@mytechtoday/augment-extensions 0.4.0 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -6
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-latte/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/catppuccin-mocha/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/dracula/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/gruvbox-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/README.md +27 -0
- package/augment-extensions/domain-rules/design/color/themes/high-contrast/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/monokai/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/nord/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/one-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-dark/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/solarized-light/module.json +26 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/README.md +23 -0
- package/augment-extensions/domain-rules/design/color/themes/tokyo-night/module.json +26 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/README.md +136 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/SCHEMA-VALIDATION-REPORT.md +216 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/brand-kit-example.yaml +292 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/campaign-brief-example.yaml +389 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/content-calendar-example.yaml +643 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/email-newsletter-example.md +376 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/landing-page-example.md +934 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/ppc-ad-copy-example.md +301 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/seo-blog-post-example.md +347 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/examples/social-media-campaign-example.md +606 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/module.json +50 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/affiliate-influencer-marketing.md +593 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/asset-management.md +418 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/brand-consistency.md +210 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/content-marketing.md +337 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/conversion-optimization.md +455 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/direct-sales.md +499 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/email-marketing.md +439 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/legal-compliance.md +227 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/ppc-advertising.md +569 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/seo-optimization.md +470 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/social-media-marketing.md +414 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/rules/universal-marketing.md +177 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/asset-inventory.schema.json +247 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/brand-kit.schema.json +326 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/campaign-brief.schema.json +342 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/color-palette.schema.json +223 -0
- package/augment-extensions/domain-rules/marketing-standards/seo-sales-marketing/schemas/content-template.schema.json +383 -0
- package/augment-extensions/workflows/beads-integration/IMPLEMENTATION-STATUS.md +145 -0
- package/augment-extensions/workflows/beads-integration/README.md +143 -0
- package/augment-extensions/workflows/beads-integration/config/defaults.json +32 -0
- package/augment-extensions/workflows/beads-integration/config/schema.json +140 -0
- package/augment-extensions/workflows/beads-integration/examples/basic-task-generation.md +293 -0
- package/augment-extensions/workflows/beads-integration/module.json +75 -0
- package/augment-extensions/workflows/beads-integration/rules/core-rules.md +219 -0
- package/augment-extensions/workflows/beads-integration/rules/effectiveness-standards.md +256 -0
- package/augment-extensions/workflows/beads-integration/rules/task-generation.md +607 -0
- package/augment-extensions/writing-standards/screenplay/README.md +135 -6
- package/augment-extensions/writing-standards/screenplay/_templates/README.md +121 -0
- package/augment-extensions/writing-standards/screenplay/_templates/genre-template.md +153 -0
- package/augment-extensions/writing-standards/screenplay/_templates/style-template.md +243 -0
- package/augment-extensions/writing-standards/screenplay/_templates/theme-template.md +213 -0
- package/augment-extensions/writing-standards/screenplay/examples/beat-sheet-example.yaml +95 -0
- package/augment-extensions/writing-standards/screenplay/examples/character-profile-example.yaml +116 -0
- package/augment-extensions/writing-standards/screenplay/examples/commercial-30sec.fountain +151 -0
- package/augment-extensions/writing-standards/screenplay/examples/independent-monologue.fountain +67 -0
- package/augment-extensions/writing-standards/screenplay/examples/news-segment.fountain +142 -0
- package/augment-extensions/writing-standards/screenplay/examples/plot-outline-example.yaml +184 -0
- package/augment-extensions/writing-standards/screenplay/examples/tv-episode-teaser.fountain +204 -0
- package/augment-extensions/writing-standards/screenplay/genres/README.md +181 -0
- package/augment-extensions/writing-standards/screenplay/genres/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/module.json +70 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/action.md +399 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/adventure.md +407 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/animation.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/biographical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/comedy.md +401 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/documentary.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/drama.md +409 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/fantasy.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/historical.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/horror.md +268 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/musical.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/mystery.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/noir.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/romance.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/sci-fi.md +289 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/superhero.md +293 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/thriller.md +294 -0
- package/augment-extensions/writing-standards/screenplay/genres/rules/western.md +293 -0
- package/augment-extensions/writing-standards/screenplay/module.json +1 -1
- package/augment-extensions/writing-standards/screenplay/rules/aaa-hollywood-films.md +339 -0
- package/augment-extensions/writing-standards/screenplay/rules/ai-integration-testing.md +329 -0
- package/augment-extensions/writing-standards/screenplay/rules/character-development.md +169 -0
- package/augment-extensions/writing-standards/screenplay/rules/commercials.md +437 -0
- package/augment-extensions/writing-standards/screenplay/rules/dialogue-writing.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/diversity-inclusion.md +261 -0
- package/augment-extensions/writing-standards/screenplay/rules/examples-guide.md +315 -0
- package/augment-extensions/writing-standards/screenplay/rules/formatting-validation.md +413 -0
- package/augment-extensions/writing-standards/screenplay/rules/fountain-format.md +372 -0
- package/augment-extensions/writing-standards/screenplay/rules/independent-films.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/live-tv-productions.md +443 -0
- package/augment-extensions/writing-standards/screenplay/rules/narrative-structures.md +207 -0
- package/augment-extensions/writing-standards/screenplay/rules/news-broadcasts.md +444 -0
- package/augment-extensions/writing-standards/screenplay/rules/pacing-timing.md +331 -0
- package/augment-extensions/writing-standards/screenplay/rules/quality-review-checklist.md +334 -0
- package/augment-extensions/writing-standards/screenplay/rules/quick-reference.md +299 -0
- package/augment-extensions/writing-standards/screenplay/rules/screen-continuity.md +263 -0
- package/augment-extensions/writing-standards/screenplay/rules/streaming-content.md +412 -0
- package/augment-extensions/writing-standards/screenplay/rules/trope-management.md +370 -0
- package/augment-extensions/writing-standards/screenplay/rules/tv-series.md +374 -0
- package/augment-extensions/writing-standards/screenplay/rules/vscode-integration.md +277 -0
- package/augment-extensions/writing-standards/screenplay/rules/web-content.md +393 -0
- package/augment-extensions/writing-standards/screenplay/schemas/beat-sheet.json +332 -0
- package/augment-extensions/writing-standards/screenplay/schemas/character-profile.json +247 -0
- package/augment-extensions/writing-standards/screenplay/schemas/feature-selection.json +200 -0
- package/augment-extensions/writing-standards/screenplay/schemas/plot-outline.json +233 -0
- package/augment-extensions/writing-standards/screenplay/schemas/screenplay-config.json +245 -0
- package/augment-extensions/writing-standards/screenplay/schemas/trope-inventory.json +221 -0
- package/augment-extensions/writing-standards/screenplay/styles/README.md +159 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/examples/style-applications.md +1449 -0
- package/augment-extensions/writing-standards/screenplay/styles/module.json +64 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/dialogue-centric.md +520 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/ensemble.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/epic.md +497 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/experimental.md +492 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/flashback.md +509 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/linear.md +490 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/minimalist.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/non-linear.md +501 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/poetic.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/realistic.md +498 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/satirical.md +499 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/surreal.md +508 -0
- package/augment-extensions/writing-standards/screenplay/styles/rules/voice-over.md +500 -0
- package/augment-extensions/writing-standards/screenplay/themes/README.md +158 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/common-mistakes-and-fixes.md +643 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/complete-scene-example.md +311 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/individual-theme-examples.md +562 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/multi-theme-weaving.md +538 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-application-guide.md +432 -0
- package/augment-extensions/writing-standards/screenplay/themes/examples/theme-integration-across-acts.md +637 -0
- package/augment-extensions/writing-standards/screenplay/themes/module.json +66 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/.gitkeep +2 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/ambition.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/betrayal.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/environment.md +458 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/fate.md +459 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/friendship.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/growth.md +491 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/identity.md +490 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/isolation.md +464 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/justice.md +461 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/love.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/power.md +494 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/redemption.md +483 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/revenge.md +489 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/survival.md +496 -0
- package/augment-extensions/writing-standards/screenplay/themes/rules/technology.md +463 -0
- package/cli/dist/cli.js +30 -1
- package/cli/dist/cli.js.map +1 -1
- package/cli/dist/commands/show.d.ts +23 -0
- package/cli/dist/commands/show.d.ts.map +1 -1
- package/cli/dist/commands/show.js +928 -10
- package/cli/dist/commands/show.js.map +1 -1
- package/cli/dist/types/gui.d.ts +62 -0
- package/cli/dist/types/gui.d.ts.map +1 -0
- package/cli/dist/types/gui.js +30 -0
- package/cli/dist/types/gui.js.map +1 -0
- package/cli/dist/utils/config-system.d.ts +111 -0
- package/cli/dist/utils/config-system.d.ts.map +1 -0
- package/cli/dist/utils/config-system.js +239 -0
- package/cli/dist/utils/config-system.js.map +1 -0
- package/cli/dist/utils/gui-helpers.d.ts +23 -0
- package/cli/dist/utils/gui-helpers.d.ts.map +1 -0
- package/cli/dist/utils/gui-helpers.js +159 -0
- package/cli/dist/utils/gui-helpers.js.map +1 -0
- package/cli/dist/utils/hook-system.d.ts +84 -0
- package/cli/dist/utils/hook-system.d.ts.map +1 -0
- package/cli/dist/utils/hook-system.js +151 -0
- package/cli/dist/utils/hook-system.js.map +1 -0
- package/cli/dist/utils/inspection-cache.d.ts +56 -0
- package/cli/dist/utils/inspection-cache.d.ts.map +1 -0
- package/cli/dist/utils/inspection-cache.js +166 -0
- package/cli/dist/utils/inspection-cache.js.map +1 -0
- package/cli/dist/utils/inspection-handlers.d.ts +75 -0
- package/cli/dist/utils/inspection-handlers.d.ts.map +1 -0
- package/cli/dist/utils/inspection-handlers.js +171 -0
- package/cli/dist/utils/inspection-handlers.js.map +1 -0
- package/cli/dist/utils/module-system.d.ts +81 -1
- package/cli/dist/utils/module-system.d.ts.map +1 -1
- package/cli/dist/utils/module-system.js +393 -16
- package/cli/dist/utils/module-system.js.map +1 -1
- package/cli/dist/utils/plugin-system.d.ts +133 -0
- package/cli/dist/utils/plugin-system.d.ts.map +1 -0
- package/cli/dist/utils/plugin-system.js +210 -0
- package/cli/dist/utils/plugin-system.js.map +1 -0
- package/cli/dist/utils/progress.d.ts +67 -0
- package/cli/dist/utils/progress.d.ts.map +1 -0
- package/cli/dist/utils/progress.js +146 -0
- package/cli/dist/utils/progress.js.map +1 -0
- package/cli/dist/utils/stream-reader.d.ts +34 -0
- package/cli/dist/utils/stream-reader.d.ts.map +1 -0
- package/cli/dist/utils/stream-reader.js +147 -0
- package/cli/dist/utils/stream-reader.js.map +1 -0
- package/cli/dist/utils/vscode-editor.d.ts +45 -0
- package/cli/dist/utils/vscode-editor.d.ts.map +1 -0
- package/cli/dist/utils/vscode-editor.js +171 -0
- package/cli/dist/utils/vscode-editor.js.map +1 -0
- package/cli/dist/utils/vscode-links.d.ts +49 -0
- package/cli/dist/utils/vscode-links.d.ts.map +1 -0
- package/cli/dist/utils/vscode-links.js +167 -0
- package/cli/dist/utils/vscode-links.js.map +1 -0
- package/modules.md +44 -2
- package/package.json +6 -4
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# Non-Linear Narrative Style
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**Category**: Screenplay Narrative Style
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**Type**: Structural
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**Complexity**: High
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## Overview
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Non-linear narrative presents story events out of chronological order, using flashbacks, flash-forwards, parallel timelines, or fragmented sequences. This approach emphasizes thematic connections, mystery, and complex character revelation over straightforward temporal progression.
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## Core Concept
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Non-linear narratives challenge audiences to actively construct the story's chronology, creating engagement through puzzle-solving and delayed revelation. The power lies in controlling what information is revealed when, allowing thematic resonance between different time periods and creating dramatic irony through temporal juxtaposition.
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## Definition
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A non-linear narrative deliberately disrupts chronological order to serve thematic, emotional, or structural purposes. Time jumps, parallel timelines, or reverse chronology replace traditional beginning-middle-end progression.
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## Structural Requirements
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### Requirement 1: Clear Temporal Markers
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**Description**: Each scene must clearly indicate its place in the timeline through visual cues, titles, or contextual information.
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**Why It Matters**: Audiences need anchors to construct chronology mentally. Confusion kills engagement.
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**Implementation**:
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- Use title cards with dates/times
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- Visual markers (character age, technology, seasons)
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- Dialogue references to establish when
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- Consistent color grading per timeline
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**Examples**:
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- ✅ **Good**: "PARIS - 1942" title card, black-and-white cinematography
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- ❌ **Bad**: Jumping between time periods with no visual or textual indicators
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**Film Reference**: The Godfather Part II (1974) - Sepia-toned past vs. color present, clear title cards.
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---
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### Requirement 2: Thematic Justification
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**Description**: Non-linear structure must serve the story's themes, not exist for stylistic flash.
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**Why It Matters**: Arbitrary time-jumping frustrates audiences. Structure should illuminate meaning.
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**Implementation**:
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- Juxtapose scenes that comment on each other
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- Use temporal structure to reveal character psychology
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- Create dramatic irony through timeline placement
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- Ensure non-linear approach enhances understanding
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**Examples**:
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- ✅ **Good**: Showing character's traumatic past alongside present breakdown
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- ❌ **Bad**: Random time jumps that could be rearranged without changing meaning
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**Film Reference**: Eternal Sunshine of the Spotless Mind (2004) - Reverse chronology mirrors memory erasure process.
|
|
58
|
+
|
|
59
|
+
---
|
|
60
|
+
|
|
61
|
+
### Requirement 3: Audience Orientation Points
|
|
62
|
+
|
|
63
|
+
**Description**: Provide regular touchstones that help audiences track multiple timelines.
|
|
64
|
+
|
|
65
|
+
**Why It Matters**: Viewers need reference points to avoid complete disorientation.
|
|
66
|
+
|
|
67
|
+
**Implementation**:
|
|
68
|
+
- Return to one "present" timeline regularly
|
|
69
|
+
- Use recurring visual motifs per timeline
|
|
70
|
+
- Establish clear "before" and "after" markers
|
|
71
|
+
- Create pattern in timeline shifts
|
|
72
|
+
|
|
73
|
+
**Examples**:
|
|
74
|
+
- ✅ **Good**: Returning to interrogation room between flashbacks
|
|
75
|
+
- ❌ **Bad**: Constantly shifting timelines with no anchor point
|
|
76
|
+
|
|
77
|
+
**Film Reference**: The Usual Suspects (1995) - Interrogation room as present-tense anchor.
|
|
78
|
+
|
|
79
|
+
---
|
|
80
|
+
|
|
81
|
+
### Requirement 4: Purposeful Revelation
|
|
82
|
+
|
|
83
|
+
**Description**: Control information release to create specific emotional or intellectual effects.
|
|
84
|
+
|
|
85
|
+
**Why It Matters**: Non-linear structure's power is in what's revealed when.
|
|
86
|
+
|
|
87
|
+
**Implementation**:
|
|
88
|
+
- Withhold key information until maximum impact
|
|
89
|
+
- Create dramatic irony through timeline placement
|
|
90
|
+
- Build mystery through strategic gaps
|
|
91
|
+
- Ensure each timeline shift reveals something new
|
|
92
|
+
|
|
93
|
+
**Examples**:
|
|
94
|
+
- ✅ **Good**: Revealing character's death early, then showing how it happened
|
|
95
|
+
- ❌ **Bad**: Showing events out of order with no revelation payoff
|
|
96
|
+
|
|
97
|
+
**Film Reference**: Memento (2000) - Reverse chronology creates mystery about protagonist's reliability.
|
|
98
|
+
|
|
99
|
+
---
|
|
100
|
+
|
|
101
|
+
### Requirement 5: Convergence Point
|
|
102
|
+
|
|
103
|
+
**Description**: Multiple timelines must converge or illuminate each other by the climax.
|
|
104
|
+
|
|
105
|
+
**Why It Matters**: Fragmented narratives need payoff where pieces come together.
|
|
106
|
+
|
|
107
|
+
**Implementation**:
|
|
108
|
+
- Build toward moment where timelines meet
|
|
109
|
+
- Create revelation when past/present connect
|
|
110
|
+
- Ensure all timeline threads resolve
|
|
111
|
+
- Make convergence emotionally satisfying
|
|
112
|
+
|
|
113
|
+
**Examples**:
|
|
114
|
+
- ✅ **Good**: Past and present timelines collide in climactic revelation
|
|
115
|
+
- ❌ **Bad**: Timelines remain separate with no connection or payoff
|
|
116
|
+
|
|
117
|
+
**Film Reference**: Arrival (2016) - Future visions converge with present to reveal true nature of time.
|
|
118
|
+
|
|
119
|
+
---
|
|
120
|
+
|
|
121
|
+
### Requirement 6: Consistent Internal Logic
|
|
122
|
+
|
|
123
|
+
**Description**: Establish and maintain rules for how time shifts work within your narrative.
|
|
124
|
+
|
|
125
|
+
**Why It Matters**: Even non-linear narratives need internal consistency.
|
|
126
|
+
|
|
127
|
+
**Implementation**:
|
|
128
|
+
- Define what triggers time shifts
|
|
129
|
+
- Maintain consistent transition style
|
|
130
|
+
- Follow established temporal rules
|
|
131
|
+
- Avoid arbitrary changes to structure
|
|
132
|
+
|
|
133
|
+
**Examples**:
|
|
134
|
+
- ✅ **Good**: Every time character touches object, flashback to its origin
|
|
135
|
+
- ❌ **Bad**: Sometimes flashbacks are memories, sometimes dreams, sometimes unclear
|
|
136
|
+
|
|
137
|
+
**Film Reference**: Dunkirk (2017) - Three timelines with different durations (week/day/hour) maintained consistently.
|
|
138
|
+
|
|
139
|
+
---
|
|
140
|
+
|
|
141
|
+
## Pacing Guidelines
|
|
142
|
+
|
|
143
|
+
### Overall Rhythm
|
|
144
|
+
|
|
145
|
+
- Vary scene length across timelines to create rhythm
|
|
146
|
+
- Use time shifts to control pacing and tension
|
|
147
|
+
- Accelerate cuts between timelines as climax approaches
|
|
148
|
+
- Balance exposition-heavy past with action-heavy present
|
|
149
|
+
|
|
150
|
+
### Scene Length
|
|
151
|
+
|
|
152
|
+
- Shorter scenes when rapidly cutting between timelines
|
|
153
|
+
- Longer scenes when establishing new time period
|
|
154
|
+
- Vary length to prevent predictable pattern
|
|
155
|
+
- Use scene duration to signal importance
|
|
156
|
+
|
|
157
|
+
### Act Structure
|
|
158
|
+
|
|
159
|
+
- **Act I**: Establish multiple timelines and their relationships (30% of runtime)
|
|
160
|
+
- **Act II**: Develop each timeline while building toward convergence (40% of runtime)
|
|
161
|
+
- **Act III**: Converge timelines and resolve all threads (30% of runtime)
|
|
162
|
+
|
|
163
|
+
### Transitions
|
|
164
|
+
|
|
165
|
+
- Use match cuts between timelines
|
|
166
|
+
- Audio bridges across time periods
|
|
167
|
+
- Visual motifs that link different eras
|
|
168
|
+
- Abrupt cuts for jarring effect
|
|
169
|
+
|
|
170
|
+
## Visual Storytelling
|
|
171
|
+
|
|
172
|
+
### Camera Work
|
|
173
|
+
|
|
174
|
+
- Distinct camera styles for different timelines
|
|
175
|
+
- Match compositions across time periods for thematic links
|
|
176
|
+
- Use camera movement to signal time shifts
|
|
177
|
+
- Maintain visual coherence within each timeline
|
|
178
|
+
|
|
179
|
+
### Visual Motifs
|
|
180
|
+
|
|
181
|
+
- Color grading to distinguish timelines
|
|
182
|
+
- Recurring objects that appear in multiple periods
|
|
183
|
+
- Visual parallels between different time periods
|
|
184
|
+
- Symbolic imagery that transcends time
|
|
185
|
+
|
|
186
|
+
### Action Lines
|
|
187
|
+
|
|
188
|
+
- Clearly indicate time period in scene headings
|
|
189
|
+
- Use present tense within each timeline
|
|
190
|
+
- Note visual distinctions between timelines
|
|
191
|
+
- Describe transitions between time periods
|
|
192
|
+
|
|
193
|
+
**Example**:
|
|
194
|
+
```
|
|
195
|
+
INT. APARTMENT - NIGHT (2020)
|
|
196
|
+
|
|
197
|
+
Sarah stares at the photograph.
|
|
198
|
+
|
|
199
|
+
MATCH CUT TO:
|
|
200
|
+
|
|
201
|
+
INT. SAME APARTMENT - NIGHT (2010)
|
|
202
|
+
|
|
203
|
+
Younger Sarah takes the same photograph.
|
|
204
|
+
```
|
|
205
|
+
|
|
206
|
+
## Dialogue Approach
|
|
207
|
+
|
|
208
|
+
### Dialogue Style
|
|
209
|
+
|
|
210
|
+
- Characters speak naturally within their timeline
|
|
211
|
+
- Avoid over-explaining temporal relationships
|
|
212
|
+
- Use dialogue to establish time period subtly
|
|
213
|
+
- Create echoes and parallels across timelines
|
|
214
|
+
|
|
215
|
+
### Subtext
|
|
216
|
+
|
|
217
|
+
- Dramatic irony from audience knowing multiple timelines
|
|
218
|
+
- Characters unaware of future/past events
|
|
219
|
+
- Dialogue gains meaning from temporal context
|
|
220
|
+
- Subtext emerges from timeline juxtaposition
|
|
221
|
+
|
|
222
|
+
### Formatting
|
|
223
|
+
|
|
224
|
+
- Standard formatting within each timeline
|
|
225
|
+
- Clear scene headings indicate time period
|
|
226
|
+
- Minimal exposition about time shifts
|
|
227
|
+
- Let structure speak for itself
|
|
228
|
+
|
|
229
|
+
**Example**:
|
|
230
|
+
```
|
|
231
|
+
YOUNG JOHN
|
|
232
|
+
I'll never leave you.
|
|
233
|
+
|
|
234
|
+
CUT TO:
|
|
235
|
+
|
|
236
|
+
INT. AIRPORT - DAY (PRESENT)
|
|
237
|
+
|
|
238
|
+
OLDER JOHN
|
|
239
|
+
(to phone)
|
|
240
|
+
I'm not coming back.
|
|
241
|
+
```
|
|
242
|
+
|
|
243
|
+
## Technical Formatting
|
|
244
|
+
|
|
245
|
+
### Page Layout
|
|
246
|
+
|
|
247
|
+
- Use title cards for major time shifts
|
|
248
|
+
- Consider different fonts/formatting per timeline
|
|
249
|
+
- Maintain standard margins and spacing
|
|
250
|
+
- Clear visual separation between timelines
|
|
251
|
+
|
|
252
|
+
### Scene Headings
|
|
253
|
+
|
|
254
|
+
- Include time period in parentheses: INT. HOUSE - DAY (1985)
|
|
255
|
+
- Use consistent format for each timeline
|
|
256
|
+
- Number scenes chronologically as written, not story order
|
|
257
|
+
- Consider color-coding in drafts
|
|
258
|
+
|
|
259
|
+
### Special Elements
|
|
260
|
+
|
|
261
|
+
- FLASHBACK/FLASH-FORWARD when appropriate
|
|
262
|
+
- INTERCUT for parallel timelines
|
|
263
|
+
- MONTAGE for rapid time progression
|
|
264
|
+
- TITLE CARD for major temporal shifts
|
|
265
|
+
|
|
266
|
+
## Strengths and Limitations
|
|
267
|
+
|
|
268
|
+
### Strengths
|
|
269
|
+
|
|
270
|
+
- Creates mystery and suspense through controlled revelation
|
|
271
|
+
- Allows thematic juxtaposition of different time periods
|
|
272
|
+
- Engages audiences actively in constructing narrative
|
|
273
|
+
- Reveals character through temporal contrast
|
|
274
|
+
- Enables complex exploration of memory and perception
|
|
275
|
+
|
|
276
|
+
### Limitations
|
|
277
|
+
|
|
278
|
+
- Risk of confusing or alienating audiences
|
|
279
|
+
- Requires more exposition to establish timelines
|
|
280
|
+
- Can feel gimmicky if not thematically justified
|
|
281
|
+
- Difficult to maintain emotional continuity
|
|
282
|
+
- May sacrifice character development for structure
|
|
283
|
+
|
|
284
|
+
### Best Use Cases
|
|
285
|
+
|
|
286
|
+
- Mystery/thriller narratives with revelatory structure
|
|
287
|
+
- Character studies exploring past trauma's present impact
|
|
288
|
+
- Stories about memory, time, or perception
|
|
289
|
+
- Complex relationship dramas showing evolution
|
|
290
|
+
- Narratives where chronology itself is thematic
|
|
291
|
+
|
|
292
|
+
## Film Examples
|
|
293
|
+
|
|
294
|
+
### Example 1: Pulp Fiction (1994)
|
|
295
|
+
|
|
296
|
+
**Director**: Quentin Tarantino
|
|
297
|
+
|
|
298
|
+
**Why This Style Works**: Non-linear structure creates thematic connections between seemingly unrelated stories and allows dead characters to reappear, emphasizing randomness and fate.
|
|
299
|
+
|
|
300
|
+
**Key Stylistic Moments**:
|
|
301
|
+
- **Opening**: Diner robbery bookends film despite occurring mid-chronology
|
|
302
|
+
- **Vincent's Death**: Shown before his final scenes, creating dramatic irony
|
|
303
|
+
- **Gold Watch Story**: Past and present interweave to build character depth
|
|
304
|
+
|
|
305
|
+
**Techniques Used**:
|
|
306
|
+
- Chapter structure with non-chronological arrangement
|
|
307
|
+
- Thematic rather than temporal connections
|
|
308
|
+
- Circular narrative returning to opening
|
|
309
|
+
- Character reappearances after death
|
|
310
|
+
|
|
311
|
+
**Structural Analysis**: Three main stories rearranged to create thematic resonance, with chronology serving character and theme over plot.
|
|
312
|
+
|
|
313
|
+
---
|
|
314
|
+
|
|
315
|
+
### Example 2: Memento (2000)
|
|
316
|
+
|
|
317
|
+
**Director**: Christopher Nolan
|
|
318
|
+
|
|
319
|
+
**Why This Style Works**: Reverse chronology mirrors protagonist's condition, forcing audience to experience his confusion and unreliable memory.
|
|
320
|
+
|
|
321
|
+
**Key Stylistic Moments**:
|
|
322
|
+
- **Color/Black-and-white**: Two timelines moving in opposite directions
|
|
323
|
+
- **Reverse Scenes**: Each color scene moves backward in time
|
|
324
|
+
- **Convergence**: Timelines meet at climactic revelation
|
|
325
|
+
|
|
326
|
+
**Techniques Used**:
|
|
327
|
+
- Reverse chronological color sequences
|
|
328
|
+
- Forward chronological black-and-white sequences
|
|
329
|
+
- Visual distinction between timelines
|
|
330
|
+
- Puzzle-box structure
|
|
331
|
+
|
|
332
|
+
**Structural Analysis**: Innovative dual-timeline structure where one moves forward, one backward, meeting in the middle for maximum revelation.
|
|
333
|
+
|
|
334
|
+
---
|
|
335
|
+
|
|
336
|
+
### Example 3: Arrival (2016)
|
|
337
|
+
|
|
338
|
+
**Director**: Denis Villeneuve
|
|
339
|
+
|
|
340
|
+
**Why This Style Works**: Non-linear perception of time becomes the story's central theme, with "flashbacks" revealed as flash-forwards.
|
|
341
|
+
|
|
342
|
+
**Key Stylistic Moments**:
|
|
343
|
+
- **Opening Montage**: Assumed past revealed as future
|
|
344
|
+
- **Language Learning**: Present timeline drives narrative
|
|
345
|
+
- **Revelation**: Past/future distinction collapses
|
|
346
|
+
|
|
347
|
+
**Techniques Used**:
|
|
348
|
+
- Deliberate misdirection about timeline
|
|
349
|
+
- Thematic integration of non-linear time
|
|
350
|
+
- Visual consistency across all timelines
|
|
351
|
+
- Emotional payoff from temporal revelation
|
|
352
|
+
|
|
353
|
+
**Structural Analysis**: Linear present-tense narrative interwoven with what appears to be past but is actually future, creating profound thematic statement.
|
|
354
|
+
|
|
355
|
+
---
|
|
356
|
+
|
|
357
|
+
### Example 4: The Godfather Part II (1974)
|
|
358
|
+
|
|
359
|
+
**Director**: Francis Ford Coppola
|
|
360
|
+
|
|
361
|
+
**Why This Style Works**: Parallel timelines of father and son create thematic contrast between rise and fall, immigration and corruption.
|
|
362
|
+
|
|
363
|
+
**Key Stylistic Moments**:
|
|
364
|
+
- **Visual Distinction**: Sepia past vs. color present
|
|
365
|
+
- **Thematic Parallels**: Vito's rise mirrors Michael's moral descent
|
|
366
|
+
- **Convergence**: Both timelines end with family isolation
|
|
367
|
+
|
|
368
|
+
**Techniques Used**:
|
|
369
|
+
- Clear visual distinction between timelines
|
|
370
|
+
- Thematic rather than plot connections
|
|
371
|
+
- Parallel character arcs across generations
|
|
372
|
+
- Intercutting for maximum contrast
|
|
373
|
+
|
|
374
|
+
**Structural Analysis**: Two complete narratives intercut to illuminate each other thematically, with neither timeline subordinate to the other.
|
|
375
|
+
|
|
376
|
+
---
|
|
377
|
+
|
|
378
|
+
### Example 5: Dunkirk (2017)
|
|
379
|
+
|
|
380
|
+
**Director**: Christopher Nolan
|
|
381
|
+
|
|
382
|
+
**Why This Style Works**: Three timelines of different durations (week/day/hour) converge at single moment, creating tension through temporal compression.
|
|
383
|
+
|
|
384
|
+
**Key Stylistic Moments**:
|
|
385
|
+
- **The Mole**: Week-long timeline establishes stakes
|
|
386
|
+
- **The Sea**: Day-long timeline shows civilian rescue
|
|
387
|
+
- **The Air**: Hour-long timeline provides action climax
|
|
388
|
+
- **Convergence**: All three meet at beach evacuation
|
|
389
|
+
|
|
390
|
+
**Techniques Used**:
|
|
391
|
+
- Three distinct timelines with different durations
|
|
392
|
+
- Intercutting accelerates as timelines converge
|
|
393
|
+
- Minimal dialogue emphasizes visual storytelling
|
|
394
|
+
- Ticking clock in each timeline
|
|
395
|
+
|
|
396
|
+
**Structural Analysis**: Complex temporal structure where different-length timelines run simultaneously and converge, requiring careful audience orientation.
|
|
397
|
+
|
|
398
|
+
---
|
|
399
|
+
|
|
400
|
+
## Integration with Other Features
|
|
401
|
+
|
|
402
|
+
### Compatible Genres
|
|
403
|
+
|
|
404
|
+
- **Mystery**: Non-linear revelation creates suspense
|
|
405
|
+
- **Thriller**: Temporal manipulation builds tension
|
|
406
|
+
- **Drama**: Past/present contrast deepens character
|
|
407
|
+
- **Sci-Fi**: Time travel or perception naturally non-linear
|
|
408
|
+
- **Crime**: Investigation structure supports flashbacks
|
|
409
|
+
|
|
410
|
+
### Compatible Themes
|
|
411
|
+
|
|
412
|
+
- **Memory**: Non-linear structure mirrors how memory works
|
|
413
|
+
- **Trauma**: Past intrudes on present naturally
|
|
414
|
+
- **Identity**: Character revealed through temporal layers
|
|
415
|
+
- **Fate vs. Free Will**: Knowing future creates dramatic irony
|
|
416
|
+
- **Truth**: Multiple perspectives across time reveal complexity
|
|
417
|
+
|
|
418
|
+
### Style Variations
|
|
419
|
+
|
|
420
|
+
- **Reverse chronology**: Story told backward (Memento)
|
|
421
|
+
- **Parallel timelines**: Multiple periods intercut (The Godfather Part II)
|
|
422
|
+
- **Framing device**: Present wraps around past (The Usual Suspects)
|
|
423
|
+
- **Puzzle structure**: Fragments assembled (Pulp Fiction)
|
|
424
|
+
|
|
425
|
+
## Common Pitfalls
|
|
426
|
+
|
|
427
|
+
### Pitfall 1: Confusion Over Cleverness
|
|
428
|
+
|
|
429
|
+
**Problem**: Non-linear structure becomes so complex that audiences lose track of basic plot.
|
|
430
|
+
|
|
431
|
+
**Solution**: Provide clear temporal markers and regular orientation points. Test screenplay with readers unfamiliar with the story.
|
|
432
|
+
|
|
433
|
+
**Example**: Use consistent visual cues (color grading, title cards, character age) to distinguish timelines clearly.
|
|
434
|
+
|
|
435
|
+
---
|
|
436
|
+
|
|
437
|
+
### Pitfall 2: Gimmick Without Purpose
|
|
438
|
+
|
|
439
|
+
**Problem**: Non-linear structure used for style points rather than thematic necessity.
|
|
440
|
+
|
|
441
|
+
**Solution**: Ask if story would lose meaning if told chronologically. If not, reconsider structure.
|
|
442
|
+
|
|
443
|
+
**Example**: Memento's reverse chronology is essential to experiencing protagonist's condition; removing it would destroy the film's purpose.
|
|
444
|
+
|
|
445
|
+
---
|
|
446
|
+
|
|
447
|
+
### Pitfall 3: Exposition Overload
|
|
448
|
+
|
|
449
|
+
**Problem**: Spending too much time explaining temporal relationships through dialogue.
|
|
450
|
+
|
|
451
|
+
**Solution**: Trust visual storytelling and audience intelligence. Show, don't tell, temporal connections.
|
|
452
|
+
|
|
453
|
+
**Example**: Use match cuts, visual parallels, and contextual clues rather than characters explaining "this was ten years ago."
|
|
454
|
+
|
|
455
|
+
---
|
|
456
|
+
|
|
457
|
+
### Pitfall 4: Unresolved Timelines
|
|
458
|
+
|
|
459
|
+
**Problem**: Introducing timeline threads that never connect or resolve.
|
|
460
|
+
|
|
461
|
+
**Solution**: Ensure every timeline serves the whole and converges or illuminates by the end.
|
|
462
|
+
|
|
463
|
+
**Example**: Every timeline in Dunkirk converges at the beach evacuation, providing satisfying resolution to all threads.
|
|
464
|
+
|
|
465
|
+
---
|
|
466
|
+
|
|
467
|
+
### Pitfall 5: Sacrificing Character for Structure
|
|
468
|
+
|
|
469
|
+
**Problem**: Focusing so much on temporal puzzle that character development suffers.
|
|
470
|
+
|
|
471
|
+
**Solution**: Use non-linear structure to deepen character, not replace character work.
|
|
472
|
+
|
|
473
|
+
**Example**: Arrival uses non-linear time to explore protagonist's emotional journey, not just as intellectual puzzle.
|
|
474
|
+
|
|
475
|
+
---
|
|
476
|
+
|
|
477
|
+
## Best Practices
|
|
478
|
+
|
|
479
|
+
1. **Establish temporal rules early** - Help audiences understand how time shifts work
|
|
480
|
+
2. **Use visual distinction** - Color, aspect ratio, or cinematography to mark timelines
|
|
481
|
+
3. **Create thematic connections** - Juxtapose scenes that comment on each other
|
|
482
|
+
4. **Provide orientation points** - Regular returns to anchor timeline
|
|
483
|
+
5. **Build toward convergence** - All timelines should illuminate or meet
|
|
484
|
+
6. **Test for clarity** - Ensure audiences can construct chronology
|
|
485
|
+
7. **Justify the structure** - Non-linear approach should be thematically essential
|
|
486
|
+
8. **Trust your audience** - Don't over-explain temporal relationships
|
|
487
|
+
|
|
488
|
+
## Resources
|
|
489
|
+
|
|
490
|
+
- "Screenplay: The Foundations of Screenwriting" by Syd Field - Non-linear structure chapter
|
|
491
|
+
- "The Anatomy of Story" by John Truby - Complex narrative structures
|
|
492
|
+
- "Invisible Ink" by Brian McDonald - Thematic justification for structure
|
|
493
|
+
- "Memento" screenplay by Christopher Nolan - Master class in reverse chronology
|
|
494
|
+
- "Pulp Fiction" screenplay by Quentin Tarantino - Non-linear chapter structure
|
|
495
|
+
|
|
496
|
+
---
|
|
497
|
+
|
|
498
|
+
**Depth Coverage**: 85%
|
|
499
|
+
**Last Updated**: 2026-01-31
|
|
500
|
+
**Version**: 1.0.0
|
|
501
|
+
|