@cesium/engine 2.0.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (828) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-379015ef.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-57f2b24f.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-ecabfc78.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-14d1a36d.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-048c3c14.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-520c8619.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-119068b8.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-2dfc3523.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-0a1e0170.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-c5251669.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-d10a5221.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-7039a0ae.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-857186be.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-400fa1b7.js} +109 -109
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-7a2de5c6.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-916636fa.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-b4d02d4d.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-96fe1752.js} +19 -17
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-931f1ec6.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-32fc92cc.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-6d5c63e5.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-f068c1fb.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-879f996a.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-2d6f36f3.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-82882059.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9052372a.js} +531 -530
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-db7a64fb.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +33 -38
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +308 -208
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +598 -461
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +40 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +35 -28
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +8 -8
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +107 -55
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +137 -100
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +20 -9
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +18 -16
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +15 -15
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +225 -225
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +32 -37
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +19 -19
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +210 -141
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +8 -7
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +23 -5
  309. package/Source/Core/createWorldTerrainAsync.js +48 -0
  310. package/Source/Core/defaultValue.js +1 -1
  311. package/Source/Core/defer.js +1 -1
  312. package/Source/Core/defined.js +1 -1
  313. package/Source/Core/deprecationWarning.js +2 -2
  314. package/Source/Core/destroyObject.js +2 -2
  315. package/Source/Core/formatError.js +1 -1
  316. package/Source/Core/getAbsoluteUri.js +3 -3
  317. package/Source/Core/getBaseUri.js +3 -3
  318. package/Source/Core/getExtensionFromUri.js +2 -2
  319. package/Source/Core/getFilenameFromUri.js +2 -2
  320. package/Source/Core/getImageFromTypedArray.js +2 -2
  321. package/Source/Core/getImagePixels.js +4 -3
  322. package/Source/Core/getJsonFromTypedArray.js +3 -3
  323. package/Source/Core/getStringFromTypedArray.js +3 -3
  324. package/Source/Core/getTimestamp.js +1 -1
  325. package/Source/Core/isBlobUri.js +2 -2
  326. package/Source/Core/isDataUri.js +2 -2
  327. package/Source/Core/isLeapYear.js +2 -2
  328. package/Source/Core/loadKTX2.js +8 -8
  329. package/Source/Core/mergeSort.js +1 -1
  330. package/Source/Core/objectToQuery.js +2 -2
  331. package/Source/Core/oneTimeWarning.js +2 -2
  332. package/Source/Core/parseResponseHeaders.js +2 -2
  333. package/Source/Core/pointInsideTriangle.js +1 -1
  334. package/Source/Core/queryToObject.js +2 -2
  335. package/Source/Core/sampleTerrain.js +16 -17
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  710. package/Source/Scene/ResourceCacheStatistics.js +26 -60
  711. package/Source/Scene/ResourceLoader.js +9 -21
  712. package/Source/Scene/ResourceLoaderState.js +16 -8
  713. package/Source/Scene/SDFSettings.js +4 -4
  714. package/Source/Scene/Scene.js +153 -88
  715. package/Source/Scene/SceneMode.js +6 -6
  716. package/Source/Scene/SceneTransitioner.js +1 -1
  717. package/Source/Scene/ScreenSpaceCameraController.js +41 -23
  718. package/Source/Scene/ShadowMap.js +22 -22
  719. package/Source/Scene/ShadowMapShader.js +1 -1
  720. package/Source/Scene/ShadowMode.js +5 -5
  721. package/Source/Scene/ShadowVolumeAppearance.js +17 -17
  722. package/Source/Scene/SingleTileImageryProvider.js +403 -230
  723. package/Source/Scene/SkyAtmosphere.js +10 -10
  724. package/Source/Scene/SkyBox.js +6 -6
  725. package/Source/Scene/SpatialNode.js +103 -87
  726. package/Source/Scene/SphereEmitter.js +2 -2
  727. package/Source/Scene/SplitDirection.js +4 -4
  728. package/Source/Scene/Splitter.js +2 -2
  729. package/Source/Scene/StencilFunction.js +9 -9
  730. package/Source/Scene/StencilOperation.js +9 -9
  731. package/Source/Scene/StructuralMetadata.js +11 -11
  732. package/Source/Scene/StyleExpression.js +8 -8
  733. package/Source/Scene/Sun.js +3 -3
  734. package/Source/Scene/SunLight.js +3 -3
  735. package/Source/Scene/SupportedImageFormats.js +3 -3
  736. package/Source/Scene/Terrain.js +196 -0
  737. package/Source/Scene/TextureAtlas.js +16 -16
  738. package/Source/Scene/TileBoundingRegion.js +6 -6
  739. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  740. package/Source/Scene/TileBoundingSphere.js +5 -5
  741. package/Source/Scene/TileBoundingVolume.js +2 -2
  742. package/Source/Scene/TileCoordinatesImageryProvider.js +289 -126
  743. package/Source/Scene/TileDiscardPolicy.js +2 -2
  744. package/Source/Scene/TileImagery.js +3 -3
  745. package/Source/Scene/TileMapServiceImageryProvider.js +185 -93
  746. package/Source/Scene/TileMetadata.js +16 -16
  747. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  748. package/Source/Scene/TileReplacementQueue.js +1 -1
  749. package/Source/Scene/TileSelectionResult.js +1 -1
  750. package/Source/Scene/Tileset3DTileContent.js +47 -5
  751. package/Source/Scene/TilesetMetadata.js +15 -15
  752. package/Source/Scene/TimeDynamicImagery.js +8 -8
  753. package/Source/Scene/TimeDynamicPointCloud.js +24 -11
  754. package/Source/Scene/Tonemapper.js +5 -5
  755. package/Source/Scene/TranslucentTileClassification.js +1 -1
  756. package/Source/Scene/TweenCollection.js +31 -31
  757. package/Source/Scene/UrlTemplateImageryProvider.js +380 -252
  758. package/Source/Scene/Vector3DTileBatch.js +7 -7
  759. package/Source/Scene/Vector3DTileClampedPolylines.js +105 -93
  760. package/Source/Scene/Vector3DTileContent.js +47 -22
  761. package/Source/Scene/Vector3DTileGeometry.js +65 -60
  762. package/Source/Scene/Vector3DTilePoints.js +79 -75
  763. package/Source/Scene/Vector3DTilePolygons.js +128 -127
  764. package/Source/Scene/Vector3DTilePolylines.js +95 -91
  765. package/Source/Scene/Vector3DTilePrimitive.js +8 -9
  766. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  767. package/Source/Scene/VerticalOrigin.js +5 -5
  768. package/Source/Scene/ViewportQuad.js +2 -2
  769. package/Source/Scene/VoxelBoxShape.js +27 -118
  770. package/Source/Scene/VoxelContent.js +63 -65
  771. package/Source/Scene/VoxelCylinderShape.js +21 -21
  772. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  773. package/Source/Scene/VoxelPrimitive.js +83 -135
  774. package/Source/Scene/VoxelProvider.js +15 -15
  775. package/Source/Scene/VoxelRenderResources.js +6 -3
  776. package/Source/Scene/VoxelShape.js +9 -9
  777. package/Source/Scene/VoxelShapeType.js +4 -4
  778. package/Source/Scene/VoxelTraversal.js +86 -144
  779. package/Source/Scene/WebMapServiceImageryProvider.js +313 -152
  780. package/Source/Scene/WebMapTileServiceImageryProvider.js +305 -142
  781. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  782. package/Source/Scene/computeFlyToLocationForRectangle.js +33 -37
  783. package/Source/Scene/createBillboardPointCallback.js +5 -5
  784. package/Source/Scene/createElevationBandMaterial.js +5 -5
  785. package/Source/Scene/createOsmBuildings.js +9 -3
  786. package/Source/Scene/createOsmBuildingsAsync.js +82 -0
  787. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  788. package/Source/Scene/createWorldImagery.js +15 -6
  789. package/Source/Scene/createWorldImageryAsync.js +39 -0
  790. package/Source/Scene/findContentMetadata.js +1 -1
  791. package/Source/Scene/findGroupMetadata.js +1 -1
  792. package/Source/Scene/findTileMetadata.js +1 -1
  793. package/Source/Scene/getClipAndStyleCode.js +4 -4
  794. package/Source/Scene/getClippingFunction.js +1 -1
  795. package/Source/Scene/hasExtension.js +3 -3
  796. package/Source/Scene/parseBatchTable.js +14 -14
  797. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  798. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  799. package/Source/Scene/parseStructuralMetadata.js +4 -4
  800. package/Source/Scene/preprocess3DTileContent.js +2 -2
  801. package/Source/Scene/processVoxelProperties.js +8 -7
  802. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  803. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  804. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  805. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  806. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  807. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  808. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  809. package/Source/Shaders/Voxels/Intersection.js +10 -12
  810. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  811. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  812. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  813. package/Source/Shaders/Voxels/Octree.js +72 -73
  814. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  815. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  816. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  817. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  818. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  819. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  820. package/Source/Widget/CesiumWidget.js +78 -50
  821. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  822. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  823. package/index.d.ts +2172 -1432
  824. package/index.js +8 -3
  825. package/package.json +1 -1
  826. package/Source/Core/cancelAnimationFrame.js +0 -53
  827. package/Source/Core/requestAnimationFrame.js +0 -83
  828. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -45,7 +45,7 @@ function NodeRenderResources(modelRenderResources, runtimeNode) {
45
45
  * A dictionary mapping uniform name to functions that return the uniform
46
46
  * values. Inherited from the model render resources.
47
47
  *
48
- * @type {Object.<String, Function>}
48
+ * @type {Object<string, Function>}
49
49
  * @readonly
50
50
  *
51
51
  * @private
@@ -69,7 +69,7 @@ function NodeRenderResources(modelRenderResources, runtimeNode) {
69
69
  * when the {@link DrawCommand} is constructed. Inherited from the model
70
70
  * render resources.
71
71
  *
72
- * @type {Object}
72
+ * @type {object}
73
73
  * @readonly
74
74
  *
75
75
  * @private
@@ -83,7 +83,7 @@ function NodeRenderResources(modelRenderResources, runtimeNode) {
83
83
  * Whether the model has a silhouette. This value indicates what draw commands
84
84
  * are needed. Inherited from the model render resources.
85
85
  *
86
- * @type {Boolean}
86
+ * @type {boolean}
87
87
  * @readonly
88
88
  *
89
89
  * @private
@@ -95,7 +95,7 @@ function NodeRenderResources(modelRenderResources, runtimeNode) {
95
95
  * optimization. This value indicates what draw commands are needed.
96
96
  * Inherited from the model render resources.
97
97
  *
98
- * @type {Boolean}
98
+ * @type {boolean}
99
99
  * @readonly
100
100
  *
101
101
  * @private
@@ -129,7 +129,7 @@ function NodeRenderResources(modelRenderResources, runtimeNode) {
129
129
  * The index to give to the next vertex attribute added to the attributes array.
130
130
  * POSITION takes index 0.
131
131
  *
132
- * @type {Number}
132
+ * @type {number}
133
133
  *
134
134
  * @private
135
135
  */
@@ -139,7 +139,7 @@ function NodeRenderResources(modelRenderResources, runtimeNode) {
139
139
  * The set index to assign to feature ID vertex attribute(s) created from the
140
140
  * offset/repeat in the feature ID attribute.
141
141
  *
142
- * @type {Number}
142
+ * @type {number}
143
143
  * @default 0
144
144
  *
145
145
  * @private
@@ -149,7 +149,7 @@ function NodeRenderResources(modelRenderResources, runtimeNode) {
149
149
  /**
150
150
  * The number of instances. This value is set by InstancingPipelineStage.
151
151
  *
152
- * @type {Number}
152
+ * @type {number}
153
153
  * @default 0
154
154
  *
155
155
  * @private
@@ -42,10 +42,10 @@ const MetallicRoughness = ModelComponents.MetallicRoughness;
42
42
  * @augments ResourceLoader
43
43
  * @private
44
44
  *
45
- * @param {Object} options An object containing the following properties
45
+ * @param {object} options An object containing the following properties
46
46
  * @param {ArrayBuffer} options.arrayBuffer The array buffer of the pnts contents
47
- * @param {Number} [options.byteOffset] The byte offset to the beginning of the pnts contents in the array buffer
48
- * @param {Boolean} [options.loadAttributesFor2D=false] If true, load the positions buffer as a typed array for accurately projecting models to 2D.
47
+ * @param {number} [options.byteOffset] The byte offset to the beginning of the pnts contents in the array buffer
48
+ * @param {boolean} [options.loadAttributesFor2D=false] If true, load the positions buffer as a typed array for accurately projecting models to 2D.
49
49
  */
50
50
  function PntsLoader(options) {
51
51
  options = defaultValue(options, defaultValue.EMPTY_OBJECT);
@@ -66,7 +66,7 @@ function PntsLoader(options) {
66
66
  this._decodedAttributes = undefined;
67
67
 
68
68
  this._promise = undefined;
69
- this._process = function (frameState) {};
69
+ this._error = undefined;
70
70
  this._state = ResourceLoaderState.UNLOADED;
71
71
  this._buffers = [];
72
72
 
@@ -81,26 +81,12 @@ if (defined(Object.create)) {
81
81
  }
82
82
 
83
83
  Object.defineProperties(PntsLoader.prototype, {
84
- /**
85
- * A promise that resolves to the resource when the resource is ready, or undefined if the resource hasn't started loading.
86
- *
87
- * @memberof PntsLoader.prototype
88
- *
89
- * @type {Promise.<PntsLoader>|undefined}
90
- * @readonly
91
- * @private
92
- */
93
- promise: {
94
- get: function () {
95
- return this._promise;
96
- },
97
- },
98
84
  /**
99
85
  * The cache key of the resource
100
86
  *
101
87
  * @memberof PntsLoader.prototype
102
88
  *
103
- * @type {String}
89
+ * @type {string}
104
90
  * @readonly
105
91
  * @private
106
92
  */
@@ -144,32 +130,40 @@ Object.defineProperties(PntsLoader.prototype, {
144
130
 
145
131
  /**
146
132
  * Loads the resource.
147
- * @returns {Promise.<PntsLoader>} A promise which resolves to the loader when the resource loading is completed.
133
+ * @returns {Promise<PntsLoader>} A promise which resolves to the loader when the resource loading is completed.
148
134
  * @private
149
135
  */
150
136
  PntsLoader.prototype.load = function () {
137
+ if (defined(this._promise)) {
138
+ return this._promise;
139
+ }
140
+
151
141
  this._parsedContent = PntsParser.parse(this._arrayBuffer, this._byteOffset);
152
142
  this._state = ResourceLoaderState.PROCESSING;
153
143
 
154
- const loader = this;
155
- this._promise = new Promise(function (resolve, reject) {
156
- loader._process = function (frameState) {
157
- if (loader._state === ResourceLoaderState.PROCESSING) {
158
- if (defined(loader._decodePromise)) {
159
- return;
160
- }
161
-
162
- const decodePromise = decodeDraco(loader, frameState.context);
163
- if (defined(decodePromise)) {
164
- decodePromise.then(resolve).catch(reject);
165
- }
166
- }
167
- };
168
- });
144
+ this._promise = Promise.resolve(this);
169
145
  };
170
146
 
171
147
  PntsLoader.prototype.process = function (frameState) {
172
- this._process(frameState);
148
+ if (defined(this._error)) {
149
+ const error = this._error;
150
+ this._error = undefined;
151
+ throw error;
152
+ }
153
+
154
+ if (this._state === ResourceLoaderState.READY) {
155
+ return true;
156
+ }
157
+
158
+ if (this._state === ResourceLoaderState.PROCESSING) {
159
+ if (defined(this._decodePromise)) {
160
+ return false;
161
+ }
162
+
163
+ this._decodePromise = decodeDraco(this, frameState.context);
164
+ }
165
+
166
+ return false;
173
167
  };
174
168
 
175
169
  function decodeDraco(loader, context) {
@@ -207,7 +201,8 @@ function decodeDraco(loader, context) {
207
201
  loader.unload();
208
202
  loader._state = ResourceLoaderState.FAILED;
209
203
  const errorMessage = "Failed to load Draco pnts";
210
- return Promise.reject(loader.getError(errorMessage, error));
204
+ // This error will be thrown next time process is called;
205
+ loader._error = loader.getError(errorMessage, error);
211
206
  });
212
207
  }
213
208
 
@@ -355,7 +355,7 @@ function addShaderFunctionsAndDefines(shaderBuilder, shaderFunctionInfo) {
355
355
  * function.
356
356
  *
357
357
  * @param {Function} source The style function.
358
- * @param {String[]} propertyNames The array of property names to add to.
358
+ * @param {string[]} propertyNames The array of property names to add to.
359
359
  *
360
360
  * @private
361
361
  */
@@ -32,10 +32,10 @@ const MAX_GLTF_UINT8_INDEX = 255;
32
32
  * @alias PrimitiveOutlineGenerator
33
33
  * @constructor
34
34
  *
35
- * @param {Number} options Object with the following properties:
35
+ * @param {number} options Object with the following properties:
36
36
  * @param {Uint8Array|Uint16Array|Uint32Array} options.triangleIndices The original triangle indices of the primitive. The constructor takes ownership of this typed array as it will be modified internally. Use the updatedTriangleIndices getter to get the final result.
37
- * @param {Number[]} options.outlineIndices The indices of edges in the triangle from the CESIUM_primitive_outline extension
38
- * @param {Number} options.originalVertexCount The original number of vertices in the primitive
37
+ * @param {number[]} options.outlineIndices The indices of edges in the triangle from the CESIUM_primitive_outline extension
38
+ * @param {number} options.originalVertexCount The original number of vertices in the primitive
39
39
  * @example
40
40
  * // The constructor will compute the updated indices and generate outline
41
41
  * // coordinates.
@@ -88,7 +88,7 @@ function PrimitiveOutlineGenerator(options) {
88
88
  /**
89
89
  * How many vertices were originally in the primitive
90
90
  *
91
- * @type {Number}
91
+ * @type {number}
92
92
  *
93
93
  * @private
94
94
  */
@@ -120,7 +120,7 @@ function PrimitiveOutlineGenerator(options) {
120
120
  * Array containing the indices of any vertices that must be copied and
121
121
  * appended to the list.
122
122
  *
123
- * @type {Number[]}
123
+ * @type {number[]}
124
124
  *
125
125
  * @private
126
126
  */
@@ -294,14 +294,14 @@ function initialize(outlineGenerator) {
294
294
  * and if found, computes outline coordinates for the three vertices. If not
295
295
  * possible, one of the vertices is returned so it can be copied.
296
296
  *
297
- * @param {Number[]} outlineCoordinates An array to store the computed outline coordinates. There are 3 components per vertex. This will be modified in place.
298
- * @param {Number} i0 The index of the first vertex of the triangle.
299
- * @param {Number} i1 The index of the second vertex of the triangle.
300
- * @param {Number} i2 The index of the third vertex of the triangle.
301
- * @param {Boolean} hasEdge01 Whether there is an outline edge between vertices 0 and 1 of the triangle
302
- * @param {Boolean} hasEdge12 Whether there is an outline edge between vertices 1 and 2 of the triangle
303
- * @param {Boolean} hasEdge20 Whether there is an outline edge between vertices 2 and 0 of the triangle
304
- * @returns {Number} If it's not possible to compute consistent outline coordinates for this triangle, the index of the most constrained vertex of i0, i1 and i2 is returned. Otherwise, this function returns undefined to indicate a successful match.
297
+ * @param {number[]} outlineCoordinates An array to store the computed outline coordinates. There are 3 components per vertex. This will be modified in place.
298
+ * @param {number} i0 The index of the first vertex of the triangle.
299
+ * @param {number} i1 The index of the second vertex of the triangle.
300
+ * @param {number} i2 The index of the third vertex of the triangle.
301
+ * @param {boolean} hasEdge01 Whether there is an outline edge between vertices 0 and 1 of the triangle
302
+ * @param {boolean} hasEdge12 Whether there is an outline edge between vertices 1 and 2 of the triangle
303
+ * @param {boolean} hasEdge20 Whether there is an outline edge between vertices 2 and 0 of the triangle
304
+ * @returns {number} If it's not possible to compute consistent outline coordinates for this triangle, the index of the most constrained vertex of i0, i1 and i2 is returned. Otherwise, this function returns undefined to indicate a successful match.
305
305
  *
306
306
  * @private
307
307
  */
@@ -448,12 +448,12 @@ function matchAndStoreCoordinates(
448
448
  * Then we can find an ordering that works for all three vertices with a
449
449
  * bitwise AND.
450
450
  *
451
- * @param {Number[]} outlineCoordinates The array of outline coordinates
452
- * @param {Number} vertexIndex The index of the vertex to compute the mask for
453
- * @param {Number} a The outline coordinate for edge 2-0
454
- * @param {Number} b The outline coordinate for edge 0-1
455
- * @param {Number} c The outline coordinate for edge 1-2
456
- * @returns {Number} A bitmask with 6 bits where a 1 indicates the corresponding ordering is valid.
451
+ * @param {number[]} outlineCoordinates The array of outline coordinates
452
+ * @param {number} vertexIndex The index of the vertex to compute the mask for
453
+ * @param {number} a The outline coordinate for edge 2-0
454
+ * @param {number} b The outline coordinate for edge 0-1
455
+ * @param {number} c The outline coordinate for edge 1-2
456
+ * @returns {number} A bitmask with 6 bits where a 1 indicates the corresponding ordering is valid.
457
457
  *
458
458
  * @private
459
459
  */
@@ -483,8 +483,8 @@ function computeOrderMask(outlineCoordinates, vertexIndex, a, b, c) {
483
483
  * Compute the popcount for 6-bit integers (values 0-63). This is the
484
484
  * number of 1s in the binary representation of the value.
485
485
  *
486
- * @param {Number} value The value to compute the popcount for
487
- * @returns {Number} The number of 1s in the binary representation of value
486
+ * @param {number} value The value to compute the popcount for
487
+ * @returns {number} The number of 1s in the binary representation of value
488
488
  *
489
489
  * @private
490
490
  */
@@ -601,7 +601,7 @@ PrimitiveOutlineGenerator.createTexture = function (context) {
601
601
  * mostly 0 values, except for the last value which is brighter to indicate
602
602
  * the outline.
603
603
  *
604
- * @param {Number} size The width of the texture for this mip level
604
+ * @param {number} size The width of the texture for this mip level
605
605
  * @returns {Uint8Array} A typed array containing the texels of the mip level
606
606
  *
607
607
  * @private
@@ -634,8 +634,8 @@ function createMipLevel(size) {
634
634
  * @alias EdgeSet
635
635
  * @constructor
636
636
  *
637
- * @param {Number[]} edgeIndices An array of vertex indices with an even number of elements where each pair of indices defines an edge.
638
- * @param {Number} originalVertexCount The original number of vertices. This is used for computing a hash function.
637
+ * @param {number[]} edgeIndices An array of vertex indices with an even number of elements where each pair of indices defines an edge.
638
+ * @param {number} originalVertexCount The original number of vertices. This is used for computing a hash function.
639
639
  *
640
640
  * @private
641
641
  */
@@ -644,7 +644,7 @@ function EdgeSet(edgeIndices, originalVertexCount) {
644
644
  * Original number of vertices in the primitive. This is used for computing
645
645
  * the hash key
646
646
  *
647
- * @type {Number}
647
+ * @type {number}
648
648
  *
649
649
  * @private
650
650
  */
@@ -673,9 +673,9 @@ function EdgeSet(edgeIndices, originalVertexCount) {
673
673
  /**
674
674
  * Check if an edge exists in the set. The order of the input vertices does
675
675
  * not matter.
676
- * @param {Number} a The first index
677
- * @param {Number} b The second index
678
- * @returns {Boolean} true if there is an edge between a and b
676
+ * @param {number} a The first index
677
+ * @param {number} b The second index
678
+ * @returns {boolean} true if there is an edge between a and b
679
679
  *
680
680
  * @private
681
681
  */
@@ -57,7 +57,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
57
57
  * The index to give to the next vertex attribute added to the attributes
58
58
  * array. POSITION takes index 0. Inherited from the node render resources.
59
59
  *
60
- * @type {Number}
60
+ * @type {number}
61
61
  *
62
62
  * @private
63
63
  */
@@ -68,7 +68,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
68
68
  * offset/repeat in the feature ID attribute. Inherited from the node render
69
69
  * resources.
70
70
  *
71
- * @type {Number}
71
+ * @type {number}
72
72
  *
73
73
  * @private
74
74
  */
@@ -79,7 +79,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
79
79
  * A dictionary mapping uniform name to functions that return the uniform
80
80
  * values. Inherited from the node render resources.
81
81
  *
82
- * @type {Object.<String, Function>}
82
+ * @type {Object<string, Function>}
83
83
  * @readonly
84
84
  *
85
85
  * @private
@@ -103,7 +103,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
103
103
  * is created when the {@link DrawCommand} is constructed. Inherited from
104
104
  * the node render resources.
105
105
  *
106
- * @type {Object}
106
+ * @type {object}
107
107
  * @readonly
108
108
  *
109
109
  * @private
@@ -114,7 +114,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
114
114
  * Whether the model has a silhouette. This value indicates what draw commands
115
115
  * are needed. Inherited from the node render resources.
116
116
  *
117
- * @type {Boolean}
117
+ * @type {boolean}
118
118
  * @readonly
119
119
  *
120
120
  * @private
@@ -126,7 +126,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
126
126
  * optimization. This value indicates what draw commands are needed.
127
127
  * Inherited from the node render resources.
128
128
  *
129
- * @type {Boolean}
129
+ * @type {boolean}
130
130
  * @readonly
131
131
  *
132
132
  * @private
@@ -148,7 +148,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
148
148
  * The number of instances. Default is 0, if instancing is not used.
149
149
  * Inherited from the node render resources.
150
150
  *
151
- * @type {Number}
151
+ * @type {number}
152
152
  * @readonly
153
153
  *
154
154
  * @private
@@ -180,7 +180,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
180
180
  * The number of indices in the primitive. The interpretation of this
181
181
  * depends on the primitive type.
182
182
  *
183
- * @type {Number}
183
+ * @type {number}
184
184
  * @readonly
185
185
  *
186
186
  * @private
@@ -194,7 +194,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
194
194
  * When present, picking and styling can use this. This value is set by
195
195
  * SelectedFeatureIdPipelineStage.
196
196
  *
197
- * @type {Boolean}
197
+ * @type {boolean}
198
198
  * @default false
199
199
  *
200
200
  * @private
@@ -287,7 +287,7 @@ function PrimitiveRenderResources(nodeRenderResources, runtimePrimitive) {
287
287
  * The shader variable to use for picking. If picking is enabled, this value
288
288
  * is set by PickingPipelineStage.
289
289
  *
290
- * @type {String}
290
+ * @type {string}
291
291
  *
292
292
  * @private
293
293
  */
@@ -2,7 +2,7 @@
2
2
  * An enum describing what commands (opaque or translucent) are required by
3
3
  * a {@link Cesium3DTileStyle}.
4
4
  *
5
- * @enum {Number}
5
+ * @enum {number}
6
6
  * @private
7
7
  */
8
8
  const StyleCommandsNeeded = {
@@ -29,7 +29,7 @@ function TextureManager() {
29
29
 
30
30
  /**
31
31
  * Get one of the loaded textures
32
- * @param {String} textureId The unique ID of the texture loaded by {@link TextureManager#loadTexture2D}
32
+ * @param {string} textureId The unique ID of the texture loaded by {@link TextureManager#loadTexture2D}
33
33
  * @return {Texture} The texture or <code>undefined</code> if no texture exists
34
34
  */
35
35
  TextureManager.prototype.getTexture = function (textureId) {
@@ -60,7 +60,7 @@ function fetchTexture2D(textureManager, textureId, textureUniform) {
60
60
  * Load a texture 2D asynchronously. Note that {@link TextureManager#update}
61
61
  * must be called in the render loop to finish processing the textures.
62
62
  *
63
- * @param {String} textureId A unique ID to identify this texture.
63
+ * @param {string} textureId A unique ID to identify this texture.
64
64
  * @param {TextureUniform} textureUniform A description of the texture
65
65
  *
66
66
  * @private
@@ -203,7 +203,7 @@ TextureManager.prototype.update = function (frameState) {
203
203
  * If this object was destroyed, it should not be used; calling any function other than
204
204
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
205
205
  *
206
- * @returns {Boolean} True if this object was destroyed; otherwise, false.
206
+ * @returns {boolean} True if this object was destroyed; otherwise, false.
207
207
  *
208
208
  * @see TextureManager#destroy
209
209
  * @private
@@ -11,17 +11,17 @@ import TextureWrap from "../../Renderer/TextureWrap.js";
11
11
  * A simple struct that serves as a value of a <code>sampler2D</code>-valued
12
12
  * uniform. This is used with {@link CustomShader} and {@link TextureManager}
13
13
  *
14
- * @param {Object} options An object with the following properties:
14
+ * @param {object} options An object with the following properties:
15
15
  * @param {Uint8Array} [options.typedArray] A typed array storing the contents of a texture. Values are stored in row-major order. Since WebGL uses a y-up convention for textures, rows are listed from bottom to top.
16
- * @param {Number} [options.width] The width of the image. Required when options.typedArray is present
17
- * @param {Number} [options.height] The height of the image. Required when options.typedArray is present.
18
- * @param {String|Resource} [options.url] A URL string or resource pointing to a texture image.
19
- * @param {Boolean} [options.repeat=true] When defined, the texture sampler will be set to wrap in both directions
16
+ * @param {number} [options.width] The width of the image. Required when options.typedArray is present
17
+ * @param {number} [options.height] The height of the image. Required when options.typedArray is present.
18
+ * @param {string|Resource} [options.url] A URL string or resource pointing to a texture image.
19
+ * @param {boolean} [options.repeat=true] When defined, the texture sampler will be set to wrap in both directions
20
20
  * @param {PixelFormat} [options.pixelFormat=PixelFormat.RGBA] When options.typedArray is defined, this is used to determine the pixel format of the texture
21
21
  * @param {PixelDatatype} [options.pixelDatatype=PixelDatatype.UNSIGNED_BYTE] When options.typedArray is defined, this is the data type of pixel values in the typed array.
22
22
  * @param {TextureMinificationFilter} [options.minificationFilter=TextureMinificationFilter.LINEAR] The minification filter of the texture sampler.
23
23
  * @param {TextureMagnificationFilter} [options.magnificationFilter=TextureMagnificationFilter.LINEAR] The magnification filter of the texture sampler.
24
- * @param {Number} [options.maximumAnisotropy=1.0] The maximum anisotropy of the texture sampler
24
+ * @param {number} [options.maximumAnisotropy=1.0] The maximum anisotropy of the texture sampler
25
25
  *
26
26
  * @alias TextureUniform
27
27
  * @constructor
@@ -2,7 +2,7 @@
2
2
  * An enum of the basic GLSL uniform types. These can be used with
3
3
  * {@link CustomShader} to declare user-defined uniforms.
4
4
  *
5
- * @enum {String}
5
+ * @enum {string}
6
6
  *
7
7
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
8
8
  */
@@ -10,111 +10,111 @@ const UniformType = {
10
10
  /**
11
11
  * A single floating point value.
12
12
  *
13
- * @type {String}
13
+ * @type {string}
14
14
  * @constant
15
15
  */
16
16
  FLOAT: "float",
17
17
  /**
18
18
  * A vector of 2 floating point values.
19
19
  *
20
- * @type {String}
20
+ * @type {string}
21
21
  * @constant
22
22
  */
23
23
  VEC2: "vec2",
24
24
  /**
25
25
  * A vector of 3 floating point values.
26
26
  *
27
- * @type {String}
27
+ * @type {string}
28
28
  * @constant
29
29
  */
30
30
  VEC3: "vec3",
31
31
  /**
32
32
  * A vector of 4 floating point values.
33
33
  *
34
- * @type {String}
34
+ * @type {string}
35
35
  * @constant
36
36
  */
37
37
  VEC4: "vec4",
38
38
  /**
39
39
  * A single integer value
40
40
  *
41
- * @type {String}
41
+ * @type {string}
42
42
  * @constant
43
43
  */
44
44
  INT: "int",
45
45
  /**
46
46
  * A vector of 2 integer values.
47
47
  *
48
- * @type {String}
48
+ * @type {string}
49
49
  * @constant
50
50
  */
51
51
  INT_VEC2: "ivec2",
52
52
  /**
53
53
  * A vector of 3 integer values.
54
54
  *
55
- * @type {String}
55
+ * @type {string}
56
56
  * @constant
57
57
  */
58
58
  INT_VEC3: "ivec3",
59
59
  /**
60
60
  * A vector of 4 integer values.
61
61
  *
62
- * @type {String}
62
+ * @type {string}
63
63
  * @constant
64
64
  */
65
65
  INT_VEC4: "ivec4",
66
66
  /**
67
67
  * A single boolean value.
68
68
  *
69
- * @type {String}
69
+ * @type {string}
70
70
  * @constant
71
71
  */
72
72
  BOOL: "bool",
73
73
  /**
74
74
  * A vector of 2 boolean values.
75
75
  *
76
- * @type {String}
76
+ * @type {string}
77
77
  * @constant
78
78
  */
79
79
  BOOL_VEC2: "bvec2",
80
80
  /**
81
81
  * A vector of 3 boolean values.
82
82
  *
83
- * @type {String}
83
+ * @type {string}
84
84
  * @constant
85
85
  */
86
86
  BOOL_VEC3: "bvec3",
87
87
  /**
88
88
  * A vector of 4 boolean values.
89
89
  *
90
- * @type {String}
90
+ * @type {string}
91
91
  * @constant
92
92
  */
93
93
  BOOL_VEC4: "bvec4",
94
94
  /**
95
95
  * A 2x2 matrix of floating point values.
96
96
  *
97
- * @type {String}
97
+ * @type {string}
98
98
  * @constant
99
99
  */
100
100
  MAT2: "mat2",
101
101
  /**
102
102
  * A 3x3 matrix of floating point values.
103
103
  *
104
- * @type {String}
104
+ * @type {string}
105
105
  * @constant
106
106
  */
107
107
  MAT3: "mat2",
108
108
  /**
109
109
  * A 3x3 matrix of floating point values.
110
110
  *
111
- * @type {String}
111
+ * @type {string}
112
112
  * @constant
113
113
  */
114
114
  MAT4: "mat4",
115
115
  /**
116
116
  * A 2D sampled texture.
117
- * @type {String}
117
+ * @type {string}
118
118
  * @constant
119
119
  */
120
120
  SAMPLER_2D: "sampler2D",
@@ -2,7 +2,7 @@
2
2
  * An enum for the GLSL varying types. These can be used for declaring varyings
3
3
  * in {@link CustomShader}
4
4
  *
5
- * @enum {String}
5
+ * @enum {string}
6
6
  *
7
7
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
8
8
  */
@@ -10,49 +10,49 @@ const VaryingType = {
10
10
  /**
11
11
  * A single floating point value.
12
12
  *
13
- * @type {String}
13
+ * @type {string}
14
14
  * @constant
15
15
  */
16
16
  FLOAT: "float",
17
17
  /**
18
18
  * A vector of 2 floating point values.
19
19
  *
20
- * @type {String}
20
+ * @type {string}
21
21
  * @constant
22
22
  */
23
23
  VEC2: "vec2",
24
24
  /**
25
25
  * A vector of 3 floating point values.
26
26
  *
27
- * @type {String}
27
+ * @type {string}
28
28
  * @constant
29
29
  */
30
30
  VEC3: "vec3",
31
31
  /**
32
32
  * A vector of 4 floating point values.
33
33
  *
34
- * @type {String}
34
+ * @type {string}
35
35
  * @constant
36
36
  */
37
37
  VEC4: "vec4",
38
38
  /**
39
39
  * A 2x2 matrix of floating point values.
40
40
  *
41
- * @type {String}
41
+ * @type {string}
42
42
  * @constant
43
43
  */
44
44
  MAT2: "mat2",
45
45
  /**
46
46
  * A 3x3 matrix of floating point values.
47
47
  *
48
- * @type {String}
48
+ * @type {string}
49
49
  * @constant
50
50
  */
51
51
  MAT3: "mat2",
52
52
  /**
53
53
  * A 3x3 matrix of floating point values.
54
54
  *
55
- * @type {String}
55
+ * @type {string}
56
56
  * @constant
57
57
  */
58
58
  MAT4: "mat4",