@babylonjs/core 9.10.1 → 9.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.d.ts +1 -1
- package/Actions/actionManager.js +8 -5
- package/Actions/actionManager.js.map +1 -1
- package/Animations/animatable.core.d.ts +1 -1
- package/Animations/animatable.core.js +2 -2
- package/Animations/animatable.core.js.map +1 -1
- package/Animations/animationPropertiesOverride.js +1 -1
- package/Animations/animationPropertiesOverride.js.map +1 -1
- package/Animations/animatorAvatar.d.ts +2 -2
- package/Animations/animatorAvatar.js +3 -3
- package/Animations/animatorAvatar.js.map +1 -1
- package/Animations/pathCursor.d.ts +1 -1
- package/Animations/pathCursor.js +1 -1
- package/Animations/pathCursor.js.map +1 -1
- package/Animations/runtimeAnimation.d.ts +1 -1
- package/Animations/runtimeAnimation.js +2 -2
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/analyser.js +1 -1
- package/Audio/analyser.js.map +1 -1
- package/AudioV2/abstractAudio/components/spatialAudioAttacherComponent.js +1 -1
- package/AudioV2/abstractAudio/components/spatialAudioAttacherComponent.js.map +1 -1
- package/AudioV2/abstractAudio/subNodes/audioAnalyzerSubNode.d.ts +2 -0
- package/AudioV2/abstractAudio/subNodes/audioAnalyzerSubNode.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.d.ts +13 -3
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.js +16 -0
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.d.ts +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.d.ts +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.js +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.d.ts +4 -0
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js +22 -0
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js.map +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.d.ts +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js.map +1 -1
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.d.ts +6 -0
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.js +22 -5
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.js.map +1 -1
- package/AudioV2/webAudio/subProperties/spatialWebAudioListener.js +1 -1
- package/AudioV2/webAudio/subProperties/spatialWebAudioListener.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/BakedVertexAnimation/vertexAnimationBaker.js +1 -1
- package/BakedVertexAnimation/vertexAnimationBaker.js.map +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +1 -1
- package/Behaviors/Cameras/framingBehavior.js +2 -2
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +13 -1
- package/Behaviors/Cameras/interpolatingBehavior.js +13 -1
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Behaviors/Meshes/attachToBoxBehavior.js +1 -1
- package/Behaviors/Meshes/attachToBoxBehavior.js.map +1 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +3 -3
- package/Behaviors/Meshes/baseSixDofDragBehavior.js +4 -4
- package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/followBehavior.js +1 -1
- package/Behaviors/Meshes/followBehavior.js.map +1 -1
- package/Behaviors/Meshes/handConstraintBehavior.js +2 -2
- package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
- package/Behaviors/Meshes/multiPointerScaleBehavior.js +1 -1
- package/Behaviors/Meshes/multiPointerScaleBehavior.js.map +1 -1
- package/Behaviors/Meshes/pointerDragBehavior.d.ts +3 -3
- package/Behaviors/Meshes/pointerDragBehavior.js +5 -5
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.d.ts +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.js +2 -2
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js.map +1 -1
- package/Bones/boneIKController.d.ts +1 -1
- package/Bones/boneIKController.js +1 -1
- package/Bones/boneIKController.js.map +1 -1
- package/Bones/boneLookController.d.ts +1 -1
- package/Bones/boneLookController.js +1 -1
- package/Bones/boneLookController.js.map +1 -1
- package/Bones/skeleton.d.ts +2 -2
- package/Bones/skeleton.functions.d.ts +1 -1
- package/Bones/skeleton.functions.js +3 -3
- package/Bones/skeleton.functions.js.map +1 -1
- package/Bones/skeleton.js +3 -4
- package/Bones/skeleton.js.map +1 -1
- package/Buffers/buffer.align.pure.js +6 -0
- package/Buffers/buffer.align.pure.js.map +1 -1
- package/Buffers/buffer.nonFloatVertexBuffers.js +2 -1
- package/Buffers/buffer.nonFloatVertexBuffers.js.map +1 -1
- package/Buffers/buffer.pure.d.ts +8 -0
- package/Buffers/buffer.pure.js +31 -2
- package/Buffers/buffer.pure.js.map +1 -1
- package/Buffers/bufferUtils.js +17 -5
- package/Buffers/bufferUtils.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +2 -2
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +2 -2
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +2 -2
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +2 -2
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +2 -2
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/Limits/geospatialLimits.d.ts +1 -1
- package/Cameras/Limits/geospatialLimits.js +1 -1
- package/Cameras/Limits/geospatialLimits.js.map +1 -1
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js +2 -2
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js.map +1 -1
- package/Cameras/RigModes/stereoscopicRigMode.d.ts +1 -1
- package/Cameras/RigModes/stereoscopicRigMode.js +3 -3
- package/Cameras/RigModes/stereoscopicRigMode.js.map +1 -1
- package/Cameras/RigModes/vrRigMode.js +2 -2
- package/Cameras/RigModes/vrRigMode.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/VR/vrCameraMetrics.d.ts +1 -1
- package/Cameras/VR/vrCameraMetrics.js +1 -1
- package/Cameras/VR/vrCameraMetrics.js.map +1 -1
- package/Cameras/cameraInputsManager.d.ts +1 -1
- package/Cameras/cameraInputsManager.js +1 -1
- package/Cameras/cameraInputsManager.js.map +1 -1
- package/Collisions/collider.d.ts +1 -1
- package/Collisions/collider.js +1 -1
- package/Collisions/collider.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +1 -1
- package/Collisions/gpuPicker.js +5 -5
- package/Collisions/gpuPicker.js.map +1 -1
- package/Collisions/meshCollisionData.d.ts +1 -1
- package/Collisions/meshCollisionData.js +1 -1
- package/Collisions/meshCollisionData.js.map +1 -1
- package/Collisions/pickingInfo.d.ts +1 -1
- package/Collisions/pickingInfo.js +2 -2
- package/Collisions/pickingInfo.js.map +1 -1
- package/Compute/computeEffect.d.ts +6 -0
- package/Compute/computeEffect.js +3 -0
- package/Compute/computeEffect.js.map +1 -1
- package/Compute/computeShader.pure.d.ts +4 -0
- package/Compute/computeShader.pure.js +1 -0
- package/Compute/computeShader.pure.js.map +1 -1
- package/Culling/Octrees/octreeBlock.d.ts +1 -1
- package/Culling/Octrees/octreeBlock.js +1 -1
- package/Culling/Octrees/octreeBlock.js.map +1 -1
- package/Culling/boundingBox.d.ts +1 -1
- package/Culling/boundingBox.js +1 -1
- package/Culling/boundingBox.js.map +1 -1
- package/Culling/boundingInfo.d.ts +1 -1
- package/Culling/boundingInfo.js +1 -1
- package/Culling/boundingInfo.js.map +1 -1
- package/Culling/boundingSphere.d.ts +1 -1
- package/Culling/boundingSphere.js +1 -1
- package/Culling/boundingSphere.js.map +1 -1
- package/Culling/ray.core.d.ts +1 -1
- package/Culling/ray.core.js +1 -1
- package/Culling/ray.core.js.map +1 -1
- package/Debug/axesViewer.d.ts +1 -1
- package/Debug/axesViewer.js +3 -3
- package/Debug/axesViewer.js.map +1 -1
- package/Debug/boneAxesViewer.d.ts +1 -1
- package/Debug/boneAxesViewer.js +1 -1
- package/Debug/boneAxesViewer.js.map +1 -1
- package/Debug/directionalLightFrustumViewer.d.ts +1 -1
- package/Debug/directionalLightFrustumViewer.js +6 -6
- package/Debug/directionalLightFrustumViewer.js.map +1 -1
- package/Debug/rayHelper.d.ts +1 -1
- package/Debug/rayHelper.js +2 -2
- package/Debug/rayHelper.js.map +1 -1
- package/Debug/skeletonViewer.d.ts +2 -2
- package/Debug/skeletonViewer.js +10 -10
- package/Debug/skeletonViewer.js.map +1 -1
- package/DeviceInput/internalDeviceSourceManager.d.ts +1 -1
- package/DeviceInput/internalDeviceSourceManager.js +0 -1
- package/DeviceInput/internalDeviceSourceManager.js.map +1 -1
- package/DeviceInput/webDeviceInputSystem.js +1 -1
- package/DeviceInput/webDeviceInputSystem.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +1 -1
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Native/nativeHelpers.js +4 -1
- package/Engines/Native/nativeHelpers.js.map +1 -1
- package/Engines/Native/nativeInterfaces.d.ts +10 -1
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.pure.js +154 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.pure.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +11 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuComputeContext.d.ts +1 -1
- package/Engines/WebGPU/webgpuComputeContext.js.map +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/abstractEngine.pure.d.ts +7 -1
- package/Engines/abstractEngine.pure.js +34 -4
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/constants.d.ts +4 -0
- package/Engines/constants.js +4 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.pure.d.ts +0 -7
- package/Engines/engine.pure.js +0 -34
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/engineFactory.d.ts +2 -2
- package/Engines/engineFactory.js +3 -3
- package/Engines/engineFactory.js.map +1 -1
- package/Engines/thinNativeEngine.pure.js +15 -8
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Events/pointerEvents.d.ts +1 -1
- package/Events/pointerEvents.js +1 -1
- package/Events/pointerEvents.js.map +1 -1
- package/FlowGraph/Blocks/Data/Utils/flowGraphCodeExecutionBlock.js +1 -1
- package/FlowGraph/Blocks/Data/Utils/flowGraphCodeExecutionBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.d.ts +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphKeyboardEventBlock.js +1 -1
- package/FlowGraph/Blocks/Event/flowGraphKeyboardEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.d.ts +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.js +3 -3
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCancelDelayBlock.pure.js +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCancelDelayBlock.pure.js.map +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.d.ts +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.js +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.js.map +1 -1
- package/FlowGraph/flowGraphBlock.d.ts +1 -1
- package/FlowGraph/flowGraphBlock.js +1 -1
- package/FlowGraph/flowGraphBlock.js.map +1 -1
- package/FlowGraph/flowGraphExecutionBlock.d.ts +1 -1
- package/FlowGraph/flowGraphExecutionBlock.js +1 -1
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -1
- package/FlowGraph/flowGraphMath.d.ts +1 -1
- package/FlowGraph/flowGraphMath.js +1 -1
- package/FlowGraph/flowGraphMath.js.map +1 -1
- package/FlowGraph/flowGraphParser.js +1 -1
- package/FlowGraph/flowGraphParser.js.map +1 -1
- package/FlowGraph/flowGraphPathConverterComponent.d.ts +1 -1
- package/FlowGraph/flowGraphPathConverterComponent.js +2 -2
- package/FlowGraph/flowGraphPathConverterComponent.js.map +1 -1
- package/FlowGraph/flowGraphValidator.js.map +1 -1
- package/FlowGraph/serialization.js +4 -4
- package/FlowGraph/serialization.js.map +1 -1
- package/FlowGraph/utils.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.d.ts +2 -2
- package/FrameGraph/Node/nodeRenderGraph.js +7 -7
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Tasks/Layers/baseLayerTask.d.ts +30 -0
- package/FrameGraph/Tasks/Layers/baseLayerTask.js +28 -1
- package/FrameGraph/Tasks/Layers/baseLayerTask.js.map +1 -1
- package/FrameGraph/Tasks/Misc/computeShaderTask.d.ts +2 -2
- package/FrameGraph/Tasks/Misc/computeShaderTask.js +2 -2
- package/FrameGraph/Tasks/Misc/computeShaderTask.js.map +1 -1
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.d.ts +1 -1
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js +2 -2
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/blurTask.d.ts +7 -0
- package/FrameGraph/Tasks/PostProcesses/blurTask.js +8 -1
- package/FrameGraph/Tasks/PostProcesses/blurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssrBlurTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssrBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.d.ts +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js +3 -3
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.d.ts +6 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js +14 -5
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.d.ts +7 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js +7 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.d.ts +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
- package/FrameGraph/frameGraphRenderContext.js +1 -1
- package/FrameGraph/frameGraphRenderContext.js.map +1 -1
- package/FrameGraph/frameGraphTextureManager.d.ts +1 -1
- package/FrameGraph/frameGraphTextureManager.js +1 -1
- package/FrameGraph/frameGraphTextureManager.js.map +1 -1
- package/Gamepads/gamepadManager.js +1 -1
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Gizmos/axisDragGizmo.d.ts +5 -5
- package/Gizmos/axisDragGizmo.js +6 -6
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.d.ts +4 -4
- package/Gizmos/axisScaleGizmo.js +6 -6
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.d.ts +5 -5
- package/Gizmos/boundingBoxGizmo.js +7 -7
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/cameraGizmo.d.ts +3 -3
- package/Gizmos/cameraGizmo.js +7 -7
- package/Gizmos/cameraGizmo.js.map +1 -1
- package/Gizmos/gizmo.d.ts +2 -2
- package/Gizmos/gizmo.js +3 -3
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/gizmoManager.d.ts +2 -2
- package/Gizmos/gizmoManager.js +2 -2
- package/Gizmos/gizmoManager.js.map +1 -1
- package/Gizmos/lightGizmo.d.ts +4 -4
- package/Gizmos/lightGizmo.js +11 -11
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeDragGizmo.d.ts +4 -4
- package/Gizmos/planeDragGizmo.js +5 -5
- package/Gizmos/planeDragGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.d.ts +1 -1
- package/Gizmos/positionGizmo.js +2 -2
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +3 -3
- package/Gizmos/rotationGizmo.js +3 -3
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.d.ts +2 -2
- package/Gizmos/scaleGizmo.js +4 -4
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Gizmos/spatialAudioGizmo.d.ts +2 -2
- package/Gizmos/spatialAudioGizmo.js +6 -6
- package/Gizmos/spatialAudioGizmo.js.map +1 -1
- package/Helpers/environmentHelper.d.ts +6 -6
- package/Helpers/environmentHelper.js +12 -12
- package/Helpers/environmentHelper.js.map +1 -1
- package/Helpers/materialConversionHelper.d.ts +1 -1
- package/Helpers/materialConversionHelper.js +1 -1
- package/Helpers/materialConversionHelper.js.map +1 -1
- package/Helpers/photoDome.d.ts +1 -1
- package/Helpers/photoDome.js +1 -1
- package/Helpers/photoDome.js.map +1 -1
- package/Helpers/textureDome.d.ts +4 -4
- package/Helpers/textureDome.js +6 -6
- package/Helpers/textureDome.js.map +1 -1
- package/Helpers/videoDome.d.ts +1 -1
- package/Helpers/videoDome.js +2 -2
- package/Helpers/videoDome.js.map +1 -1
- package/Inputs/scene.inputManager.d.ts +1 -1
- package/Inputs/scene.inputManager.js +1 -1
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Instrumentation/sceneInstrumentation.js +1 -1
- package/Instrumentation/sceneInstrumentation.js.map +1 -1
- package/Layers/effectLayer.d.ts +1 -1
- package/Layers/effectLayer.js +3 -3
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/layer.d.ts +2 -2
- package/Layers/layer.js +4 -4
- package/Layers/layer.js.map +1 -1
- package/Layers/thinEffectLayer.d.ts +2 -2
- package/Layers/thinEffectLayer.js +3 -3
- package/Layers/thinEffectLayer.js.map +1 -1
- package/Layers/thinGlowLayer.d.ts +1 -1
- package/Layers/thinGlowLayer.js +3 -3
- package/Layers/thinGlowLayer.js.map +1 -1
- package/Layers/thinHighlightLayer.d.ts +1 -1
- package/Layers/thinHighlightLayer.js +3 -3
- package/Layers/thinHighlightLayer.js.map +1 -1
- package/Layers/thinSelectionOutlineLayer.d.ts +1 -1
- package/Layers/thinSelectionOutlineLayer.js +3 -3
- package/Layers/thinSelectionOutlineLayer.js.map +1 -1
- package/Legacy/legacy.js +12 -1
- package/Legacy/legacy.js.map +1 -1
- package/LensFlares/lensFlare.d.ts +2 -2
- package/LensFlares/lensFlare.js +3 -3
- package/LensFlares/lensFlare.js.map +1 -1
- package/LensFlares/lensFlareSystem.d.ts +1 -1
- package/LensFlares/lensFlareSystem.js +6 -6
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/Lights/LTC/ltcTextureTool.js +1 -1
- package/Lights/LTC/ltcTextureTool.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +1 -285
- package/Lights/Shadows/cascadedShadowGenerator.js +3 -857
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.pure.d.ts +290 -0
- package/Lights/Shadows/cascadedShadowGenerator.pure.js +868 -0
- package/Lights/Shadows/cascadedShadowGenerator.pure.js.map +1 -0
- package/Lights/Shadows/pure.d.ts +1 -0
- package/Lights/Shadows/pure.js +1 -0
- package/Lights/Shadows/pure.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -3
- package/Lights/Shadows/shadowGenerator.js +7 -7
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.d.ts +1 -1
- package/Lights/areaLight.js +0 -1
- package/Lights/areaLight.js.map +1 -1
- package/Lights/light.d.ts +2 -2
- package/Lights/light.js +2 -2
- package/Lights/light.js.map +1 -1
- package/Lights/shadowLight.d.ts +1 -1
- package/Lights/shadowLight.js +1 -1
- package/Lights/shadowLight.js.map +1 -1
- package/Loading/sceneLoader.d.ts +2 -2
- package/Loading/sceneLoader.js +3 -3
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.d.ts +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.js +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.js.map +1 -1
- package/Materials/GreasedLine/greasedLineSimpleMaterial.d.ts +3 -3
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js +3 -3
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.pure.js +6 -6
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.pure.js.map +1 -1
- package/Materials/Node/nodeMaterial.pure.d.ts +12 -0
- package/Materials/Node/nodeMaterial.pure.js +68 -13
- package/Materials/Node/nodeMaterial.pure.js.map +1 -1
- package/Materials/Node/nodeMaterialDefault.js +14 -14
- package/Materials/Node/nodeMaterialDefault.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.pure.js +19 -4
- package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +40 -2
- package/Materials/PBR/pbrAnisotropicConfiguration.js +41 -3
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.d.ts +5 -1
- package/Materials/PBR/pbrBRDFConfiguration.js +5 -1
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +2 -2
- package/Materials/PBR/pbrBaseSimpleMaterial.js +2 -2
- package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.d.ts +42 -2
- package/Materials/PBR/pbrClearCoatConfiguration.js +42 -2
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.d.ts +38 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js +38 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
- package/Materials/PBR/pbrMaterial.pure.d.ts +6 -0
- package/Materials/PBR/pbrMaterial.pure.js +8 -0
- package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.d.ts +41 -2
- package/Materials/PBR/pbrSheenConfiguration.js +41 -2
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +41 -2
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +42 -3
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.d.ts +1 -1
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js +2 -2
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js.map +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.core.d.ts +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.core.js +5 -109
- package/Materials/Textures/Loaders/EXR/exrLoader.core.js.map +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js.map +1 -1
- package/Materials/Textures/Loaders/basisTextureLoader.js +2 -2
- package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/envTextureLoader.js +3 -1
- package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ktxTextureLoader.js +11 -2
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.d.ts +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
- package/Materials/Textures/Packer/packer.d.ts +1 -1
- package/Materials/Textures/Packer/packer.js +6 -6
- package/Materials/Textures/Packer/packer.js.map +1 -1
- package/Materials/Textures/Procedurals/customProceduralTexture.d.ts +2 -2
- package/Materials/Textures/Procedurals/customProceduralTexture.js +4 -4
- package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/noiseProceduralTexture.pure.js +17 -5
- package/Materials/Textures/Procedurals/noiseProceduralTexture.pure.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js +4 -1
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js.map +1 -1
- package/Materials/Textures/prePassRenderTarget.d.ts +1 -1
- package/Materials/Textures/prePassRenderTarget.js +1 -1
- package/Materials/Textures/prePassRenderTarget.js.map +1 -1
- package/Materials/Textures/rawCubeTexture.d.ts +1 -1
- package/Materials/Textures/rawCubeTexture.js +2 -2
- package/Materials/Textures/rawCubeTexture.js.map +1 -1
- package/Materials/Textures/rawTexture.d.ts +1 -1
- package/Materials/Textures/rawTexture.js +1 -1
- package/Materials/Textures/rawTexture.js.map +1 -1
- package/Materials/Textures/rawTexture2DArray.d.ts +1 -1
- package/Materials/Textures/rawTexture2DArray.js +1 -1
- package/Materials/Textures/rawTexture2DArray.js.map +1 -1
- package/Materials/Textures/rawTexture3D.d.ts +1 -1
- package/Materials/Textures/rawTexture3D.js +1 -1
- package/Materials/Textures/rawTexture3D.js.map +1 -1
- package/Materials/Textures/refractionTexture.d.ts +1 -1
- package/Materials/Textures/refractionTexture.js +1 -1
- package/Materials/Textures/refractionTexture.js.map +1 -1
- package/Materials/Textures/textureMerger.d.ts +1 -1
- package/Materials/Textures/textureMerger.js +1 -1
- package/Materials/Textures/textureMerger.js.map +1 -1
- package/Materials/Textures/textureProcessor.d.ts +1 -1
- package/Materials/Textures/textureProcessor.js +2 -2
- package/Materials/Textures/textureProcessor.js.map +1 -1
- package/Materials/Textures/thinRenderTargetTexture.d.ts +4 -4
- package/Materials/Textures/thinRenderTargetTexture.js +2 -2
- package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
- package/Materials/clipPlaneMaterialHelper.js +1 -1
- package/Materials/clipPlaneMaterialHelper.js.map +1 -1
- package/Materials/effect.pure.d.ts +2 -2
- package/Materials/effect.pure.js +12 -6
- package/Materials/effect.pure.js.map +1 -1
- package/Materials/effectRenderer.pure.js +4 -2
- package/Materials/effectRenderer.pure.js.map +1 -1
- package/Materials/floatingOriginMatrixOverrides.d.ts +1 -1
- package/Materials/floatingOriginMatrixOverrides.js +1 -1
- package/Materials/floatingOriginMatrixOverrides.js.map +1 -1
- package/Materials/material.detailMapConfiguration.d.ts +39 -1
- package/Materials/material.detailMapConfiguration.js +39 -1
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/materialHelper.functions.js +45 -1
- package/Materials/materialHelper.functions.js.map +1 -1
- package/Materials/materialHelper.geometryrendering.d.ts +1 -1
- package/Materials/materialHelper.geometryrendering.js +1 -1
- package/Materials/materialHelper.geometryrendering.js.map +1 -1
- package/Materials/materialPluginFactoryExport.js +2 -2
- package/Materials/materialPluginFactoryExport.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.pure.js +15 -13
- package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
- package/Materials/pushMaterial.d.ts +7 -1
- package/Materials/pushMaterial.js +7 -1
- package/Materials/pushMaterial.js.map +1 -1
- package/Materials/uniformBuffer.js +1 -1
- package/Materials/uniformBuffer.js.map +1 -1
- package/Maths/math.axis.d.ts +1 -1
- package/Maths/math.axis.js +1 -1
- package/Maths/math.axis.js.map +1 -1
- package/Maths/math.d.ts +2 -2
- package/Maths/math.functions.d.ts +1 -1
- package/Maths/math.functions.js +1 -1
- package/Maths/math.functions.js.map +1 -1
- package/Maths/math.isovector.d.ts +1 -1
- package/Maths/math.isovector.js +1 -1
- package/Maths/math.isovector.js.map +1 -1
- package/Maths/math.js +2 -2
- package/Maths/math.js.map +1 -1
- package/Maths/math.path.d.ts +1 -1
- package/Maths/math.path.js +1 -1
- package/Maths/math.path.js.map +1 -1
- package/Maths/math.plane.d.ts +1 -1
- package/Maths/math.plane.js +1 -1
- package/Maths/math.plane.js.map +1 -1
- package/Maths/math.polar.d.ts +1 -1
- package/Maths/math.polar.js +1 -1
- package/Maths/math.polar.js.map +1 -1
- package/Maths/math.vertexFormat.d.ts +1 -1
- package/Maths/math.vertexFormat.js +1 -1
- package/Maths/math.vertexFormat.js.map +1 -1
- package/Maths/pure.d.ts +1 -0
- package/Maths/pure.js +1 -0
- package/Maths/pure.js.map +1 -1
- package/Meshes/Builders/geodesicBuilder.js +1 -1
- package/Meshes/Builders/geodesicBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +1 -1
- package/Meshes/Builders/goldbergBuilder.js +4 -4
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/greasedLineBuilder.d.ts +4 -4
- package/Meshes/Builders/greasedLineBuilder.js +5 -5
- package/Meshes/Builders/greasedLineBuilder.js.map +1 -1
- package/Meshes/Builders/textBuilder.d.ts +2 -2
- package/Meshes/Builders/textBuilder.js +4 -4
- package/Meshes/Builders/textBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +3 -3
- package/Meshes/Builders/tiledBoxBuilder.js +3 -3
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.js +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Compression/dracoCodec.js +1 -1
- package/Meshes/Compression/dracoCodec.js.map +1 -1
- package/Meshes/Compression/dracoDecoder.js +1 -1
- package/Meshes/Compression/dracoDecoder.js.map +1 -1
- package/Meshes/Compression/dracoEncoder.d.ts +1 -1
- package/Meshes/Compression/dracoEncoder.js +2 -2
- package/Meshes/Compression/dracoEncoder.js.map +1 -1
- package/Meshes/Compression/meshoptCompression.js +1 -1
- package/Meshes/Compression/meshoptCompression.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +64 -3
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineBaseMesh.d.ts +2 -2
- package/Meshes/GreasedLine/greasedLineBaseMesh.js +3 -3
- package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
- package/Meshes/Node/nodeGeometry.d.ts +2 -2
- package/Meshes/Node/nodeGeometry.js +4 -4
- package/Meshes/Node/nodeGeometry.js.map +1 -1
- package/Meshes/Node/nodeGeometryBuildState.d.ts +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js.map +1 -1
- package/Meshes/abstractMesh.hotSpot.d.ts +1 -1
- package/Meshes/abstractMesh.hotSpot.js +2 -2
- package/Meshes/abstractMesh.hotSpot.js.map +1 -1
- package/Meshes/abstractMesh.pure.js +2 -13
- package/Meshes/abstractMesh.pure.js.map +1 -1
- package/Meshes/buffer.d.ts +1 -1
- package/Meshes/buffer.js +1 -1
- package/Meshes/buffer.js.map +1 -1
- package/Meshes/csg.d.ts +3 -3
- package/Meshes/csg.js +4 -4
- package/Meshes/csg.js.map +1 -1
- package/Meshes/csg2.d.ts +1 -1
- package/Meshes/csg2.js +38 -11
- package/Meshes/csg2.js.map +1 -1
- package/Meshes/geodesicMesh.d.ts +1 -1
- package/Meshes/geodesicMesh.js +1 -1
- package/Meshes/geodesicMesh.js.map +1 -1
- package/Meshes/geometry.d.ts +2 -2
- package/Meshes/geometry.js +4 -4
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/lattice.d.ts +1 -1
- package/Meshes/lattice.js +1 -1
- package/Meshes/lattice.js.map +1 -1
- package/Meshes/lattice.material.d.ts +1 -1
- package/Meshes/lattice.material.js +1 -1
- package/Meshes/lattice.material.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +2 -2
- package/Meshes/mesh.vertexData.js +3 -4
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/mesh.vertexData.subdivide.js +1 -1
- package/Meshes/mesh.vertexData.subdivide.js.map +1 -1
- package/Meshes/meshBuilder.d.ts +18 -18
- package/Meshes/meshBuilder.js +18 -18
- package/Meshes/meshBuilder.js.map +1 -1
- package/Meshes/meshSimplification.d.ts +1 -1
- package/Meshes/meshSimplification.js +4 -4
- package/Meshes/meshSimplification.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.d.ts +1 -1
- package/Meshes/meshUVSpaceRenderer.js +0 -1
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Meshes/meshUtils.d.ts +1 -1
- package/Meshes/meshUtils.js +2 -2
- package/Meshes/meshUtils.js.map +1 -1
- package/Meshes/polygonMesh.d.ts +2 -2
- package/Meshes/polygonMesh.js +3 -3
- package/Meshes/polygonMesh.js.map +1 -1
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +2 -2
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js.map +1 -1
- package/Misc/HighDynamicRange/panoramaToCubemap.js +1 -1
- package/Misc/HighDynamicRange/panoramaToCubemap.js.map +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.js +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
- package/Misc/areaLightsTextureTools.d.ts +1 -1
- package/Misc/areaLightsTextureTools.js +3 -3
- package/Misc/areaLightsTextureTools.js.map +1 -1
- package/Misc/assetsManager.d.ts +4 -4
- package/Misc/assetsManager.js +5 -5
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/basisWorker.js +1 -1
- package/Misc/basisWorker.js.map +1 -1
- package/Misc/brdfTextureTools.js +1 -1
- package/Misc/brdfTextureTools.js.map +1 -1
- package/Misc/copyTextureToTexture.d.ts +1 -1
- package/Misc/copyTextureToTexture.js +1 -1
- package/Misc/copyTextureToTexture.js.map +1 -1
- package/Misc/decorators.serialization.js +2 -2
- package/Misc/decorators.serialization.js.map +1 -1
- package/Misc/depthReducer.d.ts +2 -2
- package/Misc/depthReducer.js +2 -2
- package/Misc/depthReducer.js.map +1 -1
- package/Misc/gradients.d.ts +1 -1
- package/Misc/gradients.js +1 -1
- package/Misc/gradients.js.map +1 -1
- package/Misc/greasedLineTools.d.ts +1 -1
- package/Misc/greasedLineTools.js +3 -3
- package/Misc/greasedLineTools.js.map +1 -1
- package/Misc/halfFloat.d.ts +17 -0
- package/Misc/halfFloat.js +131 -0
- package/Misc/halfFloat.js.map +1 -0
- package/Misc/khronosTextureContainer2.js +1 -1
- package/Misc/khronosTextureContainer2.js.map +1 -1
- package/Misc/meshExploder.js +1 -1
- package/Misc/meshExploder.js.map +1 -1
- package/Misc/pivotTools.js +1 -1
- package/Misc/pivotTools.js.map +1 -1
- package/Misc/rgbdTextureTools.js +1 -1
- package/Misc/rgbdTextureTools.js.map +1 -1
- package/Misc/sceneOptimizer.js +1 -1
- package/Misc/sceneOptimizer.js.map +1 -1
- package/Misc/sceneRecorder.js +7 -7
- package/Misc/sceneRecorder.js.map +1 -1
- package/Misc/sceneSerializer.js +3 -3
- package/Misc/sceneSerializer.js.map +1 -1
- package/Misc/snapshotRenderingHelper.js +1 -1
- package/Misc/snapshotRenderingHelper.js.map +1 -1
- package/Misc/textureTools.d.ts +3 -13
- package/Misc/textureTools.js +6 -64
- package/Misc/textureTools.js.map +1 -1
- package/Misc/thinMinMaxReducer.d.ts +1 -1
- package/Misc/thinMinMaxReducer.js +1 -1
- package/Misc/thinMinMaxReducer.js.map +1 -1
- package/Misc/tools.internals.js +1 -1
- package/Misc/tools.internals.js.map +1 -1
- package/Misc/tools.pure.js +11 -4
- package/Misc/tools.pure.js.map +1 -1
- package/Misc/trajectoryClassifier.d.ts +1 -1
- package/Misc/trajectoryClassifier.js +1 -1
- package/Misc/trajectoryClassifier.js.map +1 -1
- package/Misc/videoRecorder.js +1 -1
- package/Misc/videoRecorder.js.map +1 -1
- package/Misc/virtualJoystick.d.ts +1 -1
- package/Misc/virtualJoystick.js +1 -1
- package/Misc/virtualJoystick.js.map +1 -1
- package/Morph/morphTarget.js +1 -1
- package/Morph/morphTarget.js.map +1 -1
- package/Navigation/Plugins/recastJSPlugin.d.ts +1 -1
- package/Navigation/Plugins/recastJSPlugin.js +2 -2
- package/Navigation/Plugins/recastJSPlugin.js.map +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/meshParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/meshParticleEmitter.js +2 -2
- package/Particles/EmitterTypes/meshParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js.map +1 -1
- package/Particles/Node/nodeParticleBuildState.d.ts +4 -4
- package/Particles/Node/nodeParticleBuildState.js +2 -2
- package/Particles/Node/nodeParticleBuildState.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.d.ts +2 -2
- package/Particles/Node/nodeParticleSystemSet.helper.js +31 -31
- package/Particles/Node/nodeParticleSystemSet.helper.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.js +8 -8
- package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
- package/Particles/attractor.d.ts +1 -1
- package/Particles/attractor.js +1 -1
- package/Particles/attractor.js.map +1 -1
- package/Particles/computeShaderParticleSystem.pure.js +5 -1
- package/Particles/computeShaderParticleSystem.pure.js.map +1 -1
- package/Particles/flowMap.d.ts +7 -1
- package/Particles/flowMap.js +7 -1
- package/Particles/flowMap.js.map +1 -1
- package/Particles/gpuParticleSystem.pure.d.ts +1 -0
- package/Particles/gpuParticleSystem.pure.js +17 -1
- package/Particles/gpuParticleSystem.pure.js.map +1 -1
- package/Particles/particle.d.ts +2 -2
- package/Particles/particle.js +2 -2
- package/Particles/particle.js.map +1 -1
- package/Particles/particleHelper.js +5 -5
- package/Particles/particleHelper.js.map +1 -1
- package/Particles/particleSystem.functions.d.ts +1 -1
- package/Particles/particleSystem.functions.js +1 -1
- package/Particles/particleSystem.functions.js.map +1 -1
- package/Particles/particleSystemSet.d.ts +1 -1
- package/Particles/particleSystemSet.js +5 -5
- package/Particles/particleSystemSet.js.map +1 -1
- package/Particles/pointsCloudSystem.d.ts +1 -1
- package/Particles/pointsCloudSystem.js +6 -6
- package/Particles/pointsCloudSystem.js.map +1 -1
- package/Particles/solidParticle.d.ts +2 -2
- package/Particles/solidParticle.js +3 -3
- package/Particles/solidParticle.js.map +1 -1
- package/Particles/solidParticleSystem.d.ts +4 -4
- package/Particles/solidParticleSystem.js +7 -7
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Particles/subEmitter.js +1 -1
- package/Particles/subEmitter.js.map +1 -1
- package/Particles/thinParticleSystem.function.js +2 -2
- package/Particles/thinParticleSystem.function.js.map +1 -1
- package/Physics/Plugins/cannonJSPlugin.d.ts +1 -1
- package/Physics/Plugins/cannonJSPlugin.js +1 -1
- package/Physics/Plugins/cannonJSPlugin.js.map +1 -1
- package/Physics/castingResult.d.ts +1 -1
- package/Physics/castingResult.js +1 -1
- package/Physics/castingResult.js.map +1 -1
- package/Physics/physicsHelper.d.ts +1 -1
- package/Physics/physicsHelper.js +4 -4
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/physicsImpostor.d.ts +1 -1
- package/Physics/physicsImpostor.js +1 -1
- package/Physics/physicsImpostor.js.map +1 -1
- package/Physics/physicsRaycastResult.d.ts +1 -1
- package/Physics/physicsRaycastResult.js +1 -1
- package/Physics/physicsRaycastResult.js.map +1 -1
- package/Physics/v1/Plugins/ammoJSPlugin.d.ts +2 -2
- package/Physics/v1/Plugins/ammoJSPlugin.js +5 -5
- package/Physics/v1/Plugins/ammoJSPlugin.js.map +1 -1
- package/Physics/v1/Plugins/oimoJSPlugin.d.ts +2 -2
- package/Physics/v1/Plugins/oimoJSPlugin.js +2 -2
- package/Physics/v1/Plugins/oimoJSPlugin.js.map +1 -1
- package/Physics/v1/physicsEngine.d.ts +1 -1
- package/Physics/v1/physicsEngine.js +1 -1
- package/Physics/v1/physicsEngine.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +14 -2
- package/Physics/v2/Plugins/havokPlugin.js +45 -7
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/characterController.d.ts +1 -1
- package/Physics/v2/characterController.js +2 -2
- package/Physics/v2/characterController.js.map +1 -1
- package/Physics/v2/physicsAggregate.d.ts +3 -3
- package/Physics/v2/physicsAggregate.js +10 -6
- package/Physics/v2/physicsAggregate.js.map +1 -1
- package/Physics/v2/physicsBody.d.ts +1 -1
- package/Physics/v2/physicsBody.js +1 -1
- package/Physics/v2/physicsBody.js.map +1 -1
- package/Physics/v2/physicsEngine.d.ts +1 -1
- package/Physics/v2/physicsEngine.js +1 -1
- package/Physics/v2/physicsEngine.js.map +1 -1
- package/Physics/v2/physicsShape.d.ts +1 -1
- package/Physics/v2/physicsShape.js +1 -1
- package/Physics/v2/physicsShape.js.map +1 -1
- package/Physics/v2/ragdoll.d.ts +2 -2
- package/Physics/v2/ragdoll.js +2 -2
- package/Physics/v2/ragdoll.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.d.ts +1 -0
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +8 -6
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/thinSSRRenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/thinSSRRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +3 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
- package/PostProcesses/bloomEffect.d.ts +1 -1
- package/PostProcesses/bloomEffect.js +4 -4
- package/PostProcesses/bloomEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldEffect.d.ts +1 -1
- package/PostProcesses/depthOfFieldEffect.js +3 -3
- package/PostProcesses/depthOfFieldEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.d.ts +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.d.ts +1 -1
- package/PostProcesses/highlightsPostProcess.js +1 -1
- package/PostProcesses/highlightsPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.d.ts +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.d.ts +3 -0
- package/PostProcesses/postProcessManager.js +4 -1
- package/PostProcesses/postProcessManager.js.map +1 -1
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.d.ts +1 -0
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.js +10 -0
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.js.map +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.d.ts +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.js +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.js.map +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.d.ts +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.js +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/thinBloomEffect.js +1 -1
- package/PostProcesses/thinBloomEffect.js.map +1 -1
- package/PostProcesses/thinBloomMergePostProcess.d.ts +1 -1
- package/PostProcesses/thinBloomMergePostProcess.js +1 -1
- package/PostProcesses/thinBloomMergePostProcess.js.map +1 -1
- package/PostProcesses/thinBlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinBlurPostProcess.js +1 -1
- package/PostProcesses/thinBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinChromaticAberrationPostProcess.d.ts +2 -2
- package/PostProcesses/thinChromaticAberrationPostProcess.js +2 -2
- package/PostProcesses/thinChromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.d.ts +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.js +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/thinColorCorrectionPostProcess.d.ts +1 -1
- package/PostProcesses/thinColorCorrectionPostProcess.js +2 -2
- package/PostProcesses/thinColorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/thinConvolutionPostProcess.d.ts +1 -1
- package/PostProcesses/thinConvolutionPostProcess.js +1 -1
- package/PostProcesses/thinConvolutionPostProcess.js.map +1 -1
- package/PostProcesses/thinCustomPostProcess.d.ts +1 -1
- package/PostProcesses/thinCustomPostProcess.js +1 -1
- package/PostProcesses/thinCustomPostProcess.js.map +1 -1
- package/PostProcesses/thinDepthOfFieldEffect.d.ts +3 -0
- package/PostProcesses/thinDepthOfFieldEffect.js +4 -1
- package/PostProcesses/thinDepthOfFieldEffect.js.map +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.d.ts +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.d.ts +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.js +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/thinFXAAPostProcess.d.ts +2 -2
- package/PostProcesses/thinFXAAPostProcess.js +2 -2
- package/PostProcesses/thinFXAAPostProcess.js.map +1 -1
- package/PostProcesses/thinFilterPostProcess.d.ts +2 -2
- package/PostProcesses/thinFilterPostProcess.js +2 -2
- package/PostProcesses/thinFilterPostProcess.js.map +1 -1
- package/PostProcesses/thinGrainPostProcess.d.ts +1 -1
- package/PostProcesses/thinGrainPostProcess.js +1 -1
- package/PostProcesses/thinGrainPostProcess.js.map +1 -1
- package/PostProcesses/thinImageProcessingPostProcess.d.ts +2 -2
- package/PostProcesses/thinImageProcessingPostProcess.js +2 -2
- package/PostProcesses/thinImageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/thinMotionBlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinMotionBlurPostProcess.js +2 -2
- package/PostProcesses/thinMotionBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinPassPostProcess.d.ts +1 -1
- package/PostProcesses/thinPassPostProcess.js +1 -1
- package/PostProcesses/thinPassPostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.js +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2CombinePostProcess.d.ts +1 -1
- package/PostProcesses/thinSSAO2CombinePostProcess.js +2 -2
- package/PostProcesses/thinSSAO2CombinePostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2PostProcess.d.ts +7 -2
- package/PostProcesses/thinSSAO2PostProcess.js +36 -4
- package/PostProcesses/thinSSAO2PostProcess.js.map +1 -1
- package/PostProcesses/thinSSRBlurCombinerPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSRBlurCombinerPostProcess.js +2 -2
- package/PostProcesses/thinSSRBlurCombinerPostProcess.js.map +1 -1
- package/PostProcesses/thinSSRBlurPostProcess.d.ts +2 -2
- package/PostProcesses/thinSSRBlurPostProcess.js +2 -2
- package/PostProcesses/thinSSRBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinSSRPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSRPostProcess.js +2 -2
- package/PostProcesses/thinSSRPostProcess.js.map +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.d.ts +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.js +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/thinSharpenPostProcess.d.ts +1 -1
- package/PostProcesses/thinSharpenPostProcess.js +1 -1
- package/PostProcesses/thinSharpenPostProcess.js.map +1 -1
- package/PostProcesses/thinTAAPostProcess.d.ts +3 -3
- package/PostProcesses/thinTAAPostProcess.js +4 -4
- package/PostProcesses/thinTAAPostProcess.js.map +1 -1
- package/PostProcesses/thinTonemapPostProcess.d.ts +1 -1
- package/PostProcesses/thinTonemapPostProcess.js +1 -1
- package/PostProcesses/thinTonemapPostProcess.js.map +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.d.ts +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.js +3 -3
- package/PostProcesses/vrDistortionCorrectionPostProcess.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.d.ts +2 -2
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.d.ts +2 -2
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.d.ts +3 -3
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js.map +1 -1
- package/Rendering/depthPeelingRenderer.d.ts +1 -1
- package/Rendering/depthPeelingRenderer.js +2 -2
- package/Rendering/depthPeelingRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.d.ts +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.d.ts +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js +2 -2
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.d.ts +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTextures.d.ts +2 -2
- package/Rendering/fluidRenderer/fluidRenderingTextures.js +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTextures.js.map +1 -1
- package/Rendering/iblCdfGenerator.d.ts +3 -3
- package/Rendering/iblCdfGenerator.js +5 -5
- package/Rendering/iblCdfGenerator.js.map +1 -1
- package/Rendering/renderingGroup.js +1 -1
- package/Rendering/renderingGroup.js.map +1 -1
- package/Rendering/subSurfaceConfiguration.d.ts +2 -2
- package/Rendering/subSurfaceConfiguration.js +2 -2
- package/Rendering/subSurfaceConfiguration.js.map +1 -1
- package/Rendering/utilityLayerRenderer.d.ts +2 -2
- package/Rendering/utilityLayerRenderer.js +4 -4
- package/Rendering/utilityLayerRenderer.js.map +1 -1
- package/Shaders/ssao2.fragment.js +10 -2
- package/Shaders/ssao2.fragment.js.map +1 -1
- package/ShadersWGSL/gpuRenderParticles.fragment.d.ts +5 -0
- package/ShadersWGSL/gpuRenderParticles.fragment.js +50 -0
- package/ShadersWGSL/gpuRenderParticles.fragment.js.map +1 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.d.ts +5 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.js +120 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.js.map +1 -0
- package/ShadersWGSL/noise.fragment.d.ts +5 -0
- package/ShadersWGSL/noise.fragment.js +18 -0
- package/ShadersWGSL/noise.fragment.js.map +1 -0
- package/ShadersWGSL/ssao2.fragment.js +10 -2
- package/ShadersWGSL/ssao2.fragment.js.map +1 -1
- package/SmartAssets/smartAssetSerializer.js +1 -1
- package/SmartAssets/smartAssetSerializer.js.map +1 -1
- package/Sprites/sprite.d.ts +2 -2
- package/Sprites/sprite.js +2 -2
- package/Sprites/sprite.js.map +1 -1
- package/Sprites/spriteManager.d.ts +2 -2
- package/Sprites/spriteManager.js +4 -5
- package/Sprites/spriteManager.js.map +1 -1
- package/Sprites/spritePackedManager.js +1 -1
- package/Sprites/spritePackedManager.js.map +1 -1
- package/Sprites/spriteRenderer.js +2 -2
- package/Sprites/spriteRenderer.js.map +1 -1
- package/XR/features/WebXRHitTestLegacy.d.ts +1 -1
- package/XR/features/WebXRHitTestLegacy.js +2 -2
- package/XR/features/WebXRHitTestLegacy.js.map +1 -1
- package/XR/motionController/webXRAbstractMotionController.js +2 -2
- package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
- package/XR/motionController/webXRGenericMotionController.js +2 -2
- package/XR/motionController/webXRGenericMotionController.js.map +1 -1
- package/XR/motionController/webXRProfiledMotionController.js +4 -4
- package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
- package/XR/webXRCamera.d.ts +3 -3
- package/XR/webXRCamera.js +4 -4
- package/XR/webXRCamera.js.map +1 -1
- package/XR/webXRDefaultExperience.d.ts +4 -4
- package/XR/webXRDefaultExperience.js +4 -4
- package/XR/webXRDefaultExperience.js.map +1 -1
- package/XR/webXREnterExitUI.js +1 -1
- package/XR/webXREnterExitUI.js.map +1 -1
- package/XR/webXRExperienceHelper.js +2 -2
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRFeaturesManager.d.ts +47 -0
- package/XR/webXRFeaturesManager.js +1 -1
- package/XR/webXRFeaturesManager.js.map +1 -1
- package/XR/webXRInput.js +1 -1
- package/XR/webXRInput.js.map +1 -1
- package/XR/webXRInputSource.js +4 -4
- package/XR/webXRInputSource.js.map +1 -1
- package/XR/webXRManagedOutputCanvas.js +1 -1
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.d.ts +1 -1
- package/XR/webXRRenderTargetTextureProvider.js +1 -1
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/assetContainer.d.ts +4 -4
- package/assetContainer.js +6 -6
- package/assetContainer.js.map +1 -1
- package/node.d.ts +1 -1
- package/node.js +6 -2
- package/node.js.map +1 -1
- package/package.json +44 -174
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { PhysicsImpostor } from "../physicsImpostor.js";
|
|
1
|
+
import { PhysicsImpostor } from "../physicsImpostor.pure.js";
|
|
2
2
|
import { type IMotorEnabledJoint, PhysicsJoint } from "../physicsJoint.js";
|
|
3
3
|
import { type AbstractMesh } from "../../../Meshes/abstractMesh.js";
|
|
4
|
-
import { Vector3, Quaternion } from "../../../Maths/math.vector.js";
|
|
4
|
+
import { Vector3, Quaternion } from "../../../Maths/math.vector.pure.js";
|
|
5
5
|
import { type Nullable } from "../../../types.js";
|
|
6
6
|
import { PhysicsRaycastResult } from "../../physicsRaycastResult.js";
|
|
7
7
|
import { type IPhysicsEnginePlugin, type PhysicsImpostorJoint } from "../IPhysicsEnginePlugin.js";
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
/* eslint-disable @typescript-eslint/no-unsafe-return */
|
|
2
2
|
/* eslint-disable @typescript-eslint/naming-convention */
|
|
3
|
-
import { PhysicsImpostor } from "../physicsImpostor.js";
|
|
3
|
+
import { PhysicsImpostor } from "../physicsImpostor.pure.js";
|
|
4
4
|
import { PhysicsJoint } from "../physicsJoint.js";
|
|
5
|
-
import { Vector3, Quaternion } from "../../../Maths/math.vector.js";
|
|
5
|
+
import { Vector3, Quaternion } from "../../../Maths/math.vector.pure.js";
|
|
6
6
|
import { Logger } from "../../../Misc/logger.js";
|
|
7
7
|
import { PhysicsRaycastResult } from "../../physicsRaycastResult.js";
|
|
8
8
|
import { Epsilon } from "../../../Maths/math.constants.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"oimoJSPlugin.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Physics/v1/Plugins/oimoJSPlugin.ts"],"names":[],"mappings":"AAAA,wDAAwD;AACxD,yDAAyD;AACzD,OAAO,EAA8B,eAAe,EAAE,MAAM,oBAAoB,CAAC;AACjF,OAAO,EAAyE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAEtH,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,4BAA4B,CAAC;AAEjE,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAElE,OAAO,EAAE,OAAO,EAAE,MAAM,+BAA+B,CAAC;AAIxD,gBAAgB;AAChB,MAAM,OAAO,YAAY;IAQrB,YACY,wBAAiC,IAAI,EAC7C,UAAmB,EACnB,aAAa,GAAG,IAAI;QAFZ,0BAAqB,GAArB,qBAAqB,CAAgB;QAP1C,SAAI,GAAW,cAAc,CAAC;QAI7B,mBAAc,GAAW,CAAC,GAAG,EAAE,CAAC;QAmChC,uBAAkB,GAA2B,EAAE,CAAC;QA+MhD,uBAAkB,GAAY,OAAO,CAAC,IAAI,EAAE,CAAC;QA3OjD,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC;QAC7B,IAAI,CAAC,KAAK,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;YAChC,UAAU,EAAE,UAAU;SACzB,CAAC,CAAC;QACH,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,cAAc,GAAG,IAAI,oBAAoB,EAAE,CAAC;IACrD,CAAC;IAED;;;OAGG;IACI,gBAAgB;QACnB,OAAO,CAAC,CAAC;IACb,CAAC;IAEM,UAAU,CAAC,OAAgB;QAC9B,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;IAC5D,CAAC;IAEM,WAAW,CAAC,QAAgB;QAC/B,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC;IACnC,CAAC;IAEM,WAAW;QACd,OAAO,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC;IAC/B,CAAC;IAIM,WAAW,CAAC,KAAa,EAAE,SAAiC;QAC/D,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE,CAAC;YAC/B,QAAQ,CAAC,UAAU,EAAE,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,qBAAqB,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC;QAC/E,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC;QAElB,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE,CAAC;YAC/B,QAAQ,CAAC,SAAS,EAAE,CAAC;YACrB,oCAAoC;YACpC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC;QAC1D,CAAC;QAED,sBAAsB;QACtB,IAAI,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC;QAElC,OAAO,OAAO,KAAK,IAAI,EAAE,CAAC;YACtB,IAAI,OAAO,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;gBACzE,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;gBACvB,SAAS;YACb,CAAC;YACD,yDAAyD;YACzD,MAAM,YAAY,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAClE,MAAM,iBAAiB,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAEvE,IAAI,CAAC,YAAY,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBACtC,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,YAAY,CAAC,SAAS,CAAC,EAAE,IAAI,EAAE,iBAAiB,CAAC,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC;YACpH,iBAAiB,CAAC,SAAS,CAAC,EAAE,IAAI,EAAE,YAAY,CAAC,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC;YACpH,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;QAC3B,CAAC;IACL,CAAC;IAEM,YAAY,CAAC,QAAyB,EAAE,KAAc,EAAE,YAAqB;QAChF,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC;QACvC,QAAQ,CAAC,WAAW,CAAC,YAAY,CAAC,YAAY,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC;IACxH,CAAC;IACM,UAAU,CAAC,QAAyB,EAAE,KAAc,EAAE,YAAqB;QAC9E,MAAM,CAAC,IAAI,CAAC,6DAA6D,CAAC,CAAC;QAC3E,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,KAAK,EAAE,YAAY,CAAC,CAAC;IACrD,CAAC;IACM,mBAAmB,CAAC,QAAyB;QAChD,sEAAsE;QACtE,IAAI,QAAQ,CAAC,MAAM,EAAE,CAAC;YAClB,IAAI,QAAQ,CAAC,WAAW,EAAE,CAAC;gBACvB,IAAI,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC;gBACjC,sBAAsB;gBACtB,QAAQ,CAAC,WAAW,EAAE,CAAC;YAC3B,CAAC;YACD,OAAO;QACX,CAAC;QAED,IAAI,QAAQ,CAAC,kBAAkB,EAAE,EAAE,CAAC;YAChC,MAAM,UAAU,GAAQ;gBACpB,IAAI,EAAE,QAAQ,CAAC,QAAQ;gBACvB,+CAA+C;gBAC/C,MAAM,EAAE,CAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC,EAAE,QAAQ,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC;gBAC7G,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;gBACR,GAAG,EAAE,EAAE;gBACP,QAAQ,EAAE,EAAE;gBACZ,GAAG,EAAE,EAAE;gBACP,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC;gBACrC,OAAO,EAAE,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC;gBAClC,QAAQ,EAAE,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC;gBACvC,WAAW,EAAE,QAAQ,CAAC,QAAQ,CAAC,aAAa,CAAC;gBAC7C,mCAAmC;gBACnC,KAAK,EAAE,IAAI,CAAC,KAAK;aACpB,CAAC;YAEF,MAAM,SAAS,GAAG,CAAC,QAAQ,CAAC,CAAC;YAC7B,MAAM,UAAU,GAAG,CAAC,MAA6B,EAAE,EAAE;gBACjD,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC;oBACzB,OAAO;gBACX,CAAC;gBACD,MAAM,MAAM,GAAG,MAAM,CAAC,cAAc,EAAE,CAAC;gBACvC,KAAK,MAAM,CAAC,IAAI,MAAM,EAAE,CAAC;oBACrB,IAAI,CAAC,CAAC,eAAe,EAAE,CAAC;wBACpB,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC;wBAClC,4BAA4B;oBAChC,CAAC;gBACL,CAAC;YACL,CAAC,CAAC;YACF,UAAU,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YAE5B,MAAM,gBAAgB,GAAG,CAAC,KAAa,EAAU,EAAE;gBAC/C,OAAO,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;YACpC,CAAC,CAAC;YAEF,MAAM,gBAAgB,GAAe,IAAI,UAAU,EAAE,CAAC;YAEtD,KAAK,MAAM,CAAC,IAAI,SAAS,EAAE,CAAC;gBACxB,IAAI,CAAC,CAAC,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC;oBAC/B,SAAS;gBACb,CAAC;gBACD,8BAA8B;gBAC9B,MAAM,aAAa,GAAG,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC;gBAClD,gBAAgB,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC;gBAEzC,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC5C,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;gBAElC,MAAM,GAAG,GAAG,gBAAgB,CAAC,aAAa,EAAE,CAAC;gBAC7C,MAAM,eAAe,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC;gBAE7C,gDAAgD;gBAChD,MAAM,QAAQ,GAAG,qBAAqB,CAAC;gBAEvC,IAAI,CAAC,KAAK,QAAQ,EAAE,CAAC;oBACjB,MAAM,MAAM,GAAG,QAAQ,CAAC,eAAe,EAAE,CAAC;oBAE1C,QAAQ,CAAC,MAAM,CAAC,qBAAqB,EAAE,CAAC,aAAa,CAAC,MAAM,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBACvF,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;oBAE/D,yCAAyC;oBACzC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAC9B,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAC9B,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAC9B,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;oBAElC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBACtC,CAAC;qBAAM,CAAC;oBACJ,MAAM,aAAa,GAAG,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;oBAChD,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oBAC1C,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oBAC1C,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oBAE1C,gCAAgC;oBAEhC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,EAAE,GAAG,CAAC,CAAC,GAAG,QAAQ,EAAE,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC;gBACnF,CAAC;gBAED,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC,QAAQ,CAAC,gBAAgB,CAAC,CAAC;gBAEvD,gBAAgB;gBAChB,QAAQ,CAAC,CAAC,IAAI,EAAE,CAAC;oBACb,KAAK,eAAe,CAAC,gBAAgB;wBACjC,MAAM,CAAC,IAAI,CAAC,8DAA8D,CAAC,CAAC;oBAChF,0CAA0C;oBAC1C,KAAK,eAAe,CAAC,cAAc,CAAC,CAAC,CAAC;wBAClC,MAAM,OAAO,GAAG,eAAe,CAAC,CAAC,CAAC;wBAClC,MAAM,OAAO,GAAG,eAAe,CAAC,CAAC,CAAC;wBAClC,MAAM,OAAO,GAAG,eAAe,CAAC,CAAC,CAAC;wBAElC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,OAAO,CAAC,EAAE,gBAAgB,CAAC,OAAO,CAAC,EAAE,gBAAgB,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;wBAE3G,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBAC/B,uDAAuD;wBACvD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3B,MAAM;oBACV,CAAC;oBACD,KAAK,eAAe,CAAC,gBAAgB,CAAC,CAAC,CAAC;wBACpC,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;wBACtD,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAClD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;wBACjC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,+DAA+D;wBAC/D,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,MAAM;oBACV,CAAC;oBACD,KAAK,eAAe,CAAC,aAAa,CAAC;oBACnC,KAAK,eAAe,CAAC,WAAW,CAAC;oBACjC,OAAO,CAAC,CAAC,CAAC;wBACN,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAClD,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAClD,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAElD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,uBAAuB;wBACvB,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU;wBACV,kCAAkC;wBAClC,GAAG;wBACH,MAAM;oBACV,CAAC;gBACL,CAAC;gBAED,iCAAiC;gBACjC,CAAC,CAAC,MAAM,CAAC,kBAAkB,GAAG,aAAa,CAAC;YAChD,CAAC;YACD,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAClD,uEAAuE;YACvE,QAAQ,CAAC,WAAW,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;YACvD,kEAAkE;YAClE,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpD,CAAC;QAED,QAAQ,CAAC,gBAAgB,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAEnD,yFAAyF;QACzF,yGAAyG;IAC7G,CAAC;IAIM,iBAAiB,CAAC,QAAyB;QAC9C,iCAAiC;QACjC,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;IACrD,CAAC;IAEM,aAAa,CAAC,aAAmC;QACpD,MAAM,QAAQ,GAAG,aAAa,CAAC,YAAY,CAAC,WAAW,CAAC;QACxD,MAAM,aAAa,GAAG,aAAa,CAAC,iBAAiB,CAAC,WAAW,CAAC;QAElE,IAAI,CAAC,QAAQ,IAAI,CAAC,aAAa,EAAE,CAAC;YAC9B,OAAO;QACX,CAAC;QACD,MAAM,SAAS,GAAG,aAAa,CAAC,KAAK,CAAC,SAAS,CAAC;QAChD,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,IAAI,EAAE,CAAC;QAC7C,IAAI,IAAI,CAAC;QACT,MAAM,eAAe,GAAQ;YACzB,KAAK,EAAE,QAAQ;YACf,KAAK,EAAE,aAAa;YAEpB,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAChF,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC,CAAC,SAAS,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAC1F,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAClF,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAE5F,GAAG,EAAE,OAAO,CAAC,GAAG;YAChB,GAAG,EAAE,OAAO,CAAC,GAAG;YAChB,SAAS,EAAE,OAAO,CAAC,SAAS,IAAI,SAAS,CAAC,SAAS;YACnD,MAAM,EAAE,OAAO,CAAC,MAAM;YAEtB,kCAAkC;YAClC,KAAK,EAAE,IAAI,CAAC,KAAK;SACpB,CAAC;QACF,QAAQ,aAAa,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC;YAC/B,KAAK,YAAY,CAAC,kBAAkB;gBAChC,IAAI,GAAG,WAAW,CAAC;gBACnB,MAAM;YACV,KAAK,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC;gBAC5B,MAAM,CAAC,IAAI,CAAC,mFAAmF,CAAC,CAAC;gBACjG,MAAM,UAAU,GAAoB,SAAS,CAAC;gBAC9C,eAAe,CAAC,GAAG,GAAG,UAAU,CAAC,MAAM,IAAI,eAAe,CAAC,GAAG,CAAC;gBAC/D,2DAA2D;gBAC3D,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,eAAe,CAAC,GAAG,EAAE,eAAe,CAAC,GAAG,CAAC,CAAC;YAC7E,CAAC;YACD,0CAA0C;YAC1C,KAAK,YAAY,CAAC,aAAa;gBAC3B,IAAI,GAAG,eAAe,CAAC;gBACvB,eAAe,CAAC,GAAG,GAAuB,SAAU,CAAC,WAAW,CAAC;gBACjE,MAAM;YACV,KAAK,YAAY,CAAC,cAAc;gBAC5B,IAAI,GAAG,aAAa,CAAC;gBACrB,MAAM;YACV,KAAK,YAAY,CAAC,WAAW;gBACzB,IAAI,GAAG,YAAY,CAAC;gBACpB,MAAM;YACV,KAAK,YAAY,CAAC,UAAU;gBACxB,IAAI,GAAG,YAAY,CAAC;gBACpB,MAAM;YACV,KAAK,YAAY,CAAC,UAAU,CAAC;YAC7B;gBACI,IAAI,GAAG,YAAY,CAAC;gBACpB,MAAM;QACd,CAAC;QACD,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC;QAC5B,aAAa,CAAC,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;IACvE,CAAC;IAEM,WAAW,CAAC,aAAmC;QAClD,kEAAkE;QAClE,qCAAqC;QACrC,2BAA2B;QAC3B,IAAI,CAAC;YACD,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,aAAa,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC;QAC7D,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACT,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QACnB,CAAC;IACL,CAAC;IAEM,WAAW;QACd,OAAO,IAAI,CAAC,OAAO,KAAK,SAAS,CAAC;IACtC,CAAC;IAEM,gCAAgC,CAAC,QAAyB;QAC7D,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;gBACnC,IAAI,MAAM,GAAG,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC;gBACzC,OAAO,MAAM,CAAC,IAAI,EAAE,CAAC;oBACjB,MAAM,GAAG,MAAM,CAAC,IAAI,CAAC;gBACzB,CAAC;gBACD,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1F,CAAC;iBAAM,CAAC;gBACJ,MAAM,GAAG,GAAG,QAAQ,CAAC,WAAW,CAAC,WAAW,EAAE,CAAC;gBAC/C,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;YACtD,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC;gBACrC,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC,aAAa,EAAE,CAAC;gBAClD,QAAQ,CAAC,MAAM,CAAC,kBAAkB,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;YAC3E,CAAC;QACL,CAAC;IACL,CAAC;IAEM,4BAA4B,CAAC,QAAyB,EAAE,WAAoB,EAAE,WAAuB;QACxG,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC;QAClC,4CAA4C;QAC5C,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC;QAC/D,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC;QACjF,IAAI,CAAC,UAAU,EAAE,CAAC;QAClB,IAAI,CAAC,KAAK,EAAE,CAAC;IACjB,CAAC;IAED;;;;;;OAMG;IAEI,iBAAiB,CAAC,QAAyB,EAAE,QAAiB;QACjE,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;IAChF,CAAC;IAEM,kBAAkB,CAAC,QAAyB,EAAE,QAAiB;QAClE,QAAQ,CAAC,WAAW,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;IACjF,CAAC;IAEM,iBAAiB,CAAC,QAAyB;QAC9C,MAAM,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC;QAC9C,IAAI,CAAC,CAAC,EAAE,CAAC;YACL,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACtC,CAAC;IACM,kBAAkB,CAAC,QAAyB;QAC/C,MAAM,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,eAAe,CAAC;QAC/C,IAAI,CAAC,CAAC,EAAE,CAAC;YACL,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACtC,CAAC;IAEM,WAAW,CAAC,QAAyB,EAAE,IAAY;QACtD,MAAM,UAAU,GAAY,IAAI,KAAK,CAAC,CAAC;QACvC,6DAA6D;QAC7D,gDAAgD;QAChD,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,OAAO,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QAC5D,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAC3D,CAAC;IAEM,WAAW,CAAC,QAAyB;QACxC,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,OAAO,CAAC;IAC/C,CAAC;IAEM,eAAe,CAAC,QAAyB;QAC5C,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC;IAChD,CAAC;IAEM,eAAe,CAAC,QAAyB,EAAE,QAAgB;QAC9D,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,GAAG,QAAQ,CAAC;IACpD,CAAC;IAEM,kBAAkB,CAAC,QAAyB;QAC/C,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC;IACnD,CAAC;IAEM,kBAAkB,CAAC,QAAyB,EAAE,WAAmB;QACpE,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,GAAG,WAAW,CAAC;IAC1D,CAAC;IAEM,SAAS,CAAC,QAAyB;QACtC,QAAQ,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;IACjC,CAAC;IAEM,UAAU,CAAC,QAAyB;QACvC,QAAQ,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;IACjC,CAAC;IAEM,mBAAmB,CAAC,KAAmB,EAAE,WAAmB,EAAE,WAAoB;QACrF,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,UAAU,GAAG,WAAW,CAAC;QACvD,IAAI,WAAW,KAAK,KAAK,CAAC,EAAE,CAAC;YACzB,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,UAAU,GAAG,WAAW,CAAC;QAC3D,CAAC;IACL,CAAC;IAEM,QAAQ,CAAC,KAAyB,EAAE,KAAa,EAAE,KAAc,EAAE,UAAmB;QACzF,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,MAAM,CAAC,IAAI,CAAC,0FAA0F,CAAC,CAAC;QAC5G,CAAC;aAAM,CAAC;YACJ,KAAK,GAAG,GAAG,CAAC;QAChB,CAAC;QACD,KAAK,IAAI,CAAC,CAAC,CAAC;QAEZ,mDAAmD;QACnD,MAAM,KAAK,GAAG,UAAU;YACpB,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB;YAC1C,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB,IAAI,KAAK,CAAC,YAAY,CAAC,oBAAoB,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC;QAC3H,IAAI,KAAK,EAAE,CAAC;YACR,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACjC,CAAC;IACL,CAAC;IAEM,QAAQ,CAAC,KAAyB,EAAE,UAAkB,EAAE,UAAmB,EAAE,UAAmB;QACnG,mDAAmD;QACnD,MAAM,KAAK,GAAG,UAAU;YACpB,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB;YAC1C,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB,IAAI,KAAK,CAAC,YAAY,CAAC,oBAAoB,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC;QAC3H,IAAI,KAAK,EAAE,CAAC;YACR,KAAK,CAAC,QAAQ,CAAC,UAAU,EAAE,UAAU,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC;QACjF,CAAC;IACL,CAAC;IAEM,oBAAoB,CAAC,IAAkB,EAAE,QAAyB;QACrE,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC;QAElC,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAClC,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAClC,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAElC,IAAI,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC1B,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;QACnD,CAAC;IACL,CAAC;IAEM,SAAS,CAAC,QAAyB;QACtC,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC;IAC9C,CAAC;IAEM,eAAe,CAAC,QAAyB,EAAE,MAAe;QAC7D,MAAM,KAAK,GAAG,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC;QAC1C,MAAM,CAAC,CAAC,GAAG,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC;QAC/B,MAAM,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,GAAG,CAAC,CAAC;QAChC,MAAM,CAAC,CAAC,GAAG,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC;IACnC,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;IACvB,CAAC;IAED;;;;;OAKG;IACI,OAAO,CAAC,IAAa,EAAE,EAAW;QACrC,MAAM,CAAC,IAAI,CAAC,+DAA+D,CAAC,CAAC;QAE7E,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;QAEpC,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;;;;OAKG;IACI,YAAY,CAAC,IAAa,EAAE,EAAW,EAAE,MAA4B;QACxE,MAAM,CAAC,IAAI,CAAC,+DAA+D,CAAC,CAAC;QAE7E,MAAM,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;IAC3B,CAAC;CACJ","sourcesContent":["/* eslint-disable @typescript-eslint/no-unsafe-return */\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\nimport { type IPhysicsEnabledObject, PhysicsImpostor } from \"../physicsImpostor\";\r\nimport { type IMotorEnabledJoint, type DistanceJointData, type SpringJointData, PhysicsJoint } from \"../physicsJoint\";\r\nimport { type AbstractMesh } from \"../../../Meshes/abstractMesh\";\r\nimport { Vector3, Quaternion } from \"../../../Maths/math.vector\";\r\nimport { type Nullable } from \"../../../types\";\r\nimport { Logger } from \"../../../Misc/logger\";\r\nimport { PhysicsRaycastResult } from \"../../physicsRaycastResult\";\r\nimport { type IPhysicsEnginePlugin, type PhysicsImpostorJoint } from \"../IPhysicsEnginePlugin\";\r\nimport { Epsilon } from \"../../../Maths/math.constants\";\r\n\r\ndeclare let OIMO: any;\r\n\r\n/** @internal */\r\nexport class OimoJSPlugin implements IPhysicsEnginePlugin {\r\n public world: any;\r\n public name: string = \"OimoJSPlugin\";\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n public BJSOIMO: any;\r\n private _raycastResult: PhysicsRaycastResult;\r\n private _fixedTimeStep: number = 1 / 60;\r\n\r\n constructor(\r\n private _useDeltaForWorldStep: boolean = true,\r\n iterations?: number,\r\n oimoInjection = OIMO\r\n ) {\r\n this.BJSOIMO = oimoInjection;\r\n this.world = new this.BJSOIMO.World({\r\n iterations: iterations,\r\n });\r\n this.world.clear();\r\n this._raycastResult = new PhysicsRaycastResult();\r\n }\r\n\r\n /**\r\n *\r\n * @returns plugin version\r\n */\r\n public getPluginVersion(): number {\r\n return 1;\r\n }\r\n\r\n public setGravity(gravity: Vector3) {\r\n this.world.gravity.set(gravity.x, gravity.y, gravity.z);\r\n }\r\n\r\n public setTimeStep(timeStep: number) {\r\n this.world.timeStep = timeStep;\r\n }\r\n\r\n public getTimeStep(): number {\r\n return this.world.timeStep;\r\n }\r\n\r\n private _tmpImpostorsArray: Array<PhysicsImpostor> = [];\r\n\r\n public executeStep(delta: number, impostors: Array<PhysicsImpostor>) {\r\n for (const impostor of impostors) {\r\n impostor.beforeStep();\r\n }\r\n\r\n this.world.timeStep = this._useDeltaForWorldStep ? delta : this._fixedTimeStep;\r\n this.world.step();\r\n\r\n for (const impostor of impostors) {\r\n impostor.afterStep();\r\n //update the ordered impostors array\r\n this._tmpImpostorsArray[impostor.uniqueId] = impostor;\r\n }\r\n\r\n //check for collisions\r\n let contact = this.world.contacts;\r\n\r\n while (contact !== null) {\r\n if (contact.touching && !contact.body1.sleeping && !contact.body2.sleeping) {\r\n contact = contact.next;\r\n continue;\r\n }\r\n //is this body colliding with any other? get the impostor\r\n const mainImpostor = this._tmpImpostorsArray[+contact.body1.name];\r\n const collidingImpostor = this._tmpImpostorsArray[+contact.body2.name];\r\n\r\n if (!mainImpostor || !collidingImpostor) {\r\n contact = contact.next;\r\n continue;\r\n }\r\n\r\n mainImpostor.onCollide({ body: collidingImpostor.physicsBody, point: null, distance: 0, impulse: 0, normal: null });\r\n collidingImpostor.onCollide({ body: mainImpostor.physicsBody, point: null, distance: 0, impulse: 0, normal: null });\r\n contact = contact.next;\r\n }\r\n }\r\n\r\n public applyImpulse(impostor: PhysicsImpostor, force: Vector3, contactPoint: Vector3) {\r\n const mass = impostor.physicsBody.mass;\r\n impostor.physicsBody.applyImpulse(contactPoint.scale(this.world.invScale), force.scale(this.world.invScale * mass));\r\n }\r\n public applyForce(impostor: PhysicsImpostor, force: Vector3, contactPoint: Vector3) {\r\n Logger.Warn(\"Oimo doesn't support applying force. Using impulse instead.\");\r\n this.applyImpulse(impostor, force, contactPoint);\r\n }\r\n public generatePhysicsBody(impostor: PhysicsImpostor) {\r\n //parent-child relationship. Does this impostor has a parent impostor?\r\n if (impostor.parent) {\r\n if (impostor.physicsBody) {\r\n this.removePhysicsBody(impostor);\r\n //TODO is that needed?\r\n impostor.forceUpdate();\r\n }\r\n return;\r\n }\r\n\r\n if (impostor.isBodyInitRequired()) {\r\n const bodyConfig: any = {\r\n name: impostor.uniqueId,\r\n //Oimo must have mass, also for static objects.\r\n config: [impostor.getParam(\"mass\") || 0.001, impostor.getParam(\"friction\"), impostor.getParam(\"restitution\")],\r\n size: [],\r\n type: [],\r\n pos: [],\r\n posShape: [],\r\n rot: [],\r\n rotShape: [],\r\n move: impostor.getParam(\"mass\") !== 0,\r\n density: impostor.getParam(\"mass\"),\r\n friction: impostor.getParam(\"friction\"),\r\n restitution: impostor.getParam(\"restitution\"),\r\n //Supporting older versions of Oimo\r\n world: this.world,\r\n };\r\n\r\n const impostors = [impostor];\r\n const addToArray = (parent: IPhysicsEnabledObject) => {\r\n if (!parent.getChildMeshes) {\r\n return;\r\n }\r\n const meshes = parent.getChildMeshes();\r\n for (const m of meshes) {\r\n if (m.physicsImpostor) {\r\n impostors.push(m.physicsImpostor);\r\n //m.physicsImpostor._init();\r\n }\r\n }\r\n };\r\n addToArray(impostor.object);\r\n\r\n const checkWithEpsilon = (value: number): number => {\r\n return Math.max(value, Epsilon);\r\n };\r\n\r\n const globalQuaternion: Quaternion = new Quaternion();\r\n\r\n for (const i of impostors) {\r\n if (!i.object.rotationQuaternion) {\r\n continue;\r\n }\r\n //get the correct bounding box\r\n const oldQuaternion = i.object.rotationQuaternion;\r\n globalQuaternion.copyFrom(oldQuaternion);\r\n\r\n i.object.rotationQuaternion.set(0, 0, 0, 1);\r\n i.object.computeWorldMatrix(true);\r\n\r\n const rot = globalQuaternion.toEulerAngles();\r\n const impostorExtents = i.getObjectExtents();\r\n\r\n // eslint-disable-next-line no-loss-of-precision\r\n const radToDeg = 57.295779513082320876;\r\n\r\n if (i === impostor) {\r\n const center = impostor.getObjectCenter();\r\n\r\n impostor.object.getAbsolutePivotPoint().subtractToRef(center, this._tmpPositionVector);\r\n this._tmpPositionVector.divideInPlace(impostor.object.scaling);\r\n\r\n //Can also use Array.prototype.push.apply\r\n bodyConfig.pos.push(center.x);\r\n bodyConfig.pos.push(center.y);\r\n bodyConfig.pos.push(center.z);\r\n bodyConfig.posShape.push(0, 0, 0);\r\n\r\n bodyConfig.rotShape.push(0, 0, 0);\r\n } else {\r\n const localPosition = i.object.position.clone();\r\n bodyConfig.posShape.push(localPosition.x);\r\n bodyConfig.posShape.push(localPosition.y);\r\n bodyConfig.posShape.push(localPosition.z);\r\n\r\n // bodyConfig.pos.push(0, 0, 0);\r\n\r\n bodyConfig.rotShape.push(rot.x * radToDeg, rot.y * radToDeg, rot.z * radToDeg);\r\n }\r\n\r\n i.object.rotationQuaternion.copyFrom(globalQuaternion);\r\n\r\n // register mesh\r\n switch (i.type) {\r\n case PhysicsImpostor.ParticleImpostor:\r\n Logger.Warn(\"No Particle support in OIMO.js. using SphereImpostor instead\");\r\n // eslint-disable-next-line no-fallthrough\r\n case PhysicsImpostor.SphereImpostor: {\r\n const radiusX = impostorExtents.x;\r\n const radiusY = impostorExtents.y;\r\n const radiusZ = impostorExtents.z;\r\n\r\n const size = Math.max(checkWithEpsilon(radiusX), checkWithEpsilon(radiusY), checkWithEpsilon(radiusZ)) / 2;\r\n\r\n bodyConfig.type.push(\"sphere\");\r\n //due to the way oimo works with compounds, add 3 times\r\n bodyConfig.size.push(size);\r\n bodyConfig.size.push(size);\r\n bodyConfig.size.push(size);\r\n break;\r\n }\r\n case PhysicsImpostor.CylinderImpostor: {\r\n const sizeX = checkWithEpsilon(impostorExtents.x) / 2;\r\n const sizeY = checkWithEpsilon(impostorExtents.y);\r\n bodyConfig.type.push(\"cylinder\");\r\n bodyConfig.size.push(sizeX);\r\n bodyConfig.size.push(sizeY);\r\n //due to the way oimo works with compounds, add one more value.\r\n bodyConfig.size.push(sizeY);\r\n break;\r\n }\r\n case PhysicsImpostor.PlaneImpostor:\r\n case PhysicsImpostor.BoxImpostor:\r\n default: {\r\n const sizeX = checkWithEpsilon(impostorExtents.x);\r\n const sizeY = checkWithEpsilon(impostorExtents.y);\r\n const sizeZ = checkWithEpsilon(impostorExtents.z);\r\n\r\n bodyConfig.type.push(\"box\");\r\n //if (i === impostor) {\r\n bodyConfig.size.push(sizeX);\r\n bodyConfig.size.push(sizeY);\r\n bodyConfig.size.push(sizeZ);\r\n //} else {\r\n // bodyConfig.size.push(0,0,0);\r\n //}\r\n break;\r\n }\r\n }\r\n\r\n //actually not needed, but hey...\r\n i.object.rotationQuaternion = oldQuaternion;\r\n }\r\n impostor.physicsBody = this.world.add(bodyConfig);\r\n // set the quaternion, ignoring the previously defined (euler) rotation\r\n impostor.physicsBody.resetQuaternion(globalQuaternion);\r\n // update with delta 0, so the body will receive the new rotation.\r\n impostor.physicsBody.updatePosition(0);\r\n } else {\r\n this._tmpPositionVector.copyFromFloats(0, 0, 0);\r\n }\r\n\r\n impostor.setDeltaPosition(this._tmpPositionVector);\r\n\r\n //this._tmpPositionVector.addInPlace(impostor.mesh.getBoundingInfo().boundingBox.center);\r\n //this.setPhysicsBodyTransformation(impostor, this._tmpPositionVector, impostor.mesh.rotationQuaternion);\r\n }\r\n\r\n private _tmpPositionVector: Vector3 = Vector3.Zero();\r\n\r\n public removePhysicsBody(impostor: PhysicsImpostor) {\r\n //impostor.physicsBody.dispose();\r\n this.world.removeRigidBody(impostor.physicsBody);\r\n }\r\n\r\n public generateJoint(impostorJoint: PhysicsImpostorJoint) {\r\n const mainBody = impostorJoint.mainImpostor.physicsBody;\r\n const connectedBody = impostorJoint.connectedImpostor.physicsBody;\r\n\r\n if (!mainBody || !connectedBody) {\r\n return;\r\n }\r\n const jointData = impostorJoint.joint.jointData;\r\n const options = jointData.nativeParams || {};\r\n let type;\r\n const nativeJointData: any = {\r\n body1: mainBody,\r\n body2: connectedBody,\r\n\r\n axe1: options.axe1 || (jointData.mainAxis ? jointData.mainAxis.asArray() : null),\r\n axe2: options.axe2 || (jointData.connectedAxis ? jointData.connectedAxis.asArray() : null),\r\n pos1: options.pos1 || (jointData.mainPivot ? jointData.mainPivot.asArray() : null),\r\n pos2: options.pos2 || (jointData.connectedPivot ? jointData.connectedPivot.asArray() : null),\r\n\r\n min: options.min,\r\n max: options.max,\r\n collision: options.collision || jointData.collision,\r\n spring: options.spring,\r\n\r\n //supporting older version of Oimo\r\n world: this.world,\r\n };\r\n switch (impostorJoint.joint.type) {\r\n case PhysicsJoint.BallAndSocketJoint:\r\n type = \"jointBall\";\r\n break;\r\n case PhysicsJoint.SpringJoint: {\r\n Logger.Warn(\"OIMO.js doesn't support Spring Constraint. Simulating using DistanceJoint instead\");\r\n const springData = <SpringJointData>jointData;\r\n nativeJointData.min = springData.length || nativeJointData.min;\r\n //Max should also be set, just make sure it is at least min\r\n nativeJointData.max = Math.max(nativeJointData.min, nativeJointData.max);\r\n }\r\n // eslint-disable-next-line no-fallthrough\r\n case PhysicsJoint.DistanceJoint:\r\n type = \"jointDistance\";\r\n nativeJointData.max = (<DistanceJointData>jointData).maxDistance;\r\n break;\r\n case PhysicsJoint.PrismaticJoint:\r\n type = \"jointPrisme\";\r\n break;\r\n case PhysicsJoint.SliderJoint:\r\n type = \"jointSlide\";\r\n break;\r\n case PhysicsJoint.WheelJoint:\r\n type = \"jointWheel\";\r\n break;\r\n case PhysicsJoint.HingeJoint:\r\n default:\r\n type = \"jointHinge\";\r\n break;\r\n }\r\n nativeJointData.type = type;\r\n impostorJoint.joint.physicsJoint = this.world.add(nativeJointData);\r\n }\r\n\r\n public removeJoint(impostorJoint: PhysicsImpostorJoint) {\r\n //Bug in Oimo prevents us from disposing a joint in the playground\r\n //joint.joint.physicsJoint.dispose();\r\n //So we will bruteforce it!\r\n try {\r\n this.world.removeJoint(impostorJoint.joint.physicsJoint);\r\n } catch (e) {\r\n Logger.Warn(e);\r\n }\r\n }\r\n\r\n public isSupported(): boolean {\r\n return this.BJSOIMO !== undefined;\r\n }\r\n\r\n public setTransformationFromPhysicsBody(impostor: PhysicsImpostor) {\r\n if (!impostor.physicsBody.sleeping) {\r\n if (impostor.physicsBody.shapes.next) {\r\n let parent = impostor.physicsBody.shapes;\r\n while (parent.next) {\r\n parent = parent.next;\r\n }\r\n impostor.object.position.set(parent.position.x, parent.position.y, parent.position.z);\r\n } else {\r\n const pos = impostor.physicsBody.getPosition();\r\n impostor.object.position.set(pos.x, pos.y, pos.z);\r\n }\r\n\r\n if (impostor.object.rotationQuaternion) {\r\n const quat = impostor.physicsBody.getQuaternion();\r\n impostor.object.rotationQuaternion.set(quat.x, quat.y, quat.z, quat.w);\r\n }\r\n }\r\n }\r\n\r\n public setPhysicsBodyTransformation(impostor: PhysicsImpostor, newPosition: Vector3, newRotation: Quaternion) {\r\n const body = impostor.physicsBody;\r\n // disable bidirectional for compound meshes\r\n if (impostor.physicsBody.shapes.next) {\r\n return;\r\n }\r\n body.position.set(newPosition.x, newPosition.y, newPosition.z);\r\n body.orientation.set(newRotation.x, newRotation.y, newRotation.z, newRotation.w);\r\n body.syncShapes();\r\n body.awake();\r\n }\r\n\r\n /*private _getLastShape(body: any): any {\r\n var lastShape = body.shapes;\r\n while (lastShape.next) {\r\n lastShape = lastShape.next;\r\n }\r\n return lastShape;\r\n }*/\r\n\r\n public setLinearVelocity(impostor: PhysicsImpostor, velocity: Vector3) {\r\n impostor.physicsBody.linearVelocity.set(velocity.x, velocity.y, velocity.z);\r\n }\r\n\r\n public setAngularVelocity(impostor: PhysicsImpostor, velocity: Vector3) {\r\n impostor.physicsBody.angularVelocity.set(velocity.x, velocity.y, velocity.z);\r\n }\r\n\r\n public getLinearVelocity(impostor: PhysicsImpostor): Nullable<Vector3> {\r\n const v = impostor.physicsBody.linearVelocity;\r\n if (!v) {\r\n return null;\r\n }\r\n return new Vector3(v.x, v.y, v.z);\r\n }\r\n public getAngularVelocity(impostor: PhysicsImpostor): Nullable<Vector3> {\r\n const v = impostor.physicsBody.angularVelocity;\r\n if (!v) {\r\n return null;\r\n }\r\n return new Vector3(v.x, v.y, v.z);\r\n }\r\n\r\n public setBodyMass(impostor: PhysicsImpostor, mass: number) {\r\n const staticBody: boolean = mass === 0;\r\n //this will actually set the body's density and not its mass.\r\n //But this is how oimo treats the mass variable.\r\n impostor.physicsBody.shapes.density = staticBody ? 1 : mass;\r\n impostor.physicsBody.setupMass(staticBody ? 0x2 : 0x1);\r\n }\r\n\r\n public getBodyMass(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.density;\r\n }\r\n\r\n public getBodyFriction(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.friction;\r\n }\r\n\r\n public setBodyFriction(impostor: PhysicsImpostor, friction: number) {\r\n impostor.physicsBody.shapes.friction = friction;\r\n }\r\n\r\n public getBodyRestitution(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.restitution;\r\n }\r\n\r\n public setBodyRestitution(impostor: PhysicsImpostor, restitution: number) {\r\n impostor.physicsBody.shapes.restitution = restitution;\r\n }\r\n\r\n public sleepBody(impostor: PhysicsImpostor) {\r\n impostor.physicsBody.sleep();\r\n }\r\n\r\n public wakeUpBody(impostor: PhysicsImpostor) {\r\n impostor.physicsBody.awake();\r\n }\r\n\r\n public updateDistanceJoint(joint: PhysicsJoint, maxDistance: number, minDistance?: number) {\r\n joint.physicsJoint.limitMotor.upperLimit = maxDistance;\r\n if (minDistance !== void 0) {\r\n joint.physicsJoint.limitMotor.lowerLimit = minDistance;\r\n }\r\n }\r\n\r\n public setMotor(joint: IMotorEnabledJoint, speed: number, force?: number, motorIndex?: number) {\r\n if (force !== undefined) {\r\n Logger.Warn(\"OimoJS plugin currently has unexpected behavior when using setMotor with force parameter\");\r\n } else {\r\n force = 1e6;\r\n }\r\n speed *= -1;\r\n\r\n //TODO separate rotational and transational motors.\r\n const motor = motorIndex\r\n ? joint.physicsJoint.rotationalLimitMotor2\r\n : joint.physicsJoint.rotationalLimitMotor1 || joint.physicsJoint.rotationalLimitMotor || joint.physicsJoint.limitMotor;\r\n if (motor) {\r\n motor.setMotor(speed, force);\r\n }\r\n }\r\n\r\n public setLimit(joint: IMotorEnabledJoint, upperLimit: number, lowerLimit?: number, motorIndex?: number) {\r\n //TODO separate rotational and transational motors.\r\n const motor = motorIndex\r\n ? joint.physicsJoint.rotationalLimitMotor2\r\n : joint.physicsJoint.rotationalLimitMotor1 || joint.physicsJoint.rotationalLimitMotor || joint.physicsJoint.limitMotor;\r\n if (motor) {\r\n motor.setLimit(upperLimit, lowerLimit === void 0 ? -upperLimit : lowerLimit);\r\n }\r\n }\r\n\r\n public syncMeshWithImpostor(mesh: AbstractMesh, impostor: PhysicsImpostor) {\r\n const body = impostor.physicsBody;\r\n\r\n mesh.position.x = body.position.x;\r\n mesh.position.y = body.position.y;\r\n mesh.position.z = body.position.z;\r\n\r\n if (mesh.rotationQuaternion) {\r\n mesh.rotationQuaternion.x = body.orientation.x;\r\n mesh.rotationQuaternion.y = body.orientation.y;\r\n mesh.rotationQuaternion.z = body.orientation.z;\r\n mesh.rotationQuaternion.w = body.orientation.w;\r\n }\r\n }\r\n\r\n public getRadius(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.radius;\r\n }\r\n\r\n public getBoxSizeToRef(impostor: PhysicsImpostor, result: Vector3): void {\r\n const shape = impostor.physicsBody.shapes;\r\n result.x = shape.halfWidth * 2;\r\n result.y = shape.halfHeight * 2;\r\n result.z = shape.halfDepth * 2;\r\n }\r\n\r\n public dispose() {\r\n this.world.clear();\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @returns PhysicsRaycastResult\r\n */\r\n public raycast(from: Vector3, to: Vector3): PhysicsRaycastResult {\r\n Logger.Warn(\"raycast is not currently supported by the Oimo physics plugin\");\r\n\r\n this._raycastResult.reset(from, to);\r\n\r\n return this._raycastResult;\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @param result resulting PhysicsRaycastResult\r\n */\r\n public raycastToRef(from: Vector3, to: Vector3, result: PhysicsRaycastResult): void {\r\n Logger.Warn(\"raycast is not currently supported by the Oimo physics plugin\");\r\n\r\n result.reset(from, to);\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"oimoJSPlugin.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Physics/v1/Plugins/oimoJSPlugin.ts"],"names":[],"mappings":"AAAA,wDAAwD;AACxD,yDAAyD;AACzD,OAAO,EAA8B,eAAe,EAAE,MAAM,yBAAyB,CAAC;AACtF,OAAO,EAAyE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAEtH,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAEtE,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAElE,OAAO,EAAE,OAAO,EAAE,MAAM,+BAA+B,CAAC;AAIxD,gBAAgB;AAChB,MAAM,OAAO,YAAY;IAQrB,YACY,wBAAiC,IAAI,EAC7C,UAAmB,EACnB,aAAa,GAAG,IAAI;QAFZ,0BAAqB,GAArB,qBAAqB,CAAgB;QAP1C,SAAI,GAAW,cAAc,CAAC;QAI7B,mBAAc,GAAW,CAAC,GAAG,EAAE,CAAC;QAmChC,uBAAkB,GAA2B,EAAE,CAAC;QA+MhD,uBAAkB,GAAY,OAAO,CAAC,IAAI,EAAE,CAAC;QA3OjD,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC;QAC7B,IAAI,CAAC,KAAK,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;YAChC,UAAU,EAAE,UAAU;SACzB,CAAC,CAAC;QACH,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,cAAc,GAAG,IAAI,oBAAoB,EAAE,CAAC;IACrD,CAAC;IAED;;;OAGG;IACI,gBAAgB;QACnB,OAAO,CAAC,CAAC;IACb,CAAC;IAEM,UAAU,CAAC,OAAgB;QAC9B,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;IAC5D,CAAC;IAEM,WAAW,CAAC,QAAgB;QAC/B,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC;IACnC,CAAC;IAEM,WAAW;QACd,OAAO,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC;IAC/B,CAAC;IAIM,WAAW,CAAC,KAAa,EAAE,SAAiC;QAC/D,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE,CAAC;YAC/B,QAAQ,CAAC,UAAU,EAAE,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,qBAAqB,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC;QAC/E,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC;QAElB,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE,CAAC;YAC/B,QAAQ,CAAC,SAAS,EAAE,CAAC;YACrB,oCAAoC;YACpC,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC;QAC1D,CAAC;QAED,sBAAsB;QACtB,IAAI,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC;QAElC,OAAO,OAAO,KAAK,IAAI,EAAE,CAAC;YACtB,IAAI,OAAO,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;gBACzE,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;gBACvB,SAAS;YACb,CAAC;YACD,yDAAyD;YACzD,MAAM,YAAY,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAClE,MAAM,iBAAiB,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAEvE,IAAI,CAAC,YAAY,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBACtC,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,YAAY,CAAC,SAAS,CAAC,EAAE,IAAI,EAAE,iBAAiB,CAAC,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC;YACpH,iBAAiB,CAAC,SAAS,CAAC,EAAE,IAAI,EAAE,YAAY,CAAC,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC;YACpH,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;QAC3B,CAAC;IACL,CAAC;IAEM,YAAY,CAAC,QAAyB,EAAE,KAAc,EAAE,YAAqB;QAChF,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC;QACvC,QAAQ,CAAC,WAAW,CAAC,YAAY,CAAC,YAAY,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC;IACxH,CAAC;IACM,UAAU,CAAC,QAAyB,EAAE,KAAc,EAAE,YAAqB;QAC9E,MAAM,CAAC,IAAI,CAAC,6DAA6D,CAAC,CAAC;QAC3E,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,KAAK,EAAE,YAAY,CAAC,CAAC;IACrD,CAAC;IACM,mBAAmB,CAAC,QAAyB;QAChD,sEAAsE;QACtE,IAAI,QAAQ,CAAC,MAAM,EAAE,CAAC;YAClB,IAAI,QAAQ,CAAC,WAAW,EAAE,CAAC;gBACvB,IAAI,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC;gBACjC,sBAAsB;gBACtB,QAAQ,CAAC,WAAW,EAAE,CAAC;YAC3B,CAAC;YACD,OAAO;QACX,CAAC;QAED,IAAI,QAAQ,CAAC,kBAAkB,EAAE,EAAE,CAAC;YAChC,MAAM,UAAU,GAAQ;gBACpB,IAAI,EAAE,QAAQ,CAAC,QAAQ;gBACvB,+CAA+C;gBAC/C,MAAM,EAAE,CAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC,EAAE,QAAQ,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC;gBAC7G,IAAI,EAAE,EAAE;gBACR,IAAI,EAAE,EAAE;gBACR,GAAG,EAAE,EAAE;gBACP,QAAQ,EAAE,EAAE;gBACZ,GAAG,EAAE,EAAE;gBACP,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC;gBACrC,OAAO,EAAE,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC;gBAClC,QAAQ,EAAE,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC;gBACvC,WAAW,EAAE,QAAQ,CAAC,QAAQ,CAAC,aAAa,CAAC;gBAC7C,mCAAmC;gBACnC,KAAK,EAAE,IAAI,CAAC,KAAK;aACpB,CAAC;YAEF,MAAM,SAAS,GAAG,CAAC,QAAQ,CAAC,CAAC;YAC7B,MAAM,UAAU,GAAG,CAAC,MAA6B,EAAE,EAAE;gBACjD,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC;oBACzB,OAAO;gBACX,CAAC;gBACD,MAAM,MAAM,GAAG,MAAM,CAAC,cAAc,EAAE,CAAC;gBACvC,KAAK,MAAM,CAAC,IAAI,MAAM,EAAE,CAAC;oBACrB,IAAI,CAAC,CAAC,eAAe,EAAE,CAAC;wBACpB,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC;wBAClC,4BAA4B;oBAChC,CAAC;gBACL,CAAC;YACL,CAAC,CAAC;YACF,UAAU,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YAE5B,MAAM,gBAAgB,GAAG,CAAC,KAAa,EAAU,EAAE;gBAC/C,OAAO,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;YACpC,CAAC,CAAC;YAEF,MAAM,gBAAgB,GAAe,IAAI,UAAU,EAAE,CAAC;YAEtD,KAAK,MAAM,CAAC,IAAI,SAAS,EAAE,CAAC;gBACxB,IAAI,CAAC,CAAC,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC;oBAC/B,SAAS;gBACb,CAAC;gBACD,8BAA8B;gBAC9B,MAAM,aAAa,GAAG,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC;gBAClD,gBAAgB,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC;gBAEzC,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC5C,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;gBAElC,MAAM,GAAG,GAAG,gBAAgB,CAAC,aAAa,EAAE,CAAC;gBAC7C,MAAM,eAAe,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC;gBAE7C,gDAAgD;gBAChD,MAAM,QAAQ,GAAG,qBAAqB,CAAC;gBAEvC,IAAI,CAAC,KAAK,QAAQ,EAAE,CAAC;oBACjB,MAAM,MAAM,GAAG,QAAQ,CAAC,eAAe,EAAE,CAAC;oBAE1C,QAAQ,CAAC,MAAM,CAAC,qBAAqB,EAAE,CAAC,aAAa,CAAC,MAAM,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBACvF,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;oBAE/D,yCAAyC;oBACzC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAC9B,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAC9B,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAC9B,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;oBAElC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBACtC,CAAC;qBAAM,CAAC;oBACJ,MAAM,aAAa,GAAG,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;oBAChD,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oBAC1C,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oBAC1C,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;oBAE1C,gCAAgC;oBAEhC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,EAAE,GAAG,CAAC,CAAC,GAAG,QAAQ,EAAE,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC;gBACnF,CAAC;gBAED,CAAC,CAAC,MAAM,CAAC,kBAAkB,CAAC,QAAQ,CAAC,gBAAgB,CAAC,CAAC;gBAEvD,gBAAgB;gBAChB,QAAQ,CAAC,CAAC,IAAI,EAAE,CAAC;oBACb,KAAK,eAAe,CAAC,gBAAgB;wBACjC,MAAM,CAAC,IAAI,CAAC,8DAA8D,CAAC,CAAC;oBAChF,0CAA0C;oBAC1C,KAAK,eAAe,CAAC,cAAc,CAAC,CAAC,CAAC;wBAClC,MAAM,OAAO,GAAG,eAAe,CAAC,CAAC,CAAC;wBAClC,MAAM,OAAO,GAAG,eAAe,CAAC,CAAC,CAAC;wBAClC,MAAM,OAAO,GAAG,eAAe,CAAC,CAAC,CAAC;wBAElC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,gBAAgB,CAAC,OAAO,CAAC,EAAE,gBAAgB,CAAC,OAAO,CAAC,EAAE,gBAAgB,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;wBAE3G,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBAC/B,uDAAuD;wBACvD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;wBAC3B,MAAM;oBACV,CAAC;oBACD,KAAK,eAAe,CAAC,gBAAgB,CAAC,CAAC,CAAC;wBACpC,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;wBACtD,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAClD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;wBACjC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,+DAA+D;wBAC/D,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,MAAM;oBACV,CAAC;oBACD,KAAK,eAAe,CAAC,aAAa,CAAC;oBACnC,KAAK,eAAe,CAAC,WAAW,CAAC;oBACjC,OAAO,CAAC,CAAC,CAAC;wBACN,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAClD,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAClD,MAAM,KAAK,GAAG,gBAAgB,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;wBAElD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,uBAAuB;wBACvB,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAC5B,UAAU;wBACV,kCAAkC;wBAClC,GAAG;wBACH,MAAM;oBACV,CAAC;gBACL,CAAC;gBAED,iCAAiC;gBACjC,CAAC,CAAC,MAAM,CAAC,kBAAkB,GAAG,aAAa,CAAC;YAChD,CAAC;YACD,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAClD,uEAAuE;YACvE,QAAQ,CAAC,WAAW,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;YACvD,kEAAkE;YAClE,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpD,CAAC;QAED,QAAQ,CAAC,gBAAgB,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAEnD,yFAAyF;QACzF,yGAAyG;IAC7G,CAAC;IAIM,iBAAiB,CAAC,QAAyB;QAC9C,iCAAiC;QACjC,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;IACrD,CAAC;IAEM,aAAa,CAAC,aAAmC;QACpD,MAAM,QAAQ,GAAG,aAAa,CAAC,YAAY,CAAC,WAAW,CAAC;QACxD,MAAM,aAAa,GAAG,aAAa,CAAC,iBAAiB,CAAC,WAAW,CAAC;QAElE,IAAI,CAAC,QAAQ,IAAI,CAAC,aAAa,EAAE,CAAC;YAC9B,OAAO;QACX,CAAC;QACD,MAAM,SAAS,GAAG,aAAa,CAAC,KAAK,CAAC,SAAS,CAAC;QAChD,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,IAAI,EAAE,CAAC;QAC7C,IAAI,IAAI,CAAC;QACT,MAAM,eAAe,GAAQ;YACzB,KAAK,EAAE,QAAQ;YACf,KAAK,EAAE,aAAa;YAEpB,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAChF,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC,CAAC,SAAS,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAC1F,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAClF,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;YAE5F,GAAG,EAAE,OAAO,CAAC,GAAG;YAChB,GAAG,EAAE,OAAO,CAAC,GAAG;YAChB,SAAS,EAAE,OAAO,CAAC,SAAS,IAAI,SAAS,CAAC,SAAS;YACnD,MAAM,EAAE,OAAO,CAAC,MAAM;YAEtB,kCAAkC;YAClC,KAAK,EAAE,IAAI,CAAC,KAAK;SACpB,CAAC;QACF,QAAQ,aAAa,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC;YAC/B,KAAK,YAAY,CAAC,kBAAkB;gBAChC,IAAI,GAAG,WAAW,CAAC;gBACnB,MAAM;YACV,KAAK,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC;gBAC5B,MAAM,CAAC,IAAI,CAAC,mFAAmF,CAAC,CAAC;gBACjG,MAAM,UAAU,GAAoB,SAAS,CAAC;gBAC9C,eAAe,CAAC,GAAG,GAAG,UAAU,CAAC,MAAM,IAAI,eAAe,CAAC,GAAG,CAAC;gBAC/D,2DAA2D;gBAC3D,eAAe,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,eAAe,CAAC,GAAG,EAAE,eAAe,CAAC,GAAG,CAAC,CAAC;YAC7E,CAAC;YACD,0CAA0C;YAC1C,KAAK,YAAY,CAAC,aAAa;gBAC3B,IAAI,GAAG,eAAe,CAAC;gBACvB,eAAe,CAAC,GAAG,GAAuB,SAAU,CAAC,WAAW,CAAC;gBACjE,MAAM;YACV,KAAK,YAAY,CAAC,cAAc;gBAC5B,IAAI,GAAG,aAAa,CAAC;gBACrB,MAAM;YACV,KAAK,YAAY,CAAC,WAAW;gBACzB,IAAI,GAAG,YAAY,CAAC;gBACpB,MAAM;YACV,KAAK,YAAY,CAAC,UAAU;gBACxB,IAAI,GAAG,YAAY,CAAC;gBACpB,MAAM;YACV,KAAK,YAAY,CAAC,UAAU,CAAC;YAC7B;gBACI,IAAI,GAAG,YAAY,CAAC;gBACpB,MAAM;QACd,CAAC;QACD,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC;QAC5B,aAAa,CAAC,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;IACvE,CAAC;IAEM,WAAW,CAAC,aAAmC;QAClD,kEAAkE;QAClE,qCAAqC;QACrC,2BAA2B;QAC3B,IAAI,CAAC;YACD,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,aAAa,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC;QAC7D,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACT,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QACnB,CAAC;IACL,CAAC;IAEM,WAAW;QACd,OAAO,IAAI,CAAC,OAAO,KAAK,SAAS,CAAC;IACtC,CAAC;IAEM,gCAAgC,CAAC,QAAyB;QAC7D,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;gBACnC,IAAI,MAAM,GAAG,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC;gBACzC,OAAO,MAAM,CAAC,IAAI,EAAE,CAAC;oBACjB,MAAM,GAAG,MAAM,CAAC,IAAI,CAAC;gBACzB,CAAC;gBACD,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1F,CAAC;iBAAM,CAAC;gBACJ,MAAM,GAAG,GAAG,QAAQ,CAAC,WAAW,CAAC,WAAW,EAAE,CAAC;gBAC/C,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;YACtD,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC;gBACrC,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC,aAAa,EAAE,CAAC;gBAClD,QAAQ,CAAC,MAAM,CAAC,kBAAkB,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;YAC3E,CAAC;QACL,CAAC;IACL,CAAC;IAEM,4BAA4B,CAAC,QAAyB,EAAE,WAAoB,EAAE,WAAuB;QACxG,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC;QAClC,4CAA4C;QAC5C,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC;QAC/D,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC;QACjF,IAAI,CAAC,UAAU,EAAE,CAAC;QAClB,IAAI,CAAC,KAAK,EAAE,CAAC;IACjB,CAAC;IAED;;;;;;OAMG;IAEI,iBAAiB,CAAC,QAAyB,EAAE,QAAiB;QACjE,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;IAChF,CAAC;IAEM,kBAAkB,CAAC,QAAyB,EAAE,QAAiB;QAClE,QAAQ,CAAC,WAAW,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;IACjF,CAAC;IAEM,iBAAiB,CAAC,QAAyB;QAC9C,MAAM,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC;QAC9C,IAAI,CAAC,CAAC,EAAE,CAAC;YACL,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACtC,CAAC;IACM,kBAAkB,CAAC,QAAyB;QAC/C,MAAM,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,eAAe,CAAC;QAC/C,IAAI,CAAC,CAAC,EAAE,CAAC;YACL,OAAO,IAAI,CAAC;QAChB,CAAC;QACD,OAAO,IAAI,OAAO,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACtC,CAAC;IAEM,WAAW,CAAC,QAAyB,EAAE,IAAY;QACtD,MAAM,UAAU,GAAY,IAAI,KAAK,CAAC,CAAC;QACvC,6DAA6D;QAC7D,gDAAgD;QAChD,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,OAAO,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QAC5D,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAC3D,CAAC;IAEM,WAAW,CAAC,QAAyB;QACxC,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,OAAO,CAAC;IAC/C,CAAC;IAEM,eAAe,CAAC,QAAyB;QAC5C,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC;IAChD,CAAC;IAEM,eAAe,CAAC,QAAyB,EAAE,QAAgB;QAC9D,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,GAAG,QAAQ,CAAC;IACpD,CAAC;IAEM,kBAAkB,CAAC,QAAyB;QAC/C,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC;IACnD,CAAC;IAEM,kBAAkB,CAAC,QAAyB,EAAE,WAAmB;QACpE,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,GAAG,WAAW,CAAC;IAC1D,CAAC;IAEM,SAAS,CAAC,QAAyB;QACtC,QAAQ,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;IACjC,CAAC;IAEM,UAAU,CAAC,QAAyB;QACvC,QAAQ,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;IACjC,CAAC;IAEM,mBAAmB,CAAC,KAAmB,EAAE,WAAmB,EAAE,WAAoB;QACrF,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,UAAU,GAAG,WAAW,CAAC;QACvD,IAAI,WAAW,KAAK,KAAK,CAAC,EAAE,CAAC;YACzB,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,UAAU,GAAG,WAAW,CAAC;QAC3D,CAAC;IACL,CAAC;IAEM,QAAQ,CAAC,KAAyB,EAAE,KAAa,EAAE,KAAc,EAAE,UAAmB;QACzF,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;YACtB,MAAM,CAAC,IAAI,CAAC,0FAA0F,CAAC,CAAC;QAC5G,CAAC;aAAM,CAAC;YACJ,KAAK,GAAG,GAAG,CAAC;QAChB,CAAC;QACD,KAAK,IAAI,CAAC,CAAC,CAAC;QAEZ,mDAAmD;QACnD,MAAM,KAAK,GAAG,UAAU;YACpB,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB;YAC1C,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB,IAAI,KAAK,CAAC,YAAY,CAAC,oBAAoB,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC;QAC3H,IAAI,KAAK,EAAE,CAAC;YACR,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACjC,CAAC;IACL,CAAC;IAEM,QAAQ,CAAC,KAAyB,EAAE,UAAkB,EAAE,UAAmB,EAAE,UAAmB;QACnG,mDAAmD;QACnD,MAAM,KAAK,GAAG,UAAU;YACpB,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB;YAC1C,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,qBAAqB,IAAI,KAAK,CAAC,YAAY,CAAC,oBAAoB,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC;QAC3H,IAAI,KAAK,EAAE,CAAC;YACR,KAAK,CAAC,QAAQ,CAAC,UAAU,EAAE,UAAU,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC;QACjF,CAAC;IACL,CAAC;IAEM,oBAAoB,CAAC,IAAkB,EAAE,QAAyB;QACrE,MAAM,IAAI,GAAG,QAAQ,CAAC,WAAW,CAAC;QAElC,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAClC,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAClC,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAElC,IAAI,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC1B,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,kBAAkB,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;QACnD,CAAC;IACL,CAAC;IAEM,SAAS,CAAC,QAAyB;QACtC,OAAO,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC;IAC9C,CAAC;IAEM,eAAe,CAAC,QAAyB,EAAE,MAAe;QAC7D,MAAM,KAAK,GAAG,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC;QAC1C,MAAM,CAAC,CAAC,GAAG,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC;QAC/B,MAAM,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,GAAG,CAAC,CAAC;QAChC,MAAM,CAAC,CAAC,GAAG,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC;IACnC,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;IACvB,CAAC;IAED;;;;;OAKG;IACI,OAAO,CAAC,IAAa,EAAE,EAAW;QACrC,MAAM,CAAC,IAAI,CAAC,+DAA+D,CAAC,CAAC;QAE7E,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;QAEpC,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;;;;OAKG;IACI,YAAY,CAAC,IAAa,EAAE,EAAW,EAAE,MAA4B;QACxE,MAAM,CAAC,IAAI,CAAC,+DAA+D,CAAC,CAAC;QAE7E,MAAM,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;IAC3B,CAAC;CACJ","sourcesContent":["/* eslint-disable @typescript-eslint/no-unsafe-return */\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\nimport { type IPhysicsEnabledObject, PhysicsImpostor } from \"../physicsImpostor.pure\";\r\nimport { type IMotorEnabledJoint, type DistanceJointData, type SpringJointData, PhysicsJoint } from \"../physicsJoint\";\r\nimport { type AbstractMesh } from \"../../../Meshes/abstractMesh\";\r\nimport { Vector3, Quaternion } from \"../../../Maths/math.vector.pure\";\r\nimport { type Nullable } from \"../../../types\";\r\nimport { Logger } from \"../../../Misc/logger\";\r\nimport { PhysicsRaycastResult } from \"../../physicsRaycastResult\";\r\nimport { type IPhysicsEnginePlugin, type PhysicsImpostorJoint } from \"../IPhysicsEnginePlugin\";\r\nimport { Epsilon } from \"../../../Maths/math.constants\";\r\n\r\ndeclare let OIMO: any;\r\n\r\n/** @internal */\r\nexport class OimoJSPlugin implements IPhysicsEnginePlugin {\r\n public world: any;\r\n public name: string = \"OimoJSPlugin\";\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n public BJSOIMO: any;\r\n private _raycastResult: PhysicsRaycastResult;\r\n private _fixedTimeStep: number = 1 / 60;\r\n\r\n constructor(\r\n private _useDeltaForWorldStep: boolean = true,\r\n iterations?: number,\r\n oimoInjection = OIMO\r\n ) {\r\n this.BJSOIMO = oimoInjection;\r\n this.world = new this.BJSOIMO.World({\r\n iterations: iterations,\r\n });\r\n this.world.clear();\r\n this._raycastResult = new PhysicsRaycastResult();\r\n }\r\n\r\n /**\r\n *\r\n * @returns plugin version\r\n */\r\n public getPluginVersion(): number {\r\n return 1;\r\n }\r\n\r\n public setGravity(gravity: Vector3) {\r\n this.world.gravity.set(gravity.x, gravity.y, gravity.z);\r\n }\r\n\r\n public setTimeStep(timeStep: number) {\r\n this.world.timeStep = timeStep;\r\n }\r\n\r\n public getTimeStep(): number {\r\n return this.world.timeStep;\r\n }\r\n\r\n private _tmpImpostorsArray: Array<PhysicsImpostor> = [];\r\n\r\n public executeStep(delta: number, impostors: Array<PhysicsImpostor>) {\r\n for (const impostor of impostors) {\r\n impostor.beforeStep();\r\n }\r\n\r\n this.world.timeStep = this._useDeltaForWorldStep ? delta : this._fixedTimeStep;\r\n this.world.step();\r\n\r\n for (const impostor of impostors) {\r\n impostor.afterStep();\r\n //update the ordered impostors array\r\n this._tmpImpostorsArray[impostor.uniqueId] = impostor;\r\n }\r\n\r\n //check for collisions\r\n let contact = this.world.contacts;\r\n\r\n while (contact !== null) {\r\n if (contact.touching && !contact.body1.sleeping && !contact.body2.sleeping) {\r\n contact = contact.next;\r\n continue;\r\n }\r\n //is this body colliding with any other? get the impostor\r\n const mainImpostor = this._tmpImpostorsArray[+contact.body1.name];\r\n const collidingImpostor = this._tmpImpostorsArray[+contact.body2.name];\r\n\r\n if (!mainImpostor || !collidingImpostor) {\r\n contact = contact.next;\r\n continue;\r\n }\r\n\r\n mainImpostor.onCollide({ body: collidingImpostor.physicsBody, point: null, distance: 0, impulse: 0, normal: null });\r\n collidingImpostor.onCollide({ body: mainImpostor.physicsBody, point: null, distance: 0, impulse: 0, normal: null });\r\n contact = contact.next;\r\n }\r\n }\r\n\r\n public applyImpulse(impostor: PhysicsImpostor, force: Vector3, contactPoint: Vector3) {\r\n const mass = impostor.physicsBody.mass;\r\n impostor.physicsBody.applyImpulse(contactPoint.scale(this.world.invScale), force.scale(this.world.invScale * mass));\r\n }\r\n public applyForce(impostor: PhysicsImpostor, force: Vector3, contactPoint: Vector3) {\r\n Logger.Warn(\"Oimo doesn't support applying force. Using impulse instead.\");\r\n this.applyImpulse(impostor, force, contactPoint);\r\n }\r\n public generatePhysicsBody(impostor: PhysicsImpostor) {\r\n //parent-child relationship. Does this impostor has a parent impostor?\r\n if (impostor.parent) {\r\n if (impostor.physicsBody) {\r\n this.removePhysicsBody(impostor);\r\n //TODO is that needed?\r\n impostor.forceUpdate();\r\n }\r\n return;\r\n }\r\n\r\n if (impostor.isBodyInitRequired()) {\r\n const bodyConfig: any = {\r\n name: impostor.uniqueId,\r\n //Oimo must have mass, also for static objects.\r\n config: [impostor.getParam(\"mass\") || 0.001, impostor.getParam(\"friction\"), impostor.getParam(\"restitution\")],\r\n size: [],\r\n type: [],\r\n pos: [],\r\n posShape: [],\r\n rot: [],\r\n rotShape: [],\r\n move: impostor.getParam(\"mass\") !== 0,\r\n density: impostor.getParam(\"mass\"),\r\n friction: impostor.getParam(\"friction\"),\r\n restitution: impostor.getParam(\"restitution\"),\r\n //Supporting older versions of Oimo\r\n world: this.world,\r\n };\r\n\r\n const impostors = [impostor];\r\n const addToArray = (parent: IPhysicsEnabledObject) => {\r\n if (!parent.getChildMeshes) {\r\n return;\r\n }\r\n const meshes = parent.getChildMeshes();\r\n for (const m of meshes) {\r\n if (m.physicsImpostor) {\r\n impostors.push(m.physicsImpostor);\r\n //m.physicsImpostor._init();\r\n }\r\n }\r\n };\r\n addToArray(impostor.object);\r\n\r\n const checkWithEpsilon = (value: number): number => {\r\n return Math.max(value, Epsilon);\r\n };\r\n\r\n const globalQuaternion: Quaternion = new Quaternion();\r\n\r\n for (const i of impostors) {\r\n if (!i.object.rotationQuaternion) {\r\n continue;\r\n }\r\n //get the correct bounding box\r\n const oldQuaternion = i.object.rotationQuaternion;\r\n globalQuaternion.copyFrom(oldQuaternion);\r\n\r\n i.object.rotationQuaternion.set(0, 0, 0, 1);\r\n i.object.computeWorldMatrix(true);\r\n\r\n const rot = globalQuaternion.toEulerAngles();\r\n const impostorExtents = i.getObjectExtents();\r\n\r\n // eslint-disable-next-line no-loss-of-precision\r\n const radToDeg = 57.295779513082320876;\r\n\r\n if (i === impostor) {\r\n const center = impostor.getObjectCenter();\r\n\r\n impostor.object.getAbsolutePivotPoint().subtractToRef(center, this._tmpPositionVector);\r\n this._tmpPositionVector.divideInPlace(impostor.object.scaling);\r\n\r\n //Can also use Array.prototype.push.apply\r\n bodyConfig.pos.push(center.x);\r\n bodyConfig.pos.push(center.y);\r\n bodyConfig.pos.push(center.z);\r\n bodyConfig.posShape.push(0, 0, 0);\r\n\r\n bodyConfig.rotShape.push(0, 0, 0);\r\n } else {\r\n const localPosition = i.object.position.clone();\r\n bodyConfig.posShape.push(localPosition.x);\r\n bodyConfig.posShape.push(localPosition.y);\r\n bodyConfig.posShape.push(localPosition.z);\r\n\r\n // bodyConfig.pos.push(0, 0, 0);\r\n\r\n bodyConfig.rotShape.push(rot.x * radToDeg, rot.y * radToDeg, rot.z * radToDeg);\r\n }\r\n\r\n i.object.rotationQuaternion.copyFrom(globalQuaternion);\r\n\r\n // register mesh\r\n switch (i.type) {\r\n case PhysicsImpostor.ParticleImpostor:\r\n Logger.Warn(\"No Particle support in OIMO.js. using SphereImpostor instead\");\r\n // eslint-disable-next-line no-fallthrough\r\n case PhysicsImpostor.SphereImpostor: {\r\n const radiusX = impostorExtents.x;\r\n const radiusY = impostorExtents.y;\r\n const radiusZ = impostorExtents.z;\r\n\r\n const size = Math.max(checkWithEpsilon(radiusX), checkWithEpsilon(radiusY), checkWithEpsilon(radiusZ)) / 2;\r\n\r\n bodyConfig.type.push(\"sphere\");\r\n //due to the way oimo works with compounds, add 3 times\r\n bodyConfig.size.push(size);\r\n bodyConfig.size.push(size);\r\n bodyConfig.size.push(size);\r\n break;\r\n }\r\n case PhysicsImpostor.CylinderImpostor: {\r\n const sizeX = checkWithEpsilon(impostorExtents.x) / 2;\r\n const sizeY = checkWithEpsilon(impostorExtents.y);\r\n bodyConfig.type.push(\"cylinder\");\r\n bodyConfig.size.push(sizeX);\r\n bodyConfig.size.push(sizeY);\r\n //due to the way oimo works with compounds, add one more value.\r\n bodyConfig.size.push(sizeY);\r\n break;\r\n }\r\n case PhysicsImpostor.PlaneImpostor:\r\n case PhysicsImpostor.BoxImpostor:\r\n default: {\r\n const sizeX = checkWithEpsilon(impostorExtents.x);\r\n const sizeY = checkWithEpsilon(impostorExtents.y);\r\n const sizeZ = checkWithEpsilon(impostorExtents.z);\r\n\r\n bodyConfig.type.push(\"box\");\r\n //if (i === impostor) {\r\n bodyConfig.size.push(sizeX);\r\n bodyConfig.size.push(sizeY);\r\n bodyConfig.size.push(sizeZ);\r\n //} else {\r\n // bodyConfig.size.push(0,0,0);\r\n //}\r\n break;\r\n }\r\n }\r\n\r\n //actually not needed, but hey...\r\n i.object.rotationQuaternion = oldQuaternion;\r\n }\r\n impostor.physicsBody = this.world.add(bodyConfig);\r\n // set the quaternion, ignoring the previously defined (euler) rotation\r\n impostor.physicsBody.resetQuaternion(globalQuaternion);\r\n // update with delta 0, so the body will receive the new rotation.\r\n impostor.physicsBody.updatePosition(0);\r\n } else {\r\n this._tmpPositionVector.copyFromFloats(0, 0, 0);\r\n }\r\n\r\n impostor.setDeltaPosition(this._tmpPositionVector);\r\n\r\n //this._tmpPositionVector.addInPlace(impostor.mesh.getBoundingInfo().boundingBox.center);\r\n //this.setPhysicsBodyTransformation(impostor, this._tmpPositionVector, impostor.mesh.rotationQuaternion);\r\n }\r\n\r\n private _tmpPositionVector: Vector3 = Vector3.Zero();\r\n\r\n public removePhysicsBody(impostor: PhysicsImpostor) {\r\n //impostor.physicsBody.dispose();\r\n this.world.removeRigidBody(impostor.physicsBody);\r\n }\r\n\r\n public generateJoint(impostorJoint: PhysicsImpostorJoint) {\r\n const mainBody = impostorJoint.mainImpostor.physicsBody;\r\n const connectedBody = impostorJoint.connectedImpostor.physicsBody;\r\n\r\n if (!mainBody || !connectedBody) {\r\n return;\r\n }\r\n const jointData = impostorJoint.joint.jointData;\r\n const options = jointData.nativeParams || {};\r\n let type;\r\n const nativeJointData: any = {\r\n body1: mainBody,\r\n body2: connectedBody,\r\n\r\n axe1: options.axe1 || (jointData.mainAxis ? jointData.mainAxis.asArray() : null),\r\n axe2: options.axe2 || (jointData.connectedAxis ? jointData.connectedAxis.asArray() : null),\r\n pos1: options.pos1 || (jointData.mainPivot ? jointData.mainPivot.asArray() : null),\r\n pos2: options.pos2 || (jointData.connectedPivot ? jointData.connectedPivot.asArray() : null),\r\n\r\n min: options.min,\r\n max: options.max,\r\n collision: options.collision || jointData.collision,\r\n spring: options.spring,\r\n\r\n //supporting older version of Oimo\r\n world: this.world,\r\n };\r\n switch (impostorJoint.joint.type) {\r\n case PhysicsJoint.BallAndSocketJoint:\r\n type = \"jointBall\";\r\n break;\r\n case PhysicsJoint.SpringJoint: {\r\n Logger.Warn(\"OIMO.js doesn't support Spring Constraint. Simulating using DistanceJoint instead\");\r\n const springData = <SpringJointData>jointData;\r\n nativeJointData.min = springData.length || nativeJointData.min;\r\n //Max should also be set, just make sure it is at least min\r\n nativeJointData.max = Math.max(nativeJointData.min, nativeJointData.max);\r\n }\r\n // eslint-disable-next-line no-fallthrough\r\n case PhysicsJoint.DistanceJoint:\r\n type = \"jointDistance\";\r\n nativeJointData.max = (<DistanceJointData>jointData).maxDistance;\r\n break;\r\n case PhysicsJoint.PrismaticJoint:\r\n type = \"jointPrisme\";\r\n break;\r\n case PhysicsJoint.SliderJoint:\r\n type = \"jointSlide\";\r\n break;\r\n case PhysicsJoint.WheelJoint:\r\n type = \"jointWheel\";\r\n break;\r\n case PhysicsJoint.HingeJoint:\r\n default:\r\n type = \"jointHinge\";\r\n break;\r\n }\r\n nativeJointData.type = type;\r\n impostorJoint.joint.physicsJoint = this.world.add(nativeJointData);\r\n }\r\n\r\n public removeJoint(impostorJoint: PhysicsImpostorJoint) {\r\n //Bug in Oimo prevents us from disposing a joint in the playground\r\n //joint.joint.physicsJoint.dispose();\r\n //So we will bruteforce it!\r\n try {\r\n this.world.removeJoint(impostorJoint.joint.physicsJoint);\r\n } catch (e) {\r\n Logger.Warn(e);\r\n }\r\n }\r\n\r\n public isSupported(): boolean {\r\n return this.BJSOIMO !== undefined;\r\n }\r\n\r\n public setTransformationFromPhysicsBody(impostor: PhysicsImpostor) {\r\n if (!impostor.physicsBody.sleeping) {\r\n if (impostor.physicsBody.shapes.next) {\r\n let parent = impostor.physicsBody.shapes;\r\n while (parent.next) {\r\n parent = parent.next;\r\n }\r\n impostor.object.position.set(parent.position.x, parent.position.y, parent.position.z);\r\n } else {\r\n const pos = impostor.physicsBody.getPosition();\r\n impostor.object.position.set(pos.x, pos.y, pos.z);\r\n }\r\n\r\n if (impostor.object.rotationQuaternion) {\r\n const quat = impostor.physicsBody.getQuaternion();\r\n impostor.object.rotationQuaternion.set(quat.x, quat.y, quat.z, quat.w);\r\n }\r\n }\r\n }\r\n\r\n public setPhysicsBodyTransformation(impostor: PhysicsImpostor, newPosition: Vector3, newRotation: Quaternion) {\r\n const body = impostor.physicsBody;\r\n // disable bidirectional for compound meshes\r\n if (impostor.physicsBody.shapes.next) {\r\n return;\r\n }\r\n body.position.set(newPosition.x, newPosition.y, newPosition.z);\r\n body.orientation.set(newRotation.x, newRotation.y, newRotation.z, newRotation.w);\r\n body.syncShapes();\r\n body.awake();\r\n }\r\n\r\n /*private _getLastShape(body: any): any {\r\n var lastShape = body.shapes;\r\n while (lastShape.next) {\r\n lastShape = lastShape.next;\r\n }\r\n return lastShape;\r\n }*/\r\n\r\n public setLinearVelocity(impostor: PhysicsImpostor, velocity: Vector3) {\r\n impostor.physicsBody.linearVelocity.set(velocity.x, velocity.y, velocity.z);\r\n }\r\n\r\n public setAngularVelocity(impostor: PhysicsImpostor, velocity: Vector3) {\r\n impostor.physicsBody.angularVelocity.set(velocity.x, velocity.y, velocity.z);\r\n }\r\n\r\n public getLinearVelocity(impostor: PhysicsImpostor): Nullable<Vector3> {\r\n const v = impostor.physicsBody.linearVelocity;\r\n if (!v) {\r\n return null;\r\n }\r\n return new Vector3(v.x, v.y, v.z);\r\n }\r\n public getAngularVelocity(impostor: PhysicsImpostor): Nullable<Vector3> {\r\n const v = impostor.physicsBody.angularVelocity;\r\n if (!v) {\r\n return null;\r\n }\r\n return new Vector3(v.x, v.y, v.z);\r\n }\r\n\r\n public setBodyMass(impostor: PhysicsImpostor, mass: number) {\r\n const staticBody: boolean = mass === 0;\r\n //this will actually set the body's density and not its mass.\r\n //But this is how oimo treats the mass variable.\r\n impostor.physicsBody.shapes.density = staticBody ? 1 : mass;\r\n impostor.physicsBody.setupMass(staticBody ? 0x2 : 0x1);\r\n }\r\n\r\n public getBodyMass(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.density;\r\n }\r\n\r\n public getBodyFriction(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.friction;\r\n }\r\n\r\n public setBodyFriction(impostor: PhysicsImpostor, friction: number) {\r\n impostor.physicsBody.shapes.friction = friction;\r\n }\r\n\r\n public getBodyRestitution(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.restitution;\r\n }\r\n\r\n public setBodyRestitution(impostor: PhysicsImpostor, restitution: number) {\r\n impostor.physicsBody.shapes.restitution = restitution;\r\n }\r\n\r\n public sleepBody(impostor: PhysicsImpostor) {\r\n impostor.physicsBody.sleep();\r\n }\r\n\r\n public wakeUpBody(impostor: PhysicsImpostor) {\r\n impostor.physicsBody.awake();\r\n }\r\n\r\n public updateDistanceJoint(joint: PhysicsJoint, maxDistance: number, minDistance?: number) {\r\n joint.physicsJoint.limitMotor.upperLimit = maxDistance;\r\n if (minDistance !== void 0) {\r\n joint.physicsJoint.limitMotor.lowerLimit = minDistance;\r\n }\r\n }\r\n\r\n public setMotor(joint: IMotorEnabledJoint, speed: number, force?: number, motorIndex?: number) {\r\n if (force !== undefined) {\r\n Logger.Warn(\"OimoJS plugin currently has unexpected behavior when using setMotor with force parameter\");\r\n } else {\r\n force = 1e6;\r\n }\r\n speed *= -1;\r\n\r\n //TODO separate rotational and transational motors.\r\n const motor = motorIndex\r\n ? joint.physicsJoint.rotationalLimitMotor2\r\n : joint.physicsJoint.rotationalLimitMotor1 || joint.physicsJoint.rotationalLimitMotor || joint.physicsJoint.limitMotor;\r\n if (motor) {\r\n motor.setMotor(speed, force);\r\n }\r\n }\r\n\r\n public setLimit(joint: IMotorEnabledJoint, upperLimit: number, lowerLimit?: number, motorIndex?: number) {\r\n //TODO separate rotational and transational motors.\r\n const motor = motorIndex\r\n ? joint.physicsJoint.rotationalLimitMotor2\r\n : joint.physicsJoint.rotationalLimitMotor1 || joint.physicsJoint.rotationalLimitMotor || joint.physicsJoint.limitMotor;\r\n if (motor) {\r\n motor.setLimit(upperLimit, lowerLimit === void 0 ? -upperLimit : lowerLimit);\r\n }\r\n }\r\n\r\n public syncMeshWithImpostor(mesh: AbstractMesh, impostor: PhysicsImpostor) {\r\n const body = impostor.physicsBody;\r\n\r\n mesh.position.x = body.position.x;\r\n mesh.position.y = body.position.y;\r\n mesh.position.z = body.position.z;\r\n\r\n if (mesh.rotationQuaternion) {\r\n mesh.rotationQuaternion.x = body.orientation.x;\r\n mesh.rotationQuaternion.y = body.orientation.y;\r\n mesh.rotationQuaternion.z = body.orientation.z;\r\n mesh.rotationQuaternion.w = body.orientation.w;\r\n }\r\n }\r\n\r\n public getRadius(impostor: PhysicsImpostor): number {\r\n return impostor.physicsBody.shapes.radius;\r\n }\r\n\r\n public getBoxSizeToRef(impostor: PhysicsImpostor, result: Vector3): void {\r\n const shape = impostor.physicsBody.shapes;\r\n result.x = shape.halfWidth * 2;\r\n result.y = shape.halfHeight * 2;\r\n result.z = shape.halfDepth * 2;\r\n }\r\n\r\n public dispose() {\r\n this.world.clear();\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @returns PhysicsRaycastResult\r\n */\r\n public raycast(from: Vector3, to: Vector3): PhysicsRaycastResult {\r\n Logger.Warn(\"raycast is not currently supported by the Oimo physics plugin\");\r\n\r\n this._raycastResult.reset(from, to);\r\n\r\n return this._raycastResult;\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @param result resulting PhysicsRaycastResult\r\n */\r\n public raycastToRef(from: Vector3, to: Vector3, result: PhysicsRaycastResult): void {\r\n Logger.Warn(\"raycast is not currently supported by the Oimo physics plugin\");\r\n\r\n result.reset(from, to);\r\n }\r\n}\r\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { type Nullable } from "../../types.js";
|
|
2
|
-
import { Vector3 } from "../../Maths/math.vector.js";
|
|
2
|
+
import { Vector3 } from "../../Maths/math.vector.pure.js";
|
|
3
3
|
import { type IPhysicsEnginePlugin } from "./IPhysicsEnginePlugin.js";
|
|
4
4
|
import { type IPhysicsEngine } from "../IPhysicsEngine.js";
|
|
5
5
|
import { type PhysicsImpostor, type IPhysicsEnabledObject } from "./physicsImpostor.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"physicsEngine.js","sourceRoot":"","sources":["../../../../../dev/core/src/Physics/v1/physicsEngine.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,yBAAyB,CAAC;AAMlD,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAElD;;;GAGG;AACH,MAAM,OAAO,aAAa;IActB;;;OAGG;IACI,gBAAgB;QACnB,OAAO,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;IAClD,CAAC;IACD;;;;OAIG;IACI,MAAM,CAAC,oBAAoB;QAC9B,MAAM,WAAW,CAAC,gBAAgB,CAAC,CAAC;IACxC,CAAC;IAED;;;;OAIG;IACH,YACI,OAA0B,EAClB,iBAAuC,aAAa,CAAC,oBAAoB,EAAE;QAA3E,mBAAc,GAAd,cAAc,CAA6D;QApCvF;;WAEG;QACK,eAAU,GAA2B,EAAE,CAAC;QACxC,YAAO,GAAgC,EAAE,CAAC;QAC1C,iBAAY,GAAW,CAAC,CAAC;QACzB,qBAAgB,GAAG,CAAC,CAAC;QAgCzB,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,EAAE,CAAC;YACrC,MAAM,IAAI,KAAK,CAAC,iBAAiB,GAAG,IAAI,CAAC,cAAc,CAAC,IAAI,GAAG,oBAAoB,GAAG,kCAAkC,CAAC,CAAC;QAC9H,CAAC;QACD,OAAO,GAAG,OAAO,IAAI,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QACzB,IAAI,CAAC,WAAW,EAAE,CAAC;IACvB,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,OAAgB;QAC9B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACjD,CAAC;IAED;;;;;;OAMG;IACI,WAAW,CAAC,cAAsB,CAAC,GAAG,EAAE;QAC3C,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IACjD,CAAC;IAED;;;OAGG;IACI,WAAW;QACd,OAAO,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,CAAC;IAC7C,CAAC;IAED;;;;;OAKG;IACI,cAAc,CAAC,cAAsB,CAAC;QACzC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,cAAc;QACjB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACrC,QAAQ,CAAC,OAAO,EAAE,CAAC;QACvB,CAAC;QACD,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;IAClC,CAAC;IAED;;;OAGG;IACI,oBAAoB;QACvB,OAAO,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;IACpC,CAAC;IAED;;;;OAIG;IACI,WAAW,CAAC,QAAyB;QACxC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC/B,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,gBAAgB,EAAE,CAAC;QAC5C,iCAAiC;QACjC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;YACnB,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;QACtD,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,QAAyB;QAC3C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAChD,IAAI,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;YACb,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YACjD,eAAe;YACf,IAAI,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,IAAI,CAAC,gBAAgB,EAAE,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC;YACxD,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;;OAKG;IACI,QAAQ,CAAC,YAA6B,EAAE,iBAAkC,EAAE,KAAmB;QAClG,MAAM,aAAa,GAAG;YAClB,YAAY,EAAE,YAAY;YAC1B,iBAAiB,EAAE,iBAAiB;YACpC,KAAK,EAAE,KAAK;SACf,CAAC;QACF,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC;QAC1C,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC;IACrD,CAAC;IAED;;;;;OAKG;IACI,WAAW,CAAC,YAA6B,EAAE,iBAAkC,EAAE,KAAmB;QACrG,MAAM,cAAc,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,UAAU,aAAa;YAC9D,OAAO,aAAa,CAAC,iBAAiB,KAAK,iBAAiB,IAAI,aAAa,CAAC,KAAK,KAAK,KAAK,IAAI,aAAa,CAAC,YAAY,KAAK,YAAY,CAAC;QACjJ,CAAC,CAAC,CAAC;QACH,IAAI,cAAc,CAAC,MAAM,EAAE,CAAC;YACxB,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;YACnD,sCAAsC;QAC1C,CAAC;IACL,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,KAAa;QACtB,oDAAoD;QACpD,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACrC,IAAI,QAAQ,CAAC,kBAAkB,EAAE,EAAE,CAAC;gBAChC,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;YACtD,CAAC;QACL,CAAC;QAED,IAAI,KAAK,GAAG,GAAG,EAAE,CAAC;YACd,KAAK,GAAG,GAAG,CAAC;QAChB,CAAC;aAAM,IAAI,KAAK,IAAI,CAAC,EAAE,CAAC;YACpB,KAAK,GAAG,GAAG,GAAG,IAAI,CAAC;QACvB,CAAC;QAED,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;IAC5D,CAAC;IAED;;;OAGG;IACI,gBAAgB;QACnB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED;;;;OAIG;IACI,2BAA2B,CAAC,MAA6B;QAC5D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBACvC,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,0BAA0B,CAAC,IAAS;QACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,WAAW,KAAK,IAAI,EAAE,CAAC;gBAC1C,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;OAKG;IACI,OAAO,CAAC,IAAa,EAAE,EAAW;QACrC,OAAO,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;IACjD,CAAC;IAED;;;;;;OAMG;IACI,YAAY,CAAC,IAAa,EAAE,EAAW,EAAE,MAA4B;QACxE,OAAO,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,IAAI,EAAE,EAAE,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;CACJ","sourcesContent":["import { type Nullable } from \"../../types\";\r\nimport { Vector3 } from \"../../Maths/math.vector\";\r\nimport { type PhysicsImpostorJoint, type IPhysicsEnginePlugin } from \"./IPhysicsEnginePlugin\";\r\nimport { type IPhysicsEngine } from \"../IPhysicsEngine\";\r\nimport { type PhysicsImpostor, type IPhysicsEnabledObject } from \"./physicsImpostor\";\r\nimport { type PhysicsJoint } from \"./physicsJoint\";\r\nimport { type PhysicsRaycastResult } from \"../physicsRaycastResult\";\r\nimport { _WarnImport } from \"../../Misc/devTools\";\r\n\r\n/**\r\n * Class used to control physics engine\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/physics/usingPhysicsEngine\r\n */\r\nexport class PhysicsEngine implements IPhysicsEngine {\r\n /**\r\n * Global value used to control the smallest number supported by the simulation\r\n */\r\n private _impostors: Array<PhysicsImpostor> = [];\r\n private _joints: Array<PhysicsImpostorJoint> = [];\r\n private _subTimeStep: number = 0;\r\n private _uniqueIdCounter = 0;\r\n\r\n /**\r\n * Gets the gravity vector used by the simulation\r\n */\r\n public gravity: Vector3;\r\n\r\n /**\r\n *\r\n * @returns version\r\n */\r\n public getPluginVersion(): number {\r\n return this._physicsPlugin.getPluginVersion();\r\n }\r\n /**\r\n * @virtual\r\n * Factory used to create the default physics plugin.\r\n * @returns The default physics plugin\r\n */\r\n public static DefaultPluginFactory(): IPhysicsEnginePlugin {\r\n throw _WarnImport(\"CannonJSPlugin\");\r\n }\r\n\r\n /**\r\n * Creates a new Physics Engine\r\n * @param gravity defines the gravity vector used by the simulation\r\n * @param _physicsPlugin defines the plugin to use (CannonJS by default)\r\n */\r\n constructor(\r\n gravity: Nullable<Vector3>,\r\n private _physicsPlugin: IPhysicsEnginePlugin = PhysicsEngine.DefaultPluginFactory()\r\n ) {\r\n if (!this._physicsPlugin.isSupported()) {\r\n throw new Error(\"Physics Engine \" + this._physicsPlugin.name + \" cannot be found. \" + \"Please make sure it is included.\");\r\n }\r\n gravity = gravity || new Vector3(0, -9.807, 0);\r\n this.setGravity(gravity);\r\n this.setTimeStep();\r\n }\r\n\r\n /**\r\n * Sets the gravity vector used by the simulation\r\n * @param gravity defines the gravity vector to use\r\n */\r\n public setGravity(gravity: Vector3): void {\r\n this.gravity = gravity;\r\n this._physicsPlugin.setGravity(this.gravity);\r\n }\r\n\r\n /**\r\n * Set the time step of the physics engine.\r\n * Default is 1/60.\r\n * To slow it down, enter 1/600 for example.\r\n * To speed it up, 1/30\r\n * @param newTimeStep defines the new timestep to apply to this world.\r\n */\r\n public setTimeStep(newTimeStep: number = 1 / 60) {\r\n this._physicsPlugin.setTimeStep(newTimeStep);\r\n }\r\n\r\n /**\r\n * Get the time step of the physics engine.\r\n * @returns the current time step\r\n */\r\n public getTimeStep(): number {\r\n return this._physicsPlugin.getTimeStep();\r\n }\r\n\r\n /**\r\n * Set the sub time step of the physics engine.\r\n * Default is 0 meaning there is no sub steps\r\n * To increase physics resolution precision, set a small value (like 1 ms)\r\n * @param subTimeStep defines the new sub timestep used for physics resolution.\r\n */\r\n public setSubTimeStep(subTimeStep: number = 0) {\r\n this._subTimeStep = subTimeStep;\r\n }\r\n\r\n /**\r\n * Get the sub time step of the physics engine.\r\n * @returns the current sub time step\r\n */\r\n public getSubTimeStep() {\r\n return this._subTimeStep;\r\n }\r\n\r\n /**\r\n * Release all resources\r\n */\r\n public dispose(): void {\r\n for (const impostor of this._impostors) {\r\n impostor.dispose();\r\n }\r\n this._physicsPlugin.dispose();\r\n }\r\n\r\n /**\r\n * Gets the name of the current physics plugin\r\n * @returns the name of the plugin\r\n */\r\n public getPhysicsPluginName(): string {\r\n return this._physicsPlugin.name;\r\n }\r\n\r\n /**\r\n * Adding a new impostor for the impostor tracking.\r\n * This will be done by the impostor itself.\r\n * @param impostor the impostor to add\r\n */\r\n public addImpostor(impostor: PhysicsImpostor) {\r\n this._impostors.push(impostor);\r\n impostor.uniqueId = this._uniqueIdCounter++;\r\n //if no parent, generate the body\r\n if (!impostor.parent) {\r\n this._physicsPlugin.generatePhysicsBody(impostor);\r\n }\r\n }\r\n\r\n /**\r\n * Remove an impostor from the engine.\r\n * This impostor and its mesh will not longer be updated by the physics engine.\r\n * @param impostor the impostor to remove\r\n */\r\n public removeImpostor(impostor: PhysicsImpostor) {\r\n const index = this._impostors.indexOf(impostor);\r\n if (index > -1) {\r\n const removed = this._impostors.splice(index, 1);\r\n //Is it needed?\r\n if (removed.length) {\r\n this.getPhysicsPlugin().removePhysicsBody(impostor);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Add a joint to the physics engine\r\n * @param mainImpostor defines the main impostor to which the joint is added.\r\n * @param connectedImpostor defines the impostor that is connected to the main impostor using this joint\r\n * @param joint defines the joint that will connect both impostors.\r\n */\r\n public addJoint(mainImpostor: PhysicsImpostor, connectedImpostor: PhysicsImpostor, joint: PhysicsJoint) {\r\n const impostorJoint = {\r\n mainImpostor: mainImpostor,\r\n connectedImpostor: connectedImpostor,\r\n joint: joint,\r\n };\r\n joint.physicsPlugin = this._physicsPlugin;\r\n this._joints.push(impostorJoint);\r\n this._physicsPlugin.generateJoint(impostorJoint);\r\n }\r\n\r\n /**\r\n * Removes a joint from the simulation\r\n * @param mainImpostor defines the impostor used with the joint\r\n * @param connectedImpostor defines the other impostor connected to the main one by the joint\r\n * @param joint defines the joint to remove\r\n */\r\n public removeJoint(mainImpostor: PhysicsImpostor, connectedImpostor: PhysicsImpostor, joint: PhysicsJoint) {\r\n const matchingJoints = this._joints.filter(function (impostorJoint) {\r\n return impostorJoint.connectedImpostor === connectedImpostor && impostorJoint.joint === joint && impostorJoint.mainImpostor === mainImpostor;\r\n });\r\n if (matchingJoints.length) {\r\n this._physicsPlugin.removeJoint(matchingJoints[0]);\r\n //TODO remove it from the list as well\r\n }\r\n }\r\n\r\n /**\r\n * Called by the scene. No need to call it.\r\n * @param delta defines the timespan between frames\r\n */\r\n public _step(delta: number) {\r\n //check if any mesh has no body / requires an update\r\n for (const impostor of this._impostors) {\r\n if (impostor.isBodyInitRequired()) {\r\n this._physicsPlugin.generatePhysicsBody(impostor);\r\n }\r\n }\r\n\r\n if (delta > 0.1) {\r\n delta = 0.1;\r\n } else if (delta <= 0) {\r\n delta = 1.0 / 60.0;\r\n }\r\n\r\n this._physicsPlugin.executeStep(delta, this._impostors);\r\n }\r\n\r\n /**\r\n * Gets the current plugin used to run the simulation\r\n * @returns current plugin\r\n */\r\n public getPhysicsPlugin(): IPhysicsEnginePlugin {\r\n return this._physicsPlugin;\r\n }\r\n\r\n /**\r\n * Gets the list of physic impostors\r\n * @returns an array of PhysicsImpostor\r\n */\r\n public getImpostors(): Array<PhysicsImpostor> {\r\n return this._impostors;\r\n }\r\n\r\n /**\r\n * Gets the impostor for a physics enabled object\r\n * @param object defines the object impersonated by the impostor\r\n * @returns the PhysicsImpostor or null if not found\r\n */\r\n public getImpostorForPhysicsObject(object: IPhysicsEnabledObject): Nullable<PhysicsImpostor> {\r\n for (let i = 0; i < this._impostors.length; ++i) {\r\n if (this._impostors[i].object === object) {\r\n return this._impostors[i];\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the impostor for a physics body object\r\n * @param body defines physics body used by the impostor\r\n * @returns the PhysicsImpostor or null if not found\r\n */\r\n public getImpostorWithPhysicsBody(body: any): Nullable<PhysicsImpostor> {\r\n for (let i = 0; i < this._impostors.length; ++i) {\r\n if (this._impostors[i].physicsBody === body) {\r\n return this._impostors[i];\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @returns PhysicsRaycastResult\r\n */\r\n public raycast(from: Vector3, to: Vector3): PhysicsRaycastResult {\r\n return this._physicsPlugin.raycast(from, to);\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @param result resulting PhysicsRaycastResult\r\n * @returns true if the ray hits an impostor, else false\r\n */\r\n public raycastToRef(from: Vector3, to: Vector3, result: PhysicsRaycastResult) {\r\n return this._physicsPlugin.raycastToRef(from, to, result);\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"physicsEngine.js","sourceRoot":"","sources":["../../../../../dev/core/src/Physics/v1/physicsEngine.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAMvD,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAElD;;;GAGG;AACH,MAAM,OAAO,aAAa;IActB;;;OAGG;IACI,gBAAgB;QACnB,OAAO,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;IAClD,CAAC;IACD;;;;OAIG;IACI,MAAM,CAAC,oBAAoB;QAC9B,MAAM,WAAW,CAAC,gBAAgB,CAAC,CAAC;IACxC,CAAC;IAED;;;;OAIG;IACH,YACI,OAA0B,EAClB,iBAAuC,aAAa,CAAC,oBAAoB,EAAE;QAA3E,mBAAc,GAAd,cAAc,CAA6D;QApCvF;;WAEG;QACK,eAAU,GAA2B,EAAE,CAAC;QACxC,YAAO,GAAgC,EAAE,CAAC;QAC1C,iBAAY,GAAW,CAAC,CAAC;QACzB,qBAAgB,GAAG,CAAC,CAAC;QAgCzB,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,EAAE,CAAC;YACrC,MAAM,IAAI,KAAK,CAAC,iBAAiB,GAAG,IAAI,CAAC,cAAc,CAAC,IAAI,GAAG,oBAAoB,GAAG,kCAAkC,CAAC,CAAC;QAC9H,CAAC;QACD,OAAO,GAAG,OAAO,IAAI,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QACzB,IAAI,CAAC,WAAW,EAAE,CAAC;IACvB,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,OAAgB;QAC9B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACjD,CAAC;IAED;;;;;;OAMG;IACI,WAAW,CAAC,cAAsB,CAAC,GAAG,EAAE;QAC3C,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IACjD,CAAC;IAED;;;OAGG;IACI,WAAW;QACd,OAAO,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,CAAC;IAC7C,CAAC;IAED;;;;;OAKG;IACI,cAAc,CAAC,cAAsB,CAAC;QACzC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,cAAc;QACjB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACrC,QAAQ,CAAC,OAAO,EAAE,CAAC;QACvB,CAAC;QACD,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;IAClC,CAAC;IAED;;;OAGG;IACI,oBAAoB;QACvB,OAAO,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;IACpC,CAAC;IAED;;;;OAIG;IACI,WAAW,CAAC,QAAyB;QACxC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC/B,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,gBAAgB,EAAE,CAAC;QAC5C,iCAAiC;QACjC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;YACnB,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;QACtD,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,QAAyB;QAC3C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QAChD,IAAI,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;YACb,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YACjD,eAAe;YACf,IAAI,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,IAAI,CAAC,gBAAgB,EAAE,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC;YACxD,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;;OAKG;IACI,QAAQ,CAAC,YAA6B,EAAE,iBAAkC,EAAE,KAAmB;QAClG,MAAM,aAAa,GAAG;YAClB,YAAY,EAAE,YAAY;YAC1B,iBAAiB,EAAE,iBAAiB;YACpC,KAAK,EAAE,KAAK;SACf,CAAC;QACF,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC;QAC1C,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC;IACrD,CAAC;IAED;;;;;OAKG;IACI,WAAW,CAAC,YAA6B,EAAE,iBAAkC,EAAE,KAAmB;QACrG,MAAM,cAAc,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,UAAU,aAAa;YAC9D,OAAO,aAAa,CAAC,iBAAiB,KAAK,iBAAiB,IAAI,aAAa,CAAC,KAAK,KAAK,KAAK,IAAI,aAAa,CAAC,YAAY,KAAK,YAAY,CAAC;QACjJ,CAAC,CAAC,CAAC;QACH,IAAI,cAAc,CAAC,MAAM,EAAE,CAAC;YACxB,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;YACnD,sCAAsC;QAC1C,CAAC;IACL,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,KAAa;QACtB,oDAAoD;QACpD,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACrC,IAAI,QAAQ,CAAC,kBAAkB,EAAE,EAAE,CAAC;gBAChC,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;YACtD,CAAC;QACL,CAAC;QAED,IAAI,KAAK,GAAG,GAAG,EAAE,CAAC;YACd,KAAK,GAAG,GAAG,CAAC;QAChB,CAAC;aAAM,IAAI,KAAK,IAAI,CAAC,EAAE,CAAC;YACpB,KAAK,GAAG,GAAG,GAAG,IAAI,CAAC;QACvB,CAAC;QAED,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;IAC5D,CAAC;IAED;;;OAGG;IACI,gBAAgB;QACnB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED;;;;OAIG;IACI,2BAA2B,CAAC,MAA6B;QAC5D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBACvC,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,0BAA0B,CAAC,IAAS;QACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,WAAW,KAAK,IAAI,EAAE,CAAC;gBAC1C,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;OAKG;IACI,OAAO,CAAC,IAAa,EAAE,EAAW;QACrC,OAAO,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;IACjD,CAAC;IAED;;;;;;OAMG;IACI,YAAY,CAAC,IAAa,EAAE,EAAW,EAAE,MAA4B;QACxE,OAAO,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,IAAI,EAAE,EAAE,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;CACJ","sourcesContent":["import { type Nullable } from \"../../types\";\r\nimport { Vector3 } from \"../../Maths/math.vector.pure\";\r\nimport { type PhysicsImpostorJoint, type IPhysicsEnginePlugin } from \"./IPhysicsEnginePlugin\";\r\nimport { type IPhysicsEngine } from \"../IPhysicsEngine\";\r\nimport { type PhysicsImpostor, type IPhysicsEnabledObject } from \"./physicsImpostor\";\r\nimport { type PhysicsJoint } from \"./physicsJoint\";\r\nimport { type PhysicsRaycastResult } from \"../physicsRaycastResult\";\r\nimport { _WarnImport } from \"../../Misc/devTools\";\r\n\r\n/**\r\n * Class used to control physics engine\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/physics/usingPhysicsEngine\r\n */\r\nexport class PhysicsEngine implements IPhysicsEngine {\r\n /**\r\n * Global value used to control the smallest number supported by the simulation\r\n */\r\n private _impostors: Array<PhysicsImpostor> = [];\r\n private _joints: Array<PhysicsImpostorJoint> = [];\r\n private _subTimeStep: number = 0;\r\n private _uniqueIdCounter = 0;\r\n\r\n /**\r\n * Gets the gravity vector used by the simulation\r\n */\r\n public gravity: Vector3;\r\n\r\n /**\r\n *\r\n * @returns version\r\n */\r\n public getPluginVersion(): number {\r\n return this._physicsPlugin.getPluginVersion();\r\n }\r\n /**\r\n * @virtual\r\n * Factory used to create the default physics plugin.\r\n * @returns The default physics plugin\r\n */\r\n public static DefaultPluginFactory(): IPhysicsEnginePlugin {\r\n throw _WarnImport(\"CannonJSPlugin\");\r\n }\r\n\r\n /**\r\n * Creates a new Physics Engine\r\n * @param gravity defines the gravity vector used by the simulation\r\n * @param _physicsPlugin defines the plugin to use (CannonJS by default)\r\n */\r\n constructor(\r\n gravity: Nullable<Vector3>,\r\n private _physicsPlugin: IPhysicsEnginePlugin = PhysicsEngine.DefaultPluginFactory()\r\n ) {\r\n if (!this._physicsPlugin.isSupported()) {\r\n throw new Error(\"Physics Engine \" + this._physicsPlugin.name + \" cannot be found. \" + \"Please make sure it is included.\");\r\n }\r\n gravity = gravity || new Vector3(0, -9.807, 0);\r\n this.setGravity(gravity);\r\n this.setTimeStep();\r\n }\r\n\r\n /**\r\n * Sets the gravity vector used by the simulation\r\n * @param gravity defines the gravity vector to use\r\n */\r\n public setGravity(gravity: Vector3): void {\r\n this.gravity = gravity;\r\n this._physicsPlugin.setGravity(this.gravity);\r\n }\r\n\r\n /**\r\n * Set the time step of the physics engine.\r\n * Default is 1/60.\r\n * To slow it down, enter 1/600 for example.\r\n * To speed it up, 1/30\r\n * @param newTimeStep defines the new timestep to apply to this world.\r\n */\r\n public setTimeStep(newTimeStep: number = 1 / 60) {\r\n this._physicsPlugin.setTimeStep(newTimeStep);\r\n }\r\n\r\n /**\r\n * Get the time step of the physics engine.\r\n * @returns the current time step\r\n */\r\n public getTimeStep(): number {\r\n return this._physicsPlugin.getTimeStep();\r\n }\r\n\r\n /**\r\n * Set the sub time step of the physics engine.\r\n * Default is 0 meaning there is no sub steps\r\n * To increase physics resolution precision, set a small value (like 1 ms)\r\n * @param subTimeStep defines the new sub timestep used for physics resolution.\r\n */\r\n public setSubTimeStep(subTimeStep: number = 0) {\r\n this._subTimeStep = subTimeStep;\r\n }\r\n\r\n /**\r\n * Get the sub time step of the physics engine.\r\n * @returns the current sub time step\r\n */\r\n public getSubTimeStep() {\r\n return this._subTimeStep;\r\n }\r\n\r\n /**\r\n * Release all resources\r\n */\r\n public dispose(): void {\r\n for (const impostor of this._impostors) {\r\n impostor.dispose();\r\n }\r\n this._physicsPlugin.dispose();\r\n }\r\n\r\n /**\r\n * Gets the name of the current physics plugin\r\n * @returns the name of the plugin\r\n */\r\n public getPhysicsPluginName(): string {\r\n return this._physicsPlugin.name;\r\n }\r\n\r\n /**\r\n * Adding a new impostor for the impostor tracking.\r\n * This will be done by the impostor itself.\r\n * @param impostor the impostor to add\r\n */\r\n public addImpostor(impostor: PhysicsImpostor) {\r\n this._impostors.push(impostor);\r\n impostor.uniqueId = this._uniqueIdCounter++;\r\n //if no parent, generate the body\r\n if (!impostor.parent) {\r\n this._physicsPlugin.generatePhysicsBody(impostor);\r\n }\r\n }\r\n\r\n /**\r\n * Remove an impostor from the engine.\r\n * This impostor and its mesh will not longer be updated by the physics engine.\r\n * @param impostor the impostor to remove\r\n */\r\n public removeImpostor(impostor: PhysicsImpostor) {\r\n const index = this._impostors.indexOf(impostor);\r\n if (index > -1) {\r\n const removed = this._impostors.splice(index, 1);\r\n //Is it needed?\r\n if (removed.length) {\r\n this.getPhysicsPlugin().removePhysicsBody(impostor);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Add a joint to the physics engine\r\n * @param mainImpostor defines the main impostor to which the joint is added.\r\n * @param connectedImpostor defines the impostor that is connected to the main impostor using this joint\r\n * @param joint defines the joint that will connect both impostors.\r\n */\r\n public addJoint(mainImpostor: PhysicsImpostor, connectedImpostor: PhysicsImpostor, joint: PhysicsJoint) {\r\n const impostorJoint = {\r\n mainImpostor: mainImpostor,\r\n connectedImpostor: connectedImpostor,\r\n joint: joint,\r\n };\r\n joint.physicsPlugin = this._physicsPlugin;\r\n this._joints.push(impostorJoint);\r\n this._physicsPlugin.generateJoint(impostorJoint);\r\n }\r\n\r\n /**\r\n * Removes a joint from the simulation\r\n * @param mainImpostor defines the impostor used with the joint\r\n * @param connectedImpostor defines the other impostor connected to the main one by the joint\r\n * @param joint defines the joint to remove\r\n */\r\n public removeJoint(mainImpostor: PhysicsImpostor, connectedImpostor: PhysicsImpostor, joint: PhysicsJoint) {\r\n const matchingJoints = this._joints.filter(function (impostorJoint) {\r\n return impostorJoint.connectedImpostor === connectedImpostor && impostorJoint.joint === joint && impostorJoint.mainImpostor === mainImpostor;\r\n });\r\n if (matchingJoints.length) {\r\n this._physicsPlugin.removeJoint(matchingJoints[0]);\r\n //TODO remove it from the list as well\r\n }\r\n }\r\n\r\n /**\r\n * Called by the scene. No need to call it.\r\n * @param delta defines the timespan between frames\r\n */\r\n public _step(delta: number) {\r\n //check if any mesh has no body / requires an update\r\n for (const impostor of this._impostors) {\r\n if (impostor.isBodyInitRequired()) {\r\n this._physicsPlugin.generatePhysicsBody(impostor);\r\n }\r\n }\r\n\r\n if (delta > 0.1) {\r\n delta = 0.1;\r\n } else if (delta <= 0) {\r\n delta = 1.0 / 60.0;\r\n }\r\n\r\n this._physicsPlugin.executeStep(delta, this._impostors);\r\n }\r\n\r\n /**\r\n * Gets the current plugin used to run the simulation\r\n * @returns current plugin\r\n */\r\n public getPhysicsPlugin(): IPhysicsEnginePlugin {\r\n return this._physicsPlugin;\r\n }\r\n\r\n /**\r\n * Gets the list of physic impostors\r\n * @returns an array of PhysicsImpostor\r\n */\r\n public getImpostors(): Array<PhysicsImpostor> {\r\n return this._impostors;\r\n }\r\n\r\n /**\r\n * Gets the impostor for a physics enabled object\r\n * @param object defines the object impersonated by the impostor\r\n * @returns the PhysicsImpostor or null if not found\r\n */\r\n public getImpostorForPhysicsObject(object: IPhysicsEnabledObject): Nullable<PhysicsImpostor> {\r\n for (let i = 0; i < this._impostors.length; ++i) {\r\n if (this._impostors[i].object === object) {\r\n return this._impostors[i];\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets the impostor for a physics body object\r\n * @param body defines physics body used by the impostor\r\n * @returns the PhysicsImpostor or null if not found\r\n */\r\n public getImpostorWithPhysicsBody(body: any): Nullable<PhysicsImpostor> {\r\n for (let i = 0; i < this._impostors.length; ++i) {\r\n if (this._impostors[i].physicsBody === body) {\r\n return this._impostors[i];\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @returns PhysicsRaycastResult\r\n */\r\n public raycast(from: Vector3, to: Vector3): PhysicsRaycastResult {\r\n return this._physicsPlugin.raycast(from, to);\r\n }\r\n\r\n /**\r\n * Does a raycast in the physics world\r\n * @param from when should the ray start?\r\n * @param to when should the ray end?\r\n * @param result resulting PhysicsRaycastResult\r\n * @returns true if the ray hits an impostor, else false\r\n */\r\n public raycastToRef(from: Vector3, to: Vector3, result: PhysicsRaycastResult) {\r\n return this._physicsPlugin.raycastToRef(from, to, result);\r\n }\r\n}\r\n"]}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Quaternion, Vector3 } from "../../../Maths/math.vector.js";
|
|
1
|
+
import { Quaternion, Vector3 } from "../../../Maths/math.vector.pure.js";
|
|
2
2
|
import { PhysicsShapeType, PhysicsMotionType, PhysicsConstraintMotorType, PhysicsConstraintAxis, PhysicsConstraintAxisLimitMode, PhysicsActivationControl, type PhysicsShapeParameters, type IPhysicsEnginePluginV2, type PhysicsMassProperties, type IPhysicsCollisionEvent, type IBasePhysicsCollisionEvent, type ConstrainedBodyPair } from "../IPhysicsEnginePlugin.js";
|
|
3
3
|
import { type IRaycastQuery, PhysicsRaycastResult } from "../../physicsRaycastResult.js";
|
|
4
4
|
import { type PhysicsBody } from "../physicsBody.js";
|
|
@@ -7,7 +7,7 @@ import { type PhysicsMaterial } from "../physicsMaterial.js";
|
|
|
7
7
|
import { PhysicsShape } from "../physicsShape.js";
|
|
8
8
|
import { BoundingBox } from "../../../Culling/boundingBox.js";
|
|
9
9
|
import { type TransformNode } from "../../../Meshes/transformNode.js";
|
|
10
|
-
import { Mesh } from "../../../Meshes/mesh.js";
|
|
10
|
+
import { Mesh } from "../../../Meshes/mesh.pure.js";
|
|
11
11
|
import { Observable } from "../../../Misc/observable.js";
|
|
12
12
|
import { type Nullable } from "../../../types.js";
|
|
13
13
|
import { type IPhysicsPointProximityQuery } from "../../physicsPointProximityQuery.js";
|
|
@@ -17,8 +17,17 @@ import { type IPhysicsShapeCastQuery } from "../../physicsShapeCastQuery.js";
|
|
|
17
17
|
import { type ShapeCastResult } from "../../shapeCastResult.js";
|
|
18
18
|
declare class BodyPluginData {
|
|
19
19
|
constructor(bodyId: any);
|
|
20
|
+
/**
|
|
21
|
+
* The Havok body identifier associated with this plugin body.
|
|
22
|
+
*/
|
|
20
23
|
hpBodyId: any;
|
|
24
|
+
/**
|
|
25
|
+
* Offset of the body's world transform in Havok memory.
|
|
26
|
+
*/
|
|
21
27
|
worldTransformOffset: number;
|
|
28
|
+
/**
|
|
29
|
+
* User-defined mass properties for the body.
|
|
30
|
+
*/
|
|
22
31
|
userMassProps: PhysicsMassProperties;
|
|
23
32
|
/**
|
|
24
33
|
* Reference to the world region this body belongs to.
|
|
@@ -27,6 +36,9 @@ declare class BodyPluginData {
|
|
|
27
36
|
*/
|
|
28
37
|
worldRegion?: PhysicsWorldRegion;
|
|
29
38
|
}
|
|
39
|
+
/**
|
|
40
|
+
* Configuration parameters for the Havok plugin
|
|
41
|
+
*/
|
|
30
42
|
export interface HavokPluginParameters {
|
|
31
43
|
/**
|
|
32
44
|
* Maximum number of raycast hits to process
|
|
@@ -1,14 +1,13 @@
|
|
|
1
|
-
/* eslint-disable @typescript-eslint/no-unsafe-return */
|
|
2
1
|
/* eslint-disable @typescript-eslint/naming-convention */
|
|
3
|
-
import { Matrix, Quaternion, TmpVectors, Vector3 } from "../../../Maths/math.vector.js";
|
|
2
|
+
import { Matrix, Quaternion, TmpVectors, Vector3 } from "../../../Maths/math.vector.pure.js";
|
|
4
3
|
import { PhysicsPrestepType, } from "../IPhysicsEnginePlugin.js";
|
|
5
4
|
import { PhysicsRaycastResult } from "../../physicsRaycastResult.js";
|
|
6
5
|
import { Logger } from "../../../Misc/logger.js";
|
|
7
6
|
import { PhysicsShape } from "../physicsShape.js";
|
|
8
7
|
import { BoundingBox } from "../../../Culling/boundingBox.js";
|
|
9
|
-
import { Mesh } from "../../../Meshes/mesh.js";
|
|
10
|
-
import { InstancedMesh } from "../../../Meshes/instancedMesh.js";
|
|
11
|
-
import { VertexBuffer } from "../../../Buffers/buffer.js";
|
|
8
|
+
import { Mesh } from "../../../Meshes/mesh.pure.js";
|
|
9
|
+
import { InstancedMesh } from "../../../Meshes/instancedMesh.pure.js";
|
|
10
|
+
import { VertexBuffer } from "../../../Buffers/buffer.pure.js";
|
|
12
11
|
import { BuildArray } from "../../../Misc/arrayTools.js";
|
|
13
12
|
import { Observable } from "../../../Misc/observable.js";
|
|
14
13
|
import { FloatingOriginCurrentScene } from "../../../Materials/floatingOriginMatrixOverrides.js";
|
|
@@ -125,6 +124,11 @@ class MeshAccumulator {
|
|
|
125
124
|
}
|
|
126
125
|
return { offset: bufferBegin, numObjects: nFloats };
|
|
127
126
|
}
|
|
127
|
+
/**
|
|
128
|
+
* Releases a buffer allocated in the physics plugin.
|
|
129
|
+
* @param plugin - The plugin that owns the allocation.
|
|
130
|
+
* @param arr - The plugin memory reference to release.
|
|
131
|
+
*/
|
|
128
132
|
freeBuffer(plugin, arr) {
|
|
129
133
|
plugin._free(arr.offset);
|
|
130
134
|
}
|
|
@@ -162,6 +166,9 @@ class ShapePath
|
|
|
162
166
|
*/
|
|
163
167
|
class CollisionContactPoint {
|
|
164
168
|
constructor() {
|
|
169
|
+
/**
|
|
170
|
+
* Identifier of the body involved in the contact.
|
|
171
|
+
*/
|
|
165
172
|
this.bodyId = BigInt(0); //0,2
|
|
166
173
|
//public colliderId: number = 0; //2,4
|
|
167
174
|
//public shapePath: ShapePath = new ShapePath(); //4,8
|
|
@@ -172,12 +179,29 @@ class CollisionContactPoint {
|
|
|
172
179
|
}
|
|
173
180
|
class CollisionEvent {
|
|
174
181
|
constructor() {
|
|
182
|
+
/**
|
|
183
|
+
* Contact point on the first body.
|
|
184
|
+
*/
|
|
175
185
|
this.contactOnA = new CollisionContactPoint(); //1
|
|
186
|
+
/**
|
|
187
|
+
* Contact point on the second body.
|
|
188
|
+
*/
|
|
176
189
|
this.contactOnB = new CollisionContactPoint();
|
|
190
|
+
/**
|
|
191
|
+
* Impulse applied by the collision.
|
|
192
|
+
*/
|
|
177
193
|
this.impulseApplied = 0;
|
|
194
|
+
/**
|
|
195
|
+
* Type of collision event reported by Havok.
|
|
196
|
+
*/
|
|
178
197
|
this.type = 0;
|
|
179
198
|
}
|
|
180
|
-
|
|
199
|
+
/**
|
|
200
|
+
* Reads a collision event from Havok memory into an existing event object.
|
|
201
|
+
* @param buffer - The Havok memory buffer to read from.
|
|
202
|
+
* @param offset - The byte offset of the event data.
|
|
203
|
+
* @param eventOut - The collision event object to update.
|
|
204
|
+
*/
|
|
181
205
|
static readToRef(buffer, offset, eventOut) {
|
|
182
206
|
const intBuf = new Int32Array(buffer, offset);
|
|
183
207
|
const floatBuf = new Float32Array(buffer, offset);
|
|
@@ -195,11 +219,25 @@ class CollisionEvent {
|
|
|
195
219
|
}
|
|
196
220
|
class TriggerEvent {
|
|
197
221
|
constructor() {
|
|
222
|
+
/**
|
|
223
|
+
* Identifier of the first body involved in the trigger event.
|
|
224
|
+
*/
|
|
198
225
|
this.bodyIdA = BigInt(0);
|
|
226
|
+
/**
|
|
227
|
+
* Identifier of the second body involved in the trigger event.
|
|
228
|
+
*/
|
|
199
229
|
this.bodyIdB = BigInt(0);
|
|
230
|
+
/**
|
|
231
|
+
* Type of trigger event reported by Havok.
|
|
232
|
+
*/
|
|
200
233
|
this.type = 0;
|
|
201
234
|
}
|
|
202
|
-
|
|
235
|
+
/**
|
|
236
|
+
* Reads a trigger event from Havok memory into an existing event object.
|
|
237
|
+
* @param buffer - The Havok memory buffer to read from.
|
|
238
|
+
* @param offset - The byte offset of the event data.
|
|
239
|
+
* @param eventOut - The trigger event object to update.
|
|
240
|
+
*/
|
|
203
241
|
static readToRef(buffer, offset, eventOut) {
|
|
204
242
|
const intBuf = new Int32Array(buffer, offset);
|
|
205
243
|
eventOut.type = intBuf[0];
|