@meimu/mutracer 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/LICENSES/Apache-2.0.txt +202 -0
- package/LICENSES/GLSL-PathTracer-MIT.txt +21 -0
- package/LICENSES/GlMatrix-MIT.txt +19 -0
- package/LICENSES/KinoBloom-MIT.txt +21 -0
- package/LICENSES/OIDNWeb-MIT.txt +21 -0
- package/LICENSES/Octicons-MIT.txt +21 -0
- package/LICENSES/RayTracingRenderer-MIT.txt +21 -0
- package/LICENSES/TinyBVH-MIT.txt +21 -0
- package/LICENSES/WebGPUUtils-MIT.txt +21 -0
- package/LICENSES/ZetaRay-MIT.txt +21 -0
- package/README.md +195 -2
- package/THIRD_PARTY_NOTICES.md +160 -0
- package/dist/assets/bvh.worker.js +1 -0
- package/dist/mutracer.umd.js +14352 -0
- package/docs/api.md +394 -0
- package/docs/bvh.md +141 -0
- package/docs/denoising.md +301 -0
- package/docs/getting-started.md +308 -0
- package/docs/materials.md +281 -0
- package/docs/performance.md +85 -0
- package/docs/post-processing.md +87 -0
- package/docs/progressive-rendering.md +144 -0
- package/docs/sampling.md +40 -0
- package/docs/threejs.md +273 -0
- package/docs/todo.md +61 -0
- package/docs/updates.md +208 -0
- package/lib/Display.d.ts +72 -0
- package/lib/Display.js +121 -0
- package/lib/Display.js.map +1 -0
- package/lib/Engine.d.ts +161 -0
- package/lib/Engine.js +681 -0
- package/lib/Engine.js.map +1 -0
- package/lib/Render.d.ts +256 -0
- package/lib/Render.js +671 -0
- package/lib/Render.js.map +1 -0
- package/lib/RenderLoop.d.ts +76 -0
- package/lib/RenderLoop.js +204 -0
- package/lib/RenderLoop.js.map +1 -0
- package/lib/Sync.d.ts +19 -0
- package/lib/Sync.js +19 -0
- package/lib/Sync.js.map +1 -0
- package/lib/constants.d.ts +2 -0
- package/lib/constants.js +3 -0
- package/lib/constants.js.map +1 -0
- package/lib/main.d.ts +56 -0
- package/lib/main.js +43 -0
- package/lib/main.js.map +1 -0
- package/lib/math.d.ts +23 -0
- package/lib/math.js +56 -0
- package/lib/math.js.map +1 -0
- package/lib/oidn.d.ts +45 -0
- package/lib/oidn.js +42 -0
- package/lib/oidn.js.map +1 -0
- package/lib/oidnBundledWeights.cdn.d.ts +2 -0
- package/lib/oidnBundledWeights.cdn.js +5 -0
- package/lib/oidnBundledWeights.cdn.js.map +1 -0
- package/lib/oidnBundledWeights.d.ts +2 -0
- package/lib/oidnBundledWeights.js +4 -0
- package/lib/oidnBundledWeights.js.map +1 -0
- package/lib/renderer/DisplayPostProcess.d.ts +14 -0
- package/lib/renderer/DisplayPostProcess.js +41 -0
- package/lib/renderer/DisplayPostProcess.js.map +1 -0
- package/lib/renderer/MaterialTable.d.ts +119 -0
- package/lib/renderer/MaterialTable.js +550 -0
- package/lib/renderer/MaterialTable.js.map +1 -0
- package/lib/renderer/OfflineAdaptiveSampling.d.ts +47 -0
- package/lib/renderer/OfflineAdaptiveSampling.js +36 -0
- package/lib/renderer/OfflineAdaptiveSampling.js.map +1 -0
- package/lib/renderer/RenderingPipeline.d.ts +232 -0
- package/lib/renderer/RenderingPipeline.js +18 -0
- package/lib/renderer/RenderingPipeline.js.map +1 -0
- package/lib/renderer/ScratchPool.d.ts +13 -0
- package/lib/renderer/ScratchPool.js +21 -0
- package/lib/renderer/ScratchPool.js.map +1 -0
- package/lib/renderer/TileRender.d.ts +44 -0
- package/lib/renderer/TileRender.js +283 -0
- package/lib/renderer/TileRender.js.map +1 -0
- package/lib/renderer/WGPUBloomPass.d.ts +17 -0
- package/lib/renderer/WGPUBloomPass.js +243 -0
- package/lib/renderer/WGPUBloomPass.js.map +1 -0
- package/lib/renderer/WGPUCanvasSurface.d.ts +21 -0
- package/lib/renderer/WGPUCanvasSurface.js +48 -0
- package/lib/renderer/WGPUCanvasSurface.js.map +1 -0
- package/lib/renderer/WGPUComputePass.d.ts +73 -0
- package/lib/renderer/WGPUComputePass.js +317 -0
- package/lib/renderer/WGPUComputePass.js.map +1 -0
- package/lib/renderer/WGPUFullQuadPass.d.ts +73 -0
- package/lib/renderer/WGPUFullQuadPass.js +389 -0
- package/lib/renderer/WGPUFullQuadPass.js.map +1 -0
- package/lib/renderer/WGPUHDRPeakMeter.d.ts +19 -0
- package/lib/renderer/WGPUHDRPeakMeter.js +112 -0
- package/lib/renderer/WGPUHDRPeakMeter.js.map +1 -0
- package/lib/renderer/WGPUJNLMDenoiser.d.ts +61 -0
- package/lib/renderer/WGPUJNLMDenoiser.js +412 -0
- package/lib/renderer/WGPUJNLMDenoiser.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +44 -0
- package/lib/renderer/WGPURayTraceOutput.js +368 -0
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -0
- package/lib/renderer/WGPURayTracePass.d.ts +284 -0
- package/lib/renderer/WGPURayTracePass.js +2323 -0
- package/lib/renderer/WGPURayTracePass.js.map +1 -0
- package/lib/renderer/WGPURenderingPipeline.d.ts +9 -0
- package/lib/renderer/WGPURenderingPipeline.js +1446 -0
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -0
- package/lib/renderer/WGPUSceneFeatures.d.ts +3 -0
- package/lib/renderer/WGPUSceneFeatures.js +20 -0
- package/lib/renderer/WGPUSceneFeatures.js.map +1 -0
- package/lib/renderer/WGPUScratchBuffer.d.ts +9 -0
- package/lib/renderer/WGPUScratchBuffer.js +21 -0
- package/lib/renderer/WGPUScratchBuffer.js.map +1 -0
- package/lib/renderer/WGPUScratchTexture.d.ts +10 -0
- package/lib/renderer/WGPUScratchTexture.js +27 -0
- package/lib/renderer/WGPUScratchTexture.js.map +1 -0
- package/lib/renderer/WGPUShaderCache.d.ts +26 -0
- package/lib/renderer/WGPUShaderCache.js +103 -0
- package/lib/renderer/WGPUShaderCache.js.map +1 -0
- package/lib/renderer/WebGLBloomPass.d.ts +18 -0
- package/lib/renderer/WebGLBloomPass.js +113 -0
- package/lib/renderer/WebGLBloomPass.js.map +1 -0
- package/lib/renderer/WebGLFullQuadPass.d.ts +65 -0
- package/lib/renderer/WebGLFullQuadPass.js +208 -0
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -0
- package/lib/renderer/WebGLJNLMDenoiser.d.ts +32 -0
- package/lib/renderer/WebGLJNLMDenoiser.js +328 -0
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -0
- package/lib/renderer/WebGLRayTraceOutputPass.d.ts +20 -0
- package/lib/renderer/WebGLRayTraceOutputPass.js +106 -0
- package/lib/renderer/WebGLRayTraceOutputPass.js.map +1 -0
- package/lib/renderer/WebGLRayTracePass.d.ts +142 -0
- package/lib/renderer/WebGLRayTracePass.js +845 -0
- package/lib/renderer/WebGLRayTracePass.js.map +1 -0
- package/lib/renderer/WebGLReadback.d.ts +4 -0
- package/lib/renderer/WebGLReadback.js +75 -0
- package/lib/renderer/WebGLReadback.js.map +1 -0
- package/lib/renderer/WebGLRenderingPipeline.d.ts +4 -0
- package/lib/renderer/WebGLRenderingPipeline.js +510 -0
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -0
- package/lib/renderer/WebGLScratchCopy.d.ts +10 -0
- package/lib/renderer/WebGLScratchCopy.js +27 -0
- package/lib/renderer/WebGLScratchCopy.js.map +1 -0
- package/lib/renderer/accumulationTarget.d.ts +26 -0
- package/lib/renderer/accumulationTarget.js +2 -0
- package/lib/renderer/accumulationTarget.js.map +1 -0
- package/lib/renderer/binnedSahBvh.d.ts +31 -0
- package/lib/renderer/binnedSahBvh.js +263 -0
- package/lib/renderer/binnedSahBvh.js.map +1 -0
- package/lib/renderer/bvh.worker.d.ts +1 -0
- package/lib/renderer/bvh.worker.js +16 -0
- package/lib/renderer/bvh.worker.js.map +1 -0
- package/lib/renderer/bvhAccel.d.ts +81 -0
- package/lib/renderer/bvhAccel.js +621 -0
- package/lib/renderer/bvhAccel.js.map +1 -0
- package/lib/renderer/bvhWorkerBuild.d.ts +12 -0
- package/lib/renderer/bvhWorkerBuild.js +17 -0
- package/lib/renderer/bvhWorkerBuild.js.map +1 -0
- package/lib/renderer/bvhWorkerClient.d.ts +57 -0
- package/lib/renderer/bvhWorkerClient.js +166 -0
- package/lib/renderer/bvhWorkerClient.js.map +1 -0
- package/lib/renderer/cameraLens.d.ts +5 -0
- package/lib/renderer/cameraLens.js +15 -0
- package/lib/renderer/cameraLens.js.map +1 -0
- package/lib/renderer/cameraSnapshot.d.ts +3 -0
- package/lib/renderer/cameraSnapshot.js +7 -0
- package/lib/renderer/cameraSnapshot.js.map +1 -0
- package/lib/renderer/committedScene.d.ts +13 -0
- package/lib/renderer/committedScene.js +121 -0
- package/lib/renderer/committedScene.js.map +1 -0
- package/lib/renderer/dataTextureUtil.d.ts +32 -0
- package/lib/renderer/dataTextureUtil.js +46 -0
- package/lib/renderer/dataTextureUtil.js.map +1 -0
- package/lib/renderer/denoiser.d.ts +65 -0
- package/lib/renderer/denoiser.js +2 -0
- package/lib/renderer/denoiser.js.map +1 -0
- package/lib/renderer/depthQuery.d.ts +14 -0
- package/lib/renderer/depthQuery.js +14 -0
- package/lib/renderer/depthQuery.js.map +1 -0
- package/lib/renderer/deviceRequirements.d.ts +23 -0
- package/lib/renderer/deviceRequirements.js +50 -0
- package/lib/renderer/deviceRequirements.js.map +1 -0
- package/lib/renderer/envMapCreation.d.ts +10 -0
- package/lib/renderer/envMapCreation.js +96 -0
- package/lib/renderer/envMapCreation.js.map +1 -0
- package/lib/renderer/envMapDistribution.d.ts +9 -0
- package/lib/renderer/envMapDistribution.js +107 -0
- package/lib/renderer/envMapDistribution.js.map +1 -0
- package/lib/renderer/float16.d.ts +1 -0
- package/lib/renderer/float16.js +19 -0
- package/lib/renderer/float16.js.map +1 -0
- package/lib/renderer/geometryBvh.d.ts +11 -0
- package/lib/renderer/geometryBvh.js +24 -0
- package/lib/renderer/geometryBvh.js.map +1 -0
- package/lib/renderer/geometryUpdates.d.ts +28 -0
- package/lib/renderer/geometryUpdates.js +131 -0
- package/lib/renderer/geometryUpdates.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +37 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/common.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/common.glsl.js +17 -0
- package/lib/renderer/glsl/chunks/common.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +192 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.js +1091 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +371 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +1767 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/rand.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/rand.glsl.js +26 -0
- package/lib/renderer/glsl/chunks/rand.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/random.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/random.glsl.js +27 -0
- package/lib/renderer/glsl/chunks/random.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +287 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +254 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +279 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +48 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.js +194 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.js +170 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +27 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +72 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js.map +1 -0
- package/lib/renderer/glsl/depthQuery.frag.d.ts +3 -0
- package/lib/renderer/glsl/depthQuery.frag.js +55 -0
- package/lib/renderer/glsl/depthQuery.frag.js.map +1 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.d.ts +6 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +46 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js.map +1 -0
- package/lib/renderer/glsl/rayTrace.frag.d.ts +2 -0
- package/lib/renderer/glsl/rayTrace.frag.js +619 -0
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -0
- package/lib/renderer/glsl/shadowCatcher.frag.d.ts +3 -0
- package/lib/renderer/glsl/shadowCatcher.frag.js +119 -0
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -0
- package/lib/renderer/glsl/webglPipeline.frag.d.ts +4 -0
- package/lib/renderer/glsl/webglPipeline.frag.js +208 -0
- package/lib/renderer/glsl/webglPipeline.frag.js.map +1 -0
- package/lib/renderer/gpuMemory.d.ts +2 -0
- package/lib/renderer/gpuMemory.js +10 -0
- package/lib/renderer/gpuMemory.js.map +1 -0
- package/lib/renderer/halton.d.ts +1 -0
- package/lib/renderer/halton.js +15 -0
- package/lib/renderer/halton.js.map +1 -0
- package/lib/renderer/jnlm.d.ts +85 -0
- package/lib/renderer/jnlm.js +87 -0
- package/lib/renderer/jnlm.js.map +1 -0
- package/lib/renderer/lightSampling.d.ts +75 -0
- package/lib/renderer/lightSampling.js +305 -0
- package/lib/renderer/lightSampling.js.map +1 -0
- package/lib/renderer/lightsUtil.d.ts +26 -0
- package/lib/renderer/lightsUtil.js +154 -0
- package/lib/renderer/lightsUtil.js.map +1 -0
- package/lib/renderer/materialChanges.d.ts +13 -0
- package/lib/renderer/materialChanges.js +59 -0
- package/lib/renderer/materialChanges.js.map +1 -0
- package/lib/renderer/materialComparison.generated.d.ts +5 -0
- package/lib/renderer/materialComparison.generated.js +655 -0
- package/lib/renderer/materialComparison.generated.js.map +1 -0
- package/lib/renderer/materialConstants.d.ts +6 -0
- package/lib/renderer/materialConstants.js +3 -0
- package/lib/renderer/materialConstants.js.map +1 -0
- package/lib/renderer/materialEmission.d.ts +9 -0
- package/lib/renderer/materialEmission.js +21 -0
- package/lib/renderer/materialEmission.js.map +1 -0
- package/lib/renderer/materialIndices.d.ts +7 -0
- package/lib/renderer/materialIndices.js +34 -0
- package/lib/renderer/materialIndices.js.map +1 -0
- package/lib/renderer/materialLayout.d.ts +102 -0
- package/lib/renderer/materialLayout.js +189 -0
- package/lib/renderer/materialLayout.js.map +1 -0
- package/lib/renderer/materialTextureSlots.d.ts +537 -0
- package/lib/renderer/materialTextureSlots.js +219 -0
- package/lib/renderer/materialTextureSlots.js.map +1 -0
- package/lib/renderer/mergeMeshesToGeometry.d.ts +8 -0
- package/lib/renderer/mergeMeshesToGeometry.js +236 -0
- package/lib/renderer/mergeMeshesToGeometry.js.map +1 -0
- package/lib/renderer/meshInstances.d.ts +23 -0
- package/lib/renderer/meshInstances.js +66 -0
- package/lib/renderer/meshInstances.js.map +1 -0
- package/lib/renderer/meshMembership.d.ts +10 -0
- package/lib/renderer/meshMembership.js +72 -0
- package/lib/renderer/meshMembership.js.map +1 -0
- package/lib/renderer/oidnNetwork.d.ts +20 -0
- package/lib/renderer/oidnNetwork.js +123 -0
- package/lib/renderer/oidnNetwork.js.map +1 -0
- package/lib/renderer/openPbrEnergyLut.d.ts +32 -0
- package/lib/renderer/openPbrEnergyLut.js +965 -0
- package/lib/renderer/openPbrEnergyLut.js.map +1 -0
- package/lib/renderer/pathLimits.d.ts +4 -0
- package/lib/renderer/pathLimits.js +7 -0
- package/lib/renderer/pathLimits.js.map +1 -0
- package/lib/renderer/prepareMeshBVH.d.ts +110 -0
- package/lib/renderer/prepareMeshBVH.js +857 -0
- package/lib/renderer/prepareMeshBVH.js.map +1 -0
- package/lib/renderer/progressiveScheduler.d.ts +11 -0
- package/lib/renderer/progressiveScheduler.js +19 -0
- package/lib/renderer/progressiveScheduler.js.map +1 -0
- package/lib/renderer/renderPipeline.d.ts +57 -0
- package/lib/renderer/renderPipeline.js +49 -0
- package/lib/renderer/renderPipeline.js.map +1 -0
- package/lib/renderer/sampling.d.ts +10 -0
- package/lib/renderer/sampling.js +28 -0
- package/lib/renderer/sampling.js.map +1 -0
- package/lib/renderer/sceneChangeDetector.d.ts +29 -0
- package/lib/renderer/sceneChangeDetector.js +232 -0
- package/lib/renderer/sceneChangeDetector.js.map +1 -0
- package/lib/renderer/sceneLightChanges.d.ts +14 -0
- package/lib/renderer/sceneLightChanges.js +34 -0
- package/lib/renderer/sceneLightChanges.js.map +1 -0
- package/lib/renderer/scratchSampling.d.ts +3 -0
- package/lib/renderer/scratchSampling.js +39 -0
- package/lib/renderer/scratchSampling.js.map +1 -0
- package/lib/renderer/shader.d.ts +37 -0
- package/lib/renderer/shader.js +41 -0
- package/lib/renderer/shader.js.map +1 -0
- package/lib/renderer/staticBvhPreparation.d.ts +24 -0
- package/lib/renderer/staticBvhPreparation.js +116 -0
- package/lib/renderer/staticBvhPreparation.js.map +1 -0
- package/lib/renderer/textureRegion.d.ts +8 -0
- package/lib/renderer/textureRegion.js +9 -0
- package/lib/renderer/textureRegion.js.map +1 -0
- package/lib/renderer/texturesFromMaterials.d.ts +6 -0
- package/lib/renderer/texturesFromMaterials.js +37 -0
- package/lib/renderer/texturesFromMaterials.js.map +1 -0
- package/lib/renderer/util.d.ts +17 -0
- package/lib/renderer/util.js +56 -0
- package/lib/renderer/util.js.map +1 -0
- package/lib/renderer/webgl.d.ts +131 -0
- package/lib/renderer/webgl.js +586 -0
- package/lib/renderer/webgl.js.map +1 -0
- package/lib/renderer/webglShaders.d.ts +4 -0
- package/lib/renderer/webglShaders.js +41 -0
- package/lib/renderer/webglShaders.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +23 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +128 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +6 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +1441 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.d.ts +8 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +85 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +7 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +315 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -0
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- package/oidn/weights/rt_hdr_alb_nrm_small.tza +0 -0
- package/package.json +124 -4
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/*
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* OpenPBR energy-compensation, EON and thin-film portions Copyright 2026 Adobe.
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* Licensed under the Apache License, Version 2.0.
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* https://www.apache.org/licenses/LICENSE-2.0
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*/
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/*
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* Renderer-specific OpenPBR layered BSDF.
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*
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* The prepare/eval/sample/pdf organization and fixed-lobe composition follow:
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* - https://github.com/adobe/openpbr-bsdf
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* - https://github.com/portsmouth/OpenPBR-viewer
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*
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* This compact GPU implementation reuses the renderer's GGX VNDF and volume
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* integrator. Adobe's opaque-dielectric energy tables are used for the base
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* rough-diffuse/specular coupling; fuzz still uses an analytic approximation.
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*/
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import { OPENPBR_METAL_ENERGY_LUT_ROW, OPENPBR_METAL_ENERGY_LUT_AVERAGE_ROW, OPENPBR_DIELECTRIC_ENERGY_LUT_ROW, OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW, OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW } from '../../openPbrEnergyLut.js';
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export function createOpenPbrBsdfWgsl(hasAnisotropyDirections = true, hasCoatNormals = false) {
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return /* wgsl */ `
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const OPENPBR_LOBE_FUZZ: i32 = 0;
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const OPENPBR_LOBE_COAT: i32 = 1;
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const OPENPBR_LOBE_METAL: i32 = 2;
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const OPENPBR_LOBE_SPECULAR: i32 = 3;
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const OPENPBR_LOBE_TRANSMISSION: i32 = 4;
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const OPENPBR_LOBE_DIFFUSE: i32 = 5;
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const OPENPBR_LOBE_SUBSURFACE: i32 = 6;
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const OPENPBR_LOBE_COUNT: i32 = 7;
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struct bj {
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tangent: vec3f,
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bitangent: vec3f,
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normal: vec3f,
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};
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struct ag {
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material: J,
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basis: bj,
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${hasAnisotropyDirections ? /* wgsl */ `
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coatBasis: bj,
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directionFrames: bool,
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` : /* wgsl */ ``}
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${hasCoatNormals ? /* wgsl */ ` coatViewLocal: vec3f,` : ''}
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viewLocal: vec3f,
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diffuseColor: vec3f,
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specularEtaTOverEtaI: f32,
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refractionEtaTOverEtaI: f32,
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transmissionReflectionIor: f32,
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thinFilmExteriorIor: f32,
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thinFilmBaseIor: f32,
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specularAlpha: f32,
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diffuseSpecularEnergyCompensation: f32,
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coatBaseScale: vec3f,
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metalMsScale: vec3f,
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metalMsFactor: f32,
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metalMsProbability: f32,
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dielectricMsReflectionScale: vec3f,
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dielectricMsTransmissionScale: vec3f,
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dielectricMsViewLoss: f32,
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dielectricMsReflectionRatio: f32,
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dielectricMsProbability: f32,
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weights: array<f32, OPENPBR_LOBE_COUNT>,
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probabilities: array<f32, OPENPBR_LOBE_COUNT>,
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};
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fn aw(color: vec3f) -> f32 {
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return dot(color, vec3f(0.212671, 0.715160, 0.072169));
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}
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fn cV(bu: f32) -> f32 {
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let value = (bu - 1.0) / (bu + 1.0);
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return value * value;
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}
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fn aY(
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bu: f32,
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specularWeight: f32
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) -> f32 {
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let sE = min(
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cV(bu) * specularWeight,
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0.9999
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);
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let sG = sqrt(sE);
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let kV = (1.0 + sG) / (1.0 - sG);
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return select(kV, 1.0 / kV, bu < 1.0);
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}
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fn af(cc: f32, relativeIor: f32) -> f32 {
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if (abs(relativeIor - 1.0) < 1e-6) {
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return 0.0;
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}
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return ct(cc, relativeIor);
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}
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fn aC(ior: f32) -> f32 {
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if (ior < 1.0) {
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return 15.0 - ((1.0 / ior - 1.0) / 1.5) * 15.0;
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}
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return 16.0 + ((ior - 1.0) / 1.5) * 15.0;
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}
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fn F(rX: i32, row: i32) -> f32 {
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return textureLoad(openPbrEnergyLut, vec2i(rX, row), 0).r;
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}
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fn fY(
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dI: f32,
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bR: f32,
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hO: f32
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) -> f32 {
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let bA = clamp(dI, 0.0, 31.0);
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let aG = clamp(bR, 0.0, 31.0);
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let bt = clamp(hO, 0.0, 31.0);
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let dP = i32(floor(bA));
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let aM = i32(floor(aG));
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let cI = i32(floor(bt));
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let hB = min(dP + 1, 31);
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let cn = min(aM + 1, 31);
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let eO = min(cI + 1, 31);
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let cp = bA - f32(dP);
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let cy = aG - f32(aM);
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let ku = bt - f32(cI);
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let uk = F(cI, dP * 32 + aM);
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let ul = F(eO, dP * 32 + aM);
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let um = F(cI, dP * 32 + cn);
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let un = F(eO, dP * 32 + cn);
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let uo = F(cI, hB * 32 + aM);
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let uq = F(eO, hB * 32 + aM);
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let ur = F(cI, hB * 32 + cn);
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let us = F(eO, hB * 32 + cn);
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let v00 = mix(uk, uo, cp);
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let v01 = mix(ul, uq, cp);
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let v10 = mix(um, ur, cp);
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let v11 = mix(un, us, cp);
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return mix(
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mix(v00, v10, cy),
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mix(v01, v11, cy),
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ku
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);
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}
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fn gx(dI: f32, bR: f32) -> f32 {
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let bA = clamp(dI, 0.0, 31.0);
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let aG = clamp(bR, 0.0, 31.0);
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let dP = i32(floor(bA));
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let aM = i32(floor(aG));
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let hB = min(dP + 1, 31);
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let cn = min(aM + 1, 31);
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let cp = bA - f32(dP);
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let cy = aG - f32(aM);
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let v00 = F(aM, 1024 + dP);
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let v01 = F(cn, 1024 + dP);
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let v10 = F(aM, 1024 + hB);
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let v11 = F(cn, 1024 + hB);
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return mix(
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mix(v00, v10, cp),
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mix(v01, v11, cp),
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cy
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);
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}
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fn ef(
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dI: f32,
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bR: f32,
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169
|
+
hO: f32
|
|
170
|
+
) -> f32 {
|
|
171
|
+
let bA = clamp(dI, 0.0, 31.0);
|
|
172
|
+
let aG = clamp(bR, 0.0, 31.0);
|
|
173
|
+
let bt = clamp(hO, 0.0, 31.0);
|
|
174
|
+
let dP = i32(floor(bA));
|
|
175
|
+
let aM = i32(floor(aG));
|
|
176
|
+
let cI = i32(floor(bt));
|
|
177
|
+
let hB = min(dP + 1, 31);
|
|
178
|
+
let cn = min(aM + 1, 31);
|
|
179
|
+
let eO = min(cI + 1, 31);
|
|
180
|
+
let cp = bA - f32(dP);
|
|
181
|
+
let cy = aG - f32(aM);
|
|
182
|
+
let ku = bt - f32(cI);
|
|
183
|
+
|
|
184
|
+
let uk = F(cI, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dP * 32 + aM);
|
|
185
|
+
let ul = F(eO, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dP * 32 + aM);
|
|
186
|
+
let um = F(cI, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dP * 32 + cn);
|
|
187
|
+
let un = F(eO, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dP * 32 + cn);
|
|
188
|
+
let uo = F(cI, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hB * 32 + aM);
|
|
189
|
+
let uq = F(eO, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hB * 32 + aM);
|
|
190
|
+
let ur = F(cI, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hB * 32 + cn);
|
|
191
|
+
let us = F(eO, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hB * 32 + cn);
|
|
192
|
+
let v00 = mix(uk, uo, cp);
|
|
193
|
+
let v01 = mix(ul, uq, cp);
|
|
194
|
+
let v10 = mix(um, ur, cp);
|
|
195
|
+
let v11 = mix(un, us, cp);
|
|
196
|
+
return mix(
|
|
197
|
+
mix(v00, v10, cy),
|
|
198
|
+
mix(v01, v11, cy),
|
|
199
|
+
ku
|
|
200
|
+
);
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
fn ee(dI: f32, bR: f32) -> f32 {
|
|
204
|
+
let bA = clamp(dI, 0.0, 31.0);
|
|
205
|
+
let aG = clamp(bR, 0.0, 31.0);
|
|
206
|
+
let dP = i32(floor(bA));
|
|
207
|
+
let aM = i32(floor(aG));
|
|
208
|
+
let hB = min(dP + 1, 31);
|
|
209
|
+
let cn = min(aM + 1, 31);
|
|
210
|
+
let cp = bA - f32(dP);
|
|
211
|
+
let cy = aG - f32(aM);
|
|
212
|
+
let v00 = F(aM, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + dP);
|
|
213
|
+
let v01 = F(cn, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + dP);
|
|
214
|
+
let v10 = F(aM, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + hB);
|
|
215
|
+
let v11 = F(cn, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + hB);
|
|
216
|
+
return mix(
|
|
217
|
+
mix(v00, v10, cp),
|
|
218
|
+
mix(v01, v11, cp),
|
|
219
|
+
cy
|
|
220
|
+
);
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
fn eF(dI: f32, bR: f32) -> f32 {
|
|
224
|
+
let bA = clamp(dI, 0.0, 31.0);
|
|
225
|
+
let aG = clamp(bR, 0.0, 31.0);
|
|
226
|
+
let dP = i32(floor(bA));
|
|
227
|
+
let aM = i32(floor(aG));
|
|
228
|
+
let hB = min(dP + 1, 31);
|
|
229
|
+
let cn = min(aM + 1, 31);
|
|
230
|
+
let cp = bA - f32(dP);
|
|
231
|
+
let cy = aG - f32(aM);
|
|
232
|
+
let v00 = F(aM, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + dP);
|
|
233
|
+
let v01 = F(cn, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + dP);
|
|
234
|
+
let v10 = F(aM, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + hB);
|
|
235
|
+
let v11 = F(cn, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + hB);
|
|
236
|
+
return mix(
|
|
237
|
+
mix(v00, v10, cp),
|
|
238
|
+
mix(v01, v11, cp),
|
|
239
|
+
cy
|
|
240
|
+
);
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
fn bO(ior: f32, alpha: f32, au: f32) -> f32 {
|
|
244
|
+
return ef(aC(ior), sqrt(alpha) * 31.0, au * 31.0);
|
|
245
|
+
}
|
|
246
|
+
fn cO(ior: f32, alpha: f32) -> f32 {
|
|
247
|
+
return ee(aC(ior), sqrt(alpha) * 31.0);
|
|
248
|
+
}
|
|
249
|
+
fn ch(ior: f32, alpha: f32) -> f32 {
|
|
250
|
+
return eF(aC(ior), sqrt(alpha) * 31.0);
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
|
|
254
|
+
|
|
255
|
+
fn bH(alpha: f32, au: f32) -> f32 {
|
|
256
|
+
let ia = clamp(sqrt(alpha) * 31.0, 0.0, 31.0);
|
|
257
|
+
let bt = clamp(au * 31.0, 0.0, 31.0);
|
|
258
|
+
let r0 = i32(floor(ia));
|
|
259
|
+
let c0 = i32(floor(bt));
|
|
260
|
+
let r1 = min(r0 + 1, 31);
|
|
261
|
+
let c1 = min(c0 + 1, 31);
|
|
262
|
+
return mix(
|
|
263
|
+
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), fract(bt)),
|
|
264
|
+
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), fract(bt)),
|
|
265
|
+
fract(ia));
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
fn cu(alpha: f32) -> f32 {
|
|
269
|
+
let index = clamp(sqrt(alpha) * 31.0, 0.0, 31.0);
|
|
270
|
+
let i0 = i32(floor(index));
|
|
271
|
+
return mix(F(i0, ${OPENPBR_METAL_ENERGY_LUT_AVERAGE_ROW}),
|
|
272
|
+
F(min(i0 + 1, 31), ${OPENPBR_METAL_ENERGY_LUT_AVERAGE_ROW}), fract(index));
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
fn aX(value: f32, ior: f32) -> f32 {
|
|
276
|
+
if (ior > 2.5 || ior < 0.4) {
|
|
277
|
+
let tI = cV(2.5);
|
|
278
|
+
let progress = (cV(ior) - tI) / (1.0 - tI);
|
|
279
|
+
return (1.0 - progress) * value;
|
|
280
|
+
}
|
|
281
|
+
return value;
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
fn aI(
|
|
285
|
+
ior: f32,
|
|
286
|
+
alpha: f32,
|
|
287
|
+
au: f32
|
|
288
|
+
) -> f32 {
|
|
289
|
+
let value = fY(
|
|
290
|
+
aC(ior),
|
|
291
|
+
sqrt(alpha) * 31.0,
|
|
292
|
+
au * 31.0
|
|
293
|
+
);
|
|
294
|
+
return aX(value, ior);
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
fn cq(ior: f32, alpha: f32) -> f32 {
|
|
298
|
+
let value = gx(
|
|
299
|
+
aC(ior),
|
|
300
|
+
sqrt(alpha) * 31.0
|
|
301
|
+
);
|
|
302
|
+
return aX(value, ior);
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
fn openpbr_to_world(basis: bj, direction: vec3f) -> vec3f {
|
|
306
|
+
return direction.x * basis.tangent
|
|
307
|
+
+ direction.y * basis.bitangent
|
|
308
|
+
+ direction.z * basis.normal;
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
fn openpbr_to_local(basis: bj, direction: vec3f) -> vec3f {
|
|
312
|
+
return vec3f(
|
|
313
|
+
dot(direction, basis.tangent),
|
|
314
|
+
dot(direction, basis.bitangent),
|
|
315
|
+
dot(direction, basis.normal)
|
|
316
|
+
);
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
fn fg(
|
|
320
|
+
aU: vec3f,
|
|
321
|
+
normal: vec3f,
|
|
322
|
+
anisotropy: f32
|
|
323
|
+
) -> bj {
|
|
324
|
+
var basis: bj;
|
|
325
|
+
basis.normal = normal;
|
|
326
|
+
var tangent = aU;
|
|
327
|
+
var bitangent = vec3f(0.0);
|
|
328
|
+
if (dot(tangent, tangent) < 0.001 || anisotropy <= 0.0) {
|
|
329
|
+
aK(normal, &tangent, &bitangent);
|
|
330
|
+
}
|
|
331
|
+
else {
|
|
332
|
+
bitangent = normalize(cross(normal, tangent));
|
|
333
|
+
tangent = normalize(cross(bitangent, normal));
|
|
334
|
+
}
|
|
335
|
+
basis.tangent = tangent;
|
|
336
|
+
basis.bitangent = bitangent;
|
|
337
|
+
return basis;
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
fn jR(
|
|
341
|
+
av: f32,
|
|
342
|
+
ak: f32,
|
|
343
|
+
L: f32,
|
|
344
|
+
S: f32
|
|
345
|
+
) -> f32 {
|
|
346
|
+
return (av * L - ak * S)
|
|
347
|
+
/ (av * L + ak * S);
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
fn jQ(
|
|
351
|
+
av: f32,
|
|
352
|
+
ak: f32,
|
|
353
|
+
L: f32,
|
|
354
|
+
S: f32
|
|
355
|
+
) -> f32 {
|
|
356
|
+
return (ak * L - av * S)
|
|
357
|
+
/ (av * S + ak * L);
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
fn gX(
|
|
361
|
+
av: f32,
|
|
362
|
+
ak: f32,
|
|
363
|
+
L: f32,
|
|
364
|
+
S: f32
|
|
365
|
+
) -> f32 {
|
|
366
|
+
return 2.0 * av * L
|
|
367
|
+
/ (av * L + ak * S);
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
fn gW(
|
|
371
|
+
av: f32,
|
|
372
|
+
ak: f32,
|
|
373
|
+
L: f32,
|
|
374
|
+
S: f32
|
|
375
|
+
) -> f32 {
|
|
376
|
+
return 2.0 * av * L
|
|
377
|
+
/ (av * S + ak * L);
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
fn aV(a: vec2f, b: vec2f) -> vec2f {
|
|
381
|
+
return vec2f(a.x * b.x - a.y * b.y, a.x * b.y + a.y * b.x);
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
fn aZ(a: vec2f, b: vec2f) -> vec2f {
|
|
385
|
+
let ap = max(dot(b, b), 1e-9);
|
|
386
|
+
return vec2f(
|
|
387
|
+
(a.x * b.x + a.y * b.y) / ap,
|
|
388
|
+
(a.y * b.x - a.x * b.y) / ap
|
|
389
|
+
);
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
fn hU(value: vec2f) -> vec2f {
|
|
393
|
+
let ns = length(value);
|
|
394
|
+
let sC = sqrt(max(0.0, 0.5 * (ns + value.x)));
|
|
395
|
+
let fc = sqrt(max(0.0, 0.5 * (ns - value.x)));
|
|
396
|
+
return vec2f(sC, select(-fc, fc, value.y >= 0.0));
|
|
397
|
+
}
|
|
398
|
+
|
|
399
|
+
fn bX(
|
|
400
|
+
L: f32,
|
|
401
|
+
av: f32,
|
|
402
|
+
ak: vec2f,
|
|
403
|
+
qu: bool
|
|
404
|
+
) -> vec2f {
|
|
405
|
+
let ob = sqrt(max(0.0, 1.0 - L * L));
|
|
406
|
+
let sj = aZ(vec2f(av, 0.0), ak);
|
|
407
|
+
let hw = sj * ob;
|
|
408
|
+
var S = hU(
|
|
409
|
+
vec2f(1.0, 0.0) - aV(hw, hw)
|
|
410
|
+
);
|
|
411
|
+
if (aV(ak, S).y < 0.0) {
|
|
412
|
+
S = -S;
|
|
413
|
+
}
|
|
414
|
+
|
|
415
|
+
let fH = vec2f(av * L, 0.0);
|
|
416
|
+
let eA = aV(ak, S);
|
|
417
|
+
if (qu) {
|
|
418
|
+
let ci = ak * L;
|
|
419
|
+
let ce = S * av;
|
|
420
|
+
return aZ(
|
|
421
|
+
ci - ce,
|
|
422
|
+
ci + ce
|
|
423
|
+
);
|
|
424
|
+
}
|
|
425
|
+
return aZ(
|
|
426
|
+
fH - eA,
|
|
427
|
+
fH + eA
|
|
428
|
+
);
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
fn eq(
|
|
432
|
+
iD: f32,
|
|
433
|
+
gG: f32,
|
|
434
|
+
ov: f32,
|
|
435
|
+
mA: f32,
|
|
436
|
+
jW: vec2f,
|
|
437
|
+
phase: f32
|
|
438
|
+
) -> f32 {
|
|
439
|
+
let mX = vec2f(cos(phase), sin(phase));
|
|
440
|
+
let hX = aV(jW, mX);
|
|
441
|
+
let kC = hX * (gG * mA);
|
|
442
|
+
let ap = vec2f(1.0, 0.0) - hX * ov;
|
|
443
|
+
let hv = vec2f(iD, 0.0)
|
|
444
|
+
+ aZ(kC, ap);
|
|
445
|
+
return dot(hv, hv);
|
|
446
|
+
}
|
|
447
|
+
|
|
448
|
+
fn ar(
|
|
449
|
+
L: f32,
|
|
450
|
+
wavelength: f32,
|
|
451
|
+
cm: f32,
|
|
452
|
+
aL: f32,
|
|
453
|
+
ck: f32,
|
|
454
|
+
eu: vec2f
|
|
455
|
+
) -> f32 {
|
|
456
|
+
let dl = clamp(abs(L), 1e-5, 1.0);
|
|
457
|
+
let hq = pow(aL / ck, 2.0)
|
|
458
|
+
* (1.0 - dl * dl);
|
|
459
|
+
if (hq >= 1.0) {
|
|
460
|
+
return 1.0;
|
|
461
|
+
}
|
|
462
|
+
let cU = sqrt(1.0 - hq);
|
|
463
|
+
let kP = jR(
|
|
464
|
+
aL, ck, dl, cU
|
|
465
|
+
);
|
|
466
|
+
let kO = jQ(
|
|
467
|
+
aL, ck, dl, cU
|
|
468
|
+
);
|
|
469
|
+
let jd = gX(
|
|
470
|
+
aL, ck, dl, cU
|
|
471
|
+
);
|
|
472
|
+
let jc = gW(
|
|
473
|
+
aL, ck, dl, cU
|
|
474
|
+
);
|
|
475
|
+
let gj = ck * cU
|
|
476
|
+
/ max(aL * dl, 1e-9);
|
|
477
|
+
let phase = 2.0 * PI * (2.0 * ck * cm * cU) / wavelength;
|
|
478
|
+
var rO = 0.0;
|
|
479
|
+
|
|
480
|
+
for (var jV = 0u; jV < (rtUniform.loopUnrollGuard >> 1u); jV++) {
|
|
481
|
+
let iD = select(kP, kO, jV == 1u);
|
|
482
|
+
let gG = select(jd, jc, jV == 1u);
|
|
483
|
+
let jW = bX(
|
|
484
|
+
cU, ck, eu, jV == 1u);
|
|
485
|
+
rO += eq(iD, gG,
|
|
486
|
+
-iD, gG * gj, jW, phase);
|
|
487
|
+
}
|
|
488
|
+
return clamp(0.5 * rO, 0.0, 1.0);
|
|
489
|
+
}
|
|
490
|
+
|
|
491
|
+
|
|
492
|
+
|
|
493
|
+
|
|
494
|
+
fn dT(au: f32, f0: vec3f, tint: vec3f) -> vec3f {
|
|
495
|
+
let qW = mix(f0, vec3f(1.0), aE(au));
|
|
496
|
+
if (all(tint == vec3f(1.0))) { return qW; }
|
|
497
|
+
let dj = 1.0 / 7.0;
|
|
498
|
+
let lW = 1.0 - dj;
|
|
499
|
+
let fF = mix(f0, vec3f(1.0), aE(dj));
|
|
500
|
+
let dg = 1.0 - au;
|
|
501
|
+
let qh = au * aE(au) * dg
|
|
502
|
+
/ (dj * pow(lW, 6.0));
|
|
503
|
+
return clamp(qW - qh * (fF - tint * fF), vec3f(0.0), vec3f(1.0));
|
|
504
|
+
}
|
|
505
|
+
|
|
506
|
+
fn cQ(f0: f32, tb: f32) -> vec2f {
|
|
507
|
+
let dM = clamp(f0, 0.0, 0.99);
|
|
508
|
+
let gF = sqrt(dM);
|
|
509
|
+
let qt = (1.0 - dM) / (1.0 + dM);
|
|
510
|
+
let qr = (1.0 + gF) / max(1.0 - gF, 1e-9);
|
|
511
|
+
let ior = mix(qr, qt, clamp(tb, 0.0, 1.0));
|
|
512
|
+
let jG = (
|
|
513
|
+
(ior + 1.0) * (ior + 1.0) * dM
|
|
514
|
+
- (ior - 1.0) * (ior - 1.0)
|
|
515
|
+
) / max(1.0 - dM, 1e-9);
|
|
516
|
+
return vec2f(ior, sqrt(max(jG, 0.0)));
|
|
517
|
+
}
|
|
518
|
+
|
|
519
|
+
|
|
520
|
+
fn bN(cm: f32, weight: f32) -> f32 {
|
|
521
|
+
return clamp(weight, 0.0, 1.0) * smoothstep(1e-9, 30.0, cm);
|
|
522
|
+
}
|
|
523
|
+
|
|
524
|
+
|
|
525
|
+
|
|
526
|
+
fn cD(
|
|
527
|
+
material: J,
|
|
528
|
+
color: vec3f,
|
|
529
|
+
viewLocal: vec3f,
|
|
530
|
+
lightLocal: vec3f,
|
|
531
|
+
fo: f32,
|
|
532
|
+
pdf: ptr<function, f32>
|
|
533
|
+
) -> vec3f {
|
|
534
|
+
*pdf = 0.0;
|
|
535
|
+
if (lightLocal.z <= 0.0) {
|
|
536
|
+
return vec3f(0.0);
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
let roughness = material.diffuseRoughness;
|
|
540
|
+
let gQ = 0.5 - 2.0 / (3.0 * PI);
|
|
541
|
+
let nU = 2.0 / 3.0 - 28.0 / (15.0 * PI);
|
|
542
|
+
let om = lightLocal.z;
|
|
543
|
+
let mn = viewLocal.z;
|
|
544
|
+
let hM = dot(lightLocal, viewLocal) - om * mn;
|
|
545
|
+
let gN = select(
|
|
546
|
+
hM,
|
|
547
|
+
hM / max(max(om, mn), 1e-7),
|
|
548
|
+
hM > 0.0
|
|
549
|
+
);
|
|
550
|
+
let ih = 1.0 / (1.0 + gQ * roughness);
|
|
551
|
+
let nf = color * INVPI * ih
|
|
552
|
+
* (1.0 + roughness * gN);
|
|
553
|
+
|
|
554
|
+
let dc = 1.0 - om;
|
|
555
|
+
let cP = 1.0 - mn;
|
|
556
|
+
let oc = dc * (
|
|
557
|
+
0.0571085289 + dc * (
|
|
558
|
+
0.491881867 + dc * (
|
|
559
|
+
-0.332181442 + dc * 0.0714429953
|
|
560
|
+
)
|
|
561
|
+
)
|
|
562
|
+
);
|
|
563
|
+
let mW = cP * (
|
|
564
|
+
0.0571085289 + cP * (
|
|
565
|
+
0.491881867 + cP * (
|
|
566
|
+
-0.332181442 + cP * 0.0714429953
|
|
567
|
+
)
|
|
568
|
+
)
|
|
569
|
+
);
|
|
570
|
+
let pi = (1.0 + roughness * oc)
|
|
571
|
+
/ (1.0 + gQ * roughness);
|
|
572
|
+
let oq = (1.0 + roughness * mW)
|
|
573
|
+
/ (1.0 + gQ * roughness);
|
|
574
|
+
let fQ = ih * (1.0 + nU * roughness);
|
|
575
|
+
let hC = color * color * fQ
|
|
576
|
+
/ max(vec3f(1e-7), vec3f(1.0) - color * (1.0 - fQ));
|
|
577
|
+
let lp = hC * INVPI
|
|
578
|
+
* max(1e-7, 1.0 - oq)
|
|
579
|
+
* max(1e-7, 1.0 - pi)
|
|
580
|
+
/ max(1e-7, 1.0 - fQ);
|
|
581
|
+
*pdf = lightLocal.z * INVPI;
|
|
582
|
+
return (nf + lp) * fo;
|
|
583
|
+
}
|
|
584
|
+
|
|
585
|
+
fn aO(viewCosine: f32, roughness: f32) -> f32 {
|
|
586
|
+
let x = clamp(viewCosine, 0.0, 1.0);
|
|
587
|
+
let y = clamp(roughness, 0.01, 1.0);
|
|
588
|
+
let scale = y * (0.0206607 + 1.58491 * y)
|
|
589
|
+
/ (0.0379424 + y * (1.32227 + y));
|
|
590
|
+
let mean = y * (-0.193854 + y * (-1.14885 + y * (1.7932 - 0.95943 * y * y)))
|
|
591
|
+
/ (0.046391 + y);
|
|
592
|
+
let offset = y * (0.000654023 + (-0.0207818 + 0.119681 * y) * y)
|
|
593
|
+
/ (1.26264 + y * (-1.92021 + y));
|
|
594
|
+
let gaussian = exp(-0.5 * pow((x - mean) / scale, 2.0))
|
|
595
|
+
/ (scale * sqrt(2.0 * PI));
|
|
596
|
+
return max(gaussian + offset, 0.0);
|
|
597
|
+
}
|
|
598
|
+
|
|
599
|
+
fn jP(
|
|
600
|
+
material: J,
|
|
601
|
+
viewLocal: vec3f,
|
|
602
|
+
lightLocal: vec3f,
|
|
603
|
+
pdf: ptr<function, f32>
|
|
604
|
+
) -> vec3f {
|
|
605
|
+
*pdf = 0.0;
|
|
606
|
+
if (viewLocal.z <= 0.0 || lightLocal.z <= 0.0) {
|
|
607
|
+
return vec3f(0.0);
|
|
608
|
+
}
|
|
609
|
+
let albedo = aO(
|
|
610
|
+
viewLocal.z,
|
|
611
|
+
material.fuzzRoughness
|
|
612
|
+
);
|
|
613
|
+
*pdf = lightLocal.z * INVPI;
|
|
614
|
+
return material.fuzzColor * albedo * INVPI;
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
fn am(
|
|
618
|
+
material: J,
|
|
619
|
+
viewLocal: vec3f,
|
|
620
|
+
lightLocal: vec3f,
|
|
621
|
+
V: vec3f,
|
|
622
|
+
cK: vec3f,
|
|
623
|
+
pdf: ptr<function, f32>
|
|
624
|
+
) -> vec3f {
|
|
625
|
+
*pdf = 0.0;
|
|
626
|
+
if (lightLocal.z <= 0.0) {
|
|
627
|
+
return vec3f(0.0);
|
|
628
|
+
}
|
|
629
|
+
|
|
630
|
+
let alpha = vec2f(material.alphaX, material.alphaY);
|
|
631
|
+
let distribution = gE(V, alpha);
|
|
632
|
+
let jM = bk(viewLocal, alpha);
|
|
633
|
+
let ea = jM
|
|
634
|
+
* bk(lightLocal, alpha);
|
|
635
|
+
|
|
636
|
+
*pdf = jM * distribution / (4.0 * max(viewLocal.z, 1e-8));
|
|
637
|
+
return cK * distribution * ea
|
|
638
|
+
/ (4.0 * max(lightLocal.z * viewLocal.z, 1e-8));
|
|
639
|
+
}
|
|
640
|
+
|
|
641
|
+
fn dk(
|
|
642
|
+
material: J,
|
|
643
|
+
relativeIor: f32,
|
|
644
|
+
tint: vec3f,
|
|
645
|
+
viewLocal: vec3f,
|
|
646
|
+
lightLocal: vec3f,
|
|
647
|
+
V: vec3f,
|
|
648
|
+
cK: vec3f,
|
|
649
|
+
pdf: ptr<function, f32>
|
|
650
|
+
) -> vec3f {
|
|
651
|
+
*pdf = 0.0;
|
|
652
|
+
if (lightLocal.z >= 0.0) {
|
|
653
|
+
return vec3f(0.0);
|
|
654
|
+
}
|
|
655
|
+
|
|
656
|
+
let kz = dot(lightLocal, V);
|
|
657
|
+
let bQ = dot(viewLocal, V);
|
|
658
|
+
|
|
659
|
+
|
|
660
|
+
if (bQ <= 0.0 || kz >= 0.0) {
|
|
661
|
+
return vec3f(0.0);
|
|
662
|
+
}
|
|
663
|
+
let alpha = vec2f(material.alphaX, material.alphaY);
|
|
664
|
+
let distribution = gE(V, alpha);
|
|
665
|
+
let jM = bk(viewLocal, alpha);
|
|
666
|
+
let ea = jM
|
|
667
|
+
* bk(lightLocal, alpha);
|
|
668
|
+
var ap = kz + bQ * relativeIor;
|
|
669
|
+
ap *= ap;
|
|
670
|
+
let pn = abs(kz) / max(ap, 1e-8);
|
|
671
|
+
let jm = relativeIor * relativeIor;
|
|
672
|
+
|
|
673
|
+
*pdf = jM * max(0.0, bQ) * distribution * pn
|
|
674
|
+
/ max(viewLocal.z, 1e-8);
|
|
675
|
+
return tint * (vec3f(1.0) - cK) * distribution * ea
|
|
676
|
+
* abs(bQ) * pn * jm
|
|
677
|
+
/ max(abs(lightLocal.z * viewLocal.z), 1e-8);
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
fn bn(material: J) -> vec3f {
|
|
681
|
+
if (HAS_MEDIUM && material.mediumType > 0) {
|
|
682
|
+
return vec3f(1.0);
|
|
683
|
+
}
|
|
684
|
+
return material.transmissionColor;
|
|
685
|
+
}
|
|
686
|
+
|
|
687
|
+
fn cS(ah: f32) -> f32 {
|
|
688
|
+
return 2.0 * ah / (1.0 + ah);
|
|
689
|
+
}
|
|
690
|
+
|
|
691
|
+
fn aP(
|
|
692
|
+
ah: vec3f,
|
|
693
|
+
transmissionWeight: f32
|
|
694
|
+
) -> vec3f {
|
|
695
|
+
let gf = 2.0 * ah
|
|
696
|
+
/ (vec3f(1.0) + ah);
|
|
697
|
+
return mix(
|
|
698
|
+
ah,
|
|
699
|
+
gf,
|
|
700
|
+
clamp(transmissionWeight, 0.0, 1.0)
|
|
701
|
+
);
|
|
702
|
+
}
|
|
703
|
+
|
|
704
|
+
fn bG(
|
|
705
|
+
material: J,
|
|
706
|
+
L: f32,
|
|
707
|
+
bu: f32
|
|
708
|
+
) -> vec3f {
|
|
709
|
+
let tint = bn(material);
|
|
710
|
+
if (!material.thinWalled) {
|
|
711
|
+
return tint;
|
|
712
|
+
}
|
|
713
|
+
let iF = max(0.0, 1.0 - L * L);
|
|
714
|
+
let dN = iF
|
|
715
|
+
/ max(bu * bu, 1e-9);
|
|
716
|
+
if (dN >= 1.0) {
|
|
717
|
+
return vec3f(0.0);
|
|
718
|
+
}
|
|
719
|
+
let S = sqrt(1.0 - dN);
|
|
720
|
+
return pow(max(tint, vec3f(0.0)), vec3f(1.0 / max(S, 1e-5)));
|
|
721
|
+
}
|
|
722
|
+
|
|
723
|
+
fn dL(
|
|
724
|
+
material: J,
|
|
725
|
+
viewLocal: vec3f,
|
|
726
|
+
lightLocal: vec3f,
|
|
727
|
+
pdf: ptr<function, f32>
|
|
728
|
+
) -> vec3f {
|
|
729
|
+
*pdf = 0.0;
|
|
730
|
+
if (viewLocal.z <= 0.0 || lightLocal.z >= 0.0) {
|
|
731
|
+
return vec3f(0.0);
|
|
732
|
+
}
|
|
733
|
+
let S = -lightLocal.z;
|
|
734
|
+
let nR = ct(
|
|
735
|
+
viewLocal.z,
|
|
736
|
+
material.relativeIor
|
|
737
|
+
);
|
|
738
|
+
*pdf = S * INVPI;
|
|
739
|
+
return vec3f(1.0 - nR) * INVPI;
|
|
740
|
+
}
|
|
741
|
+
|
|
742
|
+
fn dQ(prepared: ptr<function, ag>) {
|
|
743
|
+
|
|
744
|
+
|
|
745
|
+
let nr = min(OPENPBR_LOBE_COUNT, i32(rtUniform.loopUnrollGuard * 2u));
|
|
746
|
+
var total = (*prepared).probabilities[OPENPBR_LOBE_FUZZ];
|
|
747
|
+
for (var hR = 1; hR < nr; hR++) {
|
|
748
|
+
total += (*prepared).probabilities[hR];
|
|
749
|
+
}
|
|
750
|
+
if (total <= 1e-8) {
|
|
751
|
+
for (var hR = 0; hR < nr; hR++) {
|
|
752
|
+
(*prepared).probabilities[hR] = 0.0;
|
|
753
|
+
}
|
|
754
|
+
return;
|
|
755
|
+
}
|
|
756
|
+
let og = 1.0 / total;
|
|
757
|
+
for (var hR = 0; hR < nr; hR++) {
|
|
758
|
+
(*prepared).probabilities[hR] *= og;
|
|
759
|
+
}
|
|
760
|
+
}
|
|
761
|
+
|
|
762
|
+
|
|
763
|
+
|
|
764
|
+
fn bM(eta: f32) -> f32 {
|
|
765
|
+
if (abs(eta - 1.0) < 1e-6) { return 0.0; }
|
|
766
|
+
if (eta > 1.0) { return (eta - 1.0) / (4.08567 + 1.00071 * eta); }
|
|
767
|
+
return 0.997118 + 0.1014 * eta - 0.965241 * eta * eta - 0.130607 * eta * eta * eta;
|
|
768
|
+
}
|
|
769
|
+
|
|
770
|
+
fn bP(f0: vec3f, tint: vec3f) -> vec3f {
|
|
771
|
+
let dj = 1.0 / 7.0;
|
|
772
|
+
let fF = mix(f0, vec3f(1.0), aE(dj));
|
|
773
|
+
let b = fF * (vec3f(1.0) - tint) / (dj * pow(1.0 - dj, 6.0));
|
|
774
|
+
return clamp(f0 + (vec3f(1.0) - f0) / 21.0 - b / 126.0, vec3f(0.0), vec3f(1.0));
|
|
775
|
+
}
|
|
776
|
+
|
|
777
|
+
|
|
778
|
+
|
|
779
|
+
fn cC(material: J, au: f32) -> vec3f {
|
|
780
|
+
if (au <= 0.0) { return vec3f(1.0); }
|
|
781
|
+
let lr = sqrt(max(0.0, 1.0 - (1.0 - au * au) / (material.coatIor * material.coatIor)));
|
|
782
|
+
let tl = pow(max(material.coatColor, vec3f(0.0)), vec3f(0.5 / max(lr, 1e-5)));
|
|
783
|
+
return mix(vec3f(1.0), tl, material.coatWeight);
|
|
784
|
+
}
|
|
785
|
+
|
|
786
|
+
fn gi(material: J, au: f32) -> f32 {
|
|
787
|
+
if (material.coatRoughness <= ROUGHNESS_MIN) {
|
|
788
|
+
return af(au, 1.0 / material.coatIor);
|
|
789
|
+
}
|
|
790
|
+
|
|
791
|
+
|
|
792
|
+
return clamp(1.0 - aI(material.coatIor,
|
|
793
|
+
material.coatRoughness * material.coatRoughness, au), 0.0, 1.0);
|
|
794
|
+
}
|
|
795
|
+
|
|
796
|
+
fn gV(prepared: ag) -> vec3f {
|
|
797
|
+
let material = prepared.material;
|
|
798
|
+
let dielectric = 1.0 - material.baseMetalness;
|
|
799
|
+
let opaque = dielectric * (1.0 - material.transmissionWeight) * (1.0 - material.subsurfaceWeight);
|
|
800
|
+
let sss = dielectric * (1.0 - material.transmissionWeight) * material.subsurfaceWeight;
|
|
801
|
+
let tT = dielectric * material.transmissionWeight;
|
|
802
|
+
let fL = bM(prepared.specularEtaTOverEtaI);
|
|
803
|
+
let kI = bM(1.0 / prepared.transmissionReflectionIor);
|
|
804
|
+
let pw = clamp(opaque * fL + (sss + tT) * kI + material.baseMetalness, 0.0, 1.0);
|
|
805
|
+
let ji = mix(1.0, material.specularRoughness, pw);
|
|
806
|
+
let ks = bM(material.coatIor);
|
|
807
|
+
let kr = 1.0 - (1.0 - ks) / (material.coatIor * material.coatIor);
|
|
808
|
+
let k = mix(ks, kr, ji);
|
|
809
|
+
let eb = material.baseMetalness * material.specularWeight * bP(material.baseWeight * material.baseColor, material.specularColor)
|
|
810
|
+
+ opaque * mix(material.baseWeight * material.baseColor, vec3f(1.0), fL)
|
|
811
|
+
+ sss * material.subsurfaceColor + vec3f(tT);
|
|
812
|
+
let qH = vec3f(1.0 - k) / max(vec3f(1.0) - eb * k, vec3f(1e-6));
|
|
813
|
+
return mix(vec3f(1.0), qH, material.coatWeight * material.coatDarkening);
|
|
814
|
+
}
|
|
815
|
+
|
|
816
|
+
fn ds(prepared: ag, kY: f32) -> vec3f {
|
|
817
|
+
if (prepared.material.coatWeight <= 0.0) { return vec3f(1.0); }
|
|
818
|
+
if (prepared.material.inside) {
|
|
819
|
+
|
|
820
|
+
return cC(prepared.material, -kY);
|
|
821
|
+
}
|
|
822
|
+
|
|
823
|
+
return prepared.coatBaseScale * cC(prepared.material, kY);
|
|
824
|
+
}
|
|
825
|
+
|
|
826
|
+
|
|
827
|
+
${hasAnisotropyDirections ? /* wgsl */ `
|
|
828
|
+
fn du(fallback: bj, tangent: vec3f, bitangent: vec3f, direction: vec2f) -> bj {
|
|
829
|
+
var t = tangent - fallback.normal * dot(fallback.normal, tangent);
|
|
830
|
+
if (dot(t, t) < 1e-8) { t = fallback.tangent; }
|
|
831
|
+
t = normalize(t);
|
|
832
|
+
let b = cross(fallback.normal, t) * select(1.0, -1.0, dot(cross(fallback.normal, t), bitangent) < 0.0);
|
|
833
|
+
t = t * direction.x + b * direction.y;
|
|
834
|
+
if (dot(t, t) < 1e-8) { return fallback; }
|
|
835
|
+
var basis = fallback;
|
|
836
|
+
basis.tangent = normalize(t);
|
|
837
|
+
basis.bitangent = normalize(cross(basis.normal, basis.tangent));
|
|
838
|
+
basis.tangent = normalize(cross(basis.bitangent, basis.normal));
|
|
839
|
+
return basis;
|
|
840
|
+
}
|
|
841
|
+
|
|
842
|
+
` : /* wgsl */ ``}
|
|
843
|
+
fn eG(
|
|
844
|
+
tangent: vec3f,
|
|
845
|
+
material: J,
|
|
846
|
+
bF: vec3f,
|
|
847
|
+
normal: vec3f
|
|
848
|
+
) -> ag {
|
|
849
|
+
var prepared: ag;
|
|
850
|
+
prepared.material = material;
|
|
851
|
+
prepared.basis = fg(
|
|
852
|
+
tangent,
|
|
853
|
+
normal,
|
|
854
|
+
max(material.specularAnisotropy, material.coatAnisotropy)
|
|
855
|
+
);
|
|
856
|
+
${hasAnisotropyDirections ? /* wgsl */ `
|
|
857
|
+
prepared.coatBasis = prepared.basis;
|
|
858
|
+
prepared.directionFrames = false;
|
|
859
|
+
${hasCoatNormals ? /* wgsl */ `
|
|
860
|
+
|
|
861
|
+
|
|
862
|
+
if (material.coatNormalEnabled) {
|
|
863
|
+
prepared.coatBasis = fg(material.geometryTangent, material.coatNormal, material.coatAnisotropy);
|
|
864
|
+
prepared.directionFrames = true;
|
|
865
|
+
}
|
|
866
|
+
` : ''}
|
|
867
|
+
if (material.specularAnisotropy > 0.0 && material.anisotropyDirectionEnabled) {
|
|
868
|
+
prepared.basis = du(prepared.basis, material.directionTangent, material.directionBitangent, material.anisotropyDirection);
|
|
869
|
+
prepared.directionFrames = true;
|
|
870
|
+
}
|
|
871
|
+
if (material.coatAnisotropy > 0.0 && material.coatAnisotropyRotation != 0.0) {
|
|
872
|
+
prepared.coatBasis = du(prepared.coatBasis, material.geometryTangent, material.geometryBitangent, vec2f(cos(material.coatAnisotropyRotation), sin(material.coatAnisotropyRotation)));
|
|
873
|
+
prepared.directionFrames = true;
|
|
874
|
+
}
|
|
875
|
+
` : /* wgsl */ ``}
|
|
876
|
+
prepared.viewLocal = openpbr_to_local(prepared.basis, bF);
|
|
877
|
+
${hasCoatNormals ? /* wgsl */ ` prepared.coatViewLocal = openpbr_to_local(prepared.coatBasis, bF);` : ''}
|
|
878
|
+
prepared.diffuseColor = material.baseColor;
|
|
879
|
+
|
|
880
|
+
let cA = 1.0 - material.baseMetalness;
|
|
881
|
+
let dK = cA
|
|
882
|
+
* (1.0 - material.transmissionWeight);
|
|
883
|
+
prepared.weights[OPENPBR_LOBE_FUZZ] = material.fuzzWeight;
|
|
884
|
+
prepared.weights[OPENPBR_LOBE_COAT] = material.coatWeight;
|
|
885
|
+
if (material.inside) { prepared.weights[OPENPBR_LOBE_COAT] = 0.0; }
|
|
886
|
+
prepared.weights[OPENPBR_LOBE_METAL] = material.baseMetalness;
|
|
887
|
+
prepared.weights[OPENPBR_LOBE_SPECULAR] = cA;
|
|
888
|
+
prepared.weights[OPENPBR_LOBE_TRANSMISSION] = cA
|
|
889
|
+
* material.transmissionWeight;
|
|
890
|
+
prepared.weights[OPENPBR_LOBE_DIFFUSE] = dK
|
|
891
|
+
* (1.0 - material.subsurfaceWeight) * material.baseWeight;
|
|
892
|
+
prepared.weights[OPENPBR_LOBE_SUBSURFACE] = dK
|
|
893
|
+
* material.subsurfaceWeight;
|
|
894
|
+
|
|
895
|
+
prepared.specularEtaTOverEtaI = aY(
|
|
896
|
+
1.0 / material.relativeIor,
|
|
897
|
+
material.specularWeight
|
|
898
|
+
);
|
|
899
|
+
prepared.material.relativeIor = 1.0 / prepared.specularEtaTOverEtaI;
|
|
900
|
+
prepared.refractionEtaTOverEtaI = prepared.specularEtaTOverEtaI;
|
|
901
|
+
prepared.transmissionReflectionIor = prepared.material.relativeIor;
|
|
902
|
+
|
|
903
|
+
|
|
904
|
+
if (material.coatWeight > 0.0) {
|
|
905
|
+
var cj = 1.0;
|
|
906
|
+
if (!material.inside) { cj = mix(1.0, material.coatIor, material.coatWeight); }
|
|
907
|
+
let bq = cj * aY(
|
|
908
|
+
material.specularIor / cj, material.specularWeight);
|
|
909
|
+
var er = bq / cj;
|
|
910
|
+
if (cj > bq && bq >= 1.0) {
|
|
911
|
+
er = 1.0 / er;
|
|
912
|
+
}
|
|
913
|
+
prepared.specularEtaTOverEtaI = er;
|
|
914
|
+
prepared.transmissionReflectionIor = 1.0 / er;
|
|
915
|
+
prepared.refractionEtaTOverEtaI = bq;
|
|
916
|
+
if (material.inside) {
|
|
917
|
+
prepared.refractionEtaTOverEtaI = 1.0 / bq;
|
|
918
|
+
prepared.transmissionReflectionIor = bq;
|
|
919
|
+
}
|
|
920
|
+
prepared.material.relativeIor = 1.0 / prepared.refractionEtaTOverEtaI;
|
|
921
|
+
}
|
|
922
|
+
|
|
923
|
+
|
|
924
|
+
|
|
925
|
+
prepared.thinFilmExteriorIor = 1.0;
|
|
926
|
+
prepared.thinFilmBaseIor = prepared.specularEtaTOverEtaI;
|
|
927
|
+
if (material.coatWeight > 0.0) {
|
|
928
|
+
if (material.inside) {
|
|
929
|
+
prepared.thinFilmExteriorIor = 1.0 / prepared.refractionEtaTOverEtaI;
|
|
930
|
+
prepared.thinFilmBaseIor = 1.0;
|
|
931
|
+
}
|
|
932
|
+
else {
|
|
933
|
+
prepared.thinFilmExteriorIor = mix(1.0, material.coatIor, material.coatWeight);
|
|
934
|
+
prepared.thinFilmBaseIor = prepared.refractionEtaTOverEtaI;
|
|
935
|
+
}
|
|
936
|
+
}
|
|
937
|
+
prepared.specularAlpha = material.specularRoughness
|
|
938
|
+
* material.specularRoughness;
|
|
939
|
+
let viewCosine = abs(prepared.viewLocal.z);
|
|
940
|
+
let ah = af(
|
|
941
|
+
viewCosine,
|
|
942
|
+
1.0 / prepared.specularEtaTOverEtaI
|
|
943
|
+
);
|
|
944
|
+
let ft = material.specularColor * select(
|
|
945
|
+
ah,
|
|
946
|
+
mix(
|
|
947
|
+
ah,
|
|
948
|
+
cS(ah),
|
|
949
|
+
material.transmissionWeight
|
|
950
|
+
),
|
|
951
|
+
material.thinWalled
|
|
952
|
+
);
|
|
953
|
+
let hS = material.specularWeight * dT(
|
|
954
|
+
viewCosine,
|
|
955
|
+
material.baseWeight * material.baseColor,
|
|
956
|
+
material.specularColor
|
|
957
|
+
);
|
|
958
|
+
let eL = select(
|
|
959
|
+
af(viewCosine, prepared.transmissionReflectionIor),
|
|
960
|
+
cS(af(viewCosine, prepared.transmissionReflectionIor)),
|
|
961
|
+
material.thinWalled
|
|
962
|
+
);
|
|
963
|
+
let gH = bG(
|
|
964
|
+
material,
|
|
965
|
+
viewCosine,
|
|
966
|
+
prepared.refractionEtaTOverEtaI
|
|
967
|
+
);
|
|
968
|
+
let im = aI(
|
|
969
|
+
prepared.specularEtaTOverEtaI,
|
|
970
|
+
prepared.specularAlpha,
|
|
971
|
+
viewCosine
|
|
972
|
+
);
|
|
973
|
+
let gk = cq(
|
|
974
|
+
prepared.specularEtaTOverEtaI,
|
|
975
|
+
prepared.specularAlpha
|
|
976
|
+
);
|
|
977
|
+
prepared.diffuseSpecularEnergyCompensation = im
|
|
978
|
+
/ max(gk, 1e-12);
|
|
979
|
+
|
|
980
|
+
prepared.probabilities[OPENPBR_LOBE_FUZZ] = prepared.weights[OPENPBR_LOBE_FUZZ]
|
|
981
|
+
* aw(material.fuzzColor)
|
|
982
|
+
* max(aO(
|
|
983
|
+
viewCosine,
|
|
984
|
+
material.fuzzRoughness
|
|
985
|
+
), 0.02);
|
|
986
|
+
prepared.probabilities[OPENPBR_LOBE_COAT] = 0.0;
|
|
987
|
+
prepared.coatBaseScale = vec3f(1.0);
|
|
988
|
+
if (material.coatWeight > 0.0 && !material.inside) {
|
|
989
|
+
${hasCoatNormals ? /* wgsl */ `let coatViewCosine = select(viewCosine, max(prepared.coatViewLocal.z, 0.0), material.coatNormalEnabled);` : ''}
|
|
990
|
+
let kp = gi(material, ${hasCoatNormals ? 'coatViewCosine' : 'viewCosine'});
|
|
991
|
+
prepared.probabilities[OPENPBR_LOBE_COAT] = prepared.weights[OPENPBR_LOBE_COAT] * kp;
|
|
992
|
+
prepared.coatBaseScale = cC(material, ${hasCoatNormals ? 'coatViewCosine' : 'viewCosine'})
|
|
993
|
+
* (1.0 - prepared.weights[OPENPBR_LOBE_COAT] * kp) * gV(prepared);
|
|
994
|
+
}
|
|
995
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] = prepared.weights[OPENPBR_LOBE_METAL]
|
|
996
|
+
* aw(hS);
|
|
997
|
+
prepared.metalMsScale = vec3f(0.0);
|
|
998
|
+
prepared.metalMsFactor = 0.0;
|
|
999
|
+
prepared.metalMsProbability = 0.0;
|
|
1000
|
+
|
|
1001
|
+
|
|
1002
|
+
if (material.specularRoughness >= 0.04 && prepared.weights[OPENPBR_LOBE_METAL] > 0.0) {
|
|
1003
|
+
let hI = bP(material.baseWeight * material.baseColor, material.specularColor);
|
|
1004
|
+
prepared.metalMsScale = material.specularWeight * hI * hI;
|
|
1005
|
+
let pJ = bH(prepared.specularAlpha, viewCosine);
|
|
1006
|
+
prepared.metalMsFactor = pJ / max(cu(prepared.specularAlpha), 1e-12);
|
|
1007
|
+
let ff = prepared.weights[OPENPBR_LOBE_METAL] * aw(prepared.metalMsScale) * pJ;
|
|
1008
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] += ff;
|
|
1009
|
+
prepared.metalMsProbability = ff / max(prepared.probabilities[OPENPBR_LOBE_METAL], 1e-12);
|
|
1010
|
+
}
|
|
1011
|
+
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = prepared.weights[OPENPBR_LOBE_SPECULAR]
|
|
1012
|
+
* aw(ft);
|
|
1013
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] = prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1014
|
+
* (1.0 - eL)
|
|
1015
|
+
* aw(gH);
|
|
1016
|
+
|
|
1017
|
+
|
|
1018
|
+
|
|
1019
|
+
|
|
1020
|
+
|
|
1021
|
+
|
|
1022
|
+
prepared.dielectricMsReflectionScale = vec3f(0.0);
|
|
1023
|
+
prepared.dielectricMsTransmissionScale = vec3f(0.0);
|
|
1024
|
+
prepared.dielectricMsViewLoss = 0.0;
|
|
1025
|
+
prepared.dielectricMsReflectionRatio = 0.0;
|
|
1026
|
+
prepared.dielectricMsProbability = 0.0;
|
|
1027
|
+
if (!material.thinWalled && material.transmissionWeight > 0.0 &&
|
|
1028
|
+
prepared.specularAlpha >= 0.0016 && prepared.weights[OPENPBR_LOBE_TRANSMISSION] > 0.0 &&
|
|
1029
|
+
abs(prepared.refractionEtaTOverEtaI - 1.0) > 1e-6) {
|
|
1030
|
+
let lq = prepared.weights[OPENPBR_LOBE_TRANSMISSION] + prepared.weights[OPENPBR_LOBE_SUBSURFACE];
|
|
1031
|
+
prepared.dielectricMsReflectionScale = select(material.specularColor, vec3f(1.0), material.inside) * lq;
|
|
1032
|
+
prepared.dielectricMsTransmissionScale = gH * prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1033
|
+
+ vec3f(prepared.weights[OPENPBR_LOBE_SUBSURFACE]);
|
|
1034
|
+
prepared.dielectricMsReflectionRatio = ch(prepared.refractionEtaTOverEtaI, prepared.specularAlpha);
|
|
1035
|
+
prepared.dielectricMsViewLoss = bO(prepared.refractionEtaTOverEtaI, prepared.specularAlpha, viewCosine);
|
|
1036
|
+
let nI = mix(prepared.dielectricMsTransmissionScale, prepared.dielectricMsReflectionScale, prepared.dielectricMsReflectionRatio);
|
|
1037
|
+
let ff = aw(nI) * prepared.dielectricMsViewLoss;
|
|
1038
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] += ff;
|
|
1039
|
+
prepared.dielectricMsProbability = ff / max(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION], 1e-12);
|
|
1040
|
+
}
|
|
1041
|
+
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] = prepared.weights[OPENPBR_LOBE_DIFFUSE]
|
|
1042
|
+
* aw(prepared.diffuseColor)
|
|
1043
|
+
* prepared.diffuseSpecularEnergyCompensation;
|
|
1044
|
+
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] = prepared.weights[OPENPBR_LOBE_SUBSURFACE]
|
|
1045
|
+
* (1.0 - eL)
|
|
1046
|
+
* aw(material.subsurfaceColor)
|
|
1047
|
+
* prepared.diffuseSpecularEnergyCompensation;
|
|
1048
|
+
|
|
1049
|
+
|
|
1050
|
+
if (material.coatWeight > 0.0 && HAS_THIN_FILM && material.thinFilmWeight > 0.0) {
|
|
1051
|
+
let kW = 0.02 * bN(material.thinFilmThickness, material.thinFilmWeight);
|
|
1052
|
+
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = max(prepared.probabilities[OPENPBR_LOBE_SPECULAR], prepared.weights[OPENPBR_LOBE_SPECULAR] * kW);
|
|
1053
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] = max(prepared.probabilities[OPENPBR_LOBE_METAL], prepared.weights[OPENPBR_LOBE_METAL] * material.specularWeight * kW);
|
|
1054
|
+
}
|
|
1055
|
+
if (material.coatWeight > 0.0 && !material.inside) {
|
|
1056
|
+
let gm = max(max(prepared.coatBaseScale.x, prepared.coatBaseScale.y), prepared.coatBaseScale.z);
|
|
1057
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] *= gm;
|
|
1058
|
+
prepared.probabilities[OPENPBR_LOBE_SPECULAR] *= gm;
|
|
1059
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] *= gm;
|
|
1060
|
+
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] *= gm;
|
|
1061
|
+
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] *= gm;
|
|
1062
|
+
}
|
|
1063
|
+
dQ(&prepared);
|
|
1064
|
+
return prepared;
|
|
1065
|
+
}
|
|
1066
|
+
|
|
1067
|
+
|
|
1068
|
+
fn cR(prepared: ag, au: f32, reflection: bool) -> f32 {
|
|
1069
|
+
if (prepared.material.coatWeight <= 0.0) {
|
|
1070
|
+
return af(au, prepared.material.relativeIor);
|
|
1071
|
+
}
|
|
1072
|
+
let kg = af(au, prepared.transmissionReflectionIor);
|
|
1073
|
+
if (!reflection) { return kg; }
|
|
1074
|
+
let mU = af(au, 1.0 / prepared.specularEtaTOverEtaI);
|
|
1075
|
+
let rC = prepared.material.transmissionWeight + (1.0 - prepared.material.transmissionWeight) * prepared.material.subsurfaceWeight;
|
|
1076
|
+
return mix(mU, kg, rC);
|
|
1077
|
+
}
|
|
1078
|
+
|
|
1079
|
+
fn mq(
|
|
1080
|
+
prepared: ag,
|
|
1081
|
+
lightDirection: vec3f,
|
|
1082
|
+
gI: i32,
|
|
1083
|
+
pdf: ptr<function, f32>
|
|
1084
|
+
) -> vec3f {
|
|
1085
|
+
let material = prepared.material;
|
|
1086
|
+
let viewLocal = prepared.viewLocal;
|
|
1087
|
+
let lightLocal = openpbr_to_local(prepared.basis, lightDirection);
|
|
1088
|
+
let reflection = lightLocal.z * viewLocal.z > 0.0;
|
|
1089
|
+
${hasCoatNormals ? /* wgsl */ `
|
|
1090
|
+
let independentCoat = material.coatNormalEnabled;
|
|
1091
|
+
let geometricReflection = dot(material.geometricNormal, lightDirection) > 0.0;
|
|
1092
|
+
let coatLightCosine = dot(prepared.coatBasis.normal, lightDirection);
|
|
1093
|
+
let coatReflection = geometricReflection && prepared.coatViewLocal.z > 0.0 && coatLightCosine > 0.0;
|
|
1094
|
+
` : ''}
|
|
1095
|
+
|
|
1096
|
+
var V: vec3f;
|
|
1097
|
+
if (reflection) {
|
|
1098
|
+
V = normalize(lightLocal + viewLocal);
|
|
1099
|
+
}
|
|
1100
|
+
else {
|
|
1101
|
+
V = normalize(lightLocal + viewLocal * material.relativeIor);
|
|
1102
|
+
}
|
|
1103
|
+
if (V.z < 0.0) {
|
|
1104
|
+
V = -V;
|
|
1105
|
+
}
|
|
1106
|
+
|
|
1107
|
+
var response = vec3f(0.0);
|
|
1108
|
+
*pdf = 0.0;
|
|
1109
|
+
var aH = 0.0;
|
|
1110
|
+
let lQ = gI < 0;
|
|
1111
|
+
let uz = lQ || gI == OPENPBR_LOBE_FUZZ;
|
|
1112
|
+
let sQ = lQ || gI == OPENPBR_LOBE_COAT;
|
|
1113
|
+
let rT = lQ || gI == OPENPBR_LOBE_METAL;
|
|
1114
|
+
let pT = lQ || gI == OPENPBR_LOBE_SPECULAR;
|
|
1115
|
+
let jz = lQ ||
|
|
1116
|
+
gI == OPENPBR_LOBE_TRANSMISSION;
|
|
1117
|
+
let sV = lQ || gI == OPENPBR_LOBE_DIFFUSE;
|
|
1118
|
+
let oI = lQ ||
|
|
1119
|
+
gI == OPENPBR_LOBE_SUBSURFACE;
|
|
1120
|
+
let bQ = abs(dot(viewLocal, V));
|
|
1121
|
+
|
|
1122
|
+
|
|
1123
|
+
|
|
1124
|
+
var dd = V;
|
|
1125
|
+
var jg = bQ;
|
|
1126
|
+
if (!reflection && material.thinWalled) {
|
|
1127
|
+
dd = normalize(vec3f(lightLocal.xy, -lightLocal.z) + viewLocal);
|
|
1128
|
+
if (dd.z < 0.0) { dd = -dd; }
|
|
1129
|
+
jg = abs(dot(viewLocal, dd));
|
|
1130
|
+
}
|
|
1131
|
+
let lZ =
|
|
1132
|
+
(reflection && prepared.weights[OPENPBR_LOBE_SPECULAR] > 0.0 && pT) ||
|
|
1133
|
+
(!reflection && prepared.weights[OPENPBR_LOBE_TRANSMISSION] > 0.0 && jz);
|
|
1134
|
+
let pX = reflection && prepared.weights[OPENPBR_LOBE_METAL] > 0.0 && rT;
|
|
1135
|
+
var nj: array<vec3f, 2>;
|
|
1136
|
+
if (lZ) {
|
|
1137
|
+
nj[0] = vec3f(cR(prepared, jg, reflection));
|
|
1138
|
+
}
|
|
1139
|
+
if (pX) {
|
|
1140
|
+
nj[1] = dT(bQ, material.baseWeight * material.baseColor, material.specularColor);
|
|
1141
|
+
}
|
|
1142
|
+
if (HAS_THIN_FILM && material.thinFilmWeight > 0.0) {
|
|
1143
|
+
let wavelengths = vec3f(620.0, 540.0, 450.0);
|
|
1144
|
+
|
|
1145
|
+
for (var kH = 0u; kH < (rtUniform.loopUnrollGuard >> 1u); kH++) {
|
|
1146
|
+
if (!select(lZ, pX, kH == 1u)) { continue; }
|
|
1147
|
+
var wb = vec3f(0.0);
|
|
1148
|
+
let L = select(jg, bQ, kH == 1u);
|
|
1149
|
+
for (var channel = 0u; channel + 1u < rtUniform.loopUnrollGuard; channel++) {
|
|
1150
|
+
var ior = vec2f(prepared.thinFilmBaseIor, 0.0);
|
|
1151
|
+
if (kH == 1u) {
|
|
1152
|
+
ior = cQ(material.baseWeight * material.baseColor[channel], material.specularColor[channel]);
|
|
1153
|
+
}
|
|
1154
|
+
wb[channel] = ar(L,
|
|
1155
|
+
wavelengths[channel], material.thinFilmThickness, prepared.thinFilmExteriorIor, material.thinFilmIor, ior);
|
|
1156
|
+
}
|
|
1157
|
+
nj[kH] = mix(nj[kH], wb,
|
|
1158
|
+
bN(material.thinFilmThickness, material.thinFilmWeight));
|
|
1159
|
+
}
|
|
1160
|
+
}
|
|
1161
|
+
let ei = nj[0];
|
|
1162
|
+
let diffuseSpecularEnergyCompensation =
|
|
1163
|
+
prepared.diffuseSpecularEnergyCompensation
|
|
1164
|
+
* aI(
|
|
1165
|
+
prepared.specularEtaTOverEtaI,
|
|
1166
|
+
prepared.specularAlpha,
|
|
1167
|
+
abs(lightLocal.z)
|
|
1168
|
+
);
|
|
1169
|
+
|
|
1170
|
+
${hasCoatNormals ? /* wgsl */ `
|
|
1171
|
+
|
|
1172
|
+
if (!independentCoat || (lightLocal.z != 0.0 && reflection == geometricReflection)) {
|
|
1173
|
+
` : ''}
|
|
1174
|
+
if (reflection) {
|
|
1175
|
+
if (prepared.weights[OPENPBR_LOBE_DIFFUSE] > 0.0 && sV) {
|
|
1176
|
+
response += prepared.weights[OPENPBR_LOBE_DIFFUSE] * cD(
|
|
1177
|
+
material,
|
|
1178
|
+
prepared.diffuseColor,
|
|
1179
|
+
viewLocal,
|
|
1180
|
+
lightLocal,
|
|
1181
|
+
diffuseSpecularEnergyCompensation,
|
|
1182
|
+
&aH
|
|
1183
|
+
);
|
|
1184
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_DIFFUSE] * aH;
|
|
1185
|
+
}
|
|
1186
|
+
|
|
1187
|
+
if (prepared.weights[OPENPBR_LOBE_SUBSURFACE] > 0.0 && material.thinWalled &&
|
|
1188
|
+
oI) {
|
|
1189
|
+
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE] * cD(
|
|
1190
|
+
material,
|
|
1191
|
+
material.subsurfaceColor,
|
|
1192
|
+
viewLocal,
|
|
1193
|
+
lightLocal,
|
|
1194
|
+
diffuseSpecularEnergyCompensation,
|
|
1195
|
+
&aH
|
|
1196
|
+
);
|
|
1197
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] * 0.5 * aH;
|
|
1198
|
+
}
|
|
1199
|
+
|
|
1200
|
+
if (prepared.weights[OPENPBR_LOBE_SPECULAR] > 0.0 && pT) {
|
|
1201
|
+
var cr = ei;
|
|
1202
|
+
if (material.thinWalled) {
|
|
1203
|
+
cr = aP(
|
|
1204
|
+
cr,
|
|
1205
|
+
material.transmissionWeight
|
|
1206
|
+
);
|
|
1207
|
+
}
|
|
1208
|
+
let cK = material.specularColor * cr;
|
|
1209
|
+
response += prepared.weights[OPENPBR_LOBE_SPECULAR] * am(
|
|
1210
|
+
material,
|
|
1211
|
+
viewLocal,
|
|
1212
|
+
lightLocal,
|
|
1213
|
+
V,
|
|
1214
|
+
cK,
|
|
1215
|
+
&aH
|
|
1216
|
+
);
|
|
1217
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_SPECULAR] * aH;
|
|
1218
|
+
}
|
|
1219
|
+
|
|
1220
|
+
if (prepared.weights[OPENPBR_LOBE_METAL] > 0.0 && rT) {
|
|
1221
|
+
let cK = material.specularWeight * nj[1];
|
|
1222
|
+
response += prepared.weights[OPENPBR_LOBE_METAL] * am(
|
|
1223
|
+
material,
|
|
1224
|
+
viewLocal,
|
|
1225
|
+
lightLocal,
|
|
1226
|
+
V,
|
|
1227
|
+
cK,
|
|
1228
|
+
&aH
|
|
1229
|
+
);
|
|
1230
|
+
if (prepared.metalMsFactor > 0.0) {
|
|
1231
|
+
let dW = min(prepared.metalMsFactor * bH(prepared.specularAlpha, lightLocal.z), 1.0 / max(lightLocal.z, 1e-8));
|
|
1232
|
+
response += prepared.weights[OPENPBR_LOBE_METAL] * prepared.metalMsScale * dW * INVPI;
|
|
1233
|
+
aH = mix(aH, 0.5 * INVPI, prepared.metalMsProbability);
|
|
1234
|
+
}
|
|
1235
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_METAL] * aH;
|
|
1236
|
+
}
|
|
1237
|
+
}
|
|
1238
|
+
else {
|
|
1239
|
+
let cK = ei;
|
|
1240
|
+
if (prepared.weights[OPENPBR_LOBE_TRANSMISSION] > 0.0 && jz) {
|
|
1241
|
+
if (material.thinWalled) {
|
|
1242
|
+
let kM = vec3f(lightLocal.xy, -lightLocal.z);
|
|
1243
|
+
let gf = aP(
|
|
1244
|
+
ei,
|
|
1245
|
+
1.0
|
|
1246
|
+
);
|
|
1247
|
+
let tint = bG(
|
|
1248
|
+
material,
|
|
1249
|
+
abs(viewLocal.z),
|
|
1250
|
+
prepared.refractionEtaTOverEtaI
|
|
1251
|
+
);
|
|
1252
|
+
response += prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1253
|
+
* am(
|
|
1254
|
+
material,
|
|
1255
|
+
viewLocal,
|
|
1256
|
+
kM,
|
|
1257
|
+
dd,
|
|
1258
|
+
tint * (vec3f(1.0) - gf),
|
|
1259
|
+
&aH
|
|
1260
|
+
);
|
|
1261
|
+
}
|
|
1262
|
+
else {
|
|
1263
|
+
response += prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1264
|
+
* dk(
|
|
1265
|
+
material,
|
|
1266
|
+
material.relativeIor,
|
|
1267
|
+
bn(material),
|
|
1268
|
+
viewLocal,
|
|
1269
|
+
lightLocal,
|
|
1270
|
+
V,
|
|
1271
|
+
cK,
|
|
1272
|
+
&aH
|
|
1273
|
+
);
|
|
1274
|
+
}
|
|
1275
|
+
if (prepared.dielectricMsProbability > 0.0) {
|
|
1276
|
+
aH *= 1.0 - prepared.dielectricMsProbability;
|
|
1277
|
+
}
|
|
1278
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * aH;
|
|
1279
|
+
}
|
|
1280
|
+
if (prepared.weights[OPENPBR_LOBE_SUBSURFACE] > 0.0 && oI) {
|
|
1281
|
+
if (material.thinWalled) {
|
|
1282
|
+
let nT = vec3f(lightLocal.xy, -lightLocal.z);
|
|
1283
|
+
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE]
|
|
1284
|
+
* cD(
|
|
1285
|
+
material,
|
|
1286
|
+
material.subsurfaceColor,
|
|
1287
|
+
viewLocal,
|
|
1288
|
+
nT,
|
|
1289
|
+
diffuseSpecularEnergyCompensation,
|
|
1290
|
+
&aH
|
|
1291
|
+
);
|
|
1292
|
+
aH *= 0.5;
|
|
1293
|
+
}
|
|
1294
|
+
else {
|
|
1295
|
+
response += prepared.weights[OPENPBR_LOBE_SUBSURFACE] * dL(
|
|
1296
|
+
material,
|
|
1297
|
+
viewLocal,
|
|
1298
|
+
lightLocal,
|
|
1299
|
+
&aH
|
|
1300
|
+
);
|
|
1301
|
+
}
|
|
1302
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] * aH;
|
|
1303
|
+
}
|
|
1304
|
+
}
|
|
1305
|
+
|
|
1306
|
+
|
|
1307
|
+
|
|
1308
|
+
|
|
1309
|
+
if (prepared.dielectricMsProbability > 0.0 && jz) {
|
|
1310
|
+
let au = abs(lightLocal.z);
|
|
1311
|
+
if (au > 0.0) {
|
|
1312
|
+
let ior = select(1.0 / prepared.refractionEtaTOverEtaI, prepared.refractionEtaTOverEtaI, reflection);
|
|
1313
|
+
let iU = select(1.0 - prepared.dielectricMsReflectionRatio, prepared.dielectricMsReflectionRatio, reflection);
|
|
1314
|
+
let td = prepared.dielectricMsViewLoss * bO(ior, prepared.specularAlpha, au)
|
|
1315
|
+
/ max(cO(ior, prepared.specularAlpha), 1e-12);
|
|
1316
|
+
let dW = min(td * iU, 1.0 / au);
|
|
1317
|
+
let scale = select(prepared.dielectricMsTransmissionScale, prepared.dielectricMsReflectionScale, reflection);
|
|
1318
|
+
response += scale * dW * INVPI;
|
|
1319
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * prepared.dielectricMsProbability * iU * 0.5 * INVPI;
|
|
1320
|
+
}
|
|
1321
|
+
}
|
|
1322
|
+
|
|
1323
|
+
${hasCoatNormals ? /* wgsl */ ` } ` : ''}
|
|
1324
|
+
if (material.coatWeight > 0.0) {
|
|
1325
|
+
response *= ds(prepared, ${hasCoatNormals ? 'select(lightLocal.z, coatLightCosine, independentCoat)' : 'lightLocal.z'});
|
|
1326
|
+
}
|
|
1327
|
+
${hasCoatNormals ? /* wgsl */ `
|
|
1328
|
+
|
|
1329
|
+
if (independentCoat) { response *= abs(lightLocal.z); }
|
|
1330
|
+
` : ''}
|
|
1331
|
+
|
|
1332
|
+
${hasAnisotropyDirections ? /* wgsl */ `
|
|
1333
|
+
if (${hasCoatNormals ? 'select(reflection, coatReflection, independentCoat)' : 'reflection'} && prepared.weights[OPENPBR_LOBE_COAT] > 0.0) {
|
|
1334
|
+
var dH = viewLocal;
|
|
1335
|
+
var kt = lightLocal;
|
|
1336
|
+
var gq = V;
|
|
1337
|
+
var jD = bQ;
|
|
1338
|
+
if (prepared.directionFrames) {
|
|
1339
|
+
dH = ${hasCoatNormals ? 'select(openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal)), prepared.coatViewLocal, independentCoat)' : 'openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal))'};
|
|
1340
|
+
kt = openpbr_to_local(prepared.coatBasis, lightDirection);
|
|
1341
|
+
gq = normalize(kt + dH);
|
|
1342
|
+
if (gq.z < 0.0) { gq = -gq; }
|
|
1343
|
+
jD = abs(dot(dH, gq));
|
|
1344
|
+
}
|
|
1345
|
+
|
|
1346
|
+
let kU = vec3f(af(
|
|
1347
|
+
jD,
|
|
1348
|
+
1.0 / material.coatIor
|
|
1349
|
+
));
|
|
1350
|
+
var dG = material;
|
|
1351
|
+
let jp = aJ(material.coatRoughness, material.coatAnisotropy);
|
|
1352
|
+
dG.alphaX = jp.x;
|
|
1353
|
+
dG.alphaY = jp.y;
|
|
1354
|
+
if (sQ) {
|
|
1355
|
+
response += prepared.weights[OPENPBR_LOBE_COAT]${hasCoatNormals ? ' * select(1.0, max(coatLightCosine, 0.0), independentCoat)' : ''} * am(
|
|
1356
|
+
dG,
|
|
1357
|
+
dH,
|
|
1358
|
+
kt,
|
|
1359
|
+
gq,
|
|
1360
|
+
kU,
|
|
1361
|
+
&aH
|
|
1362
|
+
);
|
|
1363
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_COAT] * aH;
|
|
1364
|
+
}
|
|
1365
|
+
}
|
|
1366
|
+
` : /* wgsl */ `
|
|
1367
|
+
if (${hasCoatNormals ? 'select(reflection, coatReflection, independentCoat)' : 'reflection'} && prepared.weights[OPENPBR_LOBE_COAT] > 0.0) {
|
|
1368
|
+
let kU = vec3f(af(
|
|
1369
|
+
bQ,
|
|
1370
|
+
1.0 / material.coatIor
|
|
1371
|
+
));
|
|
1372
|
+
var dG = material;
|
|
1373
|
+
let jp = aJ(material.coatRoughness, material.coatAnisotropy);
|
|
1374
|
+
dG.alphaX = jp.x;
|
|
1375
|
+
dG.alphaY = jp.y;
|
|
1376
|
+
if (sQ) {
|
|
1377
|
+
response += prepared.weights[OPENPBR_LOBE_COAT]${hasCoatNormals ? ' * select(1.0, max(coatLightCosine, 0.0), independentCoat)' : ''} * am(
|
|
1378
|
+
dG,
|
|
1379
|
+
viewLocal,
|
|
1380
|
+
lightLocal,
|
|
1381
|
+
V,
|
|
1382
|
+
kU,
|
|
1383
|
+
&aH
|
|
1384
|
+
);
|
|
1385
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_COAT] * aH;
|
|
1386
|
+
}
|
|
1387
|
+
}
|
|
1388
|
+
`}
|
|
1389
|
+
|
|
1390
|
+
if (${hasCoatNormals ? 'select(reflection, geometricReflection, independentCoat)' : 'reflection'} && prepared.weights[OPENPBR_LOBE_FUZZ] > 0.0) {
|
|
1391
|
+
let qn = aO(
|
|
1392
|
+
abs(viewLocal.z),
|
|
1393
|
+
material.fuzzRoughness
|
|
1394
|
+
);
|
|
1395
|
+
response *= max(
|
|
1396
|
+
vec3f(0.0),
|
|
1397
|
+
vec3f(1.0 - prepared.weights[OPENPBR_LOBE_FUZZ] * qn)
|
|
1398
|
+
);
|
|
1399
|
+
if (uz) {
|
|
1400
|
+
response += prepared.weights[OPENPBR_LOBE_FUZZ]${hasCoatNormals ? ' * select(1.0, max(lightLocal.z, 0.0), independentCoat)' : ''} * jP(
|
|
1401
|
+
material,
|
|
1402
|
+
viewLocal,
|
|
1403
|
+
lightLocal,
|
|
1404
|
+
&aH
|
|
1405
|
+
);
|
|
1406
|
+
*pdf += prepared.probabilities[OPENPBR_LOBE_FUZZ] * aH;
|
|
1407
|
+
}
|
|
1408
|
+
}
|
|
1409
|
+
|
|
1410
|
+
return response * ${hasCoatNormals ? 'select(abs(lightLocal.z), 1.0, independentCoat)' : 'abs(lightLocal.z)'};
|
|
1411
|
+
}
|
|
1412
|
+
|
|
1413
|
+
fn bI(
|
|
1414
|
+
prepared: ag,
|
|
1415
|
+
lightDirection: vec3f,
|
|
1416
|
+
pdf: ptr<function, f32>
|
|
1417
|
+
) -> vec3f {
|
|
1418
|
+
return mq(prepared, lightDirection, -1, pdf);
|
|
1419
|
+
}
|
|
1420
|
+
|
|
1421
|
+
|
|
1422
|
+
|
|
1423
|
+
|
|
1424
|
+
|
|
1425
|
+
fn qU(
|
|
1426
|
+
tangent: vec3f,
|
|
1427
|
+
material: J,
|
|
1428
|
+
bF: vec3f,
|
|
1429
|
+
normal: vec3f,
|
|
1430
|
+
lightDirection: vec3f,
|
|
1431
|
+
pdf: ptr<function, f32>
|
|
1432
|
+
) -> vec3f {
|
|
1433
|
+
let prepared = eG(
|
|
1434
|
+
tangent,
|
|
1435
|
+
material,
|
|
1436
|
+
bF,
|
|
1437
|
+
normal
|
|
1438
|
+
);
|
|
1439
|
+
return bI(prepared, lightDirection, pdf);
|
|
1440
|
+
}
|
|
1441
|
+
|
|
1442
|
+
|
|
1443
|
+
|
|
1444
|
+
|
|
1445
|
+
|
|
1446
|
+
fn mV(
|
|
1447
|
+
prepared: ag, cl: vec3f,
|
|
1448
|
+
lightDirection: ptr<function, vec3f>, isTransmissionEvent: ptr<function, bool>,
|
|
1449
|
+
aA: ptr<function, f32>, aT: ptr<function, bool>,
|
|
1450
|
+
bE: ptr<function, bool>, aR: ptr<function, u32>
|
|
1451
|
+
) -> bool {
|
|
1452
|
+
let material = prepared.material;
|
|
1453
|
+
let viewLocal = prepared.viewLocal;
|
|
1454
|
+
var cx = cl.x;
|
|
1455
|
+
let fp = cl.y;
|
|
1456
|
+
let bm = cl.z;
|
|
1457
|
+
*isTransmissionEvent = false;
|
|
1458
|
+
*aA = 1.0;
|
|
1459
|
+
*aT = false;
|
|
1460
|
+
*bE = false;
|
|
1461
|
+
*aR = u32(OPENPBR_LOBE_DIFFUSE);
|
|
1462
|
+
*lightDirection = prepared.basis.normal;
|
|
1463
|
+
|
|
1464
|
+
var cdf: array<f32, OPENPBR_LOBE_COUNT>;
|
|
1465
|
+
cdf[OPENPBR_LOBE_FUZZ] = prepared.probabilities[OPENPBR_LOBE_FUZZ];
|
|
1466
|
+
let nr = min(OPENPBR_LOBE_COUNT, i32(rtUniform.loopUnrollGuard * 2u));
|
|
1467
|
+
for (var hR = 1; hR < nr; hR++) {
|
|
1468
|
+
cdf[hR] = cdf[hR - 1] + prepared.probabilities[hR];
|
|
1469
|
+
}
|
|
1470
|
+
if (cdf[OPENPBR_LOBE_SUBSURFACE] <= 0.0) {
|
|
1471
|
+
return false;
|
|
1472
|
+
}
|
|
1473
|
+
|
|
1474
|
+
var lightLocal: vec3f;
|
|
1475
|
+
if (bm < cdf[OPENPBR_LOBE_FUZZ] || (
|
|
1476
|
+
bm >= cdf[OPENPBR_LOBE_TRANSMISSION] && bm < cdf[OPENPBR_LOBE_DIFFUSE]
|
|
1477
|
+
)) {
|
|
1478
|
+
let pv = bm < cdf[OPENPBR_LOBE_FUZZ];
|
|
1479
|
+
*aA = select(
|
|
1480
|
+
1.0,
|
|
1481
|
+
material.fuzzRoughness,
|
|
1482
|
+
pv
|
|
1483
|
+
);
|
|
1484
|
+
*bE = !pv;
|
|
1485
|
+
*aR = select(
|
|
1486
|
+
u32(OPENPBR_LOBE_DIFFUSE),
|
|
1487
|
+
u32(OPENPBR_LOBE_FUZZ),
|
|
1488
|
+
pv
|
|
1489
|
+
);
|
|
1490
|
+
lightLocal = bi(vec2f(cx, fp));
|
|
1491
|
+
}
|
|
1492
|
+
${hasAnisotropyDirections ? /* wgsl */ `
|
|
1493
|
+
else if (bm < cdf[OPENPBR_LOBE_COAT]) {
|
|
1494
|
+
*aA = material.coatRoughness;
|
|
1495
|
+
*aT = true;
|
|
1496
|
+
*aR = u32(OPENPBR_LOBE_COAT);
|
|
1497
|
+
var dH = viewLocal;
|
|
1498
|
+
if (prepared.directionFrames) { dH = ${hasCoatNormals ? 'select(openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal)), prepared.coatViewLocal, material.coatNormalEnabled)' : 'openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal))'}; }
|
|
1499
|
+
var V = aQ(
|
|
1500
|
+
dH,
|
|
1501
|
+
|
|
1502
|
+
aJ(material.coatRoughness, material.coatAnisotropy),
|
|
1503
|
+
vec2f(cx, fp)
|
|
1504
|
+
);
|
|
1505
|
+
if (V.z < 0.0) {
|
|
1506
|
+
V = -V;
|
|
1507
|
+
}
|
|
1508
|
+
lightLocal = normalize(reflect(-dH, V));
|
|
1509
|
+
${hasCoatNormals ? /* wgsl */ `
|
|
1510
|
+
if (material.coatNormalEnabled) {
|
|
1511
|
+
|
|
1512
|
+
*lightDirection = openpbr_to_world(prepared.coatBasis, lightLocal);
|
|
1513
|
+
return lightLocal.z > 0.0 && dot(material.geometricNormal, *lightDirection) > 0.0;
|
|
1514
|
+
}
|
|
1515
|
+
` : ''}
|
|
1516
|
+
if (prepared.directionFrames) { lightLocal = openpbr_to_local(prepared.basis, openpbr_to_world(prepared.coatBasis, lightLocal)); }
|
|
1517
|
+
}
|
|
1518
|
+
` : /* wgsl */ `
|
|
1519
|
+
else if (bm < cdf[OPENPBR_LOBE_COAT]) {
|
|
1520
|
+
*aA = material.coatRoughness;
|
|
1521
|
+
*aT = true;
|
|
1522
|
+
*aR = u32(OPENPBR_LOBE_COAT);
|
|
1523
|
+
var V = aQ(
|
|
1524
|
+
viewLocal,
|
|
1525
|
+
|
|
1526
|
+
aJ(material.coatRoughness, material.coatAnisotropy),
|
|
1527
|
+
vec2f(cx, fp)
|
|
1528
|
+
);
|
|
1529
|
+
if (V.z < 0.0) {
|
|
1530
|
+
V = -V;
|
|
1531
|
+
}
|
|
1532
|
+
lightLocal = normalize(reflect(-viewLocal, V));
|
|
1533
|
+
}
|
|
1534
|
+
`}
|
|
1535
|
+
else if (bm < cdf[OPENPBR_LOBE_SPECULAR]) {
|
|
1536
|
+
*aA = material.specularRoughness;
|
|
1537
|
+
*aT = true;
|
|
1538
|
+
*aR = select(
|
|
1539
|
+
u32(OPENPBR_LOBE_SPECULAR),
|
|
1540
|
+
u32(OPENPBR_LOBE_METAL),
|
|
1541
|
+
bm < cdf[OPENPBR_LOBE_METAL]
|
|
1542
|
+
);
|
|
1543
|
+
let tg = bm < cdf[OPENPBR_LOBE_METAL];
|
|
1544
|
+
let rw = (bm - cdf[OPENPBR_LOBE_COAT]) / max(prepared.probabilities[OPENPBR_LOBE_METAL], 1e-12);
|
|
1545
|
+
if (tg && rw < prepared.metalMsProbability) {
|
|
1546
|
+
let z = cx;
|
|
1547
|
+
let fi = sqrt(max(0.0, 1.0 - z * z));
|
|
1548
|
+
let br = TWOPI * fp;
|
|
1549
|
+
lightLocal = vec3f(fi * cos(br), fi * sin(br), z);
|
|
1550
|
+
}
|
|
1551
|
+
else {
|
|
1552
|
+
var V = aQ(
|
|
1553
|
+
viewLocal,
|
|
1554
|
+
vec2f(material.alphaX, material.alphaY),
|
|
1555
|
+
vec2f(cx, fp)
|
|
1556
|
+
);
|
|
1557
|
+
if (V.z < 0.0) {
|
|
1558
|
+
V = -V;
|
|
1559
|
+
}
|
|
1560
|
+
lightLocal = normalize(reflect(-viewLocal, V));
|
|
1561
|
+
}
|
|
1562
|
+
}
|
|
1563
|
+
else if (bm < cdf[OPENPBR_LOBE_TRANSMISSION]) {
|
|
1564
|
+
*aA = material.specularRoughness;
|
|
1565
|
+
*aT = true;
|
|
1566
|
+
*isTransmissionEvent = true;
|
|
1567
|
+
*aR = u32(OPENPBR_LOBE_TRANSMISSION);
|
|
1568
|
+
|
|
1569
|
+
|
|
1570
|
+
let ue = (bm - cdf[OPENPBR_LOBE_SPECULAR]) / max(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION], 1e-12);
|
|
1571
|
+
if (prepared.dielectricMsProbability > 0.0 && ue < prepared.dielectricMsProbability) {
|
|
1572
|
+
let iU = prepared.dielectricMsReflectionRatio;
|
|
1573
|
+
let lM = cx < iU;
|
|
1574
|
+
var z: f32;
|
|
1575
|
+
if (lM) { z = min(cx / iU, 0.99999994); }
|
|
1576
|
+
else { z = -min((cx - iU) / (1.0 - iU), 0.99999994); }
|
|
1577
|
+
let fi = sqrt(max(0.0, 1.0 - z * z));
|
|
1578
|
+
let br = TWOPI * fp;
|
|
1579
|
+
lightLocal = vec3f(fi * cos(br), fi * sin(br), z);
|
|
1580
|
+
*isTransmissionEvent = !lM;
|
|
1581
|
+
*aR = select(u32(OPENPBR_LOBE_TRANSMISSION), u32(OPENPBR_LOBE_SPECULAR), lM);
|
|
1582
|
+
}
|
|
1583
|
+
else {
|
|
1584
|
+
var V = aQ(
|
|
1585
|
+
viewLocal,
|
|
1586
|
+
vec2f(material.alphaX, material.alphaY),
|
|
1587
|
+
vec2f(cx, fp)
|
|
1588
|
+
);
|
|
1589
|
+
if (V.z < 0.0) {
|
|
1590
|
+
V = -V;
|
|
1591
|
+
}
|
|
1592
|
+
if (material.thinWalled) {
|
|
1593
|
+
let hW = normalize(reflect(-viewLocal, V));
|
|
1594
|
+
lightLocal = vec3f(hW.xy, -hW.z);
|
|
1595
|
+
}
|
|
1596
|
+
else {
|
|
1597
|
+
lightLocal = refract(
|
|
1598
|
+
-viewLocal,
|
|
1599
|
+
V,
|
|
1600
|
+
prepared.material.relativeIor
|
|
1601
|
+
);
|
|
1602
|
+
if (dot(lightLocal, lightLocal) <= 1e-8) {
|
|
1603
|
+
*isTransmissionEvent = false;
|
|
1604
|
+
return false;
|
|
1605
|
+
}
|
|
1606
|
+
lightLocal = normalize(lightLocal);
|
|
1607
|
+
}
|
|
1608
|
+
}
|
|
1609
|
+
}
|
|
1610
|
+
else {
|
|
1611
|
+
*aA = 1.0;
|
|
1612
|
+
*bE = true;
|
|
1613
|
+
*isTransmissionEvent = true;
|
|
1614
|
+
*aR = u32(OPENPBR_LOBE_SUBSURFACE);
|
|
1615
|
+
if (material.thinWalled) {
|
|
1616
|
+
let pH = cx >= 0.5;
|
|
1617
|
+
if (pH) {
|
|
1618
|
+
cx = (cx - 0.5) * 2.0;
|
|
1619
|
+
}
|
|
1620
|
+
else {
|
|
1621
|
+
cx *= 2.0;
|
|
1622
|
+
}
|
|
1623
|
+
lightLocal = bi(vec2f(cx, fp));
|
|
1624
|
+
if (pH) {
|
|
1625
|
+
lightLocal.z = -lightLocal.z;
|
|
1626
|
+
}
|
|
1627
|
+
else {
|
|
1628
|
+
*isTransmissionEvent = false;
|
|
1629
|
+
}
|
|
1630
|
+
}
|
|
1631
|
+
else {
|
|
1632
|
+
lightLocal = bi(vec2f(cx, fp));
|
|
1633
|
+
lightLocal.z = -lightLocal.z;
|
|
1634
|
+
}
|
|
1635
|
+
}
|
|
1636
|
+
|
|
1637
|
+
*lightDirection = openpbr_to_world(prepared.basis, lightLocal);
|
|
1638
|
+
|
|
1639
|
+
|
|
1640
|
+
|
|
1641
|
+
if (lightLocal.z == 0.0 || (lightLocal.z < 0.0) != *isTransmissionEvent) {
|
|
1642
|
+
return false;
|
|
1643
|
+
}
|
|
1644
|
+
${hasCoatNormals ? /* wgsl */ `
|
|
1645
|
+
if (material.coatNormalEnabled &&
|
|
1646
|
+
((dot(material.geometricNormal, *lightDirection) <= 0.0) != *isTransmissionEvent)) { return false; }
|
|
1647
|
+
` : ''}
|
|
1648
|
+
return true;
|
|
1649
|
+
}
|
|
1650
|
+
|
|
1651
|
+
fn dv(
|
|
1652
|
+
prepared: ag,
|
|
1653
|
+
cl: vec3f,
|
|
1654
|
+
lightDirection: ptr<function, vec3f>,
|
|
1655
|
+
pdf: ptr<function, f32>,
|
|
1656
|
+
isTransmissionEvent: ptr<function, bool>,
|
|
1657
|
+
aA: ptr<function, f32>,
|
|
1658
|
+
aT: ptr<function, bool>,
|
|
1659
|
+
bE: ptr<function, bool>,
|
|
1660
|
+
aR: ptr<function, u32>,
|
|
1661
|
+
la: ptr<function, f32>,
|
|
1662
|
+
gR: ptr<function, vec3f>
|
|
1663
|
+
) -> vec3f {
|
|
1664
|
+
*pdf = 0.0;
|
|
1665
|
+
*la = 0.0;
|
|
1666
|
+
*gR = vec3f(0.0);
|
|
1667
|
+
|
|
1668
|
+
|
|
1669
|
+
|
|
1670
|
+
|
|
1671
|
+
if (!prepared.material.thinWalled &&
|
|
1672
|
+
abs(prepared.material.relativeIor - 1.0) <= 1e-6 &&
|
|
1673
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6) {
|
|
1674
|
+
*lightDirection = openpbr_to_world(
|
|
1675
|
+
prepared.basis,
|
|
1676
|
+
-prepared.viewLocal
|
|
1677
|
+
);
|
|
1678
|
+
let nu = bn(prepared.material)
|
|
1679
|
+
* ds(prepared, ${hasCoatNormals ? 'select(-prepared.viewLocal.z, dot(prepared.coatBasis.normal, *lightDirection), prepared.material.coatNormalEnabled)' : '-prepared.viewLocal.z'});
|
|
1680
|
+
*pdf = 1.0;
|
|
1681
|
+
*la = 1.0;
|
|
1682
|
+
*gR = nu;
|
|
1683
|
+
*isTransmissionEvent = true;
|
|
1684
|
+
*aA = 0.0;
|
|
1685
|
+
*aT = true;
|
|
1686
|
+
*bE = false;
|
|
1687
|
+
*aR = u32(OPENPBR_LOBE_TRANSMISSION);
|
|
1688
|
+
return nu;
|
|
1689
|
+
}
|
|
1690
|
+
if (!mV(prepared, cl, lightDirection,
|
|
1691
|
+
isTransmissionEvent, aA, aT,
|
|
1692
|
+
bE, aR)) { return vec3f(0.0); }
|
|
1693
|
+
let response = bI(prepared, *lightDirection, pdf);
|
|
1694
|
+
*la = *pdf;
|
|
1695
|
+
*gR = response;
|
|
1696
|
+
return response;
|
|
1697
|
+
}
|
|
1698
|
+
|
|
1699
|
+
fn su(
|
|
1700
|
+
tangent: vec3f,
|
|
1701
|
+
material: J,
|
|
1702
|
+
cl: vec3f,
|
|
1703
|
+
bF: vec3f,
|
|
1704
|
+
normal: vec3f,
|
|
1705
|
+
lightDirection: ptr<function, vec3f>,
|
|
1706
|
+
pdf: ptr<function, f32>,
|
|
1707
|
+
isTransmissionEvent: ptr<function, bool>,
|
|
1708
|
+
aA: ptr<function, f32>,
|
|
1709
|
+
aT: ptr<function, bool>,
|
|
1710
|
+
bE: ptr<function, bool>,
|
|
1711
|
+
aR: ptr<function, u32>,
|
|
1712
|
+
la: ptr<function, f32>
|
|
1713
|
+
) -> vec3f {
|
|
1714
|
+
let prepared = eG(
|
|
1715
|
+
tangent,
|
|
1716
|
+
material,
|
|
1717
|
+
bF,
|
|
1718
|
+
normal
|
|
1719
|
+
);
|
|
1720
|
+
var gR = vec3f(0.0);
|
|
1721
|
+
return dv(
|
|
1722
|
+
prepared,
|
|
1723
|
+
cl,
|
|
1724
|
+
lightDirection,
|
|
1725
|
+
pdf,
|
|
1726
|
+
isTransmissionEvent,
|
|
1727
|
+
aA,
|
|
1728
|
+
aT,
|
|
1729
|
+
bE,
|
|
1730
|
+
aR,
|
|
1731
|
+
la,
|
|
1732
|
+
&gR
|
|
1733
|
+
);
|
|
1734
|
+
}`;
|
|
1735
|
+
}
|
|
1736
|
+
export default createOpenPbrBsdfWgsl();
|
|
1737
|
+
//# sourceMappingURL=openPbrBsdf.wgsl.js.map
|