@needle-tools/engine 4.4.1 → 4.4.3-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1046) hide show
  1. package/CHANGELOG.md +3678 -3667
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +364 -237
  6. package/dist/needle-engine.bundle.light.js +364 -237
  7. package/dist/needle-engine.bundle.light.min.js +6 -6
  8. package/dist/needle-engine.bundle.light.umd.cjs +6 -6
  9. package/dist/needle-engine.bundle.min.js +6 -6
  10. package/dist/needle-engine.bundle.umd.cjs +56 -56
  11. package/dist/needle-engine.d.ts +130 -129
  12. package/dist/needle-engine.light.d.ts +130 -129
  13. package/lib/asap/needle-asap.d.ts +1 -1
  14. package/lib/asap/needle-asap.js +95 -95
  15. package/lib/asap/sessiongranted.d.ts +3 -3
  16. package/lib/asap/sessiongranted.js +65 -65
  17. package/lib/asap/utils.d.ts +1 -1
  18. package/lib/asap/utils.js +3 -3
  19. package/lib/engine/analytics/index.d.ts +6 -6
  20. package/lib/engine/analytics/index.js +12 -12
  21. package/lib/engine/analytics/lcp.d.ts +3 -3
  22. package/lib/engine/analytics/lcp.js +34 -34
  23. package/lib/engine/api.d.ts +81 -81
  24. package/lib/engine/api.js +80 -80
  25. package/lib/engine/assets/index.d.ts +11 -11
  26. package/lib/engine/assets/index.js +47 -47
  27. package/lib/engine/assets/static.d.ts +1 -1
  28. package/lib/engine/assets/static.js +4 -4
  29. package/lib/engine/codegen/register_types.d.ts +1 -1
  30. package/lib/engine/codegen/register_types.js +300 -300
  31. package/lib/engine/debug/debug.d.ts +15 -15
  32. package/lib/engine/debug/debug.js +44 -44
  33. package/lib/engine/debug/debug_console.d.ts +2 -2
  34. package/lib/engine/debug/debug_console.js +307 -307
  35. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  36. package/lib/engine/debug/debug_overlay.js +316 -316
  37. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  38. package/lib/engine/debug/debug_spatial_console.js +390 -390
  39. package/lib/engine/debug/index.d.ts +2 -2
  40. package/lib/engine/debug/index.js +2 -2
  41. package/lib/engine/engine_addressables.d.ts +166 -166
  42. package/lib/engine/engine_addressables.js +608 -608
  43. package/lib/engine/engine_animation.d.ts +43 -43
  44. package/lib/engine/engine_animation.js +133 -133
  45. package/lib/engine/engine_application.d.ts +40 -40
  46. package/lib/engine/engine_application.js +104 -104
  47. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  48. package/lib/engine/engine_assetdatabase.js +344 -344
  49. package/lib/engine/engine_audio.d.ts +4 -4
  50. package/lib/engine/engine_audio.js +23 -23
  51. package/lib/engine/engine_camera.d.ts +13 -13
  52. package/lib/engine/engine_camera.js +30 -30
  53. package/lib/engine/engine_components.d.ts +110 -110
  54. package/lib/engine/engine_components.js +382 -382
  55. package/lib/engine/engine_components_internal.d.ts +9 -9
  56. package/lib/engine/engine_components_internal.js +36 -36
  57. package/lib/engine/engine_constants.d.ts +10 -10
  58. package/lib/engine/engine_constants.js +41 -41
  59. package/lib/engine/engine_context.d.ts +472 -354
  60. package/lib/engine/engine_context.js +1653 -1536
  61. package/lib/engine/engine_context.js.map +1 -1
  62. package/lib/engine/engine_context_registry.d.ts +71 -71
  63. package/lib/engine/engine_context_registry.js +117 -117
  64. package/lib/engine/engine_coroutine.d.ts +35 -35
  65. package/lib/engine/engine_coroutine.js +52 -52
  66. package/lib/engine/engine_create_objects.d.ts +118 -118
  67. package/lib/engine/engine_create_objects.js +308 -308
  68. package/lib/engine/engine_default_parameters.d.ts +2 -2
  69. package/lib/engine/engine_default_parameters.js +3 -3
  70. package/lib/engine/engine_editor-sync.d.ts +21 -21
  71. package/lib/engine/engine_editor-sync.js +4 -4
  72. package/lib/engine/engine_element.d.ts +113 -113
  73. package/lib/engine/engine_element.js +832 -832
  74. package/lib/engine/engine_element_attributes.d.ts +72 -72
  75. package/lib/engine/engine_element_attributes.js +1 -1
  76. package/lib/engine/engine_element_extras.d.ts +6 -6
  77. package/lib/engine/engine_element_extras.js +13 -13
  78. package/lib/engine/engine_element_loading.d.ts +44 -44
  79. package/lib/engine/engine_element_loading.js +349 -349
  80. package/lib/engine/engine_element_overlay.d.ts +21 -21
  81. package/lib/engine/engine_element_overlay.js +166 -166
  82. package/lib/engine/engine_fileloader.d.ts +2 -2
  83. package/lib/engine/engine_fileloader.js +8 -8
  84. package/lib/engine/engine_gameobject.d.ts +68 -68
  85. package/lib/engine/engine_gameobject.js +596 -596
  86. package/lib/engine/engine_generic_utils.d.ts +1 -1
  87. package/lib/engine/engine_generic_utils.js +13 -13
  88. package/lib/engine/engine_gizmos.d.ts +149 -149
  89. package/lib/engine/engine_gizmos.js +530 -530
  90. package/lib/engine/engine_gltf.d.ts +12 -12
  91. package/lib/engine/engine_gltf.js +15 -15
  92. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  93. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  94. package/lib/engine/engine_hot_reload.d.ts +7 -7
  95. package/lib/engine/engine_hot_reload.js +184 -184
  96. package/lib/engine/engine_input.d.ts +362 -352
  97. package/lib/engine/engine_input.js +1294 -1265
  98. package/lib/engine/engine_input.js.map +1 -1
  99. package/lib/engine/engine_input_utils.d.ts +2 -2
  100. package/lib/engine/engine_input_utils.js +22 -22
  101. package/lib/engine/engine_instancing.d.ts +19 -19
  102. package/lib/engine/engine_instancing.js +39 -39
  103. package/lib/engine/engine_license.d.ts +11 -11
  104. package/lib/engine/engine_license.js +361 -361
  105. package/lib/engine/engine_license.js.map +1 -1
  106. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  107. package/lib/engine/engine_lifecycle_api.js +99 -99
  108. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  109. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  110. package/lib/engine/engine_lightdata.d.ts +23 -23
  111. package/lib/engine/engine_lightdata.js +91 -91
  112. package/lib/engine/engine_loaders.d.ts +13 -13
  113. package/lib/engine/engine_loaders.js +62 -62
  114. package/lib/engine/engine_lods.d.ts +31 -31
  115. package/lib/engine/engine_lods.js +146 -146
  116. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  117. package/lib/engine/engine_mainloop_utils.js +466 -466
  118. package/lib/engine/engine_math.d.ts +114 -114
  119. package/lib/engine/engine_math.js +247 -247
  120. package/lib/engine/engine_modules.d.ts +36 -36
  121. package/lib/engine/engine_modules.js +85 -85
  122. package/lib/engine/engine_networking.d.ts +252 -252
  123. package/lib/engine/engine_networking.js +743 -743
  124. package/lib/engine/engine_networking_auto.d.ts +24 -24
  125. package/lib/engine/engine_networking_auto.js +310 -310
  126. package/lib/engine/engine_networking_blob.d.ts +48 -48
  127. package/lib/engine/engine_networking_blob.js +228 -228
  128. package/lib/engine/engine_networking_files.d.ts +35 -35
  129. package/lib/engine/engine_networking_files.js +172 -172
  130. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  131. package/lib/engine/engine_networking_files_default_components.js +42 -42
  132. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  133. package/lib/engine/engine_networking_instantiate.js +345 -345
  134. package/lib/engine/engine_networking_peer.d.ts +15 -15
  135. package/lib/engine/engine_networking_peer.js +132 -132
  136. package/lib/engine/engine_networking_streams.d.ts +123 -123
  137. package/lib/engine/engine_networking_streams.js +645 -645
  138. package/lib/engine/engine_networking_types.d.ts +22 -22
  139. package/lib/engine/engine_networking_types.js +7 -7
  140. package/lib/engine/engine_networking_utils.d.ts +2 -2
  141. package/lib/engine/engine_networking_utils.js +20 -20
  142. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  143. package/lib/engine/engine_networking_websocket.js +2 -2
  144. package/lib/engine/engine_patcher.d.ts +10 -10
  145. package/lib/engine/engine_patcher.js +142 -142
  146. package/lib/engine/engine_physics.d.ts +152 -152
  147. package/lib/engine/engine_physics.js +645 -645
  148. package/lib/engine/engine_physics.types.d.ts +40 -40
  149. package/lib/engine/engine_physics.types.js +33 -33
  150. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  151. package/lib/engine/engine_physics_rapier.js +1433 -1433
  152. package/lib/engine/engine_playerview.d.ts +26 -26
  153. package/lib/engine/engine_playerview.js +64 -64
  154. package/lib/engine/engine_scenelighting.d.ts +71 -71
  155. package/lib/engine/engine_scenelighting.js +226 -226
  156. package/lib/engine/engine_scenetools.d.ts +50 -50
  157. package/lib/engine/engine_scenetools.js +321 -321
  158. package/lib/engine/engine_serialization.d.ts +3 -3
  159. package/lib/engine/engine_serialization.js +3 -3
  160. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  161. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  162. package/lib/engine/engine_serialization_core.d.ts +85 -85
  163. package/lib/engine/engine_serialization_core.js +606 -606
  164. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  165. package/lib/engine/engine_serialization_decorator.js +66 -66
  166. package/lib/engine/engine_setup.d.ts +1 -1
  167. package/lib/engine/engine_setup.js +2 -2
  168. package/lib/engine/engine_shaders.d.ts +53 -53
  169. package/lib/engine/engine_shaders.js +252 -252
  170. package/lib/engine/engine_shims.d.ts +4 -4
  171. package/lib/engine/engine_shims.js +24 -24
  172. package/lib/engine/engine_test_utils.d.ts +39 -39
  173. package/lib/engine/engine_test_utils.js +83 -83
  174. package/lib/engine/engine_texture.d.ts +28 -28
  175. package/lib/engine/engine_texture.js +64 -64
  176. package/lib/engine/engine_three_utils.d.ts +201 -201
  177. package/lib/engine/engine_three_utils.js +731 -731
  178. package/lib/engine/engine_time.d.ts +51 -51
  179. package/lib/engine/engine_time.js +82 -82
  180. package/lib/engine/engine_time_utils.d.ts +88 -88
  181. package/lib/engine/engine_time_utils.js +215 -215
  182. package/lib/engine/engine_tonemapping.d.ts +2 -2
  183. package/lib/engine/engine_tonemapping.js +194 -194
  184. package/lib/engine/engine_types.d.ts +572 -572
  185. package/lib/engine/engine_types.js +88 -88
  186. package/lib/engine/engine_typestore.d.ts +28 -28
  187. package/lib/engine/engine_typestore.js +55 -55
  188. package/lib/engine/engine_util_decorator.d.ts +13 -13
  189. package/lib/engine/engine_util_decorator.js +116 -116
  190. package/lib/engine/engine_utils.d.ts +266 -266
  191. package/lib/engine/engine_utils.js +878 -878
  192. package/lib/engine/engine_utils_format.d.ts +21 -21
  193. package/lib/engine/engine_utils_format.js +193 -193
  194. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  195. package/lib/engine/engine_utils_screenshot.js +513 -513
  196. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  197. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  198. package/lib/engine/engine_xr.d.ts +1 -1
  199. package/lib/engine/engine_xr.js +1 -1
  200. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  201. package/lib/engine/export/gltf/Writers.js +24 -24
  202. package/lib/engine/export/gltf/index.d.ts +11 -11
  203. package/lib/engine/export/gltf/index.js +123 -123
  204. package/lib/engine/export/index.d.ts +2 -2
  205. package/lib/engine/export/index.js +2 -2
  206. package/lib/engine/export/state.d.ts +7 -7
  207. package/lib/engine/export/state.js +17 -17
  208. package/lib/engine/export/utils.d.ts +2 -2
  209. package/lib/engine/export/utils.js +7 -7
  210. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  211. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  212. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  213. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  214. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  215. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  216. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  217. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  218. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  219. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  220. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  221. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  222. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  223. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  224. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  225. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  226. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  227. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  228. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  229. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  230. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  231. package/lib/engine/extensions/extension_resolver.js +1 -1
  232. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  233. package/lib/engine/extensions/extension_utils.js +152 -152
  234. package/lib/engine/extensions/extensions.d.ts +31 -31
  235. package/lib/engine/extensions/extensions.js +103 -103
  236. package/lib/engine/extensions/index.d.ts +6 -6
  237. package/lib/engine/extensions/index.js +6 -6
  238. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  239. package/lib/engine/extensions/usage_tracker.js +65 -65
  240. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  241. package/lib/engine/js-extensions/Camera.js +39 -39
  242. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  243. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  244. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  245. package/lib/engine/js-extensions/Layers.js +22 -22
  246. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  247. package/lib/engine/js-extensions/Object3D.js +136 -136
  248. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  249. package/lib/engine/js-extensions/RGBAColor.js +111 -110
  250. package/lib/engine/js-extensions/RGBAColor.js.map +1 -1
  251. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  252. package/lib/engine/js-extensions/Vector.js +13 -13
  253. package/lib/engine/js-extensions/index.d.ts +5 -5
  254. package/lib/engine/js-extensions/index.js +5 -5
  255. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  256. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +76 -76
  257. package/lib/engine/shaders/shaderData.d.ts +55 -55
  258. package/lib/engine/shaders/shaderData.js +58 -58
  259. package/lib/engine/tests/test_utils.d.ts +2 -2
  260. package/lib/engine/tests/test_utils.js +53 -53
  261. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  262. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  263. package/lib/engine/webcomponents/api.d.ts +5 -5
  264. package/lib/engine/webcomponents/api.js +4 -4
  265. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  266. package/lib/engine/webcomponents/buttons.js +237 -237
  267. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  268. package/lib/engine/webcomponents/fonts.js +32 -32
  269. package/lib/engine/webcomponents/icons.d.ts +9 -9
  270. package/lib/engine/webcomponents/icons.js +52 -52
  271. package/lib/engine/webcomponents/index.d.ts +1 -1
  272. package/lib/engine/webcomponents/index.js +1 -1
  273. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  274. package/lib/engine/webcomponents/logo-element.js +67 -67
  275. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  276. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  277. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  278. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  279. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  280. package/lib/engine/webcomponents/needle-button.js +161 -161
  281. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  282. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  283. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  284. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  285. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  286. package/lib/engine/xr/NeedleXRSync.js +188 -188
  287. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  288. package/lib/engine/xr/SceneTransition.js +69 -69
  289. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  290. package/lib/engine/xr/TempXRContext.js +187 -187
  291. package/lib/engine/xr/XRRig.d.ts +7 -7
  292. package/lib/engine/xr/XRRig.js +1 -1
  293. package/lib/engine/xr/api.d.ts +6 -6
  294. package/lib/engine/xr/api.js +6 -6
  295. package/lib/engine/xr/events.d.ts +66 -66
  296. package/lib/engine/xr/events.js +93 -93
  297. package/lib/engine/xr/internal.d.ts +12 -12
  298. package/lib/engine/xr/internal.js +25 -25
  299. package/lib/engine/xr/usdz.d.ts +12 -12
  300. package/lib/engine/xr/usdz.js +29 -29
  301. package/lib/engine/xr/utils.d.ts +11 -11
  302. package/lib/engine/xr/utils.js +34 -34
  303. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  304. package/lib/engine-components/AlignmentConstraint.js +39 -39
  305. package/lib/engine-components/Animation.d.ts +156 -156
  306. package/lib/engine-components/Animation.js +508 -508
  307. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  308. package/lib/engine-components/AnimationCurve.js +159 -159
  309. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  310. package/lib/engine-components/AnimationUtils.js +27 -27
  311. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  312. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  313. package/lib/engine-components/Animator.d.ts +217 -217
  314. package/lib/engine-components/Animator.js +354 -354
  315. package/lib/engine-components/AnimatorController.d.ts +227 -227
  316. package/lib/engine-components/AnimatorController.js +1152 -1152
  317. package/lib/engine-components/AudioListener.d.ts +33 -33
  318. package/lib/engine-components/AudioListener.js +86 -86
  319. package/lib/engine-components/AudioSource.d.ts +217 -217
  320. package/lib/engine-components/AudioSource.js +634 -634
  321. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  322. package/lib/engine-components/AvatarLoader.js +231 -231
  323. package/lib/engine-components/AxesHelper.d.ts +32 -32
  324. package/lib/engine-components/AxesHelper.js +67 -67
  325. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  326. package/lib/engine-components/BasicIKConstraint.js +43 -43
  327. package/lib/engine-components/BoxCollider.d.ts +2 -2
  328. package/lib/engine-components/BoxCollider.js +2 -2
  329. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  330. package/lib/engine-components/BoxHelperComponent.js +102 -102
  331. package/lib/engine-components/Camera.d.ts +231 -231
  332. package/lib/engine-components/Camera.js +700 -700
  333. package/lib/engine-components/CameraUtils.d.ts +1 -1
  334. package/lib/engine-components/CameraUtils.js +121 -121
  335. package/lib/engine-components/CharacterController.d.ts +55 -55
  336. package/lib/engine-components/CharacterController.js +236 -236
  337. package/lib/engine-components/Collider.d.ts +188 -188
  338. package/lib/engine-components/Collider.js +369 -369
  339. package/lib/engine-components/Component.d.ts +792 -792
  340. package/lib/engine-components/Component.js +915 -915
  341. package/lib/engine-components/ContactShadows.d.ts +82 -82
  342. package/lib/engine-components/ContactShadows.js +430 -430
  343. package/lib/engine-components/DeleteBox.d.ts +19 -19
  344. package/lib/engine-components/DeleteBox.js +58 -58
  345. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  346. package/lib/engine-components/DeviceFlag.js +47 -47
  347. package/lib/engine-components/DragControls.d.ts +170 -170
  348. package/lib/engine-components/DragControls.js +1421 -1421
  349. package/lib/engine-components/DropListener.d.ts +215 -215
  350. package/lib/engine-components/DropListener.js +630 -630
  351. package/lib/engine-components/Duplicatable.d.ts +35 -35
  352. package/lib/engine-components/Duplicatable.js +202 -202
  353. package/lib/engine-components/EventList.d.ts +54 -54
  354. package/lib/engine-components/EventList.js +232 -232
  355. package/lib/engine-components/EventTrigger.d.ts +33 -33
  356. package/lib/engine-components/EventTrigger.js +75 -75
  357. package/lib/engine-components/EventType.d.ts +22 -22
  358. package/lib/engine-components/EventType.js +23 -23
  359. package/lib/engine-components/Fog.d.ts +22 -22
  360. package/lib/engine-components/Fog.js +61 -61
  361. package/lib/engine-components/Gizmos.d.ts +17 -17
  362. package/lib/engine-components/Gizmos.js +64 -64
  363. package/lib/engine-components/GridHelper.d.ts +20 -20
  364. package/lib/engine-components/GridHelper.js +54 -54
  365. package/lib/engine-components/GroundProjection.d.ts +67 -67
  366. package/lib/engine-components/GroundProjection.js +343 -343
  367. package/lib/engine-components/Interactable.d.ts +12 -12
  368. package/lib/engine-components/Interactable.js +12 -12
  369. package/lib/engine-components/Joints.d.ts +19 -19
  370. package/lib/engine-components/Joints.js +51 -51
  371. package/lib/engine-components/LODGroup.d.ts +35 -35
  372. package/lib/engine-components/LODGroup.js +152 -152
  373. package/lib/engine-components/Light.d.ts +180 -180
  374. package/lib/engine-components/Light.js +535 -535
  375. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  376. package/lib/engine-components/LookAtConstraint.js +35 -35
  377. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  378. package/lib/engine-components/NeedleMenu.js +92 -92
  379. package/lib/engine-components/NestedGltf.d.ts +25 -25
  380. package/lib/engine-components/NestedGltf.js +88 -88
  381. package/lib/engine-components/Networking.d.ts +54 -54
  382. package/lib/engine-components/Networking.js +112 -112
  383. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  384. package/lib/engine-components/OffsetConstraint.js +65 -65
  385. package/lib/engine-components/OrbitControls.d.ts +266 -266
  386. package/lib/engine-components/OrbitControls.js +1011 -1011
  387. package/lib/engine-components/PlayerColor.d.ts +19 -19
  388. package/lib/engine-components/PlayerColor.js +94 -94
  389. package/lib/engine-components/ReflectionProbe.d.ts +27 -27
  390. package/lib/engine-components/ReflectionProbe.js +201 -201
  391. package/lib/engine-components/Renderer.d.ts +153 -153
  392. package/lib/engine-components/Renderer.js +830 -830
  393. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  394. package/lib/engine-components/RendererInstancing.js +744 -744
  395. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  396. package/lib/engine-components/RendererLightmap.js +182 -182
  397. package/lib/engine-components/RigidBody.d.ts +155 -155
  398. package/lib/engine-components/RigidBody.js +517 -517
  399. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  400. package/lib/engine-components/SceneSwitcher.js +972 -972
  401. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  402. package/lib/engine-components/ScreenCapture.js +547 -547
  403. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  404. package/lib/engine-components/ShadowCatcher.js +166 -166
  405. package/lib/engine-components/Skybox.d.ts +82 -82
  406. package/lib/engine-components/Skybox.js +448 -448
  407. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  408. package/lib/engine-components/SmoothFollow.js +82 -82
  409. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  410. package/lib/engine-components/SpatialTrigger.js +225 -225
  411. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  412. package/lib/engine-components/SpectatorCamera.js +715 -715
  413. package/lib/engine-components/SphereCollider.d.ts +2 -2
  414. package/lib/engine-components/SphereCollider.js +2 -2
  415. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  416. package/lib/engine-components/SpriteRenderer.js +472 -472
  417. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  418. package/lib/engine-components/SyncedCamera.js +199 -199
  419. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  420. package/lib/engine-components/SyncedRoom.js +371 -371
  421. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  422. package/lib/engine-components/SyncedTransform.js +331 -331
  423. package/lib/engine-components/SyncedTransform.js.map +1 -1
  424. package/lib/engine-components/TestRunner.d.ts +16 -16
  425. package/lib/engine-components/TestRunner.js +102 -102
  426. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  427. package/lib/engine-components/TransformGizmo.js +209 -209
  428. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  429. package/lib/engine-components/VideoPlayer.js +978 -978
  430. package/lib/engine-components/Voip.d.ts +67 -67
  431. package/lib/engine-components/Voip.js +360 -360
  432. package/lib/engine-components/api.d.ts +51 -51
  433. package/lib/engine-components/api.js +50 -50
  434. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  435. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  436. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  437. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  438. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  439. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  440. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  441. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  442. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  443. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  444. package/lib/engine-components/codegen/components.d.ts +216 -216
  445. package/lib/engine-components/codegen/components.js +218 -218
  446. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  447. package/lib/engine-components/debug/LogStats.js +18 -18
  448. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  449. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  450. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  451. package/lib/engine-components/export/gltf/index.js +1 -1
  452. package/lib/engine-components/export/index.d.ts +1 -1
  453. package/lib/engine-components/export/index.js +1 -1
  454. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  455. package/lib/engine-components/export/usdz/Extension.js +1 -1
  456. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +160 -160
  457. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1782 -1782
  458. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  459. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  460. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  461. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  462. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  463. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  464. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  465. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  466. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  467. package/lib/engine-components/export/usdz/extensions/USDZUI.js +158 -158
  468. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  469. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  470. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  471. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  472. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  473. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  474. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  475. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  476. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  477. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  478. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  479. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  480. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  481. package/lib/engine-components/export/usdz/index.js +2 -2
  482. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  483. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  484. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  485. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  486. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  487. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  488. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  489. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  490. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  491. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  492. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  493. package/lib/engine-components/particlesystem/api.js +2 -2
  494. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  495. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +50 -50
  496. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  497. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  498. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  499. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  500. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +15 -15
  501. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +92 -92
  502. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  503. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  504. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  505. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  506. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  507. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  508. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  509. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  510. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  511. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +175 -175
  512. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +17 -17
  513. package/lib/engine-components/postprocessing/Effects/Sharpening.js +123 -123
  514. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  515. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  516. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +26 -26
  517. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +138 -138
  518. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  519. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  520. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +72 -72
  521. package/lib/engine-components/postprocessing/PostProcessingEffect.js +149 -149
  522. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +25 -25
  523. package/lib/engine-components/postprocessing/PostProcessingHandler.js +350 -350
  524. package/lib/engine-components/postprocessing/Volume.d.ts +89 -89
  525. package/lib/engine-components/postprocessing/Volume.js +367 -367
  526. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  527. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  528. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  529. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  530. package/lib/engine-components/postprocessing/index.d.ts +5 -5
  531. package/lib/engine-components/postprocessing/index.js +5 -5
  532. package/lib/engine-components/postprocessing/utils.d.ts +11 -11
  533. package/lib/engine-components/postprocessing/utils.js +37 -37
  534. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  535. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  536. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  537. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  538. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  539. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  540. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  541. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  542. package/lib/engine-components/timeline/index.d.ts +4 -4
  543. package/lib/engine-components/timeline/index.js +3 -3
  544. package/lib/engine-components/ui/BaseUIComponent.d.ts +48 -48
  545. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  546. package/lib/engine-components/ui/Button.d.ts +64 -64
  547. package/lib/engine-components/ui/Button.js +315 -315
  548. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  549. package/lib/engine-components/ui/Canvas.js +407 -407
  550. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  551. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  552. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  553. package/lib/engine-components/ui/EventSystem.js +764 -764
  554. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  555. package/lib/engine-components/ui/Graphic.js +255 -255
  556. package/lib/engine-components/ui/Image.d.ts +35 -35
  557. package/lib/engine-components/ui/Image.js +116 -116
  558. package/lib/engine-components/ui/InputField.d.ts +42 -42
  559. package/lib/engine-components/ui/InputField.js +268 -268
  560. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  561. package/lib/engine-components/ui/Interfaces.js +12 -12
  562. package/lib/engine-components/ui/Layout.d.ts +84 -84
  563. package/lib/engine-components/ui/Layout.js +330 -330
  564. package/lib/engine-components/ui/Outline.d.ts +7 -7
  565. package/lib/engine-components/ui/Outline.js +20 -20
  566. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  567. package/lib/engine-components/ui/PointerEvents.js +145 -145
  568. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  569. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  570. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  571. package/lib/engine-components/ui/Raycaster.js +95 -95
  572. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  573. package/lib/engine-components/ui/RectTransform.js +356 -356
  574. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  575. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  576. package/lib/engine-components/ui/Symbols.d.ts +1 -1
  577. package/lib/engine-components/ui/Symbols.js +1 -1
  578. package/lib/engine-components/ui/Text.d.ts +78 -78
  579. package/lib/engine-components/ui/Text.js +539 -539
  580. package/lib/engine-components/ui/Utils.d.ts +24 -24
  581. package/lib/engine-components/ui/Utils.js +90 -90
  582. package/lib/engine-components/ui/index.d.ts +1 -1
  583. package/lib/engine-components/ui/index.js +1 -1
  584. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  585. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  586. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  587. package/lib/engine-components/utils/LookAt.js +82 -82
  588. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  589. package/lib/engine-components/utils/OpenURL.js +119 -119
  590. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  591. package/lib/engine-components/webxr/Avatar.js +255 -255
  592. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  593. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  594. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  595. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  596. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  597. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  598. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  599. package/lib/engine-components/webxr/WebXR.js +561 -561
  600. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  601. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  602. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  603. package/lib/engine-components/webxr/WebXRImageTracking.js +470 -470
  604. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  605. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  606. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  607. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  608. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  609. package/lib/engine-components/webxr/XRFlag.js +139 -139
  610. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  611. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  612. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  613. package/lib/engine-components/webxr/controllers/XRControllerModel.js +351 -351
  614. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  615. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  616. package/lib/engine-components/webxr/index.d.ts +3 -3
  617. package/lib/engine-components/webxr/index.js +3 -3
  618. package/lib/engine-components/webxr/types.d.ts +3 -3
  619. package/lib/engine-components/webxr/types.js +1 -1
  620. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  621. package/lib/engine-components-experimental/Presentation.js +9 -9
  622. package/lib/engine-components-experimental/api.d.ts +4 -4
  623. package/lib/engine-components-experimental/api.js +4 -4
  624. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  625. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  626. package/lib/engine-schemes/api.d.ts +12 -12
  627. package/lib/engine-schemes/api.js +12 -12
  628. package/lib/engine-schemes/schemes.d.ts +7 -7
  629. package/lib/engine-schemes/schemes.js +19 -19
  630. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  631. package/lib/engine-schemes/synced-camera-model.js +67 -67
  632. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  633. package/lib/engine-schemes/synced-transform-model.js +66 -66
  634. package/lib/engine-schemes/transform.d.ts +12 -12
  635. package/lib/engine-schemes/transform.js +39 -39
  636. package/lib/engine-schemes/vec2.d.ts +10 -10
  637. package/lib/engine-schemes/vec2.js +25 -25
  638. package/lib/engine-schemes/vec3.d.ts +11 -11
  639. package/lib/engine-schemes/vec3.js +29 -29
  640. package/lib/engine-schemes/vec4.d.ts +12 -12
  641. package/lib/engine-schemes/vec4.js +33 -33
  642. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  643. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  644. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  645. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  646. package/lib/needle-engine.d.ts +7 -7
  647. package/lib/needle-engine.js +64 -64
  648. package/package.json +1 -1
  649. package/plugins/common/buildinfo.js +64 -64
  650. package/plugins/common/cloud.js +1 -1
  651. package/plugins/common/config.cjs +31 -31
  652. package/plugins/common/config.js +35 -35
  653. package/plugins/common/files.js +31 -31
  654. package/plugins/common/generator.js +10 -10
  655. package/plugins/common/license.js +415 -365
  656. package/plugins/common/npm.js +15 -15
  657. package/plugins/common/timers.js +7 -7
  658. package/plugins/common/version.js +37 -37
  659. package/plugins/gltf-packer.mjs +1 -1
  660. package/plugins/next/alias.cjs +39 -39
  661. package/plugins/next/license.cjs +24 -18
  662. package/plugins/next/meshbvhworker.cjs +18 -18
  663. package/plugins/next/next.js +136 -128
  664. package/plugins/types/index.d.ts +2 -2
  665. package/plugins/types/license.d.ts +24 -24
  666. package/plugins/types/needleConfig.d.ts +27 -27
  667. package/plugins/types/userconfig.d.ts +113 -110
  668. package/plugins/types/webmanifest.d.ts +32 -32
  669. package/plugins/vite/alias.js +174 -174
  670. package/plugins/vite/asap.js +245 -245
  671. package/plugins/vite/build-pipeline.js +355 -355
  672. package/plugins/vite/build.js +19 -19
  673. package/plugins/vite/buildinfo.js +41 -41
  674. package/plugins/vite/config.js +106 -106
  675. package/plugins/vite/copyfiles.js +138 -138
  676. package/plugins/vite/defines.js +68 -66
  677. package/plugins/vite/dependencies.js +232 -223
  678. package/plugins/vite/dependency-watcher.js +231 -231
  679. package/plugins/vite/drop-client.js +76 -76
  680. package/plugins/vite/drop.js +87 -87
  681. package/plugins/vite/editor-connection.js +124 -124
  682. package/plugins/vite/facebook-instant-games.js +102 -102
  683. package/plugins/vite/gzip.js +5 -5
  684. package/plugins/vite/imports-logger.js +143 -143
  685. package/plugins/vite/index.js +139 -139
  686. package/plugins/vite/license.js +56 -55
  687. package/plugins/vite/meta.js +163 -163
  688. package/plugins/vite/npm.js +7 -7
  689. package/plugins/vite/peer.js +29 -29
  690. package/plugins/vite/poster-client.js +73 -73
  691. package/plugins/vite/poster.js +79 -79
  692. package/plugins/vite/pwa.js +604 -604
  693. package/plugins/vite/reload-client.js +15 -15
  694. package/plugins/vite/reload.js +363 -363
  695. package/plugins/vite/server.js +66 -66
  696. package/plugins/vite/transform-codegen.js +55 -55
  697. package/plugins/vite/transform.js +31 -31
  698. package/plugins/vite/vite-4.4-hack.js +31 -31
  699. package/src/asap/needle-asap.ts +111 -111
  700. package/src/asap/sessiongranted.ts +75 -75
  701. package/src/asap/utils.ts +4 -4
  702. package/src/engine/analytics/index.ts +10 -10
  703. package/src/engine/analytics/lcp.ts +35 -35
  704. package/src/engine/api.ts +81 -81
  705. package/src/engine/assets/index.ts +59 -59
  706. package/src/engine/assets/static.js +5 -5
  707. package/src/engine/codegen/register_types.ts +300 -300
  708. package/src/engine/debug/debug.ts +51 -51
  709. package/src/engine/debug/debug_console.ts +333 -333
  710. package/src/engine/debug/debug_overlay.ts +332 -332
  711. package/src/engine/debug/debug_spatial_console.ts +429 -429
  712. package/src/engine/debug/index.ts +1 -1
  713. package/src/engine/engine_addressables.ts +680 -680
  714. package/src/engine/engine_animation.ts +145 -145
  715. package/src/engine/engine_application.ts +113 -113
  716. package/src/engine/engine_assetdatabase.ts +387 -387
  717. package/src/engine/engine_audio.ts +24 -24
  718. package/src/engine/engine_camera.ts +39 -39
  719. package/src/engine/engine_components.ts +374 -374
  720. package/src/engine/engine_components_internal.ts +40 -40
  721. package/src/engine/engine_constants.ts +52 -52
  722. package/src/engine/engine_context.ts +1798 -1686
  723. package/src/engine/engine_context_registry.ts +129 -129
  724. package/src/engine/engine_coroutine.ts +54 -54
  725. package/src/engine/engine_create_objects.ts +398 -398
  726. package/src/engine/engine_default_parameters.ts +3 -3
  727. package/src/engine/engine_editor-sync.ts +28 -28
  728. package/src/engine/engine_element.ts +872 -872
  729. package/src/engine/engine_element_attributes.ts +85 -85
  730. package/src/engine/engine_element_extras.ts +16 -16
  731. package/src/engine/engine_element_loading.ts +381 -381
  732. package/src/engine/engine_element_overlay.ts +186 -186
  733. package/src/engine/engine_fileloader.js +9 -9
  734. package/src/engine/engine_gameobject.ts +691 -691
  735. package/src/engine/engine_generic_utils.js +13 -13
  736. package/src/engine/engine_gizmos.ts +577 -577
  737. package/src/engine/engine_gltf.ts +29 -29
  738. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  739. package/src/engine/engine_hot_reload.ts +198 -198
  740. package/src/engine/engine_input.ts +1500 -1460
  741. package/src/engine/engine_input_utils.ts +23 -23
  742. package/src/engine/engine_instancing.ts +45 -45
  743. package/src/engine/engine_license.ts +378 -378
  744. package/src/engine/engine_lifecycle_api.ts +106 -106
  745. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  746. package/src/engine/engine_lightdata.ts +117 -117
  747. package/src/engine/engine_loaders.ts +82 -82
  748. package/src/engine/engine_lods.ts +168 -168
  749. package/src/engine/engine_mainloop_utils.ts +472 -472
  750. package/src/engine/engine_math.ts +282 -282
  751. package/src/engine/engine_modules.ts +83 -83
  752. package/src/engine/engine_networking.ts +841 -841
  753. package/src/engine/engine_networking_auto.ts +352 -352
  754. package/src/engine/engine_networking_blob.ts +275 -275
  755. package/src/engine/engine_networking_files.ts +217 -217
  756. package/src/engine/engine_networking_files_default_components.ts +58 -58
  757. package/src/engine/engine_networking_instantiate.ts +419 -419
  758. package/src/engine/engine_networking_peer.ts +159 -159
  759. package/src/engine/engine_networking_streams.ts +713 -713
  760. package/src/engine/engine_networking_types.ts +24 -24
  761. package/src/engine/engine_networking_utils.ts +23 -23
  762. package/src/engine/engine_networking_websocket.ts +2 -2
  763. package/src/engine/engine_patcher.ts +199 -199
  764. package/src/engine/engine_physics.ts +783 -783
  765. package/src/engine/engine_physics.types.ts +46 -46
  766. package/src/engine/engine_physics_rapier.ts +1577 -1577
  767. package/src/engine/engine_playerview.ts +80 -80
  768. package/src/engine/engine_scenelighting.ts +294 -294
  769. package/src/engine/engine_scenetools.ts +365 -365
  770. package/src/engine/engine_serialization.ts +2 -2
  771. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  772. package/src/engine/engine_serialization_core.ts +710 -710
  773. package/src/engine/engine_serialization_decorator.ts +80 -80
  774. package/src/engine/engine_setup.ts +1 -1
  775. package/src/engine/engine_shaders.ts +267 -267
  776. package/src/engine/engine_shims.ts +32 -32
  777. package/src/engine/engine_test_utils.ts +109 -109
  778. package/src/engine/engine_texture.ts +82 -82
  779. package/src/engine/engine_three_utils.ts +849 -849
  780. package/src/engine/engine_time.ts +94 -94
  781. package/src/engine/engine_time_utils.ts +237 -237
  782. package/src/engine/engine_tonemapping.ts +210 -210
  783. package/src/engine/engine_types.ts +714 -714
  784. package/src/engine/engine_typestore.ts +63 -63
  785. package/src/engine/engine_util_decorator.ts +136 -136
  786. package/src/engine/engine_utils.ts +972 -972
  787. package/src/engine/engine_utils_format.ts +212 -212
  788. package/src/engine/engine_utils_screenshot.ts +698 -698
  789. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  790. package/src/engine/export/gltf/Writers.ts +34 -34
  791. package/src/engine/export/gltf/index.ts +158 -158
  792. package/src/engine/export/index.ts +2 -2
  793. package/src/engine/export/state.ts +19 -19
  794. package/src/engine/export/utils.ts +9 -9
  795. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  796. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  797. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  798. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  799. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  800. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  801. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  802. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  803. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  804. package/src/engine/extensions/extension_resolver.ts +4 -4
  805. package/src/engine/extensions/extension_utils.ts +166 -166
  806. package/src/engine/extensions/extensions.ts +135 -135
  807. package/src/engine/extensions/index.ts +5 -5
  808. package/src/engine/extensions/usage_tracker.ts +100 -100
  809. package/src/engine/js-extensions/Camera.ts +37 -37
  810. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  811. package/src/engine/js-extensions/Layers.ts +23 -23
  812. package/src/engine/js-extensions/Object3D.ts +296 -296
  813. package/src/engine/js-extensions/RGBAColor.ts +126 -125
  814. package/src/engine/js-extensions/Vector.ts +18 -18
  815. package/src/engine/js-extensions/index.ts +4 -4
  816. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +122 -122
  817. package/src/engine/shaders/shaderData.ts +67 -67
  818. package/src/engine/tests/test_utils.ts +63 -63
  819. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  820. package/src/engine/webcomponents/api.ts +6 -6
  821. package/src/engine/webcomponents/buttons.ts +262 -262
  822. package/src/engine/webcomponents/fonts.ts +41 -41
  823. package/src/engine/webcomponents/icons.ts +57 -57
  824. package/src/engine/webcomponents/index.ts +1 -1
  825. package/src/engine/webcomponents/logo-element.ts +78 -78
  826. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  827. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1118
  828. package/src/engine/webcomponents/needle-button.ts +181 -181
  829. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  830. package/src/engine/xr/NeedleXRSession.ts +1585 -1585
  831. package/src/engine/xr/NeedleXRSync.ts +220 -220
  832. package/src/engine/xr/SceneTransition.ts +78 -78
  833. package/src/engine/xr/TempXRContext.ts +216 -216
  834. package/src/engine/xr/XRRig.ts +9 -9
  835. package/src/engine/xr/api.ts +5 -5
  836. package/src/engine/xr/events.ts +102 -102
  837. package/src/engine/xr/internal.ts +34 -34
  838. package/src/engine/xr/usdz.ts +30 -30
  839. package/src/engine/xr/utils.ts +39 -39
  840. package/src/engine-components/AlignmentConstraint.ts +36 -36
  841. package/src/engine-components/Animation.ts +557 -557
  842. package/src/engine-components/AnimationCurve.ts +150 -150
  843. package/src/engine-components/AnimationUtils.ts +28 -28
  844. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  845. package/src/engine-components/Animator.ts +397 -397
  846. package/src/engine-components/AnimatorController.ts +1293 -1293
  847. package/src/engine-components/AudioListener.ts +92 -92
  848. package/src/engine-components/AudioSource.ts +644 -644
  849. package/src/engine-components/AvatarLoader.ts +263 -263
  850. package/src/engine-components/AxesHelper.ts +59 -59
  851. package/src/engine-components/BasicIKConstraint.ts +54 -54
  852. package/src/engine-components/BoxCollider.ts +1 -1
  853. package/src/engine-components/BoxHelperComponent.ts +114 -114
  854. package/src/engine-components/Camera.ts +719 -719
  855. package/src/engine-components/CameraUtils.ts +136 -136
  856. package/src/engine-components/CharacterController.ts +253 -253
  857. package/src/engine-components/Collider.ts +374 -374
  858. package/src/engine-components/Component.ts +1294 -1294
  859. package/src/engine-components/ContactShadows.ts +482 -482
  860. package/src/engine-components/DeleteBox.ts +62 -62
  861. package/src/engine-components/DeviceFlag.ts +46 -46
  862. package/src/engine-components/DragControls.ts +1623 -1623
  863. package/src/engine-components/DropListener.ts +698 -698
  864. package/src/engine-components/Duplicatable.ts +198 -198
  865. package/src/engine-components/EventList.ts +266 -266
  866. package/src/engine-components/EventTrigger.ts +74 -74
  867. package/src/engine-components/EventType.ts +22 -22
  868. package/src/engine-components/Fog.ts +60 -60
  869. package/src/engine-components/Gizmos.ts +56 -56
  870. package/src/engine-components/GridHelper.ts +48 -48
  871. package/src/engine-components/GroundProjection.ts +356 -356
  872. package/src/engine-components/Interactable.ts +14 -14
  873. package/src/engine-components/Joints.ts +52 -52
  874. package/src/engine-components/LODGroup.ts +153 -153
  875. package/src/engine-components/Light.ts +558 -558
  876. package/src/engine-components/LookAtConstraint.ts +25 -25
  877. package/src/engine-components/NeedleMenu.ts +84 -84
  878. package/src/engine-components/NestedGltf.ts +86 -86
  879. package/src/engine-components/Networking.ts +114 -114
  880. package/src/engine-components/OffsetConstraint.ts +60 -60
  881. package/src/engine-components/OrbitControls.ts +1069 -1069
  882. package/src/engine-components/PlayerColor.ts +103 -103
  883. package/src/engine-components/ReflectionProbe.ts +216 -216
  884. package/src/engine-components/Renderer.ts +900 -900
  885. package/src/engine-components/RendererInstancing.ts +855 -855
  886. package/src/engine-components/RendererLightmap.ts +198 -198
  887. package/src/engine-components/RigidBody.ts +526 -526
  888. package/src/engine-components/SceneSwitcher.ts +1030 -1030
  889. package/src/engine-components/ScreenCapture.ts +592 -592
  890. package/src/engine-components/ShadowCatcher.ts +172 -172
  891. package/src/engine-components/Skybox.ts +455 -455
  892. package/src/engine-components/SmoothFollow.ts +76 -76
  893. package/src/engine-components/SpatialTrigger.ts +229 -229
  894. package/src/engine-components/SpectatorCamera.ts +787 -787
  895. package/src/engine-components/SphereCollider.ts +1 -1
  896. package/src/engine-components/SpriteRenderer.ts +468 -468
  897. package/src/engine-components/SyncedCamera.ts +220 -220
  898. package/src/engine-components/SyncedRoom.ts +380 -380
  899. package/src/engine-components/SyncedTransform.ts +383 -383
  900. package/src/engine-components/TestRunner.ts +118 -118
  901. package/src/engine-components/TransformGizmo.ts +219 -219
  902. package/src/engine-components/VideoPlayer.ts +1025 -1025
  903. package/src/engine-components/Voip.ts +363 -363
  904. package/src/engine-components/api.ts +60 -60
  905. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  906. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  907. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  908. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  909. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  910. package/src/engine-components/codegen/components.ts +217 -217
  911. package/src/engine-components/debug/LogStats.ts +21 -21
  912. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  913. package/src/engine-components/export/usdz/Extension.ts +24 -24
  914. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2413 -2413
  915. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  916. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  917. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  918. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  919. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  920. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  921. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  922. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  923. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  924. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  925. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  926. package/src/engine-components/export/usdz/index.ts +2 -2
  927. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  928. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  929. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  930. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  931. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  932. package/src/engine-components/particlesystem/api.ts +1 -1
  933. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +55 -55
  934. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  935. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  936. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +95 -95
  937. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  938. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  939. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  940. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  941. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +191 -191
  942. package/src/engine-components/postprocessing/Effects/Sharpening.ts +138 -138
  943. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  944. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +155 -155
  945. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  946. package/src/engine-components/postprocessing/PostProcessingEffect.ts +172 -172
  947. package/src/engine-components/postprocessing/PostProcessingHandler.ts +398 -398
  948. package/src/engine-components/postprocessing/Volume.ts +410 -410
  949. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  950. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  951. package/src/engine-components/postprocessing/index.ts +5 -5
  952. package/src/engine-components/postprocessing/utils.ts +52 -52
  953. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  954. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  955. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  956. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  957. package/src/engine-components/timeline/index.ts +3 -3
  958. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  959. package/src/engine-components/ui/Button.ts +307 -307
  960. package/src/engine-components/ui/Canvas.ts +419 -419
  961. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  962. package/src/engine-components/ui/EventSystem.ts +853 -853
  963. package/src/engine-components/ui/Graphic.ts +275 -275
  964. package/src/engine-components/ui/Image.ts +112 -112
  965. package/src/engine-components/ui/InputField.ts +321 -321
  966. package/src/engine-components/ui/Interfaces.ts +57 -57
  967. package/src/engine-components/ui/Layout.ts +334 -334
  968. package/src/engine-components/ui/Outline.ts +13 -13
  969. package/src/engine-components/ui/PointerEvents.ts +206 -206
  970. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  971. package/src/engine-components/ui/Raycaster.ts +102 -102
  972. package/src/engine-components/ui/RectTransform.ts +375 -375
  973. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  974. package/src/engine-components/ui/Symbols.ts +1 -1
  975. package/src/engine-components/ui/Text.ts +578 -578
  976. package/src/engine-components/ui/Utils.ts +113 -113
  977. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  978. package/src/engine-components/utils/LookAt.ts +88 -88
  979. package/src/engine-components/utils/OpenURL.ts +114 -114
  980. package/src/engine-components/webxr/Avatar.ts +265 -265
  981. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  982. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  983. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  984. package/src/engine-components/webxr/WebXR.ts +585 -585
  985. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  986. package/src/engine-components/webxr/WebXRImageTracking.ts +518 -518
  987. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  988. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  989. package/src/engine-components/webxr/XRFlag.ts +147 -147
  990. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  991. package/src/engine-components/webxr/controllers/XRControllerModel.ts +374 -374
  992. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  993. package/src/engine-components/webxr/index.ts +2 -2
  994. package/src/engine-components/webxr/types.ts +3 -3
  995. package/src/engine-components-experimental/Presentation.ts +12 -12
  996. package/src/engine-components-experimental/api.ts +4 -4
  997. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  998. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  999. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1000. package/src/engine-schemes/README.md +1 -1
  1001. package/src/engine-schemes/api.ts +12 -12
  1002. package/src/engine-schemes/schemes.ts +28 -28
  1003. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1004. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1005. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1006. package/src/engine-schemes/transform.ts +50 -50
  1007. package/src/engine-schemes/transforms.fbs +25 -25
  1008. package/src/engine-schemes/vec.fbs +19 -19
  1009. package/src/engine-schemes/vec2.ts +33 -33
  1010. package/src/engine-schemes/vec3.ts +38 -38
  1011. package/src/engine-schemes/vec4.ts +43 -43
  1012. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1013. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1014. package/src/include/draco/draco_decoder.js +34 -34
  1015. package/src/include/ktx2/basis_transcoder.js +21 -21
  1016. package/src/include/needle/arial-msdf.json +1471 -1471
  1017. package/src/include/three/DragControls.js +231 -231
  1018. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1019. package/src/needle-engine.ts +70 -70
  1020. package/lib/engine/engine.d.ts +0 -4
  1021. package/lib/engine/engine.js +0 -12
  1022. package/lib/engine/engine.js.map +0 -1
  1023. package/lib/engine/engine_web_api.d.ts +0 -12
  1024. package/lib/engine/engine_web_api.js +0 -113
  1025. package/lib/engine/engine_web_api.js.map +0 -1
  1026. package/lib/engine-components/FlyControls.d.ts +0 -10
  1027. package/lib/engine-components/FlyControls.js +0 -29
  1028. package/lib/engine-components/FlyControls.js.map +0 -1
  1029. package/src/engine-schemes/dist/api.js +0 -17
  1030. package/src/engine-schemes/dist/api.js.meta +0 -7
  1031. package/src/engine-schemes/dist/schemes.js +0 -25
  1032. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1033. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1034. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1035. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1036. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1037. package/src/engine-schemes/dist/transform.js +0 -46
  1038. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1039. package/src/engine-schemes/dist/vec2.js +0 -32
  1040. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1041. package/src/engine-schemes/dist/vec3.js +0 -36
  1042. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1043. package/src/engine-schemes/dist/vec4.js +0 -40
  1044. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1045. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1046. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,578 +1,578 @@
1
- import { AxesHelper, Box3, BoxGeometry, BufferAttribute, BufferGeometry, Color, type ColorRepresentation, CylinderGeometry, EdgesGeometry, Line, LineBasicMaterial, LineSegments, Matrix4, Mesh, MeshBasicMaterial, Object3D, Quaternion, SphereGeometry, Vector3 } from 'three';
2
- import ThreeMeshUI, { Inline, Text } from "three-mesh-ui"
3
- import { type Options } from 'three-mesh-ui/build/types/core/elements/MeshUIBaseElement.js';
4
-
5
- import { isDestroyed } from './engine_gameobject.js';
6
- import { Context, FrameEvent } from './engine_setup.js';
7
- import { getTempVector, getWorldPosition, lookAtObject, setWorldPositionXYZ } from './engine_three_utils.js';
8
- import type { Vec3, Vec4 } from './engine_types.js';
9
- import { getParam } from './engine_utils.js';
10
- import { NeedleXRSession } from './engine_xr.js';
11
-
12
- const _tmp = new Vector3();
13
- const _tmp2 = new Vector3();
14
- const _quat = new Quaternion();
15
-
16
- const debug = getParam("debuggizmos");
17
- const defaultColor: ColorRepresentation = 0x888888;
18
-
19
- const circleSegments: number = 32;
20
-
21
- export type LabelHandle = {
22
- setText(str: string);
23
- }
24
- declare type ColorWithAlpha = Color & { a: number };
25
-
26
- /** Gizmos are temporary objects that are drawn in the scene for debugging or visualization purposes
27
- * They are automatically removed after a given duration and cached internally to reduce overhead.
28
- * Use the static methods of this class to draw gizmos in the scene.
29
- */
30
- export class Gizmos {
31
-
32
- private constructor() { }
33
-
34
- /**
35
- * Allow creating gizmos
36
- * If disabled then no gizmos will be added to the scene anymore
37
- */
38
- static enabled = true;
39
-
40
- /**
41
- * Returns true if a given object is a gizmo
42
- */
43
- static isGizmo(obj: Object3D) {
44
- return obj[$cacheSymbol] !== undefined;
45
- }
46
-
47
- /** Set visibility of all currently rendered gizmos */
48
- static setVisible(visible: boolean) {
49
- for (const obj of Internal.timedObjectsBuffer) {
50
- obj.visible = visible;
51
- }
52
- }
53
-
54
- /**
55
- * Draw a label in the scene or attached to an object (if a parent is provided)
56
- * @param position the position of the label in world space
57
- * @param text the text of the label
58
- * @param size the size of the label in world space
59
- * @param duration the duration in seconds the label will be rendered. If 0 it will be rendered for one frame
60
- * @param color the color of the label
61
- * @param backgroundColor the background color of the label
62
- * @param parent the parent object to attach the label to. If no parent is provided the label will be attached to the scene
63
- * @returns a handle to the label that can be used to update the text
64
- */
65
- static DrawLabel(position: Vec3, text: string, size: number = .05, duration: number = 0, color?: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha, parent?: Object3D,) {
66
- if (!Gizmos.enabled) return null;
67
- if (!color) color = defaultColor;
68
- const rigScale = NeedleXRSession.active?.rigScale ?? 1;
69
- const element = Internal.getTextLabel(duration, text, size * rigScale, color, backgroundColor);
70
- if (parent instanceof Object3D) parent.add(element as any);
71
- element.position.x = position.x;
72
- element.position.y = position.y;
73
- element.position.z = position.z;
74
- return element as LabelHandle;
75
- }
76
-
77
- /**
78
- * Draw a ray gizmo in the scene
79
- * @param origin the origin of the ray in world space
80
- * @param dir the direction of the ray in world space
81
- * @param color the color of the ray
82
- * @param duration the duration in seconds the ray will be rendered. If 0 it will be rendered for one frame
83
- * @param depthTest if true the ray will be rendered with depth test
84
- */
85
- static DrawRay(origin: Vec3, dir: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
86
- if (!Gizmos.enabled) return;
87
- const obj = Internal.getLine(duration);
88
- const positions = obj.geometry.getAttribute("position");
89
- positions.setXYZ(0, origin.x, origin.y, origin.z);
90
- _tmp.set(dir.x, dir.y, dir.z).multiplyScalar(999999999);
91
- positions.setXYZ(1, origin.x + _tmp.x, origin.y + _tmp.y, origin.z + _tmp.z);
92
- positions.needsUpdate = true;
93
- obj.material["color"].set(color);
94
- obj.material["depthTest"] = depthTest;
95
- obj.material["depthWrite"] = false;
96
- }
97
-
98
- /**
99
- * Draw a line gizmo in the scene
100
- * @param pt0 the start point of the line in world space
101
- * @param pt1 the end point of the line in world space
102
- * @param color the color of the line
103
- * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
104
- * @param depthTest if true the line will be rendered with depth test
105
- * @param lengthFactor the length of the line. Default is 1
106
- */
107
- static DrawDirection(pt: Vec3, direction: Vec3 | Vec4, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, lengthFactor: number = 1) {
108
- if (!Gizmos.enabled) return;
109
- const obj = Internal.getLine(duration);
110
- const positions = obj.geometry.getAttribute("position");
111
- positions.setXYZ(0, pt.x, pt.y, pt.z);
112
- if (direction["w"] !== undefined) {
113
- _tmp.set(0, 0, -lengthFactor);
114
- _quat.set(direction["x"], direction["y"], direction["z"], direction["w"]);
115
- _tmp.applyQuaternion(_quat);
116
- }
117
- else {
118
- _tmp.set(direction.x, direction.y, direction.z);
119
- _tmp.multiplyScalar(lengthFactor);
120
- }
121
- positions.setXYZ(1, pt.x + _tmp.x, pt.y + _tmp.y, pt.z + _tmp.z);
122
- positions.needsUpdate = true;
123
- obj.material["color"].set(color);
124
- obj.material["depthTest"] = depthTest;
125
- obj.material["depthWrite"] = false;
126
-
127
- }
128
-
129
- /**
130
- * Draw a line gizmo in the scene
131
- * @param pt0 the start point of the line in world space
132
- * @param pt1 the end point of the line in world space
133
- * @param color the color of the line
134
- * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
135
- * @param depthTest if true the line will be rendered with depth test
136
- */
137
- static DrawLine(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
138
- if (!Gizmos.enabled) return;
139
- const obj = Internal.getLine(duration);
140
- const positions = obj.geometry.getAttribute("position");
141
- positions.setXYZ(0, pt0.x, pt0.y, pt0.z);
142
- positions.setXYZ(1, pt1.x, pt1.y, pt1.z);
143
- positions.needsUpdate = true;
144
- obj.material["color"].set(color);
145
- obj.material["depthTest"] = depthTest;
146
- obj.material["depthWrite"] = false;
147
- obj.material["fog"] = false;
148
- }
149
-
150
- /**
151
- * Draw a 2D circle gizmo in the scene
152
- * @param pt0 the center of the circle in world space
153
- * @param normal the normal of the circle in world space
154
- * @param radius the radius of the circle in world space
155
- * @param color the color of the circle
156
- * @param duration the duration in seconds the circle will be rendered. If 0 it will be rendered for one frame
157
- * @param depthTest if true the circle will be rendered with depth test
158
- */
159
- static DrawCircle(pt0: Vec3, normal: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
160
- if (!Gizmos.enabled) return;
161
- const obj = Internal.getCircle(duration);
162
- obj.position.set(pt0.x, pt0.y, pt0.z);
163
- obj.scale.set(radius, radius, radius);
164
- obj.quaternion.setFromUnitVectors(this._up, _tmp.set(normal.x, normal.y, normal.z).normalize());
165
- obj.material["color"].set(color);
166
- obj.material["depthTest"] = depthTest;
167
- obj.material["depthWrite"] = false;
168
- obj.material["fog"] = false;
169
- }
170
-
171
- /**
172
- * Draw a 3D wiremesh sphere gizmo in the scene
173
- * @param center the center of the sphere in world space
174
- * @param radius the radius of the sphere in world space
175
- * @param color the color of the sphere
176
- * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
177
- * @param depthTest if true the sphere will be rendered with depth test
178
- */
179
- static DrawWireSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
180
- if (!Gizmos.enabled) return;
181
- const obj = Internal.getSphere(radius, duration, true);
182
- setWorldPositionXYZ(obj, center.x, center.y, center.z);
183
- obj.material["color"].set(color);
184
- obj.material["depthTest"] = depthTest;
185
- obj.material["depthWrite"] = false;
186
- obj.material["fog"] = false;
187
- }
188
-
189
- /**
190
- * Draw a 3D sphere gizmo in the scene
191
- * @param center the center of the sphere in world space
192
- * @param radius the radius of the sphere in world space
193
- * @param color the color of the sphere
194
- * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
195
- * @param depthTest if true the sphere will be rendered with depth test
196
- */
197
- static DrawSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
198
- if (!Gizmos.enabled) return;
199
- const obj = Internal.getSphere(radius, duration, false);
200
- setWorldPositionXYZ(obj, center.x, center.y, center.z);
201
- obj.material["color"].set(color);
202
- obj.material["depthTest"] = depthTest;
203
- obj.material["depthWrite"] = false;
204
- }
205
-
206
- /**
207
- * Draw a 3D wiremesh box gizmo in the scene
208
- * @param center the center of the box in world space
209
- * @param size the size of the box in world space
210
- * @param color the color of the box
211
- * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
212
- * @param depthTest if true the box will be rendered with depth test
213
- */
214
- static DrawWireBox(center: Vec3, size: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
215
- if (!Gizmos.enabled) return;
216
- const obj = Internal.getBox(duration);
217
- obj.position.set(center.x, center.y, center.z);
218
- obj.scale.set(size.x, size.y, size.z);
219
- obj.material["color"].set(color);
220
- obj.material["depthTest"] = depthTest;
221
- obj.material["wireframe"] = true;
222
- obj.material["depthWrite"] = false;
223
- obj.material["fog"] = false;
224
- }
225
-
226
- /**
227
- * Draw a 3D wiremesh box gizmo in the scene
228
- * @param box the box in world space
229
- * @param color the color of the box
230
- * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
231
- * @param depthTest if true the box will be rendered with depth test
232
- */
233
- static DrawWireBox3(box: Box3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
234
- if (!Gizmos.enabled) return;
235
- const obj = Internal.getBox(duration);
236
- obj.position.copy(box.getCenter(_tmp));
237
- obj.scale.copy(box.getSize(_tmp));
238
- obj.material["color"].set(color);
239
- obj.material["depthTest"] = depthTest;
240
- obj.material["wireframe"] = true;
241
- obj.material["depthWrite"] = false;
242
- obj.material["fog"] = false;
243
- }
244
-
245
- private static _up = new Vector3(0, 1, 0);
246
- /**
247
- * Draw an arrow gizmo in the scene
248
- * @param pt0 the start point of the arrow in world space
249
- * @param pt1 the end point of the arrow in world space
250
- * @param color the color of the arrow
251
- * @param duration the duration in seconds the arrow will be rendered. If 0 it will be rendered for one frame
252
- * @param depthTest if true the arrow will be rendered with depth test
253
- * @param wireframe if true the arrow will be rendered as wireframe
254
- */
255
- static DrawArrow(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, wireframe: boolean = false) {
256
- if (!Gizmos.enabled) return;
257
- const obj = Internal.getArrowHead(duration);
258
- obj.position.set(pt1.x, pt1.y, pt1.z);
259
- obj.quaternion.setFromUnitVectors(this._up.set(0, 1, 0), _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).normalize());
260
- const dist = _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).length();
261
- const scale = dist * 0.1;
262
- obj.scale.set(scale, scale, scale);
263
- obj.material["color"].set(color);
264
- obj.material["depthTest"] = depthTest;
265
- obj.material["wireframe"] = wireframe;
266
- this.DrawLine(pt0, pt1, color, duration, depthTest);
267
- }
268
-
269
- /**
270
- * Render a wireframe mesh in the scene. The mesh will be removed after the given duration (if duration is 0 it will be rendered for one frame).
271
- * If a mesh object is provided then the mesh's matrixWorld and geometry will be used. Otherwise, the provided matrix and geometry will be used.
272
- * @param options the options for the wire mesh
273
- * @param options.duration the duration in seconds the mesh will be rendered. If 0 it will be rendered for one frame
274
- * @param options.color the color of the wire mesh
275
- * @param options.depthTest if true the wire mesh will be rendered with depth test
276
- * @param options.mesh the mesh object to render (if it is provided the matrix and geometry will be used)
277
- * @param options.matrix the matrix of the mesh to render
278
- * @param options.geometry the geometry of the mesh to render
279
- * @example
280
- * ```typescript
281
- * Gizmos.DrawWireMesh({ duration: 1, color: 0xff0000, mesh: myMesh });
282
- * ```
283
- */
284
- static DrawWireMesh(options: { duration?: number, color?: ColorRepresentation, depthTest?: boolean } & ({ mesh: Mesh } | { matrix: Matrix4, geometry: BufferGeometry })) {
285
- const mesh = Internal.getMesh(options.duration ?? 0);
286
- if ("mesh" in options) {
287
- mesh.geometry = options.mesh.geometry;
288
- mesh.matrix.copy(options.mesh.matrixWorld);
289
- }
290
- else {
291
- mesh.geometry = options.geometry;
292
- mesh.matrix.copy(options.matrix);
293
- }
294
- mesh.matrixAutoUpdate = false;
295
- mesh.matrixWorldAutoUpdate = false;
296
- mesh.material["color"].set(options.color ?? defaultColor);
297
- mesh.material["depthTest"] = options.depthTest ?? true;
298
- mesh.material["wireframe"] = true;
299
- }
300
- }
301
-
302
- const box: BoxGeometry = new BoxGeometry(1, 1, 1);
303
- export function CreateWireCube(col: ColorRepresentation | null = null): LineSegments {
304
- const color = new Color(col ?? 0xdddddd);
305
- // const material = new MeshBasicMaterial();
306
- // material.color = new Color(col ?? 0xdddddd);
307
- // material.wireframe = true;
308
- // const box = new Mesh(box, material);
309
- // box.name = "BOX_GIZMO";
310
- const edges = new EdgesGeometry(box);
311
- const line = new LineSegments(edges, new LineBasicMaterial({ color: color }));
312
- return line;
313
- }
314
-
315
-
316
-
317
- const $cacheSymbol = Symbol("GizmoCache");
318
- class Internal {
319
- // private static createdLines: number = 0;
320
-
321
- private static readonly familyName = "needle-gizmos";
322
- private static ensureFont() {
323
- let fontFamily = ThreeMeshUI.FontLibrary.getFontFamily(this.familyName);
324
-
325
- if (!fontFamily) {
326
- fontFamily = ThreeMeshUI.FontLibrary.addFontFamily(this.familyName);
327
- const variant = fontFamily.addVariant("normal", "normal", "https://uploads.needle.tools/include/font-msdf.json", "https://uploads.needle.tools/include/font.png") as any as ThreeMeshUI.FontVariant;
328
- /** @ts-ignore */
329
- variant?.addEventListener('ready', () => {
330
- ThreeMeshUI.update();
331
- });
332
- }
333
- }
334
-
335
- static getTextLabel(duration: number, text: string, size: number, color: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha): Text & LabelHandle {
336
- this.ensureFont();
337
- let element = this.textLabelCache.pop();
338
-
339
- let opacity = 1;
340
- if (backgroundColor && typeof backgroundColor === "string" && backgroundColor?.length >= 8 && backgroundColor.startsWith("#")) {
341
- opacity = parseInt(backgroundColor.substring(7), 16) / 255;
342
- backgroundColor = backgroundColor.substring(0, 7);
343
- if (debug)
344
- console.log(backgroundColor, opacity);
345
- }
346
- else if (typeof backgroundColor === "object" && backgroundColor["a"] !== undefined) {
347
- opacity = backgroundColor["a"]
348
- }
349
-
350
- const props: Options = {
351
- boxSizing: 'border-box',
352
- fontFamily: this.familyName,
353
- width: "auto",
354
- fontSize: size,
355
- color: color,
356
- lineHeight: 1,
357
- backgroundColor: backgroundColor ?? undefined,
358
- backgroundOpacity: opacity,
359
- textContent: text,
360
- borderRadius: .5 * size,
361
- padding: .8 * size,
362
- whiteSpace: 'pre',
363
- offset: 0.05 * size,
364
- };
365
-
366
- if (!element) {
367
- element = new Text(props);
368
- const global = this;
369
- const labelHandle = element as LabelHandle & Text;
370
- labelHandle.setText = function (str: string) {
371
- this.set({ textContent: str });
372
- global.tmuiNeedsUpdate = true;
373
- };
374
- }
375
- else {
376
- element.set(props);
377
- // const handle = element as any as LabelHandle;
378
- // handle.setText(text);
379
- }
380
- this.tmuiNeedsUpdate = true;
381
- this.registerTimedObject(Context.Current, element as any, duration, this.textLabelCache as any);
382
- return element as Text & LabelHandle;
383
- }
384
-
385
- static getBox(duration: number): Mesh {
386
- let box = this.boxesCache.pop();
387
- if (!box) {
388
- const geo: BoxGeometry = new BoxGeometry(1, 1, 1);
389
- box = new Mesh(geo);
390
- }
391
- this.registerTimedObject(Context.Current, box, duration, this.boxesCache);
392
- return box;
393
- }
394
-
395
- static getLine(duration: number): Line {
396
- let line = this.linesCache.pop();
397
- if (!line) {
398
- line = new Line();
399
- let positions = line.geometry.getAttribute("position");
400
- if (!positions) {
401
- positions = new BufferAttribute(new Float32Array(2 * 3), 3);
402
- line.geometry.setAttribute("position", positions);
403
- }
404
- }
405
- line.frustumCulled = false;
406
- this.registerTimedObject(Context.Current, line, duration, this.linesCache);
407
- return line;
408
- }
409
-
410
- static getCircle(duration: number): Line {
411
- let circle = this.circlesCache.pop();
412
- if (!circle) {
413
- circle = new Line();
414
- let positions = circle.geometry.getAttribute("position");
415
- if (!positions) {
416
- positions = new BufferAttribute(new Float32Array(circleSegments * 3), 3);
417
- circle.geometry.setAttribute("position", positions);
418
-
419
- // calculate directional vectors
420
- const calcVec1 = getTempVector(0, 1, 0);
421
- const up = getTempVector(0, 0, 1);
422
- const calcVec2 = getTempVector(up);
423
- calcVec2.cross(calcVec1).normalize();
424
- const right = getTempVector(calcVec2);
425
- const angleStep = Math.PI * 2 / (circleSegments - 1); // offset the period to close the circle
426
-
427
- // + closing
428
- for (let i = 0; i < circleSegments + 1; i++) {
429
- const angle = angleStep * i;
430
-
431
- calcVec1.copy(right).multiplyScalar(Math.cos(angle) * 1);
432
- calcVec2.copy(up).multiplyScalar(Math.sin(angle) * 1);
433
- const pos = calcVec1.add(calcVec2);
434
- positions.setXYZ(i, pos.x, pos.y, pos.z);
435
- }
436
- }
437
- }
438
- circle.frustumCulled = false;
439
- this.registerTimedObject(Context.Current, circle, duration, this.circlesCache);
440
- return circle;
441
- }
442
-
443
- static getSphere(radius: number, duration: number, wireframe: boolean): Mesh {
444
- let sphere = this.spheresCache.pop();
445
- if (!sphere) {
446
- sphere = new Mesh(new SphereGeometry(1, 8, 8));
447
- }
448
- sphere.scale.set(radius, radius, radius);
449
- sphere.material["wireframe"] = wireframe;
450
- this.registerTimedObject(Context.Current, sphere, duration, this.spheresCache);
451
- return sphere;
452
- }
453
-
454
- static getArrowHead(duration: number): Mesh {
455
- let arrowHead = this.arrowHeadsCache.pop();
456
- if (!arrowHead) {
457
- arrowHead = new Mesh(new CylinderGeometry(0, .5, 1, 8));
458
- }
459
- this.registerTimedObject(Context.Current, arrowHead, duration, this.arrowHeadsCache);
460
- return arrowHead;
461
- }
462
-
463
- static getMesh(duration: number): Mesh {
464
- let mesh = this.mesh.pop();
465
- if (!mesh) {
466
- mesh = new Mesh();
467
- mesh.material = new MeshBasicMaterial();
468
- }
469
- this.registerTimedObject(Context.Current, mesh, duration, this.mesh);
470
- return mesh;
471
- }
472
-
473
- private static linesCache: Array<Line> = [];
474
- private static circlesCache: Array<Line> = [];
475
- private static spheresCache: Mesh[] = [];
476
- private static boxesCache: Mesh[] = [];
477
- private static arrowHeadsCache: Mesh[] = [];
478
- private static mesh: Mesh[] = [];
479
- private static textLabelCache: Array<Text> = [];
480
-
481
- private static registerTimedObject(context: Context, object: Object3D, duration: number, cache: Array<Object3D>) {
482
- if (!context) {
483
- console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");
484
- return;
485
- }
486
-
487
- const beforeRender = this.contextBeforeRenderCallbacks.get(context);
488
- const postRender = this.contextPostRenderCallbacks.get(context);
489
-
490
- if (!beforeRender) {
491
- const cb = () => { this.onBeforeRender(context, this.timedObjectsBuffer) };
492
- this.contextBeforeRenderCallbacks.set(context, cb);
493
- context.pre_render_callbacks.push(cb);
494
- }
495
- // make sure gizmo pre render is the last one being called
496
- else if (context.pre_render_callbacks[context.pre_render_callbacks.length - 1] !== beforeRender) {
497
- const index = context.pre_render_callbacks.indexOf(beforeRender);
498
- if (index >= 0) {
499
- context.pre_render_callbacks.splice(index, 1);
500
- }
501
- context.pre_render_callbacks.push(beforeRender);
502
- }
503
-
504
- if (!postRender) {
505
- const cb = () => { this.onPostRender(context, this.timedObjectsBuffer, this.timesBuffer) };
506
- this.contextPostRenderCallbacks.set(context, cb);
507
- context.post_render_callbacks.push(cb);
508
- }
509
- // make sure gizmo post render is the last one being called
510
- else if (context.post_render_callbacks[context.post_render_callbacks.length - 1] !== postRender) {
511
- const index = context.post_render_callbacks.indexOf(postRender);
512
- if (index >= 0) {
513
- context.post_render_callbacks.splice(index, 1);
514
- }
515
- context.post_render_callbacks.push(postRender);
516
- }
517
-
518
- object.traverse(obj => {
519
- obj.layers.disableAll();
520
- obj.layers.enable(2);
521
- });
522
-
523
- object.renderOrder = 999999;
524
- object[$cacheSymbol] = cache;
525
- object.castShadow = false;
526
- object.receiveShadow = false;
527
- object["isGizmo"] = true;
528
- this.timedObjectsBuffer.push(object);
529
-
530
- this.timesBuffer.push(Context.Current.time.realtimeSinceStartup + duration);
531
- context.scene.add(object);
532
- }
533
-
534
-
535
- public static readonly timedObjectsBuffer = new Array<Object3D>();
536
- private static readonly timesBuffer = new Array<number>();
537
- private static readonly contextPostRenderCallbacks = new Map<Context, () => void>();
538
- private static readonly contextBeforeRenderCallbacks = new Map<Context, () => void>();
539
- private static tmuiNeedsUpdate = false;
540
-
541
- private static onBeforeRender(ctx: Context, objects: Array<Object3D>) {
542
- // const cameraWorldPosition = getWorldPosition(ctx.mainCamera!, _tmp);
543
- if (this.tmuiNeedsUpdate) {
544
- this.tmuiNeedsUpdate = false;
545
- ThreeMeshUI.update();
546
- }
547
- for (let i = 0; i < objects.length; i++) {
548
- const obj = objects[i];
549
- if (ctx.mainCamera && obj instanceof ThreeMeshUI.MeshUIBaseElement) {
550
- if (isDestroyed(obj as any)) {
551
- continue;
552
- }
553
- const isInXR = ctx.isInVR;
554
- const keepUp = false;
555
- const copyRotation = !isInXR;
556
- lookAtObject(obj as any, ctx.mainCamera, keepUp, copyRotation);
557
- }
558
- }
559
- }
560
-
561
- private static onPostRender(ctx: Context, objects: Array<Object3D>, times: Array<number>) {
562
- const time = ctx.time.realtimeSinceStartup;
563
- for (let i = objects.length - 1; i >= 0; i--) {
564
- const obj = objects[i];
565
- // floating point comparison, so we subtract a small epsilon
566
- if (time >= times[i] - 0.000001) {
567
- objects.splice(i, 1);
568
- times.splice(i, 1);
569
- obj.removeFromParent();
570
- if (isDestroyed(obj) != true) {
571
- const cache = obj[$cacheSymbol];
572
- cache.push(obj);
573
- }
574
- }
575
- }
576
- }
577
-
1
+ import { AxesHelper, Box3, BoxGeometry, BufferAttribute, BufferGeometry, Color, type ColorRepresentation, CylinderGeometry, EdgesGeometry, Line, LineBasicMaterial, LineSegments, Matrix4, Mesh, MeshBasicMaterial, Object3D, Quaternion, SphereGeometry, Vector3 } from 'three';
2
+ import ThreeMeshUI, { Inline, Text } from "three-mesh-ui"
3
+ import { type Options } from 'three-mesh-ui/build/types/core/elements/MeshUIBaseElement.js';
4
+
5
+ import { isDestroyed } from './engine_gameobject.js';
6
+ import { Context, FrameEvent } from './engine_setup.js';
7
+ import { getTempVector, getWorldPosition, lookAtObject, setWorldPositionXYZ } from './engine_three_utils.js';
8
+ import type { Vec3, Vec4 } from './engine_types.js';
9
+ import { getParam } from './engine_utils.js';
10
+ import { NeedleXRSession } from './engine_xr.js';
11
+
12
+ const _tmp = new Vector3();
13
+ const _tmp2 = new Vector3();
14
+ const _quat = new Quaternion();
15
+
16
+ const debug = getParam("debuggizmos");
17
+ const defaultColor: ColorRepresentation = 0x888888;
18
+
19
+ const circleSegments: number = 32;
20
+
21
+ export type LabelHandle = {
22
+ setText(str: string);
23
+ }
24
+ declare type ColorWithAlpha = Color & { a: number };
25
+
26
+ /** Gizmos are temporary objects that are drawn in the scene for debugging or visualization purposes
27
+ * They are automatically removed after a given duration and cached internally to reduce overhead.
28
+ * Use the static methods of this class to draw gizmos in the scene.
29
+ */
30
+ export class Gizmos {
31
+
32
+ private constructor() { }
33
+
34
+ /**
35
+ * Allow creating gizmos
36
+ * If disabled then no gizmos will be added to the scene anymore
37
+ */
38
+ static enabled = true;
39
+
40
+ /**
41
+ * Returns true if a given object is a gizmo
42
+ */
43
+ static isGizmo(obj: Object3D) {
44
+ return obj[$cacheSymbol] !== undefined;
45
+ }
46
+
47
+ /** Set visibility of all currently rendered gizmos */
48
+ static setVisible(visible: boolean) {
49
+ for (const obj of Internal.timedObjectsBuffer) {
50
+ obj.visible = visible;
51
+ }
52
+ }
53
+
54
+ /**
55
+ * Draw a label in the scene or attached to an object (if a parent is provided)
56
+ * @param position the position of the label in world space
57
+ * @param text the text of the label
58
+ * @param size the size of the label in world space
59
+ * @param duration the duration in seconds the label will be rendered. If 0 it will be rendered for one frame
60
+ * @param color the color of the label
61
+ * @param backgroundColor the background color of the label
62
+ * @param parent the parent object to attach the label to. If no parent is provided the label will be attached to the scene
63
+ * @returns a handle to the label that can be used to update the text
64
+ */
65
+ static DrawLabel(position: Vec3, text: string, size: number = .05, duration: number = 0, color?: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha, parent?: Object3D,) {
66
+ if (!Gizmos.enabled) return null;
67
+ if (!color) color = defaultColor;
68
+ const rigScale = NeedleXRSession.active?.rigScale ?? 1;
69
+ const element = Internal.getTextLabel(duration, text, size * rigScale, color, backgroundColor);
70
+ if (parent instanceof Object3D) parent.add(element as any);
71
+ element.position.x = position.x;
72
+ element.position.y = position.y;
73
+ element.position.z = position.z;
74
+ return element as LabelHandle;
75
+ }
76
+
77
+ /**
78
+ * Draw a ray gizmo in the scene
79
+ * @param origin the origin of the ray in world space
80
+ * @param dir the direction of the ray in world space
81
+ * @param color the color of the ray
82
+ * @param duration the duration in seconds the ray will be rendered. If 0 it will be rendered for one frame
83
+ * @param depthTest if true the ray will be rendered with depth test
84
+ */
85
+ static DrawRay(origin: Vec3, dir: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
86
+ if (!Gizmos.enabled) return;
87
+ const obj = Internal.getLine(duration);
88
+ const positions = obj.geometry.getAttribute("position");
89
+ positions.setXYZ(0, origin.x, origin.y, origin.z);
90
+ _tmp.set(dir.x, dir.y, dir.z).multiplyScalar(999999999);
91
+ positions.setXYZ(1, origin.x + _tmp.x, origin.y + _tmp.y, origin.z + _tmp.z);
92
+ positions.needsUpdate = true;
93
+ obj.material["color"].set(color);
94
+ obj.material["depthTest"] = depthTest;
95
+ obj.material["depthWrite"] = false;
96
+ }
97
+
98
+ /**
99
+ * Draw a line gizmo in the scene
100
+ * @param pt0 the start point of the line in world space
101
+ * @param pt1 the end point of the line in world space
102
+ * @param color the color of the line
103
+ * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
104
+ * @param depthTest if true the line will be rendered with depth test
105
+ * @param lengthFactor the length of the line. Default is 1
106
+ */
107
+ static DrawDirection(pt: Vec3, direction: Vec3 | Vec4, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, lengthFactor: number = 1) {
108
+ if (!Gizmos.enabled) return;
109
+ const obj = Internal.getLine(duration);
110
+ const positions = obj.geometry.getAttribute("position");
111
+ positions.setXYZ(0, pt.x, pt.y, pt.z);
112
+ if (direction["w"] !== undefined) {
113
+ _tmp.set(0, 0, -lengthFactor);
114
+ _quat.set(direction["x"], direction["y"], direction["z"], direction["w"]);
115
+ _tmp.applyQuaternion(_quat);
116
+ }
117
+ else {
118
+ _tmp.set(direction.x, direction.y, direction.z);
119
+ _tmp.multiplyScalar(lengthFactor);
120
+ }
121
+ positions.setXYZ(1, pt.x + _tmp.x, pt.y + _tmp.y, pt.z + _tmp.z);
122
+ positions.needsUpdate = true;
123
+ obj.material["color"].set(color);
124
+ obj.material["depthTest"] = depthTest;
125
+ obj.material["depthWrite"] = false;
126
+
127
+ }
128
+
129
+ /**
130
+ * Draw a line gizmo in the scene
131
+ * @param pt0 the start point of the line in world space
132
+ * @param pt1 the end point of the line in world space
133
+ * @param color the color of the line
134
+ * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
135
+ * @param depthTest if true the line will be rendered with depth test
136
+ */
137
+ static DrawLine(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
138
+ if (!Gizmos.enabled) return;
139
+ const obj = Internal.getLine(duration);
140
+ const positions = obj.geometry.getAttribute("position");
141
+ positions.setXYZ(0, pt0.x, pt0.y, pt0.z);
142
+ positions.setXYZ(1, pt1.x, pt1.y, pt1.z);
143
+ positions.needsUpdate = true;
144
+ obj.material["color"].set(color);
145
+ obj.material["depthTest"] = depthTest;
146
+ obj.material["depthWrite"] = false;
147
+ obj.material["fog"] = false;
148
+ }
149
+
150
+ /**
151
+ * Draw a 2D circle gizmo in the scene
152
+ * @param pt0 the center of the circle in world space
153
+ * @param normal the normal of the circle in world space
154
+ * @param radius the radius of the circle in world space
155
+ * @param color the color of the circle
156
+ * @param duration the duration in seconds the circle will be rendered. If 0 it will be rendered for one frame
157
+ * @param depthTest if true the circle will be rendered with depth test
158
+ */
159
+ static DrawCircle(pt0: Vec3, normal: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
160
+ if (!Gizmos.enabled) return;
161
+ const obj = Internal.getCircle(duration);
162
+ obj.position.set(pt0.x, pt0.y, pt0.z);
163
+ obj.scale.set(radius, radius, radius);
164
+ obj.quaternion.setFromUnitVectors(this._up, _tmp.set(normal.x, normal.y, normal.z).normalize());
165
+ obj.material["color"].set(color);
166
+ obj.material["depthTest"] = depthTest;
167
+ obj.material["depthWrite"] = false;
168
+ obj.material["fog"] = false;
169
+ }
170
+
171
+ /**
172
+ * Draw a 3D wiremesh sphere gizmo in the scene
173
+ * @param center the center of the sphere in world space
174
+ * @param radius the radius of the sphere in world space
175
+ * @param color the color of the sphere
176
+ * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
177
+ * @param depthTest if true the sphere will be rendered with depth test
178
+ */
179
+ static DrawWireSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
180
+ if (!Gizmos.enabled) return;
181
+ const obj = Internal.getSphere(radius, duration, true);
182
+ setWorldPositionXYZ(obj, center.x, center.y, center.z);
183
+ obj.material["color"].set(color);
184
+ obj.material["depthTest"] = depthTest;
185
+ obj.material["depthWrite"] = false;
186
+ obj.material["fog"] = false;
187
+ }
188
+
189
+ /**
190
+ * Draw a 3D sphere gizmo in the scene
191
+ * @param center the center of the sphere in world space
192
+ * @param radius the radius of the sphere in world space
193
+ * @param color the color of the sphere
194
+ * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
195
+ * @param depthTest if true the sphere will be rendered with depth test
196
+ */
197
+ static DrawSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
198
+ if (!Gizmos.enabled) return;
199
+ const obj = Internal.getSphere(radius, duration, false);
200
+ setWorldPositionXYZ(obj, center.x, center.y, center.z);
201
+ obj.material["color"].set(color);
202
+ obj.material["depthTest"] = depthTest;
203
+ obj.material["depthWrite"] = false;
204
+ }
205
+
206
+ /**
207
+ * Draw a 3D wiremesh box gizmo in the scene
208
+ * @param center the center of the box in world space
209
+ * @param size the size of the box in world space
210
+ * @param color the color of the box
211
+ * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
212
+ * @param depthTest if true the box will be rendered with depth test
213
+ */
214
+ static DrawWireBox(center: Vec3, size: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
215
+ if (!Gizmos.enabled) return;
216
+ const obj = Internal.getBox(duration);
217
+ obj.position.set(center.x, center.y, center.z);
218
+ obj.scale.set(size.x, size.y, size.z);
219
+ obj.material["color"].set(color);
220
+ obj.material["depthTest"] = depthTest;
221
+ obj.material["wireframe"] = true;
222
+ obj.material["depthWrite"] = false;
223
+ obj.material["fog"] = false;
224
+ }
225
+
226
+ /**
227
+ * Draw a 3D wiremesh box gizmo in the scene
228
+ * @param box the box in world space
229
+ * @param color the color of the box
230
+ * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
231
+ * @param depthTest if true the box will be rendered with depth test
232
+ */
233
+ static DrawWireBox3(box: Box3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
234
+ if (!Gizmos.enabled) return;
235
+ const obj = Internal.getBox(duration);
236
+ obj.position.copy(box.getCenter(_tmp));
237
+ obj.scale.copy(box.getSize(_tmp));
238
+ obj.material["color"].set(color);
239
+ obj.material["depthTest"] = depthTest;
240
+ obj.material["wireframe"] = true;
241
+ obj.material["depthWrite"] = false;
242
+ obj.material["fog"] = false;
243
+ }
244
+
245
+ private static _up = new Vector3(0, 1, 0);
246
+ /**
247
+ * Draw an arrow gizmo in the scene
248
+ * @param pt0 the start point of the arrow in world space
249
+ * @param pt1 the end point of the arrow in world space
250
+ * @param color the color of the arrow
251
+ * @param duration the duration in seconds the arrow will be rendered. If 0 it will be rendered for one frame
252
+ * @param depthTest if true the arrow will be rendered with depth test
253
+ * @param wireframe if true the arrow will be rendered as wireframe
254
+ */
255
+ static DrawArrow(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, wireframe: boolean = false) {
256
+ if (!Gizmos.enabled) return;
257
+ const obj = Internal.getArrowHead(duration);
258
+ obj.position.set(pt1.x, pt1.y, pt1.z);
259
+ obj.quaternion.setFromUnitVectors(this._up.set(0, 1, 0), _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).normalize());
260
+ const dist = _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).length();
261
+ const scale = dist * 0.1;
262
+ obj.scale.set(scale, scale, scale);
263
+ obj.material["color"].set(color);
264
+ obj.material["depthTest"] = depthTest;
265
+ obj.material["wireframe"] = wireframe;
266
+ this.DrawLine(pt0, pt1, color, duration, depthTest);
267
+ }
268
+
269
+ /**
270
+ * Render a wireframe mesh in the scene. The mesh will be removed after the given duration (if duration is 0 it will be rendered for one frame).
271
+ * If a mesh object is provided then the mesh's matrixWorld and geometry will be used. Otherwise, the provided matrix and geometry will be used.
272
+ * @param options the options for the wire mesh
273
+ * @param options.duration the duration in seconds the mesh will be rendered. If 0 it will be rendered for one frame
274
+ * @param options.color the color of the wire mesh
275
+ * @param options.depthTest if true the wire mesh will be rendered with depth test
276
+ * @param options.mesh the mesh object to render (if it is provided the matrix and geometry will be used)
277
+ * @param options.matrix the matrix of the mesh to render
278
+ * @param options.geometry the geometry of the mesh to render
279
+ * @example
280
+ * ```typescript
281
+ * Gizmos.DrawWireMesh({ duration: 1, color: 0xff0000, mesh: myMesh });
282
+ * ```
283
+ */
284
+ static DrawWireMesh(options: { duration?: number, color?: ColorRepresentation, depthTest?: boolean } & ({ mesh: Mesh } | { matrix: Matrix4, geometry: BufferGeometry })) {
285
+ const mesh = Internal.getMesh(options.duration ?? 0);
286
+ if ("mesh" in options) {
287
+ mesh.geometry = options.mesh.geometry;
288
+ mesh.matrix.copy(options.mesh.matrixWorld);
289
+ }
290
+ else {
291
+ mesh.geometry = options.geometry;
292
+ mesh.matrix.copy(options.matrix);
293
+ }
294
+ mesh.matrixAutoUpdate = false;
295
+ mesh.matrixWorldAutoUpdate = false;
296
+ mesh.material["color"].set(options.color ?? defaultColor);
297
+ mesh.material["depthTest"] = options.depthTest ?? true;
298
+ mesh.material["wireframe"] = true;
299
+ }
300
+ }
301
+
302
+ const box: BoxGeometry = new BoxGeometry(1, 1, 1);
303
+ export function CreateWireCube(col: ColorRepresentation | null = null): LineSegments {
304
+ const color = new Color(col ?? 0xdddddd);
305
+ // const material = new MeshBasicMaterial();
306
+ // material.color = new Color(col ?? 0xdddddd);
307
+ // material.wireframe = true;
308
+ // const box = new Mesh(box, material);
309
+ // box.name = "BOX_GIZMO";
310
+ const edges = new EdgesGeometry(box);
311
+ const line = new LineSegments(edges, new LineBasicMaterial({ color: color }));
312
+ return line;
313
+ }
314
+
315
+
316
+
317
+ const $cacheSymbol = Symbol("GizmoCache");
318
+ class Internal {
319
+ // private static createdLines: number = 0;
320
+
321
+ private static readonly familyName = "needle-gizmos";
322
+ private static ensureFont() {
323
+ let fontFamily = ThreeMeshUI.FontLibrary.getFontFamily(this.familyName);
324
+
325
+ if (!fontFamily) {
326
+ fontFamily = ThreeMeshUI.FontLibrary.addFontFamily(this.familyName);
327
+ const variant = fontFamily.addVariant("normal", "normal", "https://uploads.needle.tools/include/font-msdf.json", "https://uploads.needle.tools/include/font.png") as any as ThreeMeshUI.FontVariant;
328
+ /** @ts-ignore */
329
+ variant?.addEventListener('ready', () => {
330
+ ThreeMeshUI.update();
331
+ });
332
+ }
333
+ }
334
+
335
+ static getTextLabel(duration: number, text: string, size: number, color: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha): Text & LabelHandle {
336
+ this.ensureFont();
337
+ let element = this.textLabelCache.pop();
338
+
339
+ let opacity = 1;
340
+ if (backgroundColor && typeof backgroundColor === "string" && backgroundColor?.length >= 8 && backgroundColor.startsWith("#")) {
341
+ opacity = parseInt(backgroundColor.substring(7), 16) / 255;
342
+ backgroundColor = backgroundColor.substring(0, 7);
343
+ if (debug)
344
+ console.log(backgroundColor, opacity);
345
+ }
346
+ else if (typeof backgroundColor === "object" && backgroundColor["a"] !== undefined) {
347
+ opacity = backgroundColor["a"]
348
+ }
349
+
350
+ const props: Options = {
351
+ boxSizing: 'border-box',
352
+ fontFamily: this.familyName,
353
+ width: "auto",
354
+ fontSize: size,
355
+ color: color,
356
+ lineHeight: 1,
357
+ backgroundColor: backgroundColor ?? undefined,
358
+ backgroundOpacity: opacity,
359
+ textContent: text,
360
+ borderRadius: .5 * size,
361
+ padding: .8 * size,
362
+ whiteSpace: 'pre',
363
+ offset: 0.05 * size,
364
+ };
365
+
366
+ if (!element) {
367
+ element = new Text(props);
368
+ const global = this;
369
+ const labelHandle = element as LabelHandle & Text;
370
+ labelHandle.setText = function (str: string) {
371
+ this.set({ textContent: str });
372
+ global.tmuiNeedsUpdate = true;
373
+ };
374
+ }
375
+ else {
376
+ element.set(props);
377
+ // const handle = element as any as LabelHandle;
378
+ // handle.setText(text);
379
+ }
380
+ this.tmuiNeedsUpdate = true;
381
+ this.registerTimedObject(Context.Current, element as any, duration, this.textLabelCache as any);
382
+ return element as Text & LabelHandle;
383
+ }
384
+
385
+ static getBox(duration: number): Mesh {
386
+ let box = this.boxesCache.pop();
387
+ if (!box) {
388
+ const geo: BoxGeometry = new BoxGeometry(1, 1, 1);
389
+ box = new Mesh(geo);
390
+ }
391
+ this.registerTimedObject(Context.Current, box, duration, this.boxesCache);
392
+ return box;
393
+ }
394
+
395
+ static getLine(duration: number): Line {
396
+ let line = this.linesCache.pop();
397
+ if (!line) {
398
+ line = new Line();
399
+ let positions = line.geometry.getAttribute("position");
400
+ if (!positions) {
401
+ positions = new BufferAttribute(new Float32Array(2 * 3), 3);
402
+ line.geometry.setAttribute("position", positions);
403
+ }
404
+ }
405
+ line.frustumCulled = false;
406
+ this.registerTimedObject(Context.Current, line, duration, this.linesCache);
407
+ return line;
408
+ }
409
+
410
+ static getCircle(duration: number): Line {
411
+ let circle = this.circlesCache.pop();
412
+ if (!circle) {
413
+ circle = new Line();
414
+ let positions = circle.geometry.getAttribute("position");
415
+ if (!positions) {
416
+ positions = new BufferAttribute(new Float32Array(circleSegments * 3), 3);
417
+ circle.geometry.setAttribute("position", positions);
418
+
419
+ // calculate directional vectors
420
+ const calcVec1 = getTempVector(0, 1, 0);
421
+ const up = getTempVector(0, 0, 1);
422
+ const calcVec2 = getTempVector(up);
423
+ calcVec2.cross(calcVec1).normalize();
424
+ const right = getTempVector(calcVec2);
425
+ const angleStep = Math.PI * 2 / (circleSegments - 1); // offset the period to close the circle
426
+
427
+ // + closing
428
+ for (let i = 0; i < circleSegments + 1; i++) {
429
+ const angle = angleStep * i;
430
+
431
+ calcVec1.copy(right).multiplyScalar(Math.cos(angle) * 1);
432
+ calcVec2.copy(up).multiplyScalar(Math.sin(angle) * 1);
433
+ const pos = calcVec1.add(calcVec2);
434
+ positions.setXYZ(i, pos.x, pos.y, pos.z);
435
+ }
436
+ }
437
+ }
438
+ circle.frustumCulled = false;
439
+ this.registerTimedObject(Context.Current, circle, duration, this.circlesCache);
440
+ return circle;
441
+ }
442
+
443
+ static getSphere(radius: number, duration: number, wireframe: boolean): Mesh {
444
+ let sphere = this.spheresCache.pop();
445
+ if (!sphere) {
446
+ sphere = new Mesh(new SphereGeometry(1, 8, 8));
447
+ }
448
+ sphere.scale.set(radius, radius, radius);
449
+ sphere.material["wireframe"] = wireframe;
450
+ this.registerTimedObject(Context.Current, sphere, duration, this.spheresCache);
451
+ return sphere;
452
+ }
453
+
454
+ static getArrowHead(duration: number): Mesh {
455
+ let arrowHead = this.arrowHeadsCache.pop();
456
+ if (!arrowHead) {
457
+ arrowHead = new Mesh(new CylinderGeometry(0, .5, 1, 8));
458
+ }
459
+ this.registerTimedObject(Context.Current, arrowHead, duration, this.arrowHeadsCache);
460
+ return arrowHead;
461
+ }
462
+
463
+ static getMesh(duration: number): Mesh {
464
+ let mesh = this.mesh.pop();
465
+ if (!mesh) {
466
+ mesh = new Mesh();
467
+ mesh.material = new MeshBasicMaterial();
468
+ }
469
+ this.registerTimedObject(Context.Current, mesh, duration, this.mesh);
470
+ return mesh;
471
+ }
472
+
473
+ private static linesCache: Array<Line> = [];
474
+ private static circlesCache: Array<Line> = [];
475
+ private static spheresCache: Mesh[] = [];
476
+ private static boxesCache: Mesh[] = [];
477
+ private static arrowHeadsCache: Mesh[] = [];
478
+ private static mesh: Mesh[] = [];
479
+ private static textLabelCache: Array<Text> = [];
480
+
481
+ private static registerTimedObject(context: Context, object: Object3D, duration: number, cache: Array<Object3D>) {
482
+ if (!context) {
483
+ console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");
484
+ return;
485
+ }
486
+
487
+ const beforeRender = this.contextBeforeRenderCallbacks.get(context);
488
+ const postRender = this.contextPostRenderCallbacks.get(context);
489
+
490
+ if (!beforeRender) {
491
+ const cb = () => { this.onBeforeRender(context, this.timedObjectsBuffer) };
492
+ this.contextBeforeRenderCallbacks.set(context, cb);
493
+ context.pre_render_callbacks.push(cb);
494
+ }
495
+ // make sure gizmo pre render is the last one being called
496
+ else if (context.pre_render_callbacks[context.pre_render_callbacks.length - 1] !== beforeRender) {
497
+ const index = context.pre_render_callbacks.indexOf(beforeRender);
498
+ if (index >= 0) {
499
+ context.pre_render_callbacks.splice(index, 1);
500
+ }
501
+ context.pre_render_callbacks.push(beforeRender);
502
+ }
503
+
504
+ if (!postRender) {
505
+ const cb = () => { this.onPostRender(context, this.timedObjectsBuffer, this.timesBuffer) };
506
+ this.contextPostRenderCallbacks.set(context, cb);
507
+ context.post_render_callbacks.push(cb);
508
+ }
509
+ // make sure gizmo post render is the last one being called
510
+ else if (context.post_render_callbacks[context.post_render_callbacks.length - 1] !== postRender) {
511
+ const index = context.post_render_callbacks.indexOf(postRender);
512
+ if (index >= 0) {
513
+ context.post_render_callbacks.splice(index, 1);
514
+ }
515
+ context.post_render_callbacks.push(postRender);
516
+ }
517
+
518
+ object.traverse(obj => {
519
+ obj.layers.disableAll();
520
+ obj.layers.enable(2);
521
+ });
522
+
523
+ object.renderOrder = 999999;
524
+ object[$cacheSymbol] = cache;
525
+ object.castShadow = false;
526
+ object.receiveShadow = false;
527
+ object["isGizmo"] = true;
528
+ this.timedObjectsBuffer.push(object);
529
+
530
+ this.timesBuffer.push(Context.Current.time.realtimeSinceStartup + duration);
531
+ context.scene.add(object);
532
+ }
533
+
534
+
535
+ public static readonly timedObjectsBuffer = new Array<Object3D>();
536
+ private static readonly timesBuffer = new Array<number>();
537
+ private static readonly contextPostRenderCallbacks = new Map<Context, () => void>();
538
+ private static readonly contextBeforeRenderCallbacks = new Map<Context, () => void>();
539
+ private static tmuiNeedsUpdate = false;
540
+
541
+ private static onBeforeRender(ctx: Context, objects: Array<Object3D>) {
542
+ // const cameraWorldPosition = getWorldPosition(ctx.mainCamera!, _tmp);
543
+ if (this.tmuiNeedsUpdate) {
544
+ this.tmuiNeedsUpdate = false;
545
+ ThreeMeshUI.update();
546
+ }
547
+ for (let i = 0; i < objects.length; i++) {
548
+ const obj = objects[i];
549
+ if (ctx.mainCamera && obj instanceof ThreeMeshUI.MeshUIBaseElement) {
550
+ if (isDestroyed(obj as any)) {
551
+ continue;
552
+ }
553
+ const isInXR = ctx.isInVR;
554
+ const keepUp = false;
555
+ const copyRotation = !isInXR;
556
+ lookAtObject(obj as any, ctx.mainCamera, keepUp, copyRotation);
557
+ }
558
+ }
559
+ }
560
+
561
+ private static onPostRender(ctx: Context, objects: Array<Object3D>, times: Array<number>) {
562
+ const time = ctx.time.realtimeSinceStartup;
563
+ for (let i = objects.length - 1; i >= 0; i--) {
564
+ const obj = objects[i];
565
+ // floating point comparison, so we subtract a small epsilon
566
+ if (time >= times[i] - 0.000001) {
567
+ objects.splice(i, 1);
568
+ times.splice(i, 1);
569
+ obj.removeFromParent();
570
+ if (isDestroyed(obj) != true) {
571
+ const cache = obj[$cacheSymbol];
572
+ cache.push(obj);
573
+ }
574
+ }
575
+ }
576
+ }
577
+
578
578
  }