@needle-tools/engine 4.4.1 → 4.4.3-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1046) hide show
  1. package/CHANGELOG.md +3678 -3667
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +364 -237
  6. package/dist/needle-engine.bundle.light.js +364 -237
  7. package/dist/needle-engine.bundle.light.min.js +6 -6
  8. package/dist/needle-engine.bundle.light.umd.cjs +6 -6
  9. package/dist/needle-engine.bundle.min.js +6 -6
  10. package/dist/needle-engine.bundle.umd.cjs +56 -56
  11. package/dist/needle-engine.d.ts +130 -129
  12. package/dist/needle-engine.light.d.ts +130 -129
  13. package/lib/asap/needle-asap.d.ts +1 -1
  14. package/lib/asap/needle-asap.js +95 -95
  15. package/lib/asap/sessiongranted.d.ts +3 -3
  16. package/lib/asap/sessiongranted.js +65 -65
  17. package/lib/asap/utils.d.ts +1 -1
  18. package/lib/asap/utils.js +3 -3
  19. package/lib/engine/analytics/index.d.ts +6 -6
  20. package/lib/engine/analytics/index.js +12 -12
  21. package/lib/engine/analytics/lcp.d.ts +3 -3
  22. package/lib/engine/analytics/lcp.js +34 -34
  23. package/lib/engine/api.d.ts +81 -81
  24. package/lib/engine/api.js +80 -80
  25. package/lib/engine/assets/index.d.ts +11 -11
  26. package/lib/engine/assets/index.js +47 -47
  27. package/lib/engine/assets/static.d.ts +1 -1
  28. package/lib/engine/assets/static.js +4 -4
  29. package/lib/engine/codegen/register_types.d.ts +1 -1
  30. package/lib/engine/codegen/register_types.js +300 -300
  31. package/lib/engine/debug/debug.d.ts +15 -15
  32. package/lib/engine/debug/debug.js +44 -44
  33. package/lib/engine/debug/debug_console.d.ts +2 -2
  34. package/lib/engine/debug/debug_console.js +307 -307
  35. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  36. package/lib/engine/debug/debug_overlay.js +316 -316
  37. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  38. package/lib/engine/debug/debug_spatial_console.js +390 -390
  39. package/lib/engine/debug/index.d.ts +2 -2
  40. package/lib/engine/debug/index.js +2 -2
  41. package/lib/engine/engine_addressables.d.ts +166 -166
  42. package/lib/engine/engine_addressables.js +608 -608
  43. package/lib/engine/engine_animation.d.ts +43 -43
  44. package/lib/engine/engine_animation.js +133 -133
  45. package/lib/engine/engine_application.d.ts +40 -40
  46. package/lib/engine/engine_application.js +104 -104
  47. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  48. package/lib/engine/engine_assetdatabase.js +344 -344
  49. package/lib/engine/engine_audio.d.ts +4 -4
  50. package/lib/engine/engine_audio.js +23 -23
  51. package/lib/engine/engine_camera.d.ts +13 -13
  52. package/lib/engine/engine_camera.js +30 -30
  53. package/lib/engine/engine_components.d.ts +110 -110
  54. package/lib/engine/engine_components.js +382 -382
  55. package/lib/engine/engine_components_internal.d.ts +9 -9
  56. package/lib/engine/engine_components_internal.js +36 -36
  57. package/lib/engine/engine_constants.d.ts +10 -10
  58. package/lib/engine/engine_constants.js +41 -41
  59. package/lib/engine/engine_context.d.ts +472 -354
  60. package/lib/engine/engine_context.js +1653 -1536
  61. package/lib/engine/engine_context.js.map +1 -1
  62. package/lib/engine/engine_context_registry.d.ts +71 -71
  63. package/lib/engine/engine_context_registry.js +117 -117
  64. package/lib/engine/engine_coroutine.d.ts +35 -35
  65. package/lib/engine/engine_coroutine.js +52 -52
  66. package/lib/engine/engine_create_objects.d.ts +118 -118
  67. package/lib/engine/engine_create_objects.js +308 -308
  68. package/lib/engine/engine_default_parameters.d.ts +2 -2
  69. package/lib/engine/engine_default_parameters.js +3 -3
  70. package/lib/engine/engine_editor-sync.d.ts +21 -21
  71. package/lib/engine/engine_editor-sync.js +4 -4
  72. package/lib/engine/engine_element.d.ts +113 -113
  73. package/lib/engine/engine_element.js +832 -832
  74. package/lib/engine/engine_element_attributes.d.ts +72 -72
  75. package/lib/engine/engine_element_attributes.js +1 -1
  76. package/lib/engine/engine_element_extras.d.ts +6 -6
  77. package/lib/engine/engine_element_extras.js +13 -13
  78. package/lib/engine/engine_element_loading.d.ts +44 -44
  79. package/lib/engine/engine_element_loading.js +349 -349
  80. package/lib/engine/engine_element_overlay.d.ts +21 -21
  81. package/lib/engine/engine_element_overlay.js +166 -166
  82. package/lib/engine/engine_fileloader.d.ts +2 -2
  83. package/lib/engine/engine_fileloader.js +8 -8
  84. package/lib/engine/engine_gameobject.d.ts +68 -68
  85. package/lib/engine/engine_gameobject.js +596 -596
  86. package/lib/engine/engine_generic_utils.d.ts +1 -1
  87. package/lib/engine/engine_generic_utils.js +13 -13
  88. package/lib/engine/engine_gizmos.d.ts +149 -149
  89. package/lib/engine/engine_gizmos.js +530 -530
  90. package/lib/engine/engine_gltf.d.ts +12 -12
  91. package/lib/engine/engine_gltf.js +15 -15
  92. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  93. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  94. package/lib/engine/engine_hot_reload.d.ts +7 -7
  95. package/lib/engine/engine_hot_reload.js +184 -184
  96. package/lib/engine/engine_input.d.ts +362 -352
  97. package/lib/engine/engine_input.js +1294 -1265
  98. package/lib/engine/engine_input.js.map +1 -1
  99. package/lib/engine/engine_input_utils.d.ts +2 -2
  100. package/lib/engine/engine_input_utils.js +22 -22
  101. package/lib/engine/engine_instancing.d.ts +19 -19
  102. package/lib/engine/engine_instancing.js +39 -39
  103. package/lib/engine/engine_license.d.ts +11 -11
  104. package/lib/engine/engine_license.js +361 -361
  105. package/lib/engine/engine_license.js.map +1 -1
  106. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  107. package/lib/engine/engine_lifecycle_api.js +99 -99
  108. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  109. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  110. package/lib/engine/engine_lightdata.d.ts +23 -23
  111. package/lib/engine/engine_lightdata.js +91 -91
  112. package/lib/engine/engine_loaders.d.ts +13 -13
  113. package/lib/engine/engine_loaders.js +62 -62
  114. package/lib/engine/engine_lods.d.ts +31 -31
  115. package/lib/engine/engine_lods.js +146 -146
  116. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  117. package/lib/engine/engine_mainloop_utils.js +466 -466
  118. package/lib/engine/engine_math.d.ts +114 -114
  119. package/lib/engine/engine_math.js +247 -247
  120. package/lib/engine/engine_modules.d.ts +36 -36
  121. package/lib/engine/engine_modules.js +85 -85
  122. package/lib/engine/engine_networking.d.ts +252 -252
  123. package/lib/engine/engine_networking.js +743 -743
  124. package/lib/engine/engine_networking_auto.d.ts +24 -24
  125. package/lib/engine/engine_networking_auto.js +310 -310
  126. package/lib/engine/engine_networking_blob.d.ts +48 -48
  127. package/lib/engine/engine_networking_blob.js +228 -228
  128. package/lib/engine/engine_networking_files.d.ts +35 -35
  129. package/lib/engine/engine_networking_files.js +172 -172
  130. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  131. package/lib/engine/engine_networking_files_default_components.js +42 -42
  132. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  133. package/lib/engine/engine_networking_instantiate.js +345 -345
  134. package/lib/engine/engine_networking_peer.d.ts +15 -15
  135. package/lib/engine/engine_networking_peer.js +132 -132
  136. package/lib/engine/engine_networking_streams.d.ts +123 -123
  137. package/lib/engine/engine_networking_streams.js +645 -645
  138. package/lib/engine/engine_networking_types.d.ts +22 -22
  139. package/lib/engine/engine_networking_types.js +7 -7
  140. package/lib/engine/engine_networking_utils.d.ts +2 -2
  141. package/lib/engine/engine_networking_utils.js +20 -20
  142. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  143. package/lib/engine/engine_networking_websocket.js +2 -2
  144. package/lib/engine/engine_patcher.d.ts +10 -10
  145. package/lib/engine/engine_patcher.js +142 -142
  146. package/lib/engine/engine_physics.d.ts +152 -152
  147. package/lib/engine/engine_physics.js +645 -645
  148. package/lib/engine/engine_physics.types.d.ts +40 -40
  149. package/lib/engine/engine_physics.types.js +33 -33
  150. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  151. package/lib/engine/engine_physics_rapier.js +1433 -1433
  152. package/lib/engine/engine_playerview.d.ts +26 -26
  153. package/lib/engine/engine_playerview.js +64 -64
  154. package/lib/engine/engine_scenelighting.d.ts +71 -71
  155. package/lib/engine/engine_scenelighting.js +226 -226
  156. package/lib/engine/engine_scenetools.d.ts +50 -50
  157. package/lib/engine/engine_scenetools.js +321 -321
  158. package/lib/engine/engine_serialization.d.ts +3 -3
  159. package/lib/engine/engine_serialization.js +3 -3
  160. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  161. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  162. package/lib/engine/engine_serialization_core.d.ts +85 -85
  163. package/lib/engine/engine_serialization_core.js +606 -606
  164. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  165. package/lib/engine/engine_serialization_decorator.js +66 -66
  166. package/lib/engine/engine_setup.d.ts +1 -1
  167. package/lib/engine/engine_setup.js +2 -2
  168. package/lib/engine/engine_shaders.d.ts +53 -53
  169. package/lib/engine/engine_shaders.js +252 -252
  170. package/lib/engine/engine_shims.d.ts +4 -4
  171. package/lib/engine/engine_shims.js +24 -24
  172. package/lib/engine/engine_test_utils.d.ts +39 -39
  173. package/lib/engine/engine_test_utils.js +83 -83
  174. package/lib/engine/engine_texture.d.ts +28 -28
  175. package/lib/engine/engine_texture.js +64 -64
  176. package/lib/engine/engine_three_utils.d.ts +201 -201
  177. package/lib/engine/engine_three_utils.js +731 -731
  178. package/lib/engine/engine_time.d.ts +51 -51
  179. package/lib/engine/engine_time.js +82 -82
  180. package/lib/engine/engine_time_utils.d.ts +88 -88
  181. package/lib/engine/engine_time_utils.js +215 -215
  182. package/lib/engine/engine_tonemapping.d.ts +2 -2
  183. package/lib/engine/engine_tonemapping.js +194 -194
  184. package/lib/engine/engine_types.d.ts +572 -572
  185. package/lib/engine/engine_types.js +88 -88
  186. package/lib/engine/engine_typestore.d.ts +28 -28
  187. package/lib/engine/engine_typestore.js +55 -55
  188. package/lib/engine/engine_util_decorator.d.ts +13 -13
  189. package/lib/engine/engine_util_decorator.js +116 -116
  190. package/lib/engine/engine_utils.d.ts +266 -266
  191. package/lib/engine/engine_utils.js +878 -878
  192. package/lib/engine/engine_utils_format.d.ts +21 -21
  193. package/lib/engine/engine_utils_format.js +193 -193
  194. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  195. package/lib/engine/engine_utils_screenshot.js +513 -513
  196. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  197. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  198. package/lib/engine/engine_xr.d.ts +1 -1
  199. package/lib/engine/engine_xr.js +1 -1
  200. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  201. package/lib/engine/export/gltf/Writers.js +24 -24
  202. package/lib/engine/export/gltf/index.d.ts +11 -11
  203. package/lib/engine/export/gltf/index.js +123 -123
  204. package/lib/engine/export/index.d.ts +2 -2
  205. package/lib/engine/export/index.js +2 -2
  206. package/lib/engine/export/state.d.ts +7 -7
  207. package/lib/engine/export/state.js +17 -17
  208. package/lib/engine/export/utils.d.ts +2 -2
  209. package/lib/engine/export/utils.js +7 -7
  210. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  211. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  212. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  213. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  214. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  215. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  216. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  217. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  218. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  219. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  220. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  221. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  222. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  223. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  224. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  225. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  226. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  227. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  228. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  229. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  230. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  231. package/lib/engine/extensions/extension_resolver.js +1 -1
  232. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  233. package/lib/engine/extensions/extension_utils.js +152 -152
  234. package/lib/engine/extensions/extensions.d.ts +31 -31
  235. package/lib/engine/extensions/extensions.js +103 -103
  236. package/lib/engine/extensions/index.d.ts +6 -6
  237. package/lib/engine/extensions/index.js +6 -6
  238. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  239. package/lib/engine/extensions/usage_tracker.js +65 -65
  240. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  241. package/lib/engine/js-extensions/Camera.js +39 -39
  242. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  243. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  244. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  245. package/lib/engine/js-extensions/Layers.js +22 -22
  246. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  247. package/lib/engine/js-extensions/Object3D.js +136 -136
  248. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  249. package/lib/engine/js-extensions/RGBAColor.js +111 -110
  250. package/lib/engine/js-extensions/RGBAColor.js.map +1 -1
  251. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  252. package/lib/engine/js-extensions/Vector.js +13 -13
  253. package/lib/engine/js-extensions/index.d.ts +5 -5
  254. package/lib/engine/js-extensions/index.js +5 -5
  255. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  256. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +76 -76
  257. package/lib/engine/shaders/shaderData.d.ts +55 -55
  258. package/lib/engine/shaders/shaderData.js +58 -58
  259. package/lib/engine/tests/test_utils.d.ts +2 -2
  260. package/lib/engine/tests/test_utils.js +53 -53
  261. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  262. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  263. package/lib/engine/webcomponents/api.d.ts +5 -5
  264. package/lib/engine/webcomponents/api.js +4 -4
  265. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  266. package/lib/engine/webcomponents/buttons.js +237 -237
  267. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  268. package/lib/engine/webcomponents/fonts.js +32 -32
  269. package/lib/engine/webcomponents/icons.d.ts +9 -9
  270. package/lib/engine/webcomponents/icons.js +52 -52
  271. package/lib/engine/webcomponents/index.d.ts +1 -1
  272. package/lib/engine/webcomponents/index.js +1 -1
  273. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  274. package/lib/engine/webcomponents/logo-element.js +67 -67
  275. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  276. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  277. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  278. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  279. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  280. package/lib/engine/webcomponents/needle-button.js +161 -161
  281. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  282. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  283. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  284. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  285. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  286. package/lib/engine/xr/NeedleXRSync.js +188 -188
  287. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  288. package/lib/engine/xr/SceneTransition.js +69 -69
  289. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  290. package/lib/engine/xr/TempXRContext.js +187 -187
  291. package/lib/engine/xr/XRRig.d.ts +7 -7
  292. package/lib/engine/xr/XRRig.js +1 -1
  293. package/lib/engine/xr/api.d.ts +6 -6
  294. package/lib/engine/xr/api.js +6 -6
  295. package/lib/engine/xr/events.d.ts +66 -66
  296. package/lib/engine/xr/events.js +93 -93
  297. package/lib/engine/xr/internal.d.ts +12 -12
  298. package/lib/engine/xr/internal.js +25 -25
  299. package/lib/engine/xr/usdz.d.ts +12 -12
  300. package/lib/engine/xr/usdz.js +29 -29
  301. package/lib/engine/xr/utils.d.ts +11 -11
  302. package/lib/engine/xr/utils.js +34 -34
  303. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  304. package/lib/engine-components/AlignmentConstraint.js +39 -39
  305. package/lib/engine-components/Animation.d.ts +156 -156
  306. package/lib/engine-components/Animation.js +508 -508
  307. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  308. package/lib/engine-components/AnimationCurve.js +159 -159
  309. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  310. package/lib/engine-components/AnimationUtils.js +27 -27
  311. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  312. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  313. package/lib/engine-components/Animator.d.ts +217 -217
  314. package/lib/engine-components/Animator.js +354 -354
  315. package/lib/engine-components/AnimatorController.d.ts +227 -227
  316. package/lib/engine-components/AnimatorController.js +1152 -1152
  317. package/lib/engine-components/AudioListener.d.ts +33 -33
  318. package/lib/engine-components/AudioListener.js +86 -86
  319. package/lib/engine-components/AudioSource.d.ts +217 -217
  320. package/lib/engine-components/AudioSource.js +634 -634
  321. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  322. package/lib/engine-components/AvatarLoader.js +231 -231
  323. package/lib/engine-components/AxesHelper.d.ts +32 -32
  324. package/lib/engine-components/AxesHelper.js +67 -67
  325. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  326. package/lib/engine-components/BasicIKConstraint.js +43 -43
  327. package/lib/engine-components/BoxCollider.d.ts +2 -2
  328. package/lib/engine-components/BoxCollider.js +2 -2
  329. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  330. package/lib/engine-components/BoxHelperComponent.js +102 -102
  331. package/lib/engine-components/Camera.d.ts +231 -231
  332. package/lib/engine-components/Camera.js +700 -700
  333. package/lib/engine-components/CameraUtils.d.ts +1 -1
  334. package/lib/engine-components/CameraUtils.js +121 -121
  335. package/lib/engine-components/CharacterController.d.ts +55 -55
  336. package/lib/engine-components/CharacterController.js +236 -236
  337. package/lib/engine-components/Collider.d.ts +188 -188
  338. package/lib/engine-components/Collider.js +369 -369
  339. package/lib/engine-components/Component.d.ts +792 -792
  340. package/lib/engine-components/Component.js +915 -915
  341. package/lib/engine-components/ContactShadows.d.ts +82 -82
  342. package/lib/engine-components/ContactShadows.js +430 -430
  343. package/lib/engine-components/DeleteBox.d.ts +19 -19
  344. package/lib/engine-components/DeleteBox.js +58 -58
  345. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  346. package/lib/engine-components/DeviceFlag.js +47 -47
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cancel",i),this.onPointerUp(i))}),a(this,"onPointerUp",i=>{if(this.context.isInAR)return;i.target instanceof HTMLElement&&i.target.releasePointerCapture(i.pointerId);const s=this.getPointerId(i),o=new Ss("pointerup",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:s,button:i.button,clientX:i.clientX,clientY:i.clientY,pointerType:i.pointerType,buttonName:this.getButtonName(i),device:this.getAndUpdateSpatialObjectForScreenPosition(s,i.clientX,i.clientY),pressure:i.pressure});this.onUp(o),this._pointerIds[s]=-1,dt&&console.log("ID="+s,"PointerId="+i.pointerId,"ALL:",[...this._pointerIds])}),a(this,"onTouchStart",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),c=new Ss("pointerdown",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:o.force});this.onDown(c)}}),a(this,"onTouchMove",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),c=new Ss("pointermove",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:o.force});this.onMove(c)}}),a(this,"onTouchEnd",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=new Ss("pointerup",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),pressure:o.force});this.onUp(l),this._pointerIds[r]=-1}}),a(this,"tempNearPlaneVector",new x),a(this,"tempFarPlaneVector",new x),a(this,"tempLookMatrix",new se),this.context=t,this.context.post_render_callbacks.push(this.onEndOfFrame)}addEventListener(t,i,s){if(this._eventListeners[t]||(this._eventListeners[t]=[]),!i||typeof i!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}s?s={...s}:s={};let o=0;s?.queue!=null&&(o=s.queue);const r=this._eventListeners[t],l=r.find(c=>c.priority===o);l?l.listeners.push({callback:i,options:s}):(r.push({priority:o,listeners:[{callback:i,options:s}]}),r.sort((c,h)=>c.priority-h.priority))}removeEventListener(t,i,s){if(!this._eventListeners[t]||!i)return;const o=this._eventListeners[t];if(s?.queue!=null){const r=o.find(c=>c.priority===s.queue);if(!r)return;const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}else for(const r of o){const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}}dispatchEvent(t){var i,s,o,r;let l=!1;if(t instanceof hc){const c=this._eventListeners[t.type];if(c)for(const h of c)for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((s=(i=u.options)==null?void 0:i.signal)!=null&&s.aborted){h.listeners.splice(d,1),d--;continue}u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}if(t instanceof Ss){const c=this._eventListeners[t.type];if(c)for(const h of c){if(l)break;for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((r=(o=u.options)==null?void 0:o.signal)!=null&&r.aborted){h.listeners.splice(d,1),d--;continue}if(t.immediatePropagationStopped){l=!0,dt&&console.log("immediatePropagationStopped",t.type);break}else t.propagationStopped&&(l=!0,dt&&console.log("propagationStopped",t.type));u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(t=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[t]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(t){this._setCursorTypes.push(t),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(t){for(let i=this._setCursorTypes.length-1;i>=0;i--)if(this._setCursorTypes[i]===t){this._setCursorTypes.splice(i,1),this.updateCursor();break}}updateCursor(){var t;((t=this._setCursorTypes)==null?void 0:t.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(t){for(const i of this._pointerEventsPressed)if(i.pointerId===t&&i.used)return!0;return!1}getPointerPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&t++;return t}getPointerPosition(t){return t>=this._pointerPositions.length?null:this._pointerPositions[t]}getPointerPositionLastFrame(t){return t>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[t]}getPointerPositionDelta(t){return t>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[t]}getPointerPositionRC(t){return t>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[t]}getPointerDown(t){return t>=this._pointerDown.length?!1:this._pointerDown[t]}getPointerUp(t){return t>=this._pointerUp.length?!1:this._pointerUp[t]}getPointerPressed(t){return t>=this._pointerPressed.length?!1:this._pointerPressed[t]}getPointerClicked(t){return t>=this._pointerClick.length?!1:this._pointerClick[t]}getPointerDoubleClicked(t){return t>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[t]}getPointerDownTime(t){return t>=this._pointerDownTime.length?-1:this._pointerDownTime[t]}getPointerUpTime(t){return t>=this._pointerUpTime.length?-1:this._pointerUpTime[t]}getPointerLongPress(t){return t>=this._pointerDownTime.length?!1:this.getPointerPressed(t)&&this.context.time.time-this._pointerDownTime[t]>this._longPressTimeThreshold}getIsMouse(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="mouse"}getIsTouch(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="touch"}getTouchesPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&this.getIsTouch(i)&&t++;return t}getMouseWheelChanged(t=0){return t>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[t]}getMouseWheelDeltaY(t=0){return t>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[t]}getPointerEvent(t){if(!(t>=this._pointerEvent.length))return this._pointerEvent[t]??void 0}*foreachPointerId(t){for(let i=0;i<this._pointerTypes.length;i++)if(this._pointerIsActive(i)){if(t!==void 0){const s=this._pointerTypes[i];if(Array.isArray(t)){let o=!1;for(const r of t)if(s===r){o=!0;break}if(!o)continue}else if(t!==s)continue}yield i}}*foreachTouchId(){for(let t=0;t<this._pointerTypes.length;t++)this._pointerTypes[t]==="touch"&&this._pointerIsActive[t]&&(yield t)}_pointerIsActive(t){return t<0?!1:this._pointerPressed[t]||this._pointerDown[t]||this._pointerUp[t]}onDownButton(t,i){let s=this._pressedStack.get(t);s||(s=[],this._pressedStack.set(t,s)),s.push(i)}onReleaseButton(t,i){const s=this._pressedStack.get(t);if(!s)return;const o=s.indexOf(i);o>=0&&s.splice(o,1)}getFirstPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[0]}getLatestPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[i.length-1]}getKeyDown(){for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(){for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}isKeyDown(t){var i;if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const s=this.getCodeForCommonKeyName(t);if(s!==null){for(const o of s)if(this.isKeyDown(o))return!0;return!1}return((i=this.keysPressed[t])==null?void 0:i.startFrame)===this.context.time.frameCount&&this.keysPressed[t].pressed}isKeyUp(t){var i;if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const s=this.getCodeForCommonKeyName(t);if(s!==null){for(const o of s)if(this.isKeyUp(o))return!0;return!1}return((i=this.keysPressed[t])==null?void 0:i.frame)===this.context.time.frameCount&&!this.keysPressed[t].pressed}isKeyPressed(t){var i;if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const s=this.getCodeForCommonKeyName(t);if(s!==null){for(const o of s)if(this.isKeyPressed(o))return!0;return!1}return(i=this.keysPressed[t])==null?void 0:i.pressed}getCodeForCommonKeyName(t){if(t.length===1){if(t>="0"&&t<="9")return["Digit"+t];if(t>="a"&&t<="z")return["Key"+t.toUpperCase()];if(t==" ")return["Space"]}switch(t){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(t){switch(t.type){case"pointerdown":dt&&Be("Create Pointer down"),this.onDownButton(t.deviceIndex,t.button),this.onDown(t);break;case"pointermove":dt&&Be("Create Pointer move"),this.onMove(t);break;case"pointerup":dt&&Be("Create Pointer up"),this.onUp(t),this.onReleaseButton(t.deviceIndex,t.button);break}}convertScreenspaceToRaycastSpace(t){return t.x=(t.x-this.context.domX)/this.context.domWidth*2-1,t.y=-((t.y-this.context.domY)/this.context.domHeight)*2+1,t}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var t,i;window.removeEventListener("contextmenu",this.onContextMenu),(t=this._htmlEventSource)==null||t.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(i=this._htmlEventSource)==null||i.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const t=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);t>=0&&this.context.post_render_callbacks.splice(t,1),this.unbindEvents()}canReceiveInput(t){var i;return t.target===((i=this.context.renderer)==null?void 0:i.domElement)||t.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&t.target===document.body&&Q.isMozillaXR()?!0:(dt&&console.warn("CanReceiveInput:False for",t.target),!1)}getPointerId(t,i){return t.pointerType==="mouse"?0+(i??t.button):this.getPointerIndex(t.pointerId)}getButtonName(t){const i=t.button;if(t.pointerType==="mouse")switch(i){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(t,i,s){let o=this._pointerSpace[t];o||(o=new I,this._pointerSpace[t]=o),this._pointerSpace[t]=o;const r=this.context.mainCamera;if(r){const l=this.tempNearPlaneVector.set(i,s,-1);this.convertScreenspaceToRaycastSpace(l);const c=this.tempFarPlaneVector.set(l.x,l.y,1);l.unproject(r),c.unproject(r);const h=r.worldUp||q(0,1,0).applyQuaternion(Ce(r));this.tempLookMatrix.lookAt(c,l,h),o.position.set(l.x,l.y,l.z),o.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return o}isInRect(t){if(this.context.isInXR)return!0;const i=this.context.domElement.getBoundingClientRect(),s=t.clientX,o=t.clientY,r=s>=i.x&&s<=i.right&&o>=i.y&&o<=i.bottom;return dt&&!r&&console.log("Not in rect",i,s,o),r}onDown(t){const i=t.pointerId;if(this.getPointerPressed(i)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${i}`,dt?t:""),dt&&console.log(t.pointerType,"DOWN",i),!!this.isInRect(t)){for(this.setPointerState(i,this._pointerPressed,!0),this.setPointerState(i,this._pointerDown,!0),this.setPointerStateT(i,this._pointerEvent,t.source);i>=this._pointerTypes.length;)this._pointerTypes.push(t.pointerType);for(this._pointerTypes[i]=t.pointerType;i>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new x);for(this._pointerPositionDown[i].set(t.clientX,t.clientY,t.clientZ??0);i>=this._pointerPositions.length;)this._pointerPositions.push(new re);this._pointerPositions[i].set(t.clientX,t.clientY),i>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[i]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(t),this._pointerEventsPressed.push(t),this.onDispatchEvent(t)}}onMove(t){const i=t.pointerId,s=this.getPointerPressed(i);s===!1&&!this.isInRect(t)||t.pointerType==="touch"&&!s||(this.updatePointerPosition(t),this.setPointerStateT(i,this._pointerEvent,t.source),this.onDispatchEvent(t))}onUp(t){const i=t.pointerId;if(!this.getPointerPressed(i)){dt&&console.log(t.pointerType,"UP",i,"was not down");return}dt&&console.log(t.pointerType,"UP",i),this.setPointerState(i,this._pointerPressed,!1),this.setPointerStateT(i,this._pointerEvent,t.source),this.setPointerState(i,this._pointerUp,!0),this.updatePointerPosition(t);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===i){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[i]){dt&&_e("Received pointer up event without matching down event for button: "+i),console.warn("Received pointer up event without matching down event for button: "+i);return}const s=this._pointerUpTime[i],o=this._pointerDownTime[i],r=this.context.time.realtimeSinceStartup,l=r-o;if(i>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[i]=r,l<1){let c=t.clientX-this._pointerPositionDown[i].x,h=t.clientY-this._pointerPositionDown[i].y,d=0;if(t.isSpatial&&t.clientZ!=null&&(d=t.clientZ-this._pointerPositionDown[i].z,c*=200,h*=200,d*=200),Math.abs(c)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(i,this._pointerClick,!0),t.isClick=!0;const u=r-s;dt&&console.log("CLICK",i,c,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(i,this._pointerDoubleClick,!0),t.isDoubleClick=!0)}}this.onDispatchEvent(t)}updatePointerPosition(t){const i=t.pointerId;for(;i>=this._pointerPositions.length;)this._pointerPositions.push(new re);for(;i>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new re);for(;i>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new re);const s=this._pointerPositionsLastFrame[i];s.copy(this._pointerPositions[i]);const o=this._pointerPositionsDelta[i];let r=t.clientX-s.x,l=t.clientY-s.y;if(t.source instanceof MouseEvent||t.source instanceof TouchEvent){const u=t.source;r===0&&u.movementX!==0&&(r=u.movementX||0),l===0&&u.movementY!==0&&(l=u.movementY||0)}o.x+=r,o.y+=l,this._pointerPositions[i].x=t.clientX,this._pointerPositions[i].y=t.clientY;const c=t.clientX,h=t.clientY;for(;i>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new re);const d=this._pointerPositionsRC[i];d.set(c,h),this.convertScreenspaceToRaycastSpace(d)}getPointerIndex(t){let i=-1;for(let s=0;s<this._pointerIds.length;s++){if(this._pointerIds[s]===t)return s;i===-1&&this._pointerIds[s]===-1&&(i=s)}return i!==-1?(this._pointerIds[i]=t,i):(dt&&console.log("PUSH pointerId:",t),this._pointerIds.push(t),this._pointerIds.length-1)}setPointerState(t,i,s){i[t]=s}setPointerStateT(t,i,s){return i[t]=s,s}onDispatchEvent(t){const i=ee.Current;try{ee.Current=this.context,this.dispatchEvent(t)}finally{ee.Current=i}}}const Oa=new se().makeRotationY(Math.PI),qi=new V().setFromAxisAngle(new x(0,1,0),Math.PI),NP=C("debugwebxr");class WP{constructor(){if(a(this,"priority",-1e5),a(this,"gameObject"),this.gameObject=new I,this.gameObject.name="Implicit XR Rig",NP){const t=bg(16733661);t.position.y+=.5,this.gameObject.add(t)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const Cs=C("debugwebxr"),Td=C("debugcustomgesture"),VP="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",HP="generic-trigger",$P=new V().setFromEuler(new Ft(ms.degToRad(0),ms.degToRad(-90),ms.degToRad(-90))),GP=new x(.04,-.04,0);class sg{constructor(t,i,s){a(this,"xr"),a(this,"inputSource"),a(this,"index",0),a(this,"emitEvents",!0),a(this,"_connected",!0),a(this,"_isTracking",!1),a(this,"__gamepad"),a(this,"__hand"),a(this,"__side"),a(this,"_hitTestSource"),a(this,"_hasSelectEvent",!1),a(this,"_isMxInk",!1),a(this,"_isMetaQuestTouchController",!1),a(this,"_handJointPoses",new Map),a(this,"_gripMatrix",new se),a(this,"_gripPosition",new x),a(this,"_gripQuaternion",new V),a(this,"_linearVelocity",new x),a(this,"_rayPositionRaw",new x),a(this,"_rayRotationRaw",new V),a(this,"_rayMatrix",new se),a(this,"_rayPosition",new x),a(this,"_rayQuaternion",new V),a(this,"_gripWorldPosition",new x),a(this,"_gripWorldQuaternion",new V),a(this,"_rayWorldPosition",new x),a(this,"_rayWorldQuaternion",new V),a(this,"_pinchPosition",new x),a(this,"_ray"),a(this,"_hand_wristDotUp"),a(this,"_object"),a(this,"_gripSpaceObject"),a(this,"_raySpaceObject"),a(this,"model",null),a(this,"_debugAxesHelper",new Si(.15)),a(this,"_debugGripAxesHelper",new Si(.07)),a(this,"_debugRayAxesHelper",new Si(.07)),a(this,"_hitTestSourcePromise",null),a(this,"onPointerHits",o=>{}),a(this,"_needleGamepadButtons",{}),a(this,"_buttonMap",new Map),a(this,"_motioncontroller"),a(this,"_layout"),a(this,"getMotionController"),a(this,"emitPointerDownEvent",!0),a(this,"emitPointerUpEvent",!0),a(this,"emitPointerMoveEvent",!0),a(this,"pointerMoveDistanceThreshold",.03),a(this,"pointerMoveAngleThreshold",.05),a(this,"_selectButtonIndex"),a(this,"_squeezeButtonIndex"),a(this,"onSelectStart",o=>{var r,l,c,h;if(!this.emitPointerDownEvent||this.inputSource!==o.inputSource)return;this.onUpdateFrame(o.frame),this._hasSelectEvent=!0;const d=(r=this._layout)==null?void 0:r.selectComponentId,u=(h=(c=(l=this._layout)==null?void 0:l.components[d])==null?void 0:c.gamepadIndices)==null?void 0:h.button;u!==void 0&&(this._selectButtonIndex=u),!Td&&(Cs&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Fe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSelectEnd",o=>{this.emitPointerUpEvent&&(Td||this.inputSource===o.inputSource&&this.emitPointerEvent(Fe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSequeezeStart",o=>{var r,l,c;this.emitPointerDownEvent&&this.inputSource===o.inputSource&&(this._squeezeButtonIndex=(c=(l=(r=this._layout)==null?void 0:r.components["xr-standard-squeeze"])==null?void 0:l.gamepadIndices)==null?void 0:c.button,this._squeezeButtonIndex!==void 0&&(Cs&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Fe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)))}),a(this,"onSequeezeEnd",o=>{this.emitPointerUpEvent&&this.inputSource===o.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Fe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)}),a(this,"states",{}),a(this,"_didMoveLastFrame",!1),a(this,"_lastPointerMovePosition",new x),a(this,"_lastPointerMoveQuaternion",new V),a(this,"pointerInit"),this.xr=t,this.inputSource=i,this.index=s,this._object=new I,this._object.name=`NeedleXRController_${s}`,Cs&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new I,this._raySpaceObject=new I,this._gripSpaceObject.name=`NeedleXRController_${s}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${s}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new lo,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(t,i){var s;if(i=i||this.xr.frame,!this.hand||!(i!=null&&i.getJointPose)||!this.xr.referenceSpace)return null;let o=(s=this._handJointPoses)==null?void 0:s.get(t);return o||(o=i.getJointPose(t,this.xr.referenceSpace),o&&this._handJointPoses.set(t,o),o)}get gripPosition(){return q(this._gripPosition)}get gripQuaternion(){return yn(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return q(this._linearVelocity).applyQuaternion(qi)}get rayPosition(){return q(this._rayPosition)}get rayQuaternion(){return yn(this._rayQuaternion)}get gripWorldPosition(){return q(this._gripWorldPosition)}get gripWorldQuaternion(){return yn(this._gripWorldQuaternion)}get rayWorldPosition(){return q(this._rayWorldPosition)}updateRayWorldPosition(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent;this._rayWorldPosition.copy(this._rayPositionRaw),i&&this._rayWorldPosition.applyMatrix4(i.matrixWorld)}get rayWorldQuaternion(){return yn(this._rayWorldQuaternion)}get pinchPosition(){return q(this._pinchPosition)}updateRayWorldQuaternion(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent,s=i?Ce(i):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(qi),s&&this._rayWorldQuaternion.premultiply(s)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(q(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var t;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const i=(t=this.handObject)==null?void 0:t.joints.wrist;if(i){const s=q(0,1,0).applyQuaternion(i.quaternion),o=q(0,1,0).dot(s);return this._hand_wristDotUp=o}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var t;return this.isHandUpsideDown&&((t=this.getGesture("pinch"))==null?void 0:t.isDown)}get object(){return this._object}async getModelUrl(){var t;return(t=this.getMotionController)==null?void 0:t.then(i=>i?.assetUrl||null)}_requestHitTestSource(){var t;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((t=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:t.then(i=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=i:(i.cancel(),null))))??null:null}onUpdate(t){this.onUpdateFrame(t),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var t;$.DrawSphere(this.rayWorldPosition,.003),$.DrawDirection(this.rayWorldPosition,q(0,0,10).applyQuaternion(this.rayWorldQuaternion));const i=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),s=this.inputSource.profiles.join(`
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hc("keyup",i,i);this.onDispatchEvent(o)}),a(this,"onWheelWindow",i=>{document.pointerLockElement&&this.onMouseWheel(i)}),a(this,"onMouseWheel",i=>{if(this.canReceiveInput(i)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const s=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=s+i.deltaY}),a(this,"onPointerDown",i=>{if(this.context.isInAR||this.canReceiveInput(i)===!1)return;i.target instanceof HTMLElement&&i.target.setPointerCapture(i.pointerId);const s=this.getPointerId(i);dt&&Be(`pointer down #${s}, identifier:${i.pointerId}`);const o=this.getAndUpdateSpatialObjectForScreenPosition(s,i.clientX,i.clientY),r=new Ss("pointerdown",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:s,button:i.button,clientX:i.clientX,clientY:i.clientY,pointerType:i.pointerType,buttonName:this.getButtonName(i),device:o,pressure:i.pressure});this.onDown(r)}),a(this,"onPointerMove",i=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(i.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(i.pointerId);let s=i.button;i.pointerType==="mouse"&&(s=this.getFirstPressedButtonForPointer(0)??0);const o=this.getPointerId(i,s);s===-1&&(s=o);const r=this.getAndUpdateSpatialObjectForScreenPosition(o,i.clientX,i.clientY),l=new Ss("pointermove",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:o,button:s,clientX:i.clientX,clientY:i.clientY,pointerType:i.pointerType,buttonName:this.getButtonName(i),device:r,pressure:i.pressure});this.onMove(l)}),a(this,"onPointerCancel",i=>{this.context.isInAR||(dt&&console.log("Pointer cancel",i),this.onPointerUp(i))}),a(this,"onPointerUp",i=>{if(this.context.isInAR)return;i.target instanceof HTMLElement&&i.target.releasePointerCapture(i.pointerId);const s=this.getPointerId(i),o=new Ss("pointerup",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:s,button:i.button,clientX:i.clientX,clientY:i.clientY,pointerType:i.pointerType,buttonName:this.getButtonName(i),device:this.getAndUpdateSpatialObjectForScreenPosition(s,i.clientX,i.clientY),pressure:i.pressure});this.onUp(o),this._pointerIds[s]=-1,dt&&console.log("ID="+s,"PointerId="+i.pointerId,"ALL:",[...this._pointerIds])}),a(this,"onTouchStart",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),c=new Ss("pointerdown",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:o.force});this.onDown(c)}}),a(this,"onTouchMove",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),c=new Ss("pointermove",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:o.force});this.onMove(c)}}),a(this,"onTouchEnd",i=>{if(this.context.isInAR)for(let s=0;s<i.changedTouches.length;s++){const o=i.changedTouches[s],r=this.getPointerIndex(o.identifier),l=new Ss("pointerup",i,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:o.clientX,clientY:o.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(r,o.clientX,o.clientY),pressure:o.force});this.onUp(l),this._pointerIds[r]=-1}}),a(this,"tempNearPlaneVector",new x),a(this,"tempFarPlaneVector",new x),a(this,"tempLookMatrix",new se),this.context=t,this.context.post_render_callbacks.push(this.onEndOfFrame)}addEventListener(t,i,s){if(this._eventListeners[t]||(this._eventListeners[t]=[]),!i||typeof i!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}s?s={...s}:s={};let o=0;s?.queue!=null&&(o=s.queue);const r=this._eventListeners[t],l=r.find(c=>c.priority===o);l?l.listeners.push({callback:i,options:s}):(r.push({priority:o,listeners:[{callback:i,options:s}]}),r.sort((c,h)=>c.priority-h.priority))}removeEventListener(t,i,s){if(!this._eventListeners[t]||!i)return;const o=this._eventListeners[t];if(s?.queue!=null){const r=o.find(c=>c.priority===s.queue);if(!r)return;const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}else for(const r of o){const l=r.listeners.findIndex(c=>c.callback===i);l>=0&&r.listeners.splice(l,1)}}dispatchEvent(t){var i,s,o,r;let l=!1;if(t instanceof hc){const c=this._eventListeners[t.type];if(c)for(const h of c)for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((s=(i=u.options)==null?void 0:i.signal)!=null&&s.aborted){h.listeners.splice(d,1),d--;continue}u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}if(t instanceof Ss){const c=this._eventListeners[t.type];if(c)for(const h of c){if(l)break;for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((r=(o=u.options)==null?void 0:o.signal)!=null&&r.aborted){h.listeners.splice(d,1),d--;continue}if(t.immediatePropagationStopped){l=!0,dt&&console.log("immediatePropagationStopped",t.type);break}else t.propagationStopped&&(l=!0,dt&&console.log("propagationStopped",t.type));u.options.once&&(h.listeners.splice(d,1),d--),u.callback(t)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(t=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[t]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(t){this._setCursorTypes.push(t),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(t){for(let i=this._setCursorTypes.length-1;i>=0;i--)if(this._setCursorTypes[i]===t){this._setCursorTypes.splice(i,1),this.updateCursor();break}}updateCursor(){var t;((t=this._setCursorTypes)==null?void 0:t.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(t){for(const i of this._pointerEventsPressed)if(i.pointerId===t&&i.used)return!0;return!1}getPointerPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&t++;return t}getPointerPosition(t){return t>=this._pointerPositions.length?null:this._pointerPositions[t]}getPointerPositionLastFrame(t){return t>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[t]}getPointerPositionDelta(t){return t>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[t]}getPointerPositionRC(t){return t>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[t]}getPointerDown(t){return t>=this._pointerDown.length?!1:this._pointerDown[t]}getPointerUp(t){return t>=this._pointerUp.length?!1:this._pointerUp[t]}getPointerPressed(t){return t>=this._pointerPressed.length?!1:this._pointerPressed[t]}getPointerClicked(t){return t>=this._pointerClick.length?!1:this._pointerClick[t]}getPointerDoubleClicked(t){return t>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[t]}getPointerDownTime(t){return t>=this._pointerDownTime.length?-1:this._pointerDownTime[t]}getPointerUpTime(t){return t>=this._pointerUpTime.length?-1:this._pointerUpTime[t]}getPointerLongPress(t){return t>=this._pointerDownTime.length?!1:this.getPointerPressed(t)&&this.context.time.time-this._pointerDownTime[t]>this._longPressTimeThreshold}getIsMouse(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="mouse"}getIsTouch(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="touch"}getTouchesPressedCount(){let t=0;for(let i=0;i<this._pointerPressed.length;i++)this._pointerPressed[i]&&this.getIsTouch(i)&&t++;return t}getMouseWheelChanged(t=0){return t>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[t]}getMouseWheelDeltaY(t=0){return t>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[t]}getPointerEvent(t){if(!(t>=this._pointerEvent.length))return this._pointerEvent[t]??void 0}*foreachPointerId(t){for(let i=0;i<this._pointerTypes.length;i++)if(this._pointerIsActive(i)){if(t!==void 0){const s=this._pointerTypes[i];if(Array.isArray(t)){let o=!1;for(const r of t)if(s===r){o=!0;break}if(!o)continue}else if(t!==s)continue}yield i}}*foreachTouchId(){for(let t=0;t<this._pointerTypes.length;t++)this._pointerTypes[t]==="touch"&&this._pointerIsActive[t]&&(yield t)}_pointerIsActive(t){return t<0?!1:this._pointerPressed[t]||this._pointerDown[t]||this._pointerUp[t]}onDownButton(t,i){let s=this._pressedStack.get(t);s||(s=[],this._pressedStack.set(t,s)),s.push(i)}onReleaseButton(t,i){const s=this._pressedStack.get(t);if(!s)return;const o=s.indexOf(i);o>=0&&s.splice(o,1)}getFirstPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[0]}getLatestPressedButtonForPointer(t){const i=this._pressedStack.get(t);if(i)return i[i.length-1]}getKeyDown(t){if(t!==void 0)return this.isKeyDown(t);for(const i in this.keysPressed){const s=this.keysPressed[i];if(s.startFrame===this.context.time.frameCount)return s.key}return null}getKeyPressed(t){if(t!==void 0)return this.isKeyPressed(t);for(const i in this.keysPressed){const s=this.keysPressed[i];if(s.pressed)return s.key}return null}getKeyUp(t){if(t!==void 0)return this.isKeyUp(t);for(const i in this.keysPressed){const s=this.keysPressed[i];return s.pressed===!1&&s.frame===this.context.time.frameCount}return null}isKeyDown(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyDown(o))return!0;return!1}const s=this.keysPressed[t];return s?s.startFrame===this.context.time.frameCount&&s.pressed:!1}isKeyUp(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyUp(o))return!0;return!1}const s=this.keysPressed[t];return s?s.frame===this.context.time.frameCount&&s.pressed===!1:!1}isKeyPressed(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const i=this.getCodeForCommonKeyName(t);if(i!==null){for(const o of i)if(this.isKeyPressed(o))return!0;return!1}const s=this.keysPressed[t];return s&&s.pressed||!1}getCodeForCommonKeyName(t){if(t.length===1){if(t>="0"&&t<="9")return["Digit"+t];if(t>="a"&&t<="z")return["Key"+t.toUpperCase()];if(t==" ")return["Space"]}switch(t){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(t){switch(t.type){case"pointerdown":dt&&Be("Create Pointer down"),this.onDownButton(t.deviceIndex,t.button),this.onDown(t);break;case"pointermove":dt&&Be("Create Pointer move"),this.onMove(t);break;case"pointerup":dt&&Be("Create Pointer up"),this.onUp(t),this.onReleaseButton(t.deviceIndex,t.button);break}}convertScreenspaceToRaycastSpace(t){return t.x=(t.x-this.context.domX)/this.context.domWidth*2-1,t.y=-((t.y-this.context.domY)/this.context.domHeight)*2+1,t}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var t,i;window.removeEventListener("contextmenu",this.onContextMenu),(t=this._htmlEventSource)==null||t.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(i=this._htmlEventSource)==null||i.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const t=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);t>=0&&this.context.post_render_callbacks.splice(t,1),this.unbindEvents()}canReceiveInput(t){var i;return t.target===((i=this.context.renderer)==null?void 0:i.domElement)||t.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&t.target===document.body&&Q.isMozillaXR()?!0:(dt&&console.warn("CanReceiveInput:False for",t.target),!1)}getPointerId(t,i){return t.pointerType==="mouse"?0+(i??t.button):this.getPointerIndex(t.pointerId)}getButtonName(t){const i=t.button;if(t.pointerType==="mouse")switch(i){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(t,i,s){let o=this._pointerSpace[t];o||(o=new I,this._pointerSpace[t]=o),this._pointerSpace[t]=o;const r=this.context.mainCamera;if(r){const l=this.tempNearPlaneVector.set(i,s,-1);this.convertScreenspaceToRaycastSpace(l);const c=this.tempFarPlaneVector.set(l.x,l.y,1);l.unproject(r),c.unproject(r);const h=r.worldUp||q(0,1,0).applyQuaternion(Ce(r));this.tempLookMatrix.lookAt(c,l,h),o.position.set(l.x,l.y,l.z),o.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return o}isInRect(t){if(this.context.isInXR)return!0;const i=this.context.domElement.getBoundingClientRect(),s=t.clientX,o=t.clientY,r=s>=i.x&&s<=i.right&&o>=i.y&&o<=i.bottom;return dt&&!r&&console.log("Not in rect",i,s,o),r}onDown(t){const i=t.pointerId;if(this.getPointerPressed(i)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${i}`,dt?t:""),dt&&console.log(t.pointerType,"DOWN",i),!!this.isInRect(t)){for(this.setPointerState(i,this._pointerPressed,!0),this.setPointerState(i,this._pointerDown,!0),this.setPointerStateT(i,this._pointerEvent,t.source);i>=this._pointerTypes.length;)this._pointerTypes.push(t.pointerType);for(this._pointerTypes[i]=t.pointerType;i>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new x);for(this._pointerPositionDown[i].set(t.clientX,t.clientY,t.clientZ??0);i>=this._pointerPositions.length;)this._pointerPositions.push(new re);this._pointerPositions[i].set(t.clientX,t.clientY),i>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[i]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(t),this._pointerEventsPressed.push(t),this.onDispatchEvent(t)}}onMove(t){const i=t.pointerId,s=this.getPointerPressed(i);s===!1&&!this.isInRect(t)||t.pointerType==="touch"&&!s||(this.updatePointerPosition(t),this.setPointerStateT(i,this._pointerEvent,t.source),this.onDispatchEvent(t))}onUp(t){const i=t.pointerId;if(!this.getPointerPressed(i)){dt&&console.log(t.pointerType,"UP",i,"was not down");return}dt&&console.log(t.pointerType,"UP",i),this.setPointerState(i,this._pointerPressed,!1),this.setPointerStateT(i,this._pointerEvent,t.source),this.setPointerState(i,this._pointerUp,!0),this.updatePointerPosition(t);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===i){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[i]){dt&&_e("Received pointer up event without matching down event for button: "+i),console.warn("Received pointer up event without matching down event for button: "+i);return}const s=this._pointerUpTime[i],o=this._pointerDownTime[i],r=this.context.time.realtimeSinceStartup,l=r-o;if(i>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[i]=r,l<1){let c=t.clientX-this._pointerPositionDown[i].x,h=t.clientY-this._pointerPositionDown[i].y,d=0;if(t.isSpatial&&t.clientZ!=null&&(d=t.clientZ-this._pointerPositionDown[i].z,c*=200,h*=200,d*=200),Math.abs(c)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(i,this._pointerClick,!0),t.isClick=!0;const u=r-s;dt&&console.log("CLICK",i,c,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(i,this._pointerDoubleClick,!0),t.isDoubleClick=!0)}}this.onDispatchEvent(t)}updatePointerPosition(t){const i=t.pointerId;for(;i>=this._pointerPositions.length;)this._pointerPositions.push(new re);for(;i>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new re);for(;i>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new re);const s=this._pointerPositionsLastFrame[i];s.copy(this._pointerPositions[i]);const o=this._pointerPositionsDelta[i];let r=t.clientX-s.x,l=t.clientY-s.y;if(t.source instanceof MouseEvent||t.source instanceof TouchEvent){const u=t.source;r===0&&u.movementX!==0&&(r=u.movementX||0),l===0&&u.movementY!==0&&(l=u.movementY||0)}o.x+=r,o.y+=l,this._pointerPositions[i].x=t.clientX,this._pointerPositions[i].y=t.clientY;const c=t.clientX,h=t.clientY;for(;i>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new re);const d=this._pointerPositionsRC[i];d.set(c,h),this.convertScreenspaceToRaycastSpace(d)}getPointerIndex(t){let i=-1;for(let s=0;s<this._pointerIds.length;s++){if(this._pointerIds[s]===t)return s;i===-1&&this._pointerIds[s]===-1&&(i=s)}return i!==-1?(this._pointerIds[i]=t,i):(dt&&console.log("PUSH pointerId:",t),this._pointerIds.push(t),this._pointerIds.length-1)}setPointerState(t,i,s){i[t]=s}setPointerStateT(t,i,s){return i[t]=s,s}onDispatchEvent(t){const i=ee.Current;try{ee.Current=this.context,this.dispatchEvent(t)}finally{ee.Current=i}}}const Oa=new se().makeRotationY(Math.PI),qi=new V().setFromAxisAngle(new x(0,1,0),Math.PI),NP=C("debugwebxr");class WP{constructor(){if(a(this,"priority",-1e5),a(this,"gameObject"),this.gameObject=new I,this.gameObject.name="Implicit XR Rig",NP){const t=bg(16733661);t.position.y+=.5,this.gameObject.add(t)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const Cs=C("debugwebxr"),Td=C("debugcustomgesture"),VP="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",HP="generic-trigger",$P=new V().setFromEuler(new Ft(ms.degToRad(0),ms.degToRad(-90),ms.degToRad(-90))),GP=new x(.04,-.04,0);class sg{constructor(t,i,s){a(this,"xr"),a(this,"inputSource"),a(this,"index",0),a(this,"emitEvents",!0),a(this,"_connected",!0),a(this,"_isTracking",!1),a(this,"__gamepad"),a(this,"__hand"),a(this,"__side"),a(this,"_hitTestSource"),a(this,"_hasSelectEvent",!1),a(this,"_isMxInk",!1),a(this,"_isMetaQuestTouchController",!1),a(this,"_handJointPoses",new Map),a(this,"_gripMatrix",new se),a(this,"_gripPosition",new x),a(this,"_gripQuaternion",new V),a(this,"_linearVelocity",new x),a(this,"_rayPositionRaw",new x),a(this,"_rayRotationRaw",new V),a(this,"_rayMatrix",new se),a(this,"_rayPosition",new x),a(this,"_rayQuaternion",new V),a(this,"_gripWorldPosition",new x),a(this,"_gripWorldQuaternion",new V),a(this,"_rayWorldPosition",new x),a(this,"_rayWorldQuaternion",new V),a(this,"_pinchPosition",new x),a(this,"_ray"),a(this,"_hand_wristDotUp"),a(this,"_object"),a(this,"_gripSpaceObject"),a(this,"_raySpaceObject"),a(this,"model",null),a(this,"_debugAxesHelper",new Si(.15)),a(this,"_debugGripAxesHelper",new Si(.07)),a(this,"_debugRayAxesHelper",new Si(.07)),a(this,"_hitTestSourcePromise",null),a(this,"onPointerHits",o=>{}),a(this,"_needleGamepadButtons",{}),a(this,"_buttonMap",new Map),a(this,"_motioncontroller"),a(this,"_layout"),a(this,"getMotionController"),a(this,"emitPointerDownEvent",!0),a(this,"emitPointerUpEvent",!0),a(this,"emitPointerMoveEvent",!0),a(this,"pointerMoveDistanceThreshold",.03),a(this,"pointerMoveAngleThreshold",.05),a(this,"_selectButtonIndex"),a(this,"_squeezeButtonIndex"),a(this,"onSelectStart",o=>{var r,l,c,h;if(!this.emitPointerDownEvent||this.inputSource!==o.inputSource)return;this.onUpdateFrame(o.frame),this._hasSelectEvent=!0;const d=(r=this._layout)==null?void 0:r.selectComponentId,u=(h=(c=(l=this._layout)==null?void 0:l.components[d])==null?void 0:c.gamepadIndices)==null?void 0:h.button;u!==void 0&&(this._selectButtonIndex=u),!Td&&(Cs&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Fe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSelectEnd",o=>{this.emitPointerUpEvent&&(Td||this.inputSource===o.inputSource&&this.emitPointerEvent(Fe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,o))}),a(this,"onSequeezeStart",o=>{var r,l,c;this.emitPointerDownEvent&&this.inputSource===o.inputSource&&(this._squeezeButtonIndex=(c=(l=(r=this._layout)==null?void 0:r.components["xr-standard-squeeze"])==null?void 0:l.gamepadIndices)==null?void 0:c.button,this._squeezeButtonIndex!==void 0&&(Cs&&$.DrawDirection(this.rayWorldPosition,q(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Fe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)))}),a(this,"onSequeezeEnd",o=>{this.emitPointerUpEvent&&this.inputSource===o.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Fe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,o)}),a(this,"states",{}),a(this,"_didMoveLastFrame",!1),a(this,"_lastPointerMovePosition",new x),a(this,"_lastPointerMoveQuaternion",new V),a(this,"pointerInit"),this.xr=t,this.inputSource=i,this.index=s,this._object=new I,this._object.name=`NeedleXRController_${s}`,Cs&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new I,this._raySpaceObject=new I,this._gripSpaceObject.name=`NeedleXRController_${s}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${s}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new lo,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(t,i){var s;if(i=i||this.xr.frame,!this.hand||!(i!=null&&i.getJointPose)||!this.xr.referenceSpace)return null;let o=(s=this._handJointPoses)==null?void 0:s.get(t);return o||(o=i.getJointPose(t,this.xr.referenceSpace),o&&this._handJointPoses.set(t,o),o)}get gripPosition(){return q(this._gripPosition)}get gripQuaternion(){return yn(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return q(this._linearVelocity).applyQuaternion(qi)}get rayPosition(){return q(this._rayPosition)}get rayQuaternion(){return yn(this._rayQuaternion)}get gripWorldPosition(){return q(this._gripWorldPosition)}get gripWorldQuaternion(){return yn(this._gripWorldQuaternion)}get rayWorldPosition(){return q(this._rayWorldPosition)}updateRayWorldPosition(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent;this._rayWorldPosition.copy(this._rayPositionRaw),i&&this._rayWorldPosition.applyMatrix4(i.matrixWorld)}get rayWorldQuaternion(){return yn(this._rayWorldQuaternion)}get pinchPosition(){return q(this._pinchPosition)}updateRayWorldQuaternion(){var t;const i=(t=this.xr.context.mainCamera)==null?void 0:t.parent,s=i?Ce(i):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(qi),s&&this._rayWorldQuaternion.premultiply(s)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(q(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var t;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const i=(t=this.handObject)==null?void 0:t.joints.wrist;if(i){const s=q(0,1,0).applyQuaternion(i.quaternion),o=q(0,1,0).dot(s);return this._hand_wristDotUp=o}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var t;return this.isHandUpsideDown&&((t=this.getGesture("pinch"))==null?void 0:t.isDown)}get object(){return this._object}async getModelUrl(){var t;return(t=this.getMotionController)==null?void 0:t.then(i=>i?.assetUrl||null)}_requestHitTestSource(){var t;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((t=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:t.then(i=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=i:(i.cancel(),null))))??null:null}onUpdate(t){this.onUpdateFrame(t),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var t;$.DrawSphere(this.rayWorldPosition,.003),$.DrawDirection(this.rayWorldPosition,q(0,0,10).applyQuaternion(this.rayWorldQuaternion));const i=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),s=this.inputSource.profiles.join(`
135
135
  `);let o=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
136
136
  C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(o+=`
137
137
  Pinch: ${(t=this.getGesture("pinch"))==null?void 0:t.value.toFixed(3)}`),o+=`
@@ -176,7 +176,7 @@ Please use the component type instead. This may keep working in local developmen
176
176
 
177
177
  You can import other modules your main module to get access to types
178
178
  or if you use npmdefs you can make types available globally using globalThis:
179
- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,t))),O_()&&console.log("[onGetComponent] FIND",t),t==null))return null;for(let o=0;o<n.userData.components.length;o++){const r=n.userData.components[o];let l=Object.getPrototypeOf(r);for(;l;){if(l===t.prototype)if(O_()&&console.log("[onGetComponent] MATCH BY PROTOYPE",l),i)i.push(r);else return r;l=Object.getPrototypeOf(l)}}return i||null}function br(n,t){const i=R_(n,t);return i?Array.isArray(i)?i[0]:i:null}function Sc(n,t,i,s=!0){return i||(i=[]),s&&(i.length=0),R_(n,t,i),i}function Cc(n,t,i){var s;const o=br(n,t);if(i===!1&&o?.enabled===!1)return null;if(o)return o;for(let r=0;r<((s=n?.children)==null?void 0:s.length);r++){const l=Cc(n.children[r],t);if(l)return l}return null}function Ia(n,t,i,s=!0){var o;i||(i=[]),s&&(i.length=0),Sc(n,t,i,!1);for(let r=0;r<((o=n?.children)==null?void 0:o.length);r++)Ia(n.children[r],t,i,!1);return i}function Oc(n,t){if(!n)return null;if(Array.isArray(n)){for(let s=0;s<n.length;s++){const o=X2(n[s]),r=Oc(o,t);if(r)return r}return null}return br(n,t)||(n.parent?Oc(n.parent,t):null)}function qd(n,t,i,s=!0){return i||(i=[]),s&&(i.length=0),n?(Sc(n,t,i,!1),n.parent?qd(n.parent,t,i,!1):i):i}function Pc(n,t=void 0,i=!0){if(!n)return null;if(!t&&(t=ee.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),null;let s=t;if(s.isScene||(s=t?.scene),!s)return null;for(const o in s.children){const r=s.children[o];if(i===!1&&r[xs]===!1)continue;const l=Cc(r,n);if(l)return l}return null}function T_(n,t,i=void 0){if(!n)return t??[];if(t||(t=[]),t.length=0,!i&&(i=ee.Current,!i))return console.error("Can not search object without any needle context or scene!!!"),t;"scene"in i&&(i=i.scene);const s=i;if(!s)return t;for(const o in s.children){const r=s.children[o];Ia(r,n,t,!1)}return t}function Xd(n){n&&n.isObject3D===!0&&S_(n,I)}I.prototype.SetActive=function(n){this.visible=n},I.prototype.setActive=function(n){this.visible=n},I.prototype.destroy=function(){Ei(this)},I.prototype.addComponent=function(n,t){return Ti(this,n,t)},I.prototype.addNewComponent=function(n,t){return Ti(this,n,t)},I.prototype.removeComponent=function(n){return Hg(this,n)},I.prototype.getOrAddComponent=function(n,t){return xc(this,n,t)},I.prototype.getComponent=function(n){return br(this,n)},I.prototype.getComponents=function(n,t){return Sc(this,n,t)},I.prototype.getComponentInChildren=function(n){return Cc(this,n)},I.prototype.getComponentsInChildren=function(n,t){return Ia(this,n,t)},I.prototype.getComponentInParent=function(n){return Oc(this,n)},I.prototype.getComponentsInParent=function(n,t){return qd(this,n,t)},Object.getOwnPropertyDescriptor(I.prototype,"activeSelf")||Object.defineProperty(I.prototype,"activeSelf",{get:function(){return ja(this)},set:function(n){kc(this,n)}}),Object.getOwnPropertyDescriptor(I.prototype,"worldPosition")||Object.defineProperty(I.prototype,"worldPosition",{get:function(){return this instanceof rv?te(this.object):te(this)},set:function(n){ht(this,n)}}),Object.getOwnPropertyDescriptor(I.prototype,"worldQuaternion")||Object.defineProperty(I.prototype,"worldQuaternion",{get:function(){return this instanceof rv?Ce(this.object):Ce(this)},set:function(n){Hi(this,n)}}),Object.getOwnPropertyDescriptor(I.prototype,"worldRotation")||Object.defineProperty(I.prototype,"worldRotation",{get:function(){return tc(this)},set:function(n){qm(this,n)}}),Object.getOwnPropertyDescriptor(I.prototype,"worldScale")||Object.defineProperty(I.prototype,"worldScale",{get:function(){return Ye(this)},set:function(n){xa(this,n)}}),Object.getOwnPropertyDescriptor(I.prototype,"worldForward")||Object.defineProperty(I.prototype,"worldForward",{get:function(){return q().set(0,0,1).applyQuaternion(Ce(this))}}),Object.getOwnPropertyDescriptor(I.prototype,"worldRight")||Object.defineProperty(I.prototype,"worldRight",{get:function(){return q().set(1,0,0).applyQuaternion(Ce(this))}}),Object.getOwnPropertyDescriptor(I.prototype,"worldUp")||Object.defineProperty(I.prototype,"worldUp",{get:function(){return q().set(0,1,0).applyQuaternion(Ce(this))}}),C_(I);class le extends ce{constructor(t,i,s,o){var r=(...l)=>{super(...l),a(this,"alpha",1)};i!=null&&s!=null?(r(t,i,s),this.alpha=o):(r(t),this.alpha=1)}get isRGBAColor(){return!0}set a(t){this.alpha=t}get a(){return this.alpha}clone(){const t=super.clone();return t.alpha=this.alpha,t}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,"alpha"in t&&typeof t.alpha=="number"?this.alpha=t.alpha:typeof t.a=="number"&&(this.alpha=t.a),this}lerp(t,i){const s=t;return s.alpha!=null&&(this.alpha=W.lerp(this.alpha,s.alpha,i)),super.lerp(t,i)}lerpColors(t,i,s){const o=t,r=i;return o.alpha!=null&&r.alpha!=null&&(this.alpha=W.lerp(o.alpha,r.alpha,s)),super.lerpColors(t,i,s)}multiply(t){const i=t;return i.alpha!=null&&(this.alpha=this.alpha*i.alpha),super.multiply(t)}fromArray(t,i=0){return this.alpha=t[i+3],super.fromArray(t,i)}static fromColorRepresentation(t){if(typeof t=="string"){if(t.trim()==="transparent")return new le(0,0,0,0);if(t.startsWith("#")&&t.length===9){const i=parseInt(t.slice(1,9),16),s=i>>24&255,o=i>>16&255,r=i>>8&255,l=i>>0&255;return new le(s/255,o/255,r/255,l/255)}else if(t.startsWith("#")){const i=parseInt(t.slice(1),16),s=i>>16&255,o=i>>8&255,r=i>>0&255;return new le(s/255,o/255,r/255,1)}else if(t.startsWith("rgba")){const i=t.slice(5,-1).split(",").map(Number);return new le(i[0]/255,i[1]/255,i[2]/255,i[3])}else if(t.startsWith("rgb")){const i=t.slice(4,-1).split(",").map(Number);return new le(i[0]/255,i[1]/255,i[2]/255,1)}}else if(Array.isArray(t)){if(t.length===4)return new le(t[0],t[1],t[2],t[3]);if(t.length===3)return new le(t[0],t[1],t[2],1);console.error("Invalid color array length. 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this._progressListeners)t(this,n)}async onInstantiate(n,t=!1,i){const s=ee.Current,o=new Ln;if(n instanceof I?o.parent=n:n&&(Object.assign(o,n),o.cloneAssign(n)),o.parent||(o.parent=s.scene),this.mustLoad&&await this.loadAssetAsync(),bo&&console.log("Instantiate",this.url,"parent:",n),this.asset){bo&&console.log("Add to scene",this.asset);let r=Ba.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,Ba.currentlyInstantiating.set(this.url,r),t){o.context=s;const l=this.asset;l.guid=this.url;const c=Lg(l,o,void 0,i);if(c)return c}else{const l=Da(this.asset,o);if(l)return l}}finally{s.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,Ba.currentlyInstantiating.set(this.url,r)})}}else bo&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(n){if(n&&n.scene){const t=n.scene;return 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t=tu.imageReferences.get(n);return t||(t=new tu(n),tu.imageReferences.set(n,t)),t}dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const n=new Image;return n.src=this.url,n}createTexture(){return this.url?(this.loader||(this.loader=new ga),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(n=>{var t;return n&&!((t=n.name)!=null&&t.length)&&(n.name=this.url.split("/").pop()??this.url),n})):(console.error("Can not load texture without url"),K2)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((n,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(s=>(this._bitmapObject=s,n(s),s))}),i.addEventListener("error",s=>{console.error("Failed to load image:"+this.url,s),n(null)}),i.src=this.url}),this._bitmap)}};let iu=tu;a(iu,"imageReferences",new Map);class z_ extends Qi{constructor(){super([iu],"ImageReferenceSerializer")}onSerialize(t,i){return null}onDeserialize(t,i){if(typeof t=="string"){const s=po(i.gltfId,t);return iu.getOrCreate(s)}}}new z_;const nu=class{constructor(n){a(this,"url"),a(this,"res"),this.url=n}static getOrCreate(n){let t=nu.cache.get(n);return t||(t=new nu(n),nu.cache.set(n,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(n=>n.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(n=>n.text())}};let su=nu;a(su,"cache",new Map);class U_ extends Qi{constructor(){super([su],"FileReferenceSerializer")}onSerialize(t,i){return null}onDeserialize(t,i){if(typeof t=="string"){const s=po(i.gltfId,t);return su.getOrCreate(s)}}}new U_;class J2{constructor(t){a(this,"context"),a(this,"mixers",[]),this.context=t}onDestroy(){this.mixers.forEach(t=>t.stopAllAction()),this.mixers.length=0}registerAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(t)||this.mixers.push(t)}unregisterAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const i=this.mixers.indexOf(t);i!==-1&&this.mixers.splice(i,1)}}class Fa{static tryGetActionsFromMixer(t){return t._actions||null}static tryGetAnimationClipsFromObjectHierarchy(t,i){if(i||(i=new Array),t)t.animations&&i.push(...t.animations);else return i;if(t.children)for(const s of t.children)this.tryGetAnimationClipsFromObjectHierarchy(s,i);return i}static assignAnimationsFromFile(t,i){if(!t||!t.animations){console.debug("No animations found in file");return}for(let o=0;o<t.animations.length;o++){const r=t.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const l in r.tracks){const c=r.tracks[l],h=fa.parseTrackName(c.name);let d=fa.findNode(t.scene,h.nodeName);if(!d){const p=c.__objectName??c.name.substring(0,c.name.indexOf("."));if(d=t.scene.getObjectByProperty("uuid",p),!d)continue}let u=s(d);if(!u){if(!(i!=null&&i.createAnimationComponent)){console.warn("No AnimationComponent found in parent hierarchy of object and no 'createAnimationComponent' callback was provided in options.");continue}u=i.createAnimationComponent(t.scene,r)}u.addClip&&u.addClip(r)}}function s(o){var r;if(!o)return null;const l=(r=o.userData)==null?void 0:r.components;if(l&&l.length>0){for(let c=0;c<l.length;c++)if(l[c].isAnimationComponent===!0)return o}return s(o.parent)}}}var ou=(n=>(n.Visible="application-visible",n.Hidden="application-hidden",n.MuteChanged="application-mutechanged",n))(ou||{});let ru=!1;const za=[];function Sr(){if(ru)return;F()&&console.debug("User interaction registered: audio can now be played"),ru=!0;const n=[...za];za.length=0,n.forEach(t=>t())}document.addEventListener("mousedown",Sr),document.addEventListener("pointerup",Sr),document.addEventListener("click",Sr),document.addEventListener("dragstart",Sr),document.addEventListener("touchend",Sr),document.addEventListener("keydown",Sr),J.onXRSessionStart(()=>{Sr()});const N_=class extends EventTarget{constructor(n){super(),a(this,"_mute",!1),a(this,"context"),a(this,"_isVisible",!0),this.context=n,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}static get userInteractionRegistered(){return ru}static registerWaitForInteraction(n){if(n!==null){if(ru){n();return}za.indexOf(n)===-1&&za.push(n)}}static unregisterWaitForInteraction(n){const t=za.indexOf(n);t!==-1&&za.splice(t,1)}get muted(){return this._mute}set muted(n){n!==this._mute&&(this._mute=n,this.dispatchEvent(new Event("application-mutechanged")))}get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}onVisiblityChanged(n){switch(n.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}};let Ms=N_;a(Ms,"registerWaitForAllowAudio",N_.registerWaitForInteraction);function*Qg(n,t=null){const i=t?t.time:ee.Current.time,s=i.time;for(;i.time-s<n;)yield}function*ek(n){for(let t=0;t<n;t++)yield}function*W_(n){let t=!0;for(n.then(()=>t=!1),n.catch(()=>t=!1);t;)yield}const V_="NEEDLE_lightmaps",Mc=C("debuglightmapsextension")||C("debuglightmaps");var _o=(n=>(n[n.Lightmap=0]="Lightmap",n[n.Skybox=1]="Skybox",n[n.Reflection=2]="Reflection",n))(_o||{});class tk{constructor(t,i,s){a(this,"parser"),a(this,"registry"),a(this,"source"),this.parser=t,this.registry=i,this.source=s}get name(){return V_}afterRoot(t){const i=this.parser.json.extensions;if(i){const s=i[V_];if(s){const o=s.textures;return o!=null&&o.length?(Mc&&console.log(s),new Promise(async(r,l)=>{const c=[];for(const d of o)if(d.pointer){Mc&&console.log(d);let u=null;if(d.pointer.startsWith("/textures/"))Mc&&console.log("Load texture from gltf",d.pointer),u=Fg(this.parser,d.pointer).then(p=>this.resolveTexture(d,p));else if(typeof d.pointer=="string"){Mc&&console.log("Load texture from path",d.pointer);const p=po(this.source,d.pointer);let g;p.endsWith(".exr")?g=new gd(this.parser.options.manager):p.endsWith(".hdr")?g=new _m(this.parser.options.manager):g=new ga(this.parser.options.manager),u=g.loadAsync(p,void 0).then(y=>this.resolveTexture(d,y))}else d.pointer;u&&c.push(u)}const h=await Am(c);h!=null&&h.anyFailed&&F()&&console.error("Failed to load lightmap extension",h),r()})):null}}return null}resolveTexture(t,i){const s=i;Mc&&console.log("Lightmap 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lightMap, vLightMapUv );",`
180
180
  vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
181
181
  vec4 lightMapTexel = texture2D( lightMap, lUv);
182
182
  // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
@@ -755,7 +755,7 @@ vec3 AgXToneMapping( vec3 color ) {
755
755
  </div>
756
756
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757
757
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
758
- `,n);return}t||(t=ee.Current,rt&&console.warn("> Registering component without context"));const i=t?.new_scripts;i.includes(n)||i.push(n)}const Ie=class{constructor(n){a(this,"name"),a(this,"alias"),a(this,"isManagedExternally",!1),a(this,"isPaused",!1),a(this,"runInBackground",!1),a(this,"targetFrameRate"),a(this,"physicsSteps",1),a(this,"hash"),a(this,"domElement"),a(this,"_resolutionScaleFactor",1),a(this,"_boundingClientRectFrame",-1),a(this,"_boundingClientRect",null),a(this,"_domX"),a(this,"_domY"),a(this,"xr",null),a(this,"_xrFrame",null),a(this,"_currentFrameEvent",-1),a(this,"scene"),a(this,"renderer"),a(this,"composer",null),a(this,"scripts",[]),a(this,"scripts_pausedChanged",[]),a(this,"scripts_earlyUpdate",[]),a(this,"scripts_update",[]),a(this,"scripts_lateUpdate",[]),a(this,"scripts_onBeforeRender",[]),a(this,"scripts_onAfterRender",[]),a(this,"scripts_WithCorroutines",[]),a(this,"scripts_immersive_vr",[]),a(this,"scripts_immersive_ar",[]),a(this,"coroutines",{}),a(this,"post_setup_callbacks",[]),a(this,"pre_update_callbacks",[]),a(this,"pre_render_callbacks",[]),a(this,"post_render_callbacks",[]),a(this,"pre_update_oneshot_callbacks",[]),a(this,"new_scripts",[]),a(this,"new_script_start",[]),a(this,"new_scripts_pre_setup_callbacks",[]),a(this,"new_scripts_post_setup_callbacks",[]),a(this,"new_scripts_xr",[]),a(this,"mainCameraComponent"),a(this,"_mainCamera",null),a(this,"_fallbackCamera",null),a(this,"application"),a(this,"animations"),a(this,"time"),a(this,"input"),a(this,"physics"),a(this,"connection"),a(this,"assets"),a(this,"mainLight",null),a(this,"sceneLighting"),a(this,"addressables"),a(this,"lightmaps"),a(this,"players"),a(this,"lodsManager"),a(this,"menu"),a(this,"_needsUpdateSize",!1),a(this,"_isCreated",!1),a(this,"_isCreating",!1),a(this,"_isVisible",!1),a(this,"_stats",fk?new UC:null),a(this,"_intersectionObserver",null),a(this,"_disposeCallbacks",[]),a(this,"maxRenderResolution"),a(this,"_devicePixelRatio","auto"),a(this,"_originalCreationArgs"),a(this,"onUnhandledRejection",s=>{this.onError(s.reason)}),a(this,"_cameraStack",[]),a(this,"_onBeforeRenderListeners",new Map),a(this,"_onAfterRenderListeners",new Map),a(this,"_requireDepthTexture",!1),a(this,"_requireColorTexture",!1),a(this,"_renderTarget"),a(this,"_isRendering",!1),a(this,"_createId",0),a(this,"_renderlooperrors",0),a(this,"_lastTimestamp",0),a(this,"_accumulatedTime",0),a(this,"_dispatchReadyAfterFrame",!1),a(this,"_contextRestoreTries",0),a(this,"_wasPaused",!1),this.name=n?.name||"",this.alias=n?.alias,this.domElement=n?.domElement||document.body,this.hash=n?.hash,n!=null&&n.renderer&&(this.renderer=n.renderer,this.isManagedExternally=!0),n?.runInBackground!==void 0&&(this.runInBackground=n.runInBackground),n!=null&&n.scene?this.scene=n.scene:this.scene=new wi,n!=null&&n.camera&&(this._mainCamera=n.camera),this.application=new Ms(this),this.time=new K_,this.input=new yb(this),this.physics=new jd(this),this.connection=new Ab(this),this.assets=new Gb,this.sceneLighting=new Q_(this),this.addressables=new F_(this),this.lightmaps=new ik(this),this.players=new G_(this),this.menu=new gk(this),this.lodsManager=new nk(this),this.animations=new J2(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(s=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(s=>{this._isVisible=s[0].isIntersecting}),this._disposeCallbacks.push(()=>{var s;return(s=this._intersectionObserver)==null?void 0:s.disconnect()}),pe.register(this)}static get DefaultTargetFrameRate(){return Ie._defaultTargetFramerate.value}static set DefaultTargetFrameRate(n){Ie._defaultTargetFramerate.value=n}static get DefaultWebGLRendererParameters(){return Ie._defaultWebglRendererParameters}get version(){return bn}static get Current(){return pe.Current}static set Current(n){pe.Current=n}static get All(){return pe.All}appendHTMLElement(n){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(n):this.domElement.appendChild(n)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(n){if(n!==this._resolutionScaleFactor&&typeof n=="number"){if(n<=0){console.error("Invalid resolution scale factor",n);return}this._resolutionScaleFactor=n,this.updateSize()}}calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var n,t;return((t=(n=this.renderer)==null?void 0:n.xr)==null?void 0:t.isPresenting)||!1}get xrSessionMode(){var n;return(n=this.xr)==null?void 0:n.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){var n,t;return(t=(n=this.renderer)==null?void 0:n.xr)==null?void 0:t.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){var n,t;return this.renderer.xr.isPresenting?(t=(n=this.renderer)==null?void 0:n.xr)==null?void 0:t.getCamera():void 0}get arOverlayElement(){const n=this.domElement;return typeof n.getAROverlayContainer=="function"?n.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const n=this.mainCameraComponent;return n.threeCamera||n.buildCamera(),n.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new xe(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(n){this._mainCamera=n}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createNewRenderer(n){var t,i,s;if((t=this.renderer)==null||t.dispose(),n={...Ie.DefaultWebGLRendererParameters,...n},!n.canvas){const o=(s=(i=this.domElement)==null?void 0:i.shadowRoot)==null?void 0:s.querySelector("canvas");o&&(n.canvas=o,rt&&console.log("Using canvas from shadow root",o))}rt&&console.log("Using Renderer Parameters:",n,this.domElement),this.renderer=new rr(n),this.renderer.debug.checkShaderErrors=F()||C("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=ya,this.renderer.setClearColor(new ce("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=ES,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=bs,this.renderer.nodes={library:new AS,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents()}internalOnUpdateVisible(){var n,t;(n=this._intersectionObserver)==null||n.disconnect(),(t=this._intersectionObserver)==null||t.observe(this.domElement)}requestSizeUpdate(){this._needsUpdateSize=!0}get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(n){n!==this._devicePixelRatio&&(this._devicePixelRatio=n,this._needsUpdateSize=!0)}updateSize(n=!1){var t,i,s;if(n||!this.isManagedExternally&&((t=this.renderer.xr)==null?void 0:t.isPresenting)===!1){this._needsUpdateSize=!1;const o=this.resolutionScaleFactor;let r=this.domWidth*o,l=this.domHeight*o;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),r=Math.min(this.maxRenderResolution.x,r),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),l=Math.min(this.maxRenderResolution.y,l));const c=this.mainCamera;this.updateAspect(c),this.renderer.setSize(r,l,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const h=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;h!==void 0&&this.renderer.setPixelRatio(h),this.composer&&((i=this.composer.setSize)==null||i.call(this.composer,r,l),h!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((s=this.composer.setPixelRatio)==null||s.call(this.composer,window.devicePixelRatio)))}}updateAspect(n,t,i){if(!n)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const s=t/i;if(n.isPerspectiveCamera){const o=n,r=o.aspect;o.aspect=s,r!==o.aspect&&n.updateProjectionMatrix()}else if(n.isOrthographicCamera){const o=n,r=o.top-o.bottom,l=r*s/2,c=r/2;(o.left!=-l||o.top!=c)&&(o.left=-l,o.right=l,o.top=c,o.bottom=-c,n.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}async onCreate(n){return this.create(n)}async create(n){try{this._isCreating=!0,n!==this._originalCreationArgs&&(this._originalCreationArgs=Yl(n)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(n);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onError(n){this.domElement.dispatchEvent(new CustomEvent("error",{detail:n}))}clear(){var n,t,i,s;pe.dispatchCallback(fe.ContextClearing,this),Un(this,fe.ContextClearing),Ei(this.scene,!0,!0),this.scene=new wi,(n=this.addressables)==null||n.dispose(),(t=this.lightmaps)==null||t.clear(),(s=(i=this.physics)==null?void 0:i.engine)==null||s.clearCaches(),this.lodsManager.disable(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(fe.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var n,t;Ie.Current=this,pe.dispatchCallback(fe.ContextDestroying,this),Un(this,fe.ContextDestroying),this.clear(),(n=this.renderer)==null||n.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(rt&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const i of this._disposeCallbacks)try{i()}catch(s){console.error("Error in on dispose callback:",s,i)}(t=this.domElement)!=null&&t.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(fe.ContextDestroyed,this),Un(this,fe.ContextDestroyed),pe.unregister(this),Ie.Current===this&&(Ie.Current=null)}registerCoroutineUpdate(n,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+n.name+`
758
+ `,n);return}t||(t=ee.Current,rt&&console.warn("> Registering component without context"));const i=t?.new_scripts;i.includes(n)||i.push(n)}const Ie=class{constructor(n){a(this,"name"),a(this,"alias"),a(this,"isManagedExternally",!1),a(this,"isPaused",!1),a(this,"runInBackground",!1),a(this,"targetFrameRate"),a(this,"physicsSteps",1),a(this,"hash"),a(this,"domElement"),a(this,"_resolutionScaleFactor",1),a(this,"_boundingClientRectFrame",-1),a(this,"_boundingClientRect",null),a(this,"_domX"),a(this,"_domY"),a(this,"xr",null),a(this,"_xrFrame",null),a(this,"_currentFrameEvent",-1),a(this,"scene"),a(this,"renderer"),a(this,"composer",null),a(this,"scripts",[]),a(this,"scripts_pausedChanged",[]),a(this,"scripts_earlyUpdate",[]),a(this,"scripts_update",[]),a(this,"scripts_lateUpdate",[]),a(this,"scripts_onBeforeRender",[]),a(this,"scripts_onAfterRender",[]),a(this,"scripts_WithCorroutines",[]),a(this,"scripts_immersive_vr",[]),a(this,"scripts_immersive_ar",[]),a(this,"coroutines",{}),a(this,"post_setup_callbacks",[]),a(this,"pre_update_callbacks",[]),a(this,"pre_render_callbacks",[]),a(this,"post_render_callbacks",[]),a(this,"pre_update_oneshot_callbacks",[]),a(this,"new_scripts",[]),a(this,"new_script_start",[]),a(this,"new_scripts_pre_setup_callbacks",[]),a(this,"new_scripts_post_setup_callbacks",[]),a(this,"new_scripts_xr",[]),a(this,"mainCameraComponent"),a(this,"_mainCamera",null),a(this,"_fallbackCamera",null),a(this,"application"),a(this,"animations"),a(this,"time"),a(this,"input"),a(this,"physics"),a(this,"connection"),a(this,"assets"),a(this,"mainLight",null),a(this,"sceneLighting"),a(this,"addressables"),a(this,"lightmaps"),a(this,"players"),a(this,"lodsManager"),a(this,"menu"),a(this,"_needsUpdateSize",!1),a(this,"_isCreated",!1),a(this,"_isCreating",!1),a(this,"_isVisible",!1),a(this,"_stats",fk?new UC:null),a(this,"_intersectionObserver",null),a(this,"_disposeCallbacks",[]),a(this,"maxRenderResolution"),a(this,"_devicePixelRatio","auto"),a(this,"_originalCreationArgs"),a(this,"onUnhandledRejection",s=>{this.onError(s.reason)}),a(this,"_cameraStack",[]),a(this,"_onBeforeRenderListeners",new Map),a(this,"_onAfterRenderListeners",new Map),a(this,"_requireDepthTexture",!1),a(this,"_requireColorTexture",!1),a(this,"_renderTarget"),a(this,"_isRendering",!1),a(this,"_createId",0),a(this,"_renderlooperrors",0),a(this,"_lastTimestamp",0),a(this,"_accumulatedTime",0),a(this,"_dispatchReadyAfterFrame",!1),a(this,"_contextRestoreTries",0),a(this,"_wasPaused",!1),this.name=n?.name||"",this.alias=n?.alias,this.domElement=n?.domElement||document.body,this.hash=n?.hash,n!=null&&n.renderer&&(this.renderer=n.renderer,this.isManagedExternally=!0),n?.runInBackground!==void 0&&(this.runInBackground=n.runInBackground),n!=null&&n.scene?this.scene=n.scene:this.scene=new wi,n!=null&&n.camera&&(this._mainCamera=n.camera),this.application=new Ms(this),this.time=new K_,this.input=new yb(this),this.physics=new jd(this),this.connection=new Ab(this),this.assets=new Gb,this.sceneLighting=new Q_(this),this.addressables=new F_(this),this.lightmaps=new ik(this),this.players=new G_(this),this.menu=new gk(this),this.lodsManager=new nk(this),this.animations=new J2(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(s=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(s=>{this._isVisible=s[0].isIntersecting}),this._disposeCallbacks.push(()=>{var s;return(s=this._intersectionObserver)==null?void 0:s.disconnect()}),pe.register(this)}static get DefaultTargetFrameRate(){return Ie._defaultTargetFramerate.value}static set DefaultTargetFrameRate(n){Ie._defaultTargetFramerate.value=n}static get DefaultWebGLRendererParameters(){return Ie._defaultWebglRendererParameters}get version(){return bn}static get Current(){return pe.Current}static set Current(n){pe.Current=n}static get All(){return pe.All}appendHTMLElement(n){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(n):this.domElement.appendChild(n)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(n){if(n!==this._resolutionScaleFactor&&typeof n=="number"){if(n<=0){console.error("Invalid resolution scale factor",n);return}this._resolutionScaleFactor=n,this.updateSize()}}calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var n,t;return((t=(n=this.renderer)==null?void 0:n.xr)==null?void 0:t.isPresenting)||!1}get xrSessionMode(){var n;return(n=this.xr)==null?void 0:n.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){var n,t;return(t=(n=this.renderer)==null?void 0:n.xr)==null?void 0:t.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){var n,t;return this.renderer.xr.isPresenting?(t=(n=this.renderer)==null?void 0:n.xr)==null?void 0:t.getCamera():void 0}get arOverlayElement(){const n=this.domElement;return typeof n.getAROverlayContainer=="function"?n.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const n=this.mainCameraComponent;return n.threeCamera||n.buildCamera(),n.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new xe(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(n){this._mainCamera=n}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createNewRenderer(n){var t,i,s;if((t=this.renderer)==null||t.dispose(),n={...Ie.DefaultWebGLRendererParameters,...n},!n.canvas){const o=(s=(i=this.domElement)==null?void 0:i.shadowRoot)==null?void 0:s.querySelector("canvas");o&&(n.canvas=o,rt&&console.log("Using canvas from shadow root",o))}return rt&&console.log("Using Renderer Parameters:",n,this.domElement),this.renderer=new rr(n),this.renderer.debug.checkShaderErrors=F()||C("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=ya,this.renderer.setClearColor(new ce("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=ES,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=bs,this.renderer.nodes={library:new AS,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}internalOnUpdateVisible(){var n,t;(n=this._intersectionObserver)==null||n.disconnect(),(t=this._intersectionObserver)==null||t.observe(this.domElement)}requestSizeUpdate(){this._needsUpdateSize=!0}get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(n){n!==this._devicePixelRatio&&(this._devicePixelRatio=n,this._needsUpdateSize=!0)}updateSize(n=!1){var t,i,s;if(n||!this.isManagedExternally&&((t=this.renderer.xr)==null?void 0:t.isPresenting)===!1){this._needsUpdateSize=!1;const o=this.resolutionScaleFactor;let r=this.domWidth*o,l=this.domHeight*o;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),r=Math.min(this.maxRenderResolution.x,r),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),l=Math.min(this.maxRenderResolution.y,l));const c=this.mainCamera;this.updateAspect(c),this.renderer.setSize(r,l,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const h=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;h!==void 0&&this.renderer.setPixelRatio(h),this.composer&&((i=this.composer.setSize)==null||i.call(this.composer,r,l),h!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((s=this.composer.setPixelRatio)==null||s.call(this.composer,window.devicePixelRatio)))}}updateAspect(n,t,i){if(!n)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const s=t/i;if(n.isPerspectiveCamera){const o=n,r=o.aspect;o.aspect=s,r!==o.aspect&&n.updateProjectionMatrix()}else if(n.isOrthographicCamera){const o=n,r=o.top-o.bottom,l=r*s/2,c=r/2;(o.left!=-l||o.top!=c)&&(o.left=-l,o.right=l,o.top=c,o.bottom=-c,n.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}async onCreate(n){return this.create(n)}async create(n){try{this._isCreating=!0,n!==this._originalCreationArgs&&(this._originalCreationArgs=Yl(n)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(n);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onError(n){this.domElement.dispatchEvent(new CustomEvent("error",{detail:n}))}clear(){var n,t,i,s;pe.dispatchCallback(fe.ContextClearing,this),Un(this,fe.ContextClearing),Ei(this.scene,!0,!0),this.scene=new wi,(n=this.addressables)==null||n.dispose(),(t=this.lightmaps)==null||t.clear(),(s=(i=this.physics)==null?void 0:i.engine)==null||s.clearCaches(),this.lodsManager.disable(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(fe.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var n,t;Ie.Current=this,pe.dispatchCallback(fe.ContextDestroying,this),Un(this,fe.ContextDestroying),this.clear(),(n=this.renderer)==null||n.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(rt&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const i of this._disposeCallbacks)try{i()}catch(s){console.error("Error in on dispose callback:",s,i)}(t=this.domElement)!=null&&t.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(fe.ContextDestroyed,this),Un(this,fe.ContextDestroyed),pe.unregister(this),Ie.Current===this&&(Ie.Current=null)}registerCoroutineUpdate(n,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+n.name+`
759
759
  Coroutine functions must be generators: "*myCoroutine() {...}"
760
760
  Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:n,main:t}),t)}unregisterCoroutineUpdate(n,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(s=>s.main===n);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(n){for(const t in this.coroutines){const i=this.coroutines[t];for(let s=i.length-1;s>=0;s--)i[s].comp===n&&i.splice(s,1)}}setCurrentCamera(n){var t;if(!n)return;if(n.threeCamera||n.buildCamera(),!n.threeCamera){console.warn("Camera component is missing camera",n);return}const i=this._cameraStack.indexOf(n);i>=0&&this._cameraStack.splice(i,1),this._cameraStack.push(n),this.mainCameraComponent=n;const s=n.threeCamera;s.isPerspectiveCamera&&this.updateAspect(s),(t=this.mainCameraComponent)==null||t.applyClearFlagsIfIsActiveCamera()}removeCamera(n){if(!n)return;const t=this._cameraStack.indexOf(n);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===n&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}addBeforeRenderListener(n,t){this._onBeforeRenderListeners.has(n.uuid)||(this._onBeforeRenderListeners.set(n.uuid,[]),n.onBeforeRender=this._createRenderCallbackWrapper(n,this._onBeforeRenderListeners)),this._onBeforeRenderListeners.get(n.uuid).push(t)}removeBeforeRenderListener(n,t){if(this._onBeforeRenderListeners.has(n.uuid)){const i=this._onBeforeRenderListeners.get(n.uuid),s=i.indexOf(t);s>=0&&i.splice(s,1)}}addAfterRenderListener(n,t){var i;this._onAfterRenderListeners.has(n.uuid)||(this._onAfterRenderListeners.set(n.uuid,[]),n.onAfterRender=this._createRenderCallbackWrapper(n,this._onAfterRenderListeners)),(i=this._onAfterRenderListeners.get(n.uuid))==null||i.push(t)}removeAfterRenderListener(n,t){if(this._onAfterRenderListeners.has(n.uuid)){const i=this._onAfterRenderListeners.get(n.uuid),s=i.indexOf(t);s>=0&&i.splice(s,1)}}_createRenderCallbackWrapper(n,t){return(i,s,o,r,l,c)=>{const h=t.get(n.uuid);if(h)for(let d=0;d<h.length;d++){const u=h[d];u(i,s,o,r,l,c)}}}get isRendering(){return this._isRendering}setRequireDepth(n){this._requireDepthTexture=n}setRequireColor(n){this._requireColorTexture=n}get depthTexture(){var n;return((n=this._renderTarget)==null?void 0:n.depthTexture)||null}get opaqueColorTexture(){var n;return((n=this._renderTarget)==null?void 0:n.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const n=getComputedStyle(this.domElement);return n.visibility!=="hidden"&&n.display!=="none"&&n.opacity!=="0"}async internalOnCreate(n){var t,i,s,o,r,l,c,h;const d=++this._createId;rt&&console.log("Creating context",this.name,n);const u=globalThis["needle:dependencies:ready"];u instanceof Promise&&(rt&&console.log("Waiting for dependencies to be ready"),await u.catch(f=>{if(rt||F()){if(oc("Needle Engine dependencies failed to load. Please check the console for more details"),f instanceof ReferenceError){let v="YourComponentName";const b=f.message.indexOf("'");if(b>0){const w=f.message.indexOf("'",b+1);if(w>0){const _=f.message.substring(b+1,w);_.length>3&&(v=_)}}console.error(`Needle Engine dependencies failed to load:
761
761
 
@@ -807,7 +807,7 @@ Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this.
807
807
  background-max-size: 40px;
808
808
  padding: 10px;
809
809
  padding-left: 30px;
810
- `;if(Ts==="edu")console.log("%c Supported by Needle for Education \u2013 https://needle.tools",i);else return;const s=document.createElement("div");s.className="needle-non-commercial-use",s.innerHTML="Made with Needle for Education",(t=n.domElement.shadowRoot)==null||t.appendChild(s);let o=`
810
+ `;if(Ts==="edu")console.log("%c This project is supported by Needle for Education \u2013 https://needle.tools",i);else return;const s=document.createElement("div");s.className="needle-non-commercial-use",s.innerHTML="Made with Needle for Education",(t=n.domElement.shadowRoot)==null||t.appendChild(s);let o=`
811
811
  position: absolute;
812
812
  font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
813
813
  font-size: 12px;
@@ -939,7 +939,7 @@ Exit Time: `+u,l.hasExitTime)}this.transitionTo(l.destinationState,l.duration,l.
939
939
  // Uncomment to visualize blur amount
940
940
  // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
941
941
  }
942
- `;var Xk=Object.defineProperty,Qk=Object.getOwnPropertyDescriptor,mf=(n,t,i,s)=>{for(var o=s>1?void 0:s?Qk(t,i):t,r=n.length-1,l;r>=0;r--)(l=n[r])&&(o=(s?l(t,i,o):l(o))||o);return s&&o&&Xk(t,i,o),o};class Rr extends A{constructor(){super(...arguments),a(this,"constraintActive",!0),a(this,"locked",!1),a(this,"sources",[])}}mf([m()],Rr.prototype,"constraintActive",2),mf([m()],Rr.prototype,"locked",2),mf([m(I)],Rr.prototype,"sources",2);function Ow(n,t){return Os(n,fe.ContextCreated,t),()=>fo(n,fe.ContextCreated)}function Yk(n,t){return Os(n,fe.ContextClearing,t),()=>fo(n,fe.ContextClearing)}function Zk(n,t){return Os(n,fe.ContextDestroying,t),()=>fo(n,fe.ContextDestroying)}function Pw(n,t){return Os(n,Me.Start,t),()=>fo(n,Me.Start)}function kw(n,t){return Os(n,Me.Update,t),()=>fo(n,Me.Update)}function Kk(n,t){return Os(n,Me.OnBeforeRender,t),()=>fo(n,Me.OnBeforeRender)}function Jk(n,t){return Os(n,Me.OnAfterRender,t),()=>fo(n,Me.OnAfterRender)}let Tr=class{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(n,t){return this.bb_pos=n,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(n,t,i,s){return n.prep(4,12),n.writeFloat32(s),n.writeFloat32(i),n.writeFloat32(t),n.offset()}};class Mw{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(t,i){return this.bb_pos=t,this.bb=i,this}position(t){return(t||new Tr).__init(this.bb_pos,this.bb)}rotation(t){return(t||new Tr).__init(this.bb_pos+12,this.bb)}scale(t){return(t||new Tr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(t,i,s,o,r,l,c,h,d,u){return t.prep(4,36),t.prep(4,12),t.writeFloat32(u),t.writeFloat32(d),t.writeFloat32(h),t.prep(4,12),t.writeFloat32(c),t.writeFloat32(l),t.writeFloat32(r),t.prep(4,12),t.writeFloat32(o),t.writeFloat32(s),t.writeFloat32(i),t.offset()}}class oo{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(t,i){return this.bb_pos=t,this.bb=i,this}static getRootAsSyncedTransformModel(t,i){return(i||new oo).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedTransformModel(t,i){return t.setPosition(t.position()+mv),(i||new oo).__init(t.readInt32(t.position())+t.position(),t)}guid(t){const i=this.bb.__offset(this.bb_pos,4);return i?this.bb.__string(this.bb_pos+i,t):null}fast(){const t=this.bb.__offset(this.bb_pos,6);return t?!!this.bb.readInt8(this.bb_pos+t):!1}transform(t){const i=this.bb.__offset(this.bb_pos,8);return i?(t||new Mw).__init(this.bb_pos+i,this.bb):null}dontSave(){const t=this.bb.__offset(this.bb_pos,10);return t?!!this.bb.readInt8(this.bb_pos+t):!1}static startSyncedTransformModel(t){t.startObject(4)}static addGuid(t,i){t.addFieldOffset(0,i,0)}static addFast(t,i){t.addFieldInt8(1,+i,0)}static addTransform(t,i){t.addFieldStruct(2,i,0)}static addDontSave(t,i){t.addFieldInt8(3,+i,0)}static endSyncedTransformModel(t){return t.endObject()}static finishSyncedTransformModelBuffer(t,i){t.finish(i)}static finishSizePrefixedSyncedTransformModelBuffer(t,i){t.finish(i,void 0,!0)}}var j;(n=>{(t=>{t.MAYBEMODULE=null;const i=[];function s(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(r=>{i.push(r)})}t.ready=s;async function o(){if(t.MODULE)return t.MODULE;const r=await import("./rapier.light.min.js");return t.MODULE=r,t.MAYBEMODULE=r,i.forEach(l=>l(r)),i.length=0,r}t.load=o})(n.RAPIER_PHYSICS||(n.RAPIER_PHYSICS={})),(t=>{t.MAYBEMODULE=null;const i=[];function s(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(r=>{i.push(r)})}t.ready=s;async function o(){if(t.MODULE)return t.MODULE;const r=await import("./postprocessing.light.min.js").then(l=>l.index);return t.MODULE=r,t.MAYBEMODULE=r,i.forEach(l=>l(r)),i.length=0,r}t.load=o})(n.POSTPROCESSING||(n.POSTPROCESSING={})),(t=>{t.MAYBEMODULE=null;const i=[];function s(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(r=>{i.push(r)})}t.ready=s;async function o(){if(t.MODULE)return t.MODULE;const r=await import("./postprocessing.light.min.js").then(l=>l.N8AO);return t.MODULE=r,t.MAYBEMODULE=r,i.forEach(l=>l(r)),i.length=0,r}t.load=o})(n.POSTPROCESSING_AO||(n.POSTPROCESSING_AO={}))})(j||(j={}));var _t=(n=>(n[n.Average=0]="Average",n[n.Multiply=1]="Multiply",n[n.Minimum=2]="Minimum",n[n.Maximum=3]="Maximum",n))(_t||{}),Cu=(n=>(n[n.Discrete=0]="Discrete",n[n.Continuous=1]="Continuous",n))(Cu||{}),nt=(n=>(n[n.None=0]="None",n[n.FreezePositionX=2]="FreezePositionX",n[n.FreezePositionY=4]="FreezePositionY",n[n.FreezePositionZ=8]="FreezePositionZ",n[n.FreezePosition=14]="FreezePosition",n[n.FreezeRotationX=16]="FreezeRotationX",n[n.FreezeRotationY=32]="FreezeRotationY",n[n.FreezeRotationZ=64]="FreezeRotationZ",n[n.FreezeRotation=112]="FreezeRotation",n[n.FreezeAll=126]="FreezeAll",n))(nt||{}),Wa=(n=>(n[n.None=0]="None",n[n.X=2]="X",n[n.Y=4]="Y",n[n.Z=8]="Z",n[n.All=-1]="All",n))(Wa||{});const kt=function(n,t){return function(i,s,o){eM(i,s,o,n,t)}};function eM(n,t,i,s,o){if(!o&&!s&&!n.onValidate)return;if(i!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",n,t,i),Be("Invalid usage of validate decorator. Only fields can be validated. Property: "+t,Pi.Error);return}let r="";if(typeof t=="string"?r=t:r=t.name,n.__internalAwake){const l=Symbol(r),c=n.__internalAwake;n.__internalAwake=function(){var h;if(!this.onValidate){F()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+((h=n.constructor)==null?void 0:h.name)+'"');return}if(this[l]===void 0){this[l]=this[r];const d=this[r];if(d instanceof re||d instanceof x||d instanceof ye||d instanceof V){const u=this[r];yd(u,()=>{this.onValidate(r)})}Object.defineProperty(this,r,{set:function(u){var p;if(this[Vg]===!0)this[l]=u;else{s?.call(this,u);const g=this[l];this[l]=u,(p=this.onValidate)==null||p.call(this,r,g)}},get:function(){return o?.call(this),this[l]}})}c.call(this)}}}const tM=function(n){return function(t,i,s){let o="";typeof i=="string"?o=i:o=i.name;const r=n.prototype,l=Object.getOwnPropertyDescriptor(r,o);if(!(l!=null&&l.value)){console.warn("Can not apply prefix: type does not have method named",i,n);return}const c=l.value,h=t[o];Object.defineProperty(r,o,{value:function(...d){const u=h?.call(this,...d);if(u instanceof Promise){u.then(p=>{if(p!==!1)return c.call(this,...d)});return}if(u!==!1)return c.call(this,...d)}})}};var iM=Object.defineProperty,nM=Object.getOwnPropertyDescriptor,Ai=(n,t,i,s)=>{for(var o=s>1?void 0:s?nM(t,i):t,r=n.length-1,l;r>=0;r--)(l=n[r])&&(o=(s?l(t,i,o):l(o))||o);return s&&o&&iM(t,i,o),o};class sM{constructor(t,i){a(this,"positionChanged",!1),a(this,"rotationChanged",!1),a(this,"position"),a(this,"quaternion"),a(this,"_positionKeys",["x","y","z"]),a(this,"_quaternionKeys",["_x","_y","_z","_w"]),a(this,"mute",!1),a(this,"context"),a(this,"obj"),a(this,"_positionWatch"),a(this,"_rotationWatch"),this.context=i,this.obj=t}get isDirty(){return this.positionChanged||this.rotationChanged}reset(t=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,t){if(this.position)for(const i of this._positionKeys)delete this.position[i];if(this.quaternion)for(const i of this._quaternionKeys)delete this.quaternion[i]}}syncValues(){for(const t of this._positionKeys)this.position[t]=this.obj.position[t];for(const t of this._quaternionKeys)this.quaternion[t]=this.obj.quaternion[t]}applyValues(){if(this.positionChanged&&this.position)for(const t of this._positionKeys){const i=this.position[t];i!==void 0&&(this.obj.position[t]=i)}if(this.rotationChanged&&this.quaternion)for(const t of this._quaternionKeys){const i=this.quaternion[t];i!==void 0&&(this.obj.quaternion[t]=i)}}start(t,i){this.reset(),t&&(this._positionWatch||(this._positionWatch=new so(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((r,l)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const h=this.position[l];Math.abs(h-r)<1e-5||(this.position[l]=r,this.positionChanged=!0)})),i&&(this._rotationWatch||(this._rotationWatch=new so(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((r,l)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const h=this.quaternion[l];Math.abs(h-r)<1e-5||(this.quaternion[l]=r,this.rotationChanged=!0)}));const s=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),o=new se;this.obj.matrixWorld.multiplyMatrices=(r,l)=>{var c;return(c=this.context.physics.engine)!=null&&c.isUpdating||this.mute||o.equals(r)||(this.positionChanged=!0,this.rotationChanged=!0,o.copy(r)),s(r,l)}}stop(){var t,i;(t=this._positionWatch)==null||t.revoke(),(i=this._rotationWatch)==null||i.revoke()}}var gf;const Ou=(gf=class extends A{constructor(){super(...arguments),a(this,"autoMass",!0),a(this,"_mass",0),a(this,"useGravity",!0),a(this,"centerOfMass",new x(0,0,0)),a(this,"constraints",nt.None),a(this,"isKinematic",!1),a(this,"drag",0),a(this,"angularDrag",1),a(this,"detectCollisions",!0),a(this,"sleepThreshold",.01),a(this,"collisionDetectionMode",Cu.Discrete),a(this,"_gravityScale",1),a(this,"dominanceGroup",0),a(this,"_propertiesChanged",!1),a(this,"_currentVelocity",new x),a(this,"_smoothedVelocity",new x),a(this,"_smoothedVelocityGetter",new x),a(this,"_lastPosition",new x),a(this,"_watch")}get isRigidbody(){return!0}set mass(n){n!==this._mass&&(this._mass=n,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){var n,t;return this.autoMass?((t=(n=this.context.physics.engine)==null?void 0:n.getBody(this))==null?void 0:t.mass())??-1:this._mass}get lockPositionX(){return(this.constraints&nt.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&nt.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&nt.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&nt.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&nt.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&nt.FreezeRotationZ)!==0}set lockPositionX(n){n?this.constraints|=nt.FreezePositionX:this.constraints&=~nt.FreezePositionX}set lockPositionY(n){n?this.constraints|=nt.FreezePositionY:this.constraints&=~nt.FreezePositionY}set lockPositionZ(n){n?this.constraints|=nt.FreezePositionZ:this.constraints&=~nt.FreezePositionZ}set lockRotationX(n){n?this.constraints|=nt.FreezeRotationX:this.constraints&=~nt.FreezeRotationX}set lockRotationY(n){n?this.constraints|=nt.FreezeRotationY:this.constraints&=~nt.FreezeRotationY}set lockRotationZ(n){n?this.constraints|=nt.FreezeRotationZ:this.constraints&=~nt.FreezeRotationZ}set gravityScale(n){this._gravityScale=n}get gravityScale(){return this._gravityScale}awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new sM(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),Me.LateUpdate),F()&&(globalThis.false?j.RAPIER_PHYSICS.ready().then(async()=>{var n;await Zl(3),(n=this.context.physics.engine)!=null&&n.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){var n,t;(n=this._watch)==null||n.stop(),(t=this.context.physics.engine)==null||t.removeBody(this)}onDestroy(){var n;(n=this.context.physics.engine)==null||n.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(var n,t,i,s;;)this._propertiesChanged&&(this._propertiesChanged=!1,(n=this.context.physics.engine)==null||n.updateProperties(this)),(t=this._watch)!=null&&t.isDirty?(this._watch.mute=!0,this._watch.applyValues(),(i=this.context.physics.engine)==null||i.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):(s=this._watch)==null||s.syncValues(),this.captureVelocity(),yield}teleport(n,t=!0){var i;(i=this._watch)==null||i.reset(!0),t?this.gameObject.position.set(n.x,n.y,n.z):this.setWorldPosition(n.x,n.y,n.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(n=!0){var t;(t=this.context.physics.engine)==null||t.resetForces(this,n)}resetTorques(n=!0){var t;(t=this.context.physics.engine)==null||t.resetTorques(this,n)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){var n;(n=this.context.physics.engine)==null||n.wakeup(this)}get isSleeping(){var n;return(n=this.context.physics.engine)==null?void 0:n.isSleeping(this)}updateProperties(){var n;return this._propertiesChanged=!1,(n=this.context.physics.engine)==null?void 0:n.updateProperties(this)}applyForce(n,t,i=!0){var s;this._propertiesChanged&&this.updateProperties(),(s=this.context.physics.engine)==null||s.addForce(this,n,i)}applyImpulse(n,t=!0){var i;this._propertiesChanged&&this.updateProperties(),(i=this.context.physics.engine)==null||i.applyImpulse(this,n,t)}setForce(n,t,i,s=!0){var o,r,l;(o=this.context.physics.engine)==null||o.resetForces(this,s),typeof n=="number"?(t??(t=0),i??(i=0),(r=this.context.physics.engine)==null||r.addForce(this,{x:n,y:t,z:i},s)):(l=this.context.physics.engine)==null||l.addForce(this,n,s)}getVelocity(){var n;const t=(n=this.context.physics.engine)==null?void 0:n.getLinearVelocity(this);return t?(this._currentVelocity.x=t.x,this._currentVelocity.y=t.y,this._currentVelocity.z=t.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(n,t,i,s=!0){var o,r;if(n instanceof x){const l=n;(o=this.context.physics.engine)==null||o.setLinearVelocity(this,l,s);return}t===void 0||i===void 0||(r=this.context.physics.engine)==null||r.setLinearVelocity(this,{x:n,y:t,z:i},s)}getAngularVelocity(){var n;const t=(n=this.context.physics.engine)==null?void 0:n.getAngularVelocity(this);return t?(this._currentVelocity.x=t.x,this._currentVelocity.y=t.y,this._currentVelocity.z=t.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(n,t,i,s=!0){var o,r;if(typeof n=="object"){const l=n;(o=this.context.physics.engine)==null||o.setAngularVelocity(this,l,s);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}(r=this.context.physics.engine)==null||r.setAngularVelocity(this,{x:n,y:t,z:i},s)}setTorque(n,t,i){typeof n=="number"?this.setAngularVelocity(n,t,i):this.setAngularVelocity(n)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(n=null){}captureVelocity(){const n=this.gameObject.matrixWorld;Ou.tempPosition.setFromMatrixPosition(n);const t=Ou.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Ou.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}},a(gf,"tempPosition",new x),gf);let ve=Ou;Ai([kt()],ve.prototype,"autoMass",2),Ai([m()],ve.prototype,"mass",1),Ai([kt(),m()],ve.prototype,"useGravity",2),Ai([m(x)],ve.prototype,"centerOfMass",2),Ai([kt(),m()],ve.prototype,"constraints",2),Ai([kt(),m()],ve.prototype,"isKinematic",2),Ai([kt(),m()],ve.prototype,"drag",2),Ai([kt(),m()],ve.prototype,"angularDrag",2),Ai([kt(),m()],ve.prototype,"detectCollisions",2),Ai([kt(),m()],ve.prototype,"sleepThreshold",2),Ai([kt(),m()],ve.prototype,"collisionDetectionMode",2),Ai([kt()],ve.prototype,"_gravityScale",2),Ai([kt()],ve.prototype,"dominanceGroup",2),new x,new x;const Oo=C("debugsync"),zc="STRS";ag(zc,oo.getRootAsSyncedTransformModel);const Gn=new xm;function Rw(n,t,i=!0){Gn.clear();const s=Gn.createString(n);oo.startSyncedTransformModel(Gn),oo.addGuid(Gn,s),oo.addFast(Gn,i);const o=t.worldPosition,r=t.worldEuler,l=t.gameObject.scale;oo.addTransform(Gn,Mw.createTransform(Gn,o.x,o.y,o.z,r.x,r.y,r.z,l.x,l.y,l.z));const c=oo.endSyncedTransformModel(Gn);return Gn.finish(c,zc),Gn.asUint8Array()}let ff=0,Uc=0;kw(n=>{var t;const i=(t=n.connection.currentServerUrl)!=null&&t.includes("glitch")?10:40;Uc=Math.floor(ff/i),ff=0,Oo&&Uc>0&&console.log("Sync Transform Fast Interval",Uc)});class qn extends A{constructor(){super(...arguments),a(this,"overridePhysics",!0),a(this,"interpolatePosition",!0),a(this,"interpolateRotation",!0),a(this,"fastMode",!1),a(this,"syncDestroy",!1),a(this,"_model",null),a(this,"_needsUpdate",!0),a(this,"rb",null),a(this,"_wasKinematic",!1),a(this,"_receivedDataBefore",!1),a(this,"_targetPosition"),a(this,"_targetRotation"),a(this,"_receivedFastUpdate",!1),a(this,"_shouldRequestOwnership",!1),a(this,"joinedRoomCallback",null),a(this,"receivedDataCallback",null),a(this,"tempEuler",new Ft),a(this,"receivedUpdate",!1),a(this,"lastPosition"),a(this,"lastRotation"),a(this,"lastScale")}requestOwnership(){Oo&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){var t;(t=this._model)==null||t.freeOwnership()}hasOwnership(){var t;return((t=this._model)==null?void 0:t.hasOwnership)??void 0}isOwned(){var t;return(t=this._model)==null?void 0:t.isOwned}awake(){Oo&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new x,this._targetRotation=new V,this.lastPosition=new x,this.lastRotation=new V,this.lastScale=new x,this.rb=O.getComponentInChildren(this.gameObject,ve),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new hg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ne.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(zc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&jg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ne.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(zc,this.receivedDataCallback)}tryGetLastState(){const t=this.context.connection.tryGetState(this.guid);t&&this.onReceivedData(t)}onReceivedData(t){var i;if(!this.destroyed&&typeof t.guid=="function"&&t.guid()===this.guid){Oo&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,t),this.receivedUpdate=!0,this._receivedFastUpdate=t.fast();const s=t.transform();if(s){an.markDirty(this.gameObject,!0);const o=s.position();o&&(this.interpolatePosition&&((i=this._targetPosition)==null||i.set(o.x(),o.y(),o.z())),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(o.x(),o.y(),o.z()));const r=s.rotation();r&&(this.tempEuler.set(r.x(),r.y(),r.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Gm(this.gameObject,this.tempEuler));const l=s.scale();l&&this.gameObject.scale.set(l.x(),l.y(),l.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Oo&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const t=this.worldPosition,i=this.worldQuaternion,s=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const l=this._model.hasOwnership||this.fastMode?1e-4:.001;(t.distanceTo(this.lastPosition)>l||i.angleTo(this.lastRotation)>l||s.distanceTo(this.lastScale)>l)&&(this._model.hasOwnership?this._needsUpdate=!0:(Oo&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,t.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,i.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),an.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const l=this._receivedFastUpdate||this.fastMode?.05:.3;let c=!1;if(this.interpolatePosition&&this._targetPosition){const h=this.worldPosition;h.lerp(this._targetPosition,l),this.worldPosition=h,c=!0}if(this.interpolateRotation&&this._targetRotation){const h=this.worldQuaternion;h.slerp(this._targetRotation,l),this.worldQuaternion=h,c=!0}c&&an.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(t),this.lastRotation.copy(i),this.lastScale.copy(s),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Oo&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const o=10,r=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%o===0||r)){if(ff++,r&&Uc>0&&this.context.time.frameCount%Uc!==0)return;Oo&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const l=Rw(this.guid,this,!!r);this.context.connection.sendBinary(l)}}}class nd{constructor(t,i){a(this,"event"),a(this,"button"),a(this,"buttonName"),a(this,"_used",!1),a(this,"_propagationStopped",!1),a(this,"z__pointer_ctured",!1),a(this,"z__pointer_cture_rleased",!1),a(this,"inputSource"),a(this,"object"),a(this,"point"),a(this,"normal"),a(this,"face"),a(this,"distance"),a(this,"instanceId"),a(this,"intersection"),a(this,"isDown"),a(this,"isUp"),a(this,"isPressed"),a(this,"isClick"),a(this,"isDoubleClick"),a(this,"input"),this.event=i,this.input=t,this.button=i.button}get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}get pressure(){return this.event.pressure}get used(){return this._used}use(){this._used||(this._used=!0,this.event.use())}get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}setPointerCapture(){this.z__pointer_ctured=!0}releasePointerCapture(){this.z__pointer_cture_rleased=!0}get mode(){return this.event.mode}clone(){const t=new nd(this.input,this.event);return Object.assign(t,this),t}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Pu(n,t){return O.foreachComponent(n,i=>{if(!i.enabled)return;const s=i;if(t)switch(t){case"pointerdown":if(s.onPointerDown)return!0;break;case"pointerup":if(s.onPointerUp||s.onPointerClick)return!0;break;case"pointermove":if(s.onPointerEnter||s.onPointerExit||s.onPointerMove)return!0;break}else if(s.onPointerDown||s.onPointerUp||s.onPointerEnter||s.onPointerExit||s.onPointerClick)return!0},!1)===!0}const Es=new Array;class As{constructor(t,i,s,o){a(this,"enabled",!0),a(this,"target"),a(this,"methodName"),a(this,"arguments"),this.target=t,this.methodName=i||null,this.arguments=s,o!=null&&(this.enabled=o)}get canClone(){return this.target instanceof Object}invoke(...t){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Es.length=0,t!==void 0&&t.length>0&&Es.push(...t),Es.push(...this.arguments),this.target(...this.arguments),Es.length=0):this.target(...t);else if(this.methodName!=null){const i=this.target[this.methodName];typeof i=="function"?this.arguments?(Es.length=0,t!==void 0&&t.length>0&&Es.push(...t),Es.push(...this.arguments),i.call(this.target,...Es),Es.length=0):i.call(this.target,...t):this.arguments?this.target[this.methodName]=this.arguments[0]||t[0]:this.target[this.methodName]=t[0]}}}}const oM=n=>/^[A-Z]*$/.test(n);class ku extends Event{constructor(){super(...arguments),a(this,"args")}}class Se{constructor(t){if(a(this,"isEventList",!0),a(this,"target"),a(this,"key"),a(this,"_isInvoking",!1),a(this,"methods",[]),a(this,"_methodsCopy",[]),this.methods=[],Array.isArray(t))for(const i of t)i instanceof As?this.methods.push(i):typeof i=="function"&&this.methods.push(new As(i));else typeof t=="function"&&this.methods.push(new As(t))}__internalOnInstantiate(t){var i;const s=new Array;for(let o=0;o<this.methods.length;o++){const r=this.methods[o];if(!(r.target instanceof Function)){const l=r.target;let c=l?.uuid;if(l&&(c=l.guid),c){const h=t[c];if(h){const d=(i=r.arguments)==null?void 0:i.map(u=>u instanceof Object&&u.uuid?t[u.uuid]:u!=null&&u.isComponent?t[u.guid]:u);s.push(new As(h.clone,r.methodName,d,r.enabled))}else F()&&console.warn("Could not find target for event listener")}}}return new Se(s)}setEventTarget(t,i){if(this.key=t,this.target=i,this.key!==void 0){let s="",o=!1;for(const r of this.key)o&&oM(r)&&(s+="-"),o=!0,s+=r.toLowerCase();this.key=s}}get listenerCount(){var t;return((t=this.methods)==null?void 0:t.length)??0}get isInvoking(){return this._isInvoking}static from(...t){return new Se(t)}invoke(...t){var i;if(this._isInvoking)return console.warn("Circular event invocation detected. 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Tr=class{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(n,t){return this.bb_pos=n,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(n,t,i,s){return n.prep(4,12),n.writeFloat32(s),n.writeFloat32(i),n.writeFloat32(t),n.offset()}};class Mw{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(t,i){return this.bb_pos=t,this.bb=i,this}position(t){return(t||new Tr).__init(this.bb_pos,this.bb)}rotation(t){return(t||new Tr).__init(this.bb_pos+12,this.bb)}scale(t){return(t||new Tr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(t,i,s,o,r,l,c,h,d,u){return t.prep(4,36),t.prep(4,12),t.writeFloat32(u),t.writeFloat32(d),t.writeFloat32(h),t.prep(4,12),t.writeFloat32(c),t.writeFloat32(l),t.writeFloat32(r),t.prep(4,12),t.writeFloat32(o),t.writeFloat32(s),t.writeFloat32(i),t.offset()}}class oo{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(t,i){return this.bb_pos=t,this.bb=i,this}static getRootAsSyncedTransformModel(t,i){return(i||new oo).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedTransformModel(t,i){return t.setPosition(t.position()+mv),(i||new oo).__init(t.readInt32(t.position())+t.position(),t)}guid(t){const i=this.bb.__offset(this.bb_pos,4);return i?this.bb.__string(this.bb_pos+i,t):null}fast(){const t=this.bb.__offset(this.bb_pos,6);return t?!!this.bb.readInt8(this.bb_pos+t):!1}transform(t){const i=this.bb.__offset(this.bb_pos,8);return i?(t||new Mw).__init(this.bb_pos+i,this.bb):null}dontSave(){const t=this.bb.__offset(this.bb_pos,10);return t?!!this.bb.readInt8(this.bb_pos+t):!1}static startSyncedTransformModel(t){t.startObject(4)}static addGuid(t,i){t.addFieldOffset(0,i,0)}static addFast(t,i){t.addFieldInt8(1,+i,0)}static addTransform(t,i){t.addFieldStruct(2,i,0)}static 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Property: "+t,Pi.Error);return}let r="";if(typeof t=="string"?r=t:r=t.name,n.__internalAwake){const l=Symbol(r),c=n.__internalAwake;n.__internalAwake=function(){var h;if(!this.onValidate){F()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+((h=n.constructor)==null?void 0:h.name)+'"');return}if(this[l]===void 0){this[l]=this[r];const d=this[r];if(d instanceof re||d instanceof x||d instanceof ye||d instanceof V){const u=this[r];yd(u,()=>{this.onValidate(r)})}Object.defineProperty(this,r,{set:function(u){var p;if(this[Vg]===!0)this[l]=u;else{s?.call(this,u);const g=this[l];this[l]=u,(p=this.onValidate)==null||p.call(this,r,g)}},get:function(){return o?.call(this),this[l]}})}c.call(this)}}}const tM=function(n){return function(t,i,s){let o="";typeof i=="string"?o=i:o=i.name;const r=n.prototype,l=Object.getOwnPropertyDescriptor(r,o);if(!(l!=null&&l.value)){console.warn("Can not apply prefix: type does not have method named",i,n);return}const c=l.value,h=t[o];Object.defineProperty(r,o,{value:function(...d){const u=h?.call(this,...d);if(u instanceof Promise){u.then(p=>{if(p!==!1)return c.call(this,...d)});return}if(u!==!1)return c.call(this,...d)}})}};var iM=Object.defineProperty,nM=Object.getOwnPropertyDescriptor,Ai=(n,t,i,s)=>{for(var o=s>1?void 0:s?nM(t,i):t,r=n.length-1,l;r>=0;r--)(l=n[r])&&(o=(s?l(t,i,o):l(o))||o);return s&&o&&iM(t,i,o),o};class sM{constructor(t,i){a(this,"positionChanged",!1),a(this,"rotationChanged",!1),a(this,"position"),a(this,"quaternion"),a(this,"_positionKeys",["x","y","z"]),a(this,"_quaternionKeys",["_x","_y","_z","_w"]),a(this,"mute",!1),a(this,"context"),a(this,"obj"),a(this,"_positionWatch"),a(this,"_rotationWatch"),this.context=i,this.obj=t}get isDirty(){return this.positionChanged||this.rotationChanged}reset(t=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,t){if(this.position)for(const i of this._positionKeys)delete this.position[i];if(this.quaternion)for(const i of this._quaternionKeys)delete this.quaternion[i]}}syncValues(){for(const t of this._positionKeys)this.position[t]=this.obj.position[t];for(const t of this._quaternionKeys)this.quaternion[t]=this.obj.quaternion[t]}applyValues(){if(this.positionChanged&&this.position)for(const t of this._positionKeys){const i=this.position[t];i!==void 0&&(this.obj.position[t]=i)}if(this.rotationChanged&&this.quaternion)for(const t of this._quaternionKeys){const i=this.quaternion[t];i!==void 0&&(this.obj.quaternion[t]=i)}}start(t,i){this.reset(),t&&(this._positionWatch||(this._positionWatch=new so(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((r,l)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const h=this.position[l];Math.abs(h-r)<1e-5||(this.position[l]=r,this.positionChanged=!0)})),i&&(this._rotationWatch||(this._rotationWatch=new so(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((r,l)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const h=this.quaternion[l];Math.abs(h-r)<1e-5||(this.quaternion[l]=r,this.rotationChanged=!0)}));const s=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),o=new se;this.obj.matrixWorld.multiplyMatrices=(r,l)=>{var c;return(c=this.context.physics.engine)!=null&&c.isUpdating||this.mute||o.equals(r)||(this.positionChanged=!0,this.rotationChanged=!0,o.copy(r)),s(r,l)}}stop(){var t,i;(t=this._positionWatch)==null||t.revoke(),(i=this._rotationWatch)==null||i.revoke()}}var gf;const Ou=(gf=class extends A{constructor(){super(...arguments),a(this,"autoMass",!0),a(this,"_mass",0),a(this,"useGravity",!0),a(this,"centerOfMass",new x(0,0,0)),a(this,"constraints",nt.None),a(this,"isKinematic",!1),a(this,"drag",0),a(this,"angularDrag",1),a(this,"detectCollisions",!0),a(this,"sleepThreshold",.01),a(this,"collisionDetectionMode",Cu.Discrete),a(this,"_gravityScale",1),a(this,"dominanceGroup",0),a(this,"_propertiesChanged",!1),a(this,"_currentVelocity",new x),a(this,"_smoothedVelocity",new x),a(this,"_smoothedVelocityGetter",new x),a(this,"_lastPosition",new x),a(this,"_watch")}get isRigidbody(){return!0}set mass(n){n!==this._mass&&(this._mass=n,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){var n,t;return this.autoMass?((t=(n=this.context.physics.engine)==null?void 0:n.getBody(this))==null?void 0:t.mass())??-1:this._mass}get lockPositionX(){return(this.constraints&nt.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&nt.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&nt.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&nt.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&nt.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&nt.FreezeRotationZ)!==0}set lockPositionX(n){n?this.constraints|=nt.FreezePositionX:this.constraints&=~nt.FreezePositionX}set lockPositionY(n){n?this.constraints|=nt.FreezePositionY:this.constraints&=~nt.FreezePositionY}set lockPositionZ(n){n?this.constraints|=nt.FreezePositionZ:this.constraints&=~nt.FreezePositionZ}set lockRotationX(n){n?this.constraints|=nt.FreezeRotationX:this.constraints&=~nt.FreezeRotationX}set lockRotationY(n){n?this.constraints|=nt.FreezeRotationY:this.constraints&=~nt.FreezeRotationY}set lockRotationZ(n){n?this.constraints|=nt.FreezeRotationZ:this.constraints&=~nt.FreezeRotationZ}set gravityScale(n){this._gravityScale=n}get gravityScale(){return this._gravityScale}awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new sM(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),Me.LateUpdate),F()&&(globalThis.false?j.RAPIER_PHYSICS.ready().then(async()=>{var n;await Zl(3),(n=this.context.physics.engine)!=null&&n.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){var n,t;(n=this._watch)==null||n.stop(),(t=this.context.physics.engine)==null||t.removeBody(this)}onDestroy(){var n;(n=this.context.physics.engine)==null||n.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(var n,t,i,s;;)this._propertiesChanged&&(this._propertiesChanged=!1,(n=this.context.physics.engine)==null||n.updateProperties(this)),(t=this._watch)!=null&&t.isDirty?(this._watch.mute=!0,this._watch.applyValues(),(i=this.context.physics.engine)==null||i.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):(s=this._watch)==null||s.syncValues(),this.captureVelocity(),yield}teleport(n,t=!0){var i;(i=this._watch)==null||i.reset(!0),t?this.gameObject.position.set(n.x,n.y,n.z):this.setWorldPosition(n.x,n.y,n.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(n=!0){var t;(t=this.context.physics.engine)==null||t.resetForces(this,n)}resetTorques(n=!0){var t;(t=this.context.physics.engine)==null||t.resetTorques(this,n)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){var n;(n=this.context.physics.engine)==null||n.wakeup(this)}get isSleeping(){var n;return(n=this.context.physics.engine)==null?void 0:n.isSleeping(this)}updateProperties(){var n;return this._propertiesChanged=!1,(n=this.context.physics.engine)==null?void 0:n.updateProperties(this)}applyForce(n,t,i=!0){var s;this._propertiesChanged&&this.updateProperties(),(s=this.context.physics.engine)==null||s.addForce(this,n,i)}applyImpulse(n,t=!0){var i;this._propertiesChanged&&this.updateProperties(),(i=this.context.physics.engine)==null||i.applyImpulse(this,n,t)}setForce(n,t,i,s=!0){var o,r,l;(o=this.context.physics.engine)==null||o.resetForces(this,s),typeof n=="number"?(t??(t=0),i??(i=0),(r=this.context.physics.engine)==null||r.addForce(this,{x:n,y:t,z:i},s)):(l=this.context.physics.engine)==null||l.addForce(this,n,s)}getVelocity(){var n;const t=(n=this.context.physics.engine)==null?void 0:n.getLinearVelocity(this);return t?(this._currentVelocity.x=t.x,this._currentVelocity.y=t.y,this._currentVelocity.z=t.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(n,t,i,s=!0){var o,r;if(n instanceof x){const l=n;(o=this.context.physics.engine)==null||o.setLinearVelocity(this,l,s);return}t===void 0||i===void 0||(r=this.context.physics.engine)==null||r.setLinearVelocity(this,{x:n,y:t,z:i},s)}getAngularVelocity(){var n;const t=(n=this.context.physics.engine)==null?void 0:n.getAngularVelocity(this);return t?(this._currentVelocity.x=t.x,this._currentVelocity.y=t.y,this._currentVelocity.z=t.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(n,t,i,s=!0){var o,r;if(typeof n=="object"){const l=n;(o=this.context.physics.engine)==null||o.setAngularVelocity(this,l,s);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}(r=this.context.physics.engine)==null||r.setAngularVelocity(this,{x:n,y:t,z:i},s)}setTorque(n,t,i){typeof n=="number"?this.setAngularVelocity(n,t,i):this.setAngularVelocity(n)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(n=null){}captureVelocity(){const n=this.gameObject.matrixWorld;Ou.tempPosition.setFromMatrixPosition(n);const t=Ou.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Ou.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}},a(gf,"tempPosition",new x),gf);let ve=Ou;Ai([kt()],ve.prototype,"autoMass",2),Ai([m()],ve.prototype,"mass",1),Ai([kt(),m()],ve.prototype,"useGravity",2),Ai([m(x)],ve.prototype,"centerOfMass",2),Ai([kt(),m()],ve.prototype,"constraints",2),Ai([kt(),m()],ve.prototype,"isKinematic",2),Ai([kt(),m()],ve.prototype,"drag",2),Ai([kt(),m()],ve.prototype,"angularDrag",2),Ai([kt(),m()],ve.prototype,"detectCollisions",2),Ai([kt(),m()],ve.prototype,"sleepThreshold",2),Ai([kt(),m()],ve.prototype,"collisionDetectionMode",2),Ai([kt()],ve.prototype,"_gravityScale",2),Ai([kt()],ve.prototype,"dominanceGroup",2),new x,new x;const Oo=C("debugsync"),zc="STRS";ag(zc,oo.getRootAsSyncedTransformModel);const Gn=new xm;function Rw(n,t,i=!0){Gn.clear();const s=Gn.createString(n);oo.startSyncedTransformModel(Gn),oo.addGuid(Gn,s),oo.addFast(Gn,i);const o=t.worldPosition,r=t.worldEuler,l=t.gameObject.scale;oo.addTransform(Gn,Mw.createTransform(Gn,o.x,o.y,o.z,r.x,r.y,r.z,l.x,l.y,l.z));const c=oo.endSyncedTransformModel(Gn);return Gn.finish(c,zc),Gn.asUint8Array()}let ff=0,Uc=0;kw(n=>{var t;const i=(t=n.connection.currentServerUrl)!=null&&t.includes("glitch")?10:40;Uc=Math.floor(ff/i),ff=0,Oo&&Uc>0&&console.log("Sync Transform Fast Interval",Uc)});class qn extends A{constructor(){super(...arguments),a(this,"overridePhysics",!0),a(this,"interpolatePosition",!0),a(this,"interpolateRotation",!0),a(this,"fastMode",!1),a(this,"syncDestroy",!1),a(this,"_model",null),a(this,"_needsUpdate",!0),a(this,"rb",null),a(this,"_wasKinematic",!1),a(this,"_receivedDataBefore",!1),a(this,"_targetPosition"),a(this,"_targetRotation"),a(this,"_receivedFastUpdate",!1),a(this,"_shouldRequestOwnership",!1),a(this,"joinedRoomCallback",null),a(this,"receivedDataCallback",null),a(this,"tempEuler",new Ft),a(this,"receivedUpdate",!1),a(this,"lastPosition"),a(this,"lastRotation"),a(this,"lastScale")}requestOwnership(){Oo&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){var t;(t=this._model)==null||t.freeOwnership()}hasOwnership(){var t;return((t=this._model)==null?void 0:t.hasOwnership)??void 0}isOwned(){var t;return(t=this._model)==null?void 0:t.isOwned}awake(){Oo&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new x,this._targetRotation=new V,this.lastPosition=new x,this.lastRotation=new V,this.lastScale=new x,this.rb=O.getComponentInChildren(this.gameObject,ve),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new hg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ne.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(zc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&jg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ne.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(zc,this.receivedDataCallback)}tryGetLastState(){const t=this.context.connection.tryGetState(this.guid);t&&this.onReceivedData(t)}onReceivedData(t){var i;if(!this.destroyed&&typeof t.guid=="function"&&t.guid()===this.guid){Oo&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,t),this.receivedUpdate=!0,this._receivedFastUpdate=t.fast();const s=t.transform();if(s){an.markDirty(this.gameObject,!0);const o=s.position();o&&(this.interpolatePosition&&((i=this._targetPosition)==null||i.set(o.x(),o.y(),o.z())),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(o.x(),o.y(),o.z()));const r=s.rotation();r&&(this.tempEuler.set(r.x(),r.y(),r.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Gm(this.gameObject,this.tempEuler));const l=s.scale();l&&this.gameObject.scale.set(l.x(),l.y(),l.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Oo&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const t=this.worldPosition,i=this.worldQuaternion,s=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const l=this._model.hasOwnership||this.fastMode?1e-4:.001;(t.distanceTo(this.lastPosition)>l||i.angleTo(this.lastRotation)>l||s.distanceTo(this.lastScale)>l)&&(this._model.hasOwnership?this._needsUpdate=!0:(Oo&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,t.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,i.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),an.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const l=this._receivedFastUpdate||this.fastMode?.5:.3;let c=!1;if(this.interpolatePosition&&this._targetPosition){const h=this.worldPosition;h.lerp(this._targetPosition,l),this.worldPosition=h,c=!0}if(this.interpolateRotation&&this._targetRotation){const h=this.worldQuaternion;h.slerp(this._targetRotation,l),this.worldQuaternion=h,c=!0}c&&an.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(t),this.lastRotation.copy(i),this.lastScale.copy(s),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Oo&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const o=10,r=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%o===0||r)){if(ff++,r&&Uc>0&&this.context.time.frameCount%Uc!==0)return;Oo&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const l=Rw(this.guid,this,!!r);this.context.connection.sendBinary(l)}}}class nd{constructor(t,i){a(this,"event"),a(this,"button"),a(this,"buttonName"),a(this,"_used",!1),a(this,"_propagationStopped",!1),a(this,"z__pointer_ctured",!1),a(this,"z__pointer_cture_rleased",!1),a(this,"inputSource"),a(this,"object"),a(this,"point"),a(this,"normal"),a(this,"face"),a(this,"distance"),a(this,"instanceId"),a(this,"intersection"),a(this,"isDown"),a(this,"isUp"),a(this,"isPressed"),a(this,"isClick"),a(this,"isDoubleClick"),a(this,"input"),this.event=i,this.input=t,this.button=i.button}get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}get pressure(){return this.event.pressure}get used(){return this._used}use(){this._used||(this._used=!0,this.event.use())}get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}setPointerCapture(){this.z__pointer_ctured=!0}releasePointerCapture(){this.z__pointer_cture_rleased=!0}get mode(){return this.event.mode}clone(){const t=new nd(this.input,this.event);return Object.assign(t,this),t}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Pu(n,t){return O.foreachComponent(n,i=>{if(!i.enabled)return;const s=i;if(t)switch(t){case"pointerdown":if(s.onPointerDown)return!0;break;case"pointerup":if(s.onPointerUp||s.onPointerClick)return!0;break;case"pointermove":if(s.onPointerEnter||s.onPointerExit||s.onPointerMove)return!0;break}else if(s.onPointerDown||s.onPointerUp||s.onPointerEnter||s.onPointerExit||s.onPointerClick)return!0},!1)===!0}const Es=new Array;class As{constructor(t,i,s,o){a(this,"enabled",!0),a(this,"target"),a(this,"methodName"),a(this,"arguments"),this.target=t,this.methodName=i||null,this.arguments=s,o!=null&&(this.enabled=o)}get canClone(){return this.target instanceof Object}invoke(...t){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Es.length=0,t!==void 0&&t.length>0&&Es.push(...t),Es.push(...this.arguments),this.target(...this.arguments),Es.length=0):this.target(...t);else if(this.methodName!=null){const i=this.target[this.methodName];typeof i=="function"?this.arguments?(Es.length=0,t!==void 0&&t.length>0&&Es.push(...t),Es.push(...this.arguments),i.call(this.target,...Es),Es.length=0):i.call(this.target,...t):this.arguments?this.target[this.methodName]=this.arguments[0]||t[0]:this.target[this.methodName]=t[0]}}}}const oM=n=>/^[A-Z]*$/.test(n);class ku extends Event{constructor(){super(...arguments),a(this,"args")}}class Se{constructor(t){if(a(this,"isEventList",!0),a(this,"target"),a(this,"key"),a(this,"_isInvoking",!1),a(this,"methods",[]),a(this,"_methodsCopy",[]),this.methods=[],Array.isArray(t))for(const i of t)i instanceof As?this.methods.push(i):typeof i=="function"&&this.methods.push(new As(i));else typeof t=="function"&&this.methods.push(new As(t))}__internalOnInstantiate(t){var i;const s=new Array;for(let o=0;o<this.methods.length;o++){const r=this.methods[o];if(!(r.target instanceof Function)){const l=r.target;let c=l?.uuid;if(l&&(c=l.guid),c){const h=t[c];if(h){const d=(i=r.arguments)==null?void 0:i.map(u=>u instanceof Object&&u.uuid?t[u.uuid]:u!=null&&u.isComponent?t[u.guid]:u);s.push(new As(h.clone,r.methodName,d,r.enabled))}else F()&&console.warn("Could not find target for event listener")}}}return new Se(s)}setEventTarget(t,i){if(this.key=t,this.target=i,this.key!==void 0){let s="",o=!1;for(const r of this.key)o&&oM(r)&&(s+="-"),o=!0,s+=r.toLowerCase();this.key=s}}get listenerCount(){var t;return((t=this.methods)==null?void 0:t.length)??0}get isInvoking(){return this._isInvoking}static from(...t){return new Se(t)}invoke(...t){var i;if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(((i=this.methods)==null?void 0:i.length)<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const s of this._methodsCopy)s.invoke(...t);if(typeof this.target=="object"&&typeof this.key=="string"){const s=this.target.dispatchEvent;if(typeof s=="function"){const o=new ku(this.key);o.args=t,s.call(this.target,o)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(t){return this.methods.push(new As(t)),t}removeEventListener(t){if(t)for(let i=this.methods.length-1;i>=0;i--)this.methods[i].target===t&&(this.methods[i].enabled=!1,this.methods.splice(i,1))}removeAllEventListeners(){this.methods.length=0}}class rM extends Qi{constructor(){super([ce,le],"ColorSerializer")}onDeserialize(t){if(t!=null)return t.a!==void 0?new le(t.r,t.g,t.b,t.a):t.alpha!==void 0?new le(t.r,t.g,t.b,t.alpha):new ce(t.r,t.g,t.b)}onSerialize(t){if(t!=null)return t.a!==void 0?{r:t.r,g:t.g,b:t.b,a:t.a}:{r:t.r,g:t.g,b:t.b}}}const aM=new rM;class lM extends Qi{constructor(){super([Ft],"EulerSerializer")}onDeserialize(t,i){if(t!=null){if(t.order)return new Ft(t.x,t.y,t.z,t.order);if(t.x!=null)return new Ft(t.x,t.y,t.z)}}onSerialize(t,i){return{x:t.x,y:t.y,z:t.z,order:t.order}}}const cM=new lM;class hM extends Qi{constructor(){super(I,"ObjectSerializer")}onSerialize(t,i){if(i.objectToNode!==void 0&&t.uuid){const s=i.objectToNode[t.uuid];return vt&&console.log(s,t.name,t.uuid),{node:s}}}onDeserialize(t,i){var s,o,r;if(typeof t=="string"){if(t.endsWith(".glb")||t.endsWith(".gltf")){if(i.serializable instanceof Array&&i.serializable.includes(ae))return;F()&&_e("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const l=(o=(s=i.target)==null?void 0:s.constructor)==null?void 0:o.name;console.warn(`Wrong usage of @serializable detected in your script "${l}"
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  It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
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