@maka/maka-cli 5.127.0 → 5.129.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundle/typescript/package.json +8 -6
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.js +24 -3
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js +11 -5
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.js +7 -5
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.js +53 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/sheet.js +2 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/spells.js +11 -5
- package/bundle/typescript/src/commands/game/sideQuest/commands/sustain.js +6 -2
- package/bundle/typescript/src/commands/game/sideQuest/commands/thread.js +4 -2
- package/bundle/typescript/src/commands/game/sideQuest/game.js +10 -3
- package/bundle/typescript/src/commands/game/sideQuest/models/player.js +108 -38
- package/bundle/typescript/src/commands/game/sideQuest/utilities/catalog.js +5 -0
- package/bundle/typescript/src/commands/game/sideQuest/utilities/sustaining.js +36 -0
- package/bundle/typescript/src/commands/profile.js +10 -2
- package/package.json +8 -6
- package/bundle/typescript/src/command.d.ts +0 -37
- package/bundle/typescript/src/command.js.map +0 -1
- package/bundle/typescript/src/commands/_index.d.ts +0 -28
- package/bundle/typescript/src/commands/_index.js.map +0 -1
- package/bundle/typescript/src/commands/aws/_index.d.ts +0 -16
- package/bundle/typescript/src/commands/aws/_index.js.map +0 -1
- package/bundle/typescript/src/commands/aws/aws.command.d.ts +0 -3
- package/bundle/typescript/src/commands/aws/aws.command.js.map +0 -1
- package/bundle/typescript/src/commands/aws/cecr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/cecr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/chz.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/chz.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ci.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ci.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ckp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ckp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/csg.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/csg.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/decr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/decr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/di.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/di.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/dkp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/dkp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/dsg.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/dsg.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/lecr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/lecr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rbi.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rbi.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rdn.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rdn.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rkp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rkp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/sth.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/sth.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ti.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ti.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/build/_index.d.ts +0 -2
- package/bundle/typescript/src/commands/build/_index.js.map +0 -1
- package/bundle/typescript/src/commands/build/build.d.ts +0 -3
- package/bundle/typescript/src/commands/build/build.js.map +0 -1
- package/bundle/typescript/src/commands/build/docker.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/build/docker.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/create.d.ts +0 -1
- package/bundle/typescript/src/commands/create.js.map +0 -1
- package/bundle/typescript/src/commands/debug.d.ts +0 -1
- package/bundle/typescript/src/commands/debug.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/_index.d.ts +0 -4
- package/bundle/typescript/src/commands/deploy/_index.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/deploy.command.d.ts +0 -3
- package/bundle/typescript/src/commands/deploy/deploy.command.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/github.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/github.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/env/_index.d.ts +0 -3
- package/bundle/typescript/src/commands/env/_index.js.map +0 -1
- package/bundle/typescript/src/commands/env/env.command.d.ts +0 -3
- package/bundle/typescript/src/commands/env/env.command.js.map +0 -1
- package/bundle/typescript/src/commands/env/get.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/env/get.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/env/prompt-for-env.d.ts +0 -10
- package/bundle/typescript/src/commands/env/prompt-for-env.js.map +0 -1
- package/bundle/typescript/src/commands/env/set.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/env/set.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/game/_index.d.ts +0 -2
- package/bundle/typescript/src/commands/game/_index.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/adept-powers.d.ts +0 -71
- package/bundle/typescript/src/commands/game/sideQuest/adept-powers.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.d.ts +0 -160
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/aspects.d.ts +0 -68
- package/bundle/typescript/src/commands/game/sideQuest/aspects.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/augmentations.d.ts +0 -207
- package/bundle/typescript/src/commands/game/sideQuest/augmentations.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.d.ts +0 -30
- package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/advance.d.ts +0 -26
- package/bundle/typescript/src/commands/game/sideQuest/commands/advance.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/ar.d.ts +0 -34
- package/bundle/typescript/src/commands/game/sideQuest/commands/ar.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/ask.d.ts +0 -65
- package/bundle/typescript/src/commands/game/sideQuest/commands/ask.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/assense.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/assense.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/attack.d.ts +0 -42
- package/bundle/typescript/src/commands/game/sideQuest/commands/attack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.d.ts +0 -199
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.d.ts +0 -59
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/breach.d.ts +0 -39
- package/bundle/typescript/src/commands/game/sideQuest/commands/breach.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/buy.d.ts +0 -28
- package/bundle/typescript/src/commands/game/sideQuest/commands/buy.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.d.ts +0 -64
- package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/call.d.ts +0 -72
- package/bundle/typescript/src/commands/game/sideQuest/commands/call.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.d.ts +0 -119
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/climb.d.ts +0 -48
- package/bundle/typescript/src/commands/game/sideQuest/commands/climb.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +0 -63
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/companions.d.ts +0 -69
- package/bundle/typescript/src/commands/game/sideQuest/commands/companions.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/compile.d.ts +0 -65
- package/bundle/typescript/src/commands/game/sideQuest/commands/compile.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/cover.d.ts +0 -30
- package/bundle/typescript/src/commands/game/sideQuest/commands/cover.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.d.ts +0 -46
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/deck.d.ts +0 -42
- package/bundle/typescript/src/commands/game/sideQuest/commands/deck.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.d.ts +0 -61
- package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/download.d.ts +0 -46
- package/bundle/typescript/src/commands/game/sideQuest/commands/download.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drink.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/drink.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drone.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/drone.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +0 -7
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/eat.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/eat.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/edge.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/edge.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/emote.d.ts +0 -17
- package/bundle/typescript/src/commands/game/sideQuest/commands/emote.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.d.ts +0 -59
- package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +0 -11
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/fit.d.ts +0 -29
- package/bundle/typescript/src/commands/game/sideQuest/commands/fit.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/follow.d.ts +0 -37
- package/bundle/typescript/src/commands/game/sideQuest/commands/follow.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/garage.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/garage.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.d.ts +0 -7
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +0 -88
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.d.ts +0 -38
- package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hack.d.ts +0 -103
- package/bundle/typescript/src/commands/game/sideQuest/commands/hack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/heal.d.ts +0 -53
- package/bundle/typescript/src/commands/game/sideQuest/commands/heal.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hints.d.ts +0 -10
- package/bundle/typescript/src/commands/game/sideQuest/commands/hints.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hop.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/hop.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.d.ts +0 -8
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/install.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/install.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/inv.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/inv.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jack.d.ts +0 -36
- package/bundle/typescript/src/commands/game/sideQuest/commands/jack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.d.ts +0 -24
- package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.d.ts +0 -38
- package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/journal.d.ts +0 -44
- package/bundle/typescript/src/commands/game/sideQuest/commands/journal.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jump.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/jump.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/kill.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/kill.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lead.d.ts +0 -40
- package/bundle/typescript/src/commands/game/sideQuest/commands/lead.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.d.ts +0 -8
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.d.ts +0 -62
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/loot.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/loot.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/map.d.ts +0 -26
- package/bundle/typescript/src/commands/game/sideQuest/commands/map.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/mark.d.ts +0 -27
- package/bundle/typescript/src/commands/game/sideQuest/commands/mark.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/message.d.ts +0 -44
- package/bundle/typescript/src/commands/game/sideQuest/commands/message.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/move.d.ts +0 -194
- package/bundle/typescript/src/commands/game/sideQuest/commands/move.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.d.ts +0 -99
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/order.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/order.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/overwatch.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/overwatch.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/palm.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/palm.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pan.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/pan.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pay.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/pay.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/perform.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/perform.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pick.d.ts +0 -43
- package/bundle/typescript/src/commands/game/sideQuest/commands/pick.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/players.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/players.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/posture.d.ts +0 -45
- package/bundle/typescript/src/commands/game/sideQuest/commands/posture.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/project.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/project.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/read.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/read.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/reboot.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/reboot.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/register.d.ts +0 -29
- package/bundle/typescript/src/commands/game/sideQuest/commands/register.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/reload.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/reload.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/rest.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/rest.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.d.ts +0 -39
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/roles.d.ts +0 -34
- package/bundle/typescript/src/commands/game/sideQuest/commands/roles.js.map +0 -1
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- package/bundle/typescript/src/maka.d.ts +0 -1
- package/bundle/typescript/src/maka.js.map +0 -1
- package/bundle/typescript/src/tool.d.ts +0 -98
- package/bundle/typescript/src/tool.js.map +0 -1
- package/bundle/typescript/src/tools/actions/actions.class.d.ts +0 -29
- package/bundle/typescript/src/tools/actions/actions.class.js.map +0 -1
- package/bundle/typescript/src/tools/ai/ai.class.d.ts +0 -173
- package/bundle/typescript/src/tools/ai/ai.class.js.map +0 -1
- package/bundle/typescript/src/tools/aws/aws.class.d.ts +0 -51
- package/bundle/typescript/src/tools/aws/aws.class.js.map +0 -1
- package/bundle/typescript/src/tools/aws/aws.interfaces.d.ts +0 -364
- package/bundle/typescript/src/tools/aws/aws.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/browser/open-browser.d.ts +0 -7
- package/bundle/typescript/src/tools/browser/open-browser.js.map +0 -1
- package/bundle/typescript/src/tools/cfg/cfg.class.d.ts +0 -42
- package/bundle/typescript/src/tools/cfg/cfg.class.js.map +0 -1
- package/bundle/typescript/src/tools/docker/docker.class.d.ts +0 -10
- package/bundle/typescript/src/tools/docker/docker.class.js.map +0 -1
- package/bundle/typescript/src/tools/docker/docker.interfaces.d.ts +0 -18
- package/bundle/typescript/src/tools/docker/docker.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/dotenvx/dotenvx.class.d.ts +0 -24
- package/bundle/typescript/src/tools/dotenvx/dotenvx.class.js.map +0 -1
- package/bundle/typescript/src/tools/fsi/fsi.class.d.ts +0 -129
- package/bundle/typescript/src/tools/fsi/fsi.class.js.map +0 -1
- package/bundle/typescript/src/tools/fsi/fsi.interfaces.d.ts +0 -194
- package/bundle/typescript/src/tools/fsi/fsi.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/guarded-file/guarded-file.class.d.ts +0 -59
- package/bundle/typescript/src/tools/guarded-file/guarded-file.class.js.map +0 -1
- package/bundle/typescript/src/tools/https/connection-error.d.ts +0 -79
- package/bundle/typescript/src/tools/https/connection-error.js.map +0 -1
- package/bundle/typescript/src/tools/https/https.class.d.ts +0 -47
- package/bundle/typescript/src/tools/https/https.class.js.map +0 -1
- package/bundle/typescript/src/tools/https/https.interface.d.ts +0 -58
- package/bundle/typescript/src/tools/https/https.interface.js.map +0 -1
- package/bundle/typescript/src/tools/https/maka-host.d.ts +0 -43
- package/bundle/typescript/src/tools/https/maka-host.js.map +0 -1
- package/bundle/typescript/src/tools/log/log.class.d.ts +0 -43
- package/bundle/typescript/src/tools/log/log.class.js.map +0 -1
- package/bundle/typescript/src/tools/log/log.interfaces.d.ts +0 -7
- package/bundle/typescript/src/tools/log/log.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/mpi.class.d.ts +0 -62
- package/bundle/typescript/src/tools/mpi/mpi.class.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/sdk-runtime.d.ts +0 -10
- package/bundle/typescript/src/tools/mpi/sdk-runtime.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/shared-verb.d.ts +0 -20
- package/bundle/typescript/src/tools/mpi/shared-verb.js.map +0 -1
- package/bundle/typescript/src/tools/options/options.class.d.ts +0 -11
- package/bundle/typescript/src/tools/options/options.class.js.map +0 -1
- package/bundle/typescript/src/tools/pkg/pkg.class.d.ts +0 -31
- package/bundle/typescript/src/tools/pkg/pkg.class.js.map +0 -1
- package/bundle/typescript/src/tools/progress/progress.class.d.ts +0 -12
- package/bundle/typescript/src/tools/progress/progress.class.js.map +0 -1
- package/bundle/typescript/src/tools/scaffold/scaffold.class.d.ts +0 -198
- package/bundle/typescript/src/tools/scaffold/scaffold.class.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/relocate.d.ts +0 -45
- package/bundle/typescript/src/tools/sdk-loader/relocate.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/runtime-fetch.d.ts +0 -35
- package/bundle/typescript/src/tools/sdk-loader/runtime-fetch.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/sdk-loader.class.d.ts +0 -33
- package/bundle/typescript/src/tools/sdk-loader/sdk-loader.class.js.map +0 -1
- package/bundle/typescript/src/tools/self-spawn/self-spawn.d.ts +0 -10
- package/bundle/typescript/src/tools/self-spawn/self-spawn.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/binary-install.d.ts +0 -215
- package/bundle/typescript/src/tools/self-update/binary-install.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/self-update.d.ts +0 -76
- package/bundle/typescript/src/tools/self-update/self-update.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/update-maka.d.ts +0 -18
- package/bundle/typescript/src/tools/self-update/update-maka.js.map +0 -1
- package/bundle/typescript/src/tools/spawn-async/spawn-async.class.d.ts +0 -4
- package/bundle/typescript/src/tools/spawn-async/spawn-async.class.js.map +0 -1
- package/bundle/typescript/src/tools/spawn-async/spawn-async.interfaces.d.ts +0 -6
- package/bundle/typescript/src/tools/spawn-async/spawn-async.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/ssh/ssh.class.d.ts +0 -11
- package/bundle/typescript/src/tools/ssh/ssh.class.js.map +0 -1
- package/bundle/typescript/src/tools/ssh/ssh.interfaces.d.ts +0 -21
- package/bundle/typescript/src/tools/ssh/ssh.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/ssl/ssl.class.d.ts +0 -25
- package/bundle/typescript/src/tools/ssl/ssl.class.js.map +0 -1
- package/bundle/typescript/src/tools/ssl/ssl.interfaces.d.ts +0 -0
- package/bundle/typescript/src/tools/ssl/ssl.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/version/cli-version.d.ts +0 -10
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import { Size, Category, Rating } from '../types/shared/item-enum.js';
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import type { ICatalogItem, ICatalogEffect, ICatalogAmmo, ICatalogVehicle, WeaponSkill, WeaponRange, MountPoint, ModKind } from '../utilities/catalog-data.js';
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import { AbstractItem } from '../types/shared/abstracts.js';
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/**
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* What a running program adds to a Matrix attribute, from its catalog
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* row's effects (v13). The program's key is the deck's word for it
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* (utilities/programs.ts); the row is found by the program's name.
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* PROGRAM_ATTR_MODS stands in when no row is loaded.
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*/
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export declare function programMatrixMod(key: string, attr: 'attack' | 'sleaze' | 'dataProcessing' | 'firewall' | 'damage'): number;
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export interface IItemConstructorConfig {
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name: string;
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description: string;
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size: Size;
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category: Category;
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shape: string;
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color: string;
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texture: string;
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rating: Rating;
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weight: number;
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details?: string;
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content?: string;
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satisfiesLifestyle?: {
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addictionTypes?: string[];
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habitTags?: string[];
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};
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transferable?: boolean;
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plane?: 'meat' | 'matrix' | 'astral';
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price?: number;
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atSpot?: string;
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}
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export declare class Item extends AbstractItem {
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private _id;
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private _owner?;
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name: string;
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description: string;
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size: Size;
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category: Category;
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shape: string;
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color: string;
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texture: string;
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rating: Rating;
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weight: number;
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content?: string;
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details?: string;
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satisfiesLifestyle?: {
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addictionTypes?: string[];
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habitTags?: string[];
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};
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plane: 'meat' | 'matrix' | 'astral';
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price?: number;
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atSpot?: string;
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jammed: boolean;
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private _transferable;
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protected _currencyAmount: number;
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protected _currencyCapacity?: number;
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constructor(options: IItemConstructorConfig);
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/**
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* WHAT FUNGIBLE MEANS HERE (user ruling): only CONSUMABLES stack.
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* Three ration bars are three of the same thing and one entry reading
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* x3. Three cyberdecks are not: a deck carries its own damage track,
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* its own programs and its own load order, and merging two would lose
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* exactly that. Same for a gun's ammo and a drone's damage.
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*
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* So stacking is OPT-IN BY CATEGORY, never an automatic
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* name-collision behaviour. A category is in this set when carrying
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* several is indistinguishable from carrying one several times.
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*
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* NOT THE SAME AS 'consumed on use', and the medkit is why: Medical
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* is stackable (a stack of 3 means you own 3) and correctly never
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* decrements, because a medkit is reusable -- `use <medkit>` runs the
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* First Aid test and spends nothing.
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*
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* ONE HOME, NOT A TWIN. The plan called for mirroring EQUIP_ON_START's
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* twin-plus-sync-test pattern, and that pattern exists only because
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* EQUIP_ON_START is module-private in two files. This set is exported
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* from the model the rule is about, so there is nothing to keep in
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* step and no sync test to rot. The genuine twin is CROSS-REPO --
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* maka-cli.com derives a `stackable` flag on catalog rows from this
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* same list -- and no test in this repo can span that, which is why
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* the contents are asserted explicitly in item-stacks.test.ts: a
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* change to the vocabulary shows up in that diff, where the other
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* repo's owner can see it.
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*/
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static readonly STACKABLE_CATEGORIES: ReadonlySet<Category>;
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/**
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* How many of this thing you are holding. 1 unless something stacked
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* it, and sparse in the save (absent means 1), the same shape `ammo`
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* and `currencyAmount` already use.
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*/
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quantity: number;
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/** Whether a name-collision should ADD to this rather than replace it. */
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get stackable(): boolean;
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/**
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* THE CROSS-REPO SPELLING TRAP, fixed at the source (found live by
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* maka-cli.com, 2026-09-01: their server read STACKABLE_CATEGORIES
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* verbatim and compared it against CATALOG rows -- which carry enum
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* KEYS ('StimPatch') while this set holds enum VALUES ('stim patch').
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* Nothing ever matched, so NOTHING stacked, silently: the check's two
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* sides disagreed about spelling and there was no error to see.)
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*
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* Inside the engine the set is safe -- Item.category is always a
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* normalized enum VALUE by construction. But the set is EXPORTED as
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* co-owned vocabulary, and a consumer holding catalog keys walks into
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* the same key-vs-value trap chargen-factory documents. So the
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* boundary gets a normalizing membership test that takes either
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* spelling; consumers should call this rather than .has().
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*/
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static isStackableCategory(raw: string): boolean;
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static readonly MAGAZINE_CAPACITY = 10;
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/** Rounds left in the magazine. Only meaningful for firearms. */
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ammo: number;
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/** Any weapon that shoots -- everything weapon-ish except melee. */
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isFirearm(): boolean;
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/** Spends one round; returns false on an empty magazine. */
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fireRound(): boolean;
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/** Refills the magazine (the spent Ammunition item is the caller's job). */
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/** The ammunition item last loaded, by name (reload.ts) -- decides Stun vs Physical (p.434). */
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loadedAmmo?: string;
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reload(ammoName?: string): void;
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/**
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* STUN BY NATURE (SR5 p.170-171, p.424, RAG-checked 2026-09-02):
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* electricity damage is Stun, so a taser, a stun baton or shock gloves
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* never deal Physical. THE ROW SAYS SO (catalog v13: weapon.damageType
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* / weapon.electric); the name regex is the fallback for generated gear.
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*/
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isStunWeapon(): boolean;
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/**
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* WHAT THE LOADED ROUND DOES TO THE LINE (p.433-434): the ammunition
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* row's block -- gel Stun at AP +1, stick-n-shock electric Stun at DV
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* -2 / AP -5, APDS AP -4, explosive DV +1 / AP -1, flechette DV +2 /
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* AP +5. Regular rounds shift nothing. Generated ammunition with no
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* row keeps the two Stun names the engine always knew.
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*/
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loadedAmmoMods(): (ICatalogAmmo & {
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kind: string;
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}) | undefined;
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/**
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* STUN BY AMMUNITION (p.434): the loaded round's block when it deals
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* Stun. Kept as the pre-v13 shape for its callers (combat-exchange,
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* the non-lethal tests): gel or stick-n-shock, with the DV/AP shift.
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*/
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stunAmmo(): {
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kind: 'gel' | 'stick-n-shock';
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dvMod: number;
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apMod: number;
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} | undefined;
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/** Ammunition that would make this gun non-lethal (reload picks it under the non-lethal stance). */
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static isStunAmmo(item: Item): boolean;
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get owner(): string | undefined;
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set owner(owner: string | undefined);
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get id(): string;
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get transferable(): boolean;
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/**
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* SURGERY MAKES IT PART OF YOU (Chrome Flesh p.222, the headware
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* cyberdeck housing). One-way on purpose: there is no uninstall for
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* chrome anywhere else in this engine either.
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*/
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implantIntoBody(): void;
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/**
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* "Nothing special happens" is honest for most props, but confusing for
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* gear whose NAME implies a specific action that lives at a different
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* verb -- a Lockpick Set at a pickable door (user, 2026-09-03). The
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* row's `useHint` (catalog v13) names that verb; absent it, the generic
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* line stands, which is correct for gear that really has nothing to say.
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*/
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use(): string;
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/**
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* How much this item's quality tier is worth in game mechanics: extra
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* weapon damage/attack dice, armor soak, medkit healing (see
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* Player.getWeaponProfile/getArmorValue and commands/use.ts). Gear
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* quality is the game's whole progression system, so every mechanic
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* that gear feeds scales off this one number.
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*/
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get qualityBonus(): number;
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/** The catalog row, by exact slug or name (strict: catalogRowFor). */
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get row(): ICatalogItem | undefined;
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/** The SR5 Rating / Force / Capacity this thing carries: the row's, or
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* the "(Rating N)" its name prints. Undefined for an unrated thing. */
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get ratingValue(): number | undefined;
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private get weaponHay();
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/** The p.185 range class: the row's, else read off the name (utilities/range.ts guessRangeClass). */
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get rangeClass(): WeaponRange;
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/** The skill this weapon is used with: the row's, else the class's. */
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get weaponSkill(): WeaponSkill;
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/**
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* THE DV, the book's flat part (p.421-431): 8 for the Predator's "8P",
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* 2 for a knife's "(STR+2)P" -- the Strength half is the wielder's and
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* Player.getWeaponProfile adds it (dvAttribute says whether to). The
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* fallback is the CLASS row of the same tables, un-compressed.
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*/
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get weaponDv(): number;
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/** Which attribute the DV rides on: melee is (STR + dv) unless the row says otherwise. */
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get dvAttribute(): 'strength' | undefined;
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/** Physical or Stun, before ammunition and stance have their say. */
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get damageType(): 'P' | 'S';
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/** @deprecated v13 -- the DV is weaponDv; kept one release for its readers. */
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get rangedBase(): number;
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/** @deprecated v13 -- the DV is weaponDv; kept one release for its readers. */
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get meleeBase(): number;
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/** Reach (p.421-423): the row's, else none. */
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get reach(): number;
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/**
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* ACCURACY -- the LIMIT on an attack made with this weapon (p.46-47,
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* p.168: "Each weapon has an Accuracy rating that serves as its limit
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* for attacks made with that weapon"). A gear limit REPLACES the
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207
|
-
* inherent one, higher or lower (p.46-47), so this is not a floor or a
|
|
208
|
-
* cap on the Physical limit -- it is the limit.
|
|
209
|
-
*
|
|
210
|
-
* THIS IS THE BARE NUMBER, NOT THE PARENTHETICAL. Tables write "Acc 5
|
|
211
|
-
* (7)": the 5 is the gun, and the 7 is the gun PLUS a shooter who owns
|
|
212
|
-
* a smartlink (p.433, +2 Accuracy with a smartgun system) -- see
|
|
213
|
-
* Player.smartlinkAccuracyBonus, which supplies the +2 in
|
|
214
|
-
* getAttackLimit. A laser sight's +1 rides the same way (fitted mods,
|
|
215
|
-
* Player.gearLimit), and never stacks with the smartlink (p.432).
|
|
216
|
-
*
|
|
217
|
-
* 0 means "no Accuracy of its own": the table's own word 'physical'
|
|
218
|
-
* (shock gloves, throwing knives, grenades) and everything that is not
|
|
219
|
-
* a weapon. Callers fall back to the Physical limit, which is what an
|
|
220
|
-
* improvised or bare-handed attack uses (p.168).
|
|
221
|
-
*
|
|
222
|
-
* The fallback ladder is the book's class values, read through the
|
|
223
|
-
* same duck-typing school as the DV so generated gear works.
|
|
224
|
-
*/
|
|
225
|
-
get accuracy(): number;
|
|
226
|
-
/**
|
|
227
|
-
* Armor penetration: how much the hit shifts the defender's ARMOR
|
|
228
|
-
* (p.169) -- negative eats it, a "+" (gel, flechette) adds to it. The
|
|
229
|
-
* row's AP, else the class value from the same tables, un-compressed.
|
|
230
|
-
*/
|
|
231
|
-
get armorPen(): number;
|
|
232
|
-
/** Heavier armor classes soak harder (RAW: jacket 12 vs clothing 6). Fallback only. */
|
|
233
|
-
get isHeavyArmor(): boolean;
|
|
234
|
-
/**
|
|
235
|
-
* THE ARMOR RATING of a worn piece (p.436-437): the row's, else the
|
|
236
|
-
* class value -- jacket-class 12, a vest 9, armor clothing 6, plain
|
|
237
|
-
* clothing 0. Only the highest worn piece counts (Player.armorBreakdown).
|
|
238
|
-
*/
|
|
239
|
-
get armorValue(): number;
|
|
240
|
-
/** A "+" accessory's bonus (helmet +2, shield +6, p.437-438): the row's, else the class value. */
|
|
241
|
-
get armorBonus(): number;
|
|
242
|
-
/**
|
|
243
|
-
* WHAT THIS THING DOES, in the engine's vocabulary: the row's effects
|
|
244
|
-
* plus everything fitted into it (a smartlink in the goggles, a laser
|
|
245
|
-
* sight on the gun). A fitted mod's effects apply whenever the host
|
|
246
|
-
* does, so they are re-tagged with the host's own `when`.
|
|
247
|
-
*/
|
|
248
|
-
get effects(): ICatalogEffect[];
|
|
249
|
-
/** When a row's effects apply by default: worn for a wearable, held for a weapon, carried otherwise. */
|
|
250
|
-
get defaultWhen(): 'worn' | 'held' | 'carried';
|
|
251
|
-
/** A flag the row (or a fitted mod) grants, by key; its value, or 0. */
|
|
252
|
-
capability(key: string): number;
|
|
253
|
-
hasCapability(key: string): boolean;
|
|
254
|
-
fitted: Item[];
|
|
255
|
-
/** Capacity this thing offers to mods. */
|
|
256
|
-
get capacity(): number;
|
|
257
|
-
/** What kinds of mod it holds. */
|
|
258
|
-
get holds(): ModKind[];
|
|
259
|
-
get capacityUsed(): number;
|
|
260
|
-
/** The accessory seats a gun has: the row's, else the class rule (p.432). */
|
|
261
|
-
get mounts(): MountPoint[];
|
|
262
|
-
/** Accessories the factory fitted (identifiers, see ICatalogWeapon.builtIn). */
|
|
263
|
-
get builtIn(): string[];
|
|
264
|
-
hasBuiltIn(id: string): boolean;
|
|
265
|
-
/**
|
|
266
|
-
* A SMARTGUN (p.433): a smartgun system built in or fitted. Before v13
|
|
267
|
-
* every firearm in the engine counted as one; canon makes it an
|
|
268
|
-
* accessory. Generated gear with no row is a smartgun only when it
|
|
269
|
-
* says so.
|
|
270
|
-
*/
|
|
271
|
-
get isSmartgun(): boolean;
|
|
272
|
-
/** Which mount a fitted accessory sits in: the first of its mounts still free when it was fitted. */
|
|
273
|
-
mountOf(mod: Item): MountPoint | undefined;
|
|
274
|
-
/**
|
|
275
|
-
* Why a mod will not fit, or null when it will. The message is the
|
|
276
|
-
* player's line, so it names the rule that refused.
|
|
277
|
-
*/
|
|
278
|
-
fitRefusal(mod: Item): string | null;
|
|
279
|
-
/** Fits a mod; the refusal line, or null when it went in. */
|
|
280
|
-
fit(mod: Item): string | null;
|
|
281
|
-
/** Takes a mod back out; false when it was not there. */
|
|
282
|
-
unfit(mod: Item): boolean;
|
|
283
|
-
/** The drone's stat block, when it has one. */
|
|
284
|
-
get vehicle(): ICatalogVehicle | undefined;
|
|
285
|
-
/** Pilot rating (p.199): the row's, else the price-tier fallback the engine always used. */
|
|
286
|
-
get pilotRating(): number;
|
|
287
|
-
/** A drone's hull armor (p.199): the row's, else the tier fallback. */
|
|
288
|
-
get droneArmor(): number;
|
|
289
|
-
/** A drone's Body (p.199): the row's, else the tier fallback. */
|
|
290
|
-
get droneBody(): number;
|
|
291
|
-
/** Does the drone carry a weapon mount: the row's, else the name says. */
|
|
292
|
-
get hasWeaponMount(): boolean;
|
|
293
|
-
private _deckDamage;
|
|
294
|
-
isCyberdeck(): boolean;
|
|
295
|
-
/** The Matrix condition monitor (p.228): 8 + (Device Rating / 2), rounded up. */
|
|
296
|
-
get maxDeckBoxes(): number;
|
|
297
|
-
get deckDamage(): number;
|
|
298
|
-
/** Device Rating, NUMERIC (catalog v13): the row's, else the tier ladder
|
|
299
|
-
* (p.227: Summit 1, Chariot 2, Tsurugi 3, Cyber-5 5, Excalibur-class 6). */
|
|
300
|
-
get deviceRating(): number;
|
|
301
|
-
/** The p.227 attribute array (highest first): the row's four numbers, else by Device Rating. */
|
|
302
|
-
get deckArray(): number[];
|
|
303
|
-
/** How many programs run at once (p.227; storage is unlimited): the row's, else the Device Rating. */
|
|
304
|
-
get programSlots(): number;
|
|
305
|
-
private _deckOrder;
|
|
306
|
-
get deckOrder(): number[];
|
|
307
|
-
/** Re-assign the array (RAW: any order, same four values). */
|
|
308
|
-
configureDeck(order: number[]): boolean;
|
|
309
|
-
loadedPrograms: string[];
|
|
310
|
-
/**
|
|
311
|
-
* THE DECK'S STORAGE (SR5 p.227, p.243, RAG-checked 2026-09-02): "you
|
|
312
|
-
* can have any number of programs in storage on your deck, but only a
|
|
313
|
-
* limited number running". Programs are files, not gear -- a chip is
|
|
314
|
-
* the purchase medium and is consumed the moment it meets a deck
|
|
315
|
-
* (Player.addInventory). Storage is hardware: it survives a brick and
|
|
316
|
-
* is lost with the deck. Keys into utilities/programs.ts.
|
|
317
|
-
*/
|
|
318
|
-
storedPrograms: string[];
|
|
319
|
-
hasStored(key: string): boolean;
|
|
320
|
-
/** Writes a program into storage; false when it was already there. */
|
|
321
|
-
installProgram(key: string): boolean;
|
|
322
|
-
/**
|
|
323
|
-
* PAPERS (SR5 p.443, RAG-checked 2026-09-02): a SIN, real or fake, is
|
|
324
|
-
* "digital, not physical" -- it exists on your commlink or in your PAN --
|
|
325
|
-
* and a fake license "exists on your SIN and is linked to it". So the
|
|
326
|
-
* device carries them as files, and a license names the SIN it was
|
|
327
|
-
* bought for (`linkedSin`). Player.addInventory routes a bought paper
|
|
328
|
-
* here; utilities/sin.ts reads them from here.
|
|
329
|
-
*/
|
|
330
|
-
papers: Item[];
|
|
331
|
-
/** On a license: the name of the fake SIN it was bought for. */
|
|
332
|
-
linkedSin?: string;
|
|
333
|
-
isPaper(): boolean;
|
|
334
|
-
/** A commlink or a deck: the PAN's master, where papers live. */
|
|
335
|
-
holdsPapers(): boolean;
|
|
336
|
-
/** A data-soft chip: Mapsoft, Shopsoft, Datasoft (utilities/programs.ts DATA_SOFTS). */
|
|
337
|
-
get softKey(): string | undefined;
|
|
338
|
-
/** A chip is a Software item whose name is a program the street knows. */
|
|
339
|
-
get programKey(): string | undefined;
|
|
340
|
-
hasProgram(key: string): boolean;
|
|
341
|
-
private attrValue;
|
|
342
|
-
get attack(): number;
|
|
343
|
-
get sleaze(): number;
|
|
344
|
-
get dataProcessing(): number;
|
|
345
|
-
get firewall(): number;
|
|
346
|
-
/**
|
|
347
|
-
* What this device adds to a Matrix dice pool. RAW uses the attribute
|
|
348
|
-
* as a LIMIT; this engine has no limits, so half rides the pool (the
|
|
349
|
-
* same convention as contact Connection). Non-deck devices (commlinks)
|
|
350
|
-
* keep the old quality-tier contribution.
|
|
351
|
-
*
|
|
352
|
-
* The tests this stands in for, named here so the deviation is
|
|
353
|
-
* checkable rather than folklore (backlog 8MqJ6vfigtmk2SPa2): Hack on
|
|
354
|
-
* the Fly is Hacking + Logic [Sleaze] (p.240), Brute Force is
|
|
355
|
-
* Cybercombat + Logic [Attack] (p.238), and p.244 organises every
|
|
356
|
-
* Matrix action BY its limit. This halving is the single knob that
|
|
357
|
-
* would have to become real for any of them to be. Callers:
|
|
358
|
-
* commands/hack.ts, mark.ts, tap.ts, overwatch.ts, and
|
|
359
|
-
* Player.getAttackPool / getPanDefensePool.
|
|
360
|
-
*/
|
|
361
|
-
matrixEdge(kind: 'attack' | 'sleaze' | 'dataProcessing' | 'firewall'): number;
|
|
362
|
-
/**
|
|
363
|
-
* THE MATRIX ATTRIBUTE ITSELF -- whole, for use as a LIMIT rather
|
|
364
|
-
* than as dice (SR5 p.226, p.222, p.234; RAG-checked 2026-08-28).
|
|
365
|
-
*
|
|
366
|
-
* A CYBERDECK carries the configurable array and answers all four.
|
|
367
|
-
* ANY OTHER DEVICE -- a commlink -- has only Data Processing and
|
|
368
|
-
* Firewall, and both equal its Device Rating (p.222, p.234). It has
|
|
369
|
-
* NO Attack and NO Sleaze: those belong to decks and hosts (p.226).
|
|
370
|
-
* Asking for one returns 0, which callers must read as "this device
|
|
371
|
-
* cannot take that action", never as "an unlimited one".
|
|
372
|
-
*
|
|
373
|
-
* matrixEdge above is the OLD half-the-attribute-as-dice
|
|
374
|
-
* substitution and is on its way out; it survives only where a pool
|
|
375
|
-
* genuinely wants a gear bonus rather than a cap.
|
|
376
|
-
*/
|
|
377
|
-
matrixAttribute(kind: 'attack' | 'sleaze' | 'dataProcessing' | 'firewall'): number;
|
|
378
|
-
/** Deck-side Matrix damage bonus: Attack attribute + a loaded Hammer. */
|
|
379
|
-
get matrixDamageBonus(): number;
|
|
380
|
-
/** One-line stat readout: "A5 S4 D4 F2, DR2, 1/2 programs". */
|
|
381
|
-
deckStatLine(): string;
|
|
382
|
-
/** Returns boxes actually taken. Full track = bricked. */
|
|
383
|
-
takeDeckDamage(boxes: number): number;
|
|
384
|
-
get isBricked(): boolean;
|
|
385
|
-
/** Clears boxes; returns how many were actually repaired. */
|
|
386
|
-
repairDeck(boxes: number): number;
|
|
387
|
-
/** The deck track, same rendering as the body's condition monitors. */
|
|
388
|
-
deckSummary(): string;
|
|
389
|
-
private _droneDamage;
|
|
390
|
-
isDrone(): boolean;
|
|
391
|
-
/**
|
|
392
|
-
* THE HULL TRACK, FROM BODY (SR5 p.199: a drone's Physical condition
|
|
393
|
-
* monitor is 6 + half its Body; Rigger 5.0 p.145 gives an anthroform
|
|
394
|
-
* 8 + half its Body, because it is built like a person and breaks like
|
|
395
|
-
* one). Halves round UP -- SR5 p.48 states the general rule and p.52
|
|
396
|
-
* and p.379 apply it explicitly to condition monitors.
|
|
397
|
-
*
|
|
398
|
-
* THIS USED TO READ `6 + 2 * qualityBonus`, and qualityBonus comes
|
|
399
|
-
* from the Rating enum, which the catalog assigns BY PRICE. So
|
|
400
|
-
* durability tracked COST: the Lockheed Optic-X2 -- a Body 2
|
|
401
|
-
* surveillance drone that happens to cost 21,000 nuyen -- carried
|
|
402
|
-
* twelve boxes, exactly as many as a Steel Lynx with Body 6 and
|
|
403
|
-
* Armor 12. Sixty of the seventy catalog drones were wrong; the four
|
|
404
|
-
* anthroforms were wrong in the other direction, being under-tough
|
|
405
|
-
* because the engine had no notion of their rule.
|
|
406
|
-
*
|
|
407
|
-
* THE LOOKUP IS THE SUBSTANCE HERE, not the arithmetic. An Item knows
|
|
408
|
-
* its category, size and rating -- never its stat block -- so Body has
|
|
409
|
-
* to come back out of the catalog by name. catalogHullFor does that
|
|
410
|
-
* with STRICT matching for the reason recorded there: a fuzzy hit
|
|
411
|
-
* would hand generated gear an unrelated row's Body.
|
|
412
|
-
*
|
|
413
|
-
* THE FALLBACK IS DELIBERATE AND DOCUMENTED, not a default. Generated
|
|
414
|
-
* street gear has no catalog row and therefore no Body, and the
|
|
415
|
-
* failure mode to avoid is a generated drone silently collapsing to
|
|
416
|
-
* six boxes because Body parsed as undefined. Such an item keeps the
|
|
417
|
-
* old price-based curve, which is at least the behaviour it has always
|
|
418
|
-
* had.
|
|
419
|
-
*/
|
|
420
|
-
get maxDroneBoxes(): number;
|
|
421
|
-
get droneDamage(): number;
|
|
422
|
-
/** Returns boxes actually taken. Full track = wrecked. */
|
|
423
|
-
takeDroneDamage(boxes: number): number;
|
|
424
|
-
get isWrecked(): boolean;
|
|
425
|
-
/** Clears boxes; returns how many were actually repaired. */
|
|
426
|
-
repairDrone(boxes: number): number;
|
|
427
|
-
/** The hull track, same rendering as the body's condition monitors. */
|
|
428
|
-
droneSummary(): string;
|
|
429
|
-
supportsAddiction(addiction: string): boolean;
|
|
430
|
-
supportsHabit(habit: string): boolean;
|
|
431
|
-
/**
|
|
432
|
-
* The generation schema explicitly allows "currencyAmount" on either a
|
|
433
|
-
* "Credstick" or "CurrencyContainer" item (see scene-seed-generator.ts),
|
|
434
|
-
* but this only ever recognized the latter -- so a Credstick's nuyen
|
|
435
|
-
* silently never got set at all (item-factory.ts gates addCurrency() on
|
|
436
|
-
* this), and never counted toward the inventory panel's Total. Found via
|
|
437
|
-
* a real session where a 1,000-nuyen credstick added nothing to the
|
|
438
|
-
* displayed total.
|
|
439
|
-
*/
|
|
440
|
-
isCurrencyCarrier(): boolean;
|
|
441
|
-
get currencyAmount(): number;
|
|
442
|
-
addCurrency(amount: number): number;
|
|
443
|
-
deductCurrency(amount: number): number;
|
|
444
|
-
private getCharacteristics;
|
|
445
|
-
getFormattedCharacteristics(): string;
|
|
446
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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