@maka/maka-cli 5.127.0 → 5.129.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundle/typescript/package.json +8 -6
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.js +24 -3
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js +11 -5
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.js +7 -5
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.js +53 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/sheet.js +2 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/spells.js +11 -5
- package/bundle/typescript/src/commands/game/sideQuest/commands/sustain.js +6 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/thread.js +4 -2
- package/bundle/typescript/src/commands/game/sideQuest/game.js +10 -3
- package/bundle/typescript/src/commands/game/sideQuest/models/player.js +108 -38
- package/bundle/typescript/src/commands/game/sideQuest/utilities/catalog.js +5 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/sustaining.js +36 -0
- package/bundle/typescript/src/commands/profile.js +10 -2
- package/package.json +8 -6
- package/bundle/typescript/src/command.d.ts +0 -37
- package/bundle/typescript/src/command.js.map +0 -1
- package/bundle/typescript/src/commands/_index.d.ts +0 -28
- package/bundle/typescript/src/commands/_index.js.map +0 -1
- package/bundle/typescript/src/commands/aws/_index.d.ts +0 -16
- package/bundle/typescript/src/commands/aws/_index.js.map +0 -1
- package/bundle/typescript/src/commands/aws/aws.command.d.ts +0 -3
- package/bundle/typescript/src/commands/aws/aws.command.js.map +0 -1
- package/bundle/typescript/src/commands/aws/cecr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/cecr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/chz.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/chz.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ci.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ci.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ckp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ckp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/csg.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/csg.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/decr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/decr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/di.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/di.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/dkp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/dkp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/dsg.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/dsg.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/lecr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/lecr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rbi.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rbi.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rdn.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rdn.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rkp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rkp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/sth.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/sth.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ti.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ti.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/build/_index.d.ts +0 -2
- package/bundle/typescript/src/commands/build/_index.js.map +0 -1
- package/bundle/typescript/src/commands/build/build.d.ts +0 -3
- package/bundle/typescript/src/commands/build/build.js.map +0 -1
- package/bundle/typescript/src/commands/build/docker.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/build/docker.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/create.d.ts +0 -1
- package/bundle/typescript/src/commands/create.js.map +0 -1
- package/bundle/typescript/src/commands/debug.d.ts +0 -1
- package/bundle/typescript/src/commands/debug.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/_index.d.ts +0 -4
- package/bundle/typescript/src/commands/deploy/_index.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/deploy.command.d.ts +0 -3
- package/bundle/typescript/src/commands/deploy/deploy.command.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/github.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/github.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/env/_index.d.ts +0 -3
- package/bundle/typescript/src/commands/env/_index.js.map +0 -1
- package/bundle/typescript/src/commands/env/env.command.d.ts +0 -3
- package/bundle/typescript/src/commands/env/env.command.js.map +0 -1
- package/bundle/typescript/src/commands/env/get.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/env/get.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/env/prompt-for-env.d.ts +0 -10
- package/bundle/typescript/src/commands/env/prompt-for-env.js.map +0 -1
- package/bundle/typescript/src/commands/env/set.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/env/set.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/game/_index.d.ts +0 -2
- package/bundle/typescript/src/commands/game/_index.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/adept-powers.d.ts +0 -71
- package/bundle/typescript/src/commands/game/sideQuest/adept-powers.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.d.ts +0 -160
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/aspects.d.ts +0 -68
- package/bundle/typescript/src/commands/game/sideQuest/aspects.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/augmentations.d.ts +0 -207
- package/bundle/typescript/src/commands/game/sideQuest/augmentations.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.d.ts +0 -30
- package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/advance.d.ts +0 -26
- package/bundle/typescript/src/commands/game/sideQuest/commands/advance.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/ar.d.ts +0 -34
- package/bundle/typescript/src/commands/game/sideQuest/commands/ar.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/ask.d.ts +0 -65
- package/bundle/typescript/src/commands/game/sideQuest/commands/ask.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/assense.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/assense.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/attack.d.ts +0 -42
- package/bundle/typescript/src/commands/game/sideQuest/commands/attack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.d.ts +0 -199
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.d.ts +0 -59
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/breach.d.ts +0 -39
- package/bundle/typescript/src/commands/game/sideQuest/commands/breach.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/buy.d.ts +0 -28
- package/bundle/typescript/src/commands/game/sideQuest/commands/buy.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.d.ts +0 -64
- package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/call.d.ts +0 -72
- package/bundle/typescript/src/commands/game/sideQuest/commands/call.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.d.ts +0 -119
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/climb.d.ts +0 -48
- package/bundle/typescript/src/commands/game/sideQuest/commands/climb.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +0 -63
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/companions.d.ts +0 -69
- package/bundle/typescript/src/commands/game/sideQuest/commands/companions.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/compile.d.ts +0 -65
- package/bundle/typescript/src/commands/game/sideQuest/commands/compile.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/cover.d.ts +0 -30
- package/bundle/typescript/src/commands/game/sideQuest/commands/cover.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.d.ts +0 -46
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/deck.d.ts +0 -42
- package/bundle/typescript/src/commands/game/sideQuest/commands/deck.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.d.ts +0 -61
- package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/download.d.ts +0 -46
- package/bundle/typescript/src/commands/game/sideQuest/commands/download.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drink.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/drink.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drone.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/drone.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +0 -7
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/eat.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/eat.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/edge.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/edge.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/emote.d.ts +0 -17
- package/bundle/typescript/src/commands/game/sideQuest/commands/emote.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.d.ts +0 -59
- package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +0 -11
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/fit.d.ts +0 -29
- package/bundle/typescript/src/commands/game/sideQuest/commands/fit.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/follow.d.ts +0 -37
- package/bundle/typescript/src/commands/game/sideQuest/commands/follow.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/garage.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/garage.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.d.ts +0 -7
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +0 -88
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.d.ts +0 -38
- package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hack.d.ts +0 -103
- package/bundle/typescript/src/commands/game/sideQuest/commands/hack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/heal.d.ts +0 -53
- package/bundle/typescript/src/commands/game/sideQuest/commands/heal.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hints.d.ts +0 -10
- package/bundle/typescript/src/commands/game/sideQuest/commands/hints.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hop.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/hop.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.d.ts +0 -8
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/install.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/install.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/inv.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/inv.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jack.d.ts +0 -36
- package/bundle/typescript/src/commands/game/sideQuest/commands/jack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.d.ts +0 -24
- package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.d.ts +0 -38
- package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/journal.d.ts +0 -44
- package/bundle/typescript/src/commands/game/sideQuest/commands/journal.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jump.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/jump.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/kill.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/kill.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lead.d.ts +0 -40
- package/bundle/typescript/src/commands/game/sideQuest/commands/lead.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.d.ts +0 -8
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.d.ts +0 -62
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/loot.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/loot.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/map.d.ts +0 -26
- package/bundle/typescript/src/commands/game/sideQuest/commands/map.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/mark.d.ts +0 -27
- package/bundle/typescript/src/commands/game/sideQuest/commands/mark.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/message.d.ts +0 -44
- package/bundle/typescript/src/commands/game/sideQuest/commands/message.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/move.d.ts +0 -194
- package/bundle/typescript/src/commands/game/sideQuest/commands/move.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.d.ts +0 -99
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/order.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/order.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/overwatch.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/overwatch.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/palm.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/palm.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pan.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/pan.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pay.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/pay.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/perform.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/perform.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pick.d.ts +0 -43
- package/bundle/typescript/src/commands/game/sideQuest/commands/pick.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/players.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/players.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/posture.d.ts +0 -45
- package/bundle/typescript/src/commands/game/sideQuest/commands/posture.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/project.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/project.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/read.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/read.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/reboot.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/reboot.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/register.d.ts +0 -29
- package/bundle/typescript/src/commands/game/sideQuest/commands/register.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/reload.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/reload.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/rest.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/rest.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.d.ts +0 -39
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/roles.d.ts +0 -34
- package/bundle/typescript/src/commands/game/sideQuest/commands/roles.js.map +0 -1
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- package/bundle/typescript/src/maka.d.ts +0 -1
- package/bundle/typescript/src/maka.js.map +0 -1
- package/bundle/typescript/src/tool.d.ts +0 -98
- package/bundle/typescript/src/tool.js.map +0 -1
- package/bundle/typescript/src/tools/actions/actions.class.d.ts +0 -29
- package/bundle/typescript/src/tools/actions/actions.class.js.map +0 -1
- package/bundle/typescript/src/tools/ai/ai.class.d.ts +0 -173
- package/bundle/typescript/src/tools/ai/ai.class.js.map +0 -1
- package/bundle/typescript/src/tools/aws/aws.class.d.ts +0 -51
- package/bundle/typescript/src/tools/aws/aws.class.js.map +0 -1
- package/bundle/typescript/src/tools/aws/aws.interfaces.d.ts +0 -364
- package/bundle/typescript/src/tools/aws/aws.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/browser/open-browser.d.ts +0 -7
- package/bundle/typescript/src/tools/browser/open-browser.js.map +0 -1
- package/bundle/typescript/src/tools/cfg/cfg.class.d.ts +0 -42
- package/bundle/typescript/src/tools/cfg/cfg.class.js.map +0 -1
- package/bundle/typescript/src/tools/docker/docker.class.d.ts +0 -10
- package/bundle/typescript/src/tools/docker/docker.class.js.map +0 -1
- package/bundle/typescript/src/tools/docker/docker.interfaces.d.ts +0 -18
- package/bundle/typescript/src/tools/docker/docker.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/dotenvx/dotenvx.class.d.ts +0 -24
- package/bundle/typescript/src/tools/dotenvx/dotenvx.class.js.map +0 -1
- package/bundle/typescript/src/tools/fsi/fsi.class.d.ts +0 -129
- package/bundle/typescript/src/tools/fsi/fsi.class.js.map +0 -1
- package/bundle/typescript/src/tools/fsi/fsi.interfaces.d.ts +0 -194
- package/bundle/typescript/src/tools/fsi/fsi.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/guarded-file/guarded-file.class.d.ts +0 -59
- package/bundle/typescript/src/tools/guarded-file/guarded-file.class.js.map +0 -1
- package/bundle/typescript/src/tools/https/connection-error.d.ts +0 -79
- package/bundle/typescript/src/tools/https/connection-error.js.map +0 -1
- package/bundle/typescript/src/tools/https/https.class.d.ts +0 -47
- package/bundle/typescript/src/tools/https/https.class.js.map +0 -1
- package/bundle/typescript/src/tools/https/https.interface.d.ts +0 -58
- package/bundle/typescript/src/tools/https/https.interface.js.map +0 -1
- package/bundle/typescript/src/tools/https/maka-host.d.ts +0 -43
- package/bundle/typescript/src/tools/https/maka-host.js.map +0 -1
- package/bundle/typescript/src/tools/log/log.class.d.ts +0 -43
- package/bundle/typescript/src/tools/log/log.class.js.map +0 -1
- package/bundle/typescript/src/tools/log/log.interfaces.d.ts +0 -7
- package/bundle/typescript/src/tools/log/log.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/mpi.class.d.ts +0 -62
- package/bundle/typescript/src/tools/mpi/mpi.class.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/sdk-runtime.d.ts +0 -10
- package/bundle/typescript/src/tools/mpi/sdk-runtime.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/shared-verb.d.ts +0 -20
- package/bundle/typescript/src/tools/mpi/shared-verb.js.map +0 -1
- package/bundle/typescript/src/tools/options/options.class.d.ts +0 -11
- package/bundle/typescript/src/tools/options/options.class.js.map +0 -1
- package/bundle/typescript/src/tools/pkg/pkg.class.d.ts +0 -31
- package/bundle/typescript/src/tools/pkg/pkg.class.js.map +0 -1
- package/bundle/typescript/src/tools/progress/progress.class.d.ts +0 -12
- package/bundle/typescript/src/tools/progress/progress.class.js.map +0 -1
- package/bundle/typescript/src/tools/scaffold/scaffold.class.d.ts +0 -198
- package/bundle/typescript/src/tools/scaffold/scaffold.class.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/relocate.d.ts +0 -45
- package/bundle/typescript/src/tools/sdk-loader/relocate.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/runtime-fetch.d.ts +0 -35
- package/bundle/typescript/src/tools/sdk-loader/runtime-fetch.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/sdk-loader.class.d.ts +0 -33
- package/bundle/typescript/src/tools/sdk-loader/sdk-loader.class.js.map +0 -1
- package/bundle/typescript/src/tools/self-spawn/self-spawn.d.ts +0 -10
- package/bundle/typescript/src/tools/self-spawn/self-spawn.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/binary-install.d.ts +0 -215
- package/bundle/typescript/src/tools/self-update/binary-install.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/self-update.d.ts +0 -76
- package/bundle/typescript/src/tools/self-update/self-update.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/update-maka.d.ts +0 -18
- package/bundle/typescript/src/tools/self-update/update-maka.js.map +0 -1
- package/bundle/typescript/src/tools/spawn-async/spawn-async.class.d.ts +0 -4
- package/bundle/typescript/src/tools/spawn-async/spawn-async.class.js.map +0 -1
- package/bundle/typescript/src/tools/spawn-async/spawn-async.interfaces.d.ts +0 -6
- package/bundle/typescript/src/tools/spawn-async/spawn-async.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/ssh/ssh.class.d.ts +0 -11
- package/bundle/typescript/src/tools/ssh/ssh.class.js.map +0 -1
- package/bundle/typescript/src/tools/ssh/ssh.interfaces.d.ts +0 -21
- package/bundle/typescript/src/tools/ssh/ssh.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/ssl/ssl.class.d.ts +0 -25
- package/bundle/typescript/src/tools/ssl/ssl.class.js.map +0 -1
- package/bundle/typescript/src/tools/ssl/ssl.interfaces.d.ts +0 -0
- package/bundle/typescript/src/tools/ssl/ssl.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/version/cli-version.d.ts +0 -10
- package/bundle/typescript/src/tools/version/cli-version.js.map +0 -1
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export declare const CALL_ICON = "\uD83D\uDCDE";
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export declare const CALL_COLOR = "cyan";
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/** Control sentinel on the player-page rail (M4.12): a page whose text
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* end it for everyone). Riding the pages collection means it delivers
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export declare const END_CALL_SENTINEL = "\u0007end-call\u0007";
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/**
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* Whether an actor is REACHABLE over the grid: a commlink carried or
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* who's a call away without re-deriving it.
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*/
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export declare function isLinked(actor: {
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runningSilent?: boolean;
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inventory: {
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getAllItems(): {
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category: string;
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}[];
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};
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equipment: {
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head?: {
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commlink?: unknown;
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};
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}): boolean;
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/** One side of a live call, structurally -- the only field this needs. */
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interface ICallable {
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activeCallPartner?: ICallable;
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name: string;
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}
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/**
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* DROP A LIVE CALL, BOTH SIDES, and say who was on it.
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*
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* still active"). Three ways to lose the link, two of them hung up.
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*
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* cleared, and a fourth way to go dark will get that for free.
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*
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export declare function dropActiveCall(actor: ICallable): string | undefined;
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export {};
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{"version":3,"file":"comm-style.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/comm-style.ts"],"names":[],"mappings":"AAAA,4EAA4E;AAC5E,2EAA2E;AAC3E,0EAA0E;AAC1E,4EAA4E;AAC5E,EAAE;AACF,0EAA0E;AAC1E,4EAA4E;AAC5E,wEAAwE;AACxE,mDAAmD;AACnD,MAAM,CAAC,MAAM,SAAS,GAAG,IAAI,CAAC;AAC9B,MAAM,CAAC,MAAM,UAAU,GAAG,MAAM,CAAC;AAEjC;;;;;;gDAMgD;AAChD,MAAM,CAAC,MAAM,iBAAiB,GAAG,YAAY,CAAC;AAE9C;;;;;GAKG;AACH,MAAM,UAAU,QAAQ,CAAC,KAIxB;IACC,IAAI,KAAK,CAAC,aAAa;QAAE,OAAO,KAAK,CAAC;IACtC,MAAM,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,EAAE,QAAQ,IAAI,IAAI,CAAC;IACpD,MAAM,OAAO,GAAG,KAAK,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,UAAU,CAAC,CAAC;IACnF,OAAO,IAAI,IAAI,OAAO,CAAC;AACzB,CAAC;AAKD;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,MAAM,UAAU,cAAc,CAAC,KAAgB;IAC7C,MAAM,OAAO,GAAG,KAAK,CAAC,iBAAiB,CAAC;IACxC,IAAI,CAAC,OAAO;QAAE,OAAO,SAAS,CAAC;IAC/B,KAAK,CAAC,iBAAiB,GAAG,SAAS,CAAC;IACpC,OAAO,CAAC,iBAAiB,GAAG,SAAS,CAAC;IACtC,OAAO,OAAO,CAAC,IAAI,CAAC;AACtB,CAAC"}
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export declare class CommandQueue {
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private chain;
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private depth;
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private readonly inside;
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/** Commands queued but not yet finished (including the running one). */
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get pending(): number;
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enqueue<T>(fn: () => Promise<T> | T, opts?: {
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/** Resolves once everything queued so far has finished -- the guard
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}
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{"version":3,"file":"command-queue.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/command-queue.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AACH,OAAO,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAErD,MAAM,OAAO,YAAY;IACf,KAAK,GAAqB,OAAO,CAAC,OAAO,EAAE,CAAC;IAC5C,KAAK,GAAG,CAAC,CAAC;IAClB,uEAAuE;IACvE,uEAAuE;IACvE,qEAAqE;IACrE,mEAAmE;IACnE,oEAAoE;IACpE,yCAAyC;IACxB,MAAM,GAAG,IAAI,iBAAiB,EAAW,CAAC;IAE3D,wEAAwE;IACxE,IAAI,OAAO;QACT,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAED;;;;;OAKG;IACH,OAAO,CAAI,EAAwB,EAAE,IAA4B;QAC/D,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,EAAE,CAAC;YAC3B,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QACpC,CAAC;QACD,IAAI,IAAI,EAAE,QAAQ,KAAK,SAAS,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChE,OAAO,OAAO,CAAC,MAAM,CAAC,IAAI,KAAK,CAAC,iCAAiC,CAAC,CAAC,CAAC;QACtE,CAAC;QACD,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC;QAChB,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC;QAC7D,qEAAqE;QACrE,kEAAkE;QAClE,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,SAAS,CAAC,CAAC,OAAO,CAAC,GAAG,EAAE;YACnD,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC;QAClB,CAAC,CAAC,CAAC;QACH,OAAO,GAAG,CAAC;IACb,CAAC;IAED;gEAC4D;IAC5D,KAAK;QACH,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,SAAS,EAAE,GAAG,EAAE,CAAC,SAAS,CAAC,CAAC;IAC3D,CAAC;CACF"}
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import { Item } from '../models/item.js';
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import { Player } from '../models/player.js';
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/** Sticker price: explicit seed price, else category base x rating. A
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* 120-nuyen credstick selling for its 25-nuyen shell prints money. */
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export declare function priceOf(item: Item): number;
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/** What a fence pays: 25% of sticker (SR5e RAW, p.418 Fencing Gear), no
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export declare const FENCE_RATE = 0.25;
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export declare function fenceValueOf(item: Item): number;
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/** Items money can't buy back: the money itself. */
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export declare function isSellable(item: Item): boolean;
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/**
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* A VENDOR is simply a live, meat-plane NPC standing in a room where
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* generator tags wares with an owner. No flags, no registry.
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*/
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export declare function vendorsInRoom(scene: Scene, room: Room): Player[];
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/** The wares one vendor has on offer in this room. */
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export declare function waresOf(room: Room, vendorName: string): Item[];
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/**
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export declare function isFence(npc: Player, room: Room): boolean;
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/**
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* LIFESTYLE tiers (SR5e p.369 monthly costs, scaled to per-job-cycle
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* upkeep collected on every homecoming -- see Game.returnToHub). The tier
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* is real mechanics: rest dice at home (rest.ts), banked edge per job at
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* import cycle.
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*/
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export interface ILifestyleTier {
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name: string;
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upkeep: number;
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restDice: number;
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edgeBonus: number;
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clearStunOnReturn: boolean;
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blurb: string;
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/**
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* What "Your Hideout" reads as while living at this tier -- the room's
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* description follows the rent (Game.syncHomeToLifestyle): climbing
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* tiers renovates, missing upkeep visibly downgrades. Every tier keeps
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* the stash guarantee line, because that's mechanics, not decor.
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*/
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homeDescription: string;
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/**
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* What the Garage reads as at this tier, when the lifestyle carries the
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* Special Work Area option (LIFESTYLE_OPTIONS below). Absent on Street:
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* the option is barred there (SR5 p.370), so there is nothing to read.
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*/
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garageDescription?: string;
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}
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/**
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* A LIFESTYLE OPTION (SR5 core p.370): a rider on the tier, priced by the
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* month in the book and by the job here, on the same two clocks the tiers
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* run on (see the note under LIFESTYLE_TIERS). p.370 lists five -- Extra
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* Secure, Dangerous Area, Cramped, Obscure/Difficult to Find, Special
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* Work Area -- and rules that options "can be selected for any of the
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* lifestyles except Streets or Hospitalized". One row exists today.
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*/
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export interface ILifestyleOption {
|
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69
|
-
/** Stable key, what the save and the web worksheet carry. */
|
|
70
|
-
key: string;
|
|
71
|
-
name: string;
|
|
72
|
-
/** The book's monthly figure -- the web chargen charges the first month. */
|
|
73
|
-
monthly: number;
|
|
74
|
-
/** Per-job share on this table's compression, collected each homecoming. */
|
|
75
|
-
upkeep: number;
|
|
76
|
-
page: string;
|
|
77
|
-
blurb: string;
|
|
78
|
-
/** Tiers that may NOT take it. */
|
|
79
|
-
barredOn: readonly string[];
|
|
80
|
-
}
|
|
81
|
-
export declare const LIFESTYLE_OPTIONS: readonly ILifestyleOption[];
|
|
82
|
-
/** The option's canonical key for a saved or offered spelling, or undefined. */
|
|
83
|
-
export declare function canonicalLifestyleOption(raw: string | undefined): string | undefined;
|
|
84
|
-
/** May this tier carry the option (p.370: any but Street)? Unknown option = no. */
|
|
85
|
-
export declare function lifestyleOptionAllowed(optionKey: string, tier: string): boolean;
|
|
86
|
-
export declare const LIFESTYLE_TIERS: readonly ILifestyleTier[];
|
|
87
|
-
/**
|
|
88
|
-
* TWO CLOCKS, ONE BOOK. The web chargen charges the FIRST MONTH at the
|
|
89
|
-
* book's monthly prices (core p.373: Squatter 500 ... High 10,000, Luxury
|
|
90
|
-
* 100,000) -- canon, kept exactly. The `upkeep` above is PER JOB, collected
|
|
91
|
-
* on each homecoming: a deliberate pacing compression where a "month" is
|
|
92
|
-
* several jobs. Neither figure is a claim about the other; a reader
|
|
93
|
-
* comparing them across the seam should not "fix" either.
|
|
94
|
-
*
|
|
95
|
-
* THE TIER NAME IS THE BOOK'S. Core p.369 heads the fourth tier MIDDLE;
|
|
96
|
-
* an older seed type (ResidenceChoice.tier) spelled it "Medium", and the
|
|
97
|
-
* web's worksheet enum inherited that. The seam accepts both and
|
|
98
|
-
* canonicalizes, so nothing upstream has to change to be understood.
|
|
99
|
-
*/
|
|
100
|
-
export declare function canonicalLifestyleTier(raw: string | undefined): string | undefined;
|
|
101
|
-
/** One-line flavor note per consumable category, shown on shop shelves. */
|
|
102
|
-
export declare function shelfNote(item: Item): string;
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"commerce.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/commerce.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,8BAA8B,CAAC;AAEhE;;;;;;;;;;;GAWG;AACH,MAAM,aAAa,GAAsC;IACvD,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE,GAAG;IAC5B,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,GAAG;IACtB,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE,GAAG;IAC3B,CAAC,QAAQ,CAAC,UAAU,CAAC,EAAE,EAAE;IACzB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,GAAG;IACzB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,GAAG;IACzB,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,GAAG;IACrB,CAAC,QAAQ,CAAC,aAAa,CAAC,EAAE,GAAG;IAC7B,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,GAAG;IACtB,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,GAAG;IACtB,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG;IACxB,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG;IACxB,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,GAAG;IACrB,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,EAAE;IACrB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,IAAI;IAC1B,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,IAAI;IACxB,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG;IACxB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,IAAI;IAC1B,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,IAAI;IACtB,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE,GAAG;IAC3B,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG;IACxB,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,GAAG;IACtB,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,IAAI;IACtB,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE,GAAG;IAC5B,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,IAAI;IACzB,CAAC,QAAQ,CAAC,cAAc,CAAC,EAAE,GAAG;IAC9B,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,GAAG;IACtB,CAAC,QAAQ,CAAC,cAAc,CAAC,EAAE,GAAG;IAC9B,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,EAAE;IACvB,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,GAAG;IACvB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,EAAE;IACxB,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,EAAE;IACxB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG;IACpB,CAAC,QAAQ,CAAC,UAAU,CAAC,EAAE,EAAE;IACzB,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE,EAAE;IAClB,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,EAAE;IACtB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG;IACpB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,EAAE;IACnB,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,CAAC;IACnB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,EAAE;IACnB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,EAAE;IACnB,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE,EAAE;IAClB,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,EAAE;IACtB,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG;IACxB,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE,GAAG;IACxB,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,EAAE;CACrB,CAAC;AAEF,MAAM,WAAW,GAA2B;IAC1C,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,GAAG;IACpB,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,CAAC;IACpB,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC;IAChB,CAAC,MAAM,CAAC,SAAS,CAAC,EAAE,CAAC;IACrB,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,EAAE;CAC3B,CAAC;AAEF,MAAM,QAAQ,GAAG,CAAC,CAAS,EAAE,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AAEnE;;sEAEsE;AACtE,MAAM,UAAU,OAAO,CAAC,IAAU;IAChC,MAAM,IAAI,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;IAChE,IAAI,OAAO,IAAI,CAAC,KAAK,KAAK,QAAQ,IAAI,IAAI,CAAC,KAAK,GAAG,CAAC;QAAE,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC;IAC3F,MAAM,IAAI,GAAG,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;IAChD,OAAO,QAAQ,CAAC,IAAI,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;AACjE,CAAC;AAED;yEACyE;AACzE,MAAM,CAAC,MAAM,UAAU,GAAG,IAAI,CAAC;AAE/B,MAAM,UAAU,YAAY,CAAC,IAAU;IACrC,OAAO,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,UAAU,CAAC,CAAC;AAC9C,CAAC;AAED,oDAAoD;AACpD,MAAM,UAAU,UAAU,CAAC,IAAU;IACnC,OAAO,IAAI,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;AACxD,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,aAAa,CAAC,KAAY,EAAE,IAAU;IACpD,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC;IAC3C,OAAO,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAC5C,CAAC,CAAC,KAAK,KAAK,MAAM;QAClB,CAAC,CAAC,CAAC,eAAe,EAAE;QACpB,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;AACzC,CAAC;AAED,sDAAsD;AACtD,MAAM,UAAU,OAAO,CAAC,IAAU,EAAE,UAAkB;IACpD,OAAO,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,KAAK,UAAU,IAAI,CAAC,CAAC,KAAK,KAAK,MAAM,CAAC,CAAC;AAChG,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,OAAO,CAAC,GAAW,EAAE,IAAU;IAC7C,MAAM,KAAK,GAAG,kCAAkC,CAAC;IACjD,wEAAwE;IACxE,gEAAgE;IAChE,MAAM,WAAW,GAAI,GAAgC,CAAC,WAAW,CAAC;IAClE,IAAI,OAAO,WAAW,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC;QAAE,OAAO,IAAI,CAAC;IAC5E,OAAO,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,QAAQ,IAAI,EAAE,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC;AAC3D,CAAC;AAsDD,MAAM,CAAC,MAAM,iBAAiB,GAAgC;IAC5D,qEAAqE;IACrE,sEAAsE;IACtE,wEAAwE;IACxE,gEAAgE;IAChE,uEAAuE;IACvE,sEAAsE;IACtE,2BAA2B;IAC3B,EAAE;IACF,mEAAmE;IACnE,sEAAsE;IACtE,mEAAmE;IACnE,sDAAsD;IACtD;QACE,GAAG,EAAE,QAAQ;QACb,IAAI,EAAE,4BAA4B;QAClC,OAAO,EAAE,IAAI;QACb,MAAM,EAAE,GAAG;QACX,IAAI,EAAE,WAAW;QACjB,KAAK,EAAE,qEAAqE;QAC5E,QAAQ,EAAE,CAAC,QAAQ,CAAC;KACrB;CACF,CAAC;AAEF,gFAAgF;AAChF,MAAM,UAAU,wBAAwB,CAAC,GAAuB;IAC9D,IAAI,GAAG,KAAK,SAAS,IAAI,GAAG,KAAK,IAAI;QAAE,OAAO,SAAS,CAAC;IACxD,MAAM,MAAM,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;IAChD,OAAO,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,MAAM,CAAC,EAAE,GAAG,CAAC;AAC5D,CAAC;AAED,mFAAmF;AACnF,MAAM,UAAU,sBAAsB,CAAC,SAAiB,EAAE,IAAY;IACpE,MAAM,MAAM,GAAG,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,SAAS,CAAC,CAAC;IAChE,OAAO,MAAM,KAAK,SAAS,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;AACjE,CAAC;AAED,MAAM,CAAC,MAAM,eAAe,GAA8B;IACxD,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,QAAQ,EAAE,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,iBAAiB,EAAE,KAAK,EAAE,KAAK,EAAE,qDAAqD;QAC/I,eAAe,EAAE,6QAA6Q,EAAE;IAClS,EAAE,IAAI,EAAE,UAAU,EAAE,MAAM,EAAE,GAAG,EAAE,QAAQ,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,iBAAiB,EAAE,KAAK,EAAE,KAAK,EAAE,qDAAqD;QAChJ,eAAe,EAAE,kMAAkM;QACnN,iBAAiB,EAAE,6KAA6K,EAAE;IACpM,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,QAAQ,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,iBAAiB,EAAE,KAAK,EAAE,KAAK,EAAE,mDAAmD;QACzI,eAAe,EAAE,gPAAgP;QACjQ,iBAAiB,EAAE,0JAA0J,EAAE;IACjL,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,iBAAiB,EAAE,KAAK,EAAE,KAAK,EAAE,4DAA4D;QACtJ,eAAe,EAAE,sNAAsN;QACvO,iBAAiB,EAAE,qJAAqJ,EAAE;IAC5K,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,iBAAiB,EAAE,IAAI,EAAE,KAAK,EAAE,kEAAkE;QACzJ,eAAe,EAAE,gPAAgP;QACjQ,iBAAiB,EAAE,oKAAoK,EAAE;IAC3L,uEAAuE;IACvE,uEAAuE;IACvE,sEAAsE;IACtE,sEAAsE;IACtE,sEAAsE;IACtE,8BAA8B;IAC9B,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,iBAAiB,EAAE,IAAI,EAAE,KAAK,EAAE,wFAAwF;QAClL,eAAe,EAAE,uRAAuR;QACxS,iBAAiB,EAAE,mLAAmL,EAAE;CAC3M,CAAC;AAEF;;;;;;;;;;;;GAYG;AACH,MAAM,UAAU,sBAAsB,CAAC,GAAuB;IAC5D,IAAI,GAAG,KAAK,SAAS,IAAI,GAAG,KAAK,IAAI;QAAE,OAAO,SAAS,CAAC;IACxD,MAAM,MAAM,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;IAChD,IAAI,MAAM,KAAK,QAAQ;QAAE,OAAO,QAAQ,CAAC;IACzC,OAAO,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,KAAK,MAAM,CAAC,EAAE,IAAI,CAAC;AAC1E,CAAC;AAED,2EAA2E;AAC3E,MAAM,UAAU,SAAS,CAAC,IAAU;IAClC,QAAQ,IAAI,CAAC,QAAQ,EAAE,CAAC;QACtB,KAAK,QAAQ,CAAC,IAAI,CAAC,CAAC,OAAO,4BAA4B,CAAC;QACxD,KAAK,QAAQ,CAAC,KAAK,CAAC,CAAC,OAAO,mDAAmD,CAAC;QAChF,KAAK,QAAQ,CAAC,OAAO,CAAC,CAAC,OAAO,2BAA2B,CAAC;QAC1D,KAAK,QAAQ,CAAC,SAAS,CAAC,CAAC,OAAO,uCAAuC,CAAC;QACxE,KAAK,QAAQ,CAAC,UAAU,CAAC,CAAC,OAAO,aAAa,CAAC;QAC/C,KAAK,QAAQ,CAAC,SAAS,CAAC,CAAC,OAAO,4DAA4D,CAAC;QAC7F,OAAO,CAAC,CAAC,OAAO,EAAE,CAAC;IACrB,CAAC;AACH,CAAC"}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* A COMMIT PREFIX, matched the way git matches one.
|
|
3
|
-
*
|
|
4
|
-
* Deliberately loose, and deliberately NOT the loose match this repo has
|
|
5
|
-
* been bitten by three times: Inventory.resolveKey compares with
|
|
6
|
-
* `includes` in both directions, which is right for a phrase a human
|
|
7
|
-
* typed at an object and wrong for an identity already known. A sha is
|
|
8
|
-
* neither -- it is a PREFIX TREE, and abbreviating one to its leading
|
|
9
|
-
* characters is git's own convention, so `startsWith` in either
|
|
10
|
-
* direction is the correct generosity. `includes` would match a sha
|
|
11
|
-
* carrying those characters in the MIDDLE, which git would never do.
|
|
12
|
-
*/
|
|
13
|
-
export declare function commitMatches(commits: string[] | undefined, wanted: string): boolean;
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"commit-ref.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/commit-ref.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AACH,MAAM,UAAU,aAAa,CAAC,OAA6B,EAAE,MAAc;IACzE,MAAM,CAAC,GAAG,MAAM,CAAC,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;IACtC,IAAI,CAAC,CAAC;QAAE,OAAO,KAAK,CAAC;IACrB,OAAO,CAAC,OAAO,IAAI,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE;QAC9B,MAAM,GAAG,GAAG,CAAC,CAAC,WAAW,EAAE,CAAC;QAC5B,OAAO,GAAG,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IAChD,CAAC,CAAC,CAAC;AACL,CAAC"}
|
|
@@ -1,40 +0,0 @@
|
|
|
1
|
-
import type { Player } from '../models/player.js';
|
|
2
|
-
/** The method name is the server's -- co-owned; do not rename alone. */
|
|
3
|
-
export declare const REPORT_METHOD = "characterSheet.reportCondition";
|
|
4
|
-
export interface ICompanionBeat {
|
|
5
|
-
name: string;
|
|
6
|
-
kind: string;
|
|
7
|
-
deployed: boolean;
|
|
8
|
-
where?: string;
|
|
9
|
-
line?: string;
|
|
10
|
-
damage?: {
|
|
11
|
-
taken: number;
|
|
12
|
-
max: number;
|
|
13
|
-
};
|
|
14
|
-
}
|
|
15
|
-
/** Every companion this persona has out (contract 2026-09-02); Game installs it from its ledger. */
|
|
16
|
-
export declare function setCompanionsResolver(fn: (player: Player) => ICompanionBeat[]): void;
|
|
17
|
-
/** Every host in the scene that holds marks on the persona, plus the PAN ledger (utilities/marks.ts marksOnYou); Game installs it. */
|
|
18
|
-
export declare function setMarksOnYouResolver(fn: (player: Player) => {
|
|
19
|
-
placer: string;
|
|
20
|
-
count: number;
|
|
21
|
-
}[]): void;
|
|
22
|
-
/** The marks a persona holds, by display name (utilities/marks.ts marksPlaced); Game installs it. */
|
|
23
|
-
export declare function setMarksPlacedResolver(fn: (player: Player) => {
|
|
24
|
-
target: string;
|
|
25
|
-
count: number;
|
|
26
|
-
}[]): void;
|
|
27
|
-
export declare function setActorRoleResolver(fn: (actor: Player) => string | undefined): void;
|
|
28
|
-
/** What one beat carries. Exported so a probe or a test can ask the
|
|
29
|
-
* engine exactly what it would send, without a wire. */
|
|
30
|
-
export interface IConditionReportDeps {
|
|
31
|
-
saveSlug: (name: string) => string;
|
|
32
|
-
arSightUp: (player: Player) => boolean;
|
|
33
|
-
}
|
|
34
|
-
export declare function buildConditionReport(player: Player, deps: IConditionReportDeps): Record<string, unknown> & {
|
|
35
|
-
room?: string;
|
|
36
|
-
actors: unknown[];
|
|
37
|
-
};
|
|
38
|
-
export declare function reportConditionSoon(player: Player): void;
|
|
39
|
-
/** Test seam: is a beat currently gathering? */
|
|
40
|
-
export declare function conditionReportPending(): boolean;
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"condition-report.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/condition-report.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,eAAe,EAAE,MAAM,YAAY,CAAC;AAC7C,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C;;;;;;;;;;;;;;;GAeG;AAEH,MAAM,WAAW,GAAG,GAAG,CAAC;AAExB,IAAI,OAAmC,CAAC;AAExC,wEAAwE;AACxE,MAAM,CAAC,MAAM,aAAa,GAAG,gCAAgC,CAAC;AAE9D;;;;;;;GAOG;AACH,IAAI,SAAS,GAA0C,GAAG,EAAE,CAAC,SAAS,CAAC;AAEvE,IAAI,kBAAkB,GAAyC,GAAG,EAAE,CAAC,EAAE,CAAC;AACxE,oGAAoG;AACpG,MAAM,UAAU,qBAAqB,CAAC,EAAwC;IAC5E,kBAAkB,GAAG,EAAE,CAAC;AAC1B,CAAC;AAED,IAAI,mBAAmB,GAA4D,GAAG,EAAE,CAAC,EAAE,CAAC;AAC5F,sGAAsG;AACtG,IAAI,kBAAkB,GAA4D,CAAC,MAAM,EAAE,EAAE,CAAC;IAC5F,GAAG,CAAC,MAAM,CAAC,UAAU,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC;QAC5E,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,IAAI,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAE,EAAE,CAAC;QACxH,CAAC,CAAC,EAAE,CAAC;IACP,GAAG,CAAC,GAAG,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,EAAE,KAAK,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC;CAC3G,CAAC;AACF,sIAAsI;AACtI,MAAM,UAAU,qBAAqB,CAAC,EAA2D;IAC/F,kBAAkB,GAAG,EAAE,CAAC;AAC1B,CAAC;AACD,qGAAqG;AACrG,MAAM,UAAU,sBAAsB,CAAC,EAA2D;IAChG,mBAAmB,GAAG,EAAE,CAAC;AAC3B,CAAC;AAED,MAAM,UAAU,oBAAoB,CAAC,EAAyC;IAC5E,SAAS,GAAG,EAAE,CAAC;AACjB,CAAC;AASD,MAAM,UAAU,oBAAoB,CAAC,MAAc,EAAE,IAA0B;IAC7E,MAAM,EAAE,QAAQ,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;IACrC,yEAAyE;IACzE,gEAAgE;IAChE,wEAAwE;IACxE,gEAAgE;IAChE,MAAM,IAAI,GAAG,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,eAAe,EAAE,CAAC;IAE3D,OAAO;QACL,IAAI,EAAE,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC;QAC3B,WAAW,EAAE,MAAM,CAAC,WAAW;QAC/B,SAAS,EAAE,MAAM,CAAC,SAAS;QAC3B,QAAQ,EAAE,CAAC;QACX,IAAI,EAAE,MAAM,CAAC,eAAe,EAAE,IAAI;QAClC,IAAI,EAAE,MAAM,CAAC,MAAM;QACnB,IAAI,EAAE,MAAM,CAAC,MAAM;QACnB,KAAK,EAAE,MAAM,CAAC,KAAK;QACnB,oEAAoE;QACpE,wEAAwE;QACxE,QAAQ,EAAE,MAAM,CAAC,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC,CAAC,SAAS;QACvE,0EAA0E;QAC1E,sEAAsE;QACtE,yBAAyB;QACzB,MAAM,EAAE,MAAM,CAAC,KAAK,KAAK,QAAQ;YAC/B,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,CAAC,WAAW,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,UAAU,EAAE,IAAI,EAAE;YACnE,CAAC,CAAC,SAAS;QACb,OAAO,EAAE,MAAM,CAAC,OAAO;QACvB,MAAM,EAAE,MAAM,CAAC,UAAU;QACzB,KAAK,EAAE,MAAM,CAAC,WAAW;QACzB,MAAM,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC,gBAAgB,EAAE,EAAE,IAAI,CAAC,CAAC,CAAC,SAAS;QACxE,SAAS,EAAE,MAAM,CAAC,cAAc,EAAE;QAClC,sFAAsF;QACtF,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;QACzC,uEAAuE;QACvE,0EAA0E;QAC1E,uDAAuD;QACvD,iBAAiB,EAAE,MAAM,CAAC,iBAAiB;QAC3C,2EAA2E;QAC3E,wEAAwE;QACxE,oEAAoE;QACpE,QAAQ,EAAE,CAAC,GAAG,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;QACpE,iFAAiF;QACjF,4DAA4D;QAC5D,cAAc,EAAE,MAAM,CAAC,UAAU,EAAE,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC;QAChE,wEAAwE;QACxE,mEAAmE;QACnE,sEAAsE;QACtE,2DAA2D;QAC3D,WAAW,EAAE,mBAAmB,CAAC,MAAM,CAAC;QACxC,0EAA0E;QAC1E,sEAAsE;QACtE,yEAAyE;QACzE,2EAA2E;QAC3E,6DAA6D;QAC7D,UAAU,EAAE,kBAAkB,CAAC,MAAM,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC;QACnD,YAAY,EAAE,IAAI,EAAE,cAAc,IAAI,EAAE;QACxC,2EAA2E;QAC3E,sEAAsE;QACtE,kDAAkD;QAClD,UAAU,EAAE,CAAC,IAAI,EAAE,cAAc,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC;QACrD,qEAAqE;QACrE,+DAA+D;QAC/D,+DAA+D;QAC/D,qEAAqE;QACrE,QAAQ,EAAE,IAAI,EAAE,YAAY,EAAE;QAC9B,mEAAmE;QACnE,kEAAkE;QAClE,UAAU,EAAE,IAAI,EAAE,UAAU;QAC5B,2EAA2E;QAC3E,oEAAoE;QACpE,sEAAsE;QACtE,wCAAwC;QACxC,WAAW,EAAE,MAAM,CAAC,WAAW,EAAE,WAAW;QAC5C,sEAAsE;QACtE,uEAAuE;QACvE,oEAAoE;QACpE,qDAAqD;QACrD,UAAU,EAAE,kBAAkB,CAAC,MAAM,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC;QACnD,yEAAyE;QACzE,yEAAyE;QACzE,uEAAuE;QACvE,gEAAgE;QAChE,qCAAqC;QACrC,KAAK,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC,aAAa,EAAE,EAAE,OAAO,EAAE,MAAM,CAAC,cAAc,EAAE,EAAE,IAAI,EAAE,MAAM,CAAC,WAAW,EAAE,EAAE,KAAK,EAAE,MAAM,CAAC,YAAY,EAAE,EAAE;QACrI,yEAAyE;QACzE,uEAAuE;QACvE,oEAAoE;QACpE,gEAAgE;QAChE,sEAAsE;QACtE,oEAAoE;QACpE,uEAAuE;QACvE,uCAAuC;QACvC,UAAU,EAAE,EAAE,SAAS,EAAE,MAAM,CAAC,sBAAsB,EAAE,EAAE,IAAI,EAAE,MAAM,CAAC,iBAAiB,EAAE,EAAE;QAC5F,gEAAgE;QAChE,sDAAsD;QACtD,EAAE,EAAE,SAAS,CAAC,MAAM,CAAC;QACrB,0DAA0D;QAC1D,8DAA8D;QAC9D,6DAA6D;QAC7D,gEAAgE;QAChE,6DAA6D;QAC7D,6DAA6D;QAC7D,4DAA4D;QAC5D,yDAAyD;QACzD,iEAAiE;QACjE,qEAAqE;QACrE,6DAA6D;QAC7D,uEAAuE;QACvE,yEAAyE;QACzE,kEAAkE;QAClE,sCAAsC;QACtC,MAAM,EAAE,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC,CAAC,eAAe,CAAC,MAAM,CAAC,eAAe,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;aACpF,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,KAAK,QAAQ,IAAI,CAAC,KAAK,MAAM,IAAI,CAAC,CAAC,CAAC,MAAM,KAAK,SAAS,IAAK,CAAgC,CAAC,aAAa,KAAK,QAAQ,IAAK,CAAgC,CAAC,aAAa,KAAK,OAAO,CAAC,CAAC,CAAC;aAC/M,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,MAAM,IAAI,CAAC,CAAC,CAAC,eAAe,EAAE,CAAC;aACjD,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC;aACZ,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YACT,IAAI,EAAE,CAAC,CAAC,IAAI;YACZ,IAAI,EAAG,CAAyB,CAAC,MAAM,CAA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import type { Readable } from 'stream';
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/**
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* THE CHILD'S DYING WORDS, WRITTEN DOWN (board item pfrdhaBkzmmdfmfqk).
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*
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* A hard crash in the game child used to leave no stack anywhere. The
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* launcher spawned it with `stdio: 'inherit'`, so the child's stderr went
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* to a terminal that blessed had taken over -- any dying message was
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* painted over by the TUI and then wiped by the teardown escape
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* sequence. The parent recorded the exit SHAPE (code/signal) and that was
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* genuinely all we got: a live crash on 2026-08-29 reported
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* code=4294967295 signal=null with no error, exception or traceback in
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* any file.
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*
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* WHY THE CHILD'S OWN HANDLERS WERE NOT ENOUGH, since they already exist
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* and this looks like a duplicate of them: ui.ts installs
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* uncaughtException and unhandledRejection handlers that DO write a stack
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* to game.log. They cover every death JavaScript can see. They cannot
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* cover a death JavaScript never hears about -- a native abort, a libuv
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* assertion, a fault in the terminfo layer, an OS-level termination --
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* and 4294967295 (0xFFFFFFFF on Windows) is not a value Node produces for
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* itself, so the crash that prompted this item was one of those. For that
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* class, fd 2 is the ONLY channel, which is why the pipe is the fix and
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* the handlers are not.
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*
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* SO: the launcher pipes fd 2 and tees it -- to the real terminal, so the
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* behaviour a player sees is unchanged from `inherit`, and to game.log,
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* so the next hard crash leaves a stack behind. stdin and stdout stay
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28
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* inherited; blessed needs a real TTY, and it writes exclusively to
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29
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* `this.output` (stdout) -- there is not one reference to stderr anywhere
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* in the package, which is what makes fd 2 safe to take.
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*
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32
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* The lines land in game.log next to the exit shape rather than in
|
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33
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* session.log, because session.log is the play-by-play a runner reads and
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34
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* a native stack is not part of anyone's evening. Evidence belongs in one
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* place with the other evidence.
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*/
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37
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/** Marks a line that came off the child's stderr, matching the
|
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38
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* `[INFO] [ts]` / `[ERROR] [ts]` shape game.log already uses so the
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39
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* crash reads in sequence with the entries around it. */
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40
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export declare const STDERR_TAG = "STDERR";
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/**
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42
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* Copies `stderr` to `terminal` byte-for-byte AND appends it to
|
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43
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* `logFilePath` a line at a time. Resolves when the stream ends, which is
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* the caller's cue that the child has said everything it is going to say.
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*
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* WHOLE LINES, NOT CHUNKS. A stack trace does not arrive in tidy pieces:
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47
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* a `data` event boundary falls wherever the pipe buffer happened to
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48
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* fill, routinely mid-line and mid-word. Timestamping chunks would tag
|
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49
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* fragments and split single frames across two entries, so the tail is
|
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50
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* held until its newline arrives -- and flushed on end, so a process that
|
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51
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* dies without a trailing newline still leaves its last line.
|
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52
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*/
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53
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-
export declare function teeStderrToLog(stderr: Readable, logFilePath: string | undefined, terminal?: NodeJS.WritableStream): Promise<void>;
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@@ -1 +0,0 @@
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1
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{"version":3,"file":"crash-evidence.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/crash-evidence.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,IAAI,CAAC;AAC/C,OAAO,IAAI,MAAM,MAAM,CAAC;AAGxB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AAEH;;0DAE0D;AAC1D,MAAM,CAAC,MAAM,UAAU,GAAG,QAAQ,CAAC;AAEnC;;;;;;;;;;;GAWG;AACH,MAAM,UAAU,cAAc,CAC5B,MAAgB,EAChB,WAA+B,EAC/B,WAAkC,OAAO,CAAC,MAAM;IAEhD,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,EAAE;QACnC,IAAI,OAAO,GAAG,EAAE,CAAC;QACjB,IAAI,SAAS,GAAG,WAAW,KAAK,SAAS,CAAC;QAE1C,MAAM,MAAM,GAAG,CAAC,IAAY,EAAE,EAAE;YAC9B,IAAI,CAAC,SAAS,IAAI,WAAW,KAAK,SAAS;gBAAE,OAAO;YACpD,IAAI,CAAC;gBACH,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;gBAC1D,cAAc,CAAC,WAAW,EAAE,IAAI,UAAU,MAAM,IAAI,IAAI,EAAE,CAAC,WAAW,EAAE,KAAK,IAAI,IAAI,CAAC,CAAC;YACzF,CAAC;YAAC,MAAM,CAAC;gBACP,gEAAgE;gBAChE,gEAAgE;gBAChE,4DAA4D;gBAC5D,eAAe;gBACf,SAAS,GAAG,KAAK,CAAC;YACpB,CAAC;QACH,CAAC,CAAC;QAEF,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,CAAC,KAAsB,EAAE,EAAE;YAC3C,MAAM,IAAI,GAAG,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACxE,mEAAmE;YACnE,mDAAmD;YACnD,IAAI,CAAC;gBAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAAC,CAAC;YAAC,MAAM,CAAC,CAAC,8BAA8B,CAAC,CAAC;YAEtE,OAAO,IAAI,IAAI,CAAC;YAChB,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;YACrC,OAAO,GAAG,KAAK,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC;YAC5B,KAAK,MAAM,IAAI,IAAI,KAAK;gBAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QACzC,CAAC,CAAC,CAAC;QAEH,qEAAqE;QACrE,kEAAkE;QAClE,mBAAmB;QACnB,IAAI,OAAO,GAAG,KAAK,CAAC;QACpB,MAAM,MAAM,GAAG,GAAG,EAAE;YAClB,IAAI,OAAO;gBAAE,OAAO;YACpB,OAAO,GAAG,IAAI,CAAC;YACf,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACvB,MAAM,CAAC,OAAO,CAAC,CAAC;gBAChB,OAAO,GAAG,EAAE,CAAC;YACf,CAAC;YACD,OAAO,EAAE,CAAC;QACZ,CAAC,CAAC;QACF,MAAM,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACzB,MAAM,CAAC,EAAE,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;QAC3B,MAAM,CAAC,EAAE,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;IAC7B,CAAC,CAAC,CAAC;AACL,CAAC"}
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@@ -1,26 +0,0 @@
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/**
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* CREDENTIAL MATCHING -- does what the player typed contain the answer?
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*
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* Extracted from Puzzle.matchesRequiredPhrase so it can be a pure
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* function with its own tests. Two reasons it leaves the class:
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*
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* - It is about to gain a SECOND consumer. A passphrase spoken at a
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* person (an NPC holding a doorway) is the same comparison as a code
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* typed at a panel, and the two must not drift into separate
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* normalisation rules -- which is exactly the failure family this
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* codebase keeps closing.
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* - It FAILS SILENTLY. A wrong answer and a right answer rejected by a
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* punctuation rule look identical from the player's chair: the door
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* says no. Something that can be wrong without saying so deserves to
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* be directly testable, rather than reachable only by constructing a
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* Puzzle and reading a boolean back out of solve().
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*
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* Clue items are only required to CONTAIN the answer somewhere in their
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* text (e.g. "kill the power to bypass security" for a required phrase
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* of "kill the power"), so a player who reasonably quotes the clue back
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* verbatim types more words than the exact answer. Strict equality
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* rejected that. Normalizing punctuation/whitespace and accepting the
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* required phrase as a substring of the input (not just an exact match)
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* fixes it without loosening things enough for a wrong guess to pass.
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*/
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export declare function matchesCredential(required: string | undefined, inputPhrase: string): boolean;
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@@ -1 +0,0 @@
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{"version":3,"file":"credentials.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/credentials.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,MAAM,UAAU,iBAAiB,CAAC,QAA4B,EAAE,WAAmB;IACjF,IAAI,CAAC,QAAQ;QAAE,OAAO,KAAK,CAAC;IAE5B,gEAAgE;IAChE,iEAAiE;IACjE,sEAAsE;IACtE,qEAAqE;IACrE,sEAAsE;IACtE,qEAAqE;IACrE,qEAAqE;IACrE,6DAA6D;IAC7D,iEAAiE;IACjE,MAAM,QAAQ,GAAG,CAAC,CAAS,EAAE,EAAE;QAC7B,MAAM,KAAK,GAAG,CAAC,CAAC,WAAW,EAAE,CAAC;QAC9B,MAAM,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC;QAC3E,MAAM,SAAS,GAAG,KAAK,CAAC,OAAO,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC;QAC7E,OAAO,QAAQ,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;IACrE,CAAC,CAAC;IAEF,MAAM,MAAM,GAAG,QAAQ,CAAC,QAAQ,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC5D,MAAM,KAAK,GAAG,QAAQ,CAAC,WAAW,CAAC,CAAC;IAEpC,OAAO,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC1D,CAAC"}
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@@ -1,21 +0,0 @@
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/**
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* Is this caller asking the fixer for DATA work specifically?
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*
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* Deliberately narrow. "any work?" is the ordinary commission and must
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* keep its 30% roll -- a matcher that swallowed every job request would
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* silently turn the whole game into data runs, which is the opposite of
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* a ruling that left the offer rate alone.
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*/
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export declare function asksForDataWork(words: string[]): boolean;
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/**
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* The refusal a runner who cannot deck will meet -- and it is the
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* surface that matters most, because Deditri is deckless TODAY. It is
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* the first thing they will meet when they try the feature they asked
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* for.
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*
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* In his voice, and it TEACHES: a refusal that only says no leaves them
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* exactly where they started. Both roads in are named -- buy the gear,
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* or be the kind of person who does not need it -- because the deck gate
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* is a real rule and the way through it is knowable.
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*/
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export declare function noDeckForDataWork(fixerName?: string): string;
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@@ -1 +0,0 @@
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{"version":3,"file":"data-work.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/data-work.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sCAAsC,CAAC;AAElE;;;;;;;;;;;;;;;;;;;;;GAqBG;AAEH;;qEAEqE;AACrE,MAAM,SAAS,GAAG;IAChB,kDAAkD;IAClD,mCAAmC;IACnC,cAAc;IACd,wCAAwC;CACzC,CAAC;AAEF;;;;;;;GAOG;AACH,MAAM,UAAU,eAAe,CAAC,KAAe;IAC7C,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC;IACpC,IAAI,CAAC,IAAI;QAAE,OAAO,KAAK,CAAC;IACxB,OAAO,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;AAC7C,CAAC;AAED;;;;;;;;;;GAUG;AACH,MAAM,UAAU,iBAAiB,CAAC,YAAoB,UAAU;IAC9D,OAAO,gBAAgB,SAAS,mUAAmU,CAAC;AACtW,CAAC"}
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@@ -1,75 +0,0 @@
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import { EventEmitter } from 'node:events';
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export interface IDdpLiteConn {
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call<T = unknown>(name: string, ...args: unknown[]): Promise<T>;
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/** call() with a per-call deadline, for methods that legitimately run
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* past the 15s default (server-side AI generation). */
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callWithTimeout<T = unknown>(name: string, timeoutMs: number, ...args: unknown[]): Promise<T>;
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subscribe(name: string, ...args: unknown[]): Promise<{
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stop(): void;
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}>;
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on(event: 'connected' | 'disconnected', listener: () => void): IDdpLiteConn;
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/** Runs after every RE-handshake, before re-subscription (re-login). */
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onReconnect?: () => Promise<void>;
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/** Observability for the re-handshake itself. The transport used to
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* reconnect in complete silence, which made an alive-but-deaf link
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* indistinguishable from a quiet table. */
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onRehandshake?: (attempts: number) => void;
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/** onReconnect THREW. Never swallowed -- see dispatch(). */
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onReconnectAuthFailure?: (err: unknown) => void;
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raw: {
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_stream: {
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on(event: 'message', cb: (raw: string) => void): void;
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};
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};
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close(): void;
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}
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/** Exported for TESTS only -- connectDdp is the runtime entry point and
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* the only one callers should use. The constructor opens no socket, so
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* the reconnect handshake can be driven directly and offline, which is
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* the only way to test a failure that only happens on a re-handshake. */
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|
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export declare class DdpLiteConn extends EventEmitter implements IDdpLiteConn {
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private endpoint;
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private ws?;
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private nextId;
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private calls;
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private subs;
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private streamEmitter;
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private closed;
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private handshaken;
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private reconnectAttempt;
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private reconnectTimer?;
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|
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private lastTraffic;
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private watchdog?;
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onReconnect?: () => Promise<void>;
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onRehandshake?: (attempts: number) => void;
|
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|
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onReconnectAuthFailure?: (err: unknown) => void;
|
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|
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private rawEmitter;
|
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|
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readonly raw: {
|
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_stream: {
|
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on: (event: "message", cb: (raw: string) => void) => void;
|
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};
|
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|
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};
|
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constructor(endpoint: string);
|
|
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|
-
/** First connection; resolves after the DDP handshake or rejects on
|
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|
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* timeout/refusal (and then never retries -- the caller owns that). */
|
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|
-
connectFirst(timeoutMs: number): Promise<void>;
|
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|
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private openSocket;
|
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|
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/** Fire a diagnostic hook. A broken diagnostic must never take the
|
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|
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* link down with it -- that would be a worse version of the silence
|
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|
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* these hooks exist to end. */
|
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|
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private notify;
|
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|
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private dispatch;
|
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|
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private scheduleReconnect;
|
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|
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private failInFlight;
|
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|
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private send;
|
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|
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call<T = unknown>(name: string, ...args: unknown[]): Promise<T>;
|
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|
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callWithTimeout<T = unknown>(name: string, timeoutMs: number, ...args: unknown[]): Promise<T>;
|
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|
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subscribe(name: string, ...args: unknown[]): Promise<{
|
|
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|
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stop(): void;
|
|
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|
-
}>;
|
|
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|
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close(): void;
|
|
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|
-
}
|
|
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|
-
/** Drop-in for the sdk's connectDdp where the game used it. */
|
|
73
|
-
export declare function connectDdp(url: string, options?: {
|
|
74
|
-
firstConnectTimeoutMs?: number;
|
|
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|
-
}): Promise<IDdpLiteConn>;
|
|
@@ -1 +0,0 @@
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|
1
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-
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/**
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* THE ARGUMENT SIDE OF `--detach` (board item N7iseYu6iignwwnuf), kept
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* pure so it can be tested without a network, a login or a screen.
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*
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* The prose lives at the edge in backlog-dump.ts; what is decided here
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* is only WHICH refusal applies, because that is the part with real
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* cases in it and the part that would otherwise sit unreachable inside
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* a command handler.
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*/
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/** Everything minimist can hand back for a flag that is not in its
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* boolean set: absent, bare (`true`), one value, or repeated. */
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export type RawFlag = boolean | string | string[] | undefined;
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/**
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* The shas an operator actually named.
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*
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* Accepts the three spellings that mean the same thing -- one value,
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* the flag repeated, and one value with commas in it -- because an
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* operator correcting a mistake should not also have to remember which
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* of those this command wanted. `true` (the bare flag) yields NOTHING
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* on purpose: it is the operator forgetting the sha, and reading it as
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* "all of them" would be the most destructive possible guess at a
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* missing argument.
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*/
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export declare function parseDetachShas(raw: RawFlag): string[];
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/** Was the flag given at all, in any spelling? Deliberately separate
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* from the sha list: `--detach` with nothing after it has to be
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* answerable as a usage slip, and an empty list alone cannot tell the
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* difference between that and never asking. */
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export declare function detachAsked(raw: RawFlag): boolean;
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/**
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* Was this refusal the completed-item gate -- the one an operator can
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* actually get past, by moving the item off `complete` first?
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*
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* PREFERS THE SERVER'S OWN ANSWER. `code` is the server saying which
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* refusal it was; the fallback re-derives the gate from a board fetched
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* BEFORE the call, which is a second opinion about somebody else's state
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* and can be stale by the time the answer comes back. Deciding from
|
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* `code` when it exists is the difference between knowing and inferring.
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*
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* `undefined` means the server did not say -- an older build, not "some
|
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* other refusal" -- so the fallback runs. Once it does say, its word is
|
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* taken even when the local guess disagrees: a disagreement means the
|
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* local board was stale, which is exactly the case the fallback is worst
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* at and the reason to prefer `code` in the first place.
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*/
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-
export declare function wantsEvidenceHint(input: {
|
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code?: string;
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status?: string;
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attached: number;
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detaching: number;
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}): boolean;
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export type DetachRefusal = 'needs-id' | 'no-sha' | 'one-verb-at-a-time';
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/**
|
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* Why this invocation cannot proceed, or undefined if it can.
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*
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* Checked BEFORE the network, because every one of these is a mistake
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* the operator can see and fix, and a round trip would only delay the
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* answer. Ordered most-fundamental first: without an item id the other
|
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* two questions do not arise.
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*/
|
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61
|
-
export declare function detachRefusal(input: {
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id?: string;
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close?: boolean;
|
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asked: boolean;
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shas: string[];
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}): DetachRefusal | undefined;
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@@ -1 +0,0 @@
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1
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{"version":3,"file":"detach-args.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/detach-args.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAMH;;;;;;;;;;GAUG;AACH,MAAM,UAAU,eAAe,CAAC,GAAY;IAC1C,MAAM,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,OAAO,GAAG,KAAK,QAAQ,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;IAC9E,OAAO,KAAK;SACT,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;SAC1B,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;SAClB,MAAM,CAAC,OAAO,CAAC,CAAC;AACrB,CAAC;AAED;;;gDAGgD;AAChD,MAAM,UAAU,WAAW,CAAC,GAAY;IACtC,OAAO,GAAG,KAAK,SAAS,IAAI,GAAG,KAAK,KAAK,CAAC;AAC5C,CAAC;AAED;;;;;;;;;;;;;;;GAeG;AACH,MAAM,UAAU,iBAAiB,CAAC,KAKjC;IACC,IAAI,KAAK,CAAC,IAAI,KAAK,SAAS;QAAE,OAAO,KAAK,CAAC,IAAI,KAAK,mBAAmB,CAAC;IACxE,OAAO,KAAK,CAAC,MAAM,KAAK,UAAU,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,SAAS,CAAC;AAC3E,CAAC;AAID;;;;;;;GAOG;AACH,MAAM,UAAU,aAAa,CAAC,KAK7B;IACC,IAAI,CAAC,KAAK,CAAC,KAAK;QAAE,OAAO,SAAS,CAAC;IACnC,IAAI,CAAC,KAAK,CAAC,EAAE;QAAE,OAAO,UAAU,CAAC;IACjC,IAAI,KAAK,CAAC,KAAK;QAAE,OAAO,oBAAoB,CAAC;IAC7C,IAAI,KAAK,CAAC,IAAI,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,QAAQ,CAAC;IAC7C,OAAO,SAAS,CAAC;AACnB,CAAC"}
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@@ -1,23 +0,0 @@
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1
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import type { Device } from '../models/device.js';
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2
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import type { Room } from '../models/room.js';
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3
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import type { Player } from '../models/player.js';
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4
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import type { NPC } from '../models/npc.js';
|
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5
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import type { Scene } from '../models/scene.js';
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6
|
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/**
|
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7
|
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* EVERYTHING THAT HAPPENS WHEN A DEVICE OPENS, in one place.
|
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8
|
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*
|
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9
|
-
* solve.ts and bypass-command.ts each hand-rolled these same four side
|
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10
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-
* effects -- unlock the door, grant the reward, clear the terrain,
|
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11
|
-
* update the panels -- and they HAD ALREADY DRIFTED. The world-event
|
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12
|
-
* wording differed between them, and both used an `else if` chain that
|
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13
|
-
* made granting an item and opening a door mutually exclusive, so a
|
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14
|
-
* safe that also unsealed a passage could only ever do one of the two.
|
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15
|
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*
|
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16
|
-
* Two copies of a consequence is worse than two copies of a rule: a
|
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17
|
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* rule that drifts gives a wrong answer, a consequence that drifts
|
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18
|
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* silently stops happening. Unifying them is the single best guard
|
|
19
|
-
* against this sweep quietly losing one on the way through.
|
|
20
|
-
*
|
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21
|
-
* Returns narration lines for the caller to fold into its own message.
|
|
22
|
-
*/
|
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23
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export declare function applyDeviceOpened(scene: Scene, actor: Player | NPC, room: Room, device: Device, how: string): string[];
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@@ -1 +0,0 @@
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1
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