@cesium/engine 2.0.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (828) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-379015ef.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-57f2b24f.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-ecabfc78.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-14d1a36d.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-048c3c14.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-520c8619.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-119068b8.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-2dfc3523.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-0a1e0170.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-c5251669.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-d10a5221.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-7039a0ae.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-857186be.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-400fa1b7.js} +109 -109
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-7a2de5c6.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-916636fa.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-b4d02d4d.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-96fe1752.js} +19 -17
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-931f1ec6.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-32fc92cc.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-6d5c63e5.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-f068c1fb.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-879f996a.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-2d6f36f3.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-82882059.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9052372a.js} +531 -530
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-db7a64fb.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +33 -38
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +308 -208
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +598 -461
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +40 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +35 -28
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +8 -8
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +107 -55
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +137 -100
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +20 -9
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +18 -16
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +15 -15
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +225 -225
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +32 -37
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +19 -19
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +210 -141
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +8 -7
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +23 -5
  309. package/Source/Core/createWorldTerrainAsync.js +48 -0
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +16 -17
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  710. package/Source/Scene/ResourceCacheStatistics.js +26 -60
  711. package/Source/Scene/ResourceLoader.js +9 -21
  712. package/Source/Scene/ResourceLoaderState.js +16 -8
  713. package/Source/Scene/SDFSettings.js +4 -4
  714. package/Source/Scene/Scene.js +153 -88
  715. package/Source/Scene/SceneMode.js +6 -6
  716. package/Source/Scene/SceneTransitioner.js +1 -1
  717. package/Source/Scene/ScreenSpaceCameraController.js +41 -23
  718. package/Source/Scene/ShadowMap.js +22 -22
  719. package/Source/Scene/ShadowMapShader.js +1 -1
  720. package/Source/Scene/ShadowMode.js +5 -5
  721. package/Source/Scene/ShadowVolumeAppearance.js +17 -17
  722. package/Source/Scene/SingleTileImageryProvider.js +403 -230
  723. package/Source/Scene/SkyAtmosphere.js +10 -10
  724. package/Source/Scene/SkyBox.js +6 -6
  725. package/Source/Scene/SpatialNode.js +103 -87
  726. package/Source/Scene/SphereEmitter.js +2 -2
  727. package/Source/Scene/SplitDirection.js +4 -4
  728. package/Source/Scene/Splitter.js +2 -2
  729. package/Source/Scene/StencilFunction.js +9 -9
  730. package/Source/Scene/StencilOperation.js +9 -9
  731. package/Source/Scene/StructuralMetadata.js +11 -11
  732. package/Source/Scene/StyleExpression.js +8 -8
  733. package/Source/Scene/Sun.js +3 -3
  734. package/Source/Scene/SunLight.js +3 -3
  735. package/Source/Scene/SupportedImageFormats.js +3 -3
  736. package/Source/Scene/Terrain.js +196 -0
  737. package/Source/Scene/TextureAtlas.js +16 -16
  738. package/Source/Scene/TileBoundingRegion.js +6 -6
  739. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  740. package/Source/Scene/TileBoundingSphere.js +5 -5
  741. package/Source/Scene/TileBoundingVolume.js +2 -2
  742. package/Source/Scene/TileCoordinatesImageryProvider.js +289 -126
  743. package/Source/Scene/TileDiscardPolicy.js +2 -2
  744. package/Source/Scene/TileImagery.js +3 -3
  745. package/Source/Scene/TileMapServiceImageryProvider.js +185 -93
  746. package/Source/Scene/TileMetadata.js +16 -16
  747. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  748. package/Source/Scene/TileReplacementQueue.js +1 -1
  749. package/Source/Scene/TileSelectionResult.js +1 -1
  750. package/Source/Scene/Tileset3DTileContent.js +47 -5
  751. package/Source/Scene/TilesetMetadata.js +15 -15
  752. package/Source/Scene/TimeDynamicImagery.js +8 -8
  753. package/Source/Scene/TimeDynamicPointCloud.js +24 -11
  754. package/Source/Scene/Tonemapper.js +5 -5
  755. package/Source/Scene/TranslucentTileClassification.js +1 -1
  756. package/Source/Scene/TweenCollection.js +31 -31
  757. package/Source/Scene/UrlTemplateImageryProvider.js +380 -252
  758. package/Source/Scene/Vector3DTileBatch.js +7 -7
  759. package/Source/Scene/Vector3DTileClampedPolylines.js +105 -93
  760. package/Source/Scene/Vector3DTileContent.js +47 -22
  761. package/Source/Scene/Vector3DTileGeometry.js +65 -60
  762. package/Source/Scene/Vector3DTilePoints.js +79 -75
  763. package/Source/Scene/Vector3DTilePolygons.js +128 -127
  764. package/Source/Scene/Vector3DTilePolylines.js +95 -91
  765. package/Source/Scene/Vector3DTilePrimitive.js +8 -9
  766. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  767. package/Source/Scene/VerticalOrigin.js +5 -5
  768. package/Source/Scene/ViewportQuad.js +2 -2
  769. package/Source/Scene/VoxelBoxShape.js +27 -118
  770. package/Source/Scene/VoxelContent.js +63 -65
  771. package/Source/Scene/VoxelCylinderShape.js +21 -21
  772. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  773. package/Source/Scene/VoxelPrimitive.js +83 -135
  774. package/Source/Scene/VoxelProvider.js +15 -15
  775. package/Source/Scene/VoxelRenderResources.js +6 -3
  776. package/Source/Scene/VoxelShape.js +9 -9
  777. package/Source/Scene/VoxelShapeType.js +4 -4
  778. package/Source/Scene/VoxelTraversal.js +86 -144
  779. package/Source/Scene/WebMapServiceImageryProvider.js +313 -152
  780. package/Source/Scene/WebMapTileServiceImageryProvider.js +305 -142
  781. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  782. package/Source/Scene/computeFlyToLocationForRectangle.js +33 -37
  783. package/Source/Scene/createBillboardPointCallback.js +5 -5
  784. package/Source/Scene/createElevationBandMaterial.js +5 -5
  785. package/Source/Scene/createOsmBuildings.js +9 -3
  786. package/Source/Scene/createOsmBuildingsAsync.js +82 -0
  787. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  788. package/Source/Scene/createWorldImagery.js +15 -6
  789. package/Source/Scene/createWorldImageryAsync.js +39 -0
  790. package/Source/Scene/findContentMetadata.js +1 -1
  791. package/Source/Scene/findGroupMetadata.js +1 -1
  792. package/Source/Scene/findTileMetadata.js +1 -1
  793. package/Source/Scene/getClipAndStyleCode.js +4 -4
  794. package/Source/Scene/getClippingFunction.js +1 -1
  795. package/Source/Scene/hasExtension.js +3 -3
  796. package/Source/Scene/parseBatchTable.js +14 -14
  797. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  798. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  799. package/Source/Scene/parseStructuralMetadata.js +4 -4
  800. package/Source/Scene/preprocess3DTileContent.js +2 -2
  801. package/Source/Scene/processVoxelProperties.js +8 -7
  802. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  803. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  804. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  805. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  806. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  807. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  808. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  809. package/Source/Shaders/Voxels/Intersection.js +10 -12
  810. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  811. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  812. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  813. package/Source/Shaders/Voxels/Octree.js +72 -73
  814. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  815. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  816. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  817. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  818. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  819. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  820. package/Source/Widget/CesiumWidget.js +78 -50
  821. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  822. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  823. package/index.d.ts +2172 -1432
  824. package/index.js +8 -3
  825. package/package.json +1 -1
  826. package/Source/Core/cancelAnimationFrame.js +0 -53
  827. package/Source/Core/requestAnimationFrame.js +0 -83
  828. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -53,19 +53,19 @@ const Instances = ModelComponents.Instances;
53
53
  * @augments ResourceLoader
54
54
  * @private
55
55
  *
56
- * @param {Object} options Object with the following properties:
56
+ * @param {object} options Object with the following properties:
57
57
  * @param {Resource} options.i3dmResource The {@link Resource} containing the i3dm.
58
58
  * @param {ArrayBuffer} options.arrayBuffer The array buffer of the i3dm contents.
59
- * @param {Number} [options.byteOffset=0] The byte offset to the beginning of the i3dm contents in the array buffer.
59
+ * @param {number} [options.byteOffset=0] The byte offset to the beginning of the i3dm contents in the array buffer.
60
60
  * @param {Resource} [options.baseResource] The {@link Resource} that paths in the glTF JSON are relative to.
61
- * @param {Boolean} [options.releaseGltfJson=false] When true, the glTF JSON is released once the glTF is loaded. This is is especially useful for cases like 3D Tiles, where each .gltf model is unique and caching the glTF JSON is not effective.
62
- * @param {Boolean} [options.asynchronous=true] Determines if WebGL resource creation will be spread out over several frames or block until all WebGL resources are created.
63
- * @param {Boolean} [options.incrementallyLoadTextures=true] Determine if textures may continue to stream in after the glTF is loaded.
61
+ * @param {boolean} [options.releaseGltfJson=false] When true, the glTF JSON is released once the glTF is loaded. This is is especially useful for cases like 3D Tiles, where each .gltf model is unique and caching the glTF JSON is not effective.
62
+ * @param {boolean} [options.asynchronous=true] Determines if WebGL resource creation will be spread out over several frames or block until all WebGL resources are created.
63
+ * @param {boolean} [options.incrementallyLoadTextures=true] Determine if textures may continue to stream in after the glTF is loaded.
64
64
  * @param {Axis} [options.upAxis=Axis.Y] The up-axis of the glTF model.
65
65
  * @param {Axis} [options.forwardAxis=Axis.X] The forward-axis of the glTF model.
66
- * @param {Boolean} [options.loadAttributesAsTypedArray=false] Load all attributes as typed arrays instead of GPU buffers. If the attributes are interleaved in the glTF they will be de-interleaved in the typed array.
67
- * @param {Boolean} [options.loadIndicesForWireframe=false] Load the index buffer as a typed array so wireframe indices can be created for WebGL1.
68
- * @param {Boolean} [options.loadPrimitiveOutline=true] If true, load outlines from the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. This can be set false to avoid post-processing geometry at load time.
66
+ * @param {boolean} [options.loadAttributesAsTypedArray=false] Load all attributes as typed arrays instead of GPU buffers. If the attributes are interleaved in the glTF they will be de-interleaved in the typed array.
67
+ * @param {boolean} [options.loadIndicesForWireframe=false] Load the index buffer as a typed array so wireframe indices can be created for WebGL1.
68
+ * @param {boolean} [options.loadPrimitiveOutline=true] If true, load outlines from the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. This can be set false to avoid post-processing geometry at load time.
69
69
  */
70
70
  function I3dmLoader(options) {
71
71
  options = defaultValue(options, defaultValue.EMPTY_OBJECT);
@@ -116,9 +116,6 @@ function I3dmLoader(options) {
116
116
  this._promise = undefined;
117
117
 
118
118
  this._gltfLoader = undefined;
119
- this._gltfLoaderPromise = undefined;
120
- this._process = function (loader, frameState) {};
121
- this._postProcess = function (loader, frameState) {};
122
119
 
123
120
  // Instanced attributes are initially parsed as typed arrays, but if they
124
121
  // do not need to be further processed (e.g. turned into transform matrices),
@@ -140,34 +137,17 @@ if (defined(Object.create)) {
140
137
 
141
138
  Object.defineProperties(I3dmLoader.prototype, {
142
139
  /**
143
- * A promise that resolves to the resource when the resource is ready, or undefined if the resource hasn't started loading.
140
+ * true if textures are loaded, useful when incrementallyLoadTextures is true
144
141
  *
145
- * @memberof I3dmLoader.prototype
146
- *
147
- * @type {Promise.<I3dmLoader>|undefined}
148
- * @readonly
149
- * @private
150
- */
151
- promise: {
152
- get: function () {
153
- return this._promise;
154
- },
155
- },
156
-
157
- /**
158
- * A promise that resolves when all textures are loaded.
159
- * When <code>incrementallyLoadTextures</code> is true this may resolve after
160
- * <code>promise</code> resolves.
142
+ * @memberof I3dmLoader.prototype
161
143
  *
162
- * @memberof I3dmLoader.prototype
163
- *
164
- * @type {Promise}
144
+ * @type {boolean}
165
145
  * @readonly
166
146
  * @private
167
147
  */
168
- texturesLoadedPromise: {
148
+ texturesLoaded: {
169
149
  get: function () {
170
- return this._gltfLoader.texturesLoadedPromise;
150
+ return this._gltfLoader?.texturesLoaded;
171
151
  },
172
152
  },
173
153
  /**
@@ -175,7 +155,7 @@ Object.defineProperties(I3dmLoader.prototype, {
175
155
  *
176
156
  * @memberof I3dmLoader.prototype
177
157
  *
178
- * @type {String}
158
+ * @type {string}
179
159
  * @readonly
180
160
  * @private
181
161
  */
@@ -204,10 +184,14 @@ Object.defineProperties(I3dmLoader.prototype, {
204
184
 
205
185
  /**
206
186
  * Loads the resource.
207
- * @returns {Promise.<I3dmLoader>} A promise which resolves to the loader when the resource loading is completed.
187
+ * @returns {Promise<I3dmLoader>} A promise which resolves to the loader when the resource loading is completed.
208
188
  * @private
209
189
  */
210
190
  I3dmLoader.prototype.load = function () {
191
+ if (defined(this._promise)) {
192
+ return this._promise;
193
+ }
194
+
211
195
  // Parse the i3dm into its various sections.
212
196
  const i3dm = I3dmParser.parse(this._arrayBuffer, this._byteOffset);
213
197
 
@@ -282,53 +266,21 @@ I3dmLoader.prototype.load = function () {
282
266
  this._gltfLoader = gltfLoader;
283
267
  this._state = I3dmLoaderState.LOADING;
284
268
 
285
- gltfLoader.load();
286
-
287
- const that = this;
288
- const processPromise = new Promise(function (resolve) {
289
- that._process = function (loader, frameState) {
290
- loader._gltfLoader.process(frameState);
291
- };
292
-
293
- that._postProcess = function (loader, frameState) {
294
- const gltfLoader = loader._gltfLoader;
295
- const components = gltfLoader.components;
296
-
297
- // Combine the RTC_CENTER transform from the i3dm and the CESIUM_RTC
298
- // transform from the glTF. In practice CESIUM_RTC is not set for
299
- // instanced models but multiply the transforms just in case.
300
- components.transform = Matrix4.multiplyTransformation(
301
- loader._transform,
302
- components.transform,
303
- components.transform
304
- );
305
-
306
- createInstances(loader, components, frameState);
307
- createStructuralMetadata(loader, components);
308
- loader._components = components;
309
-
310
- // Now that we have the parsed components, we can release the array buffer
311
- loader._arrayBuffer = undefined;
312
-
313
- loader._state = I3dmLoaderState.READY;
314
- resolve(loader);
315
- };
316
- });
317
-
318
- this._promise = gltfLoader.promise
319
- .then(function () {
320
- if (that.isDestroyed()) {
269
+ this._promise = gltfLoader
270
+ .load()
271
+ .then(() => {
272
+ if (this.isDestroyed()) {
321
273
  return;
322
274
  }
323
- that._state = I3dmLoaderState.POST_PROCESSING;
324
275
 
325
- return processPromise;
276
+ this._state = I3dmLoaderState.PROCESSING;
277
+ return this;
326
278
  })
327
- .catch(function (error) {
328
- if (that.isDestroyed()) {
279
+ .catch((error) => {
280
+ if (this.isDestroyed()) {
329
281
  return;
330
282
  }
331
- return handleError(that, error);
283
+ throw handleError(this, error);
332
284
  });
333
285
 
334
286
  return this._promise;
@@ -338,8 +290,7 @@ function handleError(i3dmLoader, error) {
338
290
  i3dmLoader.unload();
339
291
  i3dmLoader._state = I3dmLoaderState.FAILED;
340
292
  const errorMessage = "Failed to load i3dm";
341
- error = i3dmLoader.getError(errorMessage, error);
342
- return Promise.reject(error);
293
+ return i3dmLoader.getError(errorMessage, error);
343
294
  }
344
295
 
345
296
  I3dmLoader.prototype.process = function (frameState) {
@@ -347,17 +298,40 @@ I3dmLoader.prototype.process = function (frameState) {
347
298
  Check.typeOf.object("frameState", frameState);
348
299
  //>>includeEnd('debug');
349
300
 
350
- if (this._state === I3dmLoaderState.LOADING) {
351
- this._state = I3dmLoaderState.PROCESSING;
301
+ if (this._state === I3dmLoaderState.READY) {
302
+ return true;
352
303
  }
353
304
 
305
+ const gltfLoader = this._gltfLoader;
306
+ let ready = false;
354
307
  if (this._state === I3dmLoaderState.PROCESSING) {
355
- this._process(this, frameState);
308
+ ready = gltfLoader.process(frameState);
356
309
  }
357
310
 
358
- if (this._state === I3dmLoaderState.POST_PROCESSING) {
359
- this._postProcess(this, frameState);
311
+ if (!ready) {
312
+ return false;
360
313
  }
314
+
315
+ const components = gltfLoader.components;
316
+
317
+ // Combine the RTC_CENTER transform from the i3dm and the CESIUM_RTC
318
+ // transform from the glTF. In practice CESIUM_RTC is not set for
319
+ // instanced models but multiply the transforms just in case.
320
+ components.transform = Matrix4.multiplyTransformation(
321
+ this._transform,
322
+ components.transform,
323
+ components.transform
324
+ );
325
+
326
+ createInstances(this, components, frameState);
327
+ createStructuralMetadata(this, components);
328
+ this._components = components;
329
+
330
+ // Now that we have the parsed components, we can release the array buffer
331
+ this._arrayBuffer = undefined;
332
+
333
+ this._state = I3dmLoaderState.READY;
334
+ return true;
361
335
  };
362
336
 
363
337
  function createStructuralMetadata(loader, components) {
@@ -895,7 +869,7 @@ I3dmLoader.prototype.isUnloaded = function () {
895
869
  };
896
870
 
897
871
  I3dmLoader.prototype.unload = function () {
898
- if (defined(this._gltfLoader)) {
872
+ if (defined(this._gltfLoader) && !this._gltfLoader.isDestroyed()) {
899
873
  this._gltfLoader.unload();
900
874
  }
901
875
 
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * The lighting model to use for lighting a {@link Model}.
3
3
  *
4
- * @enum {Number}
4
+ * @enum {number}
5
5
  *
6
6
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
7
7
  */
@@ -12,7 +12,7 @@ const LightingModel = {
12
12
  * when computing <code>out_FragColor</code>. The alpha mode is still
13
13
  * applied.
14
14
  *
15
- * @type {Number}
15
+ * @type {number}
16
16
  * @constant
17
17
  */
18
18
  UNLIT: 0,
@@ -21,7 +21,7 @@ const LightingModel = {
21
21
  * both PBR metallic roughness and PBR specular glossiness. Image-based
22
22
  * lighting is also applied when possible.
23
23
  *
24
- * @type {Number}
24
+ * @type {number}
25
25
  * @constant
26
26
  */
27
27
  PBR: 1,
@@ -142,10 +142,10 @@ MaterialPipelineStage.process = function (
142
142
  * Process a single texture transformation and add it to the shader and uniform map.
143
143
  *
144
144
  * @param {ShaderBuilder} shaderBuilder The shader builder to modify
145
- * @param {Object.<String, Function>} uniformMap The uniform map to modify.
145
+ * @param {Object<string, Function>} uniformMap The uniform map to modify.
146
146
  * @param {ModelComponents.TextureReader} textureReader The texture to add to the shader
147
- * @param {String} uniformName The name of the sampler uniform such as <code>u_baseColorTexture</code>
148
- * @param {String} defineName The name of the texture for use in the defines, minus any prefix or suffix. For example, "BASE_COLOR" or "EMISSIVE"
147
+ * @param {string} uniformName The name of the sampler uniform such as <code>u_baseColorTexture</code>
148
+ * @param {string} defineName The name of the texture for use in the defines, minus any prefix or suffix. For example, "BASE_COLOR" or "EMISSIVE"
149
149
  *
150
150
  * @private
151
151
  */
@@ -180,10 +180,10 @@ function processTextureTransform(
180
180
  * Process a single texture and add it to the shader and uniform map.
181
181
  *
182
182
  * @param {ShaderBuilder} shaderBuilder The shader builder to modify
183
- * @param {Object.<String, Function>} uniformMap The uniform map to modify.
183
+ * @param {Object<string, Function>} uniformMap The uniform map to modify.
184
184
  * @param {ModelComponents.TextureReader} textureReader The texture to add to the shader
185
- * @param {String} uniformName The name of the sampler uniform such as <code>u_baseColorTexture</code>
186
- * @param {String} defineName The name of the texture for use in the defines, minus any prefix or suffix. For example, "BASE_COLOR" or "EMISSIVE"
185
+ * @param {string} uniformName The name of the sampler uniform such as <code>u_baseColorTexture</code>
186
+ * @param {string} defineName The name of the texture for use in the defines, minus any prefix or suffix. For example, "BASE_COLOR" or "EMISSIVE"
187
187
  *
188
188
  * @private
189
189
  */
@@ -120,7 +120,7 @@ MetadataPipelineStage.process = function (
120
120
  * return as a flattened Array
121
121
  * @param {PropertyAttribute[]} propertyAttributes The PropertyAttributes with properties to be described
122
122
  * @param {ModelComponents.Primitive} primitive The primitive to be rendered
123
- * @param {Object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
123
+ * @param {object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
124
124
  * @returns {Object[]} An array of objects containing information about each PropertyAttributeProperty
125
125
  * @private
126
126
  */
@@ -137,7 +137,7 @@ function getPropertyAttributesInfo(propertyAttributes, primitive, statistics) {
137
137
  * Collect info about the properties of a single PropertyAttribute
138
138
  * @param {PropertyAttribute} propertyAttribute The PropertyAttribute with properties to be described
139
139
  * @param {ModelComponents.Primitive} primitive The primitive to be rendered
140
- * @param {Object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
140
+ * @param {object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
141
141
  * @returns {Object[]} An array of objects containing information about each PropertyAttributeProperty
142
142
  * @private
143
143
  */
@@ -177,7 +177,7 @@ function getPropertyAttributeInfo(propertyAttribute, primitive, statistics) {
177
177
  * Collect info about all properties of all propertyTextures, and
178
178
  * return as a flattened Array
179
179
  * @param {PropertyTexture[]} propertyTextures The PropertyTextures with properties to be described
180
- * @param {Object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
180
+ * @param {object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
181
181
  * @returns {Object[]} An array of objects containing information about each PropertyTextureProperty
182
182
  * @private
183
183
  */
@@ -193,7 +193,7 @@ function getPropertyTexturesInfo(propertyTextures, statistics) {
193
193
  /**
194
194
  * Collect info about the properties of a single PropertyTexture
195
195
  * @param {PropertyTexture} propertyTexture The PropertyTexture with properties to be described
196
- * @param {Object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
196
+ * @param {object} [statistics] Statistics about the properties (if the model is from a 3DTiles tileset)
197
197
  * @returns {Object[]} An array of objects containing information about each PropertyTextureProperty
198
198
  * @private
199
199
  */
@@ -278,8 +278,8 @@ const floatConversions = {
278
278
 
279
279
  /**
280
280
  * For a type with integer components, find a corresponding float-component type
281
- * @param {String} type The name of a GLSL type with integer components
282
- * @returns {String} The name of a GLSL type of the same dimension with float components, if available; otherwise the input type
281
+ * @param {string} type The name of a GLSL type with integer components
282
+ * @returns {string} The name of a GLSL type of the same dimension with float components, if available; otherwise the input type
283
283
  * @private
284
284
  */
285
285
  function convertToFloatComponents(type) {
@@ -354,7 +354,7 @@ function declareStructsAndFunctions(shaderBuilder) {
354
354
  /**
355
355
  * Update the shader for a single PropertyAttributeProperty
356
356
  * @param {PrimitiveRenderResources} renderResources The render resources for the primitive
357
- * @param {Object} propertyInfo Info about the PropertyAttributeProperty
357
+ * @param {object} propertyInfo Info about the PropertyAttributeProperty
358
358
  * @private
359
359
  */
360
360
  function processPropertyAttributeProperty(renderResources, propertyInfo) {
@@ -367,7 +367,7 @@ function processPropertyAttributeProperty(renderResources, propertyInfo) {
367
367
  * Add fields to the Metadata struct, and metadata value assignments to the
368
368
  * initializeMetadata function, for a PropertyAttributeProperty
369
369
  * @param {PrimitiveRenderResources} renderResources The render resources for the primitive
370
- * @param {Object} propertyInfo Info about the PropertyAttributeProperty
370
+ * @param {object} propertyInfo Info about the PropertyAttributeProperty
371
371
  * @private
372
372
  */
373
373
  function addPropertyAttributePropertyMetadata(renderResources, propertyInfo) {
@@ -423,7 +423,7 @@ function processPropertyTextureProperty(renderResources, propertyInfo) {
423
423
  * Add fields to the Metadata struct, and metadata value expressions to the
424
424
  * initializeMetadata function, for a PropertyTextureProperty
425
425
  * @param {PrimitiveRenderResources} renderResources The render resources for the primitive
426
- * @param {Object} propertyInfo Info about the PropertyTextureProperty
426
+ * @param {object} propertyInfo Info about the PropertyTextureProperty
427
427
  * @private
428
428
  */
429
429
  function addPropertyTexturePropertyMetadata(renderResources, propertyInfo) {
@@ -480,7 +480,7 @@ function addPropertyTexturePropertyMetadata(renderResources, propertyInfo) {
480
480
  * to the initializeMetadata function, for a PropertyAttributeProperty or
481
481
  * PropertyTextureProperty
482
482
  * @param {ShaderBuilder} shaderBuilder The shader builder for the primitive
483
- * @param {Object} propertyInfo Info about the PropertyAttributeProperty or PropertyTextureProperty
483
+ * @param {object} propertyInfo Info about the PropertyAttributeProperty or PropertyTextureProperty
484
484
  * @private
485
485
  */
486
486
  function addPropertyMetadataClass(shaderBuilder, propertyInfo) {
@@ -525,7 +525,7 @@ function addPropertyMetadataClass(shaderBuilder, propertyInfo) {
525
525
  * expressions to the initializeMetadata function, for a
526
526
  * PropertyAttributeProperty or PropertyTextureProperty
527
527
  * @param {ShaderBuilder} shaderBuilder The shader builder for the primitive
528
- * @param {Object} propertyInfo Info about the PropertyAttributeProperty or PropertyTextureProperty
528
+ * @param {object} propertyInfo Info about the PropertyAttributeProperty or PropertyTextureProperty
529
529
  * @private
530
530
  */
531
531
  function addPropertyMetadataStatistics(shaderBuilder, propertyInfo) {
@@ -577,39 +577,38 @@ function addPropertyMetadataStatistics(shaderBuilder, propertyInfo) {
577
577
  /**
578
578
  * Construct GLSL assignment statements to set metadata spec values in a struct
579
579
  * @param {Object[]} fieldNames An object with the following properties:
580
- * @param {String} fieldNames[].specName The name of the property in the spec
581
- * @param {String} fieldNames[].shaderName The name of the property in the shader
582
- * @param {Object} values A source of property values, keyed on fieldNames[].specName
583
- * @param {String} struct The name of the struct to which values will be assigned
584
- * @param {String} type The type of the values to be assigned
585
- * @returns {Array.<{name: String, value}>} Objects containing the property name (in the shader) and a GLSL assignment statement for the property value
580
+ * @param {string} fieldNames[].specName The name of the property in the spec
581
+ * @param {string} fieldNames[].shaderName The name of the property in the shader
582
+ * @param {object} values A source of property values, keyed on fieldNames[].specName
583
+ * @param {string} struct The name of the struct to which values will be assigned
584
+ * @param {string} type The type of the values to be assigned
585
+ * @returns {Array<{name: string, value: any}>} Objects containing the property name (in the shader) and a GLSL assignment statement for the property value
586
586
  * @private
587
587
  */
588
588
  function getStructAssignments(fieldNames, values, struct, type) {
589
- return defined(values)
590
- ? fieldNames.map(constructAssignment).filter(defined)
591
- : [];
592
-
593
589
  function constructAssignment(field) {
594
590
  const value = values[field.specName];
595
591
  if (defined(value)) {
596
592
  return `${struct}.${field.shaderName} = ${type}(${value});`;
597
593
  }
598
594
  }
595
+ return defined(values)
596
+ ? fieldNames.map(constructAssignment).filter(defined)
597
+ : [];
599
598
  }
600
599
 
601
600
  /**
602
601
  * Handle offset/scale transform for a property value
603
602
  * This wraps the GLSL value expression with a czm_valueTransform() call
604
603
  *
605
- * @param {Object} options Object with the following properties:
606
- * @param {String} options.valueExpression The GLSL value expression without the transform
607
- * @param {String} options.metadataVariable The name of the GLSL variable that will contain the property value
608
- * @param {String} options.glslType The GLSL type of the variable
604
+ * @param {object} options Object with the following properties:
605
+ * @param {string} options.valueExpression The GLSL value expression without the transform
606
+ * @param {string} options.metadataVariable The name of the GLSL variable that will contain the property value
607
+ * @param {string} options.glslType The GLSL type of the variable
609
608
  * @param {ShaderDestination} options.shaderDestination Which shader(s) use this variable
610
609
  * @param {PrimitiveRenderResources} options.renderResources The render resources for this primitive
611
610
  * @param {(PropertyAttributeProperty|PropertyTextureProperty)} options.property The property from which the value is derived
612
- * @returns {String} A wrapped GLSL value expression
611
+ * @returns {string} A wrapped GLSL value expression
613
612
  * @private
614
613
  */
615
614
  function addValueTransformUniforms(options) {