@babylonjs/core 9.10.1 → 9.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.d.ts +1 -1
- package/Actions/actionManager.js +8 -5
- package/Actions/actionManager.js.map +1 -1
- package/Animations/animatable.core.d.ts +1 -1
- package/Animations/animatable.core.js +2 -2
- package/Animations/animatable.core.js.map +1 -1
- package/Animations/animationPropertiesOverride.js +1 -1
- package/Animations/animationPropertiesOverride.js.map +1 -1
- package/Animations/animatorAvatar.d.ts +2 -2
- package/Animations/animatorAvatar.js +3 -3
- package/Animations/animatorAvatar.js.map +1 -1
- package/Animations/pathCursor.d.ts +1 -1
- package/Animations/pathCursor.js +1 -1
- package/Animations/pathCursor.js.map +1 -1
- package/Animations/runtimeAnimation.d.ts +1 -1
- package/Animations/runtimeAnimation.js +2 -2
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/analyser.js +1 -1
- package/Audio/analyser.js.map +1 -1
- package/AudioV2/abstractAudio/components/spatialAudioAttacherComponent.js +1 -1
- package/AudioV2/abstractAudio/components/spatialAudioAttacherComponent.js.map +1 -1
- package/AudioV2/abstractAudio/subNodes/audioAnalyzerSubNode.d.ts +2 -0
- package/AudioV2/abstractAudio/subNodes/audioAnalyzerSubNode.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.d.ts +13 -3
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.js +16 -0
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.d.ts +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.d.ts +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.js +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.d.ts +4 -0
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js +22 -0
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js.map +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.d.ts +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js.map +1 -1
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.d.ts +6 -0
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.js +22 -5
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.js.map +1 -1
- package/AudioV2/webAudio/subProperties/spatialWebAudioListener.js +1 -1
- package/AudioV2/webAudio/subProperties/spatialWebAudioListener.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/BakedVertexAnimation/vertexAnimationBaker.js +1 -1
- package/BakedVertexAnimation/vertexAnimationBaker.js.map +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +1 -1
- package/Behaviors/Cameras/framingBehavior.js +2 -2
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +13 -1
- package/Behaviors/Cameras/interpolatingBehavior.js +13 -1
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Behaviors/Meshes/attachToBoxBehavior.js +1 -1
- package/Behaviors/Meshes/attachToBoxBehavior.js.map +1 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +3 -3
- package/Behaviors/Meshes/baseSixDofDragBehavior.js +4 -4
- package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/followBehavior.js +1 -1
- package/Behaviors/Meshes/followBehavior.js.map +1 -1
- package/Behaviors/Meshes/handConstraintBehavior.js +2 -2
- package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
- package/Behaviors/Meshes/multiPointerScaleBehavior.js +1 -1
- package/Behaviors/Meshes/multiPointerScaleBehavior.js.map +1 -1
- package/Behaviors/Meshes/pointerDragBehavior.d.ts +3 -3
- package/Behaviors/Meshes/pointerDragBehavior.js +5 -5
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.d.ts +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.js +2 -2
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js.map +1 -1
- package/Bones/boneIKController.d.ts +1 -1
- package/Bones/boneIKController.js +1 -1
- package/Bones/boneIKController.js.map +1 -1
- package/Bones/boneLookController.d.ts +1 -1
- package/Bones/boneLookController.js +1 -1
- package/Bones/boneLookController.js.map +1 -1
- package/Bones/skeleton.d.ts +2 -2
- package/Bones/skeleton.functions.d.ts +1 -1
- package/Bones/skeleton.functions.js +3 -3
- package/Bones/skeleton.functions.js.map +1 -1
- package/Bones/skeleton.js +3 -4
- package/Bones/skeleton.js.map +1 -1
- package/Buffers/buffer.align.pure.js +6 -0
- package/Buffers/buffer.align.pure.js.map +1 -1
- package/Buffers/buffer.nonFloatVertexBuffers.js +2 -1
- package/Buffers/buffer.nonFloatVertexBuffers.js.map +1 -1
- package/Buffers/buffer.pure.d.ts +8 -0
- package/Buffers/buffer.pure.js +31 -2
- package/Buffers/buffer.pure.js.map +1 -1
- package/Buffers/bufferUtils.js +17 -5
- package/Buffers/bufferUtils.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +2 -2
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +2 -2
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +2 -2
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +2 -2
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +2 -2
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/Limits/geospatialLimits.d.ts +1 -1
- package/Cameras/Limits/geospatialLimits.js +1 -1
- package/Cameras/Limits/geospatialLimits.js.map +1 -1
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js +2 -2
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js.map +1 -1
- package/Cameras/RigModes/stereoscopicRigMode.d.ts +1 -1
- package/Cameras/RigModes/stereoscopicRigMode.js +3 -3
- package/Cameras/RigModes/stereoscopicRigMode.js.map +1 -1
- package/Cameras/RigModes/vrRigMode.js +2 -2
- package/Cameras/RigModes/vrRigMode.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/VR/vrCameraMetrics.d.ts +1 -1
- package/Cameras/VR/vrCameraMetrics.js +1 -1
- package/Cameras/VR/vrCameraMetrics.js.map +1 -1
- package/Cameras/cameraInputsManager.d.ts +1 -1
- package/Cameras/cameraInputsManager.js +1 -1
- package/Cameras/cameraInputsManager.js.map +1 -1
- package/Collisions/collider.d.ts +1 -1
- package/Collisions/collider.js +1 -1
- package/Collisions/collider.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +1 -1
- package/Collisions/gpuPicker.js +5 -5
- package/Collisions/gpuPicker.js.map +1 -1
- package/Collisions/meshCollisionData.d.ts +1 -1
- package/Collisions/meshCollisionData.js +1 -1
- package/Collisions/meshCollisionData.js.map +1 -1
- package/Collisions/pickingInfo.d.ts +1 -1
- package/Collisions/pickingInfo.js +2 -2
- package/Collisions/pickingInfo.js.map +1 -1
- package/Compute/computeEffect.d.ts +6 -0
- package/Compute/computeEffect.js +3 -0
- package/Compute/computeEffect.js.map +1 -1
- package/Compute/computeShader.pure.d.ts +4 -0
- package/Compute/computeShader.pure.js +1 -0
- package/Compute/computeShader.pure.js.map +1 -1
- package/Culling/Octrees/octreeBlock.d.ts +1 -1
- package/Culling/Octrees/octreeBlock.js +1 -1
- package/Culling/Octrees/octreeBlock.js.map +1 -1
- package/Culling/boundingBox.d.ts +1 -1
- package/Culling/boundingBox.js +1 -1
- package/Culling/boundingBox.js.map +1 -1
- package/Culling/boundingInfo.d.ts +1 -1
- package/Culling/boundingInfo.js +1 -1
- package/Culling/boundingInfo.js.map +1 -1
- package/Culling/boundingSphere.d.ts +1 -1
- package/Culling/boundingSphere.js +1 -1
- package/Culling/boundingSphere.js.map +1 -1
- package/Culling/ray.core.d.ts +1 -1
- package/Culling/ray.core.js +1 -1
- package/Culling/ray.core.js.map +1 -1
- package/Debug/axesViewer.d.ts +1 -1
- package/Debug/axesViewer.js +3 -3
- package/Debug/axesViewer.js.map +1 -1
- package/Debug/boneAxesViewer.d.ts +1 -1
- package/Debug/boneAxesViewer.js +1 -1
- package/Debug/boneAxesViewer.js.map +1 -1
- package/Debug/directionalLightFrustumViewer.d.ts +1 -1
- package/Debug/directionalLightFrustumViewer.js +6 -6
- package/Debug/directionalLightFrustumViewer.js.map +1 -1
- package/Debug/rayHelper.d.ts +1 -1
- package/Debug/rayHelper.js +2 -2
- package/Debug/rayHelper.js.map +1 -1
- package/Debug/skeletonViewer.d.ts +2 -2
- package/Debug/skeletonViewer.js +10 -10
- package/Debug/skeletonViewer.js.map +1 -1
- package/DeviceInput/internalDeviceSourceManager.d.ts +1 -1
- package/DeviceInput/internalDeviceSourceManager.js +0 -1
- package/DeviceInput/internalDeviceSourceManager.js.map +1 -1
- package/DeviceInput/webDeviceInputSystem.js +1 -1
- package/DeviceInput/webDeviceInputSystem.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +1 -1
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Native/nativeHelpers.js +4 -1
- package/Engines/Native/nativeHelpers.js.map +1 -1
- package/Engines/Native/nativeInterfaces.d.ts +10 -1
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.pure.js +154 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.pure.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +11 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuComputeContext.d.ts +1 -1
- package/Engines/WebGPU/webgpuComputeContext.js.map +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/abstractEngine.pure.d.ts +7 -1
- package/Engines/abstractEngine.pure.js +34 -4
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/constants.d.ts +4 -0
- package/Engines/constants.js +4 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.pure.d.ts +0 -7
- package/Engines/engine.pure.js +0 -34
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/engineFactory.d.ts +2 -2
- package/Engines/engineFactory.js +3 -3
- package/Engines/engineFactory.js.map +1 -1
- package/Engines/thinNativeEngine.pure.js +15 -8
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Events/pointerEvents.d.ts +1 -1
- package/Events/pointerEvents.js +1 -1
- package/Events/pointerEvents.js.map +1 -1
- package/FlowGraph/Blocks/Data/Utils/flowGraphCodeExecutionBlock.js +1 -1
- package/FlowGraph/Blocks/Data/Utils/flowGraphCodeExecutionBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.d.ts +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphKeyboardEventBlock.js +1 -1
- package/FlowGraph/Blocks/Event/flowGraphKeyboardEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.d.ts +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.js +3 -3
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCancelDelayBlock.pure.js +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCancelDelayBlock.pure.js.map +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.d.ts +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.js +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.js.map +1 -1
- package/FlowGraph/flowGraphBlock.d.ts +1 -1
- package/FlowGraph/flowGraphBlock.js +1 -1
- package/FlowGraph/flowGraphBlock.js.map +1 -1
- package/FlowGraph/flowGraphExecutionBlock.d.ts +1 -1
- package/FlowGraph/flowGraphExecutionBlock.js +1 -1
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -1
- package/FlowGraph/flowGraphMath.d.ts +1 -1
- package/FlowGraph/flowGraphMath.js +1 -1
- package/FlowGraph/flowGraphMath.js.map +1 -1
- package/FlowGraph/flowGraphParser.js +1 -1
- package/FlowGraph/flowGraphParser.js.map +1 -1
- package/FlowGraph/flowGraphPathConverterComponent.d.ts +1 -1
- package/FlowGraph/flowGraphPathConverterComponent.js +2 -2
- package/FlowGraph/flowGraphPathConverterComponent.js.map +1 -1
- package/FlowGraph/flowGraphValidator.js.map +1 -1
- package/FlowGraph/serialization.js +4 -4
- package/FlowGraph/serialization.js.map +1 -1
- package/FlowGraph/utils.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.d.ts +2 -2
- package/FrameGraph/Node/nodeRenderGraph.js +7 -7
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Tasks/Layers/baseLayerTask.d.ts +30 -0
- package/FrameGraph/Tasks/Layers/baseLayerTask.js +28 -1
- package/FrameGraph/Tasks/Layers/baseLayerTask.js.map +1 -1
- package/FrameGraph/Tasks/Misc/computeShaderTask.d.ts +2 -2
- package/FrameGraph/Tasks/Misc/computeShaderTask.js +2 -2
- package/FrameGraph/Tasks/Misc/computeShaderTask.js.map +1 -1
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.d.ts +1 -1
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js +2 -2
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/blurTask.d.ts +7 -0
- package/FrameGraph/Tasks/PostProcesses/blurTask.js +8 -1
- package/FrameGraph/Tasks/PostProcesses/blurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssrBlurTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssrBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.d.ts +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js +3 -3
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.d.ts +6 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js +14 -5
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.d.ts +7 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js +7 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.d.ts +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
- package/FrameGraph/frameGraphRenderContext.js +1 -1
- package/FrameGraph/frameGraphRenderContext.js.map +1 -1
- package/FrameGraph/frameGraphTextureManager.d.ts +1 -1
- package/FrameGraph/frameGraphTextureManager.js +1 -1
- package/FrameGraph/frameGraphTextureManager.js.map +1 -1
- package/Gamepads/gamepadManager.js +1 -1
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Gizmos/axisDragGizmo.d.ts +5 -5
- package/Gizmos/axisDragGizmo.js +6 -6
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.d.ts +4 -4
- package/Gizmos/axisScaleGizmo.js +6 -6
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.d.ts +5 -5
- package/Gizmos/boundingBoxGizmo.js +7 -7
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/cameraGizmo.d.ts +3 -3
- package/Gizmos/cameraGizmo.js +7 -7
- package/Gizmos/cameraGizmo.js.map +1 -1
- package/Gizmos/gizmo.d.ts +2 -2
- package/Gizmos/gizmo.js +3 -3
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/gizmoManager.d.ts +2 -2
- package/Gizmos/gizmoManager.js +2 -2
- package/Gizmos/gizmoManager.js.map +1 -1
- package/Gizmos/lightGizmo.d.ts +4 -4
- package/Gizmos/lightGizmo.js +11 -11
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeDragGizmo.d.ts +4 -4
- package/Gizmos/planeDragGizmo.js +5 -5
- package/Gizmos/planeDragGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.d.ts +1 -1
- package/Gizmos/positionGizmo.js +2 -2
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +3 -3
- package/Gizmos/rotationGizmo.js +3 -3
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.d.ts +2 -2
- package/Gizmos/scaleGizmo.js +4 -4
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Gizmos/spatialAudioGizmo.d.ts +2 -2
- package/Gizmos/spatialAudioGizmo.js +6 -6
- package/Gizmos/spatialAudioGizmo.js.map +1 -1
- package/Helpers/environmentHelper.d.ts +6 -6
- package/Helpers/environmentHelper.js +12 -12
- package/Helpers/environmentHelper.js.map +1 -1
- package/Helpers/materialConversionHelper.d.ts +1 -1
- package/Helpers/materialConversionHelper.js +1 -1
- package/Helpers/materialConversionHelper.js.map +1 -1
- package/Helpers/photoDome.d.ts +1 -1
- package/Helpers/photoDome.js +1 -1
- package/Helpers/photoDome.js.map +1 -1
- package/Helpers/textureDome.d.ts +4 -4
- package/Helpers/textureDome.js +6 -6
- package/Helpers/textureDome.js.map +1 -1
- package/Helpers/videoDome.d.ts +1 -1
- package/Helpers/videoDome.js +2 -2
- package/Helpers/videoDome.js.map +1 -1
- package/Inputs/scene.inputManager.d.ts +1 -1
- package/Inputs/scene.inputManager.js +1 -1
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Instrumentation/sceneInstrumentation.js +1 -1
- package/Instrumentation/sceneInstrumentation.js.map +1 -1
- package/Layers/effectLayer.d.ts +1 -1
- package/Layers/effectLayer.js +3 -3
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/layer.d.ts +2 -2
- package/Layers/layer.js +4 -4
- package/Layers/layer.js.map +1 -1
- package/Layers/thinEffectLayer.d.ts +2 -2
- package/Layers/thinEffectLayer.js +3 -3
- package/Layers/thinEffectLayer.js.map +1 -1
- package/Layers/thinGlowLayer.d.ts +1 -1
- package/Layers/thinGlowLayer.js +3 -3
- package/Layers/thinGlowLayer.js.map +1 -1
- package/Layers/thinHighlightLayer.d.ts +1 -1
- package/Layers/thinHighlightLayer.js +3 -3
- package/Layers/thinHighlightLayer.js.map +1 -1
- package/Layers/thinSelectionOutlineLayer.d.ts +1 -1
- package/Layers/thinSelectionOutlineLayer.js +3 -3
- package/Layers/thinSelectionOutlineLayer.js.map +1 -1
- package/Legacy/legacy.js +12 -1
- package/Legacy/legacy.js.map +1 -1
- package/LensFlares/lensFlare.d.ts +2 -2
- package/LensFlares/lensFlare.js +3 -3
- package/LensFlares/lensFlare.js.map +1 -1
- package/LensFlares/lensFlareSystem.d.ts +1 -1
- package/LensFlares/lensFlareSystem.js +6 -6
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/Lights/LTC/ltcTextureTool.js +1 -1
- package/Lights/LTC/ltcTextureTool.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +1 -285
- package/Lights/Shadows/cascadedShadowGenerator.js +3 -857
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.pure.d.ts +290 -0
- package/Lights/Shadows/cascadedShadowGenerator.pure.js +868 -0
- package/Lights/Shadows/cascadedShadowGenerator.pure.js.map +1 -0
- package/Lights/Shadows/pure.d.ts +1 -0
- package/Lights/Shadows/pure.js +1 -0
- package/Lights/Shadows/pure.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -3
- package/Lights/Shadows/shadowGenerator.js +7 -7
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.d.ts +1 -1
- package/Lights/areaLight.js +0 -1
- package/Lights/areaLight.js.map +1 -1
- package/Lights/light.d.ts +2 -2
- package/Lights/light.js +2 -2
- package/Lights/light.js.map +1 -1
- package/Lights/shadowLight.d.ts +1 -1
- package/Lights/shadowLight.js +1 -1
- package/Lights/shadowLight.js.map +1 -1
- package/Loading/sceneLoader.d.ts +2 -2
- package/Loading/sceneLoader.js +3 -3
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.d.ts +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.js +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.js.map +1 -1
- package/Materials/GreasedLine/greasedLineSimpleMaterial.d.ts +3 -3
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js +3 -3
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.pure.js +6 -6
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.pure.js.map +1 -1
- package/Materials/Node/nodeMaterial.pure.d.ts +12 -0
- package/Materials/Node/nodeMaterial.pure.js +68 -13
- package/Materials/Node/nodeMaterial.pure.js.map +1 -1
- package/Materials/Node/nodeMaterialDefault.js +14 -14
- package/Materials/Node/nodeMaterialDefault.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.pure.js +19 -4
- package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +40 -2
- package/Materials/PBR/pbrAnisotropicConfiguration.js +41 -3
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.d.ts +5 -1
- package/Materials/PBR/pbrBRDFConfiguration.js +5 -1
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +2 -2
- package/Materials/PBR/pbrBaseSimpleMaterial.js +2 -2
- package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.d.ts +42 -2
- package/Materials/PBR/pbrClearCoatConfiguration.js +42 -2
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.d.ts +38 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js +38 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
- package/Materials/PBR/pbrMaterial.pure.d.ts +6 -0
- package/Materials/PBR/pbrMaterial.pure.js +8 -0
- package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.d.ts +41 -2
- package/Materials/PBR/pbrSheenConfiguration.js +41 -2
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +41 -2
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +42 -3
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.d.ts +1 -1
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js +2 -2
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js.map +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.core.d.ts +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.core.js +5 -109
- package/Materials/Textures/Loaders/EXR/exrLoader.core.js.map +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js.map +1 -1
- package/Materials/Textures/Loaders/basisTextureLoader.js +2 -2
- package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/envTextureLoader.js +3 -1
- package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ktxTextureLoader.js +11 -2
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.d.ts +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
- package/Materials/Textures/Packer/packer.d.ts +1 -1
- package/Materials/Textures/Packer/packer.js +6 -6
- package/Materials/Textures/Packer/packer.js.map +1 -1
- package/Materials/Textures/Procedurals/customProceduralTexture.d.ts +2 -2
- package/Materials/Textures/Procedurals/customProceduralTexture.js +4 -4
- package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/noiseProceduralTexture.pure.js +17 -5
- package/Materials/Textures/Procedurals/noiseProceduralTexture.pure.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js +4 -1
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js.map +1 -1
- package/Materials/Textures/prePassRenderTarget.d.ts +1 -1
- package/Materials/Textures/prePassRenderTarget.js +1 -1
- package/Materials/Textures/prePassRenderTarget.js.map +1 -1
- package/Materials/Textures/rawCubeTexture.d.ts +1 -1
- package/Materials/Textures/rawCubeTexture.js +2 -2
- package/Materials/Textures/rawCubeTexture.js.map +1 -1
- package/Materials/Textures/rawTexture.d.ts +1 -1
- package/Materials/Textures/rawTexture.js +1 -1
- package/Materials/Textures/rawTexture.js.map +1 -1
- package/Materials/Textures/rawTexture2DArray.d.ts +1 -1
- package/Materials/Textures/rawTexture2DArray.js +1 -1
- package/Materials/Textures/rawTexture2DArray.js.map +1 -1
- package/Materials/Textures/rawTexture3D.d.ts +1 -1
- package/Materials/Textures/rawTexture3D.js +1 -1
- package/Materials/Textures/rawTexture3D.js.map +1 -1
- package/Materials/Textures/refractionTexture.d.ts +1 -1
- package/Materials/Textures/refractionTexture.js +1 -1
- package/Materials/Textures/refractionTexture.js.map +1 -1
- package/Materials/Textures/textureMerger.d.ts +1 -1
- package/Materials/Textures/textureMerger.js +1 -1
- package/Materials/Textures/textureMerger.js.map +1 -1
- package/Materials/Textures/textureProcessor.d.ts +1 -1
- package/Materials/Textures/textureProcessor.js +2 -2
- package/Materials/Textures/textureProcessor.js.map +1 -1
- package/Materials/Textures/thinRenderTargetTexture.d.ts +4 -4
- package/Materials/Textures/thinRenderTargetTexture.js +2 -2
- package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
- package/Materials/clipPlaneMaterialHelper.js +1 -1
- package/Materials/clipPlaneMaterialHelper.js.map +1 -1
- package/Materials/effect.pure.d.ts +2 -2
- package/Materials/effect.pure.js +12 -6
- package/Materials/effect.pure.js.map +1 -1
- package/Materials/effectRenderer.pure.js +4 -2
- package/Materials/effectRenderer.pure.js.map +1 -1
- package/Materials/floatingOriginMatrixOverrides.d.ts +1 -1
- package/Materials/floatingOriginMatrixOverrides.js +1 -1
- package/Materials/floatingOriginMatrixOverrides.js.map +1 -1
- package/Materials/material.detailMapConfiguration.d.ts +39 -1
- package/Materials/material.detailMapConfiguration.js +39 -1
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/materialHelper.functions.js +45 -1
- package/Materials/materialHelper.functions.js.map +1 -1
- package/Materials/materialHelper.geometryrendering.d.ts +1 -1
- package/Materials/materialHelper.geometryrendering.js +1 -1
- package/Materials/materialHelper.geometryrendering.js.map +1 -1
- package/Materials/materialPluginFactoryExport.js +2 -2
- package/Materials/materialPluginFactoryExport.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.pure.js +15 -13
- package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
- package/Materials/pushMaterial.d.ts +7 -1
- package/Materials/pushMaterial.js +7 -1
- package/Materials/pushMaterial.js.map +1 -1
- package/Materials/uniformBuffer.js +1 -1
- package/Materials/uniformBuffer.js.map +1 -1
- package/Maths/math.axis.d.ts +1 -1
- package/Maths/math.axis.js +1 -1
- package/Maths/math.axis.js.map +1 -1
- package/Maths/math.d.ts +2 -2
- package/Maths/math.functions.d.ts +1 -1
- package/Maths/math.functions.js +1 -1
- package/Maths/math.functions.js.map +1 -1
- package/Maths/math.isovector.d.ts +1 -1
- package/Maths/math.isovector.js +1 -1
- package/Maths/math.isovector.js.map +1 -1
- package/Maths/math.js +2 -2
- package/Maths/math.js.map +1 -1
- package/Maths/math.path.d.ts +1 -1
- package/Maths/math.path.js +1 -1
- package/Maths/math.path.js.map +1 -1
- package/Maths/math.plane.d.ts +1 -1
- package/Maths/math.plane.js +1 -1
- package/Maths/math.plane.js.map +1 -1
- package/Maths/math.polar.d.ts +1 -1
- package/Maths/math.polar.js +1 -1
- package/Maths/math.polar.js.map +1 -1
- package/Maths/math.vertexFormat.d.ts +1 -1
- package/Maths/math.vertexFormat.js +1 -1
- package/Maths/math.vertexFormat.js.map +1 -1
- package/Maths/pure.d.ts +1 -0
- package/Maths/pure.js +1 -0
- package/Maths/pure.js.map +1 -1
- package/Meshes/Builders/geodesicBuilder.js +1 -1
- package/Meshes/Builders/geodesicBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +1 -1
- package/Meshes/Builders/goldbergBuilder.js +4 -4
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/greasedLineBuilder.d.ts +4 -4
- package/Meshes/Builders/greasedLineBuilder.js +5 -5
- package/Meshes/Builders/greasedLineBuilder.js.map +1 -1
- package/Meshes/Builders/textBuilder.d.ts +2 -2
- package/Meshes/Builders/textBuilder.js +4 -4
- package/Meshes/Builders/textBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +3 -3
- package/Meshes/Builders/tiledBoxBuilder.js +3 -3
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.js +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Compression/dracoCodec.js +1 -1
- package/Meshes/Compression/dracoCodec.js.map +1 -1
- package/Meshes/Compression/dracoDecoder.js +1 -1
- package/Meshes/Compression/dracoDecoder.js.map +1 -1
- package/Meshes/Compression/dracoEncoder.d.ts +1 -1
- package/Meshes/Compression/dracoEncoder.js +2 -2
- package/Meshes/Compression/dracoEncoder.js.map +1 -1
- package/Meshes/Compression/meshoptCompression.js +1 -1
- package/Meshes/Compression/meshoptCompression.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +64 -3
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineBaseMesh.d.ts +2 -2
- package/Meshes/GreasedLine/greasedLineBaseMesh.js +3 -3
- package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
- package/Meshes/Node/nodeGeometry.d.ts +2 -2
- package/Meshes/Node/nodeGeometry.js +4 -4
- package/Meshes/Node/nodeGeometry.js.map +1 -1
- package/Meshes/Node/nodeGeometryBuildState.d.ts +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js.map +1 -1
- package/Meshes/abstractMesh.hotSpot.d.ts +1 -1
- package/Meshes/abstractMesh.hotSpot.js +2 -2
- package/Meshes/abstractMesh.hotSpot.js.map +1 -1
- package/Meshes/abstractMesh.pure.js +2 -13
- package/Meshes/abstractMesh.pure.js.map +1 -1
- package/Meshes/buffer.d.ts +1 -1
- package/Meshes/buffer.js +1 -1
- package/Meshes/buffer.js.map +1 -1
- package/Meshes/csg.d.ts +3 -3
- package/Meshes/csg.js +4 -4
- package/Meshes/csg.js.map +1 -1
- package/Meshes/csg2.d.ts +1 -1
- package/Meshes/csg2.js +38 -11
- package/Meshes/csg2.js.map +1 -1
- package/Meshes/geodesicMesh.d.ts +1 -1
- package/Meshes/geodesicMesh.js +1 -1
- package/Meshes/geodesicMesh.js.map +1 -1
- package/Meshes/geometry.d.ts +2 -2
- package/Meshes/geometry.js +4 -4
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/lattice.d.ts +1 -1
- package/Meshes/lattice.js +1 -1
- package/Meshes/lattice.js.map +1 -1
- package/Meshes/lattice.material.d.ts +1 -1
- package/Meshes/lattice.material.js +1 -1
- package/Meshes/lattice.material.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +2 -2
- package/Meshes/mesh.vertexData.js +3 -4
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/mesh.vertexData.subdivide.js +1 -1
- package/Meshes/mesh.vertexData.subdivide.js.map +1 -1
- package/Meshes/meshBuilder.d.ts +18 -18
- package/Meshes/meshBuilder.js +18 -18
- package/Meshes/meshBuilder.js.map +1 -1
- package/Meshes/meshSimplification.d.ts +1 -1
- package/Meshes/meshSimplification.js +4 -4
- package/Meshes/meshSimplification.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.d.ts +1 -1
- package/Meshes/meshUVSpaceRenderer.js +0 -1
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Meshes/meshUtils.d.ts +1 -1
- package/Meshes/meshUtils.js +2 -2
- package/Meshes/meshUtils.js.map +1 -1
- package/Meshes/polygonMesh.d.ts +2 -2
- package/Meshes/polygonMesh.js +3 -3
- package/Meshes/polygonMesh.js.map +1 -1
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +2 -2
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js.map +1 -1
- package/Misc/HighDynamicRange/panoramaToCubemap.js +1 -1
- package/Misc/HighDynamicRange/panoramaToCubemap.js.map +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.js +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
- package/Misc/areaLightsTextureTools.d.ts +1 -1
- package/Misc/areaLightsTextureTools.js +3 -3
- package/Misc/areaLightsTextureTools.js.map +1 -1
- package/Misc/assetsManager.d.ts +4 -4
- package/Misc/assetsManager.js +5 -5
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/basisWorker.js +1 -1
- package/Misc/basisWorker.js.map +1 -1
- package/Misc/brdfTextureTools.js +1 -1
- package/Misc/brdfTextureTools.js.map +1 -1
- package/Misc/copyTextureToTexture.d.ts +1 -1
- package/Misc/copyTextureToTexture.js +1 -1
- package/Misc/copyTextureToTexture.js.map +1 -1
- package/Misc/decorators.serialization.js +2 -2
- package/Misc/decorators.serialization.js.map +1 -1
- package/Misc/depthReducer.d.ts +2 -2
- package/Misc/depthReducer.js +2 -2
- package/Misc/depthReducer.js.map +1 -1
- package/Misc/gradients.d.ts +1 -1
- package/Misc/gradients.js +1 -1
- package/Misc/gradients.js.map +1 -1
- package/Misc/greasedLineTools.d.ts +1 -1
- package/Misc/greasedLineTools.js +3 -3
- package/Misc/greasedLineTools.js.map +1 -1
- package/Misc/halfFloat.d.ts +17 -0
- package/Misc/halfFloat.js +131 -0
- package/Misc/halfFloat.js.map +1 -0
- package/Misc/khronosTextureContainer2.js +1 -1
- package/Misc/khronosTextureContainer2.js.map +1 -1
- package/Misc/meshExploder.js +1 -1
- package/Misc/meshExploder.js.map +1 -1
- package/Misc/pivotTools.js +1 -1
- package/Misc/pivotTools.js.map +1 -1
- package/Misc/rgbdTextureTools.js +1 -1
- package/Misc/rgbdTextureTools.js.map +1 -1
- package/Misc/sceneOptimizer.js +1 -1
- package/Misc/sceneOptimizer.js.map +1 -1
- package/Misc/sceneRecorder.js +7 -7
- package/Misc/sceneRecorder.js.map +1 -1
- package/Misc/sceneSerializer.js +3 -3
- package/Misc/sceneSerializer.js.map +1 -1
- package/Misc/snapshotRenderingHelper.js +1 -1
- package/Misc/snapshotRenderingHelper.js.map +1 -1
- package/Misc/textureTools.d.ts +3 -13
- package/Misc/textureTools.js +6 -64
- package/Misc/textureTools.js.map +1 -1
- package/Misc/thinMinMaxReducer.d.ts +1 -1
- package/Misc/thinMinMaxReducer.js +1 -1
- package/Misc/thinMinMaxReducer.js.map +1 -1
- package/Misc/tools.internals.js +1 -1
- package/Misc/tools.internals.js.map +1 -1
- package/Misc/tools.pure.js +11 -4
- package/Misc/tools.pure.js.map +1 -1
- package/Misc/trajectoryClassifier.d.ts +1 -1
- package/Misc/trajectoryClassifier.js +1 -1
- package/Misc/trajectoryClassifier.js.map +1 -1
- package/Misc/videoRecorder.js +1 -1
- package/Misc/videoRecorder.js.map +1 -1
- package/Misc/virtualJoystick.d.ts +1 -1
- package/Misc/virtualJoystick.js +1 -1
- package/Misc/virtualJoystick.js.map +1 -1
- package/Morph/morphTarget.js +1 -1
- package/Morph/morphTarget.js.map +1 -1
- package/Navigation/Plugins/recastJSPlugin.d.ts +1 -1
- package/Navigation/Plugins/recastJSPlugin.js +2 -2
- package/Navigation/Plugins/recastJSPlugin.js.map +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/meshParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/meshParticleEmitter.js +2 -2
- package/Particles/EmitterTypes/meshParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js.map +1 -1
- package/Particles/Node/nodeParticleBuildState.d.ts +4 -4
- package/Particles/Node/nodeParticleBuildState.js +2 -2
- package/Particles/Node/nodeParticleBuildState.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.d.ts +2 -2
- package/Particles/Node/nodeParticleSystemSet.helper.js +31 -31
- package/Particles/Node/nodeParticleSystemSet.helper.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.js +8 -8
- package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
- package/Particles/attractor.d.ts +1 -1
- package/Particles/attractor.js +1 -1
- package/Particles/attractor.js.map +1 -1
- package/Particles/computeShaderParticleSystem.pure.js +5 -1
- package/Particles/computeShaderParticleSystem.pure.js.map +1 -1
- package/Particles/flowMap.d.ts +7 -1
- package/Particles/flowMap.js +7 -1
- package/Particles/flowMap.js.map +1 -1
- package/Particles/gpuParticleSystem.pure.d.ts +1 -0
- package/Particles/gpuParticleSystem.pure.js +17 -1
- package/Particles/gpuParticleSystem.pure.js.map +1 -1
- package/Particles/particle.d.ts +2 -2
- package/Particles/particle.js +2 -2
- package/Particles/particle.js.map +1 -1
- package/Particles/particleHelper.js +5 -5
- package/Particles/particleHelper.js.map +1 -1
- package/Particles/particleSystem.functions.d.ts +1 -1
- package/Particles/particleSystem.functions.js +1 -1
- package/Particles/particleSystem.functions.js.map +1 -1
- package/Particles/particleSystemSet.d.ts +1 -1
- package/Particles/particleSystemSet.js +5 -5
- package/Particles/particleSystemSet.js.map +1 -1
- package/Particles/pointsCloudSystem.d.ts +1 -1
- package/Particles/pointsCloudSystem.js +6 -6
- package/Particles/pointsCloudSystem.js.map +1 -1
- package/Particles/solidParticle.d.ts +2 -2
- package/Particles/solidParticle.js +3 -3
- package/Particles/solidParticle.js.map +1 -1
- package/Particles/solidParticleSystem.d.ts +4 -4
- package/Particles/solidParticleSystem.js +7 -7
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Particles/subEmitter.js +1 -1
- package/Particles/subEmitter.js.map +1 -1
- package/Particles/thinParticleSystem.function.js +2 -2
- package/Particles/thinParticleSystem.function.js.map +1 -1
- package/Physics/Plugins/cannonJSPlugin.d.ts +1 -1
- package/Physics/Plugins/cannonJSPlugin.js +1 -1
- package/Physics/Plugins/cannonJSPlugin.js.map +1 -1
- package/Physics/castingResult.d.ts +1 -1
- package/Physics/castingResult.js +1 -1
- package/Physics/castingResult.js.map +1 -1
- package/Physics/physicsHelper.d.ts +1 -1
- package/Physics/physicsHelper.js +4 -4
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/physicsImpostor.d.ts +1 -1
- package/Physics/physicsImpostor.js +1 -1
- package/Physics/physicsImpostor.js.map +1 -1
- package/Physics/physicsRaycastResult.d.ts +1 -1
- package/Physics/physicsRaycastResult.js +1 -1
- package/Physics/physicsRaycastResult.js.map +1 -1
- package/Physics/v1/Plugins/ammoJSPlugin.d.ts +2 -2
- package/Physics/v1/Plugins/ammoJSPlugin.js +5 -5
- package/Physics/v1/Plugins/ammoJSPlugin.js.map +1 -1
- package/Physics/v1/Plugins/oimoJSPlugin.d.ts +2 -2
- package/Physics/v1/Plugins/oimoJSPlugin.js +2 -2
- package/Physics/v1/Plugins/oimoJSPlugin.js.map +1 -1
- package/Physics/v1/physicsEngine.d.ts +1 -1
- package/Physics/v1/physicsEngine.js +1 -1
- package/Physics/v1/physicsEngine.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +14 -2
- package/Physics/v2/Plugins/havokPlugin.js +45 -7
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/characterController.d.ts +1 -1
- package/Physics/v2/characterController.js +2 -2
- package/Physics/v2/characterController.js.map +1 -1
- package/Physics/v2/physicsAggregate.d.ts +3 -3
- package/Physics/v2/physicsAggregate.js +10 -6
- package/Physics/v2/physicsAggregate.js.map +1 -1
- package/Physics/v2/physicsBody.d.ts +1 -1
- package/Physics/v2/physicsBody.js +1 -1
- package/Physics/v2/physicsBody.js.map +1 -1
- package/Physics/v2/physicsEngine.d.ts +1 -1
- package/Physics/v2/physicsEngine.js +1 -1
- package/Physics/v2/physicsEngine.js.map +1 -1
- package/Physics/v2/physicsShape.d.ts +1 -1
- package/Physics/v2/physicsShape.js +1 -1
- package/Physics/v2/physicsShape.js.map +1 -1
- package/Physics/v2/ragdoll.d.ts +2 -2
- package/Physics/v2/ragdoll.js +2 -2
- package/Physics/v2/ragdoll.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.d.ts +1 -0
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +8 -6
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/thinSSRRenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/thinSSRRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +3 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
- package/PostProcesses/bloomEffect.d.ts +1 -1
- package/PostProcesses/bloomEffect.js +4 -4
- package/PostProcesses/bloomEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldEffect.d.ts +1 -1
- package/PostProcesses/depthOfFieldEffect.js +3 -3
- package/PostProcesses/depthOfFieldEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.d.ts +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.d.ts +1 -1
- package/PostProcesses/highlightsPostProcess.js +1 -1
- package/PostProcesses/highlightsPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.d.ts +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.d.ts +3 -0
- package/PostProcesses/postProcessManager.js +4 -1
- package/PostProcesses/postProcessManager.js.map +1 -1
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.d.ts +1 -0
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.js +10 -0
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.js.map +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.d.ts +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.js +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.js.map +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.d.ts +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.js +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/thinBloomEffect.js +1 -1
- package/PostProcesses/thinBloomEffect.js.map +1 -1
- package/PostProcesses/thinBloomMergePostProcess.d.ts +1 -1
- package/PostProcesses/thinBloomMergePostProcess.js +1 -1
- package/PostProcesses/thinBloomMergePostProcess.js.map +1 -1
- package/PostProcesses/thinBlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinBlurPostProcess.js +1 -1
- package/PostProcesses/thinBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinChromaticAberrationPostProcess.d.ts +2 -2
- package/PostProcesses/thinChromaticAberrationPostProcess.js +2 -2
- package/PostProcesses/thinChromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.d.ts +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.js +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/thinColorCorrectionPostProcess.d.ts +1 -1
- package/PostProcesses/thinColorCorrectionPostProcess.js +2 -2
- package/PostProcesses/thinColorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/thinConvolutionPostProcess.d.ts +1 -1
- package/PostProcesses/thinConvolutionPostProcess.js +1 -1
- package/PostProcesses/thinConvolutionPostProcess.js.map +1 -1
- package/PostProcesses/thinCustomPostProcess.d.ts +1 -1
- package/PostProcesses/thinCustomPostProcess.js +1 -1
- package/PostProcesses/thinCustomPostProcess.js.map +1 -1
- package/PostProcesses/thinDepthOfFieldEffect.d.ts +3 -0
- package/PostProcesses/thinDepthOfFieldEffect.js +4 -1
- package/PostProcesses/thinDepthOfFieldEffect.js.map +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.d.ts +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.d.ts +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.js +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/thinFXAAPostProcess.d.ts +2 -2
- package/PostProcesses/thinFXAAPostProcess.js +2 -2
- package/PostProcesses/thinFXAAPostProcess.js.map +1 -1
- package/PostProcesses/thinFilterPostProcess.d.ts +2 -2
- package/PostProcesses/thinFilterPostProcess.js +2 -2
- package/PostProcesses/thinFilterPostProcess.js.map +1 -1
- package/PostProcesses/thinGrainPostProcess.d.ts +1 -1
- package/PostProcesses/thinGrainPostProcess.js +1 -1
- package/PostProcesses/thinGrainPostProcess.js.map +1 -1
- package/PostProcesses/thinImageProcessingPostProcess.d.ts +2 -2
- package/PostProcesses/thinImageProcessingPostProcess.js +2 -2
- package/PostProcesses/thinImageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/thinMotionBlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinMotionBlurPostProcess.js +2 -2
- package/PostProcesses/thinMotionBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinPassPostProcess.d.ts +1 -1
- package/PostProcesses/thinPassPostProcess.js +1 -1
- package/PostProcesses/thinPassPostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.js +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2CombinePostProcess.d.ts +1 -1
- package/PostProcesses/thinSSAO2CombinePostProcess.js +2 -2
- package/PostProcesses/thinSSAO2CombinePostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2PostProcess.d.ts +7 -2
- package/PostProcesses/thinSSAO2PostProcess.js +36 -4
- package/PostProcesses/thinSSAO2PostProcess.js.map +1 -1
- package/PostProcesses/thinSSRBlurCombinerPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSRBlurCombinerPostProcess.js +2 -2
- package/PostProcesses/thinSSRBlurCombinerPostProcess.js.map +1 -1
- package/PostProcesses/thinSSRBlurPostProcess.d.ts +2 -2
- package/PostProcesses/thinSSRBlurPostProcess.js +2 -2
- package/PostProcesses/thinSSRBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinSSRPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSRPostProcess.js +2 -2
- package/PostProcesses/thinSSRPostProcess.js.map +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.d.ts +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.js +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/thinSharpenPostProcess.d.ts +1 -1
- package/PostProcesses/thinSharpenPostProcess.js +1 -1
- package/PostProcesses/thinSharpenPostProcess.js.map +1 -1
- package/PostProcesses/thinTAAPostProcess.d.ts +3 -3
- package/PostProcesses/thinTAAPostProcess.js +4 -4
- package/PostProcesses/thinTAAPostProcess.js.map +1 -1
- package/PostProcesses/thinTonemapPostProcess.d.ts +1 -1
- package/PostProcesses/thinTonemapPostProcess.js +1 -1
- package/PostProcesses/thinTonemapPostProcess.js.map +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.d.ts +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.js +3 -3
- package/PostProcesses/vrDistortionCorrectionPostProcess.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.d.ts +2 -2
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.d.ts +2 -2
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.d.ts +3 -3
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js.map +1 -1
- package/Rendering/depthPeelingRenderer.d.ts +1 -1
- package/Rendering/depthPeelingRenderer.js +2 -2
- package/Rendering/depthPeelingRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.d.ts +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.d.ts +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js +2 -2
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.d.ts +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTextures.d.ts +2 -2
- package/Rendering/fluidRenderer/fluidRenderingTextures.js +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTextures.js.map +1 -1
- package/Rendering/iblCdfGenerator.d.ts +3 -3
- package/Rendering/iblCdfGenerator.js +5 -5
- package/Rendering/iblCdfGenerator.js.map +1 -1
- package/Rendering/renderingGroup.js +1 -1
- package/Rendering/renderingGroup.js.map +1 -1
- package/Rendering/subSurfaceConfiguration.d.ts +2 -2
- package/Rendering/subSurfaceConfiguration.js +2 -2
- package/Rendering/subSurfaceConfiguration.js.map +1 -1
- package/Rendering/utilityLayerRenderer.d.ts +2 -2
- package/Rendering/utilityLayerRenderer.js +4 -4
- package/Rendering/utilityLayerRenderer.js.map +1 -1
- package/Shaders/ssao2.fragment.js +10 -2
- package/Shaders/ssao2.fragment.js.map +1 -1
- package/ShadersWGSL/gpuRenderParticles.fragment.d.ts +5 -0
- package/ShadersWGSL/gpuRenderParticles.fragment.js +50 -0
- package/ShadersWGSL/gpuRenderParticles.fragment.js.map +1 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.d.ts +5 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.js +120 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.js.map +1 -0
- package/ShadersWGSL/noise.fragment.d.ts +5 -0
- package/ShadersWGSL/noise.fragment.js +18 -0
- package/ShadersWGSL/noise.fragment.js.map +1 -0
- package/ShadersWGSL/ssao2.fragment.js +10 -2
- package/ShadersWGSL/ssao2.fragment.js.map +1 -1
- package/SmartAssets/smartAssetSerializer.js +1 -1
- package/SmartAssets/smartAssetSerializer.js.map +1 -1
- package/Sprites/sprite.d.ts +2 -2
- package/Sprites/sprite.js +2 -2
- package/Sprites/sprite.js.map +1 -1
- package/Sprites/spriteManager.d.ts +2 -2
- package/Sprites/spriteManager.js +4 -5
- package/Sprites/spriteManager.js.map +1 -1
- package/Sprites/spritePackedManager.js +1 -1
- package/Sprites/spritePackedManager.js.map +1 -1
- package/Sprites/spriteRenderer.js +2 -2
- package/Sprites/spriteRenderer.js.map +1 -1
- package/XR/features/WebXRHitTestLegacy.d.ts +1 -1
- package/XR/features/WebXRHitTestLegacy.js +2 -2
- package/XR/features/WebXRHitTestLegacy.js.map +1 -1
- package/XR/motionController/webXRAbstractMotionController.js +2 -2
- package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
- package/XR/motionController/webXRGenericMotionController.js +2 -2
- package/XR/motionController/webXRGenericMotionController.js.map +1 -1
- package/XR/motionController/webXRProfiledMotionController.js +4 -4
- package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
- package/XR/webXRCamera.d.ts +3 -3
- package/XR/webXRCamera.js +4 -4
- package/XR/webXRCamera.js.map +1 -1
- package/XR/webXRDefaultExperience.d.ts +4 -4
- package/XR/webXRDefaultExperience.js +4 -4
- package/XR/webXRDefaultExperience.js.map +1 -1
- package/XR/webXREnterExitUI.js +1 -1
- package/XR/webXREnterExitUI.js.map +1 -1
- package/XR/webXRExperienceHelper.js +2 -2
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRFeaturesManager.d.ts +47 -0
- package/XR/webXRFeaturesManager.js +1 -1
- package/XR/webXRFeaturesManager.js.map +1 -1
- package/XR/webXRInput.js +1 -1
- package/XR/webXRInput.js.map +1 -1
- package/XR/webXRInputSource.js +4 -4
- package/XR/webXRInputSource.js.map +1 -1
- package/XR/webXRManagedOutputCanvas.js +1 -1
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.d.ts +1 -1
- package/XR/webXRRenderTargetTextureProvider.js +1 -1
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/assetContainer.d.ts +4 -4
- package/assetContainer.js +6 -6
- package/assetContainer.js.map +1 -1
- package/node.d.ts +1 -1
- package/node.js +6 -2
- package/node.js.map +1 -1
- package/package.json +44 -174
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"mesh.vertexData.subdivide.js","sourceRoot":"","sources":["../../../../dev/core/src/Meshes/mesh.vertexData.subdivide.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AACjD,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAwBhD,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;AAEtC;;;GAGG;AACH,SAAS,KAAK,CAAC,CAAS;IACpB,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;AAC3C,CAAC;AAED;;;GAGG;AACH,SAAS,cAAc,CAAC,GAAW,EAAE,KAAK,GAAG,aAAa;IACtD,IAAI,aAAa,GAAG,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC;IACvC,IAAI,aAAa,KAAK,CAAC,EAAE,CAAC;QACtB,aAAa,GAAG,CAAC,CAAC,CAAC,aAAa;IACpC,CAAC;IACD,OAAO,GAAG,aAAa,EAAE,CAAC;AAC9B,CAAC;AAED;;;GAGG;AACH,SAAS,cAAc,CAAC,CAAU,EAAE,KAAK,GAAG,aAAa;IACrD,OAAO,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE,CAAC;AACvG,CAAC;AAED;;;GAGG;AACH,SAAS,gBAAgB,CAAC,UAAsB;IAC5C,MAAM,OAAO,GAAG,CAAC,WAAW,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IAChD,MAAM,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,OAAO,CAAE,UAAkB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/F,OAAO,KAAK,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;AAC3D,CAAC;AAED;;;GAGG;AACH,SAAS,WAAW,CAAC,GAAa,EAAE,KAAa,EAAE,QAAgB,EAAE,IAAc,EAAE,IAAc,EAAE,IAAc;IAC/G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;QAChC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QACzB,GAAG,CAAC,KAAK,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QACpC,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;IAC5C,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,SAAS,YAAY,CAAC,UAAsB;IACxC,IAAI,CAAC,UAAU,CAAC,OAAO,IAAI,UAAU,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACzD,OAAO,UAAU,CAAC,CAAC,sBAAsB;IAC7C,CAAC;IACD,MAAM,YAAY,GAAa,EAAE,CAAC;IAClC,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,MAAM,MAAM,GAAa,EAAE,CAAC;IAC5B,MAAM,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC;IACnC,MAAM,GAAG,GAAG,UAAU,CAAC,SAAU,CAAC;IAClC,MAAM,IAAI,GAAG,UAAU,CAAC,OAAO,CAAC;IAChC,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,GAAG,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;QACvB,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QACpE,IAAI,IAAI,EAAE,CAAC;YACP,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QACzE,CAAC;QACD,IAAI,EAAE,EAAE,CAAC;YACL,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9C,CAAC;IACL,CAAC;IAED,MAAM,aAAa,GAAG,IAAI,UAAU,EAAE,CAAC;IACvC,aAAa,CAAC,SAAS,GAAG,YAAY,CAAC;IACvC,IAAI,UAAU,CAAC,MAAM,EAAE,CAAC;QACpB,aAAa,CAAC,OAAO,GAAG,UAAU,CAAC;IACvC,CAAC;IACD,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;QAChB,aAAa,CAAC,GAAG,GAAG,MAAM,CAAC;IAC/B,CAAC;IACD,OAAO,aAAa,CAAC;AACzB,CAAC;AAED;;GAEG;AACH,SAAS,UAAU,CAAC,WAAoB,EAAE,SAAqB,EAAE,KAAa,EAAE,QAAgB;IAC5F,IAAI,QAAQ,KAAK,CAAC,EAAE,CAAC;QACjB,WAAW,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC;QAC5C,OAAO;IACX,CAAC;IACD,qDAAqD;IACrD,WAAW,CAAC,GAAG,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AACvE,CAAC;AAED,SAAS,oBAAoB,CAAC,MAAkB,EAAE,WAAmB,EAAE,MAAgB;IACnF,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACtC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAChB,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAChD,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACpD,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACpD,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QAEtB,YAAY;QACZ,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;IAC/E,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,SAAS,IAAI,CAAC,UAAsB;IAChC,MAAM,IAAI,GAAG,YAAY,CAAC,UAAU,CAAC,CAAC;IACtC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAU,CAAC;IAClC,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;IAC7B,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;IACrB,MAAM,WAAW,GAAG,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAEzC,MAAM,YAAY,GAAa,EAAE,CAAC;IAClC,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,MAAM,MAAM,GAAa,EAAE,CAAC;IAC5B,oBAAoB,CAAC,SAAS,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;IAE3D,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,EAAE,CAAC;QAC5B,oBAAoB,CAAC,OAAO,EAAE,WAAW,EAAE,UAAU,CAAC,CAAC;IAC3D,CAAC;IAED,IAAI,GAAG,IAAI,GAAG,CAAC,MAAM,EAAE,CAAC;QACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACtC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YACrC,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAErC,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAC5D,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAC5D,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAE5D,MAAM,CAAC,IAAI,CAAC,GAAG,GAAG,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,GAAG,GAAG,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,GAAG,GAAG,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,GAAG,IAAI,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;QAC3C,CAAC;IACL,CAAC;IAED,MAAM,cAAc,GAAG,YAAY,CAAC,MAAM,GAAG,CAAC,CAAC;IAC/C,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvB,CAAC;IAED,MAAM,aAAa,GAAG,IAAI,UAAU,EAAE,CAAC;IACvC,aAAa,CAAC,SAAS,GAAG,YAAY,CAAC;IACvC,IAAI,UAAU,CAAC,MAAM,EAAE,CAAC;QACpB,aAAa,CAAC,OAAO,GAAG,UAAU,CAAC;IACvC,CAAC;IACD,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;QAChB,aAAa,CAAC,GAAG,GAAG,MAAM,CAAC;IAC/B,CAAC;IACD,aAAa,CAAC,OAAO,GAAG,UAAU,CAAC;IACnC,OAAO,aAAa,CAAC;AACzB,CAAC;AAED;;;;GAIG;AACH,SAAS,MAAM,CAAC,UAAsB,EAAE,OAA0B;IAC9D,2DAA2D;IAC3D,MAAM,UAAU,GAAG,YAAY,CAAC,UAAU,CAAC,CAAC;IAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;IAElC,MAAM,aAAa,GAAG,gBAAgB,CAAC,UAAU,CAAC,CAAC;IACnD,MAAM,aAAa,GAAG,UAAU,CAAC,SAAU,CAAC;IAC5C,MAAM,aAAa,GAAG,QAAQ,CAAC,SAAU,CAAC;IAC1C,MAAM,WAAW,GAAG,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;IAE7C,sDAAsD;IACtD,MAAM,WAAW,GAAiC,EAAE,CAAC;IACrD,MAAM,iBAAiB,GAA6D,EAAE,CAAC;IACvF,MAAM,aAAa,GAAiC,EAAE,CAAC;IACvD,MAAM,aAAa,GAAoC,EAAE,CAAC;IAE1D,SAAS,WAAW,CAAC,OAAe,EAAE,YAAoB,EAAE,KAAa;QACrE,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,EAAE,CAAC;YAC9B,iBAAiB,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC;QACpC,CAAC;QACD,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,EAAE,CAAC;YAC5C,iBAAiB,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC;QAClD,CAAC;QACD,iBAAiB,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACzD,CAAC;IACD,SAAS,WAAW,CAAC,OAAe,EAAE,KAAa;QAC/C,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,CAAC;YAC1B,aAAa,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC;QAChC,CAAC;QACD,aAAa,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACvC,CAAC;IACD,SAAS,YAAY,CAAC,OAAe,EAAE,QAAgB;QACnD,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,CAAC;YAC1B,aAAa,CAAC,OAAO,CAAC,GAAG,IAAI,GAAG,EAAU,CAAC;QAC/C,CAAC;QACD,aAAa,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,MAAM,IAAI,GAAG,IAAI,OAAO,EAAE,CAAC;IAC3B,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAE1B,6BAA6B;IAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACtC,UAAU,CAAC,EAAE,EAAE,aAAa,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,UAAU,CAAC,EAAE,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,UAAU,CAAC,EAAE,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,MAAM,EAAE,GAAG,cAAc,CAAC,EAAE,CAAC,CAAC;QAC9B,MAAM,EAAE,GAAG,cAAc,CAAC,EAAE,CAAC,CAAC;QAC9B,MAAM,EAAE,GAAG,cAAc,CAAC,EAAE,CAAC,CAAC;QAC9B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;QACvB,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;QACvB,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAE3B,wDAAwD;QACxD,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QAEtB,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QACxC,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAExC,iCAAiC;QACjC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;IAC1C,CAAC;IAED,4CAA4C;IAC5C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAChD,UAAU,CAAC,IAAI,EAAE,aAAa,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACtC,MAAM,CAAC,GAAG,cAAc,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,CAAC;YAClB,WAAW,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;QACxB,CAAC;QACD,WAAW,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED,oDAAoD;IACpD,MAAM,OAAO,GAAc,CAAC,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,CAAC,CAAC;IACzE,MAAM,SAAS,GAAc,CAAC,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,CAAC,CAAC;IAC3E,MAAM,QAAQ,GAAG,IAAI,OAAO,EAAE,CAAC;IAC/B,MAAM,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;IAE5B,8EAA8E;IAC9E,SAAS,kBAAkB,CAAC,aAAqB,EAAE,iBAA2B,EAAE,kBAA4B;QACxG,MAAM,QAAQ,GAAG,aAAa,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjD,MAAM,eAAe,GAAG,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;QACjD,MAAM,UAAU,GAAG,IAAI,KAAK,CAAC,eAAe,GAAG,QAAQ,CAAC,CAAC;QACzD,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,eAAe,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBACzB,IAAI,aAAa,KAAK,KAAK,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;oBAC/C,mBAAmB;oBACnB,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,kBAAkB,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;gBACzD,CAAC;qBAAM,IAAI,aAAa,KAAK,SAAS,EAAE,CAAC;oBACrC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBAClD,MAAM,YAAY,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClD,MAAM,YAAY,GAAG,WAAW,CAAC,YAAY,CAAC,IAAI,EAAE,CAAC;oBACrD,MAAM,CAAC,GAAG,YAAY,CAAC,MAAM,CAAC;oBAC9B,MAAM,IAAI,GAAG,IAAI,GAAG,CAAC,CAAC;oBACtB,MAAM,WAAW,GAAG,GAAG,GAAG,IAAI,GAAG,CAAC,CAAC;oBACnC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,kBAAkB,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBACrD,OAAO,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;oBACrC,KAAK,MAAM,aAAa,IAAI,YAAY,EAAE,CAAC;wBACvC,UAAU,CAAC,QAAQ,EAAE,kBAAkB,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;wBAC3D,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;wBAC5B,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;oBACpC,CAAC;gBACL,CAAC;qBAAM,CAAC;oBACJ,8BAA8B;oBAC9B,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,kBAAkB,EAAE,CAAC,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;oBAC5D,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBAClD,MAAM,YAAY,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClD,MAAM,SAAS,GAAG,iBAAiB,CAAC,YAAY,CAAC,CAAC;oBAClD,MAAM,SAAS,GAAG,aAAa,CAAC,YAAY,CAAC,CAAC;oBAC9C,IAAI,SAAS,EAAE,CAAC;wBACZ,IAAI,OAAO,CAAC,aAAa,EAAE,CAAC;4BACxB,MAAM,OAAO,GAAG,aAAa,CAAC,YAAY,CAAC,CAAC;4BAC5C,IAAI,OAAO,GAAG,IAAI,CAAC;4BACnB,OAAO,CAAC,OAAO,CAAC,CAAC,QAAQ,EAAE,EAAE;gCACzB,IAAI,aAAa,CAAC,QAAQ,CAAC,IAAI,aAAa,CAAC,QAAQ,CAAC,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC;oCACtE,OAAO,GAAG,KAAK,CAAC;gCACpB,CAAC;4BACL,CAAC,CAAC,CAAC;4BACH,IAAI,CAAC,OAAO,EAAE,CAAC;gCACX,2CAA2C;gCAC3C,SAAS;4BACb,CAAC;wBACL,CAAC;wBACD,MAAM,YAAY,GAAG,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;wBAC5C,MAAM,CAAC,GAAG,YAAY,CAAC,MAAM,CAAC;wBAC9B,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;wBAC5F,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;wBACxB,MAAM,MAAM,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,MAAO,CAAC,CAAC;wBACzD,MAAM,WAAW,GAAG,GAAG,GAAG,MAAM,GAAG,CAAC,CAAC;wBACrC,OAAO,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;wBACrC,KAAK,MAAM,YAAY,IAAI,SAAS,EAAE,CAAC;4BACnC,MAAM,eAAe,GAAG,SAAS,CAAC,YAAY,CAAC,CAAC;4BAChD,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;4BACtB,KAAK,MAAM,aAAa,IAAI,eAAe,EAAE,CAAC;gCAC1C,UAAU,CAAC,KAAK,EAAE,iBAAiB,EAAE,aAAa,EAAE,QAAQ,CAAC,CAAC;gCAC9D,QAAQ,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;4BAC/B,CAAC;4BACD,QAAQ,CAAC,YAAY,CAAC,CAAC,GAAG,eAAe,CAAC,MAAM,CAAC,CAAC;4BAClD,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;4BAC9B,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;wBACpC,CAAC;oBACL,CAAC;yBAAM,IAAI,SAAS,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;wBAC7C,MAAM,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC;wBAC3B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,MAAM;wBAC1B,MAAM,WAAW,GAAG,GAAG,GAAG,IAAI,GAAG,CAAC,CAAC;wBACnC,OAAO,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;wBACrC,KAAK,MAAM,aAAa,IAAI,SAAS,EAAE,CAAC;4BACpC,UAAU,CAAC,QAAQ,EAAE,iBAAiB,EAAE,aAAa,EAAE,QAAQ,CAAC,CAAC;4BACjE,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;4BAC5B,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;wBACpC,CAAC;oBACL,CAAC;gBACL,CAAC;YACL,CAAC;YACD,mCAAmC;YACnC,WAAW,CAAC,UAAU,EAAE,KAAK,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC;YAC3G,KAAK,IAAI,QAAQ,GAAG,CAAC,CAAC;QAC1B,CAAC;QACD,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,kDAAkD;IAClD,MAAM,UAAU,GAAG,IAAI,UAAU,EAAE,CAAC;IACpC,KAAK,MAAM,aAAa,IAAI,aAAa,EAAE,CAAC;QACxC,IAAI,aAAa,KAAK,SAAS,EAAE,CAAC;YAC9B,SAAS;QACb,CAAC;QACD,MAAM,iBAAiB,GAAI,UAAkB,CAAC,aAAa,CAAa,CAAC;QACzE,MAAM,kBAAkB,GAAI,QAAgB,CAAC,aAAa,CAAa,CAAC;QACxE,IAAI,CAAC,iBAAiB,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC5C,SAAS;QACb,CAAC;QACD,MAAM,QAAQ,GAAG,kBAAkB,CAAC,aAAa,EAAE,iBAAiB,EAAE,kBAAkB,CAAC,CAAC;QACzF,UAAkB,CAAC,aAAa,CAAC,GAAG,QAAQ,CAAC;IAClD,CAAC;IAED,gCAAgC;IAChC,MAAM,YAAY,GAAG,UAAU,CAAC,SAAU,CAAC;IAC3C,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAC/C,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvB,CAAC;IACD,UAAU,CAAC,OAAO,GAAG,UAAU,CAAC;IAChC,OAAO,UAAU,CAAC;AACtB,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,SAAS,CAAC,UAAsB,EAAE,KAAa,EAAE,OAAoC;IACjG,OAAO,GAAG;QACN,QAAQ,EAAE,KAAK;QACf,QAAQ,EAAE,KAAK;QACf,aAAa,EAAE,KAAK;QACpB,MAAM,EAAE,CAAC;QACT,GAAG,OAAO;KACb,CAAC;IAEF,IAAI,CAAC,UAAU,CAAC,SAAS,IAAI,UAAU,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,EAAE,CAAC;QAC3E,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,kBAAkB;IAClB,IAAI,QAAQ,GAAG,UAAU,CAAC,KAAK,EAAE,CAAC;IAElC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC;QAC7B,IAAI,OAAO,CAAC,QAAQ,EAAE,CAAC;YACnB,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC9B,CAAC;aAAM,CAAC;YACJ,QAAQ,GAAG,MAAM,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;QACzC,CAAC;IACL,CAAC;IAED,OAAO,QAAQ,CAAC;AACpB,CAAC","sourcesContent":["import { Vector3 } from \"core/Maths/math.vector\";\r\nimport { VertexData } from \"./mesh.vertexData\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport { type FloatArray } from \"core/types\";\r\n\r\n/**\r\n * Inspired by https://github.com/stevinz/three-subdivide\r\n * Thanks a lot to https://github.com/stevinz\r\n */\r\n\r\n/**\r\n * Interface used to configure the subdivision process\r\n */\r\nexport interface ISubdivideOptions {\r\n /** Apply only flat subdivision - false by default */\r\n flatOnly?: boolean;\r\n /** Split all triangles at edges shared by coplanar triangles - true by default*/\r\n split?: boolean;\r\n /** Should UV values be averaged during subdivision - false by default */\r\n uvSmooth?: boolean;\r\n /** Should edges / breaks in geometry be ignored during subdivision? - false by default */\r\n preserveEdges?: boolean;\r\n /** How much to weigh favoring heavy corners vs favoring Loop's formula - 1 by default*/\r\n weight?: number;\r\n}\r\n\r\nconst PositionShift = Math.pow(10, 4);\r\n\r\n/**\r\n * Rounds a number (simulate integer rounding)\r\n * @internal\r\n */\r\nfunction Round(x: number): number {\r\n return (x + (x > 0 ? 0.5 : -0.5)) << 0;\r\n}\r\n\r\n/**\r\n * Generates a hash string from a number\r\n * @internal\r\n */\r\nfunction HashFromNumber(num: number, shift = PositionShift): string {\r\n let roundedNumber = Round(num * shift);\r\n if (roundedNumber === 0) {\r\n roundedNumber = 0; // prevent -0\r\n }\r\n return `${roundedNumber}`;\r\n}\r\n\r\n/**\r\n * Generates a hash string from a Vector3\r\n * @internal\r\n */\r\nfunction HashFromVector(v: Vector3, shift = PositionShift): string {\r\n return `${HashFromNumber(v.x, shift)},${HashFromNumber(v.y, shift)},${HashFromNumber(v.z, shift)}`;\r\n}\r\n\r\n/**\r\n * Gathers attribute names from a VertexData object\r\n * @internal\r\n */\r\nfunction GatherAttributes(vertexData: VertexData): string[] {\r\n const desired = [\"positions\", \"normals\", \"uvs\"];\r\n const available = Object.keys(vertexData).filter((k) => Array.isArray((vertexData as any)[k]));\r\n return Array.from(new Set([...desired, ...available]));\r\n}\r\n\r\n/**\r\n * Sets triangle data into an attribute array\r\n * @internal\r\n */\r\nfunction SetTriangle(arr: number[], index: number, itemSize: number, vec0: number[], vec1: number[], vec2: number[]): void {\r\n for (let i = 0; i < itemSize; i++) {\r\n arr[index + i] = vec0[i];\r\n arr[index + itemSize + i] = vec1[i];\r\n arr[index + 2 * itemSize + i] = vec2[i];\r\n }\r\n}\r\n\r\n/**\r\n * Converts indexed VertexData to a non-indexed form\r\n * @internal\r\n */\r\nfunction ToNonIndexed(vertexData: VertexData): VertexData {\r\n if (!vertexData.indices || vertexData.indices.length === 0) {\r\n return vertexData; // already non-indexed\r\n }\r\n const newPositions: number[] = [];\r\n const newNormals: number[] = [];\r\n const newUVs: number[] = [];\r\n const indices = vertexData.indices;\r\n const pos = vertexData.positions!;\r\n const norm = vertexData.normals;\r\n const uv = vertexData.uvs;\r\n\r\n for (let i = 0; i < indices.length; i++) {\r\n const idx = indices[i];\r\n newPositions.push(pos[3 * idx], pos[3 * idx + 1], pos[3 * idx + 2]);\r\n if (norm) {\r\n newNormals.push(norm[3 * idx], norm[3 * idx + 1], norm[3 * idx + 2]);\r\n }\r\n if (uv) {\r\n newUVs.push(uv[2 * idx], uv[2 * idx + 1]);\r\n }\r\n }\r\n\r\n const newVertexData = new VertexData();\r\n newVertexData.positions = newPositions;\r\n if (newNormals.length) {\r\n newVertexData.normals = newNormals;\r\n }\r\n if (newUVs.length) {\r\n newVertexData.uvs = newUVs;\r\n }\r\n return newVertexData;\r\n}\r\n\r\n/** Helper to read a Vector3 from an attribute array\r\n * @internal\r\n */\r\nfunction ReadVector(destination: Vector3, attribute: FloatArray, index: number, itemSize: number) {\r\n if (itemSize === 3) {\r\n destination.fromArray(attribute, index * 3);\r\n return;\r\n }\r\n // For uvs (itemSize 2), return a Vector3 with z = 0.\r\n destination.set(attribute[index * 2], attribute[index * 2 + 1], 0);\r\n}\r\n\r\nfunction ProcessFlatAttribute(source: FloatArray, vertexCount: number, output: number[]) {\r\n const v0 = new Vector3();\r\n const v1 = new Vector3();\r\n const v2 = new Vector3();\r\n const m01 = new Vector3();\r\n const m12 = new Vector3();\r\n const m20 = new Vector3();\r\n\r\n for (let i = 0; i < vertexCount; i += 3) {\r\n const j = i * 3;\r\n v0.set(source[j], source[j + 1], source[j + 2]);\r\n v1.set(source[j + 3], source[j + 4], source[j + 5]);\r\n v2.set(source[j + 6], source[j + 7], source[j + 8]);\r\n v0.addToRef(v1, m01);\r\n m01.scaleInPlace(0.5);\r\n v1.addToRef(v2, m12);\r\n m12.scaleInPlace(0.5);\r\n v2.addToRef(v0, m20);\r\n m20.scaleInPlace(0.5);\r\n\r\n // Positions\r\n output.push(v0.x, v0.y, v0.z, m01.x, m01.y, m01.z, m20.x, m20.y, m20.z);\r\n output.push(v1.x, v1.y, v1.z, m12.x, m12.y, m12.z, m01.x, m01.y, m01.z);\r\n output.push(v2.x, v2.y, v2.z, m20.x, m20.y, m20.z, m12.x, m12.y, m12.z);\r\n output.push(m01.x, m01.y, m01.z, m12.x, m12.y, m12.z, m20.x, m20.y, m20.z);\r\n }\r\n}\r\n\r\n/**\r\n * Applies one iteration of flat subdivision (each triangle becomes 4).\r\n * @internal\r\n */\r\nfunction Flat(vertexData: VertexData): VertexData {\r\n const data = ToNonIndexed(vertexData);\r\n const positions = data.positions!;\r\n const normals = data.normals;\r\n const uvs = data.uvs;\r\n const vertexCount = positions.length / 3;\r\n\r\n const newPositions: number[] = [];\r\n const newNormals: number[] = [];\r\n const newUVs: number[] = [];\r\n ProcessFlatAttribute(positions, vertexCount, newPositions);\r\n\r\n if (normals && normals.length) {\r\n ProcessFlatAttribute(normals, vertexCount, newNormals);\r\n }\r\n\r\n if (uvs && uvs.length) {\r\n for (let i = 0; i < vertexCount; i += 3) {\r\n const j = i * 2;\r\n const uv0 = [uvs[j], uvs[j + 1]];\r\n const uv1 = [uvs[j + 2], uvs[j + 3]];\r\n const uv2 = [uvs[j + 4], uvs[j + 5]];\r\n\r\n const uv01 = [(uv0[0] + uv1[0]) / 2, (uv0[1] + uv1[1]) / 2];\r\n const uv12 = [(uv1[0] + uv2[0]) / 2, (uv1[1] + uv2[1]) / 2];\r\n const uv20 = [(uv2[0] + uv0[0]) / 2, (uv2[1] + uv0[1]) / 2];\r\n\r\n newUVs.push(...uv0, ...uv01, ...uv20);\r\n newUVs.push(...uv1, ...uv12, ...uv01);\r\n newUVs.push(...uv2, ...uv20, ...uv12);\r\n newUVs.push(...uv01, ...uv12, ...uv20);\r\n }\r\n }\r\n\r\n const newVertexCount = newPositions.length / 3;\r\n const newIndices: number[] = [];\r\n for (let i = 0; i < newVertexCount; i++) {\r\n newIndices.push(i);\r\n }\r\n\r\n const newVertexData = new VertexData();\r\n newVertexData.positions = newPositions;\r\n if (newNormals.length) {\r\n newVertexData.normals = newNormals;\r\n }\r\n if (newUVs.length) {\r\n newVertexData.uvs = newUVs;\r\n }\r\n newVertexData.indices = newIndices;\r\n return newVertexData;\r\n}\r\n\r\n/**\r\n * Applies one iteration of smooth subdivision with vertex averaging.\r\n * This function uses the subdivideAttribute routine to adjust vertex data.\r\n * @internal\r\n */\r\nfunction Smooth(vertexData: VertexData, options: ISubdivideOptions): VertexData {\r\n // Convert to non-indexed and apply flat subdivision first.\r\n const sourceData = ToNonIndexed(vertexData);\r\n const flatData = Flat(sourceData);\r\n\r\n const attributeList = GatherAttributes(sourceData);\r\n const origPositions = sourceData.positions!;\r\n const flatPositions = flatData.positions!;\r\n const vertexCount = origPositions.length / 3;\r\n\r\n // Build connectivity maps from the original geometry.\r\n const hashToIndex: { [hash: string]: number[] } = {};\r\n const existingNeighbors: { [hash: string]: { [neighborHash: string]: number[] } } = {};\r\n const flatOpposites: { [hash: string]: number[] } = {};\r\n const existingEdges: { [hash: string]: Set<string> } = {};\r\n\r\n function addNeighbor(posHash: string, neighborHash: string, index: number): void {\r\n if (!existingNeighbors[posHash]) {\r\n existingNeighbors[posHash] = {};\r\n }\r\n if (!existingNeighbors[posHash][neighborHash]) {\r\n existingNeighbors[posHash][neighborHash] = [];\r\n }\r\n existingNeighbors[posHash][neighborHash].push(index);\r\n }\r\n function addOpposite(posHash: string, index: number): void {\r\n if (!flatOpposites[posHash]) {\r\n flatOpposites[posHash] = [];\r\n }\r\n flatOpposites[posHash].push(index);\r\n }\r\n function addEdgePoint(posHash: string, edgeHash: string): void {\r\n if (!existingEdges[posHash]) {\r\n existingEdges[posHash] = new Set<string>();\r\n }\r\n existingEdges[posHash].add(edgeHash);\r\n }\r\n\r\n const temp = new Vector3();\r\n const v0 = new Vector3();\r\n const v1 = new Vector3();\r\n const v2 = new Vector3();\r\n const m01 = new Vector3();\r\n const m12 = new Vector3();\r\n const m20 = new Vector3();\r\n\r\n // Process original positions\r\n for (let i = 0; i < vertexCount; i += 3) {\r\n ReadVector(v0, origPositions, i, 3);\r\n ReadVector(v1, origPositions, i + 1, 3);\r\n ReadVector(v2, origPositions, i + 2, 3);\r\n const h0 = HashFromVector(v0);\r\n const h1 = HashFromVector(v1);\r\n const h2 = HashFromVector(v2);\r\n addNeighbor(h0, h1, i + 1);\r\n addNeighbor(h0, h2, i + 2);\r\n addNeighbor(h1, h0, i);\r\n addNeighbor(h1, h2, i + 2);\r\n addNeighbor(h2, h0, i);\r\n addNeighbor(h2, h1, i + 1);\r\n\r\n // Opposites from flat subdivision: calculate midpoints.\r\n v0.addToRef(v1, m01);\r\n m01.scaleInPlace(0.5);\r\n v1.addToRef(v2, m12);\r\n m12.scaleInPlace(0.5);\r\n v2.addToRef(v0, m20);\r\n m20.scaleInPlace(0.5);\r\n\r\n addOpposite(HashFromVector(m01), i + 2);\r\n addOpposite(HashFromVector(m12), i);\r\n addOpposite(HashFromVector(m20), i + 1);\r\n\r\n // Track edges for preserveEdges.\r\n addEdgePoint(h0, HashFromVector(m01));\r\n addEdgePoint(h0, HashFromVector(m20));\r\n addEdgePoint(h1, HashFromVector(m01));\r\n addEdgePoint(h1, HashFromVector(m12));\r\n addEdgePoint(h2, HashFromVector(m12));\r\n addEdgePoint(h2, HashFromVector(m20));\r\n }\r\n\r\n // Build map from flat positions to indices.\r\n for (let i = 0; i < flatPositions.length / 3; i++) {\r\n ReadVector(temp, flatPositions, i, 3);\r\n const h = HashFromVector(temp);\r\n if (!hashToIndex[h]) {\r\n hashToIndex[h] = [];\r\n }\r\n hashToIndex[h].push(i);\r\n }\r\n\r\n // Prepare temporary vectors for subdivideAttribute.\r\n const _vertex: Vector3[] = [new Vector3(), new Vector3(), new Vector3()];\r\n const _position: Vector3[] = [new Vector3(), new Vector3(), new Vector3()];\r\n const _average = new Vector3();\r\n const _temp = new Vector3();\r\n\r\n // subdivideAttribute: adjusts vertex attributes using Loop’s averaging rules.\r\n function subdivideAttribute(attributeName: string, existingAttribute: number[], flattenedAttribute: number[]): number[] {\r\n const itemSize = attributeName === \"uvs\" ? 2 : 3;\r\n const flatVertexCount = flatPositions.length / 3;\r\n const floatArray = new Array(flatVertexCount * itemSize);\r\n let index = 0;\r\n for (let i = 0; i < flatVertexCount; i += 3) {\r\n for (let v = 0; v < 3; v++) {\r\n if (attributeName === \"uvs\" && !options.uvSmooth) {\r\n // Simply copy UVs.\r\n ReadVector(_vertex[v], flattenedAttribute, i + v, 2);\r\n } else if (attributeName === \"normals\") {\r\n ReadVector(_position[v], flatPositions, i + v, 3);\r\n const positionHash = HashFromVector(_position[v]);\r\n const positionsArr = hashToIndex[positionHash] || [];\r\n const k = positionsArr.length;\r\n const beta = 0.75 / k;\r\n const startWeight = 1.0 - beta * k;\r\n ReadVector(_vertex[v], flattenedAttribute, i + v, 3);\r\n _vertex[v].scaleInPlace(startWeight);\r\n for (const positionIndex of positionsArr) {\r\n ReadVector(_average, flattenedAttribute, positionIndex, 3);\r\n _average.scaleInPlace(beta);\r\n _vertex[v].addInPlace(_average);\r\n }\r\n } else {\r\n // 'positions', 'colors', etc.\r\n ReadVector(_vertex[v], flattenedAttribute, i + v, itemSize);\r\n ReadVector(_position[v], flatPositions, i + v, 3);\r\n const positionHash = HashFromVector(_position[v]);\r\n const neighbors = existingNeighbors[positionHash];\r\n const opposites = flatOpposites[positionHash];\r\n if (neighbors) {\r\n if (options.preserveEdges) {\r\n const edgeSet = existingEdges[positionHash];\r\n let hasPair = true;\r\n edgeSet.forEach((edgeHash) => {\r\n if (flatOpposites[edgeHash] && flatOpposites[edgeHash].length % 2 !== 0) {\r\n hasPair = false;\r\n }\r\n });\r\n if (!hasPair) {\r\n // If edges aren't paired, skip adjustment.\r\n continue;\r\n }\r\n }\r\n const neighborKeys = Object.keys(neighbors);\r\n const k = neighborKeys.length;\r\n const beta = (1 / k) * (5 / 8 - Math.pow(3 / 8 + (1 / 4) * Math.cos((2 * Math.PI) / k), 2));\r\n const heavy = 1 / k / k;\r\n const weight = Scalar.Lerp(heavy, beta, options.weight!);\r\n const startWeight = 1.0 - weight * k;\r\n _vertex[v].scaleInPlace(startWeight);\r\n for (const neighborHash in neighbors) {\r\n const neighborIndices = neighbors[neighborHash];\r\n _average.set(0, 0, 0);\r\n for (const neighborIndex of neighborIndices) {\r\n ReadVector(_temp, existingAttribute, neighborIndex, itemSize);\r\n _average.addInPlace(_temp);\r\n }\r\n _average.scaleInPlace(1 / neighborIndices.length);\r\n _average.scaleInPlace(weight);\r\n _vertex[v].addInPlace(_average);\r\n }\r\n } else if (opposites && opposites.length === 2) {\r\n const k = opposites.length;\r\n const beta = 0.125; // 1/8\r\n const startWeight = 1.0 - beta * k;\r\n _vertex[v].scaleInPlace(startWeight);\r\n for (const oppositeIndex of opposites) {\r\n ReadVector(_average, existingAttribute, oppositeIndex, itemSize);\r\n _average.scaleInPlace(beta);\r\n _vertex[v].addInPlace(_average);\r\n }\r\n }\r\n }\r\n }\r\n // Write out new triangle vertices.\r\n SetTriangle(floatArray, index, itemSize, _vertex[0].asArray(), _vertex[1].asArray(), _vertex[2].asArray());\r\n index += itemSize * 3;\r\n }\r\n return floatArray;\r\n }\r\n\r\n // Build new attributes for the smoothed geometry.\r\n const smoothData = new VertexData();\r\n for (const attributeName of attributeList) {\r\n if (attributeName === \"indices\") {\r\n continue;\r\n }\r\n const existingAttribute = (sourceData as any)[attributeName] as number[];\r\n const flattenedAttribute = (flatData as any)[attributeName] as number[];\r\n if (!existingAttribute || !flattenedAttribute) {\r\n continue;\r\n }\r\n const newArray = subdivideAttribute(attributeName, existingAttribute, flattenedAttribute);\r\n (smoothData as any)[attributeName] = newArray;\r\n }\r\n\r\n // Rebuild indices sequentially.\r\n const newPositions = smoothData.positions!;\r\n const newIndices: number[] = [];\r\n for (let i = 0; i < newPositions.length / 3; i++) {\r\n newIndices.push(i);\r\n }\r\n smoothData.indices = newIndices;\r\n return smoothData;\r\n}\r\n\r\n/**\r\n * Subdivide a vertexData using Loop algorithm\r\n * @param vertexData The vertexData to subdivide\r\n * @param level The number of times to subdivide\r\n * @param options The options to use when subdividing\r\n * @returns The subdivided vertexData\r\n */\r\nexport function Subdivide(vertexData: VertexData, level: number, options?: Partial<ISubdivideOptions>): VertexData {\r\n options = {\r\n flatOnly: false,\r\n uvSmooth: false,\r\n preserveEdges: false,\r\n weight: 1,\r\n ...options,\r\n };\r\n\r\n if (!vertexData.positions || vertexData.positions.length === 0 || level <= 0) {\r\n return vertexData;\r\n }\r\n\r\n // Clone the input\r\n let modified = vertexData.clone();\r\n\r\n for (let i = 0; i < level; i++) {\r\n if (options.flatOnly) {\r\n modified = Flat(modified);\r\n } else {\r\n modified = Smooth(modified, options);\r\n }\r\n }\r\n\r\n return modified;\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"mesh.vertexData.subdivide.js","sourceRoot":"","sources":["../../../../dev/core/src/Meshes/mesh.vertexData.subdivide.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,6BAA6B,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAwBhD,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;AAEtC;;;GAGG;AACH,SAAS,KAAK,CAAC,CAAS;IACpB,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;AAC3C,CAAC;AAED;;;GAGG;AACH,SAAS,cAAc,CAAC,GAAW,EAAE,KAAK,GAAG,aAAa;IACtD,IAAI,aAAa,GAAG,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC;IACvC,IAAI,aAAa,KAAK,CAAC,EAAE,CAAC;QACtB,aAAa,GAAG,CAAC,CAAC,CAAC,aAAa;IACpC,CAAC;IACD,OAAO,GAAG,aAAa,EAAE,CAAC;AAC9B,CAAC;AAED;;;GAGG;AACH,SAAS,cAAc,CAAC,CAAU,EAAE,KAAK,GAAG,aAAa;IACrD,OAAO,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE,CAAC;AACvG,CAAC;AAED;;;GAGG;AACH,SAAS,gBAAgB,CAAC,UAAsB;IAC5C,MAAM,OAAO,GAAG,CAAC,WAAW,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IAChD,MAAM,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,OAAO,CAAE,UAAkB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/F,OAAO,KAAK,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;AAC3D,CAAC;AAED;;;GAGG;AACH,SAAS,WAAW,CAAC,GAAa,EAAE,KAAa,EAAE,QAAgB,EAAE,IAAc,EAAE,IAAc,EAAE,IAAc;IAC/G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC;QAChC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QACzB,GAAG,CAAC,KAAK,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QACpC,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;IAC5C,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,SAAS,YAAY,CAAC,UAAsB;IACxC,IAAI,CAAC,UAAU,CAAC,OAAO,IAAI,UAAU,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACzD,OAAO,UAAU,CAAC,CAAC,sBAAsB;IAC7C,CAAC;IACD,MAAM,YAAY,GAAa,EAAE,CAAC;IAClC,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,MAAM,MAAM,GAAa,EAAE,CAAC;IAC5B,MAAM,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC;IACnC,MAAM,GAAG,GAAG,UAAU,CAAC,SAAU,CAAC;IAClC,MAAM,IAAI,GAAG,UAAU,CAAC,OAAO,CAAC;IAChC,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,GAAG,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;QACvB,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QACpE,IAAI,IAAI,EAAE,CAAC;YACP,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QACzE,CAAC;QACD,IAAI,EAAE,EAAE,CAAC;YACL,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9C,CAAC;IACL,CAAC;IAED,MAAM,aAAa,GAAG,IAAI,UAAU,EAAE,CAAC;IACvC,aAAa,CAAC,SAAS,GAAG,YAAY,CAAC;IACvC,IAAI,UAAU,CAAC,MAAM,EAAE,CAAC;QACpB,aAAa,CAAC,OAAO,GAAG,UAAU,CAAC;IACvC,CAAC;IACD,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;QAChB,aAAa,CAAC,GAAG,GAAG,MAAM,CAAC;IAC/B,CAAC;IACD,OAAO,aAAa,CAAC;AACzB,CAAC;AAED;;GAEG;AACH,SAAS,UAAU,CAAC,WAAoB,EAAE,SAAqB,EAAE,KAAa,EAAE,QAAgB;IAC5F,IAAI,QAAQ,KAAK,CAAC,EAAE,CAAC;QACjB,WAAW,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC;QAC5C,OAAO;IACX,CAAC;IACD,qDAAqD;IACrD,WAAW,CAAC,GAAG,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AACvE,CAAC;AAED,SAAS,oBAAoB,CAAC,MAAkB,EAAE,WAAmB,EAAE,MAAgB;IACnF,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACtC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAChB,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAChD,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACpD,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACpD,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QAEtB,YAAY;QACZ,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;IAC/E,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,SAAS,IAAI,CAAC,UAAsB;IAChC,MAAM,IAAI,GAAG,YAAY,CAAC,UAAU,CAAC,CAAC;IACtC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAU,CAAC;IAClC,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;IAC7B,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;IACrB,MAAM,WAAW,GAAG,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAEzC,MAAM,YAAY,GAAa,EAAE,CAAC;IAClC,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,MAAM,MAAM,GAAa,EAAE,CAAC;IAC5B,oBAAoB,CAAC,SAAS,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;IAE3D,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,EAAE,CAAC;QAC5B,oBAAoB,CAAC,OAAO,EAAE,WAAW,EAAE,UAAU,CAAC,CAAC;IAC3D,CAAC;IAED,IAAI,GAAG,IAAI,GAAG,CAAC,MAAM,EAAE,CAAC;QACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACtC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YACrC,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAErC,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAC5D,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAC5D,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YAE5D,MAAM,CAAC,IAAI,CAAC,GAAG,GAAG,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,GAAG,GAAG,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,GAAG,GAAG,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,GAAG,IAAI,EAAE,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAC;QAC3C,CAAC;IACL,CAAC;IAED,MAAM,cAAc,GAAG,YAAY,CAAC,MAAM,GAAG,CAAC,CAAC;IAC/C,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvB,CAAC;IAED,MAAM,aAAa,GAAG,IAAI,UAAU,EAAE,CAAC;IACvC,aAAa,CAAC,SAAS,GAAG,YAAY,CAAC;IACvC,IAAI,UAAU,CAAC,MAAM,EAAE,CAAC;QACpB,aAAa,CAAC,OAAO,GAAG,UAAU,CAAC;IACvC,CAAC;IACD,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;QAChB,aAAa,CAAC,GAAG,GAAG,MAAM,CAAC;IAC/B,CAAC;IACD,aAAa,CAAC,OAAO,GAAG,UAAU,CAAC;IACnC,OAAO,aAAa,CAAC;AACzB,CAAC;AAED;;;;GAIG;AACH,SAAS,MAAM,CAAC,UAAsB,EAAE,OAA0B;IAC9D,2DAA2D;IAC3D,MAAM,UAAU,GAAG,YAAY,CAAC,UAAU,CAAC,CAAC;IAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;IAElC,MAAM,aAAa,GAAG,gBAAgB,CAAC,UAAU,CAAC,CAAC;IACnD,MAAM,aAAa,GAAG,UAAU,CAAC,SAAU,CAAC;IAC5C,MAAM,aAAa,GAAG,QAAQ,CAAC,SAAU,CAAC;IAC1C,MAAM,WAAW,GAAG,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;IAE7C,sDAAsD;IACtD,MAAM,WAAW,GAAiC,EAAE,CAAC;IACrD,MAAM,iBAAiB,GAA6D,EAAE,CAAC;IACvF,MAAM,aAAa,GAAiC,EAAE,CAAC;IACvD,MAAM,aAAa,GAAoC,EAAE,CAAC;IAE1D,SAAS,WAAW,CAAC,OAAe,EAAE,YAAoB,EAAE,KAAa;QACrE,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,EAAE,CAAC;YAC9B,iBAAiB,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC;QACpC,CAAC;QACD,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,EAAE,CAAC;YAC5C,iBAAiB,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC;QAClD,CAAC;QACD,iBAAiB,CAAC,OAAO,CAAC,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACzD,CAAC;IACD,SAAS,WAAW,CAAC,OAAe,EAAE,KAAa;QAC/C,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,CAAC;YAC1B,aAAa,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC;QAChC,CAAC;QACD,aAAa,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACvC,CAAC;IACD,SAAS,YAAY,CAAC,OAAe,EAAE,QAAgB;QACnD,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,CAAC;YAC1B,aAAa,CAAC,OAAO,CAAC,GAAG,IAAI,GAAG,EAAU,CAAC;QAC/C,CAAC;QACD,aAAa,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,MAAM,IAAI,GAAG,IAAI,OAAO,EAAE,CAAC;IAC3B,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAC1B,MAAM,GAAG,GAAG,IAAI,OAAO,EAAE,CAAC;IAE1B,6BAA6B;IAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACtC,UAAU,CAAC,EAAE,EAAE,aAAa,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,UAAU,CAAC,EAAE,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,UAAU,CAAC,EAAE,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,MAAM,EAAE,GAAG,cAAc,CAAC,EAAE,CAAC,CAAC;QAC9B,MAAM,EAAE,GAAG,cAAc,CAAC,EAAE,CAAC,CAAC;QAC9B,MAAM,EAAE,GAAG,cAAc,CAAC,EAAE,CAAC,CAAC;QAC9B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;QACvB,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3B,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;QACvB,WAAW,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAE3B,wDAAwD;QACxD,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACtB,EAAE,CAAC,QAAQ,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;QACrB,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QAEtB,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QACxC,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAExC,iCAAiC;QACjC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QACtC,YAAY,CAAC,EAAE,EAAE,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;IAC1C,CAAC;IAED,4CAA4C;IAC5C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAChD,UAAU,CAAC,IAAI,EAAE,aAAa,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACtC,MAAM,CAAC,GAAG,cAAc,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,CAAC;YAClB,WAAW,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;QACxB,CAAC;QACD,WAAW,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED,oDAAoD;IACpD,MAAM,OAAO,GAAc,CAAC,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,CAAC,CAAC;IACzE,MAAM,SAAS,GAAc,CAAC,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,EAAE,IAAI,OAAO,EAAE,CAAC,CAAC;IAC3E,MAAM,QAAQ,GAAG,IAAI,OAAO,EAAE,CAAC;IAC/B,MAAM,KAAK,GAAG,IAAI,OAAO,EAAE,CAAC;IAE5B,8EAA8E;IAC9E,SAAS,kBAAkB,CAAC,aAAqB,EAAE,iBAA2B,EAAE,kBAA4B;QACxG,MAAM,QAAQ,GAAG,aAAa,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjD,MAAM,eAAe,GAAG,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;QACjD,MAAM,UAAU,GAAG,IAAI,KAAK,CAAC,eAAe,GAAG,QAAQ,CAAC,CAAC;QACzD,IAAI,KAAK,GAAG,CAAC,CAAC;QACd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,eAAe,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBACzB,IAAI,aAAa,KAAK,KAAK,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;oBAC/C,mBAAmB;oBACnB,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,kBAAkB,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;gBACzD,CAAC;qBAAM,IAAI,aAAa,KAAK,SAAS,EAAE,CAAC;oBACrC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBAClD,MAAM,YAAY,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClD,MAAM,YAAY,GAAG,WAAW,CAAC,YAAY,CAAC,IAAI,EAAE,CAAC;oBACrD,MAAM,CAAC,GAAG,YAAY,CAAC,MAAM,CAAC;oBAC9B,MAAM,IAAI,GAAG,IAAI,GAAG,CAAC,CAAC;oBACtB,MAAM,WAAW,GAAG,GAAG,GAAG,IAAI,GAAG,CAAC,CAAC;oBACnC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,kBAAkB,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBACrD,OAAO,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;oBACrC,KAAK,MAAM,aAAa,IAAI,YAAY,EAAE,CAAC;wBACvC,UAAU,CAAC,QAAQ,EAAE,kBAAkB,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;wBAC3D,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;wBAC5B,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;oBACpC,CAAC;gBACL,CAAC;qBAAM,CAAC;oBACJ,8BAA8B;oBAC9B,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,kBAAkB,EAAE,CAAC,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;oBAC5D,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,aAAa,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBAClD,MAAM,YAAY,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAClD,MAAM,SAAS,GAAG,iBAAiB,CAAC,YAAY,CAAC,CAAC;oBAClD,MAAM,SAAS,GAAG,aAAa,CAAC,YAAY,CAAC,CAAC;oBAC9C,IAAI,SAAS,EAAE,CAAC;wBACZ,IAAI,OAAO,CAAC,aAAa,EAAE,CAAC;4BACxB,MAAM,OAAO,GAAG,aAAa,CAAC,YAAY,CAAC,CAAC;4BAC5C,IAAI,OAAO,GAAG,IAAI,CAAC;4BACnB,OAAO,CAAC,OAAO,CAAC,CAAC,QAAQ,EAAE,EAAE;gCACzB,IAAI,aAAa,CAAC,QAAQ,CAAC,IAAI,aAAa,CAAC,QAAQ,CAAC,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC;oCACtE,OAAO,GAAG,KAAK,CAAC;gCACpB,CAAC;4BACL,CAAC,CAAC,CAAC;4BACH,IAAI,CAAC,OAAO,EAAE,CAAC;gCACX,2CAA2C;gCAC3C,SAAS;4BACb,CAAC;wBACL,CAAC;wBACD,MAAM,YAAY,GAAG,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;wBAC5C,MAAM,CAAC,GAAG,YAAY,CAAC,MAAM,CAAC;wBAC9B,MAAM,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;wBAC5F,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;wBACxB,MAAM,MAAM,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,MAAO,CAAC,CAAC;wBACzD,MAAM,WAAW,GAAG,GAAG,GAAG,MAAM,GAAG,CAAC,CAAC;wBACrC,OAAO,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;wBACrC,KAAK,MAAM,YAAY,IAAI,SAAS,EAAE,CAAC;4BACnC,MAAM,eAAe,GAAG,SAAS,CAAC,YAAY,CAAC,CAAC;4BAChD,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;4BACtB,KAAK,MAAM,aAAa,IAAI,eAAe,EAAE,CAAC;gCAC1C,UAAU,CAAC,KAAK,EAAE,iBAAiB,EAAE,aAAa,EAAE,QAAQ,CAAC,CAAC;gCAC9D,QAAQ,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;4BAC/B,CAAC;4BACD,QAAQ,CAAC,YAAY,CAAC,CAAC,GAAG,eAAe,CAAC,MAAM,CAAC,CAAC;4BAClD,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;4BAC9B,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;wBACpC,CAAC;oBACL,CAAC;yBAAM,IAAI,SAAS,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;wBAC7C,MAAM,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC;wBAC3B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,MAAM;wBAC1B,MAAM,WAAW,GAAG,GAAG,GAAG,IAAI,GAAG,CAAC,CAAC;wBACnC,OAAO,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;wBACrC,KAAK,MAAM,aAAa,IAAI,SAAS,EAAE,CAAC;4BACpC,UAAU,CAAC,QAAQ,EAAE,iBAAiB,EAAE,aAAa,EAAE,QAAQ,CAAC,CAAC;4BACjE,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;4BAC5B,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;wBACpC,CAAC;oBACL,CAAC;gBACL,CAAC;YACL,CAAC;YACD,mCAAmC;YACnC,WAAW,CAAC,UAAU,EAAE,KAAK,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC;YAC3G,KAAK,IAAI,QAAQ,GAAG,CAAC,CAAC;QAC1B,CAAC;QACD,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,kDAAkD;IAClD,MAAM,UAAU,GAAG,IAAI,UAAU,EAAE,CAAC;IACpC,KAAK,MAAM,aAAa,IAAI,aAAa,EAAE,CAAC;QACxC,IAAI,aAAa,KAAK,SAAS,EAAE,CAAC;YAC9B,SAAS;QACb,CAAC;QACD,MAAM,iBAAiB,GAAI,UAAkB,CAAC,aAAa,CAAa,CAAC;QACzE,MAAM,kBAAkB,GAAI,QAAgB,CAAC,aAAa,CAAa,CAAC;QACxE,IAAI,CAAC,iBAAiB,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC5C,SAAS;QACb,CAAC;QACD,MAAM,QAAQ,GAAG,kBAAkB,CAAC,aAAa,EAAE,iBAAiB,EAAE,kBAAkB,CAAC,CAAC;QACzF,UAAkB,CAAC,aAAa,CAAC,GAAG,QAAQ,CAAC;IAClD,CAAC;IAED,gCAAgC;IAChC,MAAM,YAAY,GAAG,UAAU,CAAC,SAAU,CAAC;IAC3C,MAAM,UAAU,GAAa,EAAE,CAAC;IAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAC/C,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACvB,CAAC;IACD,UAAU,CAAC,OAAO,GAAG,UAAU,CAAC;IAChC,OAAO,UAAU,CAAC;AACtB,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,SAAS,CAAC,UAAsB,EAAE,KAAa,EAAE,OAAoC;IACjG,OAAO,GAAG;QACN,QAAQ,EAAE,KAAK;QACf,QAAQ,EAAE,KAAK;QACf,aAAa,EAAE,KAAK;QACpB,MAAM,EAAE,CAAC;QACT,GAAG,OAAO;KACb,CAAC;IAEF,IAAI,CAAC,UAAU,CAAC,SAAS,IAAI,UAAU,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,EAAE,CAAC;QAC3E,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,kBAAkB;IAClB,IAAI,QAAQ,GAAG,UAAU,CAAC,KAAK,EAAE,CAAC;IAElC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC;QAC7B,IAAI,OAAO,CAAC,QAAQ,EAAE,CAAC;YACnB,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC9B,CAAC;aAAM,CAAC;YACJ,QAAQ,GAAG,MAAM,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;QACzC,CAAC;IACL,CAAC;IAED,OAAO,QAAQ,CAAC;AACpB,CAAC","sourcesContent":["import { Vector3 } from \"core/Maths/math.vector.pure\";\r\nimport { VertexData } from \"./mesh.vertexData\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport { type FloatArray } from \"core/types\";\r\n\r\n/**\r\n * Inspired by https://github.com/stevinz/three-subdivide\r\n * Thanks a lot to https://github.com/stevinz\r\n */\r\n\r\n/**\r\n * Interface used to configure the subdivision process\r\n */\r\nexport interface ISubdivideOptions {\r\n /** Apply only flat subdivision - false by default */\r\n flatOnly?: boolean;\r\n /** Split all triangles at edges shared by coplanar triangles - true by default*/\r\n split?: boolean;\r\n /** Should UV values be averaged during subdivision - false by default */\r\n uvSmooth?: boolean;\r\n /** Should edges / breaks in geometry be ignored during subdivision? - false by default */\r\n preserveEdges?: boolean;\r\n /** How much to weigh favoring heavy corners vs favoring Loop's formula - 1 by default*/\r\n weight?: number;\r\n}\r\n\r\nconst PositionShift = Math.pow(10, 4);\r\n\r\n/**\r\n * Rounds a number (simulate integer rounding)\r\n * @internal\r\n */\r\nfunction Round(x: number): number {\r\n return (x + (x > 0 ? 0.5 : -0.5)) << 0;\r\n}\r\n\r\n/**\r\n * Generates a hash string from a number\r\n * @internal\r\n */\r\nfunction HashFromNumber(num: number, shift = PositionShift): string {\r\n let roundedNumber = Round(num * shift);\r\n if (roundedNumber === 0) {\r\n roundedNumber = 0; // prevent -0\r\n }\r\n return `${roundedNumber}`;\r\n}\r\n\r\n/**\r\n * Generates a hash string from a Vector3\r\n * @internal\r\n */\r\nfunction HashFromVector(v: Vector3, shift = PositionShift): string {\r\n return `${HashFromNumber(v.x, shift)},${HashFromNumber(v.y, shift)},${HashFromNumber(v.z, shift)}`;\r\n}\r\n\r\n/**\r\n * Gathers attribute names from a VertexData object\r\n * @internal\r\n */\r\nfunction GatherAttributes(vertexData: VertexData): string[] {\r\n const desired = [\"positions\", \"normals\", \"uvs\"];\r\n const available = Object.keys(vertexData).filter((k) => Array.isArray((vertexData as any)[k]));\r\n return Array.from(new Set([...desired, ...available]));\r\n}\r\n\r\n/**\r\n * Sets triangle data into an attribute array\r\n * @internal\r\n */\r\nfunction SetTriangle(arr: number[], index: number, itemSize: number, vec0: number[], vec1: number[], vec2: number[]): void {\r\n for (let i = 0; i < itemSize; i++) {\r\n arr[index + i] = vec0[i];\r\n arr[index + itemSize + i] = vec1[i];\r\n arr[index + 2 * itemSize + i] = vec2[i];\r\n }\r\n}\r\n\r\n/**\r\n * Converts indexed VertexData to a non-indexed form\r\n * @internal\r\n */\r\nfunction ToNonIndexed(vertexData: VertexData): VertexData {\r\n if (!vertexData.indices || vertexData.indices.length === 0) {\r\n return vertexData; // already non-indexed\r\n }\r\n const newPositions: number[] = [];\r\n const newNormals: number[] = [];\r\n const newUVs: number[] = [];\r\n const indices = vertexData.indices;\r\n const pos = vertexData.positions!;\r\n const norm = vertexData.normals;\r\n const uv = vertexData.uvs;\r\n\r\n for (let i = 0; i < indices.length; i++) {\r\n const idx = indices[i];\r\n newPositions.push(pos[3 * idx], pos[3 * idx + 1], pos[3 * idx + 2]);\r\n if (norm) {\r\n newNormals.push(norm[3 * idx], norm[3 * idx + 1], norm[3 * idx + 2]);\r\n }\r\n if (uv) {\r\n newUVs.push(uv[2 * idx], uv[2 * idx + 1]);\r\n }\r\n }\r\n\r\n const newVertexData = new VertexData();\r\n newVertexData.positions = newPositions;\r\n if (newNormals.length) {\r\n newVertexData.normals = newNormals;\r\n }\r\n if (newUVs.length) {\r\n newVertexData.uvs = newUVs;\r\n }\r\n return newVertexData;\r\n}\r\n\r\n/** Helper to read a Vector3 from an attribute array\r\n * @internal\r\n */\r\nfunction ReadVector(destination: Vector3, attribute: FloatArray, index: number, itemSize: number) {\r\n if (itemSize === 3) {\r\n destination.fromArray(attribute, index * 3);\r\n return;\r\n }\r\n // For uvs (itemSize 2), return a Vector3 with z = 0.\r\n destination.set(attribute[index * 2], attribute[index * 2 + 1], 0);\r\n}\r\n\r\nfunction ProcessFlatAttribute(source: FloatArray, vertexCount: number, output: number[]) {\r\n const v0 = new Vector3();\r\n const v1 = new Vector3();\r\n const v2 = new Vector3();\r\n const m01 = new Vector3();\r\n const m12 = new Vector3();\r\n const m20 = new Vector3();\r\n\r\n for (let i = 0; i < vertexCount; i += 3) {\r\n const j = i * 3;\r\n v0.set(source[j], source[j + 1], source[j + 2]);\r\n v1.set(source[j + 3], source[j + 4], source[j + 5]);\r\n v2.set(source[j + 6], source[j + 7], source[j + 8]);\r\n v0.addToRef(v1, m01);\r\n m01.scaleInPlace(0.5);\r\n v1.addToRef(v2, m12);\r\n m12.scaleInPlace(0.5);\r\n v2.addToRef(v0, m20);\r\n m20.scaleInPlace(0.5);\r\n\r\n // Positions\r\n output.push(v0.x, v0.y, v0.z, m01.x, m01.y, m01.z, m20.x, m20.y, m20.z);\r\n output.push(v1.x, v1.y, v1.z, m12.x, m12.y, m12.z, m01.x, m01.y, m01.z);\r\n output.push(v2.x, v2.y, v2.z, m20.x, m20.y, m20.z, m12.x, m12.y, m12.z);\r\n output.push(m01.x, m01.y, m01.z, m12.x, m12.y, m12.z, m20.x, m20.y, m20.z);\r\n }\r\n}\r\n\r\n/**\r\n * Applies one iteration of flat subdivision (each triangle becomes 4).\r\n * @internal\r\n */\r\nfunction Flat(vertexData: VertexData): VertexData {\r\n const data = ToNonIndexed(vertexData);\r\n const positions = data.positions!;\r\n const normals = data.normals;\r\n const uvs = data.uvs;\r\n const vertexCount = positions.length / 3;\r\n\r\n const newPositions: number[] = [];\r\n const newNormals: number[] = [];\r\n const newUVs: number[] = [];\r\n ProcessFlatAttribute(positions, vertexCount, newPositions);\r\n\r\n if (normals && normals.length) {\r\n ProcessFlatAttribute(normals, vertexCount, newNormals);\r\n }\r\n\r\n if (uvs && uvs.length) {\r\n for (let i = 0; i < vertexCount; i += 3) {\r\n const j = i * 2;\r\n const uv0 = [uvs[j], uvs[j + 1]];\r\n const uv1 = [uvs[j + 2], uvs[j + 3]];\r\n const uv2 = [uvs[j + 4], uvs[j + 5]];\r\n\r\n const uv01 = [(uv0[0] + uv1[0]) / 2, (uv0[1] + uv1[1]) / 2];\r\n const uv12 = [(uv1[0] + uv2[0]) / 2, (uv1[1] + uv2[1]) / 2];\r\n const uv20 = [(uv2[0] + uv0[0]) / 2, (uv2[1] + uv0[1]) / 2];\r\n\r\n newUVs.push(...uv0, ...uv01, ...uv20);\r\n newUVs.push(...uv1, ...uv12, ...uv01);\r\n newUVs.push(...uv2, ...uv20, ...uv12);\r\n newUVs.push(...uv01, ...uv12, ...uv20);\r\n }\r\n }\r\n\r\n const newVertexCount = newPositions.length / 3;\r\n const newIndices: number[] = [];\r\n for (let i = 0; i < newVertexCount; i++) {\r\n newIndices.push(i);\r\n }\r\n\r\n const newVertexData = new VertexData();\r\n newVertexData.positions = newPositions;\r\n if (newNormals.length) {\r\n newVertexData.normals = newNormals;\r\n }\r\n if (newUVs.length) {\r\n newVertexData.uvs = newUVs;\r\n }\r\n newVertexData.indices = newIndices;\r\n return newVertexData;\r\n}\r\n\r\n/**\r\n * Applies one iteration of smooth subdivision with vertex averaging.\r\n * This function uses the subdivideAttribute routine to adjust vertex data.\r\n * @internal\r\n */\r\nfunction Smooth(vertexData: VertexData, options: ISubdivideOptions): VertexData {\r\n // Convert to non-indexed and apply flat subdivision first.\r\n const sourceData = ToNonIndexed(vertexData);\r\n const flatData = Flat(sourceData);\r\n\r\n const attributeList = GatherAttributes(sourceData);\r\n const origPositions = sourceData.positions!;\r\n const flatPositions = flatData.positions!;\r\n const vertexCount = origPositions.length / 3;\r\n\r\n // Build connectivity maps from the original geometry.\r\n const hashToIndex: { [hash: string]: number[] } = {};\r\n const existingNeighbors: { [hash: string]: { [neighborHash: string]: number[] } } = {};\r\n const flatOpposites: { [hash: string]: number[] } = {};\r\n const existingEdges: { [hash: string]: Set<string> } = {};\r\n\r\n function addNeighbor(posHash: string, neighborHash: string, index: number): void {\r\n if (!existingNeighbors[posHash]) {\r\n existingNeighbors[posHash] = {};\r\n }\r\n if (!existingNeighbors[posHash][neighborHash]) {\r\n existingNeighbors[posHash][neighborHash] = [];\r\n }\r\n existingNeighbors[posHash][neighborHash].push(index);\r\n }\r\n function addOpposite(posHash: string, index: number): void {\r\n if (!flatOpposites[posHash]) {\r\n flatOpposites[posHash] = [];\r\n }\r\n flatOpposites[posHash].push(index);\r\n }\r\n function addEdgePoint(posHash: string, edgeHash: string): void {\r\n if (!existingEdges[posHash]) {\r\n existingEdges[posHash] = new Set<string>();\r\n }\r\n existingEdges[posHash].add(edgeHash);\r\n }\r\n\r\n const temp = new Vector3();\r\n const v0 = new Vector3();\r\n const v1 = new Vector3();\r\n const v2 = new Vector3();\r\n const m01 = new Vector3();\r\n const m12 = new Vector3();\r\n const m20 = new Vector3();\r\n\r\n // Process original positions\r\n for (let i = 0; i < vertexCount; i += 3) {\r\n ReadVector(v0, origPositions, i, 3);\r\n ReadVector(v1, origPositions, i + 1, 3);\r\n ReadVector(v2, origPositions, i + 2, 3);\r\n const h0 = HashFromVector(v0);\r\n const h1 = HashFromVector(v1);\r\n const h2 = HashFromVector(v2);\r\n addNeighbor(h0, h1, i + 1);\r\n addNeighbor(h0, h2, i + 2);\r\n addNeighbor(h1, h0, i);\r\n addNeighbor(h1, h2, i + 2);\r\n addNeighbor(h2, h0, i);\r\n addNeighbor(h2, h1, i + 1);\r\n\r\n // Opposites from flat subdivision: calculate midpoints.\r\n v0.addToRef(v1, m01);\r\n m01.scaleInPlace(0.5);\r\n v1.addToRef(v2, m12);\r\n m12.scaleInPlace(0.5);\r\n v2.addToRef(v0, m20);\r\n m20.scaleInPlace(0.5);\r\n\r\n addOpposite(HashFromVector(m01), i + 2);\r\n addOpposite(HashFromVector(m12), i);\r\n addOpposite(HashFromVector(m20), i + 1);\r\n\r\n // Track edges for preserveEdges.\r\n addEdgePoint(h0, HashFromVector(m01));\r\n addEdgePoint(h0, HashFromVector(m20));\r\n addEdgePoint(h1, HashFromVector(m01));\r\n addEdgePoint(h1, HashFromVector(m12));\r\n addEdgePoint(h2, HashFromVector(m12));\r\n addEdgePoint(h2, HashFromVector(m20));\r\n }\r\n\r\n // Build map from flat positions to indices.\r\n for (let i = 0; i < flatPositions.length / 3; i++) {\r\n ReadVector(temp, flatPositions, i, 3);\r\n const h = HashFromVector(temp);\r\n if (!hashToIndex[h]) {\r\n hashToIndex[h] = [];\r\n }\r\n hashToIndex[h].push(i);\r\n }\r\n\r\n // Prepare temporary vectors for subdivideAttribute.\r\n const _vertex: Vector3[] = [new Vector3(), new Vector3(), new Vector3()];\r\n const _position: Vector3[] = [new Vector3(), new Vector3(), new Vector3()];\r\n const _average = new Vector3();\r\n const _temp = new Vector3();\r\n\r\n // subdivideAttribute: adjusts vertex attributes using Loop’s averaging rules.\r\n function subdivideAttribute(attributeName: string, existingAttribute: number[], flattenedAttribute: number[]): number[] {\r\n const itemSize = attributeName === \"uvs\" ? 2 : 3;\r\n const flatVertexCount = flatPositions.length / 3;\r\n const floatArray = new Array(flatVertexCount * itemSize);\r\n let index = 0;\r\n for (let i = 0; i < flatVertexCount; i += 3) {\r\n for (let v = 0; v < 3; v++) {\r\n if (attributeName === \"uvs\" && !options.uvSmooth) {\r\n // Simply copy UVs.\r\n ReadVector(_vertex[v], flattenedAttribute, i + v, 2);\r\n } else if (attributeName === \"normals\") {\r\n ReadVector(_position[v], flatPositions, i + v, 3);\r\n const positionHash = HashFromVector(_position[v]);\r\n const positionsArr = hashToIndex[positionHash] || [];\r\n const k = positionsArr.length;\r\n const beta = 0.75 / k;\r\n const startWeight = 1.0 - beta * k;\r\n ReadVector(_vertex[v], flattenedAttribute, i + v, 3);\r\n _vertex[v].scaleInPlace(startWeight);\r\n for (const positionIndex of positionsArr) {\r\n ReadVector(_average, flattenedAttribute, positionIndex, 3);\r\n _average.scaleInPlace(beta);\r\n _vertex[v].addInPlace(_average);\r\n }\r\n } else {\r\n // 'positions', 'colors', etc.\r\n ReadVector(_vertex[v], flattenedAttribute, i + v, itemSize);\r\n ReadVector(_position[v], flatPositions, i + v, 3);\r\n const positionHash = HashFromVector(_position[v]);\r\n const neighbors = existingNeighbors[positionHash];\r\n const opposites = flatOpposites[positionHash];\r\n if (neighbors) {\r\n if (options.preserveEdges) {\r\n const edgeSet = existingEdges[positionHash];\r\n let hasPair = true;\r\n edgeSet.forEach((edgeHash) => {\r\n if (flatOpposites[edgeHash] && flatOpposites[edgeHash].length % 2 !== 0) {\r\n hasPair = false;\r\n }\r\n });\r\n if (!hasPair) {\r\n // If edges aren't paired, skip adjustment.\r\n continue;\r\n }\r\n }\r\n const neighborKeys = Object.keys(neighbors);\r\n const k = neighborKeys.length;\r\n const beta = (1 / k) * (5 / 8 - Math.pow(3 / 8 + (1 / 4) * Math.cos((2 * Math.PI) / k), 2));\r\n const heavy = 1 / k / k;\r\n const weight = Scalar.Lerp(heavy, beta, options.weight!);\r\n const startWeight = 1.0 - weight * k;\r\n _vertex[v].scaleInPlace(startWeight);\r\n for (const neighborHash in neighbors) {\r\n const neighborIndices = neighbors[neighborHash];\r\n _average.set(0, 0, 0);\r\n for (const neighborIndex of neighborIndices) {\r\n ReadVector(_temp, existingAttribute, neighborIndex, itemSize);\r\n _average.addInPlace(_temp);\r\n }\r\n _average.scaleInPlace(1 / neighborIndices.length);\r\n _average.scaleInPlace(weight);\r\n _vertex[v].addInPlace(_average);\r\n }\r\n } else if (opposites && opposites.length === 2) {\r\n const k = opposites.length;\r\n const beta = 0.125; // 1/8\r\n const startWeight = 1.0 - beta * k;\r\n _vertex[v].scaleInPlace(startWeight);\r\n for (const oppositeIndex of opposites) {\r\n ReadVector(_average, existingAttribute, oppositeIndex, itemSize);\r\n _average.scaleInPlace(beta);\r\n _vertex[v].addInPlace(_average);\r\n }\r\n }\r\n }\r\n }\r\n // Write out new triangle vertices.\r\n SetTriangle(floatArray, index, itemSize, _vertex[0].asArray(), _vertex[1].asArray(), _vertex[2].asArray());\r\n index += itemSize * 3;\r\n }\r\n return floatArray;\r\n }\r\n\r\n // Build new attributes for the smoothed geometry.\r\n const smoothData = new VertexData();\r\n for (const attributeName of attributeList) {\r\n if (attributeName === \"indices\") {\r\n continue;\r\n }\r\n const existingAttribute = (sourceData as any)[attributeName] as number[];\r\n const flattenedAttribute = (flatData as any)[attributeName] as number[];\r\n if (!existingAttribute || !flattenedAttribute) {\r\n continue;\r\n }\r\n const newArray = subdivideAttribute(attributeName, existingAttribute, flattenedAttribute);\r\n (smoothData as any)[attributeName] = newArray;\r\n }\r\n\r\n // Rebuild indices sequentially.\r\n const newPositions = smoothData.positions!;\r\n const newIndices: number[] = [];\r\n for (let i = 0; i < newPositions.length / 3; i++) {\r\n newIndices.push(i);\r\n }\r\n smoothData.indices = newIndices;\r\n return smoothData;\r\n}\r\n\r\n/**\r\n * Subdivide a vertexData using Loop algorithm\r\n * @param vertexData The vertexData to subdivide\r\n * @param level The number of times to subdivide\r\n * @param options The options to use when subdividing\r\n * @returns The subdivided vertexData\r\n */\r\nexport function Subdivide(vertexData: VertexData, level: number, options?: Partial<ISubdivideOptions>): VertexData {\r\n options = {\r\n flatOnly: false,\r\n uvSmooth: false,\r\n preserveEdges: false,\r\n weight: 1,\r\n ...options,\r\n };\r\n\r\n if (!vertexData.positions || vertexData.positions.length === 0 || level <= 0) {\r\n return vertexData;\r\n }\r\n\r\n // Clone the input\r\n let modified = vertexData.clone();\r\n\r\n for (let i = 0; i < level; i++) {\r\n if (options.flatOnly) {\r\n modified = Flat(modified);\r\n } else {\r\n modified = Smooth(modified, options);\r\n }\r\n }\r\n\r\n return modified;\r\n}\r\n"]}
|
package/Meshes/meshBuilder.d.ts
CHANGED
|
@@ -1,23 +1,23 @@
|
|
|
1
|
-
import { CreateRibbon } from "./Builders/ribbonBuilder.js";
|
|
2
|
-
import { CreateDisc } from "./Builders/discBuilder.js";
|
|
3
|
-
import { CreateBox } from "./Builders/boxBuilder.js";
|
|
1
|
+
import { CreateRibbon } from "./Builders/ribbonBuilder.pure.js";
|
|
2
|
+
import { CreateDisc } from "./Builders/discBuilder.pure.js";
|
|
3
|
+
import { CreateBox } from "./Builders/boxBuilder.pure.js";
|
|
4
4
|
import { CreateTiledBox } from "./Builders/tiledBoxBuilder.js";
|
|
5
|
-
import { CreateSphere } from "./Builders/sphereBuilder.js";
|
|
6
|
-
import { CreateCylinder } from "./Builders/cylinderBuilder.js";
|
|
7
|
-
import { CreateTorus } from "./Builders/torusBuilder.js";
|
|
8
|
-
import { CreateTorusKnot } from "./Builders/torusKnotBuilder.js";
|
|
9
|
-
import { CreateDashedLines, CreateLineSystem, CreateLines } from "./Builders/linesBuilder.js";
|
|
10
|
-
import { CreatePolygon, ExtrudePolygon } from "./Builders/polygonBuilder.js";
|
|
11
|
-
import { ExtrudeShape, ExtrudeShapeCustom } from "./Builders/shapeBuilder.js";
|
|
12
|
-
import { CreateLathe } from "./Builders/latheBuilder.js";
|
|
13
|
-
import { CreatePlane } from "./Builders/planeBuilder.js";
|
|
5
|
+
import { CreateSphere } from "./Builders/sphereBuilder.pure.js";
|
|
6
|
+
import { CreateCylinder } from "./Builders/cylinderBuilder.pure.js";
|
|
7
|
+
import { CreateTorus } from "./Builders/torusBuilder.pure.js";
|
|
8
|
+
import { CreateTorusKnot } from "./Builders/torusKnotBuilder.pure.js";
|
|
9
|
+
import { CreateDashedLines, CreateLineSystem, CreateLines } from "./Builders/linesBuilder.pure.js";
|
|
10
|
+
import { CreatePolygon, ExtrudePolygon } from "./Builders/polygonBuilder.pure.js";
|
|
11
|
+
import { ExtrudeShape, ExtrudeShapeCustom } from "./Builders/shapeBuilder.pure.js";
|
|
12
|
+
import { CreateLathe } from "./Builders/latheBuilder.pure.js";
|
|
13
|
+
import { CreatePlane } from "./Builders/planeBuilder.pure.js";
|
|
14
14
|
import { CreateTiledPlane } from "./Builders/tiledPlaneBuilder.js";
|
|
15
|
-
import { CreateGround, CreateGroundFromHeightMap, CreateTiledGround } from "./Builders/groundBuilder.js";
|
|
16
|
-
import { CreateTube } from "./Builders/tubeBuilder.js";
|
|
17
|
-
import { CreatePolyhedron } from "./Builders/polyhedronBuilder.js";
|
|
18
|
-
import { CreateIcoSphere } from "./Builders/icoSphereBuilder.js";
|
|
19
|
-
import { CreateDecal } from "./Builders/decalBuilder.js";
|
|
20
|
-
import { CreateCapsule } from "./Builders/capsuleBuilder.js";
|
|
15
|
+
import { CreateGround, CreateGroundFromHeightMap, CreateTiledGround } from "./Builders/groundBuilder.pure.js";
|
|
16
|
+
import { CreateTube } from "./Builders/tubeBuilder.pure.js";
|
|
17
|
+
import { CreatePolyhedron } from "./Builders/polyhedronBuilder.pure.js";
|
|
18
|
+
import { CreateIcoSphere } from "./Builders/icoSphereBuilder.pure.js";
|
|
19
|
+
import { CreateDecal } from "./Builders/decalBuilder.pure.js";
|
|
20
|
+
import { CreateCapsule } from "./Builders/capsuleBuilder.pure.js";
|
|
21
21
|
import { CreateGeodesic } from "./Builders/geodesicBuilder.js";
|
|
22
22
|
import { CreateGoldberg } from "./Builders/goldbergBuilder.js";
|
|
23
23
|
import { CreateText } from "./Builders/textBuilder.js";
|
package/Meshes/meshBuilder.js
CHANGED
|
@@ -1,24 +1,24 @@
|
|
|
1
1
|
/* eslint-disable @typescript-eslint/naming-convention */
|
|
2
|
-
import { CreateRibbon } from "./Builders/ribbonBuilder.js";
|
|
3
|
-
import { CreateDisc } from "./Builders/discBuilder.js";
|
|
4
|
-
import { CreateBox } from "./Builders/boxBuilder.js";
|
|
2
|
+
import { CreateRibbon } from "./Builders/ribbonBuilder.pure.js";
|
|
3
|
+
import { CreateDisc } from "./Builders/discBuilder.pure.js";
|
|
4
|
+
import { CreateBox } from "./Builders/boxBuilder.pure.js";
|
|
5
5
|
import { CreateTiledBox } from "./Builders/tiledBoxBuilder.js";
|
|
6
|
-
import { CreateSphere } from "./Builders/sphereBuilder.js";
|
|
7
|
-
import { CreateCylinder } from "./Builders/cylinderBuilder.js";
|
|
8
|
-
import { CreateTorus } from "./Builders/torusBuilder.js";
|
|
9
|
-
import { CreateTorusKnot } from "./Builders/torusKnotBuilder.js";
|
|
10
|
-
import { CreateDashedLines, CreateLineSystem, CreateLines } from "./Builders/linesBuilder.js";
|
|
11
|
-
import { CreatePolygon, ExtrudePolygon } from "./Builders/polygonBuilder.js";
|
|
12
|
-
import { ExtrudeShape, ExtrudeShapeCustom } from "./Builders/shapeBuilder.js";
|
|
13
|
-
import { CreateLathe } from "./Builders/latheBuilder.js";
|
|
14
|
-
import { CreatePlane } from "./Builders/planeBuilder.js";
|
|
6
|
+
import { CreateSphere } from "./Builders/sphereBuilder.pure.js";
|
|
7
|
+
import { CreateCylinder } from "./Builders/cylinderBuilder.pure.js";
|
|
8
|
+
import { CreateTorus } from "./Builders/torusBuilder.pure.js";
|
|
9
|
+
import { CreateTorusKnot } from "./Builders/torusKnotBuilder.pure.js";
|
|
10
|
+
import { CreateDashedLines, CreateLineSystem, CreateLines } from "./Builders/linesBuilder.pure.js";
|
|
11
|
+
import { CreatePolygon, ExtrudePolygon } from "./Builders/polygonBuilder.pure.js";
|
|
12
|
+
import { ExtrudeShape, ExtrudeShapeCustom } from "./Builders/shapeBuilder.pure.js";
|
|
13
|
+
import { CreateLathe } from "./Builders/latheBuilder.pure.js";
|
|
14
|
+
import { CreatePlane } from "./Builders/planeBuilder.pure.js";
|
|
15
15
|
import { CreateTiledPlane } from "./Builders/tiledPlaneBuilder.js";
|
|
16
|
-
import { CreateGround, CreateGroundFromHeightMap, CreateTiledGround } from "./Builders/groundBuilder.js";
|
|
17
|
-
import { CreateTube } from "./Builders/tubeBuilder.js";
|
|
18
|
-
import { CreatePolyhedron } from "./Builders/polyhedronBuilder.js";
|
|
19
|
-
import { CreateIcoSphere } from "./Builders/icoSphereBuilder.js";
|
|
20
|
-
import { CreateDecal } from "./Builders/decalBuilder.js";
|
|
21
|
-
import { CreateCapsule } from "./Builders/capsuleBuilder.js";
|
|
16
|
+
import { CreateGround, CreateGroundFromHeightMap, CreateTiledGround } from "./Builders/groundBuilder.pure.js";
|
|
17
|
+
import { CreateTube } from "./Builders/tubeBuilder.pure.js";
|
|
18
|
+
import { CreatePolyhedron } from "./Builders/polyhedronBuilder.pure.js";
|
|
19
|
+
import { CreateIcoSphere } from "./Builders/icoSphereBuilder.pure.js";
|
|
20
|
+
import { CreateDecal } from "./Builders/decalBuilder.pure.js";
|
|
21
|
+
import { CreateCapsule } from "./Builders/capsuleBuilder.pure.js";
|
|
22
22
|
import { CreateGeodesic } from "./Builders/geodesicBuilder.js";
|
|
23
23
|
import { CreateGoldberg } from "./Builders/goldbergBuilder.js";
|
|
24
24
|
import { CreateText } from "./Builders/textBuilder.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"meshBuilder.js","sourceRoot":"","sources":["../../../../dev/core/src/Meshes/meshBuilder.ts"],"names":[],"mappings":"AAAA,yDAAyD;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,
|
|
1
|
+
{"version":3,"file":"meshBuilder.js","sourceRoot":"","sources":["../../../../dev/core/src/Meshes/meshBuilder.ts"],"names":[],"mappings":"AAAA,yDAAyD;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,+BAA+B,CAAC;AAC7D,OAAO,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAC;AACzD,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAC5D,OAAO,EAAE,YAAY,EAAE,MAAM,+BAA+B,CAAC;AAC7D,OAAO,EAAE,cAAc,EAAE,MAAM,iCAAiC,CAAC;AACjE,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,eAAe,EAAE,MAAM,kCAAkC,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAChG,OAAO,EAAE,aAAa,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAC/E,OAAO,EAAE,YAAY,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAC;AAChF,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,gBAAgB,EAAE,MAAM,8BAA8B,CAAC;AAChE,OAAO,EAAE,YAAY,EAAE,yBAAyB,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAC3G,OAAO,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AACrE,OAAO,EAAE,eAAe,EAAE,MAAM,kCAAkC,CAAC;AACnE,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAC/D,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAC5D,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAEpD;;GAEG;AACH,MAAM,CAAC,MAAM,WAAW,GAAG;IACvB,SAAS;IACT,cAAc;IACd,YAAY;IACZ,UAAU;IACV,eAAe;IACf,YAAY;IACZ,cAAc;IACd,WAAW;IACX,eAAe;IACf,gBAAgB;IAChB,WAAW;IACX,iBAAiB;IACjB,YAAY;IACZ,kBAAkB;IAClB,WAAW;IACX,gBAAgB;IAChB,WAAW;IACX,YAAY;IACZ,iBAAiB;IACjB,yBAAyB;IACzB,aAAa;IACb,cAAc;IACd,UAAU;IACV,gBAAgB;IAChB,cAAc;IACd,cAAc;IACd,WAAW;IACX,aAAa;IACb,UAAU;CACb,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport { CreateRibbon } from \"./Builders/ribbonBuilder.pure\";\r\nimport { CreateDisc } from \"./Builders/discBuilder.pure\";\r\nimport { CreateBox } from \"./Builders/boxBuilder.pure\";\r\nimport { CreateTiledBox } from \"./Builders/tiledBoxBuilder\";\r\nimport { CreateSphere } from \"./Builders/sphereBuilder.pure\";\r\nimport { CreateCylinder } from \"./Builders/cylinderBuilder.pure\";\r\nimport { CreateTorus } from \"./Builders/torusBuilder.pure\";\r\nimport { CreateTorusKnot } from \"./Builders/torusKnotBuilder.pure\";\r\nimport { CreateDashedLines, CreateLineSystem, CreateLines } from \"./Builders/linesBuilder.pure\";\r\nimport { CreatePolygon, ExtrudePolygon } from \"./Builders/polygonBuilder.pure\";\r\nimport { ExtrudeShape, ExtrudeShapeCustom } from \"./Builders/shapeBuilder.pure\";\r\nimport { CreateLathe } from \"./Builders/latheBuilder.pure\";\r\nimport { CreatePlane } from \"./Builders/planeBuilder.pure\";\r\nimport { CreateTiledPlane } from \"./Builders/tiledPlaneBuilder\";\r\nimport { CreateGround, CreateGroundFromHeightMap, CreateTiledGround } from \"./Builders/groundBuilder.pure\";\r\nimport { CreateTube } from \"./Builders/tubeBuilder.pure\";\r\nimport { CreatePolyhedron } from \"./Builders/polyhedronBuilder.pure\";\r\nimport { CreateIcoSphere } from \"./Builders/icoSphereBuilder.pure\";\r\nimport { CreateDecal } from \"./Builders/decalBuilder.pure\";\r\nimport { CreateCapsule } from \"./Builders/capsuleBuilder.pure\";\r\nimport { CreateGeodesic } from \"./Builders/geodesicBuilder\";\r\nimport { CreateGoldberg } from \"./Builders/goldbergBuilder\";\r\nimport { CreateText } from \"./Builders/textBuilder\";\r\n\r\n/**\r\n * Class containing static functions to help procedurally build meshes\r\n */\r\nexport const MeshBuilder = {\r\n CreateBox,\r\n CreateTiledBox,\r\n CreateSphere,\r\n CreateDisc,\r\n CreateIcoSphere,\r\n CreateRibbon,\r\n CreateCylinder,\r\n CreateTorus,\r\n CreateTorusKnot,\r\n CreateLineSystem,\r\n CreateLines,\r\n CreateDashedLines,\r\n ExtrudeShape,\r\n ExtrudeShapeCustom,\r\n CreateLathe,\r\n CreateTiledPlane,\r\n CreatePlane,\r\n CreateGround,\r\n CreateTiledGround,\r\n CreateGroundFromHeightMap,\r\n CreatePolygon,\r\n ExtrudePolygon,\r\n CreateTube,\r\n CreatePolyhedron,\r\n CreateGeodesic,\r\n CreateGoldberg,\r\n CreateDecal,\r\n CreateCapsule,\r\n CreateText,\r\n};\r\n"]}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Mesh } from "../Meshes/mesh.js";
|
|
1
|
+
import { Mesh } from "../Meshes/mesh.pure.js";
|
|
2
2
|
import { type ISimplificationSettings, SimplificationType } from "./meshSimplification.common.js";
|
|
3
3
|
export { SimplificationSettings, SimplificationType } from "./meshSimplification.common.js";
|
|
4
4
|
export { type ISimplificationSettings } from "./meshSimplification.common.js";
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import { Vector3 } from "../Maths/math.vector.js";
|
|
2
|
-
import { VertexBuffer } from "../Buffers/buffer.js";
|
|
1
|
+
import { Vector3 } from "../Maths/math.vector.pure.js";
|
|
2
|
+
import { VertexBuffer } from "../Buffers/buffer.pure.js";
|
|
3
3
|
import { SubMesh } from "../Meshes/subMesh.js";
|
|
4
|
-
import { Mesh } from "../Meshes/mesh.js";
|
|
5
|
-
import { AsyncLoop } from "../Misc/tools.js";
|
|
4
|
+
import { Mesh } from "../Meshes/mesh.pure.js";
|
|
5
|
+
import { AsyncLoop } from "../Misc/tools.pure.js";
|
|
6
6
|
import { Epsilon } from "../Maths/math.constants.js";
|
|
7
7
|
import { RegisterMeshSimplificationSceneComponent } from "./meshSimplificationSceneComponent.pure.js";
|
|
8
8
|
export { SimplificationSettings, SimplificationType } from "./meshSimplification.common.js";
|