@cesium/engine 2.0.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (828) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-379015ef.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-57f2b24f.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-ecabfc78.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-14d1a36d.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-048c3c14.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-520c8619.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-119068b8.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-2dfc3523.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-0a1e0170.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-c5251669.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-d10a5221.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-7039a0ae.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-857186be.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-400fa1b7.js} +109 -109
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-7a2de5c6.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-916636fa.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-b4d02d4d.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-96fe1752.js} +19 -17
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-931f1ec6.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-32fc92cc.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-6d5c63e5.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-f068c1fb.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-879f996a.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-2d6f36f3.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-82882059.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9052372a.js} +531 -530
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-db7a64fb.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +33 -38
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +308 -208
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +598 -461
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +40 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +35 -28
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +8 -8
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +107 -55
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +137 -100
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +20 -9
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +18 -16
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +15 -15
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +225 -225
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +32 -37
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +19 -19
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +210 -141
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +8 -7
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +23 -5
  309. package/Source/Core/createWorldTerrainAsync.js +48 -0
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +16 -17
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  711. package/Source/Scene/ResourceLoader.js +9 -21
  712. package/Source/Scene/ResourceLoaderState.js +16 -8
  713. package/Source/Scene/SDFSettings.js +4 -4
  714. package/Source/Scene/Scene.js +153 -88
  715. package/Source/Scene/SceneMode.js +6 -6
  716. package/Source/Scene/SceneTransitioner.js +1 -1
  717. package/Source/Scene/ScreenSpaceCameraController.js +41 -23
  718. package/Source/Scene/ShadowMap.js +22 -22
  719. package/Source/Scene/ShadowMapShader.js +1 -1
  720. package/Source/Scene/ShadowMode.js +5 -5
  721. package/Source/Scene/ShadowVolumeAppearance.js +17 -17
  722. package/Source/Scene/SingleTileImageryProvider.js +403 -230
  723. package/Source/Scene/SkyAtmosphere.js +10 -10
  724. package/Source/Scene/SkyBox.js +6 -6
  725. package/Source/Scene/SpatialNode.js +103 -87
  726. package/Source/Scene/SphereEmitter.js +2 -2
  727. package/Source/Scene/SplitDirection.js +4 -4
  728. package/Source/Scene/Splitter.js +2 -2
  729. package/Source/Scene/StencilFunction.js +9 -9
  730. package/Source/Scene/StencilOperation.js +9 -9
  731. package/Source/Scene/StructuralMetadata.js +11 -11
  732. package/Source/Scene/StyleExpression.js +8 -8
  733. package/Source/Scene/Sun.js +3 -3
  734. package/Source/Scene/SunLight.js +3 -3
  735. package/Source/Scene/SupportedImageFormats.js +3 -3
  736. package/Source/Scene/Terrain.js +196 -0
  737. package/Source/Scene/TextureAtlas.js +16 -16
  738. package/Source/Scene/TileBoundingRegion.js +6 -6
  739. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  740. package/Source/Scene/TileBoundingSphere.js +5 -5
  741. package/Source/Scene/TileBoundingVolume.js +2 -2
  742. package/Source/Scene/TileCoordinatesImageryProvider.js +289 -126
  743. package/Source/Scene/TileDiscardPolicy.js +2 -2
  744. package/Source/Scene/TileImagery.js +3 -3
  745. package/Source/Scene/TileMapServiceImageryProvider.js +185 -93
  746. package/Source/Scene/TileMetadata.js +16 -16
  747. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  748. package/Source/Scene/TileReplacementQueue.js +1 -1
  749. package/Source/Scene/TileSelectionResult.js +1 -1
  750. package/Source/Scene/Tileset3DTileContent.js +47 -5
  751. package/Source/Scene/TilesetMetadata.js +15 -15
  752. package/Source/Scene/TimeDynamicImagery.js +8 -8
  753. package/Source/Scene/TimeDynamicPointCloud.js +24 -11
  754. package/Source/Scene/Tonemapper.js +5 -5
  755. package/Source/Scene/TranslucentTileClassification.js +1 -1
  756. package/Source/Scene/TweenCollection.js +31 -31
  757. package/Source/Scene/UrlTemplateImageryProvider.js +380 -252
  758. package/Source/Scene/Vector3DTileBatch.js +7 -7
  759. package/Source/Scene/Vector3DTileClampedPolylines.js +105 -93
  760. package/Source/Scene/Vector3DTileContent.js +47 -22
  761. package/Source/Scene/Vector3DTileGeometry.js +65 -60
  762. package/Source/Scene/Vector3DTilePoints.js +79 -75
  763. package/Source/Scene/Vector3DTilePolygons.js +128 -127
  764. package/Source/Scene/Vector3DTilePolylines.js +95 -91
  765. package/Source/Scene/Vector3DTilePrimitive.js +8 -9
  766. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  767. package/Source/Scene/VerticalOrigin.js +5 -5
  768. package/Source/Scene/ViewportQuad.js +2 -2
  769. package/Source/Scene/VoxelBoxShape.js +27 -118
  770. package/Source/Scene/VoxelContent.js +63 -65
  771. package/Source/Scene/VoxelCylinderShape.js +21 -21
  772. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  773. package/Source/Scene/VoxelPrimitive.js +83 -135
  774. package/Source/Scene/VoxelProvider.js +15 -15
  775. package/Source/Scene/VoxelRenderResources.js +6 -3
  776. package/Source/Scene/VoxelShape.js +9 -9
  777. package/Source/Scene/VoxelShapeType.js +4 -4
  778. package/Source/Scene/VoxelTraversal.js +86 -144
  779. package/Source/Scene/WebMapServiceImageryProvider.js +313 -152
  780. package/Source/Scene/WebMapTileServiceImageryProvider.js +305 -142
  781. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  782. package/Source/Scene/computeFlyToLocationForRectangle.js +33 -37
  783. package/Source/Scene/createBillboardPointCallback.js +5 -5
  784. package/Source/Scene/createElevationBandMaterial.js +5 -5
  785. package/Source/Scene/createOsmBuildings.js +9 -3
  786. package/Source/Scene/createOsmBuildingsAsync.js +82 -0
  787. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  788. package/Source/Scene/createWorldImagery.js +15 -6
  789. package/Source/Scene/createWorldImageryAsync.js +39 -0
  790. package/Source/Scene/findContentMetadata.js +1 -1
  791. package/Source/Scene/findGroupMetadata.js +1 -1
  792. package/Source/Scene/findTileMetadata.js +1 -1
  793. package/Source/Scene/getClipAndStyleCode.js +4 -4
  794. package/Source/Scene/getClippingFunction.js +1 -1
  795. package/Source/Scene/hasExtension.js +3 -3
  796. package/Source/Scene/parseBatchTable.js +14 -14
  797. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  798. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  799. package/Source/Scene/parseStructuralMetadata.js +4 -4
  800. package/Source/Scene/preprocess3DTileContent.js +2 -2
  801. package/Source/Scene/processVoxelProperties.js +8 -7
  802. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  803. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  804. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  805. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  806. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  807. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  808. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  809. package/Source/Shaders/Voxels/Intersection.js +10 -12
  810. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  811. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  812. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  813. package/Source/Shaders/Voxels/Octree.js +72 -73
  814. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  815. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  816. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  817. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  818. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  819. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  820. package/Source/Widget/CesiumWidget.js +78 -50
  821. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  822. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  823. package/index.d.ts +2172 -1432
  824. package/index.js +8 -3
  825. package/package.json +1 -1
  826. package/Source/Core/cancelAnimationFrame.js +0 -53
  827. package/Source/Core/requestAnimationFrame.js +0 -83
  828. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -3,7 +3,7 @@ import WebGLConstants from "../Core/WebGLConstants.js";
3
3
  /**
4
4
  * Enumerates all possible filters used when minifying WebGL textures.
5
5
  *
6
- * @enum {Number}
6
+ * @enum {number}
7
7
  *
8
8
  * @see TextureMagnificationFilter
9
9
  */
@@ -11,14 +11,14 @@ const TextureMinificationFilter = {
11
11
  /**
12
12
  * Samples the texture by returning the closest pixel.
13
13
  *
14
- * @type {Number}
14
+ * @type {number}
15
15
  * @constant
16
16
  */
17
17
  NEAREST: WebGLConstants.NEAREST,
18
18
  /**
19
19
  * Samples the texture through bi-linear interpolation of the four nearest pixels. This produces smoother results than <code>NEAREST</code> filtering.
20
20
  *
21
- * @type {Number}
21
+ * @type {number}
22
22
  * @constant
23
23
  */
24
24
  LINEAR: WebGLConstants.LINEAR,
@@ -28,7 +28,7 @@ const TextureMinificationFilter = {
28
28
  * Requires that the texture has a mipmap. The mip level is chosen by the view angle and screen-space size of the texture.
29
29
  * </p>
30
30
  *
31
- * @type {Number}
31
+ * @type {number}
32
32
  * @constant
33
33
  */
34
34
  NEAREST_MIPMAP_NEAREST: WebGLConstants.NEAREST_MIPMAP_NEAREST,
@@ -38,7 +38,7 @@ const TextureMinificationFilter = {
38
38
  * Requires that the texture has a mipmap. The mip level is chosen by the view angle and screen-space size of the texture.
39
39
  * </p>
40
40
  *
41
- * @type {Number}
41
+ * @type {number}
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42
  * @constant
43
43
  */
44
44
  LINEAR_MIPMAP_NEAREST: WebGLConstants.LINEAR_MIPMAP_NEAREST,
@@ -51,7 +51,7 @@ const TextureMinificationFilter = {
51
51
  * Requires that the texture has a mipmap. The mip level is chosen by the view angle and screen-space size of the texture.
52
52
  * </p>
53
53
  *
54
- * @type {Number}
54
+ * @type {number}
55
55
  * @constant
56
56
  */
57
57
  NEAREST_MIPMAP_LINEAR: WebGLConstants.NEAREST_MIPMAP_LINEAR,
@@ -63,7 +63,7 @@ const TextureMinificationFilter = {
63
63
  * <p>
64
64
  * Requires that the texture has a mipmap. The mip level is chosen by the view angle and screen-space size of the texture.
65
65
  * </p>
66
- * @type {Number}
66
+ * @type {number}
67
67
  * @constant
68
68
  */
69
69
  LINEAR_MIPMAP_LINEAR: WebGLConstants.LINEAR_MIPMAP_LINEAR,
@@ -75,7 +75,7 @@ const TextureMinificationFilter = {
75
75
  * @private
76
76
  *
77
77
  * @param textureMinificationFilter
78
- * @returns {Boolean} <code>true</code> if <code>textureMinificationFilter</code> is valid.
78
+ * @returns {boolean} <code>true</code> if <code>textureMinificationFilter</code> is valid.
79
79
  */
80
80
  TextureMinificationFilter.validate = function (textureMinificationFilter) {
81
81
  return (
@@ -27,7 +27,7 @@ function UniformState() {
27
27
  */
28
28
  this.globeDepthTexture = undefined;
29
29
  /**
30
- * @type {Number}
30
+ * @type {number}
31
31
  */
32
32
  this.gamma = undefined;
33
33
 
@@ -640,7 +640,7 @@ Object.defineProperties(UniformState.prototype, {
640
640
  * The far plane's distance from the near plane, plus 1.0.
641
641
  *
642
642
  * @memberof UniformState.prototype
643
- * @type {Number}
643
+ * @type {number}
644
644
  */
645
645
  farDepthFromNearPlusOne: {
646
646
  get: function () {
@@ -652,7 +652,7 @@ Object.defineProperties(UniformState.prototype, {
652
652
  * The log2 of {@link UniformState#farDepthFromNearPlusOne}.
653
653
  *
654
654
  * @memberof UniformState.prototype
655
- * @type {Number}
655
+ * @type {number}
656
656
  */
657
657
  log2FarDepthFromNearPlusOne: {
658
658
  get: function () {
@@ -664,7 +664,7 @@ Object.defineProperties(UniformState.prototype, {
664
664
  * 1.0 divided by {@link UniformState#log2FarDepthFromNearPlusOne}.
665
665
  *
666
666
  * @memberof UniformState.prototype
667
- * @type {Number}
667
+ * @type {number}
668
668
  */
669
669
  oneOverLog2FarDepthFromNearPlusOne: {
670
670
  get: function () {
@@ -675,7 +675,7 @@ Object.defineProperties(UniformState.prototype, {
675
675
  /**
676
676
  * The height in meters of the eye (camera) above or below the ellipsoid.
677
677
  * @memberof UniformState.prototype
678
- * @type {Number}
678
+ * @type {number}
679
679
  */
680
680
  eyeHeight: {
681
681
  get: function () {
@@ -846,7 +846,7 @@ Object.defineProperties(UniformState.prototype, {
846
846
  * Gets the scaling factor for transforming from the canvas
847
847
  * pixel space to canvas coordinate space.
848
848
  * @memberof UniformState.prototype
849
- * @type {Number}
849
+ * @type {number}
850
850
  */
851
851
  pixelRatio: {
852
852
  get: function () {
@@ -857,7 +857,7 @@ Object.defineProperties(UniformState.prototype, {
857
857
  /**
858
858
  * A scalar used to mix a color with the fog color based on the distance to the camera.
859
859
  * @memberof UniformState.prototype
860
- * @type {Number}
860
+ * @type {number}
861
861
  */
862
862
  fogDensity: {
863
863
  get: function () {
@@ -868,7 +868,7 @@ Object.defineProperties(UniformState.prototype, {
868
868
  /**
869
869
  * A scalar that represents the geometric tolerance per meter
870
870
  * @memberof UniformState.prototype
871
- * @type {Number}
871
+ * @type {number}
872
872
  */
873
873
  geometricToleranceOverMeter: {
874
874
  get: function () {
@@ -955,7 +955,7 @@ Object.defineProperties(UniformState.prototype, {
955
955
  /**
956
956
  * The maximum level-of-detail of the specular environment map atlas of the scene.
957
957
  * @memberof UniformState.prototype
958
- * @type {Number}
958
+ * @type {number}
959
959
  */
960
960
  specularEnvironmentMapsMaximumLOD: {
961
961
  get: function () {
@@ -966,7 +966,7 @@ Object.defineProperties(UniformState.prototype, {
966
966
  /**
967
967
  * The splitter position to use when rendering with a splitter. This will be in pixel coordinates relative to the canvas.
968
968
  * @memberof UniformState.prototype
969
- * @type {Number}
969
+ * @type {number}
970
970
  */
971
971
  splitPosition: {
972
972
  get: function () {
@@ -980,7 +980,7 @@ Object.defineProperties(UniformState.prototype, {
980
980
  * be applied. When less than zero, the depth test should never be applied.
981
981
  *
982
982
  * @memberof UniformState.prototype
983
- * @type {Number}
983
+ * @type {number}
984
984
  */
985
985
  minimumDisableDepthTestDistance: {
986
986
  get: function () {
@@ -1004,7 +1004,7 @@ Object.defineProperties(UniformState.prototype, {
1004
1004
  * Whether or not the current projection is orthographic in 3D.
1005
1005
  *
1006
1006
  * @memberOf UniformState.prototype
1007
- * @type {Boolean}
1007
+ * @type {boolean}
1008
1008
  */
1009
1009
  orthographicIn3D: {
1010
1010
  get: function () {
@@ -1135,7 +1135,7 @@ function setSunAndMoonDirections(uniformState, frameState) {
1135
1135
  * by the {@link Scene} when rendering to ensure that automatic GLSL uniforms
1136
1136
  * are set to the right value.
1137
1137
  *
1138
- * @param {Object} camera The camera to synchronize with.
1138
+ * @param {object} camera The camera to synchronize with.
1139
1139
  */
1140
1140
  UniformState.prototype.updateCamera = function (camera) {
1141
1141
  setView(this, camera.viewMatrix);
@@ -1156,7 +1156,7 @@ UniformState.prototype.updateCamera = function (camera) {
1156
1156
  * by the {@link Scene} when rendering to ensure that automatic GLSL uniforms
1157
1157
  * are set to the right value.
1158
1158
  *
1159
- * @param {Object} frustum The frustum to synchronize with.
1159
+ * @param {object} frustum The frustum to synchronize with.
1160
1160
  */
1161
1161
  UniformState.prototype.updateFrustum = function (frustum) {
1162
1162
  setProjection(this, frustum.projectionMatrix);
@@ -178,7 +178,7 @@ function bind(gl, attributes, indexBuffer) {
178
178
  * Creates a vertex array, which defines the attributes making up a vertex, and contains an optional index buffer
179
179
  * to select vertices for rendering. Attributes are defined using object literals as shown in Example 1 below.
180
180
  *
181
- * @param {Object} options Object with the following properties:
181
+ * @param {object} options Object with the following properties:
182
182
  * @param {Context} options.context The context in which the VertexArray gets created.
183
183
  * @param {Object[]} options.attributes An array of attributes.
184
184
  * @param {IndexBuffer} [options.indexBuffer] An optional index buffer.
@@ -531,7 +531,7 @@ function interleaveAttributes(attributes) {
531
531
  * <br />
532
532
  * If <code>options</code> is not specified or the <code>geometry</code> contains no data, the returned vertex array is empty.
533
533
  *
534
- * @param {Object} options An object defining the geometry, attribute indices, buffer usage, and vertex layout used to create the vertex array.
534
+ * @param {object} options An object defining the geometry, attribute indices, buffer usage, and vertex layout used to create the vertex array.
535
535
  *
536
536
  * @exception {RuntimeError} Each attribute list must have the same number of vertices.
537
537
  * @exception {DeveloperError} The geometry must have zero or one index lists.
@@ -57,7 +57,7 @@ function createUniform(gl, activeUniform, uniformName, location) {
57
57
  */
58
58
  function UniformFloat(gl, activeUniform, uniformName, location) {
59
59
  /**
60
- * @type {String}
60
+ * @type {string}
61
61
  * @readonly
62
62
  */
63
63
  this.name = uniformName;
@@ -84,7 +84,7 @@ UniformFloat.prototype.set = function () {
84
84
  */
85
85
  function UniformFloatVec2(gl, activeUniform, uniformName, location) {
86
86
  /**
87
- * @type {String}
87
+ * @type {string}
88
88
  * @readonly
89
89
  */
90
90
  this.name = uniformName;
@@ -112,7 +112,7 @@ UniformFloatVec2.prototype.set = function () {
112
112
  */
113
113
  function UniformFloatVec3(gl, activeUniform, uniformName, location) {
114
114
  /**
115
- * @type {String}
115
+ * @type {string}
116
116
  * @readonly
117
117
  */
118
118
  this.name = uniformName;
@@ -152,7 +152,7 @@ UniformFloatVec3.prototype.set = function () {
152
152
  */
153
153
  function UniformFloatVec4(gl, activeUniform, uniformName, location) {
154
154
  /**
155
- * @type {String}
155
+ * @type {string}
156
156
  * @readonly
157
157
  */
158
158
  this.name = uniformName;
@@ -192,7 +192,7 @@ UniformFloatVec4.prototype.set = function () {
192
192
  */
193
193
  function UniformSampler(gl, activeUniform, uniformName, location) {
194
194
  /**
195
- * @type {String}
195
+ * @type {string}
196
196
  * @readonly
197
197
  */
198
198
  this.name = uniformName;
@@ -227,7 +227,7 @@ UniformSampler.prototype._setSampler = function (textureUnitIndex) {
227
227
  */
228
228
  function UniformInt(gl, activeUniform, uniformName, location) {
229
229
  /**
230
- * @type {String}
230
+ * @type {string}
231
231
  * @readonly
232
232
  */
233
233
  this.name = uniformName;
@@ -253,7 +253,7 @@ UniformInt.prototype.set = function () {
253
253
  */
254
254
  function UniformIntVec2(gl, activeUniform, uniformName, location) {
255
255
  /**
256
- * @type {String}
256
+ * @type {string}
257
257
  * @readonly
258
258
  */
259
259
  this.name = uniformName;
@@ -280,7 +280,7 @@ UniformIntVec2.prototype.set = function () {
280
280
  */
281
281
  function UniformIntVec3(gl, activeUniform, uniformName, location) {
282
282
  /**
283
- * @type {String}
283
+ * @type {string}
284
284
  * @readonly
285
285
  */
286
286
  this.name = uniformName;
@@ -307,7 +307,7 @@ UniformIntVec3.prototype.set = function () {
307
307
  */
308
308
  function UniformIntVec4(gl, activeUniform, uniformName, location) {
309
309
  /**
310
- * @type {String}
310
+ * @type {string}
311
311
  * @readonly
312
312
  */
313
313
  this.name = uniformName;
@@ -336,7 +336,7 @@ const scratchUniformArray = new Float32Array(4);
336
336
  */
337
337
  function UniformMat2(gl, activeUniform, uniformName, location) {
338
338
  /**
339
- * @type {String}
339
+ * @type {string}
340
340
  * @readonly
341
341
  */
342
342
  this.name = uniformName;
@@ -366,7 +366,7 @@ const scratchMat3Array = new Float32Array(9);
366
366
  */
367
367
  function UniformMat3(gl, activeUniform, uniformName, location) {
368
368
  /**
369
- * @type {String}
369
+ * @type {string}
370
370
  * @readonly
371
371
  */
372
372
  this.name = uniformName;
@@ -396,7 +396,7 @@ const scratchMat4Array = new Float32Array(16);
396
396
  */
397
397
  function UniformMat4(gl, activeUniform, uniformName, location) {
398
398
  /**
399
- * @type {String}
399
+ * @type {string}
400
400
  * @readonly
401
401
  */
402
402
  this.name = uniformName;
@@ -74,7 +74,7 @@ function UniformArrayFloat(gl, activeUniform, uniformName, locations) {
74
74
  const length = locations.length;
75
75
 
76
76
  /**
77
- * @type {String}
77
+ * @type {string}
78
78
  * @readonly
79
79
  */
80
80
  this.name = uniformName;
@@ -116,7 +116,7 @@ function UniformArrayFloatVec2(gl, activeUniform, uniformName, locations) {
116
116
  const length = locations.length;
117
117
 
118
118
  /**
119
- * @type {String}
119
+ * @type {string}
120
120
  * @readonly
121
121
  */
122
122
  this.name = uniformName;
@@ -160,7 +160,7 @@ function UniformArrayFloatVec3(gl, activeUniform, uniformName, locations) {
160
160
  const length = locations.length;
161
161
 
162
162
  /**
163
- * @type {String}
163
+ * @type {string}
164
164
  * @readonly
165
165
  */
166
166
  this.name = uniformName;
@@ -222,7 +222,7 @@ function UniformArrayFloatVec4(gl, activeUniform, uniformName, locations) {
222
222
  const length = locations.length;
223
223
 
224
224
  /**
225
- * @type {String}
225
+ * @type {string}
226
226
  * @readonly
227
227
  */
228
228
  this.name = uniformName;
@@ -289,7 +289,7 @@ function UniformArraySampler(gl, activeUniform, uniformName, locations) {
289
289
  const length = locations.length;
290
290
 
291
291
  /**
292
- * @type {String}
292
+ * @type {string}
293
293
  * @readonly
294
294
  */
295
295
  this.name = uniformName;
@@ -339,7 +339,7 @@ function UniformArrayInt(gl, activeUniform, uniformName, locations) {
339
339
  const length = locations.length;
340
340
 
341
341
  /**
342
- * @type {String}
342
+ * @type {string}
343
343
  * @readonly
344
344
  */
345
345
  this.name = uniformName;
@@ -381,7 +381,7 @@ function UniformArrayIntVec2(gl, activeUniform, uniformName, locations) {
381
381
  const length = locations.length;
382
382
 
383
383
  /**
384
- * @type {String}
384
+ * @type {string}
385
385
  * @readonly
386
386
  */
387
387
  this.name = uniformName;
@@ -425,7 +425,7 @@ function UniformArrayIntVec3(gl, activeUniform, uniformName, locations) {
425
425
  const length = locations.length;
426
426
 
427
427
  /**
428
- * @type {String}
428
+ * @type {string}
429
429
  * @readonly
430
430
  */
431
431
  this.name = uniformName;
@@ -469,7 +469,7 @@ function UniformArrayIntVec4(gl, activeUniform, uniformName, locations) {
469
469
  const length = locations.length;
470
470
 
471
471
  /**
472
- * @type {String}
472
+ * @type {string}
473
473
  * @readonly
474
474
  */
475
475
  this.name = uniformName;
@@ -513,7 +513,7 @@ function UniformArrayMat2(gl, activeUniform, uniformName, locations) {
513
513
  const length = locations.length;
514
514
 
515
515
  /**
516
- * @type {String}
516
+ * @type {string}
517
517
  * @readonly
518
518
  */
519
519
  this.name = uniformName;
@@ -557,7 +557,7 @@ function UniformArrayMat3(gl, activeUniform, uniformName, locations) {
557
557
  const length = locations.length;
558
558
 
559
559
  /**
560
- * @type {String}
560
+ * @type {string}
561
561
  * @readonly
562
562
  */
563
563
  this.name = uniformName;
@@ -601,7 +601,7 @@ function UniformArrayMat4(gl, activeUniform, uniformName, locations) {
601
601
  const length = locations.length;
602
602
 
603
603
  /**
604
- * @type {String}
604
+ * @type {string}
605
605
  * @readonly
606
606
  */
607
607
  this.name = uniformName;
@@ -4,8 +4,8 @@
4
4
  *
5
5
  * @private
6
6
  *
7
- * @param {Object} renderState
8
- * @returns {Object} Returns frozen renderState.
7
+ * @param {object} renderState
8
+ * @returns {object} Returns frozen renderState.
9
9
  *
10
10
  */
11
11
  function freezeRenderState(renderState) {
@@ -11,9 +11,9 @@ import CubeMap from "./CubeMap.js";
11
11
  * @function loadCubeMap
12
12
  *
13
13
  * @param {Context} context The context to use to create the cube map.
14
- * @param {Object} urls The source URL of each image. See the example below.
15
- * @param {Boolean} [skipColorSpaceConversion=false] If true, any custom gamma or color profiles in the images will be ignored.
16
- * @returns {Promise.<CubeMap>} a promise that will resolve to the requested {@link CubeMap} when loaded.
14
+ * @param {object} urls The source URL of each image. See the example below.
15
+ * @param {boolean} [skipColorSpaceConversion=false] If true, any custom gamma or color profiles in the images will be ignored.
16
+ * @returns {Promise<CubeMap>} a promise that will resolve to the requested {@link CubeMap} when loaded.
17
17
  *
18
18
  * @exception {DeveloperError} context is required.
19
19
  * @exception {DeveloperError} urls is required and must have positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ properties.
@@ -1,14 +1,14 @@
1
1
  /**
2
2
  * The alpha rendering mode of the material.
3
3
  *
4
- * @enum {String}
4
+ * @enum {string}
5
5
  * @private
6
6
  */
7
7
  const AlphaMode = {
8
8
  /**
9
9
  * The alpha value is ignored and the rendered output is fully opaque.
10
10
  *
11
- * @type {String}
11
+ * @type {string}
12
12
  * @constant
13
13
  */
14
14
  OPAQUE: "OPAQUE",
@@ -16,7 +16,7 @@ const AlphaMode = {
16
16
  /**
17
17
  * The rendered output is either fully opaque or fully transparent depending on the alpha value and the specified alpha cutoff value.
18
18
  *
19
- * @type {String}
19
+ * @type {string}
20
20
  * @constant
21
21
  */
22
22
  MASK: "MASK",
@@ -24,7 +24,7 @@ const AlphaMode = {
24
24
  /**
25
25
  * The rendered output is composited onto the destination with alpha blending.
26
26
  *
27
- * @type {String}
27
+ * @type {string}
28
28
  * @constant
29
29
  */
30
30
  BLEND: "BLEND",
@@ -13,13 +13,13 @@ import CullFace from "./CullFace.js";
13
13
  * @alias Appearance
14
14
  * @constructor
15
15
  *
16
- * @param {Object} [options] Object with the following properties:
17
- * @param {Boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link Appearance#renderState} has alpha blending enabled.
18
- * @param {Boolean} [options.closed=false] When <code>true</code>, the geometry is expected to be closed so {@link Appearance#renderState} has backface culling enabled.
16
+ * @param {object} [options] Object with the following properties:
17
+ * @param {boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link Appearance#renderState} has alpha blending enabled.
18
+ * @param {boolean} [options.closed=false] When <code>true</code>, the geometry is expected to be closed so {@link Appearance#renderState} has backface culling enabled.
19
19
  * @param {Material} [options.material=Material.ColorType] The material used to determine the fragment color.
20
- * @param {String} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
21
- * @param {String} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
22
- * @param {Object} [options.renderState] Optional render state to override the default render state.
20
+ * @param {string} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
21
+ * @param {string} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
22
+ * @param {object} [options.renderState] Optional render state to override the default render state.
23
23
  *
24
24
  * @see MaterialAppearance
25
25
  * @see EllipsoidSurfaceAppearance
@@ -46,7 +46,7 @@ function Appearance(options) {
46
46
  /**
47
47
  * When <code>true</code>, the geometry is expected to appear translucent.
48
48
  *
49
- * @type {Boolean}
49
+ * @type {boolean}
50
50
  *
51
51
  * @default true
52
52
  */
@@ -64,7 +64,7 @@ Object.defineProperties(Appearance.prototype, {
64
64
  *
65
65
  * @memberof Appearance.prototype
66
66
  *
67
- * @type {String}
67
+ * @type {string}
68
68
  * @readonly
69
69
  */
70
70
  vertexShaderSource: {
@@ -80,7 +80,7 @@ Object.defineProperties(Appearance.prototype, {
80
80
  *
81
81
  * @memberof Appearance.prototype
82
82
  *
83
- * @type {String}
83
+ * @type {string}
84
84
  * @readonly
85
85
  */
86
86
  fragmentShaderSource: {
@@ -94,7 +94,7 @@ Object.defineProperties(Appearance.prototype, {
94
94
  *
95
95
  * @memberof Appearance.prototype
96
96
  *
97
- * @type {Object}
97
+ * @type {object}
98
98
  * @readonly
99
99
  */
100
100
  renderState: {
@@ -108,7 +108,7 @@ Object.defineProperties(Appearance.prototype, {
108
108
  *
109
109
  * @memberof Appearance.prototype
110
110
  *
111
- * @type {Boolean}
111
+ * @type {boolean}
112
112
  * @readonly
113
113
  *
114
114
  * @default false
@@ -124,7 +124,7 @@ Object.defineProperties(Appearance.prototype, {
124
124
  * Procedurally creates the full GLSL fragment shader source for this appearance
125
125
  * taking into account {@link Appearance#fragmentShaderSource} and {@link Appearance#material}.
126
126
  *
127
- * @returns {String} The full GLSL fragment shader source.
127
+ * @returns {string} The full GLSL fragment shader source.
128
128
  */
129
129
  Appearance.prototype.getFragmentShaderSource = function () {
130
130
  const parts = [];
@@ -145,7 +145,7 @@ Appearance.prototype.getFragmentShaderSource = function () {
145
145
  /**
146
146
  * Determines if the geometry is translucent based on {@link Appearance#translucent} and {@link Material#isTranslucent}.
147
147
  *
148
- * @returns {Boolean} <code>true</code> if the appearance is translucent.
148
+ * @returns {boolean} <code>true</code> if the appearance is translucent.
149
149
  */
150
150
  Appearance.prototype.isTranslucent = function () {
151
151
  return (
@@ -159,7 +159,7 @@ Appearance.prototype.isTranslucent = function () {
159
159
  * it can contain a subset of render state properties identical to the render state
160
160
  * created in the context.
161
161
  *
162
- * @returns {Object} The render state.
162
+ * @returns {object} The render state.
163
163
  */
164
164
  Appearance.prototype.getRenderState = function () {
165
165
  const translucent = this.isTranslucent();