@mytechtoday/augment-extensions 0.4.0 → 0.7.0

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Files changed (226) hide show
  1. package/README.md +6 -6
  2. package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/README.md +23 -0
  3. package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/module.json +26 -0
  4. package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/README.md +23 -0
  5. package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/module.json +26 -0
  6. package/augment-extensions/domain-rules/design/color/themes/dracula/README.md +23 -0
  7. package/augment-extensions/domain-rules/design/color/themes/dracula/module.json +26 -0
  8. package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/README.md +23 -0
  9. package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/module.json +26 -0
  10. package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/README.md +23 -0
  11. package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/module.json +26 -0
  12. package/augment-extensions/domain-rules/design/color/themes/high-contrast/README.md +27 -0
  13. package/augment-extensions/domain-rules/design/color/themes/high-contrast/module.json +26 -0
  14. package/augment-extensions/domain-rules/design/color/themes/monokai/README.md +23 -0
  15. package/augment-extensions/domain-rules/design/color/themes/monokai/module.json +26 -0
  16. package/augment-extensions/domain-rules/design/color/themes/nord/README.md +23 -0
  17. package/augment-extensions/domain-rules/design/color/themes/nord/module.json +26 -0
  18. package/augment-extensions/domain-rules/design/color/themes/one-dark/README.md +23 -0
  19. package/augment-extensions/domain-rules/design/color/themes/one-dark/module.json +26 -0
  20. package/augment-extensions/domain-rules/design/color/themes/one-light/README.md +23 -0
  21. package/augment-extensions/domain-rules/design/color/themes/one-light/module.json +26 -0
  22. package/augment-extensions/domain-rules/design/color/themes/solarized-dark/README.md +23 -0
  23. package/augment-extensions/domain-rules/design/color/themes/solarized-dark/module.json +26 -0
  24. package/augment-extensions/domain-rules/design/color/themes/solarized-light/README.md +23 -0
  25. package/augment-extensions/domain-rules/design/color/themes/solarized-light/module.json +26 -0
  26. package/augment-extensions/domain-rules/design/color/themes/tokyo-night/README.md +23 -0
  27. package/augment-extensions/domain-rules/design/color/themes/tokyo-night/module.json +26 -0
  28. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/README.md +136 -0
  29. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/SCHEMA-VALIDATION-REPORT.md +216 -0
  30. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/brand-kit-example.yaml +292 -0
  31. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/campaign-brief-example.yaml +389 -0
  32. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/content-calendar-example.yaml +643 -0
  33. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/email-newsletter-example.md +376 -0
  34. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/landing-page-example.md +934 -0
  35. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/ppc-ad-copy-example.md +301 -0
  36. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/seo-blog-post-example.md +347 -0
  37. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/social-media-campaign-example.md +606 -0
  38. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/module.json +50 -0
  39. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/affiliate-influencer-marketing.md +593 -0
  40. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/asset-management.md +418 -0
  41. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/brand-consistency.md +210 -0
  42. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/content-marketing.md +337 -0
  43. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/conversion-optimization.md +455 -0
  44. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/direct-sales.md +499 -0
  45. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/email-marketing.md +439 -0
  46. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/legal-compliance.md +227 -0
  47. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/ppc-advertising.md +569 -0
  48. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/seo-optimization.md +470 -0
  49. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/social-media-marketing.md +414 -0
  50. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/universal-marketing.md +177 -0
  51. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/asset-inventory.schema.json +247 -0
  52. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/brand-kit.schema.json +326 -0
  53. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/campaign-brief.schema.json +342 -0
  54. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/color-palette.schema.json +223 -0
  55. package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/content-template.schema.json +383 -0
  56. package/augment-extensions/workflows/beads-integration/IMPLEMENTATION-STATUS.md +145 -0
  57. package/augment-extensions/workflows/beads-integration/README.md +143 -0
  58. package/augment-extensions/workflows/beads-integration/config/defaults.json +32 -0
  59. package/augment-extensions/workflows/beads-integration/config/schema.json +140 -0
  60. package/augment-extensions/workflows/beads-integration/examples/basic-task-generation.md +293 -0
  61. package/augment-extensions/workflows/beads-integration/module.json +75 -0
  62. package/augment-extensions/workflows/beads-integration/rules/core-rules.md +219 -0
  63. package/augment-extensions/workflows/beads-integration/rules/effectiveness-standards.md +256 -0
  64. package/augment-extensions/workflows/beads-integration/rules/task-generation.md +607 -0
  65. package/augment-extensions/writing-standards/screenplay/README.md +135 -6
  66. package/augment-extensions/writing-standards/screenplay/_templates/README.md +121 -0
  67. package/augment-extensions/writing-standards/screenplay/_templates/genre-template.md +153 -0
  68. package/augment-extensions/writing-standards/screenplay/_templates/style-template.md +243 -0
  69. package/augment-extensions/writing-standards/screenplay/_templates/theme-template.md +213 -0
  70. package/augment-extensions/writing-standards/screenplay/examples/beat-sheet-example.yaml +95 -0
  71. package/augment-extensions/writing-standards/screenplay/examples/character-profile-example.yaml +116 -0
  72. package/augment-extensions/writing-standards/screenplay/examples/commercial-30sec.fountain +151 -0
  73. package/augment-extensions/writing-standards/screenplay/examples/independent-monologue.fountain +67 -0
  74. package/augment-extensions/writing-standards/screenplay/examples/news-segment.fountain +142 -0
  75. package/augment-extensions/writing-standards/screenplay/examples/plot-outline-example.yaml +184 -0
  76. package/augment-extensions/writing-standards/screenplay/examples/tv-episode-teaser.fountain +204 -0
  77. package/augment-extensions/writing-standards/screenplay/genres/README.md +181 -0
  78. package/augment-extensions/writing-standards/screenplay/genres/examples/.gitkeep +2 -0
  79. package/augment-extensions/writing-standards/screenplay/genres/module.json +70 -0
  80. package/augment-extensions/writing-standards/screenplay/genres/rules/.gitkeep +2 -0
  81. package/augment-extensions/writing-standards/screenplay/genres/rules/action.md +399 -0
  82. package/augment-extensions/writing-standards/screenplay/genres/rules/adventure.md +407 -0
  83. package/augment-extensions/writing-standards/screenplay/genres/rules/animation.md +293 -0
  84. package/augment-extensions/writing-standards/screenplay/genres/rules/biographical.md +293 -0
  85. package/augment-extensions/writing-standards/screenplay/genres/rules/comedy.md +401 -0
  86. package/augment-extensions/writing-standards/screenplay/genres/rules/documentary.md +293 -0
  87. package/augment-extensions/writing-standards/screenplay/genres/rules/drama.md +409 -0
  88. package/augment-extensions/writing-standards/screenplay/genres/rules/fantasy.md +293 -0
  89. package/augment-extensions/writing-standards/screenplay/genres/rules/historical.md +293 -0
  90. package/augment-extensions/writing-standards/screenplay/genres/rules/horror.md +268 -0
  91. package/augment-extensions/writing-standards/screenplay/genres/rules/musical.md +294 -0
  92. package/augment-extensions/writing-standards/screenplay/genres/rules/mystery.md +293 -0
  93. package/augment-extensions/writing-standards/screenplay/genres/rules/noir.md +294 -0
  94. package/augment-extensions/writing-standards/screenplay/genres/rules/romance.md +293 -0
  95. package/augment-extensions/writing-standards/screenplay/genres/rules/sci-fi.md +289 -0
  96. package/augment-extensions/writing-standards/screenplay/genres/rules/superhero.md +293 -0
  97. package/augment-extensions/writing-standards/screenplay/genres/rules/thriller.md +294 -0
  98. package/augment-extensions/writing-standards/screenplay/genres/rules/western.md +293 -0
  99. package/augment-extensions/writing-standards/screenplay/module.json +1 -1
  100. package/augment-extensions/writing-standards/screenplay/rules/aaa-hollywood-films.md +339 -0
  101. package/augment-extensions/writing-standards/screenplay/rules/ai-integration-testing.md +329 -0
  102. package/augment-extensions/writing-standards/screenplay/rules/character-development.md +169 -0
  103. package/augment-extensions/writing-standards/screenplay/rules/commercials.md +437 -0
  104. package/augment-extensions/writing-standards/screenplay/rules/dialogue-writing.md +263 -0
  105. package/augment-extensions/writing-standards/screenplay/rules/diversity-inclusion.md +261 -0
  106. package/augment-extensions/writing-standards/screenplay/rules/examples-guide.md +315 -0
  107. package/augment-extensions/writing-standards/screenplay/rules/formatting-validation.md +413 -0
  108. package/augment-extensions/writing-standards/screenplay/rules/fountain-format.md +372 -0
  109. package/augment-extensions/writing-standards/screenplay/rules/independent-films.md +374 -0
  110. package/augment-extensions/writing-standards/screenplay/rules/live-tv-productions.md +443 -0
  111. package/augment-extensions/writing-standards/screenplay/rules/narrative-structures.md +207 -0
  112. package/augment-extensions/writing-standards/screenplay/rules/news-broadcasts.md +444 -0
  113. package/augment-extensions/writing-standards/screenplay/rules/pacing-timing.md +331 -0
  114. package/augment-extensions/writing-standards/screenplay/rules/quality-review-checklist.md +334 -0
  115. package/augment-extensions/writing-standards/screenplay/rules/quick-reference.md +299 -0
  116. package/augment-extensions/writing-standards/screenplay/rules/screen-continuity.md +263 -0
  117. package/augment-extensions/writing-standards/screenplay/rules/streaming-content.md +412 -0
  118. package/augment-extensions/writing-standards/screenplay/rules/trope-management.md +370 -0
  119. package/augment-extensions/writing-standards/screenplay/rules/tv-series.md +374 -0
  120. package/augment-extensions/writing-standards/screenplay/rules/vscode-integration.md +277 -0
  121. package/augment-extensions/writing-standards/screenplay/rules/web-content.md +393 -0
  122. package/augment-extensions/writing-standards/screenplay/schemas/beat-sheet.json +332 -0
  123. package/augment-extensions/writing-standards/screenplay/schemas/character-profile.json +247 -0
  124. package/augment-extensions/writing-standards/screenplay/schemas/feature-selection.json +200 -0
  125. package/augment-extensions/writing-standards/screenplay/schemas/plot-outline.json +233 -0
  126. package/augment-extensions/writing-standards/screenplay/schemas/screenplay-config.json +245 -0
  127. package/augment-extensions/writing-standards/screenplay/schemas/trope-inventory.json +221 -0
  128. package/augment-extensions/writing-standards/screenplay/styles/README.md +159 -0
  129. package/augment-extensions/writing-standards/screenplay/styles/examples/.gitkeep +2 -0
  130. package/augment-extensions/writing-standards/screenplay/styles/examples/style-applications.md +1449 -0
  131. package/augment-extensions/writing-standards/screenplay/styles/module.json +64 -0
  132. package/augment-extensions/writing-standards/screenplay/styles/rules/.gitkeep +2 -0
  133. package/augment-extensions/writing-standards/screenplay/styles/rules/dialogue-centric.md +520 -0
  134. package/augment-extensions/writing-standards/screenplay/styles/rules/ensemble.md +499 -0
  135. package/augment-extensions/writing-standards/screenplay/styles/rules/epic.md +497 -0
  136. package/augment-extensions/writing-standards/screenplay/styles/rules/experimental.md +492 -0
  137. package/augment-extensions/writing-standards/screenplay/styles/rules/flashback.md +509 -0
  138. package/augment-extensions/writing-standards/screenplay/styles/rules/linear.md +490 -0
  139. package/augment-extensions/writing-standards/screenplay/styles/rules/minimalist.md +499 -0
  140. package/augment-extensions/writing-standards/screenplay/styles/rules/non-linear.md +501 -0
  141. package/augment-extensions/writing-standards/screenplay/styles/rules/poetic.md +499 -0
  142. package/augment-extensions/writing-standards/screenplay/styles/rules/realistic.md +498 -0
  143. package/augment-extensions/writing-standards/screenplay/styles/rules/satirical.md +499 -0
  144. package/augment-extensions/writing-standards/screenplay/styles/rules/surreal.md +508 -0
  145. package/augment-extensions/writing-standards/screenplay/styles/rules/voice-over.md +500 -0
  146. package/augment-extensions/writing-standards/screenplay/themes/README.md +158 -0
  147. package/augment-extensions/writing-standards/screenplay/themes/examples/.gitkeep +2 -0
  148. package/augment-extensions/writing-standards/screenplay/themes/examples/common-mistakes-and-fixes.md +643 -0
  149. package/augment-extensions/writing-standards/screenplay/themes/examples/complete-scene-example.md +311 -0
  150. package/augment-extensions/writing-standards/screenplay/themes/examples/individual-theme-examples.md +562 -0
  151. package/augment-extensions/writing-standards/screenplay/themes/examples/multi-theme-weaving.md +538 -0
  152. package/augment-extensions/writing-standards/screenplay/themes/examples/theme-application-guide.md +432 -0
  153. package/augment-extensions/writing-standards/screenplay/themes/examples/theme-integration-across-acts.md +637 -0
  154. package/augment-extensions/writing-standards/screenplay/themes/module.json +66 -0
  155. package/augment-extensions/writing-standards/screenplay/themes/rules/.gitkeep +2 -0
  156. package/augment-extensions/writing-standards/screenplay/themes/rules/ambition.md +458 -0
  157. package/augment-extensions/writing-standards/screenplay/themes/rules/betrayal.md +490 -0
  158. package/augment-extensions/writing-standards/screenplay/themes/rules/environment.md +458 -0
  159. package/augment-extensions/writing-standards/screenplay/themes/rules/fate.md +459 -0
  160. package/augment-extensions/writing-standards/screenplay/themes/rules/friendship.md +491 -0
  161. package/augment-extensions/writing-standards/screenplay/themes/rules/growth.md +491 -0
  162. package/augment-extensions/writing-standards/screenplay/themes/rules/identity.md +490 -0
  163. package/augment-extensions/writing-standards/screenplay/themes/rules/isolation.md +464 -0
  164. package/augment-extensions/writing-standards/screenplay/themes/rules/justice.md +461 -0
  165. package/augment-extensions/writing-standards/screenplay/themes/rules/love.md +489 -0
  166. package/augment-extensions/writing-standards/screenplay/themes/rules/power.md +494 -0
  167. package/augment-extensions/writing-standards/screenplay/themes/rules/redemption.md +483 -0
  168. package/augment-extensions/writing-standards/screenplay/themes/rules/revenge.md +489 -0
  169. package/augment-extensions/writing-standards/screenplay/themes/rules/survival.md +496 -0
  170. package/augment-extensions/writing-standards/screenplay/themes/rules/technology.md +463 -0
  171. package/cli/dist/cli.js +30 -1
  172. package/cli/dist/cli.js.map +1 -1
  173. package/cli/dist/commands/show.d.ts +23 -0
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  175. package/cli/dist/commands/show.js +928 -10
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  177. package/cli/dist/types/gui.d.ts +62 -0
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@@ -0,0 +1,443 @@
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+ # Live TV Productions
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+
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+ ## Overview
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+
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+ Live television productions require real-time scripting, multi-camera coordination, precise timing, and contingency planning for unpredictable elements. Scripts must balance structure with flexibility for improvisation and live audience interaction.
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+
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+ ## Types of Live Productions
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+
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+ ### Live Variety Shows
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+ - Saturday Night Live
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+ - Late-night talk shows
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+ - Award shows
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+ - Sketch comedy
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+ - Musical performances
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+
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+ ### Live Sitcoms
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+ - Multi-camera setup
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+ - Live studio audience
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+ - Theatrical staging
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+ - Continuous performance
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+ - Immediate feedback
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+
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+ ### Live Events
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+ - Sports broadcasts
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+ - News coverage
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+ - Award ceremonies
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+ - Concerts
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+ - Special events
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+
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+ ### Live Drama
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+ - Live theater broadcasts
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+ - One-night television events
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+ - Experimental productions
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+ - Holiday specials
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+
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+ ## Script Format
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+
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+ ### Multi-Camera Script Format
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+ **Format**:
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+ ```
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+ FADE IN:
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+
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+ INT. LIVING ROOM - NIGHT
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+
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+ JOHN ENTERS FROM KITCHEN, CARRYING PIZZA BOX.
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+
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+ JOHN
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+ (TO AUDIENCE)
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+ Who ordered pepperoni?
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+
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+ AUDIENCE LAUGHS.
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+
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+ MARY
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+ (SARCASTIC)
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+ Oh great, more pizza.
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+
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+ AUDIENCE LAUGHS.
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+
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+ JOHN
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+ What? You love pizza!
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+
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+ MARY
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+ I love NOT having pizza every night!
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+
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+ AUDIENCE APPLAUSE.
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+ ```
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+
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+ **Characteristics**:
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+ - ALL CAPS for scene headings
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+ - Centered character names
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+ - Centered dialogue
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+ - Centered parentheticals
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+ - Audience reactions noted
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+ - Camera cues in margins
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+
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+ ### Timing Marks
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+ **Notation**:
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+ ```
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+ [0:00] COLD OPEN
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+ [2:30] OPENING CREDITS
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+ [3:00] MONOLOGUE
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+ [8:00] COMMERCIAL BREAK 1
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+ [11:00] SKETCH 1
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+ [16:00] COMMERCIAL BREAK 2
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+ [TOTAL RUNTIME: 60:00]
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+ ```
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+
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+ ### Camera Cues
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+ **Format**:
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+ ```
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+ CAM 1: WIDE SHOT - LIVING ROOM
92
+ CAM 2: CLOSE-UP - JOHN
93
+ CAM 3: TWO-SHOT - JOHN AND MARY
94
+ CAM 4: AUDIENCE REACTION
95
+ ```
96
+
97
+ ## Live Audience Considerations
98
+
99
+ ### Audience Warm-Up
100
+ **Pre-Show** (10-15 minutes):
101
+ - Comedian or host
102
+ - Explain show format
103
+ - Practice applause/laughter
104
+ - Build energy
105
+ - Set expectations
106
+
107
+ ### Audience Cues
108
+ **Script Notation**:
109
+ ```
110
+ APPLAUSE SIGN
111
+
112
+ AUDIENCE APPLAUDS.
113
+
114
+ LAUGHTER SIGN
115
+
116
+ AUDIENCE LAUGHS.
117
+ ```
118
+
119
+ ### Playing to Audience
120
+ **Techniques**:
121
+ - Pause for laughter
122
+ - Acknowledge reactions
123
+ - Eye contact with audience
124
+ - Physical comedy
125
+ - Audience interaction
126
+
127
+ ### Audience Reactions
128
+ **Timing**:
129
+ - Allow time for laughter (3-5 seconds)
130
+ - Pause for applause (5-10 seconds)
131
+ - Don't step on laughs
132
+ - Adjust pacing in real-time
133
+ - Read the room
134
+
135
+ ## Timing and Pacing
136
+
137
+ ### Precise Timing
138
+ **Requirements**:
139
+ - Hit exact runtime
140
+ - Account for audience reactions
141
+ - Buffer time for delays
142
+ - Flexible segments
143
+ - Time cues for performers
144
+
145
+ ### Timing Buffer
146
+ **Strategies**:
147
+ - Flexible segments that can be cut
148
+ - "Stretch" material if running short
149
+ - Pre-planned cuts if running long
150
+ - Real-time adjustments
151
+ - Stage manager time cues
152
+
153
+ ### Time Cues
154
+ **Notation**:
155
+ ```
156
+ STAGE MANAGER GIVES 5-MINUTE WARNING
157
+
158
+ STAGE MANAGER GIVES 1-MINUTE WARNING
159
+
160
+ STAGE MANAGER GIVES 30-SECOND WARNING
161
+
162
+ STAGE MANAGER GIVES WRAP CUE
163
+ ```
164
+
165
+ ## Improvisation and Flexibility
166
+
167
+ ### Scripted vs. Improvised
168
+ **Balance**:
169
+ - Scripted structure
170
+ - Room for improvisation
171
+ - Ad-lib opportunities
172
+ - Spontaneous moments
173
+ - Controlled flexibility
174
+
175
+ ### Improvisation Markers
176
+ **Script Notation**:
177
+ ```
178
+ JOHN AND MARY AD-LIB ABOUT CURRENT EVENTS
179
+ (APPROXIMATELY 2 MINUTES)
180
+
181
+ [IMPROVISED BANTER]
182
+
183
+ JOHN RETURNS TO SCRIPT:
184
+ ```
185
+
186
+ ### Contingency Planning
187
+ **Prepare For**:
188
+ - Technical difficulties
189
+ - Performer mistakes
190
+ - Timing issues
191
+ - Unexpected events
192
+ - Backup material
193
+
194
+ ## Multi-Camera Setup
195
+
196
+ ### Camera Blocking
197
+ **Planning**:
198
+ - Pre-plan camera positions
199
+ - Choreograph camera moves
200
+ - Avoid crossing cameras
201
+ - Clear sightlines
202
+ - Smooth transitions
203
+
204
+ ### Shot List
205
+ **Format**:
206
+ ```
207
+ SCENE 1 - LIVING ROOM
208
+
209
+ SHOT 1: WIDE - Establish room
210
+ SHOT 2: MED - John enters
211
+ SHOT 3: CU - John's reaction
212
+ SHOT 4: TWO-SHOT - John and Mary
213
+ SHOT 5: CU - Mary's response
214
+ SHOT 6: WIDE - Both characters
215
+ ```
216
+
217
+ ### Camera Transitions
218
+ **Techniques**:
219
+ - Cut on movement
220
+ - Match action
221
+ - Reaction shots
222
+ - Audience cutaways
223
+ - Smooth flow
224
+
225
+ ## Cue Cards and Teleprompter
226
+
227
+ ### Cue Card Usage
228
+ **Guidelines**:
229
+ - Large, readable text
230
+ - Key lines only
231
+ - Positioned near camera
232
+ - Updated in real-time
233
+ - Backup for teleprompter
234
+
235
+ ### Teleprompter
236
+ **Format**:
237
+ ```
238
+ WELCOME TO THE SHOW!
239
+
240
+ [PAUSE FOR APPLAUSE]
241
+
242
+ TONIGHT WE HAVE A GREAT SHOW FOR YOU.
243
+
244
+ [GESTURE TO GUESTS]
245
+
246
+ PLEASE WELCOME OUR FIRST GUEST...
247
+ ```
248
+
249
+ **Best Practices**:
250
+ - Short sentences
251
+ - Natural breaks
252
+ - Pause indicators
253
+ - Emphasis markers
254
+ - Easy-to-read font
255
+
256
+ ## Live Performance Elements
257
+
258
+ ### Entrances and Exits
259
+ **Choreography**:
260
+ - Precise timing
261
+ - Clear pathways
262
+ - Audience visibility
263
+ - Camera awareness
264
+ - Smooth transitions
265
+
266
+ ### Physical Comedy
267
+ **Considerations**:
268
+ - Rehearsed but spontaneous-looking
269
+ - Safety first
270
+ - Camera angles
271
+ - Audience sightlines
272
+ - Timing precision
273
+
274
+ ### Musical Performances
275
+ **Integration**:
276
+ - Pre-recorded vs. live
277
+ - Sound check timing
278
+ - Camera choreography
279
+ - Lighting cues
280
+ - Transition planning
281
+
282
+ ## Error Recovery
283
+
284
+ ### Handling Mistakes
285
+ **Strategies**:
286
+ - Acknowledge and move on
287
+ - Incorporate into comedy
288
+ - Have backup lines ready
289
+ - Stay in character
290
+ - Don't break unless necessary
291
+
292
+ ### Technical Difficulties
293
+ **Contingencies**:
294
+ - Backup equipment
295
+ - Alternative segments
296
+ - Stall tactics
297
+ - Audience interaction
298
+ - Pre-recorded backup
299
+
300
+ ### Script Notation
301
+ ```
302
+ [IF TECHNICAL DIFFICULTY, GO TO BACKUP SKETCH]
303
+
304
+ [BACKUP MATERIAL - 3 MINUTES]
305
+
306
+ [RETURN TO MAIN SCRIPT WHEN READY]
307
+ ```
308
+
309
+ ## Rehearsal Process
310
+
311
+ ### Table Read
312
+ - Full cast read-through
313
+ - Timing check
314
+ - Script adjustments
315
+ - Character development
316
+ - Identify issues
317
+
318
+ ### Blocking Rehearsal
319
+ - Stage movement
320
+ - Camera positions
321
+ - Entrance/exit timing
322
+ - Physical comedy
323
+ - Set familiarization
324
+
325
+ ### Camera Rehearsal
326
+ - Full technical run
327
+ - Camera blocking
328
+ - Lighting cues
329
+ - Sound checks
330
+ - Timing refinement
331
+
332
+ ### Dress Rehearsal
333
+ - Full performance
334
+ - Costumes and makeup
335
+ - Live audience (sometimes)
336
+ - Final adjustments
337
+ - Confidence building
338
+
339
+ ## Live Show Structure
340
+
341
+ ### Variety Show (60 minutes)
342
+ **Structure**:
343
+ - **Cold Open** (2-3 min): Sketch or monologue
344
+ - **Opening Credits** (1 min)
345
+ - **Monologue** (5-7 min): Host addresses audience
346
+ - **Commercial Break 1** (3 min)
347
+ - **Sketch 1** (5-7 min)
348
+ - **Commercial Break 2** (3 min)
349
+ - **Musical Performance** (4-5 min)
350
+ - **Commercial Break 3** (3 min)
351
+ - **Sketch 2** (5-7 min)
352
+ - **Commercial Break 4** (3 min)
353
+ - **Sketch 3** (5-7 min)
354
+ - **Goodnights** (2 min)
355
+
356
+ ### Talk Show (60 minutes)
357
+ **Structure**:
358
+ - **Cold Open** (2 min)
359
+ - **Monologue** (8-10 min)
360
+ - **Commercial Break 1**
361
+ - **Guest 1** (10-12 min)
362
+ - **Commercial Break 2**
363
+ - **Guest 2** (8-10 min)
364
+ - **Commercial Break 3**
365
+ - **Musical Performance** (4-5 min)
366
+ - **Closing** (2 min)
367
+
368
+ ## Best Practices
369
+
370
+ ### DO
371
+ ✅ Rehearse extensively
372
+ ✅ Plan for contingencies
373
+ ✅ Allow time for audience reactions
374
+ ✅ Use clear timing marks
375
+ ✅ Prepare backup material
376
+ ✅ Communicate with crew
377
+ ✅ Stay flexible
378
+ ✅ Mark camera cues clearly
379
+ ✅ Account for improvisation
380
+ ✅ Build in timing buffers
381
+
382
+ ### DON'T
383
+ ❌ Over-script improvised moments
384
+ ❌ Ignore timing constraints
385
+ ❌ Forget audience reactions
386
+ ❌ Neglect camera blocking
387
+ ❌ Panic during mistakes
388
+ ❌ Rush through material
389
+ ❌ Forget backup plans
390
+ ❌ Ignore stage manager cues
391
+ ❌ Overcomplicate camera moves
392
+ ❌ Sacrifice safety for comedy
393
+
394
+ ## Script Example
395
+
396
+ **Live Sketch Comedy**:
397
+ ```
398
+ SKETCH: "THE JOB INTERVIEW"
399
+ RUNTIME: 5:00
400
+ CAMERAS: 3
401
+
402
+ FADE IN:
403
+
404
+ INT. OFFICE - DAY
405
+
406
+ CAM 1: WIDE SHOT - OFFICE
407
+
408
+ BOSS SITS BEHIND DESK. APPLICANT ENTERS.
409
+
410
+ CAM 2: MED SHOT - APPLICANT
411
+
412
+ APPLICANT
413
+ Thanks for seeing me.
414
+
415
+ CAM 3: CU - BOSS
416
+
417
+ BOSS
418
+ Have a seat.
419
+
420
+ AUDIENCE LAUGHS (ANTICIPATORY).
421
+
422
+ CAM 2: TWO-SHOT
423
+
424
+ APPLICANT SITS. CHAIR COLLAPSES.
425
+
426
+ AUDIENCE LAUGHS.
427
+
428
+ CAM 3: CU - BOSS (DEADPAN)
429
+
430
+ BOSS
431
+ That's a good start.
432
+
433
+ AUDIENCE ROARS.
434
+
435
+ [SKETCH CONTINUES...]
436
+
437
+ [4:30] STAGE MANAGER: 30-SECOND WARNING
438
+
439
+ [5:00] BLACKOUT
440
+
441
+ AUDIENCE APPLAUSE.
442
+ ```
443
+
@@ -0,0 +1,207 @@
1
+ # Narrative Structures
2
+
3
+ ## Overview
4
+
5
+ This document outlines the fundamental narrative structure frameworks used in screenplay writing, based on the work of Syd Field, Blake Snyder, and Joseph Campbell. These frameworks provide the foundation for crafting compelling stories across all screenplay categories.
6
+
7
+ ## Three-Act Structure (Syd Field)
8
+
9
+ ### Act I: Setup (Pages 1-30 of 120-page screenplay)
10
+
11
+ **Purpose**: Introduce the world, characters, and central conflict
12
+
13
+ **Key Elements**:
14
+ - **Opening Image** (Page 1): Visual representation of the story's theme
15
+ - **Exposition**: Establish protagonist's ordinary world
16
+ - **Inciting Incident** (Pages 10-15): Event that disrupts the status quo
17
+ - **Plot Point I** (Page 25-30): Major event that propels protagonist into Act II
18
+
19
+ **Guidelines**:
20
+ - Establish protagonist's want vs. need
21
+ - Introduce supporting characters and relationships
22
+ - Set up the central question of the story
23
+ - End with a clear turning point that changes everything
24
+
25
+ ### Act II: Confrontation (Pages 30-90)
26
+
27
+ **Purpose**: Protagonist faces escalating obstacles while pursuing their goal
28
+
29
+ **Key Elements**:
30
+ - **Midpoint** (Page 60): Major revelation or reversal that raises the stakes
31
+ - **Rising Action**: Series of complications and setbacks
32
+ - **Subplot Development**: B-story and C-story progression
33
+ - **Plot Point II** (Page 85-90): Lowest point that forces final confrontation
34
+
35
+ **Guidelines**:
36
+ - Increase tension and stakes progressively
37
+ - Develop character relationships and arcs
38
+ - Reveal character flaws and internal conflicts
39
+ - Build to the "all is lost" moment
40
+
41
+ ### Act III: Resolution (Pages 90-120)
42
+
43
+ **Purpose**: Protagonist confronts the central conflict and achieves transformation
44
+
45
+ **Key Elements**:
46
+ - **Climax** (Pages 100-110): Final confrontation with antagonist/obstacle
47
+ - **Resolution**: Consequences of the climax play out
48
+ - **Denouement**: New equilibrium established
49
+ - **Final Image** (Page 120): Visual callback to opening image showing change
50
+
51
+ **Guidelines**:
52
+ - Resolve all major plot threads
53
+ - Show character transformation
54
+ - Answer the central question
55
+ - Provide emotional satisfaction
56
+
57
+ ## Save the Cat Beat Sheet (Blake Snyder)
58
+
59
+ ### 15 Story Beats
60
+
61
+ 1. **Opening Image** (Page 1): Snapshot of protagonist's flawed world
62
+ 2. **Theme Stated** (Page 5): Hint at the story's deeper meaning
63
+ 3. **Setup** (Pages 1-10): Establish protagonist's world and relationships
64
+ 4. **Catalyst** (Page 12): Inciting incident that starts the story
65
+ 5. **Debate** (Pages 12-25): Protagonist hesitates before committing
66
+ 6. **Break Into Two** (Page 25): Protagonist enters the new world/situation
67
+ 7. **B Story** (Page 30): Introduction of love interest or mentor
68
+ 8. **Fun and Games** (Pages 30-55): Promise of the premise delivered
69
+ 9. **Midpoint** (Page 55): False victory or false defeat
70
+ 10. **Bad Guys Close In** (Pages 55-75): External and internal pressure mounts
71
+ 11. **All Is Lost** (Page 75): Lowest point; whiff of death
72
+ 12. **Dark Night of the Soul** (Pages 75-85): Protagonist wallows in defeat
73
+ 13. **Break Into Three** (Page 85): Protagonist finds the solution
74
+ 14. **Finale** (Pages 85-110): Protagonist applies lessons learned
75
+ 15. **Final Image** (Page 110): Opposite of opening image
76
+
77
+ **Application Guidelines**:
78
+ - Use beat sheet as a roadmap, not a rigid formula
79
+ - Adjust page numbers for different screenplay lengths
80
+ - Ensure each beat serves character and theme
81
+ - Subvert expectations while honoring structure
82
+
83
+ ## Hero's Journey (Joseph Campbell)
84
+
85
+ ### The Monomyth Structure
86
+
87
+ **Act I: Departure**
88
+ 1. **Ordinary World**: Hero's normal life before the adventure
89
+ 2. **Call to Adventure**: Challenge or quest is presented
90
+ 3. **Refusal of the Call**: Hero hesitates or declines
91
+ 4. **Meeting the Mentor**: Wise figure provides guidance
92
+ 5. **Crossing the Threshold**: Hero commits to the journey
93
+
94
+ **Act II: Initiation**
95
+ 6. **Tests, Allies, and Enemies**: Hero faces challenges and builds team
96
+ 7. **Approach to the Inmost Cave**: Preparation for major challenge
97
+ 8. **Ordeal**: Hero faces greatest fear or enemy
98
+ 9. **Reward**: Hero seizes the prize or gains new knowledge
99
+
100
+ **Act III: Return**
101
+ 10. **The Road Back**: Hero begins journey home with consequences
102
+ 11. **Resurrection**: Final test where hero must use everything learned
103
+ 12. **Return with the Elixir**: Hero brings wisdom/treasure back to ordinary world
104
+
105
+ **Modern Adaptations**:
106
+ - Not all beats are required in every story
107
+ - Can be combined with three-act or Save the Cat structures
108
+ - Particularly effective for adventure, fantasy, and sci-fi genres
109
+ - Focus on internal journey as much as external quest
110
+
111
+ ## Plot Points and Turning Points
112
+
113
+ ### Essential Plot Points
114
+
115
+ **Inciting Incident**:
116
+ - Occurs in first 10-15 pages
117
+ - Disrupts protagonist's ordinary world
118
+ - Presents the central dramatic question
119
+ - Must be significant enough to sustain 2 hours of story
120
+
121
+ **First Turning Point (End of Act I)**:
122
+ - Page 25-30 in feature screenplay
123
+ - Point of no return for protagonist
124
+ - Launches the main story
125
+ - Raises central dramatic question
126
+
127
+ **Midpoint**:
128
+ - Exact center of screenplay (page 55-60)
129
+ - Major revelation or reversal
130
+ - Raises stakes significantly
131
+ - Shifts protagonist from reactive to proactive (or vice versa)
132
+
133
+ **Second Turning Point (End of Act II)**:
134
+ - Page 85-90 in feature screenplay
135
+ - "All is lost" moment
136
+ - Forces protagonist to final confrontation
137
+ - Often involves a sacrifice or revelation
138
+
139
+ **Climax**:
140
+ - Pages 100-110
141
+ - Final confrontation with antagonist/obstacle
142
+ - Protagonist must use skills/wisdom gained
143
+ - Answers central dramatic question
144
+
145
+ ### Sequences and Beats
146
+
147
+ **8-Sequence Structure**:
148
+ - Divide screenplay into eight 12-15 page sequences
149
+ - Each sequence has its own mini-arc
150
+ - Useful for maintaining pacing and tension
151
+ - Common in action and thriller genres
152
+
153
+ **Scene Beats**:
154
+ - Individual moments of change within a scene
155
+ - Each beat should advance plot or character
156
+ - Typically 3-7 beats per scene
157
+ - Use beats to create rhythm and pacing
158
+
159
+ ## Application by Category
160
+
161
+ ### Feature Films (90-120 pages)
162
+ - Use full three-act structure
163
+ - Midpoint at exact center
164
+ - Allow time for character development
165
+ - Balance plot and theme
166
+
167
+ ### TV Episodes (30-60 pages)
168
+ - Compressed act structure
169
+ - Multiple act breaks for commercials
170
+ - Cliffhangers at act breaks
171
+ - Ongoing character arcs across episodes
172
+
173
+ ### Web Content (5-15 pages)
174
+ - Simplified structure (setup, conflict, resolution)
175
+ - Hook in first 30 seconds
176
+ - Faster pacing
177
+ - Clear payoff
178
+
179
+ ### Commercials (1-2 pages)
180
+ - Problem-solution structure
181
+ - Immediate hook
182
+ - Emotional beat
183
+ - Call to action
184
+
185
+ ## Best Practices
186
+
187
+ ✅ **DO**:
188
+ - Use structure as a foundation, not a straitjacket
189
+ - Ensure each act has clear purpose and progression
190
+ - Build to meaningful turning points
191
+ - Balance plot structure with character development
192
+ - Adapt structure to genre and format
193
+
194
+ ❌ **DON'T**:
195
+ - Follow structure so rigidly that story feels formulaic
196
+ - Ignore character motivation in service of plot points
197
+ - Rush through setup to get to action
198
+ - Neglect the emotional journey
199
+ - Use structure as a substitute for originality
200
+
201
+ ## References
202
+
203
+ - Syd Field, *Screenplay: The Foundations of Screenwriting*
204
+ - Blake Snyder, *Save the Cat!*
205
+ - Joseph Campbell, *The Hero with a Thousand Faces*
206
+ - Robert McKee, *Story: Substance, Structure, Style and the Principles of Screenwriting*
207
+