@lightningjs/renderer 0.7.2 → 0.7.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +221 -221
  5. package/dist/src/common/CommonTypes.d.ts +7 -0
  6. package/dist/src/core/Stage.d.ts +2 -1
  7. package/dist/src/core/Stage.js +4 -0
  8. package/dist/src/core/Stage.js.map +1 -1
  9. package/dist/src/core/animations/CoreAnimation.js +3 -0
  10. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  11. package/dist/src/core/animations/CoreAnimationController.d.ts +8 -0
  12. package/dist/src/core/animations/CoreAnimationController.js +26 -0
  13. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  14. package/dist/src/core/lib/ImageWorker.d.ts +1 -1
  15. package/dist/src/core/lib/ImageWorker.js +30 -22
  16. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  17. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +47 -47
  19. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  20. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  21. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  22. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +49 -49
  23. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  24. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -5
  25. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  26. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  29. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  30. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  31. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +31 -31
  32. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +13 -13
  33. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  34. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  35. package/dist/src/core/textures/ImageTexture.d.ts +2 -1
  36. package/dist/src/core/textures/ImageTexture.js +7 -2
  37. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  38. package/dist/src/core/textures/Texture.d.ts +1 -1
  39. package/dist/src/main-api/ICoreDriver.d.ts +2 -1
  40. package/dist/src/main-api/Inspector.d.ts +6 -0
  41. package/dist/src/main-api/Inspector.js +105 -19
  42. package/dist/src/main-api/Inspector.js.map +1 -1
  43. package/dist/src/main-api/RendererMain.d.ts +12 -0
  44. package/dist/src/main-api/RendererMain.js +19 -1
  45. package/dist/src/main-api/RendererMain.js.map +1 -1
  46. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +2 -1
  47. package/dist/src/render-drivers/main/MainCoreDriver.js +7 -1
  48. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  49. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +2 -1
  50. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +7 -0
  51. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  52. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +9 -1
  53. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -1
  54. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  55. package/exports/core-api.ts +102 -102
  56. package/exports/main-api.ts +60 -60
  57. package/exports/utils.ts +41 -41
  58. package/package.json +5 -3
  59. package/scripts/please-use-pnpm.js +13 -0
  60. package/src/common/CommonTypes.ts +113 -105
  61. package/src/common/EventEmitter.ts +77 -77
  62. package/src/common/IAnimationController.ts +29 -29
  63. package/src/core/CoreExtension.ts +32 -32
  64. package/src/core/CoreNode.ts +926 -926
  65. package/src/core/CoreShaderManager.ts +243 -243
  66. package/src/core/CoreTextNode.ts +391 -391
  67. package/src/core/CoreTextureManager.ts +326 -326
  68. package/src/core/Stage.ts +354 -342
  69. package/src/core/animations/AnimationManager.ts +38 -38
  70. package/src/core/animations/CoreAnimation.ts +181 -177
  71. package/src/core/animations/CoreAnimationController.ts +148 -117
  72. package/src/core/lib/ContextSpy.ts +41 -41
  73. package/src/core/lib/ImageWorker.ts +135 -124
  74. package/src/core/lib/Matrix3d.ts +290 -290
  75. package/src/core/lib/WebGlContextWrapper.ts +992 -992
  76. package/src/core/lib/textureCompression.ts +152 -152
  77. package/src/core/lib/utils.ts +241 -241
  78. package/src/core/platform.ts +46 -46
  79. package/src/core/renderers/CoreContextTexture.ts +30 -30
  80. package/src/core/renderers/CoreRenderOp.ts +22 -22
  81. package/src/core/renderers/CoreRenderer.ts +63 -63
  82. package/src/core/renderers/CoreShader.ts +41 -41
  83. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +37 -37
  84. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +230 -231
  85. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +107 -107
  86. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +520 -520
  87. package/src/core/renderers/webgl/WebGlCoreShader.ts +337 -337
  88. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  89. package/src/core/renderers/webgl/internal/RendererUtils.ts +131 -131
  90. package/src/core/renderers/webgl/internal/ShaderUtils.ts +136 -136
  91. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  92. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -95
  93. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  94. package/src/core/renderers/webgl/shaders/DynamicShader.ts +474 -474
  95. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +161 -161
  96. package/src/core/renderers/webgl/shaders/SdfShader.ts +174 -174
  97. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  98. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -86
  99. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  100. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  101. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  102. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -33
  103. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +135 -135
  104. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -145
  105. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  106. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +176 -176
  107. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -159
  108. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +186 -186
  109. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +121 -121
  110. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -114
  111. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -189
  112. package/src/core/text-rendering/TrFontManager.ts +96 -96
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +141 -141
  114. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  115. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  116. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +169 -169
  117. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -105
  118. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -77
  119. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +751 -751
  120. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +741 -741
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +775 -775
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +84 -84
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +393 -393
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -51
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  133. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  134. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  135. package/src/core/text-rendering/renderers/TextRenderer.ts +504 -504
  136. package/src/core/textures/ColorTexture.ts +86 -86
  137. package/src/core/textures/ImageTexture.ts +140 -133
  138. package/src/core/textures/NoiseTexture.ts +96 -96
  139. package/src/core/textures/SubTexture.ts +143 -143
  140. package/src/core/textures/Texture.ts +218 -218
  141. package/src/core/utils.ts +224 -224
  142. package/src/env.d.ts +7 -7
  143. package/src/main-api/ICoreDriver.ts +66 -61
  144. package/src/main-api/INode.ts +470 -470
  145. package/src/main-api/Inspector.ts +432 -0
  146. package/src/main-api/RendererMain.ts +649 -610
  147. package/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.ts +45 -45
  148. package/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.ts +154 -154
  149. package/src/main-api/texture-usage-trackers/TextureUsageTracker.ts +54 -54
  150. package/src/render-drivers/main/MainCoreDriver.ts +148 -133
  151. package/src/render-drivers/main/MainOnlyNode.ts +453 -453
  152. package/src/render-drivers/main/MainOnlyTextNode.ts +261 -261
  153. package/src/render-drivers/threadx/NodeStruct.ts +300 -300
  154. package/src/render-drivers/threadx/SharedNode.ts +97 -97
  155. package/src/render-drivers/threadx/TextNodeStruct.ts +211 -211
  156. package/src/render-drivers/threadx/ThreadXCoreDriver.ts +285 -273
  157. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -99
  158. package/src/render-drivers/threadx/ThreadXMainNode.ts +178 -178
  159. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +85 -85
  160. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +110 -97
  161. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +238 -238
  162. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +149 -149
  163. package/src/render-drivers/threadx/worker/renderer.ts +151 -151
  164. package/src/render-drivers/utils.ts +57 -57
  165. package/src/utils.ts +207 -207
  166. package/dist/src/core/lib/WebGlContext.d.ts +0 -414
  167. package/dist/src/core/lib/WebGlContext.js +0 -640
  168. package/dist/src/core/lib/WebGlContext.js.map +0 -1
  169. package/dist/src/core/scene/Scene.d.ts +0 -59
  170. package/dist/src/core/scene/Scene.js +0 -106
  171. package/dist/src/core/scene/Scene.js.map +0 -1
  172. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.d.ts +0 -8
  173. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js +0 -29
  174. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js.map +0 -1
  175. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.d.ts +0 -19
  176. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js +0 -84
  177. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js.map +0 -1
  178. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.d.ts +0 -8
  179. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js +0 -40
  180. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js.map +0 -1
  181. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.d.ts +0 -2
  182. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js +0 -41
  183. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js.map +0 -1
  184. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.d.ts +0 -1
  185. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js +0 -4
  186. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js.map +0 -1
  187. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.d.ts +0 -1
  188. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js +0 -2
  189. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js.map +0 -1
  190. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  191. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  192. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  193. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.d.ts +0 -9
  194. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js +0 -32
  195. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js.map +0 -1
@@ -1,231 +1,230 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import type { Dimensions } from '../../../common/CommonTypes.js';
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- import { assertTruthy } from '../../../utils.js';
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- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
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- import type { Texture } from '../../textures/Texture.js';
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- import { isPowerOfTwo } from '../../utils.js';
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- import { CoreContextTexture } from '../CoreContextTexture.js';
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-
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- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
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-
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- /**
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- * A wrapper around a WebGLTexture that handles loading the texture data
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- * from a Texture source and uploading it to the GPU as well as freeing
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- * the uploaded texture.
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- *
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- * @remarks
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- * When accessing the ctxTexture property, the texture will be loaded if
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- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
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- * and trigger the loading/uploading of the texture's data if it hasn't been
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- * loaded yet.
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- */
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- export class WebGlCoreCtxTexture extends CoreContextTexture {
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- protected _nativeCtxTexture: WebGLTexture | null = null;
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- private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
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- private _w = 0;
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- private _h = 0;
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-
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- constructor(protected glw: WebGlContextWrapper, textureSource: Texture) {
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- super(textureSource);
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- }
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-
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- get ctxTexture(): WebGLTexture {
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- if (this._state === 'freed') {
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- this.load();
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- }
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- assertTruthy(this._nativeCtxTexture);
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- return this._nativeCtxTexture;
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- }
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-
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- get w() {
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- return this._w;
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- }
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-
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- get h() {
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- return this._h;
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- }
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-
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- /**
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- * Load the texture data from the Texture source and upload it to the GPU
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- *
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- * @remarks
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- * This method is called automatically when accessing the ctxTexture property
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- * if the texture hasn't been loaded yet. But it can also be called manually
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- * to force the texture to be pre-loaded prior to accessing the ctxTexture
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- * property.
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- */
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- load() {
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- // If the texture is already loading or loaded, don't load it again.
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- if (this._state === 'loading' || this._state === 'loaded') {
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- return;
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- }
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- this._state = 'loading';
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- this.textureSource.setState('loading');
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- this.onLoadRequest()
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- .then(({ width, height }) => {
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- this._state = 'loaded';
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- this._w = width;
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- this._h = height;
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- // Update the texture source's width and height so that it can be used
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- // for rendering.
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- this.textureSource.setState('loaded', { width, height });
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- })
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- .catch((err) => {
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- this._state = 'failed';
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- this.textureSource.setState('failed', err);
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- console.error(err);
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- });
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- }
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-
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- /**
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- * Called when the texture data needs to be loaded and uploaded to a texture
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- */
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- async onLoadRequest(): Promise<Dimensions> {
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- this._nativeCtxTexture = this.createNativeCtxTexture();
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- const { glw } = this;
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-
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- // On initial load request, create a 1x1 transparent texture to use until
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- // the texture data is finally loaded.
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- glw.activeTexture(0);
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- glw.bindTexture(this._nativeCtxTexture);
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-
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- // linear texture filtering
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- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
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- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
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-
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- // texture wrapping method
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- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
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- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
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-
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- glw.texImage2D(
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- 0,
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- glw.RGBA,
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- 1,
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- 1,
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- 0,
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- glw.RGBA,
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- glw.UNSIGNED_BYTE,
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- TRANSPARENT_TEXTURE_DATA,
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- );
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-
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- const textureData = await this.textureSource?.getTextureData();
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- let width = 0;
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- let height = 0;
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- assertTruthy(this._nativeCtxTexture);
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- glw.activeTexture(0);
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- // If textureData is null, the texture is empty (0, 0) and we don't need to
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- // upload any data to the GPU.
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- if (
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- textureData.data instanceof ImageBitmap ||
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- textureData.data instanceof ImageData
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- ) {
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- const data = textureData.data;
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- width = data.width;
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- height = data.height;
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- glw.bindTexture(this._nativeCtxTexture);
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-
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- glw.pixelStorei(
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- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
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- !!textureData.premultiplyAlpha,
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- );
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-
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- glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, data);
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-
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- // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
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- if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
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- glw.generateMipmap();
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- }
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- } else if (textureData.data === null) {
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- width = 0;
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- height = 0;
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- // Reset to a 1x1 transparent texture
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- glw.bindTexture(this._nativeCtxTexture);
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- glw.texImage2D(
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- 0,
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- glw.RGBA,
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- 1,
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- 1,
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- 0,
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- glw.RGBA,
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- glw.UNSIGNED_BYTE,
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- TRANSPARENT_TEXTURE_DATA,
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- );
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- } else if ('mipmaps' in textureData.data && textureData.data.mipmaps) {
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- const {
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- mipmaps,
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- width = 0,
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- height = 0,
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- type,
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- glInternalFormat,
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- } = textureData.data;
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- const view =
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- type === 'ktx'
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- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
182
- : (mipmaps[0] as unknown as ArrayBufferView);
183
-
184
- glw.bindTexture(this._nativeCtxTexture);
185
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
186
-
187
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
188
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
189
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
190
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
191
- } else {
192
- console.error(
193
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
194
- textureData,
195
- );
196
- }
197
-
198
- return {
199
- width,
200
- height,
201
- };
202
- }
203
- /**
204
- * Free the WebGLTexture from the GPU
205
- *
206
- * @returns
207
- */
208
- free() {
209
- if (this._state === 'freed') {
210
- return;
211
- }
212
- this._state = 'freed';
213
- this._w = 0;
214
- this._h = 0;
215
- if (!this._nativeCtxTexture) {
216
- return;
217
- }
218
- const { glw } = this;
219
- glw.deleteTexture(this._nativeCtxTexture);
220
- this._nativeCtxTexture = null;
221
- }
222
-
223
- private createNativeCtxTexture() {
224
- const { glw } = this;
225
- const nativeTexture = glw.createTexture();
226
- if (!nativeTexture) {
227
- throw new Error('Could not create WebGL Texture');
228
- }
229
- return nativeTexture;
230
- }
231
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
23
+ import type { Texture } from '../../textures/Texture.js';
24
+ import { isPowerOfTwo } from '../../utils.js';
25
+ import { CoreContextTexture } from '../CoreContextTexture.js';
26
+
27
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
28
+
29
+ /**
30
+ * A wrapper around a WebGLTexture that handles loading the texture data
31
+ * from a Texture source and uploading it to the GPU as well as freeing
32
+ * the uploaded texture.
33
+ *
34
+ * @remarks
35
+ * When accessing the ctxTexture property, the texture will be loaded if
36
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
37
+ * and trigger the loading/uploading of the texture's data if it hasn't been
38
+ * loaded yet.
39
+ */
40
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
41
+ protected _nativeCtxTexture: WebGLTexture | null = null;
42
+ private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
43
+ private _w = 0;
44
+ private _h = 0;
45
+
46
+ constructor(protected glw: WebGlContextWrapper, textureSource: Texture) {
47
+ super(textureSource);
48
+ }
49
+
50
+ get ctxTexture(): WebGLTexture {
51
+ if (this._state === 'freed') {
52
+ this.load();
53
+ }
54
+ assertTruthy(this._nativeCtxTexture);
55
+ return this._nativeCtxTexture;
56
+ }
57
+
58
+ get w() {
59
+ return this._w;
60
+ }
61
+
62
+ get h() {
63
+ return this._h;
64
+ }
65
+
66
+ /**
67
+ * Load the texture data from the Texture source and upload it to the GPU
68
+ *
69
+ * @remarks
70
+ * This method is called automatically when accessing the ctxTexture property
71
+ * if the texture hasn't been loaded yet. But it can also be called manually
72
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
73
+ * property.
74
+ */
75
+ load() {
76
+ // If the texture is already loading or loaded, don't load it again.
77
+ if (this._state === 'loading' || this._state === 'loaded') {
78
+ return;
79
+ }
80
+ this._state = 'loading';
81
+ this.textureSource.setState('loading');
82
+ this.onLoadRequest()
83
+ .then(({ width, height }) => {
84
+ this._state = 'loaded';
85
+ this._w = width;
86
+ this._h = height;
87
+ // Update the texture source's width and height so that it can be used
88
+ // for rendering.
89
+ this.textureSource.setState('loaded', { width, height });
90
+ })
91
+ .catch((err) => {
92
+ this._state = 'failed';
93
+ this.textureSource.setState('failed', err);
94
+ console.error(err);
95
+ });
96
+ }
97
+
98
+ /**
99
+ * Called when the texture data needs to be loaded and uploaded to a texture
100
+ */
101
+ async onLoadRequest(): Promise<Dimensions> {
102
+ this._nativeCtxTexture = this.createNativeCtxTexture();
103
+ const { glw } = this;
104
+
105
+ // On initial load request, create a 1x1 transparent texture to use until
106
+ // the texture data is finally loaded.
107
+ glw.activeTexture(0);
108
+ glw.bindTexture(this._nativeCtxTexture);
109
+
110
+ // linear texture filtering
111
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
112
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
113
+
114
+ // texture wrapping method
115
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
116
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
117
+
118
+ glw.texImage2D(
119
+ 0,
120
+ glw.RGBA,
121
+ 1,
122
+ 1,
123
+ 0,
124
+ glw.RGBA,
125
+ glw.UNSIGNED_BYTE,
126
+ TRANSPARENT_TEXTURE_DATA,
127
+ );
128
+
129
+ const textureData = await this.textureSource?.getTextureData();
130
+ let width = 0;
131
+ let height = 0;
132
+ assertTruthy(this._nativeCtxTexture);
133
+ glw.activeTexture(0);
134
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
135
+ // upload any data to the GPU.
136
+ if (
137
+ textureData.data instanceof ImageBitmap ||
138
+ textureData.data instanceof ImageData
139
+ ) {
140
+ const data = textureData.data;
141
+ width = data.width;
142
+ height = data.height;
143
+ glw.bindTexture(this._nativeCtxTexture);
144
+ glw.pixelStorei(
145
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
146
+ !!textureData.premultiplyAlpha,
147
+ );
148
+
149
+ glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, data);
150
+
151
+ // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
152
+ if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
153
+ glw.generateMipmap();
154
+ }
155
+ } else if (textureData.data === null) {
156
+ width = 0;
157
+ height = 0;
158
+ // Reset to a 1x1 transparent texture
159
+ glw.bindTexture(this._nativeCtxTexture);
160
+ glw.texImage2D(
161
+ 0,
162
+ glw.RGBA,
163
+ 1,
164
+ 1,
165
+ 0,
166
+ glw.RGBA,
167
+ glw.UNSIGNED_BYTE,
168
+ TRANSPARENT_TEXTURE_DATA,
169
+ );
170
+ } else if ('mipmaps' in textureData.data && textureData.data.mipmaps) {
171
+ const {
172
+ mipmaps,
173
+ width = 0,
174
+ height = 0,
175
+ type,
176
+ glInternalFormat,
177
+ } = textureData.data;
178
+ const view =
179
+ type === 'ktx'
180
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
181
+ : (mipmaps[0] as unknown as ArrayBufferView);
182
+
183
+ glw.bindTexture(this._nativeCtxTexture);
184
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
185
+
186
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
187
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
188
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
189
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
190
+ } else {
191
+ console.error(
192
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
193
+ textureData,
194
+ );
195
+ }
196
+
197
+ return {
198
+ width,
199
+ height,
200
+ };
201
+ }
202
+ /**
203
+ * Free the WebGLTexture from the GPU
204
+ *
205
+ * @returns
206
+ */
207
+ free() {
208
+ if (this._state === 'freed') {
209
+ return;
210
+ }
211
+ this._state = 'freed';
212
+ this._w = 0;
213
+ this._h = 0;
214
+ if (!this._nativeCtxTexture) {
215
+ return;
216
+ }
217
+ const { glw } = this;
218
+ glw.deleteTexture(this._nativeCtxTexture);
219
+ this._nativeCtxTexture = null;
220
+ }
221
+
222
+ private createNativeCtxTexture() {
223
+ const { glw } = this;
224
+ const nativeTexture = glw.createTexture();
225
+ if (!nativeTexture) {
226
+ throw new Error('Could not create WebGL Texture');
227
+ }
228
+ return nativeTexture;
229
+ }
230
+ }