@lightningjs/renderer 2.14.0 → 2.14.2

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Files changed (292) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/animations/CoreAnimationController.js +4 -3
  14. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  15. package/dist/src/core/platforms/Platform.d.ts +37 -0
  16. package/dist/src/core/platforms/Platform.js +22 -0
  17. package/dist/src/core/platforms/Platform.js.map +1 -0
  18. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  19. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  20. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  21. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  22. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  23. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  25. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  26. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  28. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  29. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  31. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  32. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  34. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  35. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  36. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +5 -2
  37. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  38. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  39. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  40. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  45. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  46. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  47. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  48. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  51. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  52. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  53. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  54. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  57. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  58. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  59. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  60. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  64. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  65. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  68. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  69. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  70. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  71. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  72. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  73. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  74. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  75. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  76. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  77. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  78. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  79. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  80. package/dist/src/core/shaders/canvas/Border.js +57 -0
  81. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  82. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  83. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  84. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  85. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  86. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  87. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  88. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  89. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  90. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  91. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  92. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  93. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  99. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  100. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  101. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  102. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  103. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  104. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  105. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  106. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  107. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  108. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  109. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  110. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  111. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  112. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  113. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  114. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  115. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  116. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  117. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  118. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  119. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  120. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  121. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  122. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  123. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  126. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  127. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  128. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  129. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  130. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  131. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  132. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  133. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  134. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  135. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  136. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  137. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  138. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  139. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  140. package/dist/src/core/shaders/webgl/Border.js +110 -0
  141. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  142. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  143. package/dist/src/core/shaders/webgl/Default.js +86 -0
  144. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  145. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  146. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  147. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  148. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  149. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  150. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  151. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  152. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  153. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  154. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  155. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  156. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  157. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  158. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  159. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  165. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  166. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  167. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  168. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  169. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  170. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  171. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  172. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  173. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  174. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  175. package/dist/src/core/temp.js +77 -0
  176. package/dist/src/core/temp.js.map +1 -0
  177. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  178. package/exports/canvas.ts +39 -39
  179. package/exports/index.ts +89 -89
  180. package/exports/inspector.ts +24 -24
  181. package/exports/utils.ts +44 -44
  182. package/exports/webgl.ts +38 -38
  183. package/package.json +1 -1
  184. package/scripts/please-use-pnpm.js +13 -13
  185. package/src/common/CommonTypes.ts +146 -146
  186. package/src/common/EventEmitter.ts +77 -77
  187. package/src/common/IAnimationController.ts +92 -92
  188. package/src/common/IEventEmitter.ts +28 -28
  189. package/src/core/CoreNode.test.ts +202 -202
  190. package/src/core/CoreNode.ts +2468 -2462
  191. package/src/core/CoreShaderManager.ts +292 -292
  192. package/src/core/CoreTextNode.ts +455 -455
  193. package/src/core/CoreTextureManager.ts +558 -558
  194. package/src/core/Stage.ts +743 -743
  195. package/src/core/TextureMemoryManager.ts +404 -404
  196. package/src/core/animations/AnimationManager.ts +38 -38
  197. package/src/core/animations/CoreAnimation.ts +347 -347
  198. package/src/core/animations/CoreAnimationController.ts +166 -164
  199. package/src/core/lib/ContextSpy.ts +41 -41
  200. package/src/core/lib/ImageWorker.ts +280 -280
  201. package/src/core/lib/Matrix3d.ts +244 -244
  202. package/src/core/lib/RenderCoords.ts +86 -86
  203. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  204. package/src/core/lib/textureCompression.ts +152 -152
  205. package/src/core/lib/textureSvg.ts +78 -78
  206. package/src/core/lib/utils.ts +384 -384
  207. package/src/core/lib/validateImageBitmap.ts +76 -76
  208. package/src/core/platform.ts +63 -63
  209. package/src/core/renderers/CoreContextTexture.ts +43 -43
  210. package/src/core/renderers/CoreRenderOp.ts +22 -22
  211. package/src/core/renderers/CoreRenderer.ts +115 -115
  212. package/src/core/renderers/CoreShader.ts +41 -41
  213. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  214. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  215. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  216. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  217. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  218. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  219. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  220. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  221. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  222. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -815
  223. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  224. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  225. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  226. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  227. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  228. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  229. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  230. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  231. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  232. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  233. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  235. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  236. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  237. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  238. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  239. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  240. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  241. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  242. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  243. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  244. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  245. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  246. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  247. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  248. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  249. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  250. package/src/core/text-rendering/TrFontManager.ts +183 -183
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  252. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  253. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  254. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  255. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  256. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  257. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  258. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  259. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  270. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  271. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  272. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  273. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  274. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  275. package/src/core/textures/ColorTexture.ts +102 -102
  276. package/src/core/textures/ImageTexture.ts +399 -399
  277. package/src/core/textures/NoiseTexture.ts +104 -104
  278. package/src/core/textures/RenderTexture.ts +85 -85
  279. package/src/core/textures/SubTexture.ts +205 -205
  280. package/src/core/textures/Texture.ts +367 -367
  281. package/src/core/utils.ts +227 -227
  282. package/src/env.d.ts +7 -7
  283. package/src/main-api/DynamicShaderController.ts +104 -104
  284. package/src/main-api/INode.ts +101 -101
  285. package/src/main-api/Inspector.ts +522 -522
  286. package/src/main-api/Renderer.ts +751 -751
  287. package/src/main-api/ShaderController.ts +80 -80
  288. package/src/main-api/utils.ts +45 -45
  289. package/src/utils.ts +248 -248
  290. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  291. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  292. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
@@ -1,408 +1,408 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { assertTruthy } from '../../../../../utils.js';
21
- import type { Bound } from '../../../../lib/utils.js';
22
- import type {
23
- FontShaperProps,
24
- MappedGlyphInfo,
25
- UnmappedCharacterInfo,
26
- } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
- import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
- import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
- import { PeekableIterator } from './PeekableGenerator.js';
30
- import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
- import { measureText } from './measureText.js';
32
-
33
- export function layoutText(
34
- curLineIndex: number,
35
- startX: number,
36
- startY: number,
37
- text: TrProps['text'],
38
- textAlign: TrProps['textAlign'],
39
- width: TrProps['width'],
40
- height: TrProps['height'],
41
- fontSize: TrProps['fontSize'],
42
- lineHeight: number,
43
- letterSpacing: TrProps['letterSpacing'],
44
- /**
45
- * Mutated
46
- */
47
- vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
- contain: TrProps['contain'],
49
- /**
50
- * Mutated
51
- */
52
- lineCache: SdfTextRendererState['lineCache'],
53
- rwSdf: Bound,
54
- trFontFace: SdfTextRendererState['trFontFace'],
55
- forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
- scrollable: TrProps['scrollable'],
57
- overflowSuffix: TrProps['overflowSuffix'],
58
- maxLines: TrProps['maxLines'],
59
- ): {
60
- bufferNumFloats: number;
61
- bufferNumQuads: number;
62
- layoutNumCharacters: number;
63
- fullyProcessed: boolean;
64
- maxX: number;
65
- maxY: number;
66
- numLines: number;
67
- } {
68
- assertTruthy(trFontFace, 'Font face must be loaded');
69
- assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
- assertTruthy(trFontFace.data, 'Font face must be loaded');
71
- assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
-
73
- // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
- // using the fixed coordinate space determined by font size used to produce the atlas.
75
- // Scaling for display is handled by shader uniforms inexpensively.
76
- // So we have:
77
- // - vertex space: the space in which the vertices of each glyph are laid out
78
- // - screen space: the screen pixel space
79
- // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
- // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
-
82
- /**
83
- * See above
84
- */
85
- const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
-
87
- /**
88
- * `lineHeight` in vertex coordinates
89
- */
90
- const vertexLineHeight = lineHeight / fontSizeRatio;
91
- /**
92
- * `w` in vertex coordinates
93
- */
94
- const vertexW = width / fontSizeRatio;
95
- /**
96
- * `letterSpacing` in vertex coordinates
97
- */
98
- const vertexLSpacing = letterSpacing / fontSizeRatio;
99
-
100
- const startingLineCacheEntry = lineCache[curLineIndex];
101
- const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
- const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
- const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
-
105
- let maxX = startingMaxX;
106
- let maxY = startingMaxY;
107
- let curX = startX;
108
- let curY = startY;
109
-
110
- let bufferOffset = 0;
111
- /**
112
- * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
- */
114
- const lastWord: {
115
- codepointIndex: number;
116
- bufferOffset: number;
117
- xStart: number;
118
- } = {
119
- codepointIndex: -1,
120
- bufferOffset: -1,
121
- xStart: -1,
122
- };
123
-
124
- const shaper = trFontFace.shaper;
125
-
126
- const shaperProps: FontShaperProps = {
127
- letterSpacing: vertexLSpacing,
128
- };
129
-
130
- // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
- // add an extra space to ensure the space is included in the line width calculation.
132
- if (text.endsWith(' ')) {
133
- text += ' ';
134
- }
135
-
136
- // Get glyphs
137
- let glyphs = shaper.shapeText(
138
- shaperProps,
139
- new PeekableIterator(
140
- getUnicodeCodepoints(text, startingCodepointIndex),
141
- startingCodepointIndex,
142
- ),
143
- );
144
-
145
- let glyphResult:
146
- | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
- | undefined;
148
-
149
- let curLineBufferStart = -1;
150
-
151
- const bufferLineInfos: {
152
- bufferStart: number;
153
- bufferEnd: number;
154
- }[] = [];
155
-
156
- const vertexTruncateHeight = height / fontSizeRatio;
157
- const overflowSuffVertexWidth = measureText(
158
- overflowSuffix,
159
- shaperProps,
160
- shaper,
161
- );
162
-
163
- // Line-by-line layout
164
- let moreLines = true;
165
- while (moreLines) {
166
- const nextLineWillFit =
167
- (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
- (contain !== 'both' ||
169
- scrollable ||
170
- curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
- vertexTruncateHeight);
172
- const lineVertexW = nextLineWillFit
173
- ? vertexW
174
- : vertexW - overflowSuffVertexWidth;
175
- /**
176
- * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
- */
178
- let xStartLastWordBoundary = 0;
179
-
180
- const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
- const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
- const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
- // Layout glyphs in this line
184
- // Any break statements in this while loop will trigger a line break
185
- while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
- const glyph = glyphResult.value;
187
-
188
- if (curLineIndex === lineCache.length) {
189
- lineCache.push({
190
- codepointIndex: glyph.cluster,
191
- maxY,
192
- maxX,
193
- });
194
- } else if (curLineIndex > lineCache.length) {
195
- throw new Error('Unexpected lineCache length');
196
- }
197
-
198
- // If we encounter a word boundary (white space or newline) we invalidate
199
- // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
- if (
201
- glyph.codepoint === 32 ||
202
- glyph.codepoint === 10 ||
203
- glyph.codepoint === 8203
204
- ) {
205
- if (lastWord.codepointIndex !== -1) {
206
- lastWord.codepointIndex = -1;
207
- xStartLastWordBoundary = curX;
208
- }
209
- } else if (lastWord.codepointIndex === -1) {
210
- lastWord.codepointIndex = glyph.cluster;
211
- lastWord.bufferOffset = bufferOffset;
212
- lastWord.xStart = xStartLastWordBoundary;
213
- }
214
-
215
- if (glyph.mapped) {
216
- // Mapped glyph
217
- const charEndX = curX + glyph.xOffset + glyph.width;
218
- // Word wrap check
219
- if (
220
- // We are containing the text
221
- contain !== 'none' &&
222
- // The current glyph reaches outside the contained width
223
- charEndX >= lineVertexW &&
224
- // There is a last word that we can break to the next line
225
- lastWord.codepointIndex !== -1 &&
226
- // Prevents infinite loop when a single word is longer than the width
227
- lastWord.xStart > 0
228
- ) {
229
- // The current word is about to go off the edge of the container width
230
- // Reinitialize the iterator starting at the last word
231
- // and proceeding to the next line
232
- if (nextLineWillFit) {
233
- glyphs = shaper.shapeText(
234
- shaperProps,
235
- new PeekableIterator(
236
- getUnicodeCodepoints(text, lastWord.codepointIndex),
237
- lastWord.codepointIndex,
238
- ),
239
- );
240
- bufferOffset = lastWord.bufferOffset;
241
- break;
242
- } else {
243
- glyphs = shaper.shapeText(
244
- shaperProps,
245
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
- );
247
- curX = lastWord.xStart;
248
- bufferOffset = lastWord.bufferOffset;
249
- // HACK: For the rest of the line when inserting the overflow suffix,
250
- // set contain = 'none' to prevent an infinite loop.
251
- contain = 'none';
252
- }
253
- } else {
254
- // This glyph fits, so we can add it to the buffer
255
- const quadX = curX + glyph.xOffset;
256
- const quadY = curY + glyph.yOffset;
257
-
258
- // Only add to buffer for rendering if the line is within the render window
259
- if (lineIsWithinWindow) {
260
- if (curLineBufferStart === -1) {
261
- curLineBufferStart = bufferOffset;
262
- }
263
-
264
- const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
-
266
- // Add texture coordinates
267
- const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
- const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
- const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
- const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
-
272
- // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
- // eliminating the need to duplicate vertices
274
-
275
- // Top-left
276
- vertexBuffer[bufferOffset++] = quadX;
277
- vertexBuffer[bufferOffset++] = quadY;
278
- vertexBuffer[bufferOffset++] = u;
279
- vertexBuffer[bufferOffset++] = v;
280
-
281
- // Top-right
282
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
- vertexBuffer[bufferOffset++] = quadY;
284
- vertexBuffer[bufferOffset++] = u + uvWidth;
285
- vertexBuffer[bufferOffset++] = v;
286
-
287
- // Bottom-left
288
- vertexBuffer[bufferOffset++] = quadX;
289
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
- vertexBuffer[bufferOffset++] = u;
291
- vertexBuffer[bufferOffset++] = v + uvHeight;
292
-
293
- // Bottom-right
294
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
- vertexBuffer[bufferOffset++] = u + uvWidth;
297
- vertexBuffer[bufferOffset++] = v + uvHeight;
298
- }
299
-
300
- maxY = Math.max(maxY, quadY + glyph.height);
301
- maxX = Math.max(maxX, quadX + glyph.width);
302
- curX += glyph.xAdvance;
303
- }
304
- } else {
305
- // Unmapped character
306
-
307
- // Handle newlines
308
- if (glyph.codepoint === 10) {
309
- if (nextLineWillFit) {
310
- // The whole line fit, so we can break to the next line
311
- break;
312
- } else {
313
- // The whole line won't fit, so we need to add the overflow suffix
314
- glyphs = shaper.shapeText(
315
- shaperProps,
316
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
- );
318
- // HACK: For the rest of the line when inserting the overflow suffix,
319
- // set contain = 'none' to prevent an infinite loop.
320
- contain = 'none';
321
- }
322
- }
323
- }
324
- }
325
-
326
- // Prepare for the next line...
327
- if (curLineBufferStart !== -1) {
328
- bufferLineInfos.push({
329
- bufferStart: curLineBufferStart,
330
- bufferEnd: bufferOffset,
331
- });
332
- curLineBufferStart = -1;
333
- }
334
- curX = 0;
335
- curY += vertexLineHeight;
336
- curLineIndex++;
337
- lastWord.codepointIndex = -1;
338
- xStartLastWordBoundary = 0;
339
-
340
- // Figure out if there are any more lines to render...
341
- if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
- // Stop layout calculation early (for performance purposes) if:
343
- // - We're not forcing a full layout calculation (for width/height calculation)
344
- // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
- // - ...and we have a render window
346
- // - ...and the next line is below the bottom of the render window
347
- moreLines = false;
348
- } else if (glyphResult && glyphResult.done) {
349
- // If we've reached the end of the text, we know we're done
350
- moreLines = false;
351
- } else if (!nextLineWillFit) {
352
- // If we're contained vertically+horizontally (contain === 'both')
353
- // but not scrollable and the next line won't fit, we're done.
354
- moreLines = false;
355
- }
356
- }
357
-
358
- // Use textAlign to determine if we need to adjust the x position of the text
359
- // in the buffer line by line
360
- if (textAlign === 'center') {
361
- const vertexTextW = contain === 'none' ? maxX : vertexW;
362
-
363
- for (let i = 0; i < bufferLineInfos.length; i++) {
364
- const line = bufferLineInfos[i]!;
365
- // - 4 = the x position of a rightmost vertex
366
- const lineWidth =
367
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
-
370
- const xOffset = (vertexTextW - lineWidth) / 2;
371
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
- vertexBuffer[j]! += xOffset;
374
- }
375
- }
376
- } else if (textAlign === 'right') {
377
- const vertexTextW = contain === 'none' ? maxX : vertexW;
378
-
379
- for (let i = 0; i < bufferLineInfos.length; i++) {
380
- const line = bufferLineInfos[i]!;
381
- const lineWidth =
382
- line.bufferEnd === line.bufferStart
383
- ? 0
384
- : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
-
387
- const xOffset = vertexTextW - lineWidth;
388
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
- vertexBuffer[j]! += xOffset;
391
- }
392
- }
393
- }
394
-
395
- assertTruthy(glyphResult);
396
-
397
- return {
398
- bufferNumFloats: bufferOffset,
399
- bufferNumQuads: bufferOffset / 16,
400
- layoutNumCharacters: glyphResult.done
401
- ? text.length - startingCodepointIndex
402
- : glyphResult.value.cluster - startingCodepointIndex + 1,
403
- fullyProcessed: !!glyphResult.done,
404
- maxX,
405
- maxY,
406
- numLines: lineCache.length,
407
- };
408
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy } from '../../../../../utils.js';
21
+ import type { Bound } from '../../../../lib/utils.js';
22
+ import type {
23
+ FontShaperProps,
24
+ MappedGlyphInfo,
25
+ UnmappedCharacterInfo,
26
+ } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
+ import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
+ import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
+ import { PeekableIterator } from './PeekableGenerator.js';
30
+ import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
+ import { measureText } from './measureText.js';
32
+
33
+ export function layoutText(
34
+ curLineIndex: number,
35
+ startX: number,
36
+ startY: number,
37
+ text: TrProps['text'],
38
+ textAlign: TrProps['textAlign'],
39
+ width: TrProps['width'],
40
+ height: TrProps['height'],
41
+ fontSize: TrProps['fontSize'],
42
+ lineHeight: number,
43
+ letterSpacing: TrProps['letterSpacing'],
44
+ /**
45
+ * Mutated
46
+ */
47
+ vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
+ contain: TrProps['contain'],
49
+ /**
50
+ * Mutated
51
+ */
52
+ lineCache: SdfTextRendererState['lineCache'],
53
+ rwSdf: Bound,
54
+ trFontFace: SdfTextRendererState['trFontFace'],
55
+ forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
+ scrollable: TrProps['scrollable'],
57
+ overflowSuffix: TrProps['overflowSuffix'],
58
+ maxLines: TrProps['maxLines'],
59
+ ): {
60
+ bufferNumFloats: number;
61
+ bufferNumQuads: number;
62
+ layoutNumCharacters: number;
63
+ fullyProcessed: boolean;
64
+ maxX: number;
65
+ maxY: number;
66
+ numLines: number;
67
+ } {
68
+ assertTruthy(trFontFace, 'Font face must be loaded');
69
+ assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
+ assertTruthy(trFontFace.data, 'Font face must be loaded');
71
+ assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
+
73
+ // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
+ // using the fixed coordinate space determined by font size used to produce the atlas.
75
+ // Scaling for display is handled by shader uniforms inexpensively.
76
+ // So we have:
77
+ // - vertex space: the space in which the vertices of each glyph are laid out
78
+ // - screen space: the screen pixel space
79
+ // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
+ // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
+
82
+ /**
83
+ * See above
84
+ */
85
+ const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
+
87
+ /**
88
+ * `lineHeight` in vertex coordinates
89
+ */
90
+ const vertexLineHeight = lineHeight / fontSizeRatio;
91
+ /**
92
+ * `w` in vertex coordinates
93
+ */
94
+ const vertexW = width / fontSizeRatio;
95
+ /**
96
+ * `letterSpacing` in vertex coordinates
97
+ */
98
+ const vertexLSpacing = letterSpacing / fontSizeRatio;
99
+
100
+ const startingLineCacheEntry = lineCache[curLineIndex];
101
+ const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
+ const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
+ const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
+
105
+ let maxX = startingMaxX;
106
+ let maxY = startingMaxY;
107
+ let curX = startX;
108
+ let curY = startY;
109
+
110
+ let bufferOffset = 0;
111
+ /**
112
+ * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
+ */
114
+ const lastWord: {
115
+ codepointIndex: number;
116
+ bufferOffset: number;
117
+ xStart: number;
118
+ } = {
119
+ codepointIndex: -1,
120
+ bufferOffset: -1,
121
+ xStart: -1,
122
+ };
123
+
124
+ const shaper = trFontFace.shaper;
125
+
126
+ const shaperProps: FontShaperProps = {
127
+ letterSpacing: vertexLSpacing,
128
+ };
129
+
130
+ // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
+ // add an extra space to ensure the space is included in the line width calculation.
132
+ if (text.endsWith(' ')) {
133
+ text += ' ';
134
+ }
135
+
136
+ // Get glyphs
137
+ let glyphs = shaper.shapeText(
138
+ shaperProps,
139
+ new PeekableIterator(
140
+ getUnicodeCodepoints(text, startingCodepointIndex),
141
+ startingCodepointIndex,
142
+ ),
143
+ );
144
+
145
+ let glyphResult:
146
+ | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
+ | undefined;
148
+
149
+ let curLineBufferStart = -1;
150
+
151
+ const bufferLineInfos: {
152
+ bufferStart: number;
153
+ bufferEnd: number;
154
+ }[] = [];
155
+
156
+ const vertexTruncateHeight = height / fontSizeRatio;
157
+ const overflowSuffVertexWidth = measureText(
158
+ overflowSuffix,
159
+ shaperProps,
160
+ shaper,
161
+ );
162
+
163
+ // Line-by-line layout
164
+ let moreLines = true;
165
+ while (moreLines) {
166
+ const nextLineWillFit =
167
+ (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
+ (contain !== 'both' ||
169
+ scrollable ||
170
+ curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
+ vertexTruncateHeight);
172
+ const lineVertexW = nextLineWillFit
173
+ ? vertexW
174
+ : vertexW - overflowSuffVertexWidth;
175
+ /**
176
+ * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
+ */
178
+ let xStartLastWordBoundary = 0;
179
+
180
+ const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
+ const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
+ const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
+ // Layout glyphs in this line
184
+ // Any break statements in this while loop will trigger a line break
185
+ while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
+ const glyph = glyphResult.value;
187
+
188
+ if (curLineIndex === lineCache.length) {
189
+ lineCache.push({
190
+ codepointIndex: glyph.cluster,
191
+ maxY,
192
+ maxX,
193
+ });
194
+ } else if (curLineIndex > lineCache.length) {
195
+ throw new Error('Unexpected lineCache length');
196
+ }
197
+
198
+ // If we encounter a word boundary (white space or newline) we invalidate
199
+ // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
+ if (
201
+ glyph.codepoint === 32 ||
202
+ glyph.codepoint === 10 ||
203
+ glyph.codepoint === 8203
204
+ ) {
205
+ if (lastWord.codepointIndex !== -1) {
206
+ lastWord.codepointIndex = -1;
207
+ xStartLastWordBoundary = curX;
208
+ }
209
+ } else if (lastWord.codepointIndex === -1) {
210
+ lastWord.codepointIndex = glyph.cluster;
211
+ lastWord.bufferOffset = bufferOffset;
212
+ lastWord.xStart = xStartLastWordBoundary;
213
+ }
214
+
215
+ if (glyph.mapped) {
216
+ // Mapped glyph
217
+ const charEndX = curX + glyph.xOffset + glyph.width;
218
+ // Word wrap check
219
+ if (
220
+ // We are containing the text
221
+ contain !== 'none' &&
222
+ // The current glyph reaches outside the contained width
223
+ charEndX >= lineVertexW &&
224
+ // There is a last word that we can break to the next line
225
+ lastWord.codepointIndex !== -1 &&
226
+ // Prevents infinite loop when a single word is longer than the width
227
+ lastWord.xStart > 0
228
+ ) {
229
+ // The current word is about to go off the edge of the container width
230
+ // Reinitialize the iterator starting at the last word
231
+ // and proceeding to the next line
232
+ if (nextLineWillFit) {
233
+ glyphs = shaper.shapeText(
234
+ shaperProps,
235
+ new PeekableIterator(
236
+ getUnicodeCodepoints(text, lastWord.codepointIndex),
237
+ lastWord.codepointIndex,
238
+ ),
239
+ );
240
+ bufferOffset = lastWord.bufferOffset;
241
+ break;
242
+ } else {
243
+ glyphs = shaper.shapeText(
244
+ shaperProps,
245
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
+ );
247
+ curX = lastWord.xStart;
248
+ bufferOffset = lastWord.bufferOffset;
249
+ // HACK: For the rest of the line when inserting the overflow suffix,
250
+ // set contain = 'none' to prevent an infinite loop.
251
+ contain = 'none';
252
+ }
253
+ } else {
254
+ // This glyph fits, so we can add it to the buffer
255
+ const quadX = curX + glyph.xOffset;
256
+ const quadY = curY + glyph.yOffset;
257
+
258
+ // Only add to buffer for rendering if the line is within the render window
259
+ if (lineIsWithinWindow) {
260
+ if (curLineBufferStart === -1) {
261
+ curLineBufferStart = bufferOffset;
262
+ }
263
+
264
+ const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
+
266
+ // Add texture coordinates
267
+ const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
+ const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
+ const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
+ const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
+
272
+ // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
+ // eliminating the need to duplicate vertices
274
+
275
+ // Top-left
276
+ vertexBuffer[bufferOffset++] = quadX;
277
+ vertexBuffer[bufferOffset++] = quadY;
278
+ vertexBuffer[bufferOffset++] = u;
279
+ vertexBuffer[bufferOffset++] = v;
280
+
281
+ // Top-right
282
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
+ vertexBuffer[bufferOffset++] = quadY;
284
+ vertexBuffer[bufferOffset++] = u + uvWidth;
285
+ vertexBuffer[bufferOffset++] = v;
286
+
287
+ // Bottom-left
288
+ vertexBuffer[bufferOffset++] = quadX;
289
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
+ vertexBuffer[bufferOffset++] = u;
291
+ vertexBuffer[bufferOffset++] = v + uvHeight;
292
+
293
+ // Bottom-right
294
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
+ vertexBuffer[bufferOffset++] = u + uvWidth;
297
+ vertexBuffer[bufferOffset++] = v + uvHeight;
298
+ }
299
+
300
+ maxY = Math.max(maxY, quadY + glyph.height);
301
+ maxX = Math.max(maxX, quadX + glyph.width);
302
+ curX += glyph.xAdvance;
303
+ }
304
+ } else {
305
+ // Unmapped character
306
+
307
+ // Handle newlines
308
+ if (glyph.codepoint === 10) {
309
+ if (nextLineWillFit) {
310
+ // The whole line fit, so we can break to the next line
311
+ break;
312
+ } else {
313
+ // The whole line won't fit, so we need to add the overflow suffix
314
+ glyphs = shaper.shapeText(
315
+ shaperProps,
316
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
+ );
318
+ // HACK: For the rest of the line when inserting the overflow suffix,
319
+ // set contain = 'none' to prevent an infinite loop.
320
+ contain = 'none';
321
+ }
322
+ }
323
+ }
324
+ }
325
+
326
+ // Prepare for the next line...
327
+ if (curLineBufferStart !== -1) {
328
+ bufferLineInfos.push({
329
+ bufferStart: curLineBufferStart,
330
+ bufferEnd: bufferOffset,
331
+ });
332
+ curLineBufferStart = -1;
333
+ }
334
+ curX = 0;
335
+ curY += vertexLineHeight;
336
+ curLineIndex++;
337
+ lastWord.codepointIndex = -1;
338
+ xStartLastWordBoundary = 0;
339
+
340
+ // Figure out if there are any more lines to render...
341
+ if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
+ // Stop layout calculation early (for performance purposes) if:
343
+ // - We're not forcing a full layout calculation (for width/height calculation)
344
+ // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
+ // - ...and we have a render window
346
+ // - ...and the next line is below the bottom of the render window
347
+ moreLines = false;
348
+ } else if (glyphResult && glyphResult.done) {
349
+ // If we've reached the end of the text, we know we're done
350
+ moreLines = false;
351
+ } else if (!nextLineWillFit) {
352
+ // If we're contained vertically+horizontally (contain === 'both')
353
+ // but not scrollable and the next line won't fit, we're done.
354
+ moreLines = false;
355
+ }
356
+ }
357
+
358
+ // Use textAlign to determine if we need to adjust the x position of the text
359
+ // in the buffer line by line
360
+ if (textAlign === 'center') {
361
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
362
+
363
+ for (let i = 0; i < bufferLineInfos.length; i++) {
364
+ const line = bufferLineInfos[i]!;
365
+ // - 4 = the x position of a rightmost vertex
366
+ const lineWidth =
367
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
+
370
+ const xOffset = (vertexTextW - lineWidth) / 2;
371
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
+ vertexBuffer[j]! += xOffset;
374
+ }
375
+ }
376
+ } else if (textAlign === 'right') {
377
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
378
+
379
+ for (let i = 0; i < bufferLineInfos.length; i++) {
380
+ const line = bufferLineInfos[i]!;
381
+ const lineWidth =
382
+ line.bufferEnd === line.bufferStart
383
+ ? 0
384
+ : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
+
387
+ const xOffset = vertexTextW - lineWidth;
388
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
+ vertexBuffer[j]! += xOffset;
391
+ }
392
+ }
393
+ }
394
+
395
+ assertTruthy(glyphResult);
396
+
397
+ return {
398
+ bufferNumFloats: bufferOffset,
399
+ bufferNumQuads: bufferOffset / 16,
400
+ layoutNumCharacters: glyphResult.done
401
+ ? text.length - startingCodepointIndex
402
+ : glyphResult.value.cluster - startingCodepointIndex + 1,
403
+ fullyProcessed: !!glyphResult.done,
404
+ maxX,
405
+ maxY,
406
+ numLines: lineCache.length,
407
+ };
408
+ }