@fps-games/vfx 0.3.2 → 0.3.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/CHANGELOG.md +16 -0
  2. package/README.md +5 -5
  3. package/dist/effects/treasure-attention/index.d.ts +1 -1
  4. package/package.json +6 -5
  5. package/tooling/vfx-cli.mjs +31 -22
  6. package/tooling/vfx-package-resolution.mjs +8 -8
  7. package/docs/AUTHORING_EFFECTS.md +0 -297
  8. package/docs/INTEGRATION.md +0 -194
  9. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +0 -1580
  10. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +0 -229
  11. package/docs/VFX_LIBRARY_PLAN.md +0 -546
  12. package/docs/hit-flash-red-method.md +0 -155
  13. package/docs/treasure_attention_fx_babylonjs_guide.md +0 -901
  14. package/docs/vfx-ab/RESULTS.md +0 -35
  15. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  16. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  17. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  18. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  19. package/docs/vfx-integration_chatgpt.md +0 -462
  20. package/docs/vfx-placement-design.md +0 -164
  21. package/docs/weapon-trail-visualization.html +0 -241
  22. package/packages/EffectPackageService.ts +0 -346
  23. package/packages/SceneVfxService.ts +0 -96
  24. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +0 -333
  25. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +0 -25
  26. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +0 -11
  27. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  28. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +0 -927
  29. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  30. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  31. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  32. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  33. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  34. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +0 -197
  35. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +0 -895
  36. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +0 -241
  37. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +0 -542
  38. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +0 -69
  39. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +0 -125
  40. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +0 -44
  41. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +0 -210
  42. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  43. package/packages/build.particle.golden_upgrade_starburst/effect.json +0 -880
  44. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  45. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  46. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  47. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  48. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  49. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +0 -161
  50. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +0 -762
  51. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
  52. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +0 -436
  53. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +0 -40
  54. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +0 -115
  55. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +0 -40
  56. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +0 -210
  57. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  58. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +0 -887
  59. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  60. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  61. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  62. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  63. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +0 -179
  64. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +0 -859
  65. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +0 -260
  66. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +0 -478
  67. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +0 -40
  68. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +0 -114
  69. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +0 -41
  70. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +0 -210
  71. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  72. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  73. package/packages/build.particle.wood_chip_dust_burst/effect.json +0 -1400
  74. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  75. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  76. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  77. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  78. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  79. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +0 -173
  80. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +0 -1277
  81. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +0 -329
  82. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +0 -749
  83. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +0 -60
  84. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +0 -146
  85. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +0 -69
  86. package/packages/effects/building-upgrade/effect.json +0 -6
  87. package/packages/effects/building-upgrade/index.ts +0 -387
  88. package/packages/effects/character-entrance/effect.json +0 -6
  89. package/packages/effects/character-entrance/index.ts +0 -308
  90. package/packages/effects/coin-burst/index.ts +0 -48
  91. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  92. package/packages/effects/comet-trail-flame/index.ts +0 -107
  93. package/packages/effects/conveyor-upgrade/effect.json +0 -6
  94. package/packages/effects/conveyor-upgrade/index.ts +0 -401
  95. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  96. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  97. package/packages/effects/debris-smoke/index.ts +0 -102
  98. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +0 -397
  99. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +0 -498
  100. package/packages/effects/door_open_gold_flakes/index.ts +0 -11
  101. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  102. package/packages/effects/electric-arc/index.ts +0 -63
  103. package/packages/effects/energy-shield/effect.json +0 -7
  104. package/packages/effects/energy-shield/index.ts +0 -432
  105. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  106. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  107. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  108. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  109. package/packages/effects/explosion/index.ts +0 -115
  110. package/packages/effects/ground-tile-upgrade/effect.json +0 -6
  111. package/packages/effects/ground-tile-upgrade/index.ts +0 -410
  112. package/packages/effects/hit-flash/index.ts +0 -77
  113. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  114. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  115. package/packages/effects/laser-beam/index.ts +0 -6
  116. package/packages/effects/laser-beam-factory.ts +0 -146
  117. package/packages/effects/lumber-cart-suction/effect.json +0 -6
  118. package/packages/effects/lumber-cart-suction/index.ts +0 -399
  119. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  120. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +0 -1
  121. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  122. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +0 -236
  123. package/packages/effects/lumber-debris-scatter/effect.json +0 -228
  124. package/packages/effects/lumber-debris-scatter/index.ts +0 -780
  125. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +0 -202
  126. package/packages/effects/lumber_vehicle_gear_spin/index.ts +0 -11
  127. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +0 -338
  128. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +0 -353
  129. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +0 -13
  130. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +0 -365
  131. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +0 -310
  132. package/packages/effects/lumber_vehicle_wood_chips/index.ts +0 -11
  133. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +0 -335
  134. package/packages/effects/monster-hit/index.ts +0 -129
  135. package/packages/effects/player-upgrade/effect.json +0 -6
  136. package/packages/effects/player-upgrade/index.ts +0 -640
  137. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  138. package/packages/effects/pulse-laser-volley/index.ts +0 -215
  139. package/packages/effects/resource-collect-sparkles/effect.json +0 -6
  140. package/packages/effects/resource-collect-sparkles/index.ts +0 -254
  141. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +0 -215
  142. package/packages/effects/run-footstep-dust/effect.json +0 -183
  143. package/packages/effects/run-footstep-dust/index.ts +0 -377
  144. package/packages/effects/space-shared.ts +0 -120
  145. package/packages/effects/thruster-flame/index.ts +0 -306
  146. package/packages/effects/treasure-attention/effect.json +0 -7
  147. package/packages/effects/treasure-attention/index.ts +0 -630
  148. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  149. package/packages/effects/tree-chop-dust/effect.json +0 -8
  150. package/packages/effects/tree-chop-dust/index.ts +0 -202
  151. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +0 -303
  152. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  153. package/packages/effects/tree-leaf-chop-burst/effect.json +0 -498
  154. package/packages/effects/tree-leaf-chop-burst/index.ts +0 -294
  155. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +0 -318
  156. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  157. package/packages/effects/tree_chop_dust_burst/index.ts +0 -13
  158. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +0 -412
  159. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  160. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  161. package/packages/effects/ufo-thread-flame/index.ts +0 -153
  162. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  163. package/packages/effects/vehicle-exhaust-smoke/effect.json +0 -8
  164. package/packages/effects/vehicle-exhaust-smoke/index.ts +0 -298
  165. package/packages/effects/vehicle-upgrade/effect.json +0 -6
  166. package/packages/effects/vehicle-upgrade/index.ts +0 -404
  167. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  168. package/packages/effects/weapon-trail/index.ts +0 -317
  169. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
  170. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  171. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  172. package/packages/effects/wood-crusher-sawdust/index.ts +0 -43
  173. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +0 -592
  174. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +0 -312
  175. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  176. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  177. package/packages/effects/wood-cutter-sawdust/index.ts +0 -43
  178. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +0 -592
  179. package/packages/effects/wood-sawdust-effect-factory.ts +0 -194
  180. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
  181. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  182. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  183. package/packages/effects/wood_crusher_sawdust/index.ts +0 -29
  184. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +0 -592
  185. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +0 -318
  186. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  187. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  188. package/packages/effects/wood_cutter_sawdust/index.ts +0 -29
  189. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +0 -592
  190. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +0 -196
  191. package/packages/effects/wood_peel_material_test/index.ts +0 -11
  192. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +0 -136
  193. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +0 -210
  194. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  195. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  196. package/packages/env.particle.forest_edge_fog/effect.json +0 -854
  197. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  198. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  199. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  200. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  201. package/packages/env.particle.forest_edge_fog/metadata/description.json +0 -148
  202. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +0 -827
  203. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +0 -196
  204. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +0 -432
  205. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +0 -28
  206. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +0 -124
  207. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +0 -41
  208. package/packages/generation.ts +0 -14
  209. package/packages/index.ts +0 -14
  210. package/packages/legacy-particle-runtime.ts +0 -113
  211. package/packages/manifestRuntimePackage.ts +0 -519
  212. package/packages/registry.ts +0 -85
  213. package/packages/rendering.ts +0 -13
  214. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +0 -424
  215. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  216. package/packages/resource.particle.viscous_oil_suction/effect.json +0 -1254
  217. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  218. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  219. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  220. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  221. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +0 -122
  222. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +0 -1051
  223. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +0 -200
  224. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +0 -581
  225. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +0 -28
  226. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +0 -111
  227. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +0 -45
  228. package/packages/types.ts +0 -195
  229. package/tooling/check-dist-runtime.mjs +0 -166
  230. package/tooling/generate-index.mjs +0 -55
  231. package/tooling/test-guardrails.mjs +0 -157
  232. package/tooling/validate-boundary.mjs +0 -92
  233. package/tooling/validate-effects.mjs +0 -304
  234. package/tooling/validate.mjs +0 -53
@@ -1,202 +0,0 @@
1
- export const runtimeId = "gearSpin/v1";
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-
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- export const runtimeContract = {
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- runtimeId,
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- kind: "gearSpin",
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- emitterFields: {
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- origin: "World-space center of the spinning gear wind effect.",
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- duration: "Total preview lifetime in seconds.",
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- radius: "Ground-plane radius of the circular wind effect.",
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- spinSpeed: "Angular spin speed in radians per second.",
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- windLineCount: "Number of outer wind motion arcs.",
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- windRingCount: "Number of concentric wind line rings.",
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- windLineLength: "World-space length of each wind arc.",
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- color: "Motion line color.",
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- },
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- };
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-
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- function num(value, fallback = 0) {
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- const next = Number(value);
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- return Number.isFinite(next) ? next : fallback;
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- }
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-
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- function readVec(BABYLON, value, fallback = new BABYLON.Vector3(0, 0, 0)) {
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- if (!value) return fallback.clone ? fallback.clone() : fallback;
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- return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
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- }
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-
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- function readColor3(BABYLON, value, fallback = new BABYLON.Color3(1, 1, 1)) {
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- if (!value) return fallback;
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- return new BABYLON.Color3(num(value.r, fallback.r), num(value.g, fallback.g), num(value.b, fallback.b));
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- }
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-
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- function scaleColor(BABYLON, color, intensity) {
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- const next = color.clone ? color.clone() : new BABYLON.Color3(color.r, color.g, color.b);
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- return next.scale(Math.max(0, num(intensity, 1)));
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- }
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-
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- function makeMaterial(BABYLON, scene, name, color, alpha, hdrIntensity = 1) {
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- const material = new BABYLON.StandardMaterial(name, scene);
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- material.diffuseColor = color;
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- material.emissiveColor = scaleColor(BABYLON, color, hdrIntensity);
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- material.alpha = alpha;
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- material.backFaceCulling = false;
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- material.disableLighting = true;
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- material.disableDepthWrite = true;
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- material.transparencyMode = BABYLON.Material.MATERIAL_ALPHABLEND;
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- if (BABYLON.Engine?.ALPHA_ADD !== undefined) {
48
- material.alphaMode = BABYLON.Engine.ALPHA_ADD;
49
- }
50
- return material;
51
- }
52
-
53
- function createWindArc(BABYLON, scene, root, material, index, config) {
54
- const lineCount = Math.max(1, Math.round(num(config.windLineCount, 4)));
55
- const ringIndex = Math.max(0, Math.round(num(config.ringIndex, 0)));
56
- const ringCount = Math.max(1, Math.round(num(config.windRingCount, 3)));
57
- const radius = Math.max(0.05, num(config.radius, 0.64));
58
- const lineLength = Math.max(0.03, num(config.windLineLength, 0.48));
59
- const angularLength = Math.min(Math.PI * 0.85, Math.max(0.05, lineLength / radius));
60
- const ringOffset = (ringIndex - (ringCount - 1) * 0.5) * Math.max(0.01, num(config.lineSpacing, 0.055));
61
- const arcRadius = radius + ringOffset;
62
- const phase = (index / lineCount) * Math.PI * 2 + ringIndex * 0.32;
63
- const y = num(config.y, 0.035);
64
- const steps = 12;
65
- const path = [];
66
-
67
- for (let step = 0; step <= steps; step += 1) {
68
- const t = step / steps;
69
- const angle = phase + t * angularLength;
70
- path.push(new BABYLON.Vector3(
71
- Math.cos(angle) * arcRadius,
72
- y + Math.sin(t * Math.PI) * 0.006,
73
- Math.sin(angle) * arcRadius
74
- ));
75
- }
76
-
77
- const arc = BABYLON.MeshBuilder.CreateTube(
78
- `vfx_gear_spin_wind_arc_${index}`,
79
- {
80
- path,
81
- radius: Math.max(0.004, num(config.lineThickness, 0.018)),
82
- tessellation: 8,
83
- cap: BABYLON.Mesh.CAP_ALL,
84
- },
85
- scene
86
- );
87
- arc.parent = root;
88
- arc.material = material;
89
- arc.metadata = {
90
- phase,
91
- pulseOffset: index * 0.73,
92
- };
93
- return arc;
94
- }
95
-
96
- export async function createGearSpinRuntime({ BABYLON, scene, emitter, shouldStart = false }) {
97
- if (!BABYLON) throw new Error("createGearSpinRuntime requires BABYLON.");
98
- if (!scene) throw new Error("createGearSpinRuntime requires scene.");
99
- if (!emitter) throw new Error("createGearSpinRuntime requires emitter.");
100
-
101
- const origin = readVec(BABYLON, emitter.origin, BABYLON.Vector3.Zero());
102
- const duration = Math.max(0.1, num(emitter.duration, 1.2));
103
- const loop = emitter.loop === true || emitter.loop === "true";
104
- const effectScale = Math.max(0.05, num(emitter.effectScale, 1));
105
- const radius = Math.max(0.05, num(emitter.radius, 0.64) * effectScale);
106
- const color = readColor3(BABYLON, emitter.color, new BABYLON.Color3(1, 1, 1));
107
- const hdrIntensity = Math.max(0, num(emitter.hdrIntensity, 1.4));
108
- const windLineAlpha = Math.max(0, num(emitter.windLineAlpha, 0.68));
109
- const groundOffsetY = Math.max(0.01, num(emitter.groundOffsetY, 0.04) * effectScale);
110
-
111
- const root = new BABYLON.TransformNode(`vfx_gear_spin_${Date.now()}`, scene);
112
-
113
- function setPosition(position) {
114
- const next = readVec(BABYLON, position, origin);
115
- root.position.copyFrom(next);
116
- root.position.y += groundOffsetY;
117
- }
118
-
119
- setPosition(origin);
120
-
121
- const windLineMaterial = makeMaterial(BABYLON, scene, "vfx_gear_spin_wind_line_mat", color, windLineAlpha, hdrIntensity);
122
-
123
- const windLineCount = Math.max(1, Math.round(num(emitter.windLineCount, 4)));
124
- const windRingCount = Math.max(1, Math.round(num(emitter.windRingCount, 3)));
125
- const windArcs = [];
126
- for (let ringIndex = 0; ringIndex < windRingCount; ringIndex += 1) {
127
- for (let lineIndex = 0; lineIndex < windLineCount; lineIndex += 1) {
128
- windArcs.push(createWindArc(BABYLON, scene, root, windLineMaterial, lineIndex, {
129
- ringIndex,
130
- radius,
131
- windLineCount,
132
- windRingCount,
133
- windLineLength: num(emitter.windLineLength, 0.48) * effectScale,
134
- lineThickness: num(emitter.windLineThickness, 0.014) * effectScale,
135
- lineSpacing: num(emitter.windLineSpacing, 0.075) * effectScale,
136
- y: 0.032 * effectScale + ringIndex * 0.002,
137
- }));
138
- }
139
- }
140
-
141
- let startedAt = 0;
142
- let observer = null;
143
- let running = false;
144
- let disposed = false;
145
-
146
- const update = () => {
147
- const elapsed = (performance.now() - startedAt) / 1000;
148
- const t = Math.min(1, elapsed / duration);
149
- const fade = loop ? 1 : Math.sin(t * Math.PI);
150
- const spinSpeed = num(emitter.spinSpeed, 12);
151
- root.rotation.y = elapsed * spinSpeed;
152
- windLineMaterial.alpha = windLineAlpha * fade;
153
- for (const arc of windArcs) {
154
- const pulseOffset = num(arc.metadata?.pulseOffset, 0);
155
- arc.visibility = 0.7 + Math.sin(elapsed * 10 + pulseOffset) * 0.22;
156
- arc.scaling.setAll(0.98 + Math.sin(elapsed * 8 + pulseOffset) * 0.02);
157
- }
158
-
159
- if (!loop && elapsed >= duration) {
160
- stop();
161
- }
162
- };
163
-
164
- function start() {
165
- if (running || disposed) return;
166
- running = true;
167
- startedAt = performance.now();
168
- root.setEnabled(true);
169
- observer = scene.onBeforeRenderObservable.add(update);
170
- }
171
-
172
- function stop() {
173
- if (!running) return;
174
- running = false;
175
- if (observer) {
176
- scene.onBeforeRenderObservable.remove(observer);
177
- observer = null;
178
- }
179
- dispose();
180
- }
181
-
182
- function dispose() {
183
- if (disposed) return;
184
- disposed = true;
185
- for (const arc of windArcs) arc.dispose(false, true);
186
- root.dispose();
187
- windLineMaterial.dispose();
188
- }
189
-
190
- root.setEnabled(false);
191
- const preview = {
192
- start,
193
- stop,
194
- dispose,
195
- isStarted: () => running,
196
- setPosition,
197
- duration,
198
- };
199
-
200
- if (shouldStart) start();
201
- return preview;
202
- }
@@ -1,11 +0,0 @@
1
- import manifest from './lumber_vehicle_gear_spin.json';
2
- import runtimeUrl from './assets/runtime/gearSpin.v1.js?url';
3
- import { createManifestRuntimeEffectPackage } from '../../manifestRuntimePackage';
4
-
5
- export const lumberVehicleGearSpinEffectPackage = createManifestRuntimeEffectPackage({
6
- id: 'lumber_vehicle_gear_spin',
7
- manifest,
8
- assetUrls: {
9
- 'assets/runtime/gearSpin.v1.js': runtimeUrl,
10
- },
11
- });
@@ -1,338 +0,0 @@
1
- {
2
- "schemaVersion": "vfx-effect-package/1.0",
3
- "id": "build.particle.lumber_vehicle_gear_spin",
4
- "name": {
5
- "zh": "伐木车齿轮风圈",
6
- "en": "Lumber Vehicle Gear Spin"
7
- },
8
- "source": {
9
- "engine": "babylon",
10
- "engineVersion": "8.56.2",
11
- "projectPath": "D:/project/lumber_order",
12
- "rootAsset": "src/assets/vfx/effects/lumber_vehicle_gear_spin",
13
- "sourceId": "lumber_order/lumber_vehicle_gear_spin",
14
- "extractedAt": "2026-06-02T00:00:00.000Z",
15
- "extractorVersion": "manual-lumber-order-vfx/0.1.0",
16
- "canonicalSource": "local",
17
- "legacyId": null,
18
- "previousIds": []
19
- },
20
- "assets": {
21
- "textures": [],
22
- "materials": [],
23
- "meshes": [],
24
- "shaders": [],
25
- "sounds": [],
26
- "scripts": [
27
- {
28
- "kind": "script",
29
- "id": "gear_spin_v1",
30
- "packagePath": "assets/runtime/gearSpin.v1.js",
31
- "runtimeId": "gearSpin/v1",
32
- "engine": "babylon",
33
- "moduleFormat": "esm",
34
- "exports": [
35
- "createGearSpinRuntime",
36
- "runtimeContract"
37
- ],
38
- "mimeType": "text/javascript"
39
- }
40
- ],
41
- "raw": []
42
- },
43
- "emitters": [
44
- {
45
- "name": "lumber_vehicle_gear_spin_main",
46
- "sourceNodeName": "lumber_vehicle_gear_spin_main",
47
- "enabled": true,
48
- "type": "GearSpin",
49
- "duration": 1.2,
50
- "effectScale": 1,
51
- "radius": 0.82,
52
- "windLineCount": 4,
53
- "windRingCount": 3,
54
- "windLineLength": 0.62,
55
- "windLineThickness": 0.014,
56
- "windLineSpacing": 0.075,
57
- "windLineAlpha": 0.68,
58
- "spinSpeed": 12,
59
- "groundOffsetY": 0.04,
60
- "hdrIntensity": 1.8,
61
- "color": {
62
- "r": 1,
63
- "g": 1,
64
- "b": 1,
65
- "a": 1
66
- },
67
- "runtime": {
68
- "adapter": "gearSpin/v1",
69
- "stopAfterSeconds": 1.2,
70
- "disposeOnComplete": true
71
- }
72
- }
73
- ],
74
- "runtime": {
75
- "driver": "gearSpin",
76
- "defaultMesh": null,
77
- "defaultOffset": {
78
- "x": 0,
79
- "y": 0,
80
- "z": 0
81
- },
82
- "start": [
83
- "Instantiate Babylon runtime for lumber_vehicle_gear_spin"
84
- ],
85
- "update": [
86
- "Apply Babylon tunable parameter overrides"
87
- ],
88
- "stop": [
89
- "Stop and dispose runtime resources"
90
- ],
91
- "adapters": [
92
- {
93
- "id": "gearSpin/v1",
94
- "engine": "babylon",
95
- "entry": "assets/runtime/gearSpin.v1.js",
96
- "moduleFormat": "esm",
97
- "exports": [
98
- "createGearSpinRuntime",
99
- "runtimeContract"
100
- ]
101
- }
102
- ]
103
- },
104
- "tunableParams": [
105
- {
106
- "key": "lumber_vehicle_gear_spin.loop",
107
- "labelZh": "循环播放",
108
- "type": "enum",
109
- "default": "false",
110
- "options": [
111
- {
112
- "value": "false",
113
- "label": "关闭"
114
- },
115
- {
116
- "value": "true",
117
- "label": "开启"
118
- }
119
- ],
120
- "target": {
121
- "emitter": "lumber_vehicle_gear_spin_main",
122
- "property": "loop",
123
- "operator": "set"
124
- }
125
- },
126
- {
127
- "key": "lumber_vehicle_gear_spin.radius",
128
- "labelZh": "风圈半径",
129
- "type": "number",
130
- "default": 0.82,
131
- "min": 0.1,
132
- "max": 2,
133
- "step": 0.01,
134
- "target": {
135
- "emitter": "lumber_vehicle_gear_spin_main",
136
- "property": "radius",
137
- "operator": "set"
138
- }
139
- },
140
- {
141
- "key": "lumber_vehicle_gear_spin.windLineCount",
142
- "labelZh": "风线数量",
143
- "type": "number",
144
- "default": 4,
145
- "min": 1,
146
- "max": 12,
147
- "step": 1,
148
- "target": {
149
- "emitter": "lumber_vehicle_gear_spin_main",
150
- "property": "windLineCount",
151
- "operator": "set"
152
- }
153
- },
154
- {
155
- "key": "lumber_vehicle_gear_spin.windRingCount",
156
- "labelZh": "风线环数",
157
- "type": "number",
158
- "default": 3,
159
- "min": 1,
160
- "max": 6,
161
- "step": 1,
162
- "target": {
163
- "emitter": "lumber_vehicle_gear_spin_main",
164
- "property": "windRingCount",
165
- "operator": "set"
166
- }
167
- },
168
- {
169
- "key": "lumber_vehicle_gear_spin.windLineLength",
170
- "labelZh": "风线长度",
171
- "type": "number",
172
- "default": 0.62,
173
- "min": 0.02,
174
- "max": 1,
175
- "step": 0.01,
176
- "target": {
177
- "emitter": "lumber_vehicle_gear_spin_main",
178
- "property": "windLineLength",
179
- "operator": "set"
180
- }
181
- },
182
- {
183
- "key": "lumber_vehicle_gear_spin.windLineSpacing",
184
- "labelZh": "风线环间距",
185
- "type": "number",
186
- "default": 0.075,
187
- "min": 0.01,
188
- "max": 0.3,
189
- "step": 0.01,
190
- "target": {
191
- "emitter": "lumber_vehicle_gear_spin_main",
192
- "property": "windLineSpacing",
193
- "operator": "set"
194
- }
195
- },
196
- {
197
- "key": "lumber_vehicle_gear_spin.spinSpeed",
198
- "labelZh": "旋转速度",
199
- "type": "number",
200
- "default": 12,
201
- "min": 0,
202
- "max": 40,
203
- "step": 0.01,
204
- "target": {
205
- "emitter": "lumber_vehicle_gear_spin_main",
206
- "property": "spinSpeed",
207
- "operator": "set"
208
- }
209
- },
210
- {
211
- "key": "lumber_vehicle_gear_spin.color",
212
- "labelZh": "风圈颜色",
213
- "type": "color",
214
- "default": "#ffffff",
215
- "target": {
216
- "emitter": "lumber_vehicle_gear_spin_main",
217
- "property": "color",
218
- "operator": "set"
219
- }
220
- },
221
- {
222
- "key": "lumber_vehicle_gear_spin.hdrIntensity",
223
- "labelZh": "HDR强度",
224
- "type": "number",
225
- "default": 1.8,
226
- "min": 0,
227
- "max": 6,
228
- "step": 0.01,
229
- "target": {
230
- "emitter": "lumber_vehicle_gear_spin_main",
231
- "property": "hdrIntensity",
232
- "operator": "set"
233
- }
234
- },
235
- {
236
- "key": "lumber_vehicle_gear_spin.windLineAlpha",
237
- "labelZh": "风线透明度",
238
- "type": "number",
239
- "default": 0.68,
240
- "min": 0,
241
- "max": 1,
242
- "step": 0.01,
243
- "target": {
244
- "emitter": "lumber_vehicle_gear_spin_main",
245
- "property": "windLineAlpha",
246
- "operator": "set"
247
- }
248
- },
249
- {
250
- "key": "lumber_vehicle_gear_spin.effectScale",
251
- "labelZh": "整体缩放",
252
- "type": "number",
253
- "default": 1,
254
- "min": 0.1,
255
- "max": 4,
256
- "step": 0.01,
257
- "target": {
258
- "emitter": "lumber_vehicle_gear_spin_main",
259
- "property": "effectScale",
260
- "operator": "set"
261
- }
262
- },
263
- {
264
- "key": "lumber_vehicle_gear_spin.duration",
265
- "labelZh": "生命周期",
266
- "type": "number",
267
- "default": 1.2,
268
- "min": 0.1,
269
- "max": 5,
270
- "step": 0.01,
271
- "unit": "s",
272
- "target": {
273
- "emitter": "lumber_vehicle_gear_spin_main",
274
- "property": "duration",
275
- "operator": "set"
276
- }
277
- }
278
- ],
279
- "babylon": {
280
- "driver": "gearSpin",
281
- "previewConfig": {
282
- "textureUrl": null,
283
- "emitterCount": 1,
284
- "effectFile": "lumber_vehicle_gear_spin.json",
285
- "normalizedVfx": null
286
- }
287
- },
288
- "review": {
289
- "status": "draft",
290
- "artistNotes": [
291
- "Peripheral white wind motion arcs for a lumber vehicle gear or saw rotation.",
292
- "The effect intentionally avoids rendering the gear or cutting blade itself.",
293
- "All visuals are local geometry with additive translucent materials."
294
- ],
295
- "approvedBy": null,
296
- "approvedAt": null
297
- },
298
- "recording": {
299
- "provider": "local-placeholder",
300
- "recordedAt": "2026-06-02T00:00:00.000Z",
301
- "mimeType": "image/png",
302
- "durationSec": 1.2,
303
- "fps": 0,
304
- "media": {
305
- "previewVideo": null,
306
- "previewWebm": null,
307
- "previewMp4": null,
308
- "previewGif": null,
309
- "thumbnail": "media/thumbnail.png",
310
- "contactSheet": "media/contact-sheet.png",
311
- "gcsUri": null
312
- }
313
- },
314
- "search": {
315
- "tags": [
316
- "babylon",
317
- "gear spin",
318
- "motion ring",
319
- "wind streak",
320
- "lumber vehicle",
321
- "casual game"
322
- ],
323
- "descriptionEn": "A compact circular motion effect with peripheral white wind arcs for spinning lumber vehicle gear teeth.",
324
- "useCases": [
325
- "lumber vehicle gear rotating",
326
- "saw gear motion feedback",
327
- "machine action feedback"
328
- ],
329
- "negativeUseCases": [
330
- "upgrade aura",
331
- "dust burst",
332
- "wood chips",
333
- "fire",
334
- "explosion"
335
- ]
336
- },
337
- "legacyIds": []
338
- }