@meimu/mutracer 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/LICENSES/Apache-2.0.txt +202 -0
- package/LICENSES/GLSL-PathTracer-MIT.txt +21 -0
- package/LICENSES/GlMatrix-MIT.txt +19 -0
- package/LICENSES/KinoBloom-MIT.txt +21 -0
- package/LICENSES/OIDNWeb-MIT.txt +21 -0
- package/LICENSES/Octicons-MIT.txt +21 -0
- package/LICENSES/RayTracingRenderer-MIT.txt +21 -0
- package/LICENSES/TinyBVH-MIT.txt +21 -0
- package/LICENSES/WebGPUUtils-MIT.txt +21 -0
- package/LICENSES/ZetaRay-MIT.txt +21 -0
- package/README.md +195 -2
- package/THIRD_PARTY_NOTICES.md +160 -0
- package/dist/assets/bvh.worker.js +1 -0
- package/dist/mutracer.umd.js +14352 -0
- package/docs/api.md +394 -0
- package/docs/bvh.md +141 -0
- package/docs/denoising.md +301 -0
- package/docs/getting-started.md +308 -0
- package/docs/materials.md +281 -0
- package/docs/performance.md +85 -0
- package/docs/post-processing.md +87 -0
- package/docs/progressive-rendering.md +144 -0
- package/docs/sampling.md +40 -0
- package/docs/threejs.md +273 -0
- package/docs/todo.md +61 -0
- package/docs/updates.md +208 -0
- package/lib/Display.d.ts +72 -0
- package/lib/Display.js +121 -0
- package/lib/Display.js.map +1 -0
- package/lib/Engine.d.ts +161 -0
- package/lib/Engine.js +681 -0
- package/lib/Engine.js.map +1 -0
- package/lib/Render.d.ts +256 -0
- package/lib/Render.js +671 -0
- package/lib/Render.js.map +1 -0
- package/lib/RenderLoop.d.ts +76 -0
- package/lib/RenderLoop.js +204 -0
- package/lib/RenderLoop.js.map +1 -0
- package/lib/Sync.d.ts +19 -0
- package/lib/Sync.js +19 -0
- package/lib/Sync.js.map +1 -0
- package/lib/constants.d.ts +2 -0
- package/lib/constants.js +3 -0
- package/lib/constants.js.map +1 -0
- package/lib/main.d.ts +56 -0
- package/lib/main.js +43 -0
- package/lib/main.js.map +1 -0
- package/lib/math.d.ts +23 -0
- package/lib/math.js +56 -0
- package/lib/math.js.map +1 -0
- package/lib/oidn.d.ts +45 -0
- package/lib/oidn.js +42 -0
- package/lib/oidn.js.map +1 -0
- package/lib/oidnBundledWeights.cdn.d.ts +2 -0
- package/lib/oidnBundledWeights.cdn.js +5 -0
- package/lib/oidnBundledWeights.cdn.js.map +1 -0
- package/lib/oidnBundledWeights.d.ts +2 -0
- package/lib/oidnBundledWeights.js +4 -0
- package/lib/oidnBundledWeights.js.map +1 -0
- package/lib/renderer/DisplayPostProcess.d.ts +14 -0
- package/lib/renderer/DisplayPostProcess.js +41 -0
- package/lib/renderer/DisplayPostProcess.js.map +1 -0
- package/lib/renderer/MaterialTable.d.ts +119 -0
- package/lib/renderer/MaterialTable.js +550 -0
- package/lib/renderer/MaterialTable.js.map +1 -0
- package/lib/renderer/OfflineAdaptiveSampling.d.ts +47 -0
- package/lib/renderer/OfflineAdaptiveSampling.js +36 -0
- package/lib/renderer/OfflineAdaptiveSampling.js.map +1 -0
- package/lib/renderer/RenderingPipeline.d.ts +232 -0
- package/lib/renderer/RenderingPipeline.js +18 -0
- package/lib/renderer/RenderingPipeline.js.map +1 -0
- package/lib/renderer/ScratchPool.d.ts +13 -0
- package/lib/renderer/ScratchPool.js +21 -0
- package/lib/renderer/ScratchPool.js.map +1 -0
- package/lib/renderer/TileRender.d.ts +44 -0
- package/lib/renderer/TileRender.js +283 -0
- package/lib/renderer/TileRender.js.map +1 -0
- package/lib/renderer/WGPUBloomPass.d.ts +17 -0
- package/lib/renderer/WGPUBloomPass.js +243 -0
- package/lib/renderer/WGPUBloomPass.js.map +1 -0
- package/lib/renderer/WGPUCanvasSurface.d.ts +21 -0
- package/lib/renderer/WGPUCanvasSurface.js +48 -0
- package/lib/renderer/WGPUCanvasSurface.js.map +1 -0
- package/lib/renderer/WGPUComputePass.d.ts +73 -0
- package/lib/renderer/WGPUComputePass.js +317 -0
- package/lib/renderer/WGPUComputePass.js.map +1 -0
- package/lib/renderer/WGPUFullQuadPass.d.ts +73 -0
- package/lib/renderer/WGPUFullQuadPass.js +389 -0
- package/lib/renderer/WGPUFullQuadPass.js.map +1 -0
- package/lib/renderer/WGPUHDRPeakMeter.d.ts +19 -0
- package/lib/renderer/WGPUHDRPeakMeter.js +112 -0
- package/lib/renderer/WGPUHDRPeakMeter.js.map +1 -0
- package/lib/renderer/WGPUJNLMDenoiser.d.ts +61 -0
- package/lib/renderer/WGPUJNLMDenoiser.js +412 -0
- package/lib/renderer/WGPUJNLMDenoiser.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +44 -0
- package/lib/renderer/WGPURayTraceOutput.js +368 -0
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -0
- package/lib/renderer/WGPURayTracePass.d.ts +284 -0
- package/lib/renderer/WGPURayTracePass.js +2323 -0
- package/lib/renderer/WGPURayTracePass.js.map +1 -0
- package/lib/renderer/WGPURenderingPipeline.d.ts +9 -0
- package/lib/renderer/WGPURenderingPipeline.js +1446 -0
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -0
- package/lib/renderer/WGPUSceneFeatures.d.ts +3 -0
- package/lib/renderer/WGPUSceneFeatures.js +20 -0
- package/lib/renderer/WGPUSceneFeatures.js.map +1 -0
- package/lib/renderer/WGPUScratchBuffer.d.ts +9 -0
- package/lib/renderer/WGPUScratchBuffer.js +21 -0
- package/lib/renderer/WGPUScratchBuffer.js.map +1 -0
- package/lib/renderer/WGPUScratchTexture.d.ts +10 -0
- package/lib/renderer/WGPUScratchTexture.js +27 -0
- package/lib/renderer/WGPUScratchTexture.js.map +1 -0
- package/lib/renderer/WGPUShaderCache.d.ts +26 -0
- package/lib/renderer/WGPUShaderCache.js +103 -0
- package/lib/renderer/WGPUShaderCache.js.map +1 -0
- package/lib/renderer/WebGLBloomPass.d.ts +18 -0
- package/lib/renderer/WebGLBloomPass.js +113 -0
- package/lib/renderer/WebGLBloomPass.js.map +1 -0
- package/lib/renderer/WebGLFullQuadPass.d.ts +65 -0
- package/lib/renderer/WebGLFullQuadPass.js +208 -0
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -0
- package/lib/renderer/WebGLJNLMDenoiser.d.ts +32 -0
- package/lib/renderer/WebGLJNLMDenoiser.js +328 -0
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -0
- package/lib/renderer/WebGLRayTraceOutputPass.d.ts +20 -0
- package/lib/renderer/WebGLRayTraceOutputPass.js +106 -0
- package/lib/renderer/WebGLRayTraceOutputPass.js.map +1 -0
- package/lib/renderer/WebGLRayTracePass.d.ts +142 -0
- package/lib/renderer/WebGLRayTracePass.js +845 -0
- package/lib/renderer/WebGLRayTracePass.js.map +1 -0
- package/lib/renderer/WebGLReadback.d.ts +4 -0
- package/lib/renderer/WebGLReadback.js +75 -0
- package/lib/renderer/WebGLReadback.js.map +1 -0
- package/lib/renderer/WebGLRenderingPipeline.d.ts +4 -0
- package/lib/renderer/WebGLRenderingPipeline.js +510 -0
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -0
- package/lib/renderer/WebGLScratchCopy.d.ts +10 -0
- package/lib/renderer/WebGLScratchCopy.js +27 -0
- package/lib/renderer/WebGLScratchCopy.js.map +1 -0
- package/lib/renderer/accumulationTarget.d.ts +26 -0
- package/lib/renderer/accumulationTarget.js +2 -0
- package/lib/renderer/accumulationTarget.js.map +1 -0
- package/lib/renderer/binnedSahBvh.d.ts +31 -0
- package/lib/renderer/binnedSahBvh.js +263 -0
- package/lib/renderer/binnedSahBvh.js.map +1 -0
- package/lib/renderer/bvh.worker.d.ts +1 -0
- package/lib/renderer/bvh.worker.js +16 -0
- package/lib/renderer/bvh.worker.js.map +1 -0
- package/lib/renderer/bvhAccel.d.ts +81 -0
- package/lib/renderer/bvhAccel.js +621 -0
- package/lib/renderer/bvhAccel.js.map +1 -0
- package/lib/renderer/bvhWorkerBuild.d.ts +12 -0
- package/lib/renderer/bvhWorkerBuild.js +17 -0
- package/lib/renderer/bvhWorkerBuild.js.map +1 -0
- package/lib/renderer/bvhWorkerClient.d.ts +57 -0
- package/lib/renderer/bvhWorkerClient.js +166 -0
- package/lib/renderer/bvhWorkerClient.js.map +1 -0
- package/lib/renderer/cameraLens.d.ts +5 -0
- package/lib/renderer/cameraLens.js +15 -0
- package/lib/renderer/cameraLens.js.map +1 -0
- package/lib/renderer/cameraSnapshot.d.ts +3 -0
- package/lib/renderer/cameraSnapshot.js +7 -0
- package/lib/renderer/cameraSnapshot.js.map +1 -0
- package/lib/renderer/committedScene.d.ts +13 -0
- package/lib/renderer/committedScene.js +121 -0
- package/lib/renderer/committedScene.js.map +1 -0
- package/lib/renderer/dataTextureUtil.d.ts +32 -0
- package/lib/renderer/dataTextureUtil.js +46 -0
- package/lib/renderer/dataTextureUtil.js.map +1 -0
- package/lib/renderer/denoiser.d.ts +65 -0
- package/lib/renderer/denoiser.js +2 -0
- package/lib/renderer/denoiser.js.map +1 -0
- package/lib/renderer/depthQuery.d.ts +14 -0
- package/lib/renderer/depthQuery.js +14 -0
- package/lib/renderer/depthQuery.js.map +1 -0
- package/lib/renderer/deviceRequirements.d.ts +23 -0
- package/lib/renderer/deviceRequirements.js +50 -0
- package/lib/renderer/deviceRequirements.js.map +1 -0
- package/lib/renderer/envMapCreation.d.ts +10 -0
- package/lib/renderer/envMapCreation.js +96 -0
- package/lib/renderer/envMapCreation.js.map +1 -0
- package/lib/renderer/envMapDistribution.d.ts +9 -0
- package/lib/renderer/envMapDistribution.js +107 -0
- package/lib/renderer/envMapDistribution.js.map +1 -0
- package/lib/renderer/float16.d.ts +1 -0
- package/lib/renderer/float16.js +19 -0
- package/lib/renderer/float16.js.map +1 -0
- package/lib/renderer/geometryBvh.d.ts +11 -0
- package/lib/renderer/geometryBvh.js +24 -0
- package/lib/renderer/geometryBvh.js.map +1 -0
- package/lib/renderer/geometryUpdates.d.ts +28 -0
- package/lib/renderer/geometryUpdates.js +131 -0
- package/lib/renderer/geometryUpdates.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +37 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/common.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/common.glsl.js +17 -0
- package/lib/renderer/glsl/chunks/common.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +192 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.js +1091 -0
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +371 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +1767 -0
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/rand.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/rand.glsl.js +26 -0
- package/lib/renderer/glsl/chunks/rand.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/random.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/random.glsl.js +27 -0
- package/lib/renderer/glsl/chunks/random.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +287 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +254 -0
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +279 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +48 -0
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.js +194 -0
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.js +170 -0
- package/lib/renderer/glsl/chunks/sobol.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +27 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +72 -0
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js.map +1 -0
- package/lib/renderer/glsl/depthQuery.frag.d.ts +3 -0
- package/lib/renderer/glsl/depthQuery.frag.js +55 -0
- package/lib/renderer/glsl/depthQuery.frag.js.map +1 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.d.ts +6 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +46 -0
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js.map +1 -0
- package/lib/renderer/glsl/rayTrace.frag.d.ts +2 -0
- package/lib/renderer/glsl/rayTrace.frag.js +619 -0
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -0
- package/lib/renderer/glsl/shadowCatcher.frag.d.ts +3 -0
- package/lib/renderer/glsl/shadowCatcher.frag.js +119 -0
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -0
- package/lib/renderer/glsl/webglPipeline.frag.d.ts +4 -0
- package/lib/renderer/glsl/webglPipeline.frag.js +208 -0
- package/lib/renderer/glsl/webglPipeline.frag.js.map +1 -0
- package/lib/renderer/gpuMemory.d.ts +2 -0
- package/lib/renderer/gpuMemory.js +10 -0
- package/lib/renderer/gpuMemory.js.map +1 -0
- package/lib/renderer/halton.d.ts +1 -0
- package/lib/renderer/halton.js +15 -0
- package/lib/renderer/halton.js.map +1 -0
- package/lib/renderer/jnlm.d.ts +85 -0
- package/lib/renderer/jnlm.js +87 -0
- package/lib/renderer/jnlm.js.map +1 -0
- package/lib/renderer/lightSampling.d.ts +75 -0
- package/lib/renderer/lightSampling.js +305 -0
- package/lib/renderer/lightSampling.js.map +1 -0
- package/lib/renderer/lightsUtil.d.ts +26 -0
- package/lib/renderer/lightsUtil.js +154 -0
- package/lib/renderer/lightsUtil.js.map +1 -0
- package/lib/renderer/materialChanges.d.ts +13 -0
- package/lib/renderer/materialChanges.js +59 -0
- package/lib/renderer/materialChanges.js.map +1 -0
- package/lib/renderer/materialComparison.generated.d.ts +5 -0
- package/lib/renderer/materialComparison.generated.js +655 -0
- package/lib/renderer/materialComparison.generated.js.map +1 -0
- package/lib/renderer/materialConstants.d.ts +6 -0
- package/lib/renderer/materialConstants.js +3 -0
- package/lib/renderer/materialConstants.js.map +1 -0
- package/lib/renderer/materialEmission.d.ts +9 -0
- package/lib/renderer/materialEmission.js +21 -0
- package/lib/renderer/materialEmission.js.map +1 -0
- package/lib/renderer/materialIndices.d.ts +7 -0
- package/lib/renderer/materialIndices.js +34 -0
- package/lib/renderer/materialIndices.js.map +1 -0
- package/lib/renderer/materialLayout.d.ts +102 -0
- package/lib/renderer/materialLayout.js +189 -0
- package/lib/renderer/materialLayout.js.map +1 -0
- package/lib/renderer/materialTextureSlots.d.ts +537 -0
- package/lib/renderer/materialTextureSlots.js +219 -0
- package/lib/renderer/materialTextureSlots.js.map +1 -0
- package/lib/renderer/mergeMeshesToGeometry.d.ts +8 -0
- package/lib/renderer/mergeMeshesToGeometry.js +236 -0
- package/lib/renderer/mergeMeshesToGeometry.js.map +1 -0
- package/lib/renderer/meshInstances.d.ts +23 -0
- package/lib/renderer/meshInstances.js +66 -0
- package/lib/renderer/meshInstances.js.map +1 -0
- package/lib/renderer/meshMembership.d.ts +10 -0
- package/lib/renderer/meshMembership.js +72 -0
- package/lib/renderer/meshMembership.js.map +1 -0
- package/lib/renderer/oidnNetwork.d.ts +20 -0
- package/lib/renderer/oidnNetwork.js +123 -0
- package/lib/renderer/oidnNetwork.js.map +1 -0
- package/lib/renderer/openPbrEnergyLut.d.ts +32 -0
- package/lib/renderer/openPbrEnergyLut.js +965 -0
- package/lib/renderer/openPbrEnergyLut.js.map +1 -0
- package/lib/renderer/pathLimits.d.ts +4 -0
- package/lib/renderer/pathLimits.js +7 -0
- package/lib/renderer/pathLimits.js.map +1 -0
- package/lib/renderer/prepareMeshBVH.d.ts +110 -0
- package/lib/renderer/prepareMeshBVH.js +857 -0
- package/lib/renderer/prepareMeshBVH.js.map +1 -0
- package/lib/renderer/progressiveScheduler.d.ts +11 -0
- package/lib/renderer/progressiveScheduler.js +19 -0
- package/lib/renderer/progressiveScheduler.js.map +1 -0
- package/lib/renderer/renderPipeline.d.ts +57 -0
- package/lib/renderer/renderPipeline.js +49 -0
- package/lib/renderer/renderPipeline.js.map +1 -0
- package/lib/renderer/sampling.d.ts +10 -0
- package/lib/renderer/sampling.js +28 -0
- package/lib/renderer/sampling.js.map +1 -0
- package/lib/renderer/sceneChangeDetector.d.ts +29 -0
- package/lib/renderer/sceneChangeDetector.js +232 -0
- package/lib/renderer/sceneChangeDetector.js.map +1 -0
- package/lib/renderer/sceneLightChanges.d.ts +14 -0
- package/lib/renderer/sceneLightChanges.js +34 -0
- package/lib/renderer/sceneLightChanges.js.map +1 -0
- package/lib/renderer/scratchSampling.d.ts +3 -0
- package/lib/renderer/scratchSampling.js +39 -0
- package/lib/renderer/scratchSampling.js.map +1 -0
- package/lib/renderer/shader.d.ts +37 -0
- package/lib/renderer/shader.js +41 -0
- package/lib/renderer/shader.js.map +1 -0
- package/lib/renderer/staticBvhPreparation.d.ts +24 -0
- package/lib/renderer/staticBvhPreparation.js +116 -0
- package/lib/renderer/staticBvhPreparation.js.map +1 -0
- package/lib/renderer/textureRegion.d.ts +8 -0
- package/lib/renderer/textureRegion.js +9 -0
- package/lib/renderer/textureRegion.js.map +1 -0
- package/lib/renderer/texturesFromMaterials.d.ts +6 -0
- package/lib/renderer/texturesFromMaterials.js +37 -0
- package/lib/renderer/texturesFromMaterials.js.map +1 -0
- package/lib/renderer/util.d.ts +17 -0
- package/lib/renderer/util.js +56 -0
- package/lib/renderer/util.js.map +1 -0
- package/lib/renderer/webgl.d.ts +131 -0
- package/lib/renderer/webgl.js +586 -0
- package/lib/renderer/webgl.js.map +1 -0
- package/lib/renderer/webglShaders.d.ts +4 -0
- package/lib/renderer/webglShaders.js +41 -0
- package/lib/renderer/webglShaders.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +23 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +128 -0
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +6 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +1441 -0
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.d.ts +8 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +85 -0
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +7 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +315 -0
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.d.ts +3 -0
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +1737 -0
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +352 -0
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- package/lib/renderer/wgsl/chunks/rand.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +25 -0
- package/lib/renderer/wgsl/chunks/rand.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/random.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/chunks/random.wgsl.js +2 -0
- package/lib/renderer/wgsl/chunks/random.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +5 -0
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +328 -0
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +400 -0
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +3 -0
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +439 -0
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +40 -0
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/sampling.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +198 -0
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.d.ts +8 -0
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js +16 -0
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/sobol.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +170 -0
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +42 -0
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +5 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.js +218 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/customDenoise.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/customDenoise.wgsl.js +28 -0
- package/lib/renderer/wgsl/customDenoise.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/depthQuery.wgsl.d.ts +3 -0
- package/lib/renderer/wgsl/depthQuery.wgsl.js +34 -0
- package/lib/renderer/wgsl/depthQuery.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/offlineAdaptive.compute.d.ts +2 -0
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +108 -0
- package/lib/renderer/wgsl/offlineAdaptive.compute.js.map +1 -0
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +16 -0
- package/lib/renderer/wgsl/rayTrace.compute.js +923 -0
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -0
- package/lib/scene/AmbientLight.d.ts +17 -0
- package/lib/scene/AmbientLight.js +15 -0
- package/lib/scene/AmbientLight.js.map +1 -0
- package/lib/scene/Camera.d.ts +78 -0
- package/lib/scene/Camera.js +111 -0
- package/lib/scene/Camera.js.map +1 -0
- package/lib/scene/DirectionalLight.d.ts +18 -0
- package/lib/scene/DirectionalLight.js +17 -0
- package/lib/scene/DirectionalLight.js.map +1 -0
- package/lib/scene/EnvironmentLight.d.ts +14 -0
- package/lib/scene/EnvironmentLight.js +14 -0
- package/lib/scene/EnvironmentLight.js.map +1 -0
- package/lib/scene/Geometry.d.ts +87 -0
- package/lib/scene/Geometry.js +108 -0
- package/lib/scene/Geometry.js.map +1 -0
- package/lib/scene/IESProfile.d.ts +19 -0
- package/lib/scene/IESProfile.js +165 -0
- package/lib/scene/IESProfile.js.map +1 -0
- package/lib/scene/InstancedMesh.d.ts +43 -0
- package/lib/scene/InstancedMesh.js +79 -0
- package/lib/scene/InstancedMesh.js.map +1 -0
- package/lib/scene/Mesh.d.ts +14 -0
- package/lib/scene/Mesh.js +17 -0
- package/lib/scene/Mesh.js.map +1 -0
- package/lib/scene/OpenPBRMaterial.d.ts +224 -0
- package/lib/scene/OpenPBRMaterial.js +240 -0
- package/lib/scene/OpenPBRMaterial.js.map +1 -0
- package/lib/scene/RectLight.d.ts +31 -0
- package/lib/scene/RectLight.js +26 -0
- package/lib/scene/RectLight.js.map +1 -0
- package/lib/scene/Scene.d.ts +55 -0
- package/lib/scene/Scene.js +2 -0
- package/lib/scene/Scene.js.map +1 -0
- package/lib/scene/SceneNode.d.ts +16 -0
- package/lib/scene/SceneNode.js +33 -0
- package/lib/scene/SceneNode.js.map +1 -0
- package/lib/scene/SphereLight.d.ts +22 -0
- package/lib/scene/SphereLight.js +20 -0
- package/lib/scene/SphereLight.js.map +1 -0
- package/lib/scene/SpotLight.d.ts +35 -0
- package/lib/scene/SpotLight.js +29 -0
- package/lib/scene/SpotLight.js.map +1 -0
- package/lib/scene/Texture.d.ts +38 -0
- package/lib/scene/Texture.js +37 -0
- package/lib/scene/Texture.js.map +1 -0
- package/lib/scene/anisotropyParameters.d.ts +1 -0
- package/lib/scene/anisotropyParameters.js +13 -0
- package/lib/scene/anisotropyParameters.js.map +1 -0
- package/lib/scene/geometryChanges.d.ts +5 -0
- package/lib/scene/geometryChanges.js +18 -0
- package/lib/scene/geometryChanges.js.map +1 -0
- package/lib/scene/materialTextureNames.d.ts +2 -0
- package/lib/scene/materialTextureNames.js +9 -0
- package/lib/scene/materialTextureNames.js.map +1 -0
- package/lib/scene/openPbrSchema.d.ts +400 -0
- package/lib/scene/openPbrSchema.js +149 -0
- package/lib/scene/openPbrSchema.js.map +1 -0
- package/lib/scene/thinFilmParameters.d.ts +4 -0
- package/lib/scene/thinFilmParameters.js +12 -0
- package/lib/scene/thinFilmParameters.js.map +1 -0
- package/lib/settings/display.d.ts +118 -0
- package/lib/settings/display.js +34 -0
- package/lib/settings/display.js.map +1 -0
- package/lib/settings/engine.d.ts +37 -0
- package/lib/settings/engine.js +26 -0
- package/lib/settings/engine.js.map +1 -0
- package/lib/settings/render.d.ts +178 -0
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- package/lib/tinybvh/LICENSE +21 -0
- package/lib/tinybvh/TinyBvhBuilder.d.ts +17 -0
- package/lib/tinybvh/TinyBvhBuilder.js +211 -0
- package/lib/tinybvh/TinyBvhBuilder.js.map +1 -0
- package/lib/tinybvh/tinybvh.wasm +0 -0
- package/lib/types.d.ts +13 -0
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- package/lib/types.js.map +1 -0
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- package/lib/util/canvas.js +13 -0
- package/lib/util/canvas.js.map +1 -0
- package/lib/util/commonGeometry.d.ts +15 -0
- package/lib/util/commonGeometry.js +240 -0
- package/lib/util/commonGeometry.js.map +1 -0
- package/lib/util/events.d.ts +7 -0
- package/lib/util/events.js +23 -0
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- package/lib/util/frame.d.ts +2 -0
- package/lib/util/frame.js +10 -0
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- package/lib/util/fromTHREE.d.ts +100 -0
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- package/lib/util/geometry.d.ts +13 -0
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- package/lib/util/threeDeformation.js.map +1 -0
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- package/lib/version.js.map +1 -0
- package/llms.txt +62 -0
- package/oidn/weights/LICENSE.txt +202 -0
- package/oidn/weights/README.md +43 -0
- package/oidn/weights/rt_hdr_alb_nrm.tza +0 -0
- package/oidn/weights/rt_hdr_alb_nrm_small.tza +0 -0
- package/package.json +124 -4
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import { specularAnisotropyModelIndex, finiteAnisotropySource } from '../scene/anisotropyParameters.js';
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import { finiteFilmThickness, thinFilmMapChannelIndex } from '../scene/thinFilmParameters.js';
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import { MATERIAL_TEXTURE_NAMES, MATERIAL_TEXTURE_SLOTS } from './materialTextureSlots.js';
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import { packMaterialBuffer } from './materialLayout.js';
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import { float16Bits } from './float16.js';
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import { createCanvas } from '../util/canvas.js';
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import { mapAlphaUsageConstants } from './materialConstants.js';
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// Portions adapted from ray-tracing-renderer@0.10.15
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// (https://github.com/hoverinc/ray-tracing-renderer).
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// Copyright (c) 2019 HOVER, MIT license; see LICENSES/RayTracingRenderer-MIT.txt.
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import { ShadowCatcherMaterial, UnlitMaterial } from '../constants.js';
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import { materialEmission } from './materialEmission.js';
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import { Texture2DArray as WebGLTexture2DArray, constants, Texture2D } from './webgl.js';
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import { materialAlphaModeConstants, resolveMaterialAlphaMode } from '../scene/OpenPBRMaterial.js';
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import { mergeTexturesFromMaterials } from './texturesFromMaterials.js';
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import { isTextureDataSource } from '../scene/Texture.js';
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import { commonNearestFloatProps, setDataTexture } from './dataTextureUtil.js';
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export const DEFAULT_MAX_TEXTURE_ARRAY_BYTES = 384 * 1024 * 1024;
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export function materialUsesMedium(material) {
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return !material.thinWalled && ((material.transmissionWeight > 0 && material.transmissionDepth > 0) ||
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material.subsurfaceWeight > 0);
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}
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export const uvProjectionConstants = {
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none: 0,
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spherical: 1,
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cylindrical: 2,
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triplanar: 3
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};
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/**
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* Packs material textures into a small 2D-array atlas.
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*
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* The input rectangles are sorted from tallest/largest to smallest, then
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* placed with a shelf allocator. Each atlas layer contains horizontal shelves;
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* a texture is inserted into the first shelf with enough remaining width, or a
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* new shelf is opened below the existing ones. A new array layer is allocated
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* only when none of the current layers has enough room.
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*
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* `makeTextureArray` first tries this packing at full resolution. If the result
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* exceeds the adapter layer limit or the configured memory budget, it performs
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* a binary search for the largest uniform scale that fits. This preserves full
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* resolution whenever packing alone is sufficient and degrades predictably on
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* constrained hardware.
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*
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* The returned placements keep the original logical texture indices. Shaders
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* use per-texture atlas metadata instead of treating the logical index as the
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* physical array layer.
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*/
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function packTextureAtlas(textures, pageSize, scale) {
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const pages = [];
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const placements = new Array(textures.length);
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const items = textures
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.map((texture, index) => ({
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height: Math.max(1, Math.floor(texture.image.height * scale)),
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index,
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width: Math.max(1, Math.floor(texture.image.width * scale))
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}))
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.sort((a, b) => b.height - a.height || b.width - a.width);
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for (const item of items) {
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let placement;
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for (let layer = 0; layer < pages.length && !placement; layer++) {
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const page = pages[layer];
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for (const shelf of page.shelves) {
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if (item.height <= shelf.height &&
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shelf.x + item.width <= pageSize) {
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placement = {
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...item,
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layer,
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x: shelf.x,
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y: shelf.y
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};
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shelf.x += item.width;
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break;
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}
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}
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if (!placement && page.nextY + item.height <= pageSize) {
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placement = {
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...item,
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layer,
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x: 0,
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y: page.nextY
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};
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page.shelves.push({
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height: item.height,
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x: item.width,
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y: page.nextY
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});
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page.nextY += item.height;
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}
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}
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if (!placement) {
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const layer = pages.length;
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placement = { ...item, layer, x: 0, y: 0 };
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pages.push({
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nextY: item.height,
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placements: [],
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shelves: [{ height: item.height, x: item.width, y: 0 }]
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});
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}
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pages[placement.layer].placements.push(placement);
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placements[item.index] = placement;
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}
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return { pages, placements };
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}
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function createAtlasCanvas(width, height) {
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return createCanvas(width, height);
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}
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function createDataAtlasPage(width, height, page, textures, floatStorage) {
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const data = floatStorage ? new Uint16Array(width * height * 4) : new Uint8Array(width * height * 4);
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// Retain the same Canvas composition for DOM layers, including straight-alpha
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// readback. Raw sources never pass through Canvas or its color conversion.
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const domPlacements = page.placements.filter(p => !isTextureDataSource(textures[p.index].image));
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if (domPlacements.length) {
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const canvas = createAtlasCanvas(width, height);
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const context = canvas.getContext('2d');
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if (!context)
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throw new Error('Unable to create a canvas for the texture atlas.');
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for (const placement of domPlacements)
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drawAtlasImage(context, placement, textures[placement.index]);
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const pixels = context.getImageData(0, 0, width, height).data;
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for (let i = 0; i < pixels.length; i++)
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data[i] = floatStorage ? float16Bits(pixels[i] / 255) : pixels[i];
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}
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for (const placement of page.placements) {
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const texture = textures[placement.index];
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const source = texture.image;
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if (!isTextureDataSource(source))
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continue;
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const bytes = source.data instanceof Uint8Array || source.data instanceof Uint8ClampedArray;
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if (!bytes && !(source.data instanceof Float32Array) && !(source.data instanceof Int32Array)) {
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throw new Error('Material texture data must be Uint8Array, Uint8ClampedArray, Float32Array or Int32Array.');
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}
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if (source.data.length !== source.width * source.height * 4) {
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throw new Error('Material texture RGBA source length does not match its dimensions.');
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}
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for (let y = 0; y < placement.height; y++) {
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let sourceY = Math.min(source.height - 1, Math.floor(((y + 0.5) * source.height) / placement.height));
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if (texture.flipY)
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sourceY = source.height - 1 - sourceY;
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for (let x = 0; x < placement.width; x++) {
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const sourceX = Math.min(source.width - 1, Math.floor(((x + 0.5) * source.width) / placement.width));
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const sourceOffset = (sourceY * source.width + sourceX) * 4;
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const targetOffset = ((placement.y + y) * width + placement.x + x) * 4;
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for (let c = 0; c < 4; c++) {
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const value = source.data[sourceOffset + c];
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data[targetOffset + c] = floatStorage ? float16Bits(bytes ? value / 255 : value) : value;
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}
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}
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}
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}
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return { data, width, height };
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}
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function drawAtlasImage(context, placement, texture) {
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if (texture.flipY) {
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context.save();
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context.translate(placement.x, placement.y + placement.height);
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context.scale(1, -1);
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context.drawImage(texture.image, 0, 0, placement.width, placement.height);
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context.restore();
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}
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else {
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context.drawImage(texture.image, placement.x, placement.y, placement.width, placement.height);
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}
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}
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164
|
+
function makeTextureArray(textures, sRGB = false, options = {}) {
|
|
165
|
+
const packStart = performance.now();
|
|
166
|
+
if (!textures.length) {
|
|
167
|
+
return {
|
|
168
|
+
mapInfo: [],
|
|
169
|
+
mapTransform: [],
|
|
170
|
+
mapUvChannel: [],
|
|
171
|
+
mapColorLinear: [],
|
|
172
|
+
stats: {
|
|
173
|
+
estimatedBytes: 0,
|
|
174
|
+
height: 1,
|
|
175
|
+
layers: 0,
|
|
176
|
+
packTimeMs: performance.now() - packStart,
|
|
177
|
+
scale: 1,
|
|
178
|
+
sourcePixels: 0,
|
|
179
|
+
textureCount: 0,
|
|
180
|
+
width: 1
|
|
181
|
+
},
|
|
182
|
+
texture: new WebGLTexture2DArray({
|
|
183
|
+
width: 1,
|
|
184
|
+
height: 1,
|
|
185
|
+
sRGB,
|
|
186
|
+
source: [],
|
|
187
|
+
minFilter: constants.LINEAR,
|
|
188
|
+
magFilter: constants.LINEAR,
|
|
189
|
+
wrapS: constants.CLAMP_TO_EDGE,
|
|
190
|
+
wrapT: constants.CLAMP_TO_EDGE
|
|
191
|
+
})
|
|
192
|
+
};
|
|
193
|
+
}
|
|
194
|
+
const dataBacked = textures.some((texture) => isTextureDataSource(texture.image));
|
|
195
|
+
const mapColorLinear = textures.map(texture => {
|
|
196
|
+
const image = texture.image;
|
|
197
|
+
return Number(isTextureDataSource(image) &&
|
|
198
|
+
!(image.data instanceof Uint8Array) && !(image.data instanceof Uint8ClampedArray));
|
|
199
|
+
});
|
|
200
|
+
const floatStorage = mapColorLinear.some(Boolean);
|
|
201
|
+
const bytesPerPixel = floatStorage ? 8 : 4;
|
|
202
|
+
const maxTextureArrayLayers = options.maxTextureArrayLayers ?? Infinity;
|
|
203
|
+
const maxTextureDimension2D = options.maxTextureDimension2D ?? Infinity;
|
|
204
|
+
const maxTextureArrayBytes = options.maxTextureArrayBytes ?? DEFAULT_MAX_TEXTURE_ARRAY_BYTES;
|
|
205
|
+
const sourcePixels = textures.reduce((sum, texture) => sum + texture.image.width * texture.image.height, 0);
|
|
206
|
+
const maxSourceDimension = textures.reduce((max, texture) => Math.max(max, texture.image.width, texture.image.height), 1);
|
|
207
|
+
const maxPageSizeFromBudget = Math.max(1, Math.floor(Math.sqrt(maxTextureArrayBytes / bytesPerPixel)));
|
|
208
|
+
const pageSize = Math.max(1, Math.floor(Math.min(maxSourceDimension, maxTextureDimension2D, maxPageSizeFromBudget)));
|
|
209
|
+
const pageBytes = pageSize * pageSize * bytesPerPixel;
|
|
210
|
+
const maxPageCount = Math.max(1, Math.min(maxTextureArrayLayers, Math.floor(maxTextureArrayBytes / pageBytes)));
|
|
211
|
+
const maxScale = Math.min(1, pageSize / maxSourceDimension);
|
|
212
|
+
let packed = packTextureAtlas(textures, pageSize, maxScale);
|
|
213
|
+
let scale = maxScale;
|
|
214
|
+
if (packed.pages.length > maxPageCount) {
|
|
215
|
+
let low = 0;
|
|
216
|
+
let high = maxScale;
|
|
217
|
+
let bestPacked;
|
|
218
|
+
let bestScale = 0;
|
|
219
|
+
for (let i = 0; i < 14; i++) {
|
|
220
|
+
const candidateScale = (low + high) / 2;
|
|
221
|
+
const candidate = packTextureAtlas(textures, pageSize, candidateScale);
|
|
222
|
+
if (candidate.pages.length <= maxPageCount) {
|
|
223
|
+
low = candidateScale;
|
|
224
|
+
bestScale = candidateScale;
|
|
225
|
+
bestPacked = candidate;
|
|
226
|
+
}
|
|
227
|
+
else {
|
|
228
|
+
high = candidateScale;
|
|
229
|
+
}
|
|
230
|
+
}
|
|
231
|
+
if (!bestPacked) {
|
|
232
|
+
throw new Error(`Unable to fit ${textures.length} textures into ${maxPageCount} atlas layers.`);
|
|
233
|
+
}
|
|
234
|
+
packed = bestPacked;
|
|
235
|
+
scale = bestScale;
|
|
236
|
+
}
|
|
237
|
+
const atlasWidth = Math.max(1, ...packed.placements.map((placement) => placement.x + placement.width));
|
|
238
|
+
const atlasHeight = Math.max(1, ...packed.placements.map((placement) => placement.y + placement.height));
|
|
239
|
+
const pages = packed.pages.map((page) => {
|
|
240
|
+
if (dataBacked) {
|
|
241
|
+
return createDataAtlasPage(atlasWidth, atlasHeight, page, textures, floatStorage);
|
|
242
|
+
}
|
|
243
|
+
const canvas = createAtlasCanvas(atlasWidth, atlasHeight);
|
|
244
|
+
const context = canvas.getContext('2d');
|
|
245
|
+
if (!context) {
|
|
246
|
+
throw new Error('Unable to create a canvas for the texture atlas.');
|
|
247
|
+
}
|
|
248
|
+
for (const placement of page.placements)
|
|
249
|
+
drawAtlasImage(context, placement, textures[placement.index]);
|
|
250
|
+
return canvas;
|
|
251
|
+
});
|
|
252
|
+
if (scale < 0.999) {
|
|
253
|
+
console.warn(`Texture atlas downscaled to ${(scale * 100).toFixed(1)}% to fit the GPU budget.`);
|
|
254
|
+
}
|
|
255
|
+
// mapInfo = [uvScale.x, uvScale.y, layer + uvOffset.x, uvOffset.y].
|
|
256
|
+
// Packing layer and X offset into one float keeps the shader metadata to one
|
|
257
|
+
// vec4 per logical texture; floor(z) restores the layer and fract(z) the X.
|
|
258
|
+
const mapInfo = packed.placements.flatMap((placement) => {
|
|
259
|
+
const offsetX = (placement.x + 0.5) / atlasWidth;
|
|
260
|
+
const offsetY = (placement.y + 0.5) / atlasHeight;
|
|
261
|
+
return [
|
|
262
|
+
Math.max(placement.width - 1, 0) / atlasWidth,
|
|
263
|
+
Math.max(placement.height - 1, 0) / atlasHeight,
|
|
264
|
+
placement.layer + offsetX,
|
|
265
|
+
offsetY
|
|
266
|
+
];
|
|
267
|
+
});
|
|
268
|
+
const texture = new WebGLTexture2DArray({
|
|
269
|
+
width: atlasWidth,
|
|
270
|
+
height: atlasHeight,
|
|
271
|
+
sRGB,
|
|
272
|
+
type: floatStorage ? constants.HALF_FLOAT : constants.UNSIGNED_BYTE,
|
|
273
|
+
source: pages,
|
|
274
|
+
flipY: false,
|
|
275
|
+
flipYArray: pages.map(() => false),
|
|
276
|
+
minFilter: constants.LINEAR,
|
|
277
|
+
magFilter: constants.LINEAR,
|
|
278
|
+
wrapS: constants.CLAMP_TO_EDGE,
|
|
279
|
+
wrapT: constants.CLAMP_TO_EDGE
|
|
280
|
+
});
|
|
281
|
+
return {
|
|
282
|
+
texture,
|
|
283
|
+
mapInfo,
|
|
284
|
+
mapTransform: textures.flatMap((texture) => [
|
|
285
|
+
texture.uvScale[0],
|
|
286
|
+
texture.uvScale[1],
|
|
287
|
+
texture.uvOffset[0],
|
|
288
|
+
texture.uvOffset[1]
|
|
289
|
+
]),
|
|
290
|
+
mapUvChannel: textures.map((texture) => texture.uvChannel),
|
|
291
|
+
mapColorLinear,
|
|
292
|
+
stats: {
|
|
293
|
+
estimatedBytes: atlasWidth * atlasHeight * pages.length * bytesPerPixel,
|
|
294
|
+
height: atlasHeight,
|
|
295
|
+
layers: pages.length,
|
|
296
|
+
packTimeMs: performance.now() - packStart,
|
|
297
|
+
scale,
|
|
298
|
+
sourcePixels,
|
|
299
|
+
textureCount: textures.length,
|
|
300
|
+
width: atlasWidth
|
|
301
|
+
}
|
|
302
|
+
};
|
|
303
|
+
}
|
|
304
|
+
function clampColor(color, fallback = 0) {
|
|
305
|
+
return [0, 1, 2].map((channel) => {
|
|
306
|
+
const value = Number(color[channel]);
|
|
307
|
+
return Number.isFinite(value) ? Math.min(1, Math.max(0, value)) : fallback;
|
|
308
|
+
});
|
|
309
|
+
}
|
|
310
|
+
function emptyOpenPbrMedium() {
|
|
311
|
+
return {
|
|
312
|
+
anisotropy: 0,
|
|
313
|
+
extinction: [0, 0, 0],
|
|
314
|
+
scattering: [0, 0, 0]
|
|
315
|
+
};
|
|
316
|
+
}
|
|
317
|
+
function transmissionMedium(material) {
|
|
318
|
+
const weight = Math.min(1, Math.max(0, material.transmissionWeight));
|
|
319
|
+
const depth = Math.max(0, material.transmissionDepth);
|
|
320
|
+
if (weight <= 0 || depth <= 0 || material.thinWalled)
|
|
321
|
+
return undefined;
|
|
322
|
+
const color = clampColor(material.transmissionColor, 1);
|
|
323
|
+
const scatterColor = clampColor(material.transmissionScatter);
|
|
324
|
+
const extinction = color.map((channel) => Math.max(0, -Math.log(Math.max(channel, 1e-6)) / depth));
|
|
325
|
+
const scattering = scatterColor.map((channel, index) => extinction[index] * channel);
|
|
326
|
+
return {
|
|
327
|
+
anisotropy: Math.min(0.999, Math.max(-0.999, material.transmissionScatterAnisotropy)),
|
|
328
|
+
extinction,
|
|
329
|
+
scattering
|
|
330
|
+
};
|
|
331
|
+
}
|
|
332
|
+
function subsurfaceMedium(material) {
|
|
333
|
+
const weight = Math.min(1, Math.max(0, material.subsurfaceWeight));
|
|
334
|
+
if (weight <= 0 || material.thinWalled)
|
|
335
|
+
return undefined;
|
|
336
|
+
// OpenPBR's radius is the extinction mean free path. The van de Hulst
|
|
337
|
+
// mapping converts the artist-facing multiple-scattering color to a
|
|
338
|
+
// single-scattering albedo while compensating for phase anisotropy.
|
|
339
|
+
const radius = Math.max(material.subsurfaceRadius, 1e-3);
|
|
340
|
+
const radiusScale = clampColor(material.subsurfaceRadiusScale, 1);
|
|
341
|
+
const color = clampColor(material.subsurfaceColor);
|
|
342
|
+
const anisotropy = Math.min(0.999, Math.max(-0.999, material.subsurfaceAnisotropy));
|
|
343
|
+
const extinction = radiusScale.map((scale) => 1 / Math.max(radius * scale, 1e-3));
|
|
344
|
+
const scattering = color.map((channel, index) => {
|
|
345
|
+
const s = 4.09712 + 4.20863 * channel - Math.sqrt(9.59217 + 41.6808 * channel + 17.7126 * channel * channel);
|
|
346
|
+
const sSquared = s * s;
|
|
347
|
+
const albedo = Math.min(1, Math.max(0, (1 - sSquared) / (1 - anisotropy * sSquared)));
|
|
348
|
+
return extinction[index] * albedo;
|
|
349
|
+
});
|
|
350
|
+
return { anisotropy, extinction, scattering };
|
|
351
|
+
}
|
|
352
|
+
function combineOpenPbrMedia(material, transmission, subsurface) {
|
|
353
|
+
const transmissionFraction = transmission
|
|
354
|
+
? Math.min(1, Math.max(0, material.transmissionWeight))
|
|
355
|
+
: 0;
|
|
356
|
+
const subsurfaceFraction = subsurface
|
|
357
|
+
? (1 - transmissionFraction)
|
|
358
|
+
* Math.min(1, Math.max(0, material.subsurfaceWeight))
|
|
359
|
+
: 0;
|
|
360
|
+
const total = transmissionFraction + subsurfaceFraction;
|
|
361
|
+
if (total <= 0)
|
|
362
|
+
return undefined;
|
|
363
|
+
const transmissionWeight = transmissionFraction / total;
|
|
364
|
+
const subsurfaceWeight = subsurfaceFraction / total;
|
|
365
|
+
const extinction = [0, 1, 2].map((channel) => {
|
|
366
|
+
const transmissionAbsorption = transmission
|
|
367
|
+
? transmission.extinction[channel] - transmission.scattering[channel]
|
|
368
|
+
: 0;
|
|
369
|
+
const subsurfaceAbsorption = subsurface
|
|
370
|
+
? subsurface.extinction[channel] - subsurface.scattering[channel]
|
|
371
|
+
: 0;
|
|
372
|
+
const absorption = transmissionAbsorption * transmissionWeight
|
|
373
|
+
+ subsurfaceAbsorption * subsurfaceWeight;
|
|
374
|
+
const scattering = (transmission?.scattering[channel] || 0)
|
|
375
|
+
* transmissionWeight
|
|
376
|
+
+ (subsurface?.scattering[channel] || 0) * subsurfaceWeight;
|
|
377
|
+
return Math.max(0, absorption + scattering);
|
|
378
|
+
});
|
|
379
|
+
const scattering = [0, 1, 2].map((channel) => (transmission?.scattering[channel] || 0) * transmissionWeight
|
|
380
|
+
+ (subsurface?.scattering[channel] || 0) * subsurfaceWeight);
|
|
381
|
+
const anisotropy = (transmission?.anisotropy || 0) * transmissionWeight
|
|
382
|
+
+ (subsurface?.anisotropy || 0) * subsurfaceWeight;
|
|
383
|
+
return { anisotropy, extinction, scattering };
|
|
384
|
+
}
|
|
385
|
+
function openPbrMedium(material) {
|
|
386
|
+
const volume = combineOpenPbrMedia(material, transmissionMedium(material), subsurfaceMedium(material));
|
|
387
|
+
return volume ?? emptyOpenPbrMedium();
|
|
388
|
+
}
|
|
389
|
+
class MaterialTable {
|
|
390
|
+
texture;
|
|
391
|
+
textureAtlasStats;
|
|
392
|
+
defines = {};
|
|
393
|
+
bufferData;
|
|
394
|
+
_matBufferTex = new Texture2D(commonNearestFloatProps);
|
|
395
|
+
_materialBufferColumnsLog = 0;
|
|
396
|
+
_displacementMaps = [];
|
|
397
|
+
_lightTexturesIndices = [];
|
|
398
|
+
constructor(materials, lights, options = {}) {
|
|
399
|
+
const maps = mergeTexturesFromMaterials(materials, MATERIAL_TEXTURE_NAMES);
|
|
400
|
+
this._displacementMaps =
|
|
401
|
+
maps.indices.displacementMap
|
|
402
|
+
.map((idx) => {
|
|
403
|
+
return maps.textures[idx];
|
|
404
|
+
})
|
|
405
|
+
.filter((a) => !!a);
|
|
406
|
+
const bufferData = this._packParams(materials);
|
|
407
|
+
const allTextures = maps.textures.slice();
|
|
408
|
+
const lightTexturesIndices = [];
|
|
409
|
+
for (let i = 0; i < lights.length; i++) {
|
|
410
|
+
const light = lights[i];
|
|
411
|
+
if (light.type === 'RectLight' && light.texture) {
|
|
412
|
+
lightTexturesIndices.push(allTextures.length);
|
|
413
|
+
allTextures.push(light.texture);
|
|
414
|
+
}
|
|
415
|
+
else {
|
|
416
|
+
lightTexturesIndices.push(-1);
|
|
417
|
+
}
|
|
418
|
+
}
|
|
419
|
+
const { mapInfo, mapTransform, mapUvChannel, mapColorLinear, stats, texture } = makeTextureArray(allTextures, false, options);
|
|
420
|
+
this.texture = texture;
|
|
421
|
+
this.textureAtlasStats = stats;
|
|
422
|
+
bufferData.mapInfo = mapInfo;
|
|
423
|
+
bufferData.mapTransform = mapTransform;
|
|
424
|
+
bufferData.mapUvChannel = mapUvChannel;
|
|
425
|
+
bufferData.mapColorLinear = mapColorLinear;
|
|
426
|
+
for (const slot of MATERIAL_TEXTURE_SLOTS) {
|
|
427
|
+
bufferData[slot.index] = maps.indices[slot.property];
|
|
428
|
+
}
|
|
429
|
+
this.bufferData = bufferData;
|
|
430
|
+
this._lightTexturesIndices = lightTexturesIndices;
|
|
431
|
+
function countMaps(indices) {
|
|
432
|
+
return indices.filter((idx) => idx >= 0).length;
|
|
433
|
+
}
|
|
434
|
+
this.defines = {
|
|
435
|
+
NUM_MAPS: allTextures.length,
|
|
436
|
+
...Object.fromEntries(MATERIAL_TEXTURE_SLOTS.flatMap(slot => slot.define
|
|
437
|
+
? [[slot.define, countMaps(maps.indices[slot.property])]] : []))
|
|
438
|
+
};
|
|
439
|
+
this._updateBuffer();
|
|
440
|
+
}
|
|
441
|
+
_packParams(materials) {
|
|
442
|
+
const media = materials.map(openPbrMedium);
|
|
443
|
+
return {
|
|
444
|
+
color: materials.map((m) => m.baseColor.slice(0, 3)),
|
|
445
|
+
roughness: materials.map(m => m.specularAnisotropyModel === 'gltf' ? finiteAnisotropySource(m.specularRoughness, 0.3) : m.specularRoughness),
|
|
446
|
+
emission: materials.map(materialEmission),
|
|
447
|
+
metallic: materials.map((m) => m.baseMetalness),
|
|
448
|
+
ior: materials.map((m) => m.specularIor),
|
|
449
|
+
dispersion: materials.map((m) => m.transmissionDispersionScale),
|
|
450
|
+
thin: materials.map((m) => +m.thinWalled),
|
|
451
|
+
bevelSize: materials.map((m) => m.bevelSize),
|
|
452
|
+
transmission: materials.map((m) => m.transmissionWeight),
|
|
453
|
+
anisotropy: materials.map(m => m.specularAnisotropyModel === 'gltf' ? finiteAnisotropySource(m.specularAnisotropy, 0) : m.specularAnisotropy),
|
|
454
|
+
specularAnisotropyModel: materials.map(m => specularAnisotropyModelIndex(m.specularAnisotropyModel)),
|
|
455
|
+
thinFilmThickness: materials.map((m) => finiteFilmThickness(m.thinFilmThickness, 0.5)),
|
|
456
|
+
thinFilmThicknessMinimum: materials.map((m) => finiteFilmThickness(m.thinFilmThicknessMinimum, 0)),
|
|
457
|
+
thinFilmMapChannel: materials.map((m) => thinFilmMapChannelIndex(m.thinFilmMapChannel)),
|
|
458
|
+
thinFilmIor: materials.map((m) => m.thinFilmIor),
|
|
459
|
+
normalScale: materials.map((m) => m.normalScale),
|
|
460
|
+
mapAlphaUsage: materials.map((m) => mapAlphaUsageConstants[m.mapAlphaUsage]),
|
|
461
|
+
type: materials.map((m) => {
|
|
462
|
+
if (m.shadowCatcher) {
|
|
463
|
+
return ShadowCatcherMaterial;
|
|
464
|
+
}
|
|
465
|
+
if (m.unlit) {
|
|
466
|
+
return UnlitMaterial;
|
|
467
|
+
}
|
|
468
|
+
// Standard material
|
|
469
|
+
return 0;
|
|
470
|
+
}),
|
|
471
|
+
// Retain mediumType until both legacy readers are migrated; the
|
|
472
|
+
// direction and coat-normal inputs are reserved for later C1 steps.
|
|
473
|
+
mediumType: materials.map((m) => Number(materialUsesMedium(m))),
|
|
474
|
+
specularAnisotropyRotation: materials.map(m => Number.isFinite(m.specularAnisotropyRotation) ? m.specularAnisotropyRotation : 0),
|
|
475
|
+
coatAnisotropyRotation: materials.map(m => Number.isFinite(m.coatAnisotropyRotation) ? m.coatAnisotropyRotation : 0),
|
|
476
|
+
coatNormalScale: materials.map(m => m.coatNormalScale),
|
|
477
|
+
uvProjection: materials.map((m) => uvProjectionConstants[m.uvProjection] || 0),
|
|
478
|
+
uvScale: materials.map((m) => m.uvProjectionScale || [1, 1]),
|
|
479
|
+
displacementUvProjection: materials.map((m) => uvProjectionConstants[m.displacementUvProjection] || 0),
|
|
480
|
+
displacementUvProjectionScale: materials.map((m) => m.displacementUvProjectionScale || 1),
|
|
481
|
+
displacementStepSize: materials.map((m) => m.displacementStepSize || 0.01),
|
|
482
|
+
// Alpha
|
|
483
|
+
alpha: materials.map((m) => m.opacity),
|
|
484
|
+
alphaMode: materials.map((m) => materialAlphaModeConstants[resolveMaterialAlphaMode(m)]),
|
|
485
|
+
alphaCutoff: materials.map((m) => Math.max(0, m.alphaCutoff)),
|
|
486
|
+
doubleSided: materials.map((m) => Number(m.doubleSided)),
|
|
487
|
+
baseWeight: materials.map((m) => m.baseWeight),
|
|
488
|
+
baseDiffuseRoughness: materials.map((m) => m.baseDiffuseRoughness),
|
|
489
|
+
specularWeight: materials.map((m) => m.specularWeight),
|
|
490
|
+
specularColor: materials.map((m) => clampColor(m.specularColor, 1)),
|
|
491
|
+
transmissionColor: materials.map((m) => clampColor(m.transmissionColor, 1)),
|
|
492
|
+
transmissionDepth: materials.map((m) => Math.max(0, m.transmissionDepth)),
|
|
493
|
+
transmissionScatter: materials.map((m) => clampColor(m.transmissionScatter)),
|
|
494
|
+
transmissionScatterAnisotropy: materials.map((m) => m.transmissionScatterAnisotropy),
|
|
495
|
+
subsurfaceWeight: materials.map((m) => m.subsurfaceWeight),
|
|
496
|
+
subsurfaceColor: materials.map((m) => clampColor(m.subsurfaceColor)),
|
|
497
|
+
subsurfaceRadius: materials.map((m) => Math.max(0, m.subsurfaceRadius)),
|
|
498
|
+
subsurfaceRadiusScale: materials.map((m) => clampColor(m.subsurfaceRadiusScale)),
|
|
499
|
+
subsurfaceScatterAnisotropy: materials.map((m) => m.subsurfaceAnisotropy),
|
|
500
|
+
fuzzWeight: materials.map((m) => m.fuzzWeight),
|
|
501
|
+
fuzzColor: materials.map((m) => clampColor(m.fuzzColor, 1)),
|
|
502
|
+
fuzzRoughness: materials.map((m) => m.fuzzRoughness),
|
|
503
|
+
coatWeight: materials.map((m) => m.coatWeight),
|
|
504
|
+
coatColor: materials.map((m) => clampColor(m.coatColor, 1)),
|
|
505
|
+
coatRoughness: materials.map((m) => m.coatRoughness),
|
|
506
|
+
coatAnisotropy: materials.map((m) => m.coatAnisotropy),
|
|
507
|
+
coatIor: materials.map((m) => m.coatIor),
|
|
508
|
+
coatDarkening: materials.map((m) => m.coatDarkening),
|
|
509
|
+
thinFilmWeight: materials.map((m) => m.thinFilmWeight),
|
|
510
|
+
dispersionAbbeNumber: materials.map((m) => m.transmissionDispersionAbbeNumber),
|
|
511
|
+
mediumExtinction: media.map((medium) => medium.extinction),
|
|
512
|
+
mediumScattering: media.map((medium) => medium.scattering),
|
|
513
|
+
mediumAnisotropy: media.map((medium) => medium.anisotropy),
|
|
514
|
+
};
|
|
515
|
+
}
|
|
516
|
+
/** Repack parameters with the same material slots and unchanged texture metadata. */
|
|
517
|
+
repackParams(materials) {
|
|
518
|
+
Object.assign(this.bufferData, this._packParams(materials));
|
|
519
|
+
this._updateBuffer();
|
|
520
|
+
}
|
|
521
|
+
getBufferArray() {
|
|
522
|
+
return packMaterialBuffer(this.bufferData);
|
|
523
|
+
}
|
|
524
|
+
getDisplacementMaps() {
|
|
525
|
+
return this._displacementMaps;
|
|
526
|
+
}
|
|
527
|
+
getLightTexturesIndices() {
|
|
528
|
+
return this._lightTexturesIndices;
|
|
529
|
+
}
|
|
530
|
+
_updateBuffer() {
|
|
531
|
+
this._materialBufferColumnsLog = setDataTexture(this._matBufferTex, this.getBufferArray(), 4).columnsLog;
|
|
532
|
+
}
|
|
533
|
+
setToPass(pass) {
|
|
534
|
+
pass.setUniform('map', this.texture || null);
|
|
535
|
+
pass.setUniform('mapInfo', this.bufferData.mapInfo);
|
|
536
|
+
pass.setUniform('mapTransform', this.bufferData.mapTransform);
|
|
537
|
+
pass.setUniform('mapUvChannel', this.bufferData.mapUvChannel);
|
|
538
|
+
pass.setUniform('mapColorLinear', this.bufferData.mapColorLinear);
|
|
539
|
+
pass.setUniforms({
|
|
540
|
+
materialBuffer: this._matBufferTex,
|
|
541
|
+
materialBufferColumns: this._materialBufferColumnsLog
|
|
542
|
+
});
|
|
543
|
+
}
|
|
544
|
+
dispose(gl) {
|
|
545
|
+
this.texture?.dispose(gl);
|
|
546
|
+
this._matBufferTex.dispose(gl);
|
|
547
|
+
}
|
|
548
|
+
}
|
|
549
|
+
export default MaterialTable;
|
|
550
|
+
//# sourceMappingURL=MaterialTable.js.map
|