@inglorious/engine 0.2.0 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +76 -75
- package/package.json +14 -25
- package/src/{engine/ai → ai}/movement/dynamic/align.js +63 -63
- package/src/{engine/ai → ai}/movement/dynamic/arrive.js +42 -42
- package/src/{engine/ai → ai}/movement/dynamic/evade.js +38 -38
- package/src/{engine/ai → ai}/movement/dynamic/face.js +19 -19
- package/src/{engine/ai → ai}/movement/dynamic/flee.js +45 -45
- package/src/{engine/ai → ai}/movement/dynamic/look-where-youre-going.js +16 -16
- package/src/{engine/ai → ai}/movement/dynamic/match-velocity.js +51 -51
- package/src/{engine/ai → ai}/movement/dynamic/pursue.js +38 -38
- package/src/{engine/ai → ai}/movement/dynamic/seek.js +44 -44
- package/src/{engine/ai → ai}/movement/dynamic/wander.js +31 -31
- package/src/{engine/ai → ai}/movement/kinematic/align.js +37 -37
- package/src/{engine/ai → ai}/movement/kinematic/arrive.js +42 -42
- package/src/{engine/ai → ai}/movement/kinematic/face.js +19 -19
- package/src/{engine/ai → ai}/movement/kinematic/flee.js +26 -26
- package/src/{engine/ai → ai}/movement/kinematic/seek.js +26 -26
- package/src/{engine/ai → ai}/movement/kinematic/seek.test.js +42 -42
- package/src/{engine/ai → ai}/movement/kinematic/wander-as-seek.js +31 -31
- package/src/{engine/ai → ai}/movement/kinematic/wander.js +27 -27
- package/src/{engine/animation → animation}/sprite.js +101 -101
- package/src/{engine/animation → animation}/ticker.js +38 -38
- package/src/{engine/behaviors → behaviors}/camera.js +68 -68
- package/src/{engine/behaviors → behaviors}/controls/dynamic/modern.js +76 -76
- package/src/{engine/behaviors → behaviors}/controls/dynamic/shooter.js +84 -84
- package/src/{engine/behaviors → behaviors}/controls/dynamic/tank.js +69 -69
- package/src/{engine/behaviors → behaviors}/controls/event-handlers.js +17 -17
- package/src/{engine/behaviors → behaviors}/controls/kinematic/modern.js +76 -76
- package/src/{engine/behaviors → behaviors}/controls/kinematic/shooter.js +82 -82
- package/src/{engine/behaviors → behaviors}/controls/kinematic/tank.js +67 -67
- package/src/behaviors/debug/collision.js +29 -0
- package/src/{engine/behaviors → behaviors}/fps.js +29 -29
- package/src/{engine/behaviors → behaviors}/fsm.js +33 -33
- package/src/{engine/behaviors → behaviors}/fsm.test.js +49 -49
- package/src/{engine/behaviors → behaviors}/game.js +15 -15
- package/src/{engine/behaviors → behaviors}/input/controls.js +37 -37
- package/src/{engine/behaviors → behaviors}/input/gamepad.js +114 -114
- package/src/{engine/behaviors → behaviors}/input/input.js +48 -48
- package/src/{engine/behaviors → behaviors}/input/keyboard.js +64 -64
- package/src/{engine/behaviors → behaviors}/input/mouse.js +91 -91
- package/src/{engine/behaviors → behaviors}/physics/bouncy.js +25 -25
- package/src/{engine/behaviors → behaviors}/physics/clamped.js +36 -36
- package/src/{engine/behaviors → behaviors}/physics/collidable.js +20 -20
- package/src/{engine/behaviors → behaviors}/physics/jumpable.js +145 -145
- package/src/{engine/behaviors → behaviors}/ui/button.js +17 -17
- package/src/{engine/collision → collision}/detection.js +110 -110
- package/src/{engine/core → core}/dev-tools.js +135 -135
- package/src/{engine/core → core}/engine.js +119 -119
- package/src/{engine/core → core}/loop.js +15 -15
- package/src/{engine/core → core}/loops/animation-frame.js +25 -25
- package/src/{engine/core → core}/loops/elapsed.js +22 -22
- package/src/{engine/core → core}/loops/fixed.js +27 -27
- package/src/{engine/core → core}/loops/flash.js +13 -13
- package/src/{engine/core → core}/loops/lag.js +26 -26
- package/src/main.js +10 -10
- package/src/{engine/movement → movement}/dynamic/modern.js +21 -21
- package/src/{engine/movement → movement}/dynamic/tank.js +43 -43
- package/src/{engine/movement → movement}/kinematic/modern.js +16 -16
- package/src/{engine/movement → movement}/kinematic/modern.test.js +27 -27
- package/src/{engine/movement → movement}/kinematic/tank.js +27 -27
- package/src/{engine/physics → physics}/bounds.js +138 -138
- package/src/{engine/physics → physics}/position.js +43 -43
- package/src/{engine/physics → physics}/position.test.js +80 -80
- package/src/{engine/systems → systems}/sprite-animation.js +27 -27
- package/src/engine/behaviors/debug/collision.js +0 -35
- package/src/engine/core/api.js +0 -34
- package/src/engine/core/select.js +0 -26
- package/src/engine/core/store.js +0 -178
- package/src/engine/core/store.test.js +0 -110
- package/src/renderers/canvas/absolute-position.js +0 -18
- package/src/renderers/canvas/camera.js +0 -13
- package/src/renderers/canvas/canvas-renderer.js +0 -68
- package/src/renderers/canvas/character.js +0 -38
- package/src/renderers/canvas/form/button.js +0 -25
- package/src/renderers/canvas/fps.js +0 -18
- package/src/renderers/canvas/image/hitmask.js +0 -51
- package/src/renderers/canvas/image/image.js +0 -34
- package/src/renderers/canvas/image/sprite.js +0 -49
- package/src/renderers/canvas/image/tilemap.js +0 -66
- package/src/renderers/canvas/mouse.js +0 -37
- package/src/renderers/canvas/rendering-system.js +0 -79
- package/src/renderers/canvas/shapes/circle.js +0 -29
- package/src/renderers/canvas/shapes/rectangle.js +0 -27
- package/src/renderers/react/game/character/character.module.scss +0 -17
- package/src/renderers/react/game/character/index.jsx +0 -20
- package/src/renderers/react/game/cursor/cursor.module.scss +0 -47
- package/src/renderers/react/game/cursor/index.jsx +0 -20
- package/src/renderers/react/game/form/fields/field/field.module.scss +0 -5
- package/src/renderers/react/game/form/fields/field/index.jsx +0 -56
- package/src/renderers/react/game/form/fields/fields.module.scss +0 -48
- package/src/renderers/react/game/form/fields/index.jsx +0 -12
- package/src/renderers/react/game/form/form.module.scss +0 -18
- package/src/renderers/react/game/form/index.jsx +0 -22
- package/src/renderers/react/game/fps/index.jsx +0 -16
- package/src/renderers/react/game/game.jsx +0 -72
- package/src/renderers/react/game/index.jsx +0 -29
- package/src/renderers/react/game/platform/index.jsx +0 -30
- package/src/renderers/react/game/platform/platform.module.scss +0 -7
- package/src/renderers/react/game/scene/index.jsx +0 -27
- package/src/renderers/react/game/scene/scene.module.scss +0 -9
- package/src/renderers/react/game/sprite/index.jsx +0 -60
- package/src/renderers/react/game/sprite/sprite.module.css +0 -3
- package/src/renderers/react/game/stats/index.jsx +0 -22
- package/src/renderers/react/hocs/with-absolute-position/index.jsx +0 -20
- package/src/renderers/react/hocs/with-absolute-position/with-absolute-position.module.scss +0 -5
- package/src/renderers/react/index.jsx +0 -9
- package/src/utils/algorithms/decision-tree.js +0 -24
- package/src/utils/algorithms/decision-tree.test.js +0 -153
- package/src/utils/algorithms/path-finding.js +0 -155
- package/src/utils/algorithms/path-finding.test.js +0 -151
- package/src/utils/algorithms/types.d.ts +0 -28
- package/src/utils/data-structures/array.js +0 -83
- package/src/utils/data-structures/array.test.js +0 -173
- package/src/utils/data-structures/board.js +0 -159
- package/src/utils/data-structures/board.test.js +0 -242
- package/src/utils/data-structures/boolean.js +0 -9
- package/src/utils/data-structures/heap.js +0 -164
- package/src/utils/data-structures/heap.test.js +0 -103
- package/src/utils/data-structures/object.js +0 -138
- package/src/utils/data-structures/object.test.js +0 -218
- package/src/utils/data-structures/objects.js +0 -66
- package/src/utils/data-structures/objects.test.js +0 -99
- package/src/utils/data-structures/tree.js +0 -36
- package/src/utils/data-structures/tree.test.js +0 -33
- package/src/utils/data-structures/types.d.ts +0 -4
- package/src/utils/functions/functions.js +0 -19
- package/src/utils/functions/functions.test.js +0 -23
- package/src/utils/math/geometry/circle.js +0 -70
- package/src/utils/math/geometry/circle.test.js +0 -97
- package/src/utils/math/geometry/hitmask.js +0 -70
- package/src/utils/math/geometry/hitmask.test.js +0 -155
- package/src/utils/math/geometry/line.js +0 -35
- package/src/utils/math/geometry/line.test.js +0 -49
- package/src/utils/math/geometry/point.js +0 -78
- package/src/utils/math/geometry/point.test.js +0 -81
- package/src/utils/math/geometry/rectangle.js +0 -76
- package/src/utils/math/geometry/rectangle.test.js +0 -42
- package/src/utils/math/geometry/segment.js +0 -80
- package/src/utils/math/geometry/segment.test.js +0 -183
- package/src/utils/math/geometry/triangle.js +0 -15
- package/src/utils/math/geometry/triangle.test.js +0 -11
- package/src/utils/math/geometry/types.d.ts +0 -23
- package/src/utils/math/linear-algebra/2d.js +0 -28
- package/src/utils/math/linear-algebra/2d.test.js +0 -17
- package/src/utils/math/linear-algebra/quaternion.js +0 -22
- package/src/utils/math/linear-algebra/quaternion.test.js +0 -25
- package/src/utils/math/linear-algebra/quaternions.js +0 -20
- package/src/utils/math/linear-algebra/quaternions.test.js +0 -29
- package/src/utils/math/linear-algebra/types.d.ts +0 -4
- package/src/utils/math/linear-algebra/vector.js +0 -327
- package/src/utils/math/linear-algebra/vector.test.js +0 -265
- package/src/utils/math/linear-algebra/vectors.js +0 -122
- package/src/utils/math/linear-algebra/vectors.test.js +0 -65
- package/src/utils/math/linear-interpolation.js +0 -9
- package/src/utils/math/numbers.js +0 -90
- package/src/utils/math/numbers.test.js +0 -137
- package/src/utils/math/rng.js +0 -44
- package/src/utils/math/rng.test.js +0 -39
- package/src/utils/math/statistics.js +0 -43
- package/src/utils/math/statistics.test.js +0 -47
- package/src/utils/math/trigonometry.js +0 -89
- package/src/utils/math/trigonometry.test.js +0 -52
- package/src/utils/physics/acceleration.js +0 -61
- package/src/utils/physics/friction.js +0 -28
- package/src/utils/physics/friction.test.js +0 -42
- package/src/utils/physics/gravity.js +0 -69
- package/src/utils/physics/gravity.test.js +0 -77
- package/src/utils/physics/jump.js +0 -31
- package/src/utils/physics/velocity.js +0 -36
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import { modernMove } from "@inglorious/engine/movement/kinematic/modern.js"
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import { extend, merge } from "@inglorious/utils/data-structures/objects.js"
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import { zero } from "@inglorious/utils/math/linear-algebra/vector.js"
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import { createMovementEventHandlers } from "../event-handlers.js"
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const DEFAULT_PARAMS = {
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const Z = 2
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export function modernVelocity(params) {
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entity.maxSpeed ??= params.maxSpeed
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const { movement, maxSpeed } = entity
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entity.velocity[X] = -maxSpeed
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entity.velocity[Z] = maxSpeed
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entity.velocity[X] += movement.moveLeftRight * maxSpeed
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entity.velocity[Z] += -movement.moveUpDown * maxSpeed
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export function modernControls(params) {
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}
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import { modernMove } from "@inglorious/engine/movement/kinematic/modern.js"
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import { extend, merge } from "@inglorious/utils/data-structures/objects.js"
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import { zero } from "@inglorious/utils/math/linear-algebra/vector.js"
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import { createMovementEventHandlers } from "../event-handlers.js"
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const DEFAULT_PARAMS = {
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maxSpeed: 250,
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}
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const X = 0
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export function modernVelocity(params) {
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entity.maxSpeed ??= params.maxSpeed
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entity.velocity[X] = -maxSpeed
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entity.velocity[Z] = -maxSpeed
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entity.velocity[X] += movement.moveLeftRight * maxSpeed
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}
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"strafe",
|
|
32
|
-
"turn",
|
|
33
|
-
]),
|
|
34
|
-
|
|
35
|
-
start(entity, api) {
|
|
36
|
-
type.start?.(entity, api)
|
|
37
|
-
|
|
38
|
-
entity.maxSpeed ??= params.maxSpeed
|
|
39
|
-
entity.maxAngularSpeed ??= params.maxAngularSpeed
|
|
40
|
-
entity.movement ??= {}
|
|
41
|
-
},
|
|
42
|
-
|
|
43
|
-
update(entity, dt, api) {
|
|
44
|
-
const mouse = api.getEntity("mouse")
|
|
45
|
-
|
|
46
|
-
const { movement, maxSpeed, maxAngularSpeed } = entity
|
|
47
|
-
entity.velocity = zero()
|
|
48
|
-
|
|
49
|
-
if (movement.moveLeft) {
|
|
50
|
-
entity.velocity[Z] = -maxSpeed
|
|
51
|
-
}
|
|
52
|
-
if (movement.moveRight) {
|
|
53
|
-
entity.velocity[Z] = maxSpeed
|
|
54
|
-
}
|
|
55
|
-
if (movement.moveUp) {
|
|
56
|
-
entity.velocity[X] = maxSpeed
|
|
57
|
-
}
|
|
58
|
-
if (movement.moveDown) {
|
|
59
|
-
entity.velocity[X] = -maxSpeed
|
|
60
|
-
}
|
|
61
|
-
|
|
62
|
-
if (movement.strafe) {
|
|
63
|
-
entity.velocity[Z] += movement.strafe * maxSpeed
|
|
64
|
-
}
|
|
65
|
-
if (movement.move) {
|
|
66
|
-
entity.velocity[X] += -movement.move * maxSpeed
|
|
67
|
-
}
|
|
68
|
-
if (movement.turn) {
|
|
69
|
-
entity.orientation += -movement.turn * maxAngularSpeed * dt
|
|
70
|
-
}
|
|
71
|
-
|
|
72
|
-
const isUsingAnalogMovement =
|
|
73
|
-
Math.abs(movement.move ?? NO_MOVEMENT) > DEADZONE ||
|
|
74
|
-
Math.abs(movement.strafe ?? NO_MOVEMENT) > DEADZONE
|
|
75
|
-
|
|
76
|
-
if (!isUsingAnalogMovement) {
|
|
77
|
-
merge(entity, face(entity, mouse, dt))
|
|
78
|
-
}
|
|
79
|
-
merge(entity, tankMove(entity, dt))
|
|
80
|
-
},
|
|
81
|
-
})
|
|
82
|
-
}
|
|
1
|
+
import { face } from "@inglorious/engine/ai/movement/kinematic/face.js"
|
|
2
|
+
import { tankMove } from "@inglorious/engine/movement/kinematic/tank.js"
|
|
3
|
+
import { extend, merge } from "@inglorious/utils/data-structures/objects.js"
|
|
4
|
+
import { zero } from "@inglorious/utils/math/linear-algebra/vector.js"
|
|
5
|
+
import { pi } from "@inglorious/utils/math/trigonometry.js"
|
|
6
|
+
|
|
7
|
+
import { createMovementEventHandlers } from "../event-handlers.js"
|
|
8
|
+
|
|
9
|
+
const FULL_CIRCLE = 2
|
|
10
|
+
const DEFAULT_PARAMS = {
|
|
11
|
+
maxSpeed: 250,
|
|
12
|
+
maxAngularSpeed: FULL_CIRCLE * pi(),
|
|
13
|
+
}
|
|
14
|
+
const X = 0
|
|
15
|
+
const Z = 2
|
|
16
|
+
|
|
17
|
+
export function shooterControls(params) {
|
|
18
|
+
params = extend(DEFAULT_PARAMS, params)
|
|
19
|
+
|
|
20
|
+
const DEADZONE = 0.1
|
|
21
|
+
const NO_MOVEMENT = 0
|
|
22
|
+
|
|
23
|
+
return (type) =>
|
|
24
|
+
extend(type, {
|
|
25
|
+
...createMovementEventHandlers([
|
|
26
|
+
"moveLeft",
|
|
27
|
+
"moveRight",
|
|
28
|
+
"moveUp",
|
|
29
|
+
"moveDown",
|
|
30
|
+
"move",
|
|
31
|
+
"strafe",
|
|
32
|
+
"turn",
|
|
33
|
+
]),
|
|
34
|
+
|
|
35
|
+
start(entity, api) {
|
|
36
|
+
type.start?.(entity, api)
|
|
37
|
+
|
|
38
|
+
entity.maxSpeed ??= params.maxSpeed
|
|
39
|
+
entity.maxAngularSpeed ??= params.maxAngularSpeed
|
|
40
|
+
entity.movement ??= {}
|
|
41
|
+
},
|
|
42
|
+
|
|
43
|
+
update(entity, dt, api) {
|
|
44
|
+
const mouse = api.getEntity("mouse")
|
|
45
|
+
|
|
46
|
+
const { movement, maxSpeed, maxAngularSpeed } = entity
|
|
47
|
+
entity.velocity = zero()
|
|
48
|
+
|
|
49
|
+
if (movement.moveLeft) {
|
|
50
|
+
entity.velocity[Z] = -maxSpeed
|
|
51
|
+
}
|
|
52
|
+
if (movement.moveRight) {
|
|
53
|
+
entity.velocity[Z] = maxSpeed
|
|
54
|
+
}
|
|
55
|
+
if (movement.moveUp) {
|
|
56
|
+
entity.velocity[X] = maxSpeed
|
|
57
|
+
}
|
|
58
|
+
if (movement.moveDown) {
|
|
59
|
+
entity.velocity[X] = -maxSpeed
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
if (movement.strafe) {
|
|
63
|
+
entity.velocity[Z] += movement.strafe * maxSpeed
|
|
64
|
+
}
|
|
65
|
+
if (movement.move) {
|
|
66
|
+
entity.velocity[X] += -movement.move * maxSpeed
|
|
67
|
+
}
|
|
68
|
+
if (movement.turn) {
|
|
69
|
+
entity.orientation += -movement.turn * maxAngularSpeed * dt
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
const isUsingAnalogMovement =
|
|
73
|
+
Math.abs(movement.move ?? NO_MOVEMENT) > DEADZONE ||
|
|
74
|
+
Math.abs(movement.strafe ?? NO_MOVEMENT) > DEADZONE
|
|
75
|
+
|
|
76
|
+
if (!isUsingAnalogMovement) {
|
|
77
|
+
merge(entity, face(entity, mouse, dt))
|
|
78
|
+
}
|
|
79
|
+
merge(entity, tankMove(entity, dt))
|
|
80
|
+
},
|
|
81
|
+
})
|
|
82
|
+
}
|
|
@@ -1,67 +1,67 @@
|
|
|
1
|
-
import { tankMove } from "@inglorious/engine/movement/kinematic/tank.js"
|
|
2
|
-
import { extend, merge } from "@inglorious/utils/data-structures/objects.js"
|
|
3
|
-
import { zero } from "@inglorious/utils/math/linear-algebra/vector.js"
|
|
4
|
-
|
|
5
|
-
import { createMovementEventHandlers } from "../event-handlers.js"
|
|
6
|
-
|
|
7
|
-
const DEFAULT_PARAMS = {
|
|
8
|
-
maxSpeed: 250,
|
|
9
|
-
maxAngularSpeed: 10,
|
|
10
|
-
}
|
|
11
|
-
const X = 0
|
|
12
|
-
const Z = 2
|
|
13
|
-
|
|
14
|
-
export function tankControls(params) {
|
|
15
|
-
params = extend(DEFAULT_PARAMS, params)
|
|
16
|
-
|
|
17
|
-
return (type) =>
|
|
18
|
-
extend(type, {
|
|
19
|
-
...createMovementEventHandlers([
|
|
20
|
-
"turnLeft",
|
|
21
|
-
"turnRight",
|
|
22
|
-
"moveForward",
|
|
23
|
-
"moveBackward",
|
|
24
|
-
"strafe",
|
|
25
|
-
"move",
|
|
26
|
-
"turn",
|
|
27
|
-
]),
|
|
28
|
-
|
|
29
|
-
start(entity, api) {
|
|
30
|
-
type.start?.(entity, api)
|
|
31
|
-
|
|
32
|
-
entity.maxSpeed ??= params.maxSpeed
|
|
33
|
-
entity.maxAngularSpeed ??= params.maxAngularSpeed
|
|
34
|
-
entity.movement ??= {}
|
|
35
|
-
},
|
|
36
|
-
|
|
37
|
-
update(entity, dt) {
|
|
38
|
-
const { movement, maxSpeed, maxAngularSpeed } = entity
|
|
39
|
-
entity.velocity = zero()
|
|
40
|
-
|
|
41
|
-
if (movement.turnLeft) {
|
|
42
|
-
entity.orientation += maxAngularSpeed * dt
|
|
43
|
-
}
|
|
44
|
-
if (movement.turnRight) {
|
|
45
|
-
entity.orientation -= maxAngularSpeed * dt
|
|
46
|
-
}
|
|
47
|
-
if (movement.moveForward) {
|
|
48
|
-
entity.velocity[X] = maxSpeed
|
|
49
|
-
}
|
|
50
|
-
if (movement.moveBackward) {
|
|
51
|
-
entity.velocity[X] = -maxSpeed
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
if (movement.strafe) {
|
|
55
|
-
entity.velocity[Z] += movement.strafe * maxSpeed
|
|
56
|
-
}
|
|
57
|
-
if (movement.move) {
|
|
58
|
-
entity.velocity[X] += -movement.move * maxSpeed
|
|
59
|
-
}
|
|
60
|
-
if (movement.turn) {
|
|
61
|
-
entity.orientation += -movement.turn * maxAngularSpeed * dt
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
merge(entity, tankMove(entity, dt))
|
|
65
|
-
},
|
|
66
|
-
})
|
|
67
|
-
}
|
|
1
|
+
import { tankMove } from "@inglorious/engine/movement/kinematic/tank.js"
|
|
2
|
+
import { extend, merge } from "@inglorious/utils/data-structures/objects.js"
|
|
3
|
+
import { zero } from "@inglorious/utils/math/linear-algebra/vector.js"
|
|
4
|
+
|
|
5
|
+
import { createMovementEventHandlers } from "../event-handlers.js"
|
|
6
|
+
|
|
7
|
+
const DEFAULT_PARAMS = {
|
|
8
|
+
maxSpeed: 250,
|
|
9
|
+
maxAngularSpeed: 10,
|
|
10
|
+
}
|
|
11
|
+
const X = 0
|
|
12
|
+
const Z = 2
|
|
13
|
+
|
|
14
|
+
export function tankControls(params) {
|
|
15
|
+
params = extend(DEFAULT_PARAMS, params)
|
|
16
|
+
|
|
17
|
+
return (type) =>
|
|
18
|
+
extend(type, {
|
|
19
|
+
...createMovementEventHandlers([
|
|
20
|
+
"turnLeft",
|
|
21
|
+
"turnRight",
|
|
22
|
+
"moveForward",
|
|
23
|
+
"moveBackward",
|
|
24
|
+
"strafe",
|
|
25
|
+
"move",
|
|
26
|
+
"turn",
|
|
27
|
+
]),
|
|
28
|
+
|
|
29
|
+
start(entity, api) {
|
|
30
|
+
type.start?.(entity, api)
|
|
31
|
+
|
|
32
|
+
entity.maxSpeed ??= params.maxSpeed
|
|
33
|
+
entity.maxAngularSpeed ??= params.maxAngularSpeed
|
|
34
|
+
entity.movement ??= {}
|
|
35
|
+
},
|
|
36
|
+
|
|
37
|
+
update(entity, dt) {
|
|
38
|
+
const { movement, maxSpeed, maxAngularSpeed } = entity
|
|
39
|
+
entity.velocity = zero()
|
|
40
|
+
|
|
41
|
+
if (movement.turnLeft) {
|
|
42
|
+
entity.orientation += maxAngularSpeed * dt
|
|
43
|
+
}
|
|
44
|
+
if (movement.turnRight) {
|
|
45
|
+
entity.orientation -= maxAngularSpeed * dt
|
|
46
|
+
}
|
|
47
|
+
if (movement.moveForward) {
|
|
48
|
+
entity.velocity[X] = maxSpeed
|
|
49
|
+
}
|
|
50
|
+
if (movement.moveBackward) {
|
|
51
|
+
entity.velocity[X] = -maxSpeed
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
if (movement.strafe) {
|
|
55
|
+
entity.velocity[Z] += movement.strafe * maxSpeed
|
|
56
|
+
}
|
|
57
|
+
if (movement.move) {
|
|
58
|
+
entity.velocity[X] += -movement.move * maxSpeed
|
|
59
|
+
}
|
|
60
|
+
if (movement.turn) {
|
|
61
|
+
entity.orientation += -movement.turn * maxAngularSpeed * dt
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
merge(entity, tankMove(entity, dt))
|
|
65
|
+
},
|
|
66
|
+
})
|
|
67
|
+
}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { extend } from "@inglorious/utils/data-structures/objects.js"
|
|
2
|
+
|
|
3
|
+
export function collisionGizmos(params) {
|
|
4
|
+
return (type) =>
|
|
5
|
+
extend(type, {
|
|
6
|
+
render(entity, ctx, api) {
|
|
7
|
+
type.render(entity, ctx, api)
|
|
8
|
+
|
|
9
|
+
const game = api.getEntity("game")
|
|
10
|
+
|
|
11
|
+
if (!game.debug) {
|
|
12
|
+
return
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
if (!params?.shapes) {
|
|
16
|
+
return
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
ctx.save()
|
|
20
|
+
|
|
21
|
+
Object.values(entity.collisions).forEach((collision) => {
|
|
22
|
+
const render = params.shapes[collision.shape]
|
|
23
|
+
render?.({ ...entity, ...collision, color: "#00FF00" }, ctx, api)
|
|
24
|
+
})
|
|
25
|
+
|
|
26
|
+
ctx.restore()
|
|
27
|
+
},
|
|
28
|
+
})
|
|
29
|
+
}
|
|
@@ -1,29 +1,29 @@
|
|
|
1
|
-
import { Ticker } from "@inglorious/engine/animation/ticker.js"
|
|
2
|
-
import { extend } from "@inglorious/utils/data-structures/objects.js"
|
|
3
|
-
|
|
4
|
-
const DEFAULT_PARAMS = {
|
|
5
|
-
accuracy: 1,
|
|
6
|
-
size: 16,
|
|
7
|
-
speed: 1,
|
|
8
|
-
defaultValue: 0.016666666666666666,
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
export function fps(params) {
|
|
12
|
-
params = extend(DEFAULT_PARAMS, params)
|
|
13
|
-
|
|
14
|
-
return {
|
|
15
|
-
start(entity) {
|
|
16
|
-
entity.dt ??= { ...params }
|
|
17
|
-
},
|
|
18
|
-
|
|
19
|
-
update(entity, dt) {
|
|
20
|
-
Ticker.tick({
|
|
21
|
-
target: entity.dt,
|
|
22
|
-
dt,
|
|
23
|
-
onTick: (target, dt) => {
|
|
24
|
-
target.value = dt
|
|
25
|
-
},
|
|
26
|
-
})
|
|
27
|
-
},
|
|
28
|
-
}
|
|
29
|
-
}
|
|
1
|
+
import { Ticker } from "@inglorious/engine/animation/ticker.js"
|
|
2
|
+
import { extend } from "@inglorious/utils/data-structures/objects.js"
|
|
3
|
+
|
|
4
|
+
const DEFAULT_PARAMS = {
|
|
5
|
+
accuracy: 1,
|
|
6
|
+
size: 16,
|
|
7
|
+
speed: 1,
|
|
8
|
+
defaultValue: 0.016666666666666666,
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export function fps(params) {
|
|
12
|
+
params = extend(DEFAULT_PARAMS, params)
|
|
13
|
+
|
|
14
|
+
return {
|
|
15
|
+
start(entity) {
|
|
16
|
+
entity.dt ??= { ...params }
|
|
17
|
+
},
|
|
18
|
+
|
|
19
|
+
update(entity, dt) {
|
|
20
|
+
Ticker.tick({
|
|
21
|
+
target: entity.dt,
|
|
22
|
+
dt,
|
|
23
|
+
onTick: (target, dt) => {
|
|
24
|
+
target.value = dt
|
|
25
|
+
},
|
|
26
|
+
})
|
|
27
|
+
},
|
|
28
|
+
}
|
|
29
|
+
}
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@@ -1,33 +1,33 @@
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import { extend } from "@inglorious/utils/data-structures/objects.js"
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const DEFAULT_STATE = "default"
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export function fsm(states) {
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const uniqueEventNames = [
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...new Set(Object.values(states).flatMap(Object.keys)),
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]
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return (type) => {
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return extend(type, {
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start(entity, api) {
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type.start?.(entity, api)
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entity.state ??= DEFAULT_STATE
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},
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...uniqueEventNames.reduce(
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(acc, eventName) => ({
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...acc,
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[eventName](entity, event, api) {
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type[eventName]?.(entity, event, api)
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const state = states[entity.state]
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state?.[eventName]?.(entity, event, api)
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},
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}),
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{},
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),
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})
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}
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}
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1
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import { extend } from "@inglorious/utils/data-structures/objects.js"
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2
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+
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3
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const DEFAULT_STATE = "default"
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4
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+
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5
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export function fsm(states) {
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6
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const uniqueEventNames = [
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7
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...new Set(Object.values(states).flatMap(Object.keys)),
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]
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+
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return (type) => {
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return extend(type, {
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start(entity, api) {
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type.start?.(entity, api)
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entity.state ??= DEFAULT_STATE
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},
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...uniqueEventNames.reduce(
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(acc, eventName) => ({
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...acc,
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[eventName](entity, event, api) {
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type[eventName]?.(entity, event, api)
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const state = states[entity.state]
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state?.[eventName]?.(entity, event, api)
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},
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}),
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{},
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),
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})
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}
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}
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