@lightningjs/renderer 2.14.0 → 2.14.2

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Files changed (292) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreNode.js +6 -0
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/animations/CoreAnimationController.js +4 -3
  14. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  15. package/dist/src/core/platforms/Platform.d.ts +37 -0
  16. package/dist/src/core/platforms/Platform.js +22 -0
  17. package/dist/src/core/platforms/Platform.js.map +1 -0
  18. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  19. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  20. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  21. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  22. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  23. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  24. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  25. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  26. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  28. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  29. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  31. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  32. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  34. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  35. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  36. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +5 -2
  37. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  38. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +3 -1
  39. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  40. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  43. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  44. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  45. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  46. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  47. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  48. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  49. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  50. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  51. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  52. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  53. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  54. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  55. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  56. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  57. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  58. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  59. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  60. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  64. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  65. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  67. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  68. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  69. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  70. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  71. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  72. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  73. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  74. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  75. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  76. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  77. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  78. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  79. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  80. package/dist/src/core/shaders/canvas/Border.js +57 -0
  81. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  82. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  83. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  84. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  85. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  86. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  87. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  88. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  89. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  90. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  91. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  92. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  93. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  97. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  98. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  99. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  100. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  101. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  102. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  103. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  104. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  105. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  106. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  107. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  108. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  109. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  110. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  111. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  112. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  113. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  114. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  115. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  116. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  117. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  118. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  119. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  120. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  121. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  122. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  123. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  124. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  125. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  126. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  127. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  128. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  129. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  130. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  131. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  132. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  133. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  134. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  135. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  136. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  137. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  138. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  139. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  140. package/dist/src/core/shaders/webgl/Border.js +110 -0
  141. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  142. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  143. package/dist/src/core/shaders/webgl/Default.js +86 -0
  144. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  145. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  146. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  147. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  148. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  149. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  150. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  151. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  152. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  153. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  154. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  155. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  156. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  157. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  158. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  159. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  163. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  164. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  165. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  166. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  167. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  168. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  169. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  170. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  171. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  172. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  173. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  174. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  175. package/dist/src/core/temp.js +77 -0
  176. package/dist/src/core/temp.js.map +1 -0
  177. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  178. package/exports/canvas.ts +39 -39
  179. package/exports/index.ts +89 -89
  180. package/exports/inspector.ts +24 -24
  181. package/exports/utils.ts +44 -44
  182. package/exports/webgl.ts +38 -38
  183. package/package.json +1 -1
  184. package/scripts/please-use-pnpm.js +13 -13
  185. package/src/common/CommonTypes.ts +146 -146
  186. package/src/common/EventEmitter.ts +77 -77
  187. package/src/common/IAnimationController.ts +92 -92
  188. package/src/common/IEventEmitter.ts +28 -28
  189. package/src/core/CoreNode.test.ts +202 -202
  190. package/src/core/CoreNode.ts +2468 -2462
  191. package/src/core/CoreShaderManager.ts +292 -292
  192. package/src/core/CoreTextNode.ts +455 -455
  193. package/src/core/CoreTextureManager.ts +558 -558
  194. package/src/core/Stage.ts +743 -743
  195. package/src/core/TextureMemoryManager.ts +404 -404
  196. package/src/core/animations/AnimationManager.ts +38 -38
  197. package/src/core/animations/CoreAnimation.ts +347 -347
  198. package/src/core/animations/CoreAnimationController.ts +166 -164
  199. package/src/core/lib/ContextSpy.ts +41 -41
  200. package/src/core/lib/ImageWorker.ts +280 -280
  201. package/src/core/lib/Matrix3d.ts +244 -244
  202. package/src/core/lib/RenderCoords.ts +86 -86
  203. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  204. package/src/core/lib/textureCompression.ts +152 -152
  205. package/src/core/lib/textureSvg.ts +78 -78
  206. package/src/core/lib/utils.ts +384 -384
  207. package/src/core/lib/validateImageBitmap.ts +76 -76
  208. package/src/core/platform.ts +63 -63
  209. package/src/core/renderers/CoreContextTexture.ts +43 -43
  210. package/src/core/renderers/CoreRenderOp.ts +22 -22
  211. package/src/core/renderers/CoreRenderer.ts +115 -115
  212. package/src/core/renderers/CoreShader.ts +41 -41
  213. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  214. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  215. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  216. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  217. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  218. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  219. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  220. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  221. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  222. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -815
  223. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -362
  224. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  225. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  226. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  227. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  228. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  229. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  230. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  231. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  232. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  233. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  235. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  236. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  237. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  238. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  239. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  240. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  241. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  242. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  243. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  244. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  245. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  246. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  247. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  248. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  249. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  250. package/src/core/text-rendering/TrFontManager.ts +183 -183
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  252. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  253. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  254. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  255. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  256. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  257. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  258. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  259. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  270. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  271. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  272. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  273. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  274. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  275. package/src/core/textures/ColorTexture.ts +102 -102
  276. package/src/core/textures/ImageTexture.ts +399 -399
  277. package/src/core/textures/NoiseTexture.ts +104 -104
  278. package/src/core/textures/RenderTexture.ts +85 -85
  279. package/src/core/textures/SubTexture.ts +205 -205
  280. package/src/core/textures/Texture.ts +367 -367
  281. package/src/core/utils.ts +227 -227
  282. package/src/env.d.ts +7 -7
  283. package/src/main-api/DynamicShaderController.ts +104 -104
  284. package/src/main-api/INode.ts +101 -101
  285. package/src/main-api/Inspector.ts +522 -522
  286. package/src/main-api/Renderer.ts +751 -751
  287. package/src/main-api/ShaderController.ts +80 -80
  288. package/src/main-api/utils.ts +45 -45
  289. package/src/utils.ts +248 -248
  290. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +0 -2
  291. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +0 -1
  292. /package/dist/src/core/{renderers/webgl/WebGlCoreShader.destroy.d.ts → temp.d.ts} +0 -0
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1
+ import type { CoreNode } from '../../CoreNode.js';
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+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
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+ import type { Stage } from '../../Stage.js';
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+ import type { QuadOptions } from '../CoreRenderer.js';
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+ import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
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+ import type { UniformCollection, Vec2, Vec3, Vec4 } from './internal/ShaderUtils.js';
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+ import type { WebGlRenderer } from './WebGlRenderer.js';
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+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
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+ import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
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+ export type ShaderSource<T> = string | ((renderer: WebGlRenderer, props: T) => string);
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+ /**
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+ * This is the WebGL specific ShaderType @mixes CoreShaderType
13
+ */
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+ export type WebGlShaderType<T extends object = Record<string, unknown>> = CoreShaderType<T> & {
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+ /**
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+ * fragment shader source for WebGl or WebGl2
17
+ */
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+ fragment: ShaderSource<T>;
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+ /**
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+ * vertex shader source for WebGl or WebGl2
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+ */
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+ vertex?: ShaderSource<T>;
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+ /**
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+ * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
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+ * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
26
+ */
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+ update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
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+ /**
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+ * only used for SDF shader, will be removed in the future.
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+ *
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+ * @warning don't use this in your shader type
32
+ */
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+ onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
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+ /**
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+ * This function is used to check if the shader can be reused based on quad info
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+ * @param props
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+ */
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+ canBatch?: (incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp) => boolean;
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+ /**
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+ * extensions required for specific shader?
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+ */
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+ webgl1Extensions?: string[];
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+ webgl2Extensions?: string[];
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+ supportsIndexedTextures?: boolean;
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+ };
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+ export declare class WebGlShaderNode<Props extends object = Record<string, unknown>> extends CoreShaderNode<Props> {
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+ readonly program: WebGlShaderProgram;
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+ private updater;
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+ private valueKey;
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+ uniforms: UniformCollection;
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+ constructor(shaderKey: string, config: WebGlShaderType<Props>, program: WebGlShaderProgram, stage: Stage, props?: Props);
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+ /**
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+ * Sets the value of a RGBA variable
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+ * @param location
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+ * @param value
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+ */
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+ uniformRGBA(location: string, value: number): void;
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+ /**
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+ * Sets the value of a single float uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The value to set.
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+ */
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+ uniform1f(location: string, value: number): void;
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+ /**
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+ * Sets the value of a float array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of values to set.
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+ */
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+ uniform1fv(location: string, value: Float32Array): void;
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+ /**
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+ * Sets the value of a single integer uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The value to set.
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+ */
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+ uniform1i(location: string, value: number): void;
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+ /**
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+ * Sets the value of an integer array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of values to set.
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+ */
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+ uniform1iv(location: string, value: Int32Array): void;
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+ /**
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+ * Sets the value of a vec2 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The first component of the vector.
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+ * @param v1 - The second component of the vector.
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+ */
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+ uniform2f(location: string, v0: number, v1: number): void;
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+ /**
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+ * Sets the value of a vec2 array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of vec2 values to set as FloatArray.
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+ */
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+ uniform2fv(location: string, value: Float32Array): void;
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+ /**
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+ * Sets the value of a vec2 array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of vec2 values to set.
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+ */
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+ uniform2fa(location: string, value: Vec2): void;
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+ /**
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+ * Sets the value of a ivec2 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The first component of the vector.
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+ * @param v1 - The second component of the vector.
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+ */
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+ uniform2i(location: string, v0: number, v1: number): void;
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+ /**
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+ * Sets the value of an ivec2 array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of ivec2 values to set.
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+ */
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+ uniform2iv(location: string, value: Int32Array): void;
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+ /**
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+ * Sets the value of a vec3 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The first component of the vector.
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+ * @param v1 - The second component of the vector.
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+ * @param v2 - The third component of the vector.
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+ */
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+ uniform3f(location: string, v0: number, v1: number, v2: number): void;
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+ /**
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+ * Sets the value of a vec3 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param
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+ */
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+ uniform3fa(location: string, value: Vec3): void;
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+ /**
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+ * Sets the value of a vec3 array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of vec3 values to set.
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+ */
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+ uniform3fv(location: string, value: Float32Array): void;
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+ /**
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+ * Sets the value of a ivec3 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The first component of the vector.
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+ * @param v1 - The second component of the vector.
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+ * @param v2 - The third component of the vector.
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+ */
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+ uniform3i(location: string, v0: number, v1: number, v2: number): void;
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+ /**
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+ * Sets the value of an ivec3 array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of ivec3 values to set.
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+ */
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+ uniform3iv(location: string, value: Int32Array): void;
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+ /**
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+ * Sets the value of a vec4 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The first component of the vector.
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+ * @param v1 - The second component of the vector.
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+ * @param v2 - The third component of the vector.
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+ * @param v3 - The fourth component of the vector.
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+ */
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+ uniform4f(location: string, v0: number, v1: number, v2: number, v3: number): void;
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+ /**
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+ * Sets an array of numbers
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+ * @param location The location of the uniform variable.
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+ * @param value
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+ */
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+ uniform4fa(location: string, value: Vec4): void;
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+ /**
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+ * Sets the value of a vec4 array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of vec4 values to set.
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+ */
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+ uniform4fv(location: string, value: Float32Array): void;
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+ /**
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+ * Sets the value of a ivec4 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The first component of the vector.
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+ * @param v1 - The second component of the vector.
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+ * @param v2 - The third component of the vector.
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+ * @param v3 - The fourth component of the vector.
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+ */
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+ uniform4i(location: string, v0: number, v1: number, v2: number, v3: number): void;
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+ /**
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+ * Sets the value of an ivec4 array uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of ivec4 values to set.
200
+ */
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+ uniform4iv(location: string, value: Int32Array): void;
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+ /**
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+ * Sets the value of a mat2 uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param transpose - Whether to transpose the matrix.
207
+ * @param value - The array of mat2 values to set.
208
+ */
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+ uniformMatrix2fv(location: string, value: Float32Array): void;
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+ /**
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+ * Sets the value of a mat2 uniform variable.
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+ * @param location - The location of the uniform variable.
213
+ * @param value - The array of mat2 values to set.
214
+ */
215
+ uniformMatrix3fv(location: string, value: Float32Array): void;
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+ /**
217
+ * Sets the value of a mat4 uniform variable.
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+ * @param location - The location of the uniform variable.
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+ * @param value - The array of mat4 values to set.
220
+ */
221
+ uniformMatrix4fv(location: string, value: Float32Array): void;
222
+ }
@@ -0,0 +1,334 @@
1
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
2
+ import { CoreShaderNode } from '../CoreShaderNode.js';
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+ export class WebGlShaderNode extends CoreShaderNode {
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+ program;
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+ updater = undefined;
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+ valueKey = '';
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+ uniforms = {
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+ single: {},
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+ vec2: {},
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+ vec3: {},
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+ vec4: {},
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+ };
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+ constructor(shaderKey, config, program, stage, props) {
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+ super(shaderKey, config, stage, props);
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+ this.program = program;
16
+ if (config.update !== undefined) {
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+ this.updater = config.update;
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+ this.update = () => {
19
+ if (this.props === undefined) {
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+ this.updater(this.node, this.props);
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+ return;
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+ }
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+ const prevKey = this.valueKey;
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+ this.valueKey = '';
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+ for (const key in this.resolvedProps) {
26
+ this.valueKey += `${key}:${this.resolvedProps[key]};`;
27
+ }
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+ if (prevKey === this.valueKey) {
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+ return;
30
+ }
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+ if (prevKey.length > 0) {
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+ this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
33
+ }
34
+ const values = this.stage.shManager.getShaderValues(this.valueKey);
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+ if (values !== undefined) {
36
+ this.uniforms = values;
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+ return;
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+ }
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+ //create empty uniform collection when calculating new values
40
+ this.uniforms = {
41
+ single: {},
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+ vec2: {},
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+ vec3: {},
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+ vec4: {},
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+ };
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+ this.updater(this.node);
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+ this.stage.shManager.setShaderValues(this.valueKey, this.uniforms);
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+ };
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+ }
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+ }
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+ /**
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+ * Sets the value of a RGBA variable
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+ * @param location
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+ * @param value
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+ */
56
+ uniformRGBA(location, value) {
57
+ this.uniform4fv(location, new Float32Array(getNormalizedRgbaComponents(value)));
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+ }
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+ /**
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+ * Sets the value of a single float uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
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+ * @param v0 - The value to set.
64
+ */
65
+ uniform1f(location, value) {
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+ this.uniforms.single[location] = {
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+ method: 'uniform1f',
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+ value,
69
+ };
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+ }
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+ /**
72
+ * Sets the value of a float array uniform variable.
73
+ *
74
+ * @param location - The location of the uniform variable.
75
+ * @param value - The array of values to set.
76
+ */
77
+ uniform1fv(location, value) {
78
+ this.uniforms.single[location] = {
79
+ method: 'uniform1fv',
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+ value,
81
+ };
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+ }
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+ /**
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+ * Sets the value of a single integer uniform variable.
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+ *
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+ * @param location - The location of the uniform variable.
87
+ * @param v0 - The value to set.
88
+ */
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+ uniform1i(location, value) {
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+ this.uniforms.single[location] = {
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+ method: 'uniform1i',
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+ value,
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+ };
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+ }
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+ /**
96
+ * Sets the value of an integer array uniform variable.
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+ *
98
+ * @param location - The location of the uniform variable.
99
+ * @param value - The array of values to set.
100
+ */
101
+ uniform1iv(location, value) {
102
+ this.uniforms.single[location] = {
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+ method: 'uniform1iv',
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+ value,
105
+ };
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+ }
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+ /**
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+ * Sets the value of a vec2 uniform variable.
109
+ *
110
+ * @param location - The location of the uniform variable.
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+ * @param v0 - The first component of the vector.
112
+ * @param v1 - The second component of the vector.
113
+ */
114
+ uniform2f(location, v0, v1) {
115
+ this.uniforms.vec2[location] = {
116
+ method: 'uniform2f',
117
+ value: [v0, v1],
118
+ };
119
+ }
120
+ /**
121
+ * Sets the value of a vec2 array uniform variable.
122
+ *
123
+ * @param location - The location of the uniform variable.
124
+ * @param value - The array of vec2 values to set as FloatArray.
125
+ */
126
+ uniform2fv(location, value) {
127
+ this.uniforms.single[location] = {
128
+ method: 'uniform2fv',
129
+ value,
130
+ };
131
+ }
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+ /**
133
+ * Sets the value of a vec2 array uniform variable.
134
+ *
135
+ * @param location - The location of the uniform variable.
136
+ * @param value - The array of vec2 values to set.
137
+ */
138
+ uniform2fa(location, value) {
139
+ this.uniforms.vec2[location] = {
140
+ method: 'uniform2f',
141
+ value,
142
+ };
143
+ }
144
+ /**
145
+ * Sets the value of a ivec2 uniform variable.
146
+ *
147
+ * @param location - The location of the uniform variable.
148
+ * @param v0 - The first component of the vector.
149
+ * @param v1 - The second component of the vector.
150
+ */
151
+ uniform2i(location, v0, v1) {
152
+ this.uniforms.vec2[location] = {
153
+ method: 'uniform2i',
154
+ value: [v0, v1],
155
+ };
156
+ }
157
+ /**
158
+ * Sets the value of an ivec2 array uniform variable.
159
+ *
160
+ * @param location - The location of the uniform variable.
161
+ * @param value - The array of ivec2 values to set.
162
+ */
163
+ uniform2iv(location, value) {
164
+ this.uniforms.single[location] = {
165
+ method: 'uniform2iv',
166
+ value,
167
+ };
168
+ }
169
+ /**
170
+ * Sets the value of a vec3 uniform variable.
171
+ *
172
+ * @param location - The location of the uniform variable.
173
+ * @param v0 - The first component of the vector.
174
+ * @param v1 - The second component of the vector.
175
+ * @param v2 - The third component of the vector.
176
+ */
177
+ uniform3f(location, v0, v1, v2) {
178
+ this.uniforms.vec3[location] = {
179
+ method: 'uniform3f',
180
+ value: [v0, v1, v2],
181
+ };
182
+ }
183
+ /**
184
+ * Sets the value of a vec3 uniform variable.
185
+ *
186
+ * @param location - The location of the uniform variable.
187
+ * @param
188
+ */
189
+ uniform3fa(location, value) {
190
+ this.uniforms.vec3[location] = {
191
+ method: 'uniform3f',
192
+ value,
193
+ };
194
+ }
195
+ /**
196
+ * Sets the value of a vec3 array uniform variable.
197
+ *
198
+ * @param location - The location of the uniform variable.
199
+ * @param value - The array of vec3 values to set.
200
+ */
201
+ uniform3fv(location, value) {
202
+ this.uniforms.single[location] = {
203
+ method: 'uniform3fv',
204
+ value,
205
+ };
206
+ }
207
+ /**
208
+ * Sets the value of a ivec3 uniform variable.
209
+ *
210
+ * @param location - The location of the uniform variable.
211
+ * @param v0 - The first component of the vector.
212
+ * @param v1 - The second component of the vector.
213
+ * @param v2 - The third component of the vector.
214
+ */
215
+ uniform3i(location, v0, v1, v2) {
216
+ this.uniforms.vec3[location] = {
217
+ method: 'uniform3i',
218
+ value: [v0, v1, v2],
219
+ };
220
+ }
221
+ /**
222
+ * Sets the value of an ivec3 array uniform variable.
223
+ *
224
+ * @param location - The location of the uniform variable.
225
+ * @param value - The array of ivec3 values to set.
226
+ */
227
+ uniform3iv(location, value) {
228
+ this.uniforms.single[location] = {
229
+ method: 'uniform3iv',
230
+ value,
231
+ };
232
+ }
233
+ /**
234
+ * Sets the value of a vec4 uniform variable.
235
+ *
236
+ * @param location - The location of the uniform variable.
237
+ * @param v0 - The first component of the vector.
238
+ * @param v1 - The second component of the vector.
239
+ * @param v2 - The third component of the vector.
240
+ * @param v3 - The fourth component of the vector.
241
+ */
242
+ uniform4f(location, v0, v1, v2, v3) {
243
+ this.uniforms.vec4[location] = {
244
+ method: 'uniform4f',
245
+ value: [v0, v1, v2, v3],
246
+ };
247
+ }
248
+ /**
249
+ * Sets an array of numbers
250
+ * @param location The location of the uniform variable.
251
+ * @param value
252
+ */
253
+ uniform4fa(location, value) {
254
+ this.uniforms.vec4[location] = {
255
+ method: 'uniform4f',
256
+ value,
257
+ };
258
+ }
259
+ /**
260
+ * Sets the value of a vec4 array uniform variable.
261
+ *
262
+ * @param location - The location of the uniform variable.
263
+ * @param value - The array of vec4 values to set.
264
+ */
265
+ uniform4fv(location, value) {
266
+ this.uniforms.single[location] = {
267
+ method: 'uniform4fv',
268
+ value,
269
+ };
270
+ }
271
+ /**
272
+ * Sets the value of a ivec4 uniform variable.
273
+ *
274
+ * @param location - The location of the uniform variable.
275
+ * @param v0 - The first component of the vector.
276
+ * @param v1 - The second component of the vector.
277
+ * @param v2 - The third component of the vector.
278
+ * @param v3 - The fourth component of the vector.
279
+ */
280
+ uniform4i(location, v0, v1, v2, v3) {
281
+ this.uniforms.vec4[location] = {
282
+ method: 'uniform4i',
283
+ value: [v0, v1, v2, v3],
284
+ };
285
+ }
286
+ /**
287
+ * Sets the value of an ivec4 array uniform variable.
288
+ *
289
+ * @param location - The location of the uniform variable.
290
+ * @param value - The array of ivec4 values to set.
291
+ */
292
+ uniform4iv(location, value) {
293
+ this.uniforms.single[location] = {
294
+ method: 'uniform4iv',
295
+ value,
296
+ };
297
+ }
298
+ /**
299
+ * Sets the value of a mat2 uniform variable.
300
+ *
301
+ * @param location - The location of the uniform variable.
302
+ * @param transpose - Whether to transpose the matrix.
303
+ * @param value - The array of mat2 values to set.
304
+ */
305
+ uniformMatrix2fv(location, value) {
306
+ this.uniforms.single[location] = {
307
+ method: 'uniformMatrix2fv',
308
+ value,
309
+ };
310
+ }
311
+ /**
312
+ * Sets the value of a mat2 uniform variable.
313
+ * @param location - The location of the uniform variable.
314
+ * @param value - The array of mat2 values to set.
315
+ */
316
+ uniformMatrix3fv(location, value) {
317
+ this.uniforms.single[location] = {
318
+ method: 'uniformMatrix3fv',
319
+ value,
320
+ };
321
+ }
322
+ /**
323
+ * Sets the value of a mat4 uniform variable.
324
+ * @param location - The location of the uniform variable.
325
+ * @param value - The array of mat4 values to set.
326
+ */
327
+ uniformMatrix4fv(location, value) {
328
+ this.uniforms.single[location] = {
329
+ method: 'uniformMatrix4fv',
330
+ value,
331
+ };
332
+ }
333
+ }
334
+ //# sourceMappingURL=WebGlShaderNode.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,35 @@
1
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
2
+ import type { QuadOptions } from '../CoreRenderer.js';
3
+ import type { CoreShaderProgram } from '../CoreShaderProgram.js';
4
+ import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
5
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
6
+ import type { WebGlRenderer } from './WebGlRenderer.js';
7
+ import type { WebGlShaderType } from './WebGlShaderNode.js';
8
+ import type { BufferCollection } from './internal/BufferCollection.js';
9
+ export declare class WebGlShaderProgram implements CoreShaderProgram {
10
+ protected boundBufferCollection: BufferCollection | null;
11
+ protected program: WebGLProgram;
12
+ /**
13
+ * Vertex Array Object
14
+ *
15
+ * @remarks
16
+ * Used by WebGL2 Only
17
+ */
18
+ protected vao: WebGLVertexArrayObject | undefined;
19
+ protected renderer: WebGlRenderer;
20
+ protected glw: WebGlContextWrapper;
21
+ protected attributeLocations: Record<string, number>;
22
+ protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
23
+ protected useSystemAlpha: boolean;
24
+ protected useSystemDimensions: boolean;
25
+ supportsIndexedTextures: boolean;
26
+ constructor(renderer: WebGlRenderer, config: WebGlShaderType, resolvedProps: Record<string, any>);
27
+ disableAttribute(location: number): void;
28
+ disableAttributes(): void;
29
+ reuseRenderOp(incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp): boolean;
30
+ bindRenderOp(renderOp: WebGlRenderOp): void;
31
+ bindBufferCollection(buffer: BufferCollection): void;
32
+ bindTextures(textures: WebGlCtxTexture[]): void;
33
+ attach(): void;
34
+ detach(): void;
35
+ }