@inglorious/engine 0.2.0 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +76 -75
- package/package.json +14 -25
- package/src/{engine/ai → ai}/movement/dynamic/align.js +63 -63
- package/src/{engine/ai → ai}/movement/dynamic/arrive.js +42 -42
- package/src/{engine/ai → ai}/movement/dynamic/evade.js +38 -38
- package/src/{engine/ai → ai}/movement/dynamic/face.js +19 -19
- package/src/{engine/ai → ai}/movement/dynamic/flee.js +45 -45
- package/src/{engine/ai → ai}/movement/dynamic/look-where-youre-going.js +16 -16
- package/src/{engine/ai → ai}/movement/dynamic/match-velocity.js +51 -51
- package/src/{engine/ai → ai}/movement/dynamic/pursue.js +38 -38
- package/src/{engine/ai → ai}/movement/dynamic/seek.js +44 -44
- package/src/{engine/ai → ai}/movement/dynamic/wander.js +31 -31
- package/src/{engine/ai → ai}/movement/kinematic/align.js +37 -37
- package/src/{engine/ai → ai}/movement/kinematic/arrive.js +42 -42
- package/src/{engine/ai → ai}/movement/kinematic/face.js +19 -19
- package/src/{engine/ai → ai}/movement/kinematic/flee.js +26 -26
- package/src/{engine/ai → ai}/movement/kinematic/seek.js +26 -26
- package/src/{engine/ai → ai}/movement/kinematic/seek.test.js +42 -42
- package/src/{engine/ai → ai}/movement/kinematic/wander-as-seek.js +31 -31
- package/src/{engine/ai → ai}/movement/kinematic/wander.js +27 -27
- package/src/{engine/animation → animation}/sprite.js +101 -101
- package/src/{engine/animation → animation}/ticker.js +38 -38
- package/src/{engine/behaviors → behaviors}/camera.js +68 -68
- package/src/{engine/behaviors → behaviors}/controls/dynamic/modern.js +76 -76
- package/src/{engine/behaviors → behaviors}/controls/dynamic/shooter.js +84 -84
- package/src/{engine/behaviors → behaviors}/controls/dynamic/tank.js +69 -69
- package/src/{engine/behaviors → behaviors}/controls/event-handlers.js +17 -17
- package/src/{engine/behaviors → behaviors}/controls/kinematic/modern.js +76 -76
- package/src/{engine/behaviors → behaviors}/controls/kinematic/shooter.js +82 -82
- package/src/{engine/behaviors → behaviors}/controls/kinematic/tank.js +67 -67
- package/src/behaviors/debug/collision.js +29 -0
- package/src/{engine/behaviors → behaviors}/fps.js +29 -29
- package/src/{engine/behaviors → behaviors}/fsm.js +33 -33
- package/src/{engine/behaviors → behaviors}/fsm.test.js +49 -49
- package/src/{engine/behaviors → behaviors}/game.js +15 -15
- package/src/{engine/behaviors → behaviors}/input/controls.js +37 -37
- package/src/{engine/behaviors → behaviors}/input/gamepad.js +114 -114
- package/src/{engine/behaviors → behaviors}/input/input.js +48 -48
- package/src/{engine/behaviors → behaviors}/input/keyboard.js +64 -64
- package/src/{engine/behaviors → behaviors}/input/mouse.js +91 -91
- package/src/{engine/behaviors → behaviors}/physics/bouncy.js +25 -25
- package/src/{engine/behaviors → behaviors}/physics/clamped.js +36 -36
- package/src/{engine/behaviors → behaviors}/physics/collidable.js +20 -20
- package/src/{engine/behaviors → behaviors}/physics/jumpable.js +145 -145
- package/src/{engine/behaviors → behaviors}/ui/button.js +17 -17
- package/src/{engine/collision → collision}/detection.js +110 -110
- package/src/{engine/core → core}/dev-tools.js +135 -135
- package/src/{engine/core → core}/engine.js +119 -119
- package/src/{engine/core → core}/loop.js +15 -15
- package/src/{engine/core → core}/loops/animation-frame.js +25 -25
- package/src/{engine/core → core}/loops/elapsed.js +22 -22
- package/src/{engine/core → core}/loops/fixed.js +27 -27
- package/src/{engine/core → core}/loops/flash.js +13 -13
- package/src/{engine/core → core}/loops/lag.js +26 -26
- package/src/main.js +10 -10
- package/src/{engine/movement → movement}/dynamic/modern.js +21 -21
- package/src/{engine/movement → movement}/dynamic/tank.js +43 -43
- package/src/{engine/movement → movement}/kinematic/modern.js +16 -16
- package/src/{engine/movement → movement}/kinematic/modern.test.js +27 -27
- package/src/{engine/movement → movement}/kinematic/tank.js +27 -27
- package/src/{engine/physics → physics}/bounds.js +138 -138
- package/src/{engine/physics → physics}/position.js +43 -43
- package/src/{engine/physics → physics}/position.test.js +80 -80
- package/src/{engine/systems → systems}/sprite-animation.js +27 -27
- package/src/engine/behaviors/debug/collision.js +0 -35
- package/src/engine/core/api.js +0 -34
- package/src/engine/core/select.js +0 -26
- package/src/engine/core/store.js +0 -178
- package/src/engine/core/store.test.js +0 -110
- package/src/renderers/canvas/absolute-position.js +0 -18
- package/src/renderers/canvas/camera.js +0 -13
- package/src/renderers/canvas/canvas-renderer.js +0 -68
- package/src/renderers/canvas/character.js +0 -38
- package/src/renderers/canvas/form/button.js +0 -25
- package/src/renderers/canvas/fps.js +0 -18
- package/src/renderers/canvas/image/hitmask.js +0 -51
- package/src/renderers/canvas/image/image.js +0 -34
- package/src/renderers/canvas/image/sprite.js +0 -49
- package/src/renderers/canvas/image/tilemap.js +0 -66
- package/src/renderers/canvas/mouse.js +0 -37
- package/src/renderers/canvas/rendering-system.js +0 -79
- package/src/renderers/canvas/shapes/circle.js +0 -29
- package/src/renderers/canvas/shapes/rectangle.js +0 -27
- package/src/renderers/react/game/character/character.module.scss +0 -17
- package/src/renderers/react/game/character/index.jsx +0 -20
- package/src/renderers/react/game/cursor/cursor.module.scss +0 -47
- package/src/renderers/react/game/cursor/index.jsx +0 -20
- package/src/renderers/react/game/form/fields/field/field.module.scss +0 -5
- package/src/renderers/react/game/form/fields/field/index.jsx +0 -56
- package/src/renderers/react/game/form/fields/fields.module.scss +0 -48
- package/src/renderers/react/game/form/fields/index.jsx +0 -12
- package/src/renderers/react/game/form/form.module.scss +0 -18
- package/src/renderers/react/game/form/index.jsx +0 -22
- package/src/renderers/react/game/fps/index.jsx +0 -16
- package/src/renderers/react/game/game.jsx +0 -72
- package/src/renderers/react/game/index.jsx +0 -29
- package/src/renderers/react/game/platform/index.jsx +0 -30
- package/src/renderers/react/game/platform/platform.module.scss +0 -7
- package/src/renderers/react/game/scene/index.jsx +0 -27
- package/src/renderers/react/game/scene/scene.module.scss +0 -9
- package/src/renderers/react/game/sprite/index.jsx +0 -60
- package/src/renderers/react/game/sprite/sprite.module.css +0 -3
- package/src/renderers/react/game/stats/index.jsx +0 -22
- package/src/renderers/react/hocs/with-absolute-position/index.jsx +0 -20
- package/src/renderers/react/hocs/with-absolute-position/with-absolute-position.module.scss +0 -5
- package/src/renderers/react/index.jsx +0 -9
- package/src/utils/algorithms/decision-tree.js +0 -24
- package/src/utils/algorithms/decision-tree.test.js +0 -153
- package/src/utils/algorithms/path-finding.js +0 -155
- package/src/utils/algorithms/path-finding.test.js +0 -151
- package/src/utils/algorithms/types.d.ts +0 -28
- package/src/utils/data-structures/array.js +0 -83
- package/src/utils/data-structures/array.test.js +0 -173
- package/src/utils/data-structures/board.js +0 -159
- package/src/utils/data-structures/board.test.js +0 -242
- package/src/utils/data-structures/boolean.js +0 -9
- package/src/utils/data-structures/heap.js +0 -164
- package/src/utils/data-structures/heap.test.js +0 -103
- package/src/utils/data-structures/object.js +0 -138
- package/src/utils/data-structures/object.test.js +0 -218
- package/src/utils/data-structures/objects.js +0 -66
- package/src/utils/data-structures/objects.test.js +0 -99
- package/src/utils/data-structures/tree.js +0 -36
- package/src/utils/data-structures/tree.test.js +0 -33
- package/src/utils/data-structures/types.d.ts +0 -4
- package/src/utils/functions/functions.js +0 -19
- package/src/utils/functions/functions.test.js +0 -23
- package/src/utils/math/geometry/circle.js +0 -70
- package/src/utils/math/geometry/circle.test.js +0 -97
- package/src/utils/math/geometry/hitmask.js +0 -70
- package/src/utils/math/geometry/hitmask.test.js +0 -155
- package/src/utils/math/geometry/line.js +0 -35
- package/src/utils/math/geometry/line.test.js +0 -49
- package/src/utils/math/geometry/point.js +0 -78
- package/src/utils/math/geometry/point.test.js +0 -81
- package/src/utils/math/geometry/rectangle.js +0 -76
- package/src/utils/math/geometry/rectangle.test.js +0 -42
- package/src/utils/math/geometry/segment.js +0 -80
- package/src/utils/math/geometry/segment.test.js +0 -183
- package/src/utils/math/geometry/triangle.js +0 -15
- package/src/utils/math/geometry/triangle.test.js +0 -11
- package/src/utils/math/geometry/types.d.ts +0 -23
- package/src/utils/math/linear-algebra/2d.js +0 -28
- package/src/utils/math/linear-algebra/2d.test.js +0 -17
- package/src/utils/math/linear-algebra/quaternion.js +0 -22
- package/src/utils/math/linear-algebra/quaternion.test.js +0 -25
- package/src/utils/math/linear-algebra/quaternions.js +0 -20
- package/src/utils/math/linear-algebra/quaternions.test.js +0 -29
- package/src/utils/math/linear-algebra/types.d.ts +0 -4
- package/src/utils/math/linear-algebra/vector.js +0 -327
- package/src/utils/math/linear-algebra/vector.test.js +0 -265
- package/src/utils/math/linear-algebra/vectors.js +0 -122
- package/src/utils/math/linear-algebra/vectors.test.js +0 -65
- package/src/utils/math/linear-interpolation.js +0 -9
- package/src/utils/math/numbers.js +0 -90
- package/src/utils/math/numbers.test.js +0 -137
- package/src/utils/math/rng.js +0 -44
- package/src/utils/math/rng.test.js +0 -39
- package/src/utils/math/statistics.js +0 -43
- package/src/utils/math/statistics.test.js +0 -47
- package/src/utils/math/trigonometry.js +0 -89
- package/src/utils/math/trigonometry.test.js +0 -52
- package/src/utils/physics/acceleration.js +0 -61
- package/src/utils/physics/friction.js +0 -28
- package/src/utils/physics/friction.test.js +0 -42
- package/src/utils/physics/gravity.js +0 -69
- package/src/utils/physics/gravity.test.js +0 -77
- package/src/utils/physics/jump.js +0 -31
- package/src/utils/physics/velocity.js +0 -36
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import { createStore } from "@inglorious/
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import { expect, test } from "vitest"
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import { fsm } from "./fsm.js"
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test("it should add a finite state machine", () => {
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const config = {
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types: {
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kitty: [
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fsm({
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default: {
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catMeow(entity) {
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entity.state = "meowing"
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},
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},
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meowing: {
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update(entity) {
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}),
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],
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entities: {
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entity1: {
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const afterState = {
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entity1: {
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id: "entity1",
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type: "kitty",
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state: "meowing",
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treats: 1,
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},
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}
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const store = createStore(config)
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store.notify("catMeow")
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import { fsm } from "./fsm.js"
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test("it should add a finite state machine", () => {
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types: {
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kitty: [
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catMeow(entity) {
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entity.state = "meowing"
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},
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entities: {
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entity1: {
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type: "kitty",
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},
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}
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const store = createStore(config)
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store.notify("start")
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store.notify("catMeow")
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expect(state).toStrictEqual(afterState)
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})
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export function game() {
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export function game() {
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break
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}
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}
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}
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import { createGamepad, gamepadListener, gamepadsPoller } from "./gamepad.js"
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import { createGamepad, gamepadListener, gamepadsPoller } from "./gamepad.js"
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import { createKeyboard, keyboard } from "./keyboard.js"
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const DEFAULT_PARAMS = {
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name: "input0",
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}
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export function setupControls(params) {
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params = extend(DEFAULT_PARAMS, params)
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return {
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types: {
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keyboard: [keyboard(params)],
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gamepads_poller: [gamepadsPoller(params)],
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gamepad_listener: [gamepadListener(params)],
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input: [input(params)],
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},
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entities: {
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gamepads: { type: "gamepads_poller" },
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},
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}
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}
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export function controlsEntities(
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name = DEFAULT_PARAMS.name,
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targetIds,
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mapping = {},
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) {
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return {
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[`keyboard_${name}`]: createKeyboard(`keyboard_${name}`, name, mapping),
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[`gamepad_${name}`]: createGamepad(`gamepad_${name}`, name, mapping),
|
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[name]: createInput(name, targetIds, mapping),
|
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}
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}
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@@ -1,114 +1,114 @@
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const DEFAULT_PARAMS = {
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name: "gamepad_input0",
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}
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export function gamepadsPoller() {
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return {
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start(entity) {
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entity.gamepadStateCache ??= {}
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},
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update(entity, dt, api) {
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navigator.getGamepads().forEach((gamepad) => {
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if (gamepad == null) {
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return
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}
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const cache = (entity.gamepadStateCache[gamepad.index] ??= {
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axes: [],
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buttons: [],
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})
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gamepad.axes.forEach((axis, index) => {
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if (axis === cache.axes[index]) {
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return
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}
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api.notify("gamepadAxis", {
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gamepadIndex: gamepad.index,
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axis: `Axis${index}`,
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value: axis,
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})
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cache.axes[index] = axis
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})
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gamepad.buttons.forEach((button, index) => {
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const wasPressed = cache.buttons[index]
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const isPressed = button.pressed
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if (isPressed && !wasPressed) {
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api.notify("gamepadPress", {
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gamepadIndex: gamepad.index,
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button: `Btn${index}`,
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})
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} else if (!isPressed && wasPressed) {
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api.notify("gamepadRelease", {
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gamepadIndex: gamepad.index,
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button: `Btn${index}`,
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})
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}
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cache.buttons[index] = isPressed
|
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})
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})
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},
|
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}
|
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|
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}
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|
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|
|
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|
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export function gamepadListener() {
|
|
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|
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return {
|
|
60
|
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gamepadAxis(entity, { gamepadIndex, axis, value }, api) {
|
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if (entity.id !== `gamepad_input${gamepadIndex}`) {
|
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|
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return
|
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63
|
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}
|
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|
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|
|
65
|
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const action = entity.mapping[axis]
|
|
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|
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if (!action) {
|
|
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|
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return
|
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68
|
-
}
|
|
69
|
-
|
|
70
|
-
entity[action] = value
|
|
71
|
-
api.notify("inputAxis", { controlId: entity.id, action, value })
|
|
72
|
-
},
|
|
73
|
-
|
|
74
|
-
gamepadPress(entity, { gamepadIndex, button }, api) {
|
|
75
|
-
if (entity.id !== `gamepad_input${gamepadIndex}`) {
|
|
76
|
-
return
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
const action = entity.mapping[button]
|
|
80
|
-
if (!action) {
|
|
81
|
-
return
|
|
82
|
-
}
|
|
83
|
-
|
|
84
|
-
if (!entity[action]) {
|
|
85
|
-
entity[action] = true
|
|
86
|
-
api.notify("inputPress", { controlId: entity.id, action })
|
|
87
|
-
}
|
|
88
|
-
},
|
|
89
|
-
|
|
90
|
-
gamepadRelease(entity, { gamepadIndex, button }, api) {
|
|
91
|
-
if (entity.id !== `gamepad_input${gamepadIndex}`) {
|
|
92
|
-
return
|
|
93
|
-
}
|
|
94
|
-
|
|
95
|
-
const action = entity.mapping[button]
|
|
96
|
-
if (!action) {
|
|
97
|
-
return
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
if (entity[action]) {
|
|
101
|
-
entity[action] = false
|
|
102
|
-
api.notify("inputRelease", { controlId: entity.id, action })
|
|
103
|
-
}
|
|
104
|
-
},
|
|
105
|
-
}
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
export function createGamepad(
|
|
109
|
-
name = DEFAULT_PARAMS.name,
|
|
110
|
-
targetInput,
|
|
111
|
-
mapping = {},
|
|
112
|
-
) {
|
|
113
|
-
return { id: name, type: "gamepad_listener", targetInput, mapping }
|
|
114
|
-
}
|
|
1
|
+
const DEFAULT_PARAMS = {
|
|
2
|
+
name: "gamepad_input0",
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
export function gamepadsPoller() {
|
|
6
|
+
return {
|
|
7
|
+
start(entity) {
|
|
8
|
+
entity.gamepadStateCache ??= {}
|
|
9
|
+
},
|
|
10
|
+
|
|
11
|
+
update(entity, dt, api) {
|
|
12
|
+
navigator.getGamepads().forEach((gamepad) => {
|
|
13
|
+
if (gamepad == null) {
|
|
14
|
+
return
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
const cache = (entity.gamepadStateCache[gamepad.index] ??= {
|
|
18
|
+
axes: [],
|
|
19
|
+
buttons: [],
|
|
20
|
+
})
|
|
21
|
+
|
|
22
|
+
gamepad.axes.forEach((axis, index) => {
|
|
23
|
+
if (axis === cache.axes[index]) {
|
|
24
|
+
return
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
api.notify("gamepadAxis", {
|
|
28
|
+
gamepadIndex: gamepad.index,
|
|
29
|
+
axis: `Axis${index}`,
|
|
30
|
+
value: axis,
|
|
31
|
+
})
|
|
32
|
+
cache.axes[index] = axis
|
|
33
|
+
})
|
|
34
|
+
|
|
35
|
+
gamepad.buttons.forEach((button, index) => {
|
|
36
|
+
const wasPressed = cache.buttons[index]
|
|
37
|
+
const isPressed = button.pressed
|
|
38
|
+
|
|
39
|
+
if (isPressed && !wasPressed) {
|
|
40
|
+
api.notify("gamepadPress", {
|
|
41
|
+
gamepadIndex: gamepad.index,
|
|
42
|
+
button: `Btn${index}`,
|
|
43
|
+
})
|
|
44
|
+
} else if (!isPressed && wasPressed) {
|
|
45
|
+
api.notify("gamepadRelease", {
|
|
46
|
+
gamepadIndex: gamepad.index,
|
|
47
|
+
button: `Btn${index}`,
|
|
48
|
+
})
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
cache.buttons[index] = isPressed
|
|
52
|
+
})
|
|
53
|
+
})
|
|
54
|
+
},
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
export function gamepadListener() {
|
|
59
|
+
return {
|
|
60
|
+
gamepadAxis(entity, { gamepadIndex, axis, value }, api) {
|
|
61
|
+
if (entity.id !== `gamepad_input${gamepadIndex}`) {
|
|
62
|
+
return
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
const action = entity.mapping[axis]
|
|
66
|
+
if (!action) {
|
|
67
|
+
return
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
entity[action] = value
|
|
71
|
+
api.notify("inputAxis", { controlId: entity.id, action, value })
|
|
72
|
+
},
|
|
73
|
+
|
|
74
|
+
gamepadPress(entity, { gamepadIndex, button }, api) {
|
|
75
|
+
if (entity.id !== `gamepad_input${gamepadIndex}`) {
|
|
76
|
+
return
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
const action = entity.mapping[button]
|
|
80
|
+
if (!action) {
|
|
81
|
+
return
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
if (!entity[action]) {
|
|
85
|
+
entity[action] = true
|
|
86
|
+
api.notify("inputPress", { controlId: entity.id, action })
|
|
87
|
+
}
|
|
88
|
+
},
|
|
89
|
+
|
|
90
|
+
gamepadRelease(entity, { gamepadIndex, button }, api) {
|
|
91
|
+
if (entity.id !== `gamepad_input${gamepadIndex}`) {
|
|
92
|
+
return
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
const action = entity.mapping[button]
|
|
96
|
+
if (!action) {
|
|
97
|
+
return
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
if (entity[action]) {
|
|
101
|
+
entity[action] = false
|
|
102
|
+
api.notify("inputRelease", { controlId: entity.id, action })
|
|
103
|
+
}
|
|
104
|
+
},
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
export function createGamepad(
|
|
109
|
+
name = DEFAULT_PARAMS.name,
|
|
110
|
+
targetInput,
|
|
111
|
+
mapping = {},
|
|
112
|
+
) {
|
|
113
|
+
return { id: name, type: "gamepad_listener", targetInput, mapping }
|
|
114
|
+
}
|
|
@@ -1,48 +1,48 @@
|
|
|
1
|
-
const DEFAULT_PARAMS = {
|
|
2
|
-
name: "input0",
|
|
3
|
-
}
|
|
4
|
-
|
|
5
|
-
export function input() {
|
|
6
|
-
return {
|
|
7
|
-
inputAxis(entity, { controlId, action, value }, api) {
|
|
8
|
-
if (!controlId.endsWith(entity.id)) {
|
|
9
|
-
return
|
|
10
|
-
}
|
|
11
|
-
entity[action] = value
|
|
12
|
-
|
|
13
|
-
entity.targetIds.forEach((targetId) => {
|
|
14
|
-
api.notify(action, { entityId: targetId, value })
|
|
15
|
-
})
|
|
16
|
-
},
|
|
17
|
-
|
|
18
|
-
inputPress(entity, { controlId, action }, api) {
|
|
19
|
-
if (!controlId.endsWith(entity.id)) {
|
|
20
|
-
return
|
|
21
|
-
}
|
|
22
|
-
entity[action] = true
|
|
23
|
-
|
|
24
|
-
entity.targetIds.forEach((targetId) => {
|
|
25
|
-
api.notify(action, { entityId: targetId })
|
|
26
|
-
})
|
|
27
|
-
},
|
|
28
|
-
|
|
29
|
-
inputRelease(entity, { controlId, action }, api) {
|
|
30
|
-
if (!controlId.endsWith(entity.id)) {
|
|
31
|
-
return
|
|
32
|
-
}
|
|
33
|
-
entity[action] = false
|
|
34
|
-
|
|
35
|
-
entity.targetIds.forEach((targetId) => {
|
|
36
|
-
api.notify(`${action}End`, { entityId: targetId })
|
|
37
|
-
})
|
|
38
|
-
},
|
|
39
|
-
}
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
export function createInput(
|
|
43
|
-
name = DEFAULT_PARAMS.name,
|
|
44
|
-
targetIds = [],
|
|
45
|
-
mapping = {},
|
|
46
|
-
) {
|
|
47
|
-
return { id: name, type: "input", targetIds, mapping }
|
|
48
|
-
}
|
|
1
|
+
const DEFAULT_PARAMS = {
|
|
2
|
+
name: "input0",
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
export function input() {
|
|
6
|
+
return {
|
|
7
|
+
inputAxis(entity, { controlId, action, value }, api) {
|
|
8
|
+
if (!controlId.endsWith(entity.id)) {
|
|
9
|
+
return
|
|
10
|
+
}
|
|
11
|
+
entity[action] = value
|
|
12
|
+
|
|
13
|
+
entity.targetIds.forEach((targetId) => {
|
|
14
|
+
api.notify(action, { entityId: targetId, value })
|
|
15
|
+
})
|
|
16
|
+
},
|
|
17
|
+
|
|
18
|
+
inputPress(entity, { controlId, action }, api) {
|
|
19
|
+
if (!controlId.endsWith(entity.id)) {
|
|
20
|
+
return
|
|
21
|
+
}
|
|
22
|
+
entity[action] = true
|
|
23
|
+
|
|
24
|
+
entity.targetIds.forEach((targetId) => {
|
|
25
|
+
api.notify(action, { entityId: targetId })
|
|
26
|
+
})
|
|
27
|
+
},
|
|
28
|
+
|
|
29
|
+
inputRelease(entity, { controlId, action }, api) {
|
|
30
|
+
if (!controlId.endsWith(entity.id)) {
|
|
31
|
+
return
|
|
32
|
+
}
|
|
33
|
+
entity[action] = false
|
|
34
|
+
|
|
35
|
+
entity.targetIds.forEach((targetId) => {
|
|
36
|
+
api.notify(`${action}End`, { entityId: targetId })
|
|
37
|
+
})
|
|
38
|
+
},
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
export function createInput(
|
|
43
|
+
name = DEFAULT_PARAMS.name,
|
|
44
|
+
targetIds = [],
|
|
45
|
+
mapping = {},
|
|
46
|
+
) {
|
|
47
|
+
return { id: name, type: "input", targetIds, mapping }
|
|
48
|
+
}
|
|
@@ -1,64 +1,64 @@
|
|
|
1
|
-
const DEFAULT_PARAMS = {
|
|
2
|
-
name: "keyboard0",
|
|
3
|
-
}
|
|
4
|
-
|
|
5
|
-
export function keyboard() {
|
|
6
|
-
let handleKeyDown, handleKeyUp
|
|
7
|
-
let currentDocument = null
|
|
8
|
-
|
|
9
|
-
return {
|
|
10
|
-
start(_, api) {
|
|
11
|
-
currentDocument = document.body.ownerDocument || document
|
|
12
|
-
|
|
13
|
-
handleKeyDown = createKeyboardHandler("keyboardKeyDown", api)
|
|
14
|
-
handleKeyUp = createKeyboardHandler("keyboardKeyUp", api)
|
|
15
|
-
|
|
16
|
-
currentDocument.addEventListener("keydown", handleKeyDown)
|
|
17
|
-
currentDocument.addEventListener("keyup", handleKeyUp)
|
|
18
|
-
},
|
|
19
|
-
|
|
20
|
-
stop() {
|
|
21
|
-
currentDocument.removeEventListener("keydown", handleKeyDown)
|
|
22
|
-
currentDocument.removeEventListener("keyup", handleKeyUp)
|
|
23
|
-
},
|
|
24
|
-
|
|
25
|
-
keyboardKeyDown(entity, keyCode, api) {
|
|
26
|
-
const action = entity.mapping[keyCode]
|
|
27
|
-
if (!action) {
|
|
28
|
-
return
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
if (!entity[action]) {
|
|
32
|
-
entity[action] = true
|
|
33
|
-
api.notify("inputPress", { controlId: entity.id, action })
|
|
34
|
-
}
|
|
35
|
-
},
|
|
36
|
-
|
|
37
|
-
keyboardKeyUp(entity, keyCode, api) {
|
|
38
|
-
const action = entity.mapping[keyCode]
|
|
39
|
-
if (!action) {
|
|
40
|
-
return
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
if (entity[action]) {
|
|
44
|
-
entity[action] = false
|
|
45
|
-
api.notify("inputRelease", { controlId: entity.id, action })
|
|
46
|
-
}
|
|
47
|
-
},
|
|
48
|
-
}
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
export function createKeyboard(
|
|
52
|
-
name = DEFAULT_PARAMS.name,
|
|
53
|
-
targetInput,
|
|
54
|
-
mapping = {},
|
|
55
|
-
) {
|
|
56
|
-
return { id: name, type: "keyboard", targetInput, mapping }
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
function createKeyboardHandler(id, api) {
|
|
60
|
-
return (event) => {
|
|
61
|
-
event.stopPropagation()
|
|
62
|
-
api.notify(id, event.code)
|
|
63
|
-
}
|
|
64
|
-
}
|
|
1
|
+
const DEFAULT_PARAMS = {
|
|
2
|
+
name: "keyboard0",
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
export function keyboard() {
|
|
6
|
+
let handleKeyDown, handleKeyUp
|
|
7
|
+
let currentDocument = null
|
|
8
|
+
|
|
9
|
+
return {
|
|
10
|
+
start(_, api) {
|
|
11
|
+
currentDocument = document.body.ownerDocument || document
|
|
12
|
+
|
|
13
|
+
handleKeyDown = createKeyboardHandler("keyboardKeyDown", api)
|
|
14
|
+
handleKeyUp = createKeyboardHandler("keyboardKeyUp", api)
|
|
15
|
+
|
|
16
|
+
currentDocument.addEventListener("keydown", handleKeyDown)
|
|
17
|
+
currentDocument.addEventListener("keyup", handleKeyUp)
|
|
18
|
+
},
|
|
19
|
+
|
|
20
|
+
stop() {
|
|
21
|
+
currentDocument.removeEventListener("keydown", handleKeyDown)
|
|
22
|
+
currentDocument.removeEventListener("keyup", handleKeyUp)
|
|
23
|
+
},
|
|
24
|
+
|
|
25
|
+
keyboardKeyDown(entity, keyCode, api) {
|
|
26
|
+
const action = entity.mapping[keyCode]
|
|
27
|
+
if (!action) {
|
|
28
|
+
return
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
if (!entity[action]) {
|
|
32
|
+
entity[action] = true
|
|
33
|
+
api.notify("inputPress", { controlId: entity.id, action })
|
|
34
|
+
}
|
|
35
|
+
},
|
|
36
|
+
|
|
37
|
+
keyboardKeyUp(entity, keyCode, api) {
|
|
38
|
+
const action = entity.mapping[keyCode]
|
|
39
|
+
if (!action) {
|
|
40
|
+
return
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
if (entity[action]) {
|
|
44
|
+
entity[action] = false
|
|
45
|
+
api.notify("inputRelease", { controlId: entity.id, action })
|
|
46
|
+
}
|
|
47
|
+
},
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
export function createKeyboard(
|
|
52
|
+
name = DEFAULT_PARAMS.name,
|
|
53
|
+
targetInput,
|
|
54
|
+
mapping = {},
|
|
55
|
+
) {
|
|
56
|
+
return { id: name, type: "keyboard", targetInput, mapping }
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
function createKeyboardHandler(id, api) {
|
|
60
|
+
return (event) => {
|
|
61
|
+
event.stopPropagation()
|
|
62
|
+
api.notify(id, event.code)
|
|
63
|
+
}
|
|
64
|
+
}
|