === "string"){
236
- // const serializer = helper.getSerializerForConstructor(String);
237
- // const res = serializer?.onDeserialize(data, context);
238
- // if(res !== undefined) obj[key] = res;
239
- // }
240
- }
241
- else {
242
- if (Array.isArray(serializedEntryInfo)) {
243
- for (let i = 0; i < serializedEntryInfo.length; i++) {
244
- const typeInfoOrConstructor = serializedEntryInfo[i];
245
- const res = tryResolve(typeInfoOrConstructor);
246
- if (res !== undefined || i === serializedEntryInfo.length - 1) {
247
- obj[key] = res;
248
- break;
249
- }
250
- }
251
- }
252
- else {
253
- obj[key] = tryResolve(serializedEntryInfo);
254
- }
255
- buffer.length = 0;
256
- }
257
- if (obj.onAfterDeserializeMember !== undefined) {
258
- obj.onAfterDeserializeMember(key, data, context);
259
- }
260
- function tryResolve(typeInfoOrConstructor) {
261
- const typeInformationOrConstructor = typeInfoOrConstructor;
262
- // if the entry does specify an object of type ITypeInformation and has the type field set
263
- const type = typeInformationOrConstructor.type;
264
- if (type) {
265
- return deserializeObjectWithType(data, type, context, undefined, obj[key]);
266
- }
267
- // it can also just contain a constructor
268
- else {
269
- const constructor = typeInfoOrConstructor;
270
- return deserializeObjectWithType(data, constructor, context, undefined, obj[key]);
271
- }
272
- }
273
- }
274
- }
275
- // ***
276
- // the code below could be used to implictly assign serialized data if they are primitive types
277
- // if we decide not to do this we always have to write out all the $serializedTypes
278
- // ***
279
- implictlyAssignPrimitiveTypes(obj, serializedData);
280
- }
281
- checkObjectAssignments(obj, serializedData, context.implementationInformation);
282
- if (obj.onAfterDeserialize !== undefined) {
283
- obj.onAfterDeserialize(serializedData, context);
284
- }
285
- return true;
286
- }
287
- const blockChecks = getParam("noerrors");
288
- function checkObjectAssignments(obj, serializedData, implementationInformation) {
289
- if (blockChecks)
290
- return;
291
- if (!serializedData)
292
- return;
293
- if (!isLocalNetwork())
294
- return;
295
- if (!obj)
296
- return;
297
- // ignore builtin components that we dont want to check
298
- if (obj.constructor && obj.constructor[$BuiltInTypeFlag] === true)
299
- return;
300
- const typeName = obj.constructor?.name;
301
- // test if any object reference is missing serializable
302
- const ownKeys = Object.getOwnPropertyNames(serializedData);
303
- for (const key of ownKeys) {
304
- if (key === "sourceId")
305
- continue;
306
- const value = obj[key];
307
- if (value == null)
308
- continue;
309
- const serialized = serializedData[key];
310
- // check if the field is defined in the class
311
- if (implementationInformation?.getDefinedKey(typeName, key) === false) {
312
- // if the field is defined but the defined key is uppercase we need to show a warning
313
- // because all fields are serialized in lowercase
314
- const firstCharUppercase = key.charAt(0).toUpperCase() + key.slice(1);
315
- if (implementationInformation.getDefinedKey(typeName, firstCharUppercase)) {
316
- addLog(LogType.Warn, "<strong>Please rename</strong> \"" + firstCharUppercase + "\" to \"" + key + "\" in " + typeName);
317
- console.warn("Please use lowercase for field: \"" + firstCharUppercase + "\" in " + typeName, serialized, obj);
318
- }
319
- continue;
320
- }
321
- if (serialized === undefined || serialized === null)
322
- continue;
323
- if (typeof serialized === "object") {
324
- if (value === undefined || !value.isObject3D) {
325
- if (typeof serialized["node"] === "number" || typeof serialized["guid"] === "string") {
326
- if (serialized["could_not_resolve"]) {
327
- continue;
328
- }
329
- const hasOtherKeys = value !== undefined && Object.keys(value).length > 1;
330
- if (!hasOtherKeys) {
331
- addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(Object3D)\n${key}? : Object3D;\n\nin ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`);
332
- console.warn(typeName, key, obj[key], obj);
333
- continue;
334
- }
335
- }
336
- else if (!Array.isArray(value)) {
337
- // we can check the constructor name because this is dev only
338
- const valueName = value.constructor?.name;
339
- if (valueName === "Object") {
340
- if (!value.constructor["did_warn:missing_serializable"]) {
341
- value.constructor["did_warn:missing_serializable"] = true;
342
- const warning = "You might be missing a @serializable(Type) decorator for field \"" + key + "\" in " + typeName + ".ts";
343
- console.warn(warning + `\n${key}:`, serialized, valueName);
344
- addLog(LogType.Warn, "Dev Warning: Are you missing a type in @serializable? Please check the browser console for details");
345
- }
346
- }
347
- }
348
- }
349
- }
350
- if (typeof value === "string") {
351
- if (typeof serialized === "string" && (serialized.endsWith(".gltf") || serialized.endsWith(".glb"))) {
352
- addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(AssetReference)\n${key}? : AssetReference;\n\nin script ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`);
353
- console.warn(typeName, key, obj[key], obj);
354
- continue;
355
- }
356
- }
357
- }
358
- }
359
- function implictlyAssignPrimitiveTypes(obj, serializedData) {
360
- // implictly assign serialized primitive fields
361
- for (const key of Object.keys(serializedData)) {
362
- const data = serializedData[key];
363
- if (typeof data === "object" && data !== null && data !== undefined) {
364
- const member = obj[key];
365
- if (!member) {
366
- if (debug)
367
- console.log(key, "is undefined on", obj);
368
- continue;
369
- }
370
- for (const key of Object.keys(data)) {
371
- const targetMember = member[key];
372
- // implictly assign number, string, boolean if they are undefined
373
- if (targetMember !== undefined)
374
- continue;
375
- // resolve serialized primitive types
376
- if (isPrimitiveType(data[key]) && !isPrimitiveType(member)) {
377
- const prop = tryFindPropertyDescriptor(member, key);
378
- if (prop && (prop?.writable === undefined || prop?.writable === false) && (prop.set === undefined)) {
379
- if (debug)
380
- console.warn("Property is not writable \"" + key + "\"", member, prop, data[key], member[key]);
381
- continue;
382
- }
383
- // console.log("ASSIGN", key, member, member[key], targetMember, data[key], prop);
384
- member[key] = data[key];
385
- }
386
- }
387
- }
388
- }
389
- }
390
- function tryFindPropertyDescriptor(obj, key) {
391
- while (obj) {
392
- const desc = Object.getOwnPropertyDescriptor(obj, key);
393
- if (desc)
394
- return desc;
395
- obj = Object.getPrototypeOf(obj);
396
- }
397
- return undefined;
398
- }
399
- function isPrimitiveType(val) {
400
- switch (typeof val) {
401
- case "number":
402
- case "string":
403
- case "boolean":
404
- return true;
405
- }
406
- return false;
407
- }
408
- function deserializeObjectWithType(data, typeOrConstructor, context, typeContext, currentValue) {
409
- // e.g. @serializable((data) => { })
410
- let typeIsFunction = typeof typeOrConstructor === "function" && (typeOrConstructor.prototype === undefined);
411
- let type = typeOrConstructor;
412
- if (typeIsFunction) {
413
- // it's possible to assign a function to serializable to dynamically say which type we expect
414
- // e.g. if you have an array of types and you want the array to be resolved with different class instances
415
- try {
416
- const resolvedType = typeOrConstructor?.call(typeOrConstructor, currentValue);
417
- type = resolvedType;
418
- typeIsFunction = false;
419
- if (type === null || type === undefined)
420
- return;
421
- }
422
- catch (err) {
423
- console.error("Error in callback", err, data);
424
- }
425
- }
426
- context.type = type;
427
- // e.g. when @serializable(Texture) and the texture is already resolved via json pointer from gltf
428
- // then we dont need to do anything else
429
- if (!typeIsFunction && currentValue) {
430
- if (currentValue instanceof Material)
431
- return currentValue;
432
- if (currentValue instanceof Mesh)
433
- return currentValue;
434
- if (currentValue instanceof BufferGeometry)
435
- return currentValue;
436
- if (currentValue instanceof AnimationClip)
437
- return currentValue;
438
- // We need to call the RenderTexture deserializer so we can not just return here:
439
- // if (currentValue instanceof Texture) return currentValue;
440
- // So this has now been moved down below the deserializer code
441
- }
442
- // Removed this line because it prevents assigning serialized values to existing instances for e.g. EventList
443
- // https://linear.app/needle/issue/NE-5350
444
- // if (!typeIsFunction && currentValue instanceof type) return currentValue;
445
- // try to resolve the serializer for a type only once
446
- if (!typeContext) {
447
- typeContext = {
448
- serializer: helper.getSerializerForConstructor(type)
449
- };
450
- }
451
- // if the value was already resolved via the persistent asset extension dont try to override that again
452
- if (currentValue && typeof currentValue === "object" && isPersistentAsset(currentValue)) {
453
- // if the persistent asset was already resolved to a concrete instance we dont need to do anything anymore
454
- if (currentValue["__concreteInstance"]) {
455
- return currentValue["__concreteInstance"];
456
- }
457
- const serializableInstance = currentValue;
458
- if (!serializableInstance.$serializedTypes && type.prototype.$serializedTypes)
459
- serializableInstance.$serializedTypes = type.prototype.$serializedTypes;
460
- if (serializableInstance.$serializedTypes) {
461
- deserializeObject(serializableInstance, data, context);
462
- }
463
- if (currentValue && type !== undefined) {
464
- try {
465
- let instance = null;
466
- // It's still possible that the type has an explicit serializer
467
- // e.g. AnimatorController (or if a user registers a serializer for an arbitrary type and then marks a persistent asset with @serializable)
468
- // we have this for @serializable(AnimatorController)
469
- if (typeContext.serializer) {
470
- instance = typeContext.serializer.onDeserialize(data, context);
471
- }
472
- if (!instance) {
473
- // we create a concrete instance for a persistent asset here
474
- // hence we want to have the same instance across all usages of this asset
475
- instance = new type();
476
- if (debugExtension)
477
- console.log("Create concrete instance for persistent asset", currentValue, "instance:", instance);
478
- assign(instance, currentValue);
479
- }
480
- // save it so if another component references the same persistent asset it will automatically use the concrete instance
481
- currentValue["__concreteInstance"] = instance;
482
- currentValue = instance;
483
- }
484
- catch (err) {
485
- console.error("Error creating instance or creating values on instance", err, currentValue, type);
486
- }
487
- }
488
- return currentValue;
489
- }
490
- // if the type is an array resolve each entries recursively
491
- if (Array.isArray(data)) {
492
- const newArr = [];
493
- for (let i = 0; i < data.length; i++) {
494
- const obj = data[i];
495
- // debugger;
496
- const res = deserializeObjectWithType(obj, typeOrConstructor, context, typeContext, obj);
497
- newArr.push(res);
498
- }
499
- // return value;
500
- return newArr;
501
- }
502
- const ser = typeContext?.serializer;
503
- if (ser) {
504
- return ser.onDeserialize(data, context);
505
- }
506
- // console.log(type.prototype.get("$serializedTypes"));
507
- // We check textures AFTER running deserializers because some textures might need to be converted to a RenderTexture
508
- if (currentValue instanceof Texture)
509
- return currentValue;
510
- let instance = undefined;
511
- if (data && (data.isMaterial || data.isTexture || data.isObject3D || data instanceof AnimationClip)) {
512
- // if the data is already a threejs object we dont want to create a new instance
513
- // e.g. if we have a serialized class with a serializable(Material)
514
- instance = data;
515
- }
516
- else {
517
- // happens when exporting e.g. Animation component with only clip assigned (clips array is marked as serialized but it might be undefined if no clips are assigned in e.g. blender)
518
- if (data === undefined)
519
- return undefined;
520
- if (data === null) {
521
- // Dont implictly create instances for three types that are not assigned
522
- // see: https://github.com/needle-tools/needle-tiny/issues/637
523
- if (type === Material || type === Texture || type === Mesh || type === AnimationClip) {
524
- return null;
525
- }
526
- }
527
- try {
528
- // the fallback - this assumes that the type has a constructor that accepts the serialized arguments
529
- // made originally with Vector3 in mind but SHOULD actually not be used/called anymore
530
- instance = new type(...setBuffer(data));
531
- }
532
- catch (err) {
533
- console.error("Error creating " + context.path, context.target, err);
534
- return;
535
- }
536
- }
537
- // recurse if the deserialized member also implements Iserializable
538
- const serializableInstance = instance;
539
- if (serializableInstance.$serializedTypes) {
540
- deserializeObject(serializableInstance, data, context);
541
- }
542
- return instance;
543
- }
544
- function setBuffer(value) {
545
- buffer.length = 0;
546
- if (typeof value === "object" && value !== null && value !== undefined) {
547
- for (const key of Object.keys(value)) {
548
- buffer.push(value[key]);
549
- }
550
- }
551
- return buffer;
552
- }
553
- /** set to true while assigning properties during instantiation.
554
- * Used for validate decorator to not invoke callbacks on components that are currently in the process of being built */
555
- export const $isAssigningProperties = Symbol("assigned component properties");
556
- // const developmentMode = getParam("dev")
557
- /** Object.assign behaviour but check if property is writeable (e.g. getter only properties are skipped) */
558
- export function assign(target, source, info) {
559
- if (source === undefined || source === null)
560
- return;
561
- if (target === undefined || target === null)
562
- return;
563
- const onlyDeclared = false;
564
- // if (onlyDeclared === true && target.constructor) {
565
- // if (target.constructor[ALL_PROPERTIES_MARKER] === true)
566
- // onlyDeclared = false;
567
- // }
568
- // if (onlyDeclared !== true && target.constructor) {
569
- // if (target.constructor[STRICT_MARKER] === true)
570
- // onlyDeclared = true;
571
- // }
572
- // if (onlyDeclared === undefined)
573
- // onlyDeclared = true;
574
- // if (developmentMode)
575
- // onlyDeclared = false;
576
- target[$isAssigningProperties] = true;
577
- const typeName = target.constructor?.name ?? "unknown";
578
- // register the keys that the actual type has defined
579
- // this will be used later when checking if deserialization has assigned all properties
580
- // or if anything could not be deserialized to warn the user
581
- info?.registerDefinedKeys(typeName, target);
582
- for (const key of Object.keys(source)) {
583
- const desc = getPropertyDescriptor(target, key);
584
- if (onlyDeclared && desc === undefined)
585
- continue;
586
- if (typeof desc?.value == "function") {
587
- // arrow functions are defined as properties on the object
588
- continue;
589
- }
590
- if (!desc || desc.writable === true) {
591
- target[key] = source[key];
592
- }
593
- else if (desc?.set !== undefined) {
594
- target[key] = source[key];
595
- }
596
- }
597
- delete target[$isAssigningProperties];
598
- }
599
- // we need to recurse because the property might be defined in a base class
600
- function getPropertyDescriptor(obj, prop) {
601
- let desc;
602
- do {
603
- desc = Object.getOwnPropertyDescriptor(obj, prop);
604
- } while (!desc && (obj = Object.getPrototypeOf(obj)));
605
- return desc;
606
- }
1
+ import { AnimationClip, BufferGeometry, Material, Mesh, Texture } from "three";
2
+ import { debugExtension } from "../engine/engine_default_parameters.js";
3
+ import { addLog, LogType } from "./debug/debug_overlay.js";
4
+ import { isLocalNetwork } from "./engine_networking_utils.js";
5
+ import { $BuiltInTypeFlag, TypeStore } from "./engine_typestore.js";
6
+ import { getParam } from "./engine_utils.js";
7
+ import { isPersistentAsset } from "./extensions/NEEDLE_persistent_assets.js";
8
+ const debug = getParam("debugserializer");
9
+ // internal helper class that we can ask for registered type serializers
10
+ // register your own type by deriving from ITypeSerializer and calling helper.register
11
+ class SerializationHelper {
12
+ register(type, ser) {
13
+ if (this.typeMap.has(type)) {
14
+ const existing = this.typeMap.get(type);
15
+ if (existing === ser)
16
+ return;
17
+ if (debug)
18
+ console.warn("Type: " + type + " is already registered", ser, existing);
19
+ }
20
+ if (debug)
21
+ console.log("Register type serializer", ser.name, ser, type);
22
+ this.typeMap.set(type, ser);
23
+ }
24
+ /** type > serializer map */
25
+ typeMap = new Map();
26
+ getSerializer(type) {
27
+ if (!type)
28
+ return undefined;
29
+ return this.typeMap.get(type);
30
+ }
31
+ getSerializerForConstructor(type, level = 0) {
32
+ if (level > 20)
33
+ return undefined;
34
+ if (!type || !type.constructor) {
35
+ if (debug)
36
+ console.log("invalid type");
37
+ return undefined;
38
+ }
39
+ const name = type.name;
40
+ const res = this.getSerializer(type);
41
+ if (res !== undefined) {
42
+ if (debug)
43
+ console.log("FOUND SERIALIZER", res?.name, type.name, type.constructor.name, "for type: " + name, res, type, this.typeMap);
44
+ return res;
45
+ }
46
+ const parent = Object.getPrototypeOf(type);
47
+ if (parent && parent !== type) {
48
+ const resultFromChildren = this.getSerializerForConstructor(parent, ++level);
49
+ if (resultFromChildren) {
50
+ const prot = parent.constructor || parent.prototype;
51
+ if (debug)
52
+ console.log("FOUND SERIALIZER(in constructor) " + prot.constructor.name, prot.name, prot, resultFromChildren);
53
+ // register sub type
54
+ this.register(prot, resultFromChildren);
55
+ }
56
+ return resultFromChildren;
57
+ }
58
+ if (debug)
59
+ console.warn("No serializer found for " + name, type, type.name, type.constructor.name);
60
+ return undefined;
61
+ }
62
+ }
63
+ export const helper = new SerializationHelper();
64
+ /**
65
+ * implement and call super(<type string or array>) with the type names this serializer can handle
66
+ * for example:
67
+ * class ColorSerializer extends TypeSerializer {
68
+ * constructor() {
69
+ * super("Color")
70
+ * }
71
+ * }
72
+ */
73
+ export class TypeSerializer {
74
+ name;
75
+ // register<T>(c: Constructor<T> | Constructor<T>[])
76
+ // {
77
+ // if (Array.isArray(c)) {
78
+ // for (const t of c) {
79
+ // helper.register(t.name, this);
80
+ // }
81
+ // }
82
+ // else {
83
+ // helper.register(c.name, this);
84
+ // }
85
+ // }
86
+ constructor(type, name) {
87
+ this.name = name;
88
+ if (Array.isArray(type)) {
89
+ for (const key of type) {
90
+ helper.register(key, this);
91
+ }
92
+ }
93
+ else
94
+ helper.register(type, this);
95
+ }
96
+ }
97
+ /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
98
+ export class ImplementationInformation {
99
+ isDevMode = isLocalNetwork();
100
+ cache = {};
101
+ /** only call when assigning values for the very first time */
102
+ registerDefinedKeys(typeName, type) {
103
+ if (!this.isDevMode)
104
+ return;
105
+ if (this.cache[typeName] === undefined) {
106
+ this.cache[typeName] = Object.keys(type);
107
+ const serializable = type;
108
+ // also register all fields that are annotated with @serializable
109
+ if (serializable.$serializedTypes) {
110
+ const keys = Object.keys(serializable.$serializedTypes);
111
+ if (keys)
112
+ this.cache[typeName].push(...Object.keys(serializable.$serializedTypes));
113
+ }
114
+ if (debug)
115
+ console.log("registerDefinedKeys for " + typeName, this.cache[typeName], type);
116
+ }
117
+ }
118
+ getDefinedKey(typeName, key) {
119
+ if (this.cache[typeName] === undefined)
120
+ return false;
121
+ const keys = this.cache[typeName];
122
+ const res = keys.includes(key);
123
+ return res;
124
+ }
125
+ }
126
+ // passed to serializers
127
+ export class SerializationContext {
128
+ root;
129
+ gltf;
130
+ /** the url of the glb that is currently being loaded */
131
+ gltfId;
132
+ object;
133
+ target;
134
+ nodeId;
135
+ nodeToObject;
136
+ objectToNode;
137
+ context;
138
+ path;
139
+ type;
140
+ /** the serializable attribute for this field (target.path) */
141
+ serializable;
142
+ /** holds information if a field was undefined before serialization. This gives us info if we might want to warn the user about missing attributes */
143
+ implementationInformation;
144
+ constructor(root) {
145
+ this.root = root;
146
+ }
147
+ }
148
+ ;
149
+ export function serializeObject(obj, context) {
150
+ const types = obj.$serializedTypes;
151
+ if (types === undefined)
152
+ return null;
153
+ const res = {};
154
+ for (const key in types) {
155
+ const val = obj[key];
156
+ // if the object bein serialized is some type of object check if we have special handling registered for it
157
+ if (val !== undefined && val !== null && typeof val === "object") {
158
+ // get type name
159
+ // get registered serialization handler
160
+ const ser = helper.getSerializerForConstructor(val);
161
+ if (ser) {
162
+ // serialize data using that handler
163
+ res[key] = ser.onSerialize(val, context);
164
+ continue;
165
+ }
166
+ }
167
+ res[key] = val;
168
+ }
169
+ // TODO move this to a helper function and do a reverse lookup once
170
+ // instead of doing it for each object
171
+ function getComponentName(component) {
172
+ const typeNames = TypeStore["_types"];
173
+ for (const [typeName, typeVal] of typeNames) {
174
+ if (typeVal === obj.constructor) {
175
+ return typeName;
176
+ }
177
+ }
178
+ return component.__name || component.constructor.name;
179
+ }
180
+ // name is the component type
181
+ res["name"] = getComponentName(obj);
182
+ // serialize guid
183
+ if (typeof obj["guid"] === "string")
184
+ res["guid"] = obj["guid"];
185
+ return res;
186
+ }
187
+ const buffer = [];
188
+ function collectSerializedTypesInBaseTypes(obj, typeInfoObject) {
189
+ if (!obj)
190
+ return typeInfoObject;
191
+ if (typeof obj.$serializedTypes === "object") {
192
+ if (!typeInfoObject)
193
+ typeInfoObject = {};
194
+ Object.assign(typeInfoObject, obj.$serializedTypes);
195
+ }
196
+ const parentTarget = Object.getPrototypeOf(obj);
197
+ return collectSerializedTypesInBaseTypes(parentTarget, typeInfoObject);
198
+ }
199
+ export function deserializeObject(obj, serializedData, context) {
200
+ if (!obj)
201
+ return false;
202
+ context.target = obj;
203
+ if (obj.onBeforeDeserialize !== undefined) {
204
+ const res = obj.onBeforeDeserialize(serializedData, context);
205
+ if (typeof res === "boolean")
206
+ return res;
207
+ }
208
+ // const typeInfo = obj.$serializedTypes;
209
+ const typeInfo = collectSerializedTypesInBaseTypes(obj);
210
+ if (serializedData) {
211
+ // restore guid (see serializeObject)
212
+ if (typeof serializedData["guid"] === "string")
213
+ obj["guid"] = serializedData["guid"];
214
+ if (typeInfo) {
215
+ for (const key in typeInfo) {
216
+ const serializedEntryInfo = typeInfo[key];
217
+ const data = serializedData[key];
218
+ if (debug)
219
+ console.log(key, data, obj, serializedEntryInfo);
220
+ if (obj[key] !== undefined && data === undefined) {
221
+ // if a field is marked as serialized and has some default value
222
+ // but no data was serialized do not override the default value with undefined
223
+ continue;
224
+ }
225
+ context.type = undefined;
226
+ context.path = key;
227
+ context.serializable = serializedEntryInfo;
228
+ if (obj.onBeforeDeserializeMember !== undefined) {
229
+ // callback to the instance, if it returns true assume it's done all the things itself
230
+ if (obj.onBeforeDeserializeMember(key, data, context) === true)
231
+ continue;
232
+ }
233
+ if (serializedEntryInfo === null) {
234
+ obj[key] = data;
235
+ // if(typeof data === "string"){
236
+ // const serializer = helper.getSerializerForConstructor(String);
237
+ // const res = serializer?.onDeserialize(data, context);
238
+ // if(res !== undefined) obj[key] = res;
239
+ // }
240
+ }
241
+ else {
242
+ if (Array.isArray(serializedEntryInfo)) {
243
+ for (let i = 0; i < serializedEntryInfo.length; i++) {
244
+ const typeInfoOrConstructor = serializedEntryInfo[i];
245
+ const res = tryResolve(typeInfoOrConstructor);
246
+ if (res !== undefined || i === serializedEntryInfo.length - 1) {
247
+ obj[key] = res;
248
+ break;
249
+ }
250
+ }
251
+ }
252
+ else {
253
+ obj[key] = tryResolve(serializedEntryInfo);
254
+ }
255
+ buffer.length = 0;
256
+ }
257
+ if (obj.onAfterDeserializeMember !== undefined) {
258
+ obj.onAfterDeserializeMember(key, data, context);
259
+ }
260
+ function tryResolve(typeInfoOrConstructor) {
261
+ const typeInformationOrConstructor = typeInfoOrConstructor;
262
+ // if the entry does specify an object of type ITypeInformation and has the type field set
263
+ const type = typeInformationOrConstructor.type;
264
+ if (type) {
265
+ return deserializeObjectWithType(data, type, context, undefined, obj[key]);
266
+ }
267
+ // it can also just contain a constructor
268
+ else {
269
+ const constructor = typeInfoOrConstructor;
270
+ return deserializeObjectWithType(data, constructor, context, undefined, obj[key]);
271
+ }
272
+ }
273
+ }
274
+ }
275
+ // ***
276
+ // the code below could be used to implictly assign serialized data if they are primitive types
277
+ // if we decide not to do this we always have to write out all the $serializedTypes
278
+ // ***
279
+ implictlyAssignPrimitiveTypes(obj, serializedData);
280
+ }
281
+ checkObjectAssignments(obj, serializedData, context.implementationInformation);
282
+ if (obj.onAfterDeserialize !== undefined) {
283
+ obj.onAfterDeserialize(serializedData, context);
284
+ }
285
+ return true;
286
+ }
287
+ const blockChecks = getParam("noerrors");
288
+ function checkObjectAssignments(obj, serializedData, implementationInformation) {
289
+ if (blockChecks)
290
+ return;
291
+ if (!serializedData)
292
+ return;
293
+ if (!isLocalNetwork())
294
+ return;
295
+ if (!obj)
296
+ return;
297
+ // ignore builtin components that we dont want to check
298
+ if (obj.constructor && obj.constructor[$BuiltInTypeFlag] === true)
299
+ return;
300
+ const typeName = obj.constructor?.name;
301
+ // test if any object reference is missing serializable
302
+ const ownKeys = Object.getOwnPropertyNames(serializedData);
303
+ for (const key of ownKeys) {
304
+ if (key === "sourceId")
305
+ continue;
306
+ const value = obj[key];
307
+ if (value == null)
308
+ continue;
309
+ const serialized = serializedData[key];
310
+ // check if the field is defined in the class
311
+ if (implementationInformation?.getDefinedKey(typeName, key) === false) {
312
+ // if the field is defined but the defined key is uppercase we need to show a warning
313
+ // because all fields are serialized in lowercase
314
+ const firstCharUppercase = key.charAt(0).toUpperCase() + key.slice(1);
315
+ if (implementationInformation.getDefinedKey(typeName, firstCharUppercase)) {
316
+ addLog(LogType.Warn, "<strong>Please rename</strong> \"" + firstCharUppercase + "\" to \"" + key + "\" in " + typeName);
317
+ console.warn("Please use lowercase for field: \"" + firstCharUppercase + "\" in " + typeName, serialized, obj);
318
+ }
319
+ continue;
320
+ }
321
+ if (serialized === undefined || serialized === null)
322
+ continue;
323
+ if (typeof serialized === "object") {
324
+ if (value === undefined || !value.isObject3D) {
325
+ if (typeof serialized["node"] === "number" || typeof serialized["guid"] === "string") {
326
+ if (serialized["could_not_resolve"]) {
327
+ continue;
328
+ }
329
+ const hasOtherKeys = value !== undefined && Object.keys(value).length > 1;
330
+ if (!hasOtherKeys) {
331
+ addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(Object3D)\n${key}? : Object3D;\n\nin ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`);
332
+ console.warn(typeName, key, obj[key], obj);
333
+ continue;
334
+ }
335
+ }
336
+ else if (!Array.isArray(value)) {
337
+ // we can check the constructor name because this is dev only
338
+ const valueName = value.constructor?.name;
339
+ if (valueName === "Object") {
340
+ if (!value.constructor["did_warn:missing_serializable"]) {
341
+ value.constructor["did_warn:missing_serializable"] = true;
342
+ const warning = "You might be missing a @serializable(Type) decorator for field \"" + key + "\" in " + typeName + ".ts";
343
+ console.warn(warning + `\n${key}:`, serialized, valueName);
344
+ addLog(LogType.Warn, "Dev Warning: Are you missing a type in @serializable? Please check the browser console for details");
345
+ }
346
+ }
347
+ }
348
+ }
349
+ }
350
+ if (typeof value === "string") {
351
+ if (typeof serialized === "string" && (serialized.endsWith(".gltf") || serialized.endsWith(".glb"))) {
352
+ addLog(LogType.Warn, `<strong>Missing serialization for object reference!</strong>\n\nPlease change to: \n@serializable(AssetReference)\n${key}? : AssetReference;\n\nin script ${typeName}.ts\n<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`);
353
+ console.warn(typeName, key, obj[key], obj);
354
+ continue;
355
+ }
356
+ }
357
+ }
358
+ }
359
+ function implictlyAssignPrimitiveTypes(obj, serializedData) {
360
+ // implictly assign serialized primitive fields
361
+ for (const key of Object.keys(serializedData)) {
362
+ const data = serializedData[key];
363
+ if (typeof data === "object" && data !== null && data !== undefined) {
364
+ const member = obj[key];
365
+ if (!member) {
366
+ if (debug)
367
+ console.log(key, "is undefined on", obj);
368
+ continue;
369
+ }
370
+ for (const key of Object.keys(data)) {
371
+ const targetMember = member[key];
372
+ // implictly assign number, string, boolean if they are undefined
373
+ if (targetMember !== undefined)
374
+ continue;
375
+ // resolve serialized primitive types
376
+ if (isPrimitiveType(data[key]) && !isPrimitiveType(member)) {
377
+ const prop = tryFindPropertyDescriptor(member, key);
378
+ if (prop && (prop?.writable === undefined || prop?.writable === false) && (prop.set === undefined)) {
379
+ if (debug)
380
+ console.warn("Property is not writable \"" + key + "\"", member, prop, data[key], member[key]);
381
+ continue;
382
+ }
383
+ // console.log("ASSIGN", key, member, member[key], targetMember, data[key], prop);
384
+ member[key] = data[key];
385
+ }
386
+ }
387
+ }
388
+ }
389
+ }
390
+ function tryFindPropertyDescriptor(obj, key) {
391
+ while (obj) {
392
+ const desc = Object.getOwnPropertyDescriptor(obj, key);
393
+ if (desc)
394
+ return desc;
395
+ obj = Object.getPrototypeOf(obj);
396
+ }
397
+ return undefined;
398
+ }
399
+ function isPrimitiveType(val) {
400
+ switch (typeof val) {
401
+ case "number":
402
+ case "string":
403
+ case "boolean":
404
+ return true;
405
+ }
406
+ return false;
407
+ }
408
+ function deserializeObjectWithType(data, typeOrConstructor, context, typeContext, currentValue) {
409
+ // e.g. @serializable((data) => { })
410
+ let typeIsFunction = typeof typeOrConstructor === "function" && (typeOrConstructor.prototype === undefined);
411
+ let type = typeOrConstructor;
412
+ if (typeIsFunction) {
413
+ // it's possible to assign a function to serializable to dynamically say which type we expect
414
+ // e.g. if you have an array of types and you want the array to be resolved with different class instances
415
+ try {
416
+ const resolvedType = typeOrConstructor?.call(typeOrConstructor, currentValue);
417
+ type = resolvedType;
418
+ typeIsFunction = false;
419
+ if (type === null || type === undefined)
420
+ return;
421
+ }
422
+ catch (err) {
423
+ console.error("Error in callback", err, data);
424
+ }
425
+ }
426
+ context.type = type;
427
+ // e.g. when @serializable(Texture) and the texture is already resolved via json pointer from gltf
428
+ // then we dont need to do anything else
429
+ if (!typeIsFunction && currentValue) {
430
+ if (currentValue instanceof Material)
431
+ return currentValue;
432
+ if (currentValue instanceof Mesh)
433
+ return currentValue;
434
+ if (currentValue instanceof BufferGeometry)
435
+ return currentValue;
436
+ if (currentValue instanceof AnimationClip)
437
+ return currentValue;
438
+ // We need to call the RenderTexture deserializer so we can not just return here:
439
+ // if (currentValue instanceof Texture) return currentValue;
440
+ // So this has now been moved down below the deserializer code
441
+ }
442
+ // Removed this line because it prevents assigning serialized values to existing instances for e.g. EventList
443
+ // https://linear.app/needle/issue/NE-5350
444
+ // if (!typeIsFunction && currentValue instanceof type) return currentValue;
445
+ // try to resolve the serializer for a type only once
446
+ if (!typeContext) {
447
+ typeContext = {
448
+ serializer: helper.getSerializerForConstructor(type)
449
+ };
450
+ }
451
+ // if the value was already resolved via the persistent asset extension dont try to override that again
452
+ if (currentValue && typeof currentValue === "object" && isPersistentAsset(currentValue)) {
453
+ // if the persistent asset was already resolved to a concrete instance we dont need to do anything anymore
454
+ if (currentValue["__concreteInstance"]) {
455
+ return currentValue["__concreteInstance"];
456
+ }
457
+ const serializableInstance = currentValue;
458
+ if (!serializableInstance.$serializedTypes && type.prototype.$serializedTypes)
459
+ serializableInstance.$serializedTypes = type.prototype.$serializedTypes;
460
+ if (serializableInstance.$serializedTypes) {
461
+ deserializeObject(serializableInstance, data, context);
462
+ }
463
+ if (currentValue && type !== undefined) {
464
+ try {
465
+ let instance = null;
466
+ // It's still possible that the type has an explicit serializer
467
+ // e.g. AnimatorController (or if a user registers a serializer for an arbitrary type and then marks a persistent asset with @serializable)
468
+ // we have this for @serializable(AnimatorController)
469
+ if (typeContext.serializer) {
470
+ instance = typeContext.serializer.onDeserialize(data, context);
471
+ }
472
+ if (!instance) {
473
+ // we create a concrete instance for a persistent asset here
474
+ // hence we want to have the same instance across all usages of this asset
475
+ instance = new type();
476
+ if (debugExtension)
477
+ console.log("Create concrete instance for persistent asset", currentValue, "instance:", instance);
478
+ assign(instance, currentValue);
479
+ }
480
+ // save it so if another component references the same persistent asset it will automatically use the concrete instance
481
+ currentValue["__concreteInstance"] = instance;
482
+ currentValue = instance;
483
+ }
484
+ catch (err) {
485
+ console.error("Error creating instance or creating values on instance", err, currentValue, type);
486
+ }
487
+ }
488
+ return currentValue;
489
+ }
490
+ // if the type is an array resolve each entries recursively
491
+ if (Array.isArray(data)) {
492
+ const newArr = [];
493
+ for (let i = 0; i < data.length; i++) {
494
+ const obj = data[i];
495
+ // debugger;
496
+ const res = deserializeObjectWithType(obj, typeOrConstructor, context, typeContext, obj);
497
+ newArr.push(res);
498
+ }
499
+ // return value;
500
+ return newArr;
501
+ }
502
+ const ser = typeContext?.serializer;
503
+ if (ser) {
504
+ return ser.onDeserialize(data, context);
505
+ }
506
+ // console.log(type.prototype.get("$serializedTypes"));
507
+ // We check textures AFTER running deserializers because some textures might need to be converted to a RenderTexture
508
+ if (currentValue instanceof Texture)
509
+ return currentValue;
510
+ let instance = undefined;
511
+ if (data && (data.isMaterial || data.isTexture || data.isObject3D || data instanceof AnimationClip)) {
512
+ // if the data is already a threejs object we dont want to create a new instance
513
+ // e.g. if we have a serialized class with a serializable(Material)
514
+ instance = data;
515
+ }
516
+ else {
517
+ // happens when exporting e.g. Animation component with only clip assigned (clips array is marked as serialized but it might be undefined if no clips are assigned in e.g. blender)
518
+ if (data === undefined)
519
+ return undefined;
520
+ if (data === null) {
521
+ // Dont implictly create instances for three types that are not assigned
522
+ // see: https://github.com/needle-tools/needle-tiny/issues/637
523
+ if (type === Material || type === Texture || type === Mesh || type === AnimationClip) {
524
+ return null;
525
+ }
526
+ }
527
+ try {
528
+ // the fallback - this assumes that the type has a constructor that accepts the serialized arguments
529
+ // made originally with Vector3 in mind but SHOULD actually not be used/called anymore
530
+ instance = new type(...setBuffer(data));
531
+ }
532
+ catch (err) {
533
+ console.error("Error creating " + context.path, context.target, err);
534
+ return;
535
+ }
536
+ }
537
+ // recurse if the deserialized member also implements Iserializable
538
+ const serializableInstance = instance;
539
+ if (serializableInstance.$serializedTypes) {
540
+ deserializeObject(serializableInstance, data, context);
541
+ }
542
+ return instance;
543
+ }
544
+ function setBuffer(value) {
545
+ buffer.length = 0;
546
+ if (typeof value === "object" && value !== null && value !== undefined) {
547
+ for (const key of Object.keys(value)) {
548
+ buffer.push(value[key]);
549
+ }
550
+ }
551
+ return buffer;
552
+ }
553
+ /** set to true while assigning properties during instantiation.
554
+ * Used for validate decorator to not invoke callbacks on components that are currently in the process of being built */
555
+ export const $isAssigningProperties = Symbol("assigned component properties");
556
+ // const developmentMode = getParam("dev")
557
+ /** Object.assign behaviour but check if property is writeable (e.g. getter only properties are skipped) */
558
+ export function assign(target, source, info) {
559
+ if (source === undefined || source === null)
560
+ return;
561
+ if (target === undefined || target === null)
562
+ return;
563
+ const onlyDeclared = false;
564
+ // if (onlyDeclared === true && target.constructor) {
565
+ // if (target.constructor[ALL_PROPERTIES_MARKER] === true)
566
+ // onlyDeclared = false;
567
+ // }
568
+ // if (onlyDeclared !== true && target.constructor) {
569
+ // if (target.constructor[STRICT_MARKER] === true)
570
+ // onlyDeclared = true;
571
+ // }
572
+ // if (onlyDeclared === undefined)
573
+ // onlyDeclared = true;
574
+ // if (developmentMode)
575
+ // onlyDeclared = false;
576
+ target[$isAssigningProperties] = true;
577
+ const typeName = target.constructor?.name ?? "unknown";
578
+ // register the keys that the actual type has defined
579
+ // this will be used later when checking if deserialization has assigned all properties
580
+ // or if anything could not be deserialized to warn the user
581
+ info?.registerDefinedKeys(typeName, target);
582
+ for (const key of Object.keys(source)) {
583
+ const desc = getPropertyDescriptor(target, key);
584
+ if (onlyDeclared && desc === undefined)
585
+ continue;
586
+ if (typeof desc?.value == "function") {
587
+ // arrow functions are defined as properties on the object
588
+ continue;
589
+ }
590
+ if (!desc || desc.writable === true) {
591
+ target[key] = source[key];
592
+ }
593
+ else if (desc?.set !== undefined) {
594
+ target[key] = source[key];
595
+ }
596
+ }
597
+ delete target[$isAssigningProperties];
598
+ }
599
+ // we need to recurse because the property might be defined in a base class
600
+ function getPropertyDescriptor(obj, prop) {
601
+ let desc;
602
+ do {
603
+ desc = Object.getOwnPropertyDescriptor(obj, prop);
604
+ } while (!desc && (obj = Object.getPrototypeOf(obj)));
605
+ return desc;
606
+ }
607
607
  //# sourceMappingURL=engine_serialization_core.js.map