@meimu/mutracer 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/LICENSES/Apache-2.0.txt +202 -0
- package/LICENSES/GLSL-PathTracer-MIT.txt +21 -0
- package/LICENSES/GlMatrix-MIT.txt +19 -0
- package/LICENSES/KinoBloom-MIT.txt +21 -0
- package/LICENSES/OIDNWeb-MIT.txt +21 -0
- package/LICENSES/Octicons-MIT.txt +21 -0
- package/LICENSES/RayTracingRenderer-MIT.txt +21 -0
- package/LICENSES/TinyBVH-MIT.txt +21 -0
- package/LICENSES/WebGPUUtils-MIT.txt +21 -0
- package/LICENSES/ZetaRay-MIT.txt +21 -0
- package/README.md +195 -2
- package/THIRD_PARTY_NOTICES.md +160 -0
- package/dist/assets/bvh.worker.js +1 -0
- package/dist/mutracer.umd.js +14352 -0
- package/docs/api.md +394 -0
- package/docs/bvh.md +141 -0
- package/docs/denoising.md +301 -0
- package/docs/getting-started.md +308 -0
- package/docs/materials.md +281 -0
- package/docs/performance.md +85 -0
- package/docs/post-processing.md +87 -0
- package/docs/progressive-rendering.md +144 -0
- package/docs/sampling.md +40 -0
- package/docs/threejs.md +273 -0
- package/docs/todo.md +61 -0
- package/docs/updates.md +208 -0
- package/lib/Display.d.ts +72 -0
- package/lib/Display.js +121 -0
- package/lib/Display.js.map +1 -0
- package/lib/Engine.d.ts +161 -0
- package/lib/Engine.js +681 -0
- package/lib/Engine.js.map +1 -0
- package/lib/Render.d.ts +256 -0
- package/lib/Render.js +671 -0
- package/lib/Render.js.map +1 -0
- package/lib/RenderLoop.d.ts +76 -0
- package/lib/RenderLoop.js +204 -0
- package/lib/RenderLoop.js.map +1 -0
- package/lib/Sync.d.ts +19 -0
- package/lib/Sync.js +19 -0
- package/lib/Sync.js.map +1 -0
- package/lib/constants.d.ts +2 -0
- package/lib/constants.js +3 -0
- package/lib/constants.js.map +1 -0
- package/lib/main.d.ts +56 -0
- package/lib/main.js +43 -0
- package/lib/main.js.map +1 -0
- package/lib/math.d.ts +23 -0
- package/lib/math.js +56 -0
- package/lib/math.js.map +1 -0
- package/lib/oidn.d.ts +45 -0
- package/lib/oidn.js +42 -0
- package/lib/oidn.js.map +1 -0
- package/lib/oidnBundledWeights.cdn.d.ts +2 -0
- package/lib/oidnBundledWeights.cdn.js +5 -0
- package/lib/oidnBundledWeights.cdn.js.map +1 -0
- package/lib/oidnBundledWeights.d.ts +2 -0
- package/lib/oidnBundledWeights.js +4 -0
- package/lib/oidnBundledWeights.js.map +1 -0
- package/lib/renderer/DisplayPostProcess.d.ts +14 -0
- package/lib/renderer/DisplayPostProcess.js +41 -0
- package/lib/renderer/DisplayPostProcess.js.map +1 -0
- package/lib/renderer/MaterialTable.d.ts +119 -0
- package/lib/renderer/MaterialTable.js +550 -0
- package/lib/renderer/MaterialTable.js.map +1 -0
- package/lib/renderer/OfflineAdaptiveSampling.d.ts +47 -0
- package/lib/renderer/OfflineAdaptiveSampling.js +36 -0
- package/lib/renderer/OfflineAdaptiveSampling.js.map +1 -0
- package/lib/renderer/RenderingPipeline.d.ts +232 -0
- package/lib/renderer/RenderingPipeline.js +18 -0
- package/lib/renderer/RenderingPipeline.js.map +1 -0
- package/lib/renderer/ScratchPool.d.ts +13 -0
- package/lib/renderer/ScratchPool.js +21 -0
- package/lib/renderer/ScratchPool.js.map +1 -0
- package/lib/renderer/TileRender.d.ts +44 -0
- package/lib/renderer/TileRender.js +283 -0
- package/lib/renderer/TileRender.js.map +1 -0
- package/lib/renderer/WGPUBloomPass.d.ts +17 -0
- package/lib/renderer/WGPUBloomPass.js +243 -0
- package/lib/renderer/WGPUBloomPass.js.map +1 -0
- package/lib/renderer/WGPUCanvasSurface.d.ts +21 -0
- package/lib/renderer/WGPUCanvasSurface.js +48 -0
- package/lib/renderer/WGPUCanvasSurface.js.map +1 -0
- package/lib/renderer/WGPUComputePass.d.ts +73 -0
- package/lib/renderer/WGPUComputePass.js +317 -0
- package/lib/renderer/WGPUComputePass.js.map +1 -0
- package/lib/renderer/WGPUFullQuadPass.d.ts +73 -0
- package/lib/renderer/WGPUFullQuadPass.js +389 -0
- package/lib/renderer/WGPUFullQuadPass.js.map +1 -0
- package/lib/renderer/WGPUHDRPeakMeter.d.ts +19 -0
- package/lib/renderer/WGPUHDRPeakMeter.js +112 -0
- package/lib/renderer/WGPUHDRPeakMeter.js.map +1 -0
- package/lib/renderer/WGPUJNLMDenoiser.d.ts +61 -0
- package/lib/renderer/WGPUJNLMDenoiser.js +412 -0
- package/lib/renderer/WGPUJNLMDenoiser.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +44 -0
- package/lib/renderer/WGPURayTraceOutput.js +368 -0
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -0
- package/lib/renderer/WGPURayTracePass.d.ts +284 -0
- package/lib/renderer/WGPURayTracePass.js +2323 -0
- package/lib/renderer/WGPURayTracePass.js.map +1 -0
- package/lib/renderer/WGPURenderingPipeline.d.ts +9 -0
- package/lib/renderer/WGPURenderingPipeline.js +1446 -0
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -0
- package/lib/renderer/WGPUSceneFeatures.d.ts +3 -0
- package/lib/renderer/WGPUSceneFeatures.js +20 -0
- package/lib/renderer/WGPUSceneFeatures.js.map +1 -0
- package/lib/renderer/WGPUScratchBuffer.d.ts +9 -0
- package/lib/renderer/WGPUScratchBuffer.js +21 -0
- package/lib/renderer/WGPUScratchBuffer.js.map +1 -0
- package/lib/renderer/WGPUScratchTexture.d.ts +10 -0
- package/lib/renderer/WGPUScratchTexture.js +27 -0
- package/lib/renderer/WGPUScratchTexture.js.map +1 -0
- package/lib/renderer/WGPUShaderCache.d.ts +26 -0
- package/lib/renderer/WGPUShaderCache.js +103 -0
- package/lib/renderer/WGPUShaderCache.js.map +1 -0
- package/lib/renderer/WebGLBloomPass.d.ts +18 -0
- package/lib/renderer/WebGLBloomPass.js +113 -0
- package/lib/renderer/WebGLBloomPass.js.map +1 -0
- package/lib/renderer/WebGLFullQuadPass.d.ts +65 -0
- package/lib/renderer/WebGLFullQuadPass.js +208 -0
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -0
- package/lib/renderer/WebGLJNLMDenoiser.d.ts +32 -0
- package/lib/renderer/WebGLJNLMDenoiser.js +328 -0
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -0
- package/lib/renderer/WebGLRayTraceOutputPass.d.ts +20 -0
- package/lib/renderer/WebGLRayTraceOutputPass.js +106 -0
- package/lib/renderer/WebGLRayTraceOutputPass.js.map +1 -0
- package/lib/renderer/WebGLRayTracePass.d.ts +142 -0
- package/lib/renderer/WebGLRayTracePass.js +845 -0
- package/lib/renderer/WebGLRayTracePass.js.map +1 -0
- package/lib/renderer/WebGLReadback.d.ts +4 -0
- package/lib/renderer/WebGLReadback.js +75 -0
- package/lib/renderer/WebGLReadback.js.map +1 -0
- package/lib/renderer/WebGLRenderingPipeline.d.ts +4 -0
- package/lib/renderer/WebGLRenderingPipeline.js +510 -0
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -0
- package/lib/renderer/WebGLScratchCopy.d.ts +10 -0
- package/lib/renderer/WebGLScratchCopy.js +27 -0
- package/lib/renderer/WebGLScratchCopy.js.map +1 -0
- package/lib/renderer/accumulationTarget.d.ts +26 -0
- package/lib/renderer/accumulationTarget.js +2 -0
- package/lib/renderer/accumulationTarget.js.map +1 -0
- package/lib/renderer/binnedSahBvh.d.ts +31 -0
- package/lib/renderer/binnedSahBvh.js +263 -0
- package/lib/renderer/binnedSahBvh.js.map +1 -0
- package/lib/renderer/bvh.worker.d.ts +1 -0
- package/lib/renderer/bvh.worker.js +16 -0
- package/lib/renderer/bvh.worker.js.map +1 -0
- package/lib/renderer/bvhAccel.d.ts +81 -0
- package/lib/renderer/bvhAccel.js +621 -0
- package/lib/renderer/bvhAccel.js.map +1 -0
- package/lib/renderer/bvhWorkerBuild.d.ts +12 -0
- package/lib/renderer/bvhWorkerBuild.js +17 -0
- package/lib/renderer/bvhWorkerBuild.js.map +1 -0
- package/lib/renderer/bvhWorkerClient.d.ts +57 -0
- package/lib/renderer/bvhWorkerClient.js +166 -0
- package/lib/renderer/bvhWorkerClient.js.map +1 -0
- package/lib/renderer/cameraLens.d.ts +5 -0
- package/lib/renderer/cameraLens.js +15 -0
- package/lib/renderer/cameraLens.js.map +1 -0
- package/lib/renderer/cameraSnapshot.d.ts +3 -0
- package/lib/renderer/cameraSnapshot.js +7 -0
- package/lib/renderer/cameraSnapshot.js.map +1 -0
- package/lib/renderer/committedScene.d.ts +13 -0
- package/lib/renderer/committedScene.js +121 -0
- package/lib/renderer/committedScene.js.map +1 -0
- package/lib/renderer/dataTextureUtil.d.ts +32 -0
- package/lib/renderer/dataTextureUtil.js +46 -0
- package/lib/renderer/dataTextureUtil.js.map +1 -0
- package/lib/renderer/denoiser.d.ts +65 -0
- package/lib/renderer/denoiser.js +2 -0
- package/lib/renderer/denoiser.js.map +1 -0
- package/lib/renderer/depthQuery.d.ts +14 -0
- package/lib/renderer/depthQuery.js +14 -0
- package/lib/renderer/depthQuery.js.map +1 -0
- package/lib/renderer/deviceRequirements.d.ts +23 -0
- package/lib/renderer/deviceRequirements.js +50 -0
- package/lib/renderer/deviceRequirements.js.map +1 -0
- package/lib/renderer/envMapCreation.d.ts +10 -0
- package/lib/renderer/envMapCreation.js +96 -0
- package/lib/renderer/envMapCreation.js.map +1 -0
- package/lib/renderer/envMapDistribution.d.ts +9 -0
- package/lib/renderer/envMapDistribution.js +107 -0
- package/lib/renderer/envMapDistribution.js.map +1 -0
- package/lib/renderer/float16.d.ts +1 -0
- package/lib/renderer/float16.js +19 -0
- package/lib/renderer/float16.js.map +1 -0
- package/lib/renderer/geometryBvh.d.ts +11 -0
- package/lib/renderer/geometryBvh.js +24 -0
- package/lib/renderer/geometryBvh.js.map +1 -0
- package/lib/renderer/geometryUpdates.d.ts +28 -0
- package/lib/renderer/geometryUpdates.js +131 -0
- package/lib/renderer/geometryUpdates.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +37 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/common.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/common.glsl.js +17 -0
- package/lib/renderer/glsl/chunks/common.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +192 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.js +1091 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +371 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +1767 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/rand.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/rand.glsl.js +26 -0
- package/lib/renderer/glsl/chunks/rand.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/random.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/random.glsl.js +27 -0
- package/lib/renderer/glsl/chunks/random.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +287 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +254 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +279 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +48 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.js +194 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.js +170 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +27 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +72 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js.map +1 -0
- package/lib/renderer/glsl/depthQuery.frag.d.ts +3 -0
- package/lib/renderer/glsl/depthQuery.frag.js +55 -0
- package/lib/renderer/glsl/depthQuery.frag.js.map +1 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.d.ts +6 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +46 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js.map +1 -0
- package/lib/renderer/glsl/rayTrace.frag.d.ts +2 -0
- package/lib/renderer/glsl/rayTrace.frag.js +619 -0
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -0
- package/lib/renderer/glsl/shadowCatcher.frag.d.ts +3 -0
- package/lib/renderer/glsl/shadowCatcher.frag.js +119 -0
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -0
- package/lib/renderer/glsl/webglPipeline.frag.d.ts +4 -0
- package/lib/renderer/glsl/webglPipeline.frag.js +208 -0
- package/lib/renderer/glsl/webglPipeline.frag.js.map +1 -0
- package/lib/renderer/gpuMemory.d.ts +2 -0
- package/lib/renderer/gpuMemory.js +10 -0
- package/lib/renderer/gpuMemory.js.map +1 -0
- package/lib/renderer/halton.d.ts +1 -0
- package/lib/renderer/halton.js +15 -0
- package/lib/renderer/halton.js.map +1 -0
- package/lib/renderer/jnlm.d.ts +85 -0
- package/lib/renderer/jnlm.js +87 -0
- package/lib/renderer/jnlm.js.map +1 -0
- package/lib/renderer/lightSampling.d.ts +75 -0
- package/lib/renderer/lightSampling.js +305 -0
- package/lib/renderer/lightSampling.js.map +1 -0
- package/lib/renderer/lightsUtil.d.ts +26 -0
- package/lib/renderer/lightsUtil.js +154 -0
- package/lib/renderer/lightsUtil.js.map +1 -0
- package/lib/renderer/materialChanges.d.ts +13 -0
- package/lib/renderer/materialChanges.js +59 -0
- package/lib/renderer/materialChanges.js.map +1 -0
- package/lib/renderer/materialComparison.generated.d.ts +5 -0
- package/lib/renderer/materialComparison.generated.js +655 -0
- package/lib/renderer/materialComparison.generated.js.map +1 -0
- package/lib/renderer/materialConstants.d.ts +6 -0
- package/lib/renderer/materialConstants.js +3 -0
- package/lib/renderer/materialConstants.js.map +1 -0
- package/lib/renderer/materialEmission.d.ts +9 -0
- package/lib/renderer/materialEmission.js +21 -0
- package/lib/renderer/materialEmission.js.map +1 -0
- package/lib/renderer/materialIndices.d.ts +7 -0
- package/lib/renderer/materialIndices.js +34 -0
- package/lib/renderer/materialIndices.js.map +1 -0
- package/lib/renderer/materialLayout.d.ts +102 -0
- package/lib/renderer/materialLayout.js +189 -0
- package/lib/renderer/materialLayout.js.map +1 -0
- package/lib/renderer/materialTextureSlots.d.ts +537 -0
- package/lib/renderer/materialTextureSlots.js +219 -0
- package/lib/renderer/materialTextureSlots.js.map +1 -0
- package/lib/renderer/mergeMeshesToGeometry.d.ts +8 -0
- package/lib/renderer/mergeMeshesToGeometry.js +236 -0
- package/lib/renderer/mergeMeshesToGeometry.js.map +1 -0
- package/lib/renderer/meshInstances.d.ts +23 -0
- package/lib/renderer/meshInstances.js +66 -0
- package/lib/renderer/meshInstances.js.map +1 -0
- package/lib/renderer/meshMembership.d.ts +10 -0
- package/lib/renderer/meshMembership.js +72 -0
- package/lib/renderer/meshMembership.js.map +1 -0
- package/lib/renderer/oidnNetwork.d.ts +20 -0
- package/lib/renderer/oidnNetwork.js +123 -0
- package/lib/renderer/oidnNetwork.js.map +1 -0
- package/lib/renderer/openPbrEnergyLut.d.ts +32 -0
- package/lib/renderer/openPbrEnergyLut.js +965 -0
- package/lib/renderer/openPbrEnergyLut.js.map +1 -0
- package/lib/renderer/pathLimits.d.ts +4 -0
- package/lib/renderer/pathLimits.js +7 -0
- package/lib/renderer/pathLimits.js.map +1 -0
- package/lib/renderer/prepareMeshBVH.d.ts +110 -0
- package/lib/renderer/prepareMeshBVH.js +857 -0
- package/lib/renderer/prepareMeshBVH.js.map +1 -0
- package/lib/renderer/progressiveScheduler.d.ts +11 -0
- package/lib/renderer/progressiveScheduler.js +19 -0
- package/lib/renderer/progressiveScheduler.js.map +1 -0
- package/lib/renderer/renderPipeline.d.ts +57 -0
- package/lib/renderer/renderPipeline.js +49 -0
- package/lib/renderer/renderPipeline.js.map +1 -0
- package/lib/renderer/sampling.d.ts +10 -0
- package/lib/renderer/sampling.js +28 -0
- package/lib/renderer/sampling.js.map +1 -0
- package/lib/renderer/sceneChangeDetector.d.ts +29 -0
- package/lib/renderer/sceneChangeDetector.js +232 -0
- package/lib/renderer/sceneChangeDetector.js.map +1 -0
- package/lib/renderer/sceneLightChanges.d.ts +14 -0
- package/lib/renderer/sceneLightChanges.js +34 -0
- package/lib/renderer/sceneLightChanges.js.map +1 -0
- package/lib/renderer/scratchSampling.d.ts +3 -0
- package/lib/renderer/scratchSampling.js +39 -0
- package/lib/renderer/scratchSampling.js.map +1 -0
- package/lib/renderer/shader.d.ts +37 -0
- package/lib/renderer/shader.js +41 -0
- package/lib/renderer/shader.js.map +1 -0
- package/lib/renderer/staticBvhPreparation.d.ts +24 -0
- package/lib/renderer/staticBvhPreparation.js +116 -0
- package/lib/renderer/staticBvhPreparation.js.map +1 -0
- package/lib/renderer/textureRegion.d.ts +8 -0
- package/lib/renderer/textureRegion.js +9 -0
- package/lib/renderer/textureRegion.js.map +1 -0
- package/lib/renderer/texturesFromMaterials.d.ts +6 -0
- package/lib/renderer/texturesFromMaterials.js +37 -0
- package/lib/renderer/texturesFromMaterials.js.map +1 -0
- package/lib/renderer/util.d.ts +17 -0
- package/lib/renderer/util.js +56 -0
- package/lib/renderer/util.js.map +1 -0
- package/lib/renderer/webgl.d.ts +131 -0
- package/lib/renderer/webgl.js +586 -0
- package/lib/renderer/webgl.js.map +1 -0
- package/lib/renderer/webglShaders.d.ts +4 -0
- package/lib/renderer/webglShaders.js +41 -0
- package/lib/renderer/webglShaders.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +23 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +128 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +6 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +1441 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.d.ts +8 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +85 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +7 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +315 -0
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export function materialParametersEqual(material, values) {
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{
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const value = material.baseColor, previous = values[1];
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{
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const value = material.baseMetalness, previous = values[3];
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const value = material.specularWeight, previous = values[4];
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{
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const value = material.specularColor, previous = values[5];
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{
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const value = material.specularRoughness, previous = values[6];
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{
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{
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const value = material.specularAnisotropy, previous = values[8];
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{
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{
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178
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+
return false;
|
|
179
|
+
for (let i = 0; i < array.length; i++)
|
|
180
|
+
if (!Object.is(array[i], previous[i]))
|
|
181
|
+
return false;
|
|
182
|
+
}
|
|
183
|
+
else if (!Object.is(value, previous))
|
|
184
|
+
return false;
|
|
185
|
+
}
|
|
186
|
+
{
|
|
187
|
+
const value = material.fuzzRoughness, previous = values[23];
|
|
188
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
189
|
+
return false;
|
|
190
|
+
}
|
|
191
|
+
{
|
|
192
|
+
const value = material.coatWeight, previous = values[24];
|
|
193
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
194
|
+
return false;
|
|
195
|
+
}
|
|
196
|
+
{
|
|
197
|
+
const value = material.coatColor, previous = values[25];
|
|
198
|
+
if (Array.isArray(value) || ArrayBuffer.isView(value)) {
|
|
199
|
+
const array = value;
|
|
200
|
+
if (!Array.isArray(previous) || array.length !== previous.length)
|
|
201
|
+
return false;
|
|
202
|
+
for (let i = 0; i < array.length; i++)
|
|
203
|
+
if (!Object.is(array[i], previous[i]))
|
|
204
|
+
return false;
|
|
205
|
+
}
|
|
206
|
+
else if (!Object.is(value, previous))
|
|
207
|
+
return false;
|
|
208
|
+
}
|
|
209
|
+
{
|
|
210
|
+
const value = material.coatRoughness, previous = values[26];
|
|
211
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
212
|
+
return false;
|
|
213
|
+
}
|
|
214
|
+
{
|
|
215
|
+
const value = material.coatAnisotropy, previous = values[27];
|
|
216
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
217
|
+
return false;
|
|
218
|
+
}
|
|
219
|
+
{
|
|
220
|
+
const value = material.coatIor, previous = values[28];
|
|
221
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
222
|
+
return false;
|
|
223
|
+
}
|
|
224
|
+
{
|
|
225
|
+
const value = material.coatDarkening, previous = values[29];
|
|
226
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
227
|
+
return false;
|
|
228
|
+
}
|
|
229
|
+
{
|
|
230
|
+
const value = material.thinFilmWeight, previous = values[30];
|
|
231
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
232
|
+
return false;
|
|
233
|
+
}
|
|
234
|
+
{
|
|
235
|
+
const value = material.thinFilmThickness, previous = values[31];
|
|
236
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
237
|
+
return false;
|
|
238
|
+
}
|
|
239
|
+
{
|
|
240
|
+
const value = material.thinFilmIor, previous = values[32];
|
|
241
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
242
|
+
return false;
|
|
243
|
+
}
|
|
244
|
+
{
|
|
245
|
+
const value = material.emissionColor, previous = values[33];
|
|
246
|
+
if (Array.isArray(value) || ArrayBuffer.isView(value)) {
|
|
247
|
+
const array = value;
|
|
248
|
+
if (!Array.isArray(previous) || array.length !== previous.length)
|
|
249
|
+
return false;
|
|
250
|
+
for (let i = 0; i < array.length; i++)
|
|
251
|
+
if (!Object.is(array[i], previous[i]))
|
|
252
|
+
return false;
|
|
253
|
+
}
|
|
254
|
+
else if (!Object.is(value, previous))
|
|
255
|
+
return false;
|
|
256
|
+
}
|
|
257
|
+
{
|
|
258
|
+
const value = material.emissionLuminance, previous = values[34];
|
|
259
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
260
|
+
return false;
|
|
261
|
+
}
|
|
262
|
+
{
|
|
263
|
+
const value = material.opacity, previous = values[35];
|
|
264
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
265
|
+
return false;
|
|
266
|
+
}
|
|
267
|
+
{
|
|
268
|
+
const value = material.thinWalled, previous = values[36];
|
|
269
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
270
|
+
return false;
|
|
271
|
+
}
|
|
272
|
+
{
|
|
273
|
+
const value = material.doubleSided, previous = values[37];
|
|
274
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
275
|
+
return false;
|
|
276
|
+
}
|
|
277
|
+
{
|
|
278
|
+
const value = material.alphaMode, previous = values[38];
|
|
279
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
280
|
+
return false;
|
|
281
|
+
}
|
|
282
|
+
{
|
|
283
|
+
const value = material.alphaCutoff, previous = values[39];
|
|
284
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
285
|
+
return false;
|
|
286
|
+
}
|
|
287
|
+
{
|
|
288
|
+
const value = material.normalScale, previous = values[40];
|
|
289
|
+
if (Array.isArray(value) || ArrayBuffer.isView(value)) {
|
|
290
|
+
const array = value;
|
|
291
|
+
if (!Array.isArray(previous) || array.length !== previous.length)
|
|
292
|
+
return false;
|
|
293
|
+
for (let i = 0; i < array.length; i++)
|
|
294
|
+
if (!Object.is(array[i], previous[i]))
|
|
295
|
+
return false;
|
|
296
|
+
}
|
|
297
|
+
else if (!Object.is(value, previous))
|
|
298
|
+
return false;
|
|
299
|
+
}
|
|
300
|
+
{
|
|
301
|
+
const value = material.shadowCatcher, previous = values[41];
|
|
302
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
303
|
+
return false;
|
|
304
|
+
}
|
|
305
|
+
{
|
|
306
|
+
const value = material.unlit, previous = values[42];
|
|
307
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
308
|
+
return false;
|
|
309
|
+
}
|
|
310
|
+
{
|
|
311
|
+
const value = material.bevelSize, previous = values[43];
|
|
312
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
313
|
+
return false;
|
|
314
|
+
}
|
|
315
|
+
{
|
|
316
|
+
const value = material.mapAlphaUsage, previous = values[44];
|
|
317
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
318
|
+
return false;
|
|
319
|
+
}
|
|
320
|
+
{
|
|
321
|
+
const value = material.uvProjection, previous = values[45];
|
|
322
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
323
|
+
return false;
|
|
324
|
+
}
|
|
325
|
+
{
|
|
326
|
+
const value = material.uvProjectionScale, previous = values[46];
|
|
327
|
+
if (Array.isArray(value) || ArrayBuffer.isView(value)) {
|
|
328
|
+
const array = value;
|
|
329
|
+
if (!Array.isArray(previous) || array.length !== previous.length)
|
|
330
|
+
return false;
|
|
331
|
+
for (let i = 0; i < array.length; i++)
|
|
332
|
+
if (!Object.is(array[i], previous[i]))
|
|
333
|
+
return false;
|
|
334
|
+
}
|
|
335
|
+
else if (!Object.is(value, previous))
|
|
336
|
+
return false;
|
|
337
|
+
}
|
|
338
|
+
{
|
|
339
|
+
const value = material.displacementUvProjection, previous = values[47];
|
|
340
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
341
|
+
return false;
|
|
342
|
+
}
|
|
343
|
+
{
|
|
344
|
+
const value = material.displacementUvProjectionScale, previous = values[48];
|
|
345
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
346
|
+
return false;
|
|
347
|
+
}
|
|
348
|
+
{
|
|
349
|
+
const value = material.displacementScale, previous = values[49];
|
|
350
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
351
|
+
return false;
|
|
352
|
+
}
|
|
353
|
+
{
|
|
354
|
+
const value = material.displacementStepSize, previous = values[50];
|
|
355
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
356
|
+
return false;
|
|
357
|
+
}
|
|
358
|
+
{
|
|
359
|
+
const value = material.thinFilmThicknessMinimum, previous = values[51];
|
|
360
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
361
|
+
return false;
|
|
362
|
+
}
|
|
363
|
+
{
|
|
364
|
+
const value = material.thinFilmMapChannel, previous = values[52];
|
|
365
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
366
|
+
return false;
|
|
367
|
+
}
|
|
368
|
+
{
|
|
369
|
+
const value = material.specularAnisotropyRotation, previous = values[53];
|
|
370
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
371
|
+
return false;
|
|
372
|
+
}
|
|
373
|
+
{
|
|
374
|
+
const value = material.coatAnisotropyRotation, previous = values[54];
|
|
375
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
376
|
+
return false;
|
|
377
|
+
}
|
|
378
|
+
{
|
|
379
|
+
const value = material.specularAnisotropyModel, previous = values[55];
|
|
380
|
+
if (!Object.is(value, previous) && !arrayParametersEqual(value, previous))
|
|
381
|
+
return false;
|
|
382
|
+
}
|
|
383
|
+
{
|
|
384
|
+
const value = material.coatNormalScale, previous = values[56];
|
|
385
|
+
if (Array.isArray(value) || ArrayBuffer.isView(value)) {
|
|
386
|
+
const array = value;
|
|
387
|
+
if (!Array.isArray(previous) || array.length !== previous.length)
|
|
388
|
+
return false;
|
|
389
|
+
for (let i = 0; i < array.length; i++)
|
|
390
|
+
if (!Object.is(array[i], previous[i]))
|
|
391
|
+
return false;
|
|
392
|
+
}
|
|
393
|
+
else if (!Object.is(value, previous))
|
|
394
|
+
return false;
|
|
395
|
+
}
|
|
396
|
+
return true;
|
|
397
|
+
}
|
|
398
|
+
/** Mirrors captureMaterialTextures, including numeric texture-category scalars. */
|
|
399
|
+
export function materialTexturesChanged(material, previous) {
|
|
400
|
+
let i = 0;
|
|
401
|
+
{
|
|
402
|
+
const texture = material.map;
|
|
403
|
+
if (typeof texture !== 'number') {
|
|
404
|
+
if (!texture) {
|
|
405
|
+
if (previous[i++] !== undefined)
|
|
406
|
+
return true;
|
|
407
|
+
}
|
|
408
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
409
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
410
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
411
|
+
previous[i++] !== texture.uvChannel)
|
|
412
|
+
return true;
|
|
413
|
+
}
|
|
414
|
+
}
|
|
415
|
+
{
|
|
416
|
+
const texture = material.alphaMap;
|
|
417
|
+
if (typeof texture !== 'number') {
|
|
418
|
+
if (!texture) {
|
|
419
|
+
if (previous[i++] !== undefined)
|
|
420
|
+
return true;
|
|
421
|
+
}
|
|
422
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
423
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
424
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
425
|
+
previous[i++] !== texture.uvChannel)
|
|
426
|
+
return true;
|
|
427
|
+
}
|
|
428
|
+
}
|
|
429
|
+
{
|
|
430
|
+
const texture = material.emissiveMap;
|
|
431
|
+
if (typeof texture !== 'number') {
|
|
432
|
+
if (!texture) {
|
|
433
|
+
if (previous[i++] !== undefined)
|
|
434
|
+
return true;
|
|
435
|
+
}
|
|
436
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
437
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
438
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
439
|
+
previous[i++] !== texture.uvChannel)
|
|
440
|
+
return true;
|
|
441
|
+
}
|
|
442
|
+
}
|
|
443
|
+
{
|
|
444
|
+
const texture = material.normalMap;
|
|
445
|
+
if (typeof texture !== 'number') {
|
|
446
|
+
if (!texture) {
|
|
447
|
+
if (previous[i++] !== undefined)
|
|
448
|
+
return true;
|
|
449
|
+
}
|
|
450
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
451
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
452
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
453
|
+
previous[i++] !== texture.uvChannel)
|
|
454
|
+
return true;
|
|
455
|
+
}
|
|
456
|
+
}
|
|
457
|
+
{
|
|
458
|
+
const texture = material.metallicRoughnessMap;
|
|
459
|
+
if (typeof texture !== 'number') {
|
|
460
|
+
if (!texture) {
|
|
461
|
+
if (previous[i++] !== undefined)
|
|
462
|
+
return true;
|
|
463
|
+
}
|
|
464
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
465
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
466
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
467
|
+
previous[i++] !== texture.uvChannel)
|
|
468
|
+
return true;
|
|
469
|
+
}
|
|
470
|
+
}
|
|
471
|
+
{
|
|
472
|
+
const texture = material.roughnessMap;
|
|
473
|
+
if (typeof texture !== 'number') {
|
|
474
|
+
if (!texture) {
|
|
475
|
+
if (previous[i++] !== undefined)
|
|
476
|
+
return true;
|
|
477
|
+
}
|
|
478
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
479
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
480
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
481
|
+
previous[i++] !== texture.uvChannel)
|
|
482
|
+
return true;
|
|
483
|
+
}
|
|
484
|
+
}
|
|
485
|
+
{
|
|
486
|
+
const texture = material.metalnessMap;
|
|
487
|
+
if (typeof texture !== 'number') {
|
|
488
|
+
if (!texture) {
|
|
489
|
+
if (previous[i++] !== undefined)
|
|
490
|
+
return true;
|
|
491
|
+
}
|
|
492
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
493
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
494
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
495
|
+
previous[i++] !== texture.uvChannel)
|
|
496
|
+
return true;
|
|
497
|
+
}
|
|
498
|
+
}
|
|
499
|
+
{
|
|
500
|
+
const texture = material.transmissionMap;
|
|
501
|
+
if (typeof texture !== 'number') {
|
|
502
|
+
if (!texture) {
|
|
503
|
+
if (previous[i++] !== undefined)
|
|
504
|
+
return true;
|
|
505
|
+
}
|
|
506
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
507
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
508
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
509
|
+
previous[i++] !== texture.uvChannel)
|
|
510
|
+
return true;
|
|
511
|
+
}
|
|
512
|
+
}
|
|
513
|
+
{
|
|
514
|
+
const texture = material.thinFilmMap;
|
|
515
|
+
if (typeof texture !== 'number') {
|
|
516
|
+
if (!texture) {
|
|
517
|
+
if (previous[i++] !== undefined)
|
|
518
|
+
return true;
|
|
519
|
+
}
|
|
520
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
521
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
522
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
523
|
+
previous[i++] !== texture.uvChannel)
|
|
524
|
+
return true;
|
|
525
|
+
}
|
|
526
|
+
}
|
|
527
|
+
{
|
|
528
|
+
const texture = material.displacementMap;
|
|
529
|
+
if (typeof texture !== 'number') {
|
|
530
|
+
if (!texture) {
|
|
531
|
+
if (previous[i++] !== undefined)
|
|
532
|
+
return true;
|
|
533
|
+
}
|
|
534
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
535
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
536
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
537
|
+
previous[i++] !== texture.uvChannel)
|
|
538
|
+
return true;
|
|
539
|
+
}
|
|
540
|
+
}
|
|
541
|
+
{
|
|
542
|
+
const texture = material.coatWeightMap;
|
|
543
|
+
if (typeof texture !== 'number') {
|
|
544
|
+
if (!texture) {
|
|
545
|
+
if (previous[i++] !== undefined)
|
|
546
|
+
return true;
|
|
547
|
+
}
|
|
548
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
549
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
550
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
551
|
+
previous[i++] !== texture.uvChannel)
|
|
552
|
+
return true;
|
|
553
|
+
}
|
|
554
|
+
}
|
|
555
|
+
{
|
|
556
|
+
const texture = material.coatRoughnessMap;
|
|
557
|
+
if (typeof texture !== 'number') {
|
|
558
|
+
if (!texture) {
|
|
559
|
+
if (previous[i++] !== undefined)
|
|
560
|
+
return true;
|
|
561
|
+
}
|
|
562
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
563
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
564
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
565
|
+
previous[i++] !== texture.uvChannel)
|
|
566
|
+
return true;
|
|
567
|
+
}
|
|
568
|
+
}
|
|
569
|
+
{
|
|
570
|
+
const texture = material.fuzzColorMap;
|
|
571
|
+
if (typeof texture !== 'number') {
|
|
572
|
+
if (!texture) {
|
|
573
|
+
if (previous[i++] !== undefined)
|
|
574
|
+
return true;
|
|
575
|
+
}
|
|
576
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
577
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
578
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
579
|
+
previous[i++] !== texture.uvChannel)
|
|
580
|
+
return true;
|
|
581
|
+
}
|
|
582
|
+
}
|
|
583
|
+
{
|
|
584
|
+
const texture = material.fuzzRoughnessMap;
|
|
585
|
+
if (typeof texture !== 'number') {
|
|
586
|
+
if (!texture) {
|
|
587
|
+
if (previous[i++] !== undefined)
|
|
588
|
+
return true;
|
|
589
|
+
}
|
|
590
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
591
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
592
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
593
|
+
previous[i++] !== texture.uvChannel)
|
|
594
|
+
return true;
|
|
595
|
+
}
|
|
596
|
+
}
|
|
597
|
+
{
|
|
598
|
+
const texture = material.specularWeightMap;
|
|
599
|
+
if (typeof texture !== 'number') {
|
|
600
|
+
if (!texture) {
|
|
601
|
+
if (previous[i++] !== undefined)
|
|
602
|
+
return true;
|
|
603
|
+
}
|
|
604
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
605
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
606
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
607
|
+
previous[i++] !== texture.uvChannel)
|
|
608
|
+
return true;
|
|
609
|
+
}
|
|
610
|
+
}
|
|
611
|
+
{
|
|
612
|
+
const texture = material.specularColorMap;
|
|
613
|
+
if (typeof texture !== 'number') {
|
|
614
|
+
if (!texture) {
|
|
615
|
+
if (previous[i++] !== undefined)
|
|
616
|
+
return true;
|
|
617
|
+
}
|
|
618
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
619
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
620
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
621
|
+
previous[i++] !== texture.uvChannel)
|
|
622
|
+
return true;
|
|
623
|
+
}
|
|
624
|
+
}
|
|
625
|
+
{
|
|
626
|
+
const texture = material.anisotropyMap;
|
|
627
|
+
if (typeof texture !== 'number') {
|
|
628
|
+
if (!texture) {
|
|
629
|
+
if (previous[i++] !== undefined)
|
|
630
|
+
return true;
|
|
631
|
+
}
|
|
632
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
633
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
634
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
635
|
+
previous[i++] !== texture.uvChannel)
|
|
636
|
+
return true;
|
|
637
|
+
}
|
|
638
|
+
}
|
|
639
|
+
{
|
|
640
|
+
const texture = material.coatNormalMap;
|
|
641
|
+
if (typeof texture !== 'number') {
|
|
642
|
+
if (!texture) {
|
|
643
|
+
if (previous[i++] !== undefined)
|
|
644
|
+
return true;
|
|
645
|
+
}
|
|
646
|
+
else if (previous[i++] !== texture || previous[i++] !== texture.version ||
|
|
647
|
+
previous[i++] !== texture.image || previous[i++] !== texture.flipY ||
|
|
648
|
+
previous[i++] !== texture.uvScale || previous[i++] !== texture.uvOffset ||
|
|
649
|
+
previous[i++] !== texture.uvChannel)
|
|
650
|
+
return true;
|
|
651
|
+
}
|
|
652
|
+
}
|
|
653
|
+
return i !== previous.length;
|
|
654
|
+
}
|
|
655
|
+
//# sourceMappingURL=materialComparison.generated.js.map
|