@needle-tools/engine 4.4.0-beta.7 → 4.4.0-beta.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1043) hide show
  1. package/CHANGELOG.md +3618 -3616
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +5029 -4950
  6. package/dist/needle-engine.bundle.light.js +5030 -4951
  7. package/dist/needle-engine.bundle.light.min.js +146 -116
  8. package/dist/needle-engine.bundle.light.umd.cjs +148 -118
  9. package/dist/needle-engine.bundle.min.js +146 -116
  10. package/dist/needle-engine.bundle.umd.cjs +148 -118
  11. package/dist/needle-engine.d.ts +129 -130
  12. package/dist/needle-engine.light.d.ts +129 -130
  13. package/lib/asap/needle-asap.d.ts +1 -1
  14. package/lib/asap/needle-asap.js +95 -95
  15. package/lib/asap/sessiongranted.d.ts +3 -3
  16. package/lib/asap/sessiongranted.js +65 -65
  17. package/lib/asap/utils.d.ts +1 -1
  18. package/lib/asap/utils.js +3 -3
  19. package/lib/engine/analytics/index.d.ts +6 -6
  20. package/lib/engine/analytics/index.js +12 -12
  21. package/lib/engine/analytics/lcp.d.ts +3 -3
  22. package/lib/engine/analytics/lcp.js +34 -34
  23. package/lib/engine/api.d.ts +81 -81
  24. package/lib/engine/api.js +80 -80
  25. package/lib/engine/assets/index.d.ts +11 -11
  26. package/lib/engine/assets/index.js +47 -47
  27. package/lib/engine/assets/static.d.ts +1 -1
  28. package/lib/engine/assets/static.js +4 -4
  29. package/lib/engine/codegen/register_types.d.ts +1 -1
  30. package/lib/engine/codegen/register_types.js +300 -300
  31. package/lib/engine/debug/debug.d.ts +15 -15
  32. package/lib/engine/debug/debug.js +44 -44
  33. package/lib/engine/debug/debug_console.d.ts +2 -2
  34. package/lib/engine/debug/debug_console.js +307 -307
  35. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  36. package/lib/engine/debug/debug_overlay.js +316 -316
  37. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  38. package/lib/engine/debug/debug_spatial_console.js +390 -390
  39. package/lib/engine/debug/index.d.ts +2 -2
  40. package/lib/engine/debug/index.js +2 -2
  41. package/lib/engine/engine.d.ts +4 -0
  42. package/lib/engine/engine.js +12 -0
  43. package/lib/engine/engine.js.map +1 -0
  44. package/lib/engine/engine_addressables.d.ts +166 -166
  45. package/lib/engine/engine_addressables.js +608 -608
  46. package/lib/engine/engine_animation.d.ts +43 -43
  47. package/lib/engine/engine_animation.js +133 -133
  48. package/lib/engine/engine_application.d.ts +40 -40
  49. package/lib/engine/engine_application.js +104 -104
  50. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  51. package/lib/engine/engine_assetdatabase.js +344 -344
  52. package/lib/engine/engine_audio.d.ts +4 -4
  53. package/lib/engine/engine_audio.js +23 -23
  54. package/lib/engine/engine_camera.d.ts +13 -13
  55. package/lib/engine/engine_camera.js +30 -30
  56. package/lib/engine/engine_components.d.ts +110 -110
  57. package/lib/engine/engine_components.js +382 -382
  58. package/lib/engine/engine_components_internal.d.ts +9 -9
  59. package/lib/engine/engine_components_internal.js +36 -36
  60. package/lib/engine/engine_constants.d.ts +10 -10
  61. package/lib/engine/engine_constants.js +41 -41
  62. package/lib/engine/engine_context.d.ts +354 -354
  63. package/lib/engine/engine_context.js +1536 -1536
  64. package/lib/engine/engine_context_registry.d.ts +71 -71
  65. package/lib/engine/engine_context_registry.js +117 -117
  66. package/lib/engine/engine_coroutine.d.ts +35 -35
  67. package/lib/engine/engine_coroutine.js +52 -52
  68. package/lib/engine/engine_create_objects.d.ts +118 -118
  69. package/lib/engine/engine_create_objects.js +308 -308
  70. package/lib/engine/engine_default_parameters.d.ts +2 -2
  71. package/lib/engine/engine_default_parameters.js +3 -3
  72. package/lib/engine/engine_editor-sync.d.ts +21 -21
  73. package/lib/engine/engine_editor-sync.js +4 -4
  74. package/lib/engine/engine_element.d.ts +113 -113
  75. package/lib/engine/engine_element.js +832 -829
  76. package/lib/engine/engine_element.js.map +1 -1
  77. package/lib/engine/engine_element_attributes.d.ts +72 -72
  78. package/lib/engine/engine_element_attributes.js +1 -1
  79. package/lib/engine/engine_element_extras.d.ts +6 -6
  80. package/lib/engine/engine_element_extras.js +13 -13
  81. package/lib/engine/engine_element_loading.d.ts +44 -44
  82. package/lib/engine/engine_element_loading.js +349 -349
  83. package/lib/engine/engine_element_overlay.d.ts +21 -21
  84. package/lib/engine/engine_element_overlay.js +166 -166
  85. package/lib/engine/engine_fileloader.d.ts +2 -2
  86. package/lib/engine/engine_fileloader.js +8 -8
  87. package/lib/engine/engine_gameobject.d.ts +68 -68
  88. package/lib/engine/engine_gameobject.js +591 -591
  89. package/lib/engine/engine_generic_utils.d.ts +1 -1
  90. package/lib/engine/engine_generic_utils.js +13 -13
  91. package/lib/engine/engine_gizmos.d.ts +149 -149
  92. package/lib/engine/engine_gizmos.js +530 -530
  93. package/lib/engine/engine_gltf.d.ts +12 -12
  94. package/lib/engine/engine_gltf.js +15 -15
  95. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  96. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  97. package/lib/engine/engine_hot_reload.d.ts +7 -7
  98. package/lib/engine/engine_hot_reload.js +184 -184
  99. package/lib/engine/engine_input.d.ts +352 -352
  100. package/lib/engine/engine_input.js +1265 -1265
  101. package/lib/engine/engine_input_utils.d.ts +2 -2
  102. package/lib/engine/engine_input_utils.js +22 -22
  103. package/lib/engine/engine_instancing.d.ts +19 -19
  104. package/lib/engine/engine_instancing.js +39 -39
  105. package/lib/engine/engine_license.d.ts +11 -9
  106. package/lib/engine/engine_license.js +361 -320
  107. package/lib/engine/engine_license.js.map +1 -1
  108. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  109. package/lib/engine/engine_lifecycle_api.js +99 -99
  110. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  111. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  112. package/lib/engine/engine_lightdata.d.ts +23 -23
  113. package/lib/engine/engine_lightdata.js +91 -91
  114. package/lib/engine/engine_loaders.d.ts +13 -13
  115. package/lib/engine/engine_loaders.js +62 -62
  116. package/lib/engine/engine_lods.d.ts +31 -31
  117. package/lib/engine/engine_lods.js +146 -146
  118. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  119. package/lib/engine/engine_mainloop_utils.js +466 -466
  120. package/lib/engine/engine_math.d.ts +114 -114
  121. package/lib/engine/engine_math.js +247 -247
  122. package/lib/engine/engine_modules.d.ts +36 -36
  123. package/lib/engine/engine_modules.js +85 -85
  124. package/lib/engine/engine_networking.d.ts +252 -252
  125. package/lib/engine/engine_networking.js +743 -743
  126. package/lib/engine/engine_networking_auto.d.ts +24 -24
  127. package/lib/engine/engine_networking_auto.js +310 -310
  128. package/lib/engine/engine_networking_blob.d.ts +48 -48
  129. package/lib/engine/engine_networking_blob.js +212 -212
  130. package/lib/engine/engine_networking_files.d.ts +35 -35
  131. package/lib/engine/engine_networking_files.js +172 -172
  132. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  133. package/lib/engine/engine_networking_files_default_components.js +42 -42
  134. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  135. package/lib/engine/engine_networking_instantiate.js +345 -345
  136. package/lib/engine/engine_networking_peer.d.ts +15 -15
  137. package/lib/engine/engine_networking_peer.js +132 -132
  138. package/lib/engine/engine_networking_streams.d.ts +123 -123
  139. package/lib/engine/engine_networking_streams.js +645 -645
  140. package/lib/engine/engine_networking_types.d.ts +22 -22
  141. package/lib/engine/engine_networking_types.js +7 -7
  142. package/lib/engine/engine_networking_utils.d.ts +2 -2
  143. package/lib/engine/engine_networking_utils.js +20 -20
  144. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  145. package/lib/engine/engine_networking_websocket.js +2 -2
  146. package/lib/engine/engine_patcher.d.ts +10 -10
  147. package/lib/engine/engine_patcher.js +142 -142
  148. package/lib/engine/engine_physics.d.ts +152 -152
  149. package/lib/engine/engine_physics.js +645 -645
  150. package/lib/engine/engine_physics.types.d.ts +40 -40
  151. package/lib/engine/engine_physics.types.js +33 -33
  152. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  153. package/lib/engine/engine_physics_rapier.js +1432 -1432
  154. package/lib/engine/engine_playerview.d.ts +26 -26
  155. package/lib/engine/engine_playerview.js +64 -64
  156. package/lib/engine/engine_scenelighting.d.ts +71 -71
  157. package/lib/engine/engine_scenelighting.js +226 -226
  158. package/lib/engine/engine_scenetools.d.ts +50 -50
  159. package/lib/engine/engine_scenetools.js +321 -321
  160. package/lib/engine/engine_serialization.d.ts +3 -3
  161. package/lib/engine/engine_serialization.js +3 -3
  162. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  163. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  164. package/lib/engine/engine_serialization_core.d.ts +85 -85
  165. package/lib/engine/engine_serialization_core.js +602 -602
  166. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  167. package/lib/engine/engine_serialization_decorator.js +66 -66
  168. package/lib/engine/engine_setup.d.ts +1 -1
  169. package/lib/engine/engine_setup.js +2 -2
  170. package/lib/engine/engine_shaders.d.ts +53 -53
  171. package/lib/engine/engine_shaders.js +252 -252
  172. package/lib/engine/engine_shims.d.ts +4 -4
  173. package/lib/engine/engine_shims.js +24 -24
  174. package/lib/engine/engine_test_utils.d.ts +39 -39
  175. package/lib/engine/engine_test_utils.js +83 -83
  176. package/lib/engine/engine_texture.d.ts +28 -28
  177. package/lib/engine/engine_texture.js +64 -64
  178. package/lib/engine/engine_three_utils.d.ts +201 -201
  179. package/lib/engine/engine_three_utils.js +731 -731
  180. package/lib/engine/engine_time.d.ts +51 -51
  181. package/lib/engine/engine_time.js +82 -82
  182. package/lib/engine/engine_time_utils.d.ts +88 -88
  183. package/lib/engine/engine_time_utils.js +215 -215
  184. package/lib/engine/engine_tonemapping.d.ts +2 -2
  185. package/lib/engine/engine_tonemapping.js +194 -194
  186. package/lib/engine/engine_types.d.ts +572 -572
  187. package/lib/engine/engine_types.js +88 -88
  188. package/lib/engine/engine_typestore.d.ts +28 -28
  189. package/lib/engine/engine_typestore.js +55 -55
  190. package/lib/engine/engine_util_decorator.d.ts +13 -13
  191. package/lib/engine/engine_util_decorator.js +116 -116
  192. package/lib/engine/engine_utils.d.ts +266 -266
  193. package/lib/engine/engine_utils.js +878 -878
  194. package/lib/engine/engine_utils_format.d.ts +21 -21
  195. package/lib/engine/engine_utils_format.js +193 -193
  196. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  197. package/lib/engine/engine_utils_screenshot.js +513 -513
  198. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  199. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  200. package/lib/engine/engine_web_api.d.ts +12 -0
  201. package/lib/engine/engine_web_api.js +113 -0
  202. package/lib/engine/engine_web_api.js.map +1 -0
  203. package/lib/engine/engine_xr.d.ts +1 -1
  204. package/lib/engine/engine_xr.js +1 -1
  205. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  206. package/lib/engine/export/gltf/Writers.js +24 -24
  207. package/lib/engine/export/gltf/index.d.ts +11 -11
  208. package/lib/engine/export/gltf/index.js +123 -123
  209. package/lib/engine/export/index.d.ts +2 -2
  210. package/lib/engine/export/index.js +2 -2
  211. package/lib/engine/export/state.d.ts +7 -7
  212. package/lib/engine/export/state.js +17 -17
  213. package/lib/engine/export/utils.d.ts +2 -2
  214. package/lib/engine/export/utils.js +7 -7
  215. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  216. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  217. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  218. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  219. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  220. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  221. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  222. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  223. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  224. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  225. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  226. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  227. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  228. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  229. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  230. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  231. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  232. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  233. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  234. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  235. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  236. package/lib/engine/extensions/extension_resolver.js +1 -1
  237. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  238. package/lib/engine/extensions/extension_utils.js +152 -152
  239. package/lib/engine/extensions/extensions.d.ts +31 -31
  240. package/lib/engine/extensions/extensions.js +103 -103
  241. package/lib/engine/extensions/index.d.ts +6 -6
  242. package/lib/engine/extensions/index.js +6 -6
  243. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  244. package/lib/engine/extensions/usage_tracker.js +65 -65
  245. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  246. package/lib/engine/js-extensions/Camera.js +39 -39
  247. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  248. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  249. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  250. package/lib/engine/js-extensions/Layers.js +22 -22
  251. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  252. package/lib/engine/js-extensions/Object3D.js +136 -136
  253. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  254. package/lib/engine/js-extensions/RGBAColor.js +110 -110
  255. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  256. package/lib/engine/js-extensions/Vector.js +13 -13
  257. package/lib/engine/js-extensions/index.d.ts +5 -5
  258. package/lib/engine/js-extensions/index.js +5 -5
  259. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  260. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +76 -76
  261. package/lib/engine/shaders/shaderData.d.ts +55 -55
  262. package/lib/engine/shaders/shaderData.js +58 -58
  263. package/lib/engine/tests/test_utils.d.ts +2 -2
  264. package/lib/engine/tests/test_utils.js +53 -53
  265. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  266. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  267. package/lib/engine/webcomponents/api.d.ts +5 -5
  268. package/lib/engine/webcomponents/api.js +4 -4
  269. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  270. package/lib/engine/webcomponents/buttons.js +237 -237
  271. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  272. package/lib/engine/webcomponents/fonts.js +32 -32
  273. package/lib/engine/webcomponents/icons.d.ts +9 -9
  274. package/lib/engine/webcomponents/icons.js +52 -52
  275. package/lib/engine/webcomponents/index.d.ts +1 -1
  276. package/lib/engine/webcomponents/index.js +1 -1
  277. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  278. package/lib/engine/webcomponents/logo-element.js +67 -67
  279. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  280. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  281. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -151
  282. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1018
  283. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  284. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  285. package/lib/engine/webcomponents/needle-button.js +161 -161
  286. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  287. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  288. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  289. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  290. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  291. package/lib/engine/xr/NeedleXRSync.js +188 -188
  292. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  293. package/lib/engine/xr/SceneTransition.js +69 -69
  294. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  295. package/lib/engine/xr/TempXRContext.js +187 -187
  296. package/lib/engine/xr/XRRig.d.ts +7 -7
  297. package/lib/engine/xr/XRRig.js +1 -1
  298. package/lib/engine/xr/api.d.ts +6 -6
  299. package/lib/engine/xr/api.js +6 -6
  300. package/lib/engine/xr/events.d.ts +66 -66
  301. package/lib/engine/xr/events.js +93 -93
  302. package/lib/engine/xr/internal.d.ts +12 -12
  303. package/lib/engine/xr/internal.js +25 -25
  304. package/lib/engine/xr/usdz.d.ts +12 -12
  305. package/lib/engine/xr/usdz.js +29 -29
  306. package/lib/engine/xr/utils.d.ts +11 -11
  307. package/lib/engine/xr/utils.js +34 -34
  308. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  309. package/lib/engine-components/AlignmentConstraint.js +39 -39
  310. package/lib/engine-components/Animation.d.ts +156 -156
  311. package/lib/engine-components/Animation.js +508 -508
  312. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  313. package/lib/engine-components/AnimationCurve.js +159 -159
  314. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  315. package/lib/engine-components/AnimationUtils.js +27 -27
  316. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  317. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  318. package/lib/engine-components/Animator.d.ts +217 -217
  319. package/lib/engine-components/Animator.js +354 -354
  320. package/lib/engine-components/AnimatorController.d.ts +227 -227
  321. package/lib/engine-components/AnimatorController.js +1152 -1152
  322. package/lib/engine-components/AudioListener.d.ts +33 -33
  323. package/lib/engine-components/AudioListener.js +86 -86
  324. package/lib/engine-components/AudioSource.d.ts +217 -217
  325. package/lib/engine-components/AudioSource.js +627 -627
  326. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  327. package/lib/engine-components/AvatarLoader.js +231 -231
  328. package/lib/engine-components/AxesHelper.d.ts +32 -32
  329. package/lib/engine-components/AxesHelper.js +67 -67
  330. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  331. package/lib/engine-components/BasicIKConstraint.js +43 -43
  332. package/lib/engine-components/BoxCollider.d.ts +2 -2
  333. package/lib/engine-components/BoxCollider.js +2 -2
  334. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  335. package/lib/engine-components/BoxHelperComponent.js +102 -102
  336. package/lib/engine-components/Camera.d.ts +231 -231
  337. package/lib/engine-components/Camera.js +700 -700
  338. package/lib/engine-components/CameraUtils.d.ts +1 -1
  339. package/lib/engine-components/CameraUtils.js +121 -121
  340. package/lib/engine-components/CharacterController.d.ts +55 -55
  341. package/lib/engine-components/CharacterController.js +236 -236
  342. package/lib/engine-components/Collider.d.ts +188 -188
  343. package/lib/engine-components/Collider.js +369 -369
  344. package/lib/engine-components/Component.d.ts +792 -792
  345. package/lib/engine-components/Component.js +915 -915
  346. package/lib/engine-components/ContactShadows.d.ts +82 -82
  347. package/lib/engine-components/ContactShadows.js +430 -430
  348. package/lib/engine-components/DeleteBox.d.ts +19 -19
  349. package/lib/engine-components/DeleteBox.js +58 -58
  350. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  351. package/lib/engine-components/DeviceFlag.js +47 -47
  352. package/lib/engine-components/DragControls.d.ts +170 -170
  353. package/lib/engine-components/DragControls.js +1421 -1421
  354. package/lib/engine-components/DropListener.d.ts +215 -215
  355. package/lib/engine-components/DropListener.js +630 -630
  356. package/lib/engine-components/Duplicatable.d.ts +35 -35
  357. package/lib/engine-components/Duplicatable.js +202 -202
  358. package/lib/engine-components/EventList.d.ts +54 -54
  359. package/lib/engine-components/EventList.js +232 -232
  360. package/lib/engine-components/EventTrigger.d.ts +33 -33
  361. package/lib/engine-components/EventTrigger.js +75 -75
  362. package/lib/engine-components/EventType.d.ts +22 -22
  363. package/lib/engine-components/EventType.js +23 -23
  364. package/lib/engine-components/FlyControls.d.ts +10 -0
  365. package/lib/engine-components/FlyControls.js +29 -0
  366. package/lib/engine-components/FlyControls.js.map +1 -0
  367. package/lib/engine-components/Fog.d.ts +22 -22
  368. package/lib/engine-components/Fog.js +61 -61
  369. package/lib/engine-components/Gizmos.d.ts +17 -17
  370. package/lib/engine-components/Gizmos.js +64 -64
  371. package/lib/engine-components/GridHelper.d.ts +20 -20
  372. package/lib/engine-components/GridHelper.js +54 -54
  373. package/lib/engine-components/GroundProjection.d.ts +67 -67
  374. package/lib/engine-components/GroundProjection.js +343 -343
  375. package/lib/engine-components/Interactable.d.ts +12 -12
  376. package/lib/engine-components/Interactable.js +12 -12
  377. package/lib/engine-components/Joints.d.ts +19 -19
  378. package/lib/engine-components/Joints.js +51 -51
  379. package/lib/engine-components/LODGroup.d.ts +35 -35
  380. package/lib/engine-components/LODGroup.js +152 -152
  381. package/lib/engine-components/Light.d.ts +180 -180
  382. package/lib/engine-components/Light.js +535 -535
  383. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  384. package/lib/engine-components/LookAtConstraint.js +35 -35
  385. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  386. package/lib/engine-components/NeedleMenu.js +92 -92
  387. package/lib/engine-components/NeedleMenu.js.map +1 -1
  388. package/lib/engine-components/NestedGltf.d.ts +25 -25
  389. package/lib/engine-components/NestedGltf.js +88 -88
  390. package/lib/engine-components/Networking.d.ts +54 -54
  391. package/lib/engine-components/Networking.js +112 -112
  392. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  393. package/lib/engine-components/OffsetConstraint.js +65 -65
  394. package/lib/engine-components/OrbitControls.d.ts +266 -266
  395. package/lib/engine-components/OrbitControls.js +1009 -1009
  396. package/lib/engine-components/PlayerColor.d.ts +19 -19
  397. package/lib/engine-components/PlayerColor.js +94 -94
  398. package/lib/engine-components/ReflectionProbe.d.ts +27 -27
  399. package/lib/engine-components/ReflectionProbe.js +201 -201
  400. package/lib/engine-components/ReflectionProbe.js.map +1 -1
  401. package/lib/engine-components/Renderer.d.ts +153 -153
  402. package/lib/engine-components/Renderer.js +830 -830
  403. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  404. package/lib/engine-components/RendererInstancing.js +744 -744
  405. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  406. package/lib/engine-components/RendererLightmap.js +182 -182
  407. package/lib/engine-components/RigidBody.d.ts +155 -155
  408. package/lib/engine-components/RigidBody.js +517 -517
  409. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  410. package/lib/engine-components/SceneSwitcher.js +951 -951
  411. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  412. package/lib/engine-components/ScreenCapture.js +547 -547
  413. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  414. package/lib/engine-components/ShadowCatcher.js +166 -166
  415. package/lib/engine-components/Skybox.d.ts +82 -82
  416. package/lib/engine-components/Skybox.js +448 -448
  417. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  418. package/lib/engine-components/SmoothFollow.js +82 -82
  419. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  420. package/lib/engine-components/SpatialTrigger.js +225 -225
  421. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  422. package/lib/engine-components/SpectatorCamera.js +715 -715
  423. package/lib/engine-components/SphereCollider.d.ts +2 -2
  424. package/lib/engine-components/SphereCollider.js +2 -2
  425. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  426. package/lib/engine-components/SpriteRenderer.js +472 -472
  427. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  428. package/lib/engine-components/SyncedCamera.js +199 -199
  429. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  430. package/lib/engine-components/SyncedRoom.js +371 -371
  431. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  432. package/lib/engine-components/SyncedTransform.js +331 -331
  433. package/lib/engine-components/TestRunner.d.ts +16 -16
  434. package/lib/engine-components/TestRunner.js +102 -102
  435. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  436. package/lib/engine-components/TransformGizmo.js +209 -209
  437. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  438. package/lib/engine-components/VideoPlayer.js +978 -978
  439. package/lib/engine-components/Voip.d.ts +67 -67
  440. package/lib/engine-components/Voip.js +360 -360
  441. package/lib/engine-components/api.d.ts +51 -51
  442. package/lib/engine-components/api.js +50 -50
  443. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  444. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  445. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  446. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  447. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  448. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  449. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  450. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  451. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  452. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  453. package/lib/engine-components/codegen/components.d.ts +216 -216
  454. package/lib/engine-components/codegen/components.js +218 -218
  455. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  456. package/lib/engine-components/debug/LogStats.js +18 -18
  457. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  458. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  459. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  460. package/lib/engine-components/export/gltf/index.js +1 -1
  461. package/lib/engine-components/export/index.d.ts +1 -1
  462. package/lib/engine-components/export/index.js +1 -1
  463. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  464. package/lib/engine-components/export/usdz/Extension.js +1 -1
  465. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +160 -160
  466. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1782 -1782
  467. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  468. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  469. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  470. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  471. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  472. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  473. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  474. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  475. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  476. package/lib/engine-components/export/usdz/extensions/USDZUI.js +157 -157
  477. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  478. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  479. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  480. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  481. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  482. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  483. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  484. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  485. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  486. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  487. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  488. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  489. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  490. package/lib/engine-components/export/usdz/index.js +2 -2
  491. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  492. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  493. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  494. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  495. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  496. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  497. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  498. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  499. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  500. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  501. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  502. package/lib/engine-components/particlesystem/api.js +2 -2
  503. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  504. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +50 -50
  505. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  506. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  507. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  508. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  509. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +15 -15
  510. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +92 -92
  511. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  512. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  513. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  514. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  515. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  516. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  517. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  518. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  519. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  520. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +175 -175
  521. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +17 -17
  522. package/lib/engine-components/postprocessing/Effects/Sharpening.js +123 -123
  523. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  524. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  525. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +26 -26
  526. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +138 -138
  527. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  528. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  529. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +72 -72
  530. package/lib/engine-components/postprocessing/PostProcessingEffect.js +149 -149
  531. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +25 -25
  532. package/lib/engine-components/postprocessing/PostProcessingHandler.js +350 -350
  533. package/lib/engine-components/postprocessing/Volume.d.ts +89 -89
  534. package/lib/engine-components/postprocessing/Volume.js +367 -367
  535. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  536. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  537. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  538. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  539. package/lib/engine-components/postprocessing/index.d.ts +5 -5
  540. package/lib/engine-components/postprocessing/index.js +5 -5
  541. package/lib/engine-components/postprocessing/utils.d.ts +11 -11
  542. package/lib/engine-components/postprocessing/utils.js +37 -37
  543. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  544. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  545. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  546. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  547. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  548. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  549. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  550. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  551. package/lib/engine-components/timeline/index.d.ts +4 -4
  552. package/lib/engine-components/timeline/index.js +3 -3
  553. package/lib/engine-components/ui/BaseUIComponent.d.ts +49 -49
  554. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  555. package/lib/engine-components/ui/Button.d.ts +64 -64
  556. package/lib/engine-components/ui/Button.js +315 -315
  557. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  558. package/lib/engine-components/ui/Canvas.js +407 -407
  559. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  560. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  561. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  562. package/lib/engine-components/ui/EventSystem.js +764 -764
  563. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  564. package/lib/engine-components/ui/Graphic.js +254 -254
  565. package/lib/engine-components/ui/Image.d.ts +35 -35
  566. package/lib/engine-components/ui/Image.js +116 -116
  567. package/lib/engine-components/ui/InputField.d.ts +42 -42
  568. package/lib/engine-components/ui/InputField.js +268 -268
  569. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  570. package/lib/engine-components/ui/Interfaces.js +12 -12
  571. package/lib/engine-components/ui/Layout.d.ts +84 -84
  572. package/lib/engine-components/ui/Layout.js +330 -330
  573. package/lib/engine-components/ui/Outline.d.ts +7 -7
  574. package/lib/engine-components/ui/Outline.js +20 -20
  575. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  576. package/lib/engine-components/ui/PointerEvents.js +145 -145
  577. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  578. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  579. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  580. package/lib/engine-components/ui/Raycaster.js +95 -95
  581. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  582. package/lib/engine-components/ui/RectTransform.js +353 -353
  583. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  584. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  585. package/lib/engine-components/ui/Text.d.ts +78 -78
  586. package/lib/engine-components/ui/Text.js +539 -539
  587. package/lib/engine-components/ui/Utils.d.ts +24 -24
  588. package/lib/engine-components/ui/Utils.js +90 -90
  589. package/lib/engine-components/ui/index.d.ts +1 -1
  590. package/lib/engine-components/ui/index.js +1 -1
  591. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  592. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  593. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  594. package/lib/engine-components/utils/LookAt.js +82 -82
  595. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  596. package/lib/engine-components/utils/OpenURL.js +119 -119
  597. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  598. package/lib/engine-components/webxr/Avatar.js +255 -255
  599. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  600. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  601. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  602. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  603. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  604. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  605. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  606. package/lib/engine-components/webxr/WebXR.js +561 -561
  607. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  608. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  609. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  610. package/lib/engine-components/webxr/WebXRImageTracking.js +470 -470
  611. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  612. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  613. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  614. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  615. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  616. package/lib/engine-components/webxr/XRFlag.js +139 -139
  617. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  618. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  619. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  620. package/lib/engine-components/webxr/controllers/XRControllerModel.js +351 -351
  621. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  622. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  623. package/lib/engine-components/webxr/index.d.ts +3 -3
  624. package/lib/engine-components/webxr/index.js +3 -3
  625. package/lib/engine-components/webxr/types.d.ts +3 -3
  626. package/lib/engine-components/webxr/types.js +1 -1
  627. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  628. package/lib/engine-components-experimental/Presentation.js +9 -9
  629. package/lib/engine-components-experimental/api.d.ts +4 -4
  630. package/lib/engine-components-experimental/api.js +4 -4
  631. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  632. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  633. package/lib/engine-schemes/api.d.ts +12 -12
  634. package/lib/engine-schemes/api.js +12 -12
  635. package/lib/engine-schemes/schemes.d.ts +7 -7
  636. package/lib/engine-schemes/schemes.js +19 -19
  637. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  638. package/lib/engine-schemes/synced-camera-model.js +67 -67
  639. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  640. package/lib/engine-schemes/synced-transform-model.js +66 -66
  641. package/lib/engine-schemes/transform.d.ts +12 -12
  642. package/lib/engine-schemes/transform.js +39 -39
  643. package/lib/engine-schemes/vec2.d.ts +10 -10
  644. package/lib/engine-schemes/vec2.js +25 -25
  645. package/lib/engine-schemes/vec3.d.ts +11 -11
  646. package/lib/engine-schemes/vec3.js +29 -29
  647. package/lib/engine-schemes/vec4.d.ts +12 -12
  648. package/lib/engine-schemes/vec4.js +33 -33
  649. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  650. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  651. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  652. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  653. package/lib/needle-engine.d.ts +7 -7
  654. package/lib/needle-engine.js +64 -64
  655. package/package.json +2 -2
  656. package/plugins/common/buildinfo.js +64 -64
  657. package/plugins/common/cloud.js +1 -1
  658. package/plugins/common/config.cjs +31 -31
  659. package/plugins/common/config.js +35 -35
  660. package/plugins/common/files.js +31 -31
  661. package/plugins/common/generator.js +10 -10
  662. package/plugins/common/license.js +355 -341
  663. package/plugins/common/npm.js +15 -15
  664. package/plugins/common/timers.js +7 -7
  665. package/plugins/common/version.js +37 -37
  666. package/plugins/gltf-packer.mjs +1 -1
  667. package/plugins/next/alias.cjs +39 -39
  668. package/plugins/next/license.cjs +18 -18
  669. package/plugins/next/meshbvhworker.cjs +18 -18
  670. package/plugins/next/next.js +128 -128
  671. package/plugins/types/index.d.ts +2 -2
  672. package/plugins/types/license.d.ts +24 -24
  673. package/plugins/types/needleConfig.d.ts +27 -27
  674. package/plugins/types/userconfig.d.ts +108 -108
  675. package/plugins/types/webmanifest.d.ts +32 -32
  676. package/plugins/vite/alias.js +174 -174
  677. package/plugins/vite/asap.js +245 -245
  678. package/plugins/vite/build-pipeline.js +355 -355
  679. package/plugins/vite/build.js +19 -19
  680. package/plugins/vite/buildinfo.js +41 -41
  681. package/plugins/vite/config.js +106 -106
  682. package/plugins/vite/copyfiles.js +138 -138
  683. package/plugins/vite/defines.js +66 -66
  684. package/plugins/vite/dependencies.js +223 -223
  685. package/plugins/vite/dependency-watcher.js +231 -231
  686. package/plugins/vite/drop-client.js +76 -76
  687. package/plugins/vite/drop.js +87 -87
  688. package/plugins/vite/editor-connection.js +124 -124
  689. package/plugins/vite/facebook-instant-games.js +99 -99
  690. package/plugins/vite/gzip.js +5 -5
  691. package/plugins/vite/imports-logger.js +143 -143
  692. package/plugins/vite/index.js +139 -139
  693. package/plugins/vite/license.js +55 -55
  694. package/plugins/vite/meta.js +163 -163
  695. package/plugins/vite/npm.js +7 -7
  696. package/plugins/vite/peer.js +29 -29
  697. package/plugins/vite/poster-client.js +73 -73
  698. package/plugins/vite/poster.js +79 -79
  699. package/plugins/vite/pwa.js +604 -604
  700. package/plugins/vite/reload-client.js +15 -15
  701. package/plugins/vite/reload.js +363 -363
  702. package/plugins/vite/server.js +66 -66
  703. package/plugins/vite/transform-codegen.js +55 -55
  704. package/plugins/vite/transform.js +31 -31
  705. package/plugins/vite/vite-4.4-hack.js +31 -31
  706. package/src/asap/needle-asap.ts +111 -111
  707. package/src/asap/sessiongranted.ts +75 -75
  708. package/src/asap/utils.ts +4 -4
  709. package/src/engine/analytics/index.ts +10 -10
  710. package/src/engine/analytics/lcp.ts +35 -35
  711. package/src/engine/api.ts +81 -81
  712. package/src/engine/assets/index.ts +59 -59
  713. package/src/engine/assets/static.js +5 -5
  714. package/src/engine/codegen/register_types.ts +300 -300
  715. package/src/engine/debug/debug.ts +51 -51
  716. package/src/engine/debug/debug_console.ts +333 -333
  717. package/src/engine/debug/debug_overlay.ts +332 -332
  718. package/src/engine/debug/debug_spatial_console.ts +429 -429
  719. package/src/engine/debug/index.ts +1 -1
  720. package/src/engine/engine_addressables.ts +679 -679
  721. package/src/engine/engine_animation.ts +145 -145
  722. package/src/engine/engine_application.ts +113 -113
  723. package/src/engine/engine_assetdatabase.ts +387 -387
  724. package/src/engine/engine_audio.ts +24 -24
  725. package/src/engine/engine_camera.ts +39 -39
  726. package/src/engine/engine_components.ts +374 -374
  727. package/src/engine/engine_components_internal.ts +40 -40
  728. package/src/engine/engine_constants.ts +52 -52
  729. package/src/engine/engine_context.ts +1686 -1686
  730. package/src/engine/engine_context_registry.ts +129 -129
  731. package/src/engine/engine_coroutine.ts +54 -54
  732. package/src/engine/engine_create_objects.ts +398 -398
  733. package/src/engine/engine_default_parameters.ts +3 -3
  734. package/src/engine/engine_editor-sync.ts +28 -28
  735. package/src/engine/engine_element.ts +872 -869
  736. package/src/engine/engine_element_attributes.ts +85 -85
  737. package/src/engine/engine_element_extras.ts +16 -16
  738. package/src/engine/engine_element_loading.ts +381 -381
  739. package/src/engine/engine_element_overlay.ts +186 -186
  740. package/src/engine/engine_fileloader.js +9 -9
  741. package/src/engine/engine_gameobject.ts +684 -684
  742. package/src/engine/engine_generic_utils.js +13 -13
  743. package/src/engine/engine_gizmos.ts +577 -577
  744. package/src/engine/engine_gltf.ts +29 -29
  745. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  746. package/src/engine/engine_hot_reload.ts +198 -198
  747. package/src/engine/engine_input.ts +1460 -1460
  748. package/src/engine/engine_input_utils.ts +23 -23
  749. package/src/engine/engine_instancing.ts +45 -45
  750. package/src/engine/engine_license.ts +378 -329
  751. package/src/engine/engine_lifecycle_api.ts +106 -106
  752. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  753. package/src/engine/engine_lightdata.ts +117 -117
  754. package/src/engine/engine_loaders.ts +82 -82
  755. package/src/engine/engine_lods.ts +168 -168
  756. package/src/engine/engine_mainloop_utils.ts +472 -472
  757. package/src/engine/engine_math.ts +282 -282
  758. package/src/engine/engine_modules.ts +83 -83
  759. package/src/engine/engine_networking.ts +841 -841
  760. package/src/engine/engine_networking_auto.ts +352 -352
  761. package/src/engine/engine_networking_blob.ts +254 -254
  762. package/src/engine/engine_networking_files.ts +217 -217
  763. package/src/engine/engine_networking_files_default_components.ts +58 -58
  764. package/src/engine/engine_networking_instantiate.ts +419 -419
  765. package/src/engine/engine_networking_peer.ts +159 -159
  766. package/src/engine/engine_networking_streams.ts +713 -713
  767. package/src/engine/engine_networking_types.ts +24 -24
  768. package/src/engine/engine_networking_utils.ts +23 -23
  769. package/src/engine/engine_networking_websocket.ts +2 -2
  770. package/src/engine/engine_patcher.ts +199 -199
  771. package/src/engine/engine_physics.ts +783 -783
  772. package/src/engine/engine_physics.types.ts +46 -46
  773. package/src/engine/engine_physics_rapier.ts +1579 -1579
  774. package/src/engine/engine_playerview.ts +80 -80
  775. package/src/engine/engine_scenelighting.ts +294 -294
  776. package/src/engine/engine_scenetools.ts +365 -365
  777. package/src/engine/engine_serialization.ts +2 -2
  778. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  779. package/src/engine/engine_serialization_core.ts +705 -705
  780. package/src/engine/engine_serialization_decorator.ts +80 -80
  781. package/src/engine/engine_setup.ts +1 -1
  782. package/src/engine/engine_shaders.ts +267 -267
  783. package/src/engine/engine_shims.ts +32 -32
  784. package/src/engine/engine_test_utils.ts +109 -109
  785. package/src/engine/engine_texture.ts +82 -82
  786. package/src/engine/engine_three_utils.ts +849 -849
  787. package/src/engine/engine_time.ts +94 -94
  788. package/src/engine/engine_time_utils.ts +237 -237
  789. package/src/engine/engine_tonemapping.ts +210 -210
  790. package/src/engine/engine_types.ts +714 -714
  791. package/src/engine/engine_typestore.ts +63 -63
  792. package/src/engine/engine_util_decorator.ts +136 -136
  793. package/src/engine/engine_utils.ts +972 -972
  794. package/src/engine/engine_utils_format.ts +212 -212
  795. package/src/engine/engine_utils_screenshot.ts +698 -698
  796. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  797. package/src/engine/export/gltf/Writers.ts +34 -34
  798. package/src/engine/export/gltf/index.ts +158 -158
  799. package/src/engine/export/index.ts +2 -2
  800. package/src/engine/export/state.ts +19 -19
  801. package/src/engine/export/utils.ts +9 -9
  802. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  803. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  804. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  805. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  806. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  807. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  808. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  809. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  810. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  811. package/src/engine/extensions/extension_resolver.ts +4 -4
  812. package/src/engine/extensions/extension_utils.ts +166 -166
  813. package/src/engine/extensions/extensions.ts +135 -135
  814. package/src/engine/extensions/index.ts +5 -5
  815. package/src/engine/extensions/usage_tracker.ts +100 -100
  816. package/src/engine/js-extensions/Camera.ts +37 -37
  817. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  818. package/src/engine/js-extensions/Layers.ts +23 -23
  819. package/src/engine/js-extensions/Object3D.ts +296 -296
  820. package/src/engine/js-extensions/RGBAColor.ts +125 -125
  821. package/src/engine/js-extensions/Vector.ts +18 -18
  822. package/src/engine/js-extensions/index.ts +4 -4
  823. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +122 -122
  824. package/src/engine/shaders/shaderData.ts +67 -67
  825. package/src/engine/tests/test_utils.ts +63 -63
  826. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  827. package/src/engine/webcomponents/api.ts +6 -6
  828. package/src/engine/webcomponents/buttons.ts +262 -262
  829. package/src/engine/webcomponents/fonts.ts +41 -41
  830. package/src/engine/webcomponents/icons.ts +57 -57
  831. package/src/engine/webcomponents/index.ts +1 -1
  832. package/src/engine/webcomponents/logo-element.ts +78 -78
  833. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  834. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1107
  835. package/src/engine/webcomponents/needle-button.ts +181 -181
  836. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  837. package/src/engine/xr/NeedleXRSession.ts +1585 -1585
  838. package/src/engine/xr/NeedleXRSync.ts +220 -220
  839. package/src/engine/xr/SceneTransition.ts +78 -78
  840. package/src/engine/xr/TempXRContext.ts +216 -216
  841. package/src/engine/xr/XRRig.ts +9 -9
  842. package/src/engine/xr/api.ts +5 -5
  843. package/src/engine/xr/events.ts +102 -102
  844. package/src/engine/xr/internal.ts +34 -34
  845. package/src/engine/xr/usdz.ts +30 -30
  846. package/src/engine/xr/utils.ts +39 -39
  847. package/src/engine-components/AlignmentConstraint.ts +36 -36
  848. package/src/engine-components/Animation.ts +557 -557
  849. package/src/engine-components/AnimationCurve.ts +150 -150
  850. package/src/engine-components/AnimationUtils.ts +28 -28
  851. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  852. package/src/engine-components/Animator.ts +397 -397
  853. package/src/engine-components/AnimatorController.ts +1293 -1293
  854. package/src/engine-components/AudioListener.ts +92 -92
  855. package/src/engine-components/AudioSource.ts +639 -639
  856. package/src/engine-components/AvatarLoader.ts +263 -263
  857. package/src/engine-components/AxesHelper.ts +59 -59
  858. package/src/engine-components/BasicIKConstraint.ts +54 -54
  859. package/src/engine-components/BoxCollider.ts +1 -1
  860. package/src/engine-components/BoxHelperComponent.ts +114 -114
  861. package/src/engine-components/Camera.ts +719 -719
  862. package/src/engine-components/CameraUtils.ts +136 -136
  863. package/src/engine-components/CharacterController.ts +253 -253
  864. package/src/engine-components/Collider.ts +374 -374
  865. package/src/engine-components/Component.ts +1294 -1294
  866. package/src/engine-components/ContactShadows.ts +482 -482
  867. package/src/engine-components/DeleteBox.ts +62 -62
  868. package/src/engine-components/DeviceFlag.ts +46 -46
  869. package/src/engine-components/DragControls.ts +1623 -1623
  870. package/src/engine-components/DropListener.ts +698 -698
  871. package/src/engine-components/Duplicatable.ts +198 -198
  872. package/src/engine-components/EventList.ts +266 -266
  873. package/src/engine-components/EventTrigger.ts +74 -74
  874. package/src/engine-components/EventType.ts +22 -22
  875. package/src/engine-components/Fog.ts +60 -60
  876. package/src/engine-components/Gizmos.ts +56 -56
  877. package/src/engine-components/GridHelper.ts +48 -48
  878. package/src/engine-components/GroundProjection.ts +356 -356
  879. package/src/engine-components/Interactable.ts +14 -14
  880. package/src/engine-components/Joints.ts +52 -52
  881. package/src/engine-components/LODGroup.ts +153 -153
  882. package/src/engine-components/Light.ts +558 -558
  883. package/src/engine-components/LookAtConstraint.ts +25 -25
  884. package/src/engine-components/NeedleMenu.ts +84 -84
  885. package/src/engine-components/NestedGltf.ts +86 -86
  886. package/src/engine-components/Networking.ts +114 -114
  887. package/src/engine-components/OffsetConstraint.ts +60 -60
  888. package/src/engine-components/OrbitControls.ts +1068 -1068
  889. package/src/engine-components/PlayerColor.ts +103 -103
  890. package/src/engine-components/ReflectionProbe.ts +216 -216
  891. package/src/engine-components/Renderer.ts +900 -900
  892. package/src/engine-components/RendererInstancing.ts +855 -855
  893. package/src/engine-components/RendererLightmap.ts +198 -198
  894. package/src/engine-components/RigidBody.ts +526 -526
  895. package/src/engine-components/SceneSwitcher.ts +1013 -1013
  896. package/src/engine-components/ScreenCapture.ts +592 -592
  897. package/src/engine-components/ShadowCatcher.ts +172 -172
  898. package/src/engine-components/Skybox.ts +455 -455
  899. package/src/engine-components/SmoothFollow.ts +76 -76
  900. package/src/engine-components/SpatialTrigger.ts +229 -229
  901. package/src/engine-components/SpectatorCamera.ts +787 -787
  902. package/src/engine-components/SphereCollider.ts +1 -1
  903. package/src/engine-components/SpriteRenderer.ts +468 -468
  904. package/src/engine-components/SyncedCamera.ts +220 -220
  905. package/src/engine-components/SyncedRoom.ts +380 -380
  906. package/src/engine-components/SyncedTransform.ts +383 -383
  907. package/src/engine-components/TestRunner.ts +118 -118
  908. package/src/engine-components/TransformGizmo.ts +219 -219
  909. package/src/engine-components/VideoPlayer.ts +1025 -1025
  910. package/src/engine-components/Voip.ts +363 -363
  911. package/src/engine-components/api.ts +60 -60
  912. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  913. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  914. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  915. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  916. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  917. package/src/engine-components/codegen/components.ts +217 -217
  918. package/src/engine-components/debug/LogStats.ts +21 -21
  919. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  920. package/src/engine-components/export/usdz/Extension.ts +24 -24
  921. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2413 -2413
  922. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  923. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  924. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  925. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  926. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  927. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  928. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  929. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  930. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  931. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  932. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  933. package/src/engine-components/export/usdz/index.ts +2 -2
  934. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  935. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  936. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  937. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  938. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  939. package/src/engine-components/particlesystem/api.ts +1 -1
  940. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +55 -55
  941. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  942. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  943. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +95 -95
  944. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  945. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  946. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  947. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  948. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +191 -191
  949. package/src/engine-components/postprocessing/Effects/Sharpening.ts +138 -138
  950. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  951. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +155 -155
  952. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  953. package/src/engine-components/postprocessing/PostProcessingEffect.ts +172 -172
  954. package/src/engine-components/postprocessing/PostProcessingHandler.ts +398 -398
  955. package/src/engine-components/postprocessing/Volume.ts +410 -410
  956. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  957. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  958. package/src/engine-components/postprocessing/index.ts +5 -5
  959. package/src/engine-components/postprocessing/utils.ts +52 -52
  960. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  961. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  962. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  963. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  964. package/src/engine-components/timeline/index.ts +3 -3
  965. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  966. package/src/engine-components/ui/Button.ts +307 -307
  967. package/src/engine-components/ui/Canvas.ts +419 -419
  968. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  969. package/src/engine-components/ui/EventSystem.ts +853 -853
  970. package/src/engine-components/ui/Graphic.ts +275 -275
  971. package/src/engine-components/ui/Image.ts +112 -112
  972. package/src/engine-components/ui/InputField.ts +321 -321
  973. package/src/engine-components/ui/Interfaces.ts +57 -57
  974. package/src/engine-components/ui/Layout.ts +334 -334
  975. package/src/engine-components/ui/Outline.ts +13 -13
  976. package/src/engine-components/ui/PointerEvents.ts +206 -206
  977. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  978. package/src/engine-components/ui/Raycaster.ts +102 -102
  979. package/src/engine-components/ui/RectTransform.ts +372 -372
  980. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  981. package/src/engine-components/ui/Text.ts +578 -578
  982. package/src/engine-components/ui/Utils.ts +112 -112
  983. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  984. package/src/engine-components/utils/LookAt.ts +88 -88
  985. package/src/engine-components/utils/OpenURL.ts +114 -114
  986. package/src/engine-components/webxr/Avatar.ts +265 -265
  987. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  988. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  989. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  990. package/src/engine-components/webxr/WebXR.ts +585 -585
  991. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  992. package/src/engine-components/webxr/WebXRImageTracking.ts +518 -518
  993. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  994. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  995. package/src/engine-components/webxr/XRFlag.ts +147 -147
  996. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  997. package/src/engine-components/webxr/controllers/XRControllerModel.ts +374 -374
  998. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  999. package/src/engine-components/webxr/index.ts +2 -2
  1000. package/src/engine-components/webxr/types.ts +3 -3
  1001. package/src/engine-components-experimental/Presentation.ts +12 -12
  1002. package/src/engine-components-experimental/api.ts +4 -4
  1003. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1004. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1005. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1006. package/src/engine-schemes/README.md +1 -1
  1007. package/src/engine-schemes/api.ts +12 -12
  1008. package/src/engine-schemes/dist/api.js +17 -0
  1009. package/src/engine-schemes/dist/api.js.meta +7 -0
  1010. package/src/engine-schemes/dist/schemes.js +25 -0
  1011. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1012. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1013. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1014. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1015. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1016. package/src/engine-schemes/dist/transform.js +46 -0
  1017. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1018. package/src/engine-schemes/dist/vec2.js +32 -0
  1019. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1020. package/src/engine-schemes/dist/vec3.js +36 -0
  1021. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1022. package/src/engine-schemes/dist/vec4.js +40 -0
  1023. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1024. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1025. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1026. package/src/engine-schemes/schemes.ts +28 -28
  1027. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1028. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1029. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1030. package/src/engine-schemes/transform.ts +50 -50
  1031. package/src/engine-schemes/transforms.fbs +25 -25
  1032. package/src/engine-schemes/vec.fbs +19 -19
  1033. package/src/engine-schemes/vec2.ts +33 -33
  1034. package/src/engine-schemes/vec3.ts +38 -38
  1035. package/src/engine-schemes/vec4.ts +43 -43
  1036. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1037. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1038. package/src/include/draco/draco_decoder.js +34 -34
  1039. package/src/include/ktx2/basis_transcoder.js +21 -21
  1040. package/src/include/needle/arial-msdf.json +1471 -1471
  1041. package/src/include/three/DragControls.js +231 -231
  1042. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1043. package/src/needle-engine.ts +70 -70
@@ -1,342 +1,342 @@
1
- import "./codegen/register_types.js";
2
- import { LogType, showBalloonMessage } from "./debug/index.js";
3
- import { addNewComponent } from "./engine_components.js";
4
- import { builtinComponentKeyName, editorGuidKeyName } from "./engine_constants.js";
5
- import { debugExtension } from "./engine_default_parameters.js";
6
- import { InstantiateIdProvider } from "./engine_networking_instantiate.js";
7
- import { isLocalNetwork } from "./engine_networking_utils.js";
8
- import { deserializeObject, serializeObject } from "./engine_serialization.js";
9
- import { assign, ImplementationInformation, SerializationContext } from "./engine_serialization_core.js";
10
- import { TypeStore } from "./engine_typestore.js";
11
- import { getParam } from "./engine_utils.js";
12
- const debug = debugExtension;
13
- const debugTypeStore = getParam("debugtypestore");
14
- if (debugTypeStore)
15
- console.log(TypeStore);
16
- export function writeBuiltinComponentData(comp, context) {
17
- // const fn = (comp as unknown as ISerializable)?.onBeforeSerialize;
18
- // if (fn) {
19
- // const res = fn?.call(comp);
20
- // if (res !== undefined) {
21
- // res["name"] = comp.constructor.name;
22
- // return res;
23
- // }
24
- // }
25
- const serializable = comp;
26
- const data = serializeObject(serializable, context);
27
- // console.log(data);
28
- if (data !== undefined)
29
- return data;
30
- return null;
31
- }
32
- const typeImplementationInformation = new ImplementationInformation();
33
- const $context_deserialize_queue = Symbol("deserialize-queue");
34
- export async function createBuiltinComponents(context, gltfId, gltf, seed = null, extension) {
35
- if (!gltf) {
36
- console.debug("Can not create component instances: gltf is null");
37
- return;
38
- }
39
- const lateResolve = [];
40
- let idProvider = seed;
41
- if (typeof idProvider === "number") {
42
- idProvider = new InstantiateIdProvider(seed);
43
- }
44
- const idEnd = gltfId.indexOf("?");
45
- gltfId = idEnd === -1 ? gltfId : gltfId.substring(0, idEnd);
46
- const serializationContext = new SerializationContext(gltf.scene);
47
- serializationContext.gltfId = gltfId;
48
- serializationContext.context = context;
49
- serializationContext.gltf = gltf;
50
- serializationContext.nodeToObject = extension?.nodeToObjectMap;
51
- serializationContext.implementationInformation = typeImplementationInformation;
52
- // If we're loading multiple gltf files in one scene we need to make sure we deserialize all of them in one go
53
- // for that we collect them in one list per context
54
- let deserializeQueue = context[$context_deserialize_queue];
55
- if (!deserializeQueue)
56
- deserializeQueue = context[$context_deserialize_queue] = [];
57
- if (gltf.scenes) {
58
- for (const scene of gltf.scenes) {
59
- await onCreateBuiltinComponents(serializationContext, scene, deserializeQueue, lateResolve);
60
- }
61
- }
62
- if (gltf.children) {
63
- for (const ch of gltf.children) {
64
- await onCreateBuiltinComponents(serializationContext, ch, deserializeQueue, lateResolve);
65
- }
66
- }
67
- context.new_scripts_pre_setup_callbacks.push(() => {
68
- // First deserialize ALL components that were loaded before pre setup
69
- // Down below they get new guids assigned so we have to do all of them first
70
- // E.g. in cases where we load multiple glb files on startup from one scene
71
- // and they might have cross-glb references
72
- const queue = context[$context_deserialize_queue];
73
- if (queue) {
74
- for (const des of queue) {
75
- handleDeserialization(des, serializationContext);
76
- }
77
- queue.length = 0;
78
- }
79
- // when dropping the same file multiple times we need to generate new guids
80
- // e.g. SyncedTransform sends its own guid to the server to know about ownership
81
- // so it requires a unique guid for a new instance
82
- // doing it here at the end of resolving of references should ensure that
83
- // and this should run before awake and onenable of newly created components
84
- if (idProvider) {
85
- // TODO: should we do this after setup callbacks now?
86
- const guidsMap = {};
87
- const resolveGuids = [];
88
- recursiveCreateGuids(gltf, idProvider, guidsMap, resolveGuids);
89
- for (const scene of gltf.scenes)
90
- recursiveCreateGuids(scene, idProvider, guidsMap, resolveGuids);
91
- // make sure to resolve all guids AFTER new guids have been assigned
92
- for (const res of resolveGuids) {
93
- res.resolveGuids(guidsMap);
94
- }
95
- }
96
- });
97
- // tools.findAnimationsLate(context, gltf, context.new_scripts_pre_setup_callbacks);
98
- // console.log("finished creating builtin components", gltf.scene?.name, gltf);
99
- }
100
- const originalComponentNameKey = Symbol("original-component-name");
101
- /**
102
- * We want to create one id provider per component
103
- * If a component is used multiple times we want to create a new id provider for each instance
104
- * That way the order of components in the scene doesnt affect the result GUID
105
- */
106
- // TODO: clear this when re-loading the context
107
- const idProviderCache = new Map();
108
- function recursiveCreateGuids(obj, idProvider, guidsMap, resolveGuids) {
109
- if (idProvider === null)
110
- return;
111
- if (!obj)
112
- return;
113
- const prev = obj.guid;
114
- // we also want to use the idproviderCache for objects because they might be removed or re-ordered in the scene hierarchy
115
- // in which case we dont want to e.g. change the syncedInstantiate objects that get created because suddenly another object has that guid
116
- const idProviderKey = obj.guid;
117
- if (idProviderKey?.length) {
118
- if (!idProviderCache.has(idProviderKey)) {
119
- if (debug)
120
- console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for object " + obj.name);
121
- idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
122
- }
123
- }
124
- const objectIdProvider = idProviderKey && idProviderCache.get(idProviderKey) || idProvider;
125
- obj.guid = objectIdProvider.generateUUID();
126
- if (prev && prev !== "invalid")
127
- guidsMap[prev] = obj.guid;
128
- // console.log(obj);
129
- if (obj && obj.userData && obj.userData.components) {
130
- for (const comp of obj.userData.components) {
131
- if (comp === null)
132
- continue;
133
- // by default we use the component guid as a key - order of the components in the scene doesnt matter with this approach
134
- // this is to prevent cases where multiple GLBs are loaded with the same component guid
135
- const idProviderKey = comp.guid;
136
- if (idProviderKey) {
137
- if (!idProviderCache.has(idProviderKey)) {
138
- if (debug)
139
- console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for component " + comp[originalComponentNameKey]);
140
- idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
141
- }
142
- }
143
- else if (debug)
144
- console.warn("Can not create IdProvider: component " + comp[originalComponentNameKey] + " has no guid", comp.guid);
145
- const componentIdProvider = idProviderCache.get(idProviderKey) || idProvider;
146
- const prev = comp.guid;
147
- comp.guid = componentIdProvider.generateUUID();
148
- if (prev && prev !== "invalid")
149
- guidsMap[prev] = comp.guid;
150
- if (comp.resolveGuids)
151
- resolveGuids.push(comp);
152
- }
153
- }
154
- if (obj.children) {
155
- for (const child of obj.children) {
156
- recursiveCreateGuids(child, idProvider, guidsMap, resolveGuids);
157
- }
158
- }
159
- }
160
- const unknownComponentsBuffer = [];
161
- async function onCreateBuiltinComponents(context, obj, deserialize, lateResolve) {
162
- if (!obj)
163
- return;
164
- // iterate injected data
165
- const data = obj.userData;
166
- if (data) {
167
- const components = data.builtin_components;
168
- if (components && components.length > 0) {
169
- // console.log(obj);
170
- for (const compData of components) {
171
- try {
172
- if (compData === null)
173
- continue;
174
- const type = TypeStore.get(compData.name);
175
- // console.log(compData, compData.name, type, TypeStore);
176
- if (type !== undefined && type !== null) {
177
- const instance = new type();
178
- instance.sourceId = context.gltfId;
179
- // assign basic fields
180
- assign(instance, compData, context.implementationInformation);
181
- // make sure we assign the Needle Engine Context because Context.Current is unreliable when loading multiple <needle-engine> elements at the same time due to async processes
182
- instance.context = context.context;
183
- // assign the guid of the original instance
184
- if ("guid" in compData)
185
- instance[editorGuidKeyName] = compData.guid;
186
- // we store the original component name per component which will later be used to get or initialize the InstanceIdProvider
187
- instance[originalComponentNameKey] = compData.name;
188
- // Object.assign(instance, compData);
189
- // dont call awake here because some references might not be resolved yet and components that access those fields in awake will throw
190
- // for example Duplicatable reference to object might still be { node: id }
191
- const callAwake = false;
192
- addNewComponent(obj, instance, callAwake);
193
- deserialize.push({ instance, compData, obj });
194
- // if the component instance is a camera and we dont have a main camera yet
195
- // we want to assign it to the context BEFORE any component becomes active (ensuring that in awake and onEnable the mainCamera is assigned)
196
- // alternatively we could try to search for the mainCamera in the getter of the context when creating the engine for the first time
197
- if (instance.isCamera && context.context) {
198
- if (context.context.mainCamera === null && (instance.tag === "MainCamera"))
199
- context.context.setCurrentCamera(instance);
200
- }
201
- // if the component is a rigidbody or collider and the physics engine is not initialized yet
202
- // initialize the physics engine right away
203
- if (context.context?.physics?.engine?.isInitialized === false && (instance.isCollider || instance.isRigidbody)) {
204
- context.context?.physics.engine?.initialize();
205
- }
206
- }
207
- else {
208
- if (debug)
209
- console.debug("unknown component: " + compData.name);
210
- if (!unknownComponentsBuffer.includes(compData.name))
211
- unknownComponentsBuffer.push(compData.name);
212
- }
213
- }
214
- catch (err) {
215
- console.error(compData.name + " - " + err.message, err);
216
- }
217
- }
218
- // console.debug("finished adding gltf builtin components", obj);
219
- }
220
- if (unknownComponentsBuffer.length > 0) {
221
- const unknown = unknownComponentsBuffer.join(", ");
222
- console.warn("unknown components: " + unknown);
223
- unknownComponentsBuffer.length = 0;
224
- if (isLocalNetwork())
225
- showBalloonMessage(`<strong>Unknown components in scene</strong>:\n\n${unknown}\n\nThis could mean you forgot to add a npmdef to your ExportInfo\n<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`, LogType.Warn);
226
- }
227
- }
228
- if (obj.children) {
229
- for (const ch of obj.children) {
230
- await onCreateBuiltinComponents(context, ch, deserialize, lateResolve);
231
- }
232
- }
233
- }
234
- function handleDeserialization(data, context) {
235
- const { instance, compData, obj } = data;
236
- context.object = obj;
237
- context.target = instance;
238
- // const beforeFn = (instance as ISerializationCallbackReceiver)?.onBeforeDeserialize;
239
- // console.log(beforeFn, instance);
240
- // if (beforeFn) beforeFn.call(instance, data.compData);
241
- let deserialized = true;
242
- // console.log(instance, compData);
243
- // TODO: first build components and then deserialize data?
244
- // currently a component referencing another component can not find it if the referenced component hasnt been added
245
- // we should split this up in two steps then.
246
- deserialized = deserializeObject(instance, compData, context) === true;
247
- // if (!deserialized) {
248
- // // now loop through data again and search for special reference types
249
- // for (const key in compData) {
250
- // const entry = compData[key];
251
- // if (!entry) {
252
- // instance[key] = null;
253
- // continue;
254
- // }
255
- // const fn = (instance as ISerializationCallbackReceiver)?.onDeserialize;
256
- // if (fn) {
257
- // const res = fn.call(instance, key, entry);
258
- // if (res !== undefined) {
259
- // instance[key] = res;
260
- // continue;
261
- // }
262
- // }
263
- // // if (!resolve(instance, key, entry, lateResolve)) {
264
- // // }
265
- // }
266
- // }
267
- // console.log(instance);
268
- // const afterFn = (instance as ISerializationCallbackReceiver)?.onAfterDeserialize;
269
- // if (afterFn) afterFn.call(instance);
270
- if (debug)
271
- console.debug("add " + compData.name, compData, instance);
272
- }
273
- // // TODO: THIS should be legacy once we update unity builtin component exports
274
- // function resolve(instance, key: string, entry, lateResolve: LateResolveCallback[]): boolean {
275
- // switch (entry["$type"]) {
276
- // default:
277
- // const type = entry["$type"];
278
- // if (type !== undefined) {
279
- // const res = tryResolveType(type, entry);
280
- // if (res !== undefined)
281
- // instance[key] = res;
282
- // return res !== undefined;
283
- // }
284
- // break;
285
- // // the thing is a reference
286
- // case "reference":
287
- // // we expect some identifier entry to use for finding the reference
288
- // const guid = entry["guid"];
289
- // lateResolve.push(async (gltf) => {
290
- // instance[key] = findInGltf(guid, gltf);
291
- // });
292
- // return true;
293
- // }
294
- // if (Array.isArray(entry)) {
295
- // // the thing is an array
296
- // const targetArray = instance[key];
297
- // for (const index in entry) {
298
- // const val = entry[index];
299
- // if (val === null) {
300
- // targetArray[index] = null;
301
- // continue;
302
- // }
303
- // switch (val["$type"]) {
304
- // default:
305
- // const type = val["$type"];
306
- // if (type !== undefined) {
307
- // const res = tryResolveType(type, entry);
308
- // if (res !== undefined) targetArray[index] = res;
309
- // }
310
- // break;
311
- // case "reference":
312
- // // this entry is a reference
313
- // const guid = val["guid"];
314
- // lateResolve.push(async (gltf) => {
315
- // targetArray[index] = findInGltf(guid, gltf);
316
- // });
317
- // break;
318
- // }
319
- // }
320
- // return true;
321
- // }
322
- // return false;
323
- // }
324
- // function findInGltf(guid: string, gltf) {
325
- // let res = tools.tryFindScript(guid);
326
- // if (!res) res = tools.tryFindObject(guid, gltf, true);
327
- // return res;
328
- // }
329
- // function tryResolveType(type, entry): any | undefined {
330
- // switch (type) {
331
- // case "Vector2":
332
- // return new Vector2(entry.x, entry.y);
333
- // case "Vector3":
334
- // return new Vector3(entry.x, entry.y, entry.z);
335
- // case "Vector4":
336
- // return new Vector4(entry.x, entry.y, entry.z, entry.w);
337
- // case "Quaternion":
338
- // return new Quaternion(entry.x, entry.y, entry.z, entry.w);
339
- // }
340
- // return undefined;
341
- // }
1
+ import "./codegen/register_types.js";
2
+ import { LogType, showBalloonMessage } from "./debug/index.js";
3
+ import { addNewComponent } from "./engine_components.js";
4
+ import { builtinComponentKeyName, editorGuidKeyName } from "./engine_constants.js";
5
+ import { debugExtension } from "./engine_default_parameters.js";
6
+ import { InstantiateIdProvider } from "./engine_networking_instantiate.js";
7
+ import { isLocalNetwork } from "./engine_networking_utils.js";
8
+ import { deserializeObject, serializeObject } from "./engine_serialization.js";
9
+ import { assign, ImplementationInformation, SerializationContext } from "./engine_serialization_core.js";
10
+ import { TypeStore } from "./engine_typestore.js";
11
+ import { getParam } from "./engine_utils.js";
12
+ const debug = debugExtension;
13
+ const debugTypeStore = getParam("debugtypestore");
14
+ if (debugTypeStore)
15
+ console.log(TypeStore);
16
+ export function writeBuiltinComponentData(comp, context) {
17
+ // const fn = (comp as unknown as ISerializable)?.onBeforeSerialize;
18
+ // if (fn) {
19
+ // const res = fn?.call(comp);
20
+ // if (res !== undefined) {
21
+ // res["name"] = comp.constructor.name;
22
+ // return res;
23
+ // }
24
+ // }
25
+ const serializable = comp;
26
+ const data = serializeObject(serializable, context);
27
+ // console.log(data);
28
+ if (data !== undefined)
29
+ return data;
30
+ return null;
31
+ }
32
+ const typeImplementationInformation = new ImplementationInformation();
33
+ const $context_deserialize_queue = Symbol("deserialize-queue");
34
+ export async function createBuiltinComponents(context, gltfId, gltf, seed = null, extension) {
35
+ if (!gltf) {
36
+ console.debug("Can not create component instances: gltf is null");
37
+ return;
38
+ }
39
+ const lateResolve = [];
40
+ let idProvider = seed;
41
+ if (typeof idProvider === "number") {
42
+ idProvider = new InstantiateIdProvider(seed);
43
+ }
44
+ const idEnd = gltfId.indexOf("?");
45
+ gltfId = idEnd === -1 ? gltfId : gltfId.substring(0, idEnd);
46
+ const serializationContext = new SerializationContext(gltf.scene);
47
+ serializationContext.gltfId = gltfId;
48
+ serializationContext.context = context;
49
+ serializationContext.gltf = gltf;
50
+ serializationContext.nodeToObject = extension?.nodeToObjectMap;
51
+ serializationContext.implementationInformation = typeImplementationInformation;
52
+ // If we're loading multiple gltf files in one scene we need to make sure we deserialize all of them in one go
53
+ // for that we collect them in one list per context
54
+ let deserializeQueue = context[$context_deserialize_queue];
55
+ if (!deserializeQueue)
56
+ deserializeQueue = context[$context_deserialize_queue] = [];
57
+ if (gltf.scenes) {
58
+ for (const scene of gltf.scenes) {
59
+ await onCreateBuiltinComponents(serializationContext, scene, deserializeQueue, lateResolve);
60
+ }
61
+ }
62
+ if (gltf.children) {
63
+ for (const ch of gltf.children) {
64
+ await onCreateBuiltinComponents(serializationContext, ch, deserializeQueue, lateResolve);
65
+ }
66
+ }
67
+ context.new_scripts_pre_setup_callbacks.push(() => {
68
+ // First deserialize ALL components that were loaded before pre setup
69
+ // Down below they get new guids assigned so we have to do all of them first
70
+ // E.g. in cases where we load multiple glb files on startup from one scene
71
+ // and they might have cross-glb references
72
+ const queue = context[$context_deserialize_queue];
73
+ if (queue) {
74
+ for (const des of queue) {
75
+ handleDeserialization(des, serializationContext);
76
+ }
77
+ queue.length = 0;
78
+ }
79
+ // when dropping the same file multiple times we need to generate new guids
80
+ // e.g. SyncedTransform sends its own guid to the server to know about ownership
81
+ // so it requires a unique guid for a new instance
82
+ // doing it here at the end of resolving of references should ensure that
83
+ // and this should run before awake and onenable of newly created components
84
+ if (idProvider) {
85
+ // TODO: should we do this after setup callbacks now?
86
+ const guidsMap = {};
87
+ const resolveGuids = [];
88
+ recursiveCreateGuids(gltf, idProvider, guidsMap, resolveGuids);
89
+ for (const scene of gltf.scenes)
90
+ recursiveCreateGuids(scene, idProvider, guidsMap, resolveGuids);
91
+ // make sure to resolve all guids AFTER new guids have been assigned
92
+ for (const res of resolveGuids) {
93
+ res.resolveGuids(guidsMap);
94
+ }
95
+ }
96
+ });
97
+ // tools.findAnimationsLate(context, gltf, context.new_scripts_pre_setup_callbacks);
98
+ // console.log("finished creating builtin components", gltf.scene?.name, gltf);
99
+ }
100
+ const originalComponentNameKey = Symbol("original-component-name");
101
+ /**
102
+ * We want to create one id provider per component
103
+ * If a component is used multiple times we want to create a new id provider for each instance
104
+ * That way the order of components in the scene doesnt affect the result GUID
105
+ */
106
+ // TODO: clear this when re-loading the context
107
+ const idProviderCache = new Map();
108
+ function recursiveCreateGuids(obj, idProvider, guidsMap, resolveGuids) {
109
+ if (idProvider === null)
110
+ return;
111
+ if (!obj)
112
+ return;
113
+ const prev = obj.guid;
114
+ // we also want to use the idproviderCache for objects because they might be removed or re-ordered in the scene hierarchy
115
+ // in which case we dont want to e.g. change the syncedInstantiate objects that get created because suddenly another object has that guid
116
+ const idProviderKey = obj.guid;
117
+ if (idProviderKey?.length) {
118
+ if (!idProviderCache.has(idProviderKey)) {
119
+ if (debug)
120
+ console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for object " + obj.name);
121
+ idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
122
+ }
123
+ }
124
+ const objectIdProvider = idProviderKey && idProviderCache.get(idProviderKey) || idProvider;
125
+ obj.guid = objectIdProvider.generateUUID();
126
+ if (prev && prev !== "invalid")
127
+ guidsMap[prev] = obj.guid;
128
+ // console.log(obj);
129
+ if (obj && obj.userData && obj.userData.components) {
130
+ for (const comp of obj.userData.components) {
131
+ if (comp === null)
132
+ continue;
133
+ // by default we use the component guid as a key - order of the components in the scene doesnt matter with this approach
134
+ // this is to prevent cases where multiple GLBs are loaded with the same component guid
135
+ const idProviderKey = comp.guid;
136
+ if (idProviderKey) {
137
+ if (!idProviderCache.has(idProviderKey)) {
138
+ if (debug)
139
+ console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for component " + comp[originalComponentNameKey]);
140
+ idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
141
+ }
142
+ }
143
+ else if (debug)
144
+ console.warn("Can not create IdProvider: component " + comp[originalComponentNameKey] + " has no guid", comp.guid);
145
+ const componentIdProvider = idProviderCache.get(idProviderKey) || idProvider;
146
+ const prev = comp.guid;
147
+ comp.guid = componentIdProvider.generateUUID();
148
+ if (prev && prev !== "invalid")
149
+ guidsMap[prev] = comp.guid;
150
+ if (comp.resolveGuids)
151
+ resolveGuids.push(comp);
152
+ }
153
+ }
154
+ if (obj.children) {
155
+ for (const child of obj.children) {
156
+ recursiveCreateGuids(child, idProvider, guidsMap, resolveGuids);
157
+ }
158
+ }
159
+ }
160
+ const unknownComponentsBuffer = [];
161
+ async function onCreateBuiltinComponents(context, obj, deserialize, lateResolve) {
162
+ if (!obj)
163
+ return;
164
+ // iterate injected data
165
+ const data = obj.userData;
166
+ if (data) {
167
+ const components = data.builtin_components;
168
+ if (components && components.length > 0) {
169
+ // console.log(obj);
170
+ for (const compData of components) {
171
+ try {
172
+ if (compData === null)
173
+ continue;
174
+ const type = TypeStore.get(compData.name);
175
+ // console.log(compData, compData.name, type, TypeStore);
176
+ if (type !== undefined && type !== null) {
177
+ const instance = new type();
178
+ instance.sourceId = context.gltfId;
179
+ // assign basic fields
180
+ assign(instance, compData, context.implementationInformation);
181
+ // make sure we assign the Needle Engine Context because Context.Current is unreliable when loading multiple <needle-engine> elements at the same time due to async processes
182
+ instance.context = context.context;
183
+ // assign the guid of the original instance
184
+ if ("guid" in compData)
185
+ instance[editorGuidKeyName] = compData.guid;
186
+ // we store the original component name per component which will later be used to get or initialize the InstanceIdProvider
187
+ instance[originalComponentNameKey] = compData.name;
188
+ // Object.assign(instance, compData);
189
+ // dont call awake here because some references might not be resolved yet and components that access those fields in awake will throw
190
+ // for example Duplicatable reference to object might still be { node: id }
191
+ const callAwake = false;
192
+ addNewComponent(obj, instance, callAwake);
193
+ deserialize.push({ instance, compData, obj });
194
+ // if the component instance is a camera and we dont have a main camera yet
195
+ // we want to assign it to the context BEFORE any component becomes active (ensuring that in awake and onEnable the mainCamera is assigned)
196
+ // alternatively we could try to search for the mainCamera in the getter of the context when creating the engine for the first time
197
+ if (instance.isCamera && context.context) {
198
+ if (context.context.mainCamera === null && (instance.tag === "MainCamera"))
199
+ context.context.setCurrentCamera(instance);
200
+ }
201
+ // if the component is a rigidbody or collider and the physics engine is not initialized yet
202
+ // initialize the physics engine right away
203
+ if (context.context?.physics?.engine?.isInitialized === false && (instance.isCollider || instance.isRigidbody)) {
204
+ context.context?.physics.engine?.initialize();
205
+ }
206
+ }
207
+ else {
208
+ if (debug)
209
+ console.debug("unknown component: " + compData.name);
210
+ if (!unknownComponentsBuffer.includes(compData.name))
211
+ unknownComponentsBuffer.push(compData.name);
212
+ }
213
+ }
214
+ catch (err) {
215
+ console.error(compData.name + " - " + err.message, err);
216
+ }
217
+ }
218
+ // console.debug("finished adding gltf builtin components", obj);
219
+ }
220
+ if (unknownComponentsBuffer.length > 0) {
221
+ const unknown = unknownComponentsBuffer.join(", ");
222
+ console.warn("unknown components: " + unknown);
223
+ unknownComponentsBuffer.length = 0;
224
+ if (isLocalNetwork())
225
+ showBalloonMessage(`<strong>Unknown components in scene</strong>:\n\n${unknown}\n\nThis could mean you forgot to add a npmdef to your ExportInfo\n<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`, LogType.Warn);
226
+ }
227
+ }
228
+ if (obj.children) {
229
+ for (const ch of obj.children) {
230
+ await onCreateBuiltinComponents(context, ch, deserialize, lateResolve);
231
+ }
232
+ }
233
+ }
234
+ function handleDeserialization(data, context) {
235
+ const { instance, compData, obj } = data;
236
+ context.object = obj;
237
+ context.target = instance;
238
+ // const beforeFn = (instance as ISerializationCallbackReceiver)?.onBeforeDeserialize;
239
+ // console.log(beforeFn, instance);
240
+ // if (beforeFn) beforeFn.call(instance, data.compData);
241
+ let deserialized = true;
242
+ // console.log(instance, compData);
243
+ // TODO: first build components and then deserialize data?
244
+ // currently a component referencing another component can not find it if the referenced component hasnt been added
245
+ // we should split this up in two steps then.
246
+ deserialized = deserializeObject(instance, compData, context) === true;
247
+ // if (!deserialized) {
248
+ // // now loop through data again and search for special reference types
249
+ // for (const key in compData) {
250
+ // const entry = compData[key];
251
+ // if (!entry) {
252
+ // instance[key] = null;
253
+ // continue;
254
+ // }
255
+ // const fn = (instance as ISerializationCallbackReceiver)?.onDeserialize;
256
+ // if (fn) {
257
+ // const res = fn.call(instance, key, entry);
258
+ // if (res !== undefined) {
259
+ // instance[key] = res;
260
+ // continue;
261
+ // }
262
+ // }
263
+ // // if (!resolve(instance, key, entry, lateResolve)) {
264
+ // // }
265
+ // }
266
+ // }
267
+ // console.log(instance);
268
+ // const afterFn = (instance as ISerializationCallbackReceiver)?.onAfterDeserialize;
269
+ // if (afterFn) afterFn.call(instance);
270
+ if (debug)
271
+ console.debug("add " + compData.name, compData, instance);
272
+ }
273
+ // // TODO: THIS should be legacy once we update unity builtin component exports
274
+ // function resolve(instance, key: string, entry, lateResolve: LateResolveCallback[]): boolean {
275
+ // switch (entry["$type"]) {
276
+ // default:
277
+ // const type = entry["$type"];
278
+ // if (type !== undefined) {
279
+ // const res = tryResolveType(type, entry);
280
+ // if (res !== undefined)
281
+ // instance[key] = res;
282
+ // return res !== undefined;
283
+ // }
284
+ // break;
285
+ // // the thing is a reference
286
+ // case "reference":
287
+ // // we expect some identifier entry to use for finding the reference
288
+ // const guid = entry["guid"];
289
+ // lateResolve.push(async (gltf) => {
290
+ // instance[key] = findInGltf(guid, gltf);
291
+ // });
292
+ // return true;
293
+ // }
294
+ // if (Array.isArray(entry)) {
295
+ // // the thing is an array
296
+ // const targetArray = instance[key];
297
+ // for (const index in entry) {
298
+ // const val = entry[index];
299
+ // if (val === null) {
300
+ // targetArray[index] = null;
301
+ // continue;
302
+ // }
303
+ // switch (val["$type"]) {
304
+ // default:
305
+ // const type = val["$type"];
306
+ // if (type !== undefined) {
307
+ // const res = tryResolveType(type, entry);
308
+ // if (res !== undefined) targetArray[index] = res;
309
+ // }
310
+ // break;
311
+ // case "reference":
312
+ // // this entry is a reference
313
+ // const guid = val["guid"];
314
+ // lateResolve.push(async (gltf) => {
315
+ // targetArray[index] = findInGltf(guid, gltf);
316
+ // });
317
+ // break;
318
+ // }
319
+ // }
320
+ // return true;
321
+ // }
322
+ // return false;
323
+ // }
324
+ // function findInGltf(guid: string, gltf) {
325
+ // let res = tools.tryFindScript(guid);
326
+ // if (!res) res = tools.tryFindObject(guid, gltf, true);
327
+ // return res;
328
+ // }
329
+ // function tryResolveType(type, entry): any | undefined {
330
+ // switch (type) {
331
+ // case "Vector2":
332
+ // return new Vector2(entry.x, entry.y);
333
+ // case "Vector3":
334
+ // return new Vector3(entry.x, entry.y, entry.z);
335
+ // case "Vector4":
336
+ // return new Vector4(entry.x, entry.y, entry.z, entry.w);
337
+ // case "Quaternion":
338
+ // return new Quaternion(entry.x, entry.y, entry.z, entry.w);
339
+ // }
340
+ // return undefined;
341
+ // }
342
342
  //# sourceMappingURL=engine_gltf_builtin_components.js.map