@lightningjs/renderer 0.7.1 → 0.7.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (215) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +221 -221
  5. package/dist/exports/main-api.d.ts +1 -0
  6. package/dist/src/common/CommonTypes.d.ts +7 -0
  7. package/dist/src/core/CoreShaderManager.d.ts +13 -6
  8. package/dist/src/core/CoreShaderManager.js +6 -6
  9. package/dist/src/core/CoreShaderManager.js.map +1 -1
  10. package/dist/src/core/Stage.d.ts +2 -1
  11. package/dist/src/core/Stage.js +4 -0
  12. package/dist/src/core/Stage.js.map +1 -1
  13. package/dist/src/core/animations/CoreAnimation.js +3 -0
  14. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  15. package/dist/src/core/animations/CoreAnimationController.d.ts +8 -0
  16. package/dist/src/core/animations/CoreAnimationController.js +26 -0
  17. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  18. package/dist/src/core/lib/ImageWorker.js +21 -21
  19. package/dist/src/core/lib/WebGlContextWrapper.d.ts +9 -0
  20. package/dist/src/core/lib/WebGlContextWrapper.js +12 -0
  21. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  22. package/dist/src/core/lib/textureCompression.d.ts +16 -0
  23. package/dist/src/core/lib/textureCompression.js +129 -0
  24. package/dist/src/core/lib/textureCompression.js.map +1 -0
  25. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +12 -0
  26. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  27. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +47 -47
  28. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  29. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  30. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  31. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +49 -49
  32. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  33. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -5
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  36. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  37. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  38. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  39. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  40. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +31 -31
  41. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +13 -13
  42. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  43. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  44. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.d.ts +4 -0
  45. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +11 -0
  46. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  47. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js.map +1 -1
  48. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +10 -1
  49. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  50. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +21 -7
  51. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  52. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  53. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +2 -1
  54. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  55. package/dist/src/core/textures/ImageTexture.js +5 -0
  56. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  57. package/dist/src/core/textures/Texture.d.ts +28 -1
  58. package/dist/src/core/textures/Texture.js.map +1 -1
  59. package/dist/src/main-api/ICoreDriver.d.ts +2 -1
  60. package/dist/src/main-api/Inspector.d.ts +21 -0
  61. package/dist/src/main-api/Inspector.js +302 -0
  62. package/dist/src/main-api/Inspector.js.map +1 -0
  63. package/dist/src/main-api/RendererMain.d.ts +12 -0
  64. package/dist/src/main-api/RendererMain.js +19 -1
  65. package/dist/src/main-api/RendererMain.js.map +1 -1
  66. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +2 -1
  67. package/dist/src/render-drivers/main/MainCoreDriver.js +7 -1
  68. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  69. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +2 -1
  70. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +7 -0
  71. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  72. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +9 -1
  73. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -1
  74. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  75. package/exports/core-api.ts +102 -102
  76. package/exports/main-api.ts +60 -51
  77. package/exports/utils.ts +41 -41
  78. package/package.json +5 -3
  79. package/scripts/please-use-pnpm.js +13 -0
  80. package/src/common/CommonTypes.ts +113 -105
  81. package/src/common/EventEmitter.ts +77 -77
  82. package/src/common/IAnimationController.ts +29 -29
  83. package/src/core/CoreExtension.ts +32 -32
  84. package/src/core/CoreNode.ts +926 -926
  85. package/src/core/CoreShaderManager.ts +243 -210
  86. package/src/core/CoreTextNode.ts +391 -391
  87. package/src/core/CoreTextureManager.ts +326 -326
  88. package/src/core/Stage.ts +354 -342
  89. package/src/core/animations/AnimationManager.ts +38 -38
  90. package/src/core/animations/CoreAnimation.ts +181 -177
  91. package/src/core/animations/CoreAnimationController.ts +148 -117
  92. package/src/core/lib/ContextSpy.ts +41 -41
  93. package/src/core/lib/ImageWorker.ts +124 -124
  94. package/src/core/lib/Matrix3d.ts +290 -290
  95. package/src/core/lib/WebGlContextWrapper.ts +992 -965
  96. package/src/core/lib/textureCompression.ts +152 -0
  97. package/src/core/lib/utils.ts +241 -241
  98. package/src/core/platform.ts +46 -46
  99. package/src/core/renderers/CoreContextTexture.ts +30 -30
  100. package/src/core/renderers/CoreRenderOp.ts +22 -22
  101. package/src/core/renderers/CoreRenderer.ts +63 -63
  102. package/src/core/renderers/CoreShader.ts +41 -41
  103. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +37 -37
  104. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +231 -211
  105. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +107 -107
  106. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +520 -520
  107. package/src/core/renderers/webgl/WebGlCoreShader.ts +337 -337
  108. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  109. package/src/core/renderers/webgl/internal/RendererUtils.ts +131 -131
  110. package/src/core/renderers/webgl/internal/ShaderUtils.ts +136 -136
  111. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  112. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -95
  113. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  114. package/src/core/renderers/webgl/shaders/DynamicShader.ts +474 -474
  115. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +161 -161
  116. package/src/core/renderers/webgl/shaders/SdfShader.ts +174 -174
  117. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  118. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -86
  119. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  120. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  121. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  122. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -33
  123. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +135 -135
  124. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -145
  125. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  126. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +176 -176
  127. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -159
  128. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +186 -186
  129. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +121 -121
  130. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -114
  131. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -189
  132. package/src/core/text-rendering/TrFontManager.ts +96 -96
  133. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +141 -127
  134. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  135. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -165
  136. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +169 -166
  137. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -105
  138. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -77
  139. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +751 -738
  140. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +741 -707
  141. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +775 -777
  142. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  143. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  144. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  145. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  146. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +84 -84
  147. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  148. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  149. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +393 -392
  150. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -46
  151. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -51
  152. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  153. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  154. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  155. package/src/core/text-rendering/renderers/TextRenderer.ts +504 -504
  156. package/src/core/textures/ColorTexture.ts +86 -86
  157. package/src/core/textures/ImageTexture.ts +133 -124
  158. package/src/core/textures/NoiseTexture.ts +96 -96
  159. package/src/core/textures/SubTexture.ts +143 -143
  160. package/src/core/textures/Texture.ts +218 -186
  161. package/src/core/utils.ts +224 -224
  162. package/src/env.d.ts +7 -7
  163. package/src/main-api/ICoreDriver.ts +66 -61
  164. package/src/main-api/INode.ts +470 -470
  165. package/src/main-api/Inspector.ts +432 -0
  166. package/src/main-api/RendererMain.ts +649 -610
  167. package/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.ts +45 -45
  168. package/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.ts +154 -154
  169. package/src/main-api/texture-usage-trackers/TextureUsageTracker.ts +54 -54
  170. package/src/render-drivers/main/MainCoreDriver.ts +148 -133
  171. package/src/render-drivers/main/MainOnlyNode.ts +453 -453
  172. package/src/render-drivers/main/MainOnlyTextNode.ts +261 -261
  173. package/src/render-drivers/threadx/NodeStruct.ts +300 -300
  174. package/src/render-drivers/threadx/SharedNode.ts +97 -97
  175. package/src/render-drivers/threadx/TextNodeStruct.ts +211 -211
  176. package/src/render-drivers/threadx/ThreadXCoreDriver.ts +285 -273
  177. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -99
  178. package/src/render-drivers/threadx/ThreadXMainNode.ts +178 -178
  179. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +85 -85
  180. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +110 -97
  181. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +238 -238
  182. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +149 -149
  183. package/src/render-drivers/threadx/worker/renderer.ts +151 -151
  184. package/src/render-drivers/utils.ts +57 -57
  185. package/src/utils.ts +207 -207
  186. package/dist/src/core/lib/WebGlContext.d.ts +0 -414
  187. package/dist/src/core/lib/WebGlContext.js +0 -640
  188. package/dist/src/core/lib/WebGlContext.js.map +0 -1
  189. package/dist/src/core/scene/Scene.d.ts +0 -59
  190. package/dist/src/core/scene/Scene.js +0 -106
  191. package/dist/src/core/scene/Scene.js.map +0 -1
  192. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.d.ts +0 -8
  193. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js +0 -29
  194. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js.map +0 -1
  195. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.d.ts +0 -19
  196. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js +0 -84
  197. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js.map +0 -1
  198. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.d.ts +0 -8
  199. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js +0 -40
  200. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js.map +0 -1
  201. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.d.ts +0 -2
  202. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js +0 -41
  203. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js.map +0 -1
  204. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.d.ts +0 -1
  205. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js +0 -4
  206. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js.map +0 -1
  207. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.d.ts +0 -1
  208. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js +0 -2
  209. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js.map +0 -1
  210. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  211. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  212. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  213. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.d.ts +0 -9
  214. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js +0 -32
  215. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js.map +0 -1
@@ -1,211 +1,231 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import type { Dimensions } from '../../../common/CommonTypes.js';
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- import { assertTruthy } from '../../../utils.js';
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- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
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- import type { Texture } from '../../textures/Texture.js';
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- import { isPowerOfTwo } from '../../utils.js';
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- import { CoreContextTexture } from '../CoreContextTexture.js';
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-
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- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
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-
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- /**
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- * A wrapper around a WebGLTexture that handles loading the texture data
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- * from a Texture source and uploading it to the GPU as well as freeing
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- * the uploaded texture.
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- *
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- * @remarks
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- * When accessing the ctxTexture property, the texture will be loaded if
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- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
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- * and trigger the loading/uploading of the texture's data if it hasn't been
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- * loaded yet.
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- */
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- export class WebGlCoreCtxTexture extends CoreContextTexture {
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- protected _nativeCtxTexture: WebGLTexture | null = null;
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- private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
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- private _w = 0;
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- private _h = 0;
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-
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- constructor(protected glw: WebGlContextWrapper, textureSource: Texture) {
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- super(textureSource);
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- }
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-
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- get ctxTexture(): WebGLTexture {
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- if (this._state === 'freed') {
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- this.load();
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- }
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- assertTruthy(this._nativeCtxTexture);
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- return this._nativeCtxTexture;
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- }
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-
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- get w() {
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- return this._w;
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- }
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-
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- get h() {
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- return this._h;
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- }
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-
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- /**
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- * Load the texture data from the Texture source and upload it to the GPU
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- *
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- * @remarks
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- * This method is called automatically when accessing the ctxTexture property
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- * if the texture hasn't been loaded yet. But it can also be called manually
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- * to force the texture to be pre-loaded prior to accessing the ctxTexture
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- * property.
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- */
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- load() {
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- // If the texture is already loading or loaded, don't load it again.
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- if (this._state === 'loading' || this._state === 'loaded') {
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- return;
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- }
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- this._state = 'loading';
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- this.textureSource.setState('loading');
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- this.onLoadRequest()
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- .then(({ width, height }) => {
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- this._state = 'loaded';
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- this._w = width;
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- this._h = height;
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- // Update the texture source's width and height so that it can be used
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- // for rendering.
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- this.textureSource.setState('loaded', { width, height });
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- })
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- .catch((err) => {
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- this._state = 'failed';
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- this.textureSource.setState('failed', err);
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- console.error(err);
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- });
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- }
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-
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- /**
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- * Called when the texture data needs to be loaded and uploaded to a texture
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- */
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- async onLoadRequest(): Promise<Dimensions> {
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- this._nativeCtxTexture = this.createNativeCtxTexture();
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- const { glw } = this;
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-
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- // On initial load request, create a 1x1 transparent texture to use until
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- // the texture data is finally loaded.
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- glw.activeTexture(0);
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- glw.bindTexture(this._nativeCtxTexture);
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-
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- // linear texture filtering
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- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
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- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
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-
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- // texture wrapping method
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- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
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- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
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-
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- glw.texImage2D(
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- 0,
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- glw.RGBA,
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- 1,
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- 1,
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- 0,
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- glw.RGBA,
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- glw.UNSIGNED_BYTE,
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- TRANSPARENT_TEXTURE_DATA,
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- );
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-
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- const textureData = await this.textureSource?.getTextureData();
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- let width = 0;
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- let height = 0;
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- assertTruthy(this._nativeCtxTexture);
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- glw.activeTexture(0);
134
- // If textureData is null, the texture is empty (0, 0) and we don't need to
135
- // upload any data to the GPU.
136
- if (
137
- textureData.data instanceof ImageBitmap ||
138
- textureData.data instanceof ImageData
139
- ) {
140
- const data = textureData.data;
141
- width = data.width;
142
- height = data.height;
143
- glw.bindTexture(this._nativeCtxTexture);
144
-
145
- glw.pixelStorei(
146
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
147
- !!textureData.premultiplyAlpha,
148
- );
149
-
150
- glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, data);
151
-
152
- // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
153
- if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
154
- glw.generateMipmap();
155
- }
156
- } else if (textureData.data === null) {
157
- width = 0;
158
- height = 0;
159
- // Reset to a 1x1 transparent texture
160
- glw.bindTexture(this._nativeCtxTexture);
161
- glw.texImage2D(
162
- 0,
163
- glw.RGBA,
164
- 1,
165
- 1,
166
- 0,
167
- glw.RGBA,
168
- glw.UNSIGNED_BYTE,
169
- TRANSPARENT_TEXTURE_DATA,
170
- );
171
- } else {
172
- console.error(
173
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
174
- textureData,
175
- );
176
- }
177
-
178
- return {
179
- width,
180
- height,
181
- };
182
- }
183
- /**
184
- * Free the WebGLTexture from the GPU
185
- *
186
- * @returns
187
- */
188
- free() {
189
- if (this._state === 'freed') {
190
- return;
191
- }
192
- this._state = 'freed';
193
- this._w = 0;
194
- this._h = 0;
195
- if (!this._nativeCtxTexture) {
196
- return;
197
- }
198
- const { glw } = this;
199
- glw.deleteTexture(this._nativeCtxTexture);
200
- this._nativeCtxTexture = null;
201
- }
202
-
203
- private createNativeCtxTexture() {
204
- const { glw } = this;
205
- const nativeTexture = glw.createTexture();
206
- if (!nativeTexture) {
207
- throw new Error('Could not create WebGL Texture');
208
- }
209
- return nativeTexture;
210
- }
211
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
23
+ import type { Texture } from '../../textures/Texture.js';
24
+ import { isPowerOfTwo } from '../../utils.js';
25
+ import { CoreContextTexture } from '../CoreContextTexture.js';
26
+
27
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
28
+
29
+ /**
30
+ * A wrapper around a WebGLTexture that handles loading the texture data
31
+ * from a Texture source and uploading it to the GPU as well as freeing
32
+ * the uploaded texture.
33
+ *
34
+ * @remarks
35
+ * When accessing the ctxTexture property, the texture will be loaded if
36
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
37
+ * and trigger the loading/uploading of the texture's data if it hasn't been
38
+ * loaded yet.
39
+ */
40
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
41
+ protected _nativeCtxTexture: WebGLTexture | null = null;
42
+ private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
43
+ private _w = 0;
44
+ private _h = 0;
45
+
46
+ constructor(protected glw: WebGlContextWrapper, textureSource: Texture) {
47
+ super(textureSource);
48
+ }
49
+
50
+ get ctxTexture(): WebGLTexture {
51
+ if (this._state === 'freed') {
52
+ this.load();
53
+ }
54
+ assertTruthy(this._nativeCtxTexture);
55
+ return this._nativeCtxTexture;
56
+ }
57
+
58
+ get w() {
59
+ return this._w;
60
+ }
61
+
62
+ get h() {
63
+ return this._h;
64
+ }
65
+
66
+ /**
67
+ * Load the texture data from the Texture source and upload it to the GPU
68
+ *
69
+ * @remarks
70
+ * This method is called automatically when accessing the ctxTexture property
71
+ * if the texture hasn't been loaded yet. But it can also be called manually
72
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
73
+ * property.
74
+ */
75
+ load() {
76
+ // If the texture is already loading or loaded, don't load it again.
77
+ if (this._state === 'loading' || this._state === 'loaded') {
78
+ return;
79
+ }
80
+ this._state = 'loading';
81
+ this.textureSource.setState('loading');
82
+ this.onLoadRequest()
83
+ .then(({ width, height }) => {
84
+ this._state = 'loaded';
85
+ this._w = width;
86
+ this._h = height;
87
+ // Update the texture source's width and height so that it can be used
88
+ // for rendering.
89
+ this.textureSource.setState('loaded', { width, height });
90
+ })
91
+ .catch((err) => {
92
+ this._state = 'failed';
93
+ this.textureSource.setState('failed', err);
94
+ console.error(err);
95
+ });
96
+ }
97
+
98
+ /**
99
+ * Called when the texture data needs to be loaded and uploaded to a texture
100
+ */
101
+ async onLoadRequest(): Promise<Dimensions> {
102
+ this._nativeCtxTexture = this.createNativeCtxTexture();
103
+ const { glw } = this;
104
+
105
+ // On initial load request, create a 1x1 transparent texture to use until
106
+ // the texture data is finally loaded.
107
+ glw.activeTexture(0);
108
+ glw.bindTexture(this._nativeCtxTexture);
109
+
110
+ // linear texture filtering
111
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
112
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
113
+
114
+ // texture wrapping method
115
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
116
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
117
+
118
+ glw.texImage2D(
119
+ 0,
120
+ glw.RGBA,
121
+ 1,
122
+ 1,
123
+ 0,
124
+ glw.RGBA,
125
+ glw.UNSIGNED_BYTE,
126
+ TRANSPARENT_TEXTURE_DATA,
127
+ );
128
+
129
+ const textureData = await this.textureSource?.getTextureData();
130
+ let width = 0;
131
+ let height = 0;
132
+ assertTruthy(this._nativeCtxTexture);
133
+ glw.activeTexture(0);
134
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
135
+ // upload any data to the GPU.
136
+ if (
137
+ textureData.data instanceof ImageBitmap ||
138
+ textureData.data instanceof ImageData
139
+ ) {
140
+ const data = textureData.data;
141
+ width = data.width;
142
+ height = data.height;
143
+ glw.bindTexture(this._nativeCtxTexture);
144
+
145
+ glw.pixelStorei(
146
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
147
+ !!textureData.premultiplyAlpha,
148
+ );
149
+
150
+ glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, data);
151
+
152
+ // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
153
+ if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
154
+ glw.generateMipmap();
155
+ }
156
+ } else if (textureData.data === null) {
157
+ width = 0;
158
+ height = 0;
159
+ // Reset to a 1x1 transparent texture
160
+ glw.bindTexture(this._nativeCtxTexture);
161
+ glw.texImage2D(
162
+ 0,
163
+ glw.RGBA,
164
+ 1,
165
+ 1,
166
+ 0,
167
+ glw.RGBA,
168
+ glw.UNSIGNED_BYTE,
169
+ TRANSPARENT_TEXTURE_DATA,
170
+ );
171
+ } else if ('mipmaps' in textureData.data && textureData.data.mipmaps) {
172
+ const {
173
+ mipmaps,
174
+ width = 0,
175
+ height = 0,
176
+ type,
177
+ glInternalFormat,
178
+ } = textureData.data;
179
+ const view =
180
+ type === 'ktx'
181
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
182
+ : (mipmaps[0] as unknown as ArrayBufferView);
183
+
184
+ glw.bindTexture(this._nativeCtxTexture);
185
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
186
+
187
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
188
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
189
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
190
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
191
+ } else {
192
+ console.error(
193
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
194
+ textureData,
195
+ );
196
+ }
197
+
198
+ return {
199
+ width,
200
+ height,
201
+ };
202
+ }
203
+ /**
204
+ * Free the WebGLTexture from the GPU
205
+ *
206
+ * @returns
207
+ */
208
+ free() {
209
+ if (this._state === 'freed') {
210
+ return;
211
+ }
212
+ this._state = 'freed';
213
+ this._w = 0;
214
+ this._h = 0;
215
+ if (!this._nativeCtxTexture) {
216
+ return;
217
+ }
218
+ const { glw } = this;
219
+ glw.deleteTexture(this._nativeCtxTexture);
220
+ this._nativeCtxTexture = null;
221
+ }
222
+
223
+ private createNativeCtxTexture() {
224
+ const { glw } = this;
225
+ const nativeTexture = glw.createTexture();
226
+ if (!nativeTexture) {
227
+ throw new Error('Could not create WebGL Texture');
228
+ }
229
+ return nativeTexture;
230
+ }
231
+ }
@@ -1,107 +1,107 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { CoreRenderOp } from '../CoreRenderOp.js';
21
- import { WebGlCoreShader } from './WebGlCoreShader.js';
22
- import type { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
23
- import type { WebGlCoreRendererOptions } from './WebGlCoreRenderer.js';
24
- import type { BufferCollection } from './internal/BufferCollection.js';
25
- import type { Dimensions } from '../../../common/CommonTypes.js';
26
- import type { Rect, RectWithValid } from '../../lib/utils.js';
27
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
28
-
29
- const MAX_TEXTURES = 8; // TODO: get from gl
30
-
31
- /**
32
- * Can render multiple quads with multiple textures (up to vertex shader texture limit)
33
- *
34
- */
35
- export class WebGlCoreRenderOp extends CoreRenderOp {
36
- length = 0;
37
- numQuads = 0;
38
- textures: WebGlCoreCtxTexture[] = [];
39
- readonly maxTextures: number;
40
-
41
- constructor(
42
- readonly glw: WebGlContextWrapper,
43
- readonly options: WebGlCoreRendererOptions,
44
- readonly buffers: BufferCollection,
45
- readonly shader: WebGlCoreShader,
46
- readonly shaderProps: Record<string, unknown>,
47
- readonly alpha: number,
48
- readonly clippingRect: RectWithValid,
49
- readonly dimensions: Dimensions,
50
- readonly bufferIdx: number,
51
- readonly zIndex: number,
52
- ) {
53
- super();
54
- this.maxTextures = shader.supportsIndexedTextures
55
- ? (glw.getParameter(glw.MAX_VERTEX_TEXTURE_IMAGE_UNITS) as number)
56
- : 1;
57
- }
58
-
59
- addTexture(texture: WebGlCoreCtxTexture): number {
60
- const { textures, maxTextures } = this;
61
- const existingIdx = textures.findIndex((t) => t === texture);
62
- if (existingIdx !== -1) {
63
- return existingIdx;
64
- }
65
- const newIdx = textures.length;
66
- if (newIdx >= maxTextures) {
67
- return 0xffffffff;
68
- }
69
- this.textures.push(texture);
70
- return newIdx;
71
- }
72
-
73
- draw() {
74
- const { glw, shader, shaderProps, options } = this;
75
- // shaderOp.draw(this);
76
-
77
- const { shManager } = options;
78
- shManager.useShader(shader);
79
- shader.bindRenderOp(this, shaderProps);
80
-
81
- // TODO: Reduce calculations required
82
- const quadIdx = (this.bufferIdx / 24) * 6 * 2;
83
-
84
- // Clipping
85
- if (this.clippingRect.valid) {
86
- const { x, y, width, height } = this.clippingRect;
87
- const pixelRatio = options.pixelRatio;
88
- const canvasHeight = options.canvas.height;
89
-
90
- const clipX = Math.round(x * pixelRatio);
91
- const clipWidth = Math.round(width * pixelRatio);
92
- const clipHeight = Math.round(height * pixelRatio);
93
- const clipY = Math.round(canvasHeight - clipHeight - y * pixelRatio);
94
- glw.setScissorTest(true);
95
- glw.scissor(clipX, clipY, clipWidth, clipHeight);
96
- } else {
97
- glw.setScissorTest(false);
98
- }
99
-
100
- glw.drawElements(
101
- glw.TRIANGLES,
102
- 6 * this.numQuads,
103
- glw.UNSIGNED_SHORT,
104
- quadIdx,
105
- );
106
- }
107
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { CoreRenderOp } from '../CoreRenderOp.js';
21
+ import { WebGlCoreShader } from './WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
23
+ import type { WebGlCoreRendererOptions } from './WebGlCoreRenderer.js';
24
+ import type { BufferCollection } from './internal/BufferCollection.js';
25
+ import type { Dimensions } from '../../../common/CommonTypes.js';
26
+ import type { Rect, RectWithValid } from '../../lib/utils.js';
27
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
28
+
29
+ const MAX_TEXTURES = 8; // TODO: get from gl
30
+
31
+ /**
32
+ * Can render multiple quads with multiple textures (up to vertex shader texture limit)
33
+ *
34
+ */
35
+ export class WebGlCoreRenderOp extends CoreRenderOp {
36
+ length = 0;
37
+ numQuads = 0;
38
+ textures: WebGlCoreCtxTexture[] = [];
39
+ readonly maxTextures: number;
40
+
41
+ constructor(
42
+ readonly glw: WebGlContextWrapper,
43
+ readonly options: WebGlCoreRendererOptions,
44
+ readonly buffers: BufferCollection,
45
+ readonly shader: WebGlCoreShader,
46
+ readonly shaderProps: Record<string, unknown>,
47
+ readonly alpha: number,
48
+ readonly clippingRect: RectWithValid,
49
+ readonly dimensions: Dimensions,
50
+ readonly bufferIdx: number,
51
+ readonly zIndex: number,
52
+ ) {
53
+ super();
54
+ this.maxTextures = shader.supportsIndexedTextures
55
+ ? (glw.getParameter(glw.MAX_VERTEX_TEXTURE_IMAGE_UNITS) as number)
56
+ : 1;
57
+ }
58
+
59
+ addTexture(texture: WebGlCoreCtxTexture): number {
60
+ const { textures, maxTextures } = this;
61
+ const existingIdx = textures.findIndex((t) => t === texture);
62
+ if (existingIdx !== -1) {
63
+ return existingIdx;
64
+ }
65
+ const newIdx = textures.length;
66
+ if (newIdx >= maxTextures) {
67
+ return 0xffffffff;
68
+ }
69
+ this.textures.push(texture);
70
+ return newIdx;
71
+ }
72
+
73
+ draw() {
74
+ const { glw, shader, shaderProps, options } = this;
75
+ // shaderOp.draw(this);
76
+
77
+ const { shManager } = options;
78
+ shManager.useShader(shader);
79
+ shader.bindRenderOp(this, shaderProps);
80
+
81
+ // TODO: Reduce calculations required
82
+ const quadIdx = (this.bufferIdx / 24) * 6 * 2;
83
+
84
+ // Clipping
85
+ if (this.clippingRect.valid) {
86
+ const { x, y, width, height } = this.clippingRect;
87
+ const pixelRatio = options.pixelRatio;
88
+ const canvasHeight = options.canvas.height;
89
+
90
+ const clipX = Math.round(x * pixelRatio);
91
+ const clipWidth = Math.round(width * pixelRatio);
92
+ const clipHeight = Math.round(height * pixelRatio);
93
+ const clipY = Math.round(canvasHeight - clipHeight - y * pixelRatio);
94
+ glw.setScissorTest(true);
95
+ glw.scissor(clipX, clipY, clipWidth, clipHeight);
96
+ } else {
97
+ glw.setScissorTest(false);
98
+ }
99
+
100
+ glw.drawElements(
101
+ glw.TRIANGLES,
102
+ 6 * this.numQuads,
103
+ glw.UNSIGNED_SHORT,
104
+ quadIdx,
105
+ );
106
+ }
107
+ }