@cesium/engine 2.0.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (828) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-379015ef.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-57f2b24f.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-ecabfc78.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-14d1a36d.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-048c3c14.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-520c8619.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-119068b8.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-2dfc3523.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-0a1e0170.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-c5251669.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-d10a5221.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-7039a0ae.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-857186be.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-400fa1b7.js} +109 -109
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-7a2de5c6.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-916636fa.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-b4d02d4d.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-96fe1752.js} +19 -17
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-931f1ec6.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-32fc92cc.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-6d5c63e5.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-f068c1fb.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-879f996a.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-2d6f36f3.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-82882059.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9052372a.js} +531 -530
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-db7a64fb.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +33 -38
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +308 -208
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +598 -461
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +40 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +35 -28
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +8 -8
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +107 -55
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +137 -100
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +20 -9
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +18 -16
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +15 -15
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +225 -225
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +32 -37
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +19 -19
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +210 -141
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +8 -7
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +23 -5
  309. package/Source/Core/createWorldTerrainAsync.js +48 -0
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +16 -17
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  710. package/Source/Scene/ResourceCacheStatistics.js +26 -60
  711. package/Source/Scene/ResourceLoader.js +9 -21
  712. package/Source/Scene/ResourceLoaderState.js +16 -8
  713. package/Source/Scene/SDFSettings.js +4 -4
  714. package/Source/Scene/Scene.js +153 -88
  715. package/Source/Scene/SceneMode.js +6 -6
  716. package/Source/Scene/SceneTransitioner.js +1 -1
  717. package/Source/Scene/ScreenSpaceCameraController.js +41 -23
  718. package/Source/Scene/ShadowMap.js +22 -22
  719. package/Source/Scene/ShadowMapShader.js +1 -1
  720. package/Source/Scene/ShadowMode.js +5 -5
  721. package/Source/Scene/ShadowVolumeAppearance.js +17 -17
  722. package/Source/Scene/SingleTileImageryProvider.js +403 -230
  723. package/Source/Scene/SkyAtmosphere.js +10 -10
  724. package/Source/Scene/SkyBox.js +6 -6
  725. package/Source/Scene/SpatialNode.js +103 -87
  726. package/Source/Scene/SphereEmitter.js +2 -2
  727. package/Source/Scene/SplitDirection.js +4 -4
  728. package/Source/Scene/Splitter.js +2 -2
  729. package/Source/Scene/StencilFunction.js +9 -9
  730. package/Source/Scene/StencilOperation.js +9 -9
  731. package/Source/Scene/StructuralMetadata.js +11 -11
  732. package/Source/Scene/StyleExpression.js +8 -8
  733. package/Source/Scene/Sun.js +3 -3
  734. package/Source/Scene/SunLight.js +3 -3
  735. package/Source/Scene/SupportedImageFormats.js +3 -3
  736. package/Source/Scene/Terrain.js +196 -0
  737. package/Source/Scene/TextureAtlas.js +16 -16
  738. package/Source/Scene/TileBoundingRegion.js +6 -6
  739. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  740. package/Source/Scene/TileBoundingSphere.js +5 -5
  741. package/Source/Scene/TileBoundingVolume.js +2 -2
  742. package/Source/Scene/TileCoordinatesImageryProvider.js +289 -126
  743. package/Source/Scene/TileDiscardPolicy.js +2 -2
  744. package/Source/Scene/TileImagery.js +3 -3
  745. package/Source/Scene/TileMapServiceImageryProvider.js +185 -93
  746. package/Source/Scene/TileMetadata.js +16 -16
  747. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  748. package/Source/Scene/TileReplacementQueue.js +1 -1
  749. package/Source/Scene/TileSelectionResult.js +1 -1
  750. package/Source/Scene/Tileset3DTileContent.js +47 -5
  751. package/Source/Scene/TilesetMetadata.js +15 -15
  752. package/Source/Scene/TimeDynamicImagery.js +8 -8
  753. package/Source/Scene/TimeDynamicPointCloud.js +24 -11
  754. package/Source/Scene/Tonemapper.js +5 -5
  755. package/Source/Scene/TranslucentTileClassification.js +1 -1
  756. package/Source/Scene/TweenCollection.js +31 -31
  757. package/Source/Scene/UrlTemplateImageryProvider.js +380 -252
  758. package/Source/Scene/Vector3DTileBatch.js +7 -7
  759. package/Source/Scene/Vector3DTileClampedPolylines.js +105 -93
  760. package/Source/Scene/Vector3DTileContent.js +47 -22
  761. package/Source/Scene/Vector3DTileGeometry.js +65 -60
  762. package/Source/Scene/Vector3DTilePoints.js +79 -75
  763. package/Source/Scene/Vector3DTilePolygons.js +128 -127
  764. package/Source/Scene/Vector3DTilePolylines.js +95 -91
  765. package/Source/Scene/Vector3DTilePrimitive.js +8 -9
  766. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  767. package/Source/Scene/VerticalOrigin.js +5 -5
  768. package/Source/Scene/ViewportQuad.js +2 -2
  769. package/Source/Scene/VoxelBoxShape.js +27 -118
  770. package/Source/Scene/VoxelContent.js +63 -65
  771. package/Source/Scene/VoxelCylinderShape.js +21 -21
  772. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  773. package/Source/Scene/VoxelPrimitive.js +83 -135
  774. package/Source/Scene/VoxelProvider.js +15 -15
  775. package/Source/Scene/VoxelRenderResources.js +6 -3
  776. package/Source/Scene/VoxelShape.js +9 -9
  777. package/Source/Scene/VoxelShapeType.js +4 -4
  778. package/Source/Scene/VoxelTraversal.js +86 -144
  779. package/Source/Scene/WebMapServiceImageryProvider.js +313 -152
  780. package/Source/Scene/WebMapTileServiceImageryProvider.js +305 -142
  781. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  782. package/Source/Scene/computeFlyToLocationForRectangle.js +33 -37
  783. package/Source/Scene/createBillboardPointCallback.js +5 -5
  784. package/Source/Scene/createElevationBandMaterial.js +5 -5
  785. package/Source/Scene/createOsmBuildings.js +9 -3
  786. package/Source/Scene/createOsmBuildingsAsync.js +82 -0
  787. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  788. package/Source/Scene/createWorldImagery.js +15 -6
  789. package/Source/Scene/createWorldImageryAsync.js +39 -0
  790. package/Source/Scene/findContentMetadata.js +1 -1
  791. package/Source/Scene/findGroupMetadata.js +1 -1
  792. package/Source/Scene/findTileMetadata.js +1 -1
  793. package/Source/Scene/getClipAndStyleCode.js +4 -4
  794. package/Source/Scene/getClippingFunction.js +1 -1
  795. package/Source/Scene/hasExtension.js +3 -3
  796. package/Source/Scene/parseBatchTable.js +14 -14
  797. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  798. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  799. package/Source/Scene/parseStructuralMetadata.js +4 -4
  800. package/Source/Scene/preprocess3DTileContent.js +2 -2
  801. package/Source/Scene/processVoxelProperties.js +8 -7
  802. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  803. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  804. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  805. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  806. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  807. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  808. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  809. package/Source/Shaders/Voxels/Intersection.js +10 -12
  810. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  811. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  812. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  813. package/Source/Shaders/Voxels/Octree.js +72 -73
  814. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  815. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  816. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  817. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  818. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  819. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  820. package/Source/Widget/CesiumWidget.js +78 -50
  821. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  822. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  823. package/index.d.ts +2172 -1432
  824. package/index.js +8 -3
  825. package/package.json +1 -1
  826. package/Source/Core/cancelAnimationFrame.js +0 -53
  827. package/Source/Core/requestAnimationFrame.js +0 -83
  828. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -30,7 +30,7 @@ import MapMode2D from "./MapMode2D.js";
30
30
  import SceneMode from "./SceneMode.js";
31
31
 
32
32
  /**
33
- * @typedef {Object} DirectionUp
33
+ * @typedef {object} DirectionUp
34
34
  *
35
35
  * An orientation given by a pair of unit vectors
36
36
  *
@@ -38,7 +38,7 @@ import SceneMode from "./SceneMode.js";
38
38
  * @property {Cartesian3} up The unit "up" vector
39
39
  **/
40
40
  /**
41
- * @typedef {Object} HeadingPitchRollValues
41
+ * @typedef {object} HeadingPitchRollValues
42
42
  *
43
43
  * An orientation given by numeric heading, pitch, and roll
44
44
  *
@@ -170,28 +170,28 @@ function Camera(scene) {
170
170
  /**
171
171
  * The default amount to move the camera when an argument is not
172
172
  * provided to the move methods.
173
- * @type {Number}
173
+ * @type {number}
174
174
  * @default 100000.0;
175
175
  */
176
176
  this.defaultMoveAmount = 100000.0;
177
177
  /**
178
178
  * The default amount to rotate the camera when an argument is not
179
179
  * provided to the look methods.
180
- * @type {Number}
180
+ * @type {number}
181
181
  * @default Math.PI / 60.0
182
182
  */
183
183
  this.defaultLookAmount = Math.PI / 60.0;
184
184
  /**
185
185
  * The default amount to rotate the camera when an argument is not
186
186
  * provided to the rotate methods.
187
- * @type {Number}
187
+ * @type {number}
188
188
  * @default Math.PI / 3600.0
189
189
  */
190
190
  this.defaultRotateAmount = Math.PI / 3600.0;
191
191
  /**
192
192
  * The default amount to move the camera when an argument is not
193
193
  * provided to the zoom methods.
194
- * @type {Number}
194
+ * @type {number}
195
195
  * @default 100000.0;
196
196
  */
197
197
  this.defaultZoomAmount = 100000.0;
@@ -204,7 +204,7 @@ function Camera(scene) {
204
204
  /**
205
205
  * The factor multiplied by the the map size used to determine where to clamp the camera position
206
206
  * when zooming out from the surface. The default is 1.5. Only valid for 2D and the map is rotatable.
207
- * @type {Number}
207
+ * @type {number}
208
208
  * @default 1.5
209
209
  */
210
210
  this.maximumZoomFactor = 1.5;
@@ -297,7 +297,7 @@ Camera.DEFAULT_VIEW_RECTANGLE = Rectangle.fromDegrees(
297
297
  * A scalar to multiply to the camera position and add it back after setting the camera to view the rectangle.
298
298
  * A value of zero means the camera will view the entire {@link Camera#DEFAULT_VIEW_RECTANGLE}, a value greater than zero
299
299
  * will move it further away from the extent, and a value less than zero will move it close to the extent.
300
- * @type Number
300
+ * @type {number}
301
301
  */
302
302
  Camera.DEFAULT_VIEW_FACTOR = 0.5;
303
303
 
@@ -360,7 +360,7 @@ function updateCameraDeltas(camera) {
360
360
  /**
361
361
  * Checks if there's a camera flight with preload for this camera.
362
362
  *
363
- * @returns {Boolean} Whether or not this camera has a current flight with a valid preloadFlightCamera in scene.
363
+ * @returns {boolean} Whether or not this camera has a current flight with a valid preloadFlightCamera in scene.
364
364
  *
365
365
  * @private
366
366
  *
@@ -955,7 +955,7 @@ Object.defineProperties(Camera.prototype, {
955
955
  * Gets the camera heading in radians.
956
956
  * @memberof Camera.prototype
957
957
  *
958
- * @type {Number}
958
+ * @type {number}
959
959
  * @readonly
960
960
  */
961
961
  heading: {
@@ -986,7 +986,7 @@ Object.defineProperties(Camera.prototype, {
986
986
  * Gets the camera pitch in radians.
987
987
  * @memberof Camera.prototype
988
988
  *
989
- * @type {Number}
989
+ * @type {number}
990
990
  * @readonly
991
991
  */
992
992
  pitch: {
@@ -1017,7 +1017,7 @@ Object.defineProperties(Camera.prototype, {
1017
1017
  * Gets the camera roll in radians.
1018
1018
  * @memberof Camera.prototype
1019
1019
  *
1020
- * @type {Number}
1020
+ * @type {number}
1021
1021
  * @readonly
1022
1022
  */
1023
1023
  roll: {
@@ -1399,13 +1399,13 @@ const scratchHpr = new HeadingPitchRoll();
1399
1399
  /**
1400
1400
  * Sets the camera position, orientation and transform.
1401
1401
  *
1402
- * @param {Object} options Object with the following properties:
1402
+ * @param {object} options Object with the following properties:
1403
1403
  * @param {Cartesian3|Rectangle} [options.destination] The final position of the camera in WGS84 (world) coordinates or a rectangle that would be visible from a top-down view.
1404
1404
  * @param {HeadingPitchRollValues|DirectionUp} [options.orientation] An object that contains either direction and up properties or heading, pitch and roll properties. By default, the direction will point
1405
1405
  * towards the center of the frame in 3D and in the negative z direction in Columbus view. The up direction will point towards local north in 3D and in the positive
1406
1406
  * y direction in Columbus view. Orientation is not used in 2D when in infinite scrolling mode.
1407
1407
  * @param {Matrix4} [options.endTransform] Transform matrix representing the reference frame of the camera.
1408
- * @param {Boolean} [options.convert] Whether to convert the destination from world coordinates to scene coordinates (only relevant when not using 3D). Defaults to <code>true</code>.
1408
+ * @param {boolean} [options.convert] Whether to convert the destination from world coordinates to scene coordinates (only relevant when not using 3D). Defaults to <code>true</code>.
1409
1409
  *
1410
1410
  * @example
1411
1411
  * // 1. Set position with a top-down view
@@ -1504,7 +1504,7 @@ const pitchScratch = new Cartesian3();
1504
1504
  * the default view for the 3D scene. The home view for 2D and columbus view shows the
1505
1505
  * entire map.
1506
1506
  *
1507
- * @param {Number} [duration] The duration of the flight in seconds. If omitted, Cesium attempts to calculate an ideal duration based on the distance to be traveled by the flight. See {@link Camera#flyTo}
1507
+ * @param {number} [duration] The duration of the flight in seconds. If omitted, Cesium attempts to calculate an ideal duration based on the distance to be traveled by the flight. See {@link Camera#flyTo}
1508
1508
  */
1509
1509
  Camera.prototype.flyHome = function (duration) {
1510
1510
  const mode = this._mode;
@@ -1725,7 +1725,7 @@ const moveScratch = new Cartesian3();
1725
1725
  * Translates the camera's position by <code>amount</code> along <code>direction</code>.
1726
1726
  *
1727
1727
  * @param {Cartesian3} direction The direction to move.
1728
- * @param {Number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1728
+ * @param {number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1729
1729
  *
1730
1730
  * @see Camera#moveBackward
1731
1731
  * @see Camera#moveForward
@@ -1755,7 +1755,7 @@ Camera.prototype.move = function (direction, amount) {
1755
1755
  * Translates the camera's position by <code>amount</code> along the camera's view vector.
1756
1756
  * When in 2D mode, this will zoom in the camera instead of translating the camera's position.
1757
1757
  *
1758
- * @param {Number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1758
+ * @param {number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1759
1759
  *
1760
1760
  * @see Camera#moveBackward
1761
1761
  */
@@ -1776,7 +1776,7 @@ Camera.prototype.moveForward = function (amount) {
1776
1776
  * of the camera's view vector.
1777
1777
  * When in 2D mode, this will zoom out the camera instead of translating the camera's position.
1778
1778
  *
1779
- * @param {Number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1779
+ * @param {number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1780
1780
  *
1781
1781
  * @see Camera#moveForward
1782
1782
  */
@@ -1795,7 +1795,7 @@ Camera.prototype.moveBackward = function (amount) {
1795
1795
  /**
1796
1796
  * Translates the camera's position by <code>amount</code> along the camera's up vector.
1797
1797
  *
1798
- * @param {Number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1798
+ * @param {number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1799
1799
  *
1800
1800
  * @see Camera#moveDown
1801
1801
  */
@@ -1808,7 +1808,7 @@ Camera.prototype.moveUp = function (amount) {
1808
1808
  * Translates the camera's position by <code>amount</code> along the opposite direction
1809
1809
  * of the camera's up vector.
1810
1810
  *
1811
- * @param {Number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1811
+ * @param {number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1812
1812
  *
1813
1813
  * @see Camera#moveUp
1814
1814
  */
@@ -1820,7 +1820,7 @@ Camera.prototype.moveDown = function (amount) {
1820
1820
  /**
1821
1821
  * Translates the camera's position by <code>amount</code> along the camera's right vector.
1822
1822
  *
1823
- * @param {Number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1823
+ * @param {number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1824
1824
  *
1825
1825
  * @see Camera#moveLeft
1826
1826
  */
@@ -1833,7 +1833,7 @@ Camera.prototype.moveRight = function (amount) {
1833
1833
  * Translates the camera's position by <code>amount</code> along the opposite direction
1834
1834
  * of the camera's right vector.
1835
1835
  *
1836
- * @param {Number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1836
+ * @param {number} [amount] The amount, in meters, to move. Defaults to <code>defaultMoveAmount</code>.
1837
1837
  *
1838
1838
  * @see Camera#moveRight
1839
1839
  */
@@ -1846,7 +1846,7 @@ Camera.prototype.moveLeft = function (amount) {
1846
1846
  * Rotates the camera around its up vector by amount, in radians, in the opposite direction
1847
1847
  * of its right vector if not in 2D mode.
1848
1848
  *
1849
- * @param {Number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1849
+ * @param {number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1850
1850
  *
1851
1851
  * @see Camera#lookRight
1852
1852
  */
@@ -1863,7 +1863,7 @@ Camera.prototype.lookLeft = function (amount) {
1863
1863
  * Rotates the camera around its up vector by amount, in radians, in the direction
1864
1864
  * of its right vector if not in 2D mode.
1865
1865
  *
1866
- * @param {Number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1866
+ * @param {number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1867
1867
  *
1868
1868
  * @see Camera#lookLeft
1869
1869
  */
@@ -1880,7 +1880,7 @@ Camera.prototype.lookRight = function (amount) {
1880
1880
  * Rotates the camera around its right vector by amount, in radians, in the direction
1881
1881
  * of its up vector if not in 2D mode.
1882
1882
  *
1883
- * @param {Number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1883
+ * @param {number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1884
1884
  *
1885
1885
  * @see Camera#lookDown
1886
1886
  */
@@ -1897,7 +1897,7 @@ Camera.prototype.lookUp = function (amount) {
1897
1897
  * Rotates the camera around its right vector by amount, in radians, in the opposite direction
1898
1898
  * of its up vector if not in 2D mode.
1899
1899
  *
1900
- * @param {Number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1900
+ * @param {number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1901
1901
  *
1902
1902
  * @see Camera#lookUp
1903
1903
  */
@@ -1916,7 +1916,7 @@ const lookScratchMatrix = new Matrix3();
1916
1916
  * Rotate each of the camera's orientation vectors around <code>axis</code> by <code>angle</code>
1917
1917
  *
1918
1918
  * @param {Cartesian3} axis The axis to rotate around.
1919
- * @param {Number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1919
+ * @param {number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1920
1920
  *
1921
1921
  * @see Camera#lookUp
1922
1922
  * @see Camera#lookDown
@@ -1950,7 +1950,7 @@ Camera.prototype.look = function (axis, angle) {
1950
1950
  /**
1951
1951
  * Rotate the camera counter-clockwise around its direction vector by amount, in radians.
1952
1952
  *
1953
- * @param {Number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1953
+ * @param {number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1954
1954
  *
1955
1955
  * @see Camera#twistRight
1956
1956
  */
@@ -1962,7 +1962,7 @@ Camera.prototype.twistLeft = function (amount) {
1962
1962
  /**
1963
1963
  * Rotate the camera clockwise around its direction vector by amount, in radians.
1964
1964
  *
1965
- * @param {Number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1965
+ * @param {number} [amount] The amount, in radians, to rotate by. Defaults to <code>defaultLookAmount</code>.
1966
1966
  *
1967
1967
  * @see Camera#twistLeft
1968
1968
  */
@@ -1978,7 +1978,7 @@ const rotateScratchMatrix = new Matrix3();
1978
1978
  * of the camera's position to the center of the camera's reference frame remains the same.
1979
1979
  *
1980
1980
  * @param {Cartesian3} axis The axis to rotate around given in world coordinates.
1981
- * @param {Number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
1981
+ * @param {number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
1982
1982
  *
1983
1983
  * @see Camera#rotateUp
1984
1984
  * @see Camera#rotateDown
@@ -2011,7 +2011,7 @@ Camera.prototype.rotate = function (axis, angle) {
2011
2011
  /**
2012
2012
  * Rotates the camera around the center of the camera's reference frame by angle downwards.
2013
2013
  *
2014
- * @param {Number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2014
+ * @param {number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2015
2015
  *
2016
2016
  * @see Camera#rotateUp
2017
2017
  * @see Camera#rotate
@@ -2024,7 +2024,7 @@ Camera.prototype.rotateDown = function (angle) {
2024
2024
  /**
2025
2025
  * Rotates the camera around the center of the camera's reference frame by angle upwards.
2026
2026
  *
2027
- * @param {Number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2027
+ * @param {number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2028
2028
  *
2029
2029
  * @see Camera#rotateDown
2030
2030
  * @see Camera#rotate
@@ -2097,7 +2097,7 @@ function rotateVertical(camera, angle) {
2097
2097
  /**
2098
2098
  * Rotates the camera around the center of the camera's reference frame by angle to the right.
2099
2099
  *
2100
- * @param {Number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2100
+ * @param {number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2101
2101
  *
2102
2102
  * @see Camera#rotateLeft
2103
2103
  * @see Camera#rotate
@@ -2110,7 +2110,7 @@ Camera.prototype.rotateRight = function (angle) {
2110
2110
  /**
2111
2111
  * Rotates the camera around the center of the camera's reference frame by angle to the left.
2112
2112
  *
2113
- * @param {Number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2113
+ * @param {number} [angle] The angle, in radians, to rotate by. Defaults to <code>defaultRotateAmount</code>.
2114
2114
  *
2115
2115
  * @see Camera#rotateRight
2116
2116
  * @see Camera#rotate
@@ -2208,7 +2208,7 @@ function zoom3D(camera, amount) {
2208
2208
  /**
2209
2209
  * Zooms <code>amount</code> along the camera's view vector.
2210
2210
  *
2211
- * @param {Number} [amount] The amount to move. Defaults to <code>defaultZoomAmount</code>.
2211
+ * @param {number} [amount] The amount to move. Defaults to <code>defaultZoomAmount</code>.
2212
2212
  *
2213
2213
  * @see Camera#zoomOut
2214
2214
  */
@@ -2225,7 +2225,7 @@ Camera.prototype.zoomIn = function (amount) {
2225
2225
  * Zooms <code>amount</code> along the opposite direction of
2226
2226
  * the camera's view vector.
2227
2227
  *
2228
- * @param {Number} [amount] The amount to move. Defaults to <code>defaultZoomAmount</code>.
2228
+ * @param {number} [amount] The amount to move. Defaults to <code>defaultZoomAmount</code>.
2229
2229
  *
2230
2230
  * @see Camera#zoomIn
2231
2231
  */
@@ -2242,7 +2242,7 @@ Camera.prototype.zoomOut = function (amount) {
2242
2242
  * Gets the magnitude of the camera position. In 3D, this is the vector magnitude. In 2D and
2243
2243
  * Columbus view, this is the distance to the map.
2244
2244
  *
2245
- * @returns {Number} The magnitude of the position.
2245
+ * @returns {number} The magnitude of the position.
2246
2246
  */
2247
2247
  Camera.prototype.getMagnitude = function () {
2248
2248
  if (this._mode === SceneMode.SCENE3D) {
@@ -3026,7 +3026,7 @@ const scratchProj = new Cartesian3();
3026
3026
  * Return the distance from the camera to the front of the bounding sphere.
3027
3027
  *
3028
3028
  * @param {BoundingSphere} boundingSphere The bounding sphere in world coordinates.
3029
- * @returns {Number} The distance to the bounding sphere.
3029
+ * @returns {number} The distance to the bounding sphere.
3030
3030
  */
3031
3031
  Camera.prototype.distanceToBoundingSphere = function (boundingSphere) {
3032
3032
  //>>includeStart('debug', pragmas.debug);
@@ -3054,9 +3054,9 @@ const scratchPixelSize = new Cartesian2();
3054
3054
  * Return the pixel size in meters.
3055
3055
  *
3056
3056
  * @param {BoundingSphere} boundingSphere The bounding sphere in world coordinates.
3057
- * @param {Number} drawingBufferWidth The drawing buffer width.
3058
- * @param {Number} drawingBufferHeight The drawing buffer height.
3059
- * @returns {Number} The pixel size in meters.
3057
+ * @param {number} drawingBufferWidth The drawing buffer width.
3058
+ * @param {number} drawingBufferHeight The drawing buffer height.
3059
+ * @returns {number} The pixel size in meters.
3060
3060
  */
3061
3061
  Camera.prototype.getPixelSize = function (
3062
3062
  boundingSphere,
@@ -3194,8 +3194,8 @@ function createAnimationCV(camera, duration) {
3194
3194
  /**
3195
3195
  * Create an animation to move the map into view. This method is only valid for 2D and Columbus modes.
3196
3196
  *
3197
- * @param {Number} duration The duration, in seconds, of the animation.
3198
- * @returns {Object} The animation or undefined if the scene mode is 3D or the map is already ion view.
3197
+ * @param {number} duration The duration, in seconds, of the animation.
3198
+ * @returns {object} The animation or undefined if the scene mode is 3D or the map is already ion view.
3199
3199
  *
3200
3200
  * @private
3201
3201
  */
@@ -3273,20 +3273,20 @@ Camera.prototype.completeFlight = function () {
3273
3273
  /**
3274
3274
  * Flies the camera from its current position to a new position.
3275
3275
  *
3276
- * @param {Object} options Object with the following properties:
3276
+ * @param {object} options Object with the following properties:
3277
3277
  * @param {Cartesian3|Rectangle} options.destination The final position of the camera in WGS84 (world) coordinates or a rectangle that would be visible from a top-down view.
3278
- * @param {Object} [options.orientation] An object that contains either direction and up properties or heading, pitch and roll properties. By default, the direction will point
3278
+ * @param {object} [options.orientation] An object that contains either direction and up properties or heading, pitch and roll properties. By default, the direction will point
3279
3279
  * towards the center of the frame in 3D and in the negative z direction in Columbus view. The up direction will point towards local north in 3D and in the positive
3280
3280
  * y direction in Columbus view. Orientation is not used in 2D when in infinite scrolling mode.
3281
- * @param {Number} [options.duration] The duration of the flight in seconds. If omitted, Cesium attempts to calculate an ideal duration based on the distance to be traveled by the flight.
3281
+ * @param {number} [options.duration] The duration of the flight in seconds. If omitted, Cesium attempts to calculate an ideal duration based on the distance to be traveled by the flight.
3282
3282
  * @param {Camera.FlightCompleteCallback} [options.complete] The function to execute when the flight is complete.
3283
3283
  * @param {Camera.FlightCancelledCallback} [options.cancel] The function to execute if the flight is cancelled.
3284
3284
  * @param {Matrix4} [options.endTransform] Transform matrix representing the reference frame the camera will be in when the flight is completed.
3285
- * @param {Number} [options.maximumHeight] The maximum height at the peak of the flight.
3286
- * @param {Number} [options.pitchAdjustHeight] If camera flyes higher than that value, adjust pitch duiring the flight to look down, and keep Earth in viewport.
3287
- * @param {Number} [options.flyOverLongitude] There are always two ways between 2 points on globe. This option force camera to choose fight direction to fly over that longitude.
3288
- * @param {Number} [options.flyOverLongitudeWeight] Fly over the lon specifyed via flyOverLongitude only if that way is not longer than short way times flyOverLongitudeWeight.
3289
- * @param {Boolean} [options.convert] Whether to convert the destination from world coordinates to scene coordinates (only relevant when not using 3D). Defaults to <code>true</code>.
3285
+ * @param {number} [options.maximumHeight] The maximum height at the peak of the flight.
3286
+ * @param {number} [options.pitchAdjustHeight] If camera flyes higher than that value, adjust pitch duiring the flight to look down, and keep Earth in viewport.
3287
+ * @param {number} [options.flyOverLongitude] There are always two ways between 2 points on globe. This option force camera to choose fight direction to fly over that longitude.
3288
+ * @param {number} [options.flyOverLongitudeWeight] Fly over the lon specifyed via flyOverLongitude only if that way is not longer than short way times flyOverLongitudeWeight.
3289
+ * @param {boolean} [options.convert] Whether to convert the destination from world coordinates to scene coordinates (only relevant when not using 3D). Defaults to <code>true</code>.
3290
3290
  * @param {EasingFunction.Callback} [options.easingFunction] Controls how the time is interpolated over the duration of the flight.
3291
3291
  *
3292
3292
  * @exception {DeveloperError} If either direction or up is given, then both are required.
@@ -3545,16 +3545,16 @@ const scratchFlyToBoundingSphereMatrix3 = new Matrix3();
3545
3545
  * target will be the range. The heading will be aligned to local north.</p>
3546
3546
  *
3547
3547
  * @param {BoundingSphere} boundingSphere The bounding sphere to view, in world coordinates.
3548
- * @param {Object} [options] Object with the following properties:
3549
- * @param {Number} [options.duration] The duration of the flight in seconds. If omitted, Cesium attempts to calculate an ideal duration based on the distance to be traveled by the flight.
3548
+ * @param {object} [options] Object with the following properties:
3549
+ * @param {number} [options.duration] The duration of the flight in seconds. If omitted, Cesium attempts to calculate an ideal duration based on the distance to be traveled by the flight.
3550
3550
  * @param {HeadingPitchRange} [options.offset] The offset from the target in the local east-north-up reference frame centered at the target.
3551
3551
  * @param {Camera.FlightCompleteCallback} [options.complete] The function to execute when the flight is complete.
3552
3552
  * @param {Camera.FlightCancelledCallback} [options.cancel] The function to execute if the flight is cancelled.
3553
3553
  * @param {Matrix4} [options.endTransform] Transform matrix representing the reference frame the camera will be in when the flight is completed.
3554
- * @param {Number} [options.maximumHeight] The maximum height at the peak of the flight.
3555
- * @param {Number} [options.pitchAdjustHeight] If camera flyes higher than that value, adjust pitch duiring the flight to look down, and keep Earth in viewport.
3556
- * @param {Number} [options.flyOverLongitude] There are always two ways between 2 points on globe. This option force camera to choose fight direction to fly over that longitude.
3557
- * @param {Number} [options.flyOverLongitudeWeight] Fly over the lon specifyed via flyOverLongitude only if that way is not longer than short way times flyOverLongitudeWeight.
3554
+ * @param {number} [options.maximumHeight] The maximum height at the peak of the flight.
3555
+ * @param {number} [options.pitchAdjustHeight] If camera flyes higher than that value, adjust pitch duiring the flight to look down, and keep Earth in viewport.
3556
+ * @param {number} [options.flyOverLongitude] There are always two ways between 2 points on globe. This option force camera to choose fight direction to fly over that longitude.
3557
+ * @param {number} [options.flyOverLongitudeWeight] Fly over the lon specifyed via flyOverLongitude only if that way is not longer than short way times flyOverLongitudeWeight.
3558
3558
  * @param {EasingFunction.Callback} [options.easingFunction] Controls how the time is interpolated over the duration of the flight.
3559
3559
  */
3560
3560
  Camera.prototype.flyToBoundingSphere = function (boundingSphere, options) {
@@ -133,6 +133,9 @@ function listenToPinch(aggregator, modifier, canvas) {
133
133
  function listenToWheel(aggregator, modifier) {
134
134
  const key = getKey(CameraEventType.WHEEL, modifier);
135
135
 
136
+ const pressTime = aggregator._pressTime;
137
+ const releaseTime = aggregator._releaseTime;
138
+
136
139
  const update = aggregator._update;
137
140
  update[key] = true;
138
141
 
@@ -141,21 +144,28 @@ function listenToWheel(aggregator, modifier) {
141
144
  movement = aggregator._movement[key] = {};
142
145
  }
143
146
 
147
+ let lastMovement = aggregator._lastMovement[key];
148
+ if (!defined(lastMovement)) {
149
+ lastMovement = aggregator._lastMovement[key] = {
150
+ startPosition: new Cartesian2(),
151
+ endPosition: new Cartesian2(),
152
+ valid: false,
153
+ };
154
+ }
155
+
144
156
  movement.startPosition = new Cartesian2();
157
+ Cartesian2.clone(Cartesian2.ZERO, movement.startPosition);
145
158
  movement.endPosition = new Cartesian2();
146
159
 
147
160
  aggregator._eventHandler.setInputAction(
148
161
  function (delta) {
149
- // TODO: magic numbers
150
- const arcLength = 15.0 * CesiumMath.toRadians(delta);
151
- if (!update[key]) {
152
- movement.endPosition.y = movement.endPosition.y + arcLength;
153
- } else {
154
- Cartesian2.clone(Cartesian2.ZERO, movement.startPosition);
155
- movement.endPosition.x = 0.0;
156
- movement.endPosition.y = arcLength;
157
- update[key] = false;
158
- }
162
+ const arcLength = 7.5 * CesiumMath.toRadians(delta);
163
+ pressTime[key] = releaseTime[key] = new Date();
164
+ movement.endPosition.x = 0.0;
165
+ movement.endPosition.y = arcLength;
166
+ Cartesian2.clone(movement.endPosition, lastMovement.endPosition);
167
+ lastMovement.valid = true;
168
+ update[key] = false;
159
169
  },
160
170
  ScreenSpaceEventType.WHEEL,
161
171
  modifier
@@ -358,7 +368,7 @@ Object.defineProperties(CameraEventAggregator.prototype, {
358
368
  /**
359
369
  * Gets whether any mouse button is down, a touch has started, or the wheel has been moved.
360
370
  * @memberof CameraEventAggregator.prototype
361
- * @type {Boolean}
371
+ * @type {boolean}
362
372
  */
363
373
  anyButtonDown: {
364
374
  get: function () {
@@ -381,7 +391,7 @@ Object.defineProperties(CameraEventAggregator.prototype, {
381
391
  *
382
392
  * @param {CameraEventType} type The camera event type.
383
393
  * @param {KeyboardEventModifier} [modifier] The keyboard modifier.
384
- * @returns {Boolean} Returns <code>true</code> if a mouse button down or touch has started and has been moved; otherwise, <code>false</code>
394
+ * @returns {boolean} Returns <code>true</code> if a mouse button down or touch has started and has been moved; otherwise, <code>false</code>
385
395
  */
386
396
  CameraEventAggregator.prototype.isMoving = function (type, modifier) {
387
397
  //>>includeStart('debug', pragmas.debug);
@@ -399,7 +409,7 @@ CameraEventAggregator.prototype.isMoving = function (type, modifier) {
399
409
  *
400
410
  * @param {CameraEventType} type The camera event type.
401
411
  * @param {KeyboardEventModifier} [modifier] The keyboard modifier.
402
- * @returns {Object} An object with two {@link Cartesian2} properties: <code>startPosition</code> and <code>endPosition</code>.
412
+ * @returns {object} An object with two {@link Cartesian2} properties: <code>startPosition</code> and <code>endPosition</code>.
403
413
  */
404
414
  CameraEventAggregator.prototype.getMovement = function (type, modifier) {
405
415
  //>>includeStart('debug', pragmas.debug);
@@ -418,7 +428,7 @@ CameraEventAggregator.prototype.getMovement = function (type, modifier) {
418
428
  *
419
429
  * @param {CameraEventType} type The camera event type.
420
430
  * @param {KeyboardEventModifier} [modifier] The keyboard modifier.
421
- * @returns {Object|undefined} An object with two {@link Cartesian2} properties: <code>startPosition</code> and <code>endPosition</code> or <code>undefined</code>.
431
+ * @returns {object|undefined} An object with two {@link Cartesian2} properties: <code>startPosition</code> and <code>endPosition</code> or <code>undefined</code>.
422
432
  */
423
433
  CameraEventAggregator.prototype.getLastMovement = function (type, modifier) {
424
434
  //>>includeStart('debug', pragmas.debug);
@@ -441,7 +451,7 @@ CameraEventAggregator.prototype.getLastMovement = function (type, modifier) {
441
451
  *
442
452
  * @param {CameraEventType} type The camera event type.
443
453
  * @param {KeyboardEventModifier} [modifier] The keyboard modifier.
444
- * @returns {Boolean} Whether the mouse button is down or a touch has started.
454
+ * @returns {boolean} Whether the mouse button is down or a touch has started.
445
455
  */
446
456
  CameraEventAggregator.prototype.isButtonDown = function (type, modifier) {
447
457
  //>>includeStart('debug', pragmas.debug);
@@ -535,7 +545,7 @@ CameraEventAggregator.prototype.reset = function () {
535
545
  * If this object was destroyed, it should not be used; calling any function other than
536
546
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
537
547
  *
538
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
548
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
539
549
  *
540
550
  * @see CameraEventAggregator#destroy
541
551
  */
@@ -1,13 +1,13 @@
1
1
  /**
2
2
  * Enumerates the available input for interacting with the camera.
3
3
  *
4
- * @enum {Number}
4
+ * @enum {number}
5
5
  */
6
6
  const CameraEventType = {
7
7
  /**
8
8
  * A left mouse button press followed by moving the mouse and releasing the button.
9
9
  *
10
- * @type {Number}
10
+ * @type {number}
11
11
  * @constant
12
12
  */
13
13
  LEFT_DRAG: 0,
@@ -15,7 +15,7 @@ const CameraEventType = {
15
15
  /**
16
16
  * A right mouse button press followed by moving the mouse and releasing the button.
17
17
  *
18
- * @type {Number}
18
+ * @type {number}
19
19
  * @constant
20
20
  */
21
21
  RIGHT_DRAG: 1,
@@ -23,7 +23,7 @@ const CameraEventType = {
23
23
  /**
24
24
  * A middle mouse button press followed by moving the mouse and releasing the button.
25
25
  *
26
- * @type {Number}
26
+ * @type {number}
27
27
  * @constant
28
28
  */
29
29
  MIDDLE_DRAG: 2,
@@ -31,7 +31,7 @@ const CameraEventType = {
31
31
  /**
32
32
  * Scrolling the middle mouse button.
33
33
  *
34
- * @type {Number}
34
+ * @type {number}
35
35
  * @constant
36
36
  */
37
37
  WHEEL: 3,
@@ -39,7 +39,7 @@ const CameraEventType = {
39
39
  /**
40
40
  * A two-finger touch on a touch surface.
41
41
  *
42
- * @type {Number}
42
+ * @type {number}
43
43
  * @constant
44
44
  */
45
45
  PINCH: 4,
@@ -7,7 +7,7 @@ import defaultValue from "../Core/defaultValue.js";
7
7
  * <code>content.group.metadata</code> much like tile metadata is accessed as
8
8
  * <code>tile.metadata</code>.
9
9
  *
10
- * @param {Object} options Object with the following properties:
10
+ * @param {object} options Object with the following properties:
11
11
  * @param {GroupMetadata} options.metadata The metadata associated with this group.
12
12
  *
13
13
  * @alias Cesium3DContentGroup