@needle-tools/engine 4.4.0-beta.7 → 4.4.0-beta.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1043) hide show
  1. package/CHANGELOG.md +3618 -3616
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +5029 -4950
  6. package/dist/needle-engine.bundle.light.js +5030 -4951
  7. package/dist/needle-engine.bundle.light.min.js +146 -116
  8. package/dist/needle-engine.bundle.light.umd.cjs +148 -118
  9. package/dist/needle-engine.bundle.min.js +146 -116
  10. package/dist/needle-engine.bundle.umd.cjs +148 -118
  11. package/dist/needle-engine.d.ts +129 -130
  12. package/dist/needle-engine.light.d.ts +129 -130
  13. package/lib/asap/needle-asap.d.ts +1 -1
  14. package/lib/asap/needle-asap.js +95 -95
  15. package/lib/asap/sessiongranted.d.ts +3 -3
  16. package/lib/asap/sessiongranted.js +65 -65
  17. package/lib/asap/utils.d.ts +1 -1
  18. package/lib/asap/utils.js +3 -3
  19. package/lib/engine/analytics/index.d.ts +6 -6
  20. package/lib/engine/analytics/index.js +12 -12
  21. package/lib/engine/analytics/lcp.d.ts +3 -3
  22. package/lib/engine/analytics/lcp.js +34 -34
  23. package/lib/engine/api.d.ts +81 -81
  24. package/lib/engine/api.js +80 -80
  25. package/lib/engine/assets/index.d.ts +11 -11
  26. package/lib/engine/assets/index.js +47 -47
  27. package/lib/engine/assets/static.d.ts +1 -1
  28. package/lib/engine/assets/static.js +4 -4
  29. package/lib/engine/codegen/register_types.d.ts +1 -1
  30. package/lib/engine/codegen/register_types.js +300 -300
  31. package/lib/engine/debug/debug.d.ts +15 -15
  32. package/lib/engine/debug/debug.js +44 -44
  33. package/lib/engine/debug/debug_console.d.ts +2 -2
  34. package/lib/engine/debug/debug_console.js +307 -307
  35. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  36. package/lib/engine/debug/debug_overlay.js +316 -316
  37. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  38. package/lib/engine/debug/debug_spatial_console.js +390 -390
  39. package/lib/engine/debug/index.d.ts +2 -2
  40. package/lib/engine/debug/index.js +2 -2
  41. package/lib/engine/engine.d.ts +4 -0
  42. package/lib/engine/engine.js +12 -0
  43. package/lib/engine/engine.js.map +1 -0
  44. package/lib/engine/engine_addressables.d.ts +166 -166
  45. package/lib/engine/engine_addressables.js +608 -608
  46. package/lib/engine/engine_animation.d.ts +43 -43
  47. package/lib/engine/engine_animation.js +133 -133
  48. package/lib/engine/engine_application.d.ts +40 -40
  49. package/lib/engine/engine_application.js +104 -104
  50. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  51. package/lib/engine/engine_assetdatabase.js +344 -344
  52. package/lib/engine/engine_audio.d.ts +4 -4
  53. package/lib/engine/engine_audio.js +23 -23
  54. package/lib/engine/engine_camera.d.ts +13 -13
  55. package/lib/engine/engine_camera.js +30 -30
  56. package/lib/engine/engine_components.d.ts +110 -110
  57. package/lib/engine/engine_components.js +382 -382
  58. package/lib/engine/engine_components_internal.d.ts +9 -9
  59. package/lib/engine/engine_components_internal.js +36 -36
  60. package/lib/engine/engine_constants.d.ts +10 -10
  61. package/lib/engine/engine_constants.js +41 -41
  62. package/lib/engine/engine_context.d.ts +354 -354
  63. package/lib/engine/engine_context.js +1536 -1536
  64. package/lib/engine/engine_context_registry.d.ts +71 -71
  65. package/lib/engine/engine_context_registry.js +117 -117
  66. package/lib/engine/engine_coroutine.d.ts +35 -35
  67. package/lib/engine/engine_coroutine.js +52 -52
  68. package/lib/engine/engine_create_objects.d.ts +118 -118
  69. package/lib/engine/engine_create_objects.js +308 -308
  70. package/lib/engine/engine_default_parameters.d.ts +2 -2
  71. package/lib/engine/engine_default_parameters.js +3 -3
  72. package/lib/engine/engine_editor-sync.d.ts +21 -21
  73. package/lib/engine/engine_editor-sync.js +4 -4
  74. package/lib/engine/engine_element.d.ts +113 -113
  75. package/lib/engine/engine_element.js +832 -829
  76. package/lib/engine/engine_element.js.map +1 -1
  77. package/lib/engine/engine_element_attributes.d.ts +72 -72
  78. package/lib/engine/engine_element_attributes.js +1 -1
  79. package/lib/engine/engine_element_extras.d.ts +6 -6
  80. package/lib/engine/engine_element_extras.js +13 -13
  81. package/lib/engine/engine_element_loading.d.ts +44 -44
  82. package/lib/engine/engine_element_loading.js +349 -349
  83. package/lib/engine/engine_element_overlay.d.ts +21 -21
  84. package/lib/engine/engine_element_overlay.js +166 -166
  85. package/lib/engine/engine_fileloader.d.ts +2 -2
  86. package/lib/engine/engine_fileloader.js +8 -8
  87. package/lib/engine/engine_gameobject.d.ts +68 -68
  88. package/lib/engine/engine_gameobject.js +591 -591
  89. package/lib/engine/engine_generic_utils.d.ts +1 -1
  90. package/lib/engine/engine_generic_utils.js +13 -13
  91. package/lib/engine/engine_gizmos.d.ts +149 -149
  92. package/lib/engine/engine_gizmos.js +530 -530
  93. package/lib/engine/engine_gltf.d.ts +12 -12
  94. package/lib/engine/engine_gltf.js +15 -15
  95. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  96. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  97. package/lib/engine/engine_hot_reload.d.ts +7 -7
  98. package/lib/engine/engine_hot_reload.js +184 -184
  99. package/lib/engine/engine_input.d.ts +352 -352
  100. package/lib/engine/engine_input.js +1265 -1265
  101. package/lib/engine/engine_input_utils.d.ts +2 -2
  102. package/lib/engine/engine_input_utils.js +22 -22
  103. package/lib/engine/engine_instancing.d.ts +19 -19
  104. package/lib/engine/engine_instancing.js +39 -39
  105. package/lib/engine/engine_license.d.ts +11 -9
  106. package/lib/engine/engine_license.js +361 -320
  107. package/lib/engine/engine_license.js.map +1 -1
  108. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  109. package/lib/engine/engine_lifecycle_api.js +99 -99
  110. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  111. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  112. package/lib/engine/engine_lightdata.d.ts +23 -23
  113. package/lib/engine/engine_lightdata.js +91 -91
  114. package/lib/engine/engine_loaders.d.ts +13 -13
  115. package/lib/engine/engine_loaders.js +62 -62
  116. package/lib/engine/engine_lods.d.ts +31 -31
  117. package/lib/engine/engine_lods.js +146 -146
  118. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  119. package/lib/engine/engine_mainloop_utils.js +466 -466
  120. package/lib/engine/engine_math.d.ts +114 -114
  121. package/lib/engine/engine_math.js +247 -247
  122. package/lib/engine/engine_modules.d.ts +36 -36
  123. package/lib/engine/engine_modules.js +85 -85
  124. package/lib/engine/engine_networking.d.ts +252 -252
  125. package/lib/engine/engine_networking.js +743 -743
  126. package/lib/engine/engine_networking_auto.d.ts +24 -24
  127. package/lib/engine/engine_networking_auto.js +310 -310
  128. package/lib/engine/engine_networking_blob.d.ts +48 -48
  129. package/lib/engine/engine_networking_blob.js +212 -212
  130. package/lib/engine/engine_networking_files.d.ts +35 -35
  131. package/lib/engine/engine_networking_files.js +172 -172
  132. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  133. package/lib/engine/engine_networking_files_default_components.js +42 -42
  134. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  135. package/lib/engine/engine_networking_instantiate.js +345 -345
  136. package/lib/engine/engine_networking_peer.d.ts +15 -15
  137. package/lib/engine/engine_networking_peer.js +132 -132
  138. package/lib/engine/engine_networking_streams.d.ts +123 -123
  139. package/lib/engine/engine_networking_streams.js +645 -645
  140. package/lib/engine/engine_networking_types.d.ts +22 -22
  141. package/lib/engine/engine_networking_types.js +7 -7
  142. package/lib/engine/engine_networking_utils.d.ts +2 -2
  143. package/lib/engine/engine_networking_utils.js +20 -20
  144. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  145. package/lib/engine/engine_networking_websocket.js +2 -2
  146. package/lib/engine/engine_patcher.d.ts +10 -10
  147. package/lib/engine/engine_patcher.js +142 -142
  148. package/lib/engine/engine_physics.d.ts +152 -152
  149. package/lib/engine/engine_physics.js +645 -645
  150. package/lib/engine/engine_physics.types.d.ts +40 -40
  151. package/lib/engine/engine_physics.types.js +33 -33
  152. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  153. package/lib/engine/engine_physics_rapier.js +1432 -1432
  154. package/lib/engine/engine_playerview.d.ts +26 -26
  155. package/lib/engine/engine_playerview.js +64 -64
  156. package/lib/engine/engine_scenelighting.d.ts +71 -71
  157. package/lib/engine/engine_scenelighting.js +226 -226
  158. package/lib/engine/engine_scenetools.d.ts +50 -50
  159. package/lib/engine/engine_scenetools.js +321 -321
  160. package/lib/engine/engine_serialization.d.ts +3 -3
  161. package/lib/engine/engine_serialization.js +3 -3
  162. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  163. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  164. package/lib/engine/engine_serialization_core.d.ts +85 -85
  165. package/lib/engine/engine_serialization_core.js +602 -602
  166. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  167. package/lib/engine/engine_serialization_decorator.js +66 -66
  168. package/lib/engine/engine_setup.d.ts +1 -1
  169. package/lib/engine/engine_setup.js +2 -2
  170. package/lib/engine/engine_shaders.d.ts +53 -53
  171. package/lib/engine/engine_shaders.js +252 -252
  172. package/lib/engine/engine_shims.d.ts +4 -4
  173. package/lib/engine/engine_shims.js +24 -24
  174. package/lib/engine/engine_test_utils.d.ts +39 -39
  175. package/lib/engine/engine_test_utils.js +83 -83
  176. package/lib/engine/engine_texture.d.ts +28 -28
  177. package/lib/engine/engine_texture.js +64 -64
  178. package/lib/engine/engine_three_utils.d.ts +201 -201
  179. package/lib/engine/engine_three_utils.js +731 -731
  180. package/lib/engine/engine_time.d.ts +51 -51
  181. package/lib/engine/engine_time.js +82 -82
  182. package/lib/engine/engine_time_utils.d.ts +88 -88
  183. package/lib/engine/engine_time_utils.js +215 -215
  184. package/lib/engine/engine_tonemapping.d.ts +2 -2
  185. package/lib/engine/engine_tonemapping.js +194 -194
  186. package/lib/engine/engine_types.d.ts +572 -572
  187. package/lib/engine/engine_types.js +88 -88
  188. package/lib/engine/engine_typestore.d.ts +28 -28
  189. package/lib/engine/engine_typestore.js +55 -55
  190. package/lib/engine/engine_util_decorator.d.ts +13 -13
  191. package/lib/engine/engine_util_decorator.js +116 -116
  192. package/lib/engine/engine_utils.d.ts +266 -266
  193. package/lib/engine/engine_utils.js +878 -878
  194. package/lib/engine/engine_utils_format.d.ts +21 -21
  195. package/lib/engine/engine_utils_format.js +193 -193
  196. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  197. package/lib/engine/engine_utils_screenshot.js +513 -513
  198. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  199. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  200. package/lib/engine/engine_web_api.d.ts +12 -0
  201. package/lib/engine/engine_web_api.js +113 -0
  202. package/lib/engine/engine_web_api.js.map +1 -0
  203. package/lib/engine/engine_xr.d.ts +1 -1
  204. package/lib/engine/engine_xr.js +1 -1
  205. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  206. package/lib/engine/export/gltf/Writers.js +24 -24
  207. package/lib/engine/export/gltf/index.d.ts +11 -11
  208. package/lib/engine/export/gltf/index.js +123 -123
  209. package/lib/engine/export/index.d.ts +2 -2
  210. package/lib/engine/export/index.js +2 -2
  211. package/lib/engine/export/state.d.ts +7 -7
  212. package/lib/engine/export/state.js +17 -17
  213. package/lib/engine/export/utils.d.ts +2 -2
  214. package/lib/engine/export/utils.js +7 -7
  215. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  216. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  217. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  218. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  219. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  220. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  221. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  222. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  223. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  224. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  225. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  226. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  227. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  228. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  229. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  230. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  231. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  232. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  233. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  234. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  235. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  236. package/lib/engine/extensions/extension_resolver.js +1 -1
  237. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  238. package/lib/engine/extensions/extension_utils.js +152 -152
  239. package/lib/engine/extensions/extensions.d.ts +31 -31
  240. package/lib/engine/extensions/extensions.js +103 -103
  241. package/lib/engine/extensions/index.d.ts +6 -6
  242. package/lib/engine/extensions/index.js +6 -6
  243. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  244. package/lib/engine/extensions/usage_tracker.js +65 -65
  245. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  246. package/lib/engine/js-extensions/Camera.js +39 -39
  247. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  248. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  249. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  250. package/lib/engine/js-extensions/Layers.js +22 -22
  251. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  252. package/lib/engine/js-extensions/Object3D.js +136 -136
  253. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  254. package/lib/engine/js-extensions/RGBAColor.js +110 -110
  255. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  256. package/lib/engine/js-extensions/Vector.js +13 -13
  257. package/lib/engine/js-extensions/index.d.ts +5 -5
  258. package/lib/engine/js-extensions/index.js +5 -5
  259. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  260. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +76 -76
  261. package/lib/engine/shaders/shaderData.d.ts +55 -55
  262. package/lib/engine/shaders/shaderData.js +58 -58
  263. package/lib/engine/tests/test_utils.d.ts +2 -2
  264. package/lib/engine/tests/test_utils.js +53 -53
  265. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  266. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  267. package/lib/engine/webcomponents/api.d.ts +5 -5
  268. package/lib/engine/webcomponents/api.js +4 -4
  269. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  270. package/lib/engine/webcomponents/buttons.js +237 -237
  271. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  272. package/lib/engine/webcomponents/fonts.js +32 -32
  273. package/lib/engine/webcomponents/icons.d.ts +9 -9
  274. package/lib/engine/webcomponents/icons.js +52 -52
  275. package/lib/engine/webcomponents/index.d.ts +1 -1
  276. package/lib/engine/webcomponents/index.js +1 -1
  277. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  278. package/lib/engine/webcomponents/logo-element.js +67 -67
  279. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  280. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  281. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -151
  282. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1018
  283. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  284. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  285. package/lib/engine/webcomponents/needle-button.js +161 -161
  286. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  287. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  288. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  289. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  290. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  291. package/lib/engine/xr/NeedleXRSync.js +188 -188
  292. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  293. package/lib/engine/xr/SceneTransition.js +69 -69
  294. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  295. package/lib/engine/xr/TempXRContext.js +187 -187
  296. package/lib/engine/xr/XRRig.d.ts +7 -7
  297. package/lib/engine/xr/XRRig.js +1 -1
  298. package/lib/engine/xr/api.d.ts +6 -6
  299. package/lib/engine/xr/api.js +6 -6
  300. package/lib/engine/xr/events.d.ts +66 -66
  301. package/lib/engine/xr/events.js +93 -93
  302. package/lib/engine/xr/internal.d.ts +12 -12
  303. package/lib/engine/xr/internal.js +25 -25
  304. package/lib/engine/xr/usdz.d.ts +12 -12
  305. package/lib/engine/xr/usdz.js +29 -29
  306. package/lib/engine/xr/utils.d.ts +11 -11
  307. package/lib/engine/xr/utils.js +34 -34
  308. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  309. package/lib/engine-components/AlignmentConstraint.js +39 -39
  310. package/lib/engine-components/Animation.d.ts +156 -156
  311. package/lib/engine-components/Animation.js +508 -508
  312. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  313. package/lib/engine-components/AnimationCurve.js +159 -159
  314. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  315. package/lib/engine-components/AnimationUtils.js +27 -27
  316. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  317. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  318. package/lib/engine-components/Animator.d.ts +217 -217
  319. package/lib/engine-components/Animator.js +354 -354
  320. package/lib/engine-components/AnimatorController.d.ts +227 -227
  321. package/lib/engine-components/AnimatorController.js +1152 -1152
  322. package/lib/engine-components/AudioListener.d.ts +33 -33
  323. package/lib/engine-components/AudioListener.js +86 -86
  324. package/lib/engine-components/AudioSource.d.ts +217 -217
  325. package/lib/engine-components/AudioSource.js +627 -627
  326. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  327. package/lib/engine-components/AvatarLoader.js +231 -231
  328. package/lib/engine-components/AxesHelper.d.ts +32 -32
  329. package/lib/engine-components/AxesHelper.js +67 -67
  330. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  331. package/lib/engine-components/BasicIKConstraint.js +43 -43
  332. package/lib/engine-components/BoxCollider.d.ts +2 -2
  333. package/lib/engine-components/BoxCollider.js +2 -2
  334. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  335. package/lib/engine-components/BoxHelperComponent.js +102 -102
  336. package/lib/engine-components/Camera.d.ts +231 -231
  337. package/lib/engine-components/Camera.js +700 -700
  338. package/lib/engine-components/CameraUtils.d.ts +1 -1
  339. package/lib/engine-components/CameraUtils.js +121 -121
  340. package/lib/engine-components/CharacterController.d.ts +55 -55
  341. package/lib/engine-components/CharacterController.js +236 -236
  342. package/lib/engine-components/Collider.d.ts +188 -188
  343. package/lib/engine-components/Collider.js +369 -369
  344. package/lib/engine-components/Component.d.ts +792 -792
  345. package/lib/engine-components/Component.js +915 -915
  346. package/lib/engine-components/ContactShadows.d.ts +82 -82
  347. package/lib/engine-components/ContactShadows.js +430 -430
  348. package/lib/engine-components/DeleteBox.d.ts +19 -19
  349. package/lib/engine-components/DeleteBox.js +58 -58
  350. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  351. package/lib/engine-components/DeviceFlag.js +47 -47
  352. package/lib/engine-components/DragControls.d.ts +170 -170
  353. package/lib/engine-components/DragControls.js +1421 -1421
  354. package/lib/engine-components/DropListener.d.ts +215 -215
  355. package/lib/engine-components/DropListener.js +630 -630
  356. package/lib/engine-components/Duplicatable.d.ts +35 -35
  357. package/lib/engine-components/Duplicatable.js +202 -202
  358. package/lib/engine-components/EventList.d.ts +54 -54
  359. package/lib/engine-components/EventList.js +232 -232
  360. package/lib/engine-components/EventTrigger.d.ts +33 -33
  361. package/lib/engine-components/EventTrigger.js +75 -75
  362. package/lib/engine-components/EventType.d.ts +22 -22
  363. package/lib/engine-components/EventType.js +23 -23
  364. package/lib/engine-components/FlyControls.d.ts +10 -0
  365. package/lib/engine-components/FlyControls.js +29 -0
  366. package/lib/engine-components/FlyControls.js.map +1 -0
  367. package/lib/engine-components/Fog.d.ts +22 -22
  368. package/lib/engine-components/Fog.js +61 -61
  369. package/lib/engine-components/Gizmos.d.ts +17 -17
  370. package/lib/engine-components/Gizmos.js +64 -64
  371. package/lib/engine-components/GridHelper.d.ts +20 -20
  372. package/lib/engine-components/GridHelper.js +54 -54
  373. package/lib/engine-components/GroundProjection.d.ts +67 -67
  374. package/lib/engine-components/GroundProjection.js +343 -343
  375. package/lib/engine-components/Interactable.d.ts +12 -12
  376. package/lib/engine-components/Interactable.js +12 -12
  377. package/lib/engine-components/Joints.d.ts +19 -19
  378. package/lib/engine-components/Joints.js +51 -51
  379. package/lib/engine-components/LODGroup.d.ts +35 -35
  380. package/lib/engine-components/LODGroup.js +152 -152
  381. package/lib/engine-components/Light.d.ts +180 -180
  382. package/lib/engine-components/Light.js +535 -535
  383. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  384. package/lib/engine-components/LookAtConstraint.js +35 -35
  385. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  386. package/lib/engine-components/NeedleMenu.js +92 -92
  387. package/lib/engine-components/NeedleMenu.js.map +1 -1
  388. package/lib/engine-components/NestedGltf.d.ts +25 -25
  389. package/lib/engine-components/NestedGltf.js +88 -88
  390. package/lib/engine-components/Networking.d.ts +54 -54
  391. package/lib/engine-components/Networking.js +112 -112
  392. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  393. package/lib/engine-components/OffsetConstraint.js +65 -65
  394. package/lib/engine-components/OrbitControls.d.ts +266 -266
  395. package/lib/engine-components/OrbitControls.js +1009 -1009
  396. package/lib/engine-components/PlayerColor.d.ts +19 -19
  397. package/lib/engine-components/PlayerColor.js +94 -94
  398. package/lib/engine-components/ReflectionProbe.d.ts +27 -27
  399. package/lib/engine-components/ReflectionProbe.js +201 -201
  400. package/lib/engine-components/ReflectionProbe.js.map +1 -1
  401. package/lib/engine-components/Renderer.d.ts +153 -153
  402. package/lib/engine-components/Renderer.js +830 -830
  403. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  404. package/lib/engine-components/RendererInstancing.js +744 -744
  405. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  406. package/lib/engine-components/RendererLightmap.js +182 -182
  407. package/lib/engine-components/RigidBody.d.ts +155 -155
  408. package/lib/engine-components/RigidBody.js +517 -517
  409. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  410. package/lib/engine-components/SceneSwitcher.js +951 -951
  411. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  412. package/lib/engine-components/ScreenCapture.js +547 -547
  413. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  414. package/lib/engine-components/ShadowCatcher.js +166 -166
  415. package/lib/engine-components/Skybox.d.ts +82 -82
  416. package/lib/engine-components/Skybox.js +448 -448
  417. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  418. package/lib/engine-components/SmoothFollow.js +82 -82
  419. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  420. package/lib/engine-components/SpatialTrigger.js +225 -225
  421. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  422. package/lib/engine-components/SpectatorCamera.js +715 -715
  423. package/lib/engine-components/SphereCollider.d.ts +2 -2
  424. package/lib/engine-components/SphereCollider.js +2 -2
  425. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  426. package/lib/engine-components/SpriteRenderer.js +472 -472
  427. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  428. package/lib/engine-components/SyncedCamera.js +199 -199
  429. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  430. package/lib/engine-components/SyncedRoom.js +371 -371
  431. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  432. package/lib/engine-components/SyncedTransform.js +331 -331
  433. package/lib/engine-components/TestRunner.d.ts +16 -16
  434. package/lib/engine-components/TestRunner.js +102 -102
  435. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  436. package/lib/engine-components/TransformGizmo.js +209 -209
  437. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  438. package/lib/engine-components/VideoPlayer.js +978 -978
  439. package/lib/engine-components/Voip.d.ts +67 -67
  440. package/lib/engine-components/Voip.js +360 -360
  441. package/lib/engine-components/api.d.ts +51 -51
  442. package/lib/engine-components/api.js +50 -50
  443. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  444. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  445. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  446. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  447. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  448. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  449. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  450. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  451. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  452. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  453. package/lib/engine-components/codegen/components.d.ts +216 -216
  454. package/lib/engine-components/codegen/components.js +218 -218
  455. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  456. package/lib/engine-components/debug/LogStats.js +18 -18
  457. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  458. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  459. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  460. package/lib/engine-components/export/gltf/index.js +1 -1
  461. package/lib/engine-components/export/index.d.ts +1 -1
  462. package/lib/engine-components/export/index.js +1 -1
  463. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  464. package/lib/engine-components/export/usdz/Extension.js +1 -1
  465. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +160 -160
  466. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1782 -1782
  467. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  468. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  469. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  470. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  471. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  472. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  473. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  474. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  475. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  476. package/lib/engine-components/export/usdz/extensions/USDZUI.js +157 -157
  477. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  478. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  479. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  480. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  481. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  482. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  483. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  484. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  485. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  486. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  487. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  488. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  489. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  490. package/lib/engine-components/export/usdz/index.js +2 -2
  491. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  492. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  493. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  494. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  495. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  496. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  497. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  498. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  499. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  500. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  501. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  502. package/lib/engine-components/particlesystem/api.js +2 -2
  503. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  504. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +50 -50
  505. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  506. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  507. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  508. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  509. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +15 -15
  510. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +92 -92
  511. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  512. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  513. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  514. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  515. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  516. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  517. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  518. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  519. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  520. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +175 -175
  521. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +17 -17
  522. package/lib/engine-components/postprocessing/Effects/Sharpening.js +123 -123
  523. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  524. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  525. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +26 -26
  526. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +138 -138
  527. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  528. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  529. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +72 -72
  530. package/lib/engine-components/postprocessing/PostProcessingEffect.js +149 -149
  531. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +25 -25
  532. package/lib/engine-components/postprocessing/PostProcessingHandler.js +350 -350
  533. package/lib/engine-components/postprocessing/Volume.d.ts +89 -89
  534. package/lib/engine-components/postprocessing/Volume.js +367 -367
  535. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  536. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  537. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  538. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  539. package/lib/engine-components/postprocessing/index.d.ts +5 -5
  540. package/lib/engine-components/postprocessing/index.js +5 -5
  541. package/lib/engine-components/postprocessing/utils.d.ts +11 -11
  542. package/lib/engine-components/postprocessing/utils.js +37 -37
  543. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  544. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  545. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  546. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  547. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  548. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  549. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  550. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  551. package/lib/engine-components/timeline/index.d.ts +4 -4
  552. package/lib/engine-components/timeline/index.js +3 -3
  553. package/lib/engine-components/ui/BaseUIComponent.d.ts +49 -49
  554. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  555. package/lib/engine-components/ui/Button.d.ts +64 -64
  556. package/lib/engine-components/ui/Button.js +315 -315
  557. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  558. package/lib/engine-components/ui/Canvas.js +407 -407
  559. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  560. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  561. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  562. package/lib/engine-components/ui/EventSystem.js +764 -764
  563. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  564. package/lib/engine-components/ui/Graphic.js +254 -254
  565. package/lib/engine-components/ui/Image.d.ts +35 -35
  566. package/lib/engine-components/ui/Image.js +116 -116
  567. package/lib/engine-components/ui/InputField.d.ts +42 -42
  568. package/lib/engine-components/ui/InputField.js +268 -268
  569. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  570. package/lib/engine-components/ui/Interfaces.js +12 -12
  571. package/lib/engine-components/ui/Layout.d.ts +84 -84
  572. package/lib/engine-components/ui/Layout.js +330 -330
  573. package/lib/engine-components/ui/Outline.d.ts +7 -7
  574. package/lib/engine-components/ui/Outline.js +20 -20
  575. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  576. package/lib/engine-components/ui/PointerEvents.js +145 -145
  577. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  578. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  579. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  580. package/lib/engine-components/ui/Raycaster.js +95 -95
  581. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  582. package/lib/engine-components/ui/RectTransform.js +353 -353
  583. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  584. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  585. package/lib/engine-components/ui/Text.d.ts +78 -78
  586. package/lib/engine-components/ui/Text.js +539 -539
  587. package/lib/engine-components/ui/Utils.d.ts +24 -24
  588. package/lib/engine-components/ui/Utils.js +90 -90
  589. package/lib/engine-components/ui/index.d.ts +1 -1
  590. package/lib/engine-components/ui/index.js +1 -1
  591. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  592. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  593. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  594. package/lib/engine-components/utils/LookAt.js +82 -82
  595. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  596. package/lib/engine-components/utils/OpenURL.js +119 -119
  597. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  598. package/lib/engine-components/webxr/Avatar.js +255 -255
  599. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  600. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  601. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  602. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  603. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  604. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  605. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  606. package/lib/engine-components/webxr/WebXR.js +561 -561
  607. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  608. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  609. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  610. package/lib/engine-components/webxr/WebXRImageTracking.js +470 -470
  611. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  612. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  613. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  614. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  615. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  616. package/lib/engine-components/webxr/XRFlag.js +139 -139
  617. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  618. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  619. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  620. package/lib/engine-components/webxr/controllers/XRControllerModel.js +351 -351
  621. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  622. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  623. package/lib/engine-components/webxr/index.d.ts +3 -3
  624. package/lib/engine-components/webxr/index.js +3 -3
  625. package/lib/engine-components/webxr/types.d.ts +3 -3
  626. package/lib/engine-components/webxr/types.js +1 -1
  627. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  628. package/lib/engine-components-experimental/Presentation.js +9 -9
  629. package/lib/engine-components-experimental/api.d.ts +4 -4
  630. package/lib/engine-components-experimental/api.js +4 -4
  631. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  632. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  633. package/lib/engine-schemes/api.d.ts +12 -12
  634. package/lib/engine-schemes/api.js +12 -12
  635. package/lib/engine-schemes/schemes.d.ts +7 -7
  636. package/lib/engine-schemes/schemes.js +19 -19
  637. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  638. package/lib/engine-schemes/synced-camera-model.js +67 -67
  639. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  640. package/lib/engine-schemes/synced-transform-model.js +66 -66
  641. package/lib/engine-schemes/transform.d.ts +12 -12
  642. package/lib/engine-schemes/transform.js +39 -39
  643. package/lib/engine-schemes/vec2.d.ts +10 -10
  644. package/lib/engine-schemes/vec2.js +25 -25
  645. package/lib/engine-schemes/vec3.d.ts +11 -11
  646. package/lib/engine-schemes/vec3.js +29 -29
  647. package/lib/engine-schemes/vec4.d.ts +12 -12
  648. package/lib/engine-schemes/vec4.js +33 -33
  649. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  650. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  651. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  652. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  653. package/lib/needle-engine.d.ts +7 -7
  654. package/lib/needle-engine.js +64 -64
  655. package/package.json +2 -2
  656. package/plugins/common/buildinfo.js +64 -64
  657. package/plugins/common/cloud.js +1 -1
  658. package/plugins/common/config.cjs +31 -31
  659. package/plugins/common/config.js +35 -35
  660. package/plugins/common/files.js +31 -31
  661. package/plugins/common/generator.js +10 -10
  662. package/plugins/common/license.js +355 -341
  663. package/plugins/common/npm.js +15 -15
  664. package/plugins/common/timers.js +7 -7
  665. package/plugins/common/version.js +37 -37
  666. package/plugins/gltf-packer.mjs +1 -1
  667. package/plugins/next/alias.cjs +39 -39
  668. package/plugins/next/license.cjs +18 -18
  669. package/plugins/next/meshbvhworker.cjs +18 -18
  670. package/plugins/next/next.js +128 -128
  671. package/plugins/types/index.d.ts +2 -2
  672. package/plugins/types/license.d.ts +24 -24
  673. package/plugins/types/needleConfig.d.ts +27 -27
  674. package/plugins/types/userconfig.d.ts +108 -108
  675. package/plugins/types/webmanifest.d.ts +32 -32
  676. package/plugins/vite/alias.js +174 -174
  677. package/plugins/vite/asap.js +245 -245
  678. package/plugins/vite/build-pipeline.js +355 -355
  679. package/plugins/vite/build.js +19 -19
  680. package/plugins/vite/buildinfo.js +41 -41
  681. package/plugins/vite/config.js +106 -106
  682. package/plugins/vite/copyfiles.js +138 -138
  683. package/plugins/vite/defines.js +66 -66
  684. package/plugins/vite/dependencies.js +223 -223
  685. package/plugins/vite/dependency-watcher.js +231 -231
  686. package/plugins/vite/drop-client.js +76 -76
  687. package/plugins/vite/drop.js +87 -87
  688. package/plugins/vite/editor-connection.js +124 -124
  689. package/plugins/vite/facebook-instant-games.js +99 -99
  690. package/plugins/vite/gzip.js +5 -5
  691. package/plugins/vite/imports-logger.js +143 -143
  692. package/plugins/vite/index.js +139 -139
  693. package/plugins/vite/license.js +55 -55
  694. package/plugins/vite/meta.js +163 -163
  695. package/plugins/vite/npm.js +7 -7
  696. package/plugins/vite/peer.js +29 -29
  697. package/plugins/vite/poster-client.js +73 -73
  698. package/plugins/vite/poster.js +79 -79
  699. package/plugins/vite/pwa.js +604 -604
  700. package/plugins/vite/reload-client.js +15 -15
  701. package/plugins/vite/reload.js +363 -363
  702. package/plugins/vite/server.js +66 -66
  703. package/plugins/vite/transform-codegen.js +55 -55
  704. package/plugins/vite/transform.js +31 -31
  705. package/plugins/vite/vite-4.4-hack.js +31 -31
  706. package/src/asap/needle-asap.ts +111 -111
  707. package/src/asap/sessiongranted.ts +75 -75
  708. package/src/asap/utils.ts +4 -4
  709. package/src/engine/analytics/index.ts +10 -10
  710. package/src/engine/analytics/lcp.ts +35 -35
  711. package/src/engine/api.ts +81 -81
  712. package/src/engine/assets/index.ts +59 -59
  713. package/src/engine/assets/static.js +5 -5
  714. package/src/engine/codegen/register_types.ts +300 -300
  715. package/src/engine/debug/debug.ts +51 -51
  716. package/src/engine/debug/debug_console.ts +333 -333
  717. package/src/engine/debug/debug_overlay.ts +332 -332
  718. package/src/engine/debug/debug_spatial_console.ts +429 -429
  719. package/src/engine/debug/index.ts +1 -1
  720. package/src/engine/engine_addressables.ts +679 -679
  721. package/src/engine/engine_animation.ts +145 -145
  722. package/src/engine/engine_application.ts +113 -113
  723. package/src/engine/engine_assetdatabase.ts +387 -387
  724. package/src/engine/engine_audio.ts +24 -24
  725. package/src/engine/engine_camera.ts +39 -39
  726. package/src/engine/engine_components.ts +374 -374
  727. package/src/engine/engine_components_internal.ts +40 -40
  728. package/src/engine/engine_constants.ts +52 -52
  729. package/src/engine/engine_context.ts +1686 -1686
  730. package/src/engine/engine_context_registry.ts +129 -129
  731. package/src/engine/engine_coroutine.ts +54 -54
  732. package/src/engine/engine_create_objects.ts +398 -398
  733. package/src/engine/engine_default_parameters.ts +3 -3
  734. package/src/engine/engine_editor-sync.ts +28 -28
  735. package/src/engine/engine_element.ts +872 -869
  736. package/src/engine/engine_element_attributes.ts +85 -85
  737. package/src/engine/engine_element_extras.ts +16 -16
  738. package/src/engine/engine_element_loading.ts +381 -381
  739. package/src/engine/engine_element_overlay.ts +186 -186
  740. package/src/engine/engine_fileloader.js +9 -9
  741. package/src/engine/engine_gameobject.ts +684 -684
  742. package/src/engine/engine_generic_utils.js +13 -13
  743. package/src/engine/engine_gizmos.ts +577 -577
  744. package/src/engine/engine_gltf.ts +29 -29
  745. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  746. package/src/engine/engine_hot_reload.ts +198 -198
  747. package/src/engine/engine_input.ts +1460 -1460
  748. package/src/engine/engine_input_utils.ts +23 -23
  749. package/src/engine/engine_instancing.ts +45 -45
  750. package/src/engine/engine_license.ts +378 -329
  751. package/src/engine/engine_lifecycle_api.ts +106 -106
  752. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  753. package/src/engine/engine_lightdata.ts +117 -117
  754. package/src/engine/engine_loaders.ts +82 -82
  755. package/src/engine/engine_lods.ts +168 -168
  756. package/src/engine/engine_mainloop_utils.ts +472 -472
  757. package/src/engine/engine_math.ts +282 -282
  758. package/src/engine/engine_modules.ts +83 -83
  759. package/src/engine/engine_networking.ts +841 -841
  760. package/src/engine/engine_networking_auto.ts +352 -352
  761. package/src/engine/engine_networking_blob.ts +254 -254
  762. package/src/engine/engine_networking_files.ts +217 -217
  763. package/src/engine/engine_networking_files_default_components.ts +58 -58
  764. package/src/engine/engine_networking_instantiate.ts +419 -419
  765. package/src/engine/engine_networking_peer.ts +159 -159
  766. package/src/engine/engine_networking_streams.ts +713 -713
  767. package/src/engine/engine_networking_types.ts +24 -24
  768. package/src/engine/engine_networking_utils.ts +23 -23
  769. package/src/engine/engine_networking_websocket.ts +2 -2
  770. package/src/engine/engine_patcher.ts +199 -199
  771. package/src/engine/engine_physics.ts +783 -783
  772. package/src/engine/engine_physics.types.ts +46 -46
  773. package/src/engine/engine_physics_rapier.ts +1579 -1579
  774. package/src/engine/engine_playerview.ts +80 -80
  775. package/src/engine/engine_scenelighting.ts +294 -294
  776. package/src/engine/engine_scenetools.ts +365 -365
  777. package/src/engine/engine_serialization.ts +2 -2
  778. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  779. package/src/engine/engine_serialization_core.ts +705 -705
  780. package/src/engine/engine_serialization_decorator.ts +80 -80
  781. package/src/engine/engine_setup.ts +1 -1
  782. package/src/engine/engine_shaders.ts +267 -267
  783. package/src/engine/engine_shims.ts +32 -32
  784. package/src/engine/engine_test_utils.ts +109 -109
  785. package/src/engine/engine_texture.ts +82 -82
  786. package/src/engine/engine_three_utils.ts +849 -849
  787. package/src/engine/engine_time.ts +94 -94
  788. package/src/engine/engine_time_utils.ts +237 -237
  789. package/src/engine/engine_tonemapping.ts +210 -210
  790. package/src/engine/engine_types.ts +714 -714
  791. package/src/engine/engine_typestore.ts +63 -63
  792. package/src/engine/engine_util_decorator.ts +136 -136
  793. package/src/engine/engine_utils.ts +972 -972
  794. package/src/engine/engine_utils_format.ts +212 -212
  795. package/src/engine/engine_utils_screenshot.ts +698 -698
  796. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  797. package/src/engine/export/gltf/Writers.ts +34 -34
  798. package/src/engine/export/gltf/index.ts +158 -158
  799. package/src/engine/export/index.ts +2 -2
  800. package/src/engine/export/state.ts +19 -19
  801. package/src/engine/export/utils.ts +9 -9
  802. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  803. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  804. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  805. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  806. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  807. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  808. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  809. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  810. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  811. package/src/engine/extensions/extension_resolver.ts +4 -4
  812. package/src/engine/extensions/extension_utils.ts +166 -166
  813. package/src/engine/extensions/extensions.ts +135 -135
  814. package/src/engine/extensions/index.ts +5 -5
  815. package/src/engine/extensions/usage_tracker.ts +100 -100
  816. package/src/engine/js-extensions/Camera.ts +37 -37
  817. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  818. package/src/engine/js-extensions/Layers.ts +23 -23
  819. package/src/engine/js-extensions/Object3D.ts +296 -296
  820. package/src/engine/js-extensions/RGBAColor.ts +125 -125
  821. package/src/engine/js-extensions/Vector.ts +18 -18
  822. package/src/engine/js-extensions/index.ts +4 -4
  823. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +122 -122
  824. package/src/engine/shaders/shaderData.ts +67 -67
  825. package/src/engine/tests/test_utils.ts +63 -63
  826. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  827. package/src/engine/webcomponents/api.ts +6 -6
  828. package/src/engine/webcomponents/buttons.ts +262 -262
  829. package/src/engine/webcomponents/fonts.ts +41 -41
  830. package/src/engine/webcomponents/icons.ts +57 -57
  831. package/src/engine/webcomponents/index.ts +1 -1
  832. package/src/engine/webcomponents/logo-element.ts +78 -78
  833. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  834. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1107
  835. package/src/engine/webcomponents/needle-button.ts +181 -181
  836. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  837. package/src/engine/xr/NeedleXRSession.ts +1585 -1585
  838. package/src/engine/xr/NeedleXRSync.ts +220 -220
  839. package/src/engine/xr/SceneTransition.ts +78 -78
  840. package/src/engine/xr/TempXRContext.ts +216 -216
  841. package/src/engine/xr/XRRig.ts +9 -9
  842. package/src/engine/xr/api.ts +5 -5
  843. package/src/engine/xr/events.ts +102 -102
  844. package/src/engine/xr/internal.ts +34 -34
  845. package/src/engine/xr/usdz.ts +30 -30
  846. package/src/engine/xr/utils.ts +39 -39
  847. package/src/engine-components/AlignmentConstraint.ts +36 -36
  848. package/src/engine-components/Animation.ts +557 -557
  849. package/src/engine-components/AnimationCurve.ts +150 -150
  850. package/src/engine-components/AnimationUtils.ts +28 -28
  851. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  852. package/src/engine-components/Animator.ts +397 -397
  853. package/src/engine-components/AnimatorController.ts +1293 -1293
  854. package/src/engine-components/AudioListener.ts +92 -92
  855. package/src/engine-components/AudioSource.ts +639 -639
  856. package/src/engine-components/AvatarLoader.ts +263 -263
  857. package/src/engine-components/AxesHelper.ts +59 -59
  858. package/src/engine-components/BasicIKConstraint.ts +54 -54
  859. package/src/engine-components/BoxCollider.ts +1 -1
  860. package/src/engine-components/BoxHelperComponent.ts +114 -114
  861. package/src/engine-components/Camera.ts +719 -719
  862. package/src/engine-components/CameraUtils.ts +136 -136
  863. package/src/engine-components/CharacterController.ts +253 -253
  864. package/src/engine-components/Collider.ts +374 -374
  865. package/src/engine-components/Component.ts +1294 -1294
  866. package/src/engine-components/ContactShadows.ts +482 -482
  867. package/src/engine-components/DeleteBox.ts +62 -62
  868. package/src/engine-components/DeviceFlag.ts +46 -46
  869. package/src/engine-components/DragControls.ts +1623 -1623
  870. package/src/engine-components/DropListener.ts +698 -698
  871. package/src/engine-components/Duplicatable.ts +198 -198
  872. package/src/engine-components/EventList.ts +266 -266
  873. package/src/engine-components/EventTrigger.ts +74 -74
  874. package/src/engine-components/EventType.ts +22 -22
  875. package/src/engine-components/Fog.ts +60 -60
  876. package/src/engine-components/Gizmos.ts +56 -56
  877. package/src/engine-components/GridHelper.ts +48 -48
  878. package/src/engine-components/GroundProjection.ts +356 -356
  879. package/src/engine-components/Interactable.ts +14 -14
  880. package/src/engine-components/Joints.ts +52 -52
  881. package/src/engine-components/LODGroup.ts +153 -153
  882. package/src/engine-components/Light.ts +558 -558
  883. package/src/engine-components/LookAtConstraint.ts +25 -25
  884. package/src/engine-components/NeedleMenu.ts +84 -84
  885. package/src/engine-components/NestedGltf.ts +86 -86
  886. package/src/engine-components/Networking.ts +114 -114
  887. package/src/engine-components/OffsetConstraint.ts +60 -60
  888. package/src/engine-components/OrbitControls.ts +1068 -1068
  889. package/src/engine-components/PlayerColor.ts +103 -103
  890. package/src/engine-components/ReflectionProbe.ts +216 -216
  891. package/src/engine-components/Renderer.ts +900 -900
  892. package/src/engine-components/RendererInstancing.ts +855 -855
  893. package/src/engine-components/RendererLightmap.ts +198 -198
  894. package/src/engine-components/RigidBody.ts +526 -526
  895. package/src/engine-components/SceneSwitcher.ts +1013 -1013
  896. package/src/engine-components/ScreenCapture.ts +592 -592
  897. package/src/engine-components/ShadowCatcher.ts +172 -172
  898. package/src/engine-components/Skybox.ts +455 -455
  899. package/src/engine-components/SmoothFollow.ts +76 -76
  900. package/src/engine-components/SpatialTrigger.ts +229 -229
  901. package/src/engine-components/SpectatorCamera.ts +787 -787
  902. package/src/engine-components/SphereCollider.ts +1 -1
  903. package/src/engine-components/SpriteRenderer.ts +468 -468
  904. package/src/engine-components/SyncedCamera.ts +220 -220
  905. package/src/engine-components/SyncedRoom.ts +380 -380
  906. package/src/engine-components/SyncedTransform.ts +383 -383
  907. package/src/engine-components/TestRunner.ts +118 -118
  908. package/src/engine-components/TransformGizmo.ts +219 -219
  909. package/src/engine-components/VideoPlayer.ts +1025 -1025
  910. package/src/engine-components/Voip.ts +363 -363
  911. package/src/engine-components/api.ts +60 -60
  912. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  913. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  914. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  915. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  916. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  917. package/src/engine-components/codegen/components.ts +217 -217
  918. package/src/engine-components/debug/LogStats.ts +21 -21
  919. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  920. package/src/engine-components/export/usdz/Extension.ts +24 -24
  921. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2413 -2413
  922. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  923. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  924. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  925. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  926. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  927. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  928. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  929. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  930. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  931. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  932. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  933. package/src/engine-components/export/usdz/index.ts +2 -2
  934. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  935. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  936. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  937. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  938. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  939. package/src/engine-components/particlesystem/api.ts +1 -1
  940. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +55 -55
  941. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  942. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  943. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +95 -95
  944. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  945. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  946. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  947. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  948. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +191 -191
  949. package/src/engine-components/postprocessing/Effects/Sharpening.ts +138 -138
  950. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  951. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +155 -155
  952. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  953. package/src/engine-components/postprocessing/PostProcessingEffect.ts +172 -172
  954. package/src/engine-components/postprocessing/PostProcessingHandler.ts +398 -398
  955. package/src/engine-components/postprocessing/Volume.ts +410 -410
  956. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  957. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  958. package/src/engine-components/postprocessing/index.ts +5 -5
  959. package/src/engine-components/postprocessing/utils.ts +52 -52
  960. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  961. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  962. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  963. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  964. package/src/engine-components/timeline/index.ts +3 -3
  965. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  966. package/src/engine-components/ui/Button.ts +307 -307
  967. package/src/engine-components/ui/Canvas.ts +419 -419
  968. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  969. package/src/engine-components/ui/EventSystem.ts +853 -853
  970. package/src/engine-components/ui/Graphic.ts +275 -275
  971. package/src/engine-components/ui/Image.ts +112 -112
  972. package/src/engine-components/ui/InputField.ts +321 -321
  973. package/src/engine-components/ui/Interfaces.ts +57 -57
  974. package/src/engine-components/ui/Layout.ts +334 -334
  975. package/src/engine-components/ui/Outline.ts +13 -13
  976. package/src/engine-components/ui/PointerEvents.ts +206 -206
  977. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  978. package/src/engine-components/ui/Raycaster.ts +102 -102
  979. package/src/engine-components/ui/RectTransform.ts +372 -372
  980. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  981. package/src/engine-components/ui/Text.ts +578 -578
  982. package/src/engine-components/ui/Utils.ts +112 -112
  983. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  984. package/src/engine-components/utils/LookAt.ts +88 -88
  985. package/src/engine-components/utils/OpenURL.ts +114 -114
  986. package/src/engine-components/webxr/Avatar.ts +265 -265
  987. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  988. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  989. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  990. package/src/engine-components/webxr/WebXR.ts +585 -585
  991. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  992. package/src/engine-components/webxr/WebXRImageTracking.ts +518 -518
  993. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  994. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  995. package/src/engine-components/webxr/XRFlag.ts +147 -147
  996. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  997. package/src/engine-components/webxr/controllers/XRControllerModel.ts +374 -374
  998. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  999. package/src/engine-components/webxr/index.ts +2 -2
  1000. package/src/engine-components/webxr/types.ts +3 -3
  1001. package/src/engine-components-experimental/Presentation.ts +12 -12
  1002. package/src/engine-components-experimental/api.ts +4 -4
  1003. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1004. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1005. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1006. package/src/engine-schemes/README.md +1 -1
  1007. package/src/engine-schemes/api.ts +12 -12
  1008. package/src/engine-schemes/dist/api.js +17 -0
  1009. package/src/engine-schemes/dist/api.js.meta +7 -0
  1010. package/src/engine-schemes/dist/schemes.js +25 -0
  1011. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1012. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1013. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1014. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1015. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1016. package/src/engine-schemes/dist/transform.js +46 -0
  1017. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1018. package/src/engine-schemes/dist/vec2.js +32 -0
  1019. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1020. package/src/engine-schemes/dist/vec3.js +36 -0
  1021. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1022. package/src/engine-schemes/dist/vec4.js +40 -0
  1023. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1024. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1025. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1026. package/src/engine-schemes/schemes.ts +28 -28
  1027. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1028. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1029. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1030. package/src/engine-schemes/transform.ts +50 -50
  1031. package/src/engine-schemes/transforms.fbs +25 -25
  1032. package/src/engine-schemes/vec.fbs +19 -19
  1033. package/src/engine-schemes/vec2.ts +33 -33
  1034. package/src/engine-schemes/vec3.ts +38 -38
  1035. package/src/engine-schemes/vec4.ts +43 -43
  1036. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1037. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1038. package/src/include/draco/draco_decoder.js +34 -34
  1039. package/src/include/ktx2/basis_transcoder.js +21 -21
  1040. package/src/include/needle/arial-msdf.json +1471 -1471
  1041. package/src/include/three/DragControls.js +231 -231
  1042. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1043. package/src/needle-engine.ts +70 -70
@@ -1,1025 +1,1025 @@
1
- import { Material, Mesh, Object3D, ShaderMaterial, SRGBColorSpace, Texture, Vector2, Vector4, VideoTexture } from "three";
2
-
3
- import { isDevEnvironment } from "../engine/debug/index.js";
4
- import { ObjectUtils, PrimitiveType } from "../engine/engine_create_objects.js";
5
- import { awaitInput } from "../engine/engine_input_utils.js";
6
- import { serializable } from "../engine/engine_serialization_decorator.js";
7
- import { Context } from "../engine/engine_setup.js";
8
- import { getWorldScale } from "../engine/engine_three_utils.js";
9
- import { getParam } from "../engine/engine_utils.js";
10
- import { Behaviour, GameObject } from "./Component.js";
11
- import { Renderer } from "./Renderer.js";
12
-
13
- const debug = getParam("debugvideo");
14
-
15
-
16
- export enum AspectMode {
17
- None = 0,
18
- AdjustHeight = 1,
19
- AdjustWidth = 2,
20
- }
21
-
22
- export enum VideoSource {
23
- /// <summary>
24
- /// <para>Use the current clip as the video content source.</para>
25
- /// </summary>
26
- VideoClip = 0,
27
- /// <summary>
28
- /// <para>Use the current URL as the video content source.</para>
29
- /// </summary>
30
- Url = 1,
31
- }
32
-
33
- export enum VideoAudioOutputMode {
34
- None = 0,
35
- AudioSource = 1,
36
- Direct = 2,
37
- APIOnly = 3,
38
- }
39
-
40
- export enum VideoRenderMode {
41
- CameraFarPlane = 0,
42
- CameraNearPlane = 1,
43
- RenderTexture = 2,
44
- MaterialOverride = 3,
45
- }
46
-
47
- /**
48
- * The VideoPlayer component can be used to playback video clips from urls, streams or m3u8 playlists (livestreams)
49
- * @example Add a video player component to a game object and set the url to a video file. The video will start playing once the object becomes active in your scene
50
- * ```typescript
51
- * // Add a video player component to a game object and set the url to a video file. The video will start playing once the object becomes active in your scene
52
- * const videoPlayer = addComponent(obj, VideoPlayer, {
53
- * url: "https://www.w3schools.com/html/mov_bbb.mp4",
54
- * playOnAwake: true,
55
- * });
56
- * ```
57
- * @category Multimedia
58
- * @group Components
59
- */
60
- export class VideoPlayer extends Behaviour {
61
-
62
- /**
63
- * When true the video will start playing as soon as the component is enabled
64
- */
65
- @serializable()
66
- playOnAwake: boolean = true;
67
-
68
- /**
69
- * The aspect mode to use for the video. If
70
- */
71
- @serializable()
72
- aspectMode: AspectMode = AspectMode.None;
73
-
74
- @serializable(URL)
75
- private clip?: string | MediaStream | null = null;
76
-
77
- // set a default src, this should not be undefined
78
- @serializable()
79
- private source: VideoSource = VideoSource.Url;
80
-
81
- /**
82
- * The video clip url to play.
83
- */
84
- @serializable(URL)
85
- get url() { return this._url }
86
- /**
87
- * The video clip to play.
88
- */
89
- set url(val: string | null) {
90
- const prev = this._url;
91
- const changed = prev !== val;
92
- if (this.__didAwake) {
93
- if (changed) {
94
- this.setClipURL(val ?? "");
95
- }
96
- }
97
- else this._url = val;
98
- }
99
-
100
- private _url: string | null = null;
101
-
102
- @serializable()
103
- private renderMode?: VideoRenderMode;
104
-
105
- @serializable()
106
- private targetMaterialProperty?: string;
107
-
108
- @serializable(Renderer)
109
- private targetMaterialRenderer?: Renderer;
110
-
111
- @serializable(Texture)
112
- private targetTexture?: Texture;
113
-
114
- @serializable()
115
- private time: number = 0;
116
-
117
- private _playbackSpeed: number = 1;
118
- /**
119
- * Get the video playback speed. Increasing this value will speed up the video, decreasing it will slow it down.
120
- * @default 1
121
- */
122
- @serializable()
123
- get playbackSpeed(): number {
124
- return this._videoElement?.playbackRate ?? this._playbackSpeed;
125
- }
126
- /**
127
- * Set the video playback speed. Increasing this value will speed up the video, decreasing it will slow it down.
128
- */
129
- set playbackSpeed(val: number) {
130
- this._playbackSpeed = val;
131
- if (this._videoElement)
132
- this._videoElement.playbackRate = val;
133
- }
134
-
135
- private _isLooping: boolean = false;
136
- get isLooping(): boolean {
137
- return this._videoElement?.loop ?? this._isLooping;
138
- }
139
- @serializable()
140
- set isLooping(val: boolean) {
141
- this._isLooping = val;
142
- if (this._videoElement)
143
- this._videoElement.loop = val;
144
- }
145
-
146
- /**
147
- * @returns the current time of the video in seconds
148
- */
149
- get currentTime(): number {
150
- return this._videoElement?.currentTime ?? this.time;
151
- }
152
- /**
153
- * set the current time of the video in seconds
154
- */
155
- set currentTime(val: number) {
156
- if (this._videoElement) {
157
- this._videoElement.currentTime = val;
158
- }
159
- else this.time = val;
160
- }
161
-
162
- /**
163
- * @returns true if the video is currently playing
164
- */
165
- get isPlaying(): boolean {
166
- const video = this._videoElement;
167
- if (video) {
168
- if (video.currentTime > 0 && !video.paused && !video.ended
169
- && video.readyState > video.HAVE_CURRENT_DATA)
170
- return true;
171
- else if (video.srcObject) {
172
- const stream = video.srcObject as MediaStream;
173
- if (stream.active) return true;
174
- }
175
- }
176
- return false;
177
- }
178
-
179
- get crossOrigin(): string | null {
180
- return this._videoElement?.crossOrigin ?? this._crossOrigin;
181
- }
182
- set crossOrigin(val: string | null) {
183
- this._crossOrigin = val;
184
- if (this._videoElement) {
185
- if (val !== null) this._videoElement.setAttribute("crossorigin", val);
186
- else this._videoElement.removeAttribute("crossorigin");
187
- }
188
- }
189
-
190
- /**
191
- * the material that is used to render the video
192
- */
193
- get videoMaterial() {
194
- if (!this._videoMaterial) if (!this.create(false)) return null;
195
- return this._videoMaterial;
196
- }
197
-
198
- /**
199
- * the video texture that is used to render the video
200
- */
201
- get videoTexture() {
202
- if (!this._videoTexture) if (!this.create(false)) return null;
203
- return this._videoTexture;
204
- }
205
-
206
- /**
207
- * the HTMLVideoElement that is used to play the video
208
- */
209
- get videoElement() {
210
- if (!this._videoElement) if (!this.create(false)) return null;
211
- return this._videoElement!;
212
- }
213
-
214
- /**
215
- * Request the browser to enter picture in picture mode
216
- * @link https://developer.mozilla.org/en-US/docs/Web/API/Picture-in-Picture_API
217
- * @returns the promise returned by the browser
218
- */
219
- requestPictureInPicture() {
220
- if (this._videoElement) return this._videoElement.requestPictureInPicture();
221
- return null;
222
- }
223
-
224
- /**
225
- * @returns true if the video is muted
226
- */
227
- get muted() {
228
- return this._videoElement?.muted ?? this._muted;
229
- }
230
- /**
231
- * set the video to be muted
232
- */
233
- set muted(val: boolean) {
234
- this._muted = val;
235
- if (this._videoElement) this._videoElement.muted = val;
236
- }
237
- private _muted: boolean = false;
238
-
239
- /**
240
- * The current video clip that is being played
241
- */
242
- get currentVideo() {
243
- return this.clip;
244
- }
245
-
246
- @serializable()
247
- private set audioOutputMode(mode: VideoAudioOutputMode) {
248
- if (mode !== this._audioOutputMode) {
249
- if (mode === VideoAudioOutputMode.AudioSource && isDevEnvironment()) console.warn("VideoAudioOutputMode.AudioSource is not yet implemented");
250
- this._audioOutputMode = mode;
251
- this.updateVideoElementSettings();
252
- }
253
- }
254
- private get audioOutputMode() { return this._audioOutputMode; }
255
- private _audioOutputMode: VideoAudioOutputMode = VideoAudioOutputMode.Direct;
256
-
257
- /** Set this to false to pause video playback while the tab is not active
258
- * @default true
259
- */
260
- playInBackground: boolean = true;
261
-
262
- private _crossOrigin: string | null = "anonymous";
263
-
264
- private _videoElement: HTMLVideoElement | null = null;
265
- private _videoTexture: VideoTexture | null = null;
266
- private _videoMaterial: Material | null = null;
267
-
268
- private _isPlaying: boolean = false;
269
- private wasPlaying: boolean = false;
270
-
271
- /** ensure's the video element has been created and will start loading the clip */
272
- preloadVideo() {
273
- if (debug) console.log("Video Preload: " + this.name, this.clip);
274
- this.create(false);
275
- }
276
- /** @deprecated use `preloadVideo()` */
277
- preload() { this.preloadVideo(); }
278
-
279
- /** Set a new video stream
280
- * starts to play automatically if the videoplayer hasnt been active before and playOnAwake is true */
281
- setVideo(video: MediaStream) {
282
- this.clip = video;
283
- this.source = VideoSource.VideoClip;
284
- if (!this._videoElement) this.create(this.playOnAwake);
285
- else {
286
- // TODO: how to prevent interruption error when another video is already playing
287
- this._videoElement.srcObject = video;
288
- if (this._isPlaying)
289
- this.play();
290
- this.updateAspect();
291
- }
292
- }
293
-
294
- setClipURL(url: string) {
295
- if (this._url === url) return;
296
- this._url = url;
297
- this.source = VideoSource.Url;
298
-
299
- if (debug) console.log("set url", url);
300
- if (!this._videoElement) this.create(this.playOnAwake);
301
- else {
302
- if (url.endsWith(".m3u8") || url.includes(".m3u")) {
303
- this.ensureM3UCanBePlayed();
304
- }
305
- else {
306
- this._videoElement.src = url;
307
- if (this._isPlaying) {
308
- this.stop();
309
- this.play();
310
- }
311
- }
312
- }
313
- }
314
-
315
- /** @internal */
316
- onEnable(): void {
317
- if (debug) console.log("VideoPlayer.onEnable", VideoSource[this.source], this.clip, this.url, this)
318
- window.addEventListener('visibilitychange', this.visibilityChanged);
319
-
320
- if (this.playOnAwake === true) {
321
- this.create(true);
322
- }
323
- else {
324
- this.preloadVideo();
325
- }
326
-
327
- if (this.screenspace) {
328
- this._overlay?.start();
329
- }
330
- else this._overlay?.stop();
331
- }
332
-
333
- /** @internal */
334
- onDisable(): void {
335
- window.removeEventListener('visibilitychange', this.visibilityChanged);
336
- this._overlay?.stop();
337
- this.pause();
338
- }
339
-
340
- private visibilityChanged = (_: Event) => {
341
- switch (document.visibilityState) {
342
- case "hidden":
343
- if (!this.playInBackground) {
344
- this.wasPlaying = this._isPlaying;
345
- this.pause();
346
- }
347
- break;
348
- case "visible":
349
- if (this.wasPlaying && !this._isPlaying) this.play();
350
- break;
351
- }
352
- }
353
-
354
- /** @internal */
355
- onDestroy(): void {
356
- if (this._videoElement) {
357
- this.videoElement?.remove();
358
- this._videoElement = null;
359
- }
360
- if (this._videoTexture) {
361
- this._videoTexture.dispose();
362
- this._videoTexture = null;
363
- }
364
- }
365
-
366
- private _receivedInput: boolean = false;
367
-
368
- /**
369
- * @internal
370
- */
371
- constructor() {
372
- super();
373
- awaitInput(() => {
374
- this._receivedInput = true;
375
- this.updateVideoElementSettings();
376
- });
377
- this._targetObjects = [];
378
-
379
- if (getParam("videoscreenspace")) {
380
- window.addEventListener("keydown", evt => {
381
- if (evt.key === "f") {
382
- this.screenspace = !this.screenspace;
383
- }
384
- });
385
- }
386
- }
387
-
388
- /** start playing the video source */
389
- play() {
390
- if (!this._videoElement) this.create(false);
391
- if (!this._videoElement) {
392
- if (debug) console.warn("Can not play: no video element found", this);
393
- return
394
- }
395
- if (this._isPlaying && !this._videoElement?.ended && !this._videoElement?.paused) return;
396
- this._isPlaying = true;
397
- if (!this._receivedInput) this._videoElement.muted = true;
398
- this.handleBeginPlaying(false);
399
-
400
- if (this.shouldUseM3U) {
401
- this.ensureM3UCanBePlayed();
402
- return;
403
- }
404
-
405
- if (debug) console.log("Video Play()", this.clip, this._videoElement, this.time);
406
- this._videoElement.currentTime = this.time;
407
- this._videoElement.play().catch(err => {
408
- console.log(err);
409
- // https://developer.chrome.com/blog/play-request-was-interrupted/
410
- if (debug)
411
- console.error("Error playing video", err, "CODE=" + err.code, this.videoElement?.src, this);
412
- setTimeout(() => {
413
- if (this._isPlaying && !this.destroyed && this.activeAndEnabled)
414
- this.play();
415
- }, 1000);
416
- });
417
- if (debug) console.log("play", this._videoElement, this.time);
418
- }
419
-
420
- /**
421
- * Stop the video playback. This will reset the video to the beginning
422
- */
423
- stop() {
424
- this._isPlaying = false;
425
- this.time = 0;
426
- if (!this._videoElement) return;
427
- this._videoElement.currentTime = 0;
428
- this._videoElement.pause();
429
- if (debug) console.log("STOP", this);
430
- }
431
-
432
- /**
433
- * Pause the video playback
434
- */
435
- pause(): void {
436
- this.time = this._videoElement?.currentTime ?? 0;
437
- this._isPlaying = false;
438
- this._videoElement?.pause();
439
- if (debug) console.log("PAUSE", this, this.currentTime);
440
- }
441
-
442
-
443
- /** create the video element and assign the video source url or stream */
444
- create(playAutomatically: boolean): boolean {
445
- let src;
446
- switch (this.source) {
447
- case VideoSource.VideoClip:
448
- src = this.clip;
449
- break;
450
- case VideoSource.Url:
451
- src = this.url;
452
- if (!src?.length && typeof this.clip === "string")
453
- src = this.clip;
454
- break;
455
- }
456
-
457
- if (!src) {
458
- if (debug) console.warn("No video source set", this);
459
- return false;
460
- }
461
-
462
- if (!this._videoElement) {
463
- if (debug)
464
- console.warn("Create VideoElement", this);
465
- this._videoElement = this.createVideoElement();
466
- this.context.domElement!.shadowRoot!.prepend(this._videoElement);
467
- // hide it because otherwise it would overlay the website with default css
468
- this.updateVideoElementStyles();
469
- }
470
-
471
- if (typeof src === "string") {
472
- if (debug) console.log("Set Video src", src);
473
- this._videoElement.src = src;
474
- // Nor sure why we did this here, but with this code the video does not restart when being paused / enable toggled
475
- // const str = this._videoElement["captureStream"]?.call(this._videoElement);
476
- // this.clip = str;
477
- }
478
- else {
479
- if (debug) console.log("Set Video srcObject", src);
480
- this._videoElement.srcObject = src;
481
- }
482
-
483
-
484
- if (!this._videoTexture)
485
- this._videoTexture = new VideoTexture(this._videoElement);
486
- this._videoTexture.flipY = false;
487
- this._videoTexture.colorSpace = SRGBColorSpace;
488
- if (playAutomatically)
489
- this.handleBeginPlaying(playAutomatically);
490
- if (debug)
491
- console.log("Video: handle playing done...", src, playAutomatically);
492
- return true;
493
- }
494
-
495
- updateAspect() {
496
- if (this.aspectMode === AspectMode.None) return;
497
- this.startCoroutine(this.updateAspectImpl());
498
- }
499
-
500
- private _overlay: VideoOverlay | null = null;
501
-
502
- /**
503
- * If true the video will be rendered in screenspace mode and overlayed on top of the scene.
504
- * Alternatively you can also request the video to be played in PictureInPicture mode by calling `requestPictureInPicture()`
505
- */
506
- get screenspace(): boolean {
507
- return this._overlay?.enabled ?? false;
508
- }
509
- set screenspace(val: boolean) {
510
- if (val) {
511
- if (!this._videoTexture) return;
512
- if (!this._overlay) this._overlay = new VideoOverlay(this.context);
513
- this._overlay.add(this._videoTexture);
514
- }
515
- else this._overlay?.remove(this._videoTexture);
516
- if (this._overlay) this._overlay.enabled = val;
517
- }
518
-
519
- private _targetObjects: Array<Object3D>;
520
-
521
- private createVideoElement(): HTMLVideoElement {
522
- const video = document.createElement("video") as HTMLVideoElement;
523
- if (this._crossOrigin)
524
- video.setAttribute("crossorigin", this._crossOrigin);
525
- if (debug) console.log("created video element", video);
526
- return video;
527
- }
528
-
529
- private handleBeginPlaying(playAutomatically: boolean) {
530
- if (!this.activeAndEnabled) return;
531
- if (!this._videoElement) return;
532
-
533
- this._targetObjects.length = 0;
534
-
535
- let target: Object3D | undefined = this.gameObject;
536
-
537
- switch (this.renderMode) {
538
- case VideoRenderMode.MaterialOverride:
539
- target = this.targetMaterialRenderer?.gameObject;
540
- if (!target) target = GameObject.getComponent(this.gameObject, Renderer)?.gameObject;
541
- break;
542
- case VideoRenderMode.RenderTexture:
543
- console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");
544
- return;
545
- }
546
-
547
- if (!target) {
548
- console.error("Missing target for video material renderer", this.name, VideoRenderMode[this.renderMode!], this);
549
- return;
550
- }
551
- const mat = target["material"];
552
- if (mat) {
553
- this._targetObjects.push(target);
554
-
555
- if (mat !== this._videoMaterial) {
556
- this._videoMaterial = mat.clone();
557
- target["material"] = this._videoMaterial;
558
- }
559
-
560
- const fieldName = "map";
561
- const videoMaterial = this._videoMaterial as any;
562
-
563
- if (!this.targetMaterialProperty) {
564
- videoMaterial[fieldName] = this._videoTexture;
565
- }
566
- else {
567
- switch (this.targetMaterialProperty) {
568
- default:
569
- videoMaterial[fieldName] = this._videoTexture;
570
- break;
571
- // doesnt render:
572
- // case "emissiveTexture":
573
- // console.log(this.videoMaterial);
574
- // // (this.videoMaterial as any).map = this.videoTexture;
575
- // (this.videoMaterial as any).emissive?.set(1,1,1);// = this.videoTexture;
576
- // (this.videoMaterial as any).emissiveMap = this.videoTexture;
577
- // break;
578
- }
579
- }
580
- }
581
- else {
582
- console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");
583
- return;
584
- }
585
- this.updateVideoElementSettings();
586
- this.updateVideoElementStyles();
587
- if (playAutomatically) {
588
- if (this.shouldUseM3U) {
589
- this.ensureM3UCanBePlayed();
590
- }
591
- this.play();
592
- }
593
- }
594
-
595
- private updateVideoElementSettings() {
596
- if (!this._videoElement) return;
597
- this._videoElement.loop = this._isLooping;
598
- this._videoElement.currentTime = this.currentTime;
599
- this._videoElement.playbackRate = this._playbackSpeed;
600
- // dont open in fullscreen on ios
601
- this._videoElement.playsInline = true;
602
- let muted = !this._receivedInput || this.audioOutputMode === VideoAudioOutputMode.None;
603
- if (!muted && this._muted) muted = true;
604
- this._videoElement.muted = muted;
605
- if (this.playOnAwake)
606
- this._videoElement.autoplay = true;
607
- }
608
-
609
- private updateVideoElementStyles() {
610
- if (!this._videoElement) return;
611
- // set style here so preview frame is rendered
612
- // set display and selectable because otherwise is interfers with input/focus e.g. breaks orbit control
613
- this._videoElement.style.userSelect = "none";
614
- this._videoElement.style.visibility = "hidden";
615
- this._videoElement.style.display = "none";
616
- this.updateAspect();
617
- }
618
-
619
-
620
-
621
-
622
- private _updateAspectRoutineId: number = -1;
623
- private *updateAspectImpl() {
624
- const id = ++this._updateAspectRoutineId;
625
- const lastAspect: number | undefined = undefined;
626
- const stream = this.clip;
627
- while (id === this._updateAspectRoutineId && this.aspectMode !== AspectMode.None && this.clip && stream === this.clip && this._isPlaying) {
628
- if (!stream || typeof stream === "string") {
629
- return;
630
- }
631
- let aspect: number | undefined = undefined;
632
- for (const track of stream.getVideoTracks()) {
633
- const settings = track.getSettings();
634
- if (settings && settings.width && settings.height) {
635
- aspect = settings.width / settings.height;
636
- break;
637
- }
638
- // on firefox capture canvas stream works but looks like
639
- // the canvas stream track doesnt contain settings?!!?
640
- else {
641
- aspect = this.context.renderer.domElement.clientWidth / this.context.renderer.domElement.clientHeight;
642
- }
643
- }
644
- if (aspect === undefined) {
645
- for (let i = 0; i < 10; i++)
646
- yield;
647
- if (!this.isPlaying) break;
648
- continue;
649
- }
650
- if (lastAspect === aspect) {
651
- yield;
652
- continue;
653
- }
654
- for (const obj of this._targetObjects) {
655
- let worldAspect = 1;
656
- if (obj.parent) {
657
- const parentScale = getWorldScale(obj.parent);
658
- worldAspect = parentScale.x / parentScale.y;
659
- }
660
- switch (this.aspectMode) {
661
- case AspectMode.AdjustHeight:
662
- obj.scale.y = 1 / aspect * obj.scale.x * worldAspect;
663
- break;
664
- case AspectMode.AdjustWidth:
665
- obj.scale.x = aspect * obj.scale.y * worldAspect;
666
- break;
667
- }
668
- }
669
- for (let i = 0; i < 3; i++)
670
- yield;
671
- }
672
- }
673
-
674
-
675
-
676
-
677
- private get shouldUseM3U(): boolean { return this.url != undefined && (this.url.endsWith(".m3u8") || this.url.endsWith(".m3u")) && this.source === VideoSource.Url; }
678
-
679
- private ensureM3UCanBePlayed() {
680
- if (!this.shouldUseM3U) return;
681
- let hls_script = document.head.querySelector("script[data-hls_library]") as HTMLScriptElement;
682
- if (!hls_script) {
683
- if (debug) console.log("HLS: load script");
684
- hls_script = document.createElement("script");
685
- hls_script.dataset["hls_library"] = "hls.js";
686
- hls_script.src = "https://cdn.jsdelivr.net/npm/hls.js@1";
687
- hls_script.addEventListener("load", this.onHlsAvailable);
688
- document.head.append(hls_script);
689
- }
690
- else if (globalThis["Hls"]) {
691
- this.onHlsAvailable();
692
- }
693
- else {
694
- hls_script.addEventListener("load", this.onHlsAvailable);
695
- }
696
- }
697
- private _hls?: Hls;
698
- private onHlsAvailable = () => {
699
- if (debug) console.log("HLS: available", this.clip);
700
- if (!this.shouldUseM3U || !this.url) return;
701
- if (!this._hls)
702
- this._hls = new Hls();
703
- this.videoElement!.autoplay = true;
704
- this._hls.loadSource(this.url);
705
- this._hls.attachMedia(this.videoElement!);
706
- this._videoElement?.play();
707
- if (debug) console.log("HLS: loaded", this.clip);
708
- }
709
- }
710
-
711
- declare class Hls {
712
- constructor();
713
- loadSource(url: string);
714
- attachMedia(videoElement: HTMLVideoElement);
715
- }
716
-
717
-
718
-
719
-
720
-
721
-
722
-
723
-
724
- class VideoOverlay {
725
-
726
- readonly context: Context;
727
-
728
- constructor(context: Context) {
729
- this.context = context;
730
- this._input = new VideoOverlayInput(this);
731
- }
732
-
733
- get enabled() {
734
- return this._isInScreenspaceMode;
735
- }
736
-
737
- set enabled(val: boolean) {
738
- if (val) this.start();
739
- else this.stop();
740
- }
741
-
742
-
743
- add(video: VideoTexture) {
744
- if (this._videos.indexOf(video) === -1) {
745
- this._videos.push(video);
746
- }
747
- }
748
-
749
- remove(video: VideoTexture | null | undefined) {
750
- if (!video) return;
751
- const index = this._videos.indexOf(video);
752
- if (index >= 0) {
753
- this._videos.splice(index, 1);
754
- }
755
- }
756
-
757
- start() {
758
- if (this._isInScreenspaceMode) return;
759
- if (this._videos.length < 0) return;
760
- const texture = this._videos[this._videos.length - 1];
761
- if (!texture) return;
762
-
763
- this._isInScreenspaceMode = true;
764
- if (!this._screenspaceModeQuad) {
765
- this._screenspaceModeQuad = ObjectUtils.createPrimitive(PrimitiveType.Quad, {
766
- material: new ScreenspaceTexture(texture)
767
- });
768
- if (!this._screenspaceModeQuad) return;
769
- this._screenspaceModeQuad.geometry.scale(2, 2, 2);
770
- }
771
-
772
- const quad = this._screenspaceModeQuad;
773
- this.context.scene.add(quad);
774
- this.updateScreenspaceMaterialUniforms();
775
-
776
- const mat = quad.material as ScreenspaceTexture;
777
- mat?.reset();
778
-
779
- this._input?.enable(mat);
780
- }
781
-
782
- stop() {
783
- this._isInScreenspaceMode = false;
784
- if (this._screenspaceModeQuad) {
785
- this._input?.disable();
786
- this._screenspaceModeQuad.removeFromParent();
787
- }
788
- }
789
-
790
- updateScreenspaceMaterialUniforms() {
791
- const mat = this._screenspaceModeQuad?.material as ScreenspaceTexture;
792
- if (!mat) return;
793
- // mat.videoAspect = this.videoTexture?.image?.width / this.videoTexture?.image?.height;
794
- mat.screenAspect = this.context.domElement.clientWidth / this.context.domElement.clientHeight;
795
- }
796
-
797
- private _videos: VideoTexture[] = [];
798
- private _screenspaceModeQuad: Mesh | undefined;
799
- private _isInScreenspaceMode: boolean = false;
800
- private _input: VideoOverlayInput;
801
- }
802
-
803
-
804
-
805
-
806
- class VideoOverlayInput {
807
-
808
- private _onResizeScreenFn?: () => void;
809
- private _onKeyUpFn?: (e: KeyboardEvent) => void;
810
- private _onMouseWheelFn?: (e: WheelEvent) => void;
811
-
812
- private readonly context: Context;
813
- private readonly overlay: VideoOverlay;
814
-
815
- constructor(overlay: VideoOverlay) {
816
- this.overlay = overlay;
817
- this.context = overlay.context;
818
- }
819
-
820
- private _material?: ScreenspaceTexture;
821
-
822
- enable(mat: ScreenspaceTexture) {
823
- this._material = mat;
824
-
825
- window.addEventListener("resize", this._onResizeScreenFn = () => {
826
- this.overlay.updateScreenspaceMaterialUniforms();
827
- });
828
- window.addEventListener("keyup", this._onKeyUpFn = (args) => {
829
- if (args.key === "Escape")
830
- this.overlay.stop();
831
- });
832
-
833
- window.addEventListener("wheel", this._onMouseWheelFn = (args) => {
834
- if (this.overlay.enabled) {
835
- mat.zoom += args.deltaY * .0005;
836
- args.preventDefault();
837
- }
838
- }, { passive: false });
839
-
840
-
841
- const delta: Vector2 = new Vector2();
842
-
843
- window.addEventListener("mousemove", (args: MouseEvent) => {
844
- if (this.overlay.enabled && this.context.input.getPointerPressed(0)) {
845
- const normalizedMovement = new Vector2(args.movementX, args.movementY);
846
- normalizedMovement.x /= this.context.domElement.clientWidth;
847
- normalizedMovement.y /= this.context.domElement.clientHeight;
848
- delta.set(normalizedMovement.x, normalizedMovement.y);
849
- delta.multiplyScalar(mat.zoom / -this.context.time.deltaTime * .01);
850
- mat.offset = mat.offset.add(delta);
851
- }
852
- });
853
-
854
- window.addEventListener("pointermove", (args: PointerEvent) => {
855
- if (this.overlay.enabled && this.context.input.getPointerPressed(0)) {
856
- const count = this.context.input.getTouchesPressedCount();
857
- if (count === 1) {
858
- delta.set(args.movementX, args.movementY);
859
- delta.multiplyScalar(mat.zoom * -this.context.time.deltaTime * .05);
860
- mat.offset = mat.offset.add(delta);
861
- }
862
- }
863
- });
864
-
865
- let lastTouchStartTime = 0;
866
- window.addEventListener("touchstart", e => {
867
- if (e.touches.length < 2) {
868
- if (this.context.time.time - lastTouchStartTime < .3) {
869
- this.overlay.stop();
870
- }
871
- lastTouchStartTime = this.context.time.time;
872
- return;
873
- }
874
- this._isPinching = true;
875
- this._lastPinch = 0;
876
- })
877
- window.addEventListener("touchmove", e => {
878
- if (!this._isPinching || !this._material) return;
879
- const touch1 = e.touches[0];
880
- const touch2 = e.touches[1];
881
- const dx = touch1.clientX - touch2.clientX;
882
- const dy = touch1.clientY - touch2.clientY;
883
- const distance = Math.sqrt(dx * dx + dy * dy);
884
- if (this._lastPinch !== 0) {
885
- const delta = distance - this._lastPinch;
886
- this._material.zoom -= delta * .004;
887
- }
888
- this._lastPinch = distance;
889
- })
890
- window.addEventListener("touchend", () => {
891
- this._isPinching = false;
892
- })
893
- }
894
-
895
- private _isPinching: boolean = false;
896
- private _lastPinch = 0;
897
-
898
- disable() {
899
-
900
- if (this._onResizeScreenFn) {
901
- window.removeEventListener("resize", this._onResizeScreenFn);
902
- this._onResizeScreenFn = undefined;
903
- }
904
- if (this._onKeyUpFn) {
905
- window.removeEventListener("keyup", this._onKeyUpFn);
906
- this._onKeyUpFn = undefined;
907
- }
908
- if (this._onMouseWheelFn) {
909
- window.removeEventListener("wheel", this._onMouseWheelFn);
910
- this._onMouseWheelFn = undefined;
911
- }
912
- }
913
-
914
- }
915
-
916
- class ScreenspaceTexture extends ShaderMaterial {
917
-
918
- set screenAspect(val: number) {
919
- this.uniforms["screenAspect"].value = val;
920
- this.needsUpdate = true;
921
- }
922
-
923
- set offset(vec: Vector2 | { x: number, y: number }) {
924
- const val = this.uniforms["offsetScale"].value;
925
- val.x = vec.x;
926
- val.y = vec.y;
927
- // console.log(val);
928
- this.uniforms["offsetScale"].value = val;
929
- this.needsUpdate = true;
930
- }
931
-
932
- private readonly _offset: Vector2 = new Vector2();
933
- get offset(): Vector2 {
934
- const val = this.uniforms["offsetScale"].value;
935
- this._offset.set(val.x, val.y);
936
- return this._offset;
937
- }
938
-
939
- set zoom(val: number) {
940
- const zoom = this.uniforms["offsetScale"].value;
941
- if (val < .001) val = .001;
942
- zoom.z = val;
943
- // zoom.z = this.maxZoom - val;
944
- // zoom.z /= this.maxZoom;
945
- this.needsUpdate = true;
946
- }
947
-
948
- get zoom(): number {
949
- return this.uniforms["offsetScale"].value.z;// * this.maxZoom;
950
- }
951
-
952
- reset() {
953
- this.offset = this.offset.set(0, 0);
954
- this.zoom = 1;
955
- this.needsUpdate = true;
956
- }
957
-
958
- // maxZoom : number = 10
959
-
960
- constructor(tex: Texture) {
961
- super();
962
-
963
- this.uniforms = {
964
- map: { value: tex },
965
- screenAspect: { value: 1 },
966
- offsetScale: { value: new Vector4(0, 0, 1, 1) }
967
- };
968
-
969
- this.vertexShader = `
970
- uniform sampler2D map;
971
- uniform float screenAspect;
972
- uniform vec4 offsetScale;
973
- varying vec2 vUv;
974
-
975
- void main() {
976
-
977
- gl_Position = vec4( position , 1.0 );
978
- vUv = uv;
979
- vUv.y = 1. - vUv.y;
980
-
981
- // fit into screen
982
- ivec2 res = textureSize(map, 0);
983
- float videoAspect = float(res.x) / float(res.y);
984
- float aspect = videoAspect / screenAspect;
985
- if(aspect >= 1.0)
986
- {
987
- vUv.y = vUv.y * aspect;
988
- float offset = (1. - aspect) * .5;
989
- vUv.y = vUv.y + offset;
990
- }
991
- else
992
- {
993
- vUv.x = vUv.x / aspect;
994
- float offset = (1. - 1. / aspect) * .5;
995
- vUv.x = vUv.x + offset;
996
- }
997
-
998
- vUv.x -= .5;
999
- vUv.y -= .5;
1000
-
1001
- vUv.x *= offsetScale.z;
1002
- vUv.y *= offsetScale.z;
1003
- vUv.x += offsetScale.x;
1004
- vUv.y += offsetScale.y;
1005
-
1006
- vUv.x += .5;
1007
- vUv.y += .5;
1008
- }
1009
-
1010
- `
1011
- this.fragmentShader = `
1012
- uniform sampler2D map;
1013
- varying vec2 vUv;
1014
- void main() {
1015
- if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1016
- gl_FragColor = vec4(0., 0., 0., 1.);
1017
- else
1018
- {
1019
- vec4 texcolor = texture2D(map, vUv);
1020
- gl_FragColor = texcolor;
1021
- }
1022
- }
1023
- `
1024
- }
1025
- }
1
+ import { Material, Mesh, Object3D, ShaderMaterial, SRGBColorSpace, Texture, Vector2, Vector4, VideoTexture } from "three";
2
+
3
+ import { isDevEnvironment } from "../engine/debug/index.js";
4
+ import { ObjectUtils, PrimitiveType } from "../engine/engine_create_objects.js";
5
+ import { awaitInput } from "../engine/engine_input_utils.js";
6
+ import { serializable } from "../engine/engine_serialization_decorator.js";
7
+ import { Context } from "../engine/engine_setup.js";
8
+ import { getWorldScale } from "../engine/engine_three_utils.js";
9
+ import { getParam } from "../engine/engine_utils.js";
10
+ import { Behaviour, GameObject } from "./Component.js";
11
+ import { Renderer } from "./Renderer.js";
12
+
13
+ const debug = getParam("debugvideo");
14
+
15
+
16
+ export enum AspectMode {
17
+ None = 0,
18
+ AdjustHeight = 1,
19
+ AdjustWidth = 2,
20
+ }
21
+
22
+ export enum VideoSource {
23
+ /// <summary>
24
+ /// <para>Use the current clip as the video content source.</para>
25
+ /// </summary>
26
+ VideoClip = 0,
27
+ /// <summary>
28
+ /// <para>Use the current URL as the video content source.</para>
29
+ /// </summary>
30
+ Url = 1,
31
+ }
32
+
33
+ export enum VideoAudioOutputMode {
34
+ None = 0,
35
+ AudioSource = 1,
36
+ Direct = 2,
37
+ APIOnly = 3,
38
+ }
39
+
40
+ export enum VideoRenderMode {
41
+ CameraFarPlane = 0,
42
+ CameraNearPlane = 1,
43
+ RenderTexture = 2,
44
+ MaterialOverride = 3,
45
+ }
46
+
47
+ /**
48
+ * The VideoPlayer component can be used to playback video clips from urls, streams or m3u8 playlists (livestreams)
49
+ * @example Add a video player component to a game object and set the url to a video file. The video will start playing once the object becomes active in your scene
50
+ * ```typescript
51
+ * // Add a video player component to a game object and set the url to a video file. The video will start playing once the object becomes active in your scene
52
+ * const videoPlayer = addComponent(obj, VideoPlayer, {
53
+ * url: "https://www.w3schools.com/html/mov_bbb.mp4",
54
+ * playOnAwake: true,
55
+ * });
56
+ * ```
57
+ * @category Multimedia
58
+ * @group Components
59
+ */
60
+ export class VideoPlayer extends Behaviour {
61
+
62
+ /**
63
+ * When true the video will start playing as soon as the component is enabled
64
+ */
65
+ @serializable()
66
+ playOnAwake: boolean = true;
67
+
68
+ /**
69
+ * The aspect mode to use for the video. If
70
+ */
71
+ @serializable()
72
+ aspectMode: AspectMode = AspectMode.None;
73
+
74
+ @serializable(URL)
75
+ private clip?: string | MediaStream | null = null;
76
+
77
+ // set a default src, this should not be undefined
78
+ @serializable()
79
+ private source: VideoSource = VideoSource.Url;
80
+
81
+ /**
82
+ * The video clip url to play.
83
+ */
84
+ @serializable(URL)
85
+ get url() { return this._url }
86
+ /**
87
+ * The video clip to play.
88
+ */
89
+ set url(val: string | null) {
90
+ const prev = this._url;
91
+ const changed = prev !== val;
92
+ if (this.__didAwake) {
93
+ if (changed) {
94
+ this.setClipURL(val ?? "");
95
+ }
96
+ }
97
+ else this._url = val;
98
+ }
99
+
100
+ private _url: string | null = null;
101
+
102
+ @serializable()
103
+ private renderMode?: VideoRenderMode;
104
+
105
+ @serializable()
106
+ private targetMaterialProperty?: string;
107
+
108
+ @serializable(Renderer)
109
+ private targetMaterialRenderer?: Renderer;
110
+
111
+ @serializable(Texture)
112
+ private targetTexture?: Texture;
113
+
114
+ @serializable()
115
+ private time: number = 0;
116
+
117
+ private _playbackSpeed: number = 1;
118
+ /**
119
+ * Get the video playback speed. Increasing this value will speed up the video, decreasing it will slow it down.
120
+ * @default 1
121
+ */
122
+ @serializable()
123
+ get playbackSpeed(): number {
124
+ return this._videoElement?.playbackRate ?? this._playbackSpeed;
125
+ }
126
+ /**
127
+ * Set the video playback speed. Increasing this value will speed up the video, decreasing it will slow it down.
128
+ */
129
+ set playbackSpeed(val: number) {
130
+ this._playbackSpeed = val;
131
+ if (this._videoElement)
132
+ this._videoElement.playbackRate = val;
133
+ }
134
+
135
+ private _isLooping: boolean = false;
136
+ get isLooping(): boolean {
137
+ return this._videoElement?.loop ?? this._isLooping;
138
+ }
139
+ @serializable()
140
+ set isLooping(val: boolean) {
141
+ this._isLooping = val;
142
+ if (this._videoElement)
143
+ this._videoElement.loop = val;
144
+ }
145
+
146
+ /**
147
+ * @returns the current time of the video in seconds
148
+ */
149
+ get currentTime(): number {
150
+ return this._videoElement?.currentTime ?? this.time;
151
+ }
152
+ /**
153
+ * set the current time of the video in seconds
154
+ */
155
+ set currentTime(val: number) {
156
+ if (this._videoElement) {
157
+ this._videoElement.currentTime = val;
158
+ }
159
+ else this.time = val;
160
+ }
161
+
162
+ /**
163
+ * @returns true if the video is currently playing
164
+ */
165
+ get isPlaying(): boolean {
166
+ const video = this._videoElement;
167
+ if (video) {
168
+ if (video.currentTime > 0 && !video.paused && !video.ended
169
+ && video.readyState > video.HAVE_CURRENT_DATA)
170
+ return true;
171
+ else if (video.srcObject) {
172
+ const stream = video.srcObject as MediaStream;
173
+ if (stream.active) return true;
174
+ }
175
+ }
176
+ return false;
177
+ }
178
+
179
+ get crossOrigin(): string | null {
180
+ return this._videoElement?.crossOrigin ?? this._crossOrigin;
181
+ }
182
+ set crossOrigin(val: string | null) {
183
+ this._crossOrigin = val;
184
+ if (this._videoElement) {
185
+ if (val !== null) this._videoElement.setAttribute("crossorigin", val);
186
+ else this._videoElement.removeAttribute("crossorigin");
187
+ }
188
+ }
189
+
190
+ /**
191
+ * the material that is used to render the video
192
+ */
193
+ get videoMaterial() {
194
+ if (!this._videoMaterial) if (!this.create(false)) return null;
195
+ return this._videoMaterial;
196
+ }
197
+
198
+ /**
199
+ * the video texture that is used to render the video
200
+ */
201
+ get videoTexture() {
202
+ if (!this._videoTexture) if (!this.create(false)) return null;
203
+ return this._videoTexture;
204
+ }
205
+
206
+ /**
207
+ * the HTMLVideoElement that is used to play the video
208
+ */
209
+ get videoElement() {
210
+ if (!this._videoElement) if (!this.create(false)) return null;
211
+ return this._videoElement!;
212
+ }
213
+
214
+ /**
215
+ * Request the browser to enter picture in picture mode
216
+ * @link https://developer.mozilla.org/en-US/docs/Web/API/Picture-in-Picture_API
217
+ * @returns the promise returned by the browser
218
+ */
219
+ requestPictureInPicture() {
220
+ if (this._videoElement) return this._videoElement.requestPictureInPicture();
221
+ return null;
222
+ }
223
+
224
+ /**
225
+ * @returns true if the video is muted
226
+ */
227
+ get muted() {
228
+ return this._videoElement?.muted ?? this._muted;
229
+ }
230
+ /**
231
+ * set the video to be muted
232
+ */
233
+ set muted(val: boolean) {
234
+ this._muted = val;
235
+ if (this._videoElement) this._videoElement.muted = val;
236
+ }
237
+ private _muted: boolean = false;
238
+
239
+ /**
240
+ * The current video clip that is being played
241
+ */
242
+ get currentVideo() {
243
+ return this.clip;
244
+ }
245
+
246
+ @serializable()
247
+ private set audioOutputMode(mode: VideoAudioOutputMode) {
248
+ if (mode !== this._audioOutputMode) {
249
+ if (mode === VideoAudioOutputMode.AudioSource && isDevEnvironment()) console.warn("VideoAudioOutputMode.AudioSource is not yet implemented");
250
+ this._audioOutputMode = mode;
251
+ this.updateVideoElementSettings();
252
+ }
253
+ }
254
+ private get audioOutputMode() { return this._audioOutputMode; }
255
+ private _audioOutputMode: VideoAudioOutputMode = VideoAudioOutputMode.Direct;
256
+
257
+ /** Set this to false to pause video playback while the tab is not active
258
+ * @default true
259
+ */
260
+ playInBackground: boolean = true;
261
+
262
+ private _crossOrigin: string | null = "anonymous";
263
+
264
+ private _videoElement: HTMLVideoElement | null = null;
265
+ private _videoTexture: VideoTexture | null = null;
266
+ private _videoMaterial: Material | null = null;
267
+
268
+ private _isPlaying: boolean = false;
269
+ private wasPlaying: boolean = false;
270
+
271
+ /** ensure's the video element has been created and will start loading the clip */
272
+ preloadVideo() {
273
+ if (debug) console.log("Video Preload: " + this.name, this.clip);
274
+ this.create(false);
275
+ }
276
+ /** @deprecated use `preloadVideo()` */
277
+ preload() { this.preloadVideo(); }
278
+
279
+ /** Set a new video stream
280
+ * starts to play automatically if the videoplayer hasnt been active before and playOnAwake is true */
281
+ setVideo(video: MediaStream) {
282
+ this.clip = video;
283
+ this.source = VideoSource.VideoClip;
284
+ if (!this._videoElement) this.create(this.playOnAwake);
285
+ else {
286
+ // TODO: how to prevent interruption error when another video is already playing
287
+ this._videoElement.srcObject = video;
288
+ if (this._isPlaying)
289
+ this.play();
290
+ this.updateAspect();
291
+ }
292
+ }
293
+
294
+ setClipURL(url: string) {
295
+ if (this._url === url) return;
296
+ this._url = url;
297
+ this.source = VideoSource.Url;
298
+
299
+ if (debug) console.log("set url", url);
300
+ if (!this._videoElement) this.create(this.playOnAwake);
301
+ else {
302
+ if (url.endsWith(".m3u8") || url.includes(".m3u")) {
303
+ this.ensureM3UCanBePlayed();
304
+ }
305
+ else {
306
+ this._videoElement.src = url;
307
+ if (this._isPlaying) {
308
+ this.stop();
309
+ this.play();
310
+ }
311
+ }
312
+ }
313
+ }
314
+
315
+ /** @internal */
316
+ onEnable(): void {
317
+ if (debug) console.log("VideoPlayer.onEnable", VideoSource[this.source], this.clip, this.url, this)
318
+ window.addEventListener('visibilitychange', this.visibilityChanged);
319
+
320
+ if (this.playOnAwake === true) {
321
+ this.create(true);
322
+ }
323
+ else {
324
+ this.preloadVideo();
325
+ }
326
+
327
+ if (this.screenspace) {
328
+ this._overlay?.start();
329
+ }
330
+ else this._overlay?.stop();
331
+ }
332
+
333
+ /** @internal */
334
+ onDisable(): void {
335
+ window.removeEventListener('visibilitychange', this.visibilityChanged);
336
+ this._overlay?.stop();
337
+ this.pause();
338
+ }
339
+
340
+ private visibilityChanged = (_: Event) => {
341
+ switch (document.visibilityState) {
342
+ case "hidden":
343
+ if (!this.playInBackground) {
344
+ this.wasPlaying = this._isPlaying;
345
+ this.pause();
346
+ }
347
+ break;
348
+ case "visible":
349
+ if (this.wasPlaying && !this._isPlaying) this.play();
350
+ break;
351
+ }
352
+ }
353
+
354
+ /** @internal */
355
+ onDestroy(): void {
356
+ if (this._videoElement) {
357
+ this.videoElement?.remove();
358
+ this._videoElement = null;
359
+ }
360
+ if (this._videoTexture) {
361
+ this._videoTexture.dispose();
362
+ this._videoTexture = null;
363
+ }
364
+ }
365
+
366
+ private _receivedInput: boolean = false;
367
+
368
+ /**
369
+ * @internal
370
+ */
371
+ constructor() {
372
+ super();
373
+ awaitInput(() => {
374
+ this._receivedInput = true;
375
+ this.updateVideoElementSettings();
376
+ });
377
+ this._targetObjects = [];
378
+
379
+ if (getParam("videoscreenspace")) {
380
+ window.addEventListener("keydown", evt => {
381
+ if (evt.key === "f") {
382
+ this.screenspace = !this.screenspace;
383
+ }
384
+ });
385
+ }
386
+ }
387
+
388
+ /** start playing the video source */
389
+ play() {
390
+ if (!this._videoElement) this.create(false);
391
+ if (!this._videoElement) {
392
+ if (debug) console.warn("Can not play: no video element found", this);
393
+ return
394
+ }
395
+ if (this._isPlaying && !this._videoElement?.ended && !this._videoElement?.paused) return;
396
+ this._isPlaying = true;
397
+ if (!this._receivedInput) this._videoElement.muted = true;
398
+ this.handleBeginPlaying(false);
399
+
400
+ if (this.shouldUseM3U) {
401
+ this.ensureM3UCanBePlayed();
402
+ return;
403
+ }
404
+
405
+ if (debug) console.log("Video Play()", this.clip, this._videoElement, this.time);
406
+ this._videoElement.currentTime = this.time;
407
+ this._videoElement.play().catch(err => {
408
+ console.log(err);
409
+ // https://developer.chrome.com/blog/play-request-was-interrupted/
410
+ if (debug)
411
+ console.error("Error playing video", err, "CODE=" + err.code, this.videoElement?.src, this);
412
+ setTimeout(() => {
413
+ if (this._isPlaying && !this.destroyed && this.activeAndEnabled)
414
+ this.play();
415
+ }, 1000);
416
+ });
417
+ if (debug) console.log("play", this._videoElement, this.time);
418
+ }
419
+
420
+ /**
421
+ * Stop the video playback. This will reset the video to the beginning
422
+ */
423
+ stop() {
424
+ this._isPlaying = false;
425
+ this.time = 0;
426
+ if (!this._videoElement) return;
427
+ this._videoElement.currentTime = 0;
428
+ this._videoElement.pause();
429
+ if (debug) console.log("STOP", this);
430
+ }
431
+
432
+ /**
433
+ * Pause the video playback
434
+ */
435
+ pause(): void {
436
+ this.time = this._videoElement?.currentTime ?? 0;
437
+ this._isPlaying = false;
438
+ this._videoElement?.pause();
439
+ if (debug) console.log("PAUSE", this, this.currentTime);
440
+ }
441
+
442
+
443
+ /** create the video element and assign the video source url or stream */
444
+ create(playAutomatically: boolean): boolean {
445
+ let src;
446
+ switch (this.source) {
447
+ case VideoSource.VideoClip:
448
+ src = this.clip;
449
+ break;
450
+ case VideoSource.Url:
451
+ src = this.url;
452
+ if (!src?.length && typeof this.clip === "string")
453
+ src = this.clip;
454
+ break;
455
+ }
456
+
457
+ if (!src) {
458
+ if (debug) console.warn("No video source set", this);
459
+ return false;
460
+ }
461
+
462
+ if (!this._videoElement) {
463
+ if (debug)
464
+ console.warn("Create VideoElement", this);
465
+ this._videoElement = this.createVideoElement();
466
+ this.context.domElement!.shadowRoot!.prepend(this._videoElement);
467
+ // hide it because otherwise it would overlay the website with default css
468
+ this.updateVideoElementStyles();
469
+ }
470
+
471
+ if (typeof src === "string") {
472
+ if (debug) console.log("Set Video src", src);
473
+ this._videoElement.src = src;
474
+ // Nor sure why we did this here, but with this code the video does not restart when being paused / enable toggled
475
+ // const str = this._videoElement["captureStream"]?.call(this._videoElement);
476
+ // this.clip = str;
477
+ }
478
+ else {
479
+ if (debug) console.log("Set Video srcObject", src);
480
+ this._videoElement.srcObject = src;
481
+ }
482
+
483
+
484
+ if (!this._videoTexture)
485
+ this._videoTexture = new VideoTexture(this._videoElement);
486
+ this._videoTexture.flipY = false;
487
+ this._videoTexture.colorSpace = SRGBColorSpace;
488
+ if (playAutomatically)
489
+ this.handleBeginPlaying(playAutomatically);
490
+ if (debug)
491
+ console.log("Video: handle playing done...", src, playAutomatically);
492
+ return true;
493
+ }
494
+
495
+ updateAspect() {
496
+ if (this.aspectMode === AspectMode.None) return;
497
+ this.startCoroutine(this.updateAspectImpl());
498
+ }
499
+
500
+ private _overlay: VideoOverlay | null = null;
501
+
502
+ /**
503
+ * If true the video will be rendered in screenspace mode and overlayed on top of the scene.
504
+ * Alternatively you can also request the video to be played in PictureInPicture mode by calling `requestPictureInPicture()`
505
+ */
506
+ get screenspace(): boolean {
507
+ return this._overlay?.enabled ?? false;
508
+ }
509
+ set screenspace(val: boolean) {
510
+ if (val) {
511
+ if (!this._videoTexture) return;
512
+ if (!this._overlay) this._overlay = new VideoOverlay(this.context);
513
+ this._overlay.add(this._videoTexture);
514
+ }
515
+ else this._overlay?.remove(this._videoTexture);
516
+ if (this._overlay) this._overlay.enabled = val;
517
+ }
518
+
519
+ private _targetObjects: Array<Object3D>;
520
+
521
+ private createVideoElement(): HTMLVideoElement {
522
+ const video = document.createElement("video") as HTMLVideoElement;
523
+ if (this._crossOrigin)
524
+ video.setAttribute("crossorigin", this._crossOrigin);
525
+ if (debug) console.log("created video element", video);
526
+ return video;
527
+ }
528
+
529
+ private handleBeginPlaying(playAutomatically: boolean) {
530
+ if (!this.activeAndEnabled) return;
531
+ if (!this._videoElement) return;
532
+
533
+ this._targetObjects.length = 0;
534
+
535
+ let target: Object3D | undefined = this.gameObject;
536
+
537
+ switch (this.renderMode) {
538
+ case VideoRenderMode.MaterialOverride:
539
+ target = this.targetMaterialRenderer?.gameObject;
540
+ if (!target) target = GameObject.getComponent(this.gameObject, Renderer)?.gameObject;
541
+ break;
542
+ case VideoRenderMode.RenderTexture:
543
+ console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");
544
+ return;
545
+ }
546
+
547
+ if (!target) {
548
+ console.error("Missing target for video material renderer", this.name, VideoRenderMode[this.renderMode!], this);
549
+ return;
550
+ }
551
+ const mat = target["material"];
552
+ if (mat) {
553
+ this._targetObjects.push(target);
554
+
555
+ if (mat !== this._videoMaterial) {
556
+ this._videoMaterial = mat.clone();
557
+ target["material"] = this._videoMaterial;
558
+ }
559
+
560
+ const fieldName = "map";
561
+ const videoMaterial = this._videoMaterial as any;
562
+
563
+ if (!this.targetMaterialProperty) {
564
+ videoMaterial[fieldName] = this._videoTexture;
565
+ }
566
+ else {
567
+ switch (this.targetMaterialProperty) {
568
+ default:
569
+ videoMaterial[fieldName] = this._videoTexture;
570
+ break;
571
+ // doesnt render:
572
+ // case "emissiveTexture":
573
+ // console.log(this.videoMaterial);
574
+ // // (this.videoMaterial as any).map = this.videoTexture;
575
+ // (this.videoMaterial as any).emissive?.set(1,1,1);// = this.videoTexture;
576
+ // (this.videoMaterial as any).emissiveMap = this.videoTexture;
577
+ // break;
578
+ }
579
+ }
580
+ }
581
+ else {
582
+ console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");
583
+ return;
584
+ }
585
+ this.updateVideoElementSettings();
586
+ this.updateVideoElementStyles();
587
+ if (playAutomatically) {
588
+ if (this.shouldUseM3U) {
589
+ this.ensureM3UCanBePlayed();
590
+ }
591
+ this.play();
592
+ }
593
+ }
594
+
595
+ private updateVideoElementSettings() {
596
+ if (!this._videoElement) return;
597
+ this._videoElement.loop = this._isLooping;
598
+ this._videoElement.currentTime = this.currentTime;
599
+ this._videoElement.playbackRate = this._playbackSpeed;
600
+ // dont open in fullscreen on ios
601
+ this._videoElement.playsInline = true;
602
+ let muted = !this._receivedInput || this.audioOutputMode === VideoAudioOutputMode.None;
603
+ if (!muted && this._muted) muted = true;
604
+ this._videoElement.muted = muted;
605
+ if (this.playOnAwake)
606
+ this._videoElement.autoplay = true;
607
+ }
608
+
609
+ private updateVideoElementStyles() {
610
+ if (!this._videoElement) return;
611
+ // set style here so preview frame is rendered
612
+ // set display and selectable because otherwise is interfers with input/focus e.g. breaks orbit control
613
+ this._videoElement.style.userSelect = "none";
614
+ this._videoElement.style.visibility = "hidden";
615
+ this._videoElement.style.display = "none";
616
+ this.updateAspect();
617
+ }
618
+
619
+
620
+
621
+
622
+ private _updateAspectRoutineId: number = -1;
623
+ private *updateAspectImpl() {
624
+ const id = ++this._updateAspectRoutineId;
625
+ const lastAspect: number | undefined = undefined;
626
+ const stream = this.clip;
627
+ while (id === this._updateAspectRoutineId && this.aspectMode !== AspectMode.None && this.clip && stream === this.clip && this._isPlaying) {
628
+ if (!stream || typeof stream === "string") {
629
+ return;
630
+ }
631
+ let aspect: number | undefined = undefined;
632
+ for (const track of stream.getVideoTracks()) {
633
+ const settings = track.getSettings();
634
+ if (settings && settings.width && settings.height) {
635
+ aspect = settings.width / settings.height;
636
+ break;
637
+ }
638
+ // on firefox capture canvas stream works but looks like
639
+ // the canvas stream track doesnt contain settings?!!?
640
+ else {
641
+ aspect = this.context.renderer.domElement.clientWidth / this.context.renderer.domElement.clientHeight;
642
+ }
643
+ }
644
+ if (aspect === undefined) {
645
+ for (let i = 0; i < 10; i++)
646
+ yield;
647
+ if (!this.isPlaying) break;
648
+ continue;
649
+ }
650
+ if (lastAspect === aspect) {
651
+ yield;
652
+ continue;
653
+ }
654
+ for (const obj of this._targetObjects) {
655
+ let worldAspect = 1;
656
+ if (obj.parent) {
657
+ const parentScale = getWorldScale(obj.parent);
658
+ worldAspect = parentScale.x / parentScale.y;
659
+ }
660
+ switch (this.aspectMode) {
661
+ case AspectMode.AdjustHeight:
662
+ obj.scale.y = 1 / aspect * obj.scale.x * worldAspect;
663
+ break;
664
+ case AspectMode.AdjustWidth:
665
+ obj.scale.x = aspect * obj.scale.y * worldAspect;
666
+ break;
667
+ }
668
+ }
669
+ for (let i = 0; i < 3; i++)
670
+ yield;
671
+ }
672
+ }
673
+
674
+
675
+
676
+
677
+ private get shouldUseM3U(): boolean { return this.url != undefined && (this.url.endsWith(".m3u8") || this.url.endsWith(".m3u")) && this.source === VideoSource.Url; }
678
+
679
+ private ensureM3UCanBePlayed() {
680
+ if (!this.shouldUseM3U) return;
681
+ let hls_script = document.head.querySelector("script[data-hls_library]") as HTMLScriptElement;
682
+ if (!hls_script) {
683
+ if (debug) console.log("HLS: load script");
684
+ hls_script = document.createElement("script");
685
+ hls_script.dataset["hls_library"] = "hls.js";
686
+ hls_script.src = "https://cdn.jsdelivr.net/npm/hls.js@1";
687
+ hls_script.addEventListener("load", this.onHlsAvailable);
688
+ document.head.append(hls_script);
689
+ }
690
+ else if (globalThis["Hls"]) {
691
+ this.onHlsAvailable();
692
+ }
693
+ else {
694
+ hls_script.addEventListener("load", this.onHlsAvailable);
695
+ }
696
+ }
697
+ private _hls?: Hls;
698
+ private onHlsAvailable = () => {
699
+ if (debug) console.log("HLS: available", this.clip);
700
+ if (!this.shouldUseM3U || !this.url) return;
701
+ if (!this._hls)
702
+ this._hls = new Hls();
703
+ this.videoElement!.autoplay = true;
704
+ this._hls.loadSource(this.url);
705
+ this._hls.attachMedia(this.videoElement!);
706
+ this._videoElement?.play();
707
+ if (debug) console.log("HLS: loaded", this.clip);
708
+ }
709
+ }
710
+
711
+ declare class Hls {
712
+ constructor();
713
+ loadSource(url: string);
714
+ attachMedia(videoElement: HTMLVideoElement);
715
+ }
716
+
717
+
718
+
719
+
720
+
721
+
722
+
723
+
724
+ class VideoOverlay {
725
+
726
+ readonly context: Context;
727
+
728
+ constructor(context: Context) {
729
+ this.context = context;
730
+ this._input = new VideoOverlayInput(this);
731
+ }
732
+
733
+ get enabled() {
734
+ return this._isInScreenspaceMode;
735
+ }
736
+
737
+ set enabled(val: boolean) {
738
+ if (val) this.start();
739
+ else this.stop();
740
+ }
741
+
742
+
743
+ add(video: VideoTexture) {
744
+ if (this._videos.indexOf(video) === -1) {
745
+ this._videos.push(video);
746
+ }
747
+ }
748
+
749
+ remove(video: VideoTexture | null | undefined) {
750
+ if (!video) return;
751
+ const index = this._videos.indexOf(video);
752
+ if (index >= 0) {
753
+ this._videos.splice(index, 1);
754
+ }
755
+ }
756
+
757
+ start() {
758
+ if (this._isInScreenspaceMode) return;
759
+ if (this._videos.length < 0) return;
760
+ const texture = this._videos[this._videos.length - 1];
761
+ if (!texture) return;
762
+
763
+ this._isInScreenspaceMode = true;
764
+ if (!this._screenspaceModeQuad) {
765
+ this._screenspaceModeQuad = ObjectUtils.createPrimitive(PrimitiveType.Quad, {
766
+ material: new ScreenspaceTexture(texture)
767
+ });
768
+ if (!this._screenspaceModeQuad) return;
769
+ this._screenspaceModeQuad.geometry.scale(2, 2, 2);
770
+ }
771
+
772
+ const quad = this._screenspaceModeQuad;
773
+ this.context.scene.add(quad);
774
+ this.updateScreenspaceMaterialUniforms();
775
+
776
+ const mat = quad.material as ScreenspaceTexture;
777
+ mat?.reset();
778
+
779
+ this._input?.enable(mat);
780
+ }
781
+
782
+ stop() {
783
+ this._isInScreenspaceMode = false;
784
+ if (this._screenspaceModeQuad) {
785
+ this._input?.disable();
786
+ this._screenspaceModeQuad.removeFromParent();
787
+ }
788
+ }
789
+
790
+ updateScreenspaceMaterialUniforms() {
791
+ const mat = this._screenspaceModeQuad?.material as ScreenspaceTexture;
792
+ if (!mat) return;
793
+ // mat.videoAspect = this.videoTexture?.image?.width / this.videoTexture?.image?.height;
794
+ mat.screenAspect = this.context.domElement.clientWidth / this.context.domElement.clientHeight;
795
+ }
796
+
797
+ private _videos: VideoTexture[] = [];
798
+ private _screenspaceModeQuad: Mesh | undefined;
799
+ private _isInScreenspaceMode: boolean = false;
800
+ private _input: VideoOverlayInput;
801
+ }
802
+
803
+
804
+
805
+
806
+ class VideoOverlayInput {
807
+
808
+ private _onResizeScreenFn?: () => void;
809
+ private _onKeyUpFn?: (e: KeyboardEvent) => void;
810
+ private _onMouseWheelFn?: (e: WheelEvent) => void;
811
+
812
+ private readonly context: Context;
813
+ private readonly overlay: VideoOverlay;
814
+
815
+ constructor(overlay: VideoOverlay) {
816
+ this.overlay = overlay;
817
+ this.context = overlay.context;
818
+ }
819
+
820
+ private _material?: ScreenspaceTexture;
821
+
822
+ enable(mat: ScreenspaceTexture) {
823
+ this._material = mat;
824
+
825
+ window.addEventListener("resize", this._onResizeScreenFn = () => {
826
+ this.overlay.updateScreenspaceMaterialUniforms();
827
+ });
828
+ window.addEventListener("keyup", this._onKeyUpFn = (args) => {
829
+ if (args.key === "Escape")
830
+ this.overlay.stop();
831
+ });
832
+
833
+ window.addEventListener("wheel", this._onMouseWheelFn = (args) => {
834
+ if (this.overlay.enabled) {
835
+ mat.zoom += args.deltaY * .0005;
836
+ args.preventDefault();
837
+ }
838
+ }, { passive: false });
839
+
840
+
841
+ const delta: Vector2 = new Vector2();
842
+
843
+ window.addEventListener("mousemove", (args: MouseEvent) => {
844
+ if (this.overlay.enabled && this.context.input.getPointerPressed(0)) {
845
+ const normalizedMovement = new Vector2(args.movementX, args.movementY);
846
+ normalizedMovement.x /= this.context.domElement.clientWidth;
847
+ normalizedMovement.y /= this.context.domElement.clientHeight;
848
+ delta.set(normalizedMovement.x, normalizedMovement.y);
849
+ delta.multiplyScalar(mat.zoom / -this.context.time.deltaTime * .01);
850
+ mat.offset = mat.offset.add(delta);
851
+ }
852
+ });
853
+
854
+ window.addEventListener("pointermove", (args: PointerEvent) => {
855
+ if (this.overlay.enabled && this.context.input.getPointerPressed(0)) {
856
+ const count = this.context.input.getTouchesPressedCount();
857
+ if (count === 1) {
858
+ delta.set(args.movementX, args.movementY);
859
+ delta.multiplyScalar(mat.zoom * -this.context.time.deltaTime * .05);
860
+ mat.offset = mat.offset.add(delta);
861
+ }
862
+ }
863
+ });
864
+
865
+ let lastTouchStartTime = 0;
866
+ window.addEventListener("touchstart", e => {
867
+ if (e.touches.length < 2) {
868
+ if (this.context.time.time - lastTouchStartTime < .3) {
869
+ this.overlay.stop();
870
+ }
871
+ lastTouchStartTime = this.context.time.time;
872
+ return;
873
+ }
874
+ this._isPinching = true;
875
+ this._lastPinch = 0;
876
+ })
877
+ window.addEventListener("touchmove", e => {
878
+ if (!this._isPinching || !this._material) return;
879
+ const touch1 = e.touches[0];
880
+ const touch2 = e.touches[1];
881
+ const dx = touch1.clientX - touch2.clientX;
882
+ const dy = touch1.clientY - touch2.clientY;
883
+ const distance = Math.sqrt(dx * dx + dy * dy);
884
+ if (this._lastPinch !== 0) {
885
+ const delta = distance - this._lastPinch;
886
+ this._material.zoom -= delta * .004;
887
+ }
888
+ this._lastPinch = distance;
889
+ })
890
+ window.addEventListener("touchend", () => {
891
+ this._isPinching = false;
892
+ })
893
+ }
894
+
895
+ private _isPinching: boolean = false;
896
+ private _lastPinch = 0;
897
+
898
+ disable() {
899
+
900
+ if (this._onResizeScreenFn) {
901
+ window.removeEventListener("resize", this._onResizeScreenFn);
902
+ this._onResizeScreenFn = undefined;
903
+ }
904
+ if (this._onKeyUpFn) {
905
+ window.removeEventListener("keyup", this._onKeyUpFn);
906
+ this._onKeyUpFn = undefined;
907
+ }
908
+ if (this._onMouseWheelFn) {
909
+ window.removeEventListener("wheel", this._onMouseWheelFn);
910
+ this._onMouseWheelFn = undefined;
911
+ }
912
+ }
913
+
914
+ }
915
+
916
+ class ScreenspaceTexture extends ShaderMaterial {
917
+
918
+ set screenAspect(val: number) {
919
+ this.uniforms["screenAspect"].value = val;
920
+ this.needsUpdate = true;
921
+ }
922
+
923
+ set offset(vec: Vector2 | { x: number, y: number }) {
924
+ const val = this.uniforms["offsetScale"].value;
925
+ val.x = vec.x;
926
+ val.y = vec.y;
927
+ // console.log(val);
928
+ this.uniforms["offsetScale"].value = val;
929
+ this.needsUpdate = true;
930
+ }
931
+
932
+ private readonly _offset: Vector2 = new Vector2();
933
+ get offset(): Vector2 {
934
+ const val = this.uniforms["offsetScale"].value;
935
+ this._offset.set(val.x, val.y);
936
+ return this._offset;
937
+ }
938
+
939
+ set zoom(val: number) {
940
+ const zoom = this.uniforms["offsetScale"].value;
941
+ if (val < .001) val = .001;
942
+ zoom.z = val;
943
+ // zoom.z = this.maxZoom - val;
944
+ // zoom.z /= this.maxZoom;
945
+ this.needsUpdate = true;
946
+ }
947
+
948
+ get zoom(): number {
949
+ return this.uniforms["offsetScale"].value.z;// * this.maxZoom;
950
+ }
951
+
952
+ reset() {
953
+ this.offset = this.offset.set(0, 0);
954
+ this.zoom = 1;
955
+ this.needsUpdate = true;
956
+ }
957
+
958
+ // maxZoom : number = 10
959
+
960
+ constructor(tex: Texture) {
961
+ super();
962
+
963
+ this.uniforms = {
964
+ map: { value: tex },
965
+ screenAspect: { value: 1 },
966
+ offsetScale: { value: new Vector4(0, 0, 1, 1) }
967
+ };
968
+
969
+ this.vertexShader = `
970
+ uniform sampler2D map;
971
+ uniform float screenAspect;
972
+ uniform vec4 offsetScale;
973
+ varying vec2 vUv;
974
+
975
+ void main() {
976
+
977
+ gl_Position = vec4( position , 1.0 );
978
+ vUv = uv;
979
+ vUv.y = 1. - vUv.y;
980
+
981
+ // fit into screen
982
+ ivec2 res = textureSize(map, 0);
983
+ float videoAspect = float(res.x) / float(res.y);
984
+ float aspect = videoAspect / screenAspect;
985
+ if(aspect >= 1.0)
986
+ {
987
+ vUv.y = vUv.y * aspect;
988
+ float offset = (1. - aspect) * .5;
989
+ vUv.y = vUv.y + offset;
990
+ }
991
+ else
992
+ {
993
+ vUv.x = vUv.x / aspect;
994
+ float offset = (1. - 1. / aspect) * .5;
995
+ vUv.x = vUv.x + offset;
996
+ }
997
+
998
+ vUv.x -= .5;
999
+ vUv.y -= .5;
1000
+
1001
+ vUv.x *= offsetScale.z;
1002
+ vUv.y *= offsetScale.z;
1003
+ vUv.x += offsetScale.x;
1004
+ vUv.y += offsetScale.y;
1005
+
1006
+ vUv.x += .5;
1007
+ vUv.y += .5;
1008
+ }
1009
+
1010
+ `
1011
+ this.fragmentShader = `
1012
+ uniform sampler2D map;
1013
+ varying vec2 vUv;
1014
+ void main() {
1015
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1016
+ gl_FragColor = vec4(0., 0., 0., 1.);
1017
+ else
1018
+ {
1019
+ vec4 texcolor = texture2D(map, vUv);
1020
+ gl_FragColor = texcolor;
1021
+ }
1022
+ }
1023
+ `
1024
+ }
1025
+ }