@lightningjs/renderer 2.14.0 → 2.14.2

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Files changed (292) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/animations/CoreAnimationController.js +4 -3
  14. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  15. package/dist/src/core/platforms/Platform.d.ts +37 -0
  16. package/dist/src/core/platforms/Platform.js +22 -0
  17. package/dist/src/core/platforms/Platform.js.map +1 -0
  18. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  19. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  20. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  21. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  22. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  23. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  25. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  26. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  28. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  29. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  31. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  32. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  34. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  35. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  36. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +5 -2
  37. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  38. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  39. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  40. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  45. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  46. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  47. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  48. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  51. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  52. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  53. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  54. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  57. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  58. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  59. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  60. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  64. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  65. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  68. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  69. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  70. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  71. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  72. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  73. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  74. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  75. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  76. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  77. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  78. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  79. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  80. package/dist/src/core/shaders/canvas/Border.js +57 -0
  81. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  82. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  83. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  84. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  85. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  86. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  87. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  88. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  89. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  90. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  91. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  92. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  93. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  99. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  100. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  101. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  102. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  103. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  104. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  105. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  106. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  107. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  108. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  109. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  110. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  111. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  112. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  113. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  114. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  115. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  116. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  117. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  118. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  119. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  120. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  121. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  122. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  123. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  126. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  127. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  128. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  129. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  130. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  131. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  132. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  133. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  134. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  135. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  136. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  137. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  138. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  139. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  140. package/dist/src/core/shaders/webgl/Border.js +110 -0
  141. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  142. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  143. package/dist/src/core/shaders/webgl/Default.js +86 -0
  144. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  145. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  146. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  147. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  148. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  149. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  150. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  151. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  152. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  153. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  154. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  155. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  156. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  157. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  158. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  159. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  165. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  166. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  167. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  168. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  169. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  170. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  171. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  172. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  173. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  174. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  175. package/dist/src/core/temp.js +77 -0
  176. package/dist/src/core/temp.js.map +1 -0
  177. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  178. package/exports/canvas.ts +39 -39
  179. package/exports/index.ts +89 -89
  180. package/exports/inspector.ts +24 -24
  181. package/exports/utils.ts +44 -44
  182. package/exports/webgl.ts +38 -38
  183. package/package.json +1 -1
  184. package/scripts/please-use-pnpm.js +13 -13
  185. package/src/common/CommonTypes.ts +146 -146
  186. package/src/common/EventEmitter.ts +77 -77
  187. package/src/common/IAnimationController.ts +92 -92
  188. package/src/common/IEventEmitter.ts +28 -28
  189. package/src/core/CoreNode.test.ts +202 -202
  190. package/src/core/CoreNode.ts +2468 -2462
  191. package/src/core/CoreShaderManager.ts +292 -292
  192. package/src/core/CoreTextNode.ts +455 -455
  193. package/src/core/CoreTextureManager.ts +558 -558
  194. package/src/core/Stage.ts +743 -743
  195. package/src/core/TextureMemoryManager.ts +404 -404
  196. package/src/core/animations/AnimationManager.ts +38 -38
  197. package/src/core/animations/CoreAnimation.ts +347 -347
  198. package/src/core/animations/CoreAnimationController.ts +166 -164
  199. package/src/core/lib/ContextSpy.ts +41 -41
  200. package/src/core/lib/ImageWorker.ts +280 -280
  201. package/src/core/lib/Matrix3d.ts +244 -244
  202. package/src/core/lib/RenderCoords.ts +86 -86
  203. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  204. package/src/core/lib/textureCompression.ts +152 -152
  205. package/src/core/lib/textureSvg.ts +78 -78
  206. package/src/core/lib/utils.ts +384 -384
  207. package/src/core/lib/validateImageBitmap.ts +76 -76
  208. package/src/core/platform.ts +63 -63
  209. package/src/core/renderers/CoreContextTexture.ts +43 -43
  210. package/src/core/renderers/CoreRenderOp.ts +22 -22
  211. package/src/core/renderers/CoreRenderer.ts +115 -115
  212. package/src/core/renderers/CoreShader.ts +41 -41
  213. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  214. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  215. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  216. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  217. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  218. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  219. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  220. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  221. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  222. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -815
  223. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  224. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  225. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  226. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  227. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  228. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  229. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  230. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  231. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  232. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  233. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  235. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  236. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  237. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  238. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  239. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  240. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  241. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  242. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  243. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  244. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  245. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  246. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  247. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  248. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  249. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  250. package/src/core/text-rendering/TrFontManager.ts +183 -183
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  252. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  253. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  254. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  255. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  256. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  257. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  258. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  259. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  270. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  271. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  272. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  273. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  274. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  275. package/src/core/textures/ColorTexture.ts +102 -102
  276. package/src/core/textures/ImageTexture.ts +399 -399
  277. package/src/core/textures/NoiseTexture.ts +104 -104
  278. package/src/core/textures/RenderTexture.ts +85 -85
  279. package/src/core/textures/SubTexture.ts +205 -205
  280. package/src/core/textures/Texture.ts +367 -367
  281. package/src/core/utils.ts +227 -227
  282. package/src/env.d.ts +7 -7
  283. package/src/main-api/DynamicShaderController.ts +104 -104
  284. package/src/main-api/INode.ts +101 -101
  285. package/src/main-api/Inspector.ts +522 -522
  286. package/src/main-api/Renderer.ts +751 -751
  287. package/src/main-api/ShaderController.ts +80 -80
  288. package/src/main-api/utils.ts +45 -45
  289. package/src/utils.ts +248 -248
  290. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  291. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  292. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
package/src/utils.ts CHANGED
@@ -1,248 +1,248 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { ContextSpy } from './core/lib/ContextSpy.js';
21
-
22
- export function createWebGLContext(
23
- canvas: HTMLCanvasElement | OffscreenCanvas,
24
- forceWebGL2 = false,
25
- contextSpy: ContextSpy | null,
26
- ): WebGLRenderingContext {
27
- const config: WebGLContextAttributes = {
28
- alpha: true,
29
- antialias: false,
30
- depth: false,
31
- stencil: true,
32
- desynchronized: false,
33
- // Disabled because it prevents Visual Regression Tests from working
34
- // failIfMajorPerformanceCaveat: true,
35
- powerPreference: 'high-performance',
36
- premultipliedAlpha: true,
37
- preserveDrawingBuffer: false,
38
- };
39
- const gl =
40
- // TODO: Remove this assertion once this issue is fixed in TypeScript
41
- // https://github.com/microsoft/TypeScript/issues/53614
42
- (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
- canvas.getContext(
44
- 'experimental-webgl' as 'webgl',
45
- config,
46
- )) as unknown as WebGLRenderingContext | null;
47
- if (!gl) {
48
- throw new Error('Unable to create WebGL context');
49
- }
50
- if (contextSpy) {
51
- // Proxy the GL context to log all GL calls
52
- return new Proxy(gl, {
53
- get(target, prop) {
54
- const value = target[prop as never] as unknown;
55
- if (typeof value === 'function') {
56
- contextSpy.increment(String(prop));
57
- return value.bind(target);
58
- }
59
- return value;
60
- },
61
- });
62
- }
63
-
64
- return gl;
65
- }
66
-
67
- /**
68
- * Asserts a condition is truthy, otherwise throws an error
69
- *
70
- * @remarks
71
- * Useful at the top of functions to ensure certain conditions, arguments and
72
- * properties are set/met before continuing. When using this function,
73
- * TypeScript will narrow away falsy types from the condition.
74
- *
75
- * @param condition
76
- * @param message
77
- * @returns
78
- */
79
- export function assertTruthy(
80
- condition: unknown,
81
- message?: string,
82
- ): asserts condition {
83
- if (isProductionEnvironment() === true) return;
84
- if (!condition) {
85
- throw new Error(message || 'Assertion failed');
86
- }
87
- }
88
-
89
- /**
90
- * Merges two colors based on a given progress value.
91
- *
92
- * This function takes two colors (c1 and c2) represented as 32-bit integers
93
- * in RGBA format and blends them based on the provided progress value (p).
94
- * The result is a new color that is a weighted combination of the input colors,
95
- * where the weight is determined by the progress value.
96
- *
97
- * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
- * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
- * @param {number} p - The progress value between 0 and 1.
100
- * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
- */
102
- export function mergeColorProgress(
103
- rgba1: number,
104
- rgba2: number,
105
- p: number,
106
- ): number {
107
- const r1 = Math.trunc(rgba1 >>> 24);
108
- const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
- const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
- const a1 = Math.trunc(rgba1 & 0xff);
111
-
112
- const r2 = Math.trunc(rgba2 >>> 24);
113
- const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
- const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
- const a2 = Math.trunc(rgba2 & 0xff);
116
-
117
- const r = Math.round(r2 * p + r1 * (1 - p));
118
- const g = Math.round(g2 * p + g1 * (1 - p));
119
- const b = Math.round(b2 * p + b1 * (1 - p));
120
- const a = Math.round(a2 * p + a1 * (1 - p));
121
-
122
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
- }
124
-
125
- /**
126
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
- * component multiplied by the passed `alpha` parameter.
128
- *
129
- * @internalRemarks
130
- * This method does NOT premultiply the alpha into the color channels. If that
131
- * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
- * instead.
133
- *
134
- * @param rgba RGBA encoded number
135
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
- * @returns
137
- */
138
- export function mergeColorAlpha(rgba: number, alpha: number): number {
139
- const r = rgba >>> 24;
140
- const g = (rgba >>> 16) & 0xff;
141
- const b = (rgba >>> 8) & 0xff;
142
- const a = Math.trunc((rgba & 0xff) * alpha);
143
-
144
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
- }
146
-
147
- let premultiplyRGB = true;
148
-
149
- /**
150
- * RGB components should not be premultiplied when using Canvas renderer
151
- * @param mode Renderer mode
152
- */
153
- export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
- premultiplyRGB = mode === 'webgl';
155
- }
156
-
157
- /**
158
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
- * component multiplied by the passed `alpha` parameter.
160
- *
161
- * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
- *
163
- * @remarks
164
- * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
- * which is useful when the color value needs to be passed into a shader attribute.
166
- *
167
- * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
- * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
- * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
- * value into a color in the context of the Renderer's main API.
171
- *
172
- * @internalRemarks
173
- * Do not expose this method in the main API because Renderer users should instead use
174
- * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
- *
176
- * @internal
177
- * @param rgba RGBA encoded number
178
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
- * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
- * @returns
181
- */
182
- export function mergeColorAlphaPremultiplied(
183
- rgba: number,
184
- alpha: number,
185
- flipEndianess = false,
186
- ): number {
187
- const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
- const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
- const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
- const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
- const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
- const a = Math.trunc(newAlpha * 255);
193
-
194
- if (flipEndianess) {
195
- return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
- }
197
-
198
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
- }
200
-
201
- /**
202
- * Returns true if the given object has the given "own" property.
203
- *
204
- * @param obj
205
- * @param prop
206
- * @returns
207
- */
208
- export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
- return Object.prototype.hasOwnProperty.call(obj, prop);
210
- }
211
-
212
- /**
213
- * Converts degrees to radians
214
- *
215
- * @param degrees
216
- * @returns
217
- */
218
- export function deg2Rad(degrees: number): number {
219
- return (degrees * Math.PI) / 180;
220
- }
221
-
222
- /**
223
- * Returns image aspect ratio
224
- *
225
- * @param width
226
- * @param height
227
- * @returns
228
- */
229
- export function getImageAspectRatio(width: number, height: number): number {
230
- return width / height;
231
- }
232
-
233
- /**
234
- * Checks import.meta if env is production
235
- *
236
- * @returns
237
- */
238
- export function isProductionEnvironment(): boolean {
239
- return import.meta.env && import.meta.env.PROD;
240
- }
241
-
242
- /**
243
- * Returns a new unique ID
244
- */
245
- let nextId = 1;
246
- export function getNewId(): number {
247
- return nextId++;
248
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { ContextSpy } from './core/lib/ContextSpy.js';
21
+
22
+ export function createWebGLContext(
23
+ canvas: HTMLCanvasElement | OffscreenCanvas,
24
+ forceWebGL2 = false,
25
+ contextSpy: ContextSpy | null,
26
+ ): WebGLRenderingContext {
27
+ const config: WebGLContextAttributes = {
28
+ alpha: true,
29
+ antialias: false,
30
+ depth: false,
31
+ stencil: true,
32
+ desynchronized: false,
33
+ // Disabled because it prevents Visual Regression Tests from working
34
+ // failIfMajorPerformanceCaveat: true,
35
+ powerPreference: 'high-performance',
36
+ premultipliedAlpha: true,
37
+ preserveDrawingBuffer: false,
38
+ };
39
+ const gl =
40
+ // TODO: Remove this assertion once this issue is fixed in TypeScript
41
+ // https://github.com/microsoft/TypeScript/issues/53614
42
+ (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
+ canvas.getContext(
44
+ 'experimental-webgl' as 'webgl',
45
+ config,
46
+ )) as unknown as WebGLRenderingContext | null;
47
+ if (!gl) {
48
+ throw new Error('Unable to create WebGL context');
49
+ }
50
+ if (contextSpy) {
51
+ // Proxy the GL context to log all GL calls
52
+ return new Proxy(gl, {
53
+ get(target, prop) {
54
+ const value = target[prop as never] as unknown;
55
+ if (typeof value === 'function') {
56
+ contextSpy.increment(String(prop));
57
+ return value.bind(target);
58
+ }
59
+ return value;
60
+ },
61
+ });
62
+ }
63
+
64
+ return gl;
65
+ }
66
+
67
+ /**
68
+ * Asserts a condition is truthy, otherwise throws an error
69
+ *
70
+ * @remarks
71
+ * Useful at the top of functions to ensure certain conditions, arguments and
72
+ * properties are set/met before continuing. When using this function,
73
+ * TypeScript will narrow away falsy types from the condition.
74
+ *
75
+ * @param condition
76
+ * @param message
77
+ * @returns
78
+ */
79
+ export function assertTruthy(
80
+ condition: unknown,
81
+ message?: string,
82
+ ): asserts condition {
83
+ if (isProductionEnvironment() === true) return;
84
+ if (!condition) {
85
+ throw new Error(message || 'Assertion failed');
86
+ }
87
+ }
88
+
89
+ /**
90
+ * Merges two colors based on a given progress value.
91
+ *
92
+ * This function takes two colors (c1 and c2) represented as 32-bit integers
93
+ * in RGBA format and blends them based on the provided progress value (p).
94
+ * The result is a new color that is a weighted combination of the input colors,
95
+ * where the weight is determined by the progress value.
96
+ *
97
+ * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
+ * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
+ * @param {number} p - The progress value between 0 and 1.
100
+ * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
+ */
102
+ export function mergeColorProgress(
103
+ rgba1: number,
104
+ rgba2: number,
105
+ p: number,
106
+ ): number {
107
+ const r1 = Math.trunc(rgba1 >>> 24);
108
+ const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
+ const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
+ const a1 = Math.trunc(rgba1 & 0xff);
111
+
112
+ const r2 = Math.trunc(rgba2 >>> 24);
113
+ const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
+ const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
+ const a2 = Math.trunc(rgba2 & 0xff);
116
+
117
+ const r = Math.round(r2 * p + r1 * (1 - p));
118
+ const g = Math.round(g2 * p + g1 * (1 - p));
119
+ const b = Math.round(b2 * p + b1 * (1 - p));
120
+ const a = Math.round(a2 * p + a1 * (1 - p));
121
+
122
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
+ }
124
+
125
+ /**
126
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
+ * component multiplied by the passed `alpha` parameter.
128
+ *
129
+ * @internalRemarks
130
+ * This method does NOT premultiply the alpha into the color channels. If that
131
+ * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
+ * instead.
133
+ *
134
+ * @param rgba RGBA encoded number
135
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
+ * @returns
137
+ */
138
+ export function mergeColorAlpha(rgba: number, alpha: number): number {
139
+ const r = rgba >>> 24;
140
+ const g = (rgba >>> 16) & 0xff;
141
+ const b = (rgba >>> 8) & 0xff;
142
+ const a = Math.trunc((rgba & 0xff) * alpha);
143
+
144
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
+ }
146
+
147
+ let premultiplyRGB = true;
148
+
149
+ /**
150
+ * RGB components should not be premultiplied when using Canvas renderer
151
+ * @param mode Renderer mode
152
+ */
153
+ export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
+ premultiplyRGB = mode === 'webgl';
155
+ }
156
+
157
+ /**
158
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
+ * component multiplied by the passed `alpha` parameter.
160
+ *
161
+ * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
+ *
163
+ * @remarks
164
+ * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
+ * which is useful when the color value needs to be passed into a shader attribute.
166
+ *
167
+ * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
+ * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
+ * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
+ * value into a color in the context of the Renderer's main API.
171
+ *
172
+ * @internalRemarks
173
+ * Do not expose this method in the main API because Renderer users should instead use
174
+ * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
+ *
176
+ * @internal
177
+ * @param rgba RGBA encoded number
178
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
+ * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
+ * @returns
181
+ */
182
+ export function mergeColorAlphaPremultiplied(
183
+ rgba: number,
184
+ alpha: number,
185
+ flipEndianess = false,
186
+ ): number {
187
+ const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
+ const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
+ const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
+ const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
+ const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
+ const a = Math.trunc(newAlpha * 255);
193
+
194
+ if (flipEndianess) {
195
+ return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
+ }
197
+
198
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
+ }
200
+
201
+ /**
202
+ * Returns true if the given object has the given "own" property.
203
+ *
204
+ * @param obj
205
+ * @param prop
206
+ * @returns
207
+ */
208
+ export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
+ return Object.prototype.hasOwnProperty.call(obj, prop);
210
+ }
211
+
212
+ /**
213
+ * Converts degrees to radians
214
+ *
215
+ * @param degrees
216
+ * @returns
217
+ */
218
+ export function deg2Rad(degrees: number): number {
219
+ return (degrees * Math.PI) / 180;
220
+ }
221
+
222
+ /**
223
+ * Returns image aspect ratio
224
+ *
225
+ * @param width
226
+ * @param height
227
+ * @returns
228
+ */
229
+ export function getImageAspectRatio(width: number, height: number): number {
230
+ return width / height;
231
+ }
232
+
233
+ /**
234
+ * Checks import.meta if env is production
235
+ *
236
+ * @returns
237
+ */
238
+ export function isProductionEnvironment(): boolean {
239
+ return import.meta.env && import.meta.env.PROD;
240
+ }
241
+
242
+ /**
243
+ * Returns a new unique ID
244
+ */
245
+ let nextId = 1;
246
+ export function getNewId(): number {
247
+ return nextId++;
248
+ }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=WebGlCoreShader.destroy.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"WebGlCoreShader.destroy.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCoreShader.destroy.ts"],"names":[],"mappings":""}