@needle-tools/engine 4.4.0-beta.7 → 4.4.0-beta.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1043) hide show
  1. package/CHANGELOG.md +3618 -3616
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +5029 -4950
  6. package/dist/needle-engine.bundle.light.js +5030 -4951
  7. package/dist/needle-engine.bundle.light.min.js +146 -116
  8. package/dist/needle-engine.bundle.light.umd.cjs +148 -118
  9. package/dist/needle-engine.bundle.min.js +146 -116
  10. package/dist/needle-engine.bundle.umd.cjs +148 -118
  11. package/dist/needle-engine.d.ts +129 -130
  12. package/dist/needle-engine.light.d.ts +129 -130
  13. package/lib/asap/needle-asap.d.ts +1 -1
  14. package/lib/asap/needle-asap.js +95 -95
  15. package/lib/asap/sessiongranted.d.ts +3 -3
  16. package/lib/asap/sessiongranted.js +65 -65
  17. package/lib/asap/utils.d.ts +1 -1
  18. package/lib/asap/utils.js +3 -3
  19. package/lib/engine/analytics/index.d.ts +6 -6
  20. package/lib/engine/analytics/index.js +12 -12
  21. package/lib/engine/analytics/lcp.d.ts +3 -3
  22. package/lib/engine/analytics/lcp.js +34 -34
  23. package/lib/engine/api.d.ts +81 -81
  24. package/lib/engine/api.js +80 -80
  25. package/lib/engine/assets/index.d.ts +11 -11
  26. package/lib/engine/assets/index.js +47 -47
  27. package/lib/engine/assets/static.d.ts +1 -1
  28. package/lib/engine/assets/static.js +4 -4
  29. package/lib/engine/codegen/register_types.d.ts +1 -1
  30. package/lib/engine/codegen/register_types.js +300 -300
  31. package/lib/engine/debug/debug.d.ts +15 -15
  32. package/lib/engine/debug/debug.js +44 -44
  33. package/lib/engine/debug/debug_console.d.ts +2 -2
  34. package/lib/engine/debug/debug_console.js +307 -307
  35. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  36. package/lib/engine/debug/debug_overlay.js +316 -316
  37. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  38. package/lib/engine/debug/debug_spatial_console.js +390 -390
  39. package/lib/engine/debug/index.d.ts +2 -2
  40. package/lib/engine/debug/index.js +2 -2
  41. package/lib/engine/engine.d.ts +4 -0
  42. package/lib/engine/engine.js +12 -0
  43. package/lib/engine/engine.js.map +1 -0
  44. package/lib/engine/engine_addressables.d.ts +166 -166
  45. package/lib/engine/engine_addressables.js +608 -608
  46. package/lib/engine/engine_animation.d.ts +43 -43
  47. package/lib/engine/engine_animation.js +133 -133
  48. package/lib/engine/engine_application.d.ts +40 -40
  49. package/lib/engine/engine_application.js +104 -104
  50. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  51. package/lib/engine/engine_assetdatabase.js +344 -344
  52. package/lib/engine/engine_audio.d.ts +4 -4
  53. package/lib/engine/engine_audio.js +23 -23
  54. package/lib/engine/engine_camera.d.ts +13 -13
  55. package/lib/engine/engine_camera.js +30 -30
  56. package/lib/engine/engine_components.d.ts +110 -110
  57. package/lib/engine/engine_components.js +382 -382
  58. package/lib/engine/engine_components_internal.d.ts +9 -9
  59. package/lib/engine/engine_components_internal.js +36 -36
  60. package/lib/engine/engine_constants.d.ts +10 -10
  61. package/lib/engine/engine_constants.js +41 -41
  62. package/lib/engine/engine_context.d.ts +354 -354
  63. package/lib/engine/engine_context.js +1536 -1536
  64. package/lib/engine/engine_context_registry.d.ts +71 -71
  65. package/lib/engine/engine_context_registry.js +117 -117
  66. package/lib/engine/engine_coroutine.d.ts +35 -35
  67. package/lib/engine/engine_coroutine.js +52 -52
  68. package/lib/engine/engine_create_objects.d.ts +118 -118
  69. package/lib/engine/engine_create_objects.js +308 -308
  70. package/lib/engine/engine_default_parameters.d.ts +2 -2
  71. package/lib/engine/engine_default_parameters.js +3 -3
  72. package/lib/engine/engine_editor-sync.d.ts +21 -21
  73. package/lib/engine/engine_editor-sync.js +4 -4
  74. package/lib/engine/engine_element.d.ts +113 -113
  75. package/lib/engine/engine_element.js +832 -829
  76. package/lib/engine/engine_element.js.map +1 -1
  77. package/lib/engine/engine_element_attributes.d.ts +72 -72
  78. package/lib/engine/engine_element_attributes.js +1 -1
  79. package/lib/engine/engine_element_extras.d.ts +6 -6
  80. package/lib/engine/engine_element_extras.js +13 -13
  81. package/lib/engine/engine_element_loading.d.ts +44 -44
  82. package/lib/engine/engine_element_loading.js +349 -349
  83. package/lib/engine/engine_element_overlay.d.ts +21 -21
  84. package/lib/engine/engine_element_overlay.js +166 -166
  85. package/lib/engine/engine_fileloader.d.ts +2 -2
  86. package/lib/engine/engine_fileloader.js +8 -8
  87. package/lib/engine/engine_gameobject.d.ts +68 -68
  88. package/lib/engine/engine_gameobject.js +591 -591
  89. package/lib/engine/engine_generic_utils.d.ts +1 -1
  90. package/lib/engine/engine_generic_utils.js +13 -13
  91. package/lib/engine/engine_gizmos.d.ts +149 -149
  92. package/lib/engine/engine_gizmos.js +530 -530
  93. package/lib/engine/engine_gltf.d.ts +12 -12
  94. package/lib/engine/engine_gltf.js +15 -15
  95. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  96. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  97. package/lib/engine/engine_hot_reload.d.ts +7 -7
  98. package/lib/engine/engine_hot_reload.js +184 -184
  99. package/lib/engine/engine_input.d.ts +352 -352
  100. package/lib/engine/engine_input.js +1265 -1265
  101. package/lib/engine/engine_input_utils.d.ts +2 -2
  102. package/lib/engine/engine_input_utils.js +22 -22
  103. package/lib/engine/engine_instancing.d.ts +19 -19
  104. package/lib/engine/engine_instancing.js +39 -39
  105. package/lib/engine/engine_license.d.ts +11 -9
  106. package/lib/engine/engine_license.js +361 -320
  107. package/lib/engine/engine_license.js.map +1 -1
  108. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  109. package/lib/engine/engine_lifecycle_api.js +99 -99
  110. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  111. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  112. package/lib/engine/engine_lightdata.d.ts +23 -23
  113. package/lib/engine/engine_lightdata.js +91 -91
  114. package/lib/engine/engine_loaders.d.ts +13 -13
  115. package/lib/engine/engine_loaders.js +62 -62
  116. package/lib/engine/engine_lods.d.ts +31 -31
  117. package/lib/engine/engine_lods.js +146 -146
  118. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  119. package/lib/engine/engine_mainloop_utils.js +466 -466
  120. package/lib/engine/engine_math.d.ts +114 -114
  121. package/lib/engine/engine_math.js +247 -247
  122. package/lib/engine/engine_modules.d.ts +36 -36
  123. package/lib/engine/engine_modules.js +85 -85
  124. package/lib/engine/engine_networking.d.ts +252 -252
  125. package/lib/engine/engine_networking.js +743 -743
  126. package/lib/engine/engine_networking_auto.d.ts +24 -24
  127. package/lib/engine/engine_networking_auto.js +310 -310
  128. package/lib/engine/engine_networking_blob.d.ts +48 -48
  129. package/lib/engine/engine_networking_blob.js +212 -212
  130. package/lib/engine/engine_networking_files.d.ts +35 -35
  131. package/lib/engine/engine_networking_files.js +172 -172
  132. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  133. package/lib/engine/engine_networking_files_default_components.js +42 -42
  134. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  135. package/lib/engine/engine_networking_instantiate.js +345 -345
  136. package/lib/engine/engine_networking_peer.d.ts +15 -15
  137. package/lib/engine/engine_networking_peer.js +132 -132
  138. package/lib/engine/engine_networking_streams.d.ts +123 -123
  139. package/lib/engine/engine_networking_streams.js +645 -645
  140. package/lib/engine/engine_networking_types.d.ts +22 -22
  141. package/lib/engine/engine_networking_types.js +7 -7
  142. package/lib/engine/engine_networking_utils.d.ts +2 -2
  143. package/lib/engine/engine_networking_utils.js +20 -20
  144. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  145. package/lib/engine/engine_networking_websocket.js +2 -2
  146. package/lib/engine/engine_patcher.d.ts +10 -10
  147. package/lib/engine/engine_patcher.js +142 -142
  148. package/lib/engine/engine_physics.d.ts +152 -152
  149. package/lib/engine/engine_physics.js +645 -645
  150. package/lib/engine/engine_physics.types.d.ts +40 -40
  151. package/lib/engine/engine_physics.types.js +33 -33
  152. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  153. package/lib/engine/engine_physics_rapier.js +1432 -1432
  154. package/lib/engine/engine_playerview.d.ts +26 -26
  155. package/lib/engine/engine_playerview.js +64 -64
  156. package/lib/engine/engine_scenelighting.d.ts +71 -71
  157. package/lib/engine/engine_scenelighting.js +226 -226
  158. package/lib/engine/engine_scenetools.d.ts +50 -50
  159. package/lib/engine/engine_scenetools.js +321 -321
  160. package/lib/engine/engine_serialization.d.ts +3 -3
  161. package/lib/engine/engine_serialization.js +3 -3
  162. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  163. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  164. package/lib/engine/engine_serialization_core.d.ts +85 -85
  165. package/lib/engine/engine_serialization_core.js +602 -602
  166. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  167. package/lib/engine/engine_serialization_decorator.js +66 -66
  168. package/lib/engine/engine_setup.d.ts +1 -1
  169. package/lib/engine/engine_setup.js +2 -2
  170. package/lib/engine/engine_shaders.d.ts +53 -53
  171. package/lib/engine/engine_shaders.js +252 -252
  172. package/lib/engine/engine_shims.d.ts +4 -4
  173. package/lib/engine/engine_shims.js +24 -24
  174. package/lib/engine/engine_test_utils.d.ts +39 -39
  175. package/lib/engine/engine_test_utils.js +83 -83
  176. package/lib/engine/engine_texture.d.ts +28 -28
  177. package/lib/engine/engine_texture.js +64 -64
  178. package/lib/engine/engine_three_utils.d.ts +201 -201
  179. package/lib/engine/engine_three_utils.js +731 -731
  180. package/lib/engine/engine_time.d.ts +51 -51
  181. package/lib/engine/engine_time.js +82 -82
  182. package/lib/engine/engine_time_utils.d.ts +88 -88
  183. package/lib/engine/engine_time_utils.js +215 -215
  184. package/lib/engine/engine_tonemapping.d.ts +2 -2
  185. package/lib/engine/engine_tonemapping.js +194 -194
  186. package/lib/engine/engine_types.d.ts +572 -572
  187. package/lib/engine/engine_types.js +88 -88
  188. package/lib/engine/engine_typestore.d.ts +28 -28
  189. package/lib/engine/engine_typestore.js +55 -55
  190. package/lib/engine/engine_util_decorator.d.ts +13 -13
  191. package/lib/engine/engine_util_decorator.js +116 -116
  192. package/lib/engine/engine_utils.d.ts +266 -266
  193. package/lib/engine/engine_utils.js +878 -878
  194. package/lib/engine/engine_utils_format.d.ts +21 -21
  195. package/lib/engine/engine_utils_format.js +193 -193
  196. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  197. package/lib/engine/engine_utils_screenshot.js +513 -513
  198. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  199. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  200. package/lib/engine/engine_web_api.d.ts +12 -0
  201. package/lib/engine/engine_web_api.js +113 -0
  202. package/lib/engine/engine_web_api.js.map +1 -0
  203. package/lib/engine/engine_xr.d.ts +1 -1
  204. package/lib/engine/engine_xr.js +1 -1
  205. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  206. package/lib/engine/export/gltf/Writers.js +24 -24
  207. package/lib/engine/export/gltf/index.d.ts +11 -11
  208. package/lib/engine/export/gltf/index.js +123 -123
  209. package/lib/engine/export/index.d.ts +2 -2
  210. package/lib/engine/export/index.js +2 -2
  211. package/lib/engine/export/state.d.ts +7 -7
  212. package/lib/engine/export/state.js +17 -17
  213. package/lib/engine/export/utils.d.ts +2 -2
  214. package/lib/engine/export/utils.js +7 -7
  215. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  216. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  217. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  218. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  219. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  220. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  221. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  222. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  223. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  224. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  225. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  226. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  227. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  228. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  229. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  230. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  231. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  232. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  233. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  234. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  235. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  236. package/lib/engine/extensions/extension_resolver.js +1 -1
  237. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  238. package/lib/engine/extensions/extension_utils.js +152 -152
  239. package/lib/engine/extensions/extensions.d.ts +31 -31
  240. package/lib/engine/extensions/extensions.js +103 -103
  241. package/lib/engine/extensions/index.d.ts +6 -6
  242. package/lib/engine/extensions/index.js +6 -6
  243. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  244. package/lib/engine/extensions/usage_tracker.js +65 -65
  245. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  246. package/lib/engine/js-extensions/Camera.js +39 -39
  247. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  248. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  249. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  250. package/lib/engine/js-extensions/Layers.js +22 -22
  251. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  252. package/lib/engine/js-extensions/Object3D.js +136 -136
  253. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  254. package/lib/engine/js-extensions/RGBAColor.js +110 -110
  255. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  256. package/lib/engine/js-extensions/Vector.js +13 -13
  257. package/lib/engine/js-extensions/index.d.ts +5 -5
  258. package/lib/engine/js-extensions/index.js +5 -5
  259. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  260. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +76 -76
  261. package/lib/engine/shaders/shaderData.d.ts +55 -55
  262. package/lib/engine/shaders/shaderData.js +58 -58
  263. package/lib/engine/tests/test_utils.d.ts +2 -2
  264. package/lib/engine/tests/test_utils.js +53 -53
  265. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  266. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  267. package/lib/engine/webcomponents/api.d.ts +5 -5
  268. package/lib/engine/webcomponents/api.js +4 -4
  269. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  270. package/lib/engine/webcomponents/buttons.js +237 -237
  271. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  272. package/lib/engine/webcomponents/fonts.js +32 -32
  273. package/lib/engine/webcomponents/icons.d.ts +9 -9
  274. package/lib/engine/webcomponents/icons.js +52 -52
  275. package/lib/engine/webcomponents/index.d.ts +1 -1
  276. package/lib/engine/webcomponents/index.js +1 -1
  277. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  278. package/lib/engine/webcomponents/logo-element.js +67 -67
  279. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  280. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  281. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -151
  282. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1018
  283. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  284. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  285. package/lib/engine/webcomponents/needle-button.js +161 -161
  286. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  287. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  288. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  289. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  290. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  291. package/lib/engine/xr/NeedleXRSync.js +188 -188
  292. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  293. package/lib/engine/xr/SceneTransition.js +69 -69
  294. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  295. package/lib/engine/xr/TempXRContext.js +187 -187
  296. package/lib/engine/xr/XRRig.d.ts +7 -7
  297. package/lib/engine/xr/XRRig.js +1 -1
  298. package/lib/engine/xr/api.d.ts +6 -6
  299. package/lib/engine/xr/api.js +6 -6
  300. package/lib/engine/xr/events.d.ts +66 -66
  301. package/lib/engine/xr/events.js +93 -93
  302. package/lib/engine/xr/internal.d.ts +12 -12
  303. package/lib/engine/xr/internal.js +25 -25
  304. package/lib/engine/xr/usdz.d.ts +12 -12
  305. package/lib/engine/xr/usdz.js +29 -29
  306. package/lib/engine/xr/utils.d.ts +11 -11
  307. package/lib/engine/xr/utils.js +34 -34
  308. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  309. package/lib/engine-components/AlignmentConstraint.js +39 -39
  310. package/lib/engine-components/Animation.d.ts +156 -156
  311. package/lib/engine-components/Animation.js +508 -508
  312. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  313. package/lib/engine-components/AnimationCurve.js +159 -159
  314. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  315. package/lib/engine-components/AnimationUtils.js +27 -27
  316. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  317. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  318. package/lib/engine-components/Animator.d.ts +217 -217
  319. package/lib/engine-components/Animator.js +354 -354
  320. package/lib/engine-components/AnimatorController.d.ts +227 -227
  321. package/lib/engine-components/AnimatorController.js +1152 -1152
  322. package/lib/engine-components/AudioListener.d.ts +33 -33
  323. package/lib/engine-components/AudioListener.js +86 -86
  324. package/lib/engine-components/AudioSource.d.ts +217 -217
  325. package/lib/engine-components/AudioSource.js +627 -627
  326. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  327. package/lib/engine-components/AvatarLoader.js +231 -231
  328. package/lib/engine-components/AxesHelper.d.ts +32 -32
  329. package/lib/engine-components/AxesHelper.js +67 -67
  330. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  331. package/lib/engine-components/BasicIKConstraint.js +43 -43
  332. package/lib/engine-components/BoxCollider.d.ts +2 -2
  333. package/lib/engine-components/BoxCollider.js +2 -2
  334. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  335. package/lib/engine-components/BoxHelperComponent.js +102 -102
  336. package/lib/engine-components/Camera.d.ts +231 -231
  337. package/lib/engine-components/Camera.js +700 -700
  338. package/lib/engine-components/CameraUtils.d.ts +1 -1
  339. package/lib/engine-components/CameraUtils.js +121 -121
  340. package/lib/engine-components/CharacterController.d.ts +55 -55
  341. package/lib/engine-components/CharacterController.js +236 -236
  342. package/lib/engine-components/Collider.d.ts +188 -188
  343. package/lib/engine-components/Collider.js +369 -369
  344. package/lib/engine-components/Component.d.ts +792 -792
  345. package/lib/engine-components/Component.js +915 -915
  346. package/lib/engine-components/ContactShadows.d.ts +82 -82
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  1017. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1018. package/src/engine-schemes/dist/vec2.js +32 -0
  1019. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1020. package/src/engine-schemes/dist/vec3.js +36 -0
  1021. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1022. package/src/engine-schemes/dist/vec4.js +40 -0
  1023. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1024. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1025. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1026. package/src/engine-schemes/schemes.ts +28 -28
  1027. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1028. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1029. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1030. package/src/engine-schemes/transform.ts +50 -50
  1031. package/src/engine-schemes/transforms.fbs +25 -25
  1032. package/src/engine-schemes/vec.fbs +19 -19
  1033. package/src/engine-schemes/vec2.ts +33 -33
  1034. package/src/engine-schemes/vec3.ts +38 -38
  1035. package/src/engine-schemes/vec4.ts +43 -43
  1036. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1037. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1038. package/src/include/draco/draco_decoder.js +34 -34
  1039. package/src/include/ktx2/basis_transcoder.js +21 -21
  1040. package/src/include/needle/arial-msdf.json +1471 -1471
  1041. package/src/include/three/DragControls.js +231 -231
  1042. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1043. package/src/needle-engine.ts +70 -70
@@ -1,548 +1,548 @@
1
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
- return c > 3 && r && Object.defineProperty(target, key, r), r;
6
- };
7
- import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
- import { RoomEvents } from "../engine/engine_networking.js";
9
- import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
- import { serializable } from "../engine/engine_serialization.js";
11
- import { delay, getParam } from "../engine/engine_utils.js";
12
- import { AudioSource } from "./AudioSource.js";
13
- import { Behaviour, GameObject } from "./Component.js";
14
- import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
- const debug = getParam("debugscreensharing");
16
- /**
17
- * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
- */
19
- export var ScreenCaptureDevice;
20
- (function (ScreenCaptureDevice) {
21
- /**
22
- * Capture the screen of the user.
23
- */
24
- ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
- /**
26
- * Capture the camera of the user.
27
- */
28
- ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
- /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
- ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
- /** When using Microphone only the voice will be send */
32
- ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
- })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
- /**
35
- * The current mode of the {@link ScreenCapture} component.
36
- */
37
- export var ScreenCaptureMode;
38
- (function (ScreenCaptureMode) {
39
- ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
- ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
- ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
- })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
- /**
44
- * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
- * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
- *
47
- * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
- *
49
- * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
- * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
- *
52
- * @category Networking
53
- * @group Components
54
- */
55
- export class ScreenCapture extends Behaviour {
56
- /**
57
- * When enabled the stream will start when the user clicks on the object this component is attached to
58
- * It is also possible to start the stream manually from your code by calling the {@link share} method
59
- * To modify what type of device is shared you can set the {@link device} property.
60
- * @default true
61
- */
62
- allowStartOnClick = true;
63
- /** @internal */
64
- onPointerEnter() {
65
- if (this.context.connection.allowEditing == false)
66
- return;
67
- if (!this.allowStartOnClick)
68
- return;
69
- this.context.input.setCursor("pointer");
70
- }
71
- /** @internal */
72
- onPointerExit() {
73
- if (this.context.connection.allowEditing == false)
74
- return;
75
- if (!this.allowStartOnClick)
76
- return;
77
- this.context.input.unsetCursor("pointer");
78
- }
79
- /** @internal */
80
- onPointerClick(evt) {
81
- if (this.context.connection.allowEditing == false)
82
- return;
83
- if (!this.allowStartOnClick)
84
- return;
85
- if (evt && evt.pointerId !== 0)
86
- return;
87
- if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
- if (this.videoPlayer)
89
- this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
- return;
91
- }
92
- if (this.isSending) {
93
- this.close();
94
- return;
95
- }
96
- this.share();
97
- }
98
- /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
- autoConnect = false;
100
- /**
101
- * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
- */
103
- set videoPlayer(val) {
104
- if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
- this._videoPlayer.stop();
106
- }
107
- this._videoPlayer = val;
108
- if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
- this._videoPlayer.setVideo(this._currentStream);
110
- }
111
- }
112
- get videoPlayer() { return this._videoPlayer; }
113
- _videoPlayer;
114
- _audioSource;
115
- /**
116
- * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
- */
118
- get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
- set screenspace(v) { if (this.videoPlayer)
120
- this.videoPlayer.screenspace = v; }
121
- /**
122
- * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
- * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
- * @default Screen
125
- */
126
- device = "Screen";
127
- /**
128
- * If assigned the device the device will be selected by this id or label when starting to share.
129
- * Note: This is only supported for `Camera` devices
130
- */
131
- deviceName;
132
- /**
133
- * Filter which device should be chosen for sharing by id or label.
134
- * Assign a method to this property to manually filter the available devices.
135
- */
136
- deviceFilter;
137
- /**
138
- * the current stream that is being shared or received
139
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
- */
141
- get currentScream() {
142
- return this._currentStream;
143
- }
144
- get currentMode() {
145
- return this._currentMode;
146
- }
147
- /**
148
- * @returns true if the component is currently sending a stream
149
- */
150
- get isSending() {
151
- return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
- }
153
- /**
154
- * @returns true if the component is currently receiving a stream
155
- */
156
- get isReceiving() {
157
- if (this._currentMode === ScreenCaptureMode.Receiving) {
158
- if (!this._currentStream || this._currentStream.active === false)
159
- return false;
160
- // if any track is still live consider it active
161
- const tracks = this._currentStream.getTracks();
162
- for (const track of tracks) {
163
- if (track.readyState === "live")
164
- return true;
165
- }
166
- }
167
- return false;
168
- }
169
- get requiresVideoPlayer() {
170
- return this.device !== "Microphone";
171
- }
172
- _net;
173
- _requestOpen = false;
174
- _currentStream = null;
175
- _currentMode = ScreenCaptureMode.Idle;
176
- /** @internal */
177
- awake() {
178
- // Resolve the device type if it is a number
179
- if (typeof this.device === "number") {
180
- this.device = ScreenCaptureDevice[this.device];
181
- }
182
- if (debug)
183
- console.log("Screensharing", this.name, this);
184
- AudioSource.registerWaitForAllowAudio(() => {
185
- if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
- this._videoPlayer.playInBackground = true;
187
- this._videoPlayer.setVideo(this._currentStream);
188
- }
189
- });
190
- this._net = new NetworkedStreams(this);
191
- }
192
- /** @internal */
193
- onEnable() {
194
- this._net?.enable();
195
- //@ts-ignore
196
- this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
- //@ts-ignore
198
- this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
- this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
- if (this.autoConnect) {
201
- delay(1000).then(() => {
202
- if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
- this.share();
204
- return 0;
205
- });
206
- }
207
- }
208
- /** @internal */
209
- onDisable() {
210
- //@ts-ignore
211
- this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
- //@ts-ignore
213
- this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
- this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
- this._net?.disable();
216
- this.close();
217
- }
218
- onJoinedRoom = async () => {
219
- await delay(1000);
220
- if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
- this.share();
222
- }
223
- };
224
- _ensureVideoPlayer() {
225
- const vp = new VideoPlayer();
226
- vp.aspectMode = AspectMode.AdjustWidth;
227
- GameObject.addComponent(this.gameObject, vp);
228
- this._videoPlayer = vp;
229
- }
230
- _activeShareRequest = null;
231
- /** Call to begin screensharing */
232
- async share(opts) {
233
- if (this._activeShareRequest)
234
- return this._activeShareRequest;
235
- this._activeShareRequest = this.internalShare(opts);
236
- return this._activeShareRequest.then(() => {
237
- return this._activeShareRequest = null;
238
- });
239
- }
240
- async internalShare(opts) {
241
- if (this.context.connection.isInRoom === false) {
242
- console.warn("Can not start screensharing: requires network connection");
243
- if (isDevEnvironment())
244
- showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
- return;
246
- }
247
- if (opts?.device)
248
- this.device = opts.device;
249
- if (!this.videoPlayer && this.requiresVideoPlayer) {
250
- if (!this._videoPlayer) {
251
- this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
- }
253
- if (!this.videoPlayer) {
254
- this._ensureVideoPlayer();
255
- }
256
- if (!this.videoPlayer) {
257
- console.warn("Can not share video without a videoPlayer assigned");
258
- return;
259
- }
260
- }
261
- this._requestOpen = true;
262
- try {
263
- const settings = opts?.constraints ?? {
264
- echoCancellation: true,
265
- autoGainControl: false,
266
- };
267
- const displayMediaOptions = {
268
- video: settings,
269
- audio: settings,
270
- };
271
- const videoOptions = displayMediaOptions.video;
272
- if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
- // Set default video settings
274
- if (!videoOptions.width)
275
- videoOptions.width = { max: 1920 };
276
- if (!videoOptions.height)
277
- videoOptions.height = { max: 1920 };
278
- if (!videoOptions.aspectRatio)
279
- videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
- if (!videoOptions.frameRate)
281
- videoOptions.frameRate = { ideal: 24 };
282
- if (!videoOptions.facingMode)
283
- videoOptions.facingMode = { ideal: "user" };
284
- }
285
- switch (this.device) {
286
- // Capture a connected camera
287
- case "Camera":
288
- this.tryShareUserCamera(displayMediaOptions, opts);
289
- break;
290
- // capture any screen, will show a popup
291
- case "Screen":
292
- {
293
- if (!navigator.mediaDevices.getDisplayMedia) {
294
- console.error("No getDisplayMedia support");
295
- return;
296
- }
297
- const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
- if (this._requestOpen) {
299
- this.setStream(myVideo, ScreenCaptureMode.Sending);
300
- }
301
- else
302
- disposeStream(myVideo);
303
- }
304
- break;
305
- // capture the canvas meaning the threejs view
306
- case "Canvas":
307
- // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
- // firefox updates fine
309
- // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
- const fps = 0;
311
- const stream = this.context.renderer.domElement.captureStream(fps);
312
- this.setStream(stream, ScreenCaptureMode.Sending);
313
- break;
314
- case "Microphone":
315
- {
316
- if (!navigator.mediaDevices.getUserMedia) {
317
- console.error("No getDisplayMedia support");
318
- return;
319
- }
320
- displayMediaOptions.video = false;
321
- const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
- if (this._requestOpen) {
323
- this.setStream(myStream, ScreenCaptureMode.Sending);
324
- }
325
- else
326
- disposeStream(myStream);
327
- }
328
- break;
329
- default:
330
- console.error("Can not start screen sharing: Unknown device type", this.device);
331
- }
332
- }
333
- catch (err) {
334
- if (err.name === "NotAllowedError") {
335
- // user cancelled stream selection
336
- console.log("Selection cancelled");
337
- this._requestOpen = false;
338
- return;
339
- }
340
- console.error("Error opening video", err);
341
- }
342
- }
343
- close() {
344
- this._requestOpen = false;
345
- if (this._currentStream) {
346
- if (debug)
347
- console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
- this._net?.stopSendingStream(this._currentStream);
349
- disposeStream(this._currentStream);
350
- this._currentMode = ScreenCaptureMode.Idle;
351
- this._currentStream = null;
352
- }
353
- }
354
- setStream(stream, mode) {
355
- if (stream === this._currentStream)
356
- return;
357
- this.close();
358
- if (!stream)
359
- return;
360
- this._currentStream = stream;
361
- this._requestOpen = true;
362
- this._currentMode = mode;
363
- const isVideoStream = this.device !== "Microphone";
364
- const isSending = mode === ScreenCaptureMode.Sending;
365
- if (isVideoStream) {
366
- if (!this._videoPlayer)
367
- this._ensureVideoPlayer();
368
- if (this._videoPlayer)
369
- this._videoPlayer.setVideo(stream);
370
- else
371
- console.error("No video player assigned for video stream");
372
- }
373
- else {
374
- if (!this._audioSource) {
375
- this._audioSource = new AudioSource();
376
- this._audioSource.spatialBlend = 0;
377
- this._audioSource.volume = 1;
378
- this.gameObject.addComponent(this._audioSource);
379
- }
380
- if (!isSending) {
381
- if (debug)
382
- console.log("PLAY", stream.getAudioTracks());
383
- this._audioSource.volume = 1;
384
- this._audioSource?.play(stream);
385
- }
386
- }
387
- if (isSending) {
388
- this._net?.startSendingStream(stream);
389
- }
390
- // Mute audio for the video we are sending
391
- if (isSending) {
392
- if (this._videoPlayer)
393
- this._videoPlayer.muted = true;
394
- this._audioSource?.stop();
395
- }
396
- for (const track of stream.getTracks()) {
397
- track.addEventListener("ended", () => {
398
- if (debug)
399
- console.log("Track ended", track);
400
- this.close();
401
- });
402
- if (debug) {
403
- if (track.kind === "video") {
404
- if (isSending)
405
- console.log("Video →", track.getSettings());
406
- else
407
- console.log("Video ←", track.getSettings());
408
- }
409
- }
410
- }
411
- }
412
- onReceiveStream = (evt) => {
413
- if (evt.stream?.active !== true)
414
- return;
415
- this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
- };
417
- onCallEnded = (_evt) => {
418
- if (debug)
419
- console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
- if (this.isReceiving)
421
- this.screenspace = false;
422
- };
423
- async tryShareUserCamera(constraints, options) {
424
- // let newWindow = open('', 'example', 'width=300,height=300');
425
- // if (window) {
426
- // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
- // }
428
- // TODO: allow user to select device
429
- const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
- if (debug)
431
- console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
- let foundDevice = false;
433
- for (const dev of devices) {
434
- try {
435
- if (!this._requestOpen) {
436
- if (debug)
437
- console.log("Camera selection cancelled");
438
- break;
439
- }
440
- if (dev.kind !== "videoinput") {
441
- if (debug)
442
- console.log("Skipping non-video device", dev);
443
- continue;
444
- }
445
- const id = dev.deviceId;
446
- // If the share method is called with filter options then those should be used
447
- const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
- if (hasOptionsFilter) {
449
- if (options?.deviceId !== undefined) {
450
- if (id !== options.deviceId) {
451
- if (debug)
452
- console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
- continue;
454
- }
455
- }
456
- if (options?.deviceFilter) {
457
- const useDevice = options.deviceFilter(dev);
458
- if (useDevice === false) {
459
- if (debug)
460
- console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
- continue;
462
- }
463
- }
464
- }
465
- // If the share method was called without filter options then the component filter should be used
466
- else if (this.deviceFilter) {
467
- const useDevice = this.deviceFilter(dev);
468
- if (useDevice === false) {
469
- if (debug)
470
- console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
- continue;
472
- }
473
- else if (debug)
474
- console.log("Selected device by filter", dev);
475
- }
476
- else if (this.deviceName) {
477
- const lowercaseLabel = dev.label.toLowerCase();
478
- const lowercaseName = this.deviceName.toLowerCase();
479
- const labelMatches = lowercaseLabel.includes(lowercaseName);
480
- const idMatches = dev.deviceId === this.deviceName;
481
- if (!labelMatches && !idMatches) {
482
- if (debug)
483
- console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
- continue;
485
- }
486
- else if (debug)
487
- console.log("Selected device by name", dev);
488
- }
489
- if (constraints.video !== false) {
490
- if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
- constraints.video = {};
492
- }
493
- constraints.video.deviceId = id;
494
- }
495
- foundDevice = true;
496
- const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
- console.error("Failed to get user media", err);
498
- return null;
499
- });
500
- if (userMedia === null) {
501
- continue;
502
- }
503
- else if (this._requestOpen) {
504
- this.setStream(userMedia, ScreenCaptureMode.Sending);
505
- if (debug)
506
- console.log("Selected camera", dev);
507
- }
508
- else {
509
- disposeStream(userMedia);
510
- if (debug)
511
- console.log("Camera selection cancelled");
512
- }
513
- break;
514
- }
515
- catch (err) {
516
- // First message is firefox, second is chrome when the video source is already in use by another app
517
- if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
- showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
- console.warn(err);
520
- continue;
521
- }
522
- else {
523
- console.error("Failed to get user media", err.message, err.code, err);
524
- }
525
- }
526
- }
527
- if (!foundDevice && isDevEnvironment()) {
528
- showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
- console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
- }
531
- }
532
- }
533
- __decorate([
534
- serializable()
535
- ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
- __decorate([
537
- serializable()
538
- ], ScreenCapture.prototype, "autoConnect", void 0);
539
- __decorate([
540
- serializable(VideoPlayer)
541
- ], ScreenCapture.prototype, "videoPlayer", null);
542
- __decorate([
543
- serializable()
544
- ], ScreenCapture.prototype, "device", void 0);
545
- __decorate([
546
- serializable()
547
- ], ScreenCapture.prototype, "deviceName", void 0);
1
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
6
+ };
7
+ import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
+ import { RoomEvents } from "../engine/engine_networking.js";
9
+ import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
+ import { serializable } from "../engine/engine_serialization.js";
11
+ import { delay, getParam } from "../engine/engine_utils.js";
12
+ import { AudioSource } from "./AudioSource.js";
13
+ import { Behaviour, GameObject } from "./Component.js";
14
+ import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
+ const debug = getParam("debugscreensharing");
16
+ /**
17
+ * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
+ */
19
+ export var ScreenCaptureDevice;
20
+ (function (ScreenCaptureDevice) {
21
+ /**
22
+ * Capture the screen of the user.
23
+ */
24
+ ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
+ /**
26
+ * Capture the camera of the user.
27
+ */
28
+ ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
+ /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
+ ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
+ /** When using Microphone only the voice will be send */
32
+ ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
+ })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
+ /**
35
+ * The current mode of the {@link ScreenCapture} component.
36
+ */
37
+ export var ScreenCaptureMode;
38
+ (function (ScreenCaptureMode) {
39
+ ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
+ ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
+ ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
+ })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
+ /**
44
+ * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
+ * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
+ *
47
+ * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
+ *
49
+ * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
+ * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
+ *
52
+ * @category Networking
53
+ * @group Components
54
+ */
55
+ export class ScreenCapture extends Behaviour {
56
+ /**
57
+ * When enabled the stream will start when the user clicks on the object this component is attached to
58
+ * It is also possible to start the stream manually from your code by calling the {@link share} method
59
+ * To modify what type of device is shared you can set the {@link device} property.
60
+ * @default true
61
+ */
62
+ allowStartOnClick = true;
63
+ /** @internal */
64
+ onPointerEnter() {
65
+ if (this.context.connection.allowEditing == false)
66
+ return;
67
+ if (!this.allowStartOnClick)
68
+ return;
69
+ this.context.input.setCursor("pointer");
70
+ }
71
+ /** @internal */
72
+ onPointerExit() {
73
+ if (this.context.connection.allowEditing == false)
74
+ return;
75
+ if (!this.allowStartOnClick)
76
+ return;
77
+ this.context.input.unsetCursor("pointer");
78
+ }
79
+ /** @internal */
80
+ onPointerClick(evt) {
81
+ if (this.context.connection.allowEditing == false)
82
+ return;
83
+ if (!this.allowStartOnClick)
84
+ return;
85
+ if (evt && evt.pointerId !== 0)
86
+ return;
87
+ if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
+ if (this.videoPlayer)
89
+ this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
+ return;
91
+ }
92
+ if (this.isSending) {
93
+ this.close();
94
+ return;
95
+ }
96
+ this.share();
97
+ }
98
+ /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
+ autoConnect = false;
100
+ /**
101
+ * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
+ */
103
+ set videoPlayer(val) {
104
+ if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
+ this._videoPlayer.stop();
106
+ }
107
+ this._videoPlayer = val;
108
+ if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
+ this._videoPlayer.setVideo(this._currentStream);
110
+ }
111
+ }
112
+ get videoPlayer() { return this._videoPlayer; }
113
+ _videoPlayer;
114
+ _audioSource;
115
+ /**
116
+ * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
+ */
118
+ get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
+ set screenspace(v) { if (this.videoPlayer)
120
+ this.videoPlayer.screenspace = v; }
121
+ /**
122
+ * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
+ * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
+ * @default Screen
125
+ */
126
+ device = "Screen";
127
+ /**
128
+ * If assigned the device the device will be selected by this id or label when starting to share.
129
+ * Note: This is only supported for `Camera` devices
130
+ */
131
+ deviceName;
132
+ /**
133
+ * Filter which device should be chosen for sharing by id or label.
134
+ * Assign a method to this property to manually filter the available devices.
135
+ */
136
+ deviceFilter;
137
+ /**
138
+ * the current stream that is being shared or received
139
+ * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
+ */
141
+ get currentScream() {
142
+ return this._currentStream;
143
+ }
144
+ get currentMode() {
145
+ return this._currentMode;
146
+ }
147
+ /**
148
+ * @returns true if the component is currently sending a stream
149
+ */
150
+ get isSending() {
151
+ return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
+ }
153
+ /**
154
+ * @returns true if the component is currently receiving a stream
155
+ */
156
+ get isReceiving() {
157
+ if (this._currentMode === ScreenCaptureMode.Receiving) {
158
+ if (!this._currentStream || this._currentStream.active === false)
159
+ return false;
160
+ // if any track is still live consider it active
161
+ const tracks = this._currentStream.getTracks();
162
+ for (const track of tracks) {
163
+ if (track.readyState === "live")
164
+ return true;
165
+ }
166
+ }
167
+ return false;
168
+ }
169
+ get requiresVideoPlayer() {
170
+ return this.device !== "Microphone";
171
+ }
172
+ _net;
173
+ _requestOpen = false;
174
+ _currentStream = null;
175
+ _currentMode = ScreenCaptureMode.Idle;
176
+ /** @internal */
177
+ awake() {
178
+ // Resolve the device type if it is a number
179
+ if (typeof this.device === "number") {
180
+ this.device = ScreenCaptureDevice[this.device];
181
+ }
182
+ if (debug)
183
+ console.log("Screensharing", this.name, this);
184
+ AudioSource.registerWaitForAllowAudio(() => {
185
+ if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
+ this._videoPlayer.playInBackground = true;
187
+ this._videoPlayer.setVideo(this._currentStream);
188
+ }
189
+ });
190
+ this._net = new NetworkedStreams(this);
191
+ }
192
+ /** @internal */
193
+ onEnable() {
194
+ this._net?.enable();
195
+ //@ts-ignore
196
+ this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
+ //@ts-ignore
198
+ this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
+ this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
+ if (this.autoConnect) {
201
+ delay(1000).then(() => {
202
+ if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
+ this.share();
204
+ return 0;
205
+ });
206
+ }
207
+ }
208
+ /** @internal */
209
+ onDisable() {
210
+ //@ts-ignore
211
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
+ //@ts-ignore
213
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
+ this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
+ this._net?.disable();
216
+ this.close();
217
+ }
218
+ onJoinedRoom = async () => {
219
+ await delay(1000);
220
+ if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
+ this.share();
222
+ }
223
+ };
224
+ _ensureVideoPlayer() {
225
+ const vp = new VideoPlayer();
226
+ vp.aspectMode = AspectMode.AdjustWidth;
227
+ GameObject.addComponent(this.gameObject, vp);
228
+ this._videoPlayer = vp;
229
+ }
230
+ _activeShareRequest = null;
231
+ /** Call to begin screensharing */
232
+ async share(opts) {
233
+ if (this._activeShareRequest)
234
+ return this._activeShareRequest;
235
+ this._activeShareRequest = this.internalShare(opts);
236
+ return this._activeShareRequest.then(() => {
237
+ return this._activeShareRequest = null;
238
+ });
239
+ }
240
+ async internalShare(opts) {
241
+ if (this.context.connection.isInRoom === false) {
242
+ console.warn("Can not start screensharing: requires network connection");
243
+ if (isDevEnvironment())
244
+ showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
+ return;
246
+ }
247
+ if (opts?.device)
248
+ this.device = opts.device;
249
+ if (!this.videoPlayer && this.requiresVideoPlayer) {
250
+ if (!this._videoPlayer) {
251
+ this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
+ }
253
+ if (!this.videoPlayer) {
254
+ this._ensureVideoPlayer();
255
+ }
256
+ if (!this.videoPlayer) {
257
+ console.warn("Can not share video without a videoPlayer assigned");
258
+ return;
259
+ }
260
+ }
261
+ this._requestOpen = true;
262
+ try {
263
+ const settings = opts?.constraints ?? {
264
+ echoCancellation: true,
265
+ autoGainControl: false,
266
+ };
267
+ const displayMediaOptions = {
268
+ video: settings,
269
+ audio: settings,
270
+ };
271
+ const videoOptions = displayMediaOptions.video;
272
+ if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
+ // Set default video settings
274
+ if (!videoOptions.width)
275
+ videoOptions.width = { max: 1920 };
276
+ if (!videoOptions.height)
277
+ videoOptions.height = { max: 1920 };
278
+ if (!videoOptions.aspectRatio)
279
+ videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
+ if (!videoOptions.frameRate)
281
+ videoOptions.frameRate = { ideal: 24 };
282
+ if (!videoOptions.facingMode)
283
+ videoOptions.facingMode = { ideal: "user" };
284
+ }
285
+ switch (this.device) {
286
+ // Capture a connected camera
287
+ case "Camera":
288
+ this.tryShareUserCamera(displayMediaOptions, opts);
289
+ break;
290
+ // capture any screen, will show a popup
291
+ case "Screen":
292
+ {
293
+ if (!navigator.mediaDevices.getDisplayMedia) {
294
+ console.error("No getDisplayMedia support");
295
+ return;
296
+ }
297
+ const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
+ if (this._requestOpen) {
299
+ this.setStream(myVideo, ScreenCaptureMode.Sending);
300
+ }
301
+ else
302
+ disposeStream(myVideo);
303
+ }
304
+ break;
305
+ // capture the canvas meaning the threejs view
306
+ case "Canvas":
307
+ // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
+ // firefox updates fine
309
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
+ const fps = 0;
311
+ const stream = this.context.renderer.domElement.captureStream(fps);
312
+ this.setStream(stream, ScreenCaptureMode.Sending);
313
+ break;
314
+ case "Microphone":
315
+ {
316
+ if (!navigator.mediaDevices.getUserMedia) {
317
+ console.error("No getDisplayMedia support");
318
+ return;
319
+ }
320
+ displayMediaOptions.video = false;
321
+ const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
+ if (this._requestOpen) {
323
+ this.setStream(myStream, ScreenCaptureMode.Sending);
324
+ }
325
+ else
326
+ disposeStream(myStream);
327
+ }
328
+ break;
329
+ default:
330
+ console.error("Can not start screen sharing: Unknown device type", this.device);
331
+ }
332
+ }
333
+ catch (err) {
334
+ if (err.name === "NotAllowedError") {
335
+ // user cancelled stream selection
336
+ console.log("Selection cancelled");
337
+ this._requestOpen = false;
338
+ return;
339
+ }
340
+ console.error("Error opening video", err);
341
+ }
342
+ }
343
+ close() {
344
+ this._requestOpen = false;
345
+ if (this._currentStream) {
346
+ if (debug)
347
+ console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
+ this._net?.stopSendingStream(this._currentStream);
349
+ disposeStream(this._currentStream);
350
+ this._currentMode = ScreenCaptureMode.Idle;
351
+ this._currentStream = null;
352
+ }
353
+ }
354
+ setStream(stream, mode) {
355
+ if (stream === this._currentStream)
356
+ return;
357
+ this.close();
358
+ if (!stream)
359
+ return;
360
+ this._currentStream = stream;
361
+ this._requestOpen = true;
362
+ this._currentMode = mode;
363
+ const isVideoStream = this.device !== "Microphone";
364
+ const isSending = mode === ScreenCaptureMode.Sending;
365
+ if (isVideoStream) {
366
+ if (!this._videoPlayer)
367
+ this._ensureVideoPlayer();
368
+ if (this._videoPlayer)
369
+ this._videoPlayer.setVideo(stream);
370
+ else
371
+ console.error("No video player assigned for video stream");
372
+ }
373
+ else {
374
+ if (!this._audioSource) {
375
+ this._audioSource = new AudioSource();
376
+ this._audioSource.spatialBlend = 0;
377
+ this._audioSource.volume = 1;
378
+ this.gameObject.addComponent(this._audioSource);
379
+ }
380
+ if (!isSending) {
381
+ if (debug)
382
+ console.log("PLAY", stream.getAudioTracks());
383
+ this._audioSource.volume = 1;
384
+ this._audioSource?.play(stream);
385
+ }
386
+ }
387
+ if (isSending) {
388
+ this._net?.startSendingStream(stream);
389
+ }
390
+ // Mute audio for the video we are sending
391
+ if (isSending) {
392
+ if (this._videoPlayer)
393
+ this._videoPlayer.muted = true;
394
+ this._audioSource?.stop();
395
+ }
396
+ for (const track of stream.getTracks()) {
397
+ track.addEventListener("ended", () => {
398
+ if (debug)
399
+ console.log("Track ended", track);
400
+ this.close();
401
+ });
402
+ if (debug) {
403
+ if (track.kind === "video") {
404
+ if (isSending)
405
+ console.log("Video →", track.getSettings());
406
+ else
407
+ console.log("Video ←", track.getSettings());
408
+ }
409
+ }
410
+ }
411
+ }
412
+ onReceiveStream = (evt) => {
413
+ if (evt.stream?.active !== true)
414
+ return;
415
+ this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
+ };
417
+ onCallEnded = (_evt) => {
418
+ if (debug)
419
+ console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
+ if (this.isReceiving)
421
+ this.screenspace = false;
422
+ };
423
+ async tryShareUserCamera(constraints, options) {
424
+ // let newWindow = open('', 'example', 'width=300,height=300');
425
+ // if (window) {
426
+ // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
+ // }
428
+ // TODO: allow user to select device
429
+ const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
+ if (debug)
431
+ console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
+ let foundDevice = false;
433
+ for (const dev of devices) {
434
+ try {
435
+ if (!this._requestOpen) {
436
+ if (debug)
437
+ console.log("Camera selection cancelled");
438
+ break;
439
+ }
440
+ if (dev.kind !== "videoinput") {
441
+ if (debug)
442
+ console.log("Skipping non-video device", dev);
443
+ continue;
444
+ }
445
+ const id = dev.deviceId;
446
+ // If the share method is called with filter options then those should be used
447
+ const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
+ if (hasOptionsFilter) {
449
+ if (options?.deviceId !== undefined) {
450
+ if (id !== options.deviceId) {
451
+ if (debug)
452
+ console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
+ continue;
454
+ }
455
+ }
456
+ if (options?.deviceFilter) {
457
+ const useDevice = options.deviceFilter(dev);
458
+ if (useDevice === false) {
459
+ if (debug)
460
+ console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
+ continue;
462
+ }
463
+ }
464
+ }
465
+ // If the share method was called without filter options then the component filter should be used
466
+ else if (this.deviceFilter) {
467
+ const useDevice = this.deviceFilter(dev);
468
+ if (useDevice === false) {
469
+ if (debug)
470
+ console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
+ continue;
472
+ }
473
+ else if (debug)
474
+ console.log("Selected device by filter", dev);
475
+ }
476
+ else if (this.deviceName) {
477
+ const lowercaseLabel = dev.label.toLowerCase();
478
+ const lowercaseName = this.deviceName.toLowerCase();
479
+ const labelMatches = lowercaseLabel.includes(lowercaseName);
480
+ const idMatches = dev.deviceId === this.deviceName;
481
+ if (!labelMatches && !idMatches) {
482
+ if (debug)
483
+ console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
+ continue;
485
+ }
486
+ else if (debug)
487
+ console.log("Selected device by name", dev);
488
+ }
489
+ if (constraints.video !== false) {
490
+ if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
+ constraints.video = {};
492
+ }
493
+ constraints.video.deviceId = id;
494
+ }
495
+ foundDevice = true;
496
+ const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
+ console.error("Failed to get user media", err);
498
+ return null;
499
+ });
500
+ if (userMedia === null) {
501
+ continue;
502
+ }
503
+ else if (this._requestOpen) {
504
+ this.setStream(userMedia, ScreenCaptureMode.Sending);
505
+ if (debug)
506
+ console.log("Selected camera", dev);
507
+ }
508
+ else {
509
+ disposeStream(userMedia);
510
+ if (debug)
511
+ console.log("Camera selection cancelled");
512
+ }
513
+ break;
514
+ }
515
+ catch (err) {
516
+ // First message is firefox, second is chrome when the video source is already in use by another app
517
+ if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
+ showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
+ console.warn(err);
520
+ continue;
521
+ }
522
+ else {
523
+ console.error("Failed to get user media", err.message, err.code, err);
524
+ }
525
+ }
526
+ }
527
+ if (!foundDevice && isDevEnvironment()) {
528
+ showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
+ console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
+ }
531
+ }
532
+ }
533
+ __decorate([
534
+ serializable()
535
+ ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
+ __decorate([
537
+ serializable()
538
+ ], ScreenCapture.prototype, "autoConnect", void 0);
539
+ __decorate([
540
+ serializable(VideoPlayer)
541
+ ], ScreenCapture.prototype, "videoPlayer", null);
542
+ __decorate([
543
+ serializable()
544
+ ], ScreenCapture.prototype, "device", void 0);
545
+ __decorate([
546
+ serializable()
547
+ ], ScreenCapture.prototype, "deviceName", void 0);
548
548
  //# sourceMappingURL=ScreenCapture.js.map