@mytechtoday/augment-extensions 0.4.0 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -6
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/README.md +27 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/module.json +26 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/README.md +136 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/SCHEMA-VALIDATION-REPORT.md +216 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/brand-kit-example.yaml +292 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/campaign-brief-example.yaml +389 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/content-calendar-example.yaml +643 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/email-newsletter-example.md +376 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/landing-page-example.md +934 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/ppc-ad-copy-example.md +301 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/seo-blog-post-example.md +347 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/social-media-campaign-example.md +606 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/module.json +50 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/affiliate-influencer-marketing.md +593 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/asset-management.md +418 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/brand-consistency.md +210 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/content-marketing.md +337 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/conversion-optimization.md +455 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/direct-sales.md +499 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/email-marketing.md +439 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/legal-compliance.md +227 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/ppc-advertising.md +569 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/seo-optimization.md +470 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/social-media-marketing.md +414 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/universal-marketing.md +177 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/asset-inventory.schema.json +247 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/brand-kit.schema.json +326 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/campaign-brief.schema.json +342 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/color-palette.schema.json +223 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/content-template.schema.json +383 -0
- package/augment-extensions/workflows/beads-integration/IMPLEMENTATION-STATUS.md +145 -0
- package/augment-extensions/workflows/beads-integration/README.md +143 -0
- package/augment-extensions/workflows/beads-integration/config/defaults.json +32 -0
- package/augment-extensions/workflows/beads-integration/config/schema.json +140 -0
- package/augment-extensions/workflows/beads-integration/examples/basic-task-generation.md +293 -0
- package/augment-extensions/workflows/beads-integration/module.json +75 -0
- package/augment-extensions/workflows/beads-integration/rules/core-rules.md +219 -0
- package/augment-extensions/workflows/beads-integration/rules/effectiveness-standards.md +256 -0
- package/augment-extensions/workflows/beads-integration/rules/task-generation.md +607 -0
- package/augment-extensions/writing-standards/screenplay/README.md +135 -6
- package/augment-extensions/writing-standards/screenplay/_templates/README.md +121 -0
- package/augment-extensions/writing-standards/screenplay/_templates/genre-template.md +153 -0
- package/augment-extensions/writing-standards/screenplay/_templates/style-template.md +243 -0
- package/augment-extensions/writing-standards/screenplay/_templates/theme-template.md +213 -0
- package/augment-extensions/writing-standards/screenplay/examples/beat-sheet-example.yaml +95 -0
- package/augment-extensions/writing-standards/screenplay/examples/character-profile-example.yaml +116 -0
- package/augment-extensions/writing-standards/screenplay/examples/commercial-30sec.fountain +151 -0
- package/augment-extensions/writing-standards/screenplay/examples/independent-monologue.fountain +67 -0
- package/augment-extensions/writing-standards/screenplay/examples/news-segment.fountain +142 -0
- package/augment-extensions/writing-standards/screenplay/examples/plot-outline-example.yaml +184 -0
- package/augment-extensions/writing-standards/screenplay/examples/tv-episode-teaser.fountain +204 -0
- package/augment-extensions/writing-standards/screenplay/genres/README.md +181 -0
- package/augment-extensions/writing-standards/screenplay/genres/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/module.json +70 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/action.md +399 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/adventure.md +407 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/animation.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/biographical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/comedy.md +401 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/documentary.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/drama.md +409 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/fantasy.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/historical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/horror.md +268 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/musical.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/mystery.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/noir.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/romance.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/sci-fi.md +289 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/superhero.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/thriller.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/western.md +293 -0
- package/augment-extensions/writing-standards/screenplay/module.json +1 -1
- package/augment-extensions/writing-standards/screenplay/rules/aaa-hollywood-films.md +339 -0
- package/augment-extensions/writing-standards/screenplay/rules/ai-integration-testing.md +329 -0
- package/augment-extensions/writing-standards/screenplay/rules/character-development.md +169 -0
- package/augment-extensions/writing-standards/screenplay/rules/commercials.md +437 -0
- package/augment-extensions/writing-standards/screenplay/rules/dialogue-writing.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/diversity-inclusion.md +261 -0
- package/augment-extensions/writing-standards/screenplay/rules/examples-guide.md +315 -0
- package/augment-extensions/writing-standards/screenplay/rules/formatting-validation.md +413 -0
- package/augment-extensions/writing-standards/screenplay/rules/fountain-format.md +372 -0
- package/augment-extensions/writing-standards/screenplay/rules/independent-films.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/live-tv-productions.md +443 -0
- package/augment-extensions/writing-standards/screenplay/rules/narrative-structures.md +207 -0
- package/augment-extensions/writing-standards/screenplay/rules/news-broadcasts.md +444 -0
- package/augment-extensions/writing-standards/screenplay/rules/pacing-timing.md +331 -0
- package/augment-extensions/writing-standards/screenplay/rules/quality-review-checklist.md +334 -0
- package/augment-extensions/writing-standards/screenplay/rules/quick-reference.md +299 -0
- package/augment-extensions/writing-standards/screenplay/rules/screen-continuity.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/streaming-content.md +412 -0
- package/augment-extensions/writing-standards/screenplay/rules/trope-management.md +370 -0
- package/augment-extensions/writing-standards/screenplay/rules/tv-series.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/vscode-integration.md +277 -0
- package/augment-extensions/writing-standards/screenplay/rules/web-content.md +393 -0
- package/augment-extensions/writing-standards/screenplay/schemas/beat-sheet.json +332 -0
- package/augment-extensions/writing-standards/screenplay/schemas/character-profile.json +247 -0
- package/augment-extensions/writing-standards/screenplay/schemas/feature-selection.json +200 -0
- package/augment-extensions/writing-standards/screenplay/schemas/plot-outline.json +233 -0
- package/augment-extensions/writing-standards/screenplay/schemas/screenplay-config.json +245 -0
- package/augment-extensions/writing-standards/screenplay/schemas/trope-inventory.json +221 -0
- package/augment-extensions/writing-standards/screenplay/styles/README.md +159 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/style-applications.md +1449 -0
- package/augment-extensions/writing-standards/screenplay/styles/module.json +64 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/dialogue-centric.md +520 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/ensemble.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/epic.md +497 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/experimental.md +492 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/flashback.md +509 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/linear.md +490 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/minimalist.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/non-linear.md +501 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/poetic.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/realistic.md +498 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/satirical.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/surreal.md +508 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/voice-over.md +500 -0
- package/augment-extensions/writing-standards/screenplay/themes/README.md +158 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/common-mistakes-and-fixes.md +643 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/complete-scene-example.md +311 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/individual-theme-examples.md +562 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/multi-theme-weaving.md +538 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-application-guide.md +432 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-integration-across-acts.md +637 -0
- package/augment-extensions/writing-standards/screenplay/themes/module.json +66 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/ambition.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/betrayal.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/environment.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/fate.md +459 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/friendship.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/growth.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/identity.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/isolation.md +464 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/justice.md +461 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/love.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/power.md +494 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/redemption.md +483 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/revenge.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/survival.md +496 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/technology.md +463 -0
- package/cli/dist/cli.js +30 -1
- package/cli/dist/cli.js.map +1 -1
- package/cli/dist/commands/show.d.ts +23 -0
- package/cli/dist/commands/show.d.ts.map +1 -1
- package/cli/dist/commands/show.js +928 -10
- package/cli/dist/commands/show.js.map +1 -1
- package/cli/dist/types/gui.d.ts +62 -0
- package/cli/dist/types/gui.d.ts.map +1 -0
- package/cli/dist/types/gui.js +30 -0
- package/cli/dist/types/gui.js.map +1 -0
- package/cli/dist/utils/config-system.d.ts +111 -0
- package/cli/dist/utils/config-system.d.ts.map +1 -0
- package/cli/dist/utils/config-system.js +239 -0
- package/cli/dist/utils/config-system.js.map +1 -0
- package/cli/dist/utils/gui-helpers.d.ts +23 -0
- package/cli/dist/utils/gui-helpers.d.ts.map +1 -0
- package/cli/dist/utils/gui-helpers.js +159 -0
- package/cli/dist/utils/gui-helpers.js.map +1 -0
- package/cli/dist/utils/hook-system.d.ts +84 -0
- package/cli/dist/utils/hook-system.d.ts.map +1 -0
- package/cli/dist/utils/hook-system.js +151 -0
- package/cli/dist/utils/hook-system.js.map +1 -0
- package/cli/dist/utils/inspection-cache.d.ts +56 -0
- package/cli/dist/utils/inspection-cache.d.ts.map +1 -0
- package/cli/dist/utils/inspection-cache.js +166 -0
- package/cli/dist/utils/inspection-cache.js.map +1 -0
- package/cli/dist/utils/inspection-handlers.d.ts +75 -0
- package/cli/dist/utils/inspection-handlers.d.ts.map +1 -0
- package/cli/dist/utils/inspection-handlers.js +171 -0
- package/cli/dist/utils/inspection-handlers.js.map +1 -0
- package/cli/dist/utils/module-system.d.ts +81 -1
- package/cli/dist/utils/module-system.d.ts.map +1 -1
- package/cli/dist/utils/module-system.js +393 -16
- package/cli/dist/utils/module-system.js.map +1 -1
- package/cli/dist/utils/plugin-system.d.ts +133 -0
- package/cli/dist/utils/plugin-system.d.ts.map +1 -0
- package/cli/dist/utils/plugin-system.js +210 -0
- package/cli/dist/utils/plugin-system.js.map +1 -0
- package/cli/dist/utils/progress.d.ts +67 -0
- package/cli/dist/utils/progress.d.ts.map +1 -0
- package/cli/dist/utils/progress.js +146 -0
- package/cli/dist/utils/progress.js.map +1 -0
- package/cli/dist/utils/stream-reader.d.ts +34 -0
- package/cli/dist/utils/stream-reader.d.ts.map +1 -0
- package/cli/dist/utils/stream-reader.js +147 -0
- package/cli/dist/utils/stream-reader.js.map +1 -0
- package/cli/dist/utils/vscode-editor.d.ts +45 -0
- package/cli/dist/utils/vscode-editor.d.ts.map +1 -0
- package/cli/dist/utils/vscode-editor.js +171 -0
- package/cli/dist/utils/vscode-editor.js.map +1 -0
- package/cli/dist/utils/vscode-links.d.ts +49 -0
- package/cli/dist/utils/vscode-links.d.ts.map +1 -0
- package/cli/dist/utils/vscode-links.js +167 -0
- package/cli/dist/utils/vscode-links.js.map +1 -0
- package/modules.md +44 -2
- package/package.json +6 -4
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# Fate Theme
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**Category**: Screenplay Theme
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**Type**: Universal Theme
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**Complexity**: High
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## Overview
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The fate theme explores destiny versus free will, examining whether our lives are predetermined or shaped by our choices, and whether we can escape or must accept our destiny.
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## Core Concept
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Fate in storytelling represents the tension between predetermined destiny and personal agency. It explores prophecy, inevitability, the illusion of choice, and the question of whether we control our lives or are controlled by forces beyond our understanding.
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## Thematic Statement
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The theme of fate explores whether our lives are predetermined or shaped by choice, examining whether destiny can be escaped or must be accepted, and what role free will plays in our outcomes.
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## Core Rules
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### Rule 1: Establish the Prophecy or Destiny
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**Description**: Fate stories require a clear prophecy, prediction, or sense of inevitable destiny that the character must confront.
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**Why It Matters**: Fate without a specific destiny is just randomness. The prophecy creates dramatic tension.
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**Application**:
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- **Act I**: Introduce the prophecy, prediction, or sense of destiny
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- **Act II**: Show the character trying to escape or fulfill the destiny
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- **Act III**: Reveal whether the prophecy was fulfilled, subverted, or self-fulfilling
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**Examples**:
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- ✅ **Good**: In *Oedipus Rex*, the prophecy that Oedipus will kill his father and marry his mother drives the entire story
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- ❌ **Bad**: Vague sense of destiny without specific prophecy or prediction
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---
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### Rule 2: Create the Illusion of Choice
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**Description**: Characters should believe they have free will and make choices, even if those choices lead to the fated outcome.
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**Why It Matters**: This explores whether our choices matter or if we're puppets of destiny.
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**Application**:
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- **Act I**: Show the character making choices they believe are free
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- **Act II**: Reveal how choices may be leading to fated outcome
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- **Act III**: Answer whether choices mattered or destiny was inevitable
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**Examples**:
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- ✅ **Good**: In *Minority Report*, John's attempts to avoid the predicted murder lead him toward it
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- ❌ **Bad**: The character is passive, making no choices
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---
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### Rule 3: Explore Self-Fulfilling Prophecy
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**Description**: Often, attempts to avoid fate are what cause it. The character's choices to escape destiny bring it about.
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58
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+
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59
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**Why It Matters**: This creates tragic irony and explores how fear of fate can create fate.
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60
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+
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61
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**Application**:
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62
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- **Act I**: Establish the prophecy and the character's fear of it
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63
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+
- **Act II**: Show attempts to avoid fate that ironically lead toward it
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64
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+
- **Act III**: Reveal how the character's choices fulfilled the prophecy
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66
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**Examples**:
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67
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- ✅ **Good**: In *Oedipus Rex*, Oedipus's attempts to avoid killing his father lead him to do exactly that
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68
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- ❌ **Bad**: Fate happens independently of the character's choices
|
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69
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+
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70
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+
---
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71
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+
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72
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### Rule 4: Question Whether Fate Can Be Changed
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74
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+
**Description**: The story should explore whether destiny is fixed or if free will can alter outcomes.
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75
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76
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+
**Why It Matters**: This is the central philosophical question of fate themes.
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+
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78
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+
**Application**:
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79
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+
- **Act I**: Establish the seemingly inevitable destiny
|
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80
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+
- **Act II**: Show attempts to change fate
|
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81
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+
- **Act III**: Answer whether fate was changed, fulfilled, or reinterpreted
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82
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+
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83
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+
**Examples**:
|
|
84
|
+
- ✅ **Good**: In *The Matrix*, Neo must decide if he's The One or if he can choose his own path
|
|
85
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+
- ❌ **Bad**: The story doesn't explore whether fate can be changed
|
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86
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+
|
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87
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+
---
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88
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+
|
|
89
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+
### Rule 5: Show the Cost of Fighting or Accepting Fate
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90
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+
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91
|
+
**Description**: Whether the character fights or accepts their destiny, there must be consequences and costs.
|
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92
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+
|
|
93
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+
**Why It Matters**: The choice about fate must be meaningful with real stakes.
|
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94
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+
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95
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+
**Application**:
|
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96
|
+
- **Act I**: Establish what fighting or accepting fate will cost
|
|
97
|
+
- **Act II**: Show the character paying the price of their choice
|
|
98
|
+
- **Act III**: Demonstrate the full consequences
|
|
99
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+
|
|
100
|
+
**Examples**:
|
|
101
|
+
- ✅ **Good**: In *Arrival*, Louise accepts her fated future despite knowing the pain it will bring
|
|
102
|
+
- ❌ **Bad**: Fighting or accepting fate has no consequences
|
|
103
|
+
|
|
104
|
+
---
|
|
105
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+
|
|
106
|
+
### Rule 6: Differentiate Fate from Consequence
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+
|
|
108
|
+
**Description**: True fate is predetermined, while consequence is the result of choices. Explore whether outcomes are fated or earned.
|
|
109
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+
|
|
110
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+
**Why It Matters**: This distinction creates moral complexity about responsibility.
|
|
111
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+
|
|
112
|
+
**Application**:
|
|
113
|
+
- **Act I**: Establish whether outcomes seem fated or earned
|
|
114
|
+
- **Act II**: Blur the line between fate and consequence
|
|
115
|
+
- **Act III**: Reveal whether outcomes were destiny or the result of choices
|
|
116
|
+
|
|
117
|
+
**Examples**:
|
|
118
|
+
- ✅ **Good**: In *No Country for Old Men*, Moss's fate seems both inevitable and the result of his choices
|
|
119
|
+
- ❌ **Bad**: Everything is either pure fate or pure choice with no ambiguity
|
|
120
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+
|
|
121
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+
---
|
|
122
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+
|
|
123
|
+
## Integration Guidelines
|
|
124
|
+
|
|
125
|
+
### Act I: Setup
|
|
126
|
+
|
|
127
|
+
**Thematic Introduction**:
|
|
128
|
+
- Introduce prophecy, prediction, or sense of predetermined destiny
|
|
129
|
+
- Establish the character's initial relationship with fate
|
|
130
|
+
- Show what the character believes about free will vs. destiny
|
|
131
|
+
- Plant seeds of the fated outcome
|
|
132
|
+
|
|
133
|
+
**Character Connection**:
|
|
134
|
+
- Demonstrate the character's desire for control over their life
|
|
135
|
+
- Show their awareness (or ignorance) of their destiny
|
|
136
|
+
- Establish what they're trying to achieve or avoid
|
|
137
|
+
- Reveal their beliefs about choice and destiny
|
|
138
|
+
|
|
139
|
+
**Visual/Symbolic Introduction**:
|
|
140
|
+
- Use visual motifs representing fate (clocks, paths, prophecies)
|
|
141
|
+
- Establish symbolic objects connected to destiny
|
|
142
|
+
- Create visual language for inevitability vs. choice
|
|
143
|
+
|
|
144
|
+
### Act II: Development
|
|
145
|
+
|
|
146
|
+
**Thematic Exploration**:
|
|
147
|
+
- Show the character attempting to control or escape their fate
|
|
148
|
+
- Demonstrate how their choices lead toward the fated outcome
|
|
149
|
+
- Create situations where fate and free will seem to conflict
|
|
150
|
+
- Show the character questioning whether they have any control
|
|
151
|
+
|
|
152
|
+
**Subtext Techniques**:
|
|
153
|
+
- Use dialogue about destiny, choice, and control
|
|
154
|
+
- Show patterns and repetitions suggesting inevitability
|
|
155
|
+
- Create visual callbacks to earlier moments
|
|
156
|
+
- Use other characters as agents of fate or advocates for choice
|
|
157
|
+
|
|
158
|
+
**Thematic Complications**:
|
|
159
|
+
- Attempts to avoid fate seem to cause it
|
|
160
|
+
- Choices feel predetermined in retrospect
|
|
161
|
+
- The character questions whether they're truly choosing
|
|
162
|
+
- Prophecies or predictions create self-fulfilling outcomes
|
|
163
|
+
|
|
164
|
+
### Act III: Resolution
|
|
165
|
+
|
|
166
|
+
**Thematic Payoff**:
|
|
167
|
+
- Present the fated moment or outcome
|
|
168
|
+
- Reveal whether the character had choice or was predetermined
|
|
169
|
+
- Answer whether fate can be changed or only fulfilled
|
|
170
|
+
- Demonstrate the relationship between choice and destiny
|
|
171
|
+
|
|
172
|
+
**Avoiding Preachiness**:
|
|
173
|
+
- Let the story structure demonstrate fate vs. choice
|
|
174
|
+
- Avoid characters explicitly stating the theme
|
|
175
|
+
- Show ambiguity—leave room for interpretation
|
|
176
|
+
- Allow for complexity in the relationship between fate and free will
|
|
177
|
+
|
|
178
|
+
## Character Connection
|
|
179
|
+
|
|
180
|
+
### Protagonist
|
|
181
|
+
|
|
182
|
+
**Thematic Relationship**: The protagonist's journey explores whether they control their destiny or are controlled by it.
|
|
183
|
+
|
|
184
|
+
**Arc Integration**: The character arc should reflect the struggle between accepting fate and asserting free will.
|
|
185
|
+
|
|
186
|
+
**Key Moments**:
|
|
187
|
+
- **Thematic Introduction**: The moment they learn of their fate or feel destiny's pull
|
|
188
|
+
- **Thematic Challenge**: The moment they try to change or escape their fate
|
|
189
|
+
- **Thematic Resolution**: The moment they fulfill or defy their destiny
|
|
190
|
+
|
|
191
|
+
### Antagonist
|
|
192
|
+
|
|
193
|
+
**Thematic Opposition**: The antagonist may represent fate itself, or forces trying to ensure the fated outcome occurs.
|
|
194
|
+
|
|
195
|
+
**Thematic Function**: The antagonist tests whether the protagonist can escape or must accept their destiny.
|
|
196
|
+
|
|
197
|
+
### Supporting Characters
|
|
198
|
+
|
|
199
|
+
**Thematic Mirrors**: Supporting characters represent different relationships with fate:
|
|
200
|
+
- The character who accepts their destiny peacefully
|
|
201
|
+
- The character who fights fate and suffers for it
|
|
202
|
+
- The oracle or prophet who knows what's coming
|
|
203
|
+
- The skeptic who denies fate's existence
|
|
204
|
+
|
|
205
|
+
**Thematic Perspectives**: Different characters embody different beliefs about fate—whether it exists, whether it can be changed, whether fighting it matters.
|
|
206
|
+
|
|
207
|
+
## Subtext Techniques
|
|
208
|
+
|
|
209
|
+
### Dialogue
|
|
210
|
+
|
|
211
|
+
- Characters discuss destiny, choice, and control without being explicit
|
|
212
|
+
- Use metaphors of paths, threads, wheels
|
|
213
|
+
- Create conversations about whether events were meant to be
|
|
214
|
+
- Include moments where characters question their agency
|
|
215
|
+
|
|
216
|
+
### Visual Storytelling
|
|
217
|
+
|
|
218
|
+
- **Visual motifs**: Clocks, paths, circles, threads, prophecies
|
|
219
|
+
- **Color palette**: Often darker tones suggesting inevitability
|
|
220
|
+
- **Symbolic imagery**: Objects representing destiny or choice
|
|
221
|
+
- **Repetition**: Visual patterns suggesting fate's inevitability
|
|
222
|
+
|
|
223
|
+
### Action and Behavior
|
|
224
|
+
|
|
225
|
+
- Show characters making choices that lead to fated outcomes
|
|
226
|
+
- Demonstrate attempts to escape fate that cause it
|
|
227
|
+
- Create moments where coincidence seems too perfect
|
|
228
|
+
- Show the character recognizing patterns
|
|
229
|
+
|
|
230
|
+
## Film Examples
|
|
231
|
+
|
|
232
|
+
### Example 1: Oedipus Rex (Various Adaptations)
|
|
233
|
+
|
|
234
|
+
**Director**: Various
|
|
235
|
+
|
|
236
|
+
**Thematic Exploration**: The classic fate story—exploring whether prophecy can be avoided or whether attempts to escape fate cause it.
|
|
237
|
+
|
|
238
|
+
**Key Thematic Moments**:
|
|
239
|
+
- **The prophecy**: Oedipus will kill his father and marry his mother
|
|
240
|
+
- **Fleeing Corinth**: Attempting to escape fate
|
|
241
|
+
- **Killing at the crossroads**: Unknowingly fulfilling prophecy
|
|
242
|
+
- **Solving the Sphinx**: Gaining power through intelligence
|
|
243
|
+
- **The revelation**: Discovering he fulfilled the prophecy exactly
|
|
244
|
+
|
|
245
|
+
**Thematic Resolution**: Fate cannot be escaped. Attempts to avoid destiny cause it. Free will is an illusion.
|
|
246
|
+
|
|
247
|
+
**Techniques Used**:
|
|
248
|
+
- Dramatic irony (audience knows what character doesn't)
|
|
249
|
+
- Tragic structure emphasizing inevitability
|
|
250
|
+
- Investigation revealing predetermined past
|
|
251
|
+
- Recognition scene showing fate's completion
|
|
252
|
+
- Blindness as metaphor for not seeing destiny
|
|
253
|
+
|
|
254
|
+
---
|
|
255
|
+
|
|
256
|
+
### Example 2: Arrival (2016)
|
|
257
|
+
|
|
258
|
+
**Director**: Denis Villeneuve
|
|
259
|
+
|
|
260
|
+
**Thematic Exploration**: Explores whether knowing the future changes it, examining the relationship between free will and predetermined outcomes.
|
|
261
|
+
|
|
262
|
+
**Key Thematic Moments**:
|
|
263
|
+
- **Learning the language**: Gaining ability to see time non-linearly
|
|
264
|
+
- **Seeing her daughter's life**: Knowing the future, including tragedy
|
|
265
|
+
- **The choice**: Deciding to have her daughter despite knowing she'll die
|
|
266
|
+
- **Preventing war**: Using future knowledge to change the present
|
|
267
|
+
- **Accepting fate**: Choosing the path despite knowing the pain
|
|
268
|
+
|
|
269
|
+
**Thematic Resolution**: Knowing fate doesn't eliminate choice. We can choose our destiny even knowing the outcome.
|
|
270
|
+
|
|
271
|
+
**Techniques Used**:
|
|
272
|
+
- Non-linear narrative structure
|
|
273
|
+
- Flashforwards revealed as memories of future
|
|
274
|
+
- Circular time structure
|
|
275
|
+
- Visual language emphasizing circles and loops
|
|
276
|
+
- Ambiguous relationship between knowledge and choice
|
|
277
|
+
|
|
278
|
+
---
|
|
279
|
+
|
|
280
|
+
### Example 3: Minority Report (2002)
|
|
281
|
+
|
|
282
|
+
**Director**: Steven Spielberg
|
|
283
|
+
|
|
284
|
+
**Thematic Exploration**: Explores whether the future is fixed or changeable, examining free will in a world of perfect prediction.
|
|
285
|
+
|
|
286
|
+
**Key Thematic Moments**:
|
|
287
|
+
- **PreCrime system**: Future murders predicted and prevented
|
|
288
|
+
- **John's prediction**: Seeing himself commit murder
|
|
289
|
+
- **Attempting to avoid fate**: Trying to change the predicted future
|
|
290
|
+
- **The setup**: Discovering the prediction was manipulated
|
|
291
|
+
- **The choice**: Moment where he can fulfill or defy the prediction
|
|
292
|
+
|
|
293
|
+
**Thematic Resolution**: The future can be changed. Predictions create possibilities, not certainties. Free will exists.
|
|
294
|
+
|
|
295
|
+
**Techniques Used**:
|
|
296
|
+
- Sci-fi premise making fate literal
|
|
297
|
+
- Visual prediction sequences
|
|
298
|
+
- Chase structure (running from fate)
|
|
299
|
+
- Twist revealing manipulation
|
|
300
|
+
- Choice at climax proving free will
|
|
301
|
+
|
|
302
|
+
---
|
|
303
|
+
|
|
304
|
+
### Example 4: Slumdog Millionaire (2008)
|
|
305
|
+
|
|
306
|
+
**Director**: Danny Boyle
|
|
307
|
+
|
|
308
|
+
**Thematic Exploration**: Explores whether life is random or destined, examining how past experiences prepare us for future moments.
|
|
309
|
+
|
|
310
|
+
**Key Thematic Moments**:
|
|
311
|
+
- **Game show questions**: Each perfectly matching Jamal's life experiences
|
|
312
|
+
- **Flashback structure**: Showing how he knows each answer
|
|
313
|
+
- **"It is written"**: Destiny vs. coincidence
|
|
314
|
+
- **Reuniting with Latika**: Fated love across obstacles
|
|
315
|
+
- **Final question**: Ultimate test of destiny
|
|
316
|
+
|
|
317
|
+
**Thematic Resolution**: Life's experiences prepare us for our destiny. What seems like coincidence may be fate.
|
|
318
|
+
|
|
319
|
+
**Techniques Used**:
|
|
320
|
+
- Parallel structure (game show and life story)
|
|
321
|
+
- Each question triggering flashback
|
|
322
|
+
- Visual motifs (trains, paths)
|
|
323
|
+
- Romantic destiny subplot
|
|
324
|
+
- Triumphant ending suggesting fate rewards the worthy
|
|
325
|
+
|
|
326
|
+
---
|
|
327
|
+
|
|
328
|
+
### Example 5: The Matrix (1999)
|
|
329
|
+
|
|
330
|
+
**Director**: The Wachowskis
|
|
331
|
+
|
|
332
|
+
**Thematic Exploration**: Explores the illusion of choice in a predetermined system, examining whether prophecy creates destiny or reveals it.
|
|
333
|
+
|
|
334
|
+
**Key Thematic Moments**:
|
|
335
|
+
- **The prophecy**: Neo is "The One" who will save humanity
|
|
336
|
+
- **Choice vs. destiny**: Oracle's discussion of choice
|
|
337
|
+
- **Morpheus' faith**: Belief in Neo's destiny
|
|
338
|
+
- **Neo's doubt**: Questioning whether he's really The One
|
|
339
|
+
- **Trinity's love**: Fulfilling prophecy through choice
|
|
340
|
+
- **Resurrection**: Becoming The One by choosing to believe
|
|
341
|
+
|
|
342
|
+
**Thematic Resolution**: Destiny and choice are intertwined. We become our fate by choosing it.
|
|
343
|
+
|
|
344
|
+
**Techniques Used**:
|
|
345
|
+
- Chosen One narrative
|
|
346
|
+
- Oracle as fate's representative
|
|
347
|
+
- Visual symbolism (red pill/blue pill as choice)
|
|
348
|
+
- Death and resurrection proving destiny
|
|
349
|
+
- Ambiguity about whether choice or fate prevails
|
|
350
|
+
|
|
351
|
+
---
|
|
352
|
+
|
|
353
|
+
## Integration with Other Features
|
|
354
|
+
|
|
355
|
+
### Compatible Genres
|
|
356
|
+
|
|
357
|
+
- **Tragedy**: Classic fate narratives
|
|
358
|
+
- **Science Fiction**: Time travel and prediction
|
|
359
|
+
- **Fantasy**: Prophecies and chosen ones
|
|
360
|
+
- **Drama**: Personal destiny and choice
|
|
361
|
+
- **Thriller**: Racing against predicted outcomes
|
|
362
|
+
- **Romance**: Fated love stories
|
|
363
|
+
|
|
364
|
+
### Compatible Themes (Multi-Theme Stories)
|
|
365
|
+
|
|
366
|
+
- **Choice**: The tension between fate and free will
|
|
367
|
+
- **Identity**: Discovering one's destined role
|
|
368
|
+
- **Sacrifice**: Accepting fate's demands
|
|
369
|
+
- **Rebellion**: Fighting against destiny
|
|
370
|
+
- **Acceptance**: Making peace with fate
|
|
371
|
+
- **Time**: The relationship between past, present, and future
|
|
372
|
+
|
|
373
|
+
### Compatible Styles
|
|
374
|
+
|
|
375
|
+
- **Non-Linear**: Showing fate's inevitability through structure
|
|
376
|
+
- **Circular**: Emphasizing cyclical nature of fate
|
|
377
|
+
- **Tragic**: Classical fate narratives
|
|
378
|
+
- **Epic**: Large-scale destinies
|
|
379
|
+
|
|
380
|
+
## Common Pitfalls
|
|
381
|
+
|
|
382
|
+
### Pitfall 1: Removing All Agency
|
|
383
|
+
|
|
384
|
+
**Problem**: Characters have no choices, making the story feel predetermined and unengaging.
|
|
385
|
+
|
|
386
|
+
**Solution**: Show characters making meaningful choices even within fate's framework.
|
|
387
|
+
|
|
388
|
+
**Example**: Let characters choose how they fulfill their destiny, not just whether.
|
|
389
|
+
|
|
390
|
+
---
|
|
391
|
+
|
|
392
|
+
### Pitfall 2: Fate as Deus Ex Machina
|
|
393
|
+
|
|
394
|
+
**Problem**: Fate used as convenient plot device to resolve problems.
|
|
395
|
+
|
|
396
|
+
**Solution**: Make fate integral to theme and character arc, not just plot convenience.
|
|
397
|
+
|
|
398
|
+
**Example**: Fate should create dramatic tension, not eliminate it.
|
|
399
|
+
|
|
400
|
+
---
|
|
401
|
+
|
|
402
|
+
### Pitfall 3: Unclear Rules
|
|
403
|
+
|
|
404
|
+
**Problem**: Inconsistent about whether fate can be changed or not.
|
|
405
|
+
|
|
406
|
+
**Solution**: Establish clear rules about how fate works in your story.
|
|
407
|
+
|
|
408
|
+
**Example**: Decide whether fate is fixed or changeable and stick to it.
|
|
409
|
+
|
|
410
|
+
---
|
|
411
|
+
|
|
412
|
+
### Pitfall 4: Passive Protagonist
|
|
413
|
+
|
|
414
|
+
**Problem**: Character accepts fate without struggle or question.
|
|
415
|
+
|
|
416
|
+
**Solution**: Show the character actively engaging with their destiny.
|
|
417
|
+
|
|
418
|
+
**Example**: Let them fight, question, or struggle with fate before acceptance.
|
|
419
|
+
|
|
420
|
+
---
|
|
421
|
+
|
|
422
|
+
### Pitfall 5: No Thematic Payoff
|
|
423
|
+
|
|
424
|
+
**Problem**: Story doesn't answer whether fate or free will prevails.
|
|
425
|
+
|
|
426
|
+
**Solution**: Take a position on the fate vs. free will question.
|
|
427
|
+
|
|
428
|
+
**Example**: Demonstrate through the ending whether choice or destiny wins.
|
|
429
|
+
|
|
430
|
+
---
|
|
431
|
+
|
|
432
|
+
## Best Practices
|
|
433
|
+
|
|
434
|
+
1. **Establish clear rules** - Define how fate works in your story
|
|
435
|
+
2. **Create dramatic irony** - Let audience see fate the character doesn't
|
|
436
|
+
3. **Show the struggle** - Characters should engage with their destiny
|
|
437
|
+
4. **Use structure** - Let narrative structure reflect fate's inevitability
|
|
438
|
+
5. **Maintain agency** - Characters should make meaningful choices
|
|
439
|
+
6. **Create ambiguity** - Leave room for interpretation
|
|
440
|
+
7. **Use visual motifs** - Clocks, paths, circles representing fate
|
|
441
|
+
8. **Connect to character arc** - Fate should drive transformation
|
|
442
|
+
9. **Avoid preachiness** - Let structure demonstrate theme
|
|
443
|
+
10. **Answer the question** - Take a position on fate vs. free will
|
|
444
|
+
|
|
445
|
+
## Resources
|
|
446
|
+
|
|
447
|
+
- *Oedipus Rex* by Sophocles - Classic fate tragedy
|
|
448
|
+
- *The Hero with a Thousand Faces* by Joseph Campbell - Destiny in mythic journey
|
|
449
|
+
- *Story* by Robert McKee - Fate and inevitability in narrative
|
|
450
|
+
- *The Anatomy of Story* by John Truby - Destiny and character arc
|
|
451
|
+
- *Poetics* by Aristotle - Fate in tragic structure
|
|
452
|
+
|
|
453
|
+
---
|
|
454
|
+
|
|
455
|
+
**Depth Coverage**: 85%
|
|
456
|
+
**Last Updated**: 2026-01-31
|
|
457
|
+
**Version**: 1.0.0
|
|
458
|
+
|
|
459
|
+
|