@lightningjs/renderer 0.7.2 → 0.7.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/COPYING +1 -0
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +221 -221
- package/dist/src/common/CommonTypes.d.ts +7 -0
- package/dist/src/core/Stage.d.ts +2 -1
- package/dist/src/core/Stage.js +4 -0
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/animations/CoreAnimation.js +3 -0
- package/dist/src/core/animations/CoreAnimation.js.map +1 -1
- package/dist/src/core/animations/CoreAnimationController.d.ts +8 -0
- package/dist/src/core/animations/CoreAnimationController.js +26 -0
- package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
- package/dist/src/core/lib/ImageWorker.d.ts +1 -1
- package/dist/src/core/lib/ImageWorker.js +30 -22
- package/dist/src/core/lib/ImageWorker.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +47 -47
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +49 -49
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -5
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +31 -31
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +13 -13
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/textures/ImageTexture.d.ts +2 -1
- package/dist/src/core/textures/ImageTexture.js +7 -2
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +1 -1
- package/dist/src/main-api/ICoreDriver.d.ts +2 -1
- package/dist/src/main-api/Inspector.d.ts +6 -0
- package/dist/src/main-api/Inspector.js +105 -19
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/RendererMain.d.ts +12 -0
- package/dist/src/main-api/RendererMain.js +19 -1
- package/dist/src/main-api/RendererMain.js.map +1 -1
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +2 -1
- package/dist/src/render-drivers/main/MainCoreDriver.js +7 -1
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +2 -1
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +7 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +9 -1
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/core-api.ts +102 -102
- package/exports/main-api.ts +60 -60
- package/exports/utils.ts +41 -41
- package/package.json +5 -3
- package/scripts/please-use-pnpm.js +13 -0
- package/src/common/CommonTypes.ts +113 -105
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +29 -29
- package/src/core/CoreExtension.ts +32 -32
- package/src/core/CoreNode.ts +926 -926
- package/src/core/CoreShaderManager.ts +243 -243
- package/src/core/CoreTextNode.ts +391 -391
- package/src/core/CoreTextureManager.ts +326 -326
- package/src/core/Stage.ts +354 -342
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +181 -177
- package/src/core/animations/CoreAnimationController.ts +148 -117
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +135 -124
- package/src/core/lib/Matrix3d.ts +290 -290
- package/src/core/lib/WebGlContextWrapper.ts +992 -992
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/utils.ts +241 -241
- package/src/core/platform.ts +46 -46
- package/src/core/renderers/CoreContextTexture.ts +30 -30
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +63 -63
- package/src/core/renderers/CoreShader.ts +41 -41
- package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +37 -37
- package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +230 -231
- package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +107 -107
- package/src/core/renderers/webgl/WebGlCoreRenderer.ts +520 -520
- package/src/core/renderers/webgl/WebGlCoreShader.ts +337 -337
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +131 -131
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +136 -136
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -95
- package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
- package/src/core/renderers/webgl/shaders/DynamicShader.ts +474 -474
- package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +161 -161
- package/src/core/renderers/webgl/shaders/SdfShader.ts +174 -174
- package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -86
- package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -33
- package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +135 -135
- package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -145
- package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
- package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +176 -176
- package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -159
- package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +186 -186
- package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +121 -121
- package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -114
- package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -189
- package/src/core/text-rendering/TrFontManager.ts +96 -96
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +141 -141
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +169 -169
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -105
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -77
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +751 -751
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +741 -741
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +775 -775
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +84 -84
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +393 -393
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -51
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +504 -504
- package/src/core/textures/ColorTexture.ts +86 -86
- package/src/core/textures/ImageTexture.ts +140 -133
- package/src/core/textures/NoiseTexture.ts +96 -96
- package/src/core/textures/SubTexture.ts +143 -143
- package/src/core/textures/Texture.ts +218 -218
- package/src/core/utils.ts +224 -224
- package/src/env.d.ts +7 -7
- package/src/main-api/ICoreDriver.ts +66 -61
- package/src/main-api/INode.ts +470 -470
- package/src/main-api/Inspector.ts +432 -0
- package/src/main-api/RendererMain.ts +649 -610
- package/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.ts +45 -45
- package/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.ts +154 -154
- package/src/main-api/texture-usage-trackers/TextureUsageTracker.ts +54 -54
- package/src/render-drivers/main/MainCoreDriver.ts +148 -133
- package/src/render-drivers/main/MainOnlyNode.ts +453 -453
- package/src/render-drivers/main/MainOnlyTextNode.ts +261 -261
- package/src/render-drivers/threadx/NodeStruct.ts +300 -300
- package/src/render-drivers/threadx/SharedNode.ts +97 -97
- package/src/render-drivers/threadx/TextNodeStruct.ts +211 -211
- package/src/render-drivers/threadx/ThreadXCoreDriver.ts +285 -273
- package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -99
- package/src/render-drivers/threadx/ThreadXMainNode.ts +178 -178
- package/src/render-drivers/threadx/ThreadXMainTextNode.ts +85 -85
- package/src/render-drivers/threadx/ThreadXRendererMessage.ts +110 -97
- package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +238 -238
- package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +149 -149
- package/src/render-drivers/threadx/worker/renderer.ts +151 -151
- package/src/render-drivers/utils.ts +57 -57
- package/src/utils.ts +207 -207
- package/dist/src/core/lib/WebGlContext.d.ts +0 -414
- package/dist/src/core/lib/WebGlContext.js +0 -640
- package/dist/src/core/lib/WebGlContext.js.map +0 -1
- package/dist/src/core/scene/Scene.d.ts +0 -59
- package/dist/src/core/scene/Scene.js +0 -106
- package/dist/src/core/scene/Scene.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.d.ts +0 -8
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js +0 -29
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.d.ts +0 -19
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js +0 -84
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.d.ts +0 -8
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js +0 -40
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.d.ts +0 -2
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js +0 -41
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.d.ts +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js +0 -4
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.d.ts +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js +0 -2
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.d.ts +0 -9
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js +0 -32
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js.map +0 -1
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createWorkers(numWorkers = 1) {
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{"version":3,"file":"ImageWorker.js","sourceRoot":"","sources":["../../../../src/core/lib/ImageWorker.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAoB,MAAM,wBAAwB,CAAC;AAI1D,MAAM,OAAO,kBAAkB;IAC7B,iBAAiB,GAAG,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC;IAClC,mBAAmB,GAAG,IAAI,CAAC;IAC3B,cAAc,GAAoC,EAAE,CAAC;IACrD,OAAO,GAAa,EAAE,CAAC;IACvB,WAAW,GAAG,CAAC,CAAC;IAEhB,YAAY,eAAuB;QACjC,IAAI,IAAI,CAAC,iBAAiB,IAAI,eAAe,GAAG,CAAC,EAAE;YACjD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,CAAC;YACnD,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACnD,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;SAClC;IACH,CAAC;IAEO,aAAa,CAAC,KAAmB;QACvC,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC,IAIlC,CAAC;QACF,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;QACrC,IAAI,GAAG,EAAE;YACP,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,GAAG,GAAG,CAAC;YAC9B,OAAO,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;YAChC,IAAI,KAAK,EAAE;gBACT,MAAM,CAAC,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;aAC1B;iBAAM;gBACL,OAAO,CAAC,
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{"version":3,"file":"ImageWorker.js","sourceRoot":"","sources":["../../../../src/core/lib/ImageWorker.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAoB,MAAM,wBAAwB,CAAC;AAI1D,MAAM,OAAO,kBAAkB;IAC7B,iBAAiB,GAAG,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC;IAClC,mBAAmB,GAAG,IAAI,CAAC;IAC3B,cAAc,GAAoC,EAAE,CAAC;IACrD,OAAO,GAAa,EAAE,CAAC;IACvB,WAAW,GAAG,CAAC,CAAC;IAEhB,YAAY,eAAuB;QACjC,IAAI,IAAI,CAAC,iBAAiB,IAAI,eAAe,GAAG,CAAC,EAAE;YACjD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,CAAC;YACnD,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACnD,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;SAClC;IACH,CAAC;IAEO,aAAa,CAAC,KAAmB;QACvC,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC,IAIlC,CAAC;QACF,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;QACrC,IAAI,GAAG,EAAE;YACP,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,GAAG,GAAG,CAAC;YAC9B,OAAO,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;YAChC,IAAI,KAAK,EAAE;gBACT,MAAM,CAAC,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;aAC1B;iBAAM;gBACL,OAAO,CAAC,IAAI,CAAC,CAAC;aACf;SACF;IACH,CAAC;IAEO,aAAa,CAAC,UAAU,GAAG,CAAC;QAClC,MAAM,UAAU,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;KA6BlB,CAAC;QAEF,MAAM,IAAI,GAAS,IAAI,IAAI,CAAC,CAAC,UAAU,CAAC,OAAO,CAAC,eAAe,EAAE,EAAE,CAAC,CAAC,EAAE;YACrE,IAAI,EAAE,wBAAwB;SAC/B,CAAC,CAAC;QACH,MAAM,OAAO,GAAW,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,eAAe,CACpE,IAAI,CACL,CAAC;QACF,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;YACnC,OAAO,CAAC,IAAI,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC;SACnC;QACD,OAAO,OAAO,CAAC;IACjB,CAAC;IAEO,aAAa;QACnB,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC9C,IAAI,CAAC,WAAW,GAAG,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC;QAChE,OAAO,MAAO,CAAC;IACjB,CAAC;IAEO,oBAAoB,CAAC,GAAW;QACtC,MAAM,WAAW,GAAG,IAAI,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACrD,OAAO,WAAW,CAAC,IAAI,CAAC;IAC1B,CAAC;IAED,QAAQ,CACN,GAAW,EACX,gBAAgC;QAEhC,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrC,IAAI;gBACF,IAAI,IAAI,CAAC,OAAO,EAAE;oBAChB,MAAM,cAAc,GAAG,IAAI,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;oBACtD,IAAI,CAAC,cAAc,CAAC,cAAc,CAAC,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;oBACxD,IAAI,CAAC,aAAa,EAAE,CAAC,WAAW,CAAC;wBAC/B,GAAG,EAAE,cAAc;wBACnB,gBAAgB;qBACjB,CAAC,CAAC;iBACJ;aACF;YAAC,OAAO,KAAK,EAAE;gBACd,MAAM,CAAC,KAAK,CAAC,CAAC;aACf;QACH,CAAC,CAAC,CAAC;IACL,CAAC;CACF"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"WebGlCoreCtxTexture.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCoreCtxTexture.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAGH,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAGjD,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAE9D,MAAM,wBAAwB,GAAG,IAAI,UAAU,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAE9D;;;;;;;;;;GAUG;AACH,MAAM,OAAO,mBAAoB,SAAQ,kBAAkB;IAMnC;IALZ,iBAAiB,GAAwB,IAAI,CAAC;IAChD,MAAM,GAA8C,OAAO,CAAC;IAC5D,EAAE,GAAG,CAAC,CAAC;IACP,EAAE,GAAG,CAAC,CAAC;IAEf,YAAsB,GAAwB,EAAE,aAAsB;QACpE,KAAK,CAAC,aAAa,CAAC,CAAC;QADD,QAAG,GAAH,GAAG,CAAqB;IAE9C,CAAC;IAED,IAAI,UAAU;QACZ,IAAI,IAAI,CAAC,MAAM,KAAK,OAAO,EAAE;YAC3B,IAAI,CAAC,IAAI,EAAE,CAAC;SACb;QACD,YAAY,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QACrC,OAAO,IAAI,CAAC,iBAAiB,CAAC;IAChC,CAAC;IAED,IAAI,CAAC;QACH,OAAO,IAAI,CAAC,EAAE,CAAC;IACjB,CAAC;IAED,IAAI,CAAC;QACH,OAAO,IAAI,CAAC,EAAE,CAAC;IACjB,CAAC;IAED;;;;;;;;OAQG;IACH,IAAI;QACF,oEAAoE;QACpE,IAAI,IAAI,CAAC,MAAM,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,KAAK,QAAQ,EAAE;YACzD,OAAO;SACR;QACD,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;QACxB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QACvC,IAAI,CAAC,aAAa,EAAE;aACjB,IAAI,CAAC,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,EAAE;YAC1B,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC;YACvB,IAAI,CAAC,EAAE,GAAG,KAAK,CAAC;YAChB,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC;YACjB,sEAAsE;YACtE,iBAAiB;YACjB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,QAAQ,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC;QAC3D,CAAC,CAAC;aACD,KAAK,CAAC,CAAC,GAAG,EAAE,EAAE;YACb,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC;YACvB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,QAAQ,EAAE,GAAG,CAAC,CAAC;YAC3C,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QACrB,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;OAEG;IACH,KAAK,CAAC,aAAa;QACjB,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,sBAAsB,EAAE,CAAC;QACvD,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;QAErB,yEAAyE;QACzE,sCAAsC;QACtC,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QACrB,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAExC,2BAA2B;QAC3B,GAAG,CAAC,aAAa,CAAC,GAAG,CAAC,kBAAkB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;QACtD,GAAG,CAAC,aAAa,CAAC,GAAG,CAAC,kBAAkB,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;QAEtD,0BAA0B;QAC1B,GAAG,CAAC,aAAa,CAAC,GAAG,CAAC,cAAc,EAAE,GAAG,CAAC,aAAa,CAAC,CAAC;QACzD,GAAG,CAAC,aAAa,CAAC,GAAG,CAAC,cAAc,EAAE,GAAG,CAAC,aAAa,CAAC,CAAC;QAEzD,GAAG,CAAC,UAAU,CACZ,CAAC,EACD,GAAG,CAAC,IAAI,EACR,CAAC,EACD,CAAC,EACD,CAAC,EACD,GAAG,CAAC,IAAI,EACR,GAAG,CAAC,aAAa,EACjB,wBAAwB,CACzB,CAAC;QAEF,MAAM,WAAW,GAAG,MAAM,IAAI,CAAC,aAAa,EAAE,cAAc,EAAE,CAAC;QAC/D,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,YAAY,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QACrC,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QACrB,2EAA2E;QAC3E,8BAA8B;QAC9B,IACE,WAAW,CAAC,IAAI,YAAY,WAAW;YACvC,WAAW,CAAC,IAAI,YAAY,SAAS,EACrC;YACA,MAAM,IAAI,GAAG,WAAW,CAAC,IAAI,CAAC;YAC9B,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YACnB,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;YACrB,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;
|
|
1
|
+
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@@ -35,54 +35,54 @@ export class DefaultShader extends WebGlCoreShader {
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35
35
|
glw.bindTexture(textures[0].ctxTexture);
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36
36
|
}
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37
37
|
static shaderSources = {
|
|
38
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-
vertex: `
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39
|
-
# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
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40
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-
precision highp float;
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41
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-
# else
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42
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-
precision mediump float;
|
|
43
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-
# endif
|
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44
|
-
|
|
45
|
-
attribute vec2 a_position;
|
|
46
|
-
attribute vec2 a_textureCoordinate;
|
|
47
|
-
attribute vec4 a_color;
|
|
48
|
-
|
|
49
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-
uniform vec2 u_resolution;
|
|
50
|
-
uniform float u_pixelRatio;
|
|
51
|
-
|
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52
|
-
|
|
53
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-
varying vec4 v_color;
|
|
54
|
-
varying vec2 v_textureCoordinate;
|
|
55
|
-
|
|
56
|
-
void main() {
|
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57
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-
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
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58
|
-
vec2 zero_two = normalized * 2.0;
|
|
59
|
-
vec2 clip_space = zero_two - 1.0;
|
|
60
|
-
|
|
61
|
-
// pass to fragment
|
|
62
|
-
v_color = a_color;
|
|
63
|
-
v_textureCoordinate = a_textureCoordinate;
|
|
64
|
-
|
|
65
|
-
// flip y
|
|
66
|
-
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
67
|
-
}
|
|
38
|
+
vertex: `
|
|
39
|
+
# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
|
40
|
+
precision highp float;
|
|
41
|
+
# else
|
|
42
|
+
precision mediump float;
|
|
43
|
+
# endif
|
|
44
|
+
|
|
45
|
+
attribute vec2 a_position;
|
|
46
|
+
attribute vec2 a_textureCoordinate;
|
|
47
|
+
attribute vec4 a_color;
|
|
48
|
+
|
|
49
|
+
uniform vec2 u_resolution;
|
|
50
|
+
uniform float u_pixelRatio;
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varying vec4 v_color;
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varying vec2 v_textureCoordinate;
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void main() {
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vec2 normalized = a_position * u_pixelRatio / u_resolution;
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}
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uniform sampler2D u_texture;
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varying vec4 v_color;
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varying vec2 v_textureCoordinate;
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void main() {
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fragment: `
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precision highp float;
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precision mediump float;
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# endif
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uniform vec2 u_resolution;
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uniform sampler2D u_texture;
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varying vec4 v_color;
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varying vec2 v_textureCoordinate;
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void main() {
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vec4 color = texture2D(u_texture, v_textureCoordinate);
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}
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}
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@@ -49,70 +49,70 @@ export class DefaultShaderBatched extends WebGlCoreShader {
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this.setUniform('u_textures[0]', samplers);
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static shaderSources = {
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vertex: `
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precision highp float;
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precision mediump float;
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# endif
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attribute vec2 a_textureCoordinate;
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attribute vec2 a_position;
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attribute vec4 a_color;
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attribute float a_textureIndex;
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attribute float a_depth;
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uniform vec2 u_resolution;
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uniform float u_pixelRatio;
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varying vec4 v_color;
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varying vec2 v_textureCoordinate;
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varying float v_textureIndex;
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void main(){
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vec2 clip_space = zero_two - 1.0;
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// pass to fragment
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v_color = a_color;
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v_textureCoordinate = a_textureCoordinate;
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v_textureIndex = a_textureIndex;
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|
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// flip y
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gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
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}
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vertex: `
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# ifdef GL_FRAGMENT_PRESICISON_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
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|
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attribute vec2 a_textureCoordinate;
|
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attribute vec2 a_position;
|
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attribute vec4 a_color;
|
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attribute float a_textureIndex;
|
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attribute float a_depth;
|
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+
|
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uniform vec2 u_resolution;
|
|
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+
uniform float u_pixelRatio;
|
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+
|
|
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+
varying vec4 v_color;
|
|
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+
varying vec2 v_textureCoordinate;
|
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varying float v_textureIndex;
|
|
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+
|
|
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|
+
void main(){
|
|
73
|
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vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
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|
+
vec2 zero_two = normalized * 2.0;
|
|
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|
+
vec2 clip_space = zero_two - 1.0;
|
|
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|
+
|
|
77
|
+
// pass to fragment
|
|
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|
+
v_color = a_color;
|
|
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|
+
v_textureCoordinate = a_textureCoordinate;
|
|
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|
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v_textureIndex = a_textureIndex;
|
|
81
|
+
|
|
82
|
+
// flip y
|
|
83
|
+
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
84
|
+
}
|
|
85
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|
`,
|
|
86
|
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fragment: (textureUnits) => `
|
|
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|
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#define txUnits ${textureUnits}
|
|
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|
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# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
|
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|
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precision highp float;
|
|
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|
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# else
|
|
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|
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precision mediump float;
|
|
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|
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# endif
|
|
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|
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|
|
94
|
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uniform vec2 u_resolution;
|
|
95
|
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uniform sampler2D u_image;
|
|
96
|
-
uniform sampler2D u_textures[txUnits];
|
|
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|
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|
|
98
|
-
varying vec4 v_color;
|
|
99
|
-
varying vec2 v_textureCoordinate;
|
|
100
|
-
varying float v_textureIndex;
|
|
101
|
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|
|
102
|
-
vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
|
|
86
|
+
fragment: (textureUnits) => `
|
|
87
|
+
#define txUnits ${textureUnits}
|
|
88
|
+
# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
|
89
|
+
precision highp float;
|
|
90
|
+
# else
|
|
91
|
+
precision mediump float;
|
|
92
|
+
# endif
|
|
93
|
+
|
|
94
|
+
uniform vec2 u_resolution;
|
|
95
|
+
uniform sampler2D u_image;
|
|
96
|
+
uniform sampler2D u_textures[txUnits];
|
|
97
|
+
|
|
98
|
+
varying vec4 v_color;
|
|
99
|
+
varying vec2 v_textureCoordinate;
|
|
100
|
+
varying float v_textureIndex;
|
|
101
|
+
|
|
102
|
+
vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
|
|
103
103
|
${Array.from(Array(textureUnits).keys())
|
|
104
|
-
.map((idx) => `
|
|
105
|
-
${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
|
|
106
|
-
return texture2D(textures[${idx}], uv);
|
|
107
|
-
}
|
|
104
|
+
.map((idx) => `
|
|
105
|
+
${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
|
|
106
|
+
return texture2D(textures[${idx}], uv);
|
|
107
|
+
}
|
|
108
108
|
`)
|
|
109
|
-
.join('')}
|
|
110
|
-
return texture2D(textures[0], uv);
|
|
111
|
-
}
|
|
112
|
-
|
|
113
|
-
void main(){
|
|
114
|
-
gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoordinate);
|
|
115
|
-
}
|
|
109
|
+
.join('')}
|
|
110
|
+
return texture2D(textures[0], uv);
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
void main(){
|
|
114
|
+
gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoordinate);
|
|
115
|
+
}
|
|
116
116
|
`,
|
|
117
117
|
};
|
|
118
118
|
}
|
|
@@ -135,24 +135,24 @@ export class DynamicShader extends WebGlCoreShader {
|
|
|
135
135
|
const methodParameters = fxClass.getMethodParameters(fxClass.uniforms, fxProps);
|
|
136
136
|
const pm = methodParameters.length > 0 ? `, ${methodParameters}` : '';
|
|
137
137
|
if (onShaderMask) {
|
|
138
|
-
effectMethods += `
|
|
139
|
-
float fx_${fx.key}_onShaderMask(float shaderMask ${pm}) {
|
|
140
|
-
${onShaderMask}
|
|
141
|
-
}
|
|
138
|
+
effectMethods += `
|
|
139
|
+
float fx_${fx.key}_onShaderMask(float shaderMask ${pm}) {
|
|
140
|
+
${onShaderMask}
|
|
141
|
+
}
|
|
142
142
|
`;
|
|
143
143
|
}
|
|
144
144
|
if (onColorize) {
|
|
145
|
-
effectMethods += `
|
|
146
|
-
vec4 fx_${fx.key}_onColorize(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
|
|
147
|
-
${onColorize}
|
|
148
|
-
}
|
|
145
|
+
effectMethods += `
|
|
146
|
+
vec4 fx_${fx.key}_onColorize(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
|
|
147
|
+
${onColorize}
|
|
148
|
+
}
|
|
149
149
|
`;
|
|
150
150
|
}
|
|
151
151
|
if (onEffectMask) {
|
|
152
|
-
effectMethods += `
|
|
153
|
-
vec4 fx_${fx.key}_onEffectMask(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
|
|
154
|
-
${onEffectMask}
|
|
155
|
-
}
|
|
152
|
+
effectMethods += `
|
|
153
|
+
vec4 fx_${fx.key}_onEffectMask(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
|
|
154
|
+
${onEffectMask}
|
|
155
|
+
}
|
|
156
156
|
`;
|
|
157
157
|
}
|
|
158
158
|
});
|
|
@@ -162,21 +162,21 @@ export class DynamicShader extends WebGlCoreShader {
|
|
|
162
162
|
}
|
|
163
163
|
//fill main functions
|
|
164
164
|
let currentMask = `mix(shaderColor, maskColor, clamp(-(lng_DefaultMask), 0.0, 1.0))`;
|
|
165
|
-
let drawEffects = `
|
|
166
|
-
|
|
165
|
+
let drawEffects = `
|
|
166
|
+
|
|
167
167
|
`;
|
|
168
168
|
for (let i = 0; i < effects.length; i++) {
|
|
169
169
|
const current = effects[i];
|
|
170
170
|
const pm = current.passParameters.length > 0 ? `, ${current.passParameters}` : '';
|
|
171
171
|
const currentClass = effectContructors[current.name];
|
|
172
172
|
if (currentClass.onShaderMask) {
|
|
173
|
-
drawEffects += `
|
|
174
|
-
shaderMask = fx_${current.target}_onShaderMask(shaderMask ${pm});
|
|
173
|
+
drawEffects += `
|
|
174
|
+
shaderMask = fx_${current.target}_onShaderMask(shaderMask ${pm});
|
|
175
175
|
`;
|
|
176
176
|
}
|
|
177
177
|
if (currentClass.onColorize) {
|
|
178
|
-
drawEffects += `
|
|
179
|
-
maskColor = fx_${current.target}_onColorize(shaderMask, maskColor, shaderColor${pm});
|
|
178
|
+
drawEffects += `
|
|
179
|
+
maskColor = fx_${current.target}_onColorize(shaderMask, maskColor, shaderColor${pm});
|
|
180
180
|
`;
|
|
181
181
|
}
|
|
182
182
|
if (currentClass.onEffectMask) {
|
|
@@ -185,8 +185,8 @@ export class DynamicShader extends WebGlCoreShader {
|
|
|
185
185
|
const next = effects[i + 1];
|
|
186
186
|
if (next === undefined ||
|
|
187
187
|
effectContructors[next.name].onEffectMask) {
|
|
188
|
-
drawEffects += `
|
|
189
|
-
shaderColor = ${currentMask};
|
|
188
|
+
drawEffects += `
|
|
189
|
+
shaderColor = ${currentMask};
|
|
190
190
|
`;
|
|
191
191
|
}
|
|
192
192
|
}
|
|
@@ -224,80 +224,80 @@ export class DynamicShader extends WebGlCoreShader {
|
|
|
224
224
|
return `DynamicShader${fx}`;
|
|
225
225
|
}
|
|
226
226
|
static z$__type__Props;
|
|
227
|
-
static vertex = () => `
|
|
228
|
-
# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
|
229
|
-
precision highp float;
|
|
230
|
-
# else
|
|
231
|
-
precision mediump float;
|
|
232
|
-
# endif
|
|
233
|
-
|
|
234
|
-
attribute vec2 a_textureCoordinate;
|
|
235
|
-
attribute vec2 a_position;
|
|
236
|
-
attribute vec4 a_color;
|
|
237
|
-
attribute float a_textureIndex;
|
|
238
|
-
|
|
239
|
-
uniform vec2 u_resolution;
|
|
240
|
-
uniform float u_pixelRatio;
|
|
241
|
-
|
|
242
|
-
varying vec4 v_color;
|
|
243
|
-
varying vec2 v_textureCoordinate;
|
|
244
|
-
varying float v_textureIndex;
|
|
245
|
-
|
|
246
|
-
void main(){
|
|
247
|
-
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
248
|
-
vec2 zero_two = normalized * 2.0;
|
|
249
|
-
vec2 clip_space = zero_two - 1.0;
|
|
250
|
-
|
|
251
|
-
// pass to fragment
|
|
252
|
-
v_color = a_color;
|
|
253
|
-
v_textureCoordinate = a_textureCoordinate;
|
|
254
|
-
v_textureIndex = a_textureIndex;
|
|
255
|
-
|
|
256
|
-
// flip y
|
|
257
|
-
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
258
|
-
}
|
|
227
|
+
static vertex = () => `
|
|
228
|
+
# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
|
229
|
+
precision highp float;
|
|
230
|
+
# else
|
|
231
|
+
precision mediump float;
|
|
232
|
+
# endif
|
|
233
|
+
|
|
234
|
+
attribute vec2 a_textureCoordinate;
|
|
235
|
+
attribute vec2 a_position;
|
|
236
|
+
attribute vec4 a_color;
|
|
237
|
+
attribute float a_textureIndex;
|
|
238
|
+
|
|
239
|
+
uniform vec2 u_resolution;
|
|
240
|
+
uniform float u_pixelRatio;
|
|
241
|
+
|
|
242
|
+
varying vec4 v_color;
|
|
243
|
+
varying vec2 v_textureCoordinate;
|
|
244
|
+
varying float v_textureIndex;
|
|
245
|
+
|
|
246
|
+
void main(){
|
|
247
|
+
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
248
|
+
vec2 zero_two = normalized * 2.0;
|
|
249
|
+
vec2 clip_space = zero_two - 1.0;
|
|
250
|
+
|
|
251
|
+
// pass to fragment
|
|
252
|
+
v_color = a_color;
|
|
253
|
+
v_textureCoordinate = a_textureCoordinate;
|
|
254
|
+
v_textureIndex = a_textureIndex;
|
|
255
|
+
|
|
256
|
+
// flip y
|
|
257
|
+
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
258
|
+
}
|
|
259
259
|
`;
|
|
260
|
-
static fragment = (uniforms, methods, effectMethods, drawEffects) => `
|
|
261
|
-
# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
|
262
|
-
precision highp float;
|
|
263
|
-
# else
|
|
264
|
-
precision mediump float;
|
|
265
|
-
# endif
|
|
266
|
-
|
|
267
|
-
#define PI 3.14159265359
|
|
268
|
-
|
|
269
|
-
uniform vec2 u_resolution;
|
|
270
|
-
uniform vec2 u_dimensions;
|
|
271
|
-
uniform float u_alpha;
|
|
272
|
-
uniform float u_radius;
|
|
273
|
-
uniform sampler2D u_texture;
|
|
274
|
-
uniform float u_pixelRatio;
|
|
275
|
-
|
|
276
|
-
${uniforms}
|
|
277
|
-
|
|
278
|
-
varying vec4 v_color;
|
|
279
|
-
varying vec2 v_textureCoordinate;
|
|
280
|
-
|
|
281
|
-
${methods}
|
|
282
|
-
|
|
283
|
-
${effectMethods}
|
|
284
|
-
|
|
285
|
-
void main() {
|
|
286
|
-
vec2 p = v_textureCoordinate.xy * u_dimensions - u_dimensions * 0.5;
|
|
287
|
-
vec2 d = abs(p) - (u_dimensions) * 0.5;
|
|
288
|
-
float lng_DefaultMask = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
|
|
289
|
-
|
|
290
|
-
vec4 shaderColor = vec4(0.0);
|
|
291
|
-
float shaderMask = lng_DefaultMask;
|
|
292
|
-
|
|
293
|
-
vec4 maskColor = texture2D(u_texture, v_textureCoordinate) * v_color;
|
|
294
|
-
|
|
295
|
-
shaderColor = mix(shaderColor, maskColor, clamp(-(lng_DefaultMask + 0.5), 0.0, 1.0));
|
|
296
|
-
|
|
297
|
-
${drawEffects}
|
|
298
|
-
|
|
299
|
-
gl_FragColor = shaderColor * u_alpha;
|
|
300
|
-
}
|
|
260
|
+
static fragment = (uniforms, methods, effectMethods, drawEffects) => `
|
|
261
|
+
# ifdef GL_FRAGMENT_PRESICISON_HIGH
|
|
262
|
+
precision highp float;
|
|
263
|
+
# else
|
|
264
|
+
precision mediump float;
|
|
265
|
+
# endif
|
|
266
|
+
|
|
267
|
+
#define PI 3.14159265359
|
|
268
|
+
|
|
269
|
+
uniform vec2 u_resolution;
|
|
270
|
+
uniform vec2 u_dimensions;
|
|
271
|
+
uniform float u_alpha;
|
|
272
|
+
uniform float u_radius;
|
|
273
|
+
uniform sampler2D u_texture;
|
|
274
|
+
uniform float u_pixelRatio;
|
|
275
|
+
|
|
276
|
+
${uniforms}
|
|
277
|
+
|
|
278
|
+
varying vec4 v_color;
|
|
279
|
+
varying vec2 v_textureCoordinate;
|
|
280
|
+
|
|
281
|
+
${methods}
|
|
282
|
+
|
|
283
|
+
${effectMethods}
|
|
284
|
+
|
|
285
|
+
void main() {
|
|
286
|
+
vec2 p = v_textureCoordinate.xy * u_dimensions - u_dimensions * 0.5;
|
|
287
|
+
vec2 d = abs(p) - (u_dimensions) * 0.5;
|
|
288
|
+
float lng_DefaultMask = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
|
|
289
|
+
|
|
290
|
+
vec4 shaderColor = vec4(0.0);
|
|
291
|
+
float shaderMask = lng_DefaultMask;
|
|
292
|
+
|
|
293
|
+
vec4 maskColor = texture2D(u_texture, v_textureCoordinate) * v_color;
|
|
294
|
+
|
|
295
|
+
shaderColor = mix(shaderColor, maskColor, clamp(-(lng_DefaultMask + 0.5), 0.0, 1.0));
|
|
296
|
+
|
|
297
|
+
${drawEffects}
|
|
298
|
+
|
|
299
|
+
gl_FragColor = shaderColor * u_alpha;
|
|
300
|
+
}
|
|
301
301
|
`;
|
|
302
302
|
}
|
|
303
303
|
//# sourceMappingURL=DynamicShader.js.map
|