@needle-tools/engine 4.4.1 → 4.4.3-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3678 -3667
- package/LICENSE.md +10 -10
- package/README.md +64 -64
- package/components.needle.json +1 -1
- package/dist/needle-engine.bundle.js +364 -237
- package/dist/needle-engine.bundle.light.js +364 -237
- package/dist/needle-engine.bundle.light.min.js +6 -6
- package/dist/needle-engine.bundle.light.umd.cjs +6 -6
- package/dist/needle-engine.bundle.min.js +6 -6
- package/dist/needle-engine.bundle.umd.cjs +56 -56
- package/dist/needle-engine.d.ts +130 -129
- package/dist/needle-engine.light.d.ts +130 -129
- package/lib/asap/needle-asap.d.ts +1 -1
- package/lib/asap/needle-asap.js +95 -95
- package/lib/asap/sessiongranted.d.ts +3 -3
- package/lib/asap/sessiongranted.js +65 -65
- package/lib/asap/utils.d.ts +1 -1
- package/lib/asap/utils.js +3 -3
- package/lib/engine/analytics/index.d.ts +6 -6
- package/lib/engine/analytics/index.js +12 -12
- package/lib/engine/analytics/lcp.d.ts +3 -3
- package/lib/engine/analytics/lcp.js +34 -34
- package/lib/engine/api.d.ts +81 -81
- package/lib/engine/api.js +80 -80
- package/lib/engine/assets/index.d.ts +11 -11
- package/lib/engine/assets/index.js +47 -47
- package/lib/engine/assets/static.d.ts +1 -1
- package/lib/engine/assets/static.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +300 -300
- package/lib/engine/debug/debug.d.ts +15 -15
- package/lib/engine/debug/debug.js +44 -44
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +307 -307
- package/lib/engine/debug/debug_overlay.d.ts +22 -22
- package/lib/engine/debug/debug_overlay.js +316 -316
- package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
- package/lib/engine/debug/debug_spatial_console.js +390 -390
- package/lib/engine/debug/index.d.ts +2 -2
- package/lib/engine/debug/index.js +2 -2
- package/lib/engine/engine_addressables.d.ts +166 -166
- package/lib/engine/engine_addressables.js +608 -608
- package/lib/engine/engine_animation.d.ts +43 -43
- package/lib/engine/engine_animation.js +133 -133
- package/lib/engine/engine_application.d.ts +40 -40
- package/lib/engine/engine_application.js +104 -104
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +344 -344
- package/lib/engine/engine_audio.d.ts +4 -4
- package/lib/engine/engine_audio.js +23 -23
- package/lib/engine/engine_camera.d.ts +13 -13
- package/lib/engine/engine_camera.js +30 -30
- package/lib/engine/engine_components.d.ts +110 -110
- package/lib/engine/engine_components.js +382 -382
- package/lib/engine/engine_components_internal.d.ts +9 -9
- package/lib/engine/engine_components_internal.js +36 -36
- package/lib/engine/engine_constants.d.ts +10 -10
- package/lib/engine/engine_constants.js +41 -41
- package/lib/engine/engine_context.d.ts +472 -354
- package/lib/engine/engine_context.js +1653 -1536
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_context_registry.d.ts +71 -71
- package/lib/engine/engine_context_registry.js +117 -117
- package/lib/engine/engine_coroutine.d.ts +35 -35
- package/lib/engine/engine_coroutine.js +52 -52
- package/lib/engine/engine_create_objects.d.ts +118 -118
- package/lib/engine/engine_create_objects.js +308 -308
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +21 -21
- package/lib/engine/engine_editor-sync.js +4 -4
- package/lib/engine/engine_element.d.ts +113 -113
- package/lib/engine/engine_element.js +832 -832
- package/lib/engine/engine_element_attributes.d.ts +72 -72
- package/lib/engine/engine_element_attributes.js +1 -1
- package/lib/engine/engine_element_extras.d.ts +6 -6
- package/lib/engine/engine_element_extras.js +13 -13
- package/lib/engine/engine_element_loading.d.ts +44 -44
- package/lib/engine/engine_element_loading.js +349 -349
- package/lib/engine/engine_element_overlay.d.ts +21 -21
- package/lib/engine/engine_element_overlay.js +166 -166
- package/lib/engine/engine_fileloader.d.ts +2 -2
- package/lib/engine/engine_fileloader.js +8 -8
- package/lib/engine/engine_gameobject.d.ts +68 -68
- package/lib/engine/engine_gameobject.js +596 -596
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +149 -149
- package/lib/engine/engine_gizmos.js +530 -530
- package/lib/engine/engine_gltf.d.ts +12 -12
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
- package/lib/engine/engine_gltf_builtin_components.js +341 -341
- package/lib/engine/engine_hot_reload.d.ts +7 -7
- package/lib/engine/engine_hot_reload.js +184 -184
- package/lib/engine/engine_input.d.ts +362 -352
- package/lib/engine/engine_input.js +1294 -1265
- package/lib/engine/engine_input.js.map +1 -1
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +19 -19
- package/lib/engine/engine_instancing.js +39 -39
- package/lib/engine/engine_license.d.ts +11 -11
- package/lib/engine/engine_license.js +361 -361
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_lifecycle_api.d.ts +76 -76
- package/lib/engine/engine_lifecycle_api.js +99 -99
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
- package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +91 -91
- package/lib/engine/engine_loaders.d.ts +13 -13
- package/lib/engine/engine_loaders.js +62 -62
- package/lib/engine/engine_lods.d.ts +31 -31
- package/lib/engine/engine_lods.js +146 -146
- package/lib/engine/engine_mainloop_utils.d.ts +32 -32
- package/lib/engine/engine_mainloop_utils.js +466 -466
- package/lib/engine/engine_math.d.ts +114 -114
- package/lib/engine/engine_math.js +247 -247
- package/lib/engine/engine_modules.d.ts +36 -36
- package/lib/engine/engine_modules.js +85 -85
- package/lib/engine/engine_networking.d.ts +252 -252
- package/lib/engine/engine_networking.js +743 -743
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +310 -310
- package/lib/engine/engine_networking_blob.d.ts +48 -48
- package/lib/engine/engine_networking_blob.js +228 -228
- package/lib/engine/engine_networking_files.d.ts +35 -35
- package/lib/engine/engine_networking_files.js +172 -172
- package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
- package/lib/engine/engine_networking_files_default_components.js +42 -42
- package/lib/engine/engine_networking_instantiate.d.ts +100 -100
- package/lib/engine/engine_networking_instantiate.js +345 -345
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +123 -123
- package/lib/engine/engine_networking_streams.js +645 -645
- package/lib/engine/engine_networking_types.d.ts +22 -22
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_networking_websocket.d.ts +1 -1
- package/lib/engine/engine_networking_websocket.js +2 -2
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +152 -152
- package/lib/engine/engine_physics.js +645 -645
- package/lib/engine/engine_physics.types.d.ts +40 -40
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +147 -147
- package/lib/engine/engine_physics_rapier.js +1433 -1433
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +71 -71
- package/lib/engine/engine_scenelighting.js +226 -226
- package/lib/engine/engine_scenetools.d.ts +50 -50
- package/lib/engine/engine_scenetools.js +321 -321
- package/lib/engine/engine_serialization.d.ts +3 -3
- package/lib/engine/engine_serialization.js +3 -3
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
- package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
- package/lib/engine/engine_serialization_core.d.ts +85 -85
- package/lib/engine/engine_serialization_core.js +606 -606
- package/lib/engine/engine_serialization_decorator.d.ts +23 -23
- package/lib/engine/engine_serialization_decorator.js +66 -66
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +53 -53
- package/lib/engine/engine_shaders.js +252 -252
- package/lib/engine/engine_shims.d.ts +4 -4
- package/lib/engine/engine_shims.js +24 -24
- package/lib/engine/engine_test_utils.d.ts +39 -39
- package/lib/engine/engine_test_utils.js +83 -83
- package/lib/engine/engine_texture.d.ts +28 -28
- package/lib/engine/engine_texture.js +64 -64
- package/lib/engine/engine_three_utils.d.ts +201 -201
- package/lib/engine/engine_three_utils.js +731 -731
- package/lib/engine/engine_time.d.ts +51 -51
- package/lib/engine/engine_time.js +82 -82
- package/lib/engine/engine_time_utils.d.ts +88 -88
- package/lib/engine/engine_time_utils.js +215 -215
- package/lib/engine/engine_tonemapping.d.ts +2 -2
- package/lib/engine/engine_tonemapping.js +194 -194
- package/lib/engine/engine_types.d.ts +572 -572
- package/lib/engine/engine_types.js +88 -88
- package/lib/engine/engine_typestore.d.ts +28 -28
- package/lib/engine/engine_typestore.js +55 -55
- package/lib/engine/engine_util_decorator.d.ts +13 -13
- package/lib/engine/engine_util_decorator.js +116 -116
- package/lib/engine/engine_utils.d.ts +266 -266
- package/lib/engine/engine_utils.js +878 -878
- package/lib/engine/engine_utils_format.d.ts +21 -21
- package/lib/engine/engine_utils_format.js +193 -193
- package/lib/engine/engine_utils_screenshot.d.ts +159 -159
- package/lib/engine/engine_utils_screenshot.js +513 -513
- package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
- package/lib/engine/engine_utils_screenshot.xr.js +90 -90
- package/lib/engine/engine_xr.d.ts +1 -1
- package/lib/engine/engine_xr.js +1 -1
- package/lib/engine/export/gltf/Writers.d.ts +19 -19
- package/lib/engine/export/gltf/Writers.js +24 -24
- package/lib/engine/export/gltf/index.d.ts +11 -11
- package/lib/engine/export/gltf/index.js +123 -123
- package/lib/engine/export/index.d.ts +2 -2
- package/lib/engine/export/index.js +2 -2
- package/lib/engine/export/state.d.ts +7 -7
- package/lib/engine/export/state.js +17 -17
- package/lib/engine/export/utils.d.ts +2 -2
- package/lib/engine/export/utils.js +7 -7
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
- package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
- package/lib/engine/extensions/NEEDLE_components.js +220 -220
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
- package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +12 -12
- package/lib/engine/extensions/extension_utils.js +152 -152
- package/lib/engine/extensions/extensions.d.ts +31 -31
- package/lib/engine/extensions/extensions.js +103 -103
- package/lib/engine/extensions/index.d.ts +6 -6
- package/lib/engine/extensions/index.js +6 -6
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +65 -65
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +39 -39
- package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
- package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
- package/lib/engine/js-extensions/Layers.d.ts +6 -6
- package/lib/engine/js-extensions/Layers.js +22 -22
- package/lib/engine/js-extensions/Object3D.d.ts +120 -120
- package/lib/engine/js-extensions/Object3D.js +136 -136
- package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
- package/lib/engine/js-extensions/RGBAColor.js +111 -110
- package/lib/engine/js-extensions/RGBAColor.js.map +1 -1
- package/lib/engine/js-extensions/Vector.d.ts +3 -3
- package/lib/engine/js-extensions/Vector.js +13 -13
- package/lib/engine/js-extensions/index.d.ts +5 -5
- package/lib/engine/js-extensions/index.js +5 -5
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +76 -76
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
- package/lib/engine/webcomponents/WebXRButtons.js +230 -230
- package/lib/engine/webcomponents/api.d.ts +5 -5
- package/lib/engine/webcomponents/api.js +4 -4
- package/lib/engine/webcomponents/buttons.d.ts +39 -39
- package/lib/engine/webcomponents/buttons.js +237 -237
- package/lib/engine/webcomponents/fonts.d.ts +9 -9
- package/lib/engine/webcomponents/fonts.js +32 -32
- package/lib/engine/webcomponents/icons.d.ts +9 -9
- package/lib/engine/webcomponents/icons.js +52 -52
- package/lib/engine/webcomponents/index.d.ts +1 -1
- package/lib/engine/webcomponents/index.js +1 -1
- package/lib/engine/webcomponents/logo-element.d.ts +10 -10
- package/lib/engine/webcomponents/logo-element.js +67 -67
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
- package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
- package/lib/engine/webcomponents/needle-button.d.ts +34 -34
- package/lib/engine/webcomponents/needle-button.js +161 -161
- package/lib/engine/xr/NeedleXRController.d.ts +313 -313
- package/lib/engine/xr/NeedleXRController.js +1007 -1007
- package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
- package/lib/engine/xr/NeedleXRSession.js +1427 -1427
- package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
- package/lib/engine/xr/NeedleXRSync.js +188 -188
- package/lib/engine/xr/SceneTransition.d.ts +18 -18
- package/lib/engine/xr/SceneTransition.js +69 -69
- package/lib/engine/xr/TempXRContext.d.ts +34 -34
- package/lib/engine/xr/TempXRContext.js +187 -187
- package/lib/engine/xr/XRRig.d.ts +7 -7
- package/lib/engine/xr/XRRig.js +1 -1
- package/lib/engine/xr/api.d.ts +6 -6
- package/lib/engine/xr/api.js +6 -6
- package/lib/engine/xr/events.d.ts +66 -66
- package/lib/engine/xr/events.js +93 -93
- package/lib/engine/xr/internal.d.ts +12 -12
- package/lib/engine/xr/internal.js +25 -25
- package/lib/engine/xr/usdz.d.ts +12 -12
- package/lib/engine/xr/usdz.js +29 -29
- package/lib/engine/xr/utils.d.ts +11 -11
- package/lib/engine/xr/utils.js +34 -34
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +156 -156
- package/lib/engine-components/Animation.js +508 -508
- package/lib/engine-components/AnimationCurve.d.ts +40 -40
- package/lib/engine-components/AnimationCurve.js +159 -159
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +27 -27
- package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
- package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
- package/lib/engine-components/Animator.d.ts +217 -217
- package/lib/engine-components/Animator.js +354 -354
- package/lib/engine-components/AnimatorController.d.ts +227 -227
- package/lib/engine-components/AnimatorController.js +1152 -1152
- package/lib/engine-components/AudioListener.d.ts +33 -33
- package/lib/engine-components/AudioListener.js +86 -86
- package/lib/engine-components/AudioSource.d.ts +217 -217
- package/lib/engine-components/AudioSource.js +634 -634
- package/lib/engine-components/AvatarLoader.d.ts +80 -80
- package/lib/engine-components/AvatarLoader.js +231 -231
- package/lib/engine-components/AxesHelper.d.ts +32 -32
- package/lib/engine-components/AxesHelper.js +67 -67
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxCollider.d.ts +2 -2
- package/lib/engine-components/BoxCollider.js +2 -2
- package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
- package/lib/engine-components/BoxHelperComponent.js +102 -102
- package/lib/engine-components/Camera.d.ts +231 -231
- package/lib/engine-components/Camera.js +700 -700
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +121 -121
- package/lib/engine-components/CharacterController.d.ts +55 -55
- package/lib/engine-components/CharacterController.js +236 -236
- package/lib/engine-components/Collider.d.ts +188 -188
- package/lib/engine-components/Collider.js +369 -369
- package/lib/engine-components/Component.d.ts +792 -792
- package/lib/engine-components/Component.js +915 -915
- package/lib/engine-components/ContactShadows.d.ts +82 -82
- package/lib/engine-components/ContactShadows.js +430 -430
- package/lib/engine-components/DeleteBox.d.ts +19 -19
- package/lib/engine-components/DeleteBox.js +58 -58
- package/lib/engine-components/DeviceFlag.d.ts +16 -16
- package/lib/engine-components/DeviceFlag.js +47 -47
- package/lib/engine-components/DragControls.d.ts +170 -170
- package/lib/engine-components/DragControls.js +1421 -1421
- package/lib/engine-components/DropListener.d.ts +215 -215
- package/lib/engine-components/DropListener.js +630 -630
- package/lib/engine-components/Duplicatable.d.ts +35 -35
- package/lib/engine-components/Duplicatable.js +202 -202
- package/lib/engine-components/EventList.d.ts +54 -54
- package/lib/engine-components/EventList.js +232 -232
- package/lib/engine-components/EventTrigger.d.ts +33 -33
- package/lib/engine-components/EventTrigger.js +75 -75
- package/lib/engine-components/EventType.d.ts +22 -22
- package/lib/engine-components/EventType.js +23 -23
- package/lib/engine-components/Fog.d.ts +22 -22
- package/lib/engine-components/Fog.js +61 -61
- package/lib/engine-components/Gizmos.d.ts +17 -17
- package/lib/engine-components/Gizmos.js +64 -64
- package/lib/engine-components/GridHelper.d.ts +20 -20
- package/lib/engine-components/GridHelper.js +54 -54
- package/lib/engine-components/GroundProjection.d.ts +67 -67
- package/lib/engine-components/GroundProjection.js +343 -343
- package/lib/engine-components/Interactable.d.ts +12 -12
- package/lib/engine-components/Interactable.js +12 -12
- package/lib/engine-components/Joints.d.ts +19 -19
- package/lib/engine-components/Joints.js +51 -51
- package/lib/engine-components/LODGroup.d.ts +35 -35
- package/lib/engine-components/LODGroup.js +152 -152
- package/lib/engine-components/Light.d.ts +180 -180
- package/lib/engine-components/Light.js +535 -535
- package/lib/engine-components/LookAtConstraint.d.ts +19 -19
- package/lib/engine-components/LookAtConstraint.js +35 -35
- package/lib/engine-components/NeedleMenu.d.ts +50 -50
- package/lib/engine-components/NeedleMenu.js +92 -92
- package/lib/engine-components/NestedGltf.d.ts +25 -25
- package/lib/engine-components/NestedGltf.js +88 -88
- package/lib/engine-components/Networking.d.ts +54 -54
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- package/src/engine-components/Interactable.ts +14 -14
- package/src/engine-components/Joints.ts +52 -52
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- package/src/engine-components/Light.ts +558 -558
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- package/src/engine-components/NeedleMenu.ts +84 -84
- package/src/engine-components/NestedGltf.ts +86 -86
- package/src/engine-components/Networking.ts +114 -114
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- package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
- package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
- package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
- package/src/engine-components/particlesystem/api.ts +1 -1
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- package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
- package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +95 -95
- package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
- package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
- package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +191 -191
- package/src/engine-components/postprocessing/Effects/Sharpening.ts +138 -138
- package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
- package/src/engine-components/postprocessing/Effects/Tonemapping.ts +155 -155
- package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
- package/src/engine-components/postprocessing/PostProcessingEffect.ts +172 -172
- package/src/engine-components/postprocessing/PostProcessingHandler.ts +398 -398
- package/src/engine-components/postprocessing/Volume.ts +410 -410
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- package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
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- package/src/engine-components/postprocessing/utils.ts +52 -52
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if (i.startFrame === this.context.time.frameCount)
|
|
2479
|
+
return i.key;
|
|
2478
2480
|
}
|
|
2479
2481
|
return null;
|
|
2480
2482
|
}
|
|
2481
|
-
getKeyPressed() {
|
|
2482
|
-
|
|
2483
|
-
|
|
2484
|
-
|
|
2485
|
-
|
|
2483
|
+
getKeyPressed(t) {
|
|
2484
|
+
if (t !== void 0)
|
|
2485
|
+
return this.isKeyPressed(t);
|
|
2486
|
+
for (const e in this.keysPressed) {
|
|
2487
|
+
const i = this.keysPressed[e];
|
|
2488
|
+
if (i.pressed)
|
|
2489
|
+
return i.key;
|
|
2490
|
+
}
|
|
2491
|
+
return null;
|
|
2492
|
+
}
|
|
2493
|
+
getKeyUp(t) {
|
|
2494
|
+
if (t !== void 0)
|
|
2495
|
+
return this.isKeyUp(t);
|
|
2496
|
+
for (const e in this.keysPressed) {
|
|
2497
|
+
const i = this.keysPressed[e];
|
|
2498
|
+
return i.pressed === !1 && i.frame === this.context.time.frameCount;
|
|
2486
2499
|
}
|
|
2487
2500
|
return null;
|
|
2488
2501
|
}
|
|
2489
2502
|
isKeyDown(t) {
|
|
2490
|
-
var i;
|
|
2491
2503
|
if (!this.context.application.isVisible || !this.context.application.hasFocus)
|
|
2492
2504
|
return !1;
|
|
2493
2505
|
const e = this.getCodeForCommonKeyName(t);
|
|
@@ -2497,10 +2509,10 @@ class HC {
|
|
|
2497
2509
|
return !0;
|
|
2498
2510
|
return !1;
|
|
2499
2511
|
}
|
|
2500
|
-
|
|
2512
|
+
const i = this.keysPressed[t];
|
|
2513
|
+
return i ? i.startFrame === this.context.time.frameCount && i.pressed : !1;
|
|
2501
2514
|
}
|
|
2502
2515
|
isKeyUp(t) {
|
|
2503
|
-
var i;
|
|
2504
2516
|
if (!this.context.application.isVisible || !this.context.application.hasFocus)
|
|
2505
2517
|
return !1;
|
|
2506
2518
|
const e = this.getCodeForCommonKeyName(t);
|
|
@@ -2510,10 +2522,10 @@ class HC {
|
|
|
2510
2522
|
return !0;
|
|
2511
2523
|
return !1;
|
|
2512
2524
|
}
|
|
2513
|
-
|
|
2525
|
+
const i = this.keysPressed[t];
|
|
2526
|
+
return i ? i.frame === this.context.time.frameCount && i.pressed === !1 : !1;
|
|
2514
2527
|
}
|
|
2515
2528
|
isKeyPressed(t) {
|
|
2516
|
-
var i;
|
|
2517
2529
|
if (!this.context.application.isVisible || !this.context.application.hasFocus)
|
|
2518
2530
|
return !1;
|
|
2519
2531
|
const e = this.getCodeForCommonKeyName(t);
|
|
@@ -2523,7 +2535,8 @@ class HC {
|
|
|
2523
2535
|
return !0;
|
|
2524
2536
|
return !1;
|
|
2525
2537
|
}
|
|
2526
|
-
|
|
2538
|
+
const i = this.keysPressed[t];
|
|
2539
|
+
return i && i.pressed || !1;
|
|
2527
2540
|
}
|
|
2528
2541
|
// utility helper for mapping common names to actual codes; e.g. "Shift" -> "ShiftLeft" and "ShiftRight" or "a" -> "KeyA"
|
|
2529
2542
|
getCodeForCommonKeyName(t) {
|
|
@@ -7549,11 +7562,9 @@ Object.getOwnPropertyDescriptor(L.prototype, "worldUp") || Object.defineProperty
|
|
|
7549
7562
|
aO(L);
|
|
7550
7563
|
class le extends ce {
|
|
7551
7564
|
constructor(e, i, n, o) {
|
|
7552
|
-
|
|
7553
|
-
|
|
7554
|
-
|
|
7555
|
-
};
|
|
7556
|
-
i != null && n != null ? (t(e, i, n), this.alpha = o) : (t(e), this.alpha = 1);
|
|
7565
|
+
super();
|
|
7566
|
+
r(this, "alpha", 1);
|
|
7567
|
+
typeof e == "number" && typeof i == "number" && typeof n == "number" ? (this.set(e, i, n), this.alpha = typeof o == "number" ? o : 1) : e !== void 0 && (this.set(e), this.alpha = 1);
|
|
7557
7568
|
}
|
|
7558
7569
|
get isRGBAColor() {
|
|
7559
7570
|
return !0;
|
|
@@ -10692,21 +10703,61 @@ const ke = class {
|
|
|
10692
10703
|
r(this, "xr", null);
|
|
10693
10704
|
r(this, "_xrFrame", null);
|
|
10694
10705
|
r(this, "_currentFrameEvent", -1);
|
|
10706
|
+
/**
|
|
10707
|
+
* The scene contains all objects in the hierarchy and is automatically rendered by the context every frane.
|
|
10708
|
+
*/
|
|
10695
10709
|
r(this, "scene");
|
|
10710
|
+
/**
|
|
10711
|
+
* The renderer is used to render the scene. It is automatically created when the context is created.
|
|
10712
|
+
*/
|
|
10696
10713
|
r(this, "renderer");
|
|
10714
|
+
/**
|
|
10715
|
+
* The effect composer can be used to render postprocessing effects. If assigned then it will automatically render the scene every frame.
|
|
10716
|
+
*/
|
|
10697
10717
|
r(this, "composer", null);
|
|
10698
|
-
|
|
10718
|
+
/**
|
|
10719
|
+
* @internal All known components. Don't use directly
|
|
10720
|
+
*/
|
|
10699
10721
|
r(this, "scripts", []);
|
|
10722
|
+
/**
|
|
10723
|
+
* @internal All paused components. Don't use directly
|
|
10724
|
+
*/
|
|
10700
10725
|
r(this, "scripts_pausedChanged", []);
|
|
10701
|
-
|
|
10726
|
+
/**
|
|
10727
|
+
* @internal All components that have a early update event. Don't use directly
|
|
10728
|
+
*/
|
|
10702
10729
|
r(this, "scripts_earlyUpdate", []);
|
|
10730
|
+
/**
|
|
10731
|
+
* @internal All components that have a update event. Don't use directly
|
|
10732
|
+
*/
|
|
10703
10733
|
r(this, "scripts_update", []);
|
|
10734
|
+
/**
|
|
10735
|
+
* @internal All components that have a late update event. Don't use directly
|
|
10736
|
+
*/
|
|
10704
10737
|
r(this, "scripts_lateUpdate", []);
|
|
10738
|
+
/**
|
|
10739
|
+
* @internal All components that have a onBeforeRender event. Don't use directly
|
|
10740
|
+
*/
|
|
10705
10741
|
r(this, "scripts_onBeforeRender", []);
|
|
10742
|
+
/**
|
|
10743
|
+
* @internal All components that have a onAfterRender event. Don't use directly
|
|
10744
|
+
*/
|
|
10706
10745
|
r(this, "scripts_onAfterRender", []);
|
|
10746
|
+
/**
|
|
10747
|
+
* @internal All components that have coroutines. Don't use directly
|
|
10748
|
+
*/
|
|
10707
10749
|
r(this, "scripts_WithCorroutines", []);
|
|
10750
|
+
/**
|
|
10751
|
+
* @internal Components with immersive-vr event methods. Don't use directly
|
|
10752
|
+
*/
|
|
10708
10753
|
r(this, "scripts_immersive_vr", []);
|
|
10754
|
+
/**
|
|
10755
|
+
* @internal Components with immersive-ar event methods. Don't use directly
|
|
10756
|
+
*/
|
|
10709
10757
|
r(this, "scripts_immersive_ar", []);
|
|
10758
|
+
/**
|
|
10759
|
+
* @internal Coroutine data
|
|
10760
|
+
*/
|
|
10710
10761
|
r(this, "coroutines", {});
|
|
10711
10762
|
/** callbacks called once after the context has been created */
|
|
10712
10763
|
r(this, "post_setup_callbacks", []);
|
|
@@ -10718,20 +10769,30 @@ const ke = class {
|
|
|
10718
10769
|
r(this, "post_render_callbacks", []);
|
|
10719
10770
|
/** called every frame befroe update (this list is emptied every frame) */
|
|
10720
10771
|
r(this, "pre_update_oneshot_callbacks", []);
|
|
10772
|
+
/** @internal */
|
|
10721
10773
|
r(this, "new_scripts", []);
|
|
10774
|
+
/** @internal */
|
|
10722
10775
|
r(this, "new_script_start", []);
|
|
10776
|
+
/** @internal */
|
|
10723
10777
|
r(this, "new_scripts_pre_setup_callbacks", []);
|
|
10778
|
+
/** @internal */
|
|
10724
10779
|
r(this, "new_scripts_post_setup_callbacks", []);
|
|
10780
|
+
/** @internal */
|
|
10725
10781
|
r(this, "new_scripts_xr", []);
|
|
10726
|
-
/**
|
|
10782
|
+
/**
|
|
10783
|
+
* The **main camera component** of the scene - this camera is used for rendering.
|
|
10784
|
+
* Use `setCurrentCamera` for updating the main camera.
|
|
10785
|
+
*/
|
|
10727
10786
|
r(this, "mainCameraComponent");
|
|
10728
10787
|
r(this, "_mainCamera", null);
|
|
10729
10788
|
r(this, "_fallbackCamera", null);
|
|
10789
|
+
/** access application state (e.g. if all audio should be muted) */
|
|
10730
10790
|
r(this, "application");
|
|
10731
10791
|
/** access animation mixer used by components in the scene */
|
|
10732
10792
|
r(this, "animations");
|
|
10733
10793
|
/** access timings (current frame number, deltaTime, timeScale, ...) */
|
|
10734
10794
|
r(this, "time");
|
|
10795
|
+
/** access input data (e.g. click or touch events) */
|
|
10735
10796
|
r(this, "input");
|
|
10736
10797
|
/** access physics related methods (e.g. raycasting). To access the phyiscs engine use `context.physics.engine` */
|
|
10737
10798
|
r(this, "physics");
|
|
@@ -10741,12 +10802,14 @@ const ke = class {
|
|
|
10741
10802
|
* @deprecated AssetDataBase is deprecated
|
|
10742
10803
|
*/
|
|
10743
10804
|
r(this, "assets");
|
|
10805
|
+
/** The main light in the scene */
|
|
10744
10806
|
r(this, "mainLight", null);
|
|
10745
10807
|
r(this, "sceneLighting");
|
|
10746
10808
|
r(this, "addressables");
|
|
10747
10809
|
r(this, "lightmaps");
|
|
10748
10810
|
r(this, "players");
|
|
10749
10811
|
r(this, "lodsManager");
|
|
10812
|
+
/** Access the needle menu to add or remove buttons to the menu element */
|
|
10750
10813
|
r(this, "menu");
|
|
10751
10814
|
r(this, "_needsUpdateSize", !1);
|
|
10752
10815
|
r(this, "_isCreated", !1);
|
|
@@ -10854,29 +10917,46 @@ const ke = class {
|
|
|
10854
10917
|
get domHeight() {
|
|
10855
10918
|
return this.isInAR ? window.innerHeight : this.domElement.clientHeight;
|
|
10856
10919
|
}
|
|
10857
|
-
/** the X position of the
|
|
10920
|
+
/** the X position of the `<needle-engine>` element on the website */
|
|
10858
10921
|
get domX() {
|
|
10859
10922
|
return this.calculateBoundingClientRect(), this._domX;
|
|
10860
10923
|
}
|
|
10861
|
-
/** the Y position of the
|
|
10924
|
+
/** the Y position of the `<needle-engine>` element on the website */
|
|
10862
10925
|
get domY() {
|
|
10863
10926
|
return this.calculateBoundingClientRect(), this._domY;
|
|
10864
10927
|
}
|
|
10928
|
+
/**
|
|
10929
|
+
* Is a XR session currently active and presenting?
|
|
10930
|
+
* @returns true if the xr renderer is currently presenting
|
|
10931
|
+
*/
|
|
10865
10932
|
get isInXR() {
|
|
10866
10933
|
var t, e;
|
|
10867
10934
|
return ((e = (t = this.renderer) == null ? void 0 : t.xr) == null ? void 0 : e.isPresenting) || !1;
|
|
10868
10935
|
}
|
|
10936
|
+
/**
|
|
10937
|
+
* Shorthand for `this.xr?.mode`. AR or VR
|
|
10938
|
+
* @returns the current XR session mode (immersive-vr or immersive-ar)
|
|
10939
|
+
*/
|
|
10869
10940
|
get xrSessionMode() {
|
|
10870
10941
|
var t;
|
|
10871
10942
|
return (t = this.xr) == null ? void 0 : t.mode;
|
|
10872
10943
|
}
|
|
10944
|
+
/** Shorthand for `this.xrSessionMode === "immersive-vr"`
|
|
10945
|
+
* @returns true if a webxr VR session is currently active.
|
|
10946
|
+
*/
|
|
10873
10947
|
get isInVR() {
|
|
10874
10948
|
return this.xrSessionMode === "immersive-vr";
|
|
10875
10949
|
}
|
|
10950
|
+
/**
|
|
10951
|
+
* Shorthand for `this.xrSessionMode === "immersive-ar"`
|
|
10952
|
+
* @returns true if a webxr AR session is currently active.
|
|
10953
|
+
*/
|
|
10876
10954
|
get isInAR() {
|
|
10877
10955
|
return this.xrSessionMode === "immersive-ar";
|
|
10878
10956
|
}
|
|
10879
|
-
/** If a XR session is active and in pass through mode (immersive-ar on e.g. Quest)
|
|
10957
|
+
/** If a XR session is active and in pass through mode (immersive-ar on e.g. Quest)
|
|
10958
|
+
* @returns true if the XR session is in pass through mode
|
|
10959
|
+
*/
|
|
10880
10960
|
get isInPassThrough() {
|
|
10881
10961
|
return this.xr ? this.xr.isPassThrough : !1;
|
|
10882
10962
|
}
|
|
@@ -10896,15 +10976,23 @@ const ke = class {
|
|
|
10896
10976
|
var t, e;
|
|
10897
10977
|
return this.renderer.xr.isPresenting ? (e = (t = this.renderer) == null ? void 0 : t.xr) == null ? void 0 : e.getCamera() : void 0;
|
|
10898
10978
|
}
|
|
10979
|
+
/**
|
|
10980
|
+
* The AR overlay element is used to display 2D HTML elements while a AR session is active.
|
|
10981
|
+
*/
|
|
10899
10982
|
get arOverlayElement() {
|
|
10900
10983
|
const t = this.domElement;
|
|
10901
10984
|
return typeof t.getAROverlayContainer == "function" ? t.getAROverlayContainer() : this.domElement;
|
|
10902
10985
|
}
|
|
10903
|
-
/**
|
|
10986
|
+
/**
|
|
10987
|
+
* Current event of the update cycle (e.g. `FrameEvent.EarlyUpdate` or `FrameEvent.OnBeforeRender`)
|
|
10988
|
+
*/
|
|
10904
10989
|
get currentFrameEvent() {
|
|
10905
10990
|
return this._currentFrameEvent;
|
|
10906
10991
|
}
|
|
10907
|
-
/**
|
|
10992
|
+
/**
|
|
10993
|
+
* The main camera of the scene - this camera is used for rendering
|
|
10994
|
+
* Use `setCurrentCamera` for updating the main camera.
|
|
10995
|
+
*/
|
|
10908
10996
|
get mainCamera() {
|
|
10909
10997
|
if (this._mainCamera)
|
|
10910
10998
|
return this._mainCamera;
|
|
@@ -10922,21 +11010,27 @@ const ke = class {
|
|
|
10922
11010
|
get rendererData() {
|
|
10923
11011
|
return this.sceneLighting;
|
|
10924
11012
|
}
|
|
11013
|
+
/** @returns true if the context is fully created and ready */
|
|
10925
11014
|
get isCreated() {
|
|
10926
11015
|
return this._isCreated;
|
|
10927
11016
|
}
|
|
10928
|
-
/**
|
|
11017
|
+
/**
|
|
11018
|
+
* Calling this function will dispose the current renderer and create a new one which will then be assigned to the context. It can be used to create a new renderer with custom WebGLRendererParameters.
|
|
11019
|
+
* **Note**: Instead you can also modify the static `Context.DefaultWebGlRendererParameters` before the context is created.
|
|
11020
|
+
* **Note**: This method is recommended because it re-uses an potentially already existing canvas element. This is necessary to keep input event handlers from working (e.g. components like OrbitControls subscribe to input events on the canvas)
|
|
11021
|
+
* @returns {WebGLRenderer} the newly created renderer
|
|
11022
|
+
*/
|
|
10929
11023
|
createNewRenderer(t) {
|
|
10930
11024
|
var e, i, n;
|
|
10931
11025
|
if ((e = this.renderer) == null || e.dispose(), t = { ...ke.DefaultWebGLRendererParameters, ...t }, !t.canvas) {
|
|
10932
11026
|
const o = (n = (i = this.domElement) == null ? void 0 : i.shadowRoot) == null ? void 0 : n.querySelector("canvas");
|
|
10933
11027
|
o && (t.canvas = o, st && console.log("Using canvas from shadow root", o));
|
|
10934
11028
|
}
|
|
10935
|
-
st && console.log("Using Renderer Parameters:", t, this.domElement), this.renderer = new kr(t), this.renderer.debug.checkShaderErrors = z() || x("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = ja, this.renderer.setClearColor(new ce("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = Gx, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = Es, this.renderer.nodes = {
|
|
11029
|
+
return st && console.log("Using Renderer Parameters:", t, this.domElement), this.renderer = new kr(t), this.renderer.debug.checkShaderErrors = z() || x("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = ja, this.renderer.setClearColor(new ce("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = Gx, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = Es, this.renderer.nodes = {
|
|
10936
11030
|
library: new qx(),
|
|
10937
11031
|
modelViewMatrix: null,
|
|
10938
11032
|
modelNormalViewMatrix: null
|
|
10939
|
-
}, this.lodsManager.setRenderer(this.renderer), this.input.bindEvents();
|
|
11033
|
+
}, this.lodsManager.setRenderer(this.renderer), this.input.bindEvents(), this.renderer;
|
|
10940
11034
|
}
|
|
10941
11035
|
internalOnUpdateVisible() {
|
|
10942
11036
|
var t, e;
|
|
@@ -10958,7 +11052,9 @@ const ke = class {
|
|
|
10958
11052
|
set devicePixelRatio(t) {
|
|
10959
11053
|
t !== this._devicePixelRatio && (this._devicePixelRatio = t, this._needsUpdateSize = !0);
|
|
10960
11054
|
}
|
|
10961
|
-
/**
|
|
11055
|
+
/**
|
|
11056
|
+
* Update the renderer and canvas size. This is also automatically called when a DOM size change is detected.
|
|
11057
|
+
*/
|
|
10962
11058
|
updateSize(t = !1) {
|
|
10963
11059
|
var e, i, n;
|
|
10964
11060
|
if (t || !this.isManagedExternally && ((e = this.renderer.xr) == null ? void 0 : e.isPresenting) === !1) {
|
|
@@ -10972,6 +11068,9 @@ const ke = class {
|
|
|
10972
11068
|
h !== void 0 && this.renderer.setPixelRatio(h), this.composer && ((i = this.composer.setSize) == null || i.call(this.composer, a, l), h !== void 0 && "setPixelRatio" in this.composer && typeof this.composer.setPixelRatio == "function" && ((n = this.composer.setPixelRatio) == null || n.call(this.composer, window.devicePixelRatio)));
|
|
10973
11069
|
}
|
|
10974
11070
|
}
|
|
11071
|
+
/**
|
|
11072
|
+
* Update the camera aspect ratio or orthorgraphic camera size. This is automatically called when a DOM size change is detected.
|
|
11073
|
+
*/
|
|
10975
11074
|
updateAspect(t, e, i) {
|
|
10976
11075
|
if (!t)
|
|
10977
11076
|
return;
|
|
@@ -10995,6 +11094,7 @@ const ke = class {
|
|
|
10995
11094
|
async onCreate(t) {
|
|
10996
11095
|
return this.create(t);
|
|
10997
11096
|
}
|
|
11097
|
+
/** @internal */
|
|
10998
11098
|
async create(t) {
|
|
10999
11099
|
try {
|
|
11000
11100
|
this._isCreating = !0, t !== this._originalCreationArgs && (this._originalCreationArgs = ku(t)), window.addEventListener("unhandledrejection", this.onUnhandledRejection);
|
|
@@ -11008,12 +11108,19 @@ const ke = class {
|
|
|
11008
11108
|
onError(t) {
|
|
11009
11109
|
this.domElement.dispatchEvent(new CustomEvent("error", { detail: t }));
|
|
11010
11110
|
}
|
|
11011
|
-
/**
|
|
11111
|
+
/**
|
|
11112
|
+
* Clears the context and destroys all scenes and objects in the scene.
|
|
11113
|
+
* The ContextCleared event is called at the end.
|
|
11114
|
+
* This is automatically called when e.g. the `src` attribute changes on `<needle-engine>`
|
|
11115
|
+
* or when the web component is removed from the DOM
|
|
11012
11116
|
*/
|
|
11013
11117
|
clear() {
|
|
11014
11118
|
var t, e, i, n;
|
|
11015
11119
|
pe.dispatchCallback(me.ContextClearing, this), On(this, me.ContextClearing), nn(this.scene, !0, !0), this.scene = new Ri(), (t = this.addressables) == null || t.dispose(), (e = this.lightmaps) == null || e.clear(), (n = (i = this.physics) == null ? void 0 : i.engine) == null || n.clearCaches(), this.lodsManager.disable(), this.isManagedExternally || this.renderer && (this.renderer.renderLists.dispose(), this.renderer.state.reset(), this.renderer.resetState()), pe.dispatchCallback(me.ContextCleared, this);
|
|
11016
11120
|
}
|
|
11121
|
+
/**
|
|
11122
|
+
* Dispose all allocated resources and clears the scene. This is automatically called e.g. when the `<needle-engine>` component is removed from the DOM.
|
|
11123
|
+
*/
|
|
11017
11124
|
dispose() {
|
|
11018
11125
|
this.internalOnDestroy();
|
|
11019
11126
|
}
|
|
@@ -11032,17 +11139,20 @@ const ke = class {
|
|
|
11032
11139
|
}
|
|
11033
11140
|
(e = this.domElement) != null && e.parentElement && this.domElement.parentElement.removeChild(this.domElement), this._isCreated = !1, pe.dispatchCallback(me.ContextDestroyed, this), On(this, me.ContextDestroyed), pe.unregister(this), ke.Current === this && (ke.Current = null);
|
|
11034
11141
|
}
|
|
11142
|
+
/** @internal Automatically called by components when you call `startCoroutine`. Use `startCoroutine` instead */
|
|
11035
11143
|
registerCoroutineUpdate(t, e, i) {
|
|
11036
11144
|
return typeof (e == null ? void 0 : e.next) != "function" ? (console.error("Registered invalid coroutine function from " + t.name + `
|
|
11037
11145
|
Coroutine functions must be generators: "*myCoroutine() {...}"
|
|
11038
11146
|
Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`), e) : (this.coroutines[i] || (this.coroutines[i] = []), this.coroutines[i].push({ comp: t, main: e }), e);
|
|
11039
11147
|
}
|
|
11148
|
+
/** @internal Automatically called by components. */
|
|
11040
11149
|
unregisterCoroutineUpdate(t, e) {
|
|
11041
11150
|
if (!this.coroutines[e])
|
|
11042
11151
|
return;
|
|
11043
11152
|
const i = this.coroutines[e].findIndex((n) => n.main === t);
|
|
11044
11153
|
i >= 0 && this.coroutines[e].splice(i, 1);
|
|
11045
11154
|
}
|
|
11155
|
+
/** @internal Automatically called */
|
|
11046
11156
|
stopAllCoroutinesFrom(t) {
|
|
11047
11157
|
for (const e in this.coroutines) {
|
|
11048
11158
|
const i = this.coroutines[e];
|
|
@@ -11050,6 +11160,7 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
|
|
|
11050
11160
|
i[n].comp === t && i.splice(n, 1);
|
|
11051
11161
|
}
|
|
11052
11162
|
}
|
|
11163
|
+
/** Change the main camera */
|
|
11053
11164
|
setCurrentCamera(t) {
|
|
11054
11165
|
var n;
|
|
11055
11166
|
if (!t)
|
|
@@ -11063,6 +11174,9 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
|
|
|
11063
11174
|
const i = t.threeCamera;
|
|
11064
11175
|
i.isPerspectiveCamera && this.updateAspect(i), (n = this.mainCameraComponent) == null || n.applyClearFlagsIfIsActiveCamera();
|
|
11065
11176
|
}
|
|
11177
|
+
/**
|
|
11178
|
+
* Remove the camera from the mainCamera stack (if it has been set before with `setCurrentCamera`)
|
|
11179
|
+
*/
|
|
11066
11180
|
removeCamera(t) {
|
|
11067
11181
|
if (!t)
|
|
11068
11182
|
return;
|
|
@@ -11072,21 +11186,33 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
|
|
|
11072
11186
|
this.setCurrentCamera(i);
|
|
11073
11187
|
}
|
|
11074
11188
|
}
|
|
11075
|
-
/**
|
|
11189
|
+
/** Use to subscribe to onBeforeRender events on threejs objects.
|
|
11190
|
+
* @link https://threejs.org/docs/#api/en/core/Object3D.onBeforeRender
|
|
11191
|
+
*/
|
|
11076
11192
|
addBeforeRenderListener(t, e) {
|
|
11077
11193
|
this._onBeforeRenderListeners.has(t.uuid) || (this._onBeforeRenderListeners.set(t.uuid, []), t.onBeforeRender = this._createRenderCallbackWrapper(t, this._onBeforeRenderListeners)), this._onBeforeRenderListeners.get(t.uuid).push(e);
|
|
11078
11194
|
}
|
|
11195
|
+
/** Remove callback from three `onBeforeRender` event (if it has been added with `addBeforeRenderListener(...)`)
|
|
11196
|
+
* @link https://threejs.org/docs/#api/en/core/Object3D.onBeforeRender
|
|
11197
|
+
*/
|
|
11079
11198
|
removeBeforeRenderListener(t, e) {
|
|
11080
11199
|
if (this._onBeforeRenderListeners.has(t.uuid)) {
|
|
11081
11200
|
const i = this._onBeforeRenderListeners.get(t.uuid), n = i.indexOf(e);
|
|
11082
11201
|
n >= 0 && i.splice(n, 1);
|
|
11083
11202
|
}
|
|
11084
11203
|
}
|
|
11085
|
-
/**
|
|
11204
|
+
/**
|
|
11205
|
+
* Subscribe to onAfterRender events on threejs objects
|
|
11206
|
+
* @link https://threejs.org/docs/#api/en/core/Object3D.onAfterRender
|
|
11207
|
+
*/
|
|
11086
11208
|
addAfterRenderListener(t, e) {
|
|
11087
11209
|
var i;
|
|
11088
11210
|
this._onAfterRenderListeners.has(t.uuid) || (this._onAfterRenderListeners.set(t.uuid, []), t.onAfterRender = this._createRenderCallbackWrapper(t, this._onAfterRenderListeners)), (i = this._onAfterRenderListeners.get(t.uuid)) == null || i.push(e);
|
|
11089
11211
|
}
|
|
11212
|
+
/**
|
|
11213
|
+
* Remove from onAfterRender events on threejs objects
|
|
11214
|
+
* @link https://threejs.org/docs/#api/en/core/Object3D.onAfterRender
|
|
11215
|
+
*/
|
|
11090
11216
|
removeAfterRenderListener(t, e) {
|
|
11091
11217
|
if (this._onAfterRenderListeners.has(t.uuid)) {
|
|
11092
11218
|
const i = this._onAfterRenderListeners.get(t.uuid), n = i.indexOf(e);
|
|
@@ -11103,6 +11229,7 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
|
|
|
11103
11229
|
}
|
|
11104
11230
|
};
|
|
11105
11231
|
}
|
|
11232
|
+
/** @returns true while the WebGL renderer is rendering (between onBeforeRender and onAfterRender events) */
|
|
11106
11233
|
get isRendering() {
|
|
11107
11234
|
return this._isRendering;
|
|
11108
11235
|
}
|
|
@@ -11120,7 +11247,7 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
|
|
|
11120
11247
|
var t;
|
|
11121
11248
|
return ((t = this._renderTarget) == null ? void 0 : t.texture) || null;
|
|
11122
11249
|
}
|
|
11123
|
-
/** returns true if the
|
|
11250
|
+
/** @returns true if the `<needle-engine>` DOM element is visible on screen (`context.domElement`) */
|
|
11124
11251
|
get isVisibleToUser() {
|
|
11125
11252
|
if (this.isInXR)
|
|
11126
11253
|
return !0;
|
|
@@ -11654,7 +11781,7 @@ function Tm(s) {
|
|
|
11654
11781
|
padding-left: 30px;
|
|
11655
11782
|
`;
|
|
11656
11783
|
if (Ms === "edu")
|
|
11657
|
-
console.log("%c
|
|
11784
|
+
console.log("%c This project is supported by Needle for Education – https://needle.tools", t);
|
|
11658
11785
|
else
|
|
11659
11786
|
return;
|
|
11660
11787
|
const e = document.createElement("div");
|
|
@@ -15250,7 +15377,7 @@ class Ds extends I {
|
|
|
15250
15377
|
(e.distanceTo(this.lastPosition) > l || i.angleTo(this.lastRotation) > l || n.distanceTo(this.lastScale) > l) && (this._model.hasOwnership ? this._needsUpdate = !0 : (eo && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastPosition), this.worldPosition = this.lastPosition, e.copy(this.lastPosition), this.worldQuaternion = this.lastRotation, i.copy(this.lastRotation), this.gameObject.scale.copy(this.lastScale), yn.markDirty(this.gameObject, !0), this._needsUpdate = !1));
|
|
15251
15378
|
}
|
|
15252
15379
|
if (this._model && !this._model.hasOwnership && this._model.isOwned && this._receivedDataBefore) {
|
|
15253
|
-
const l = this._receivedFastUpdate || this.fastMode ? 0.
|
|
15380
|
+
const l = this._receivedFastUpdate || this.fastMode ? 0.5 : 0.3;
|
|
15254
15381
|
let c = !1;
|
|
15255
15382
|
if (this.interpolatePosition && this._targetPosition) {
|
|
15256
15383
|
const h = this.worldPosition;
|
|
@@ -20745,13 +20872,13 @@ typeof window < "u" && window.addEventListener("unhandledrejection", (s) => {
|
|
|
20745
20872
|
});
|
|
20746
20873
|
const ss = gt, Hh = "$___Export_Components", JR = "NEEDLE_components";
|
|
20747
20874
|
var jI;
|
|
20748
|
-
class
|
|
20875
|
+
class e2 {
|
|
20749
20876
|
constructor() {
|
|
20750
20877
|
r(this, jI);
|
|
20751
20878
|
}
|
|
20752
20879
|
}
|
|
20753
20880
|
jI = sa;
|
|
20754
|
-
class
|
|
20881
|
+
class t2 {
|
|
20755
20882
|
constructor(t, e, i) {
|
|
20756
20883
|
r(this, "node");
|
|
20757
20884
|
r(this, "nodeIndex");
|
|
@@ -20808,7 +20935,7 @@ class tw {
|
|
|
20808
20935
|
writeNode(t, e) {
|
|
20809
20936
|
const i = this.writer.json.nodes.length;
|
|
20810
20937
|
ss && console.log(t.name, i, t.uuid);
|
|
20811
|
-
const n = new
|
|
20938
|
+
const n = new t2(t, i, e);
|
|
20812
20939
|
this.exportContext[i] = n, this.objectToNodeMap[t.uuid] = i;
|
|
20813
20940
|
}
|
|
20814
20941
|
afterParse(t) {
|
|
@@ -20818,7 +20945,7 @@ class tw {
|
|
|
20818
20945
|
const n = this.exportContext[i], o = n.node, a = n.nodeDef, l = n.nodeIndex, c = (e = o.userData) == null ? void 0 : e.components;
|
|
20819
20946
|
if (!c || c.length <= 0)
|
|
20820
20947
|
continue;
|
|
20821
|
-
const h = new
|
|
20948
|
+
const h = new e2();
|
|
20822
20949
|
a.extensions = a.extensions || {}, a.extensions[this.name] = h, this.context.object = o, this.context.nodeId = l, this.context.objectToNode = this.objectToNodeMap;
|
|
20823
20950
|
const d = [];
|
|
20824
20951
|
for (const u of c) {
|
|
@@ -20913,7 +21040,7 @@ class tw {
|
|
|
20913
21040
|
// }
|
|
20914
21041
|
}
|
|
20915
21042
|
const ub = "NEEDLE_gameobject_data";
|
|
20916
|
-
class
|
|
21043
|
+
class i2 {
|
|
20917
21044
|
constructor(t) {
|
|
20918
21045
|
r(this, "parser");
|
|
20919
21046
|
this.parser = t;
|
|
@@ -20958,7 +21085,7 @@ class ik {
|
|
|
20958
21085
|
}
|
|
20959
21086
|
}
|
|
20960
21087
|
const fb = "NEEDLE_lighting_settings", la = x("debugenvlight");
|
|
20961
|
-
class
|
|
21088
|
+
class n2 {
|
|
20962
21089
|
constructor(t, e, i) {
|
|
20963
21090
|
r(this, "parser");
|
|
20964
21091
|
r(this, "sourceId");
|
|
@@ -21052,10 +21179,10 @@ class Dm extends I {
|
|
|
21052
21179
|
}
|
|
21053
21180
|
}
|
|
21054
21181
|
const lp = x("debugstencil");
|
|
21055
|
-
function
|
|
21182
|
+
function s2(s, t) {
|
|
21056
21183
|
return (s & 1 << t.layer) != 0;
|
|
21057
21184
|
}
|
|
21058
|
-
const
|
|
21185
|
+
const o2 = Symbol("stencils"), nr = class {
|
|
21059
21186
|
constructor(t, e) {
|
|
21060
21187
|
r(this, "parser");
|
|
21061
21188
|
r(this, "source");
|
|
@@ -21074,13 +21201,13 @@ const ok = Symbol("stencils"), nr = class {
|
|
|
21074
21201
|
if (i)
|
|
21075
21202
|
for (let n = i.length - 1; n >= 0; n--) {
|
|
21076
21203
|
const o = i[n];
|
|
21077
|
-
if (
|
|
21204
|
+
if (s2(o.layer, t)) {
|
|
21078
21205
|
lp && console.log(o), setTimeout(() => {
|
|
21079
21206
|
ui() && Ig(t.gameObject) && (ve("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", t));
|
|
21080
21207
|
}, 500);
|
|
21081
21208
|
for (let a = 0; a < t.sharedMaterials.length; a++) {
|
|
21082
21209
|
let l = t.sharedMaterials[a];
|
|
21083
|
-
l && (l = l.clone(), l[
|
|
21210
|
+
l && (l = l.clone(), l[o2] = !0, l.stencilWrite = !0, l.stencilWriteMask = 255, l.stencilFuncMask = 255, l.stencilRef = o.value, l.stencilFunc = o.compareFunc, l.stencilZPass = o.passOp, l.stencilFail = o.failOp, l.stencilZFail = o.zFailOp, t.sharedMaterials[a] = l);
|
|
21084
21211
|
}
|
|
21085
21212
|
t.gameObject.renderOrder = o.event * 1e3 + o.index * 50;
|
|
21086
21213
|
break;
|
|
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a.compareFunc = r2(a.compareFunc), a.passOp = cp(a.passOp), a.failOp = cp(a.failOp), a.zFailOp = cp(a.zFailOp), nr.stencils[this.source] || (nr.stencils[this.source] = []), nr.stencils[this.source].push(a);
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function
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var iw = /* @__PURE__ */ ((s) => (s[s.INT = 5124] = "INT", s[s.FLOAT = 5126] = "FLOAT", s[s.FLOAT_VEC2 = 35664] = "FLOAT_VEC2", s[s.FLOAT_VEC3 = 35665] = "FLOAT_VEC3", s[s.FLOAT_VEC4 = 35666] = "FLOAT_VEC4", s[s.INT_VEC2 = 35667] = "INT_VEC2", s[s.INT_VEC3 = 35668] = "INT_VEC3", s[s.INT_VEC4 = 35669] = "INT_VEC4", s[s.BOOL = 35670] = "BOOL", s[s.BOOL_VEC2 = 35671] = "BOOL_VEC2", s[s.BOOL_VEC3 = 35672] = "BOOL_VEC3", s[s.BOOL_VEC4 = 35673] = "BOOL_VEC4", s[s.FLOAT_MAT2 = 35674] = "FLOAT_MAT2", s[s.FLOAT_MAT3 = 35675] = "FLOAT_MAT3", s[s.FLOAT_MAT4 = 35676] = "FLOAT_MAT4", s[s.SAMPLER_2D = 35678] = "SAMPLER_2D", s[s.SAMPLER_3D = 35680] = "SAMPLER_3D", s[s.SAMPLER_CUBE = 35681] = "SAMPLER_CUBE", s[s.UNKNOWN = 0] = "UNKNOWN", s))(iw || {});
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r(this, "_rendererData", new l2());
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this.identifier = e, Tn && console.log(this), this.type = "NEEDLE_CUSTOM_SHADER", this.uniforms[this._objToWorldName] || (this.uniforms[this._objToWorldName] = { value: [] }), this.uniforms[this._worldToObjectName] || (this.uniforms[this._worldToObjectName] = { value: [] }), this.uniforms[this._viewProjectionName] || (this.uniforms[this._viewProjectionName] = { value: [] }), this.uniforms[this._sphericalHarmonicsName], (this.depthTextureUniform || this.opaqueTextureUniform) && ee.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback);
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r(Vi, "viewProjection", new se()), r(Vi, "_viewProjectionValues", []), r(Vi, "viewMatrix", new se()), r(Vi, "_viewMatrixValues", []), r(Vi, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), r(Vi, "_worldSpaceCameraPos", new v()), r(Vi, "_mainLightColor", new ge()), r(Vi, "_mainLightPosition", new v()), r(Vi, "_lightData", new ge());
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class
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const d2 = import("./three-examples.js").then((s) => s.GLTFLoaderAnimationPointer).then(async (s) => (iu = s.GLTFAnimationPointerExtension, iu)).catch((s) => {
|
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|
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|
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|
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|
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|
return s.register((e) => (t.parser = e, t)), t;
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|
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|
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class
|
|
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|
+
class u2 {
|
|
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|
resolvePath(t) {
|
|
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|
return t.includes("/extensions/builtin_components/") ? t.replace("/extensions/builtin_components/", "/userData/components/") : t.includes("extensions/builtin_components/") ? t.replace("extensions/builtin_components/", "/userData/components/") : t;
|
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|
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|
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|
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|
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|
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|
|
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|
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i >= 0 && (e = e.substring(0, i)), s.register((n) => new
|
|
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|
+
i >= 0 && (e = e.substring(0, i)), s.register((n) => new i2(n)), s.register((n) => new QP(n)), s.register((n) => new OO(n, t.lightmaps, e)), s.register((n) => new n2(n, e, t)), s.register((n) => new c2(n, e)), s.register((n) => new _c(n, e)), s.register((n) => new Ze(n, e)), s.register((n) => new ZR(n)), SP() && s.register((n) => new dc(n)), await d2.catch((n) => {
|
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|
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|
|
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|
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|
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|
|
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|
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|
|
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|
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return o.setAnimationPointerResolver.bind(o)(new u2()), o;
|
|
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|
} else
|
|
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|
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return (
|
|
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|
+
return (h2 || z()) && console.error("Missing KHR_animation_pointer extension..."), {
|
|
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|
name: "KHR_animation_pointer_NOT_AVAILABLE"
|
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|
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|
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@@ -21528,12 +21655,12 @@ class rw {
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|
}, n[this.name] = !0;
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|
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|
|
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|
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for (var n = i > 1 ? void 0 : i ? p2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
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|
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|
|
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|
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|
|
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|
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return i && n && f2(t, e, n), n;
|
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|
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|
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|
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const Ll = x("debugreflectionprobe"), pb = x("noreflectionprobe"),
|
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|
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const Ll = x("debugreflectionprobe"), pb = x("noreflectionprobe"), m2 = Symbol("reflectionProbeKey"), g2 = Symbol("original material");
|
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|
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|
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|
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|
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|
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|
|
@@ -21613,7 +21740,7 @@ const cs = (ad = class extends I {
|
|
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|
d.version = o.version, a ? (a.copy = d, a.material = o) : (a = {
|
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|
material: o,
|
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|
copy: d
|
|
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|
-
}, e.push(a)), d[
|
|
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|
+
}, e.push(a)), d[m2] = this, d[g2] = o, Ll && console.log("Set reflection", t.name, t.guid);
|
|
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|
}
|
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|
a && a.copy && (a.copy.onBeforeCompile = o.onBeforeCompile);
|
|
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|
const h = a == null ? void 0 : a.copy;
|
|
@@ -22122,20 +22249,20 @@ Texture:`, i), this.setLightmapDebugMaterial()) : Xr && console.log("Use debugli
|
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|
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|
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|
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var y2 = Object.defineProperty, _2 = Object.getOwnPropertyDescriptor, Ns = (s, t, e, i) => {
|
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|
+
for (var n = i > 1 ? void 0 : i ? _2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
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|
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|
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return i && n &&
|
|
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|
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return i && n && y2(t, e, n), n;
|
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|
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|
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|
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|
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|
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class
|
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|
+
const Jl = x("debugrenderer"), gb = x("debugskinnedmesh"), yb = x("noinstancing"), b2 = x("wireframe");
|
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|
+
class v2 {
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|
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|
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|
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|
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|
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|
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|
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class
|
|
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|
+
class w2 {
|
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|
constructor(t, e) {
|
|
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|
r(this, "_renderer");
|
|
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|
r(this, "_targets", []);
|
|
@@ -22348,7 +22475,7 @@ const Od = class extends I {
|
|
|
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|
}
|
|
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|
//@ts-ignore
|
|
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|
get sharedMaterials() {
|
|
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|
-
return (!this._sharedMaterials || !this._sharedMaterials.is(this)) && (this._originalMaterials || (this._originalMaterials = []), this._sharedMaterials = new
|
|
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|
+
return (!this._sharedMaterials || !this._sharedMaterials.is(this)) && (this._originalMaterials || (this._originalMaterials = []), this._sharedMaterials = new w2(this, this._originalMaterials)), this._sharedMaterials;
|
|
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|
}
|
|
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22480
|
static get shouldSuppressInstancing() {
|
|
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|
return yb;
|
|
@@ -22390,7 +22517,7 @@ const Od = class extends I {
|
|
|
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22517
|
}
|
|
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|
} else
|
|
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|
this.isMeshOrSkinnedMesh(this.gameObject) ? (this.context.addBeforeRenderListener(this.gameObject, this.onBeforeRenderThree), this.renderOrder !== void 0 && this.renderOrder.length > 0 && (this.gameObject.renderOrder = this.renderOrder[0])) : this.context.addBeforeRenderListener(this.gameObject, this.onBeforeRenderThree);
|
|
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|
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if (this.applyLightmapping(),
|
|
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|
+
if (this.applyLightmapping(), b2)
|
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|
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|
|
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|
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|
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|
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|
|
@@ -22624,10 +22751,10 @@ class cw extends Ku {
|
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|
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for (var n = i > 1 ? void 0 : i ?
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|
+
var x2 = Object.defineProperty, S2 = Object.getOwnPropertyDescriptor, hw = (s, t, e, i) => {
|
|
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|
+
for (var n = i > 1 ? void 0 : i ? S2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
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|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
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|
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return i && n &&
|
|
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|
+
return i && n && x2(t, e, n), n;
|
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|
};
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|
const Gh = x("debuggltfexport");
|
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|
class dw extends wi {
|
|
@@ -22770,8 +22897,8 @@ typeof globalThis !== void 0 && !("OffscreenCanvas" in globalThis) && (globalThi
|
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|
}), this.canvas;
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|
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|
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|
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const
|
|
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|
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function
|
|
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|
+
const C2 = x("debugprogress");
|
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|
+
function P2(s) {
|
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|
s = s || /* @__PURE__ */ new Date();
|
|
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|
const t = s.getMonth() + 1, e = s.getDate(), i = s.getHours(), n = s.getMinutes(), o = s.getSeconds(), a = (t < 10 ? "0" : "") + t, l = (e < 10 ? "0" : "") + e, c = (i < 10 ? "0" : "") + i, h = (n < 10 ? "0" : "") + n, d = (o < 10 ? "0" : "") + o;
|
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|
return s.getFullYear() + a + l + "-" + c + h + d;
|
|
@@ -22819,7 +22946,7 @@ class de {
|
|
|
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|
*/
|
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|
static start(t, e) {
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|
typeof e == "string" && (e = { parentScope: e });
|
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|
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const i = new
|
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|
+
const i = new O2(t, e);
|
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|
ec.set(t, i);
|
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|
}
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|
/** Report progress for a formerly started scope.
|
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@@ -22858,7 +22985,7 @@ class de {
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|
}
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|
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|
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class
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|
+
class O2 {
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|
constructor(t, e) {
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22990
|
r(this, "scopeLabel");
|
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|
r(this, "parentScope");
|
|
@@ -22873,7 +23000,7 @@ class Ok {
|
|
|
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23000
|
r(this, "totalProgress", 0);
|
|
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23001
|
r(this, "selfReports", 0);
|
|
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|
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|
|
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|
-
this.parentScope = e != null && e.parentScope ? ec.get(e.parentScope) : void 0, this.parentScope && (this.parentScope.childScopes.push(this), this.parentDepth = this.parentScope.parentDepth + 1), this.scopeLabel = " ".repeat(this.parentDepth * 2) + t, this.showLogs = (e == null ? void 0 : e.logTimings) ?? !!
|
|
23003
|
+
this.parentScope = e != null && e.parentScope ? ec.get(e.parentScope) : void 0, this.parentScope && (this.parentScope.childScopes.push(this), this.parentDepth = this.parentScope.parentDepth + 1), this.scopeLabel = " ".repeat(this.parentDepth * 2) + t, this.showLogs = (e == null ? void 0 : e.logTimings) ?? !!C2, this.showLogs && console.time(this.scopeLabel), this.onProgress = e == null ? void 0 : e.onProgress;
|
|
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23004
|
}
|
|
22878
23005
|
report(t, e = !1) {
|
|
22879
23006
|
if (t) {
|
|
@@ -22937,7 +23064,7 @@ function pw(s) {
|
|
|
22937
23064
|
}
|
|
22938
23065
|
return e;
|
|
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23066
|
}
|
|
22940
|
-
const
|
|
23067
|
+
const M2 = new v(), R2 = new W(), k2 = new v(1, 1, 1), sr = class {
|
|
22941
23068
|
constructor(t, e, i = null, n = null, o = null, a = null, l = null, c = null) {
|
|
22942
23069
|
r(this, "uuid");
|
|
22943
23070
|
r(this, "name");
|
|
@@ -22973,7 +23100,7 @@ const Mk = new v(), Rk = new W(), kk = new v(1, 1, 1), sr = class {
|
|
|
22973
23100
|
if (!this.transform)
|
|
22974
23101
|
return new se();
|
|
22975
23102
|
const { position: t, quaternion: e, scale: i } = this.transform, n = new se();
|
|
22976
|
-
return n.compose(t ||
|
|
23103
|
+
return n.compose(t || M2, e || R2, i || k2), n;
|
|
22977
23104
|
}
|
|
22978
23105
|
setMatrix(t) {
|
|
22979
23106
|
if (!t || !(t instanceof se)) {
|
|
@@ -23128,7 +23255,7 @@ ${d}
|
|
|
23128
23255
|
}
|
|
23129
23256
|
const Qr = `
|
|
23130
23257
|
`, Ht = "</StageRoot/Materials";
|
|
23131
|
-
class
|
|
23258
|
+
class T2 {
|
|
23132
23259
|
constructor() {
|
|
23133
23260
|
r(this, "str");
|
|
23134
23261
|
r(this, "indent");
|
|
@@ -23162,7 +23289,7 @@ class Tk {
|
|
|
23162
23289
|
return e + t;
|
|
23163
23290
|
}
|
|
23164
23291
|
}
|
|
23165
|
-
class
|
|
23292
|
+
class A2 {
|
|
23166
23293
|
constructor(t, e, i) {
|
|
23167
23294
|
r(this, "root");
|
|
23168
23295
|
r(this, "exporter");
|
|
@@ -23190,7 +23317,7 @@ class hp {
|
|
|
23190
23317
|
r(this, "exportInvisible", !1);
|
|
23191
23318
|
}
|
|
23192
23319
|
}
|
|
23193
|
-
let
|
|
23320
|
+
let E2 = class {
|
|
23194
23321
|
constructor() {
|
|
23195
23322
|
r(this, "debug");
|
|
23196
23323
|
r(this, "pruneUnusedNodes");
|
|
@@ -23203,7 +23330,7 @@ let Ek = class {
|
|
|
23203
23330
|
async parse(t, e = new hp()) {
|
|
23204
23331
|
var w, P;
|
|
23205
23332
|
e = Object.assign(new hp(), e), this.sceneAnchoringOptions = e;
|
|
23206
|
-
const i = new
|
|
23333
|
+
const i = new A2(t, this, e);
|
|
23207
23334
|
this.extensions = i.extensions;
|
|
23208
23335
|
const n = i.files, o = "model.usda";
|
|
23209
23336
|
n[o] = null;
|
|
@@ -23235,7 +23362,7 @@ let Ek = class {
|
|
|
23235
23362
|
this.debug && _b(i.document, "Hierarchy BEFORE pruning", k), yw(i.document, k), this.debug && _b(i.document, "Hierarchy AFTER pruning");
|
|
23236
23363
|
} else
|
|
23237
23364
|
this.debug && console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");
|
|
23238
|
-
de.report("export-usdz", { message: "Parsing document", autoStep: 10 }), await
|
|
23365
|
+
de.report("export-usdz", { message: "Parsing document", autoStep: 10 }), await I2(i, () => (de.report("export-usdz", "Building materials"), W2(a, l, e.quickLookCompatible))), de.report("export-usdz", "Invoking onAfterSerialize"), await Md(i, "onAfterSerialize");
|
|
23239
23366
|
for (const k of c) {
|
|
23240
23367
|
const { object: O, originalParent: R, newParent: E } = k;
|
|
23241
23368
|
R && R.add(O);
|
|
@@ -23258,8 +23385,8 @@ let Ek = class {
|
|
|
23258
23385
|
};
|
|
23259
23386
|
de.report("export-usdz-textures", { message: "read back texture", autoStep: !0 });
|
|
23260
23387
|
const A = O.scale !== void 0 && O.scale.x !== 1 && O.scale.y !== 1 && O.scale.z !== 1 && O.scale.w !== 1;
|
|
23261
|
-
(R.isCompressedTexture || R.isRenderTargetTexture || A) && (B = await
|
|
23262
|
-
const F = await
|
|
23388
|
+
(R.isCompressedTexture || R.isRenderTargetTexture || A) && (B = await L2(R, e.maxTextureSize, g, O.scale)), de.report("export-usdz-textures", { message: "convert texture to canvas", autoStep: !0 });
|
|
23389
|
+
const F = await j2(B.imageBitmap || B.imageData, e.maxTextureSize).catch((U) => {
|
|
23263
23390
|
console.error("Error converting texture to canvas", R, U);
|
|
23264
23391
|
});
|
|
23265
23392
|
if (F) {
|
|
@@ -23360,7 +23487,7 @@ function yw(s, t) {
|
|
|
23360
23487
|
keptChilds: n
|
|
23361
23488
|
}), c;
|
|
23362
23489
|
}
|
|
23363
|
-
async function
|
|
23490
|
+
async function I2(s, t) {
|
|
23364
23491
|
de.start("export-usdz-resources", "export-usdz");
|
|
23365
23492
|
const e = [];
|
|
23366
23493
|
for (const c of s.document.children)
|
|
@@ -23371,7 +23498,7 @@ async function Ik(s, t) {
|
|
|
23371
23498
|
e[c](), h();
|
|
23372
23499
|
});
|
|
23373
23500
|
de.end("export-usdz-resources");
|
|
23374
|
-
const n = new
|
|
23501
|
+
const n = new T2(), o = s.exporter.sceneAnchoringOptions.ar;
|
|
23375
23502
|
n.beginBlock(`def Xform "${s.document.name}"`), n.beginBlock(`def Scope "Scenes" (
|
|
23376
23503
|
kind = "sceneLibrary"
|
|
23377
23504
|
)`), n.beginBlock('def Xform "Scene"', "(", !1), n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'), n.appendLine("customData = {"), n.appendLine(" bool preliminary_collidesWithEnvironment = 0"), n.appendLine(' string sceneName = "Scene"'), n.appendLine("}"), n.appendLine('sceneName = "Scene"'), n.closeBlock(")"), n.beginBlock(), n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`), o.anchoring.type === "plane" && n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`), o.anchoring.type === "image" && n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`), n.appendLine();
|
|
@@ -23398,8 +23525,8 @@ function _w(s, t, e) {
|
|
|
23398
23525
|
if (!(o in t.files)) {
|
|
23399
23526
|
const a = () => {
|
|
23400
23527
|
var c, h;
|
|
23401
|
-
const l =
|
|
23402
|
-
t.files[o] =
|
|
23528
|
+
const l = U2(i, (h = (c = s.skinnedMesh) == null ? void 0 : c.skeleton) == null ? void 0 : h.bones, t.quickLookCompatible);
|
|
23529
|
+
t.files[o] = z2(l);
|
|
23403
23530
|
};
|
|
23404
23531
|
e.push(a);
|
|
23405
23532
|
}
|
|
@@ -23419,7 +23546,7 @@ async function Md(s, t, e = null) {
|
|
|
23419
23546
|
}
|
|
23420
23547
|
}
|
|
23421
23548
|
let qh = null, Gt = null, dp, Yr, Xh;
|
|
23422
|
-
async function
|
|
23549
|
+
async function L2(s, t = 1 / 0, e = null, i = void 0) {
|
|
23423
23550
|
dp || (dp = new Gn(2, 2, 1, 1)), Yr || (Yr = new bn({
|
|
23424
23551
|
uniforms: {
|
|
23425
23552
|
blitTexture: new fo(s),
|
|
@@ -23466,17 +23593,17 @@ async function Lk(s, t = 1 / 0, e = null, i = void 0) {
|
|
|
23466
23593
|
imageBitmap: u
|
|
23467
23594
|
};
|
|
23468
23595
|
}
|
|
23469
|
-
function
|
|
23596
|
+
function D2(s) {
|
|
23470
23597
|
return typeof HTMLImageElement < "u" && s instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && s instanceof HTMLCanvasElement || typeof OffscreenCanvas < "u" && s instanceof OffscreenCanvas || typeof ImageBitmap < "u" && s instanceof ImageBitmap;
|
|
23471
23598
|
}
|
|
23472
|
-
async function
|
|
23599
|
+
async function j2(s, t = 4096) {
|
|
23473
23600
|
const e = t / Math.max(s.width, s.height), i = s.width * Math.min(1, e), n = s.height * Math.min(1, e), o = new OffscreenCanvas(i, n), a = { premultiplyAlpha: "none" };
|
|
23474
23601
|
s.width !== i && (a.resizeWidth = i), s.height !== n && (a.resizeHeight = n);
|
|
23475
23602
|
const l = await createImageBitmap(s, a), c = o.getContext("bitmaprenderer");
|
|
23476
23603
|
return c && c.transferFromImageBitmap(l), o;
|
|
23477
23604
|
}
|
|
23478
|
-
async function
|
|
23479
|
-
if (
|
|
23605
|
+
async function B2(s, t = void 0, e = !1, i = 4096) {
|
|
23606
|
+
if (D2(s)) {
|
|
23480
23607
|
const n = i / Math.max(s.width, s.height), o = new OffscreenCanvas(s.width * Math.min(1, n), s.height * Math.min(1, n)), a = o.getContext("2d", { alpha: !0, premultipliedAlpha: !1 });
|
|
23481
23608
|
if (!a)
|
|
23482
23609
|
throw new Error("Could not get canvas 2D context");
|
|
@@ -23491,7 +23618,7 @@ async function Bk(s, t = void 0, e = !1, i = 4096) {
|
|
|
23491
23618
|
throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.");
|
|
23492
23619
|
}
|
|
23493
23620
|
const Le = 7;
|
|
23494
|
-
function
|
|
23621
|
+
function F2() {
|
|
23495
23622
|
return `#usda 1.0
|
|
23496
23623
|
(
|
|
23497
23624
|
customLayerData = {
|
|
@@ -23502,8 +23629,8 @@ function Fk() {
|
|
|
23502
23629
|
)
|
|
23503
23630
|
`;
|
|
23504
23631
|
}
|
|
23505
|
-
function
|
|
23506
|
-
let e =
|
|
23632
|
+
function z2(s, t) {
|
|
23633
|
+
let e = F2();
|
|
23507
23634
|
return e += s, p0(e);
|
|
23508
23635
|
}
|
|
23509
23636
|
function Qh(s) {
|
|
@@ -23563,13 +23690,13 @@ function vb(s) {
|
|
|
23563
23690
|
function Yh(s, t) {
|
|
23564
23691
|
return `(${he(s[t + 0])}, ${he(s[t + 1])}, ${he(s[t + 2])}, ${he(s[t + 3])})`;
|
|
23565
23692
|
}
|
|
23566
|
-
function
|
|
23693
|
+
function U2(s, t = [], e = !0) {
|
|
23567
23694
|
return `
|
|
23568
23695
|
def "Geometry"
|
|
23569
|
-
${
|
|
23696
|
+
${N2(s, t, e)}
|
|
23570
23697
|
`;
|
|
23571
23698
|
}
|
|
23572
|
-
function
|
|
23699
|
+
function N2(s, t = [], e = !0) {
|
|
23573
23700
|
const i = "Geometry", n = s.attributes, o = n.position.count, a = t && t.length > 0, l = [], c = [];
|
|
23574
23701
|
let h = new Array(), d = n.skinIndex;
|
|
23575
23702
|
if (a) {
|
|
@@ -23686,7 +23813,7 @@ function pp(s, t) {
|
|
|
23686
23813
|
interpolation = "vertex"
|
|
23687
23814
|
)`;
|
|
23688
23815
|
case 4:
|
|
23689
|
-
return `double4[] primvars:${s} = [${$
|
|
23816
|
+
return `double4[] primvars:${s} = [${$2(t, e)}] (
|
|
23690
23817
|
interpolation = "vertex"
|
|
23691
23818
|
)`;
|
|
23692
23819
|
default:
|
|
@@ -23703,7 +23830,7 @@ function Rd(s, t) {
|
|
|
23703
23830
|
}
|
|
23704
23831
|
return e.join(", ");
|
|
23705
23832
|
}
|
|
23706
|
-
function $
|
|
23833
|
+
function $2(s, t) {
|
|
23707
23834
|
if (s === void 0)
|
|
23708
23835
|
return console.warn("USDZExporter: Attribute is missing. Results may be undefined."), Array(t).fill("(0, 0, 0, 0)").join(", ");
|
|
23709
23836
|
const e = [];
|
|
@@ -23732,11 +23859,11 @@ function vw(s, t, e = !1) {
|
|
|
23732
23859
|
}
|
|
23733
23860
|
return i.join(", ");
|
|
23734
23861
|
}
|
|
23735
|
-
function
|
|
23862
|
+
function W2(s, t, e = !1) {
|
|
23736
23863
|
const i = [];
|
|
23737
23864
|
for (const n in s) {
|
|
23738
23865
|
const o = s[n];
|
|
23739
|
-
i.push(
|
|
23866
|
+
i.push(V2(o, t, e));
|
|
23740
23867
|
}
|
|
23741
23868
|
return `
|
|
23742
23869
|
def "Materials"
|
|
@@ -23744,7 +23871,7 @@ function Wk(s, t, e = !1) {
|
|
|
23744
23871
|
${i.join("")}
|
|
23745
23872
|
}`;
|
|
23746
23873
|
}
|
|
23747
|
-
function
|
|
23874
|
+
function V2(s, t, e = !1) {
|
|
23748
23875
|
var g, y, _;
|
|
23749
23876
|
const i = Jg(s);
|
|
23750
23877
|
if (s.colorWrite === !1 || ((g = s.userData) == null ? void 0 : g.isShadowCatcherMaterial) || ((y = s.userData) == null ? void 0 : y.isLightBlendMaterial)) {
|
|
@@ -24216,7 +24343,7 @@ class ye {
|
|
|
24216
24343
|
}
|
|
24217
24344
|
*/
|
|
24218
24345
|
}
|
|
24219
|
-
class
|
|
24346
|
+
class H2 {
|
|
24220
24347
|
constructor(t) {
|
|
24221
24348
|
r(this, "object");
|
|
24222
24349
|
r(this, "model");
|
|
@@ -24233,7 +24360,7 @@ class Hk {
|
|
|
24233
24360
|
this.onApply(t);
|
|
24234
24361
|
}
|
|
24235
24362
|
}
|
|
24236
|
-
class xw extends
|
|
24363
|
+
class xw extends H2 {
|
|
24237
24364
|
constructor(e, i, n, o) {
|
|
24238
24365
|
super(e);
|
|
24239
24366
|
r(this, "matrix");
|
|
@@ -24259,7 +24386,7 @@ class xw extends Hk {
|
|
|
24259
24386
|
return this._disableAction ? this._disableAction : (this._disableAction = ye.fadeAction(this.object, 0, !1), this._disableAction);
|
|
24260
24387
|
}
|
|
24261
24388
|
}
|
|
24262
|
-
class
|
|
24389
|
+
class G2 {
|
|
24263
24390
|
constructor(t) {
|
|
24264
24391
|
r(this, "actions");
|
|
24265
24392
|
r(this, "sortedActions");
|
|
@@ -24640,11 +24767,11 @@ class ey {
|
|
|
24640
24767
|
const a = o;
|
|
24641
24768
|
typeof a.createAnimation == "function" && a.createAnimation(this, e, i);
|
|
24642
24769
|
}, !1);
|
|
24643
|
-
const n = new
|
|
24770
|
+
const n = new q2(t, this);
|
|
24644
24771
|
this.serializers.push(n), n.registerCallback(e);
|
|
24645
24772
|
}
|
|
24646
24773
|
}
|
|
24647
|
-
class
|
|
24774
|
+
class q2 {
|
|
24648
24775
|
constructor(t, e) {
|
|
24649
24776
|
r(this, "model");
|
|
24650
24777
|
r(this, "object");
|
|
@@ -24896,7 +25023,7 @@ class qk {
|
|
|
24896
25023
|
h(l, "position"), h(l, "rotation"), h(l, "scale");
|
|
24897
25024
|
}
|
|
24898
25025
|
}
|
|
24899
|
-
const
|
|
25026
|
+
const X2 = x("debugusdz");
|
|
24900
25027
|
class nl {
|
|
24901
25028
|
constructor() {
|
|
24902
25029
|
r(this, "files", new Array());
|
|
@@ -24931,7 +25058,7 @@ class nl {
|
|
|
24931
25058
|
for (const e of this.files) {
|
|
24932
25059
|
const i = "audio/" + e.name;
|
|
24933
25060
|
if (t.files[i]) {
|
|
24934
|
-
|
|
25061
|
+
X2 && console.warn("Audio file with name " + i + " already exists in the context. Skipping.");
|
|
24935
25062
|
continue;
|
|
24936
25063
|
}
|
|
24937
25064
|
const a = await (await (await fetch(e.path)).blob()).arrayBuffer(), l = new Uint8Array(a);
|
|
@@ -24939,10 +25066,10 @@ class nl {
|
|
|
24939
25066
|
}
|
|
24940
25067
|
}
|
|
24941
25068
|
}
|
|
24942
|
-
var
|
|
24943
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
25069
|
+
var Q2 = Object.defineProperty, Y2 = Object.getOwnPropertyDescriptor, Ve = (s, t, e, i) => {
|
|
25070
|
+
for (var n = i > 1 ? void 0 : i ? Y2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
24944
25071
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
24945
|
-
return i && n &&
|
|
25072
|
+
return i && n && Q2(t, e, n), n;
|
|
24946
25073
|
};
|
|
24947
25074
|
const Pb = x("debugusdzbehaviours");
|
|
24948
25075
|
function rh(s) {
|
|
@@ -25740,12 +25867,12 @@ const By = class {
|
|
|
25740
25867
|
};
|
|
25741
25868
|
let wo = By;
|
|
25742
25869
|
r(wo, "_instance");
|
|
25743
|
-
var
|
|
25744
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
25870
|
+
var K2 = Object.defineProperty, Z2 = Object.getOwnPropertyDescriptor, vt = (s, t, e, i) => {
|
|
25871
|
+
for (var n = i > 1 ? void 0 : i ? Z2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
25745
25872
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
25746
|
-
return i && n &&
|
|
25873
|
+
return i && n && K2(t, e, n), n;
|
|
25747
25874
|
};
|
|
25748
|
-
const nu = x("debugspriterenderer"),
|
|
25875
|
+
const nu = x("debugspriterenderer"), J2 = x("wireframe"), gu = class {
|
|
25749
25876
|
static getOrCreateGeometry(t) {
|
|
25750
25877
|
if (t.__cached_geometry)
|
|
25751
25878
|
return t.__cached_geometry;
|
|
@@ -25765,7 +25892,7 @@ const nu = x("debugspriterenderer"), Jk = x("wireframe"), gu = class {
|
|
|
25765
25892
|
};
|
|
25766
25893
|
let br = gu;
|
|
25767
25894
|
r(br, "cache", {});
|
|
25768
|
-
class
|
|
25895
|
+
class ek {
|
|
25769
25896
|
constructor() {
|
|
25770
25897
|
r(this, "x");
|
|
25771
25898
|
r(this, "y");
|
|
@@ -25990,7 +26117,7 @@ class Ii extends I {
|
|
|
25990
26117
|
this._currentSprite.geometry = br.getOrCreateGeometry(n), this._currentSprite.material.map = n.texture;
|
|
25991
26118
|
else {
|
|
25992
26119
|
const a = new Me({ color: 16777215, side: ki });
|
|
25993
|
-
if (
|
|
26120
|
+
if (J2 && (a.wireframe = !0), this.color && (a.color || (a.color = new ce()), a.color.copy(this.color), a.opacity = this.color.alpha), a.transparent = !0, a.toneMapped = this.toneMapped, a.depthWrite = !1, n.texture && !a.wireframe) {
|
|
25994
26121
|
let l = n.texture;
|
|
25995
26122
|
l[mp] !== void 0 && l[mp] !== this && this.spriteFrames > 1 && (l = n.texture = l.clone()), l[mp] = this, a.map = l;
|
|
25996
26123
|
}
|
|
@@ -26003,7 +26130,7 @@ vt([
|
|
|
26003
26130
|
f()
|
|
26004
26131
|
], Ii.prototype, "drawMode", 2);
|
|
26005
26132
|
vt([
|
|
26006
|
-
f(
|
|
26133
|
+
f(ek)
|
|
26007
26134
|
], Ii.prototype, "size", 2);
|
|
26008
26135
|
vt([
|
|
26009
26136
|
f(le)
|
|
@@ -26029,7 +26156,7 @@ vt([
|
|
|
26029
26156
|
vt([
|
|
26030
26157
|
f(vr)
|
|
26031
26158
|
], Ii.prototype, "sprite", 1);
|
|
26032
|
-
const Ob = x("debugwebxr"),
|
|
26159
|
+
const Ob = x("debugwebxr"), tk = new se().makeRotationY(Math.PI), ba = class extends I {
|
|
26033
26160
|
constructor() {
|
|
26034
26161
|
super(...arguments);
|
|
26035
26162
|
r(this, "_arScale", 1);
|
|
@@ -26278,7 +26405,7 @@ const Ob = x("debugwebxr"), t2 = new se().makeRotationY(Math.PI), ba = class ext
|
|
|
26278
26405
|
return;
|
|
26279
26406
|
}
|
|
26280
26407
|
const n = i.parent || this.context.scene;
|
|
26281
|
-
this._rigPlacementMatrix ? (l = this._rigPlacementMatrix) == null || l.decompose(i.position, i.quaternion, i.scale) : this._rigPlacementMatrix = i.matrix.clone(), this.applyViewBasedTransform(e), e.updateMatrix(), this.context.scene.add(e), e.attach(i), e.removeFromParent(), i.scale.set(this.arScale, this.arScale, this.arScale), i.position.multiplyScalar(this.arScale), i.updateMatrix(), this.invertForward && i.matrix.premultiply(
|
|
26408
|
+
this._rigPlacementMatrix ? (l = this._rigPlacementMatrix) == null || l.decompose(i.position, i.quaternion, i.scale) : this._rigPlacementMatrix = i.matrix.clone(), this.applyViewBasedTransform(e), e.updateMatrix(), this.context.scene.add(e), e.attach(i), e.removeFromParent(), i.scale.set(this.arScale, this.arScale, this.arScale), i.position.multiplyScalar(this.arScale), i.updateMatrix(), this.invertForward && i.matrix.premultiply(tk), i.matrix.premultiply(this._startOffset), i.matrix.decompose(i.position, i.quaternion, i.scale), n.add(i);
|
|
26282
26409
|
}
|
|
26283
26410
|
};
|
|
26284
26411
|
let gn = ba;
|
|
@@ -26430,7 +26557,7 @@ const yu = class {
|
|
|
26430
26557
|
let ha = yu;
|
|
26431
26558
|
r(ha, "up", new v(0, 1, 0)), r(ha, "zero", new v(0, 0, 0)), r(ha, "one", new v(1, 1, 1));
|
|
26432
26559
|
const ao = x("debugautosync"), gp = Symbol("syncerId");
|
|
26433
|
-
class
|
|
26560
|
+
class ik {
|
|
26434
26561
|
constructor() {
|
|
26435
26562
|
r(this, "_syncers", {});
|
|
26436
26563
|
}
|
|
@@ -26439,15 +26566,15 @@ class i2 {
|
|
|
26439
26566
|
return null;
|
|
26440
26567
|
if (this._syncers[t.guid])
|
|
26441
26568
|
return this._syncers[t.guid];
|
|
26442
|
-
const e = new
|
|
26569
|
+
const e = new nk(t);
|
|
26443
26570
|
return e[gp] = t.guid, this._syncers[e[gp]] = e, e;
|
|
26444
26571
|
}
|
|
26445
26572
|
removeSyncer(t) {
|
|
26446
26573
|
delete this._syncers[t[gp]];
|
|
26447
26574
|
}
|
|
26448
26575
|
}
|
|
26449
|
-
const ty = new
|
|
26450
|
-
class
|
|
26576
|
+
const ty = new ik();
|
|
26577
|
+
class nk {
|
|
26451
26578
|
constructor(t) {
|
|
26452
26579
|
r(this, "comp");
|
|
26453
26580
|
// private getters: { [key: string]: Function } = {};
|
|
@@ -26500,18 +26627,18 @@ class n2 {
|
|
|
26500
26627
|
this._isReceiving || (ao && console.log("Property changed: " + t, e), this.hasChanges = !0, this.changedProperties[t] = e);
|
|
26501
26628
|
}
|
|
26502
26629
|
}
|
|
26503
|
-
function
|
|
26630
|
+
function sk(s, t) {
|
|
26504
26631
|
let e = t !== s;
|
|
26505
26632
|
return !e && s && t && (Array.isArray(s) && Array.isArray(t) || typeof s == "object" && typeof t == "object") && (e = !0), e;
|
|
26506
26633
|
}
|
|
26507
26634
|
const vc = Symbol("AutoSyncHandler");
|
|
26508
|
-
function
|
|
26635
|
+
function ok(s) {
|
|
26509
26636
|
if (s[vc])
|
|
26510
26637
|
return s[vc];
|
|
26511
26638
|
const t = ty.getOrCreateSyncer(s);
|
|
26512
26639
|
return t == null || t.init(s), s[vc] = t, t;
|
|
26513
26640
|
}
|
|
26514
|
-
function
|
|
26641
|
+
function rk(s) {
|
|
26515
26642
|
const t = s[vc];
|
|
26516
26643
|
t && (ty.removeSyncer(t), t.destroy(), delete s[vc]);
|
|
26517
26644
|
}
|
|
@@ -26546,8 +26673,8 @@ const Pw = function(s = null) {
|
|
|
26546
26673
|
}
|
|
26547
26674
|
p = !0;
|
|
26548
26675
|
try {
|
|
26549
|
-
const _ =
|
|
26550
|
-
ao && console.log("SyncField assignment", i, "changed?", _, m, o), _ && (o == null ? void 0 : o.call(this, m, g)) !== !1 && ((y =
|
|
26676
|
+
const _ = sk(m, g);
|
|
26677
|
+
ao && console.log("SyncField assignment", i, "changed?", _, m, o), _ && (o == null ? void 0 : o.call(this, m, g)) !== !1 && ((y = ok(this)) == null || y.notifyChanged(i, m));
|
|
26551
26678
|
} finally {
|
|
26552
26679
|
p = !1;
|
|
26553
26680
|
}
|
|
@@ -26563,14 +26690,14 @@ const Pw = function(s = null) {
|
|
|
26563
26690
|
};
|
|
26564
26691
|
const h = a.__internalDestroy;
|
|
26565
26692
|
a.__internalDestroy = function() {
|
|
26566
|
-
|
|
26693
|
+
rk(this), h.call(this);
|
|
26567
26694
|
};
|
|
26568
26695
|
};
|
|
26569
26696
|
};
|
|
26570
|
-
var
|
|
26571
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
26697
|
+
var ak = Object.defineProperty, lk = Object.getOwnPropertyDescriptor, tf = (s, t, e, i) => {
|
|
26698
|
+
for (var n = i > 1 ? void 0 : i ? lk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
26572
26699
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
26573
|
-
return i && n &&
|
|
26700
|
+
return i && n && ak(t, e, n), n;
|
|
26574
26701
|
};
|
|
26575
26702
|
const Yt = x("debugplayersync"), Ow = class extends I {
|
|
26576
26703
|
constructor() {
|
|
@@ -26673,7 +26800,7 @@ tf([
|
|
|
26673
26800
|
tf([
|
|
26674
26801
|
f(xe)
|
|
26675
26802
|
], hh.prototype, "onPlayerSpawned", 2);
|
|
26676
|
-
var
|
|
26803
|
+
var ck = /* @__PURE__ */ ((s) => (s.OwnerChanged = "ownerChanged", s))(ck || {}), Hl;
|
|
26677
26804
|
const Rt = (Hl = class extends I {
|
|
26678
26805
|
constructor() {
|
|
26679
26806
|
super(...arguments);
|
|
@@ -26807,10 +26934,10 @@ let Ji = Rt;
|
|
|
26807
26934
|
tf([
|
|
26808
26935
|
Pw(Ji.prototype.onOwnerChange)
|
|
26809
26936
|
], Ji.prototype, "owner", 2);
|
|
26810
|
-
var
|
|
26811
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
26937
|
+
var hk = Object.defineProperty, dk = Object.getOwnPropertyDescriptor, rl = (s, t, e, i) => {
|
|
26938
|
+
for (var n = i > 1 ? void 0 : i ? dk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
26812
26939
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
26813
|
-
return i && n &&
|
|
26940
|
+
return i && n && hk(t, e, n), n;
|
|
26814
26941
|
};
|
|
26815
26942
|
class $s extends I {
|
|
26816
26943
|
constructor() {
|
|
@@ -26854,10 +26981,10 @@ rl([
|
|
|
26854
26981
|
rl([
|
|
26855
26982
|
f()
|
|
26856
26983
|
], $s.prototype, "createQRCodeButton", 2);
|
|
26857
|
-
var
|
|
26858
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
26984
|
+
var uk = Object.defineProperty, fk = Object.getOwnPropertyDescriptor, iy = (s, t, e, i) => {
|
|
26985
|
+
for (var n = i > 1 ? void 0 : i ? fk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
26859
26986
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
26860
|
-
return i && n &&
|
|
26987
|
+
return i && n && uk(t, e, n), n;
|
|
26861
26988
|
};
|
|
26862
26989
|
const Dl = x("debugwebxr"), Mb = new W().setFromAxisAngle(new v(0, 1, 0), Math.PI);
|
|
26863
26990
|
class Pr extends I {
|
|
@@ -26991,10 +27118,10 @@ iy([
|
|
|
26991
27118
|
iy([
|
|
26992
27119
|
f(re)
|
|
26993
27120
|
], Pr.prototype, "rightHand", 2);
|
|
26994
|
-
var
|
|
26995
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
27121
|
+
var pk = Object.defineProperty, mk = Object.getOwnPropertyDescriptor, nf = (s, t, e, i) => {
|
|
27122
|
+
for (var n = i > 1 ? void 0 : i ? mk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
26996
27123
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
26997
|
-
return i && n &&
|
|
27124
|
+
return i && n && pk(t, e, n), n;
|
|
26998
27125
|
};
|
|
26999
27126
|
const os = x("debugwebxr"), Xs = new Array();
|
|
27000
27127
|
class js extends I {
|
|
@@ -27150,10 +27277,10 @@ nf([
|
|
|
27150
27277
|
], js.prototype, "customRightHand", 2);
|
|
27151
27278
|
class ny extends I {
|
|
27152
27279
|
}
|
|
27153
|
-
var
|
|
27154
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
27280
|
+
var gk = Object.defineProperty, yk = Object.getOwnPropertyDescriptor, Eo = (s, t, e, i) => {
|
|
27281
|
+
for (var n = i > 1 ? void 0 : i ? yk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
27155
27282
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
27156
|
-
return i && n &&
|
|
27283
|
+
return i && n && gk(t, e, n), n;
|
|
27157
27284
|
};
|
|
27158
27285
|
const yp = x("debugwebxr");
|
|
27159
27286
|
class on extends I {
|
|
@@ -27327,7 +27454,7 @@ class on extends I {
|
|
|
27327
27454
|
if (u.normal) {
|
|
27328
27455
|
this.updateHitPointerPosition(o, a, u.distance);
|
|
27329
27456
|
const _ = u.normal.applyQuaternion(Ce(u.object));
|
|
27330
|
-
a.quaternion.setFromUnitVectors(
|
|
27457
|
+
a.quaternion.setFromUnitVectors(_k, _);
|
|
27331
27458
|
} else
|
|
27332
27459
|
this.updateHitPointerPosition(o, a, u.distance);
|
|
27333
27460
|
a.parent !== this.context.scene && this.context.scene.add(a);
|
|
@@ -27408,13 +27535,13 @@ Eo([
|
|
|
27408
27535
|
Eo([
|
|
27409
27536
|
f()
|
|
27410
27537
|
], on.prototype, "showHits", 2);
|
|
27411
|
-
const
|
|
27412
|
-
var
|
|
27413
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
27538
|
+
const _k = new v(0, 1, 0);
|
|
27539
|
+
var bk = Object.defineProperty, vk = Object.getOwnPropertyDescriptor, wt = (s, t, e, i) => {
|
|
27540
|
+
for (var n = i > 1 ? void 0 : i ? vk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
27414
27541
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
27415
|
-
return i && n &&
|
|
27542
|
+
return i && n && bk(t, e, n), n;
|
|
27416
27543
|
};
|
|
27417
|
-
const jl = x("debugwebxr"),
|
|
27544
|
+
const jl = x("debugwebxr"), wk = x("debugusdz");
|
|
27418
27545
|
var $p;
|
|
27419
27546
|
const da = ($p = class extends I {
|
|
27420
27547
|
constructor() {
|
|
@@ -27637,7 +27764,7 @@ const da = ($p = class extends I {
|
|
|
27637
27764
|
*/
|
|
27638
27765
|
handleCreatingHTML() {
|
|
27639
27766
|
if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
|
|
27640
|
-
if ((X.isiOS() && X.isSafari() ||
|
|
27767
|
+
if ((X.isiOS() && X.isSafari() || wk) && this.useQuicklookExport) {
|
|
27641
27768
|
const e = S.findObjectOfType(Ge);
|
|
27642
27769
|
if (!e || e && e.allowCreateQuicklookButton) {
|
|
27643
27770
|
const i = this.getButtonsFactory().createQuicklookButton();
|
|
@@ -27955,7 +28082,7 @@ class Rw {
|
|
|
27955
28082
|
}), o.length > 1 && console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ", l));
|
|
27956
28083
|
}
|
|
27957
28084
|
}
|
|
27958
|
-
const
|
|
28085
|
+
const xk = x("debugshadowcomponents");
|
|
27959
28086
|
_0.prototype.interactable = {
|
|
27960
28087
|
get() {
|
|
27961
28088
|
return this.interactive;
|
|
@@ -28035,7 +28162,7 @@ class wn extends I {
|
|
|
28035
28162
|
const l = this._parentComponent.shadowComponent;
|
|
28036
28163
|
l && (l == null || l.add(e), o = !0);
|
|
28037
28164
|
}
|
|
28038
|
-
this.shadowComponent = e, i && i.shadowComponent && this.shadowComponent && i.shadowComponent.add(this.shadowComponent), Qc && e.add(new Mi(0.5)), this.onAfterAddedToScene(), o && kS(),
|
|
28165
|
+
this.shadowComponent = e, i && i.shadowComponent && this.shadowComponent && i.shadowComponent.add(this.shadowComponent), Qc && e.add(new Mi(0.5)), this.onAfterAddedToScene(), o && kS(), xk && console.warn("Added shadow component", this.shadowComponent);
|
|
28039
28166
|
}
|
|
28040
28167
|
setShadowComponentOwner(e) {
|
|
28041
28168
|
if (e && (e[xi] === void 0 || e[xi] === this) && (e[xi] = this, e.children))
|
|
@@ -28064,19 +28191,19 @@ class sf extends wn {
|
|
|
28064
28191
|
super.awake();
|
|
28065
28192
|
}
|
|
28066
28193
|
}
|
|
28067
|
-
var
|
|
28068
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
28194
|
+
var Sk = Object.defineProperty, Ck = Object.getOwnPropertyDescriptor, dh = (s, t, e, i) => {
|
|
28195
|
+
for (var n = i > 1 ? void 0 : i ? Ck(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
28069
28196
|
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return i && n && Sk(t, e, n), n;
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|
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for (var n = i > 1 ? void 0 : i ? Rk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
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return i && n && Mk(t, e, n), n;
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|
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@@ -28443,10 +28570,10 @@ class of extends al {
|
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this.uiObject && !this._flippedObject && (this._flippedObject = !0, this.uiObject.scale.y *= -1);
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var Ak = Object.defineProperty, Ek = Object.getOwnPropertyDescriptor, Ws = (s, t, e, i) => {
|
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|
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for (var n = i > 1 ? void 0 : i ? Ek(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
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|
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|
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|
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return i && n &&
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|
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return i && n && Ak(t, e, n), n;
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|
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|
const Ho = x("debugtext");
|
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|
var ct = /* @__PURE__ */ ((s) => (s[s.UpperLeft = 0] = "UpperLeft", s[s.UpperCenter = 1] = "UpperCenter", s[s.UpperRight = 2] = "UpperRight", s[s.MiddleLeft = 3] = "MiddleLeft", s[s.MiddleCenter = 4] = "MiddleCenter", s[s.MiddleRight = 5] = "MiddleRight", s[s.LowerLeft = 6] = "LowerLeft", s[s.LowerCenter = 7] = "LowerCenter", s[s.LowerRight = 8] = "LowerRight", s))(ct || {}), Ew = /* @__PURE__ */ ((s) => (s[s.Normal = 0] = "Normal", s[s.Bold = 1] = "Bold", s[s.Italic = 2] = "Italic", s[s.BoldAndItalic = 3] = "BoldAndItalic", s))(Ew || {});
|
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@@ -28729,7 +28856,7 @@ class si extends al {
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|
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|
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if (
|
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|
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|
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|
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|
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|
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@@ -28783,7 +28910,7 @@ class vp {
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|
this.tag = t, this.previousValues = e;
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|
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|
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|
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const
|
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|
+
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|
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|
"medium",
|
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|
"mediumitalic",
|
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|
"black",
|
|
@@ -28843,7 +28970,7 @@ class Iw {
|
|
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|
return l.content = t, l.width = e, l.height = i, l.horizontalAlignment = n, l.verticalAlignment = o, a !== void 0 && (l.wrapMode = a), l;
|
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|
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|
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const
|
|
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|
+
const Lk = new se().makeRotationY(Math.PI), Dk = new se().makeScale(-1, 1, -1);
|
|
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|
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|
|
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|
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|
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|
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|
|
@@ -28855,8 +28982,8 @@ class sy {
|
|
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|
const o = S.getComponent(t, ii);
|
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|
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|
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|
o && (a = o.width, l = o.height);
|
|
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|
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const c =
|
|
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|
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o && c.premultiply(
|
|
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|
+
const c = Lk.clone();
|
|
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|
+
o && c.premultiply(Dk), e.setMatrix(c);
|
|
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|
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|
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|
e.material = new Lt({ color: h, emissive: h }), e.addEventListener("serialize", (d, u) => {
|
|
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|
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|
|
@@ -28916,10 +29043,10 @@ class sy {
|
|
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|
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|
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|
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|
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var
|
|
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|
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for (var n = i > 1 ? void 0 : i ?
|
|
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|
+
var jk = Object.defineProperty, Bk = Object.getOwnPropertyDescriptor, ot = (s, t, e, i) => {
|
|
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|
+
for (var n = i > 1 ? void 0 : i ? Bk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
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|
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|
|
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|
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return i && n &&
|
|
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|
+
return i && n && jk(t, e, n), n;
|
|
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|
};
|
|
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|
const Rb = x("debuguilayout");
|
|
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|
class ll {
|
|
@@ -29114,10 +29241,10 @@ class jw extends Li {
|
|
|
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|
onCalculateLayout() {
|
|
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|
}
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|
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|
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|
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var
|
|
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|
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for (var n = i > 1 ? void 0 : i ?
|
|
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|
+
var Fk = Object.defineProperty, zk = Object.getOwnPropertyDescriptor, Qn = (s, t, e, i) => {
|
|
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|
+
for (var n = i > 1 ? void 0 : i ? zk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
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|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
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|
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return i && n &&
|
|
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|
+
return i && n && Fk(t, e, n), n;
|
|
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|
}, Bw = /* @__PURE__ */ ((s) => (s[s.ScreenSpaceOverlay = 0] = "ScreenSpaceOverlay", s[s.ScreenSpaceCamera = 1] = "ScreenSpaceCamera", s[s.WorldSpace = 2] = "WorldSpace", s[s.Undefined = -1] = "Undefined", s))(Bw || {});
|
|
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|
const wp = x("debuguilayout"), Fw = class extends sf {
|
|
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|
constructor() {
|
|
@@ -29353,10 +29480,10 @@ Qn([
|
|
|
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29480
|
Qn([
|
|
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29481
|
f()
|
|
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|
], Nt.prototype, "planeDistance", 2);
|
|
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|
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var
|
|
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|
-
for (var n = i > 1 ? void 0 : i ?
|
|
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|
+
var Uk = Object.defineProperty, Nk = Object.getOwnPropertyDescriptor, oy = (s, t, e, i) => {
|
|
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|
+
for (var n = i > 1 ? void 0 : i ? Nk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
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|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
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|
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return i && n &&
|
|
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|
+
return i && n && Uk(t, e, n), n;
|
|
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|
};
|
|
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|
class Or extends I {
|
|
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|
constructor() {
|
|
@@ -29488,7 +29615,7 @@ class zw {
|
|
|
29488
29615
|
}
|
|
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|
}
|
|
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|
const ic = x("debugusdz");
|
|
29491
|
-
function $
|
|
29618
|
+
function $k(s, t) {
|
|
29492
29619
|
var l;
|
|
29493
29620
|
const e = [], i = S.getComponentsInChildren(s, Ut), n = S.getComponentsInChildren(s, ti), o = new Array(), a = new Array();
|
|
29494
29621
|
if (t.injectImplicitBehaviours)
|
|
@@ -29539,7 +29666,7 @@ function $2(s, t) {
|
|
|
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29666
|
t.registerAnimation(c.root, h);
|
|
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|
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|
|
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29668
|
}
|
|
29542
|
-
function
|
|
29669
|
+
function Wk(s, t) {
|
|
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|
const e = S.getComponentsInChildren(s, qe), i = S.getComponentsInChildren(s, Cr), n = new Array(), o = new Array();
|
|
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29671
|
ic && console.log({ audioSources: e, playAudioOnClicks: i });
|
|
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|
for (const a of i) {
|
|
@@ -29558,7 +29685,7 @@ function W2(s, t) {
|
|
|
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|
}
|
|
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29686
|
return o;
|
|
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29687
|
}
|
|
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|
-
function
|
|
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|
+
function Vk(s) {
|
|
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29689
|
return new Tt(
|
|
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29690
|
"DisableAtStart",
|
|
29564
29691
|
zt.sceneStartTrigger(),
|
|
@@ -29578,12 +29705,12 @@ function kb(s, t) {
|
|
|
29578
29705
|
const a = document.createElement("img");
|
|
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29706
|
return a.id = "button", o.appendChild(a), s.domElement.shadowRoot.appendChild(i), o;
|
|
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29707
|
}
|
|
29581
|
-
var
|
|
29582
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
29708
|
+
var Hk = Object.defineProperty, Gk = Object.getOwnPropertyDescriptor, At = (s, t, e, i) => {
|
|
29709
|
+
for (var n = i > 1 ? void 0 : i ? Gk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
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29710
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
29584
|
-
return i && n &&
|
|
29711
|
+
return i && n && Hk(t, e, n), n;
|
|
29585
29712
|
};
|
|
29586
|
-
const pi = x("debugusdz"),
|
|
29713
|
+
const pi = x("debugusdz"), qk = x("debugusdzpruning");
|
|
29587
29714
|
class cl {
|
|
29588
29715
|
constructor() {
|
|
29589
29716
|
r(this, "callToAction");
|
|
@@ -29676,7 +29803,7 @@ const $m = (cd = class extends I {
|
|
|
29676
29803
|
async exportAndOpen() {
|
|
29677
29804
|
var i;
|
|
29678
29805
|
let t = this.exportFileName ?? ((i = this.objectToExport) == null ? void 0 : i.name) ?? this.name;
|
|
29679
|
-
if (t += "-" +
|
|
29806
|
+
if (t += "-" + P2(), Rs() || (t !== "" && (t += "-"), t += "MadeWithNeedle"), this.link || (this.link = kb(this.context, X.supportsQuickLookAR())), this.customUsdzFile)
|
|
29680
29807
|
return pi && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, t), null;
|
|
29681
29808
|
if (!this.objectToExport)
|
|
29682
29809
|
return console.warn("No object to export", this), null;
|
|
@@ -29730,14 +29857,14 @@ const $m = (cd = class extends I {
|
|
|
29730
29857
|
pi && We("Progressive Loading: " + n.length), await Promise.all(n), pi && We("Progressive Loading: done"), de.end("export-usdz-textures");
|
|
29731
29858
|
const a = ei.Global.Mask;
|
|
29732
29859
|
ei.Global.Set(vs.AR);
|
|
29733
|
-
const l = new
|
|
29860
|
+
const l = new E2(), c = new ey(this.quickLookCompatible);
|
|
29734
29861
|
let h;
|
|
29735
29862
|
const d = [];
|
|
29736
29863
|
this.interactive && (d.push(new Mw()), d.push(new nl()), globalThis.true && S.getComponentsInChildren(t, _e).length > 0 && (this.physics ? (h = new Rw(), d.push(h)) : z() && console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")), d.push(new sy()), d.push(new zw()));
|
|
29737
29864
|
const u = [c, ...d, ...this.extensions], p = { self: this, exporter: l, extensions: u, object: t };
|
|
29738
29865
|
de.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: p })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, de.report("export-usdz", "auto export animations and audio sources");
|
|
29739
29866
|
const m = new Array();
|
|
29740
|
-
this.autoExportAnimations && m.push(...$
|
|
29867
|
+
this.autoExportAnimations && m.push(...$k(t, c)), u.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...Wk(t)), l.debug = pi, l.pruneUnusedNodes = !qk;
|
|
29741
29868
|
const y = or.instance.objs.map((O) => O.batchedMesh);
|
|
29742
29869
|
l.keepObject = (O) => {
|
|
29743
29870
|
let R = !0;
|
|
@@ -29757,7 +29884,7 @@ const $m = (cd = class extends I {
|
|
|
29757
29884
|
O.visible || _.push(O);
|
|
29758
29885
|
});
|
|
29759
29886
|
const b = u.find((O) => O.extensionName === "Behaviour");
|
|
29760
|
-
this.interactive && b && _.length > 0 && b.addBehavior(
|
|
29887
|
+
this.interactive && b && _.length > 0 && b.addBehavior(Vk(_));
|
|
29761
29888
|
let w = !0;
|
|
29762
29889
|
this.quickLookCompatible && !this.interactive && (w = !1), this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face" && (this.anchoringType = "plane"), this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any" && (this.planeAnchoringAlignment = "horizontal"), de.report("export-usdz", "Invoking exporter.parse");
|
|
29763
29890
|
const P = await l.parse(this.objectToExport, {
|
|
@@ -29886,10 +30013,10 @@ At([
|
|
|
29886
30013
|
At([
|
|
29887
30014
|
f()
|
|
29888
30015
|
], Ge.prototype, "quickLookCompatible", 2);
|
|
29889
|
-
var
|
|
29890
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
30016
|
+
var Xk = Object.defineProperty, Qk = Object.getOwnPropertyDescriptor, ry = (s, t, e, i) => {
|
|
30017
|
+
for (var n = i > 1 ? void 0 : i ? Qk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
29891
30018
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
29892
|
-
return i && n &&
|
|
30019
|
+
return i && n && Xk(t, e, n), n;
|
|
29893
30020
|
};
|
|
29894
30021
|
class fh extends I {
|
|
29895
30022
|
constructor() {
|
|
@@ -29936,10 +30063,10 @@ ry([
|
|
|
29936
30063
|
ry([
|
|
29937
30064
|
f(ce)
|
|
29938
30065
|
], fh.prototype, "color", 1);
|
|
29939
|
-
var
|
|
29940
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
30066
|
+
var Yk = Object.defineProperty, Kk = Object.getOwnPropertyDescriptor, ay = (s, t, e, i) => {
|
|
30067
|
+
for (var n = i > 1 ? void 0 : i ? Kk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
29941
30068
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
29942
|
-
return i && n &&
|
|
30069
|
+
return i && n && Yk(t, e, n), n;
|
|
29943
30070
|
};
|
|
29944
30071
|
class hl extends I {
|
|
29945
30072
|
constructor() {
|
|
@@ -29971,10 +30098,10 @@ ay([
|
|
|
29971
30098
|
ay([
|
|
29972
30099
|
f()
|
|
29973
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|
], hl.prototype, "isGizmo", 2);
|
|
29974
|
-
var
|
|
29975
|
-
for (var n = i > 1 ? void 0 : i ?
|
|
30101
|
+
var Zk = Object.defineProperty, Jk = Object.getOwnPropertyDescriptor, ly = (s, t, e, i) => {
|
|
30102
|
+
for (var n = i > 1 ? void 0 : i ? Jk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
|
|
29976
30103
|
(a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
|
|
29977
|
-
return i && n &&
|
|
30104
|
+
return i && n && Zk(t, e, n), n;
|
|
29978
30105
|
};
|
|
29979
30106
|
class ph extends I {
|
|
29980
30107
|
constructor() {
|
|
@@ -39958,7 +40085,7 @@ const rc = (Kp = class extends I {
|
|
|
39958
40085
|
i.src = e, i.addEventListener("load", async () => {
|
|
39959
40086
|
const n = await createImageBitmap(i);
|
|
39960
40087
|
rc._imageElements.set(e, n);
|
|
39961
|
-
const o = await
|
|
40088
|
+
const o = await B2(n);
|
|
39962
40089
|
if (o) {
|
|
39963
40090
|
const l = await (await o.convertToBlob({ type: "image/png" })).arrayBuffer(), c = S.findObjectOfType(Ge);
|
|
39964
40091
|
c && this.trackedImages && (c.extensions.push(
|
|
@@ -42723,7 +42850,7 @@ class II {
|
|
|
42723
42850
|
const fD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
42724
42851
|
__proto__: null,
|
|
42725
42852
|
ActionBuilder: ye,
|
|
42726
|
-
ActionCollection:
|
|
42853
|
+
ActionCollection: G2,
|
|
42727
42854
|
ActionModel: bi,
|
|
42728
42855
|
AlignmentConstraint: Vu,
|
|
42729
42856
|
Animation: ti,
|
|
@@ -42791,7 +42918,7 @@ const fD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
42791
42918
|
EventListEvent: Ug,
|
|
42792
42919
|
EventSystem: di,
|
|
42793
42920
|
EventTrigger: Kg,
|
|
42794
|
-
FieldWithDefault:
|
|
42921
|
+
FieldWithDefault: v2,
|
|
42795
42922
|
FixedJoint: Uw,
|
|
42796
42923
|
Fog: fh,
|
|
42797
42924
|
GltfExport: Zu,
|
|
@@ -42851,7 +42978,7 @@ const fD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
42851
42978
|
PreliminaryAction: ch,
|
|
42852
42979
|
PreliminaryTrigger: Ju,
|
|
42853
42980
|
RawImage: Py,
|
|
42854
|
-
Rect:
|
|
42981
|
+
Rect: Ok,
|
|
42855
42982
|
RectTransform: ii,
|
|
42856
42983
|
ReflectionProbe: oh,
|
|
42857
42984
|
RegisteredAnimationInfo: ar,
|
|
@@ -42873,7 +43000,7 @@ const fD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
42873
43000
|
SignalReceiver: Ph,
|
|
42874
43001
|
SignalReceiverEvent: _f,
|
|
42875
43002
|
SignalTrackHandler: au,
|
|
42876
|
-
Size:
|
|
43003
|
+
Size: Pk,
|
|
42877
43004
|
SizeBySpeedModule: Bi,
|
|
42878
43005
|
SizeOverLifetimeModule: fl,
|
|
42879
43006
|
SkinnedMeshRenderer: cw,
|
|
@@ -43061,7 +43188,7 @@ const DI = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
43061
43188
|
export {
|
|
43062
43189
|
QL as $physicsKey,
|
|
43063
43190
|
ye as ActionBuilder,
|
|
43064
|
-
|
|
43191
|
+
G2 as ActionCollection,
|
|
43065
43192
|
bi as ActionModel,
|
|
43066
43193
|
bO as Addressables,
|
|
43067
43194
|
Vu as AlignmentConstraint,
|
|
@@ -43164,7 +43291,7 @@ export {
|
|
|
43164
43291
|
Ug as EventListEvent,
|
|
43165
43292
|
di as EventSystem,
|
|
43166
43293
|
Kg as EventTrigger,
|
|
43167
|
-
|
|
43294
|
+
v2 as FieldWithDefault,
|
|
43168
43295
|
pc as FileReference,
|
|
43169
43296
|
SO as FileReferenceSerializer,
|
|
43170
43297
|
YL as FileSpawnModel,
|
|
@@ -43278,7 +43405,7 @@ export {
|
|
|
43278
43405
|
Rr as PlayableDirector,
|
|
43279
43406
|
Vc as PlayerColor,
|
|
43280
43407
|
Ji as PlayerState,
|
|
43281
|
-
|
|
43408
|
+
ck as PlayerStateEvent,
|
|
43282
43409
|
hh as PlayerSync,
|
|
43283
43410
|
TO as PlayerView,
|
|
43284
43411
|
AO as PlayerViewManager,
|
|
@@ -43297,7 +43424,7 @@ export {
|
|
|
43297
43424
|
Yo as RapierPhysics,
|
|
43298
43425
|
Py as RawImage,
|
|
43299
43426
|
Ls as RaycastOptions,
|
|
43300
|
-
|
|
43427
|
+
Ok as Rect,
|
|
43301
43428
|
ii as RectTransform,
|
|
43302
43429
|
oh as ReflectionProbe,
|
|
43303
43430
|
ar as RegisteredAnimationInfo,
|
|
@@ -43327,7 +43454,7 @@ export {
|
|
|
43327
43454
|
Ph as SignalReceiver,
|
|
43328
43455
|
_f as SignalReceiverEvent,
|
|
43329
43456
|
au as SignalTrackHandler,
|
|
43330
|
-
|
|
43457
|
+
Pk as Size,
|
|
43331
43458
|
Bi as SizeBySpeedModule,
|
|
43332
43459
|
fl as SizeOverLifetimeModule,
|
|
43333
43460
|
cw as SkinnedMeshRenderer,
|
|
@@ -43375,9 +43502,9 @@ export {
|
|
|
43375
43502
|
sf as UIRootComponent,
|
|
43376
43503
|
mw as USDDocument,
|
|
43377
43504
|
jt as USDObject,
|
|
43378
|
-
|
|
43505
|
+
T2 as USDWriter,
|
|
43379
43506
|
Ge as USDZExporter,
|
|
43380
|
-
|
|
43507
|
+
E2 as USDZExporter$1,
|
|
43381
43508
|
pa as USDZText,
|
|
43382
43509
|
zw as USDZUIExtension,
|
|
43383
43510
|
zM as UriSerializer,
|
|
@@ -43441,7 +43568,7 @@ export {
|
|
|
43441
43568
|
uM as createMotion,
|
|
43442
43569
|
gi as debugNet,
|
|
43443
43570
|
Ih as debugOwner,
|
|
43444
|
-
|
|
43571
|
+
L2 as decompressGpuTexture,
|
|
43445
43572
|
ku as deepClone,
|
|
43446
43573
|
Vn as delay,
|
|
43447
43574
|
Tu as delayForFrames,
|
|
@@ -43473,7 +43600,7 @@ export {
|
|
|
43473
43600
|
zu as getComponents,
|
|
43474
43601
|
Yc as getComponentsInChildren,
|
|
43475
43602
|
Ag as getComponentsInParent,
|
|
43476
|
-
|
|
43603
|
+
P2 as getFormattedDate,
|
|
43477
43604
|
Dt as getIconElement,
|
|
43478
43605
|
q_ as getIconTexture,
|
|
43479
43606
|
aL as getIp,
|
|
@@ -43503,7 +43630,7 @@ export {
|
|
|
43503
43630
|
Em as hasPointerEventComponent,
|
|
43504
43631
|
Rs as hasProLicense,
|
|
43505
43632
|
CC as hideDebugConsole,
|
|
43506
|
-
|
|
43633
|
+
B2 as imageToCanvas,
|
|
43507
43634
|
Ha as instantiate,
|
|
43508
43635
|
ow as invokeAfterImportPluginHooks,
|
|
43509
43636
|
VC as invokeXRSessionEnd,
|