@lightningjs/renderer 0.7.2 → 0.7.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +221 -221
  5. package/dist/src/common/CommonTypes.d.ts +7 -0
  6. package/dist/src/core/Stage.d.ts +2 -1
  7. package/dist/src/core/Stage.js +4 -0
  8. package/dist/src/core/Stage.js.map +1 -1
  9. package/dist/src/core/animations/CoreAnimation.js +3 -0
  10. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  11. package/dist/src/core/animations/CoreAnimationController.d.ts +8 -0
  12. package/dist/src/core/animations/CoreAnimationController.js +26 -0
  13. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  14. package/dist/src/core/lib/ImageWorker.d.ts +1 -1
  15. package/dist/src/core/lib/ImageWorker.js +30 -22
  16. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  17. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +47 -47
  19. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  20. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  21. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  22. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +49 -49
  23. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  24. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -5
  25. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  26. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  29. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  30. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  31. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +31 -31
  32. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +13 -13
  33. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  34. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  35. package/dist/src/core/textures/ImageTexture.d.ts +2 -1
  36. package/dist/src/core/textures/ImageTexture.js +7 -2
  37. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  38. package/dist/src/core/textures/Texture.d.ts +1 -1
  39. package/dist/src/main-api/ICoreDriver.d.ts +2 -1
  40. package/dist/src/main-api/Inspector.d.ts +6 -0
  41. package/dist/src/main-api/Inspector.js +105 -19
  42. package/dist/src/main-api/Inspector.js.map +1 -1
  43. package/dist/src/main-api/RendererMain.d.ts +12 -0
  44. package/dist/src/main-api/RendererMain.js +19 -1
  45. package/dist/src/main-api/RendererMain.js.map +1 -1
  46. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +2 -1
  47. package/dist/src/render-drivers/main/MainCoreDriver.js +7 -1
  48. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  49. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +2 -1
  50. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +7 -0
  51. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  52. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +9 -1
  53. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -1
  54. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  55. package/exports/core-api.ts +102 -102
  56. package/exports/main-api.ts +60 -60
  57. package/exports/utils.ts +41 -41
  58. package/package.json +5 -3
  59. package/scripts/please-use-pnpm.js +13 -0
  60. package/src/common/CommonTypes.ts +113 -105
  61. package/src/common/EventEmitter.ts +77 -77
  62. package/src/common/IAnimationController.ts +29 -29
  63. package/src/core/CoreExtension.ts +32 -32
  64. package/src/core/CoreNode.ts +926 -926
  65. package/src/core/CoreShaderManager.ts +243 -243
  66. package/src/core/CoreTextNode.ts +391 -391
  67. package/src/core/CoreTextureManager.ts +326 -326
  68. package/src/core/Stage.ts +354 -342
  69. package/src/core/animations/AnimationManager.ts +38 -38
  70. package/src/core/animations/CoreAnimation.ts +181 -177
  71. package/src/core/animations/CoreAnimationController.ts +148 -117
  72. package/src/core/lib/ContextSpy.ts +41 -41
  73. package/src/core/lib/ImageWorker.ts +135 -124
  74. package/src/core/lib/Matrix3d.ts +290 -290
  75. package/src/core/lib/WebGlContextWrapper.ts +992 -992
  76. package/src/core/lib/textureCompression.ts +152 -152
  77. package/src/core/lib/utils.ts +241 -241
  78. package/src/core/platform.ts +46 -46
  79. package/src/core/renderers/CoreContextTexture.ts +30 -30
  80. package/src/core/renderers/CoreRenderOp.ts +22 -22
  81. package/src/core/renderers/CoreRenderer.ts +63 -63
  82. package/src/core/renderers/CoreShader.ts +41 -41
  83. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +37 -37
  84. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +230 -231
  85. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +107 -107
  86. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +520 -520
  87. package/src/core/renderers/webgl/WebGlCoreShader.ts +337 -337
  88. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  89. package/src/core/renderers/webgl/internal/RendererUtils.ts +131 -131
  90. package/src/core/renderers/webgl/internal/ShaderUtils.ts +136 -136
  91. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  92. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -95
  93. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  94. package/src/core/renderers/webgl/shaders/DynamicShader.ts +474 -474
  95. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +161 -161
  96. package/src/core/renderers/webgl/shaders/SdfShader.ts +174 -174
  97. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  98. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -86
  99. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  100. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  101. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  102. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -33
  103. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +135 -135
  104. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -145
  105. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  106. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +176 -176
  107. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -159
  108. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +186 -186
  109. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +121 -121
  110. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -114
  111. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -189
  112. package/src/core/text-rendering/TrFontManager.ts +96 -96
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +141 -141
  114. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  115. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  116. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +169 -169
  117. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -105
  118. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -77
  119. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +751 -751
  120. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +741 -741
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +775 -775
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +84 -84
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +393 -393
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -51
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  133. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  134. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  135. package/src/core/text-rendering/renderers/TextRenderer.ts +504 -504
  136. package/src/core/textures/ColorTexture.ts +86 -86
  137. package/src/core/textures/ImageTexture.ts +140 -133
  138. package/src/core/textures/NoiseTexture.ts +96 -96
  139. package/src/core/textures/SubTexture.ts +143 -143
  140. package/src/core/textures/Texture.ts +218 -218
  141. package/src/core/utils.ts +224 -224
  142. package/src/env.d.ts +7 -7
  143. package/src/main-api/ICoreDriver.ts +66 -61
  144. package/src/main-api/INode.ts +470 -470
  145. package/src/main-api/Inspector.ts +432 -0
  146. package/src/main-api/RendererMain.ts +649 -610
  147. package/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.ts +45 -45
  148. package/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.ts +154 -154
  149. package/src/main-api/texture-usage-trackers/TextureUsageTracker.ts +54 -54
  150. package/src/render-drivers/main/MainCoreDriver.ts +148 -133
  151. package/src/render-drivers/main/MainOnlyNode.ts +453 -453
  152. package/src/render-drivers/main/MainOnlyTextNode.ts +261 -261
  153. package/src/render-drivers/threadx/NodeStruct.ts +300 -300
  154. package/src/render-drivers/threadx/SharedNode.ts +97 -97
  155. package/src/render-drivers/threadx/TextNodeStruct.ts +211 -211
  156. package/src/render-drivers/threadx/ThreadXCoreDriver.ts +285 -273
  157. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -99
  158. package/src/render-drivers/threadx/ThreadXMainNode.ts +178 -178
  159. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +85 -85
  160. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +110 -97
  161. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +238 -238
  162. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +149 -149
  163. package/src/render-drivers/threadx/worker/renderer.ts +151 -151
  164. package/src/render-drivers/utils.ts +57 -57
  165. package/src/utils.ts +207 -207
  166. package/dist/src/core/lib/WebGlContext.d.ts +0 -414
  167. package/dist/src/core/lib/WebGlContext.js +0 -640
  168. package/dist/src/core/lib/WebGlContext.js.map +0 -1
  169. package/dist/src/core/scene/Scene.d.ts +0 -59
  170. package/dist/src/core/scene/Scene.js +0 -106
  171. package/dist/src/core/scene/Scene.js.map +0 -1
  172. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.d.ts +0 -8
  173. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js +0 -29
  174. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js.map +0 -1
  175. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.d.ts +0 -19
  176. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js +0 -84
  177. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js.map +0 -1
  178. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.d.ts +0 -8
  179. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js +0 -40
  180. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js.map +0 -1
  181. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.d.ts +0 -2
  182. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js +0 -41
  183. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js.map +0 -1
  184. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.d.ts +0 -1
  185. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js +0 -4
  186. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js.map +0 -1
  187. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.d.ts +0 -1
  188. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js +0 -2
  189. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js.map +0 -1
  190. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  191. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  192. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  193. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.d.ts +0 -9
  194. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js +0 -32
  195. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js.map +0 -1
@@ -1,775 +1,775 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import {
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- type Bound,
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- type Rect,
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- createBound,
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- type BoundWithValid,
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- intersectRect,
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- type RectWithValid,
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- copyRect,
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- boundsOverlap,
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- convertBoundToRect,
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- } from '../../../lib/utils.js';
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- import {
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- TextRenderer,
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- type TrProps,
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- type TextRendererState,
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- type TrFontProps,
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- type TrPropSetters,
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- } from '../TextRenderer.js';
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- import { SdfTrFontFace } from '../../font-face-types/SdfTrFontFace/SdfTrFontFace.js';
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- import { FLOATS_PER_GLYPH } from './internal/constants.js';
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- import { getStartConditions } from './internal/getStartConditions.js';
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- import { layoutText } from './internal/layoutText.js';
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- import {
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- setRenderWindow,
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- type SdfRenderWindow,
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- } from './internal/setRenderWindow.js';
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- import type { TrFontFace } from '../../font-face-types/TrFontFace.js';
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- import { TrFontManager, type FontFamilyMap } from '../../TrFontManager.js';
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- import { assertTruthy, mergeColorAlpha } from '../../../../utils.js';
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- import type { Stage } from '../../../Stage.js';
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- import { WebGlCoreRenderOp } from '../../../renderers/webgl/WebGlCoreRenderOp.js';
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- import { BufferCollection } from '../../../renderers/webgl/internal/BufferCollection.js';
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- import type {
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- SdfShader,
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- SdfShaderProps,
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- } from '../../../renderers/webgl/shaders/SdfShader.js';
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- import type { WebGlCoreCtxTexture } from '../../../renderers/webgl/WebGlCoreCtxTexture.js';
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- import { EventEmitter } from '../../../../common/EventEmitter.js';
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- import type { Matrix3d } from '../../../lib/Matrix3d.js';
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-
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- declare module '../TextRenderer.js' {
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- interface TextRendererMap {
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- sdf: SdfTextRenderer;
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- }
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-
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- // Add prefixed SDF-specific props to TextRendererDebugProps
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- interface TextRendererDebugProps {
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- sdfShaderDebug: boolean;
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- }
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- }
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-
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- export interface LineCacheItem {
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- codepointIndex: number;
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- maxY: number;
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- maxX: number;
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- }
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-
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- export interface SdfTextRendererState extends TextRendererState {
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- /**
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- * Cache for layout resume points indexed by the `curY` for each line
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- * in the render sequence.
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- *
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- * Allows faster rendering by skipping parts of the layout loop that are
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- * outside of the renderWindow.
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- */
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- lineCache: LineCacheItem[];
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-
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- renderWindow: SdfRenderWindow;
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-
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- elementBounds: BoundWithValid;
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-
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- clippingRect: RectWithValid;
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-
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- bufferNumFloats: number;
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-
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- bufferNumQuads: number;
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-
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- vertexBuffer: Float32Array | undefined;
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-
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- webGlBuffers: BufferCollection | null;
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-
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- bufferUploaded: boolean;
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-
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- distanceRange: number;
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-
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- trFontFace: SdfTrFontFace | undefined;
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- }
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-
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- /**
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- * Ephemeral rect object used for calculations
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- */
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- const tmpRect: Rect = {
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- x: 0,
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- y: 0,
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- width: 0,
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- height: 0,
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- };
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-
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- /**
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- * Singleton class for rendering text using signed distance fields.
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- *
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- * @remarks
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- * SdfTextRenderer supports both single-channel and multi-channel signed distance fields.
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- */
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- export class SdfTextRenderer extends TextRenderer<SdfTextRendererState> {
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- /**
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- * Map of font family names to a set of font faces.
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- */
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- private ssdfFontFamilies: FontFamilyMap = {};
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- private msdfFontFamilies: FontFamilyMap = {};
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- private sdfShader: SdfShader;
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- private rendererBounds: Bound;
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-
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- constructor(stage: Stage) {
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- super(stage);
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- this.sdfShader = this.stage.shManager.loadShader('SdfShader').shader;
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- this.rendererBounds = {
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- x1: 0,
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- y1: 0,
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- x2: this.stage.options.appWidth,
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- y2: this.stage.options.appHeight,
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- };
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- }
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-
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- //#region Overrides
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- getPropertySetters(): Partial<TrPropSetters<SdfTextRendererState>> {
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- return {
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- fontFamily: (state, value) => {
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- state.props.fontFamily = value;
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- state.trFontFace = undefined;
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- this.invalidateLayoutCache(state);
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- },
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- fontWeight: (state, value) => {
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- state.props.fontWeight = value;
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- state.trFontFace = undefined;
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- this.invalidateLayoutCache(state);
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- },
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- fontStyle: (state, value) => {
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- state.props.fontStyle = value;
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- state.trFontFace = undefined;
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- this.invalidateLayoutCache(state);
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- },
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- fontStretch: (state, value) => {
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- state.props.fontStretch = value;
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- state.trFontFace = undefined;
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- this.invalidateLayoutCache(state);
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- },
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- fontSize: (state, value) => {
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- state.props.fontSize = value;
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- this.invalidateLayoutCache(state);
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- },
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- text: (state, value) => {
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- state.props.text = value;
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- this.invalidateLayoutCache(state);
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- },
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- textAlign: (state, value) => {
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- state.props.textAlign = value;
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- this.invalidateLayoutCache(state);
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- },
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- color: (state, value) => {
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- state.props.color = value;
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- },
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- x: (state, value) => {
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- state.props.x = value;
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- if (state.elementBounds.valid) {
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- this.setElementBoundsX(state);
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- // Only schedule an update if the text is not already rendered
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- // (renderWindow is invalid) and the element possibly overlaps the screen
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- // This is to avoid unnecessary updates when we know text is off-screen
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- if (
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- !state.renderWindow.valid &&
191
- boundsOverlap(state.elementBounds, this.rendererBounds)
192
- ) {
193
- this.scheduleUpdateState(state);
194
- }
195
- }
196
- },
197
- y: (state, value) => {
198
- state.props.y = value;
199
- if (state.elementBounds.valid) {
200
- this.setElementBoundsY(state);
201
- // See x() for explanation
202
- if (
203
- !state.renderWindow.valid &&
204
- boundsOverlap(state.elementBounds, this.rendererBounds)
205
- ) {
206
- this.scheduleUpdateState(state);
207
- }
208
- }
209
- },
210
- contain: (state, value) => {
211
- state.props.contain = value;
212
- this.invalidateLayoutCache(state);
213
- },
214
- width: (state, value) => {
215
- state.props.width = value;
216
- this.invalidateLayoutCache(state);
217
- },
218
- height: (state, value) => {
219
- state.props.height = value;
220
- this.invalidateLayoutCache(state);
221
- },
222
- offsetY: (state, value) => {
223
- state.props.offsetY = value;
224
- this.invalidateLayoutCache(state);
225
- },
226
- scrollable: (state, value) => {
227
- state.props.scrollable = value;
228
- this.invalidateLayoutCache(state);
229
- },
230
- scrollY: (state, value) => {
231
- state.props.scrollY = value;
232
- // Scrolling doesn't need to invalidate any caches, but it does need to
233
- // schedule an update
234
- this.scheduleUpdateState(state);
235
- },
236
- letterSpacing: (state, value) => {
237
- state.props.letterSpacing = value;
238
- this.invalidateLayoutCache(state);
239
- },
240
- lineHeight: (state, value) => {
241
- state.props.lineHeight = value;
242
- this.invalidateLayoutCache(state);
243
- },
244
- maxLines: (state, value) => {
245
- state.props.maxLines = value;
246
- this.invalidateLayoutCache(state);
247
- },
248
- textBaseline: (state, value) => {
249
- state.props.textBaseline = value;
250
- this.invalidateLayoutCache(state);
251
- },
252
- verticalAlign: (state, value) => {
253
- state.props.verticalAlign = value;
254
- this.invalidateLayoutCache(state);
255
- },
256
- overflowSuffix: (state, value) => {
257
- state.props.overflowSuffix = value;
258
- this.invalidateLayoutCache(state);
259
- },
260
- debug: (state, value) => {
261
- state.props.debug = value;
262
- },
263
- };
264
- }
265
-
266
- override canRenderFont(props: TrFontProps): boolean {
267
- // TODO: Support matching on font stretch, weight and style (if/when needed)
268
- // For now we just match on the font family name
269
- // '$$SDF_FAILURE_TEST$$' is used to test the 'failure' event coming from text
270
- const { fontFamily } = props;
271
- return (
272
- fontFamily in this.ssdfFontFamilies ||
273
- fontFamily in this.msdfFontFamilies ||
274
- fontFamily === '$$SDF_FAILURE_TEST$$'
275
- );
276
- }
277
-
278
- override isFontFaceSupported(fontFace: TrFontFace): boolean {
279
- return fontFace instanceof SdfTrFontFace;
280
- }
281
-
282
- override addFontFace(fontFace: TrFontFace): void {
283
- // Make sure the font face is an SDF font face (it should have already passed
284
- // the `isFontFaceSupported` check)
285
- assertTruthy(fontFace instanceof SdfTrFontFace);
286
- const familyName = fontFace.fontFamily;
287
- const fontFamiles =
288
- fontFace.type === 'ssdf'
289
- ? this.ssdfFontFamilies
290
- : fontFace.type === 'msdf'
291
- ? this.msdfFontFamilies
292
- : undefined;
293
- if (!fontFamiles) {
294
- console.warn(`Invalid font face type: ${fontFace.type as string}`);
295
- return;
296
- }
297
- let faceSet = fontFamiles[familyName];
298
- if (!faceSet) {
299
- faceSet = new Set();
300
- fontFamiles[familyName] = faceSet;
301
- }
302
- faceSet.add(fontFace);
303
- }
304
-
305
- override createState(props: TrProps): SdfTextRendererState {
306
- return {
307
- props,
308
- status: 'initialState',
309
- updateScheduled: false,
310
- emitter: new EventEmitter(),
311
- lineCache: [],
312
- forceFullLayoutCalc: false,
313
- renderWindow: {
314
- screen: {
315
- x1: 0,
316
- y1: 0,
317
- x2: 0,
318
- y2: 0,
319
- },
320
- sdf: {
321
- x1: 0,
322
- y1: 0,
323
- x2: 0,
324
- y2: 0,
325
- },
326
- firstLineIdx: 0,
327
- numLines: 0,
328
- valid: false,
329
- },
330
- elementBounds: {
331
- x1: 0,
332
- y1: 0,
333
- x2: 0,
334
- y2: 0,
335
- valid: false,
336
- },
337
- clippingRect: {
338
- x: 0,
339
- y: 0,
340
- width: 0,
341
- height: 0,
342
- valid: false,
343
- },
344
- bufferNumFloats: 0,
345
- bufferNumQuads: 0,
346
- vertexBuffer: undefined,
347
- webGlBuffers: null,
348
- bufferUploaded: false,
349
- textH: undefined,
350
- textW: undefined,
351
- distanceRange: 0,
352
- trFontFace: undefined,
353
- debugData: {
354
- updateCount: 0,
355
- layoutCount: 0,
356
- lastLayoutNumCharacters: 0,
357
- layoutSum: 0,
358
- drawSum: 0,
359
- drawCount: 0,
360
- bufferSize: 0,
361
- },
362
- };
363
- }
364
-
365
- override updateState(state: SdfTextRendererState): void {
366
- let { trFontFace } = state;
367
- const { textH, lineCache, debugData, forceFullLayoutCalc } = state;
368
- debugData.updateCount++;
369
-
370
- // On the first update call we need to set the status to loading
371
- if (state.status === 'initialState') {
372
- this.setStatus(state, 'loading');
373
- }
374
-
375
- // Resolve font face if we haven't yet
376
- if (!trFontFace) {
377
- trFontFace = this.resolveFontFace(state.props);
378
- state.trFontFace = trFontFace;
379
- if (!trFontFace) {
380
- const msg = `SdfTextRenderer: Could not resolve font face for family: '${state.props.fontFamily}'`;
381
- console.error(msg);
382
- this.setStatus(state, 'failed', new Error(msg));
383
- return;
384
- }
385
- }
386
-
387
- // If the font hasn't been loaded yet, stop here.
388
- // Listen for the 'loaded' event and forward fontLoaded event
389
- if (!trFontFace.loaded) {
390
- trFontFace.once('loaded', () => {
391
- this.scheduleUpdateState(state);
392
- });
393
- return;
394
- }
395
-
396
- // If the font is loaded then so should the data
397
- assertTruthy(trFontFace.data, 'Font face data should be loaded');
398
-
399
- const {
400
- text,
401
- fontSize,
402
- x,
403
- y,
404
- contain,
405
- width,
406
- height,
407
- lineHeight,
408
- verticalAlign,
409
- scrollable,
410
- overflowSuffix,
411
- maxLines,
412
- } = state.props;
413
-
414
- // scrollY only has an effect when contain === 'both' and scrollable === true
415
- const scrollY = contain === 'both' && scrollable ? state.props.scrollY : 0;
416
-
417
- const { renderWindow } = state;
418
-
419
- /**
420
- * The font size of the SDF font face (the basis for SDF space units)
421
- */
422
- const sdfFontSize = trFontFace.data.info.size;
423
-
424
- /**
425
- * Divide screen space units by this to get the SDF space units
426
- * Mulitple SDF space units by this to get screen space units
427
- */
428
- const fontSizeRatio = fontSize / sdfFontSize;
429
-
430
- // Needed in renderWindow calculation
431
- const sdfLineHeight = lineHeight / fontSizeRatio;
432
-
433
- state.distanceRange =
434
- fontSizeRatio * trFontFace.data.distanceField.distanceRange;
435
-
436
- // Allocate buffers if needed
437
- const neededLength = text.length * FLOATS_PER_GLYPH;
438
- let vertexBuffer = state.vertexBuffer;
439
- if (!vertexBuffer || vertexBuffer.length < neededLength) {
440
- vertexBuffer = new Float32Array(neededLength * 2);
441
- }
442
-
443
- const elementBounds = state.elementBounds;
444
- if (!elementBounds.valid) {
445
- this.setElementBoundsX(state);
446
- this.setElementBoundsY(state);
447
- elementBounds.valid = true;
448
- }
449
-
450
- // Return early if we're still viewing inside the established render window
451
- // No need to re-render what we've already rendered
452
- // (Only if there's an established renderWindow and we're not suppressing early exit)
453
- if (!forceFullLayoutCalc && renderWindow.valid) {
454
- const rwScreen = renderWindow.screen;
455
- if (
456
- x + rwScreen.x1 <= elementBounds.x1 &&
457
- x + rwScreen.x2 >= elementBounds.x2 &&
458
- y - scrollY + rwScreen.y1 <= elementBounds.y1 &&
459
- y - scrollY + rwScreen.y2 >= elementBounds.y2
460
- ) {
461
- this.setStatus(state, 'loaded');
462
- return;
463
- }
464
- // Otherwise invalidate the renderWindow so it can be redone
465
- renderWindow.valid = false;
466
- this.setStatus(state, 'loading');
467
- }
468
-
469
- const { offsetY, textAlign } = state.props;
470
-
471
- // Create a new renderWindow if needed
472
- if (!renderWindow.valid) {
473
- const isPossiblyOnScreen = boundsOverlap(
474
- elementBounds,
475
- this.rendererBounds,
476
- );
477
-
478
- if (!isPossiblyOnScreen) {
479
- // If the element is not possibly on screen, we can skip the layout and rendering completely
480
- return;
481
- }
482
-
483
- setRenderWindow(
484
- renderWindow,
485
- x,
486
- y,
487
- scrollY,
488
- lineHeight,
489
- contain === 'both' ? elementBounds.y2 - elementBounds.y1 : 0,
490
- elementBounds,
491
- fontSizeRatio,
492
- );
493
- // console.log('newRenderWindow', renderWindow);
494
- }
495
-
496
- const start = getStartConditions(
497
- sdfFontSize,
498
- sdfLineHeight,
499
- lineHeight,
500
- verticalAlign,
501
- offsetY,
502
- fontSizeRatio,
503
- renderWindow,
504
- lineCache,
505
- textH,
506
- );
507
-
508
- if (!start) {
509
- // Nothing to render, return early, but still mark as loaded (since the text is just scrolled
510
- // out of view)
511
- this.setStatus(state, 'loaded');
512
- return;
513
- }
514
-
515
- const { letterSpacing } = state.props;
516
-
517
- const out2 = layoutText(
518
- start.lineIndex,
519
- start.sdfX,
520
- start.sdfY,
521
- text,
522
- textAlign,
523
- width,
524
- height,
525
- fontSize,
526
- lineHeight,
527
- letterSpacing,
528
- vertexBuffer,
529
- contain,
530
- lineCache,
531
- renderWindow.sdf,
532
- trFontFace,
533
- forceFullLayoutCalc,
534
- scrollable,
535
- overflowSuffix,
536
- maxLines,
537
- );
538
-
539
- state.bufferUploaded = false;
540
- state.bufferNumFloats = out2.bufferNumFloats;
541
- state.bufferNumQuads = out2.bufferNumQuads;
542
- state.vertexBuffer = vertexBuffer;
543
- state.renderWindow = renderWindow;
544
- debugData.lastLayoutNumCharacters = out2.layoutNumCharacters;
545
- debugData.bufferSize = vertexBuffer.byteLength;
546
-
547
- // If we didn't exit early, we know we have completely computed w/h
548
- if (out2.fullyProcessed) {
549
- state.textW = out2.maxX * fontSizeRatio;
550
- state.textH = out2.maxY * fontSizeRatio;
551
- }
552
-
553
- // if (state.props.debug.printLayoutTime) {
554
- // debugData.layoutSum += performance.now() - updateStartTime;
555
- // debugData.layoutCount++;
556
- // }
557
- this.setStatus(state, 'loaded');
558
- }
559
-
560
- override renderQuads(
561
- state: SdfTextRendererState,
562
- transform: Matrix3d,
563
- clippingRect: Readonly<RectWithValid>,
564
- alpha: number,
565
- ): void {
566
- if (!state.vertexBuffer) {
567
- // Nothing to draw
568
- return;
569
- }
570
-
571
- const { renderer } = this.stage;
572
-
573
- const { fontSize, color, contain, scrollable, zIndex, debug } = state.props;
574
-
575
- // scrollY only has an effect when contain === 'both' and scrollable === true
576
- const scrollY = contain === 'both' && scrollable ? state.props.scrollY : 0;
577
-
578
- const {
579
- textW = 0,
580
- textH = 0,
581
- distanceRange,
582
- vertexBuffer,
583
- bufferUploaded,
584
- trFontFace,
585
- elementBounds,
586
- } = state;
587
-
588
- let { webGlBuffers } = state;
589
-
590
- if (!webGlBuffers) {
591
- const glw = renderer.glw;
592
- const stride = 4 * Float32Array.BYTES_PER_ELEMENT;
593
- const webGlBuffer = glw.createBuffer();
594
- assertTruthy(webGlBuffer);
595
- state.webGlBuffers = new BufferCollection([
596
- {
597
- buffer: webGlBuffer,
598
- attributes: {
599
- a_position: {
600
- name: 'a_position',
601
- size: 2, // 2 components per iteration
602
- type: glw.FLOAT, // the data is 32bit floats
603
- normalized: false, // don't normalize the data
604
- stride, // 0 = move forward size * sizeof(type) each iteration to get the next position
605
- offset: 0, // start at the beginning of the buffer
606
- },
607
- a_textureCoordinate: {
608
- name: 'a_textureCoordinate',
609
- size: 2,
610
- type: glw.FLOAT,
611
- normalized: false,
612
- stride,
613
- offset: 2 * Float32Array.BYTES_PER_ELEMENT,
614
- },
615
- },
616
- },
617
- ]);
618
- state.bufferUploaded = false;
619
- assertTruthy(state.webGlBuffers);
620
- webGlBuffers = state.webGlBuffers;
621
- }
622
-
623
- if (!bufferUploaded) {
624
- const glw = renderer.glw;
625
-
626
- const buffer = webGlBuffers?.getBuffer('a_textureCoordinate') ?? null;
627
- glw.arrayBufferData(buffer, vertexBuffer, glw.STATIC_DRAW);
628
- state.bufferUploaded = true;
629
- }
630
-
631
- assertTruthy(trFontFace);
632
- if (scrollable && contain === 'both') {
633
- assertTruthy(elementBounds.valid);
634
- const elementRect = convertBoundToRect(elementBounds, tmpRect);
635
-
636
- if (clippingRect.valid) {
637
- state.clippingRect.valid = true;
638
- clippingRect = intersectRect(
639
- clippingRect,
640
- elementRect,
641
- state.clippingRect,
642
- );
643
- } else {
644
- state.clippingRect.valid = true;
645
- clippingRect = copyRect(elementRect, state.clippingRect);
646
- }
647
- }
648
-
649
- const renderOp = new WebGlCoreRenderOp(
650
- renderer.glw,
651
- renderer.options,
652
- webGlBuffers,
653
- this.sdfShader,
654
- {
655
- transform: transform.data,
656
- // IMPORTANT: The SDF Shader expects the color NOT to be premultiplied
657
- // for the best blending results. Which is why we use `mergeColorAlpha`
658
- // instead of `mergeColorAlphaPremultiplied` here.
659
- color: mergeColorAlpha(color, alpha),
660
- size: fontSize / (trFontFace.data?.info.size || 0),
661
- scrollY,
662
- distanceRange,
663
- debug: debug.sdfShaderDebug,
664
- } satisfies SdfShaderProps,
665
- alpha,
666
- clippingRect,
667
- { height: textH, width: textW },
668
- 0,
669
- zIndex,
670
- );
671
-
672
- const texture = state.trFontFace?.texture;
673
- assertTruthy(texture);
674
- const ctxTexture = this.stage.txManager.getCtxTexture(texture);
675
-
676
- renderOp.addTexture(ctxTexture as WebGlCoreCtxTexture);
677
- renderOp.length = state.bufferNumFloats;
678
- renderOp.numQuads = state.bufferNumQuads;
679
-
680
- renderer.addRenderOp(renderOp);
681
-
682
- // if (!debug.disableScissor) {
683
- // renderer.enableScissor(
684
- // visibleRect.x,
685
- // visibleRect.y,
686
- // visibleRect.w,
687
- // visibleRect.h,
688
- // );
689
- // }
690
-
691
- // Draw the arrays
692
- // gl.drawArrays(
693
- // gl.TRIANGLES, // Primitive type
694
- // 0,
695
- // bufferNumVertices, // Number of verticies
696
- // );
697
-
698
- // renderer.disableScissor();
699
-
700
- // if (debug.showElementRect) {
701
- // this.renderer.drawBorder(
702
- // Colors.Blue,
703
- // elementRect.x,
704
- // elementRect.y,
705
- // elementRect.w,
706
- // elementRect.h,
707
- // );
708
- // }
709
-
710
- // if (debug.showVisibleRect) {
711
- // this.renderer.drawBorder(
712
- // Colors.Green,
713
- // visibleRect.x,
714
- // visibleRect.y,
715
- // visibleRect.w,
716
- // visibleRect.h,
717
- // );
718
- // }
719
-
720
- // if (debug.showRenderWindow && renderWindow) {
721
- // this.renderer.drawBorder(
722
- // Colors.Red,
723
- // x + renderWindow.x1,
724
- // y + renderWindow.y1 - scrollY,
725
- // x + renderWindow.x2 - (x + renderWindow.x1),
726
- // y + renderWindow.y2 - scrollY - (y + renderWindow.y1 - scrollY),
727
- // );
728
- // }
729
- // if (debug.printLayoutTime) {
730
- // debugData.drawSum += performance.now() - drawStartTime;
731
- // debugData.drawCount++;
732
- // }
733
- }
734
- //#endregion Overrides
735
-
736
- public resolveFontFace(props: TrFontProps): SdfTrFontFace | undefined {
737
- return TrFontManager.resolveFontFace(
738
- [this.msdfFontFamilies, this.ssdfFontFamilies],
739
- props,
740
- ) as SdfTrFontFace | undefined;
741
- }
742
-
743
- /**
744
- * Invalidate the layout cache stored in the state. This will cause the text
745
- * to be re-layed out on the next update.
746
- *
747
- * @remarks
748
- * This also invalidates the visible window cache.
749
- *
750
- * @param state
751
- */
752
- protected invalidateLayoutCache(state: SdfTextRendererState): void {
753
- state.renderWindow.valid = false;
754
- state.elementBounds.valid = false;
755
- state.textH = undefined;
756
- state.textW = undefined;
757
- state.lineCache = [];
758
- this.setStatus(state, 'loading');
759
- this.scheduleUpdateState(state);
760
- }
761
-
762
- protected setElementBoundsX(state: SdfTextRendererState): void {
763
- const { x, contain, width } = state.props;
764
- const { elementBounds } = state;
765
- elementBounds.x1 = x;
766
- elementBounds.x2 = contain !== 'none' ? x + width : Infinity;
767
- }
768
-
769
- protected setElementBoundsY(state: SdfTextRendererState): void {
770
- const { y, contain, height } = state.props;
771
- const { elementBounds } = state;
772
- elementBounds.y1 = y;
773
- elementBounds.y2 = contain === 'both' ? y + height : Infinity;
774
- }
775
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import {
21
+ type Bound,
22
+ type Rect,
23
+ createBound,
24
+ type BoundWithValid,
25
+ intersectRect,
26
+ type RectWithValid,
27
+ copyRect,
28
+ boundsOverlap,
29
+ convertBoundToRect,
30
+ } from '../../../lib/utils.js';
31
+ import {
32
+ TextRenderer,
33
+ type TrProps,
34
+ type TextRendererState,
35
+ type TrFontProps,
36
+ type TrPropSetters,
37
+ } from '../TextRenderer.js';
38
+ import { SdfTrFontFace } from '../../font-face-types/SdfTrFontFace/SdfTrFontFace.js';
39
+ import { FLOATS_PER_GLYPH } from './internal/constants.js';
40
+ import { getStartConditions } from './internal/getStartConditions.js';
41
+ import { layoutText } from './internal/layoutText.js';
42
+ import {
43
+ setRenderWindow,
44
+ type SdfRenderWindow,
45
+ } from './internal/setRenderWindow.js';
46
+ import type { TrFontFace } from '../../font-face-types/TrFontFace.js';
47
+ import { TrFontManager, type FontFamilyMap } from '../../TrFontManager.js';
48
+ import { assertTruthy, mergeColorAlpha } from '../../../../utils.js';
49
+ import type { Stage } from '../../../Stage.js';
50
+ import { WebGlCoreRenderOp } from '../../../renderers/webgl/WebGlCoreRenderOp.js';
51
+ import { BufferCollection } from '../../../renderers/webgl/internal/BufferCollection.js';
52
+ import type {
53
+ SdfShader,
54
+ SdfShaderProps,
55
+ } from '../../../renderers/webgl/shaders/SdfShader.js';
56
+ import type { WebGlCoreCtxTexture } from '../../../renderers/webgl/WebGlCoreCtxTexture.js';
57
+ import { EventEmitter } from '../../../../common/EventEmitter.js';
58
+ import type { Matrix3d } from '../../../lib/Matrix3d.js';
59
+
60
+ declare module '../TextRenderer.js' {
61
+ interface TextRendererMap {
62
+ sdf: SdfTextRenderer;
63
+ }
64
+
65
+ // Add prefixed SDF-specific props to TextRendererDebugProps
66
+ interface TextRendererDebugProps {
67
+ sdfShaderDebug: boolean;
68
+ }
69
+ }
70
+
71
+ export interface LineCacheItem {
72
+ codepointIndex: number;
73
+ maxY: number;
74
+ maxX: number;
75
+ }
76
+
77
+ export interface SdfTextRendererState extends TextRendererState {
78
+ /**
79
+ * Cache for layout resume points indexed by the `curY` for each line
80
+ * in the render sequence.
81
+ *
82
+ * Allows faster rendering by skipping parts of the layout loop that are
83
+ * outside of the renderWindow.
84
+ */
85
+ lineCache: LineCacheItem[];
86
+
87
+ renderWindow: SdfRenderWindow;
88
+
89
+ elementBounds: BoundWithValid;
90
+
91
+ clippingRect: RectWithValid;
92
+
93
+ bufferNumFloats: number;
94
+
95
+ bufferNumQuads: number;
96
+
97
+ vertexBuffer: Float32Array | undefined;
98
+
99
+ webGlBuffers: BufferCollection | null;
100
+
101
+ bufferUploaded: boolean;
102
+
103
+ distanceRange: number;
104
+
105
+ trFontFace: SdfTrFontFace | undefined;
106
+ }
107
+
108
+ /**
109
+ * Ephemeral rect object used for calculations
110
+ */
111
+ const tmpRect: Rect = {
112
+ x: 0,
113
+ y: 0,
114
+ width: 0,
115
+ height: 0,
116
+ };
117
+
118
+ /**
119
+ * Singleton class for rendering text using signed distance fields.
120
+ *
121
+ * @remarks
122
+ * SdfTextRenderer supports both single-channel and multi-channel signed distance fields.
123
+ */
124
+ export class SdfTextRenderer extends TextRenderer<SdfTextRendererState> {
125
+ /**
126
+ * Map of font family names to a set of font faces.
127
+ */
128
+ private ssdfFontFamilies: FontFamilyMap = {};
129
+ private msdfFontFamilies: FontFamilyMap = {};
130
+ private sdfShader: SdfShader;
131
+ private rendererBounds: Bound;
132
+
133
+ constructor(stage: Stage) {
134
+ super(stage);
135
+ this.sdfShader = this.stage.shManager.loadShader('SdfShader').shader;
136
+ this.rendererBounds = {
137
+ x1: 0,
138
+ y1: 0,
139
+ x2: this.stage.options.appWidth,
140
+ y2: this.stage.options.appHeight,
141
+ };
142
+ }
143
+
144
+ //#region Overrides
145
+ getPropertySetters(): Partial<TrPropSetters<SdfTextRendererState>> {
146
+ return {
147
+ fontFamily: (state, value) => {
148
+ state.props.fontFamily = value;
149
+ state.trFontFace = undefined;
150
+ this.invalidateLayoutCache(state);
151
+ },
152
+ fontWeight: (state, value) => {
153
+ state.props.fontWeight = value;
154
+ state.trFontFace = undefined;
155
+ this.invalidateLayoutCache(state);
156
+ },
157
+ fontStyle: (state, value) => {
158
+ state.props.fontStyle = value;
159
+ state.trFontFace = undefined;
160
+ this.invalidateLayoutCache(state);
161
+ },
162
+ fontStretch: (state, value) => {
163
+ state.props.fontStretch = value;
164
+ state.trFontFace = undefined;
165
+ this.invalidateLayoutCache(state);
166
+ },
167
+ fontSize: (state, value) => {
168
+ state.props.fontSize = value;
169
+ this.invalidateLayoutCache(state);
170
+ },
171
+ text: (state, value) => {
172
+ state.props.text = value;
173
+ this.invalidateLayoutCache(state);
174
+ },
175
+ textAlign: (state, value) => {
176
+ state.props.textAlign = value;
177
+ this.invalidateLayoutCache(state);
178
+ },
179
+ color: (state, value) => {
180
+ state.props.color = value;
181
+ },
182
+ x: (state, value) => {
183
+ state.props.x = value;
184
+ if (state.elementBounds.valid) {
185
+ this.setElementBoundsX(state);
186
+ // Only schedule an update if the text is not already rendered
187
+ // (renderWindow is invalid) and the element possibly overlaps the screen
188
+ // This is to avoid unnecessary updates when we know text is off-screen
189
+ if (
190
+ !state.renderWindow.valid &&
191
+ boundsOverlap(state.elementBounds, this.rendererBounds)
192
+ ) {
193
+ this.scheduleUpdateState(state);
194
+ }
195
+ }
196
+ },
197
+ y: (state, value) => {
198
+ state.props.y = value;
199
+ if (state.elementBounds.valid) {
200
+ this.setElementBoundsY(state);
201
+ // See x() for explanation
202
+ if (
203
+ !state.renderWindow.valid &&
204
+ boundsOverlap(state.elementBounds, this.rendererBounds)
205
+ ) {
206
+ this.scheduleUpdateState(state);
207
+ }
208
+ }
209
+ },
210
+ contain: (state, value) => {
211
+ state.props.contain = value;
212
+ this.invalidateLayoutCache(state);
213
+ },
214
+ width: (state, value) => {
215
+ state.props.width = value;
216
+ this.invalidateLayoutCache(state);
217
+ },
218
+ height: (state, value) => {
219
+ state.props.height = value;
220
+ this.invalidateLayoutCache(state);
221
+ },
222
+ offsetY: (state, value) => {
223
+ state.props.offsetY = value;
224
+ this.invalidateLayoutCache(state);
225
+ },
226
+ scrollable: (state, value) => {
227
+ state.props.scrollable = value;
228
+ this.invalidateLayoutCache(state);
229
+ },
230
+ scrollY: (state, value) => {
231
+ state.props.scrollY = value;
232
+ // Scrolling doesn't need to invalidate any caches, but it does need to
233
+ // schedule an update
234
+ this.scheduleUpdateState(state);
235
+ },
236
+ letterSpacing: (state, value) => {
237
+ state.props.letterSpacing = value;
238
+ this.invalidateLayoutCache(state);
239
+ },
240
+ lineHeight: (state, value) => {
241
+ state.props.lineHeight = value;
242
+ this.invalidateLayoutCache(state);
243
+ },
244
+ maxLines: (state, value) => {
245
+ state.props.maxLines = value;
246
+ this.invalidateLayoutCache(state);
247
+ },
248
+ textBaseline: (state, value) => {
249
+ state.props.textBaseline = value;
250
+ this.invalidateLayoutCache(state);
251
+ },
252
+ verticalAlign: (state, value) => {
253
+ state.props.verticalAlign = value;
254
+ this.invalidateLayoutCache(state);
255
+ },
256
+ overflowSuffix: (state, value) => {
257
+ state.props.overflowSuffix = value;
258
+ this.invalidateLayoutCache(state);
259
+ },
260
+ debug: (state, value) => {
261
+ state.props.debug = value;
262
+ },
263
+ };
264
+ }
265
+
266
+ override canRenderFont(props: TrFontProps): boolean {
267
+ // TODO: Support matching on font stretch, weight and style (if/when needed)
268
+ // For now we just match on the font family name
269
+ // '$$SDF_FAILURE_TEST$$' is used to test the 'failure' event coming from text
270
+ const { fontFamily } = props;
271
+ return (
272
+ fontFamily in this.ssdfFontFamilies ||
273
+ fontFamily in this.msdfFontFamilies ||
274
+ fontFamily === '$$SDF_FAILURE_TEST$$'
275
+ );
276
+ }
277
+
278
+ override isFontFaceSupported(fontFace: TrFontFace): boolean {
279
+ return fontFace instanceof SdfTrFontFace;
280
+ }
281
+
282
+ override addFontFace(fontFace: TrFontFace): void {
283
+ // Make sure the font face is an SDF font face (it should have already passed
284
+ // the `isFontFaceSupported` check)
285
+ assertTruthy(fontFace instanceof SdfTrFontFace);
286
+ const familyName = fontFace.fontFamily;
287
+ const fontFamiles =
288
+ fontFace.type === 'ssdf'
289
+ ? this.ssdfFontFamilies
290
+ : fontFace.type === 'msdf'
291
+ ? this.msdfFontFamilies
292
+ : undefined;
293
+ if (!fontFamiles) {
294
+ console.warn(`Invalid font face type: ${fontFace.type as string}`);
295
+ return;
296
+ }
297
+ let faceSet = fontFamiles[familyName];
298
+ if (!faceSet) {
299
+ faceSet = new Set();
300
+ fontFamiles[familyName] = faceSet;
301
+ }
302
+ faceSet.add(fontFace);
303
+ }
304
+
305
+ override createState(props: TrProps): SdfTextRendererState {
306
+ return {
307
+ props,
308
+ status: 'initialState',
309
+ updateScheduled: false,
310
+ emitter: new EventEmitter(),
311
+ lineCache: [],
312
+ forceFullLayoutCalc: false,
313
+ renderWindow: {
314
+ screen: {
315
+ x1: 0,
316
+ y1: 0,
317
+ x2: 0,
318
+ y2: 0,
319
+ },
320
+ sdf: {
321
+ x1: 0,
322
+ y1: 0,
323
+ x2: 0,
324
+ y2: 0,
325
+ },
326
+ firstLineIdx: 0,
327
+ numLines: 0,
328
+ valid: false,
329
+ },
330
+ elementBounds: {
331
+ x1: 0,
332
+ y1: 0,
333
+ x2: 0,
334
+ y2: 0,
335
+ valid: false,
336
+ },
337
+ clippingRect: {
338
+ x: 0,
339
+ y: 0,
340
+ width: 0,
341
+ height: 0,
342
+ valid: false,
343
+ },
344
+ bufferNumFloats: 0,
345
+ bufferNumQuads: 0,
346
+ vertexBuffer: undefined,
347
+ webGlBuffers: null,
348
+ bufferUploaded: false,
349
+ textH: undefined,
350
+ textW: undefined,
351
+ distanceRange: 0,
352
+ trFontFace: undefined,
353
+ debugData: {
354
+ updateCount: 0,
355
+ layoutCount: 0,
356
+ lastLayoutNumCharacters: 0,
357
+ layoutSum: 0,
358
+ drawSum: 0,
359
+ drawCount: 0,
360
+ bufferSize: 0,
361
+ },
362
+ };
363
+ }
364
+
365
+ override updateState(state: SdfTextRendererState): void {
366
+ let { trFontFace } = state;
367
+ const { textH, lineCache, debugData, forceFullLayoutCalc } = state;
368
+ debugData.updateCount++;
369
+
370
+ // On the first update call we need to set the status to loading
371
+ if (state.status === 'initialState') {
372
+ this.setStatus(state, 'loading');
373
+ }
374
+
375
+ // Resolve font face if we haven't yet
376
+ if (!trFontFace) {
377
+ trFontFace = this.resolveFontFace(state.props);
378
+ state.trFontFace = trFontFace;
379
+ if (!trFontFace) {
380
+ const msg = `SdfTextRenderer: Could not resolve font face for family: '${state.props.fontFamily}'`;
381
+ console.error(msg);
382
+ this.setStatus(state, 'failed', new Error(msg));
383
+ return;
384
+ }
385
+ }
386
+
387
+ // If the font hasn't been loaded yet, stop here.
388
+ // Listen for the 'loaded' event and forward fontLoaded event
389
+ if (!trFontFace.loaded) {
390
+ trFontFace.once('loaded', () => {
391
+ this.scheduleUpdateState(state);
392
+ });
393
+ return;
394
+ }
395
+
396
+ // If the font is loaded then so should the data
397
+ assertTruthy(trFontFace.data, 'Font face data should be loaded');
398
+
399
+ const {
400
+ text,
401
+ fontSize,
402
+ x,
403
+ y,
404
+ contain,
405
+ width,
406
+ height,
407
+ lineHeight,
408
+ verticalAlign,
409
+ scrollable,
410
+ overflowSuffix,
411
+ maxLines,
412
+ } = state.props;
413
+
414
+ // scrollY only has an effect when contain === 'both' and scrollable === true
415
+ const scrollY = contain === 'both' && scrollable ? state.props.scrollY : 0;
416
+
417
+ const { renderWindow } = state;
418
+
419
+ /**
420
+ * The font size of the SDF font face (the basis for SDF space units)
421
+ */
422
+ const sdfFontSize = trFontFace.data.info.size;
423
+
424
+ /**
425
+ * Divide screen space units by this to get the SDF space units
426
+ * Mulitple SDF space units by this to get screen space units
427
+ */
428
+ const fontSizeRatio = fontSize / sdfFontSize;
429
+
430
+ // Needed in renderWindow calculation
431
+ const sdfLineHeight = lineHeight / fontSizeRatio;
432
+
433
+ state.distanceRange =
434
+ fontSizeRatio * trFontFace.data.distanceField.distanceRange;
435
+
436
+ // Allocate buffers if needed
437
+ const neededLength = text.length * FLOATS_PER_GLYPH;
438
+ let vertexBuffer = state.vertexBuffer;
439
+ if (!vertexBuffer || vertexBuffer.length < neededLength) {
440
+ vertexBuffer = new Float32Array(neededLength * 2);
441
+ }
442
+
443
+ const elementBounds = state.elementBounds;
444
+ if (!elementBounds.valid) {
445
+ this.setElementBoundsX(state);
446
+ this.setElementBoundsY(state);
447
+ elementBounds.valid = true;
448
+ }
449
+
450
+ // Return early if we're still viewing inside the established render window
451
+ // No need to re-render what we've already rendered
452
+ // (Only if there's an established renderWindow and we're not suppressing early exit)
453
+ if (!forceFullLayoutCalc && renderWindow.valid) {
454
+ const rwScreen = renderWindow.screen;
455
+ if (
456
+ x + rwScreen.x1 <= elementBounds.x1 &&
457
+ x + rwScreen.x2 >= elementBounds.x2 &&
458
+ y - scrollY + rwScreen.y1 <= elementBounds.y1 &&
459
+ y - scrollY + rwScreen.y2 >= elementBounds.y2
460
+ ) {
461
+ this.setStatus(state, 'loaded');
462
+ return;
463
+ }
464
+ // Otherwise invalidate the renderWindow so it can be redone
465
+ renderWindow.valid = false;
466
+ this.setStatus(state, 'loading');
467
+ }
468
+
469
+ const { offsetY, textAlign } = state.props;
470
+
471
+ // Create a new renderWindow if needed
472
+ if (!renderWindow.valid) {
473
+ const isPossiblyOnScreen = boundsOverlap(
474
+ elementBounds,
475
+ this.rendererBounds,
476
+ );
477
+
478
+ if (!isPossiblyOnScreen) {
479
+ // If the element is not possibly on screen, we can skip the layout and rendering completely
480
+ return;
481
+ }
482
+
483
+ setRenderWindow(
484
+ renderWindow,
485
+ x,
486
+ y,
487
+ scrollY,
488
+ lineHeight,
489
+ contain === 'both' ? elementBounds.y2 - elementBounds.y1 : 0,
490
+ elementBounds,
491
+ fontSizeRatio,
492
+ );
493
+ // console.log('newRenderWindow', renderWindow);
494
+ }
495
+
496
+ const start = getStartConditions(
497
+ sdfFontSize,
498
+ sdfLineHeight,
499
+ lineHeight,
500
+ verticalAlign,
501
+ offsetY,
502
+ fontSizeRatio,
503
+ renderWindow,
504
+ lineCache,
505
+ textH,
506
+ );
507
+
508
+ if (!start) {
509
+ // Nothing to render, return early, but still mark as loaded (since the text is just scrolled
510
+ // out of view)
511
+ this.setStatus(state, 'loaded');
512
+ return;
513
+ }
514
+
515
+ const { letterSpacing } = state.props;
516
+
517
+ const out2 = layoutText(
518
+ start.lineIndex,
519
+ start.sdfX,
520
+ start.sdfY,
521
+ text,
522
+ textAlign,
523
+ width,
524
+ height,
525
+ fontSize,
526
+ lineHeight,
527
+ letterSpacing,
528
+ vertexBuffer,
529
+ contain,
530
+ lineCache,
531
+ renderWindow.sdf,
532
+ trFontFace,
533
+ forceFullLayoutCalc,
534
+ scrollable,
535
+ overflowSuffix,
536
+ maxLines,
537
+ );
538
+
539
+ state.bufferUploaded = false;
540
+ state.bufferNumFloats = out2.bufferNumFloats;
541
+ state.bufferNumQuads = out2.bufferNumQuads;
542
+ state.vertexBuffer = vertexBuffer;
543
+ state.renderWindow = renderWindow;
544
+ debugData.lastLayoutNumCharacters = out2.layoutNumCharacters;
545
+ debugData.bufferSize = vertexBuffer.byteLength;
546
+
547
+ // If we didn't exit early, we know we have completely computed w/h
548
+ if (out2.fullyProcessed) {
549
+ state.textW = out2.maxX * fontSizeRatio;
550
+ state.textH = out2.maxY * fontSizeRatio;
551
+ }
552
+
553
+ // if (state.props.debug.printLayoutTime) {
554
+ // debugData.layoutSum += performance.now() - updateStartTime;
555
+ // debugData.layoutCount++;
556
+ // }
557
+ this.setStatus(state, 'loaded');
558
+ }
559
+
560
+ override renderQuads(
561
+ state: SdfTextRendererState,
562
+ transform: Matrix3d,
563
+ clippingRect: Readonly<RectWithValid>,
564
+ alpha: number,
565
+ ): void {
566
+ if (!state.vertexBuffer) {
567
+ // Nothing to draw
568
+ return;
569
+ }
570
+
571
+ const { renderer } = this.stage;
572
+
573
+ const { fontSize, color, contain, scrollable, zIndex, debug } = state.props;
574
+
575
+ // scrollY only has an effect when contain === 'both' and scrollable === true
576
+ const scrollY = contain === 'both' && scrollable ? state.props.scrollY : 0;
577
+
578
+ const {
579
+ textW = 0,
580
+ textH = 0,
581
+ distanceRange,
582
+ vertexBuffer,
583
+ bufferUploaded,
584
+ trFontFace,
585
+ elementBounds,
586
+ } = state;
587
+
588
+ let { webGlBuffers } = state;
589
+
590
+ if (!webGlBuffers) {
591
+ const glw = renderer.glw;
592
+ const stride = 4 * Float32Array.BYTES_PER_ELEMENT;
593
+ const webGlBuffer = glw.createBuffer();
594
+ assertTruthy(webGlBuffer);
595
+ state.webGlBuffers = new BufferCollection([
596
+ {
597
+ buffer: webGlBuffer,
598
+ attributes: {
599
+ a_position: {
600
+ name: 'a_position',
601
+ size: 2, // 2 components per iteration
602
+ type: glw.FLOAT, // the data is 32bit floats
603
+ normalized: false, // don't normalize the data
604
+ stride, // 0 = move forward size * sizeof(type) each iteration to get the next position
605
+ offset: 0, // start at the beginning of the buffer
606
+ },
607
+ a_textureCoordinate: {
608
+ name: 'a_textureCoordinate',
609
+ size: 2,
610
+ type: glw.FLOAT,
611
+ normalized: false,
612
+ stride,
613
+ offset: 2 * Float32Array.BYTES_PER_ELEMENT,
614
+ },
615
+ },
616
+ },
617
+ ]);
618
+ state.bufferUploaded = false;
619
+ assertTruthy(state.webGlBuffers);
620
+ webGlBuffers = state.webGlBuffers;
621
+ }
622
+
623
+ if (!bufferUploaded) {
624
+ const glw = renderer.glw;
625
+
626
+ const buffer = webGlBuffers?.getBuffer('a_textureCoordinate') ?? null;
627
+ glw.arrayBufferData(buffer, vertexBuffer, glw.STATIC_DRAW);
628
+ state.bufferUploaded = true;
629
+ }
630
+
631
+ assertTruthy(trFontFace);
632
+ if (scrollable && contain === 'both') {
633
+ assertTruthy(elementBounds.valid);
634
+ const elementRect = convertBoundToRect(elementBounds, tmpRect);
635
+
636
+ if (clippingRect.valid) {
637
+ state.clippingRect.valid = true;
638
+ clippingRect = intersectRect(
639
+ clippingRect,
640
+ elementRect,
641
+ state.clippingRect,
642
+ );
643
+ } else {
644
+ state.clippingRect.valid = true;
645
+ clippingRect = copyRect(elementRect, state.clippingRect);
646
+ }
647
+ }
648
+
649
+ const renderOp = new WebGlCoreRenderOp(
650
+ renderer.glw,
651
+ renderer.options,
652
+ webGlBuffers,
653
+ this.sdfShader,
654
+ {
655
+ transform: transform.data,
656
+ // IMPORTANT: The SDF Shader expects the color NOT to be premultiplied
657
+ // for the best blending results. Which is why we use `mergeColorAlpha`
658
+ // instead of `mergeColorAlphaPremultiplied` here.
659
+ color: mergeColorAlpha(color, alpha),
660
+ size: fontSize / (trFontFace.data?.info.size || 0),
661
+ scrollY,
662
+ distanceRange,
663
+ debug: debug.sdfShaderDebug,
664
+ } satisfies SdfShaderProps,
665
+ alpha,
666
+ clippingRect,
667
+ { height: textH, width: textW },
668
+ 0,
669
+ zIndex,
670
+ );
671
+
672
+ const texture = state.trFontFace?.texture;
673
+ assertTruthy(texture);
674
+ const ctxTexture = this.stage.txManager.getCtxTexture(texture);
675
+
676
+ renderOp.addTexture(ctxTexture as WebGlCoreCtxTexture);
677
+ renderOp.length = state.bufferNumFloats;
678
+ renderOp.numQuads = state.bufferNumQuads;
679
+
680
+ renderer.addRenderOp(renderOp);
681
+
682
+ // if (!debug.disableScissor) {
683
+ // renderer.enableScissor(
684
+ // visibleRect.x,
685
+ // visibleRect.y,
686
+ // visibleRect.w,
687
+ // visibleRect.h,
688
+ // );
689
+ // }
690
+
691
+ // Draw the arrays
692
+ // gl.drawArrays(
693
+ // gl.TRIANGLES, // Primitive type
694
+ // 0,
695
+ // bufferNumVertices, // Number of verticies
696
+ // );
697
+
698
+ // renderer.disableScissor();
699
+
700
+ // if (debug.showElementRect) {
701
+ // this.renderer.drawBorder(
702
+ // Colors.Blue,
703
+ // elementRect.x,
704
+ // elementRect.y,
705
+ // elementRect.w,
706
+ // elementRect.h,
707
+ // );
708
+ // }
709
+
710
+ // if (debug.showVisibleRect) {
711
+ // this.renderer.drawBorder(
712
+ // Colors.Green,
713
+ // visibleRect.x,
714
+ // visibleRect.y,
715
+ // visibleRect.w,
716
+ // visibleRect.h,
717
+ // );
718
+ // }
719
+
720
+ // if (debug.showRenderWindow && renderWindow) {
721
+ // this.renderer.drawBorder(
722
+ // Colors.Red,
723
+ // x + renderWindow.x1,
724
+ // y + renderWindow.y1 - scrollY,
725
+ // x + renderWindow.x2 - (x + renderWindow.x1),
726
+ // y + renderWindow.y2 - scrollY - (y + renderWindow.y1 - scrollY),
727
+ // );
728
+ // }
729
+ // if (debug.printLayoutTime) {
730
+ // debugData.drawSum += performance.now() - drawStartTime;
731
+ // debugData.drawCount++;
732
+ // }
733
+ }
734
+ //#endregion Overrides
735
+
736
+ public resolveFontFace(props: TrFontProps): SdfTrFontFace | undefined {
737
+ return TrFontManager.resolveFontFace(
738
+ [this.msdfFontFamilies, this.ssdfFontFamilies],
739
+ props,
740
+ ) as SdfTrFontFace | undefined;
741
+ }
742
+
743
+ /**
744
+ * Invalidate the layout cache stored in the state. This will cause the text
745
+ * to be re-layed out on the next update.
746
+ *
747
+ * @remarks
748
+ * This also invalidates the visible window cache.
749
+ *
750
+ * @param state
751
+ */
752
+ protected invalidateLayoutCache(state: SdfTextRendererState): void {
753
+ state.renderWindow.valid = false;
754
+ state.elementBounds.valid = false;
755
+ state.textH = undefined;
756
+ state.textW = undefined;
757
+ state.lineCache = [];
758
+ this.setStatus(state, 'loading');
759
+ this.scheduleUpdateState(state);
760
+ }
761
+
762
+ protected setElementBoundsX(state: SdfTextRendererState): void {
763
+ const { x, contain, width } = state.props;
764
+ const { elementBounds } = state;
765
+ elementBounds.x1 = x;
766
+ elementBounds.x2 = contain !== 'none' ? x + width : Infinity;
767
+ }
768
+
769
+ protected setElementBoundsY(state: SdfTextRendererState): void {
770
+ const { y, contain, height } = state.props;
771
+ const { elementBounds } = state;
772
+ elementBounds.y1 = y;
773
+ elementBounds.y2 = contain === 'both' ? y + height : Infinity;
774
+ }
775
+ }