@cesium/engine 2.0.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (828) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-379015ef.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-57f2b24f.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-ecabfc78.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-14d1a36d.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-048c3c14.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-520c8619.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-119068b8.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-2dfc3523.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-0a1e0170.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-c5251669.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-d10a5221.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-7039a0ae.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-857186be.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-400fa1b7.js} +109 -109
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-7a2de5c6.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-916636fa.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-b4d02d4d.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-96fe1752.js} +19 -17
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-931f1ec6.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-32fc92cc.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-6d5c63e5.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-f068c1fb.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-879f996a.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-2d6f36f3.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-82882059.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9052372a.js} +531 -530
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-db7a64fb.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +33 -38
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +308 -208
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +598 -461
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +40 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +35 -28
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +8 -8
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +107 -55
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +137 -100
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +20 -9
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +18 -16
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +15 -15
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +225 -225
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +32 -37
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +19 -19
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +210 -141
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +8 -7
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +23 -5
  309. package/Source/Core/createWorldTerrainAsync.js +48 -0
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +16 -17
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  710. package/Source/Scene/ResourceCacheStatistics.js +26 -60
  711. package/Source/Scene/ResourceLoader.js +9 -21
  712. package/Source/Scene/ResourceLoaderState.js +16 -8
  713. package/Source/Scene/SDFSettings.js +4 -4
  714. package/Source/Scene/Scene.js +153 -88
  715. package/Source/Scene/SceneMode.js +6 -6
  716. package/Source/Scene/SceneTransitioner.js +1 -1
  717. package/Source/Scene/ScreenSpaceCameraController.js +41 -23
  718. package/Source/Scene/ShadowMap.js +22 -22
  719. package/Source/Scene/ShadowMapShader.js +1 -1
  720. package/Source/Scene/ShadowMode.js +5 -5
  721. package/Source/Scene/ShadowVolumeAppearance.js +17 -17
  722. package/Source/Scene/SingleTileImageryProvider.js +403 -230
  723. package/Source/Scene/SkyAtmosphere.js +10 -10
  724. package/Source/Scene/SkyBox.js +6 -6
  725. package/Source/Scene/SpatialNode.js +103 -87
  726. package/Source/Scene/SphereEmitter.js +2 -2
  727. package/Source/Scene/SplitDirection.js +4 -4
  728. package/Source/Scene/Splitter.js +2 -2
  729. package/Source/Scene/StencilFunction.js +9 -9
  730. package/Source/Scene/StencilOperation.js +9 -9
  731. package/Source/Scene/StructuralMetadata.js +11 -11
  732. package/Source/Scene/StyleExpression.js +8 -8
  733. package/Source/Scene/Sun.js +3 -3
  734. package/Source/Scene/SunLight.js +3 -3
  735. package/Source/Scene/SupportedImageFormats.js +3 -3
  736. package/Source/Scene/Terrain.js +196 -0
  737. package/Source/Scene/TextureAtlas.js +16 -16
  738. package/Source/Scene/TileBoundingRegion.js +6 -6
  739. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  740. package/Source/Scene/TileBoundingSphere.js +5 -5
  741. package/Source/Scene/TileBoundingVolume.js +2 -2
  742. package/Source/Scene/TileCoordinatesImageryProvider.js +289 -126
  743. package/Source/Scene/TileDiscardPolicy.js +2 -2
  744. package/Source/Scene/TileImagery.js +3 -3
  745. package/Source/Scene/TileMapServiceImageryProvider.js +185 -93
  746. package/Source/Scene/TileMetadata.js +16 -16
  747. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  748. package/Source/Scene/TileReplacementQueue.js +1 -1
  749. package/Source/Scene/TileSelectionResult.js +1 -1
  750. package/Source/Scene/Tileset3DTileContent.js +47 -5
  751. package/Source/Scene/TilesetMetadata.js +15 -15
  752. package/Source/Scene/TimeDynamicImagery.js +8 -8
  753. package/Source/Scene/TimeDynamicPointCloud.js +24 -11
  754. package/Source/Scene/Tonemapper.js +5 -5
  755. package/Source/Scene/TranslucentTileClassification.js +1 -1
  756. package/Source/Scene/TweenCollection.js +31 -31
  757. package/Source/Scene/UrlTemplateImageryProvider.js +380 -252
  758. package/Source/Scene/Vector3DTileBatch.js +7 -7
  759. package/Source/Scene/Vector3DTileClampedPolylines.js +105 -93
  760. package/Source/Scene/Vector3DTileContent.js +47 -22
  761. package/Source/Scene/Vector3DTileGeometry.js +65 -60
  762. package/Source/Scene/Vector3DTilePoints.js +79 -75
  763. package/Source/Scene/Vector3DTilePolygons.js +128 -127
  764. package/Source/Scene/Vector3DTilePolylines.js +95 -91
  765. package/Source/Scene/Vector3DTilePrimitive.js +8 -9
  766. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  767. package/Source/Scene/VerticalOrigin.js +5 -5
  768. package/Source/Scene/ViewportQuad.js +2 -2
  769. package/Source/Scene/VoxelBoxShape.js +27 -118
  770. package/Source/Scene/VoxelContent.js +63 -65
  771. package/Source/Scene/VoxelCylinderShape.js +21 -21
  772. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  773. package/Source/Scene/VoxelPrimitive.js +83 -135
  774. package/Source/Scene/VoxelProvider.js +15 -15
  775. package/Source/Scene/VoxelRenderResources.js +6 -3
  776. package/Source/Scene/VoxelShape.js +9 -9
  777. package/Source/Scene/VoxelShapeType.js +4 -4
  778. package/Source/Scene/VoxelTraversal.js +86 -144
  779. package/Source/Scene/WebMapServiceImageryProvider.js +313 -152
  780. package/Source/Scene/WebMapTileServiceImageryProvider.js +305 -142
  781. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  782. package/Source/Scene/computeFlyToLocationForRectangle.js +33 -37
  783. package/Source/Scene/createBillboardPointCallback.js +5 -5
  784. package/Source/Scene/createElevationBandMaterial.js +5 -5
  785. package/Source/Scene/createOsmBuildings.js +9 -3
  786. package/Source/Scene/createOsmBuildingsAsync.js +82 -0
  787. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  788. package/Source/Scene/createWorldImagery.js +15 -6
  789. package/Source/Scene/createWorldImageryAsync.js +39 -0
  790. package/Source/Scene/findContentMetadata.js +1 -1
  791. package/Source/Scene/findGroupMetadata.js +1 -1
  792. package/Source/Scene/findTileMetadata.js +1 -1
  793. package/Source/Scene/getClipAndStyleCode.js +4 -4
  794. package/Source/Scene/getClippingFunction.js +1 -1
  795. package/Source/Scene/hasExtension.js +3 -3
  796. package/Source/Scene/parseBatchTable.js +14 -14
  797. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  798. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  799. package/Source/Scene/parseStructuralMetadata.js +4 -4
  800. package/Source/Scene/preprocess3DTileContent.js +2 -2
  801. package/Source/Scene/processVoxelProperties.js +8 -7
  802. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  803. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  804. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  805. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  806. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  807. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  808. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  809. package/Source/Shaders/Voxels/Intersection.js +10 -12
  810. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  811. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  812. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  813. package/Source/Shaders/Voxels/Octree.js +72 -73
  814. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  815. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  816. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  817. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  818. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  819. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  820. package/Source/Widget/CesiumWidget.js +78 -50
  821. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  822. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  823. package/index.d.ts +2172 -1432
  824. package/index.js +8 -3
  825. package/package.json +1 -1
  826. package/Source/Core/cancelAnimationFrame.js +0 -53
  827. package/Source/Core/requestAnimationFrame.js +0 -83
  828. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -3,13 +3,13 @@ import WebGLConstants from "../Core/WebGLConstants.js";
3
3
  /**
4
4
  * Determines the function used to compare two depths for the depth test.
5
5
  *
6
- * @enum {Number}
6
+ * @enum {number}
7
7
  */
8
8
  const DepthFunction = {
9
9
  /**
10
10
  * The depth test never passes.
11
11
  *
12
- * @type {Number}
12
+ * @type {number}
13
13
  * @constant
14
14
  */
15
15
  NEVER: WebGLConstants.NEVER,
@@ -17,7 +17,7 @@ const DepthFunction = {
17
17
  /**
18
18
  * The depth test passes if the incoming depth is less than the stored depth.
19
19
  *
20
- * @type {Number}
20
+ * @type {number}
21
21
  * @constant
22
22
  */
23
23
  LESS: WebGLConstants.LESS,
@@ -25,7 +25,7 @@ const DepthFunction = {
25
25
  /**
26
26
  * The depth test passes if the incoming depth is equal to the stored depth.
27
27
  *
28
- * @type {Number}
28
+ * @type {number}
29
29
  * @constant
30
30
  */
31
31
  EQUAL: WebGLConstants.EQUAL,
@@ -33,7 +33,7 @@ const DepthFunction = {
33
33
  /**
34
34
  * The depth test passes if the incoming depth is less than or equal to the stored depth.
35
35
  *
36
- * @type {Number}
36
+ * @type {number}
37
37
  * @constant
38
38
  */
39
39
  LESS_OR_EQUAL: WebGLConstants.LEQUAL,
@@ -41,7 +41,7 @@ const DepthFunction = {
41
41
  /**
42
42
  * The depth test passes if the incoming depth is greater than the stored depth.
43
43
  *
44
- * @type {Number}
44
+ * @type {number}
45
45
  * @constant
46
46
  */
47
47
  GREATER: WebGLConstants.GREATER,
@@ -49,7 +49,7 @@ const DepthFunction = {
49
49
  /**
50
50
  * The depth test passes if the incoming depth is not equal to the stored depth.
51
51
  *
52
- * @type {Number}
52
+ * @type {number}
53
53
  * @constant
54
54
  */
55
55
  NOT_EQUAL: WebGLConstants.NOTEQUAL,
@@ -57,7 +57,7 @@ const DepthFunction = {
57
57
  /**
58
58
  * The depth test passes if the incoming depth is greater than or equal to the stored depth.
59
59
  *
60
- * @type {Number}
60
+ * @type {number}
61
61
  * @constant
62
62
  */
63
63
  GREATER_OR_EQUAL: WebGLConstants.GEQUAL,
@@ -65,7 +65,7 @@ const DepthFunction = {
65
65
  /**
66
66
  * The depth test always passes.
67
67
  *
68
- * @type {Number}
68
+ * @type {number}
69
69
  * @constant
70
70
  */
71
71
  ALWAYS: WebGLConstants.ALWAYS,
@@ -125,7 +125,7 @@ DepthPlane.prototype.update = function (frameState) {
125
125
 
126
126
  const context = frameState.context;
127
127
 
128
- // Allow offsetting the ellipsoid radius to address rendering artefacts below ellipsoid zero elevation.
128
+ // Allow offsetting the ellipsoid radius to address rendering artifacts below ellipsoid zero elevation.
129
129
  const radii = frameState.mapProjection.ellipsoid.radii;
130
130
  const ellipsoid = new Ellipsoid(
131
131
  radii.x + this._ellipsoidOffset,
@@ -97,7 +97,7 @@ DeviceOrientationCameraController.prototype.update = function () {
97
97
  * Returns true if this object was destroyed; otherwise, false.
98
98
  * <br /><br />
99
99
  *
100
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
100
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
101
101
  */
102
102
  DeviceOrientationCameraController.prototype.isDestroyed = function () {
103
103
  return false;
@@ -7,10 +7,10 @@ import DeveloperError from "../Core/DeveloperError.js";
7
7
  /**
8
8
  * A light that gets emitted in a single direction from infinitely far away.
9
9
  *
10
- * @param {Object} options Object with the following properties:
10
+ * @param {object} options Object with the following properties:
11
11
  * @param {Cartesian3} options.direction The direction in which light gets emitted.
12
12
  * @param {Color} [options.color=Color.WHITE] The color of the light.
13
- * @param {Number} [options.intensity=1.0] The intensity of the light.
13
+ * @param {number} [options.intensity=1.0] The intensity of the light.
14
14
  *
15
15
  * @exception {DeveloperError} options.direction cannot be zero-length
16
16
  *
@@ -41,7 +41,7 @@ function DirectionalLight(options) {
41
41
 
42
42
  /**
43
43
  * The intensity of the light.
44
- * @type {Number}
44
+ * @type {number}
45
45
  * @default 1.0
46
46
  */
47
47
  this.intensity = defaultValue(options.intensity, 1.0);
@@ -14,7 +14,7 @@ function DiscardEmptyTileImagePolicy(options) {}
14
14
 
15
15
  /**
16
16
  * Determines if the discard policy is ready to process images.
17
- * @returns {Boolean} True if the discard policy is ready to process images; otherwise, false.
17
+ * @returns {boolean} True if the discard policy is ready to process images; otherwise, false.
18
18
  */
19
19
  DiscardEmptyTileImagePolicy.prototype.isReady = function () {
20
20
  return true;
@@ -24,7 +24,7 @@ DiscardEmptyTileImagePolicy.prototype.isReady = function () {
24
24
  * Given a tile image, decide whether to discard that image.
25
25
  *
26
26
  * @param {HTMLImageElement} image An image to test.
27
- * @returns {Boolean} True if the image should be discarded; otherwise, false.
27
+ * @returns {boolean} True if the image should be discarded; otherwise, false.
28
28
  */
29
29
  DiscardEmptyTileImagePolicy.prototype.shouldDiscardImage = function (image) {
30
30
  return DiscardEmptyTileImagePolicy.EMPTY_IMAGE === image;
@@ -11,11 +11,11 @@ import Resource from "../Core/Resource.js";
11
11
  * @alias DiscardMissingTileImagePolicy
12
12
  * @constructor
13
13
  *
14
- * @param {Object} options Object with the following properties:
15
- * @param {Resource|String} options.missingImageUrl The URL of the known missing image.
14
+ * @param {object} options Object with the following properties:
15
+ * @param {Resource|string} options.missingImageUrl The URL of the known missing image.
16
16
  * @param {Cartesian2[]} options.pixelsToCheck An array of {@link Cartesian2} pixel positions to
17
17
  * compare against the missing image.
18
- * @param {Boolean} [options.disableCheckIfAllPixelsAreTransparent=false] If true, the discard check will be disabled
18
+ * @param {boolean} [options.disableCheckIfAllPixelsAreTransparent=false] If true, the discard check will be disabled
19
19
  * if all of the pixelsToCheck in the missingImageUrl have an alpha value of 0. If false, the
20
20
  * discard check will proceed no matter the values of the pixelsToCheck.
21
21
  */
@@ -95,7 +95,7 @@ function DiscardMissingTileImagePolicy(options) {
95
95
 
96
96
  /**
97
97
  * Determines if the discard policy is ready to process images.
98
- * @returns {Boolean} True if the discard policy is ready to process images; otherwise, false.
98
+ * @returns {boolean} True if the discard policy is ready to process images; otherwise, false.
99
99
  */
100
100
  DiscardMissingTileImagePolicy.prototype.isReady = function () {
101
101
  return this._isReady;
@@ -105,7 +105,7 @@ DiscardMissingTileImagePolicy.prototype.isReady = function () {
105
105
  * Given a tile image, decide whether to discard that image.
106
106
  *
107
107
  * @param {HTMLImageElement} image An image to test.
108
- * @returns {Boolean} True if the image should be discarded; otherwise, false.
108
+ * @returns {boolean} True if the image should be discarded; otherwise, false.
109
109
  *
110
110
  * @exception {DeveloperError} <code>shouldDiscardImage</code> must not be called before the discard policy is ready.
111
111
  */
@@ -54,11 +54,11 @@ DracoLoader.decodePointCloud = function (parameters) {
54
54
  /**
55
55
  * Decodes a buffer view. Returns undefined if the task cannot be scheduled.
56
56
  *
57
- * @param {Object} options Object with the following properties:
57
+ * @param {object} options Object with the following properties:
58
58
  * @param {Uint8Array} options.array The typed array containing the buffer view data.
59
- * @param {Object} options.bufferView The glTF buffer view object.
60
- * @param {Object.<String, Number>} options.compressedAttributes The compressed attributes.
61
- * @param {Boolean} options.dequantizeInShader Whether POSITION and NORMAL attributes should be dequantized on the GPU.
59
+ * @param {object} options.bufferView The glTF buffer view object.
60
+ * @param {Object<string, number>} options.compressedAttributes The compressed attributes.
61
+ * @param {boolean} options.dequantizeInShader Whether POSITION and NORMAL attributes should be dequantized on the GPU.
62
62
  *
63
63
  * @returns {Promise} A promise that resolves to the decoded indices and attributes.
64
64
  * @private
@@ -35,14 +35,14 @@ const attributeLocations = {
35
35
  * @alias EllipsoidPrimitive
36
36
  * @constructor
37
37
  *
38
- * @param {Object} [options] Object with the following properties:
38
+ * @param {object} [options] Object with the following properties:
39
39
  * @param {Cartesian3} [options.center=Cartesian3.ZERO] The center of the ellipsoid in the ellipsoid's model coordinates.
40
40
  * @param {Cartesian3} [options.radii] The radius of the ellipsoid along the <code>x</code>, <code>y</code>, and <code>z</code> axes in the ellipsoid's model coordinates.
41
41
  * @param {Matrix4} [options.modelMatrix=Matrix4.IDENTITY] The 4x4 transformation matrix that transforms the ellipsoid from model to world coordinates.
42
- * @param {Boolean} [options.show=true] Determines if this primitive will be shown.
42
+ * @param {boolean} [options.show=true] Determines if this primitive will be shown.
43
43
  * @param {Material} [options.material=Material.ColorType] The surface appearance of the primitive.
44
- * @param {Object} [options.id] A user-defined object to return when the instance is picked with {@link Scene#pick}
45
- * @param {Boolean} [options.debugShowBoundingVolume=false] For debugging only. Determines if this primitive's commands' bounding spheres are shown.
44
+ * @param {object} [options.id] A user-defined object to return when the instance is picked with {@link Scene#pick}
45
+ * @param {boolean} [options.debugShowBoundingVolume=false] For debugging only. Determines if this primitive's commands' bounding spheres are shown.
46
46
  *
47
47
  * @private
48
48
  */
@@ -108,7 +108,7 @@ function EllipsoidPrimitive(options) {
108
108
  /**
109
109
  * Determines if the ellipsoid primitive will be shown.
110
110
  *
111
- * @type {Boolean}
111
+ * @type {boolean}
112
112
  * @default true
113
113
  */
114
114
  this.show = defaultValue(options.show, true);
@@ -143,7 +143,7 @@ function EllipsoidPrimitive(options) {
143
143
  /**
144
144
  * User-defined object returned when the ellipsoid is picked.
145
145
  *
146
- * @type Object
146
+ * @type {object}
147
147
  *
148
148
  * @default undefined
149
149
  *
@@ -158,7 +158,7 @@ function EllipsoidPrimitive(options) {
158
158
  * Draws the bounding sphere for each draw command in the primitive.
159
159
  * </p>
160
160
  *
161
- * @type {Boolean}
161
+ * @type {boolean}
162
162
  *
163
163
  * @default false
164
164
  */
@@ -471,7 +471,7 @@ EllipsoidPrimitive.prototype.update = function (frameState) {
471
471
  * If this object was destroyed, it should not be used; calling any function other than
472
472
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
473
473
  *
474
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
474
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
475
475
  *
476
476
  * @see EllipsoidPrimitive#destroy
477
477
  */
@@ -16,15 +16,15 @@ import Material from "./Material.js";
16
16
  * @alias EllipsoidSurfaceAppearance
17
17
  * @constructor
18
18
  *
19
- * @param {Object} [options] Object with the following properties:
20
- * @param {Boolean} [options.flat=false] When <code>true</code>, flat shading is used in the fragment shader, which means lighting is not taking into account.
21
- * @param {Boolean} [options.faceForward=options.aboveGround] When <code>true</code>, the fragment shader flips the surface normal as needed to ensure that the normal faces the viewer to avoid dark spots. This is useful when both sides of a geometry should be shaded like {@link WallGeometry}.
22
- * @param {Boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link EllipsoidSurfaceAppearance#renderState} has alpha blending enabled.
23
- * @param {Boolean} [options.aboveGround=false] When <code>true</code>, the geometry is expected to be on the ellipsoid's surface - not at a constant height above it - so {@link EllipsoidSurfaceAppearance#renderState} has backface culling enabled.
19
+ * @param {object} [options] Object with the following properties:
20
+ * @param {boolean} [options.flat=false] When <code>true</code>, flat shading is used in the fragment shader, which means lighting is not taking into account.
21
+ * @param {boolean} [options.faceForward=options.aboveGround] When <code>true</code>, the fragment shader flips the surface normal as needed to ensure that the normal faces the viewer to avoid dark spots. This is useful when both sides of a geometry should be shaded like {@link WallGeometry}.
22
+ * @param {boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link EllipsoidSurfaceAppearance#renderState} has alpha blending enabled.
23
+ * @param {boolean} [options.aboveGround=false] When <code>true</code>, the geometry is expected to be on the ellipsoid's surface - not at a constant height above it - so {@link EllipsoidSurfaceAppearance#renderState} has backface culling enabled.
24
24
  * @param {Material} [options.material=Material.ColorType] The material used to determine the fragment color.
25
- * @param {String} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
26
- * @param {String} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
27
- * @param {Object} [options.renderState] Optional render state to override the default render state.
25
+ * @param {string} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
26
+ * @param {string} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
27
+ * @param {object} [options.renderState] Optional render state to override the default render state.
28
28
  *
29
29
  * @see {@link https://github.com/CesiumGS/cesium/wiki/Fabric|Fabric}
30
30
  *
@@ -64,7 +64,7 @@ function EllipsoidSurfaceAppearance(options) {
64
64
  /**
65
65
  * When <code>true</code>, the geometry is expected to appear translucent.
66
66
  *
67
- * @type {Boolean}
67
+ * @type {boolean}
68
68
  *
69
69
  * @default true
70
70
  */
@@ -98,7 +98,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
98
98
  *
99
99
  * @memberof EllipsoidSurfaceAppearance.prototype
100
100
  *
101
- * @type {String}
101
+ * @type {string}
102
102
  * @readonly
103
103
  */
104
104
  vertexShaderSource: {
@@ -115,7 +115,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
115
115
  *
116
116
  * @memberof EllipsoidSurfaceAppearance.prototype
117
117
  *
118
- * @type {String}
118
+ * @type {string}
119
119
  * @readonly
120
120
  */
121
121
  fragmentShaderSource: {
@@ -134,7 +134,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
134
134
  *
135
135
  * @memberof EllipsoidSurfaceAppearance.prototype
136
136
  *
137
- * @type {Object}
137
+ * @type {object}
138
138
  * @readonly
139
139
  */
140
140
  renderState: {
@@ -150,7 +150,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
150
150
  *
151
151
  * @memberof EllipsoidSurfaceAppearance.prototype
152
152
  *
153
- * @type {Boolean}
153
+ * @type {boolean}
154
154
  * @readonly
155
155
  *
156
156
  * @default false
@@ -185,7 +185,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
185
185
  *
186
186
  * @memberof EllipsoidSurfaceAppearance.prototype
187
187
  *
188
- * @type {Boolean}
188
+ * @type {boolean}
189
189
  * @readonly
190
190
  *
191
191
  * @default false
@@ -204,7 +204,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
204
204
  *
205
205
  * @memberof EllipsoidSurfaceAppearance.prototype
206
206
  *
207
- * @type {Boolean}
207
+ * @type {boolean}
208
208
  * @readonly
209
209
  *
210
210
  * @default true
@@ -223,7 +223,7 @@ Object.defineProperties(EllipsoidSurfaceAppearance.prototype, {
223
223
  *
224
224
  * @memberof EllipsoidSurfaceAppearance.prototype
225
225
  *
226
- * @type {Boolean}
226
+ * @type {boolean}
227
227
  * @readonly
228
228
  *
229
229
  * @default false
@@ -253,7 +253,7 @@ EllipsoidSurfaceAppearance.VERTEX_FORMAT = VertexFormat.POSITION_AND_ST;
253
253
  *
254
254
  * @function
255
255
  *
256
- * @returns {String} The full GLSL fragment shader source.
256
+ * @returns {string} The full GLSL fragment shader source.
257
257
  */
258
258
  EllipsoidSurfaceAppearance.prototype.getFragmentShaderSource =
259
259
  Appearance.prototype.getFragmentShaderSource;
@@ -263,7 +263,7 @@ EllipsoidSurfaceAppearance.prototype.getFragmentShaderSource =
263
263
  *
264
264
  * @function
265
265
  *
266
- * @returns {Boolean} <code>true</code> if the appearance is translucent.
266
+ * @returns {boolean} <code>true</code> if the appearance is translucent.
267
267
  */
268
268
  EllipsoidSurfaceAppearance.prototype.isTranslucent =
269
269
  Appearance.prototype.isTranslucent;
@@ -275,7 +275,7 @@ EllipsoidSurfaceAppearance.prototype.isTranslucent =
275
275
  *
276
276
  * @function
277
277
  *
278
- * @returns {Object} The render state.
278
+ * @returns {object} The render state.
279
279
  */
280
280
  EllipsoidSurfaceAppearance.prototype.getRenderState =
281
281
  Appearance.prototype.getRenderState;
@@ -1,3 +1,4 @@
1
+ import deprecationWarning from "../Core/deprecationWarning.js";
1
2
  import destroyObject from "../Core/destroyObject.js";
2
3
  import DeveloperError from "../Core/DeveloperError.js";
3
4
 
@@ -64,9 +65,38 @@ Object.defineProperties(Empty3DTileContent.prototype, {
64
65
  },
65
66
  },
66
67
 
68
+ /**
69
+ * Returns true when the tile's content is ready to render; otherwise false
70
+ *
71
+ * @memberof Empty3DTileContent.prototype
72
+ *
73
+ * @type {boolean}
74
+ * @readonly
75
+ * @private
76
+ */
77
+ ready: {
78
+ get: function () {
79
+ return true;
80
+ },
81
+ },
82
+
83
+ /**
84
+ * Gets the promise that will be resolved when the tile's content is ready to render.
85
+ *
86
+ * @memberof Empty3DTileContent.prototype
87
+ *
88
+ * @type {Promise<Empty3DTileContent>}
89
+ * @readonly
90
+ * @deprecated
91
+ * @private
92
+ */
67
93
  readyPromise: {
68
94
  get: function () {
69
- return undefined;
95
+ deprecationWarning(
96
+ "Empty3DTileContent.readyPromise",
97
+ "Empty3DTileContent.readyPromise was deprecated in CesiumJS 1.104. It will be removed in 1.107. Wait for Empty3DTileContent.ready to return true instead."
98
+ );
99
+ return Promise.resolve(this);
70
100
  },
71
101
  },
72
102
 
@@ -23,8 +23,8 @@ import ExpressionNodeType from "./ExpressionNodeType.js";
23
23
  * @alias Expression
24
24
  * @constructor
25
25
  *
26
- * @param {String} [expression] The expression defined using the 3D Tiles Styling language.
27
- * @param {Object} [defines] Defines in the style.
26
+ * @param {string} [expression] The expression defined using the 3D Tiles Styling language.
27
+ * @param {object} [defines] Defines in the style.
28
28
  *
29
29
  * @example
30
30
  * const expression = new Cesium.Expression('(regExp("^Chest").test(${County})) && (${YearBuilt} >= 1970)');
@@ -63,7 +63,7 @@ Object.defineProperties(Expression.prototype, {
63
63
  *
64
64
  * @memberof Expression.prototype
65
65
  *
66
- * @type {String}
66
+ * @type {string}
67
67
  * @readonly
68
68
  *
69
69
  * @default undefined
@@ -131,8 +131,8 @@ const scratchStorage = {
131
131
  * a {@link Color}, the {@link Cartesian4} value is converted to a {@link Color} and then returned.
132
132
  *
133
133
  * @param {Cesium3DTileFeature} feature The feature whose properties may be used as variables in the expression.
134
- * @param {Object} [result] The object onto which to store the result.
135
- * @returns {Boolean|Number|String|RegExp|Cartesian2|Cartesian3|Cartesian4|Color} The result of evaluating the expression.
134
+ * @param {object} [result] The object onto which to store the result.
135
+ * @returns {boolean|number|string|RegExp|Cartesian2|Cartesian3|Cartesian4|Color} The result of evaluating the expression.
136
136
  */
137
137
  Expression.prototype.evaluate = function (feature, result) {
138
138
  scratchStorage.reset();
@@ -170,12 +170,12 @@ Expression.prototype.evaluateColor = function (feature, result) {
170
170
  * Gets the shader function for this expression.
171
171
  * Returns undefined if the shader function can't be generated from this expression.
172
172
  *
173
- * @param {String} functionSignature Signature of the generated function.
174
- * @param {Object} variableSubstitutionMap Maps variable names to shader variable names.
175
- * @param {Object} shaderState Stores information about the generated shader function, including whether it is translucent.
176
- * @param {String} returnType The return type of the generated function.
173
+ * @param {string} functionSignature Signature of the generated function.
174
+ * @param {object} variableSubstitutionMap Maps variable names to shader variable names.
175
+ * @param {object} shaderState Stores information about the generated shader function, including whether it is translucent.
176
+ * @param {string} returnType The return type of the generated function.
177
177
  *
178
- * @returns {String} The shader function.
178
+ * @returns {string} The shader function.
179
179
  *
180
180
  * @private
181
181
  */
@@ -203,10 +203,10 @@ Expression.prototype.getShaderFunction = function (
203
203
  * Gets the shader expression for this expression.
204
204
  * Returns undefined if the shader expression can't be generated from this expression.
205
205
  *
206
- * @param {Object} variableSubstitutionMap Maps variable names to shader variable names.
207
- * @param {Object} shaderState Stores information about the generated shader function, including whether it is translucent.
206
+ * @param {object} variableSubstitutionMap Maps variable names to shader variable names.
207
+ * @param {object} shaderState Stores information about the generated shader function, including whether it is translucent.
208
208
  *
209
- * @returns {String} The shader expression.
209
+ * @returns {string} The shader expression.
210
210
  *
211
211
  * @private
212
212
  */
@@ -223,7 +223,7 @@ Expression.prototype.getShaderExpression = function (
223
223
  /**
224
224
  * Gets the variables used by the expression.
225
225
  *
226
- * @returns {String[]} The variables used by the expression.
226
+ * @returns {string[]} The variables used by the expression.
227
227
  *
228
228
  * @private
229
229
  */
@@ -13,14 +13,14 @@ import SceneMode from "./SceneMode.js";
13
13
  function Fog() {
14
14
  /**
15
15
  * <code>true</code> if fog is enabled, <code>false</code> otherwise.
16
- * @type {Boolean}
16
+ * @type {boolean}
17
17
  * @default true
18
18
  */
19
19
  this.enabled = true;
20
20
  /**
21
21
  * <code>true</code> if fog is renderable in shaders, <code>false</code> otherwise.
22
22
  * This allows to benefits from optimized tile loading strategy based on fog density without the actual visual rendering.
23
- * @type {Boolean}
23
+ * @type {boolean}
24
24
  * @default true
25
25
  */
26
26
  this.renderable = true;
@@ -30,7 +30,7 @@ function Fog() {
30
30
  * The more dense the fog is, the more aggressively the terrain is culled. For example, if the camera is a height of
31
31
  * 1000.0m above the ellipsoid, increasing the value to 3.0e-3 will cause many tiles close to the viewer be culled.
32
32
  * Decreasing the value will push the fog further from the viewer, but decrease performance as more of the terrain is rendered.
33
- * @type {Number}
33
+ * @type {number}
34
34
  * @default 2.0e-4
35
35
  */
36
36
  this.density = 2.0e-4;
@@ -39,14 +39,14 @@ function Fog() {
39
39
  * the number of terrain tiles requested for rendering. If set to zero, the feature will be disabled. If the value is increased
40
40
  * for mountainous regions, less tiles will need to be requested, but the terrain meshes near the horizon may be a noticeably
41
41
  * lower resolution. If the value is increased in a relatively flat area, there will be little noticeable change on the horizon.
42
- * @type {Number}
42
+ * @type {number}
43
43
  * @default 2.0
44
44
  */
45
45
  this.screenSpaceErrorFactor = 2.0;
46
46
  /**
47
47
  * The minimum brightness of the fog color from lighting. A value of 0.0 can cause the fog to be completely black. A value of 1.0 will not affect
48
48
  * the brightness at all.
49
- * @type {Number}
49
+ * @type {number}
50
50
  * @default 0.03
51
51
  */
52
52
  this.minimumBrightness = 0.03;
@@ -15,17 +15,17 @@ import TimeConstants from "../Core/TimeConstants.js";
15
15
  * @alias FrameRateMonitor
16
16
  * @constructor
17
17
  *
18
- * @param {Object} [options] Object with the following properties:
18
+ * @param {object} [options] Object with the following properties:
19
19
  * @param {Scene} options.scene The Scene instance for which to monitor performance.
20
- * @param {Number} [options.samplingWindow=5.0] The length of the sliding window over which to compute the average frame rate, in seconds.
21
- * @param {Number} [options.quietPeriod=2.0] The length of time to wait at startup and each time the page becomes visible (i.e. when the user
20
+ * @param {number} [options.samplingWindow=5.0] The length of the sliding window over which to compute the average frame rate, in seconds.
21
+ * @param {number} [options.quietPeriod=2.0] The length of time to wait at startup and each time the page becomes visible (i.e. when the user
22
22
  * switches back to the tab) before starting to measure performance, in seconds.
23
- * @param {Number} [options.warmupPeriod=5.0] The length of the warmup period, in seconds. During the warmup period, a separate
23
+ * @param {number} [options.warmupPeriod=5.0] The length of the warmup period, in seconds. During the warmup period, a separate
24
24
  * (usually lower) frame rate is required.
25
- * @param {Number} [options.minimumFrameRateDuringWarmup=4] The minimum frames-per-second that are required for acceptable performance during
25
+ * @param {number} [options.minimumFrameRateDuringWarmup=4] The minimum frames-per-second that are required for acceptable performance during
26
26
  * the warmup period. If the frame rate averages less than this during any samplingWindow during the warmupPeriod, the
27
27
  * lowFrameRate event will be raised and the page will redirect to the redirectOnLowFrameRateUrl, if any.
28
- * @param {Number} [options.minimumFrameRateAfterWarmup=8] The minimum frames-per-second that are required for acceptable performance after
28
+ * @param {number} [options.minimumFrameRateAfterWarmup=8] The minimum frames-per-second that are required for acceptable performance after
29
29
  * the end of the warmup period. If the frame rate averages less than this during any samplingWindow after the warmupPeriod, the
30
30
  * lowFrameRate event will be raised and the page will redirect to the redirectOnLowFrameRateUrl, if any.
31
31
  */
@@ -40,7 +40,7 @@ function FrameRateMonitor(options) {
40
40
 
41
41
  /**
42
42
  * Gets or sets the length of the sliding window over which to compute the average frame rate, in seconds.
43
- * @type {Number}
43
+ * @type {number}
44
44
  */
45
45
  this.samplingWindow = defaultValue(
46
46
  options.samplingWindow,
@@ -50,7 +50,7 @@ function FrameRateMonitor(options) {
50
50
  /**
51
51
  * Gets or sets the length of time to wait at startup and each time the page becomes visible (i.e. when the user
52
52
  * switches back to the tab) before starting to measure performance, in seconds.
53
- * @type {Number}
53
+ * @type {number}
54
54
  */
55
55
  this.quietPeriod = defaultValue(
56
56
  options.quietPeriod,
@@ -60,7 +60,7 @@ function FrameRateMonitor(options) {
60
60
  /**
61
61
  * Gets or sets the length of the warmup period, in seconds. During the warmup period, a separate
62
62
  * (usually lower) frame rate is required.
63
- * @type {Number}
63
+ * @type {number}
64
64
  */
65
65
  this.warmupPeriod = defaultValue(
66
66
  options.warmupPeriod,
@@ -71,7 +71,7 @@ function FrameRateMonitor(options) {
71
71
  * Gets or sets the minimum frames-per-second that are required for acceptable performance during
72
72
  * the warmup period. If the frame rate averages less than this during any <code>samplingWindow</code> during the <code>warmupPeriod</code>, the
73
73
  * <code>lowFrameRate</code> event will be raised and the page will redirect to the <code>redirectOnLowFrameRateUrl</code>, if any.
74
- * @type {Number}
74
+ * @type {number}
75
75
  */
76
76
  this.minimumFrameRateDuringWarmup = defaultValue(
77
77
  options.minimumFrameRateDuringWarmup,
@@ -82,7 +82,7 @@ function FrameRateMonitor(options) {
82
82
  * Gets or sets the minimum frames-per-second that are required for acceptable performance after
83
83
  * the end of the warmup period. If the frame rate averages less than this during any <code>samplingWindow</code> after the <code>warmupPeriod</code>, the
84
84
  * <code>lowFrameRate</code> event will be raised and the page will redirect to the <code>redirectOnLowFrameRateUrl</code>, if any.
85
- * @type {Number}
85
+ * @type {number}
86
86
  */
87
87
  this.minimumFrameRateAfterWarmup = defaultValue(
88
88
  options.minimumFrameRateAfterWarmup,
@@ -157,7 +157,7 @@ function FrameRateMonitor(options) {
157
157
  * {@link FrameRateMonitor} constructor.
158
158
  *
159
159
  * @memberof FrameRateMonitor
160
- * @type {Object}
160
+ * @type {object}
161
161
  */
162
162
  FrameRateMonitor.defaultSettings = {
163
163
  samplingWindow: 5.0,
@@ -235,7 +235,7 @@ Object.defineProperties(FrameRateMonitor.prototype, {
235
235
  * Gets the most recently computed average frames-per-second over the last <code>samplingWindow</code>.
236
236
  * This property may be undefined if the frame rate has not been computed.
237
237
  * @memberof FrameRateMonitor.prototype
238
- * @type {Number}
238
+ * @type {number}
239
239
  */
240
240
  lastFramesPerSecond: {
241
241
  get: function () {
@@ -279,7 +279,7 @@ FrameRateMonitor.prototype.unpause = function () {
279
279
  *
280
280
  * @memberof FrameRateMonitor
281
281
  *
282
- * @returns {Boolean} True if this object was destroyed; otherwise, false.
282
+ * @returns {boolean} True if this object was destroyed; otherwise, false.
283
283
  *
284
284
  * @see FrameRateMonitor#destroy
285
285
  */