@maka/maka-cli 5.127.0 → 5.129.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (887) hide show
  1. package/bundle/typescript/package.json +8 -6
  2. package/bundle/typescript/src/commands/game/sideQuest/archetypes.js +24 -3
  3. package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js +11 -5
  4. package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.js +7 -5
  5. package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.js +53 -15
  6. package/bundle/typescript/src/commands/game/sideQuest/commands/sheet.js +2 -1
  7. package/bundle/typescript/src/commands/game/sideQuest/commands/spells.js +11 -5
  8. package/bundle/typescript/src/commands/game/sideQuest/commands/sustain.js +6 -2
  9. package/bundle/typescript/src/commands/game/sideQuest/commands/thread.js +4 -2
  10. package/bundle/typescript/src/commands/game/sideQuest/game.js +10 -3
  11. package/bundle/typescript/src/commands/game/sideQuest/models/player.js +108 -38
  12. package/bundle/typescript/src/commands/game/sideQuest/utilities/catalog.js +5 -0
  13. package/bundle/typescript/src/commands/game/sideQuest/utilities/sustaining.js +36 -0
  14. package/bundle/typescript/src/commands/profile.js +10 -2
  15. package/package.json +8 -6
  16. package/bundle/typescript/src/command.d.ts +0 -37
  17. package/bundle/typescript/src/command.js.map +0 -1
  18. package/bundle/typescript/src/commands/_index.d.ts +0 -28
  19. package/bundle/typescript/src/commands/_index.js.map +0 -1
  20. package/bundle/typescript/src/commands/aws/_index.d.ts +0 -16
  21. package/bundle/typescript/src/commands/aws/_index.js.map +0 -1
  22. package/bundle/typescript/src/commands/aws/aws.command.d.ts +0 -3
  23. package/bundle/typescript/src/commands/aws/aws.command.js.map +0 -1
  24. package/bundle/typescript/src/commands/aws/cecr.sub.cmd.d.ts +0 -1
  25. package/bundle/typescript/src/commands/aws/cecr.sub.cmd.js.map +0 -1
  26. package/bundle/typescript/src/commands/aws/chz.sub.cmd.d.ts +0 -1
  27. package/bundle/typescript/src/commands/aws/chz.sub.cmd.js.map +0 -1
  28. package/bundle/typescript/src/commands/aws/ci.sub.cmd.d.ts +0 -1
  29. package/bundle/typescript/src/commands/aws/ci.sub.cmd.js.map +0 -1
  30. package/bundle/typescript/src/commands/aws/ckp.sub.cmd.d.ts +0 -1
  31. package/bundle/typescript/src/commands/aws/ckp.sub.cmd.js.map +0 -1
  32. package/bundle/typescript/src/commands/aws/csg.sub.cmd.d.ts +0 -1
  33. package/bundle/typescript/src/commands/aws/csg.sub.cmd.js.map +0 -1
  34. package/bundle/typescript/src/commands/aws/decr.sub.cmd.d.ts +0 -1
  35. package/bundle/typescript/src/commands/aws/decr.sub.cmd.js.map +0 -1
  36. package/bundle/typescript/src/commands/aws/di.sub.cmd.d.ts +0 -1
  37. package/bundle/typescript/src/commands/aws/di.sub.cmd.js.map +0 -1
  38. package/bundle/typescript/src/commands/aws/dkp.sub.cmd.d.ts +0 -1
  39. package/bundle/typescript/src/commands/aws/dkp.sub.cmd.js.map +0 -1
  40. package/bundle/typescript/src/commands/aws/dsg.sub.cmd.d.ts +0 -1
  41. package/bundle/typescript/src/commands/aws/dsg.sub.cmd.js.map +0 -1
  42. package/bundle/typescript/src/commands/aws/lecr.sub.cmd.d.ts +0 -1
  43. package/bundle/typescript/src/commands/aws/lecr.sub.cmd.js.map +0 -1
  44. package/bundle/typescript/src/commands/aws/rbi.sub.cmd.d.ts +0 -1
  45. package/bundle/typescript/src/commands/aws/rbi.sub.cmd.js.map +0 -1
  46. package/bundle/typescript/src/commands/aws/rdn.sub.cmd.d.ts +0 -1
  47. package/bundle/typescript/src/commands/aws/rdn.sub.cmd.js.map +0 -1
  48. package/bundle/typescript/src/commands/aws/rkp.sub.cmd.d.ts +0 -1
  49. package/bundle/typescript/src/commands/aws/rkp.sub.cmd.js.map +0 -1
  50. package/bundle/typescript/src/commands/aws/sth.sub.cmd.d.ts +0 -1
  51. package/bundle/typescript/src/commands/aws/sth.sub.cmd.js.map +0 -1
  52. package/bundle/typescript/src/commands/aws/ti.sub.cmd.d.ts +0 -1
  53. package/bundle/typescript/src/commands/aws/ti.sub.cmd.js.map +0 -1
  54. package/bundle/typescript/src/commands/build/_index.d.ts +0 -2
  55. package/bundle/typescript/src/commands/build/_index.js.map +0 -1
  56. package/bundle/typescript/src/commands/build/build.d.ts +0 -3
  57. package/bundle/typescript/src/commands/build/build.js.map +0 -1
  58. package/bundle/typescript/src/commands/build/docker.sub.cmd.d.ts +0 -1
  59. package/bundle/typescript/src/commands/build/docker.sub.cmd.js.map +0 -1
  60. package/bundle/typescript/src/commands/create.d.ts +0 -1
  61. package/bundle/typescript/src/commands/create.js.map +0 -1
  62. package/bundle/typescript/src/commands/debug.d.ts +0 -1
  63. package/bundle/typescript/src/commands/debug.js.map +0 -1
  64. package/bundle/typescript/src/commands/deploy/_index.d.ts +0 -4
  65. package/bundle/typescript/src/commands/deploy/_index.js.map +0 -1
  66. package/bundle/typescript/src/commands/deploy/deploy.command.d.ts +0 -3
  67. package/bundle/typescript/src/commands/deploy/deploy.command.js.map +0 -1
  68. package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.d.ts +0 -1
  69. package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.js.map +0 -1
  70. package/bundle/typescript/src/commands/deploy/github.sub.cmd.d.ts +0 -1
  71. package/bundle/typescript/src/commands/deploy/github.sub.cmd.js.map +0 -1
  72. package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.d.ts +0 -1
  73. package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.js.map +0 -1
  74. package/bundle/typescript/src/commands/env/_index.d.ts +0 -3
  75. package/bundle/typescript/src/commands/env/_index.js.map +0 -1
  76. package/bundle/typescript/src/commands/env/env.command.d.ts +0 -3
  77. package/bundle/typescript/src/commands/env/env.command.js.map +0 -1
  78. package/bundle/typescript/src/commands/env/get.sub.cmd.d.ts +0 -1
  79. package/bundle/typescript/src/commands/env/get.sub.cmd.js.map +0 -1
  80. package/bundle/typescript/src/commands/env/prompt-for-env.d.ts +0 -10
  81. package/bundle/typescript/src/commands/env/prompt-for-env.js.map +0 -1
  82. package/bundle/typescript/src/commands/env/set.sub.cmd.d.ts +0 -1
  83. package/bundle/typescript/src/commands/env/set.sub.cmd.js.map +0 -1
  84. package/bundle/typescript/src/commands/game/_index.d.ts +0 -2
  85. package/bundle/typescript/src/commands/game/_index.js.map +0 -1
  86. package/bundle/typescript/src/commands/game/sideQuest/adept-powers.d.ts +0 -71
  87. package/bundle/typescript/src/commands/game/sideQuest/adept-powers.js.map +0 -1
  88. package/bundle/typescript/src/commands/game/sideQuest/archetypes.d.ts +0 -160
  89. package/bundle/typescript/src/commands/game/sideQuest/archetypes.js.map +0 -1
  90. package/bundle/typescript/src/commands/game/sideQuest/aspects.d.ts +0 -68
  91. package/bundle/typescript/src/commands/game/sideQuest/aspects.js.map +0 -1
  92. package/bundle/typescript/src/commands/game/sideQuest/augmentations.d.ts +0 -207
  93. package/bundle/typescript/src/commands/game/sideQuest/augmentations.js.map +0 -1
  94. package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.d.ts +0 -30
  95. package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.js.map +0 -1
  96. package/bundle/typescript/src/commands/game/sideQuest/commands/advance.d.ts +0 -26
  97. package/bundle/typescript/src/commands/game/sideQuest/commands/advance.js.map +0 -1
  98. package/bundle/typescript/src/commands/game/sideQuest/commands/ar.d.ts +0 -34
  99. package/bundle/typescript/src/commands/game/sideQuest/commands/ar.js.map +0 -1
  100. package/bundle/typescript/src/commands/game/sideQuest/commands/ask.d.ts +0 -65
  101. package/bundle/typescript/src/commands/game/sideQuest/commands/ask.js.map +0 -1
  102. package/bundle/typescript/src/commands/game/sideQuest/commands/assense.d.ts +0 -16
  103. package/bundle/typescript/src/commands/game/sideQuest/commands/assense.js.map +0 -1
  104. package/bundle/typescript/src/commands/game/sideQuest/commands/attack.d.ts +0 -42
  105. package/bundle/typescript/src/commands/game/sideQuest/commands/attack.js.map +0 -1
  106. package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.d.ts +0 -199
  107. package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.js.map +0 -1
  108. package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.d.ts +0 -59
  109. package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.js.map +0 -1
  110. package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.d.ts +0 -21
  111. package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.js.map +0 -1
  112. package/bundle/typescript/src/commands/game/sideQuest/commands/breach.d.ts +0 -39
  113. package/bundle/typescript/src/commands/game/sideQuest/commands/breach.js.map +0 -1
  114. package/bundle/typescript/src/commands/game/sideQuest/commands/buy.d.ts +0 -28
  115. package/bundle/typescript/src/commands/game/sideQuest/commands/buy.js.map +0 -1
  116. package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.d.ts +0 -64
  117. package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.js.map +0 -1
  118. package/bundle/typescript/src/commands/game/sideQuest/commands/call.d.ts +0 -72
  119. package/bundle/typescript/src/commands/game/sideQuest/commands/call.js.map +0 -1
  120. package/bundle/typescript/src/commands/game/sideQuest/commands/cast.d.ts +0 -119
  121. package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js.map +0 -1
  122. package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.d.ts +0 -6
  123. package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.js.map +0 -1
  124. package/bundle/typescript/src/commands/game/sideQuest/commands/climb.d.ts +0 -48
  125. package/bundle/typescript/src/commands/game/sideQuest/commands/climb.js.map +0 -1
  126. package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.d.ts +0 -19
  127. package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js.map +0 -1
  128. package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +0 -63
  129. package/bundle/typescript/src/commands/game/sideQuest/commands/command.js.map +0 -1
  130. package/bundle/typescript/src/commands/game/sideQuest/commands/companions.d.ts +0 -69
  131. package/bundle/typescript/src/commands/game/sideQuest/commands/companions.js.map +0 -1
  132. package/bundle/typescript/src/commands/game/sideQuest/commands/compile.d.ts +0 -65
  133. package/bundle/typescript/src/commands/game/sideQuest/commands/compile.js.map +0 -1
  134. package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.d.ts +0 -18
  135. package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.js.map +0 -1
  136. package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.d.ts +0 -18
  137. package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.js.map +0 -1
  138. package/bundle/typescript/src/commands/game/sideQuest/commands/cover.d.ts +0 -30
  139. package/bundle/typescript/src/commands/game/sideQuest/commands/cover.js.map +0 -1
  140. package/bundle/typescript/src/commands/game/sideQuest/commands/crew.d.ts +0 -46
  141. package/bundle/typescript/src/commands/game/sideQuest/commands/crew.js.map +0 -1
  142. package/bundle/typescript/src/commands/game/sideQuest/commands/deck.d.ts +0 -42
  143. package/bundle/typescript/src/commands/game/sideQuest/commands/deck.js.map +0 -1
  144. package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.d.ts +0 -61
  145. package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.js.map +0 -1
  146. package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.d.ts +0 -23
  147. package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.js.map +0 -1
  148. package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.d.ts +0 -14
  149. package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.js.map +0 -1
  150. package/bundle/typescript/src/commands/game/sideQuest/commands/download.d.ts +0 -46
  151. package/bundle/typescript/src/commands/game/sideQuest/commands/download.js.map +0 -1
  152. package/bundle/typescript/src/commands/game/sideQuest/commands/drink.d.ts +0 -14
  153. package/bundle/typescript/src/commands/game/sideQuest/commands/drink.js.map +0 -1
  154. package/bundle/typescript/src/commands/game/sideQuest/commands/drone.d.ts +0 -15
  155. package/bundle/typescript/src/commands/game/sideQuest/commands/drone.js.map +0 -1
  156. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +0 -7
  157. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +0 -1
  158. package/bundle/typescript/src/commands/game/sideQuest/commands/eat.d.ts +0 -14
  159. package/bundle/typescript/src/commands/game/sideQuest/commands/eat.js.map +0 -1
  160. package/bundle/typescript/src/commands/game/sideQuest/commands/edge.d.ts +0 -13
  161. package/bundle/typescript/src/commands/game/sideQuest/commands/edge.js.map +0 -1
  162. package/bundle/typescript/src/commands/game/sideQuest/commands/emote.d.ts +0 -17
  163. package/bundle/typescript/src/commands/game/sideQuest/commands/emote.js.map +0 -1
  164. package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.d.ts +0 -6
  165. package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.js.map +0 -1
  166. package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.d.ts +0 -59
  167. package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.js.map +0 -1
  168. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +0 -11
  169. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +0 -1
  170. package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.d.ts +0 -23
  171. package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.js.map +0 -1
  172. package/bundle/typescript/src/commands/game/sideQuest/commands/fit.d.ts +0 -29
  173. package/bundle/typescript/src/commands/game/sideQuest/commands/fit.js.map +0 -1
  174. package/bundle/typescript/src/commands/game/sideQuest/commands/follow.d.ts +0 -37
  175. package/bundle/typescript/src/commands/game/sideQuest/commands/follow.js.map +0 -1
  176. package/bundle/typescript/src/commands/game/sideQuest/commands/garage.d.ts +0 -15
  177. package/bundle/typescript/src/commands/game/sideQuest/commands/garage.js.map +0 -1
  178. package/bundle/typescript/src/commands/game/sideQuest/commands/give.d.ts +0 -7
  179. package/bundle/typescript/src/commands/game/sideQuest/commands/give.js.map +0 -1
  180. package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +0 -88
  181. package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +0 -1
  182. package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.d.ts +0 -38
  183. package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.js.map +0 -1
  184. package/bundle/typescript/src/commands/game/sideQuest/commands/hack.d.ts +0 -103
  185. package/bundle/typescript/src/commands/game/sideQuest/commands/hack.js.map +0 -1
  186. package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.d.ts +0 -16
  187. package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.js.map +0 -1
  188. package/bundle/typescript/src/commands/game/sideQuest/commands/heal.d.ts +0 -53
  189. package/bundle/typescript/src/commands/game/sideQuest/commands/heal.js.map +0 -1
  190. package/bundle/typescript/src/commands/game/sideQuest/commands/hints.d.ts +0 -10
  191. package/bundle/typescript/src/commands/game/sideQuest/commands/hints.js.map +0 -1
  192. package/bundle/typescript/src/commands/game/sideQuest/commands/hop.d.ts +0 -16
  193. package/bundle/typescript/src/commands/game/sideQuest/commands/hop.js.map +0 -1
  194. package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.d.ts +0 -8
  195. package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.js.map +0 -1
  196. package/bundle/typescript/src/commands/game/sideQuest/commands/install.d.ts +0 -21
  197. package/bundle/typescript/src/commands/game/sideQuest/commands/install.js.map +0 -1
  198. package/bundle/typescript/src/commands/game/sideQuest/commands/inv.d.ts +0 -6
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  200. package/bundle/typescript/src/commands/game/sideQuest/commands/jack.d.ts +0 -36
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  202. package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.d.ts +0 -24
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  204. package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.d.ts +0 -38
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  206. package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.d.ts +0 -12
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  208. package/bundle/typescript/src/commands/game/sideQuest/commands/journal.d.ts +0 -44
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  216. package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.d.ts +0 -23
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  228. package/bundle/typescript/src/commands/game/sideQuest/commands/message.d.ts +0 -44
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  230. package/bundle/typescript/src/commands/game/sideQuest/commands/move.d.ts +0 -194
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  232. package/bundle/typescript/src/commands/game/sideQuest/commands/note.d.ts +0 -99
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  234. package/bundle/typescript/src/commands/game/sideQuest/commands/order.d.ts +0 -19
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  236. package/bundle/typescript/src/commands/game/sideQuest/commands/overwatch.d.ts +0 -14
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  238. package/bundle/typescript/src/commands/game/sideQuest/commands/palm.d.ts +0 -16
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  240. package/bundle/typescript/src/commands/game/sideQuest/commands/pan.d.ts +0 -12
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  242. package/bundle/typescript/src/commands/game/sideQuest/commands/pay.d.ts +0 -13
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  244. package/bundle/typescript/src/commands/game/sideQuest/commands/perform.d.ts +0 -13
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  246. package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.d.ts +0 -18
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  248. package/bundle/typescript/src/commands/game/sideQuest/commands/pick.d.ts +0 -43
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  250. package/bundle/typescript/src/commands/game/sideQuest/commands/players.d.ts +0 -12
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  252. package/bundle/typescript/src/commands/game/sideQuest/commands/posture.d.ts +0 -45
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  254. package/bundle/typescript/src/commands/game/sideQuest/commands/project.d.ts +0 -19
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@@ -1,341 +0,0 @@
1
- /**
2
- * THE SHAPE OF THE CATALOG -- every kind of thing the game can obtain,
3
- * as TypeScript. Gear (what the swag network can source; see
4
- * commands/catalog.ts and commands/source.ts), augmentations, qualities,
5
- * spells, adept powers, metamagics and metatypes: one collection,
6
- * several kinds, discriminated by `kind` (absent = gear).
7
- *
8
- * THIS FILE HOLDS NO ROWS. The rows live in ONE place, maka-cli.com's
9
- * GameCatalog collection, seeded from
10
- * maka-cli.com/app/private/catalog/full-catalog.json and served at
11
- * /api/v1/game-catalog/list. The CLI reads them through
12
- * utilities/catalog.ts (live list > local cache; nothing baked in), and
13
- * every rule the engine applies -- a quality's dice, a spell's drain, a
14
- * power's cost -- is reconstructed from a row by the accessors there
15
- * (augFor, qualityFor, spellFor, adeptPowerFor, metamagicFor,
16
- * metatypeFor). Until 2026-09-05 this file also carried the seed and
17
- * derived the non-gear rows from the engine's own arrays; the user's
18
- * ruling is that the database is the single source of truth, so the
19
- * arrays are gone and there is nothing left here to drift.
20
- *
21
- * STATS ARE REFERENCE, NOT ENGINE INPUT: `stats` is the book's own line
22
- * for a gear row (Acc/DV/AP/mode/ammo, armor rating, deck array...). The
23
- * engine reads the typed block (models/item.ts); the string is what the
24
- * player reads, and what an NPC's swag briefing quotes.
25
- *
26
- * Co-owned with maka-cli.com's game-catalog-shape.ts: a field added to
27
- * a row has to be declared on both sides in the same breath.
28
- */
29
- import type { IQuality } from '../qualities.js';
30
- import type { IImplantWeapon } from '../augmentations.js';
31
- import type { ICatalogChoice, ICatalogRestrictions } from './effects.js';
32
- import type { ICatalogEffect } from './effects.js';
33
- export type CatalogKind = 'gear' | 'quality' | 'spell' | 'augmentation' | 'metatype' | 'adept-power' | 'metamagic';
34
- /** The skill a weapon is fired or swung with. The last four have no engine
35
- * skill yet (SkillName); the engine falls back per models/player.ts. */
36
- export type WeaponSkill = 'pistols' | 'automatics' | 'longarms' | 'archery' | 'blades' | 'clubs' | 'unarmed' | 'heavy-weapons' | 'throwing-weapons' | 'exotic-melee' | 'exotic-ranged';
37
- /** The p.185 Range Table rows (utilities/range.ts carries the metres). */
38
- export type WeaponRange = 'taser' | 'holdout' | 'light-pistol' | 'heavy-pistol' | 'machine-pistol' | 'smg' | 'assault-rifle' | 'shotgun' | 'sniper' | 'lmg' | 'mmg' | 'bow' | 'light-crossbow' | 'medium-crossbow' | 'heavy-crossbow' | 'thrown-knife' | 'grenade' | 'melee';
39
- export type FireMode = 'SS' | 'SA' | 'BF' | 'FA';
40
- export type AmmoFeed = 'c' | 'm' | 'cy' | 'b' | 'd' | 'ml' | 'belt';
41
- /** SR5 p.417-418, p.432: hold-outs have no mounts; tasers top only;
42
- * pistols, machine pistols and SMGs top + barrel; rifles, shotguns and
43
- * heavy weapons all three. One accessory per mount. */
44
- export type MountPoint = 'top' | 'under' | 'barrel';
45
- /** A weapon's combat values, the book's table row (p.421-431, p.435). */
46
- export interface ICatalogWeapon {
47
- skill: WeaponSkill;
48
- /** The BARE number, never the smartlink/laser parenthetical (the shooter
49
- * supplies those -- Player.getAttackLimit). 'physical' is the table's own
50
- * word for "use the Physical limit" (shock gloves, throwing knives). */
51
- accuracy: number | 'physical';
52
- /** The flat part of the DV: 8 for "8P", 2 for "(STR+2)P". */
53
- dv: number;
54
- /** Melee: DV = this attribute + dv. */
55
- dvAttribute?: 'strength';
56
- damageType: 'P' | 'S';
57
- /** "(e)": electricity, Stun by canon (p.170-171). */
58
- electric?: true;
59
- /** Armor penetration, <= 0 for the usual, > 0 where the book prints "+". 0 for "--". */
60
- ap: number;
61
- reach?: number;
62
- modes?: FireMode[];
63
- /** Recoil compensation as the table prints it ("RC (1)" -> 1). Data until
64
- * a recoil model exists. */
65
- rc?: number;
66
- ammo?: {
67
- rounds: number;
68
- feed: AmmoFeed;
69
- };
70
- range?: WeaponRange;
71
- /** Grenades: the blast falls off this much per metre. */
72
- blast?: number;
73
- /** The accessory seats this gun has. Absent = none (hold-outs). */
74
- mounts?: MountPoint[];
75
- /** Accessories fitted at the factory, by identifier. They occupy no
76
- * mount. Identifiers, not slugs: 'smartgun-internal', 'laser-sight',
77
- * 'silencer', 'gas-vent-2', 'folding-stock', 'shock-pad',
78
- * 'imaging-scope', 'grenade-launcher'. */
79
- builtIn?: string[];
80
- }
81
- /** Ammunition (p.433-434): how a loaded round shifts the gun's line. */
82
- export interface ICatalogAmmo {
83
- dvMod: number;
84
- apMod: number;
85
- /** Stun rounds. Absent = the gun's own damage type. */
86
- damageType?: 'S';
87
- electric?: true;
88
- note?: string;
89
- }
90
- export type ModKind = 'vision' | 'audio' | 'armor' | 'trodes' | 'weapon';
91
- /** Something worn: armor (p.436-438) and/or capacity for mods (p.443-445). */
92
- export interface ICatalogWearable {
93
- /** The piece's own Armor rating. Only the highest worn piece counts (p.169). */
94
- armor?: number;
95
- /** A "+" accessory (helmet, shield): adds to the worn piece, capped by
96
- * Strength (p.169, p.438). */
97
- armorBonus?: number;
98
- /** How much it holds (goggles 4, helmet 6). */
99
- capacity?: number;
100
- /** What may be fitted into it. */
101
- holds?: ModKind[];
102
- /** Concealability modifier for what is worn under it (lined coat -2).
103
- * Data only: the engine has no concealment test yet. */
104
- concealment?: number;
105
- }
106
- /** A Matrix device (p.438-439). Device Rating is NUMERIC. */
107
- export interface ICatalogDevice {
108
- deviceRating: number;
109
- /** Cyberdecks: the p.227 attribute array, highest first as the book prints it. */
110
- attack?: number;
111
- sleaze?: number;
112
- dataProcessing?: number;
113
- firewall?: number;
114
- /** Running-program limit (p.227). */
115
- programs?: number;
116
- }
117
- /** A drone or vehicle (SR5 p.466, Rigger 5.0 p.126-149). A value stays a
118
- * string only where the book prints two figures ("4/2" on/off-road,
119
- * "1G/1W" two travel modes, "--" for an immobile frame). */
120
- export interface ICatalogVehicle {
121
- handling: number | string;
122
- speed: number | string;
123
- acceleration: number | string;
124
- body: number;
125
- armor: number;
126
- pilot: number;
127
- sensor: number;
128
- seats?: number;
129
- /** A weapon mount: the drone can be armed (Player.droneArmed). */
130
- mount?: 'standard' | 'heavy';
131
- /** Rigger 5.0 p.145: an anthroform's monitor is 8 + (Body/2). */
132
- anthro?: boolean;
133
- }
134
- /** A modification that is FITTED into something else (fit.ts). */
135
- export interface ICatalogMod {
136
- kind: ModKind;
137
- /** Wearable capacity it uses (vision/audio/armor/trodes, p.444-445). */
138
- capacityCost?: number;
139
- /** Weapon accessories: the mounts it may take (p.432). */
140
- mount?: MountPoint[];
141
- /** An accessory that itself holds mods (imaging scope: Capacity 3). */
142
- capacity?: number;
143
- /** Weapon classes it refuses: a silencer fits no revolver or shotgun (p.432). */
144
- excludes?: ('shotgun' | 'revolver')[];
145
- }
146
- export type { EffectPool, EffectLimit, EffectAttribute, EffectMatrixAttribute, EffectCapability, ICatalogEffect, EffectScale, EffectWhen, } from './effects.js';
147
- /** Every kind shares this. */
148
- export interface ICatalogBase {
149
- /** Absent = 'gear'. */
150
- kind?: CatalogKind;
151
- /** Unique across the whole collection, every kind. Qualities, spells,
152
- * augmentations and metatypes use their existing `key`. */
153
- slug: string;
154
- name: string;
155
- description: string;
156
- page?: string;
157
- approx?: boolean;
158
- effects?: ICatalogEffect[];
159
- /**
160
- * THE SPELL A FORMULA TEACHES, by spells.ts key.
161
- *
162
- * A spell formula is written for ONE spell (p.461, p.299: "the spell
163
- * you want"), and its PRICE is set by that spell's category. The
164
- * five rows here used to be the categories themselves -- "Combat
165
- * Spell Formula" -- and Player.knowsSpell matched them by looking
166
- * for the spell's name inside the item's name. No category name
167
- * ever contains a spell name, so the match could never fire: every
168
- * one of them was 500 to 2,000 nuyen for a scroll that taught
169
- * nothing.
170
- */
171
- teaches?: string;
172
- /**
173
- * A pick this row cannot work without (ICatalogChoice). ON THE BASE,
174
- * so a quality, an augmentation, a spell or an adept power all declare
175
- * one the same way -- a Hardwire naming a skill is the same question
176
- * Aptitude asks, and asking it twice in two shapes is how the picker
177
- * ends up rebuilt per kind.
178
- */
179
- choice?: ICatalogChoice;
180
- /**
181
- * What this row refuses to be held with (ICatalogRestrictions), in the
182
- * same one shape for every kind. Assembled from each source's own
183
- * per-kind fields, so one enforcement pass covers all 69 rather than
184
- * one hand-written gate covering one.
185
- */
186
- restrictions?: ICatalogRestrictions;
187
- }
188
- export interface ICatalogItem extends ICatalogBase {
189
- kind?: 'gear';
190
- category: string;
191
- rating: string;
192
- size: string;
193
- shape: string;
194
- color: string;
195
- texture: string;
196
- weight: number;
197
- price: number;
198
- availability: number;
199
- legality?: 'R' | 'F';
200
- stats?: string;
201
- /** The SR5 Rating / Force / Capacity the NAME carries ("Medkit (Rating 3)"
202
- * -> 3). What `scaleBy: 'rating'` multiplies by. */
203
- ratingValue?: number;
204
- weapon?: ICatalogWeapon;
205
- ammo?: ICatalogAmmo;
206
- wearable?: ICatalogWearable;
207
- device?: ICatalogDevice;
208
- vehicle?: ICatalogVehicle;
209
- mod?: ICatalogMod;
210
- /**
211
- * WHAT "use" SHOULD SAY when the generic "Nothing special happens." would
212
- * read as broken (user, 2026-09-03: a Lockpick Set at a pickable door
213
- * giving that line is confusing, not a shrug). Only for gear whose NAME
214
- * implies a specific action that lives at a DIFFERENT verb -- a Lockpick
215
- * Set means "pick", not "use". Absent = the generic line stays; most
216
- * gear needs no hint at all. Read by Item.use() (models/item.ts).
217
- */
218
- useHint?: string;
219
- }
220
- export type Metatype = 'human' | 'elf' | 'dwarf' | 'ork' | 'troll';
221
- export interface ICatalogQuality extends ICatalogBase {
222
- kind: 'quality';
223
- quality: {
224
- polarity: 'positive' | 'negative';
225
- karma: number;
226
- maxRating?: number;
227
- retired?: string;
228
- requires?: 'awakened' | 'mundane' | 'caster-or-technomancer';
229
- requiresQuality?: string;
230
- requiresMetatype?: Metatype[];
231
- /**
232
- * THE FOUR FIELDS qualityRows() writes and this interface did not
233
- * declare (found by maka-cli-com-c3 reading the commit, 2026-09-04).
234
- *
235
- * They were invisible to the compiler because the object literal
236
- * carrying them contains conditional spreads, and a literal with a
237
- * spread is no longer FRESH -- excess-property checking does not
238
- * apply to it. So the row shipped four fields the published .d.ts
239
- * denied existed, and the web's mirror would have needed a cast to
240
- * read `row.quality.choice` -- the sort of cast that later gets
241
- * tidied away by someone who trusts the type.
242
- *
243
- * DERIVED FROM IQuality, not retyped. `family`'s union and the shape
244
- * of a choice live in qualities.ts, and indexing them here means the
245
- * catalog cannot fall behind the source the way it just did. It also
246
- * answers the question c3 asked -- "tell me if the names or the
247
- * family union move" -- with "they cannot, if you index them too".
248
- */
249
- family: IQuality['family'];
250
- inert?: string;
251
- choice?: ICatalogChoice;
252
- excludesQuality?: string;
253
- };
254
- }
255
- export interface ICatalogSpell extends ICatalogBase {
256
- kind: 'spell';
257
- spell: {
258
- /**
259
- * WHICH ROUTINE CASTS IT. The one field a row could not supply,
260
- * and so the one thing stopping a spell from being sourced from
261
- * the catalog rather than compiled in -- which is where the
262
- * rules are headed (mjmcee, 2026-09-04: "the engine rule comes
263
- * from the catalog. We shouldn't be hard coding the rules").
264
- */
265
- cast: 'combat' | 'heal' | 'armor' | 'sustained-utility' | 'barrier';
266
- category: 'Combat' | 'Detection' | 'Health' | 'Illusion' | 'Manipulation';
267
- type: 'mana' | 'physical';
268
- range: 'LOS' | 'LOS(A)' | 'touch';
269
- duration: 'I' | 'S' | 'P';
270
- drainOffset: number;
271
- soak?: 'willpower' | 'body' | 'armor';
272
- stun?: boolean;
273
- area?: boolean;
274
- touch?: boolean;
275
- };
276
- }
277
- export interface ICatalogAugmentation extends ICatalogBase {
278
- kind: 'augmentation';
279
- augmentation: {
280
- ware: 'cyberware' | 'bioware';
281
- essence: number;
282
- cost: number;
283
- wakeLine: string;
284
- excludes?: string[];
285
- avail?: number;
286
- legality?: 'R' | 'F';
287
- canonCost?: number;
288
- canonEssence?: number;
289
- /** A cyber melee weapon built into the body (IAugmentation.implantWeapon). */
290
- implantWeapon?: IImplantWeapon;
291
- /** A housing for the carried deck (IAugmentation.implantsCarriedDeck). */
292
- implantsCarriedDeck?: boolean;
293
- };
294
- }
295
- /**
296
- * AN ADEPT POWER (p.308-310). Bought with Power Points rather than nuyen
297
- * or karma, which is why it carries no price: `levelCosts` is the PP to
298
- * HOLD it at each level, and a magic-capped power extends linearly to the
299
- * character's Magic.
300
- */
301
- export interface ICatalogAdeptPower extends ICatalogBase {
302
- kind: 'adept-power';
303
- adeptPower: {
304
- levelCosts: number[];
305
- magicCapped: boolean;
306
- costPerLevel?: number;
307
- };
308
- }
309
- /**
310
- * A METAMAGIC (p.325-326) or a technomancer's echo (p.258). Bought with an
311
- * initiation or submersion grade, so it has no price either; `path` is who
312
- * may take it.
313
- */
314
- export interface ICatalogMetamagic extends ICatalogBase {
315
- kind: 'metamagic';
316
- metamagic: {
317
- path: 'caster' | 'adept' | 'techno';
318
- };
319
- }
320
- export interface ICatalogMetatype extends ICatalogBase {
321
- kind: 'metatype';
322
- metatype: {
323
- attributes: Record<string, {
324
- min: number;
325
- max: number;
326
- }>;
327
- sprintMetersPerHit: 1 | 2;
328
- lifestyleCostMult?: number;
329
- /**
330
- * THE PRIORITY TABLE'S METATYPE COLUMN (SR5 p.65): the SPECIAL
331
- * ATTRIBUTE points (Edge / Magic / Resonance) this metatype comes with
332
- * at each priority letter. A letter absent from the map does not offer
333
- * the metatype at all; present with 0 offers it with no points (a troll
334
- * at B). Optional only because caches written before v16 lack it.
335
- */
336
- priority?: Partial<Record<'A' | 'B' | 'C' | 'D' | 'E', number>>;
337
- };
338
- }
339
- export type ICatalogRow = ICatalogItem | ICatalogQuality | ICatalogSpell | ICatalogAugmentation | ICatalogMetatype | ICatalogAdeptPower | ICatalogMetamagic;
340
- /** Gear or not -- the discriminator every consumer of the gear list uses. */
341
- export declare function isGearRow(r: ICatalogRow): r is ICatalogItem;
@@ -1 +0,0 @@
1
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